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Our heroes set off on their separate quests in the Inferno Estate.
Our heroes attempt to escape captivity.
Our heroes delve deeper into the Inferno Estate.
Our heroes find a secret room in the Inferno Estate. (Next D&D episode will be up soon!)
K1D and IG try to understand one another.
Zal gets into a fight while the others explore the Inferno Plaza.
Our heroes enter the racer's den.
Zal and Haze help protect K1D while he tries to complete the race.
K1D begins his first race with a bang.
K1D trains for the race.
K1d meets someone much like himself.
Our heroes learn of a family's plight.
Our heroes explore the undercity and meet some new allies.
Our heroes break down the logistics of K1D competing in the Inferno Cup.
After light-years away from the airwaves, the Order 66 Podcast returns with a new vigor, a new mission, and a set of gaming goals in a galaxy far, far away. GM Chris and GM Phil prepare to launch a series of new episodes all about building a brand new era and setting in the Star Wars universe: The Fractured Republic. This episode sets the stage with a lengthy and deeply passionate discussion of the eras of Star Wars, the themes that game masters and players should think about and embrace for each era, and then sees the hosts bring these themes to task as the first step in defining the timeline and storytelling goals of the new Fractured Republic setting. We also answer some excellent listener questions, and spend a fair bit of time in post-show discussion on everything from The Acolyte teaser to a spoiler-filled review of the Fallout series. It's so good to be back!
Our heroes learn about the swoop race. Tiny Dancer is revealed.
Our heroes attempt to escape from the K1dbots.
Our heroes face off against a squad of K1d copies.
Our heroes learn about Don Kyo's problem.
Our heroes join the Inquisitor on a quest through the city.
Our heroes discuss plans with the leader of the Emeralds.
Our heroes meet with someone they have not seen in a long time.
Our heroes return to the planet where their adventure started.
Our heroes attempt to flee the Imperial prison.
Our heroes attempt to escape from the Imperial facility.
Our heroes learn more about their mysterious attackers.
Our heroes face a dangerous new foe.
Our heroes enter the prison to find Gojii.
Our heroes learn of a mysterious third party.
Our heroes fight Empire forces in the forest.
Our heroes head out to find Gojii.
Our heroes decide if they should find Dakken or rush to meet Gojii.
Our heroes meet with Chandra to discuss their next move.
Our heroes conclude their adventure in the club.
Ryder attempts to lead the club patrons to safety.
Our heroes battle a fearsome creature.
Our heroes attempt to escape Club Delonge.
Our heroes navigate Club DeLonge while it plummets down to the planet below.
K1D searches for his new friend. Ryder encounters an imposing figure.
Our heroes enter Club DeLonge to give K1D some backup.
I'm calling this episode impossible because I never expected it to come out. Here I talk with Adam of Force Majeure and Leslie of Heroes/Tales about kickstarters and what gets us to look at other table top RPGs. Things discussed in this episode: Rowan, Rook and Deckard Honey Heist Die RPG Goat Crashers Adventure Skeletons … Continue reading "301- The Impossible Tale"
Our heroes return!
As is tradition for the release of a new piece of major Star Wars content, the Order 66 Podcast throws caution to the wind for an off-the-cuff rant and deep dive into The Book of Boba Fett. Welcoming back the familiar voice of Keith Kappel, we dissect The Book of Boba Fett with a ham-fisted, open-mouthed, no-holds-barred discussion. What does it mean to the fandom? How does it continue and build on the Star Wars legacy? How can the themes and set pieces of The Book of Boba Fett make their way onto your game table? So settle in for a warm Bacta Tank soak, and give a knowing nod to Fennec Shand as you ride your rancor off into the sunset, as we get all Dank Ferrik with a dive into The Book of Boba Fett on this episode of YOUR Order 66 Podcast!
In this unwrapped episode I look at the the rogue events from the Edge of the Earth Investigator Box set! Enjoy this unedited segment on my first views and thoughts of the player cards. Yup these are spoilery. You have been warned. Enjoy my ramblings and review! Please contact us at arkhamskids@gmail.com!
Empires03 GM: Stu Players: Kris, Bruce, Kimi, CADave and Bill
EMPIRES02 GM: Stu Players: Kris, Kimi, Bill, CADave, Bruce Note: These games are unedited and contain side conversations, tangents and interruptions, etc. You have been warn'd!
EMPIRES01 GM: Stu Players: Bill, CADave, Kris, Kimi, Bruce (Being the first session (and only my second session running EotE), there are many starts and stops. Folks got side-conversationy for a while too. Be warned) This is the first session of our campaign "Empire's Twilight" in FFG's Star Wars: Edge of the Empire. This game begins a little more than a year after the Battle of Endor and just after the Battle of Jakku. Here is the text from the opening crawl: It is more than a year since the Battle of Endor. Grand Moff Randd has returned to Coruscant with the remnants of his battle fleet and seized control of the Imperial Capital. With Emperor Palpatine's viziers either jailed or in hiding, Randd continues a charade that the Emperor still lives, yet infighting and chaos abound. Meanwhile, in the outer rim, a bloody power struggle rages on Tatooine to fill the void left by the death of Jabba the Hutt. The ever wily Suntha the Hutt has found profit in selling weapons to the battling factions. She has sent her best crew, aboard the freighter ZEPHYR, to the desert planet with a valuable supply of weapons ...
We pick up where we left off in episode 69 as we continue to talk about Star Wars Edge of the Empire roleplaying game by Fantasy Flight Games. Obligation, careers and specializations are just a couple more elements of EotE that we discuss. Of course there is listener feedback via Random Encounter as well as... The post 070 Star Wars Edge of the Empire Part 2 appeared first on Gaming and BS RPG Podcast.