Podcasts about Recon

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Best podcasts about Recon

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Latest podcast episodes about Recon

The Independent Dealer Podcast
#437 - When Recon Goes Sideways

The Independent Dealer Podcast

Play Episode Listen Later Jun 25, 2026 44:43


In this episode of the Independent Dealer Podcast, Luke Godwin takes the stage at an industry conference to break down one of the most expensive — and most ignored — problems in the buy here pay here business: recon. Joined by Sam Brenner of Brenner Car Credit, a five-location BHPH operation out of the Harrisburg, Pennsylvania area, Luke walks a room full of dealers through exactly what's bleeding their shops dry, why hiring more techs is almost never the answer, and what a real recon process actually looks like.What You'll Learn:Why having a recon facility often makes the business harder to run — and what that means for how you structure your shopHow Sam's shop was running 22+ labor hours per recon unit at over $2,200 a car — and what one process change cut that nearly in half within 30 daysWhy your techs are costing you double what you think if you're not tracking hours turned versus hours paidThe internal inventory manager role that most dealers don't have — and why one person owning the car from auction to front line changes everythingHow a push-pull system between an inspector and an inventory manager eliminated bloated ROs without a single increase in comebacks or customer complaintsWhat comeback cost per car sold should actually look like — and what it tells you when you're over-reconning or under-reconningWhy flat rate techs will manage you if you don't manage them first — and how to know if your salaried techs are actually worth what you're payingIf you're a buy here pay here or independent dealer who suspects your recon shop is costing you more than it should — but you don't have the numbers to prove it yet — this one will change the way you look at your shop floor.Support the businesses that support the podcast:Buckeye Risk Services - Reinsurance and wealth strategies for independent dealers. https://theindependentdealer.com/buckeyeBlytz - BHPH payment processing with fast funding and text-to-pay. https://theindependentdealer.com/blytzIturan GPS - Asset protection and customer management for BHPH and retail dealers. https://theindependentdealer.com/ituranFollow & Connect:Website: www.theindependentdealer.comFacebook Group: @independentautogroupLuke Godwin: @lukegodwinJeff Watson: /sendtojeffwLike, subscribe, and share this with a dealer who needs to hear it.

Behind the Steel Curtain: for Pittsburgh Steelers fans
The Steelers Hangover: Sorsby Recon? Pittman Jr. & Bernard's Offensive Impact

Behind the Steel Curtain: for Pittsburgh Steelers fans

Play Episode Listen Later Jun 23, 2026 65:37


Streets are talking, claiming Omar Khan is conducting recon on Texas Tech QB Brendan Sorsby as a potential supplemental draft pick. What would this move mean for Will Howard and Drew Allar? Meanwhile, A-Rod's weapon upgrade with wideouts veteran Michael Pittman Jr. and second-round pick Germie Bernard expected to add serious juice to the offense. In Steelers TMZ news: TE Pat Freiermuth officially tied the knot this weekend! Tap-into the “Hangover” podcast on the Steel Curtain Network for latest Pittsburgh Steelers news. Check out Meinelschmidt Distillery at meineldistillery.com and use the code SCNJUN to save 10% at checkout! Learn more about your ad choices. Visit megaphone.fm/adchoices

Reality Escape Pod
The State of Room Escape Artist with Lisa Spira (S11E12)

Reality Escape Pod

Play Episode Listen Later Jun 23, 2026 97:17


 "Pick an immersive subgenre, and I think that it can be made better by the escape room model." For the Season 11 finale of Reality Escape Pod, we're turning the spotlight inward. After years of writing reviews, producing podcasts, running RECON, hosting Tours, and building a community around immersive experiences, we asked our audience a simple question "What do you think?" Hundreds of you responded to the Room Escape Artist audience census, sharing how you engage with our work, what you want more of, and where we can improve. Lisa Spira, editor-in-chief of Room Escape Artist, data wizard, and David's wife, joins us on the podcast to for a deep dive into the census results. We received over 200 responses to our massive audience survey covering topics ranging from audience demographics and favorite content formats to the future of escape rooms, the rise of immersive experiences, community feedback, and some honest critiques. We gained perspective on what our audience enjoys, their awareness of REA content, and how they consume immersive experiences. Some results were truly surprising, including how many escape rooms the average participant plays per year. We also asked for your feedback, critiques, and worries. We addressed many of the criticisms with honest and candid replies about why some aspects of Room Escape Artist have changed over the years. We also acknowledged times when we got things wrong and explained the reasoning behind the editorial schedule and structure. I really enjoyed sharing this behind-the-scenes look at Room Escape Artist. I thought the most interesting parts of this episode were seeing how much thought goes into the choices behind the content we put out, why certain reviews get written, why some trends excite us, and how difficult it is to serve a global community with wildly different interests. This was a conversation about growth, and the future of Room Escape Artist, REPOD, and the escape room industry. When it comes to escape rooms, there is room for different kinds of play. We're seeing experiences that blur the lines between escape rooms, theater, games, and adventure. As David puts it, "The medium continues to evolve, and that's exactly what makes it exciting." I couldn't agree more. Whether you found us through reviews, podcasts, RECON, Tours, or somewhere else entirely, we appreciate being part of your escape room journey. Thank you to everyone who took the time to fill out the census and share feedback, and to those who support our community and continue listening.     Episode Sponsors We are immensely grateful to our sponsors this season: REA Patreon Backers, PG's Playhouse, Buzzshot, and the Reality Escape Convention. We truly appreciate your support of our mission to promote and improve the immersive gaming community.   Buzzshot Buzzshot is Escape Room Software, Powering Business Growth, Player Marketing, and improving the Customer Experience. They offer an assortment of pre and post game features including robust waiver management, branded team photos, and streamlined review management for Yelp, TripAdvisor, Google Reviews, and Morty. Buzzshot now has integration with the other REPOD sponsors: Morty and COGS. Special Offer for REPOD Listeners: REPOD listeners get an extended 21-day free trial plus 20% off your first 3 months, with no set-up fees or hidden charges. Visit buzzshot.com/repod to learn more about this exclusive offer.   Support Us On Patreon Today Love escape rooms as much as we do? At Room Escape Artist, we've been analyzing, reviewing, and exploring the world of immersive games since 2014. We help players find the best experiences, and push the industry forward with well-researched, rational, and reasonably humorous escape room and immersive gaming content and events. By becoming a Patreon supporter, you're not just backing a blog — you're fueling a mission to make the escape room and immersive gaming community stronger, more thoughtful, and more connected. Access exclusive Patreon content such as: The Bonus Aftershow The Spoilers Club Early access to escape room Tour tickets and REA articles. Your Patreon support goes toward our mission: paying our contributors, funding our infrastructure, and supporting deep research and industry advocacy.   PG's Playhouse If you love wordplay, puzzles, and trivia, this is the podcast for you! PG's Playhouse recreates a fun game night, all in a short, 30-minute format. Of course, what's game night without making new friends? We bring on different guests for the different episodes. Each episode features a puzzle packed with wordplay and trivia, a short chat with the guest, and a segment exploring an interesting topic. I hope you'll take a listen and play along with us at PG's Playhouse.   Reality Escape Convention Our convention, RECON, will be in Laval, Quebec Canada on August 16th & 17th, 2026. RECON offers a curated collection of talks and experiences exploring the business and art of escape room and immersive game creation. All are welcome at this event that is crafted around professionals and aspiring professionals.   Production Credits Hosted by David Spira & Peih-Gee Law Produced by Theresa Piazza Supported by Lisa Spira Edited by Steve Ewing Music by Ryan Elder Logo by Janine Pracht

What the Fixed Ops?! (WTF?!)
The Next Billion-Dollar Dealership Tool with Dennis McGinn

What the Fixed Ops?! (WTF?!)

Play Episode Listen Later Jun 22, 2026 49:35


In this episode of What the Fixed Ops?!, hosts Russell Hill and Charity Dunning sit down with Dennis McGinn, founder of Rapid Recon and co-founder of Workflow Live, for an insightful conversation about dealership accountability, operational excellence, leadership, and the transformative role of AI in automotive retail.Dennis shares the story behind building Rapid Recon into one of the most widely adopted dealership technologies in the industry, helping thousands of dealerships dramatically improve reconditioning times, inventory turns, and profitability. He explains how a lack of accountability, visibility, and trust in data continues to create bottlenecks across dealership operations—and why solving those challenges became the foundation of his success.The conversation then shifts to Workflow Live, Dennis's latest venture, which leverages artificial intelligence to help dealerships move from reactive firefighting to proactive leadership. Dennis explains how AI can help general managers identify operational bottlenecks, align teams around measurable goals, improve execution, and create accountability across every department.This discussion goes far beyond technology. It explores leadership, culture, process improvement, organizational alignment, and what it takes to build systems that drive sustainable growth in modern dealerships.We talk about:How Rapid Recon transformed dealership reconditioningWhy accountability remains one of the industry's biggest challengesThe hidden cost of operational bottlenecksWhy dealership teams struggle to trust dataThe role of leadership in driving performanceHow great general managers create alignmentWhy reactive management limits dealership growthThe importance of measuring what mattersDennis also shares powerful insights on dealership culture, employee buy-in, process improvement, data integrity, and why the future of automotive retail belongs to organizations that can effectively align people, processes, and technology.His message is clear: dealerships don't have a technology problem—they have an execution problem. Success comes from creating accountability, building trust in the data, empowering employees, and giving leaders the tools they need to focus on what matters most.This is a high-level, future-focused conversation about dealership operations, leadership, artificial intelligence, accountability, and the systems that will define the next generation of automotive retail.BE THE 1ST TO KNOW. LIKE and FOLLOW HEREwww.linkedin.com/company/fixed-ops-marketinghttps://www.youtube.com/channel/@fixedopsmarketingGet watch and listen links, as well as full episodes and shorts:www.fixedopsmarketing.com/wtfJoin Managing Partner and Host Russell B. Hill and Co-Host Charity Dunning as they discuss life, automotive, and the human journey in What the Fixed Ops?!#podcast #automotive #fixedoperations #dealershipmanagement #artificialintelligence #dealershipleadership #workflowlive #rapidrecon

40K Fireside
A really positive 11th edition launch - 35 games in.

40K Fireside

Play Episode Listen Later Jun 16, 2026 56:10


Vik and I sat down to talk through 11th now that we've got most of the rules, even if points are still the missing piece. Dave is about 35 games in, while Vik is coming at it from the “read the rules, built lists, haven't played yet” angle.Short version: we're pretty positive. Not in a “GW nailed everything” way, but this is a much stronger launch state than we expected. It feels like there's already a real game here.1. Scoring feels very differentThe old 10th edition plan of “hold my expansion, deny yours, win on primary” doesn't really work the same way anymore.Because missions are asymmetric, throwing a unit away to deny points can also give your opponent points somewhere else. Games seem higher scoring overall, and pushing big differential feels harder unless you properly run someone over.2. Dispositions are a big win gameplay wiseThe disposition system feels like one of the best parts of the edition. It gives list building more texture again.Purge pushes you toward killing and aggression. Recon feels the most like normal 40k. Priority Assets seems solid for singles. Disruption is the one we're least sold on right now, because it often asks you to kill something and do actions, which can get awkward.That said, we don't think you should pick a bad detachment just because it has a better disposition. The detachment is still the main thing, but disposition definitely changes how you build the last part of your list.3. Hidden is better than expected (now that is 12" - go to ground)At first, 15" hidden didn't sound that impactful. But with Go to Ground bringing it to 12", it matters a lot more.It changes how units stage, how objectives are held, and how you force your opponent to come closer before they can interact. That's good.It doesn't solve everything though. Slow six-inch melee infantry still looks rough unless it has real delivery, advance and charge, miracle dice, ingress, transports, or some other trick.Move blocking has changed shapeOld-style move blocking is much weaker. You can't just put five models an inch in front of a tank and expect it to be stuck forever. Vehicles and monsters moving through infantry is a good change overall.But move blocking isn't gone. It's now more about:using 2" engagement range properlyblocking where models can enddenying access to terraintagging things awkwardlyusing the fight phase and pivot wellTwo-inch engagement range feels huge, and good players are going to get a lot out of it.Vehicles and transportsVehicles are better, but we don't think the edition is just “fast gun wins.” Cover matters, minus one to hit is strong, hidden matters, and shooting without ignore cover can feel rough.Transports are one of the areas we're less positive on. Base-to-base disembarking is a massive change (when destroyed), and losing a transport in the wrong place can expose the unit inside immediately. Drukhari especially feel like they need to relearn a lot of old staging patterns.OverallWe're genuinely impressed. There are still worries around slow melee, map balance, transports, and whatever points end up doing, but the foundation feels strong.Most factions seem to have something playable, games feel less deterministic, list building is more interesting, and universal terrain is a huge win.For a launch state, this is probably the best 40k has felt in a long time.

Reality Escape Pod
Thomas Snyder, Principal Puzzlemaster at LinkedIn Games (S11E11)

Reality Escape Pod

Play Episode Listen Later Jun 15, 2026 71:07


"The connection between the solver and the setter is really important." If you're a daily puzzle lover, your morning might start something like mine: pouring a cup of coffee and jumpstarting the brain with my favorite snack-sized games. Chief among those are the snappy games at LinkedIn, such as Queens, Zip, Tango, and Patches. The man behind this collection of puzzles powering LinkedIn's Games section is Thomas Snyder. Thomas Snyder is a three-time World Sudoku Champion, co-author of the foundational puzzle design book Puzzlecraft, and Principal Puzzle Master at LinkedIn Games. A Harvard trained chemist, Thomas is a scientist at heart. He has a methodical approach to puzzle solving and puzzle crafting that makes for satisfying logic puzzles. However, there's also a lot of artistry to the puzzles Thomas designs. Throughout the conversation, he emphasizes that each puzzle put out by LinkedIn is handcrafted. There is a playfulness and inventiveness to the layout and solve path. There's a dance between the puzzle creator and the solver. Thomas posts videos on LinkedIn of his solve path for the games, and he talks to us about the conversation that sparks. In fact, the whole reason behind the puzzle offerings at LinkedIn was to create opportunities for users to connect socially and bond over the games. I especially appreciated talking about puzzles that empathize with the solver and how to create approachable puzzles that can still delight expert players. LinkedIn just launched their newest game Wend, which is Thomas's take on a word search puzzle. We also played a game I wrote, which Thomas solved embarrassingly (for me) quickly, but we had fun, which is the whole point. If you enjoy zippy puzzle games, check out the LinkedIn Collection, and for even more fun games-on-the-go, listen to PG's Playhouse.     Episode Sponsors We are immensely grateful to our sponsors this season: REA Patreon Backers, PG's Playhouse, Buzzshot, and the Reality Escape Convention. We truly appreciate your support of our mission to promote and improve the immersive gaming community.   Buzzshot Buzzshot is Escape Room Software, Powering Business Growth, Player Marketing, and improving the Customer Experience. They offer an assortment of pre and post game features including robust waiver management, branded team photos, and streamlined review management for Yelp, TripAdvisor, Google Reviews, and Morty. Buzzshot now has integration with the other REPOD sponsors: Morty and COGS. Special Offer for REPOD Listeners: REPOD listeners get an extended 21-day free trial plus 20% off your first 3 months, with no set-up fees or hidden charges. Visit buzzshot.com/repod to learn more about this exclusive offer.   Support Us On Patreon Today Love escape rooms as much as we do? At Room Escape Artist, we've been analyzing, reviewing, and exploring the world of immersive games since 2014. We help players find the best experiences, and push the industry forward with well-researched, rational, and reasonably humorous escape room and immersive gaming content and events. By becoming a Patreon supporter, you're not just backing a blog — you're fueling a mission to make the escape room and immersive gaming community stronger, more thoughtful, and more connected. Access exclusive Patreon content such as: The Bonus Aftershow The Spoilers Club Early access to escape room Tour tickets and REA articles. Your Patreon support goes toward our mission: paying our contributors, funding our infrastructure, and supporting deep research and industry advocacy.   PG's Playhouse If you love wordplay, puzzles, and trivia, this is the podcast for you! PG's Playhouse recreates a fun game night, all in a short, 30-minute format. Of course, what's game night without making new friends? We bring on different guests for the different episodes. Each episode features a puzzle packed with wordplay and trivia, a short chat with the guest, and a segment exploring an interesting topic. I hope you'll take a listen and play along with us at PG's Playhouse.   Reality Escape Convention Our convention, RECON, will be in Laval, Quebec Canada on August 16th & 17th, 2026. RECON offers a curated collection of talks and experiences exploring the business and art of escape room and immersive game creation. All are welcome at this event that is crafted around professionals and aspiring professionals.   Production Credits Hosted by David Spira & Peih-Gee Law Produced by Theresa Piazza Supported by Lisa Spira Edited by Steve Ewing Music by Ryan Elder Logo by Janine Pracht

the unconventional attorney
Law Firm Owners: The 6‑Month Trust Recon Time Bomb (Random Audit Story)

the unconventional attorney

Play Episode Listen Later Jun 15, 2026 11:18


Law firm owners, if your trust account hasn't been properly reconciled in six months, you're not just "behind on bookkeeping" – you're one bar letter away from a nightmare. In this first episode of Confessions of a Law Firm Bookkeeper, I walk through a composite story of a two‑attorney estate planning firm that got randomly selected for a trust account audit after six months of no real reconciliation – and what we had to fix before they could sign that certification. I cover: • What actually happens when you get the "random trust audit" letter from the bar • How a $3,491.38 mismatch between the trust bank balance and the trust ledger exposed months of sloppy accounting • The month‑by‑month process we used to clean up the firm's IOLTA activity before the audit • 3 simple checks you can run this week to see if your own trust account is audit‑ready • Common red flags I look for: negative client trust balances and "ghost balances" that don't belong to any client At the end, I answer a few law firm bookkeeping questions and share a quick Tax Corner tip so you can stop guessing on quarterly estimates. Free Trust & Books Checkup If you're doing between $300k and $1M a year and you're not confident your books and trust account would survive an audit, grab a free Trust & Books Checkup here: https://bigbirdaccounting.com/checkup I help small law firm owners keep clean books, stay audit‑safe on trust accounting, and legally pay less in taxes.

The Chaos Engine Podcast
S3E4 - S3 E4 Dark Thoughts - Recon Pt. 2

The Chaos Engine Podcast

Play Episode Listen Later Jun 15, 2026 60:25


Agent Dolores digs into Cornucopia House, and the group reconvenes. We have a Patreon! What to support us? Click HERE! The Cast: Handler - Tyler Harlowe Queeny AKA Agent Dolores - Meescha Dwayne Clydesdale - Jake Bruce Griffith - Chris You can find us on: Instagram Bluesky Youtube You can also email us at chaosenginepod@gmail.com We have a Discord now! Feel free to stop by if that interests you! Check out our friends: Pretending to be People! Stories & Lies Sorry, Honey I have to Take This Tabletop Talk Wilderspace Gaming Doomed to Repeat The Great Old Ones Gaming Negative Modifier Chaos Springs Eternal The Black Flare Podcast 9mm Retirement Radio Suffer Not

Prophecy Watchers
Disclosure Day Has Arrived! | L.A. Marzulli | Prophecy Recon

Prophecy Watchers

Play Episode Listen Later Jun 12, 2026 39:00


Prophecy Watchers
Disclosure Day Has Arrived! | L.A. Marzulli | Prophecy Recon

Prophecy Watchers

Play Episode Listen Later Jun 12, 2026 39:00


Badlands Media
Devolution Power Hour Ep. 465: Iran Oil Heist Exposed, War Economy Switch, and DNI Sidelined

Badlands Media

Play Episode Listen Later Jun 11, 2026 105:45


Jon Herold and Burning Bright open the Wednesday show with Trump's True Social feed doing most of the heavy lifting: an Apache helicopter gets shot down over the Strait, Trump announces Iran's military is "completely defeated," and then discloses mid-interview that the US secretly extracted 100 million barrels of Iranian oil through the supposedly closed Strait over the past month. Burning Bright unpacks why that disclosure confirms what financial media had already noticed: oil prices never moved the way they should have if the blockade was real, because it was never real. The Strait has been a narrative operation against the global energy cartel, not Iran. Trump's $1.5 trillion Recon 3 defense budget post lands with the SAVE Act attached, and McConnell and Collins immediately say it won't pass. Burning Bright's war economy switch theory frames the whole thing not as a weapons bill but as a translation layer for funding a domestic technology and manufacturing overhaul modeled on the post-WWII fifties boom. Trump's clip calling out how Steve Hilton got "approved quickly" once heat was applied gets a full breakdown alongside a resurfaced Tim Pool 2021 clip calling election fraud talk "voter suppression." Bill Pulte takes over DNI on June 19 and Trump asks for a FISA 702 extension, while Burning Bright argues Intel is simply being siloed and put in a closet while the real operation runs elsewhere.

Reality Escape Pod
Unhinged by Design: Sauve Qui Peut, Steven Keller & Shawn Mercier (S11E10)

Reality Escape Pod

Play Episode Listen Later Jun 9, 2026 55:03


" There are three defining characteristics of a Sauve Qui Peut game: an unusual underlying concept, commitment to the bit, and beautifully painted murals." They do things a little differently around here. That's been Steven Keller's personal design philosophy ever since he started making his first escape rooms at his company, Sauve Qui Peut, located in Saint-Jean-sur-Richelieu in Quebec, Canada. If you've ever played games at this company, you'd know the house style is that there is no house style. Every game feels distinct and different, almost like they were designed by different people. And yet Steven is the mad genius behind it all. Steven is one of the most instinct-driven designers I've encountered in this industry. He designed his first three rooms within five months of having the idea, before he'd even signed a lease. He deliberately avoided playing other escape rooms early on so he wouldn't get influenced. However, he eventually abandoned this philosophy when he realized that Egyptian-themed rooms were not, in fact, his invention. What hasn't changed is his core approach: start with one really cool thing, build around it, and figure out the story last. Like I said, they do things a little differently around here. However, Steve doesn't do it alone. Shawn Mercier is Steven's right hand man, and he joins us also to give us the nuts and bolts perspective. He started as a gamemaster, began quietly fixing and improving mechanisms, and pretty soon made himself indispensable. Shawn introduced more sophisticated and reliable tech to Sauve Qui Peut's rooms. He helps keep everything running smoothly, all before he turned 26! We know, because he celebrated his birthday with us on the day of our recording. Together, Steve and Shawn are responsible for some of the most inventive and, yes, slightly unhinged escape room design in Quebec. I really appreciated hearing Steven talk about his design process. There's a madcap creative improv quality to it, and it's part of what makes their games so quirky and memorable. If you enjoyed this conversation and want to check out the games at Sauve Qui Peut, consider joining us on one of our future Escape, Immerse, Explore tours to the Montreal area.   Full Show Notes   Episode Sponsors We are immensely grateful to our sponsors this season: REA Patreon Backers, PG's Playhouse, Buzzshot, and the Reality Escape Convention. We truly appreciate your support of our mission to promote and improve the immersive gaming community.   Buzzshot Buzzshot is Escape Room Software, Powering Business Growth, Player Marketing, and improving the Customer Experience. They offer an assortment of pre and post game features including robust waiver management, branded team photos, and streamlined review management for Yelp, TripAdvisor, Google Reviews, and Morty. Buzzshot now has integration with the other REPOD sponsors: Morty and COGS. Special Offer for REPOD Listeners: REPOD listeners get an extended 21-day free trial plus 20% off your first 3 months, with no set-up fees or hidden charges. Visit buzzshot.com/repod to learn more about this exclusive offer.   Support Us On Patreon Today Love escape rooms as much as we do? At Room Escape Artist, we've been analyzing, reviewing, and exploring the world of immersive games since 2014. We help players find the best experiences, and push the industry forward with well-researched, rational, and reasonably humorous escape room and immersive gaming content and events. By becoming a Patreon supporter, you're not just backing a blog — you're fueling a mission to make the escape room and immersive gaming community stronger, more thoughtful, and more connected. Access exclusive Patreon content such as: The Bonus Aftershow The Spoilers Club Early access to escape room Tour tickets and REA articles. Your Patreon support goes toward our mission: paying our contributors, funding our infrastructure, and supporting deep research and industry advocacy.   PG's Playhouse If you love wordplay, puzzles, and trivia, this is the podcast for you! PG's Playhouse recreates a fun game night, all in a short, 30-minute format. Of course, what's game night without making new friends? We bring on different guests for the different episodes. Each episode features a puzzle packed with wordplay and trivia, a short chat with the guest, and a segment exploring an interesting topic. I hope you'll take a listen and play along with us at PG's Playhouse.   Reality Escape Convention Our convention, RECON, will be in Laval, Quebec Canada on August 16th & 17th, 2026. RECON offers a curated collection of talks and experiences exploring the business and art of escape room and immersive game creation. All are welcome at this event that is crafted around professionals and aspiring professionals.   Production Credits Hosted by David Spira & Peih-Gee Law Produced by Theresa Piazza Supported by Lisa Spira Edited by Steve Ewing Music by Ryan Elder Logo by Janine Pracht

The Chaos Engine Podcast
S3E3 - S3 E3 Dark Thoughts - Recon

The Chaos Engine Podcast

Play Episode Listen Later Jun 8, 2026 49:17


The friendlies do some recon and acquire firepower We have a Patreon! What to support us? Click HERE! The Cast: Handler - Tyler Harlowe Queeny - Meescha Dwayne Clydesdale - Jake Bruce Griffith - Chris You can find us on: Instagram Bluesky Youtube You can also email us at chaosenginepod@gmail.com We have a Discord now! Feel free to stop by if that interests you! Check out our friends: Pretending to be People! Stories & Lies Sorry, Honey I have to Take This Tabletop Talk Wilderspace Gaming Doomed to Repeat The Great Old Ones Gaming Negative Modifier Chaos Springs Eternal The Black Flare Podcast 9mm Retirement Radio Suffer Not

Marcogeek, El Podcast
Viajas por postureo para Instagran, reconócelo

Marcogeek, El Podcast

Play Episode Listen Later Jun 3, 2026 12:52 Transcription Available


¿Realmente nos gusta viajar en vacaciones o solo buscamos la foto para Instagram?

Marcogeek
Viajas por postureo para Instagran, reconócelo

Marcogeek

Play Episode Listen Later Jun 3, 2026 12:52 Transcription Available


¿Realmente nos gusta viajar en vacaciones o solo buscamos la foto para Instagram?

Reality Escape Pod
Charlie Bond & James Hamer-Morton of Deadlocked Escape Rooms (S11E9)

Reality Escape Pod

Play Episode Listen Later Jun 2, 2026 83:08


“We really wanted to make a game that would encourage creators to make more weird stuff.” Low budgets, tight spaces, and a DIY mentality. As it turns out, indie filmmaking and creating escape rooms have a lot in common. James Hamer-Morton & Charlie Bond of Deadlocked Escape Rooms in Reading, UK, know this better than anyone. They joined us on REPOD to talk about creating their quirky, puzzle-driven games. James and Charlie actually met as actors on the set of a film, and they've been partners in life and business ever since. David even wrote a post about one of their projects, Echoes of Darkness: A Star Wars Fan Film . These origins really honed their “do-it-yourself” ethos. As Charlie puts it, “It originally stems from a lack of funds. But also it's enjoyable to do it yourself, and to learn a new skill in the process.” Where Deadlocked really shines though is in their creativity. Their games have quirky mechanics and stories. They've employed clever tricks to make the sets feel larger than they are. Relying on quick wits and creativity have allowed Deadlocked to stay nimble. During the pandemic, they created a wonderful virtual game called The Insiders that gave them global recognition in the escape room world. This led to them giving a talk at the very first RECON about Adapting Your Escape Room Business to New Mediums. James and Charlie have spent the better part of a decade building one of the UK's most distinctive escape room companies. Deadlocked is currently ranked the #1 escape room in the UK, and their newest game, The Reading Witch, recently topped the TERPECA rankings for England. One of my favorite stories from this episode is about the time they were playing an escape room and they stopped mid-game to help the owners fix a broken prop. They are two of the most charismatic, creative, and relentlessly hands-on people in the business, and I hope you enjoy listening to this episode as much as we enjoyed recording it.       Episode Sponsors We are immensely grateful to our sponsors this season: REA Patreon Backers, PG's Playhouse, Buzzshot, and the Reality Escape Convention. We truly appreciate your support of our mission to promote and improve the immersive gaming community.   Buzzshot Buzzshot is Escape Room Software, Powering Business Growth, Player Marketing, and improving the Customer Experience. They offer an assortment of pre and post game features including robust waiver management, branded team photos, and streamlined review management for Yelp, TripAdvisor, Google Reviews, and Morty. Buzzshot now has integration with the other REPOD sponsors: Morty and COGS. Special Offer for REPOD Listeners: REPOD listeners get an extended 21-day free trial plus 20% off your first 3 months, with no set-up fees or hidden charges. Visit buzzshot.com/repod to learn more about this exclusive offer.   Support Us On Patreon Today Love escape rooms as much as we do? At Room Escape Artist, we've been analyzing, reviewing, and exploring the world of immersive games since 2014. We help players find the best experiences, and push the industry forward with well-researched, rational, and reasonably humorous escape room and immersive gaming content and events. By becoming a Patreon supporter, you're not just backing a blog — you're fueling a mission to make the escape room and immersive gaming community stronger, more thoughtful, and more connected. Access exclusive Patreon content such as: The Bonus Aftershow The Spoilers Club Early access to escape room Tour tickets and REA articles. Your Patreon support goes toward our mission: paying our contributors, funding our infrastructure, and supporting deep research and industry advocacy.   PG's Playhouse If you love wordplay, puzzles, and trivia, this is the podcast for you! PG's Playhouse recreates a fun game night, all in a short, 30-minute format. Of course, what's game night without making new friends? We bring on different guests for the different episodes. Each episode features a puzzle packed with wordplay and trivia, a short chat with the guest, and a segment exploring an interesting topic. I hope you'll take a listen and play along with us at PG's Playhouse.   Reality Escape Convention Our convention, RECON, will be in Laval, Quebec Canada on August 16th & 17th, 2026. RECON offers a curated collection of talks and experiences exploring the business and art of escape room and immersive game creation. All are welcome at this event that is crafted around professionals and aspiring professionals.   Production Credits Hosted by David Spira & Peih-Gee Law Produced by Theresa Piazza Supported by Lisa Spira Edited by Steve Ewing Music by Ryan Elder Logo by Janine Pracht

Spy Craft
Denied Areas: How Elite Operators Conduct Recon in Secret Sectors

Spy Craft

Play Episode Listen Later Jun 1, 2026 52:15 Transcription Available


Espionage isn't just about microchips and safehouses; it's about surviving the brutal wilderness to watch an adversary unawares. Clark Impastato breaks down the grueling realities of long-range reconnaissance patrols (LRRPs) designed to intercept enemy communications and movements. Discover the patience, technology, and sheer endurance needed to gather critical intelligence from the shadows.

Reality Escape Pod
S11E9 Live Cinema Zone 51 Rémy Strobbe

Reality Escape Pod

Play Episode Listen Later May 26, 2026 58:38


"We don't fear spoilers because a good room has more to offer than just the set that you saw in a photo. It must be something that you feel also." When most people think of an escape room, they think of puzzles, padlocks, with maybe a light narrative slapped on top. When Rémy Strobbe and the team at Live Cinema created Zone 51, however, they thought: okay, but what if instead of solving puzzles, you were inside a movie? Rémy is the co-founder and creative director of Live Cinema, based in Paris, France. He joins us on REPOD to talk about Zone 51, a jaw-dropping 120-minute experience set across 550 square meters, 25 rooms, 3 live performers , and a cinematic globe-spanning story. David calls it "one of  the most remarkable experiences that I have seen in the immersive world." Zone 51 begins the moment you walk through the door. Indeed, for those unaware, they might be convinced that they're here to watch an actual movie. As you can see, the set is absolutely gorgeous. Rémy talks candidly about the difficult journey to creating this game. Amongst their troubles, they had a construction partner go bankrupt mid-build and take €80,000 with them, and a pandemic that halted production for over a year. He also shares the secrets behind the tight pipelining schedule that makes this project financially feasible. I especially loved hearing Rémy talk about their philosophy on marketing and allowing players to record their games. Live Cinema leans into sharing striking visuals. As Rémy put it, a good experience has more to offer than just what you see in a photo. And those photos are spectacular. Zone 51 is currently bookable in French, with limited English sessions available by email. English availability is expected to expand by fall 2026 — which happens to align perfectly with the Escape Immerse Explore Paris Tour. Zone 51 (review coming soon) will be on the Tour, along with a few other games from the same creators at Lock Academy. If you enjoyed this episode, consider joining us on the Tour, if it hasn't already sold out!     Episode Sponsors We are immensely grateful to our sponsors this season: REA Patreon Backers, PG's Playhouse, Buzzshot, and the Reality Escape Convention. We truly appreciate your support of our mission to promote and improve the immersive gaming community.   Buzzshot Buzzshot is Escape Room Software, Powering Business Growth, Player Marketing, and improving the Customer Experience. They offer an assortment of pre and post game features including robust waiver management, branded team photos, and streamlined review management for Yelp, TripAdvisor, Google Reviews, and Morty. Buzzshot now has integration with the other REPOD sponsors: Morty and COGS. Special Offer for REPOD Listeners: REPOD listeners get an extended 21-day free trial plus 20% off your first 3 months, with no set-up fees or hidden charges. Visit buzzshot.com/repod to learn more about this exclusive offer.   Support Us On Patreon Today Love escape rooms as much as we do? At Room Escape Artist, we've been analyzing, reviewing, and exploring the world of immersive games since 2014. We help players find the best experiences, and push the industry forward with well-researched, rational, and reasonably humorous escape room and immersive gaming content and events. By becoming a Patreon supporter, you're not just backing a blog — you're fueling a mission to make the escape room and immersive gaming community stronger, more thoughtful, and more connected. Access exclusive Patreon content such as: The Bonus Aftershow The Spoilers Club Early access to escape room Tour tickets and REA articles. Your Patreon support goes toward our mission: paying our contributors, funding our infrastructure, and supporting deep research and industry advocacy.   PG's Playhouse If you love wordplay, puzzles, and trivia, this is the podcast for you! PG's Playhouse recreates a fun game night, all in a short, 30-minute format. Of course, what's game night without making new friends? We bring on different guests for the different episodes. Each episode features a puzzle packed with wordplay and trivia, a short chat with the guest, and a segment exploring an interesting topic. I hope you'll take a listen and play along with us at PG's Playhouse.   Reality Escape Convention Our convention, RECON, will be in Laval, Quebec Canada on August 16th & 17th, 2026. RECON offers a curated collection of talks and experiences exploring the business and art of escape room and immersive game creation. All are welcome at this event that is crafted around professionals and aspiring professionals.   Production Credits Hosted by David Spira & Peih-Gee Law Produced by Theresa Piazza Supported by Lisa Spira Edited by Steve Ewing Music by Ryan Elder Logo by Janine Pracht

The Scuttlebutt: Understanding Military Culture
Recon Marines in I Corps, 1969-70

The Scuttlebutt: Understanding Military Culture

Play Episode Listen Later May 26, 2026 90:04


In 1969–1970–at the start of “Vietnamization”– a small, exposed rise south of Da Nang became one of the most contested observation posts in I Corps. Known simply as Hill 119, it overlooked the Thu Bon River Basin and Go Noi Island — terrain Marines called “Indian Country.” From this barren patch of ground, rotating platoons of Recon Marines watched, reported, called artillery, and launched patrols into enemy-held territory. Our guest, Col. Michael O. “Deli” Fallon, USMC (Ret.), served there as a young officer and later set out to reconstruct the full story. In writing Hill 119, Defending a Reconnaissance Marine' OP, Vietnam, 1969-1970, Fallon interviewed more than one hundred Marines and artillerymen who rotated through the position and analyzed hundreds of debriefing reports and command chronologies to piece together what daily life — and nightly danger — truly looked like. Hill 119 was an observation post and a patrol base, a radio relay site monitoring Recon frequencies, and even a testing ground for new battlefield technology, including early laser range-finding systems that sharpened artillery accuracy. Yet as President Nixon's policy of Vietnamization accelerated, fire support diminished and missions continued with fewer resources. Fallon writes candidly about what that shift meant to Marines holding an exposed hill while political decisions were made far away. We'll also explore the harder questions: operating among civilians whose loyalties were uncertain, the strain of constant rotation as platoons “flipped” in and out, the reliance on helicopter crews who flew into enemy fire to extract teams — and the court-martial that followed the shooting of a Vietnamese woman outside the perimeter, a case that unfolded in the shadow of My Lai. Hill 119 could feel like the moon — one Marine joked on the night of the Apollo landing, “You're already on the Moon.” But it was no abstraction. It was close combat, long watches, and young men navigating the line between aggression and restraint. Join us for a conversation about small-unit war, memory and documentation, leadership under scrutiny, and what Vietnamization looked like on the ground.

Wayspotters - A Niantic Wayfarer Podcast
227. We're Just Wayfarers

Wayspotters - A Niantic Wayfarer Podcast

Play Episode Listen Later May 24, 2026 96:39


This week Jamal is joined by special guest host Agent X as Chris is out this week, and the timing could not have been crazier. Just hours before recording, Niantic dropped a massive new Wayfinder rating system announcement that could completely reshape the future of reviewing, submissions, contributor rewards, and Wayfarer progression. Joining the roundtable are community members JQN, Keller, and Winston representing longtime Ingress veterans, newer Wayfarers, rural players, PvP grinders, and everyday contributors whose voices aren't always heard in the larger Wayfarer conversation. The crew dives deep into: the current state of Wayfarer, how the platform has evolved since OPR and Recon, misconceptions about bans and reviewing, S2 cells and map strategy, rural gameplay challenges, the loss of Recon in Ingress, and what motivates people to keep building the map years later. The conversation also gets surprisingly philosophical with debates about natural features, waterfalls, eligibility logic, reviewer behavior, and whether Wayfarer finally feels like it's moving in the right direction again after years of uncertainty. Plus: ✅ Check out Keller's Twitch! https://www.twitch.tv/kellers_pokemon ✅ New Wayfinder Rating System discussion ✅ The future of reviewing and contributor rewards ✅ Rural vs urban gameplay perspectives ✅ One's Gotta Go: Waffle House / Taco Bell / McDonald's / Wendy's ✅ Dad Jokes (of course) ✅ Incredible Wayspots of the Week ✅ One VERY deserved Coal of the Week Show Credits Hosts: Jamal Harvey & Agent X Writer: Jamal Harvey Producer: Jamal Harvey Executive Producer: Kate Konz Show Historian: Matty G Recorded: 20 May 2026 Published: 24 May 2026 Season 5, Episode 19 Contact Us ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠wayspotters@pokemonprofessor.com⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠  Voicemail / SMS: 704-426-3710  Support the Show  Patreon: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠patreon.com/PokemonProfessor⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠  Website: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠wayspotters.com⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠  Follow! Instagram: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠@wayspotterspodcast⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ Twitter/X: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠@wayspotters⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ TikTok: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠@imakewayspots⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ YouTube: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠@WayspottersPodcast⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ Twitch: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠twitch.tv/pokemonprofessornetwork⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ Community & Friends Wayfarer Discord: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠discord.gg/niawayfarer⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ German Wayfarer Discord: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠discord.gg/ThTZCZH5⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ Facebook Group: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠facebook.com/groups/2241761169257836⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ Solstice:

Reality Escape Pod
Troy Armstrong: Sound Design, The Escape Game, & The Great Big Gameshow (S11E7)

Reality Escape Pod

Play Episode Listen Later May 19, 2026 69:37


"We take your favorite games from TV, but we put our own twist on it." Sound design is the most underused tool in escape room design. It's not just for ambiance; it's a feedback system. It tells players what they did, redirects them when they're wrong, and stops them from doing the same wrong thing over and over. Sound design plays a huge role at The Escape Game and Great Big Game Show. Troy Armstrong has two music composition degrees. If you've played Cosmic Crisis, The Depths, or The Rugrats version ofThe Playground, then you've heard some of his work. Troy got his start in the industry as a gamemaster at The Escape Game. One day, he cold-emailed the head of design to "talk about game design" and left with a sound design commission. Today he's Director of Product Design for Great Big Game Show, one of the newest immersive gaming options from The Escape Game. Great Big Game Show is not an escape room. Rather, it's a live immersive gaming experience where two teams compete over a series of mini games, all guided by an energetic, live host. It takes familiar games from TV, but adds origin spin on the concepts. Troy is passionate about gameshows and sound design. It was fascinating to hear him talk about how he crafts these elements to create the best possible experience for guests. I especially enjoyed hearing him talk about all the ways that sound design can help direct players and shape the flow of a game. If you're interested in hearing more about how sound design matters, join us at the Reality Escape Convention, where Troy will be speaking.   Episode Sponsors We are immensely grateful to our sponsors this season: REA Patreon Backers, PG's Playhouse, Buzzshot, and the Reality Escape Convention. We truly appreciate your support of our mission to promote and improve the immersive gaming community.   Buzzshot Buzzshot is Escape Room Software, Powering Business Growth, Player Marketing, and improving the Customer Experience. They offer an assortment of pre and post game features including robust waiver management, branded team photos, and streamlined review management for Yelp, TripAdvisor, Google Reviews, and Morty. Buzzshot now has integration with the other REPOD sponsors: Morty and COGS. Special Offer for REPOD Listeners: REPOD listeners get an extended 21-day free trial plus 20% off your first 3 months, with no set-up fees or hidden charges. Visit buzzshot.com/repod to learn more about this exclusive offer.   Support Us On Patreon Today Love escape rooms as much as we do? At Room Escape Artist, we've been analyzing, reviewing, and exploring the world of immersive games since 2014. We help players find the best experiences, and push the industry forward with well-researched, rational, and reasonably humorous escape room and immersive gaming content and events. By becoming a Patreon supporter, you're not just backing a blog — you're fueling a mission to make the escape room and immersive gaming community stronger, more thoughtful, and more connected. Access exclusive Patreon content such as: The Bonus Aftershow The Spoilers Club Early access to escape room Tour tickets and REA articles. Your Patreon support goes toward our mission: paying our contributors, funding our infrastructure, and supporting deep research and industry advocacy.   PG's Playhouse If you love wordplay, puzzles, and trivia, this is the podcast for you! PG's Playhouse recreates a fun game night, all in a short, 30-minute format. Of course, what's game night without making new friends? We bring on different guests for the different episodes. Each episode features a puzzle packed with wordplay and trivia, a short chat with the guest, and a segment exploring an interesting topic. I hope you'll take a listen and play along with us at PG's Playhouse.   Reality Escape Convention Our convention, RECON, will be in Laval, Quebec Canada on August 16th & 17th, 2026. RECON offers a curated collection of talks and experiences exploring the business and art of escape room and immersive game creation. All are welcome at this event that is crafted around professionals and aspiring professionals.   Production Credits Hosted by David Spira & Peih-Gee Law Produced by Theresa Piazza Supported by Lisa Spira Edited by Steve Ewing Music by Ryan Elder Logo by Janine Pracht

The Independent Dealer Podcast
#20 - Monday Minute | You Can't Make Money in Recon

The Independent Dealer Podcast

Play Episode Listen Later May 18, 2026 4:40


Welcome to the Monday Minute — your weekly reset to lead better, think clearer, and build your independent dealership with intention. A few weeks ago, Luke and Jeff broke down turn time. This week, they're tackling the other half of that equation: time to line. From the moment the hammer drops at the auction to the moment that car is sitting on the front line — clean, photographed, stickered, and ready to retail — every day in between is costing you. You can't make money on a car sitting in recon. In this episode, Luke and Jeff walk through what most independent dealerships actually have when it comes to recon — not a process, but a series of "figure it out" steps. One person inspects, another looks at it later, parts may or may not get ordered, the wrong part shows up, clips get forgotten, and the car keeps sitting. No flow means no speed. They map out a real recon flow step by step — receiving the unit from the transporter, initial inspection, test drive, estimate, approval, parts, repair, re-inspection, final test drive, detail, merchandising, photos — and explain why writing it down is what unlocks improvement. You can't fix what you can't see. Top operators run recon like an assembly line, and cars should move step by step every day. Your assignment this week: map your recon process, measure how long each step takes, and identify the bottleneck. Sometimes the fix is as simple as outsourcing more detail work or hiring another tech — because the last thing you want is a ready car sitting in detail for a week and a half. The faster cars hit the front line, the faster they sell, the faster cash flows back into the business. Speed doesn't just happen. You build it, and it starts behind the scenes. Review this week's Sunday newsletter at TheIndependentDealer.com for the full theme and exercises. Not subscribed yet? Sign up now. https://theindependentdealer.us19.list-manage.com/subscribe?u=603446580871d8522a454418d&id=50aae74348Let's build this together.

Reality Escape Pod
Imagineer & Puppeteer, Terri Hardin (S11E6)

Reality Escape Pod

Play Episode Listen Later May 12, 2026 85:42


Answer our 2026 Audience Census! "I wasn't an Imagineer because of the dollar. It's because I wanted to do something marvelous for people to enjoy." Captain Eo. Ghostbusters. Men in Black. Team America. Star Tours. The Muppet Movie. If you've ever fallen in love with puppeted characters that felt impossibly alive, there's a good chance Terri Hardin worked on them. A master puppeteer, creature builder, and performer, Terri has spent decades blurring the line between imagination and reality, helping bring some of the most iconic characters in film, television, and the Disney Parks to life. Thanks to the success and beloved characters of Jim Henson, puppets and fantastical characters were having a huge moment in the 80s and 90s. Studios depended on practical effects and humans to create and bring to life characters such as Stay Puft, the giant Marshmallow Man and Zuul, the Temple Dog in Ghostbusters, both of which Terri helped animate. Terri has such an impressive list of productions she's worked on that her bio below is a 22 page document full of references to beloved films and characters. We've also linked to some videos of her work below in the Resources section. Terri also worked as a sculptor and Imagineer at Walt Disney for many years. She is brimming with incredible stories about all the people she's worked with including Michael Jackson, Dan Aykroyd and Jim Henson, and Michael Eisner. Terri talks to us about how she prepared herself so that when any opportunity came, she was ready. I especially loved her story about how she created the Dragon's Lair attraction at Disneyland Paris. Terri is an absolutely remarkable character herself, and she had both me and David laughing through the entire interview. Beneath it all, Terry is a passionate artist who breathes life into all her creations. Whether you're a film buff, a Disney fan, a maker, or just someone who loves a good behind-the-scenes story, this conversation pulls back the curtain on puppetry as a craft. You'll never look at puppetry the same way again.   Full Show Notes     Episode Sponsors We are immensely grateful to our sponsors this season: REA Patreon Backers, PG's Playhouse, Buzzshot, and the Reality Escape Convention. We truly appreciate your support of our mission to promote and improve the immersive gaming community.   Buzzshot Buzzshot is Escape Room Software, Powering Business Growth, Player Marketing, and improving the Customer Experience. They offer an assortment of pre and post game features including robust waiver management, branded team photos, and streamlined review management for Yelp, TripAdvisor, Google Reviews, and Morty. Buzzshot now has integration with the other REPOD sponsors: Morty and COGS. Special Offer for REPOD Listeners: REPOD listeners get an extended 21-day free trial plus 20% off your first 3 months, with no set-up fees or hidden charges. Visit buzzshot.com/repod to learn more about this exclusive offer.   Support Us On Patreon Today Love escape rooms as much as we do? At Room Escape Artist, we've been analyzing, reviewing, and exploring the world of immersive games since 2014. We help players find the best experiences, and push the industry forward with well-researched, rational, and reasonably humorous escape room and immersive gaming content and events. By becoming a Patreon supporter, you're not just backing a blog — you're fueling a mission to make the escape room and immersive gaming community stronger, more thoughtful, and more connected. Access exclusive Patreon content such as: The Bonus Aftershow The Spoilers Club Early access to escape room Tour tickets and REA articles. Your Patreon support goes toward our mission: paying our contributors, funding our infrastructure, and supporting deep research and industry advocacy.   PG's Playhouse If you love wordplay, puzzles, and trivia, this is the podcast for you! PG's Playhouse recreates a fun game night, all in a short, 30-minute format. Of course, what's game night without making new friends? We bring on different guests for the different episodes. Each episode features a puzzle packed with wordplay and trivia, a short chat with the guest, and a segment exploring an interesting topic. I hope you'll take a listen and play along with us at PG's Playhouse.   Reality Escape Convention Our convention, RECON, will be in Laval, Quebec Canada on August 16th & 17th, 2026. RECON offers a curated collection of talks and experiences exploring the business and art of escape room and immersive game creation. All are welcome at this event that is crafted around professionals and aspiring professionals.   Production Credits Hosted by David Spira & Peih-Gee Law Produced by Theresa Piazza Supported by Lisa Spira Edited by Steve Ewing Music by Ryan Elder Logo by Janine Pracht

Un Minuto Con Dios
050926-Confiar en lo que no entiendes

Un Minuto Con Dios

Play Episode Listen Later May 9, 2026 1:25


En mayo de 1952, Rosalind Franklin capturó la Fotografía 51, una imagen de rayos X del ADN de una nitidez sin precedentes. Esa imagen, compartida sin su conocimiento, fue la clave que llevó a Watson y Crick al descubrimiento de la doble hélice. Franklin hizo con excelencia lo que tenía delante, sin ver el alcance completo de lo que Dios permitiría con ese trabajo. A veces se obra fielmente sin comprender del todo el propósito. El Señor Jesús prometió guía, no mapa. Prometió presencia, no explicación anticipada de cada etapa. Confiar con entendimiento completo no es fe; es comodidad. La fe auténtica obedece cuando no hay claridad total. No exijas entender todo antes de confiar. La guía de Dios no requiere tu comprensión; requiere tu disposición. La Biblia dice en Proverbios 3:5-6: “Fíate de Jehová con todo tu corazón, y no te apoyes en tu propia prudencia. Reconócelo en todos tus caminos, y él enderezará tus veredas”. (RV1960).

Stories of Special Forces Operators
Under the Gun: Cognitive Processing in High-Stakes Engagements

Stories of Special Forces Operators

Play Episode Listen Later May 6, 2026 2:25 Transcription Available


In the world of elite operations, the margin between mission success and catastrophe is measured in seconds and mental clarity. This episode analyzes the neurobiology of the "near-death" window and how operators can train to override primal instincts with tactical logic. We bridge the gap between the body's survival response and the disciplined execution required in the heat of a kinetic environment.

Reality Escape Pod
Commit Chaos: Rik Stapelbroek of Prison Escape (S11E5)

Reality Escape Pod

Play Episode Listen Later May 5, 2026 70:40


Answer our 2026 Audience Census! "I want to make things big and explosive." You've just been thrown in jail, locked up inside a massive prison complex in the Netherlands. Along with 125 other prisoners, you must scheme, bribe, blackmail, commit mayhem, and find your way out. This is Prison Escape, an immersive experience structured as a cinematic escape from prison. In 2025, Prison Escape ran 280 shows with an average player count of 125 participants. Approximately 22 of those shows were available in English. Prison Escape creator Rik Stapelbroek joins us on REPOD to talk about this remarkable experience. There are many paths through to the end, including sweet talking the guards, perhaps poisoning a few, or maybe you work together with other prisoners to start a riot. Rik walks us through some of the logistics of how they create different opportunities for each type of player to succeed. Rik has designed many types of interactions, from social manipulation style puzzles, to fact gathering missions so a player can contribute to a shared escape route map. He is also expanding their offerings online so more people can experience Prison Escape. This is an absolutely bonkers game, in the best way possible. If you're a fan of larps, or large scale open world play, this episode is a must-listen.   Full Show Notes   Episode Sponsors We are immensely grateful to our sponsors this season: REA Patreon Backers, PG's Playhouse, Buzzshot, and the Reality Escape Convention. We truly appreciate your support of our mission to promote and improve the immersive gaming community.   Buzzshot Buzzshot is Escape Room Software, Powering Business Growth, Player Marketing, and improving the Customer Experience. They offer an assortment of pre and post game features including robust waiver management, branded team photos, and streamlined review management for Yelp, TripAdvisor, Google Reviews, and Morty. Buzzshot now has integration with the other REPOD sponsors: Morty and COGS. Special Offer for REPOD Listeners: REPOD listeners get an extended 21-day free trial plus 20% off your first 3 months, with no set-up fees or hidden charges. Visit buzzshot.com/repod to learn more about this exclusive offer.   Support Us On Patreon Today Love escape rooms as much as we do? At Room Escape Artist, we've been analyzing, reviewing, and exploring the world of immersive games since 2014. We help players find the best experiences, and push the industry forward with well-researched, rational, and reasonably humorous escape room and immersive gaming content and events. By becoming a Patreon supporter, you're not just backing a blog — you're fueling a mission to make the escape room and immersive gaming community stronger, more thoughtful, and more connected. Access exclusive Patreon content such as: The Bonus Aftershow The Spoilers Club Early access to escape room Tour tickets and REA articles. Your Patreon support goes toward our mission: paying our contributors, funding our infrastructure, and supporting deep research and industry advocacy.   PG's Playhouse If you love wordplay, puzzles, and trivia, this is the podcast for you! PG's Playhouse recreates a fun game night, all in a short, 30-minute format. Of course, what's game night without making new friends? We bring on different guests for the different episodes. Each episode features a puzzle packed with wordplay and trivia, a short chat with the guest, and a segment exploring an interesting topic. I hope you'll take a listen and play along with us at PG's Playhouse.   Reality Escape Convention Our convention, RECON, will be in Laval, Quebec Canada on August 16th & 17th, 2026. RECON offers a curated collection of talks and experiences exploring the business and art of escape room and immersive game creation. All are welcome at this event that is crafted around professionals and aspiring professionals.   Production Credits Hosted by David Spira & Peih-Gee Law Produced by Theresa Piazza Supported by Lisa Spira Edited by Steve Ewing Music by Ryan Elder Logo by Janine Pracht

Reality Escape Pod
Room Escape Divas with Errol & Manda (S11E4)

Reality Escape Pod

Play Episode Listen Later Apr 28, 2026 77:06


Answer our 2026 Audience Census! "Try to find the delight in puzzles." Amanda and Errol have been fixtures in the escape room community for years, so of course we had to get the OG escape room podcasters on REPOD. This episode is basically a love letter to everything weird and wonderful about playing escape rooms, designing immersive games, and the incredible community we found along the way. From 2016-2022, Errol and Manda, along with their other co-hosts Ruby and Mike, podcasted about their escape room antics. They gave valuable commentary on the early years of escape rooms, and along with Room Escape Artist, really helped shape the community that grew around this new form of immersive gaming entertainment. Not only did Errol and Manda provide commentary on escape rooms, they also helped create some iconic games, including Heist on a Moving Train, the Cryptex Hunt puzzle hunt series, and Present Quest. They have each appeared twice as speakers for our own convention, the Reality Escape Convention. As a Certified Fraud Examiner, Manda gave a talk in fraud prevention for RECON 25. Errol's puzzle design talk from RECON 21 remains one of the most popular from any RECON. Errol and Manda are a joy to chat with. If you enjoyed this episode, the Bonus Aftershow we recorded with them was even more fun. Consider joining our Patreon for even more content! And a very special thanks to Bill Sunderland from Escape This Podcast for singing, "The Glow of Black Light" in this episode.  We now have a special offer just for REPOD listeners! Get 70% off your first month at the Bonus Show level  ($5/month). Valid now through the end of May. Use code MOREREPOD at checkout to claim this offer.   Full Show Notes   Episode Sponsors We are immensely grateful to our sponsors this season: REA Patreon Backers, PG's Playhouse, Buzzshot, and the Reality Escape Convention. We truly appreciate your support of our mission to promote and improve the immersive gaming community.   Buzzshot Buzzshot is Escape Room Software, Powering Business Growth, Player Marketing, and improving the Customer Experience. They offer an assortment of pre and post game features including robust waiver management, branded team photos, and streamlined review management for Yelp, TripAdvisor, Google Reviews, and Morty. Buzzshot now has integration with the other REPOD sponsors: Morty and COGS. Special Offer for REPOD Listeners: REPOD listeners get an extended 21-day free trial plus 20% off your first 3 months, with no set-up fees or hidden charges. Visit buzzshot.com/repod to learn more about this exclusive offer.   Support Us On Patreon Today Love escape rooms as much as we do? At Room Escape Artist, we've been analyzing, reviewing, and exploring the world of immersive games since 2014. We help players find the best experiences, and push the industry forward with well-researched, rational, and reasonably humorous escape room and immersive gaming content and events. By becoming a Patreon supporter, you're not just backing a blog — you're fueling a mission to make the escape room and immersive gaming community stronger, more thoughtful, and more connected. Access exclusive Patreon content such as: The Bonus Aftershow The Spoilers Club Early access to escape room Tour tickets and REA articles. Your Patreon support goes toward our mission: paying our contributors, funding our infrastructure, and supporting deep research and industry advocacy.   PG's Playhouse If you love wordplay, puzzles, and trivia, this is the podcast for you! PG's Playhouse recreates a fun game night, all in a short, 30-minute format. Of course, what's game night without making new friends? We bring on different guests for the different episodes. Each episode features a puzzle packed with wordplay and trivia, a short chat with the guest, and a segment exploring an interesting topic. I hope you'll take a listen and play along with us at PG's Playhouse.   Reality Escape Convention Our convention, RECON, will be in Laval, Quebec Canada on August 16th & 17th, 2026. RECON offers a curated collection of talks and experiences exploring the business and art of escape room and immersive game creation. All are welcome at this event that is crafted around professionals and aspiring professionals.   Production Credits Hosted by David Spira & Peih-Gee Law Produced by Theresa Piazza Supported by Lisa Spira Edited by Steve Ewing Music by Ryan Elder Logo by Janine Pracht

Prophecy Watchers
Something Dark Is Rising Worldwide | Prophecy Recon

Prophecy Watchers

Play Episode Listen Later Apr 27, 2026 34:07


Prophecy Watchers
Something Dark Is Rising Worldwide | Prophecy Recon

Prophecy Watchers

Play Episode Listen Later Apr 27, 2026 34:07


Semi-Pro Cycling Podcasts
[RACE RECON] Liège-Bastogne-Liège 2026

Semi-Pro Cycling Podcasts

Play Episode Listen Later Apr 25, 2026 9:15


We build durable cyclists. New performance videos every week on YouTube:

Reality Escape Pod
The Future of Storytelling with Charlie Melcher (S11E3)

Reality Escape Pod

Play Episode Listen Later Apr 21, 2026 80:12


Answer our 2026 Audience Census! " A big mistake [is saying] 'look at our thing', instead of 'How do I empower and serve my customer?'" What is the future of storytelling? If you ask Charlie Melcher, the answer lies in "living stories," stories where the audience has a role and participates. Indeed, the subtitle of his new book, The Future of Storytelling is "How Immersive Experiences Are Transforming the World." In the early 90s, Charlie started Melcher Media, publishing books. Even then, he noted that books had a unique tactile physicality. He talks about working on the infamous Madonna photo book Sex, and how they made it into an early "immersive experience," wrapping the book in mylar to mimic the look of a condom. He also produced and designed S by J.J. Abrams, which told a story through elaborate annotations and other media enclosed within a copy of the novel The Ship of Theseus. The book has a very unusual mechanic for storytelling, including postcards and even a cipher wheel. He even did something different when it came to his own book, The Future of Storytelling. He created a unique multi-fold dust jacket so readers could choose the genre and look of the cover themselves. Charlie Melcher has been pushing the envelope when it comes to books and storytelling, so it's no surprise that when he attended his first immersive experience, he was hooked from the beginning. Today, he joins us on REPOD to talk about his vision for where immersive stories are going. Besides having his own podcast, also titled The Future of Storytelling, he has hosted many immersive summits under the same brand. Charlie has so many thoughtful insights about immersive storytelling. We touched on topics from the complexities of scaling intimate moments, to breaking down immersive experiences into the core components of physical, participatory, and emotional immersion. I found this to be an enlightening conversation. And if you enjoy this conversation, I highly recommend you listen to Charlie's own podcast, The Future of Storytelling, starting with the episode where David and I were guests.   Full Show Notes   Episode Sponsors We are immensely grateful to our sponsors this season: REA Patreon Backers, PG's Playhouse, Buzzshot, and the Reality Escape Convention. We truly appreciate your support of our mission to promote and improve the immersive gaming community.   Buzzshot Buzzshot is Escape Room Software, Powering Business Growth, Player Marketing, and improving the Customer Experience. They offer an assortment of pre and post game features including robust waiver management, branded team photos, and streamlined review management for Yelp, TripAdvisor, Google Reviews, and Morty. Buzzshot now has integration with the other REPOD sponsors: Morty and COGS. Special Offer for REPOD Listeners: REPOD listeners get an extended 21-day free trial plus 20% off your first 3 months, with no set-up fees or hidden charges. Visit buzzshot.com/repod to learn more about this exclusive offer.   Support Us On Patreon Today Love escape rooms as much as we do? At Room Escape Artist, we've been analyzing, reviewing, and exploring the world of immersive games since 2014. We help players find the best experiences, and push the industry forward with well-researched, rational, and reasonably humorous escape room and immersive gaming content and events. By becoming a Patreon supporter, you're not just backing a blog — you're fueling a mission to make the escape room and immersive gaming community stronger, more thoughtful, and more connected. Access exclusive Patreon content such as: The Bonus Aftershow The Spoilers Club Early access to escape room Tour tickets and REA articles. Your Patreon support goes toward our mission: paying our contributors, funding our infrastructure, and supporting deep research and industry advocacy.   PG's Playhouse If you love wordplay, puzzles, and trivia, this is the podcast for you! PG's Playhouse recreates a fun game night, all in a short, 30-minute format. Of course, what's game night without making new friends? We bring on different guests for the different episodes. Each episode features a puzzle packed with wordplay and trivia, a short chat with the guest, and a segment exploring an interesting topic. I hope you'll take a listen and play along with us at PG's Playhouse.   Reality Escape Convention Our convention, RECON, will be in Laval, Quebec Canada on August 16th & 17th, 2026. RECON offers a curated collection of talks and experiences exploring the business and art of escape room and immersive game creation. All are welcome at this event that is crafted around professionals and aspiring professionals.   Production Credits Hosted by David Spira & Peih-Gee Law Produced by Theresa Piazza Supported by Lisa Spira Edited by Steve Ewing Music by Ryan Elder Logo by Janine Pracht

RECONSIDER with Bill Hartman
Reconsider... You're Using Side Lying Wrong with Bill Hartman

RECONSIDER with Bill Hartman

Play Episode Listen Later Apr 21, 2026 35:23


The last couple of episodes we covered quadruped and half kneeling. Before either of those positions can work, the system has to be able to manage something with less gravity involved. Side-lying is often that place, and most practitioners are using it without understanding what it actually demands or what it breaks down into when it fails.If your clients complain of a pointy hip, a pinching shoulder, or a knee that will not touch the ground in side-lying, this episode explains exactly what those signals mean and what to do next.We are speaking to the physical therapists, strength coaches, personal trainers, and movement professionals who want a more coherent framework for where to start and why. The ones who have been putting clients in side-lying for years without a clear model for what they are actually looking at.What we cover:What side-lying actually demands from the hip, thorax, and axial skeletonWhy anterior-posterior expansion is the goal and how side-lying creates itThe two compensatory strategies you will see and what each one meansHow to read ground contacts as a real-time assessment of shape accessArchetype-specific behavior: wide ISA versus narrow ISA in this positionThe three-quarter position as a bridge when full side-lying is not accessibleWhere side-lying fits in the full progression toward loaded upright movementLeave a comment: have you ever had a client who could not manage side-lying no matter what you tried? Tell us what you saw and what you attempted.Learn the UHPC Model, free courses and articles: https://uhp.network P&C plus Assessment bundle: https://education.uhp.network Train with Bill, RECON app: https://www.reconu.coSubscribe and follow: https://www.youtube.com/@BillHartmanPT https://www.instagram.com/bill_hartman_pt/ https://billhartmanpt.com/Timestamps:0:00 Why side-lying matters and how it connects to the series0:46 Subscribe and channel note1:16 What side-lying was used for before and what we are reconsidering2:00 What actually happens mechanically when you roll to your side4:54 How to know someone cannot access the position6:21 The two compensation types and what each reveals7:25 Anterior-posterior expansion and why it is the goal9:10 How to audit using ground contacts10:08 Specific symptoms that signal position access is compromised13:01 Archetype considerations: wide ISA versus narrow ISA15:14 The network and P&C plus Assessment bundle17:05 What side-lying is actually training20:08 Prerequisites: what split squat assessment tells you21:12 The three-quarter position as a bridge24:59 When three-quarter still does not work: muscle activity and shape change27:31 The developmental sequence and where to go when each step fails31:57 Who this podcast is really for and where to go next#sidelying #physicaltherapy #UHPC #billhartman #internalrotation #movementassessment #strengthandconditioning #rehab #reconsiderpodcast #UHPnetwork #corrective #quadruped #halfkneeling #anteriorposteriorexpansion #exerciseprogramming

Semi-Pro Cycling Podcasts
[RACE RECON] Amstel Gold Race 2026

Semi-Pro Cycling Podcasts

Play Episode Listen Later Apr 18, 2026 8:43


We build durable cyclists. New performance videos every week on YouTube:

This is Oklahoma
This is Chase Rutledge & Col Brad Dean - We Are RECON-NECT

This is Oklahoma

Play Episode Listen Later Apr 17, 2026 53:08


On this episode I chatted with best friends Chase and Brad about their pilot careers in the Oklahoma National Guard and why they have decided to launch their new charity to help veterans and first responders with depression. More information here http://wearereconnect.com/ Huge thank you to our sponsors. The Oklahoma Hall of Fame at the Gaylord-Pickens Museum telling Oklahoma's story through its people since 1927. For more information go to www.oklahomahof.com and for daily updates go to www.instagram.com/oklahomahof  The Chickasaw Nation is economically strong, culturally vibrant and full of energetic people dedicated to the preservation of family, community and heritage. www.chickasaw.net Dog House OKC - When it comes to furry four-legged care, our 24/7 supervised cage free play and overnight boarding services make The Dog House OKC in Oklahoma City the best place to be, at least, when they're not in their own backyard. With over 6,000 square feet of combined indoor/outdoor play areas our dog daycare enriches spirit, increases social skills, builds confidence, and offers hours of exercise and stimulation for your dog http://www.thedoghouseokc.com #thisisoklahoma

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Reality Escape Pod
Gamify the World: Improbable Escapes with Emma Rochon (S11E2)

Reality Escape Pod

Play Episode Listen Later Apr 14, 2026 61:28


Answer our 2026 Audience Census! " There's lots of places in the world you can gamify." Emma Rochon and Melissa Eapen were young game masters working at a local escape room company over 12 years ago. They loved this "new" genre of entertainment, and asked the owners how they could get more involved in growing the business or designing new rooms. The owners replied with "There's no growth in [escape rooms]. Also though, if you try to make your own company, I'll sue you". These famous last words spurred Improbable Escapes co-founders Emma Rochon and Melissa Eapen to quit and start their own company. While looking for locations, they mapped out all the known escape rooms in Canada at the time, and settled on the charming city of Kingston. They chose it primarily for its qualities as an escape room wasteland, because it didn't have any notable existing escape rooms. Today, they've certainly built out enough games to put Kingston, Ontario, Canada on the map of any escape room enthusiast. They have built and designed over forty different games and experiences, including escape rooms, outdoor escape rooms, large event "podium games," and even a board game café. They also started a sister company called Visual Menace Creative that builds sets, props, and immersive activations for brands, film, television and music videos. Emma Rochon joins us on REPOD to share her escape room journey in the industry. I was simply mind-blown by these two young women who built an escape room empire out of nothing but sheer determination and passion. I love stories where someone is told "no" and they proceed to prove nay-sayers wrong in the most epic way possible. If you enjoyed this episode and you want to hear more from Emma, she will be speaking at this year's Reality Escape Convention about deconstructing escape rooms, and how to literally think outside the box when it comes to designing interactive puzzle games.   Full Show Notes   Episode Sponsors We are immensely grateful to our sponsors this season: REA Patreon Backers, PG's Playhouse, Buzzshot, and the Reality Escape Convention. We truly appreciate your support of our mission to promote and improve the immersive gaming community.   Buzzshot Buzzshot is Escape Room Software, Powering Business Growth, Player Marketing, and improving the Customer Experience. They offer an assortment of pre and post game features including robust waiver management, branded team photos, and streamlined review management for Yelp, TripAdvisor, Google Reviews, and Morty. Buzzshot now has integration with the other REPOD sponsors: Morty and COGS. Special Offer for REPOD Listeners: REPOD listeners get an extended 21-day free trial plus 20% off your first 3 months, with no set-up fees or hidden charges. Visit buzzshot.com/repod to learn more about this exclusive offer.   Support Us On Patreon Today Love escape rooms as much as we do? At Room Escape Artist, we've been analyzing, reviewing, and exploring the world of immersive games since 2014. We help players find the best experiences, and push the industry forward with well-researched, rational, and reasonably humorous escape room and immersive gaming content and events. By becoming a Patreon supporter, you're not just backing a blog — you're fueling a mission to make the escape room and immersive gaming community stronger, more thoughtful, and more connected. Access exclusive Patreon content such as: The Bonus Aftershow The Spoilers Club Early access to escape room Tour tickets and REA articles. Your Patreon support goes toward our mission: paying our contributors, funding our infrastructure, and supporting deep research and industry advocacy.   PG's Playhouse If you love wordplay, puzzles, and trivia, this is the podcast for you! PG's Playhouse recreates a fun game night, all in a short, 30-minute format. Of course, what's game night without making new friends? We bring on different guests for the different episodes. Each episode features a puzzle packed with wordplay and trivia, a short chat with the guest, and a segment exploring an interesting topic. I hope you'll take a listen and play along with us at PG's Playhouse.   Reality Escape Convention Our convention, RECON, will be in Laval, Quebec Canada on August 16th & 17th, 2026. RECON offers a curated collection of talks and experiences exploring the business and art of escape room and immersive game creation. All are welcome at this event that is crafted around professionals and aspiring professionals.   Production Credits Hosted by David Spira & Peih-Gee Law Produced by Theresa Piazza Supported by Lisa Spira Edited by Steve Ewing Music by Ryan Elder Logo by Janine Pracht

Semi-Pro Cycling Podcasts
[RACE RECON] Paris-Roubaix 2026

Semi-Pro Cycling Podcasts

Play Episode Listen Later Apr 11, 2026 9:33


Meet Cute
Don't Tell Dad - Part 2

Meet Cute

Play Episode Listen Later Apr 10, 2026 19:31


Meet Cute Presents: Don't Tell Dad - Part 2. The first phase of their plan to bring Miss Stacy and their dad together? Recon. Luckily, Miss Stacy is stepping in as Yearbook Advisor, creating plenty of opportunities for Evie to interrogate her. Story by Casey Boykins. Produced and Directed by Justin Casselle. Sound Mixing and Design by Teeny Lieberson. Starring: Natalia Bryant, Khaya Fraites, Ax Norman, Naïma Hebrail Kidjo, Robb Moreira, Kathleen Leary. A Fox Entertainment Studios Production. Meet Cute Director, Development & Production: Lucie Ledbetter. Meet Cute Manager, Development: Savannah Hankinson. President, Head of Studio: Fernando Szew. EVP, Head of Scripted: Hannah Pillemer. SVP, Development: Brie Neimand. SVP, Physical Production: Ani Kevork. VP, Production: Jamie Kellum. Production Executive: Bianca Veiga. VP, Post: Imran Shaikh. Post Lead: Paul Rivet. Production Finance: Michael Anthony DaCampo, Roland Arenz. Follow @MeetCute on ⁠⁠⁠⁠⁠⁠⁠Instagram⁠⁠⁠⁠⁠⁠⁠ and @MeetCuteRomComs on ⁠⁠⁠⁠⁠⁠⁠Twitter⁠⁠⁠⁠⁠⁠⁠ & ⁠⁠⁠⁠⁠⁠⁠TikTok⁠⁠⁠⁠⁠⁠⁠. Check out our other rom-coms, including KERRI with Pauline Chalamet, IMPERFECT MATCH with Arden Cho, and DUMP HIM! with Minnie Mills. Check out our other dramas, including FIRE & ICE with Chiara Aurelia and Jack Martin, and POWER TEN.  Check out our other fantasies, including A PROPHECY OF INCENSE AND SNOW and I'VE BECOME A TRUE VILLAINESS. Have a crush on us? Follow Meet Cute, rate us 5 stars, and leave a review! Learn more about your ad choices. Visit podcastchoices.com/adchoices

Long Walk Talks & This is a Work
Episode 197: LONG WALK TALKS Lost: Episode 48

Long Walk Talks & This is a Work

Play Episode Listen Later Apr 10, 2026 77:26


BLACKMAIL OR BE BLACKMAILED: join your hosts David, Cara, and Robert as they continue their LOST 20-year-retrospective by discussing episodes 6x07, "Dr. Linus," 6x08, "Recon," and 6x09, "Ab Aeterno." You can check out some of our older episodes on our YouTube channel: https://www.youtube.com/playlist?list=PL-dpEKWvhcZoQ4PLu1HfUg-KXfWwrtnklYou can also check out more of Long Walk Productions' original content here: https://www.youtube.com/channel/UCVrMG74aomWR_WQs7yYT6_g

Ones Ready
Ops Brief 143: Daily Drop - 7 Apr 2026 - 150 Aircraft for One Rescue

Ones Ready

Play Episode Listen Later Apr 7, 2026 18:53


Send us Fan MailPeaches is back for the April 7 Daily Drop—and this one hits different.A massive CSAR operation involving 150+ aircraft to recover a downed F-15E crew member inside Iran. Let that sink in. One American. Full send. Peaches breaks down the real takeaway—not the headlines, not the politics—but the standard. The expectation. The reality of what it means to serve in these career fields.At the same time, we're talking AI wingmen, Space Force budgets exploding, and a very real ultimatum that could escalate fast.But none of that matters if you're not ready.Because when it's your turn, nobody cares about your excuses. The only thing that matters is whether you can perform when everything's on the line.⏱️ Timestamps: 00:00 Welcome to the Daily Drop 01:30 Army Retention Moves Explained 03:00 20-Year Grenade Launcher Problem 05:00 Dakota Meyer Back in Recon 07:30 OTS—Why Training Matters 09:00 AI Wingmen & Future Combat 11:30 Cognitive Load in the Cockpit 13:30 Space Force Budget Surge 16:00 Strategic Capital Expansion 18:30 Trump Ultimatum—What Happens Next 21:00 Artemis & Space Force Role 23:30 150 Aircraft CSAR Operation 26:30 “We Bring Them Home. Period.” 28:30 Danger Pay Expansion 30:00 Final Thought—Be Ready

Reality Escape Pod
"They cry" Laura Kröger on Odysseus & Finnish Larp (S11E1)

Reality Escape Pod

Play Episode Listen Later Apr 7, 2026 68:27


"One of the highlights of the Finnish larp is heavy, hard emotions. Crying is very much associated with Nordic style and Finnish style larping." Have you ever wanted to trauma bond with a hundred strangers aboard a spaceship while fleeing an alien threat? Do you want to be emotionally devastated while making hard choices about love, sacrifice, and humanity? Then Finnish larp is for you! Laura Kröger is the lead producer and narrative director of Odysseus, a large-scale sci-fi larp run in Helsinki, Finland in 2019 and 2024, in both Finnish and English. Built for 104 players, it's set in an original science fiction universe inspired by classics such as Battlestar Galactica. Each participant has a pre-written role with past relationships, loyalties, secrets and fears, but the choices and emotional journeys are in the hands of the players. Beyond the script, the set of Odysseus is mind-blowingly realistic, considering it was built into an elementary school as a temporary installation during summer break. Laura talks to us about all the logistics of running such a massively complex larp, including how food and lodging is handled, costuming, and emotional support. I especially enjoyed hearing about how battles and "injuries" are handled. There is even a medical bay with some very graphic special effects "injuries" where "surgeons" are operating. (You can see more photos of Odysseus here). Odysseus is currently running an Indiegogo campaign because they are trying to build a permanent installation so they can run Odysseus continuously without having to constantly build it and tear it down. If you're interested in experiencing this yourself, consider supporting their campaign for a chance to attend.   Full Show Notes   Episode Sponsors We are immensely grateful to our sponsors this season: REA Patreon Backers, PG's Playhouse, Buzzshot, and the Reality Escape Convention. We truly appreciate your support of our mission to promote and improve the immersive gaming community.   Buzzshot Buzzshot is Escape Room Software, Powering Business Growth, Player Marketing, and improving the Customer Experience. They offer an assortment of pre and post game features including robust waiver management, branded team photos, and streamlined review management for Yelp, TripAdvisor, Google Reviews, and Morty. Buzzshot now has integration with the other REPOD sponsors: Morty and COGS. Special Offer for REPOD Listeners: REPOD listeners get an extended 21-day free trial plus 20% off your first 3 months, with no set-up fees or hidden charges. Visit buzzshot.com/repod to learn more about this exclusive offer.   Support Us On Patreon Today Love escape rooms as much as we do? At Room Escape Artist, we've been analyzing, reviewing, and exploring the world of immersive games since 2014. We help players find the best experiences, and push the industry forward with well-researched, rational, and reasonably humorous escape room and immersive gaming content and events. By becoming a Patreon supporter, you're not just backing a blog — you're fueling a mission to make the escape room and immersive gaming community stronger, more thoughtful, and more connected. Access exclusive Patreon content such as: The Bonus Aftershow The Spoilers Club Early access to escape room Tour tickets and REA articles. Your Patreon support goes toward our mission: paying our contributors, funding our infrastructure, and supporting deep research and industry advocacy.   PG's Playhouse If you love wordplay, puzzles, and trivia, this is the podcast for you! PG's Playhouse recreates a fun game night, all in a short, 30-minute format. Of course, what's game night without making new friends? We bring on different guests for the different episodes. Each episode features a puzzle packed with wordplay and trivia, a short chat with the guest, and a segment exploring an interesting topic. I hope you'll take a listen and play along with us at PG's Playhouse.   Reality Escape Convention Our convention, RECON, will be in Laval, Quebec Canada on August 16th & 17th, 2026. RECON offers a curated collection of talks and experiences exploring the business and art of escape room and immersive game creation. All are welcome at this event that is crafted around professionals and aspiring professionals.   Production Credits Hosted by David Spira & Peih-Gee Law Produced by Theresa Piazza Supported by Lisa Spira Edited by Steve Ewing Music by Ryan Elder Logo by Janine Pracht

Work Advice for Me
Agent Recon (2024) - Movie Torture

Work Advice for Me

Play Episode Listen Later Mar 30, 2026 61:58


This week on Movie Torture, Brad, Jacob, and MTD set out to review Agent Recon… and accidentally spend most of the episode questioning reality, anatomy, and whether MTD is secretly the Matrix.The movie itself? Chuck Norris plays a robot… kind of. There's red ash, magic mana, aliens, and a rule that you can only kill enemies by shooting them in the liver—which immediately sends the guys into a full breakdown because none of them know where the liver is. At one point, the conversation turns into a survival strategy of “just aim somewhere in the torso and hope for the best.”But the real highlight isn't the movie—it's the spirals.Within minutes, they've:Debated uploading MTD's brain into a cyborg and whether he'd save humanity or just bring a TV remote to a gunfightPlanned a full production of Monkey Cop like it's a legitimate Hollywood contenderArgued about who would survive an alien invasion (spoiler: nobody, because they're all aiming for the wrong organs)Gone deep into Total Gym infomercials and somehow turned it into a Rocky-style training montage between two grown men in an apartmentDiscussed who's dying first between Dick Van Dyke and Mel Brooks like it's a Vegas betting lineAnd briefly turned the episode into an emotional moment about not wanting each other to die… before immediately going back to poop jokes and cyborg dadsMeanwhile, Agent Recon keeps happening in the background—barely. There's a random daughter subplot nobody asked for, villains that look like the same three guys in different hoodies, and Chuck Norris showing up just long enough to remind everyone this movie technically has a legend in it.By the end, there's an explosion, a memory chip, and zero clarity—just like the episode itself.It's less of a movie review and more of a chaotic hangout where the movie loses and the tangents win.Follow Movie Torture here:https://www.instagram.com/movietorturepod/Buy Merch here:https://www.bonfire.com/store/the-hopecast-network-swag/This show is brought to you by The Hopecast Networkhttps://www.instagram.com/hopecastnetwork/

The Cybersecurity Defenders Podcast
What makes a strong security team? With Andrew Cook from Recon InfoSec / Defender Fridays [#305]

The Cybersecurity Defenders Podcast

Play Episode Listen Later Mar 27, 2026 32:02


This week on Defender Friday we are joined by Andrew Cook, CTO of Recon InfoSec, to talk about what it means to build a strong security team and why hiring builders is always a good bet.As the CTO of Recon InfoSec, a leading provider of managed security operations, Andrew oversees the technical vision, strategy, and execution of their services and solutions. He has more than a decade of experience in threat hunting, digital forensics, network defense, and capability development.Andrew's mission is to provide customers with the expertise they need to confidently and effectively respond to incidents, protect their organizations, and enhance their resilience. He has a proven track record of delivering high-quality results, leading and mentoring teams, and collaborating with partners across the industry and the government. Andrew is also a former Air Force officer, with national-level contributions and a passion for technical leadership.Learn more at reconinfosec.comRegister for Live SessionsJoin us every Friday at 10:30am PT for live, interactive discussions with industry experts. Whether you're a seasoned professional or just curious about the field, these sessions offer an engaging dialogue between our guests, hosts, and you – our audience.Register here: https://limacharlie.io/defender-fridaysSubscribe to our YouTube channel and hit the notification bell to never miss a live session or catch up on past episodes!Sponsored by LimaCharlieThis episode is brought to you by LimaCharlie, a cloud-native SecOps platform where AI agents operate security infrastructure directly. Founded in 2018, LimaCharlie provides complete API coverage across detection, response, automation, and telemetry, with multi-tenant architecture designed for MSSPs and MDR providers managing thousands of unique client environments.Why LimaCharlie?Transparency: Complete visibility into every action and decision. No black boxes, no vendor lock-in.Scalability: Security operations that scale like infrastructure, not like procurement cycles. Move at cloud speed.Unopinionated Design: Integrate the tools you need, not just those contracts allow. Build security on your terms.Agentic SecOps Workspace (ASW): AI agents that operate alongside your team with observable, auditable actions through the same APIs human analysts use.Security Primitives: Composable building blocks that endure as tools come and go. Build once, evolve continuously.Try the Agentic SecOps Workspace free: https://limacharlie.ioLearn more: https://docs.limacharlie.io/Follow LimaCharlieSign up for free: https://limacharlie.io/LinkedIn: / limacharlieio X: https://x.com/limacharlieioCommunity Discourse: https://community.limacharlie.com/Host: Maxime Lamothe-Brassard - CEO / Co-founder at LimaCharlie

Prophecy Watchers
Revelation's Judgments in Minutes | Billy Crone | Prophecy Recon

Prophecy Watchers

Play Episode Listen Later Mar 21, 2026 17:19


Prophecy Watchers
Revelation's Judgments in Minutes | Billy Crone | Prophecy Recon

Prophecy Watchers

Play Episode Listen Later Mar 21, 2026 17:19


The Orthobullets Podcast
CoinFlips | Recon | Dysplastic Hip in 20M with Cerebral Palsy

The Orthobullets Podcast

Play Episode Listen Later Mar 12, 2026 63:48


Welcome to Season 2 of the Orthobullets Podcast.Today's show is CoinFlips, where expert speakers discuss grey zone decisions in orthopedic surgery. This episode will feature doctors Jesse Otero, Charles Lawrie, Alexander Sah, & Conrad Ivie. They will discuss the case titled ⁠⁠"Dysplastic Hip in 20M with Cerebral Palsy.⁠"⁠⁠Follow ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Orthobullets⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ on Social Media:⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Facebook⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Instagram⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Twitter⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠LinkedIn⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠YouTube

The Orthobullets Podcast
CoinFlips | Recon | Failed Hip Arthroscopy with Mild Acetabular Retroversion in 22F

The Orthobullets Podcast

Play Episode Listen Later Mar 7, 2026 56:52


Welcome to Season 2 of the Orthobullets Podcast.Today's show is CoinFlips, where expert speakers discuss grey zone decisions in orthopedic surgery. This episode will feature doctors Ryan Selley, Benjamin Kuhns, Sanjeev Bhatiao, & Joel Williams. They will discuss the case titled ⁠⁠"⁠Failed Hip Arthroscopy with Mild Acetabular Retroversion in 22F."⁠⁠Follow ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Orthobullets⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ on Social Media:⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Facebook⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Instagram⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Twitter⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠LinkedIn⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠YouTube

Prophecy Watchers
The Church is Falling Away | J.B. Hixson | Prophecy Recon

Prophecy Watchers

Play Episode Listen Later Mar 4, 2026 26:27


Prophecy Watchers
The Church is Falling Away | J.B. Hixson | Prophecy Recon

Prophecy Watchers

Play Episode Listen Later Mar 4, 2026 26:27


Free Range American Podcast
Medal of Honor Recipient Returns to the Marines: Why Dakota Meyer Reenlisted at 37

Free Range American Podcast

Play Episode Listen Later Feb 18, 2026 71:44


In this episode, Dakota sits down with a Medal of Honor recipient who made an unusual decision at 37: reenlist in the Marine Corps and pursue Recon. They break down the moment that sparked the commitment, what it's like going back through the pipeline, why today's Marines are more capable than people think, and the leadership gaps that need fixing. They also talk legacy, fatherhood, PTSD as an injury that can heal, and why belief and hope still matter.