Podcasts about Fantasy flight

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Best podcasts about Fantasy flight

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Latest podcast episodes about Fantasy flight

Disney News
Thu Apr 17th, '25 - Daily Disney News

Disney News

Play Episode Listen Later Apr 17, 2025 2:34


Hey there and Happy Thursday! This is your Disney News for Thursday, April 17th, 2025. Let's dive into some magical updates that'll bring a smile to your face! - Tokyo Disneyland unveils "Fantasy Flight," an immersive new attraction with Peter Pan set to open this summer. - Disneyland Resort in California announces a "Monsters, Inc." themed expansion at Pixar Pier with new attractions and shops. - Walt Disney World's new "Nighttime Spectacular" debuts next week, featuring fireworks and projections at Magic Kingdom. - Disney+ releases a new documentary series "Behind the Ears: The Making of Disney Magic," offering insights into Disney creations. Thanks for tuning in, and I hope you have a wonderful day filled with pixie dust. Don't forget to check in tomorrow for more Disney updates.

Pick Up and Deliver
Fantasy Flight Games Catalog, Spring 2004

Pick Up and Deliver

Play Episode Listen Later Apr 4, 2025 18:15


Brendan shares his observations about the Fantasy Flight 2004 Spring Catalog. Join us, won't you?Minotaur Lords (2004)Blue Moon (2004)War of the Ring (2004)WarCraft: The Board Game (2003)WarCraft: The Board Game – Expansion Set (2004)A Game of Thrones (2003)A Game of Thrones: A Clash of Kings Expansion (2004)A Game of Thrones Collectible Card Game (2002)Call of Cthulhu: Collectible Card Game (2004)Runebound (2004)FirebornMidnightDawnforgeThe Lord of the Rings (2000)Lord of the Rings: Friends & Foes (2001)Lord of the Rings: Sauron (2002)Lord of the Rings Trivia Game (2003)Lord of the Rings: The Confrontation (2002)The Hobbit: The Defeat of Smaug (2001)What do you remember of FFG from the 2004 era? Share your thoughts over on boardgamegeek in Guild #3269.

Rattlebox Games- Network Feed
Fantasy Flight Games Catalog, Spring 2004

Rattlebox Games- Network Feed

Play Episode Listen Later Apr 4, 2025 18:15


Brendan shares his observations about the Fantasy Flight 2004 Spring Catalog. Join us, won't you?Minotaur Lords (2004)Blue Moon (2004)War of the Ring (2004)WarCraft: The Board Game (2003)WarCraft: The Board Game – Expansion Set (2004)A Game of Thrones (2003)A Game of Thrones: A Clash of Kings Expansion (2004)A Game of Thrones Collectible Card Game (2002)Call of Cthulhu: Collectible Card Game (2004)Runebound (2004)FirebornMidnightDawnforgeThe Lord of the Rings (2000)Lord of the Rings: Friends & Foes (2001)Lord of the Rings: Sauron (2002)Lord of the Rings Trivia Game (2003)Lord of the Rings: The Confrontation (2002)The Hobbit: The Defeat of Smaug (2001)What do you remember of FFG from the 2004 era? Share your thoughts over on boardgamegeek in Guild #3269.

Winning Hand - A Marvel Champions Podcast

On this day three years ago, Fantasy Flight launched their biggest April Fool's joke yet: https://www.fantasyflightgames.com/en/news/2022/4/1/hamming-it-up/ Was it real? Was it fake? We may never know.  Join Boomguy, LazyTitan, and Leethus as they break down their least favorite cartoon pig!  We also spotlight a content creator you should check out:  ⁨@ZiggyZ55Z⁩  He also has a new book out: https://youtu.be/wwAJThY2hFA?si=N8apcqaRqgwXormG Chapters 00:00 Introduction to the Winning Hand Podcast 03:00 Content Creator Spotlight: ZiggyZ55 05:59 Recent Gameplay Experiences 08:49 Exploring the Deadpool Aspect 11:54 Iceman and Jubilee: Heroes in Focus 15:00 Thor and Groot: Recent Favorites 17:58 New Heroes: Maria Hill and Nick Fury 21:04 Card of the Day: Spider Ham 27:44 The Quirky World of Spider-Ham 29:09 Unpacking Spider-Ham's Origins 30:49 The Villains of Spider-Ham 36:39 Art and Aesthetics of Spider-Ham 39:33 Thematic Elements of Spider-Ham 43:12 Game Mechanics and Balance of Spider-Ham 46:52 Exploring Spider-Ham's Unique Mechanics 49:50 The Power of Spider-Ham: A Hero's Strength 53:20 Ranking Spider-Ham Among Heroes 59:30 Fun Factor: Playing as Spider-Ham 01:03:32 Final Thoughts and Ratings

Podsothoth: A Lovecraft Book Club
66: The White Ship (Discussion)

Podsothoth: A Lovecraft Book Club

Play Episode Listen Later Mar 16, 2025 45:33


Claire and Tod discuss HP Lovecraft's "The White Ship," first published in 1919 in The United Amateur. What better way to celebrate ☘️ St. Patrick's Day ☘️ than talking about Lord Dunsany at some length! Also, Claire, a sophisticated and educated lady of Irish decent, learns what a shillelagh is in this episode, so that's a bit of St. Patty's fun!Links for you:Lord Samuel's Lovecraft Metal Spotify PlaylistTod's Dreams and Nightmares Apple Music PlaylistCheck in on Fantasy Flight's Dark Side of the Moon at Board Game Geek, but it's out of print so you'll probably have to go to eBay to find itA short article about Lovecraft and Lord DunsanyA free version of Idle Days on the River Yann by Lord DunsanyDel Rey's Dream Cycle collection, which you can of course read for free at https://hplovecraft.comWeirdly, I don't think we swear at all in this episode, but I'll mark it explicit just to be on the safe side.Oh, and I spent a fair amount of time learning about The White Ship Disaster at Wikipedia, and then went down a rabbit hole learning about Empress Matilda and The Anarchy, but alas, it didn't make it into the show. Also, it has nothing to do with the story, so it's probably for the best.You can text us now. Why? That's between you and your Elder God. Support the showLike the show? Say so with money! Or just hang out with us on Mastodon, at @podsothoth@defcon.social. Or email us at hideous@podsothoth.club. Best thing? Rate us (positively!) in your favorite podcast app. That helps other people find the show!

NCRP Productions
Fantasy Flight Star Wars | Season 2 | Part 2 | Trailer 3

NCRP Productions

Play Episode Listen Later Feb 23, 2025 0:59


Fantasy Flight's Star Wars is back to finish out Season 2.Starting Tuesday, February 25th, 2025, we return to our group and see what new troubles they can get into in a "Galaxy Far, Far Away..." Cast:David - Game MasterBarry - Grist, Squib Shadow SentinelJessica - Jimothy, Jawa DemolitionistJosh - Lok, Iridonian Zabrak Bounty HunterTy - Victus, Twi'lek Makashi DuelistCharacter Art by:Jacob Blackmon,Twitter: ⁠⁠⁠⁠⁠@JacobBlackmon⁠⁠⁠⁠⁠Deviant Art: ⁠⁠⁠⁠⁠Prodigy DuckSupport us at:Patreon: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠www.patreon⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠.com/ncrpproductions⁠⁠⁠⁠Find us at:Twitter: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠www.twitter.com/ncrpproductions⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Facebook: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠www.facebook.com/NCRPproductions⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Instagram: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠www.instagram.com/ncrpproductions⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠iTunes: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://podcasts.apple.com/us/podcast/ncrp-productions/id1547033581⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Amazon: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://music.amazon.com/podcasts/ef52d982-993e-4e9b-8e40-d734202365be⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Breaker: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.breaker.audio/ncrp-productions⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Pocket Casts: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://pca.st/tnsx509r⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Radio Public: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://radiopublic.com/ncrp-productions-Gmb9qa⁠⁠⁠⁠⁠⁠⁠⁠⁠

NCRP Productions
Fantasy Flight Star Wars | Season 2 | Part 2 | Trailer 2

NCRP Productions

Play Episode Listen Later Feb 22, 2025 0:46


Fantasy Flight's Star Wars is back to finish out Season 2.Starting Tuesday, February 25th, 2025, we return to our group and see what new troubles they can get into in a "Galaxy Far, Far Away..." Cast:David - Game MasterBarry - Grist, Squib Shadow SentinelJessica - Jimothy, Jawa DemolitionistJosh - Lok, Iridonian Zabrak Bounty HunterTy - Victus, Twi'lek Makashi DuelistCharacter Art by:Jacob Blackmon,Twitter: ⁠⁠⁠⁠⁠@JacobBlackmon⁠⁠⁠⁠⁠Deviant Art: ⁠⁠⁠⁠⁠Prodigy DuckSupport us at:Patreon: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠www.patreon⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠.com/ncrpproductions⁠⁠⁠⁠Find us at:Twitter: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠www.twitter.com/ncrpproductions⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Facebook: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠www.facebook.com/NCRPproductions⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Instagram: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠www.instagram.com/ncrpproductions⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠iTunes: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://podcasts.apple.com/us/podcast/ncrp-productions/id1547033581⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Amazon: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://music.amazon.com/podcasts/ef52d982-993e-4e9b-8e40-d734202365be⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Breaker: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.breaker.audio/ncrp-productions⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Pocket Casts: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://pca.st/tnsx509r⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Radio Public: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://radiopublic.com/ncrp-productions-Gmb9qa⁠⁠⁠⁠⁠⁠⁠⁠⁠

Gente di Ruolo
S1E1 - Legend of the Victorian Era - (La leggenda dei 5 Anelli)

Gente di Ruolo

Play Episode Listen Later Feb 18, 2025 61:15


"Legend of the Victorian Era" è uno scenario che prova mettere insieme la mia passione per il sistema di gioco de La leggenda dei 5 Anelli della Fantasy Flight e il mio amore per un certo genere di letteratura del 1800, che va da Poe, a Verne passando per Doyle.Il tutto quindi sfocia in una Hack del sistema L5R di FFG che useremo per dare vita ad uno scenario investigativo, ambientato nella Londra Vittoriana.Buon Ascolto! (e fateci sapere che ne pensate, se vi va!)Titolo: Legend of the Victorian EraSistema: Legend of the 5 Rings (La leggenda dei 5 anelli) FFGSetting: VittorianoGenere: Noir, Horror, Vittoriano, Investigativo

NCRP Productions
Fantasy Flight Star Wars | Season 2 | Part 2 | Trailer 1

NCRP Productions

Play Episode Listen Later Feb 16, 2025 0:46


Fantasy Flight's Star Wars is back to finish out Season 2.Starting Tuesday, February 25th, 2025, we return to our group and see what new troubles they can get into in a "Galaxy Far, Far Away..." Cast:David - Game MasterBarry - Grist, Squib Shadow SentinelJessica - Jimothy, Jawa DemolitionistJosh - Lok, Iridonian Zabrak Bounty HunterTy - Victus, Twi'lek Makashi DuelistCharacter Art by:Jacob Blackmon,Twitter: ⁠⁠⁠⁠⁠@JacobBlackmon⁠⁠⁠⁠⁠Deviant Art: ⁠⁠⁠⁠⁠Prodigy DuckSupport us at:Patreon: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠www.patreon⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠.com/ncrpproductions⁠⁠⁠⁠Find us at:Twitter: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠www.twitter.com/ncrpproductions⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Facebook: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠www.facebook.com/NCRPproductions⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Instagram: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠www.instagram.com/ncrpproductions⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠iTunes: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://podcasts.apple.com/us/podcast/ncrp-productions/id1547033581⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Amazon: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://music.amazon.com/podcasts/ef52d982-993e-4e9b-8e40-d734202365be⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Breaker: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.breaker.audio/ncrp-productions⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Pocket Casts: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://pca.st/tnsx509r⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Radio Public: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://radiopublic.com/ncrp-productions-Gmb9qa⁠⁠⁠⁠⁠⁠⁠⁠⁠

Winning Hand - A Marvel Champions Podcast
E57.5 - Fireside Chat & the Future of Winning Hand

Winning Hand - A Marvel Champions Podcast

Play Episode Listen Later Feb 14, 2025 35:01


In this special episode of Winning Hand, the pod crew discusses the future of LCGs after the recent announcement by Fantasy Flight Games on the future of living card games at the studio. We discuss what the changes are, what the impact of those changes is to the community and the game overall, and what it means for the future of the people's podcast.  Here is the fireside chat. Here is the follow-up article from Nate French.  Chapters 00:00 Intro 01:42 Fantasy Flight's Announcement Overview 04:45 Understanding Current vs. Legacy Environments 10:56 Impact on Gameplay and Card Design 16:51 Business Implications and Player Accessibility 25:16 Future of the Podcast and Content Direction 34:55 Outro

I Don't Wanna Hear It
302 - We Thought You'd Make Us Call You Mazefeather: An Interview with Codie Jones of Dungeon Crawl

I Don't Wanna Hear It

Play Episode Listen Later Feb 3, 2025 68:49


We got him. The Maze Controller himself. This week we're talking to Codie of Dungeon Crawl, whose 2024 LP Maze Controller was the only record of the year the three of us could agree on without violence. If you like dungeons, steeds, broadswords, flails, and/or scrolls, this episode is for you. Check Us Out:PatreonSixth and Center PublishingMusical Attribution:Licensed through NEOSounds.“5 O'Clock Shadow,” “America On the Move,” “Baby You Miss Me,” “Big Fat Gypsy,” “Bubble Up,” “C'est Chaud,” “East River Blues,” “The Gold Rush,” “Gypsy Fiddle Jazz,” “Here Comes That Jazz,” “I Wish I Could Charleston,” “I Told You,” “It Feels Like Love To Me,” “Little Tramp,” “Mornington Crescent,” “No Takeaways.”

The RPGBOT.Podcast
PICKING A TTRPG (That isn't D&D or Pathfinder Part 1) - Crunch, Chaos, and Political Backstabs

The RPGBOT.Podcast

Play Episode Listen Later Dec 9, 2024 68:11


"Crunchy rules or simple vibes? Political intrigue or straight-up dungeon brawls? Survival in a dying world or low-power fantasy feels?" The latest RPGBOT.Podcast dives into everything you love (and fear) about tabletop RPGs that aren't D&D or Pathfinder. From decision trees to help you find your perfect game match, to the storytelling magic of Powered by the Apocalypse, and the chaotic survival of Mork Borg, there's something for everyone if you're willing to look past what you already know. Tune in if you've ever wondered, "Is my game too crunchy, or am I just lazy?" Summary In this episode, the hosts take a deep dive into the diverse landscape of tabletop RPGs, offering a wealth of insights into various systems, mechanics, and themes. They introduce the concept of decision trees, a practical tool to help players identify RPGs that align with their preferences. The discussion covers the spectrum of complexity, from the intricate 'crunch' of detailed systems to the simplicity of more streamlined games. Key highlights include: The Cypher System and Genesis: An exploration of these versatile systems, focusing on their mechanics and adaptability to different genres. Powered by the Apocalypse Framework: A look at its elegant simplicity and flexibility, making it an excellent choice for narrative-driven campaigns. Legend of the Five Rings vs. Adventures in Rokugan: A comparison of political intrigue-focused gameplay with combat-centric mechanics, illustrating the range of experiences within fantasy RPGs. Mörk Borg: An examination of its dark, nihilistic themes, where traditional heroism gives way to survival in a grim and decaying world. The conversation also ventures into niche areas, such as the unique storytelling potential of solo RPGs, and highlights specific systems like Numenera, with its futuristic exploration themes, and One Ring 2E, celebrated for its low-power fantasy and rich Tolkien-inspired lore. The hosts emphasize the importance of understanding a game's mechanics and setting realistic expectations to maximize the enjoyment of any RPG experience. Links Almost everything below is an affiliate link and Tyler doesn't want to copy+paste this a zillion times Achtung Cthulhu Adventures in Rokugan Alien RPG ALIEN RPG - A review ALIEN RPG: Cinematic Scenario Cycle Review ALIEN RPG - RPGBOT.News S2E34 All Flesh Must Be Eaten Apocalypse World Battletech Bladerunner Call of Cthulhu Candela Obscura Colostle CY_BORG Cyberpunk Red Cypher Core Rulebook Death in Space Death in Space – A review Delta Green Doctor Who RPG Doctors and Daleks FFG Star Wars Fallout RPG Forbidden Lands Genesys Core Rulebook Imperium Maledictum Warhammer 40000 Roleplay: Imperium Maledictum - A Review Legend of the Five Rings Lord of the Rings Roleplay 5e Marvel Multiverse RPG Masks Mork Borg Mörk Borg - A Review Mörk Borg Cult: Heretic - A Zine Review Mörk Borg Cult: Heretic - RPGBOT.News S2E32 Numenera Old Gods of Appalachia Pirate Borg Pulp Cthulhu Ruins of Symbaroum Ruins of Symbaroum - A Review Ruins of Symbaroum - RPGBOT.News S2E46 Shadowdark RPGBOT.Podcast - ShadowDark RPG Adventure Designer Kelsey Dionne Shadowrun Symbaroum The One Ring 2e The One Ring 2nd Edition - A Review The Walking Dead RPG Vaesen Vaesen & the Mythic Britain and Ireland Expansion - A Review RPGBOT.Podcast - Zoe Franznick Reviews Free League's Vaesen Vampire: The Masquerade How to Play Vampire: The Masquerade Warhammer Fantasy Roleplay Werewolf: The Apocalypse SPOOKTOBER - HOW TO PLAY WEREWOLF Takeaways Tyler's Interests Tyler loves wizards and wants to be one. Game Mechanics and Decision-Making The decision tree helps players find suitable RPGs. "Crunch" refers to the interaction with game mechanics. The Captain Crunch scale measures game complexity. Understanding game mechanics enhances the RPG experience. RPG Systems The Cypher System is easy to learn and play. Genesis is a generic system based on Fantasy Flight's Star Wars. Powered by the Apocalypse is a versatile framework. Powered by the Apocalypse games are easy to learn. Fate is complex and math-heavy. The Year Zero Engine is simple yet effective. Solo RPGs can be rewarding experiences. Character Creation and Progression Character creation in RPGs can vary significantly. Character progression in One Ring 2E requires patience and strategy. Adjusting difficulty can enhance the gameplay experience. Thematic and Genre Elements Monster Hearts is popular in the LGBT community. Legend of the Five Rings emphasizes political intrigue (combat is discouraged). Merc Borg presents a nihilistic view of RPGs. Adventures in Rokugan is more combat-focused than its predecessor. Colossal is a unique solo RPG experience. Mercord uniquely advocates for real-world arson in its gameplay. Numenera presents a science fantasy setting a billion years in the future. Players in One Ring 2E are grounded, facing impossible odds. Exploring the themes of low-power fantasy can lead to rich storytelling. Gameplay Depth The intrusion system adds depth to gameplay. The Eye of Sauron and Gandalf rune add depth to gameplay. Solo play in One Ring 2E is well-implemented and enjoyable. If you enjoy the show, please rate and review us on Apple Podcasts, Spotify, or your favorite podcast app. It's a quick, free way to support the podcast, and helps us reach new listeners. If you love the show, consider joining us on Patreon, where backers at the $5 and above tiers get ad free access to RPGBOT.net and the RPGBOT.Podcast, can chat directly to members of the RPGBOT team and community on the RPGBOT.Discord, and can join us for live-streamed recordings. Support us on Amazon.com when you purchase products recommended in the show at the following link: https://amzn.to/3NwElxQ How to Find Us: In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net Tyler Kamstra Twitter: @RPGBOTDOTNET Facebook: rpgbotbotdotnet Bluesky:rpgbot.bsky.social Ash Ely Professional Game Master on StartPlaying.Games Twitter: @GravenAshes YouTube@ashravenmedia Randall James @JackAmateur Amateurjack.com Producer Dan @Lzr_illuminati

RPGBOT.Podcast
PICKING A TTRPG (That isn't D&D or Pathfinder Part 1) - Crunch, Chaos, and Political Backstabs

RPGBOT.Podcast

Play Episode Listen Later Dec 9, 2024 68:11


"Crunchy rules or simple vibes? Political intrigue or straight-up dungeon brawls? Survival in a dying world or low-power fantasy feels?" The latest RPGBOT.Podcast dives into everything you love (and fear) about tabletop RPGs that aren't D&D or Pathfinder. From decision trees to help you find your perfect game match, to the storytelling magic of Powered by the Apocalypse, and the chaotic survival of Mork Borg, there's something for everyone if you're willing to look past what you already know. Tune in if you've ever wondered, "Is my game too crunchy, or am I just lazy?" Summary In this episode, the hosts take a deep dive into the diverse landscape of tabletop RPGs, offering a wealth of insights into various systems, mechanics, and themes. They introduce the concept of decision trees, a practical tool to help players identify RPGs that align with their preferences. The discussion covers the spectrum of complexity, from the intricate 'crunch' of detailed systems to the simplicity of more streamlined games. Key highlights include: The Cypher System and Genesis: An exploration of these versatile systems, focusing on their mechanics and adaptability to different genres. Powered by the Apocalypse Framework: A look at its elegant simplicity and flexibility, making it an excellent choice for narrative-driven campaigns. Legend of the Five Rings vs. Adventures in Rokugan: A comparison of political intrigue-focused gameplay with combat-centric mechanics, illustrating the range of experiences within fantasy RPGs. Mörk Borg: An examination of its dark, nihilistic themes, where traditional heroism gives way to survival in a grim and decaying world. The conversation also ventures into niche areas, such as the unique storytelling potential of solo RPGs, and highlights specific systems like Numenera, with its futuristic exploration themes, and One Ring 2E, celebrated for its low-power fantasy and rich Tolkien-inspired lore. The hosts emphasize the importance of understanding a game's mechanics and setting realistic expectations to maximize the enjoyment of any RPG experience. Links Almost everything below is an affiliate link and Tyler doesn't want to copy+paste this a zillion times Achtung Cthulhu Adventures in Rokugan Alien RPG ALIEN RPG - A review ALIEN RPG: Cinematic Scenario Cycle Review ALIEN RPG - RPGBOT.News S2E34 All Flesh Must Be Eaten Apocalypse World Battletech Bladerunner Call of Cthulhu Candela Obscura Colostle CY_BORG Cyberpunk Red Cypher Core Rulebook Death in Space Death in Space – A review Delta Green Doctor Who RPG Doctors and Daleks FFG Star Wars Fallout RPG Forbidden Lands Genesys Core Rulebook Imperium Maledictum Warhammer 40000 Roleplay: Imperium Maledictum - A Review Legend of the Five Rings Lord of the Rings Roleplay 5e Marvel Multiverse RPG Masks Mork Borg Mörk Borg - A Review Mörk Borg Cult: Heretic - A Zine Review Mörk Borg Cult: Heretic - RPGBOT.News S2E32 Numenera Old Gods of Appalachia Pirate Borg Pulp Cthulhu Ruins of Symbaroum Ruins of Symbaroum - A Review Ruins of Symbaroum - RPGBOT.News S2E46 Shadowdark RPGBOT.Podcast - ShadowDark RPG Adventure Designer Kelsey Dionne Shadowrun Symbaroum The One Ring 2e The One Ring 2nd Edition - A Review The Walking Dead RPG Vaesen Vaesen & the Mythic Britain and Ireland Expansion - A Review RPGBOT.Podcast - Zoe Franznick Reviews Free League's Vaesen Vampire: The Masquerade How to Play Vampire: The Masquerade Warhammer Fantasy Roleplay Werewolf: The Apocalypse SPOOKTOBER - HOW TO PLAY WEREWOLF Takeaways Tyler's Interests Tyler loves wizards and wants to be one. Game Mechanics and Decision-Making The decision tree helps players find suitable RPGs. "Crunch" refers to the interaction with game mechanics. The Captain Crunch scale measures game complexity. Understanding game mechanics enhances the RPG experience. RPG Systems The Cypher System is easy to learn and play. Genesis is a generic system based on Fantasy Flight's Star Wars. Powered by the Apocalypse is a versatile framework. Powered by the Apocalypse games are easy to learn. Fate is complex and math-heavy. The Year Zero Engine is simple yet effective. Solo RPGs can be rewarding experiences. Character Creation and Progression Character creation in RPGs can vary significantly. Character progression in One Ring 2E requires patience and strategy. Adjusting difficulty can enhance the gameplay experience. Thematic and Genre Elements Monster Hearts is popular in the LGBT community. Legend of the Five Rings emphasizes political intrigue (combat is discouraged). Merc Borg presents a nihilistic view of RPGs. Adventures in Rokugan is more combat-focused than its predecessor. Colossal is a unique solo RPG experience. Mercord uniquely advocates for real-world arson in its gameplay. Numenera presents a science fantasy setting a billion years in the future. Players in One Ring 2E are grounded, facing impossible odds. Exploring the themes of low-power fantasy can lead to rich storytelling. Gameplay Depth The intrusion system adds depth to gameplay. The Eye of Sauron and Gandalf rune add depth to gameplay. Solo play in One Ring 2E is well-implemented and enjoyable. If you enjoy the show, please rate and review us on Apple Podcasts, Spotify, or your favorite podcast app. It's a quick, free way to support the podcast, and helps us reach new listeners. If you love the show, consider joining us on Patreon, where backers at the $5 and above tiers get ad free access to RPGBOT.net and the RPGBOT.Podcast, can chat directly to members of the RPGBOT team and community on the RPGBOT.Discord, and can join us for live-streamed recordings. Support us on Amazon.com when you purchase products recommended in the show at the following link: https://amzn.to/3NwElxQ How to Find Us: In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net Tyler Kamstra Twitter: @RPGBOTDOTNET Facebook: rpgbotbotdotnet Bluesky:rpgbot.bsky.social Ash Ely Professional Game Master on StartPlaying.Games Twitter: @GravenAshes YouTube@ashravenmedia Randall James @JackAmateur Amateurjack.com Producer Dan @Lzr_illuminati

The RPGBOT.Podcast
LINGERING INJURIES - Navigating the Limitations of Current Systems

The RPGBOT.Podcast

Play Episode Listen Later Dec 2, 2024 69:47


In the latest RPGBOT.Podcast we dive deep into lingering injuries in TTRPGs, exploring how they enhance character development and gameplay comparing injury systems across D&D 5E, Pathfinder, Star Wars RPG, Vaesen, Warhammer 40k, and more! Whether you're a GM or a player, this episode is packed with ideas for adding depth and consequence to your games. Episode Summary In this episode, the RPGBOT.Podcast hosts engage in a reflective and insightful discussion on two key topics. First, they address past comments made about the OSR (Old-School Renaissance) community, acknowledging missteps and celebrating the positive progress within the community. This segment sets the stage for a deep dive into injury systems across various tabletop role-playing games (TTRPGs). The hosts explore how lingering injuries add depth, consequences, and narrative weight to TTRPGs. Drawing comparisons across multiple systems—including D&D 5E, Tales of the Valiant, Pathfinder 1st Edition, Fantasy Flight's Star Wars RPG, Imperium Maledictum, and Vaesen—the episode offers a comprehensive look at how injuries are implemented, their impact on gameplay, and how to homebrew these mechanics to enhance immersion. Key Discussion Points Reflecting on the OSR Community Acknowledging and learning from past comments. Highlighting positive strides in inclusivity and creativity within the OSR space. Lingering Injuries in TTRPGs Exploring the narrative and mechanical value of injury systems. Examining how injuries can influence character development and roleplay depth. The importance of tailoring injury mechanics through homebrewing. System Spotlights: Injury Mechanics D&D 5E and Tales of the Valiant Discussing strengths and limitations of injury mechanics in these systems. Suggestions for homebrewed injury rules to increase immersion. Pathfinder 1st Edition Delving into critical hits and the brutal consequences for characters. Evaluating how the system balances risk and reward. Fantasy Flight's Star Wars RPG Analyzing its unique injury system and comparing it to Pathfinder. Highlighting the narrative flavor of lingering injuries in Star Wars settings. Imperium Maledictum (Warhammer 40k) Examining the grim nature of injuries and high character mortality rates. How injuries contribute to the dark, oppressive atmosphere of Warhammer 40k. Vaesen Exploring how physical and mental injuries are treated equally. Understanding defects and insights as gameplay mechanics. Comparing Vaesen's system to others and identifying its strengths and weaknesses. Narrative and Gameplay Impact of Injuries How injury systems enhance storytelling and player immersion. Balancing mechanics and narrative to avoid punishing players unfairly. The hosts reflect on the versatility and potential of injury systems in TTRPGs to create meaningful, memorable gameplay moments. They also emphasize the importance of community dialogue and mutual understanding to foster growth within the tabletop gaming community. Resources Mentioned D&D 5E Tales of the Valiant Pathfinder 1st Edition Fantasy Flight's Star Wars RPG Imperium Maledictum (Warhammer 40k) Vaesen Want to Join in on the Discussion? What injury systems have you used in your games? Join the conversation by sharing your experiences and homebrew rules on social media or our website. Links below. Links Call of Cthulhu (affiliate link) Edge of the Empire (affiliate link) Genesys (affiliate link) Imperium Maledictum (affiliate link) Tales of the Valiant Game Master's Guide (affiliate link) RPGBOT.Podcast Episodes Variant Rules Medicine Episode Takeaways Thematic and Narrative Depth Lingering injuries can create a more threatening and immersive atmosphere in TTRPGs. Injuries enhance storytelling by introducing consequences that impact character arcs. Injury mechanics can lead to compelling story elements, such as finding a high-level wizard or integrating prosthetics in grim settings like Warhammer 40k. Mechanical Implications of Injuries Injuries should have tangible mechanical impacts beyond reducing hit points, addressing the arbitrariness of HP systems. Systems like Tales of the Valiant and Pathfinder 1 demonstrate how injuries can influence gameplay, from critical hits to debilitating conditions like Con Drain. Intelligence bleed and other mechanics can deeply affect a character's abilities and decision-making. Homebrewing and Session Zero Homebrewing injury systems can add depth and immersion, tailoring gameplay to group preferences. Discussing injury mechanics during session zero ensures clarity and sets expectations for how they'll impact the campaign. System Highlights and Comparisons Pathfinder 1: The critical hit deck introduces brutal, game-changing effects. Fantasy Flight Star Wars: A unique injury system creates tension, with critical injuries leading to severe consequences. Imperium Maledictum: Highlights character fragility and permanent changes in the Warhammer 40k universe. Vaesen: Balances physical and mental injuries, introducing defects (GM-driven challenges) and insights (player-driven advantages) that affect gameplay. Player Agency and Risk Management Injury systems work best when integrated into core mechanics, balancing risk and reward. Players can strategically leverage mechanics like insights in Vaesen for maximum effect, creating dynamic gameplay moments. Campaign Considerations Starting at higher levels can mitigate the harshness of injuries early in a campaign. Accumulating defects or lingering effects can foster interesting character development and party dynamics. Game Design and Immersion A well-designed injury system enhances both gameplay and immersion, reflecting the stakes of adventuring. Comparative analysis of systems reveals diverse approaches to integrating injury mechanics, showing the breadth of possibilities in RPG design. If you enjoy the show, please rate and review us on Apple Podcasts, Spotify, or your favorite podcast app. It's a quick, free way to support the podcast, and helps us reach new listeners. If you love the show, consider joining us on Patreon, where backers at the $5 and above tiers get ad free access to RPGBOT.net and the RPGBOT.Podcast, can chat directly to members of the RPGBOT team and community on the RPGBOT.Discord, and can join us for live-streamed recordings. Support us on Amazon.com when you purchase products recommended in the show at the following link: https://amzn.to/3NwElxQ How to Find Us: In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net Tyler Kamstra Twitter: @RPGBOTDOTNET Facebook: rpgbotbotdotnet Bluesky:rpgbot.bsky.social Ash Ely Professional Game Master on StartPlaying.Games Twitter: @GravenAshes YouTube@ashravenmedia Randall James @JackAmateur Amateurjack.com Producer Dan @Lzr_illuminati  

RPGBOT.Podcast
LINGERING INJURIES - Navigating the Limitations of Current Systems

RPGBOT.Podcast

Play Episode Listen Later Dec 2, 2024 69:47


In the latest RPGBOT.Podcast we dive deep into lingering injuries in TTRPGs, exploring how they enhance character development and gameplay comparing injury systems across D&D 5E, Pathfinder, Star Wars RPG, Vaesen, Warhammer 40k, and more! Whether you're a GM or a player, this episode is packed with ideas for adding depth and consequence to your games. Episode Summary In this episode, the RPGBOT.Podcast hosts engage in a reflective and insightful discussion on two key topics. First, they address past comments made about the OSR (Old-School Renaissance) community, acknowledging missteps and celebrating the positive progress within the community. This segment sets the stage for a deep dive into injury systems across various tabletop role-playing games (TTRPGs). The hosts explore how lingering injuries add depth, consequences, and narrative weight to TTRPGs. Drawing comparisons across multiple systems—including D&D 5E, Tales of the Valiant, Pathfinder 1st Edition, Fantasy Flight's Star Wars RPG, Imperium Maledictum, and Vaesen—the episode offers a comprehensive look at how injuries are implemented, their impact on gameplay, and how to homebrew these mechanics to enhance immersion. Key Discussion Points Reflecting on the OSR Community Acknowledging and learning from past comments. Highlighting positive strides in inclusivity and creativity within the OSR space. Lingering Injuries in TTRPGs Exploring the narrative and mechanical value of injury systems. Examining how injuries can influence character development and roleplay depth. The importance of tailoring injury mechanics through homebrewing. System Spotlights: Injury Mechanics D&D 5E and Tales of the Valiant Discussing strengths and limitations of injury mechanics in these systems. Suggestions for homebrewed injury rules to increase immersion. Pathfinder 1st Edition Delving into critical hits and the brutal consequences for characters. Evaluating how the system balances risk and reward. Fantasy Flight's Star Wars RPG Analyzing its unique injury system and comparing it to Pathfinder. Highlighting the narrative flavor of lingering injuries in Star Wars settings. Imperium Maledictum (Warhammer 40k) Examining the grim nature of injuries and high character mortality rates. How injuries contribute to the dark, oppressive atmosphere of Warhammer 40k. Vaesen Exploring how physical and mental injuries are treated equally. Understanding defects and insights as gameplay mechanics. Comparing Vaesen's system to others and identifying its strengths and weaknesses. Narrative and Gameplay Impact of Injuries How injury systems enhance storytelling and player immersion. Balancing mechanics and narrative to avoid punishing players unfairly. The hosts reflect on the versatility and potential of injury systems in TTRPGs to create meaningful, memorable gameplay moments. They also emphasize the importance of community dialogue and mutual understanding to foster growth within the tabletop gaming community. Resources Mentioned D&D 5E Tales of the Valiant Pathfinder 1st Edition Fantasy Flight's Star Wars RPG Imperium Maledictum (Warhammer 40k) Vaesen Want to Join in on the Discussion? What injury systems have you used in your games? Join the conversation by sharing your experiences and homebrew rules on social media or our website. Links below. Links Call of Cthulhu (affiliate link) Edge of the Empire (affiliate link) Genesys (affiliate link) Imperium Maledictum (affiliate link) Tales of the Valiant Game Master's Guide (affiliate link) RPGBOT.Podcast Episodes Variant Rules Medicine Episode Takeaways Thematic and Narrative Depth Lingering injuries can create a more threatening and immersive atmosphere in TTRPGs. Injuries enhance storytelling by introducing consequences that impact character arcs. Injury mechanics can lead to compelling story elements, such as finding a high-level wizard or integrating prosthetics in grim settings like Warhammer 40k. Mechanical Implications of Injuries Injuries should have tangible mechanical impacts beyond reducing hit points, addressing the arbitrariness of HP systems. Systems like Tales of the Valiant and Pathfinder 1 demonstrate how injuries can influence gameplay, from critical hits to debilitating conditions like Con Drain. Intelligence bleed and other mechanics can deeply affect a character's abilities and decision-making. Homebrewing and Session Zero Homebrewing injury systems can add depth and immersion, tailoring gameplay to group preferences. Discussing injury mechanics during session zero ensures clarity and sets expectations for how they'll impact the campaign. System Highlights and Comparisons Pathfinder 1: The critical hit deck introduces brutal, game-changing effects. Fantasy Flight Star Wars: A unique injury system creates tension, with critical injuries leading to severe consequences. Imperium Maledictum: Highlights character fragility and permanent changes in the Warhammer 40k universe. Vaesen: Balances physical and mental injuries, introducing defects (GM-driven challenges) and insights (player-driven advantages) that affect gameplay. Player Agency and Risk Management Injury systems work best when integrated into core mechanics, balancing risk and reward. Players can strategically leverage mechanics like insights in Vaesen for maximum effect, creating dynamic gameplay moments. Campaign Considerations Starting at higher levels can mitigate the harshness of injuries early in a campaign. Accumulating defects or lingering effects can foster interesting character development and party dynamics. Game Design and Immersion A well-designed injury system enhances both gameplay and immersion, reflecting the stakes of adventuring. Comparative analysis of systems reveals diverse approaches to integrating injury mechanics, showing the breadth of possibilities in RPG design. If you enjoy the show, please rate and review us on Apple Podcasts, Spotify, or your favorite podcast app. It's a quick, free way to support the podcast, and helps us reach new listeners. If you love the show, consider joining us on Patreon, where backers at the $5 and above tiers get ad free access to RPGBOT.net and the RPGBOT.Podcast, can chat directly to members of the RPGBOT team and community on the RPGBOT.Discord, and can join us for live-streamed recordings. Support us on Amazon.com when you purchase products recommended in the show at the following link: https://amzn.to/3NwElxQ How to Find Us: In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net Tyler Kamstra Twitter: @RPGBOTDOTNET Facebook: rpgbotbotdotnet Bluesky:rpgbot.bsky.social Ash Ely Professional Game Master on StartPlaying.Games Twitter: @GravenAshes YouTube@ashravenmedia Randall James @JackAmateur Amateurjack.com Producer Dan @Lzr_illuminati  

The RPGBOT.Podcast
SUCCESS! (Remastered) - Either You Have, or You Don't

The RPGBOT.Podcast

Play Episode Listen Later Sep 21, 2024 49:31


In this remastered episode of the RPGBOT.Podcast, we're chatting all things probability, critical fails, and moments of epic success. Whether you're a fan of DnD's d20, love the chaotic beauty of dice pool systems, or want to decode the mysterious symbols of Fantasy Flight's Star Wars RPG, we've got you covered! Tune in and find out which system gives you the best odds for that sweet, sweet nat 20! Materials Referenced in this Episode RPGBOT.Podcast Episodes RPGBOT.Podcast Episode 10 – Horror RPGBOT.Podcast Episode 4 – Failure, with special guest Colby of the Crit Fails Podcast RPGBOT.podcast Episode 3 – Metacurrencies in Tabletop RPGs Other Stuff Alien RPG Crit Fails Podcast Dark Heresy 1e Darkest Dungeon Dread RPG (affiliate link) Fantasy Flight Star Wars (affiliate link) Jenga (affiliate link) Monopoly (affiliate link) Mork Borg Pathfinder 2e (affiliate link) Powered by the Apocalypse The One Ring 2e Warhammer 40k Universe Vampire, the Masquerade (affiliate link) Yatze (affiliate link) If you enjoy the show, please rate and review us on Apple Podcasts, Spotify, or your favorite podcast app. It's a quick, free way to support the podcast, and helps us reach new listeners. If you love the show, consider joining us on Patreon, where backers at the $5 and above tiers get ad free access to RPGBOT.net and the RPGBOT.Podcast, can chat directly to members of the RPGBOT team and community on the RPGBOT.Discord, and can join us for live-streamed recordings. Support us on Amazon.com when you purchase products recommended in the show at the following link: https://amzn.to/3NwElxQ How to Find Us: In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net Tyler Kamstra Twitter: @RPGBOTDOTNET Facebook: rpgbotbotdotnet Bluesky:rpgbot.bsky.social Ash Ely Professional Game Master on StartPlaying.Games Twitter: @GravenAshes YouTube@ashravenmedia Randall James @JackAmateur Amateurjack.com Producer Dan @Lzr_illuminati

RPGBOT.Podcast
SUCCESS! (Remastered) - Either You Have, or You Don't

RPGBOT.Podcast

Play Episode Listen Later Sep 21, 2024 49:31


In this remastered episode of the RPGBOT.Podcast, we're chatting all things probability, critical fails, and moments of epic success. Whether you're a fan of DnD's d20, love the chaotic beauty of dice pool systems, or want to decode the mysterious symbols of Fantasy Flight's Star Wars RPG, we've got you covered! Tune in and find out which system gives you the best odds for that sweet, sweet nat 20! Materials Referenced in this Episode RPGBOT.Podcast Episodes RPGBOT.Podcast Episode 10 – Horror RPGBOT.Podcast Episode 4 – Failure, with special guest Colby of the Crit Fails Podcast RPGBOT.podcast Episode 3 – Metacurrencies in Tabletop RPGs Other Stuff Alien RPG Crit Fails Podcast Dark Heresy 1e Darkest Dungeon Dread RPG (affiliate link) Fantasy Flight Star Wars (affiliate link) Jenga (affiliate link) Monopoly (affiliate link) Mork Borg Pathfinder 2e (affiliate link) Powered by the Apocalypse The One Ring 2e Warhammer 40k Universe Vampire, the Masquerade (affiliate link) Yatze (affiliate link) If you enjoy the show, please rate and review us on Apple Podcasts, Spotify, or your favorite podcast app. It's a quick, free way to support the podcast, and helps us reach new listeners. If you love the show, consider joining us on Patreon, where backers at the $5 and above tiers get ad free access to RPGBOT.net and the RPGBOT.Podcast, can chat directly to members of the RPGBOT team and community on the RPGBOT.Discord, and can join us for live-streamed recordings. Support us on Amazon.com when you purchase products recommended in the show at the following link: https://amzn.to/3NwElxQ How to Find Us: In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net Tyler Kamstra Twitter: @RPGBOTDOTNET Facebook: rpgbotbotdotnet Bluesky:rpgbot.bsky.social Ash Ely Professional Game Master on StartPlaying.Games Twitter: @GravenAshes YouTube@ashravenmedia Randall James @JackAmateur Amateurjack.com Producer Dan @Lzr_illuminati

The Hills Have Nerds
Nerd Out 4 - Marvel Champions LCG - "What You Said Doesn't Mean Anything. It Was Garbage..."

The Hills Have Nerds

Play Episode Listen Later Sep 14, 2024 149:29


We're getting SUPER Nerdy in this massive episode! We're nerding out about one of our favorite card games, Marvel Champions! A cooperative LCG from Fantasy Flight games. Aaron and Josh sat down with 3 great guests: Nathan (friend of the show from Episode 8 on FLGSs), Nelson from NelsonAllOverCards (Youtube Card Gaming Content Creator/Streamer and Marvel Champions Aficionado ), and the "Villainous" Steve from the Critical Encounters Podcast (A podcast about the villains in Marvel Champions, the history and cards there of). The guys had an awesome, and LONG, conversation about what they love about the game, their favorite heroes, aspects, villains to throw hands with, modular sets, what they're looking forward to, and a little bit of nit picking (because of course there was). There is an awesome community around this game and it was a great pleasure to have a couple incredible members of it on the show. Ever played the game? Who's your favorite hero? Let us know! Email us - hillshavenerds@gmail.com Come on our Facebook! https://www.facebook.com/thehillshavenerds Come in our Discord! https://discord.gg/cruXwRyQjm We stream and post videos (sometimes) on Youtube! https://www.youtube.com/@TheHillsHaveNerds Nelson makes great videos on Youtube and streams about all sorts of card games, not just Marvel Champions! https://www.youtube.com/@NelsonAllOverCards Shadow of the Cast (Nelson and VillainTheory's podcast) https://open.spotify.com/show/2NIrUUnrAOZD6hQiOLSEuC?si=0d0e05877076420f Steve gets into all sorts of Villainous shenanigans on his podcast: Critical Encounters! https://open.spotify.com/show/3XJOGhuIaQwx2PaaEX0teU?si=ada6d3f944e441a1 D20 Woodworking makes awesome content for Marvel Champions and all sorts of other board/card games! https://www.youtube.com/@D20Woodworking There are a literal TON of amazing content creators in this game's community, from commentary to live plays, to breakdowns and walkthroughs, there's something for everyone and all of these guys and girls deserve your views. Villaintheory - https://www.youtube.com/@VillainTheory Board Game Lawyer - https://www.youtube.com/@boardgamelawyer WebWarriorFanatic - https://www.youtube.com/@webwarriorfanatic PlayDGame - https://www.youtube.com/@playdgamewithsteve NightOftheLivingCardGame - https://www.youtube.com/@nightofthelivingcardgame ReyPlaysGames - https://www.youtube.com/@Rey_Plays_Games LongShipGaming - https://www.youtube.com/@longshipgaming7384 DaringLime - https://www.youtube.com/@DaringLime There are also a TON of AMAZING Marvel Champions Podcasters! You should absolutely give these people some of your listening time. The Winning Hand - https://open.spotify.com/show/659Mtx1B2igIpzX4UQcewp Marvel Chumpions - https://open.spotify.com/show/3KARXuLDLFgXepYVIwWuHz Road to Knowhere (A Podcast about the Solo Play Marvel Champions League which is a whole other awesome part of this community - https://open.spotify.com/show/2Myl3bGjwYzLzF3nUeg7Xd We are so sorry if we left anyone out! If you make Marvel Champions content and don't see your stuff here or consume content from someone you don't see here email/message us and let us know!

The Rebel Base Card Podcast
#163 Star Wars Unlimited

The Rebel Base Card Podcast

Play Episode Listen Later Aug 24, 2024 79:36


Talked about many times,  my Breakfast Pack Co-Host and Card Squadron winger Gregory ‘Gains Bounty'  Cass from @eyeoncanon returns to talk about Fantasy Flight Game's foray back into the world of TCG's - STAR WARS UNLIMITED.  Greg recently hosted a sealed draft night and returns to the podcast to tell the tales and talk about our thoughts on the game. Plus we have  extra special guests -the first is one half of the long running Podcast, THE WAMPA's LAIR, Karl ‘Fell the Dragon' LaClair is here and our panel rounds out with friend of the show and Google Sheet extraordinaire Ben ‘Epic Action' Brophy aka @zenkenobi In late 2023 Fantasy Flight games, no stranger to Star Wars card games, released Star Wars Unlimited, a new collectible card game that pits two or more players in combat to see who can outwit and outlast the other. Chosing a Leader and a base, players build decks around different aspects and square off against each other using ground and space units, upgrades, events bounties and smuggling in attempt to destroy their opponent's base. Each round, players draw cards, add resources to play more powerful cards, counter their opponents moves and ready leaders to turn the tide of the game. Since this is a collectible card game like Magic, Pokemon, Yu-Gi-Oh, you can begin with a starter deck and build decks of your own through booster packs and boxes. Stores can host events with special pack giveaways and major conventions across the U.S. have seen event exclusives which lure collectors in droves. The first set, Spark of the Rebellion quickly became popular and hard to find soon after its release. The second set, Shadows of the Galaxy has explained the gameplay somewhat, and has helped sustain the game's popularity. FFG did put out a roadmap earlier and announced their development schedule which puts about 3 sets or seasons out per year. In November we will return to the prequels with ‘Twilight of the Republic. In 2025 the three sets announced are Jump to Lightspeed, Legends of the Force, and Secrets of Power. Links: Official https://starwarsunlimited.com The Trading Card Database checklist for Spark of the Rebellion https://www.tcdb.com/Checklist.cfm/sid/412044/2024-Star-Wars-Unlimited:-Spark-of-the-Rebellion?PageIndex=3 Online play at Force Table https://www.forcetable.net/swu Find Ben Brophy @zenkenobi from Twitter & Instagram. https://www.teepublic.com/user/gonksquadron @WampasLair on Twitter @the_wampaslair on Instagram Jason Hunt/Karl LaClair Website http://www.starwarsreport.com/category/wampaslairpodcast/ Patreon https://www.patreon.com/wampaslairpodcast Apple Podcast feed https://podcasts.apple.com/us/podcast/the-wampas-lair-a-star-wars-podcast/id480073257 Find Greg on Instagram and Hive @eyeoncanon and at eyeoncanon.com The Long Take Review Podcast http://thelongtake.substack.com Through the glass columns podcast: A Wheel of Time podcast https://podcasts.apple.com/us/podcast/through-the-glass-columns-a-wheel-of-time-read-along-podcastid1632986026 If you have a question or comment, find me on the  socials: Twitter/X, Instagram, Facebook, Threads, Bluesky Substack, Hive @rebelbasecard 

Star Wars: Core World News
Episode 52 - Unlimited Power

Star Wars: Core World News

Play Episode Listen Later Aug 10, 2024 81:14


Star Wars Cantina Chronicles Episode 52 - Unlimited Power   This week, we are joined by our good friend Jason for a chat about Fantasy Flight's wildly exciting trading card game, Star Wars Unlimited! After sharing our thoughts about the game in the six months since its release and exploring our predictions for leader cards in the upcoming set, Twilight of the Republic, we switch hyperlanes to discuss a topic that's always on our minds, The Force. We discuss how it has been utilized in the canon thus far, the broad spectrum of Force powers, and how Rey Skywalker can reinvent the Jedi Order to allow attachment, instill selflessness and limit lightsabers to a deserved few to restore a sense of sacredness to the weapon of a Jedi Knight.

1 Player Podcast
1P 342: Back to the Table with Lord of the Rings The Card Game

1 Player Podcast

Play Episode Listen Later Jun 22, 2024 32:08


This week I bring Lord the Rings the Card Game from Fantasy Flight back to the table.  This is a game that honestly, is often on the table.  It's by far my most played game.  I enjoy the deck construction and fun adventures of this game.  It's still a great time to get into the game too.   Lord of the Rings: LCG (BGG, FFG) A Long-extended Party (aLeP) free third-party content for the game

The RPGBOT.Podcast
SURVIVING THE ONESHOT (Remastered!): Why Level 1 Isn't Always the Best for One-Shot Adventures

The RPGBOT.Podcast

Play Episode Listen Later May 18, 2024 50:53


In this remastered episode of the RPGBOT.Podcast, we discuss running one-shot adventures and what level at which you should do so. We discuss the pros and cons of a 1st-level adventure, what levels we recommend for 5e and PF2 one-shots and why, and how to handle one-shots for classless systems and systems that don't use the concept of levels like Shadowrun and Fantasy Flight's Star Wars RPG. Special thanks to @oaks_and_ravens on twitter for the question of the week this week. This episode was originally published on January 19th, 2022 MATERIALS REFERENCED IN THIS EPISODE RPGBOT.Podcast Episodes How to Play Dungeons and Dragons, Part 2 – Characters Episode 18 – Downtime Articles on RPGBOT.net DnD 5e – Practical Guide to Campaign Planning DnD 5e – Practical Guide to Starting Above 1st Level DnD 5e – Encounter Builder Dungeons and Dragons (DnD 5e) Xanathar's Guide to Everything (affiliate link) Pathfinder 2e Core Rulebook (affiliate link) Little Trouble in Big Absalom – Free PDF Sundered Waves 5th-level one-shot adventure On Roll20 On Paizo.com Other Stuff Halo: Reach on wikipedia Quicken (affiliate link) – I bet you thought we were kidding. Shadowrun Beginner Box (affiliate link) Star Wars Edge of the Empire (affiliate link) The Drake Equation on Wikipedia If you enjoy the show, please rate and review us on Apple Podcasts, Spotify, or your favorite podcast app. It's a quick, free way to support the podcast, and helps us reach new listeners. If you love the show, consider joining us on Patreon, where backers at the $5 and above tiers get ad free access to RPGBOT.net and the RPGBOT.Podcast, can chat directly to members of the RPGBOT team and community on the RPGBOT.Discord, and can join us for live-streamed recordings. Support us on Amazon.com when you purchase products recommended in the show at the following link: https://amzn.to/3NwElxQ How to Find Us: In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net Tyler Kamstra Twitter: @RPGBOTDOTNET Facebook: rpgbotbotdotnet Bluesky:rpgbot.bsky.social Ash Ely Professional Game Master on StartPlaying.Games Twitter: @GravenAshes YouTube@ashravenmedia Randall James @JackAmateur Amateurjack.com Producer Dan @Lzr_illuminati

RPGBOT.Podcast
SURVIVING THE ONESHOT (Remastered!): Why Level 1 Isn't Always the Best for One-Shot Adventures

RPGBOT.Podcast

Play Episode Listen Later May 18, 2024 50:53


In this remastered episode of the RPGBOT.Podcast, we discuss running one-shot adventures and what level at which you should do so. We discuss the pros and cons of a 1st-level adventure, what levels we recommend for 5e and PF2 one-shots and why, and how to handle one-shots for classless systems and systems that don't use the concept of levels like Shadowrun and Fantasy Flight's Star Wars RPG. Special thanks to @oaks_and_ravens on twitter for the question of the week this week. This episode was originally published on January 19th, 2022 MATERIALS REFERENCED IN THIS EPISODE RPGBOT.Podcast Episodes How to Play Dungeons and Dragons, Part 2 – Characters Episode 18 – Downtime Articles on RPGBOT.net DnD 5e – Practical Guide to Campaign Planning DnD 5e – Practical Guide to Starting Above 1st Level DnD 5e – Encounter Builder Dungeons and Dragons (DnD 5e) Xanathar's Guide to Everything (affiliate link) Pathfinder 2e Core Rulebook (affiliate link) Little Trouble in Big Absalom – Free PDF Sundered Waves 5th-level one-shot adventure On Roll20 On Paizo.com Other Stuff Halo: Reach on wikipedia Quicken (affiliate link) – I bet you thought we were kidding. Shadowrun Beginner Box (affiliate link) Star Wars Edge of the Empire (affiliate link) The Drake Equation on Wikipedia If you enjoy the show, please rate and review us on Apple Podcasts, Spotify, or your favorite podcast app. It's a quick, free way to support the podcast, and helps us reach new listeners. If you love the show, consider joining us on Patreon, where backers at the $5 and above tiers get ad free access to RPGBOT.net and the RPGBOT.Podcast, can chat directly to members of the RPGBOT team and community on the RPGBOT.Discord, and can join us for live-streamed recordings. Support us on Amazon.com when you purchase products recommended in the show at the following link: https://amzn.to/3NwElxQ How to Find Us: In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net Tyler Kamstra Twitter: @RPGBOTDOTNET Facebook: rpgbotbotdotnet Bluesky:rpgbot.bsky.social Ash Ely Professional Game Master on StartPlaying.Games Twitter: @GravenAshes YouTube@ashravenmedia Randall James @JackAmateur Amateurjack.com Producer Dan @Lzr_illuminati

Order 66 Podcast
The Order 66 Podcast Episode 139 - Somehow the Podcast Returned

Order 66 Podcast

Play Episode Listen Later May 4, 2024 198:48


After light-years away from the airwaves, the Order 66 Podcast returns with a new vigor, a new mission, and a set of gaming goals in a galaxy far, far away. GM Chris and GM Phil prepare to launch a series of new episodes all about building a brand new era and setting in the Star Wars universe: The Fractured Republic. This episode sets the stage with a lengthy and deeply passionate discussion of the eras of Star Wars, the themes that game masters and players should think about and embrace for each era, and then sees the hosts bring these themes to task as the first step in defining the timeline and storytelling goals of the new Fractured Republic setting. We also answer some excellent listener questions, and spend a fair bit of time in post-show discussion on everything from The Acolyte teaser to a spoiler-filled review of the Fallout series. It's so good to be back!

We're not Wizards, Tabletop and Board Games Podcast
Dan Hughes Mixed Tapes, Airecon & Take That

We're not Wizards, Tabletop and Board Games Podcast

Play Episode Listen Later Mar 26, 2024 87:08


Luke and Richard chat with the internet Titan Dan Hughes about their new game about Mix Tapes, going to Airecon and playing some great games.  We chat about Far Away, Skate Summer, World wonders, Veil of Eternity.  We talk about Unfair and the Take That mechanic before discussing the woes of winning raffles, Fantasy Flight, Divinus from Lucky Duck Games and how to keep your digital game alive in the face of the future.  All great fun.  Links of Note  https://www.scottishbooktrust.com/songs-and-rhymes/the-jeely-piece-song  https://www.hovis.co.uk/mothers-pride  https://www.airecon.co.uk/  https://www.coraquest.com/  https://sporadicallyboard.libsyn.com/episode-104-the-mike-dilisio-airecon-also-with-the-dice-tower    Our Links of Note If you would like to support us then please visit and interact with the links below.  Please give us a rating or review on your podcast catcher of choice.  Also, please let someone else know about our show, as recommendations are wonderful things. OUR LINKS OF NOTES (https://linktr.ee/werenotwizards) Apple Podcasts   |  Our Blog, Reviews, Previews and Thoughts | Our YouTube Channel Our BGG Guild | Board Game Geek Page | Website  | Facebook | Instagram Buy Some Merch Stay Safe, Roll Sixes, Make Something Awful..

Burky and Badger's Board Game Babble Show
Publishing goodness - BGB 106

Burky and Badger's Board Game Babble Show

Play Episode Listen Later Mar 9, 2024 115:41


7:10 ***Things that make the King go Hmmm!***  Cmon going to Gamefound 15:50 ***The Good, The Not So Bad & The Ugly***  Our first impressions of new games for us 45:05  ***Sponsor break*** Arcane Wonders with their spectacular World Wonders Age of Wonders: Planetfall, Foundations of Rome; Freedom Five,   47:30 ***The Babble***   We are going to talk about characteristics of a good publisher and let you in on our favourite publishers and why we like them and the games they make. 1:38:30 ***Sponsor break***   Game Toppers 4.0  will be delivered soon. Don't delay on the late pledge

Think Like A Game Designer
Maxine "MJ" Newman — Leading Arkham Horror into New Realms, Unveiling Cooperative Game Magic, and Navigating Career Crossroads (#60)

Think Like A Game Designer

Play Episode Listen Later Feb 13, 2024 65:31


Maxine “MJ” Newman joins me to chat about her leap from lawyering to senior game designer at Fantasy Flight Games. As a game designer at Fantasy Flight, MJ serves as the co-lead designer for the popular Arkham Horror card game and is also a developer on the Lord of the Rings card game. We discuss everything from her dad sparking her game design love to the Arkham Horror card game and its teamwork-boosting twists. Outside of her work, MJ is also a self-published novelist and contributing writer to publications like Dragon magazine. MJ discusses the creative differences between her career as a game designer and her work as an author, comparing the solitude of book writing to the team effort of game creation. If you're into stories of passion projects turning into careers, storytelling within card games, and how game jams can spark creativity, you'll love this talk. Tune in to hear how she's making her mark in the gaming world and beyond. Enjoy!Visit http://justingarydesign.com/ for show notes, game design lessons, and more! Get full access to Think Like A Game Designer at justingarydesign.substack.com/subscribe

The RPGBOT.Podcast
METACURRENCIES (Remastered!): From Hero Points to Inspiration!

The RPGBOT.Podcast

Play Episode Listen Later Feb 10, 2024 32:40


In this remastered episode of the RPGBOT.podcast, we discuss metacurrencies in tabletop RPGs, including things like DnD 5e's Inspiration, Pathfinder 2e's Hero Points, Savage World's Bennies, and Fantasy Flight's Star Wars RPG's Destiny Points. We discuss how they work and how to use them as a tool to assist storytelling in your game, as well as some possible variant rules to make DnD 5e's Inspiration both more interesting and more impactful. Materials Referenced in this Episode DnD 3.5's Action Points, which are detailed in the 3rd edition source book Unearthed Arcana (affiliate link), available as a PDF on DMsGuild.com and available for free on d20srd.org DnD 5e's Inspiration rules, which are available in the Basic Rules for free both as a PDF and on DnDbeyond.com DnD 5e's Dungeon Masters Guide (affiliate link), which expands upon the core Inspiration rules on pages 240-241 Pathfinder 2e's Core Rulebook (affiliate link), which details Hero Points on pages 29, 467, and 507. The same rules are available for free on the Archives of Nethys. Fantasy Flight's Star Wars RPG's Destiny Points, which is detailed in all three of core rulebooks, including pages 23 and 315 of Edge of the Empire (affiliate link). Savage Worlds Adventure Edition (affiliate link), also available as a PDF via DriveThruRPG (affiliate link) Originally Published September 1, 2021 If you enjoy the show, please rate and review us on Apple Podcasts, Spotify, or your favorite podcast app. It's a quick, free way to support the podcast, and helps us reach new listeners. If you love the show, consider joining us on Patreon, where backers at the $5 and above tiers get ad free access to RPGBOT.net and the RPGBOT.Podcast, can chat directly to members of the RPGBOT team and community on the RPGBOT.Discord, and can join us for live-streamed recordings. Support us on Amazon.com when you purchase products recommended in the show at the following link: https://amzn.to/3NwElxQ How to Find Us: In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net Tyler Kamstra Twitter: @RPGBOTDOTNET Facebook: rpgbotbotdotnet Bluesky:rpgbot.bsky.social Ash Ely Professional Game Master on StartPlaying.Games Twitter: @GravenAshes YouTube@ashravenmedia Randall James @JackAmateur Producer Dan @Lzr_illuminati

RPGBOT.Podcast
METACURRENCIES (Remastered!): From Hero Points to Inspiration!

RPGBOT.Podcast

Play Episode Listen Later Feb 10, 2024 32:40


In this remastered episode of the RPGBOT.podcast, we discuss metacurrencies in tabletop RPGs, including things like DnD 5e's Inspiration, Pathfinder 2e's Hero Points, Savage World's Bennies, and Fantasy Flight's Star Wars RPG's Destiny Points. We discuss how they work and how to use them as a tool to assist storytelling in your game, as well as some possible variant rules to make DnD 5e's Inspiration both more interesting and more impactful. Materials Referenced in this Episode DnD 3.5's Action Points, which are detailed in the 3rd edition source book Unearthed Arcana (affiliate link), available as a PDF on DMsGuild.com and available for free on d20srd.org DnD 5e's Inspiration rules, which are available in the Basic Rules for free both as a PDF and on DnDbeyond.com DnD 5e's Dungeon Masters Guide (affiliate link), which expands upon the core Inspiration rules on pages 240-241 Pathfinder 2e's Core Rulebook (affiliate link), which details Hero Points on pages 29, 467, and 507. The same rules are available for free on the Archives of Nethys. Fantasy Flight's Star Wars RPG's Destiny Points, which is detailed in all three of core rulebooks, including pages 23 and 315 of Edge of the Empire (affiliate link). Savage Worlds Adventure Edition (affiliate link), also available as a PDF via DriveThruRPG (affiliate link) Originally Published September 1, 2021 If you enjoy the show, please rate and review us on Apple Podcasts, Spotify, or your favorite podcast app. It's a quick, free way to support the podcast, and helps us reach new listeners. If you love the show, consider joining us on Patreon, where backers at the $5 and above tiers get ad free access to RPGBOT.net and the RPGBOT.Podcast, can chat directly to members of the RPGBOT team and community on the RPGBOT.Discord, and can join us for live-streamed recordings. Support us on Amazon.com when you purchase products recommended in the show at the following link: https://amzn.to/3NwElxQ How to Find Us: In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net Tyler Kamstra Twitter: @RPGBOTDOTNET Facebook: rpgbotbotdotnet Bluesky:rpgbot.bsky.social Ash Ely Professional Game Master on StartPlaying.Games Twitter: @GravenAshes YouTube@ashravenmedia Randall James @JackAmateur Producer Dan @Lzr_illuminati

Dancing with the Bards
Unfathomable - Something Smells Fishy

Dancing with the Bards

Play Episode Listen Later Feb 1, 2024 83:56


Welcome to this digital, radio podcast episode of Dancing with the Bards!  This month we cover Fantasy Flight's Unfathomable.  We are lucky to be joined by the NullPuppet themsleves, Ace!  Check out their Youtube channel for fun content @NullPuppet

Two Can Play That Game
Star Wars: The Deckbuilding Game

Two Can Play That Game

Play Episode Listen Later Dec 2, 2023 148:51


May the Force....be....uhhh...okay, I don't remember how the quote goes.  PSYCHE! You know Andrew and I love Star Wars. So what better 2-player-boardgame-only podcast to review Fantasy Flight's newest Star Wars dueling card game? Don't answer that.   We also talk with Nick Mielke of Around the Galaxy and the Streaming Star Wars (SSW) Network about George Lucas' little freaks! SSW Network   All our links

Whose Turn Is It Anyway?
Episode 39: This is the way (Star Wars Special)

Whose Turn Is It Anyway?

Play Episode Play 29 sec Highlight Listen Later Oct 18, 2023 81:26 Transcription Available


JP strikes back as "first player" whilst the Whose Turners walk into a cantina on an unknown planet, order some luminous blue milk and sit down to discuss board games set in the most popular sci-fi franchise on the planet.....Star WarsFIRST PLAYER: JPOTHER PLAYERS: Dan, Rob & Chris POVERVIEWIn this episode you'll learn:- how JP got on with Imperium: Classics after trying the Voidfall designer combo of Nigel Buckle & David Turczi - about Dan's game night with his parents playing Wingspan- that Rob is still enjoying The Witcher: Old World and just can't remove it from his table- Chris is the only one in the world who has finished Gloomhaven (not fact checked) and starting his Frosthaven campaign - about the groups exploration of key Star Wars board games with a view of showcasing them to potential gamers or people in the hobby.- what the team's favourite Star Wars films are, who prefers Jedi or Sith and many "great" hmmmm impressions along the way.LINKS REFERENCED IN THE SHOWN/AEPISODE CHAPTERS0:00 - TURN 1 - Player Count3:01 - TURN 2 - Let's Talk About Hex3:14 - Dan - Wingspan (with parents)6:43 - Chris P - Frosthaven10:34 - Rob - The Witcher: Old World13:45 - JP - Imperium: Classics21:13 - TURN 3 - Main Event: This is the way (Star Wars Special)24:38 - Star Wars: The Queens Gambit25:56 - Star Wars: Rebellion31:02 - Star Wars: Imperial Assault34:59 - Star Wars: Outer Rim40:39 - Star Wars: The Deck Building Game45:29 - Star Wars: Love Letter Jabba's Palace47:43 - Star Wars: X-Wing, Armada, Legion & Shatterpoint56:09 - Star Wars: Unlimited and a call back to Destiny1:02:10 - TURN 4 - Would you rather?1:02:32 - Would you rather play a star wars board game as a Jedi / Rebels or Sith / Empire? 1:11:22 - TURN 5 - Penultimate Turn: What's Coming Up1:11:38 - Chris P - Fallout Atomic Bonds1:13:55 - Dan - Hegemony1:15:48 - Rob - Too Many Bones Unbreakable1:19:00 - Burncycle: New Recruits1:20:31 - TURN 6 - Final TurnSupport the showSUPPORTING THE SHOW- Support us on Ko-FiENGAGING WITH THE SHOWWe want your questions so engage with the show through our channels below:- Email Us - BoardGameGeek - Facebook - Instagram- Threads - TikTok

The Gateway Gamers
Star Wars: The Deck Building Game

The Gateway Gamers

Play Episode Listen Later Aug 14, 2023 62:09


Welcome to another exciting episode. This episode RP returns from his writing strike sabbatical to play and review Star Wars: The Deck Building from Fantasy Flight games. This tug of war between the light and dark is a quick two player skirmish card game where you gather troops, ships and legendary characters to control the universe. Will the morons enjoy this game? Or will this simply be a case of IP hype? Listen to find out! We then wrap up our E-Ticket summer by tying the game to The Disney World attraction, Star Tours. Listen as two grown men wax poetic about Disney Imagineers as we give history and insight into the workings of the ride.

To Know Her Is To Fear Her: The Spider-Woman Podcast
Episode 42 - The Many Aspects of Jessica Drew

To Know Her Is To Fear Her: The Spider-Woman Podcast

Play Episode Listen Later Jun 15, 2023 54:08


EPISODE 42: Check out the Video version of the show here! Seren and Rey return to chat Jessica Drew in the Marvel Champions game by Fantasy Flight... You guessed it...Rey's obsession could not be contained any longer! We'll look at the hero cards as well as an overview of the game for those curious to start playing! All this plus some news, non-spoiler reactions to Across the Spider-verse and the latest Hasbro figure! Remember - To Know Her Is To Fear Her! Enjoy! VENOM BLASTS (things to look out for in episode)!! Seren's love for her backpack! SHOW NOTES: Spider-Woman Hero Deck (Part of the Rise of the Red Skull Campaign) TO KNOW HER IS TO FEAR HER MERCHADISE @ TEEPUBLIC If you love the issues, tell Marvel at mheroes@marvel.com ! WHERE TO HEAR US: Podcast Page Apple Podcasts Spotify Stitcher Google Podcasts To Know Her Is To Fear Her RSS Feed DROP US A LINE: Podcast Page: http://spiderwomanpod.libsyn.com Email: spiderwomanpod@gmail.com FB Page: To Know Her Is To Fear Her - The Spider-Woman Podcast Page Twitter: @spiderwomndaily Instagram: To Know Her Is To Fear Her YouTube: To Know Her Is to Fear Her Tumblr: To Know Her Is To Fear Her Come join us on Discord - Watch Parties and other fun stuff! CHECK OUT THESE OTHER SHOWS WE CO-HOST! Attilan Rising - A Comic Book Podcast Into the Knight - The Moon Knight Podcast Predator & pREY - A Yautja Podcast Capes & Lunatics Sidekicks: An Ultimate Spider-Cast - Scarlet Spider! Contact Seren on Twitter @spiderwomndaily ! Contact Rey on Twitter @ReyReyPod ! Credits Podcast Logo by LetterSquids Co-Producers Rustin Green Eric Hadley Rick Cook Executive Producer Jess D. Special Thanks to Our Patreons! Claire Payne The music for this episode contains excerpts from songs and music copyrighted by Marvel Music Group or are of no copyright. The music agreed for use on To Know Her Is To Fear Her - The Spider-Woman Podcast  is licensed under an Attribution License;

The Longest Turn Board Gaming Podcast
Episode 38: The Password Is...

The Longest Turn Board Gaming Podcast

Play Episode Listen Later May 30, 2023 121:04


Welcome to episode 38! In this episode we talk about the games we've been playing lately before we play a board game version of the old television game show, Password! This is a follow up to our game show episode of The Price is Right, episode #34. Ben, Tyson, Tyler, & Kevin try to guess the board game based off of 1-word clues from each other. Timestamps below... Games we've been playing lately: Star Wars: The Deckbuilding Game - 00:05:20 Obsession - 00:15:25 Resist! (Witchcraft!)- 00:25:27 Deck of Wonders - 00:42:57 Joan of Arc: Orleans Draw and Write - 00:51:08 Board Game Password Rules Discussion  - 00:57:34 Password - 01:04:07 What we're excited about: Charterstone (sale on Nintendo Switch store ends 6/2/23) - 01:45:53 Astro Knights Eternity - 01:48:26 Mindbug (Beyond) - 01:50:29 Beast - 01:51:33 Outtakes - 01:58:54 Join our Discord: https://discord.gg/F4kX3Faxxf Other links, please subscribe: https://linktr.ee/Longestturn Support us: https://www.buymeacoffee.com/thelongestturn

The Tolkien Lore Podcast
The Tolkien Geek Reviews The Lord of the Rings: Journeys in Middle-Earth Board Game

The Tolkien Lore Podcast

Play Episode Listen Later May 29, 2023 72:40


00:00 Intro 02:44 Game Overview 06:53 Mechanics and Gameplay 38:58 Likes and Dislikes 52:39 Theming and Lore Apologies to my brother (check out his channel over at https://www.youtube.com/@strategywizard for board game reviews, unboxing, etc.) for taking so long to finally play this game that he got me [inaudible] ago, but now I've finally played it and I can give my breakdown of the mechanics, what I like and dislike about the game, and how well it captures the essence of Tolkien's world. For more info on the game: Fantasy Flight's page for the game is here: https://www.fantasyflightgames.com/en/news/2019/1/11/the-lord-of-the-rings-journeys-in-middle-earth/ For a downloadable copy of the basic rules, go here: https://images-cdn.fantasyflightgames.com/filer_public/74/c1/74c1ee20-a2d2-407f-93da-e6c2a4b25529/journeys_in_middle-earth_learn_to_play.pdf For a downloadable copy of the Rules Reference, go here: https://images-cdn.fantasyflightgames.com/filer_public/01/a0/01a0c9f7-4427-4113-9406-f53d6bde2ff5/journeys_in_middle-earth_rules_reference.pdf So I was incorrect about Watch It Played but also not totally off. He didn't do a video on the game on his channel (https://www.youtube.com/@WatchItPlayed), but he DID appear on BoardGameGeek.com's channel for their “game night” series here: https://youtu.be/bBk_jSE4Bf8. The video is a full playthrough of the first adventure with explanations along the way so it gives a lot of the same information but obviously contains spoilers for the first adventure. Similarly, the Dice Tower channel had a live play session here: https://www.youtube.com/live/JVh0M-fSWqo?feature=share. It doesn't do as much detailed explanations of the rules and mechanics but it's for the first adventure of an expansion campaign, so the spoilers won't be as significant unless you know you're going to get that expansion soon. If you just want a brief run-down of how to play, I recommend this video: https://youtu.be/1VROBMSSBfc Other Links: Playeur (formerly Utreon): https://utreon.com/c/TolkienLorePodcast/ Rumble: https://rumble.com/c/c-355195 Odysee: https://odysee.com/@TolkienLore:f Twitter: https://twitter.com/jrrtlore Patreon: https://www.patreon.com/tolkiengeek Discord server invite link: https://discord.gg/EVKynAj2m9 (If link is expired contact me at tolkienloremaster@gmail.com and I'll send a fresh invite link). --- Support this podcast: https://podcasters.spotify.com/pod/show/joshua6469/support

1 Player Podcast
1P 299 - Back to the Table - Space Hulk: Death Angel

1 Player Podcast

Play Episode Listen Later May 20, 2023 38:48


This week Julius and I get Space Hulk: Death Angel back to the table.  This is the classic game of dying a brutal death and just watching your team of Space Marines get decimated by a bunch of alien scum.  This is a cooperative game published by Fantasy Flight games and is based on Games Workshop's Warhammer 40K universe.  It's  a well loved solo game that is now long out of print but come see it fairs after a very long hiatus on the 1 Player Podcast.

Dice Tower News
Dice Tower Now 831: April 4, 2023

Dice Tower News

Play Episode Listen Later Apr 4, 2023 36:25


This is Dice Tower Now for the week of April 4, 2023. This week, dlp drills their new title into our head, Magic finds one to rule them all, Fantasy Flight sharpens their dagger, and Alley Cat Games were not built in a day.   TOP STORIES (1:25) Joe Manganiello to head a Dragonlance Adaptation The one and only one ring in Magic the Gathering Plaid Hat announces Freelancers, the sequel to Forgotten Waters Marvel D.A.G.G.E.R. from Fantasy Flight detailed Drachenhüter from Michael Menzel announced by Kosmos Magic Rabbit coming from Alley Cat Games Rome in a Day coming from Alley Cat Games Trepanation announced by Robin David and dlp Games Setup announced by Bezzerwizzer and Jacob Berg Nunatak revealed from Kane Klenko and KOSMOS Sauscharf card game coming to US from Wolfgang Kramer and Christian Stöhr Racing Hedgehogs, a retheming of Bucket Brigade, coming from Reiner Knizia   CROWDFUNDING (15:45) Townsfolk Tussle: Foul Neighbors and Odd Jobs D.E.I. - Divide Et Impera (Expansion & Reprint) Let's Go to Japan Unmatched Adventures: Tales to Amaze Galactic Renaissance Nekojima     SPONSOR UPDATE (26:05) The great variety of Lucky Duck titles   NEW RELEASES (28:30) Exit: The Professor's Last Riddle designed by Inka and Markus Brand, published by Thames & Kosmos Tapestry: Fantasies and Futures Expansion by Stonemaier Games, designed by Chris Scaffidi and Mike Young Legendary Marvel Black Panther and Legendary Marvel Black Widow published by Upper Deck, designed by Devin Low Rolling Heights published by AEG, designed by John D Clair Revive designed by Helge Meissner, Eilif Svensson, Anna Wermlund, and Kristian Amundsen Østby, published by Aporta and Asmodee Betrayal at House on the Hill: The Werewolf's Journey - Blood on the Moon published by Hasbro, designed by Dave Chalker, Banana Chan, Noah Cohen, Bruce Glassco, Brian Neff, Will Sobel, and Jabari Weathers Horseless Carriage published by Splotter Spellen, designed by Jeroen Doumen and Joris Wiersinga Karak published by Thames & Kosmos, designed by Roman Hladik and Petr Miksa La Famiglia: The Great Mafia War published by Capstone Games, designed by Maximilian Maria Thiel Disney Villains: the Card Game designed by Leo Colovini, published by Ravensburger Fancy Feathers by Rio Grande Games and designer Friedemann Friese     CONNECT: Follow our Twitter newsfeed: twitter.com/dicetowernow Dig in with Corey at DiceTowerDish.com.

Games from the Cellar
Merchant of Venus

Games from the Cellar

Play Episode Listen Later Apr 3, 2023 54:42


Join us this week as we explore one of the Classics, Merchant of Venus. Merchant of Venus, designed by Richard Hamblin, was first published by Avalon Hill in 1988. The Second Edition was a joint effort by Fantasy Flight Games and Stronghold Games and was published in 2012 Episode Summary: In this episode, we dive deep into the Fantasy Flight Edition of Merchant of Venus, the classic pick-up-and-deliver game set in outer space. We explore its fascinating history, including the collaboration between Fantasy Flight and Stronghold games that led to the version we know today. We discuss the game's mechanics, table presence, and components, as well as the gameplay itself. We also touch on the unpredictable nature of Merchant of Venus and how it can still be enjoyable despite its randomness. The conversation highlights how the game requires players to be adaptable, making the best of the ever-changing board and circumstances. Throughout the episode, we examine various strategies and gameplay elements, such as the constantly changing board, the use of relics, and the different ship types. We discuss the value of personalizing gameplay and how different players can bring unique approaches to the table. Finally, we share memorable experiences and our final thoughts on Merchant of Venus, a game that offers an enjoyable and unique puzzle to solve. Chapters: (0:01:05) - Disaster Averted (0:13:15) - Rolling With the Punches (0:20:30) - A Miss or Near-Miss? (0:23:57) - Launching into a Strategic Discussion (0:31:30) - Close Encounter with an Updated Classic (0:40:15) - Seven Steps for Mankind Chapter Summaries: (0:01:05) - Disaster Averted (12 Minutes) In this episode, the Panel dives into the Fantasy Flight Edition of Merchant of Venus, playing the classic rules as opposed to the standard rules. We discuss the history of the game, exploring the difficulties surrounding its reprinting and the collaboration between Fantasy Flight and Stronghold Games that led to the creation of the version we know today. We also touch on the game's mechanics, table presence, and components, as well as the gameplay itself. Merchant of Venus is a pick-up-and-deliver game set in outer space, where players buy goods from planets and sell them to other planets to make a profit.  (0:13:15) - Rolling With the Punches (7 Minutes) We explore the unpredictable nature of the game Merchant of Venus and how it can still be enjoyable despite its randomness. The conversation highlights how the game requires players to be adaptable, making the best of the ever-changing board and circumstances. We also discuss the importance of strategy and planning, while acknowledging that sometimes, luck is simply not on your side. The game's complexity and depth are acknowledged as both a challenge and a draw for more dedicated players. Overall, this chapter provides an engaging and insightful discussion of the intricacies and appeal of Merchant of Venus (0:20:30) - A Miss or Near-Miss? (3 Minutes) In this discussion, we delve into the intricacies of the game Merchant of Venus, focusing on the aspects of the cash system and the visually noisy board design. We mention the challenges with the cash system, such as constantly looking for tens and the possibility of replacing it with other tokens. As for the board design, we emphasize its carnival-like appearance, which imparts a sense of energy and fun, despite being visually noisy. We also touch on the game's replayability and how its randomness contributes to its appeal  (0:23:57) - Launching into a Strategic Discussion (7 Minutes) We examine the various strategies and gameplay elements in Merchant of Venus, such as the constantly changing board, the use of relics, and the different ship types. The conversation touches on the importance of adaptability and the excitement of discovering new ways to play each game. Additionally, we discuss the value of personalizing gameplay and how different players can bring unique approaches to the table. We look further into the different strategies in the game Merchant of Venus, like the Clipper strategy, and how the game setup can impact the effectiveness of these strategies. We also discuss the well-developed nature of the game, despite being built in the 1980s, and compare it to the quality of games produced today.   (0:31:30) - Close Encounter with an Updated Classic (9 Minutes) We touch on the changes and improvements made to the classic game, the advanced game options, and the difference in preferences between generations of players. We reminisce about a memorable Gencon auction experience involving a 1988 unopened copy of Merchant of Venus. The auctioneer's persistence in raising the price created a memorable moment for everyone present.  (0:40:15) - Seven Steps for Mankind (14 Minutes) The Panel shares our final thoughts on the game. We discuss the enjoyable aspects of Merchant of Venus, including the indirect player interaction, the ability to plan and strategize during gameplay, and the memorable experiences it creates. Despite the lack of direct conflict, the game offers engaging challenges and diverse strategies that keep players invested. In the end, the game's lasting appeal and replayability earn it strong ratings from the panel. We appreciate the component quality and flavor text in the game Merchant of Venus, which adds depth and immersion to the game experience. We discuss the fourteen different civilizations and how each one has its unique lore and goods, making for an engaging and diverse gameplay experience. The effort put into world-building and storytelling by Fantasy Flight is commended and adds value to the overall enjoyment of the game. Shownotes created with assistance from https://podium.page / / / / / You can Listen to Us: Spotify || Apple Podcasts || Google Podcasts || YouTube You can Support Us: Patreon || Leave a Rating & Review wherever you listen. Ratings & Reviews are an easy and free way to show us your support. You can Follow Us: Twitter || Instagram || Discord  / / / / /

Games from the Cellar
Blood Bowl Team Manager

Games from the Cellar

Play Episode Listen Later Feb 27, 2023 60:15


This week, the panel tackles Blood Bowl Team Manager: the Card Game. Blood Bowl Team Manager, designed by Jay Little and Corey Konieczka, was first published by Fantasy Flight Games in 2011. In 2012, Blood Bowl Team Manager was nominated for two BoardGameGeek Golden Geek Awards, Best Card Game, and Best Thematic Board Game. Episode Summary: In this episode, we explore Blood Bowl Team Manager: the Card Game, a two to four-player light-weight game. We discuss the strategy of the game and how to manage the zones of control (called Highlights and Tournaments). We also explore the game's ability to provide a great experience for any player count, even the odd count. We then move on to exploring card game complexity, the balance between factions, and production. Overall, this episode provides an in-depth look at how Blood Bowl Team Manager plays and our experience with it. Visit our Website and join the conversation on Discord. Chapters: (0:01:18) - Introducing Blood Bowl Team Manager (0:12:32) - The Joy of Blood Bowl (0:17:32) - Exploring the Design Complexity of Blood Bowl Team Manager(0:32:09) - A Brutal Balancing Act (0:41:48) - Polished Game Design at Fantasy Flight (0:53:54) - Two-Minute Warning Chapter Summaries: (0:01:18) - Introducing Blood Bowl Team Manager (11 Minutes) The game features a number of zones of control (based on player count) called highlights and tournaments. Players must use their star power and player abilities to control these zones to earn points and upgrades. There is a secondary fight over control of the ball token, worth additional star power. Cheating tokens can also be used to gain points and fans, which are the victory points of the game. They can also result in a player's ejection from the highlight, negating their star power. After a round is played and points are tallied, upgrades such as star players, team upgrades, and staff upgrades can be drafted to add to each player's team.   (0:12:32) - The Joy of Blood Bowl (5 Minutes) The panel discusses the game Blood Bowl Team Manager and how it is a great game for three players, in addition to even player counts. They discuss the levity of the game, as well as its comedic art, and the fact that there is just enough dice-rolling involved. There is also a deck-building aspect where players can collect new players and ways to manipulate their deck. We discussed our own experience playing the game and found it to be a tight game with a small playing field, allowing players to see all their options. Overall, we found it to be a great game and enjoyed playing it   (0:17:32) - Exploring the Design Complexity of Blood Bowl Team Manager (15 Minutes) The panel dives into the complexity of designing a card game with a football theme. Each player essentially has the same amount of resources and has the opportunity to (mostly) play to equal Highlights zones. Players earn the opportunity to earn many upgrade cards during a round, however, each player can only keep one of each upgrade at the end of each round. It is possible to have up to five of each upgrade by the end of the game.   (0:32:09) - A Brutal Balancing Act (10 Minutes) We discuss the various symbols used in a game of Blood Bowl Team Manager. The panel discussed how the different teams interact with the symbols differently. For example, Dwarves don't interact with the Sprint symbol and Skaven interact with Cheating symbols. The Wood Elves were discussed in more detail, as they are passers and have an easy-to-remember symbol for throwing, which is a football. The conversation highlighted how the symbols are easy to remember as they have their analog in the other game pieces. The panel further explored the teams of Elves, Dwarves, and Skaven. It was noted that the elves have the ability to draw multiple cards and discard weaker cards, while the dwarves have a star power advantage and the Skaven are a bit more well-rounded, Jacks-of-all-Trades. It was further discussed that the difference between standing and tackled star power is a balancing mechanic used to make sure each faction has its own strengths and weaknesses. Ultimately, we concluded that the game was well-designed in terms of thematics and gameplay.   (0:41:48) - Polished Game Design at Fantasy Flight (12 Minutes) The panel discusses the well-balanced design of Blood Bowl Team Manager, a card game released in 2011 by Fantasy Flight Games. We compare the level of polish of the game to other Fantasy Flight games produced during the same time period. We also discuss the level of development that went into the game, referencing the two game designers, producer, editor, production management, executive producer, and staff playtesters. The conversation also touches on the differences between the production cycle of Kickstarter games and games produced by established companies, with the latter typically having more time and resources to refine the game.   (0:53:54) - Two-Minute Warning (6 Minutes) The panel sums up its thoughts on Blood Bowl Team Manager: the Card Game. We share our experience playing it and our opinions of the game. The game was on the trade pile due to the difficulty of getting back to playing older games amidst all the new ones. It was described as polished, well-developed, and with a lot of playtesting and feedback given. The panel was pleasantly surprised to find the game in the collection, and we were happy to be able to play it again and relearn it.   Shownotes created with assistance from https://podium.page

Frontier | Bad Form RPG
S01 E14 - Ewi-Catastrophe

Frontier | Bad Form RPG

Play Episode Listen Later Feb 27, 2023 75:21


After six months of not recording, the Frontier crew regroup to play their first live episode! Our heroes "finish" their mission on Telos, get a pat on the back from Senator Radahn, and go on a shopping spree! This episode is being released on YouTube and our podcast feed, let us know which you prefer!This episode is being released on YouTube and our podcast feed, let us know which you prefer!NOTESListen to Highly Suspect (based on Edge of the Empire) or Plausible Deniability (based on Age of Rebellion) on our website or your favorite podcatcher. Find bonus episodes, polls and streams on our Patreon, and most importantly, get involved on our Discord!For (infrequent) updates follow us on Facebook, Twitter, Instagram, or Reddit, and please leave us a review on Apple Podcasts.Also check out our merch on TeeSpring!CREDITSLearn about the cast here, and see more detailed credits here.Learn about the games we play from Fantasy Flight; Edge of the Empire, Age of Rebellion, and Force and Destiny.Our theme songs are by Airglow, and the score is by T . V _ M A G I C.

Frontier | Bad Form RPG
S01 E13 - Alpha Male Chest Pounding

Frontier | Bad Form RPG

Play Episode Listen Later Jan 3, 2023 48:22


The clues are starting to come together as the crew goes to find Sutta Balu before something bad happens to him.This episode is being released on YouTube and our podcast feed, let us know which you prefer!NOTESListen to Highly Suspect (based on Edge of the Empire) or Plausible Deniability (based on Age of Rebellion) on our website or your favorite podcatcher. Find bonus episodes, polls and streams on our Patreon, and most importantly, get involved on our Discord!For (infrequent) updates follow us on Facebook, Twitter, Instagram, or Reddit, and please leave us a review on Apple Podcasts.Also check out our merch on TeeSpring!CREDITSLearn about the cast here, and see more detailed credits here.Learn about the games we play from Fantasy Flight; Edge of the Empire, Age of Rebellion, and Force and Destiny.Our theme songs are by Airglow, and the score is by T . V _ M A G I C.

Frontier | Bad Form RPG
S01 E12 - Dirty Deals

Frontier | Bad Form RPG

Play Episode Listen Later Jan 2, 2023 44:21


Orlan makes some dirty deals with Mohg the Hutt and the crew learns how long Z3-R0 can go without charging.This episode is being released on YouTube and our podcast feed, let us know which you prefer!NOTESListen to Highly Suspect (based on Edge of the Empire) or Plausible Deniability (based on Age of Rebellion) on our website or your favorite podcatcher. Find bonus episodes, polls and streams on our Patreon, and most importantly, get involved on our Discord!For (infrequent) updates follow us on Facebook, Twitter, Instagram, or Reddit, and please leave us a review on Apple Podcasts.Also check out our merch on TeeSpring!CREDITSLearn about the cast here, and see more detailed credits here.Learn about the games we play from Fantasy Flight; Edge of the Empire, Age of Rebellion, and Force and Destiny.Our theme songs are by Airglow, and the score is by T . V _ M A G I C.

Frontier | Bad Form RPG
S01 E11 - Ship in a Bottle Episode

Frontier | Bad Form RPG

Play Episode Listen Later Dec 30, 2022 39:55


Migs talks to an old friend, Ibisu meets Ewi's family, and everyone gets to know each other a little better.This episode is being released on YouTube and our podcast feed, let us know which you prefer!NOTESListen to Highly Suspect (based on Edge of the Empire) or Plausible Deniability (based on Age of Rebellion) on our website or your favorite podcatcher. Find bonus episodes, polls and streams on our Patreon, and most importantly, get involved on our Discord!For (infrequent) updates follow us on Facebook, Twitter, Instagram, or Reddit, and please leave us a review on Apple Podcasts.Also check out our merch on TeeSpring!CREDITSLearn about the cast here, and see more detailed credits here.Learn about the games we play from Fantasy Flight; Edge of the Empire, Age of Rebellion, and Force and Destiny.Our theme songs are by Airglow, and the score is by T . V _ M A G I C.

Frontier | Bad Form RPG
S01 E10 - Czerka Corp

Frontier | Bad Form RPG

Play Episode Listen Later Dec 29, 2022 51:34


The investigation continues and the crew has no idea what to make of the clues.This episode is being released on YouTube and our podcast feed, let us know which you prefer!NOTESListen to Highly Suspect (based on Edge of the Empire) or Plausible Deniability (based on Age of Rebellion) on our website or your favorite podcatcher. Find bonus episodes, polls and streams on our Patreon, and most importantly, get involved on our Discord!For (infrequent) updates follow us on Facebook, Twitter, Instagram, or Reddit, and please leave us a review on Apple Podcasts.Also check out our merch on TeeSpring!CREDITSLearn about the cast here, and see more detailed credits here.Learn about the games we play from Fantasy Flight; Edge of the Empire, Age of Rebellion, and Force and Destiny.Our theme songs are by Airglow, and the score is by T . V _ M A G I C.

Dice Tower News
Dice Tower Now 817: December 27, 2022

Dice Tower News

Play Episode Listen Later Dec 27, 2022 22:47


This is Dice Tower Now for the week of December 27, 2022. This week, Capstone declares A-zero is just for one, Lookout uses boxes as big as the Skye, and a single unit Fluxx is just downright Looney.   TOP STORIES (2:10) Designers behind Darkest Dungeon form new publishing company Fabled Games Solo deck deconstruction game Aleph Null coming from Capstone Looney Labs releases solo rules for Fluxx titles Fantasy Flight offers The Council Keleres faction card for Twilight Inscription Isle of Skye Big Box coming from Lookout Games Vampire: The Masquerade – Milan Uprising is next title for Teburu system Age of Rome designers announce next title coming from Teetotum Game Studios, Restart The Secret of the Pharaoh expansion coming for Mystery House SPECIAL REPORT (9:20) Ice Cool is released on Roblox. An interview with an 11 year old.   CROWDFUNDING (13:00) Douc in Danger Dungeons and Co Emotional Intelligence Pole Position     SPONSOR UPDATE (19:25) Holiday Contest and Thank Yous https://www.facebook.com/photo?fbid=713479823551533&set=a.565688314997352       CONNECT: Follow our Twitter newsfeed: twitter.com/dicetowernow Dig in with Corey at DiceTowerDish.com. Have a look-see at Barry's wares at BrightBearLaser.com.

The Game Design Round Table
#283 Nikki Valens Talks Artisans of Splendent Vale

The Game Design Round Table

Play Episode Listen Later Nov 29, 2022 51:44


Designer Nikki Valens joins Dirk and David once again to talk about a couple of Nikki's projects since they were last on the show. The discussion focuses on Artisans of Splendent Vale, a co-op narrative and tactical game coming out this December. The trio also talk about Quirky Circuits, a co-op programming game that came out a few years ago. Other topics include the effect of the pandemic on design and development, as well as Nikki's experience at Fantasy Flight.

Star Wars: Worrts and All
Tales of the Jedi

Star Wars: Worrts and All

Play Episode Listen Later Nov 7, 2022 38:16


Today we discuss Tales of the Jedi, all episodes available now on Disney+. Also, the news: Two new board game releases: Star Wars the Clone Wars by Z-man games out now: https://www.zmangames.com/en/products/star-wars-clone-wars/ Star Wars The DeckBuilding Game by Fantasy Flight games, releasing in March: https://www.polygon.com/23432866/star-wars-the-deckbuilding-game-pre-order-announcement-release-date-price Will also talks more about the Gilroy's - this time John Gilroy from his interview with the Playlist Podcast Network: https://podcasts.apple.com/us/podcast/andor-editor-john-gilroy-talks-about-changing-rogue/id715084602?i=1000583971528

Dice Tower News
Dice Tower Now 798: August 15, 2022

Dice Tower News

Play Episode Listen Later Aug 15, 2022 25:02 Very Popular


This is Dice Tower Now for the week of August 15, 2022. This week, GenCon runs by the numbers, Bezzerwizzer Bezzerwizzer Bezzerwizzer, and Fantasy Flight brings a dagger to a lightsaber fight.   TOP STORIES (2:20) GenCon had over 50,000 attendees Bezzerwizzer from Asmodee Ark Nova expansion named on German TV Marvel DAGGER and Star Wars Deck Building Devir announces Lacrimosa American Psycho from Renegade Games Dice Manor and Leylines by Arcane Wonders MojoMania for Marvel Champions   CROWDFUNDING (9:53) Paleo Vet Dodos Riding Dinos Utopia Dead Reckoning: Letters of Marque Foundations of Rome Atma Season 2   SPONSOR SHOUTOUT (18:20) FlameCraft wins Best of GenCon, It's a Wonderful Kingdom nominated for Best 2-Player   THE HOTNESS (19:52) 10: Akropolis 9: Spirit Island 8: Foundations of Rome 7: Cat in the Box: Deluxe 6: Oathsworn: Into the Deepwood 5: Turing Machine 4: Dead Reckoning 3: Twilight Inscription 2: Ark Nova 1: Tiletum   CONNECT: Follow our Twitter newsfeed: twitter.com/dicetowernow Dig in with Corey at DiceTowerDish.com. Have a look-see at Barry's wares at BrightBearLaser.com.

Order 66 Podcast
The Order 66 Podcast Episode 138 - Dances With Banthas

Order 66 Podcast

Play Episode Listen Later Mar 6, 2022 155:25


As is tradition for the release of a new piece of major Star Wars content, the Order 66 Podcast throws caution to the wind for an off-the-cuff rant and deep dive into The Book of Boba Fett. Welcoming back the familiar voice of Keith Kappel, we dissect The Book of Boba Fett with a ham-fisted, open-mouthed, no-holds-barred discussion. What does it mean to the fandom? How does it continue and build on the Star Wars legacy? How can the themes and set pieces of The Book of Boba Fett make their way onto your game table? So settle in for a warm Bacta Tank soak, and give a knowing nod to Fennec Shand as you ride your rancor off into the sunset, as we get all Dank Ferrik with a dive into The Book of Boba Fett on this episode of YOUR Order 66 Podcast!