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After writing a viral article called “The Missing Tool” I was fortunate to meet Gab and Nim who are the co-founders of a startup called Dessn.Dessn is a new way to ship design changes without having to write code. Their extension overlays a Figma-like interface on your live web app so designers can easily make changes. Their AI then writes the code and pushes it to your Github. That means designers can now contribute directly to production.Over the last few months we've had regular jam sessions about the future of design tooling, how AI impacts software creation, and everything in between…These jam sessions have been some of the most inspiring conversations I've had this year. So this week's episode is a way to loop you in on some of those conversations. We go deep into:The future of design systems with AICrafting a product strategy in today's landscapeNavigating the idea maze as an early stage founderWhat it means to have an “AI native” product strategyHow the flattening of the talent stack impacts designersWhy Nim was so inspired by the head of design at UnsplashWhat “taste” looks like when operating as a creative directora lot moreCheck out the Dessn websiteNim mentioned V0.dev as a way to create software (also might like Meng To's recent episode)The short story Library of BabelStudio Ghibli animation studiosGraza olive oil as an example of what a strong brand looks like in a commoditized product line
One of the most impressive things I've seen a designer make all year is Meng To's Dreamcut.It's the perfect example of what it looks like to transition from traditional designer to builder
Franck Ndame joins the show to talk about starting the Say Their Names open source project. Links & Show Notes Franck on Twitter (https://twitter.com/breezedoc_in) Say Their Names (https://saytheirnames.io) Semicolomn (https://twitter.com/semicolomn) Iddris Sandu (https://twitter.com/iddris_sandu) Meng To (https://twitter.com/MengTo) More Launched Website - launchedfm.com (https://launchedfm.com) Twitter - @LaunchedFM (https://twitter.com/launchedfm) Reddit - /r/LaunchedFM (https://www.reddit.com/r/LaunchedFM/)
In this episode, Paul talks to Meng To about about designing for SwiftUI, coding for SwiftUI, how developers can improve their design skills, and more. Detailed topics: What makes SwiftUI so attractive to learners and designers? Should designers stick to platform conventions? How does SwiftUI compare to React? How to avoid going overboard with animations How to make iOS apps that look great on all devices What can SwiftUI do better than UIKit? How to make apps more accessible Should you learn SwiftUI or UIKit? What are the biggest shortcomings of SwiftUI? SwiftUI vs React vs Flutter Top three tips for SwiftUI learners How to split up SwiftUI code into manageable chunks What's your advice on unit testing? How do you integrate components from UIKit into SwiftUI? What are the most common design errors developers make? Should developers rely on Dynamic Type for all their fonts? How to make your app stand out using SwiftUI What tools does iOS give us to make great designs? When does it make sense to use a new gesture in your app? How to create great designs that are accessible The #1 tip for developers to improve their designs
Meng To, founder of Design+Code, joins John to go on a deep dive into SwiftUI from a design perspective, and to talk about how developers and designers can build scalable and flexible UIs using it. Also, structuring view code and components, the power of modifiers, and how SwiftUI compares to other UI tools and platforms.
本来想给本期标题加一个备注叫做「番外篇」,因为今天我们闲聊的对象不是设计本身而是「旅行中的片段」,但仔细回想起来我台从来也就没有不跑火车的剧集所以也就简单一点吧~ Anyway,第 68 期可能大概也许又是我台的一个新坑开端吧~ 话题就先从 Leon 在日本的几次圣地巡游开始……内容提要01:28 勘误 & 道歉03:37 Leon 在日本的圣地巡游05:51 帝释天和《寅次郎的故事》12:47 爱数格子的 JJ20:01 一家并没有找到的派出所23:52 JJ 也有心目中的圣地——老特拉福德26:50 JJ 语:中美英体育观摩文化差太多38:23 让 JJ 菊花一紧的一个儿童乐园49:37 终于聊到了赛博朋克,然而我们的建议是直接去听机核60:12 花絮:「第 68.5 期」的由来本期赞助Design+Code: 来自 Meng To 的 iOS 设计和开发教程已经出到第二季的「Design+Code」教程登陆国内,由著名的全栈设计师/开发者 Meng To 出品,通过大量视频和实例从零开始教你如何设计、开发 iOS 应用,原价 50 美刀,现上架 Price Tag 商城仅售 256 RMB~参考链接乌龙派出所《寅次郎的故事》系列电影第一部:《男人真辛苦》超长寿访谈节目《彻子的部屋》黑柳彻子的《窗边的小豆豆》东京葛饰区柴又帝释天上海城隍庙的历史沿革九又四分之三站台老特拉福德勘误:Leon 在火车上回望的已经是「酋长球场」了辛辛那提当地棒球队辛辛那提红人美国最大的汽车赛事 Nascar 的规则JJ 在辛辛那提的无聊时光里拍的照片推荐机核的播客:科幻迷最应该了解的文学简史以及视觉体系以及下集九龙城寨也从日本行聊起的我台的第一期节目特别感谢本期节目封面照片来自 delfi de la Rua,BGM 来自节目中提到的电影/动画片联系我们邮箱:hello@anyway.fm微博:@Anyway-FM官网:https://Anyway.FM
伴随着熟悉的音乐,今天两位主播精神上穿越到了《动物世界》栏目,顺着最近一些比较著名的设计项目带大家一起看看我们身边的软件产品里出现的几个或「萌萌哒」或惹人嫌的动物。友情提示:对于蛇虫蚂蚁有心理阴影的朋友,收听本期节目开头十一分半钟可能产生微量不适,可选择跳过~ 内容提要00:44 夏天到了……万物复苏……01:25 邀请部分上海地区听众来我台做新官网测试04:13 给 Leon 的童年带来无数快乐回忆的西瓜虫11:31 David Lanham 和动物的不解之缘16:33 让 JJ 感到「恐怖」的 Ollie 小鸟22:50 再聊聊那只韩国烤肉味考拉26:35 网易考拉这次品牌升级的字体部分还是蛮有争议的30:13 Leon 残忍地道出了腾讯 QQ 那只企鹅形象(可能)的来源38:59 第二只企鹅 Tux42:53 开源设计真的能普及么44:58 相较初代的 Chrome,FireFox 一直少了点儿「禅」48:28 An elephant never forgets52:56 「什么狗屁啊!」56:16 英国的企鹅和美国的 O'Reilly60:41 我台节目陆续开始支持章节功能啦!本期赞助DEX 全新活动:荷兰文化与设计之旅DEX 全新系列活动 Design Tours:第一站 - 荷兰设计之旅。带你深入游览荷兰主要城市及荷兰顶级设计的诞生地,亲身体验荷兰顶尖设计院校的学习生活,同时还将带你拜访 Sketch、Framer、Yummygum 等荷兰当地知名的互联网公司和设计工作室,让你与世界级设计师面对面交流。10 天 9 晚全程大巴接送和专业团队陪伴,就在这个十一假期!有兴趣前往的朋友输入优惠码「anyway」有惊喜哦~Design+Code: 来自 Meng To 的 iOS 设计和开发教程已经出到第二季的「Design+Code」教程登陆国内,由著名的全栈设计师/开发者 Meng To 出品,通过大量视频和实例从零开始教你如何设计、开发 iOS 应用,原价 50 美刀,现上架 Price Tag 商城仅售 256 RMB~参考链接对老版赵忠祥配音的《动物世界》不太熟的朋友可以来感受一下以前的片头和片段没有失落的秘符 · 第一集压缩软件 Keka 的西瓜虫图标更新西瓜虫 @ 百度百科强烈推荐微博上的百科不大全的文章,非常趣味性地科普了很多生物知识,比如这篇关于螃蟹的科普文(需要登录微博查看)David Lanham 的官网我台第二期节目:当年的那些图标大师们David Lanham 作品三连发:On The Job 小蜜蜂图标、Acorn 橡子图标和 Coda 小叶子图标Twitteriffic 的 Ollie 小鸟图标和玩具照片Twitteriffic 的 UI 和图标迭代小猪佩奇到底有几只眼睛David Lanham 的 Instagram网易考拉在 Behance 上发布的 case study蝙蝠侠里的反派企鹅人JJ 当时在 Instagram 上 po 了 Leon 被松鼠攻击的瞬间腾讯官方的文章:为什么QQ是一只企鹅?腾讯「怪奇鹅」的 Instagram 账号GitHub 形象章鱼猫的作者 Simon Oxley 的访谈Linux 企鹅 Tux 的来历FireFox 图标的起源Mozilla 最近一次 logo 升级的最终入选方案以及,Mozilla 最后的新 logo本年度 WWDC 重头分享:Design Fluid InterfaceJJ 的「动物园」dock灵感收集软件 EagleEvernote 大象 logo 的创作过程华与华官方详解:得到猫头鹰 logo 的超级符号方法企鹅出版的经典封面设计O’reilly 的动物(书封面)全集特别感谢本期封面来自 Harshil Gudka,BGM 包括原版《动物世界》的配乐 Westway、Just Blue,以及来自 Belair 的音乐作品。联系我们邮箱:hello@anyway.fm微博:@Anyway-FM官网:https://Anyway.FM
本届 WWDC 虽然亮点不多,但怎么也是「IT 界春晚」。Leon 和 JJ 并没有进行直播,所以就让我们用一期节目来聊聊吧。请注意本期节目里所指的 WWDC 都是代表 北京时间 6 月 5 日凌晨的 WWDC Keynote 演讲,而整个 WWDC 包含了非常多的内容,比如上周邮报里强烈推荐的「Designing Fluid Interfaces」和我台史上第一位赞助商柳东原分享的「Creating Apps for a Global Audience」,完整目录可以移步 WWDC 官网更正:其实很早以前 Apple 的发布会已经是用不带「色相」的 Keynote 背景了,只不过之前几次还是有渐变的,这次真·纯色了。再更正:最近似乎 JJ 和腾讯产品的改版节奏杠上了……节目里提到的腾讯视频全屏播放时的样式已经更新了。内容提要03:31 什么?搞半天 Leon 根本就没看发布会?05:43 这次的场地有点儿特别,感觉乔老爷最后的影子也消失了12:35 这次的演讲者也有点儿特别15:44 从 iOS 开始聊聊最近几个大厂发布会22:47 前小米员工谈雷军的「台风」24:55 前锤子员工谈「R1」的发布会29:20 差不多真的开始聊 iOS 了35:35 某主播对这次的 Siri 更新很失望39:52 Memoji vs. Mii48:16 深色主题 or 夜间模式?本期赞助Design+Code: 来自 Meng To 的 iOS 设计和开发教程已经出到第二季的「Design+Code」教程登陆国内,由著名的全栈设计师/开发者 Meng To 出品,通过大量视频和实例从零开始教你如何设计、开发 iOS 应用,原价 50 美刀,现上架 Price Tag 商城仅售 256 RMB~参考链接让 Leon 错过了发布会的「乌龙派出所」2001 年乔布斯发布初代 iPod 时的 Keynote 背景知乎专栏上的一篇文章:为什么苹果发布会的幻灯片要使用渐变背景Google I/O 2018小米 8 发布会「互联网女皇」Mary Meeker 今年的报告(渣排版,意思意思看看就行)Apple 官方的 iOS 12 介绍页面,以及 macOS Mojave 和 watchOS 5两个老男人沉醉在捏脸体验中我台的培训计划 Anyway.Academy特别感谢本期封面来自 Claire Brear,BGM 全部来自 Fugue,作者包括 Uncleboris、Nordgroove、Ilya Truhanov、Stanislav Vdovin、Alexei De Bronhe
Panel: Jaim Zuber Gui Rambo Special Guests: Meng To Marcos Griselli In today's episode, iPhreaks speaks with Meng To and Marcos Griselli about Design Code. Design Code is an interactive book and app on how to design and code an iOS 11 app. Meng and Marcos talk about early career challenges building an iOS app. Meng talks about solving this problem with their Design Code book and app and making the process faster and intuitive. This is great for developers who want to learn to build an iOS app with little to advance knowledge. In particular, we dive pretty deep on: Design Code Platform Books and resources How big is the team? Designers and Developers working together, challenges and wins Not Prototype Code, Real Code Auto layout in Design tools What can developers learn from designers? Margins Design guidelines Negative Spacing iOS 11 design changes Developing for iOS 11 How can I decide between regular titles and large titles? Transitioning from web to mobile design Tab Bars Design Language and Guide Lines and much more! LINKS: Meng To Marcos Grisell Picks: Gui https://github.com/apple/turicreate Meng HQ Live Trivia Game
Panel: Jaim Zuber Gui Rambo Special Guests: Meng To Marcos Griselli In today's episode, iPhreaks speaks with Meng To and Marcos Griselli about Design Code. Design Code is an interactive book and app on how to design and code an iOS 11 app. Meng and Marcos talk about early career challenges building an iOS app. Meng talks about solving this problem with their Design Code book and app and making the process faster and intuitive. This is great for developers who want to learn to build an iOS app with little to advance knowledge. In particular, we dive pretty deep on: Design Code Platform Books and resources How big is the team? Designers and Developers working together, challenges and wins Not Prototype Code, Real Code Auto layout in Design tools What can developers learn from designers? Margins Design guidelines Negative Spacing iOS 11 design changes Developing for iOS 11 How can I decide between regular titles and large titles? Transitioning from web to mobile design Tab Bars Design Language and Guide Lines and much more! LINKS: Meng To Marcos Grisell Picks: Gui https://github.com/apple/turicreate Meng HQ Live Trivia Game
Meng To is the author of Design + Code. Meng started off his career as a self-taught graphic designer who transitioned to digital work. Wanting to move to San Francisco to learn from some of the best designers in the world - designers who were passionate about solving problems - Meng managed to stay for a year until his visa expired and he could no longer continue to work. His dreams were crushed. With nothing left to lose, and at a crossroad in his career, he set out to travel the world. He soon decided to launch a product while on his adventure. Having started to blog about a new app called Sketch, Meng quickly settled on teaching others how to design with it, and then how to bring those same designs to life through quick prototypes using xcode. Design + Code was born. Two year later, Meng is still just as passionate about helping people learn how to implement their designs as real products and continuing to build & grow Design + Code as a full time job. He’s created several products and libraries since then - some paid, some free - to keep supporting his works and the students that have been using Design + Code. Meng joins us to share his story, what motivated him to launch Design + Code, how he grew it into a full time project, what it was like to travel for 2 years, what it’s like being a new parent, and much more!
For episode 36, we got to spend some time with Meng To discussing what makes a great product, how to get started with design and development, and what it takes to build a thing. Meng's an incredibly talented creator and we're grateful he was able to take a break from helping people get started in our industry to hang out with us for an hour or so!
Jeff Smith talks to Meng To, author of Design + Code about the blurring line between developers and designers, learning tools to better communicate, and the difficulties of planing a world-wide workshop tour. Design + Code Framer Sketch Meng's Design Blog Sketch + Swift Workshops Meng on Twitter