Podcasts about UI

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Latest podcast episodes about UI

Facebook Ads Breaking News
The New UI And The New Way For New Facebook Pixels!

Facebook Ads Breaking News

Play Episode Listen Later Jun 28, 2025 19:10


In our new episode, I will talk about the new UI, a conversion lift test, my thoughts on a promo and lastly, all your burning questions!

The MacRumors Show
152: Talking iOS 26 Beta 2 Changes & Apple's Interest in Perplexity AI

The MacRumors Show

Play Episode Listen Later Jun 27, 2025 37:12


On this week's episode of The MacRumors Show, we talk through the changes introduced in the second developer beta of iOS 26.  In ‌iOS 26‌ beta 2, Apple refined several interface elements to slightly improve visual clarity and usability. The Control Center's Liquid Glass buttons now appear more clearly, thanks to increased background blur that makes them easier to distinguish. Similarly, the Reduce Transparency setting in Accessibility has been enhanced, further cutting down the see-through effect across the UI. Safari saw a couple of adjustments as well. The new tab button in the tab management view has been moved from the top left to the bottom left corner, bringing it back to its position in iOS 18. Additionally, when using the Compact tab bar layout, back and forward navigation buttons are now present. Apple Music now includes a Live Radio widget, giving users quicker access to real-time radio streams from their Home Screen. There's also a new ringtone option—"Alt 1" under the Reflection category—available in Sounds and Haptics settings. Low Power Mode's description has been rewritten for greater clarity, now explicitly noting that it reduces background activities, processing speed, display refresh rate, brightness, and limits features like 5G and iCloud syncing. Lastly, the default wallpaper introduced with ‌iOS 26‌ has been updated to animate in response to the system's spatial photos feature, adding a more dynamic feel to the home screen. We also discuss Apple's apparent consideration of a bid to buy AI search startup Perplexity, as well as the new purple and green color options rumored for the iPhone 17.  This episode is sponsored by Cash App. Download Cash App Today: https://capl.onelink.me/vFut/h7xvs873 #CashAppPod

WICC 600
Melissa in the Morning: Local Voice Matters

WICC 600

Play Episode Listen Later Jun 26, 2025 14:04


We spoke with State Senator Tony Hwang about a major vote today with the CT Siting Council regarding proposed UI monopoles impacting Fairfield and Bridgeport. We also talked about the controversy surrounding a proposed sale of Aquarion Water Company to the Regional Water Authority. Image Credit: Drew Carrano

The Consumer Finance Podcast
Current Regulatory, Legislative, and Litigation Developments on ADA Website Accessibility for Consumer Finance Digital Platforms

The Consumer Finance Podcast

Play Episode Listen Later Jun 26, 2025 16:56


In this episode of The Consumer Finance Podcast, Chris Willis and Lori Sommerfield discuss the latest regulatory, legislative, and litigation developments under the Americans with Disabilities Act (ADA), as accessibility of digital platforms and mobile applications increasingly become crucial for consumer finance providers. This episode covers the DOJ's guidance on website accessibility, evolving Web Content Accessibility Guidelines, potential legislative solutions, and the risks of private litigation amid a surge in lawsuits alleging violations of the ADA. With a focus on litigation trends and risk mitigation strategies, this discussion is vital for businesses striving to ensure compliance and protect their digital assets in a complex legal environment. Gain practical insights on assessing and improving website accessibility and learn how to establish a robust ADA risk management program to shield your business from potential legal challenges.

The Harvest Season
Tiny Harvest

The Harvest Season

Play Episode Listen Later Jun 25, 2025 80:56


Al and Kevin talk about Tiny Garden Timings 00:00:00: Theme Tune 00:00:30: Intro 00:01:25: Anti Relationship Drama Rant 00:05:34: Actual Intro 00:06:56: What Has Kevin Been Up To 00:16:46: Anti Capitalist Rant 00:30:31: What Has Al Been Up To 00:42:44: Game News 01:03:41: Tiny Garden 01:18:27: Outro Links Len’s Island 1.0 Update Sun Haven 2.5 Update Moonstone Island “Evolutions” Update Disney Dreamlight Valley “Mysteries of Skull Rock” Update Snacko 1.0.1 Update Fantasy Life i: The Girl Who Steals Time “Roguelike” Update Harvest Moon: Home Sweet Home coming to Steam/Consoles Contact Al on Mastodon: https://mastodon.scot/@TheScotBot Email Us: https://harvestseason.club/contact/ Transcript (0:00:30) Al: Hello, farmers, and welcome to another episode of the harvest season. (0:00:34) Al: My name is Al. (0:00:35) Kev: My name is Kevin last I’ve been told (0:00:37) Al: And we’re here, and we’re here today to talk about Cottagecore Games. (0:00:42) Kev: Cottage core games whoo (0:00:45) Al: Oh, (0:00:48) Al: oh, we are here. (0:00:51) Al: We’re going to talk about when we are here, I’m alive. (0:00:54) Kev: No (0:00:54) Al: So if I sound tired, this episode is because I’ve had a very busy Saturday. (0:00:58) Al: We were meant to record on Sunday, (0:01:00) Al: to schedule a meeting with me on a Sunday instead. (0:01:04) Al: So I’m doing that. It’s not a work thing. (0:01:06) Al: Don’t worry, I’m not doing work at the weekend. (0:01:08) Al: But it wasn’t really a meeting I could get out of. (0:01:11) Al: So we rescheduled to Saturday, the day that I have all of the family stuff. (0:01:15) Al: So much stuff, way too much stuff. (0:01:15) Kev: Mm-hmm (0:01:17) Al: So I am here and I’m alive. (0:01:18) Kev: Now he’s getting his performance review from his family tomorrow, that’s the me (0:01:26) Al: I saw I saw a TikTok of a couple who do like weekly. (0:01:30) Al: Weekly Relationship Review and people like people got so annoyed about it and I’m like, I don’t understand why you’re annoyed about this. (0:01:38) Al: It’s not they’re not like judging each other and giving each other a right, a raise. (0:01:44) Al: They’re they’re discussing the things that they’re they’ve done and they’re discussing what they’ve got coming up this week and they’re seeing if there’s anything they need to plan and talk about. (0:01:44) Kev: - Yeah. (0:01:52) Al: This is a very good thing to do. (0:01:54) Al: And I think a lot I think the world will be a lot a better place if a lot more people who were in relationships did. (0:02:00) Al: This but I know most people who are in relationships don’t even want to be in those relationships. (0:02:02) Kev: - Yeah. (0:02:05) Al: Miserable people, measurable people who just want to mock somebody and I think the world would be a better place without those relationships. (0:02:15) Al: So but but hey, I actually love my wife. (0:02:16) Kev: Ohhh, goodness. (0:02:18) Al: So sue me. (0:02:22) Kev: I’ll come out guns blazing this episode, um… (0:02:25) Al: I just I get so annoyed with the boomer joke of like all my ball and chain. (0:02:30) Al: My wife is like, OK, like leave them then. (0:02:32) Kev: Yeah, it (0:02:37) Kev: Yeah, yeah (0:02:37) Al: I just I show and why are you staying there? (0:02:40) Al: I mean, this is why your kids are terrible people, because you they don’t know what a family looks like, because you’re just going to hate your your partner and resent them for it and then take it out on your children. (0:02:53) Kev: Yeah, it’s it’s fascinating. Well, I mean obviously one the you know that attitude mentality has somewhat shifted to a degree (0:03:04) Kev: but it’s fascinating just (0:03:06) Kev: To you know, there’s been studies done and whatever I’ve read some stuff like because you know back in the day (0:03:12) Kev: You your dating pool was limited to pretty much whoever was in the neighborhood, right? (0:03:14) Al: Hmm. Yeah, yeah. Least objection will prepare us on my street. (0:03:19) Kev: Right (0:03:21) Kev: Yep, right, so you know (0:03:23) Kev: That kind of environment leads to the ball and chain mentality, right? (0:03:29) Kev: But you know current day and age with the online and the you know, generally easier ish travel (0:03:39) Kev: Obviously that’s no longer the case (0:03:42) Al: Also, you can be single, right? Like, I’m not saying it’s easy, right? Like, as someone who has (0:03:45) Kev: You can’t sure (0:03:48) Kev: Yeah (0:03:49) Al: basically never been single, right? Like, I got married when I was 22, like, I, you know, (0:03:51) Kev: Uh-huh (0:03:56) Al: been with, well, first got together with my wife when I was 16, right? So, like, I am not a single (0:04:02) Al: person. I have very rarely been a single person, but you can do that. That’s the thing you can do. (0:04:08) Kev: You, you can. Yeah. (0:04:09) Al: Like, if you hate someone, you don’t have to- (0:04:11) Kev: You can. (0:04:12) Al: you don’t have to spend your time with them! You can just not, and you can have friends instead. (0:04:14) Kev: Yeah. Yeah. (0:04:16) Al: And I suspect, if there were more people who didn’t stay in loveless marriages, (0:04:21) Al: then maybe being single would be less terrible as well, because there would be more single people. (0:04:24) Kev: Yeah, yeah, well again, you know the culture back then very different right like marriage was (0:04:25) Al: Crazy idea. (0:04:32) Al: Yeah, but it’s not a solved problem. There are still a lot of miserable people, (0:04:35) Kev: It is not you’re right you’re (0:04:36) Al: and there’s a lot of people who think that marriage is just one of the things you have to do. (0:04:40) Kev: Yeah, you know you’re right that pressure is absolutely still there um yeah (0:04:46) Al: Quite often external to the person who’s being pressured into it, I suspect. (0:04:49) Kev: Absolutely absolutely (0:04:55) Al: Friendships are important, and we need to have friendships and not assume that the only (0:04:59) Al: relationship that matters is a romantic one. There we go, I’m done. (0:05:02) Al: One name. (0:05:02) Kev: Okay, well, you know, yes, these are true. You’re saying things that are true and not particularly objectionable, but you know, you’re, you’re arguing against the hundreds of years of weird cultural nonsense so yeah, yeah, so. (0:05:17) Al: Well, there is that. (0:05:20) Al: Listeners, listeners object to it. (0:05:22) Al: I want to see your arguments for why everyone should get married. (0:05:26) Al: I will vehemently disagree with them because they’re stupid, (0:05:27) Al: and you probably don’t believe them. (0:05:29) Al: But give me them anyway. (0:05:30) Al: It’ll be fun to have an argument. (0:05:32) Kev: That’s what we do on this show. We argue against. (0:05:35) Al: We’re going to talk about Tiny Garden this episode. (0:05:37) Al: So this is the… (0:05:37) Kev: I thought we were here to delve into culturally in a relationship mechanics. (0:05:43) Al: It’s a relationship episode. (0:05:45) Al: Kevin, tell me about like. (0:05:47) Al: Tell me about your relationships, and no don’t I don’t I don’t think I don’t think the pod needs to hear them (0:05:49) Kev: Oh, yeah, I mean, that’s it. Well, romantic ones, that’s easy. They don’t exist. Otherwise, well, that’s, that’s, yeah, okay. (0:06:03) Kev: Okay, moving on, um. (0:06:04) Al: I don’t think I don’t think the podcast needs to hear your therapy. (0:06:08) Kev: Yeah, no, that that is little of my therapist is for him. Okay, I love my family but good heavens I can’t live with them can’t live without them sort of deal. (0:06:19) Kev: Yeah. (0:06:19) Al: Can’t live with them, have to live with them. (0:06:21) Kev: Yeah. (0:06:22) Al: We are going to talk about Tiny Garden. (0:06:24) Al: It is the Polly Pocket farming game. (0:06:26) Kev: Yep. (0:06:28) Al: Kevin has not played it, he thought about playing it and never did. (0:06:31) Al: I have played it a little bit. (0:06:34) Al: And so it’s going to be a reasonably… (0:06:36) Al: Kevin watched some videos. (0:06:37) Al: You watched some videos, right? (0:06:38) Kev: Yeah, yeah, I mean it’s not like it’s a particularly in-depth game, right like yeah, so even (0:06:43) Al: No, no, let’s start. (0:06:44) Al: Well, let’s save that. (0:06:45) Al: Save that for the, save that for the, save it for the pod. (0:06:46) Kev: Okay. All right. Well, okay (0:06:48) Al: We’re already in the pod. (0:06:49) Al: Save it for the appropriate section, Kevin. (0:06:52) Al: Before that, we have a bunch of news. (0:06:54) Al: This has been a reasonably busy Newsweek. (0:06:56) Al: But first of all, Kevin, what have you been up to? (0:06:59) Kev: Okay, not a lot of work as I tend to do because I’m I don’t know work (0:07:07) Kev: but (0:07:08) Kev: aside from that, let’s see here um okay you know i’m gonna take a brief second to (0:07:14) Kev: talk about zone the zone zero my segment for nobody but me um so the 2.0 update came out (0:07:16) Al: Go for it. (0:07:20) Kev: I didn’t have internet when it did but I have internet again i’ve caught up i’ve done the 2.0 (0:07:25) Kev: stuff and you know it’s added a lot of stuff that anyone who plays the game might be interested but (0:07:31) Kev: for people who don’t it did i’d be talking nonsense the the big thing I think is interesting (0:07:36) Kev: is kind of the tonal shift. (0:07:38) Kev: So Zenless Zone Zero, the 1.0, the chapter 1, whatever, the first year of the game, (0:07:46) Kev: it was the aesthetic, the tone of it was very, it’s going to sound very like 2000, like (0:07:55) Kev: OTS, you know, that decade specifically. (0:07:59) Kev: People have flip phones and they’re still like CRTs and stuff like that. (0:08:04) Kev: And it’s very sci-fi heavy. (0:08:08) Kev: The main characters are hackers. (0:08:11) Kev: And there’s these like monsters that spawn out of fake matter called the ether or whatever. (0:08:19) Kev: Anyways, the point is it’s very sci-fi heavy. (0:08:21) Kev: That’s the tone and not like super futurama or Jetsons futuristic sci-fi, just like current, (0:08:30) Kev: you know, more current day looking tech. (0:08:34) Kev: But that’s the tone. (0:08:35) Kev: I’m just comparing it to like Genshin is much more fantasy based. (0:08:38) Kev: I’m just painting the picture because they shifted the tone in 2.0, the protagonists join a temple of monks like you know like, sort of a, gosh I wish I had the proper names, (0:09:05) Kev: But you know the stereotypical like (0:09:08) Kev: Temple out in the mountains where monks are trading wonder martial arts and mysticism and that sort of thing (0:09:15) Kev: And so that’s that’s kind of the direction they’re going with (0:09:20) Kev: There’s a new like city area that you’re spending your time in. It’s very much based off (0:09:26) Kev: that kind of (0:09:28) Kev: Not so rural Japan China, but like out in the mountains sort of area (0:09:34) Kev: So it’s a very different feeling from the (0:09:38) Kev: Bay City, which is very like (0:09:42) Kev: Metropolitan lots of big buildings and skyscrapers and whatever that that one feels more like I don’t know Beijing (0:09:49) Kev: I guess you know very modern type China and this one is a more this new area. This new tone is much more traditional (0:09:57) Kev: Chinese (0:09:59) Kev: And you know, it’s it’s it’s fun. I’ll nothing’s nearly wrong (0:10:03) Kev: It’s just I don’t feel so different because the whole first year of the game (0:10:07) Kev: your your tacker person. (0:10:08) Kev: and you you you do hacker things and now you’re training to be a mystic very very odd to me at least but but but anyways regardless the game is still fun I’m still playing it yada yada so that’s that let’s see what else Pokemon unite all Kremie came out all Kremie is great it’s a supporter it does all the things you’d want it to do it it decorates and heals your team it’s unite it creates (0:10:28) Al: - Ah, nice. (0:10:30) Al: - Ow, creamy. (0:10:38) Kev: it’s a giant cake and stands on top of it and it just spreads globs of healing whipped cream to all your teammates I like all Kremie it’s very fun I mean I like all Kremie the Pokemon period and it’s great and unite so yay all Kremie um let’s see other than that uh oh you know I’m gonna take a second here to talk about card games okay so (0:11:08) Kev: you probably don’t keep up with magic the gathering years have you heard anything about magic the gathering recently mm-hmm okay okay okay yeah yeah yeah (0:11:12) Al: I used to play a lot of magic when I worked in an office because there was a magic (0:11:19) Al: league there, but I’ve not kept up basically since 2019. I’m aware that there’s been a lot of (0:11:28) Al: crossover sets recently. There was a Doctor Who one, I believe, A Lord of the Rings one, (0:11:32) Al: a Final Fantasy one, so I’m aware that they’re doing a lot of crossovers just now and there are (0:11:38) Al: many opinions about that shall we see. (0:11:38) Kev: y’all (0:11:40) Kev: there are many opinions. So the Final Fantasy one came out a week ago, I think, the Final (0:11:42) Al: Right, yeah. (0:11:46) Kev: Fantasy crossover set. And this one is a particularly contentious set for two reasons. One, it is (0:11:55) Kev: what they call a standard set, meaning that it is in the card pool. In previous crossovers (0:12:03) Kev: sets, they would kind of, you know, they wouldn’t be standard legal or tournament legal or whatever, (0:12:08) Kev: You know, they’d be kind of more for funs easy. (0:12:08) Al: Oh, interesting. Okay. (0:12:10) Kev: Or, you know, just for between friends or whatever, right? (0:12:12) Kev: This one is in, in your face, like in the card pool. (0:12:17) Kev: And a lot of people aren’t happy about it because there’s the (0:12:19) Kev: crossovers have been so prevalent lately. (0:12:22) Kev: Um, but you know, that that’s, that’s one discussion. (0:12:26) Kev: The other issue that isn’t less of opinions and more just like out cry (0:12:32) Kev: outrage, um, is the insane pricing. (0:12:37) Kev: uh… because magic the gathering has gone through the roof (0:12:40) Kev: in terms of cost (0:12:41) Kev: uh… (0:12:43) Kev: so okay you know here out for comparison (0:12:46) Kev: uh… any other game pokemon yugioh (0:12:49) Kev: work on a whatever (0:12:51) Kev: a pre-constructed deck they go out to the store and buy off the shelf (0:12:55) Kev: can be let’s say fifteen dollars on average us_d (0:12:57) Al: Mm-hmm, yep, yep. (0:12:58) Kev: okay (0:12:59) Kev: uh… it is what it is just maybe (0:13:00) Al: Science, science fair, science fair. (0:13:02) Kev: yeah right it’s it’s it’s fine (0:13:04) Kev: you know dig to get you started to a product that you can actually start (0:13:08) Kev: start playing the game, right? (0:13:10) Kev: In Magic the Gathering, so they come out with commander decks, you know, there’s different formats and command is the popular one (0:13:18) Kev: That’s that’s their primary like pre-constructed deck thing that comes out (0:13:25) Kev: Right now they came out or it was just last year they had updated the MSRP to be about you believe (0:13:32) Kev: $45 (0:13:34) Al: Oh, for a… because a commander’s 40 cards, is that right? Oh, a hundred, right? Okay, sorry. (0:13:35) Kev: USD (0:13:40) Kev: To be fair it is it is a bigger deck right, but it’s in my opinions (0:13:42) Al: My bad. A hundred cards for for $45, that’s wild. (0:13:46) Kev: You know (0:13:47) Kev: It’s pricey. It’s it’s very pricey, right? (0:13:51) Kev: I’m just you know, I think that illustrates the scale of like how much magic costs now, right? Okay (0:13:57) Kev: Final fantasy set because they know final fantasy is popular people (0:14:02) Kev: They know a Hasbro Hasbro is the the current owner of the magic franchise and makes these pricing decisions (0:14:10) Kev: They know people are gonna be excited. They marked up the MSRP for the Final Fantasy set (0:14:19) Kev: The a (0:14:21) Kev: Commander pre-con for Final Fantasy is I believe 70 USD MSRP (0:14:28) Kev: I’d say that because a lot of (0:14:30) Kev: You know, it’s a lot of local card games and shops that will run carry these products (0:14:36) Kev: they will mark up their products anyways even if there is an MSR (0:14:40) Kev: so you know these things are going through the roof like over $100 and (0:14:45) Kev: whatnot and so it’s insanity and that’s not even the premium they came out with (0:14:51) Kev: these premium versions of these decks where like the everything’s foil or (0:14:54) Kev: whatever those are 125 MSRP I think something ridiculous so so obviously you (0:15:04) Al: Hmm. Yeah. (0:15:08) Kev: You know, they are just… (0:15:10) Kev: They are just robbing the customers blind, and obviously people aren’t happy, but they are still selling like hotcakes because I don’t know, that’s the magic of players I guess. (0:15:20) Kev: As I’ve been on record, I have dabbled in magic, but I’m not very keen on those prices, so I don’t pick up a lot. (0:15:28) Kev: But, I do like Final Fantasy, and here’s the kicker, right, if the cards suck, that’d be easier just to not play, but a lot of the cards are good looking, or they look fun to play or whatever. (0:15:40) Kev: So, the temptation is there. (0:15:42) Kev: So, what I did is instead of buying any Final Fantasy stuff for magic, I went back to the actual Final Fantasy trading card game, which I need to remind people actually exists. (0:15:54) Kev: It’s still going, it’s still coming out with stuff. (0:15:56) Kev: So yeah, I did a game night with some friends, and we played out of not wanting to spend money, we dusted off some Final Fantasy decks, and that’s it. (0:16:10) Kev: That was fun. And man, the Final Fantasy TCG, it’s pretty good. (0:16:14) Kev: I like the rhythm of the game, it’s not insane or busted right now. (0:16:18) Kev: And the cards, it’s a very weird thing, but the card stock, they’re very thick and durable, it’s not a flimsy paper cardboard thing. (0:16:26) Kev: It’s very nice, it feels almost plastic-y. (0:16:30) Kev: But anyways, yeah, I picked up and played some Final Fantasy TCG, that’s fun stuff, just because magic’s insane. (0:16:40) Kev: I’m not gonna do that again right now. (0:16:42) Kev: But that that’s that’s all I’ve been going on not not too terribly much. What about you l what you’ve been up to? (0:16:46) Al: Well I want to go on an anti-capitalist rant first. So your comments about them, you know, (0:16:49) Kev: I mean as we do (0:16:56) Al: marking up the stuff, it reminds me of a thing I’ve been annoyed about recently, where people (0:17:04) Al: will go “oh everything’s expensive” and then other people go “oh that’s just supply and demand” (0:17:09) Al: as if supply and demand is like some inherent law of physics that means that (0:17:16) Al: the price is out of our hands. The demand is high therefore the price must be high. (0:17:23) Al: Yeah that’s not how that works. It’s not like the price is determined by, you know, (0:17:29) Al: what a seller wants to sell for it and what a buyer wants to buy for it and meeting somewhere (0:17:32) Kev: Mm-hmm. (0:17:34) Kev: Right. (0:17:36) Al: where, you know, if they try and put it too high then people won’t buy it blah blah blah etc etc. (0:17:40) Kev: Mm-hmm. (0:17:41) Al: And supply and demand just says that as demand, as supply increases… (0:17:47) Al: and demand decreases, no, is that what I said? There’s a point in the middle where they meet (0:17:53) Al: and you’ve got like a ideal price, if you will, based on the amount of supply and the amount of (0:17:53) Kev: Yes (0:17:57) Kev: Mm-hmm (0:17:59) Al: demand. And all really supply and demand means is that if there’s a high demand and a low supply, (0:18:05) Al: they can charge basically whatever they want, right? Like that is how it’s not like the price (0:18:12) Al: has to be sold for a certain point, right? Like they just go, we know people are (0:18:16) Al: going to buy it, therefore supply and demand says we can charge more, and we’ll get more money. (0:18:22) Kev: Mm-hmm (0:18:23) Al: Right? Like that is just how it works. And I just, it gets really frustrating when people are like, (0:18:27) Al: “Oh, it’s just supply and demand.” As if, “Oh, don’t look at me. I’m not the one deciding the (0:18:32) Al: price. Supply and demand is deciding the price.” What are you talking about? That’s not how this (0:18:38) Al: works, right? Like we decide prices, and if people think it’s too high, and they don’t buy it like (0:18:45) Al: you have done. (0:18:46) Al: enough people did what you were doing, they would have to decrease the price to sell (0:18:48) Kev: Yeah. Well. (0:18:50) Al: it. (0:18:51) Al: But of course, we are willing to spend the money. (0:18:54) Al: Enough people are willing to spend the money that they can just sell it for whatever they (0:18:58) Al: want and people will keep going up. (0:19:01) Al: You know, it’s like how, it’s the reason the Mario Kart world is $80. (0:19:07) Al: It’s because they know people will buy it and supply and demand for the record makes (0:19:11) Al: no sense in our digital economy, right? (0:19:15) Al: like there is no there is no (0:19:15) Kev: Yeah, and it is. (0:19:16) Al: it’s infinite supply so theoretically supply and demand should say that if (0:19:21) Al: there’s infinite supply there should be a very very low price it just like that (0:19:26) Kev: Yeah well, well, yeah (0:19:28) Al: is but no that’s not how it actually works because that’s the price is based (0:19:33) Al: on what people are actually willing to pay but that’s if you if you took purely (0:19:35) Kev: Yes, yeah (0:19:38) Al: supply and demand and nothing else and said this is what this means digital (0:19:42) Al: games should be free. (0:19:43) Kev: Well, that’s it. Well, here’s the thing, right? Okay, as I’m sure you can, I’ve only took like two economics class. I do a little economics though, but here’s the thing, right? Supply into it. That is, what is supply? You want to dive into that? That’s what determines supply. Now we’re getting into something, right? (0:19:58) Al: All right, yeah, okay, fair enough. Fair enough. I guess like the supply for a digital game (0:20:06) Al: is the number of consoles that are, right? Like you’re not going to… (0:20:08) Kev: Yeah, or, or, right, it’s, yeah, and, and in terms of the price. (0:20:13) Kev: Right, like the, you know, that, what did you see in economics? (0:20:16) Kev: You see the, you see like a graph, right? (0:20:19) Kev: Which is like, I guess number of units and number of, uh, and the price or whatever. (0:20:23) Kev: And so you’re right. (0:20:24) Kev: Um, it, uh, it gets weird digitally, but what determines that graph? (0:20:30) Al: That’s my point. That’s my point is there’s so, there’s so many things that break down. (0:20:31) Kev: Where does, yeah. (0:20:33) Al: It’s not in an, in a, in a, I love the, have you ever had the physics joke, um, which is, uh, Oh, two seconds. (0:20:43) Al: Let me double check so I don’t end up saying it. (0:20:46) Kev: Is it, I mean, I know a couple physics joke as an engineer, nerd, major, degree holder. (0:20:53) Al: So, there was the physics joke, right, where there’s a farmer whose chicken wouldn’t lay (0:20:59) Kev: Uh-huh, yep. (0:20:59) Al: any eggs. And to solve the problem, he hires a physicist. And the physicist says, “Oh, (0:21:06) Al: I’ve come up with a solution, but my solution requires a spherical chicken in a vacuum.” (0:21:08) Kev: Uh-huh. (0:21:12) Al: And the point of that joke is that so many things in physics are theoretical and only (0:21:17) Kev: Yeah, yeah. (0:21:19) Al: work in a very specific set of scenarios. (0:21:23) Al: And you can’t then necessarily say, “This happens here, therefore that happens in (0:21:28) Al: the real world as well.” (0:21:29) Al: And I feel like a lot of economics of that is that as well. (0:21:32) Al: It’s like in this perfect ideal economic world where these 10 things all exist, then this (0:21:36) Kev: Yeah (0:21:39) Kev: No (0:21:39) Al: will happen. (0:21:40) Al: And it’s like, but that’s not how the world works. (0:21:42) Al: And digital games is a perfect example of how that just completely falls on us. (0:21:46) Al: It falls over, right? (0:21:47) Al: Like, because it just, it doesn’t make any sense. (0:21:49) Al: What is supply when you’re talking about a digital thing? (0:21:52) Al: It’s not a thing. (0:21:53) Al: Right? (0:21:54) Al: It doesn’t make any sense. (0:21:54) Kev: Yeah, and and I’m really we yeah, you know we can get down to it really if (0:22:02) Kev: This would be a more interesting conversation if you know, we were looking at just supply factors like okay (0:22:09) Kev: How do you distribute, you know, what are the competition yada yada, whatever, right? (0:22:13) Kev: But we all know the truth in the current day and age late-stage capitalism, whatever you want to call it (0:22:19) Kev: there is a significant portion of that price being determined by (0:22:24) Kev: The shareholders the see the executives. They just want a whole lot of money (0:22:30) Kev: the day (0:22:32) Kev: That’s that’s what it all boils down to oh (0:22:34) Al: Yeah, yeah. (0:22:36) Kev: Man, man. Okay, you know, all right since we’re on this (0:22:40) Kev: The absurdity of economics and and prices I’ll go back. I’ll go right back to magic (0:22:46) Kev: Are you familiar with magic 30? (0:22:48) Al: I am not. Is it a version of Magic where you have 30 cards? (0:22:52) Kev: No (0:22:52) Al: Ah, good guess though, right? (0:22:55) Kev: Yeah, oh that mmm, you know, I actually I think standards 40 so you’re not far off that that would be fun, but um, okay (0:23:05) Kev: Okay, here it is so this was a couple years ago (0:23:11) Kev: Magic the Gathering (0:23:14) Kev: Whatever Hasbro was to the coast whatever they released a project called magic 30 or it’s the med the 30th anniversary edition set (0:23:23) Al: - Ah, okay, yep. (0:23:25) Kev: Okay, this was this was a 2022 that the year was okay (0:23:30) Kev: and so (0:23:32) Kev: it’s it’s probably the most absurd like magic product ever released because (0:23:40) Kev: each box (0:23:41) Kev: This product contained 15 booster packs and these booster packs the cards inside them were like, oh, you know (0:23:48) Kev: Very classic original magic cards or whatever with original art (0:23:53) Kev: So much so that (0:23:55) Kev: It was so faithful to the original stuff that because magic rotates and has you know form different formats (0:24:01) Kev: They actually said okay. None of these cards are actually going to be playable (0:24:06) Kev: They’re just not gonna be legal in anything. It is basically just fake real fake cards that we’re printing. We’re collecting I guess (0:24:16) Kev: Okay (0:24:18) Kev: How how much would you pay for a box of (0:24:23) Kev: 15 packs of fake cards. (0:24:24) Kev: Real fake cards, Al. (0:24:26) Al: I mean it depends what it is, right? Like, so let’s create a scenario where this is Pokémon, (0:24:32) Al: right? It’s essentially just like a collector’s deck that you can never use in tournaments. (0:24:36) Al: I’m not going to use it in tournaments, it doesn’t really affect how much I would pay for it, right? (0:24:40) Al: Like I’m a sucker who will pay stupid amounts of money for collector’s things, (0:24:45) Al: so probably way too much money. I think if we’re… So if we’re just talking a deck, (0:24:48) Kev: Okay, give me (0:24:51) Al: so we’re talking… How many… Was that a 40 pack, a standard set? (0:24:52) Kev: Yeah (0:24:54) Kev: It was 15 packs is what it was here. Yep. No, no (0:24:57) Al: Oh, 15 packs. Oh, it’s not even a deck, right? OK. So let’s go with… (0:25:06) Al: I feel like in the world where this is Pokémon, maybe I’m paying like £5 a pack, (0:25:08) Kev: You know what hope (0:25:14) Al: because that’s more… I think it’s like £3 a pack just now in the UK, (0:25:18) Al: so we’re maybe talking like £75. And that would feel like… That would maybe feel like a lot, (0:25:22) Kev: Okay. (0:25:24) Al: and I’d be like oh I don’t know how (0:25:27) Kev: Okay. (0:25:28) Kev: So let’s see, five pounds, I’ll just forget. (0:25:30) Kev: Okay, that’s about six, seven USD. (0:25:32) Kev: Okay, sure. (0:25:34) Kev: So times 15, that’s, what is that? (0:25:36) Kev: 50 plus 25, that’s 75. (0:25:38) Kev: Okay, so that’s 75 pounds, (0:25:40) Kev: which yeah, about 100 USD maybe. (0:25:42) Kev: Okay, okay, I see what you’re saying, right? (0:25:45) Al: But like, that’s not “I’m definitely going to buy that.” (0:25:47) Al: That’s “Ooh, that feels like a lot. (0:25:50) Kev: Yeah, sure, sure, sure. (0:25:50) Al: Maybe I would buy it if it was something I really wanted.” (0:25:52) Kev: Right. (0:25:53) Kev: Yeah, okay, that’s the crazy price. (0:25:55) Kev: And then that’s good, okay. (0:25:57) Kev: Yeah, okay, I understand. (0:25:58) Kev: You know what, I can see that. (0:26:01) Kev: Yeah, you know what? (0:26:02) Kev: I could agree with that price, right? (0:26:04) Kev: For the hardcore collector who really wants the thing. (0:26:07) Kev: Yeah, you know what, I could say that. (0:26:09) Kev: All right, now, what if I told you the price (0:26:12) Kev: of this magic product was 10 times what you just told me? (0:26:16) Al: What? Ten times. So what? A thousand? A thousand dollars. That is… (0:26:20) Kev: 10 times. (0:26:22) Kev: USD. Yup, 999 technically. laughs (0:26:28) Al: I mean, OK, right. So we laugh at that, but Pokemon basically did that, right? With their… (0:26:33) Al: They had a collector’s box, limited edition, and it was several hundred dollars. I can’t even remember (0:26:40) Kev: - Sure, wasn’t four digits. (0:26:41) Al: it was. But like, I mean, that was more than that was, I wasn’t four digits, it was. (0:26:46) Al: Three digits, but I feel like it was not far off it, and it did include, it did include, (0:26:50) Al: like, you know, very nice dice and card sleeves and stuff like that. I can’t remember how (0:26:54) Kev: oh yes you know if you get a nice uh is it like the charizard premium collection is that the one (0:26:55) Al: much it was. Do you know the box I’m talking about? No, no, no, I’m talking about there (0:27:00) Kev: you’re talking or is it a different one oh oh the the one yes the really nice one that they (0:27:02) Al: was like an. Yes, the like all black one, I can’t remember what it was called. (0:27:06) Kev: did in a direct yes yes I remember that yes yeah yeah to be fair like didn’t that have like a full (0:27:13) Kev: set of cards or whatever like it wasn’t just packs even right like it was like designed as a game (0:27:19) Kev: almost right that you could play with someone um oh gosh the (0:27:21) Al: Yes. Yes. Oh, there we go. It’s the class. I think it’s the classic box set. Yes, it (0:27:25) Kev: classic yeah black something like that I can’t remember um (0:27:30) Al: was a full set. You could play a full game and it looks like it’s brand new here. It’s (0:27:32) Kev: yeah yeah yeah pokum (0:27:35) Al: £400. So quite a lot. So that’s maybe what? $500. And we’re talking and presumably the (0:27:37) Kev: yep yeah yeah yeah okay (0:27:45) Al: packs were just the packs. There wasn’t anything else with them. (0:27:50) Kev: Yeah, okay. I’m looking on Pokemon Center. It says 400 USD, I think (0:27:52) Al: Yeah. Okay. And it was like recreations of the original cards and it was like full on (0:27:55) Kev: But regardless at least it was a full dang set. They could play with you know people, right? (0:28:02) Kev: Yeah, yeah (0:28:03) Al: nostalgia, but it was a full set. You could sit down with just this box and play an entire (0:28:09) Kev: Yeah, you could play different games and stuff right at least it’s that right this was literally (0:28:15) Kev: MT the MTG 3 was literally 15 packs. That’s all it was (0:28:19) Al: That’s wild, so we’re talking more than twice the price of this, (0:28:24) Al: and it doesn’t include any of the extra stuff. It’s just 50. (0:28:24) Kev: Yep (0:28:26) Kev: Nope not even I mean, I mean maybe you could make a deck it wouldn’t work probably but you know like (0:28:33) Kev: You can’t you can’t play you can’t open this and play again with friends. I don’t think unless you’re just making up (0:28:34) Al: And this box is insanely expensive, this Pokémon one. (0:28:41) Kev: Yeah, yeah it is (0:28:42) Al: You know, for what it is, of course it’s sold out, because everything Pokémon sells out. (0:28:46) Al: But yeah, wow, that’s mad. (0:28:48) Kev: Yeah, I know yeah, that’s yep, that’s wild um oh wow actually I’m looking online you can buy (0:28:56) Kev: There’s one here on TZG player for like 250 is that right huh anyways, but still yeah (0:29:02) Al: Still, still too much money. (0:29:04) Kev: Yeah, no, that’s a lot. Don’t get me wrong, but I just (0:29:07) Al: And that’s a quarter of the price of 15 packs of this magic one. Mad. That’s, that is wild. (0:29:09) Kev: Yeah (0:29:12) Kev: Magic 30th (0:29:14) Kev: Good times (0:29:15) Al: All right. Are we done with the anti-capitalist rants? Capitalism is bad. We hate it. (0:29:16) Kev: so yeah (0:29:17) Kev: So (0:29:20) Kev: We’re done (0:29:22) Al: Don’t, don’t abuse supplying to man to rip people off just because you can. (0:29:24) Kev: Hasbro is bad (0:29:28) Kev: I will say this (0:29:30) Kev: So about Magic 30th (0:29:34) Kev: They were going to have a limited run or whatever (0:29:38) Kev: Oh, there’s going to be X number of boxes produced or whatever (0:29:42) Kev: And so, you know, it was a big deal (0:29:44) Kev: Okay, we’re launching the sale on this time on the website, yada yada (0:29:48) Kev: We got down the sale, I think, after like an hour (0:29:52) Kev: There was no explicit reason given (0:29:54) Kev: But most people assume they didn’t sell a thing (0:29:58) Kev: That’s what I’m thinking (0:30:00) Kev: Or what most people think (0:30:02) Al: That’s crazy. (0:30:02) Kev: Anyways, there you go (0:30:03) Al: It’s a thousand it’s a thousand pounds as well. (0:30:04) Kev: Your fun anecdote in Magic history (0:30:06) Al: I’m looking at it on on the UK site, it’s a thousand pounds. (0:30:06) Kev: Yup, yup (0:30:10) Kev: Oh, goodness (0:30:11) Al: Each display worthy box includes 15 card for 15 card booster packs. (0:30:16) Al: Oh, wait, it’s not 15 packs, it’s four packs. (0:30:18) Kev: Oh, I misread that, it’s four p- (0:30:22) Kev: Oh, yeah (0:30:23) Al: It’s 60, it’s 60 cards. (0:30:24) Kev: 60 cards, oh my gosh (0:30:26) Kev: Oh, that’s incredible (0:30:29) Al: That is so stupid. (0:30:30) Kev: Tell me about your week out (0:30:32) Al: Uh, but I’ve been playing Mario Kart, that’s that’s all I’ve been playing. (0:30:38) Kev: Man (0:30:40) Kev: So you talked about it, I talked about it (0:30:44) Kev: I don’t know if we stressed how good Knockout Tour is (0:30:46) Kev: That’s a good mode. (0:30:47) Al: Yeah, so I’ve been, when we last talked about it, I had not played the knockout tour by that point. (0:30:54) Al: I was going through the Grumprees, three-starring them. I finished the Grumprees, they’re all (0:30:59) Al: three-starred, and I am halfway through the knockout tours, three-starring them. Yeah, (0:31:04) Al: I really like them. I will say, it is a bit frustrating when you go through, because it’s (0:31:10) Al: eight gates, you have to go through with the last one being, that’s your final position unless you (0:31:15) Al: you get an octave before. (0:31:17) Al: And so to get three star in a knockout tour, you have to come first in every single gate, (0:31:24) Al: which is a lot of work. (0:31:27) Al: And I’ve been a couple of times where I’ve gone, yeah, there’s a couple of times where (0:31:31) Al: I have gone, like, it takes a while to get through the first gate, but after you got (0:31:35) Al: the first gate, you can quite often get a lot of gates, right? (0:31:38) Kev: Yeah (0:31:38) Al: There’s one knockout tour that I’m struggling on just now where I sometimes get knocked (0:31:42) Al: out of the third gate, which is very frustrating, but most of them, it’s like, if you get past (0:31:47) Al: that first gate, unless you mock up, you probably can do it reasonably easy, but getting past (0:31:52) Al: that first gate can be difficult. (0:31:55) Al: There’s been multiple times where I’ve gotten first on the first seven gates, and then coming (0:32:00) Al: forth. (0:32:01) Al: And it is so frustrating because like in a grand prix, if you could, I know, but in like (0:32:02) Kev: I mean that’s Mario Kart. Winning is losing. (0:32:06) Al: a grand prix, if you come, if you come first, first, first, fourth, you would get one star, (0:32:12) Al: go you’d win and get a one star. (0:32:14) Al: is if you come first, first, first, first, first, first, (0:32:17) Al: you come fourth. So it’s like, like, I understand that. That’s the point of the race. It just (0:32:24) Kev: - Yep. (0:32:24) Al: makes it really, and it like, it doesn’t really matter because I’m going to play it until I get (0:32:27) Al: three stars, right? But it’s just a little bit frustrating to be like, I was first every time (0:32:32) Al: and then I got knocked. I got hit by just too many shells and now I’m done. What I do really like is, (0:32:38) Kev: Yep (0:32:39) Al: I don’t know if there’s no rubber banding, but there definitely seems to be less rubber banding (0:32:43) Kev: Well that I mean, I think that’s kind of the (0:32:43) Al: in the knockout tour. (0:32:48) Kev: Why it works so well because you’re gonna have less people that you can’t rubber band if there’s only you know (0:32:53) Kev: Now half the contestants or whatever. All right, like instead of rubber band (0:32:55) Al: Well, it’s not, it’s not, yeah, I mean, right from the start though, like if you get out (0:32:59) Al: ahead of the pack really early, you can make a really big lead, which is important to be (0:33:06) Al: able to actually, you know, because you’re going to get hit, right? You can’t keep getting (0:33:09) Kev: Mm hmm. We’re right, right. Yeah. Yeah, yeah. (0:33:10) Al: in horns to not get hit by blue, blue shells, and you can’t get enough stuff. As soon as (0:33:16) Al: someone has like three red shells, you’re dead, right? You can’t protect from that unless (0:33:21) Al: you like get hit by the second one just before you go through another. (0:33:25) Al: So you’re going to get hit, and so you need that good distance to make sure that you (0:33:29) Kev: Yep. Yep. (0:33:35) Kev: Yeah. Mm hmm. (0:33:36) Al: have enough time. But on the other hand, it means that if someone gets ahead quickly, (0:33:40) Kev: Yep. (0:33:41) Al: it’s really hard to catch up with them. (0:33:43) Kev: It is. Um. (0:33:45) Al: Whereas in our Grand Prix, you can like hang back for like two laps and then just smoke everyone. (0:33:50) Kev: I think Bullet Bill or Golden Shroom. (0:33:51) Al: You can’t do that. You cannot do that in a knockout tour. (0:33:54) Kev: Yeah. Yep. Absolutely. (0:33:56) Al: But it’s fun. I’m enjoying it. I’m definitely enjoying it. (0:33:58) Kev: Yeah. Yeah. I mean, yeah. (0:34:00) Al: It definitely feels like what they wanted to do with the Grand Prix, but they didn’t. (0:34:03) Kev: Mm hmm. Yeah. (0:34:03) Al: And so I’m more frustrated now that the Grand Prix have these weird in-between bits. (0:34:09) Kev: That’s the thing. They’re not even in between bits. They’re just part of the race. (0:34:13) Al: Yeah. Yeah. (0:34:13) Kev: Like, that’s the weird part, right? Like, they told us they’re in between, but it’s not. (0:34:17) Kev: Um, that’s the weird part. (0:34:18) Al: It just means that the first lap on your next one is on the previous course. (0:34:25) Al: And then the second lap is like half the previous course and half the new course. (0:34:29) Al: And then you get one lap on the course. It’s just such a weird setup. (0:34:32) Kev: Yeah, and it’s it’s not there’s nothing inherently wrong with it especially since they designed this whole island it makes sense right but it’s still boggles my mind that they didn’t include the classic grand prive you know three laps around a track. (0:34:46) Al: Yeah, that’s the thing. That’s the thing. Anyway, but whatever. I’m still really loving the game. (0:34:48) Kev: Um, yeah. (0:34:50) Kev: Yeah. (0:34:53) Al: It is good fun. I like a lot of the changes they made. It feels, well, that’s the thing. (0:34:54) Kev: Yeah, it’s good it’s it’s Mario Kart shocker. (0:34:58) Al: It feels good because I don’t, there’s not a huge number of kart racers that feel good to race for (0:35:02) Al: me. And that’s a really important thing about Mario Kart. And they’ve, they’ve, they’ve, they (0:35:03) Kev: Mm-hmm (0:35:06) Kev: Yep, that is true (0:35:09) Al: hit it out of the park with that. Like all the changes they made make it feel smoother and feel (0:35:14) Al: nicer, like, you know, what I was talking to you about, like, when (0:35:16) Kev: Yeah (0:35:16) Al: you get hit by cars and stuff like that, it just all feels more fun. (0:35:18) Kev: Yeah (0:35:19) Kev: You’re right (0:35:21) Kev: You’re right. Yeah, I agree. It is it like just (0:35:25) Kev: Mechanically does feel more fluid because you’re right like in the old days when you got hit that was just like a hard stop (0:35:30) Al: Yeah, spin around three times and come to a halt. (0:35:31) Kev: Here you kind of tumble forward a little (0:35:34) Kev: Yeah (0:35:36) Kev: Yeah, I agree. Um, I mean, yeah overall like I agree. It’s it’s it’s good (0:35:42) Kev: I wish we I think it just needs more (0:35:46) Kev: We don’t actually it has a battle mime in try that but we need the three lap (0:35:52) Kev: Classy Grand Prix and we need more to actually do with free range. The free range is kind of nothing right now (0:36:00) Al: Yeah, it’ll be interesting to see if they add more in the future. (0:36:00) Kev: Like you (0:36:02) Kev: Yeah (0:36:03) Al: I don’t know. (0:36:04) Al: We’ll see. (0:36:04) Al: I’m not, I’m not, I’m not like, Oh, they must do it. (0:36:05) Kev: And I (0:36:07) Al: Or it would be a bad game. (0:36:08) Al: Like if it never changes again, I don’t think it’s not worth the money, (0:36:09) Kev: Yeah, oh yeah for sure oh (0:36:12) Al: but I would also like more please. (0:36:13) Kev: Oh, yeah, yeah, absolutely. Yeah, it’s (0:36:16) Kev: not a bad game. I need to stress that just, there’s, there’s just potential, you can feel it, (0:36:21) Kev: but you can feel what you can do, right? Like, can you imagine a, you know, I feel like there should (0:36:27) Kev: be modes that use the free range, like, sort of like tag, basically, right? Or, or, you know, (0:36:32) Al: Mmm, yeah, yeah, yeah. (0:36:34) Kev: something like that, something to chase, chase a rabbit or whatever, stuff like that, to give you (0:36:39) Kev: an excuse to run around the island, not just on the tracks. And, you know, that’s kind of what they (0:36:42) Al: Do you know what I hope they do? I really hope that they charged as much as they charged for (0:36:43) Kev: want. You tell. (0:36:48) Al: this game because they intend on not doing paid DLC but what they would do in paid DLC they’re (0:36:56) Al: adding industry updates. That would be really nice and it’s like yeah because then they get (0:36:59) Kev: that would be nice (0:37:01) Kev: I can see it going either way (0:37:03) Al: more money overall if they do that than if they charge less money and then charge the DLC because (0:37:07) Al: not everyone’s going to buy the DLC. But it (0:37:12) Al: would I think it would lead a lot of people to be less frustrated because I think if they add (0:37:17) Al: if they do a DLC and they charge for it people are gonna be like even more money you want even (0:37:18) Kev: Mm-hmm. (0:37:21) Kev: Yeah. (0:37:22) Al: more of my money and I think that would be not great and if they added more as free updates I (0:37:27) Kev: Yeah. (0:37:28) Al: think people would go oh okay uh there’ll be people who like this should have been in the beginning (0:37:30) Kev: What? (0:37:33) Al: but I think those people are stupid and that’s not how games work anymore deal with it it’s like (0:37:35) Kev: Yeah. (0:37:38) Kev: Yeah! (0:37:39) Al: it’s like the people who, it’s like the people who talk about (0:37:42) Al: er, so it’s one thing talking about Pokemon Scarlet and Violet and saying this is how the (0:37:46) Kev: Yeah, the game should have worked (0:37:46) Al: games always should have been, right? Like I’m putting that to the side. I’m not, I’m not talking (0:37:50) Al: about those, but I’ve seen people, I have heard people say this is what Breath of the Wild should (0:37:55) Al: have been with the Switch 2 update. And I’m like, no, it’s not. That is, that is an eight year old (0:37:58) Kev: what those people aren’t saying (0:38:02) Al: game. You cannot possibly believe that you think this game should have looked like this eight years (0:38:08) Al: ago. When this game came out, people adored how it (0:38:12) Al: looked amazing. The Switch, it still does. Even if you don’t have the update, it still (0:38:14) Kev: It still does shock her. (0:38:18) Al: looks amazing. It just looks even better if you have the update. It’s absolutely bizarre (0:38:22) Kev: Yeah, eggs (0:38:24) Al: that people are like, “This sort of shows.” But shut up. That is not how this works. That (0:38:28) Kev: Sheets oh (0:38:30) Al: is not how this works. (0:38:30) Kev: That’s insanity (0:38:33) Kev: Well, you know, okay on the topic on the topic of the DLC is it’s interesting because I think if they and I do think they’re (0:38:42) Kev: Gonna support the game because as you said, that’s just how (0:38:45) Kev: Games are now. Um, I think there there has to be free (0:38:52) Kev: because you know (0:38:53) Kev: He they’ve they’ve kind of put them corner themselves because in previous Mario Kart’s DLC is very or you know (0:39:00) Kev: It’s obvious what you do. You add more tricks, right? Here’s your next cup. Here’s you know, daddy out of here’s (0:39:05) Kev: Four cups buy them for ten bucks or whatever here. You can’t do that at least not had a (0:39:10) Kev: that easily right because you (0:39:13) Kev: They’re not gonna jam a new section of the island and gate it off with the DLC (0:39:14) Al: Oh, yeah, good point. (0:39:17) Al: That’s a good point. (0:39:19) Al: We’re going to need another island or the island get expanded or something like that. (0:39:19) Kev: right, so (0:39:22) Kev: Yeah, so (0:39:25) Kev: There’s I think there’s a couple I think there’s a couple things one (0:39:25) Al: Hmm. (0:39:28) Kev: I think we’re gonna see free modes like we’re talking about right like I don’t know what but they’re gonna I think they’re (0:39:31) Al: Yeah. (0:39:32) Kev: Gonna use more of the island because they have the island that would that’s obvious use more use it more, right? (0:39:37) Kev: There might be you know, maybe they will introduce three lap mode and then they can sell DLC tracks (0:39:43) Kev: Just you know your classic. Okay, here’s four tracks (0:39:44) Al: Yeah, so you know what, you’ve made me come to the conclusion. (0:39:49) Al: I think what’s going to happen is there will be those feature updates will be free (0:39:52) Kev: You (0:39:55) Al: and then new tracks will probably be paid. (0:39:55) Kev: Yeah (0:39:58) Al: I suspect that’s what’s going to happen. (0:39:58) Kev: That’s that is what I also suspect I do think yeah, yep, that’s (0:40:01) Al: That is a good point. (0:40:03) Al: Because then they can charge for like a whole other island, right? (0:40:07) Kev: Yep or just tracks if they want to do you know if they go back to three laps, but yeah or just another island yeah (0:40:09) Al: I can’t see. I can’t. I can’t see. (0:40:14) Al: I’m doing that going like the whole point is this America world also here are some (0:40:18) Al: tracks you can only do in if you if you choose them in the menu. (0:40:20) Kev: Yeah, that’s a good point. I guess (0:40:23) Al: Like that feels weird and you go into free room in free room free room and you (0:40:27) Al: choose which island you want to free room on or there’s a bridge between the two (0:40:29) Kev: Yeah (0:40:31) Al: islands or something like that. (0:40:33) Kev: Okay, the bridge might work yeah, but you raise a good point it could be a whole new island I I can see that (0:40:38) Kev: But but overall like yeah, I think we’re in agreement. There’s gonna be some sort of features modes (0:40:43) Kev: Whatever they’re gonna end those are gonna be free. Absolutely (0:40:46) Al: Also, let us free Rome on Rainbow Road, please, and thank you. (0:40:49) Kev: That it (0:40:51) Kev: I (0:40:52) Al: Maybe Rainbow Road is the bridge. (0:40:55) Kev: Hear people talk about that because of course, but there’s a part where you’re literally crashing there (0:40:58) Al: Yeah, I know. (0:41:03) Kev: How you gonna free-rope that (0:41:05) Al: But, I mean, if you fall off, you go back. (0:41:09) Kev: You just okay, all right (0:41:09) Al: You have to go back to the start of it. (0:41:10) Al: There you go. (0:41:12) Al: I can see why it would be annoying, and I know why they haven’t done it, but that doesn’t (0:41:15) Kev: Yeah, okay (0:41:15) Al: mean I don’t want to do it. (0:41:18) Kev: You know (0:41:20) Kev: On the rainbow road like on this in this one (0:41:23) Kev: I there’s points where I think it’s the absolute best rainbow road they’ve ever done and there’s points where it’s the worst one (0:41:32) Kev: Like I think the lot of it is great. It’s fantastic. It’s it’s a it’s a real spectacle this one (0:41:38) Kev: But then there’s points where you’re not actually on the rainbow road. There’s bits where you dip on water and other weird stuff (0:41:45) Kev: I don’t like that, but but that just me (0:41:48) Al: I haven’t done it enough to have a full opinion because I actually got (0:41:53) Al: that Grand Prix I got in on my second try. I got three stars. So I was like, “Oh, oh well.” (0:41:58) Kev: No dang, look at you hotshot. (0:42:01) Al: So it’s the only one. Other ones took me many, many, many more tries. But yeah, (0:42:05) Al: that one I was like, “Oh my word, I just got it in the second try. That’s wild.” (0:42:09) Kev: Nice. (0:42:10) Al: Because I actually, the first time I did it, I got 1-1-4-1. And so I was like, “Oh no, (0:42:15) Kev: Oh, dang. (0:42:17) Al: If I get– I think I can– (0:42:18) Al: do this, and then I managed to get it the second time. (0:42:20) Al: It was very satisfying, but– (0:42:21) Al: So I need to go back and do it some more. (0:42:23) Al: I don’t think I’ll be getting a second time in the– (0:42:26) Al: is there a knockout tour with Rainbow Road? (0:42:28) Kev: I don’t remember off the I don’t think there is now I’m guessing there isn’t (0:42:32) Al: Yeah, OK. (0:42:34) Al: So I’ll need to go back and try it, just– (0:42:37) Al: either with the Grand Prix or just on its own. (0:42:38) Kev: Yeah, I guess nothing else from your week you want to talk about (0:42:39) Al: All right, should we talk about some “Cottagecore” games? (0:42:43) Al: 40 minutes in. (0:42:45) Al: We’ve got some news. (0:42:47) Al: So first of all, Lens Island. (0:42:48) Al: 1.0 is now out, I believe, I think you talked about it with Cody in the last episode, so we (0:42:52) Kev: We did (0:42:53) Al: don’t need to go over much, but it’s now out! Huzzah! They also di

Faith In Between
Ep: 9: Praying for Specifics- and trusting God with the Outcome

Faith In Between

Play Episode Listen Later Jun 25, 2025 31:37


Text the show! The link's in the episode notes — let's talk storyTake two! My apologies upload the wrong audio file lol I promise this is the correct one now. Have you ever felt like your prayers were too specific… like maybe you were asking for too much, or that God wouldn't really care about the little details of your life? Same.In this episode of The Faith & Aloha Show, I'm opening up about what it looks like to pray bold, specific prayers — even when it feels risky. We'll look at scriptures like Philippians 4:6 and Mark 10:51–52, where Jesus Himself asks, “What do you want Me to do for you?”I'll also be sharing a personal story — the prayer I prayed over our home — and how that moment taught me to stop holding back and start trusting God with the desires of my heart.If you've ever wrestled with vague prayers, disappointment, or fear of being too much — this episode is for you.Scriptures Highlighted:Philippians 4:6 – “Don't worry about anything; instead, pray about everything…”Mark 10:51–52 – “What do you want me to do for you?” Jesus asked.Key Themes:How fear makes us pray smallWhy Jesus wants us to be honest and clear in prayerReal-life story of praying for a homeEncouragement to pray boldly and specifically this weekChallenge:This week, write down one very specific prayer and bring it to God every day. Watch how He meets you in it — whether the outcome changes or you do.Mahalo for joining me today and for letting me share this space with you. Let's keep walking in faith and aloha, together. Find me on Instagram @uikumuhoneConnect with me on Facebook @Uilani Kumuhone [personal] The Fait&Aloha Space Facebook Group: https://www.facebook.com/share/g/16SLYE4QC4/ I would love to connect with you! If you would like to be a guest on the show email me uilanikumuhone@gmail.com I would love to have you on and talk about how God is working in your life. supporting biblical resources You Version bible website:https://www.bible.com/ Topical bible verse search: https://www.openbible.info/topics/ Come as you are. Grow as He leads. Walk in aloha.

All JavaScript Podcasts by Devchat.tv
How Holepunch Is Redefining Peer-to-Peer Apps with Bear.js — A New Era for JavaScript Developers -JSJ 681

All JavaScript Podcasts by Devchat.tv

Play Episode Listen Later Jun 24, 2025 66:23


In this episode, we sit down with Mathias Madsen, CEO of HolePunch, and take a wild ride through the cutting edge of peer-to-peer JavaScript development. Mathias shares his journey from accidentally discovering JavaScript in college to becoming a prolific contributor with over 1,500 open source modules. His passion? Building decentralized, peer-to-peer systems where JavaScript isn't just for the browser—it powers the entire stack.We dive deep into how HolePunch is reimagining application distribution with their Pair system—essentially turning peer-to-peer into a first-class citizen for distributing full applications, not just files. No hosting, no servers — just apps shared directly, BitTorrent-style. And because packaging and distributing Node-based apps can be painfully complex, they took things a step further by building a new runtime: Bear.js.Bear is refreshingly "bare": it strips away the heavy, opinionated APIs bundled into Node or Deno, leaving just the JavaScript core and a powerful module system. What's revolutionary here is Bear's ability to run the same codebase across desktop, mobile, and even tiny embedded devices—swapping out engines like V8, JavaScriptCore, or JerryScript depending on the platform's needs. This allows Mathias' team to write backend logic once, share it across all platforms, and iterate at lightning speed.Key takeaways:-Peer-to-peer can go far beyond media sharing — it's being used for full app distribution.-Bear.js decouples JavaScript from specific platforms, creating a universal backend that just works anywhere.-Modular design isn't just a philosophy — it's the secret to HolePunch's rapid development pace.-The combination of React Native for UI and Bear.js for backend creates an insanely productive development pipeline, fully cross-platform.If you're into JavaScript, peer-to-peer tech, or just love hearing about developers breaking the mold, this one's for you.Become a supporter of this podcast: https://www.spreaker.com/podcast/javascript-jabber--6102064/support.

The Geek In Review
Otto von Zastrow on MidPage.AI and the Future of AI-Powered Legal Research

The Geek In Review

Play Episode Listen Later Jun 23, 2025 33:36


In this episode of The Geek in Review, hosts Marlene Gebauer and Greg Lambert sit down with Otto von Zastrow, the founder and CEO of MidPage.AI, an AI-native legal research platform. With a recent $4 million seed round and an ambitious mission to rival legacy research tools, MidPage is drawing attention across the legal industry. Otto shares his unconventional journey from AI-powered lawn robotics to transforming how litigators interact with case law. His pivot into legal tech was fueled by a combination of technical curiosity, the rise of language models, and firsthand insight from his lawyer friends overwhelmed by inefficient research workflows.Otto walks listeners through the core of MidPage's offering, which includes the usual suspects—case law, statutes, regulations—but with a twist: smarter search tools, intuitive UI, and features like a proprietary citator and their newly launched Proposition Search. This feature aims to solve the long-standing “needle-in-a-haystack” problem by surfacing judicial language that matches precise arguments, accompanied by contextual metadata and filters. Otto highlights that the goal isn't just to match or mimic tools like Lexis or Westlaw, but to rethink what legal research should feel like when modern AI capabilities are built in from the ground up.One of the more unique aspects of MidPage's product development is their internal "kangaroo court"—a monthly teamwide challenge where employees, regardless of role, must conduct legal research using MidPage or traditional tools. Otto notes that this process not only improves product design but builds real empathy for the user experience. Engineers and designers are encouraged to think like litigators, helping identify pain points and close functionality gaps. As a result, the product continually evolves based on firsthand user scenarios, not just speculation.The episode also delves into the data-side challenges that have historically prevented innovation in legal research. Otto explains why now—thanks to improved AI models and open access to data—is a rare inflection point for startups. He emphasizes the strategic importance of MidPage building its own case law dataset to avoid being beholden to incumbents. This independence allows them to innovate more freely, enhance precision, and lay the groundwork for broader API access that could empower the next generation of legal tech tools.Finally, the conversation looks ahead. Otto predicts that AI will amplify the capabilities of individual lawyers, enabling them to process more data at greater depth. In a world where clients are increasingly self-educating with tools like ChatGPT, MidPage aims to provide lawyers with the means to maintain credibility and efficiency while ensuring accuracy. As AI models grow more capable and agentic, Otto sees an evolution not just in how legal research is conducted, but in how lawyers interact with knowledge, data, and ultimately their clients.Listen on mobile platforms:  ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Apple Podcasts⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ |  ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Spotify⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ | ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠YouTube⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠[Special Thanks to ⁠Legal Technology Hub⁠ for their sponsoring this episode.]   Blue Sky: ⁠⁠@geeklawblog.com⁠⁠ ⁠⁠@marlgeb⁠⁠⁠⁠⁠⁠⁠Email: geekinreviewpodcast@gmail.comMusic: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Jerry David DeCicca⁠⁠⁠⁠⁠⁠⁠⁠⁠ Transcript

Podcast Notes Playlist: Latest Episodes
How Apple Became So Reliant on China & What it Means For Their Future

Podcast Notes Playlist: Latest Episodes

Play Episode Listen Later Jun 22, 2025


A16z Podcast: Read the notes at at podcastnotes.org. Don't forget to subscribe for free to our newsletter, the top 10 ideas of the week, every Monday --------- What if the rise of Apple also built modern China?a16z's Erik Torenberg is joined by board partner and former Microsoft Windows chief Steven Sinofsky to unpack how Apple's pursuit of design excellence and supply chain scale catalyzed China's manufacturing superpower status - and why that partnership is now under intense scrutiny.Inspired by the book Apple in China (but not a book review), the episode dives deep into:The early days of Apple's shift to Chinese manufacturing What experts got wrong in 1999 about trade, globalization, and China's trajectoryHow Tim Cook's operational playbook reshaped the global tech industryBehind-the-scenes stories from Microsoft's own hardware battles and Surface launchWhy Apple's entanglement with China may now be a strategic liabilityWhat COVID revealed about fragile global dependencies — and where innovation goes nextHow national policy, intellectual property, and AI intersect in the new industrial eraThe episode opens with a few reactions to WWDC: Apple's new UI, the iPad's evolving role, and why Apple's AI story still feels unfinished - before zooming out into one of the most consequential tech and geopolitical stories of our time.TImecodes:00:00 Introduction00:37 Guest Introduction: Steven Sinofsky00:49 WWDC Reactions and Apple's AI Story02:27 WWDC Highlights: Liquid Glass and iPad Updates05:16 Apple's AI Strategy and Market Dynamics06:34 Meta's AI Moves and Market Implications13:30 Apple's Manufacturing Evolution: From Garage to Global20:50 The Rise of ODMs and Global Manufacturing26:32 Microsoft's Struggle with Piracy in China27:19 Apple's Revolutionary MacBook Air29:30 Challenges in PC Manufacturing31:05 The Rise of Chinese Manufacturing Skills32:07 The Point of No Return for Apple and China32:59 Global Trade and Intellectual Property Issues37:04 COVID-19's Impact on Global Manufacturing41:19 Future of Innovation and Manufacturing47:10 Navigating Intellectual Property in the AI Era48:55 Conclusion and Final ThoughtsResources:Find Steven on X: https://x.com/stevesiFind Erik on X: https://x.com/eriktorenbergStay Updated: Let us know what you think: https://ratethispodcast.com/a16zFind a16z on Twitter: https://twitter.com/a16zFind a16z on LinkedIn: https://www.linkedin.com/company/a16zSubscribe on your favorite podcast app: https://a16z.simplecast.com/Follow our host: https://x.com/eriktorenbergPlease note that the content here is for informational purposes only; should NOT be taken as legal, business, tax, or investment advice or be used to evaluate any investment or security; and is not directed at any investors or potential investors in any a16z fund. a16z and its affiliates may maintain investments in the companies discussed. For more details please see a16z.com/disclosures.

No Compromises
Balancing test coverage without chasing 100 percent

No Compromises

Play Episode Listen Later Jun 21, 2025 15:41 Transcription Available


Joel and Aaron unpack how they use code-coverage numbers as a starting signal rather than a finish line. They discuss realistic thresholds, choosing the right tool for each test layer, and why coverage metrics can double as negotiation leverage inside big organizations. Listen in for practical ways to decide what to test—and when to stop.(00:00) - Testing passion vs. shipping work (01:00) - Coverage tells you what's missing (03:45) - Picking a baseline metric that grows (06:15) - Draw the line between logic and UI tests (12:45) - Silly bit Want help getting started with your test coverage? Going from 0% to 1% is the hardest step. We can help!

In Touch with iOS
364 - iPadOS, Multitasking…and Yes, Sporks & Lawsuits

In Touch with iOS

Play Episode Listen Later Jun 20, 2025 80:12


The latest In Touch With iOS with Dave he is joined by Chuck Joiner, Eric Bolden, Marty Jencius, Jill McKinley. Episode 364 dives into the latest post-WWDC 2025 announcements from Apple. The panel explores updates to VisionOS, iOS 26, macOS 26 (“Tahoe”), iPad multitasking, CarPlay improvements, and Apple Watch accessibility. With new UI designs, spatial widget integration, AI feature rollouts, and hardware enhancement. The show notes are at InTouchwithiOS.com  Direct Link to Audio  Links to our Show Give us a review on Apple Podcasts! CLICK HERE we would really appreciate it! Click this link Buy me a Coffee to support the show we would really appreciate it. intouchwithios.com/coffee  Another way to support the show is to become a Patreon member patreon.com/intouchwithios Website: In Touch With iOS YouTube Channel In Touch with iOS Magazine on Flipboard Facebook Page BlueSky Mastodon X Instagram Threads Spoutible Summary In this episode of In Touch With iOS, host David Ginsburg is joined by Jill McKinley, Marty Jencius, Chuck Joiner, and Eric Bolden to unpack Apple's post-WWDC 2025 news. The conversation starts with Vision Pro and VisionOS beta capabilities, including spatial widgets and immersive media viewing in a VR environment. Marty details how he's placing widgets in his virtual space, while Eric highlights improvements in gaze-based navigation. The discussion moves to iOS 26 and its public beta (18.6), spotlighting updates focused on battery life and Apple's AI features — particularly how regulatory hurdles are shaping rollouts in international markets like China. macOS 26, codenamed “Tahoe,” gets praise for its sleek new “liquid glass” UI and personalization upgrades, including a theming engine that enhances accessibility. The team reflects on UI changes and how they affect daily workflows. Chuck shares insights from Apple leadership on multitasking in iPadOS, while Jill recounts using her iPad in the wild to stay productive. The group continues by reviewing Apple Watch's new accessibility tools and watch faces, before diving into improved Reminders functionality and syncing. Also on the docket: Meta's adoption of Passkeys, a new Google ad taking aim at iOS features, Adobe's Firefly AI toolset, Apple's Back to School promotion, and new Logitech gear built for Vision Pro. The episode wraps with a preview of Macstock 2024 and closing thoughts from the panel. Topics and Links In Touch With Vision Pro this week.  Marty tested some of the new features on VisionOS 26 beta, Widget App finding it. Fsntasical was tried F1 trailer was watched  Scrolling windows with eyes.  Beta this week. iOS 26 Beta 1 continues. Apple Seeds Revised iOS 26 Developer Beta to Fix Battery Issue Apple Releases iOS 18.6 Public Beta  In Touch With Mac this week Get a First Look at macOS Tahoe's Design and Spotlight Changes macOS Tahoe's New Theming System Explained Craig Federighi Explains Why Apple Won't Merge iPad and Mac: 'We Don't Want to Build Sporks' Post WWDC 25 Finds Safari Changes on iOS 26 Go Beyond the Address Bar - MacRumors Apple Offers Safari Design Choices in iOS 26, Learning from Past Criticism CarPlay on iOS 26: Here's Everything New Get Pumped: The 8 Coolest Features Coming to Your Apple Watch in watchOS 26 tvOS 26 Introduces Automatic Sign-In Feature for Apple TV Apps These tvOS 26 Features Are Only Available on Newer Apple TV Models Here's everything new coming to Reminders in iOS 26  News Facebook Now Supports Passkeys for Passwordless Login on iPhone and iPad Apple Begins Selling Wide Range of Accessories in Fun Summer Colors Apple Hit With Class Action Lawsuit Over iCloud Backups Google Says iOS 26 Copies Three Android Features Adobe Firefly App Launches on iOS and Android  Apple's 2025 Back to School Sale Now Live, Offering Free Accessories With Purchases Logitech Announces Two New Accessories for WWDC Apple Says iPhone XS is Now Vintage YouTube fixes crashing issue on mobile apps, tells iOS users to reinstall Announcements Macstock 9 is here for 3 Days on July 11, 12, and 13th, 2025. We have an exclusive coupon code use INTOUCH50 at checkout and save $50..Click here to Register | Macstock Conference & Expo Book your room with a Macstock discount here. Location | Macstock Conference & Expo I hope to see you there! Our Host Dave Ginsburg is an IT professional supporting Mac, iOS and Windows users and shares his wealth of knowledge of iPhone, iPad, Apple Watch, Apple TV and related technologies. Visit the YouTube channel https://youtube.com/intouchwithios follow him on Mastadon @daveg65, and the show @intouchwithios   Our Regular Contributors Jeff Gamet is a podcaster, technology blogger, artist, and author. Previously, he was The Mac Observer's managing editor, and Smile's TextExpander Evangelist. You can find him on Mastadon @jgamet as well as Twitter and Instagram as @jgamet  His YouTube channel https://youtube.com/jgamet Marty Jencius, Ph.D., is a professor of counselor education at Kent State University, where he researches, writes, and trains about using technology in teaching and mental health practice. His podcasts include Vision Pro Files, The Tech Savvy Professor and Circular Firing Squad Podcast. Find him at jencius@mastodon.social  https://thepodtalk.net  Eric Bolden is into macOS, plants, sci-fi, food, and is a rural internet supporter. You can connect with him by email at eabolden@mac.com, on Mastodon at @eabolden@techhub.social, on his blog, Trending At Work, and as co-host on The Vision ProFiles podcast.   Chuck Joiner is the host of MacVoices and hosts video podcasts with influential members of the Apple community. Make sure to visit macvoices.com and subscribe to his podcast. You can follow him on Twitter @chuckjoiner and join his MacVoices Facebook group. About our Guest Jill McKinley works in enterprise software, server administration, and IT. A lifelong tech enthusiast, she started her career with Windows but is now an avid Apple fan. Beyond technology, she shares her insights on nature, faith, and personal growth through her podcasts—Buzz Blossom & Squeak, Start with Small Steps, and The Bible in Small Steps. Watch her content on YouTube at @startwithsmallsteps and follow her on X @schmern.

GameFeature
Zombie Cure Lab Test

GameFeature

Play Episode Listen Later Jun 20, 2025 12:37


Zombie Cure Lab besticht mit einer erfrischend witzigen Idee: Statt Untote zu bekämpfen, heilen wir sie und integrieren sie in die Gesellschaft. Dieses ungewöhnliche Konzept verspricht Abwechslung im Basisaufbau-Genre und bietet eine gute Forschung mit vielen interessanten Entwicklungsmöglichkeiten. Es macht Spaß, neue Heilmethoden zu entdecken und zu sehen, wie Zombies zu nützlichen Kolonie-Mitgliedern werden. Leider trübt die technische Umsetzung das positive Bild erheblich. Das Tutorial ist unzureichend und lässt Spieler oft im Dunkeln tappen. Hinzu kommen zahlreiche Bugs, die den Spielfluss empfindlich stören. Auch die Präsentation des Spiels wirkt unfertig und lieblos. Grafiken und Animationen sind zweckmäßig, aber wenig ansprechend. Das User Interface (UI) ist unübersichtlich und umständlich, was die Bedienung oft unnötig kompliziert macht. Insgesamt bleibt Zombie Cure Lab ein Spiel mit viel ungenutztem Potenzial. Die innovative Grundidee und das vielversprechende Forschungssystem werden durch gravierende Mängel im Tutorial, zahlreiche Bugs und eine schwache Präsentation samt unübersichtlichem UI überschattet. Eine gute Idee, die an der mangelhaften Ausführung scheitert und dadurch nur bedingt überzeugen kann. Es bleibt zu hoffen, dass zukünftige Updates das Spiel auf den Stand bringen, den die charmante Grundidee verdient hätte.

DTC POD: A Podcast for eCommerce and DTC Brands
#358 - The AI Ad Strategy Every DTC Brand Needs in 2025 feat. Bestever CEO Apoorva Govind

DTC POD: A Podcast for eCommerce and DTC Brands

Play Episode Listen Later Jun 19, 2025 52:05


Apoorva Govind is the founder and CEO of Bestever, a platform focused on helping brands and marketers generate ad creatives powered by real performance data and advanced AI models. With a background spanning technical roles at Apple, Uber, and Nvidia, Apoorva brings unique insights into the intersection of technology and growth marketing.In this DTC POD episode, Apoorva and Blaine discuss how the AI toolkit for advertisers is evolving, the reality behind AI-generated ads, and why strategic inputs—not just rapid content production—drive sustainable brand results. Apoorva outlines how Bestever AI analyzes existing ad data to identify winning creative elements, then automates the production of new assets using the latest AI models. The episode also covers practical advice for early-stage brands on managing creative ops, what workflows will look like as AI video matures, and the future role of platforms like Meta in creative automation.Interact with other DTC experts and access our monthly fireside chats with industry leaders on DTC Pod Slack.On this episode of DTC Pod, we cover:1. Apoorva's background at Apple, Uber, and Nvidia2. The early vision and pivot of Bestever AI3. The role of AI in modern creative production4. Ad creative strategy vs. pure output volume5. Measuring ad performance with data-driven insights6. Practical workflow tips for early-stage brands7. When and how to leverage agencies8. How to analyze competitors and learn from top-performing brands9. Demystifying AI video: state of the tech in 202510. Building workflows to leverage multiple AI models11. How Meta and other platforms are automating creative12. The importance of creative analysis and transparent reporting13. Future trends for agency and brand marketersTimestamps00:00 Intro and Apoorva's technical background01:19 Apoorva's early career at Apple, Nvidia, and Uber03:04 Apoorva's take on Apple's iOS 26 glassmorphic UI and focus on AI06:09 Security, future, and mass adoption of self-driving cars13:30 Transition into ad creative, Bestever AI's founding, and early pivots18:31 How Bestever AI analyzes ad data to inform new creative20:49 Current state and skepticism around fully AI-generated ad content23:44 Meta's push toward creative automation26:56 Ad creative strategy for early and scaling brands35:24 How Bestever AI helps brands diagnose and double down on winning ads43:07 The reality of AI video: what's possible now and what's coming next46:18 Investing in workflows and abstraction layers for future-proof creative ops50:14 Where to connect with Apoorva and learn more about Bestever AIShow notes powered by CastmagicPast guests & brands on DTC Pod include Gilt, PopSugar, Glossier, MadeIN, Prose, Bala, P.volve, Ritual, Bite, Oura, Levels, General Mills, Mid Day Squares, Prose, Arrae, Olipop, Ghia, Rosaluna, Form, Uncle Studios & many more.  Additional episodes you might like:• #175 Ariel Vaisbort - How OLIPOP Runs Influencer, Community, & Affiliate Growth• #184 Jake Karls, Midday Squares - Turning Your Brand Into The Influencer With Content• #205 Kasey Stewart: Suckerz- - Powering Your Launch With 300 Million Organic Views• #219 JT Barnett: The TikTok Masterclass For Brands• #223 Lauren Kleinman: The PR & Affiliate Marketing Playbook• ​​​​#243 Kian Golzari - Source & Develop Products Like The World's Best Brands-----Have any questions about the show or topics you'd like us to explore further?Shoot us a DM; we'd love to hear from you.Want the weekly TL;DR of tips delivered to your mailbox?Check out our newsletter here.Projects the DTC Pod team is working on:DTCetc - all our favorite brands on the internetOlivea - the extra virgin olive oil & hydroxytyrosol supplementCastmagic - AI Workspace for ContentFollow us for content, clips, giveaways, & updates!DTCPod InstagramDTCPod TwitterDTCPod TikTokApporva Govind - CEO and Founder of BesteverBlaine Bolus - Co-Founder of CastmagicRamon Berrios - Co-Founder of Castmagic

Azeem Azhar's Exponential View
The problem with Altman's “gentle singularity,” Apple's AI missteps, and Google's fading ad model | Live with Azeem Azhar

Azeem Azhar's Exponential View

Play Episode Listen Later Jun 18, 2025 29:59


Broadcasting live from Paris, I tackle three massive technology stories that are reshaping our digital future. From Apple's stunning interface redesign to the collapse of traditional search advertising, and Sam Altman's vision of an AI singularity that's already begun - this episode captures the tectonic shifts happening in tech right now.I cover:(1:32) WWDC 2025:  Apple's AI challenges and new UI(6:06) The decline of Google's ad model(10:08) Sam Altman's Gentle Singularity essay(19:37) Live audience Q&A(19:45) Is the singularity really about Altman?(22:13) Is France carrying Europe's AI dreams?(24:58) Are you seeing promising AI hardware?(27:42) How will AI change software pricing?Our new showThis was originally recorded for “Friday with Azeem Azhar”, a new show that takes place every Friday at 9am PT and 12pm ET. You can tune in through my Substack linked below.The format is experimental and we'd love your feedback, so feel free to comment or email your thoughts to our team at live@exponentialview.co.Azeem's links:Substack: https://www.exponentialview.co/Website: https://www.azeemazhar.com/LinkedIn: https://www.linkedin.com/in/azhar?originalSubdomain=ukTwitter/X: https://x.com/azeemProduction by supermix.io and EPIIPLUS1 Ltd.

a16z
How Apple Became So Reliant on China & What it Means For Their Future

a16z

Play Episode Listen Later Jun 18, 2025 49:22


What if the rise of Apple also built modern China?a16z's Erik Torenberg is joined by board partner and former Microsoft Windows chief Steven Sinofsky to unpack how Apple's pursuit of design excellence and supply chain scale catalyzed China's manufacturing superpower status - and why that partnership is now under intense scrutiny.Inspired by the book Apple in China (but not a book review), the episode dives deep into:The early days of Apple's shift to Chinese manufacturing What experts got wrong in 1999 about trade, globalization, and China's trajectoryHow Tim Cook's operational playbook reshaped the global tech industryBehind-the-scenes stories from Microsoft's own hardware battles and Surface launchWhy Apple's entanglement with China may now be a strategic liabilityWhat COVID revealed about fragile global dependencies — and where innovation goes nextHow national policy, intellectual property, and AI intersect in the new industrial eraThe episode opens with a few reactions to WWDC: Apple's new UI, the iPad's evolving role, and why Apple's AI story still feels unfinished - before zooming out into one of the most consequential tech and geopolitical stories of our time.TImecodes:00:00 Introduction00:37 Guest Introduction: Steven Sinofsky00:49 WWDC Reactions and Apple's AI Story02:27 WWDC Highlights: Liquid Glass and iPad Updates05:16 Apple's AI Strategy and Market Dynamics06:34 Meta's AI Moves and Market Implications13:30 Apple's Manufacturing Evolution: From Garage to Global20:50 The Rise of ODMs and Global Manufacturing26:32 Microsoft's Struggle with Piracy in China27:19 Apple's Revolutionary MacBook Air29:30 Challenges in PC Manufacturing31:05 The Rise of Chinese Manufacturing Skills32:07 The Point of No Return for Apple and China32:59 Global Trade and Intellectual Property Issues37:04 COVID-19's Impact on Global Manufacturing41:19 Future of Innovation and Manufacturing47:10 Navigating Intellectual Property in the AI Era48:55 Conclusion and Final ThoughtsResources:Find Steven on X: https://x.com/stevesiFind Erik on X: https://x.com/eriktorenbergStay Updated: Let us know what you think: https://ratethispodcast.com/a16zFind a16z on Twitter: https://twitter.com/a16zFind a16z on LinkedIn: https://www.linkedin.com/company/a16zSubscribe on your favorite podcast app: https://a16z.simplecast.com/Follow our host: https://x.com/eriktorenbergPlease note that the content here is for informational purposes only; should NOT be taken as legal, business, tax, or investment advice or be used to evaluate any investment or security; and is not directed at any investors or potential investors in any a16z fund. a16z and its affiliates may maintain investments in the companies discussed. For more details please see a16z.com/disclosures.

HyperChange
Nvidia's AI Monopoly: $100 Billion in Profit & Growing

HyperChange

Play Episode Listen Later Jun 18, 2025 15:53


Everyone's hyped on OpenAI, ChatGPT, Grok, XAI, etc ... but the company powering them all is making all the guap. Nvidia has printed over $100B in AI profits in the last 6 quarters alone and is showing now signs of stopping. Top-line growth was 69% last quarter. Despite this rapid growth and dominance in AI, Nvidia trades for 43X trailing earnings, and maybe around 30X forward earnings (depending on growth). This is nowhere near bubble territory. With Owner/Operator/Founder Jensen Huang continuing to innovate at a breakneck pace, why is the market skeptical this growth will continue? Isn't the AI revolution just getting started? Maybe it's because Nvidia relies on TSMC to make their chips and Grok/ChatGPT to build the UI for consumers ... let me know your thoughts on Nvidia stock in the comments below.

Sub Club
WWDC 2025: What Subscription Apps Need to Know

Sub Club

Play Episode Listen Later Jun 18, 2025 72:35


On the podcast, I talk with Charlie about why Liquid Glass represents a big opportunity for new and existing apps, Apple's new on-device AI models and their practical limitations, and why the improved App Store Analytics complement rather than replace third-party tools like Appfigures and RevenueCat.Top Takeaways:

The Harvest Season
A Quick Tangent About Fruit

The Harvest Season

Play Episode Listen Later Jun 18, 2025 74:19


Codey and Kev go through all the news we missed on our time off. Timings 00:00:00: Theme Tune 00:00:30: Intro 00:02:53: What Have We Been Up To 00:23:04: I Know What You Released Last Month 00:29:01: Codey’s Wholesome Direct Thoughts 00:34:33: Game Updates 00:48:28: Teased Updates 00:58:06: New Games 01:03:45: Other News 01:08:43: Tangent About Fruit 01:10:00: Outro Links Critter Crops “The Witch Reborn” Update Travellers Rest “Pet Party” Update To Pixelia “Controller Support” Update To Pixelia “Keybinding” Update Lightyear Frontier “Shifting Gears” Update Moonstone Island “Evolutions” Update Sun Haven “2.5” Update Research Story “1.0” Update Seeds of Calamity ConcernedApe Interview Contact Al on Mastodon: https://mastodon.scot/@TheScotBot Email Us: https://harvestseason.club/contact/ Transcript (0:00:30) Codey: Hello farmers and welcome to another episode of the harvest season. My name is Cody (0:00:36) Kev: And my name is Kevin (0:00:38) Codey: And we’re here today to talk about cottage core games (0:00:42) Kev: Whoo (0:00:44) Codey: Which it just seems like such a (0:00:47) Codey: Time to be talking about cottage core games. It’s nice. It’s nice. It’s cozy (0:00:53) Codey: It’s something that gets your mind off of (0:00:56) Codey: the general (0:00:58) Codey: gestures that world (0:01:01) Codey: And after a bit of a break last week we talked you talked about the wholesome direct correct (0:01:08) Kev: Yeah, I did and we did Al and I was present too. Yes (0:01:14) Codey: And so we have a decent amount of news to get caught up on (0:01:18) Kev: Yeah, non wholesome direct news other news that happened well (0:01:21) Codey: Yeah (0:01:23) Kev: Val was vacationing or no I’m working whatever Isle of Manning. That’s that’s what he does (0:01:29) Codey: isle of manning. Yes. (0:01:32) Kev: Yeah, so they got news (0:01:36) Kev: But yeah, this is a news up so that’s all it’s gonna be (0:01:38) Kev: Really, we don’t we don’t have any game or anything (0:01:40) Kev: But before that (0:01:42) Kev: Cody what has been going on in the world of Cody? Oh wait, you know what? Hold on. Hold on (0:01:47) Kev: Asterisk, let me put a special shout out to our dear friend (0:01:53) Kev: I’m gonna feel like a fool if I’m understood that misunderstood this but (0:01:56) Kev: shout out to our dear friend Aislinn and toast (0:02:00) Kev: she’s (0:02:00) Codey: Mm-hmm. (0:02:01) Kev: She’s getting hitched like actually is today if I understood correctly these ceremony (0:02:05) Codey: Mm-hmm. (0:02:08) Codey: Correct. (0:02:08) Kev: Recording so congrats to you Aislinn. Whoo. I thought it was next week. I had thought the date but I saw it wrong. Apparently. Oh (0:02:11) Codey: Yeah. (0:02:14) Codey: Well, so it’s tomorrow. (0:02:17) Codey: Her actual hit date is tomorrow. (0:02:19) Kev: Oh, it’s like practice (0:02:21) Codey: The number 16 is very important to her and her partner. (0:02:25) Codey: So they, it will be tomorrow as of, (0:02:29) Codey: but if you are hearing this, she’s a whole ass wife, y’all. (0:02:34) Kev: Yeah, she officially (0:02:37) Kev: Married wife marriage to whatever good for her. So congrats to Aisling. That’s so exciting (0:02:41) Codey: Married human. (0:02:43) Codey: Yeah. (0:02:44) Kev: I can’t wait to see the pictures and the news and all that stuff. Um (0:02:48) Kev: Good stuff (0:02:51) Kev: Okay, so with that that said Cody Cody, what have you been have you gotten married in the last week? (0:02:57) Codey: I unfortunately have not. My ring finger remains empty. But that is something that might happen (0:03:08) Codey: this year. But we’re not like we’re just gonna go do it. Like, so it’s not. Yeah, well, yeah. (0:03:15) Kev: Ah, shotgun wedding? (0:03:19) Codey: So it’s, I don’t know, it’s one of those like, we feel like it, but we just haven’t done (0:03:27) Codey: the place yet. And I don’t know if he’s I think he might be waiting to like, do a special proposal (0:03:28) Kev: Yeah, there you go. (0:03:32) Codey: or whatever, which is a little silly, because we kind of already know it’s gonna happen. But at the (0:03:37) Kev: Mm-hmm. (0:03:38) Codey: same time, like, I’m not gonna say no to being hampered for a moment or something. So, but no, (0:03:45) Codey: so not getting hitched, not getting engaged, none of that I have just been dissertationing and (0:03:50) Codey: dog sitting. So and chickens, chickens are the dog sitting. Yeah. (0:03:52) Kev: And chickens, apparently, you use these. (0:03:57) Codey: So dissertation, I am trying to defend this upcoming fall. So within the next like, (0:04:06) Codey: within the next six months, it’s horrifying. And so I have a lot to get done. And I finally (0:04:13) Codey: got money to hire people. So I have people that are helping me now. And so they I’m like, in the (0:04:22) Codey: lab a lot because I’m getting them to help me. I have people only through (0:04:27) Codey: July so with the in August I’m back to being by myself so these next few (0:04:30) Kev: Oh, oh you gotta squeeze out what you can. Yeah, oh you gotta move on. (0:04:33) Codey: months yeah these next few months are like as much as possible um so I (0:04:40) Codey: haven’t been dog sitting actually that much because I’ve been kind of switching (0:04:43) Codey: into like being on campus but I am dog sitting at this present moment my (0:04:47) Codey: advisor goes on a couple different summer vacations and I always like watch (0:04:53) Codey: his dogs and stay at his house and he also has chickens. (0:04:54) Kev: Mm-hmm. (0:04:57) Codey: the chickens come in he has I think four hens and then he bought seven baby chicks (0:05:06) Kev: okay (0:05:08) Codey: like right before he left one of them did not make it so far but I mean that’s they kind of just do (0:05:09) Kev: Yeah (0:05:12) Kev: No (0:05:15) Codey: that it’s not uncommon for that to happen so about all the other ones are doing great so I had to (0:05:16) Kev: Yeah (0:05:19) Kev: Yeah (0:05:23) Codey: Just kind of check on them and refill their water. (0:05:24) Kev: Can’t great good stuff (0:05:26) Kev: It’s it’s always surprises me how like affordable and easy it is to get into chickens if you have the space for it (0:05:32) Codey: He was like, it was so funny because we were texting about it. And he was like, he was (0:05:39) Codey: doing the whole like, back in my day, they used to be like a dollar each. And now they’re (0:05:44) Codey: $4, I guess. When you buy them, and he was like, it’s just so like, why is it selling? (0:05:45) Kev: Haha, yeah. (0:05:50) Codey: They used to be so much less expensive. And I was like, yeah, 100%. Um, but it’s fun. (0:05:52) Kev: Well, general gestures at the world, I guess. (0:06:00) Codey: So that I’ve also been doing (0:06:02) Codey: actual gardening at my house. (0:06:04) Kev: No, what’s growing? (0:06:04) Codey: So I have a bunch of peppers coming up, (0:06:08) Codey: some romaine, some kale, some tomatoes, and then I planted. (0:06:13) Codey: So all of those that I just mentioned (0:06:15) Codey: were like starts already. (0:06:17) Codey: So they were already like a little seedling. (0:06:20) Codey: They already have stuff going on. (0:06:20) Kev: Mm-hmm. (0:06:23) Codey: But I had these zucchini seeds that weren’t ready, (0:06:28) Codey: like weren’t started. (0:06:30) Kev: I know. (0:06:30) Codey: And so I put those, and they were, (0:06:32) Codey: actually, a little old. So I was like, I don’t know if this is gonna work. So I put the seeds in the ground, and low and behold, they are a bump in. So I actually need to thin those. Yeah, they actually, I actually need to thin those. And then in game news, I beat Breath of the Wild. And I started Tears in the Kingdom, and I did not get very far. I fell to the, to the ground, and then (0:06:42) Kev: life sprung forth. (0:06:52) Kev: Yo, congrats, okay. (0:07:03) Codey: immediately tried to make a wagon out of, because it’s like, there’s like parts all over the world. And there’s like, clearly, what are wagon parts. And I got almost all the way, and then I messed something up. And I like tried to shake it off. And it just broke the whole thing. (0:07:09) Kev: Yeah, yeah. (0:07:18) Kev: Oh, ha ha ha ha! Yeah! Yeah! (0:07:21) Codey: I haven’t really gotten back into that. (0:07:25) Kev: Oh, too disheartening. (0:07:26) Kev: Uh, um, okay, well, alright, there’s a lot here, so let’s back up one sec. (0:07:32) Kev: Okay, birth of the wild, what are your overall thoughts? (0:07:36) Codey: I really liked it. I think the story was don’t don’t look too hard at it, you know, like (0:07:41) Kev: Yeah, that’s correct (0:07:43) Codey: It’s pretty see-through, but it was a solid game. I had a lot of fun (0:07:46) Codey: I still have so much that I could do if I wanted to 100% it but I (0:07:51) Codey: Do not want to do that. So I’m not gonna do (0:07:53) Kev: Yeah, understandable. (0:07:56) Kev: Yeah. (0:07:57) Codey: Maybe it’s something I’d go back to later, but I just have I’m in this like (0:08:02) Codey: Purge mode where I’m like, I need to get through things. So I’m like purging my book (0:08:06) Codey: shelf. Like, I’ve been going through books that are on my bookshelf instead of buying (0:08:06) Kev: Mm-hmm (0:08:11) Codey: books this year and getting rid of a lot of that. I’ve been just going through like boxes (0:08:11) Kev: Mm-hmm. That’s good (0:08:18) Codey: that I’ve had for forever and I just need to get rid of them. So yeah. (0:08:20) Kev: Yeah (0:08:22) Kev: Yeah, okay (0:08:25) Kev: Understandable, okay, uh tears of the king. All right, you know what? (0:08:28) Kev: I think it’s probably for the best you take a breather because tears the I mean (0:08:32) Codey: Yeah. (0:08:33) Kev: There’s a lot new and like it’s sequel worthy (0:08:37) Kev: But it’s still you know, the the breath of the wild skeleton is there, right? So (0:08:38) Codey: Yeah. (0:08:40) Codey: Mm-hmm. (0:08:42) Kev: That’s a lot of breath of the wild at once and here’s the kingdom just like the predecessor is beefy (0:08:47) Kev: So, you know what, it’s probably for the best you take. (0:08:48) Codey: I think that’s the thing is like I started playing Tears of the Kingdom and I was like (0:08:56) Codey: I can see how this is going to be the same but also I’m not emotionally ready for these (0:09:01) Codey: changes like there was so much that like powers are different and I’m just struggling and (0:09:02) Kev: Yep. Oh, yeah. Yep. (0:09:09) Codey: so I yeah I needed to take a step back but yeah we. (0:09:11) Kev: Understandable, but it’ll be there when you’re ready. It’s good. It’s a thumbs up as well. (0:09:18) Codey: Yeah we’ve been doing a lot of stuff around the house and I’ve been trying to get rid (0:09:19) Kev: But yeah, I’d take a breather because it. (0:09:27) Codey: of a bunch of my specimens. I have like bugs that are that I caught like on my own that (0:09:32) Codey: I don’t actually they’re not part of anything that I just wanted to go through and I’m so (0:09:38) Codey: I’m finally starting to go through some of those so that my partner and we can have my (0:09:45) Codey: My partner and my roommate can have a freezer again. (0:09:48) Kev: Hmm (0:09:48) Codey: Everyone wants to be with the weird bugs early until they realize it means no freezer space because your freezer is all bugs. (0:09:56) Kev: that’s good good stuff (0:09:58) Codey: So yeah. What have you been up to though? How’s the pup? (0:10:04) Kev: oh the pup the pup is is he’s got healthy six seven months old he’s I mean he’s full size (0:10:11) Kev: he’s gonna be a little guy forever he’s toy variety of poodle but he still is energetic (0:10:12) Codey: Yeah. (0:10:16) Kev: and chaotic as always um still very much puppy um yeah um but uh but he’s yeah he’s a lot of fun (0:10:25) Kev: and still a lot of work, a lot of energy. (0:10:26) Kev: but it’s good. (0:10:29) Kev: Let’s see, other thing, non-puppy things. (0:10:32) Kev: So, I got Kyle and his late birthday gift to Switch 2 on just Friday. (0:10:40) Kev: That was a wild ride because, so the week, Switch 2 is a week out now, basically. (0:10:48) Kev: And I heard people, you know, I didn’t hear any horror stories of PS5, like, oh, it’s not available anywhere. (0:10:54) Kev: I heard everyone was getting it fine and so on. (0:10:56) Kev: And then later in the week I heard, “Oh, this is now the fastest selling console of all time ever.” (0:11:06) Kev: And then when Friday came and I got my paycheck, I was like, “Okay, so where do I get my Switch 2 for Calvin?” (0:11:12) Kev: And, “Oh, oh, it is now sold out everywhere. Oh, and so I’m sweating here.” (0:11:18) Kev: And then I reached out to someone who’s never done me wrong. (0:11:24) Kev: me wrong, someone all reliable. (0:11:26) Kev: you know I heard it was going in and out at stock in some places so I called (0:11:29) Codey: - Ah, yeah. (0:11:35) Kev: my local Costco and sure enough they got him so I was like well you going to (0:11:40) Kev: Costco and so I picked up you know my like switch to and four dozen eggs and (0:11:46) Kev: lemonade you know as one does at the Costco (0:11:48) Codey: Yeah, Costco. Costco also one of the only corporations that did not back off of their queer and diversity stuff when the new administration came in so great, great business to support. (0:12:00) Kev: Yup, yup, yup, Costco generally one of the better ones, not as horribly monstrous as (0:12:11) Kev: other corporations, um, you know, there’s still corporation or whatever, but generally (0:12:17) Kev: I hear good things, um, but anyway, so yeah, so Costco’s great, their food court’s still (0:12:22) Kev: great, um, that I got to switch to at Costco, it came in a bundle, I, I, I drew to Costco, (0:12:28) Kev: There was a discount. (0:12:29) Kev: You get a… (0:12:30) Kev: You get the Switch 2. (0:12:31) Kev: You get the Mario Kart World and a year of the Nintendo Online, the expansion, the better (0:12:37) Codey: live or whatever oh (0:12:40) Kev: one. (0:12:41) Kev: I forget the final price, but it is at a discount, all the stuff all together. (0:12:46) Kev: So that was nice. (0:12:51) Kev: And yeah, so we fired it up, Calvin played a lot of Mario Kart World with Calvin, I see (0:12:56) Kev: for myself, um, it, Mario Kart world is, you know, (0:13:00) Kev: interesting. Like now, now I can understand the process on the stuff Al said. (0:13:05) Kev: So like the Grand Prix is the biggest change because, um, you know, (0:13:09) Kev: in, in all the other Mario karts, it’s okay. Here’s your four courses. (0:13:12) Kev: You run three laps in them or whatever, right? That, that’s just how it is. (0:13:16) Kev: Okay. Now here, it’s not so much like you’re driving to, (0:13:21) Kev: I mean, you are kind of driving to the next track technically, (0:13:23) Kev: but really that’s just part of the Grand Prix. Like instead of three laps, (0:13:28) Kev: There’s three sections and the first section is… (0:13:30) Kev: Okay, drive to, you know, the next track or first or part of it or whatever, so (0:13:36) Kev: It’s less lab continuous laps around a single track and more just going across this entire island in bits and chunks (0:13:45) Kev: So yeah, that is different (0:13:49) Kev: Overall it’s solid. It’s Mario Kart. What can I say? (0:13:52) Kev: But but yeah, it did (0:13:55) Kev: One thing I will say that the huge cast and roster is actually it’s pretty awesome (0:14:01) Kev: just (0:14:02) Kev: Yeah, like cow cow is great actually (0:14:06) Kev: Yeah, and just other random weirdos and losers like the fishbone or pianza (0:14:11) Kev: And even the the main roster that you know the named characters they they have their costumes and a lot of those costumes (0:14:18) Kev: They’re pretty good. I won’t lie (0:14:22) Kev: You get Luigi dressing up like a like a was they called the gondolas in Venice and like one of those guys the gondola (0:14:28) Codey: Oh yeah, yeah, Donna Lear, yeah. (0:14:30) Kev: Yeah, there you go. That’s the word (0:14:33) Kev: Yeah, you get biker characters and just oh, it’s fun (0:14:37) Kev: There’s it’s it’s a lot to see and do (0:14:42) Kev: So yeah, oh, that’s good and the switch to in general (0:14:47) Kev: Holy moly that the technical upgrade is very not just palpable like it’s it’s it’s clear like night and day (0:14:56) Codey: I would hope so. It’s been like 5 years, right? (0:14:57) Kev: And not (0:15:00) Kev: Yeah, no, it’s been almost ten (0:15:04) Codey: Oh my god. (0:15:08) Kev: Yeah, yeah (0:15:08) Codey: That’s… I blinked. (0:15:12) Kev: 2016 or 27th, I can’t write the double check but one of those two that’s almost 10 years (0:15:14) Codey: Holy heckaroo. (0:15:18) Codey: Oh my gosh. Yeah, so it sure as heck better be an improvement. (0:15:21) Kev: Yeah, it is (0:15:23) Kev: But what’s nice is you don’t like cuz you know, there’s the whole switch to upgrades for all these games or whatever (0:15:28) Kev: You don’t even have to get it (0:15:30) Kev: I mean it’s like my brother Calvin, he played Splatoon (0:15:32) Kev: And so one of the first things he did was like (0:15:34) Kev: Okay, I’m gonna play Splatoon 2 or 3 or whatever on the new Switch (0:15:38) Kev: And oh yeah, you can see right away (0:15:40) Kev: Dang, look at those frame rates (0:15:42) Kev: They’re real now (0:15:44) Codey: as with the like switch copy, the old copy, it’s backwards compatible. Yeah. (0:15:47) Kev: Yeah, with his Switch copy (0:15:49) Kev: Yeah (0:15:50) Kev: Yeah, it’s backwards compatible (0:15:52) Kev: And he didn’t get an upgrade pack or whatever (0:15:54) Kev: Just running on the better hardware (0:15:57) Kev: like you can do the games just there (0:16:00) Kev: they just run better so very very cool but but yeah so switch to it’s it’s it’s (0:16:07) Codey: Yeah, good that good that you got one. So I was last week (0:16:12) Codey: Last weekend was go fest. I believe question mark (0:16:16) Codey: Yeah, last weekend was yeah last weekend was go fest and so a bunch of us were running around, New York City (0:16:17) Kev: this weekend I i heard (0:16:23) Kev: oh oh new york city go fest yes okay (0:16:23) Codey: and (0:16:25) Codey: friend of friend of the pod Chris Rivate (0:16:29) Kev: - Yeah. (0:16:29) Codey: Was trying to find one man (0:16:34) Codey: And he could not find one (0:16:35) Kev: Yeah. (0:16:37) Codey: He went to some targets. He went to the Nintendo store. He went he couldn’t I don’t know if he’s found one that by now but (0:16:40) Kev: Yeah. (0:16:41) Kev: Yeah. (0:16:42) Kev: Ooh. (0:16:44) Kev: Yeah, ooh, they didn’t have the Nintendo Store. (0:16:46) Kev: That’s rough, ‘cause the Nintendo Store (0:16:48) Kev: generally is pretty stocked with these things. (0:16:48) Codey: Yeah (0:16:50) Codey: Well and my partner’s uh (0:16:52) Codey: The building he works in is right is like the Nintendo building. Basically. It’s like right there (0:16:58) Codey: And he said the week before like all leading up to it (0:17:01) Codey: They had like 30 stations where you could play switch to out like just on the sidewalk (0:17:05) Kev: » Yeah. Oh, that’s cool. (0:17:07) Codey: Um, and yeah, and and those were all gone because i’m assuming they probably still (0:17:15) Codey: Uh, but yeah, it was it was crazy. Um, so many people would switch to stuff and and Pokemon people and (0:17:25) Kev: that’s that’s cool that’s cool but hey um I like I hope chris finds it soon um I i know they’re (0:17:32) Kev: actively trying to you know they’re trying to feed the machine and get restocks everywhere (0:17:36) Kev: I don’t think this is a ps5 situation where it’ll be gone for a year but you know fast to selling (0:17:43) Kev: cons of all time like holy mackerel I don’t think anyone expected that it’s it’s there’s demand for (0:17:48) Kev: it I guess um 10 years yep um (0:17:55) Kev: yeah that’s that’s good I mean overall thumbs up what can I say you know um prices it is what it (0:18:01) Kev: is but you know it’s it’s still good like in a vacuum um oh oh you know what i’m going back (0:18:07) Kev: to mario kart world first because I just remember two other thoughts I want to add first of all um (0:18:10) Codey: Okay. (0:18:11) Kev: so the race is now 24 people in a race right which is kind of insane um but this actually (0:18:18) Kev: had some upsides because the tracks are now really wide generally speaking (0:18:24) Codey: - Mm-hmm, mm-hmm, okay. (0:18:26) Kev: which you know there’s still turns that are unforgiving and you’ll fall off or whatever (0:18:30) Kev: but like the golden like the golden mushroom you know the one you can just spam and go go go go (0:18:36) Codey: Mm-hmm (0:18:36) Kev: like that one’s really good now because you can actually just stay on the track instead of just (0:18:40) Kev: flying off in his space yeah so I i actually like that part of it um and then one of the new modes (0:18:40) Codey: You’re not gonna bump off of things yeah (0:18:48) Kev: it’s called knockout rally um I think I like it better than the standard grand prix it it feels (0:18:56) Kev: so how it works is you have your 24 racers and they give you like an eight section chunk of the map (0:19:03) Kev: like okay here’s point a here’s point b c yada yada yada and so every checkpoint the bottom (0:19:10) Kev: four people are eliminated from the race so you start at 24 and at the end of it you’re it’s the (0:19:16) Kev: top four racing for first place of the overall thing um and that’s a fun mode I guess because (0:19:21) Kev: Because as you get towards the end, it feels a little less chaotic and more like the… (0:19:25) Kev: Classic Mario Kart, which is nice because you get a taste of both ends of the spectrum. (0:19:33) Kev: Because yeah, let me tell you, the 24 racers, it’s insane because if you’re in first place or dead last, it’s caught anywhere else. (0:19:42) Codey: Yeah. (0:19:42) Kev: It’s it is blink and you’re 10 places back. It’s insanity. But um… (0:19:46) Codey: Yeah, I used to play track media and it had a thing like that. (0:19:51) Kev: Oh! (0:19:52) Codey: Yeah. (0:19:53) Kev: Yeah, it’s good. I like it a lot. (0:19:55) Kev: Good stuff. Um, I don’t know. Yeah, switch to like I said overall thumbs up Mario Kart. Good stuff (0:20:02) Kev: Alright, let’s see other than that like so that was Calvin’s thing my own things (0:20:06) Kev: I’ve continued to play unicorn overlord the strategy game with a million layers of strategy (0:20:11) Kev: I don’t think I mentioned it so that you can adjust the logic of your your actions, which is insane to me (0:20:19) Kev: So like you’ll have an let’s say an archer, right? They fire an arrow (0:20:22) Kev: oh well, you can set conditions on (0:20:25) Kev: the attack like okay use an arrow on people in the back row or people only flying units or people that have health so on and so forth. It’s just more and more layers on complexity like good complexity of stuff you can do. It’s insane. It’s for crazy weirdos like me. I love it so much. It’s called Unicorn Overlord. It’s on Switch, PS5, Xbox. It’s on all sorts of things. I found it for cheap on Switch like 30 bucks. It’s on the (0:20:55) Kev: It was a $60 full price game when it came out, but it’s it’s cheap now. It’s it’s so good. And I reached the what I forget the name of the place. I reached the country of the beast people. It’s a whole country of like can have human anthropomorphic beast people. You got werewolf people, the bear people, owls, what else? Foxes and cats. I don’t remember. It’s a whole zoo of (0:21:25) Kev: beast people, which is really fun. I don’t know like and they’re you know, they’re kind of their own variation of classes. Like the bears are huge. They have a huge shield and a huge hammer. Oh, I love it. I like it’s it’s fun. It’s a lot of fun. It’s it’s flavorful. But yeah, Unicorn Overlord is good. It’s great for a freak like me. Another than that, the big one in line with the Switch 2. We got back the interwebs. I have internet running in my (0:21:55) Codey: Yay! (0:21:55) Kev: house and recording. I’m catching up on stuff. Zen la zone zero had its big 2.0 update while I was gone. And I floated that it’s a lot of stuff. It’s Zen la zone zero. I’m into it. And you know, it’s for me. But but oh my gosh, so much stuff to catch up on. And then that’s true for like all the other stuff that you know, my usual online haunts and whatnot. But um, but yeah, it’s nice to have that. At least I can watch videos at home now. But yeah, that’s (0:22:25) Kev: That’s what’s going on with me a lot of stuff. I guess works busy. Oh, oh, you know what minor little golf clap for myself here (0:22:34) Kev: so I (0:22:36) Kev: The company I started a couple months ago in February (0:22:40) Kev: My role is now sales engineer (0:22:43) Kev: So I am technically part of sales team a salesperson making sales or should be I made my first sale (0:22:49) Kev: It’s a little one, but it is a first sale. So yeah a golf clap for me. I did a thing (0:22:55) Kev: So yeah, there’s that. Okay. All right, Kevin’s done. All right (0:23:00) Kev: Let’s let’s get into it. All right next stuff. All right, what do we what do we got here? (0:23:04) Codey: Yeah, next is, “I Know What You Released Last Month,” so this is the every month we have a segment at the beginning of the first episode of the month or something which we’re doing it now. (0:23:20) Codey: We just talked about things that came out last month. So this is stuff that might have slipped under our radar, might have been on your radar, but you also have not noticed that it came out. (0:23:30) Kev: Yeah, I see one at least one (0:23:32) Codey: Um, so these are these (0:23:34) Codey: are the things so we oh I do see one too. So we have ratopia to pixellia franamon ea (0:23:40) Kev: That’s okay, okay (0:23:44) Codey: pixelshire or ea being early access pixelshire dole octown early access of life and land 1.0 (0:23:53) Codey: fantasy life I the girl who steals time and battle country do any of these jump out to you (0:23:58) Kev: Okay (0:24:00) Kev: Well, I got one ratopia. It’s a good game. We did the Kelly and all the nepsilon it you go listen to it (0:24:07) Kev: So that’s a thumbs up from me. Um (0:24:09) Kev: The fantasy life I’ve talked about that. I played the DS once good game gonna get the sequel eventually. I’m (0:24:17) Kev: Not yet, but I will get it. But the big one that I missed I didn’t realize it was out cattle (0:24:24) Kev: cattle country (0:24:26) Kev: Good mood, you know (0:24:29) Kev: I want to do that (0:24:31) Kev: So yeah, I’ll be looking at that. I didn’t realize it was out (0:24:35) Codey: - Mm-hmm. (0:24:36) Kev: What about you anything catch your eye (0:24:39) Codey: Of Life and Land caught my eye. (0:24:41) Codey: So that’s a game that I’ve been wanting to play, (0:24:43) Codey: but it’s a terrible time, terrible time to come out. (0:24:47) Codey: So anything could come out for the rest of the year (0:24:51) Codey: and it would be a terrible time. (0:24:51) Kev: No, it’s gonna be so we’re gonna need I know what you released last year (0:24:53) Codey: It’s just gonna be a bad time for me. (0:24:58) Codey: Yeah, and then I can go, it’ll be at the end of the year (0:25:01) Codey: and that’s when I will just have it. (0:25:03) Codey: I will have all the money (0:25:05) Codey: and a big fat job with all those jobs that still exist. (0:25:07) Kev: You go (0:25:09) Codey: Ha, ha, cry. (0:25:14) Kev: Man (0:25:14) Codey: And I’ll have so much money (0:25:15) Codey: and I’ll be like, oh, what can I spend money on? (0:25:18) Codey: No, so, okay. (0:25:19) Kev: Well, I (0:25:20) Codey: Yeah, that, but what? (0:25:21) Kev: Just I just want to add on on that note (0:25:24) Kev: so the company I work for their headquarters is actually in China and (0:25:30) Kev: Our products are manufactured in China with steel from China (0:25:35) Kev: And again, I started this and (0:25:37) Kev: February right like right early February. So like too much jobs into my or two weeks into my job (0:25:44) Kev: You know things happened and then I was like, well, I might be screwed (0:25:49) Codey: Yeah, it’s just up in the air. (0:25:52) Kev: Yup, no, I say that so much jokingly so far it’s okay (0:25:56) Kev: I did not felt shaky security or anything but still the the timing of that was oh (0:26:02) Kev: That was that was wild. Huh? Anyways, but like I said general (0:26:05) Codey: Yeah, it’s a great time to work in conservation, tell you what. (0:26:08) Kev: Oh (0:26:13) Kev: It’s it’s general gestures at the world, right? (0:26:18) Codey: We are here for escapism. (0:26:22) Kev: Yeah, oh, yeah, I want to escape there’s a bandit (0:26:29) Codey: You want to be a bandit? Is it bandit like Bluey’s dad? (0:26:34) Kev: no not that bandit you know we had um momo con in atlanta one of our big cons that one’s very (0:26:41) Kev: like anime focused for whatever reason they brought uh the voices of bandit and chili (0:26:45) Kev: I didn’t go see them but they were here and like dang that was a good get they were they’re like (0:26:52) Kev: the the headlines they’re like top of billing of the the guest list yeah yeah they would be um (0:26:54) Codey: they would be. We have right now, we have a convention near us that has a giant reunion (0:27:04) Codey: of people from Twilight. There’s also Dante Basco, who plays Zuko in Avatar. He has some (0:27:06) Kev: Oh! (0:27:13) Kev: Yo. Yo, we… (0:27:15) Codey: other roles, but my favorite role of his was Rufio and Hook. But yeah, that’s there’s some (0:27:23) Codey: good names in it. (0:27:25) Kev: Yeah, MobileCon was strong this year. They had some good names. I think they also had some Avatar people, um… (0:27:32) Kev: I know, but yeah, but Band and Chili were another like, “Oh, here’s the ones we were highlighting on. Here’s the, like I said, top building and a little guest list or whatever.” (0:27:41) Kev: Um… (0:27:42) Kev: Ah, Louie’s so good. (0:27:45) Kev: We, we gotta, we still have to do a greenhouse episode of How We Talked About It, and I’d love to do it. (0:27:46) Codey: I just need it back. (0:27:49) Codey: Oh my gosh, I’m not ready to cry. (0:27:51) Kev: Just… (0:27:53) Kev: Well, now we… (0:27:56) Kev: Yeah, there’s a lot of episodes that get emotional reactions, more than you’d think. (0:28:04) Codey: - Yeah, there was one that just like out of nowhere, (0:28:06) Codey: hit me and I was just sobbing. (0:28:07) Kev: Alright, which one? (0:28:10) Codey: No, I’m not, wait, it’s a great way for the greenhouse. (0:28:12) Codey: I’ll tell you not on the, yeah. (0:28:13) Kev: Alright, we’ll stay on the greenhouse, okay? (0:28:15) Kev: You know, look, it’s not my number one, but any time they show an older, bluey, I just scream. (0:28:16) Codey: We’ll do a greenhouse sometime soon without that. (0:28:24) Codey: - Yeah, yeah, yeah. (0:28:28) Codey: With the tree and the camping and the, (0:28:29) Kev: Alright. (0:28:30) Kev: Oh, that was a good one. (0:28:32) Codey: that was a good one. (0:28:34) Codey: So that is what released last month. (0:28:35) Kev: Alright, you know what else was good? (0:28:39) Codey: Are you gonna talk about the wholesome directs? (0:28:40) Kev: I was, because that was… (0:28:42) Kev: Yeah, oh yeah, okay, well yeah. (0:28:43) Kev: But that was the stuff that came out. (0:28:45) Kev: Was there any, you know, I’m going too fast here. (0:28:47) Kev: Is there anything else you wanted to talk about on the stuff that came out? (0:28:49) Codey: - No, no. (0:28:50) Kev: Okay, now, I mean, I’d have to… (0:28:53) Kev: I don’t remember all these names off the top of my head (0:28:55) Kev: So maybe a missing one, but I mean either anyways, but yes wholesome direct that was also good Cody (0:29:00) Kev: Do you have any thoughts on the wholesome? (0:29:02) Codey: So, uh, the question that I’ll pose specifically was did I have anything that you guys didn’t say I didn’t listen to last week’s episode yet (0:29:10) Codey: I’m sorry, so (0:29:10) Kev: That’s fine. No, that’s fine. I’m usually a couple weeks behind myself. (0:29:13) Codey: But (0:29:14) Codey: but also I just um, I just like (0:29:20) Codey: Watch the first like I watched the whole host and direct but a lot of it was I was just like I (0:29:26) Codey: Expected that yep. Okay. Yeah, I’ve heard this is coming out. Okay, this this is to be expected (0:29:30) Kev: Mm-hmm (0:29:32) Codey: The only thing that I was super stoked about and I wrote a note down and I put underlined an exclamation point (0:29:38) Codey: Was leaf-blowing games (0:29:40) Kev: Yeah (0:29:42) Kev: So I’m like (0:29:42) Codey: Um, yeah (0:29:44) Kev: Powerwash simulator has established a genre like it’s wild but here we are (0:29:51) Kev: It’s it’s just that satisfaction of I don’t know clean like sing something becoming clean. I guess like I (0:29:59) Kev: Guess that’s I mean I so one of my little habits quarks. I am infamous for (0:30:08) Kev: adjusting like (0:30:10) Kev: If I’m just standing by some are just like waiting for something or whatever and I see like a dusty area I will start (0:30:17) Kev: dusting that thing cuz I (0:30:18) Codey: Yeah, I do stuff like that too. And then it’s really awkward when I’m doing it. And I’m waiting for my friend to get like ready to go do something and then I’m like cleaning up their house and they’re like, Oh, I’m sorry. Am I dirty? And I’m like, No, I just need to do this. (0:30:20) Kev: That’s that’s (0:30:29) Kev: Yeah (0:30:38) Kev: Yeah (0:30:40) Kev: Absolutely. Yeah. Yeah, so it’s no I’m not trying to shame or do anything just I can make like there’s an opportunity to make a dust (0:30:47) Kev: Bunny here, and that’s that’s that that’s a good one (0:30:48) Codey: Or like, I’m sorry, I looked and this plant, uh, like I checked it and it desperately needs water. So I don’t say that. Oh, that was a big. (0:30:56) Kev: Yeah, oh (0:30:59) Kev: Okay, you know that that one might be a little harder like I could see it cuz you know that that one’s like (0:31:06) Kev: Active care of a living thing right like the dust thing that that just happens passively (0:31:11) Kev: But like I get it and I’m like I’m this. Oh, that’s that’s rough. But um (0:31:17) Kev: But yeah, but it’s the same thing. Yeah, just just chicken something offer, you know (0:31:22) Kev: Hi, yeah, you know what hydrating a plant that is a good one right like seeing the water (0:31:26) Codey: Yeah and like you can, especially like I know how to, I’ve had a lot of these plants like I (0:31:26) Kev: Go in and the soil absorbs it (0:31:32) Codey: go to a friend’s house I see their pothos is looking kind of sad and then I can also first of (0:31:37) Codey: all pop those you can just water the crap out of those they’re fine but like or a monstera or (0:31:42) Codey: something and I you can check the soil you can just dip a finger into the soil and if it is bone (0:31:46) Codey: bone dry just pour a little water and just give her a little love. Especially as grad students like (0:31:50) Kev: Yeah, yeah (0:31:53) Codey: we usually have so much going on like (0:31:55) Kev: Yeah (0:31:56) Codey: it’s good to just like take care of something for someone so yeah that (0:31:58) Kev: Yeah, yeah for sure yeah, absolutely I get that and like us (0:32:03) Codey: leaf-blowing game though so it was funny because like I was listening to this (0:32:04) Kev: Yeah. Oh, yeah (0:32:09) Codey: while I was the wholesome direct in the um in the museum that I worked in and (0:32:14) Kev: Uh-huh (0:32:14) Codey: people that were working in the museum were like what are you freaking out (0:32:17) Codey: about I’m like this is a leaf-blowing game and like someone was like what do (0:32:21) Codey: you mean and then someone else started explaining they’re like yeah it’s like (0:32:24) Codey: Like, it’s like– (0:32:26) Codey: like, leafblowing, or, like, there’s a power wash one. (0:32:29) Codey: But, like, why don’t you just, like, get one in real life? (0:32:33) Codey: Why don’t you just go get a leafblower? (0:32:35) Codey: And I’m like, first of all, that’s money. (0:32:36) Kev: It’s money. (0:32:37) Codey: Second of all, I can’t– (0:32:38) Kev: Yeah! (0:32:42) Codey: like, it wouldn’t take me that long to leafblow my yard. (0:32:45) Codey: And then it would be done. (0:32:46) Kev: Yeah (0:32:46) Codey: And then I would have nothing left to leafblow. (0:32:49) Kev: Yeah, yeah (0:32:50) Codey: So I also actually have a leafblower already. (0:32:53) Codey: But we– (0:32:55) Kev: Yeah (0:32:56) Codey: Yeah, this is different. (0:32:57) Codey: Like, I can power wash a children’s playground (0:33:01) Codey: as a Stegosaurus, and I can try and get the soccer ball (0:33:03) Codey: to go up the slide and get extra points. (0:33:05) Kev: Yeah, that’s true man, so you know, I live in an apartment so I get even less leaf blower powerwash opportunities or whatever, but (0:33:07) Codey: Like, that’s just– that’s just fun. (0:33:10) Codey: That’s just pure fun. (0:33:21) Kev: The one thing I’ll do on I don’t even do it out of like generous and most times I do out of spite or impatience (0:33:29) Kev: There’ll be shrubs or trees that are just they’re just growing way too long (0:33:33) Kev: Like actually interferes (0:33:35) Kev: Like I need extra clearance for walking or I have more of a hassle for me to go under so I’ll go out and trim him up and oh there we go (0:33:36) Codey: Mmm, mmm, mmm, mmm. (0:34:02) Kev: I can now walk without having to bend. (0:34:05) Kev: That’s why leaf blower simulator exists for these exact reasons. (0:34:09) Codey: It’s intruding on public space. (0:34:11) Codey: They needed to take care of it and they didn’t. (0:34:35) Kev: Let’s start with updates to games that exist going from old to new. (0:34:40) Kev: We are going to start with Critter crops. (0:34:44) Kev: The witchery born. What a name for an update. (0:34:48) Kev: The witchery born. (0:34:48) Codey: Yeah, that’s a pretty, pretty, like, metal name, yeah, exactly. (0:34:51) Kev: Metal. (0:34:56) Kev: It’s a very cute, cozy art style on critter crops. (0:34:59) Kev: It’s very adorable. I love it. (0:35:01) Kev: called the witch reborn you know it’s the fear street (0:35:03) Codey: Yeah. (0:35:05) Kev: three three four um it. Mm hmm. (0:35:09) Codey: Yeah, so this one adds a new vendor, (0:35:12) Codey: which I’m assuming is the witch, a new grimoire, new UI. (0:35:16) Codey: It adds new turn by turn combat and different customization (0:35:21) Codey: options. (0:35:22) Codey: But I think the biggest thing for y’all, for you and Al, (0:35:25) Codey: and probably for our audience, is complete controller support. (0:35:30) Codey: And they say, quote, this one was a doozy to. (0:35:33) Codey: Implement. Unfortunately, it’s not perfect. (0:35:35) Codey: So we recommend not swapping back and forth between joystick and mouse and keyboard. (0:35:42) Kev: Are there people who do that? (0:35:44) Codey: I thought that’s a choice. (0:35:49) Kev: You know what, that’s fine. Let those people- I think those people deserve it, if that’s what they want to do. (0:35:54) Kev: Let them- we’re introducing updates to make their lives more miserable. (0:36:00) Kev: Freaks! (0:36:04) Kev: I’m kidding. Obviously there’s- I’m sure- I look- I don’t mouse and keyboard at all in general, so… (0:36:10) Codey: Or maybe your controller’s dead. (0:36:11) Codey: Maybe you have ADHD and you forgot to charge it. (0:36:12) Kev: Yeah. (0:36:15) Codey: Can’t relate, but– (0:36:15) Kev: Yeah, look, the obvious use case is you need to type something, you know, a thing pops up, well… (0:36:20) Codey: Oh, true, true. (0:36:22) Kev: Just keyboard away, like, yeah. No, I’m sure it exists, but… (0:36:24) Codey: Multitasking. (0:36:28) Kev: Yeah, alright, but that- that- like, I’m just looking at this big list, um… (0:36:33) Kev: That- that’s a lot of stuff, um, like, holy mackerel, that is- they just had a truckload of updates on their little steam blurb, (0:36:42) Kev: like, revamp combat, that’s huge, holy mackerel. (0:36:46) Codey: » Mm-hmm. (0:36:47) Kev: Um, good for them, um, and controller support, yeah, that’s a big one. (0:36:48) Codey: » Yeah. Go for them. (0:36:51) Codey: So this is technically their 2.0 update. (0:36:53) Codey: So it’s already out, it’s 1999, (0:36:55) Codey: it’s only on Windows. (0:36:57) Codey: So this just adds some new content and updates some things. (0:37:03) Codey: No, sir. I’m not sure if you heard the dog. (0:37:06) Kev: I might want to play this. This game is so cute. I’m just looking at this art style. It’s it’s (0:37:11) Codey: I think when we initially looked at this, (0:37:11) Kev: adorable (0:37:14) Codey: of the art style was not my favorite. (0:37:16) Codey: But it’s growing on me. It’s growing. (0:37:17) Kev: I (0:37:18) Kev: like it and these these (0:37:21) Kev: Everything’s kind of bouncing cute. I look just look at it people to go click on the link in the show notes. It’s good one (0:37:28) Kev: That’s critter. Yeah, it’s 2.0. You’re right (0:37:30) Kev: Um, I buy will likely especially now has controller support. Yeah, this one’s on my list now (0:37:36) Kev: officially oh (0:37:39) Kev: All right, um, what do we have next? (0:37:44) Codey: Next up is Travelers Rest, so they have a new thing called Pet Party, (0:37:54) Codey: which is an expansion, not an expansion, a DLC question. (0:37:58) Kev: I have pet parties at home. It’s called lucky wants to just jump on me and lick my face a lot and man (0:38:04) Codey: So this is the 0.7, 0.1 update, so this is still in early access, still earlier on, and they basically (0:38:11) Codey: we just added a pet. I think he had a cat before, but I’m (0:38:14) Codey: going to have a dog, dog will follow you around and it’ll (0:38:17) Codey: dig things up. And when you see like the little they dig and (0:38:22) Codey: there’s a little symbol, you can also dig and you can get stuff (0:38:25) Codey: out of the ground. It also adds the artifacts table. So you (0:38:31) Codey: might uncover some archaeological things. And then (0:38:35) Codey: you can use the artifacts table to make them into things to (0:38:39) Codey: decorate your home. So I think the dogs are cute. (0:38:44) Codey: They have a lot of options for it. Also, yeah, also in the (0:38:48) Kev: Yeah, this is Saint Bernard, that’s wild. (0:38:53) Codey: building. So you get these in the from a new building with (0:38:57) Codey: new NPCs, they’re called the buildings called the burrow is (0:39:01) Codey: basically an animal shelter. They have like a red panda in (0:39:05) Codey: there. They have some other stuff that currently you cannot (0:39:10) Codey: get, but it it there it would be nice. It would be (0:39:14) Codey: nice to get some of this stuff. Yeah. (0:39:16) Kev: Yeah, I can’t have a breadband in real life, so you know I’d like one virtually (0:39:22) Kev: That they have a dog with a cone on it (0:39:24) Kev: I don’t think I’ve seen that before in a game or you know one of these cottagecore games so props to them for that (0:39:30) Codey: I don’t think I’ve ever seen it in a game. (0:39:33) Kev: You might be right I don’t think I have either (0:39:36) Codey: I can’t believe Sims hasn’t done that yet. (0:39:38) Kev: Yeah, I’m surprised Sims hasn’t done that for people (0:39:45) Codey: I wonder if that’s a choice you can have. (0:39:46) Kev: You (0:39:49) Codey: And then, you know, I wouldn’t be surprised. (0:39:49) Kev: Know (0:39:51) Kev: Yeah, yeah, I don’t I’m never surprised by anything in Sims. I was just like yeah sure I believe they’d do it (0:39:58) Kev: You know I’ve always been a little hard on travelers rest because it’s you know so (0:40:04) Kev: Star Dewey, but man they’ve really made this game robust. They’re supporting it law is strong like good for them (0:40:13) Kev: Yeah, it’s impressive. I you know to the tip of my head (0:40:16) Kev: Cuz that’s a that’s good work (0:40:20) Kev: Is it is it changing my mind? Maybe a little I’m impressed (0:40:23) Codey: Well, it’s not at 1.0 yet, so you’ve got some time. (0:40:27) Kev: It is not one but you know what yeah, that’s right that that is my general bar (0:40:32) Kev: So what you know, but you’ve caught my interest, you know 1.1 drops. Maybe I’ll pick it up. Remember (0:40:40) Kev: All right, you know what is past 1.0 pixel. Yeah is we talked we actually mint (0:40:46) Kev: Didn’t we mention it? Yeah (0:40:47) Codey: Yeah, so it came out last month, and they have now brought out Steam Deck and controller support and key rebinding support. (0:40:59) Codey: And here, Al has a comment. (0:41:05) Codey: Al, not on the pod, but he commented, “Both of these should have been there at launch.” (0:41:10) Codey: Quote. (0:41:10) Kev: You know what, yes, and you know what, I’m going to say that as a blanket statement for any game on a PC. (0:41:11) Codey: Yeah. (0:41:18) Kev: Like, okay, maybe not every, there’s like, I’m sure there’s a 1% like, this game does not need a controller, but if your game could use a controller at launch with controller support, please, please. (0:41:30) Codey: Yeah, so this is what Al said, and I am going to retweet, share, like, subscribe to this comment. (0:41:37) Codey: Quote, “I am not going to stop complaining when games launch without even the most (0:41:41) Codey: basic controller or remapping support. It should be built into games from the very first time (0:41:47) Codey: you do any key mapping in the first place. It is not just for Steam Deck users, it is an (0:41:52) Codey: accessibility feature. Granted, they did add both within two months, but they should have been there (0:42:00) Codey: version.” Yeah. (0:42:00) Kev: yep yep and you know what like I for those early access or betas like I you know I can get it you (0:42:07) Kev: know how to control support but if you do 1.0 you’re crossing that line you you gotta do it just (0:42:08) Codey: Yeah. (0:42:13) Kev: come on you gotta look a little professional right like and I get it can be hard I get it that can (0:42:19) Kev: be worked the what was it the the other critter crops they said that was hard and you know what (0:42:24) Kev: they’re probably right but you just (0:42:27) Codey: - Oh yeah, you’re basically like releasing your game (0:42:31) Codey: or just some people, but like for some of your base. (0:42:38) Codey: But if there are people who are reliant on controller (0:42:42) Codey: support or keyboard remapping to be able to play a game, (0:42:46) Codey: period, then you’re basically limiting, (0:42:51) Codey: those people can’t play your game at launch. (0:42:53) Codey: And so everyone else is gonna be off playing it (0:42:55) Codey: and enjoying it. (0:42:57) Codey: They’re going to be Squidward in his house, looking at SpongeBob and Patrick running around, having fun. (0:42:58) Kev: Mm-hmm (0:43:07) Kev: That meme is so good (0:43:08) Codey: I love that meme. I post that meme all the time. (0:43:11) Kev: So, I mean really, you know like I mean you and me are roughly in the same age (0:43:17) Kev: Group, right? So, you know those first two seasons spongebob that we know when they kind of defined a large part of our brain and life (0:43:25) Kev: and vocabulary on but (0:43:28) Kev: But the memes are very strong from spongebob. That’s such a good one (0:43:28) Codey: - Yeah, they are, they’re endearing. (0:43:34) Kev: Yep, oh (0:43:36) Kev: But okay. Well that all said it is out on pixalia. Um, so good for them for finally getting it out (0:43:44) Kev: You know just a few warning to you know using our (0:43:49) Kev: Influencer power here on all these games that clearly listen to us (0:43:53) Kev: Game devs listening to us put your put your controls report at once (0:43:57) Codey: - I mean, I will, I’ll jump on a high horse. (0:43:59) Codey: I think that like these games are geared (0:44:02) Codey: for neurodivergent folks towards like, (0:44:05) Codey: they are for people who are different. (0:44:06) Kev: Yeah. That’s a good point. (0:44:10) Codey: And so it’s something that like, yeah, (0:44:13) Codey: like not having that out at the jump is like kind of weird (0:44:19) Codey: to exclude basically your biggest fan base. (0:44:22) Codey: It’s like, if they were like, oh, (0:44:24) Kev: Mm hmm. Mm hmm. Yeah. (0:44:24) Codey: we’re going to make a new harvest moon. (0:44:27) Codey: game but you can only be a boy and then a month in suddenly you can be a girl and you can be (0:44:33) Codey: a different race and you like so I it’s it’s 2025 y’all we are past this I thought (0:44:42) Kev: Yeah. (0:44:44) Codey: but yeah good on them for getting it out ASAP but uh just to be warned else um please have this out (0:44:52) Codey: like after Trump (0:44:56) Kev: All right, what do we got next? (0:45:00) Codey: Next up, sorry, next up is Lightyear Frontier. (0:45:03) Codey: They have their new ELC slash what it called, (0:45:08) Codey: just content update. (0:45:09) Codey: Yeah, it’s just content update. (0:45:11) Codey: It’s the shipping gear update. (0:45:13) Codey: It just adds a lot ton of new content. (0:45:18) Kev: settings and things. (0:45:18) Codey: So yeah, settings, there’s modular building, (0:45:21) Codey: there’s new tools, there’s new types to cross and mounds. (0:45:26) Codey: There’s mech, there’s health. (0:45:28) Kev: health? What do you mean adding mech health? There’s an inn already? (0:45:30) Codey: And your mech, yeah, it’s true. (0:45:36) Codey: New minerals to the game world, a day length setting, (0:45:40) Codey: a setting where you can auto hide the heads up display, (0:45:43) Codey: which is super dope, adding a quick deposit accelerator (0:45:46) Codey: in storage contract menus, (0:45:48) Codey: 100% love whenever you add quick deposit things. (0:45:52) Codey: You don’t have to click a button a million times. (0:45:55) Codey: Um, I mean, it seems like, uh, it’s, it’s, uh, yeah. (0:46:00) Codey: It’s an update that kind of fixes a lot of the small little, yeah, yeah, um, yeah, they (0:46:04) Kev: they’re literally changing physics in the game that’s there’s several bullets on physics (0:46:12) Codey: also have, uh, some changes to physics and some bug fixes and they have a new roadmap (0:46:17) Codey: and the new roadmap, um, includes, so in development, so we’re still in early access for this game. (0:46:24) Codey: The things that are in development, so they are happening, um, are (0:46:30) Codey: more mech customization, more ruins and lore, biome, building pieces, um, in exploration (0:46:37) Codey: stuff they’re thinking about doing, but, uh, is not quite on the horizon, is mech powered (0:46:44) Codey: resource hauling, so I guess your mech’s carrying resources for you, new hazards and terrain, (0:46:51) Codey: and then some other things for consideration, if I see controller support in here, I’m gonna (0:46:56) Codey: can lose it. Um, multiplayer. (0:46:58) Kev: Hahahaha at least (0:47:00) Codey: Or expanded automation, uh, creative mode, fast travel, mod support. Okay, cool. (0:47:07) Kev: Mm-hmm. Well, I’d say yeah (0:47:11) Kev: Yeah, do you think road map should have at least target tentative dates? (0:47:16) Kev: I feel like they should because I don’t know that that feels like the map part to me, but (0:47:23) Kev: That’s just like a general statement like a month (0:47:26) Kev: You know, because they list all this, but there’s no dates or anything. (0:47:28) Kev: You know, again, I know that work is hard. They’d probably be wrong anyways, but… (0:47:35) Codey: It’s nice to give people some idea because

Faith In Between
Ep 8: Just Me Today —All about Life, Faith, and Where I'm At

Faith In Between

Play Episode Listen Later Jun 18, 2025 38:22


Text the show! The link's in the episode notes — let's talk storyIn today's episode, I'm just talking story. No big message — just me sharing what's been on my mind lately. I talk about our recent beach day and how I prayed through some of my fears, especially when I feel like God is calling me into things that scare me.I also share how I've grown when it comes to friendship — from being someone who didn't really keep up with friends in high school, to now putting in effort to build and maintain real connections. Plus, I talk about the kind of friend I am, how most of my friendships start with a shared struggle, a few books I'm loving right now, and even random thoughts like how wild it is that flying to outer islands is so close but still feels like a big deal.It's a relaxed episode, just me being real and sharing life as it comes.Mahalo for joining me today and for letting me share this space with you. Let's keep walking in faith and aloha, together. Find me on Instagram @uikumuhoneConnect with me on Facebook @Uilani Kumuhone [personal] The Fait&Aloha Space Facebook Group: https://www.facebook.com/share/g/16SLYE4QC4/ I would love to connect with you! If you would like to be a guest on the show email me uilanikumuhone@gmail.com I would love to have you on and talk about how God is working in your life. supporting biblical resources You Version bible website:https://www.bible.com/ Topical bible verse search: https://www.openbible.info/topics/ Come as you are. Grow as He leads. Walk in aloha.

Syntax - Tasty Web Development Treats
912: Why did Figma buy a CMS?

Syntax - Tasty Web Development Treats

Play Episode Listen Later Jun 17, 2025 26:16


Wes chats with James Mikrut, founder of Payload CMS, about being acquired by Figma! They discuss building an open source business, the future of UI design, AI interfaces, and what this means for the future of Payload and Figma. Show Notes 00:00 Welcome to Syntax! 01:06 What is Payload CMS? 01:56 The big announcement. 03:03 Why does Figma want a CMS? 05:23 This has got to be about AI, right? 09:37 Brought to you by Sentry.io. 10:02 What will the interface be? 14:02 Generative, user-specific UI. 16:17 Agents make everything look like ShadCN. 18:18 What does this mean for Payload users? 20:23 How this improves Payload. 22:31 Trying to stand out as a CMS. 23:35 Is this going to cost users? 25:12 Sick Picks & Shameless Plugs. Sick Picks James: Triumph Street Triple, Malört Liquor. Shameless Plugs James: PayloadCMS. Hit us up on Socials! Syntax: X Instagram Tiktok LinkedIn Threads Wes: X Instagram Tiktok LinkedIn Threads Scott: X Instagram Tiktok LinkedIn Threads Randy: X Instagram YouTube Threads

Develpreneur: Become a Better Developer and Entrepreneur
Software Methodologies: Thrive in Agile, Waterfall & DevOps

Develpreneur: Become a Better Developer and Entrepreneur

Play Episode Listen Later Jun 17, 2025 24:55


In this episode of Building Better Developers with AI, Rob Broadhead and Michael Meloche tackle a challenge that many modern developers face: navigating multiple software methodologies. With insights shaped by both real-world experience and AI-generated suggestions, the discussion reveals how developers can stay effective when juggling Agile, Waterfall, DevOps, and hybrid workflows. Understanding Common Software Methodologies The episode begins with an overview of today's most widely used software methodologies: Agile, Scrum, Waterfall, Kanban, DevOps, and SAFe. Rob and Michael highlight that developers often switch between these within the same organization or even across concurrent projects, depending on client requirements, legacy constraints, or team structure. The result? A dynamic but complex work environment that demands both technical and mental agility. The Challenge of Switching Software Methodologies The core challenge is staying productive while adapting to different software methodologies across teams and projects. Developers face more than just a change in process—they often deal with different toolsets, coding standards, sprint cadences, and collaboration models. This constant context switching can drain mental resources. “It's like being bilingual,” Michael explains. “If you're not fluent in a method, switching is exhausting.” Even development tools play a role. Some developers separate projects by using different IDEs to help them mentally shift gears between methodologies. Clarifying ‘Done' in Software Methodologies Rob and Michael explore a common point of contention: the definition of “done.” In Agile, it often means feature-ready for review or feedback. In Waterfall, it usually means final and locked. “You'll start a war in a meeting just asking what ‘done' means,” Rob quips. Michael uses a cooking analogy to explain the importance of clear expectations: requirements are the recipe, code is the ingredients, and the finished product must match what was promised. Without agreement on what “done” means for each software methodology, delivery and testing become chaotic. Adapting to Different Software Methodologies To truly thrive, developers must move from a methodology purist to an adaptive mindset, focusing on the value being delivered rather than the rigidity of a particular framework. “Don't serve the methodology. Serve the customer,” Rob emphasizes. Michael reminds us to avoid getting lost in small details, like UI color tweaks, when more critical features remain incomplete. Staying aligned with the end goal ensures that effort translates into real progress, regardless of methodology. Documenting Within Software Methodologies In teams that use multiple software methodologies, documentation often becomes fragmented or overly complex. Rob and Michael both stress that great developers learn to write “just enough” documentation—and keep it in one place. Michael offers a best practice: let the codebase be the source of truth. Embedding JavaDocs, comments, or changelogs within the code ensures that updates stay consistent with the actual implementation. It reduces dependency on separate, often outdated documentation tools. “If your code and documentation don't match, one of them is lying,” Michael warns. Key Takeaways on Software Methodologies Understand core methodologies — Agile, Waterfall, DevOps, and hybrids Support healthy context switching — Use tools and routines that help you adapt Align on ‘done' — Define it clearly with your team Focus on outcomes — Avoid getting stuck in rigid process rules Document just enough — And keep it close to your code Be Adaptable, Stay Focused To succeed across software methodologies, developers must be flexible, clear, and focused on delivering value. Rather than being loyal to a single framework, the best developers understand the principles behind them all. They communicate effectively, manage context switches efficiently, and utilize smart documentation to keep projects aligned. When you serve the goal—not just the process—you become a truly adaptive developer. Stay Connected: Join the Developreneur Community We invite you to join our community and share your coding journey with us. Whether you're a seasoned developer or just starting, there's always room to learn and grow together. Contact us at info@develpreneur.com with your questions, feedback, or suggestions for future episodes. Together, let's continue exploring the exciting world of software development. Additional Resources Learn From CoWorkers: Interview with Douglas Squirrel Rock Bottom Can Be a Starting Line Invest In Your Team – They Will Want To Stay Building Better Developers With AI – With Bonus Content

Geared Up
Live from WWDC 2025: Will Liquid Glass Make Apple Feel New Again?

Geared Up

Play Episode Listen Later Jun 16, 2025 54:10


Straight from Apple Park at WWDC 2025, Andru Edwards, TechMe0ut, Kevin the Tech Ninja, Stephen Robles break down everything Apple just announced. This episode is a full debrief on the major platform shifts: iOS 26, macOS 26 (Tahoe), iPadOS 26, VisionOS 26, and the all-new Liquid Glass design language that transforms how every Apple platform looks and feels. iOS 26 brings a mix of practical upgrades and AI-infused enhancements. We talk about the new call screening and Hold Assist features that are tailor-made for anyone who hates phone trees, the smarter and more private Apple Intelligence tools that live entirely on-device, and how group chat just got an upgrade with polls, read receipts, and background customizations. Plus, there's the redesigned Camera app and a dedicated Games app finally making iOS more fun and flexible. macOS 26 Tahoe is all about productivity. Spotlight got a serious brain upgrade: you can now launch shortcuts, summarize PDFs, and trigger AI workflows right from the search bar. The new customizable folders and Live Activities make the desktop more dynamic, while Liquid Glass touches give everything a more fluid, transparent look. It's macOS reimagined to be both more powerful and more approachable. iPadOS 26 finally delivers the windowed multitasking experience we've been waiting for. You get Mac-style app windows, a draggable menu bar, better file management, and background exports in Final Cut. For people who want desktop-level productivity with tablet portability, this is the iPad update to watch. visionOS 26 pushes the spatial computing envelope. From lifelike Personas to persistent, room-anchored widgets, Vision Pro feels more immersive and personal than ever. We dive into the new Jupiter environment, support for 360-degree video playback, spatial scenes, and a better system for sharing environments in real-time with people in the same room or across the world. And Liquid Glass is a whole new visual language. Think depth, translucency, and UI that responds to light and motion. Whether it’s in widgets, the lock screen, or native apps, this new design makes Apple’s platforms feel unified and futuristic. Stick around for a sharp, honest take on what’s hype, and what’s actually going to change your workflow.Support the show: http://youtube.com/gearlive/joinSee omnystudio.com/listener for privacy information.

Topic Lords
295. Fantasy Malware

Topic Lords

Play Episode Listen Later Jun 16, 2025 64:47


Lords: * Andrew * Andrew Topics: * Finally making a 3D game after using only PICO-8 for 10 years * PICO-8 screen carts * Picotron Viruses * Quest by kittenmaster * https://media24.fireside.fm/file/fireside-uploads-2024/images/3/3597ddeb-e52e-4cda-a59c-c64600489fea/Kvg10u32.png Microtopics: * Professional software developers trying to figure out a terrible UI. * The Real Andrew – it says so on my computer screen. * Make 10 Deluxe. * Double Mustache's Lizard Multiplication, now available in a cardboard box in Staples. * Lizard Multiplication Tables. * Total Toads. * Pizza Panda vs. Pizza Possum. * Children's Allegra, on Nick, Jr. * Eugene, Oregon, the grass seed capital of the world. * Scientists discovering an exciting new antihistamine in the medicine aisle. * Working on whatever feature strikes your fancy for a year and ending up with an undirected project that's nowhere near shipping. * Using the lessons you've learned making small games to make a bigger game. * Making an N64 game for modern PCs. * Two people with the same name, the same headphones, and the same back story. * 3D cameras: a huge pain in the ass. * What makes San Francisco Rush different from Mario Kart. * Getting Keys in Rush 2. * How to collect keys in the middle of the air. * Yellow Taxi Goes Vroom and other car platformers. * Extending the lifetime of an arcade game by adding weird secrets. * Arcade games with a save system. * Feeding Smash Tokens into the gacha system. * Super Mario Bros.: The Movie: The Game. * Looking at Picotron and thinking "I don't have time to draw that many pixels." * The Tweet Jam Andrews. * Is this really that interesting, Andrew? * Foreshadowing the poem. * How much game can you fit on one screen? * Code golfing and limiting yourself to typeable characters. * Reading a David Ahl book and realizing you want to tell the sand how to think. * Playing music on the PC speaker and printing funny phrases on the screen. * Writing a series of text mode animations in C in 1992 and then losing them all. * STDIO jam. * Dig World and Dig World Realms. * Typing in 6 pages of ROT13 text. * Writing an adventure game with a novel-length source code listing and demanding that players type it in. * Accidentally reading ROT13 spoilers. * The people who memorize the eye exam chart. * Rotting ROT13 a different amount. * Running ROT13 multiple times for extra security. * Competing ROT13 implementations that rotate in different directions. * Games in which the game state includes what line of code is currently executing. * How beginners expect game programming to work. * Deliberately contracting the Picotron virus where the characters fall to the bottom of your screen. * A monster that runs around on your desktop and eats your icons. * Turning off networking features for individual programs. * Writing a keylogger to read people's email and it turns out people's email is incredibly boring. * Writing a keylogger by hooking the keyboard interrupt and not bothering to log the state of the shift key. * Capturing the handshake and brute forcing it. * The first S is for Secure. * Screen carts vs. tweet carts. * Colon colon home colon colon. * Question mark? Puzzlescript man. (Or weird asterisk.) * The new default Pico-8 code editor background color. * Forgetting to screen shot the pixels so you open the image in Photoshop and add the pixels back. * Alfonzo's Bowling Challengs. * Unlocking HD streaming at level 2.

Front-End Fire
Rolldown-Vite: Evan You Just Made Vite 16x Faster

Front-End Fire

Play Episode Listen Later Jun 16, 2025 44:01


We first reported on Evan You's company void0 back in October, 2024, and now Evan and co are making good on their promise to rework the entire JS toolchain from the ground up with the release of Rolldown-Vite. The new package is a drop-in replacement for the Vite bundler we all know and love, with benefits like production build time reductions of up to 16x and memory usage decreases of up to 100x. Replacement is easy and the perf gains are real. Try it today.Apple just held WWDC25 and announced big updates in Safari 26 beta. Favicons get replaced with SVG icons, any website can be a web app on iOS and iPadOS, there's a brand new HTML element for visionOS, CSS anchor positioning for popovers is supported as well as scroll-driven animations, and much more. Suffice it to say, Safari's got some slick new features under the hood. The jury is still very much out on the gooey, glassmorphic UI design that Apple also unveiled at WWDC, however.The Browser Company, who made the niche, but well liked Arc browser, has been working on a new AI-first browser called Dia, and this week it's available early access for Arc Members. At first glance Dia feels similar to other “agentic” browsers, giving users a chat input and the ability to chat about content in tabs or links, but it also shows off skills like connecting to calendars to schedule meetings or composing text that can be inserted into emails. We'll report back after we've had a chance to test Dia out for a bit.Chapter markers:1:00 - void0's Rolldown-Vite5:52 - Safari 26 beta21:26 - Dia, the new AI-browser from The Browser Company29:38 - Cursor raises $900 million Links:Paige - void0's Rolldown-ViteJack - Dia, the new AI-browser from The Browser CompanyTJ - Safari 26 betaLightning News:Cursor raises $900 millionWhat Makes Us Happy this Week:Paige - Paradise TV seriesJack - Ballerina movie TJ - Apple Vision Pro on The Price is RightThanks as always to our sponsor, the Blue Collar Coder channel on YouTube. You can join us in our Discord channel, explore our website and reach us via email, or talk to us on X, Bluesky, or YouTube.Front-end Fire websiteBlue Collar Coder on YouTubeBlue Collar Coder on DiscordReach out via emailTweet at us on X @front_end_fireFollow us on Bluesky @front-end-fire.comSubscribe to our YouTube channel @Front-EndFirePodcast

Brad & Will Made a Tech Pod.
291: Evil Finder Icon

Brad & Will Made a Tech Pod.

Play Episode Listen Later Jun 15, 2025 80:20


Apple's WWDC and Google I/O have both come and gone, and... well, we took a look at I/O and it was practically all AI this year, so we skipped that. But Apple's annual developer's conference was surprisingly light on AI features -- in fact, the continuing absence of the AI-driven Siri and other features announced last year is itself a notable story -- so this week we recapped what Apple brought to WWDC instead, including its first major UI refresh in a decade, interesting additions to smaller stuff like Wallet and Shortcuts, the ever-more-laptop-like nature of the iPad, the end of x86 support and beginning of annual versioning for MacOS, and a bunch of other stuff. Support the Pod! Contribute to the Tech Pod Patreon and get access to our booming Discord, a monthly bonus episode, your name in the credits, and other great benefits! You can support the show at: https://patreon.com/techpod

The Design Life Show
TDLS - Episode 112 - Building Your Personal Brand with Mark Valencia

The Design Life Show

Play Episode Listen Later Jun 14, 2025 61:34


This episode was made possible by the community! ❤️ Get early access to podcast episodes, participate in exclusive Q&As, and more! ➡️ jaychristteves.com/support Get FREE resources and tools by visiting jaychristteves.com/resources or shop online courses at JournyAcademy.com “Just start and build your personal brand. Just change and adapt as you move forward then you'll get to your goal within 2-3 years.” In episode 112 of #TDLS, I sat down with Mark Anthony Valencia. Mark is the co-founder of Le Marka Studio, a Brand Design Studio specializing in high-end or luxury style. Mark has a 10 years overall experience doing Graphic, Web, and UI design and currently doing branding for high-end startup and small businesses. In this episode we talked about: - His awesome stories from the ground up - How he was able to overcome challenges in building his career in tech & design for the last 10 years - His learnings and insights on building your own personal brand - Actionable insights on starting your own business to grow more - Practical insights that we really needed to think about AI as a designer and how to use it building your brand or business - And much much more… Books Recommendations from Mark: - Design & Brand Identity by Alina Wheeler - Design of Everyday Things by Don Norman You can connect with Mark by visiting their website at http://www.lemarka.studio or connect with them on Facebook @lemarka.studio & Instagram @lemarkastudio. If you found this episode helpful, please let Mark know by following him on LinkedIn at https://www.linkedin.com/in/valmarkencia/. Visit the podcast today at thedesignlifeshow.com to get all the episodes 100% FREE. Have a question in mind? Submit your question to be answered on the podcast. Send your questions via email (at least 2-minute audio clip) at podcast@jaychristteves.com There are a ton of people asking me about how to support this podcast so here's how: 1. You can follow or leave a short & honest review on Apple Podcasts so in that way you can help me to reach more people and make the podcast more discoverable within the ecosystem. 2. You can take a screenshot of this podcast and share it with your friends, colleagues or to anyone that might be interested in this kind of content. 3. Feeling generous today? You can support the podcast monetarily by visiting jaychristteves.com/support or patreon.com/jaychristteves. 4. Shop courses and tools online to design the life you really deserve by visiting JournyAcademy.com. 5. By listening to all the podcast episodes, you already support my message, and that's more than enough and it means the world to me. So, thank you! 6. Schedule a strategy session with my team about Assisted Intelligence to empower your business at https://ai.thinkdigitalph.com The podcast is available on any of your favorite podcasting apps including: Website: thedesignlifeshow.com Apple Podcasts: https://apple.co/3OzMLDx Spotify Podcasts: https://tinyurl.com/TDLSonSpotify Youtube Music: https://music.youtube.com/playlist?list=PL9mf3a9MD6xTVZU7QZnSHEUneOaIIlCWy&si=BP0xRzTIJ4sdNmQz SoundCloud: https://tinyurl.com/TDLSonSoundCloud Amazon Music (via Web or Audible app): https://tinyurl.com/TDLSonAmazonMusic Alexa Podcasts: (Just say “Alexa, play The Design Life Show on Apple Podcasts”)

Medierna
SVT under massiva cyberattacker

Medierna

Play Episode Listen Later Jun 14, 2025 29:51


Kraschad sajt, döda LED-skärmar, sändningar som inte går ut och en strulig app. Ja det har varit SVT:s verklighet den senaste dryga veckan. Lyssna på alla avsnitt i Sveriges Radio Play. Bakom det här ligger flera systematiska överbelastningsattacker av historiska mått. En efter en har dom avlöst varandra och orsakat felmeddelanden, svarta rutor och regnbågsfärgade kalibrieringsränder över hela skärmen. Vad är det egentligen som händer? Och hur säkrade är SVT för externa attacker när uppdraget säger att SVT ska kunna sända i kris eller krig? Reporter: Martina Pierrou I slutet av januari i år släppte TV4 en granskning som kopplade Utrikespolitiska institutets mellanösternchef Rouzbeh Parsi till ett iranskt påverkansnätverk. En extern utredning startades av UI som kom fram till att han inte ingått i en iransk påverkanskampanj. Ändå fick han lämna sin tjänst.Nu ställer Rouzbeh Parsi upp på en intervju för första gången sen den externa utredningen publicerades den 12e maj.Reporter: Freddi Ramel

In Touch with iOS
363 - OS, iPadOS, and a Whole Lotta Vision: WWDC 2025 Reactions

In Touch with iOS

Play Episode Listen Later Jun 14, 2025 78:48


The latest In Touch With iOS with Dave he is joined by Chuck Joiner, Eric Bolden, Marty Jencius, Guy Serle, Jeff Gamet, We break down WWDC 2025 highlights across VisionOS, iOS, iPadOS, macOS, watchOS, and tvOS. The team dives into Vision Pro's spatial widgets, iOS 26's revamped lock screen and call features, iPadOS 26's new multitasking, and Apple Intelligence's privacy-focused AI. They also explore the growing convergence between iPad and Mac and wrap with a shoutout to Macstock 9.  The show notes are at InTouchwithiOS.com  Direct Link to Audio  Links to our Show Give us a review on Apple Podcasts! CLICK HERE we would really appreciate it! Click this link Buy me a Coffee to support the show we would really appreciate it. intouchwithios.com/coffee  Another way to support the show is to become a Patreon member patreon.com/intouchwithios Website: In Touch With iOS YouTube Channel In Touch with iOS Magazine on Flipboard Facebook Page BlueSky Mastodon X Instagram Threads Spoutible Summary In Episode 363 of In Touch With iOS, host David Ginsburg is joined by an all-star panel — Chuck Joiner, Jeff Gamet, Marty Jencius, Guy Serle, and Eric Bolden — for an in-depth breakdown of Apple's WWDC 2025 keynote. With major announcements across iOS, iPadOS, macOS, watchOS, tvOS, and VisionOS, the group dives into what these updates mean for users, developers, and Apple's broader ecosystem strategy. The episode opens with panel introductions before jumping straight into VisionOS 26, where the team highlights Apple's focus on spatial computing. Features like interactive 3D widgets, refined Personas, and improved collaboration tools on Vision Pro generate both excitement and critical commentary. Marty and Eric share real-world experiences with spatial widgets, emphasizing their value in immersive environments. The panel acknowledges Apple's ambitious direction for Vision Pro as it evolves from a tech demo to a productivity and creative powerhouse. Next, the conversation moves into iOS 26, spotlighting the redesigned lock screen with dynamic wallpapers and a streamlined interface for messages and phone calls. Jeff praises the new call screening and RCS group chat support, both of which significantly improve communication experiences. Updates to the Camera app and accessibility tools also reinforce Apple's commitment to a more inclusive user experience. iPadOS 26 draws praise for finally bridging the productivity gap with macOS. The introduction of a new windowing system allows for desktop-like multitasking, and panelists are enthusiastic about the debut of the Preview app on iPad. The improved Files app and richer audio input options are celebrated as productivity boosters, making the iPad an even stronger contender as a primary computing device. Turning to macOS 15, the conversation continues around convergence — with iPad and Mac experiences growing closer than ever. Chuck and David discuss how feature parity is leading to more seamless transitions between devices, particularly for multitasking and app continuity. The panel also briefly touches on watchOS 11 and tvOS 18, noting updates in health, fitness, and media experience. While these updates were more iterative, they reflect Apple's steady enhancement of its peripheral platforms. One of the standout segments is a look at Apple Intelligence, Apple's new generative AI initiative. The group discusses how Apple's privacy-first approach to AI, combined with on-device and cloud-assisted processing, could change the way users interact with Siri, productivity apps, and automation. The discussion also covers how this impacts developers and third-party integrations moving forward. In the final stretch, the team speculates on the future of the iPad and Mac. Will they fully converge or continue to serve distinct roles? With the iPad gaining more macOS features and the Mac embracing touch-like elements, the lines continue to blur. The episode closes with a few announcements and community highlights, including a plug for Macstock 2024 — inviting listeners to connect in person and keep the Apple discussion going. Topics and Links In Touch With Vision Pro this week.      VisionOS 26 Spatial widgets and realistic 3D spatial scenes from photos. More natural, detailed personas for video calls. Shared Vision Pro experiences for local and remote collaboration. Enterprise features for shared device use and protected content. New spatial accessories (Logitech Muse, PlayStation VR2 controllers). Adobe Premiere spatial video editing and native 180/360 video playback. New immersive Jupiter environment. visionOS 26: The MacStories Overview   iOS 26 Revamped lock screen with dynamic wallpapers and 3D spatial scenes. Redesigned Camera app with easier mode switching and visible settings. Improved Photos app with tabs and spatial photo views. Safari with floating, shrinking tab bar and edge-to-edge browsing. Enhanced Phone app with unified layout, call screening, and Hold Assist. Messages add group chat polls, personalized backgrounds, Apple Cash in chats, typing indicators, and spam filtering. https://www.macworld.com/article/2575705/ios-26-features-release-date-beta.html

That Was The Week
20 Years of TechCrunch

That Was The Week

Play Episode Listen Later Jun 14, 2025 40:11


OverviewThis newsletter issue commemorates 20 years of TechCrunch, reflecting on its landmark influence in shaping the startup ecosystem and tech journalism since its launch in 2005. Beyond nostalgia, the content reveals key ongoing shifts in technology, venture capital, AI innovation, and market dynamics that continue to define the industry's present and future.Listeners will gain perspective on how TechCrunch grew from a simple Web 2.0 weblog to a foundational startup network hub, alongside insights into current critical trends such as AI's evolving role in venture capital and software development, Apple's design and AI strategy, evolving IPO markets, and debates around AI ethics. The combination of historical context and forward-looking analysis makes this a compelling episode for anyone interested in the tech industry's trajectory.Key Trend 1: The Enduring Influence and Evolution of TechCrunch as a Startup NetworkTechCrunch's founding vision was not only to report new Web 2.0 companies but to serve as a connective platform for entrepreneurs, investors, and innovators globally.It emerged as the definitive startup network akin to how Facebook shaped social networks, fundamentally influencing tech culture, funding, and ecosystem formation.Today, TechCrunch remains a vital resource, expanding its global footprint with strategic partnerships and deeper engagement in key startup hubs like Europe.Key Trend 2: AI's Growing Impact on Venture Capital, Software Development, and Industry StructureAI continues to reshape venture capital with strong focus on B2B operational tooling, platform/API-first startups, and developer-centric innovation.Large models and AI coding tools (e.g., vibe coding, integration in Xcode) signal a shift towards AI-assisted software creation workflows.However, challenges remain in reasoning capabilities of AI models, skeptical internal debates on AI safety, and ethical implications within leading tech firms.Strategic investments and valuation surges of AI companies, such as Anysphere's rapid growth and Meta's big bet on Scale AI, highlight intense competition for AI supremacy.Key Trend 3: The Resurgence of Public Markets and Shifting Investment Dynamics2025 has marked a reopening of the IPO window, especially favoring growth-stage B2B SaaS companies and innovative tech firms with strong fundamentals.High-profile IPOs like Circle and CoreWeave demonstrate renewed investor appetite, with smaller deals sometimes outperforming large ones.Secondary markets in venture capital are becoming primary liquidity sources, with record transaction volumes and large funds specializing in venture secondaries addressing liquidity constraints.AI and defense tech sectors continue attracting major funding rounds and valuations, underpinning strategic industry shifts.Apple's new “Liquid Glass” design language and UI changes blur lines between iPad and Mac, signaling acknowledgment of evolving user expectations.AI-driven interfaces are moving beyond traditional input methods to embrace natural language, voice commands, and conversational experience.Voice AI technologies, such as “Voice in a Box” and true speech-to-speech models that incorporate prosody and emotion, are poised to revolutionize both consumer and enterprise interfaces.The future of devices will increasingly be defined by AI assistance quality rather than hardware aesthetics, with “legacy” hardware becoming less relevant.Key Trend 5: Ethical, Social, and Political Implications of AI and Tech PlatformsMajor tech companies wrestle internally with AI safety, privacy risks, and ethical governance amid fierce innovation pressures.AI's societal impact carries dual potentials for utopia or dystopia, prompting calls for governance frameworks balancing innovation with responsibility.Social media platform changes, such as X's transformation and decentralized alternatives like Bluesky, reveal ongoing tensions in moderation, community cohesion, and political discourse.Criticism of Big Tech growth focus and user experience degradation shows persistent cultural dissatisfaction despite transformative potential.Discussion QuestionsHow has TechCrunch's role as a startup network reshaped the venture capital ecosystem compared to traditional tech media? What lessons does this hold for emerging platforms today?Given the dominance of B2B and automation-focused AI startups in YC's recent accelerator cohorts, what does this suggest about the future directions of AI entrepreneurship versus consumer applications?Apple is pushing hard on design and controlled AI integration, while Meta invests heavily in superintelligence labs—how do these divergent strategies reflect different visions of AI's role in society and technology?What are the implications of the IPO resurgence and growing secondary markets for startup founders, investors, and public market investors in the current economic cycle? Does this signal a sustainable tech market rebound or potential volatility?With ethical concerns rising within companies like Apple and voices like Vinod Khosla warning of AI's societal risks, what governance or regulatory frameworks should be prioritized to ensure safe and equitable AI development?How do changes in social media dynamics—such as the rise of decentralized platforms like Bluesky and the transformation of X under Musk—impact political communication and community building in the digital age?What does the evolution of voice AI and UI convergence (e.g., iPadOS blending with macOS, ‘vibe coding' tools) mean for how individuals will interact with technology in the near future? Could these trends reduce technical barriers or introduce new challenges?Closing SegmentTechCrunch's 20-year journey exemplifies the power of dedicated media to build ecosystems and influence innovation rhythms. As we stand on the threshold of AI-driven transformation, the themes resonate: human connection remains central even as machines advance; technology for good requires intention amid rapid change; and markets and devices evolve to meet new realities while grappling with legacy and complexity.Our final thought: The future will not be defined solely by the most advanced algorithms or sleekest designs, but by how well the industry balances innovation, ethics, human values, and global inclusion to craft a truly transformative technology landscape. This is a public episode. If you'd like to discuss this with other subscribers or get access to bonus episodes, visit www.thatwastheweek.com/subscribe

The Real Python Podcast
Starting With Marimo Notebooks & Python App Config Management

The Real Python Podcast

Play Episode Listen Later Jun 13, 2025 51:41


Looking for a guide on getting started with Marimo notebooks? How do you build a reproducible notebook for sharing or create a dashboard with interactive UI elements? Christopher Trudeau is back on the show this week, bringing another batch of PyCoder's Weekly articles and projects.

EEVblog
EEVblog 1691 – Uni-T UDP6731 360W Bench PSU REVIEW

EEVblog

Play Episode Listen Later Jun 13, 2025 51:45


The Uni-T UDP6700 series UDP6731 360W slimline Bench Lab Power Supply REVIEWED https://instruments.uni-trend.com/products/dc-power-supplies/UDP6700 https://uni-trendus.com/products/udp6731-360w-basic-dc-switching-power-supply-80v-15a 00:00 – Uni-T UDP6731 PSU 01:30 – Beware of thermal stacking 02:55 – Teardown 07:35 – Sneaky fan 11:24 – Remember the Riden RD6006, also 350W 13:10 – Power up 16:04 – The display and UI 18:14 – Instantaneous knob 19:16 …

Somewhat Useful
Time Saving Tips, Intentional Business Practices, and Community Through Summits with Liz Ellery

Somewhat Useful

Play Episode Listen Later Jun 13, 2025 52:27


In this episode, Will and Christy review the tips from their last Circle Day talk, “7 Ways to Save Time as a Web Designer” and discuss which are still relevant. Then they talk with Liz Ellery about helping clients find their voice, bringing a sense of spirituality into her business, and what to look forward to in her next Summit. Liz emphasizes the importance of being intentional in your business and setting it up in the way that works best for your personality. Christy's Starter Template:https://learn.christyprice.com/squarespace-starter-template-deliveredShort branded URLs tool:https://www.rebrandly.com/ Christy's Breely review:https://www.youtube.com/watch?v=cLiCEDySLPY Automated tax rates in Squarespace:https://www.youtube.com/watch?v=ltktp219RCQ Where to find Liz: Website: https://www.elizabethellery.com/Instagram: https://www.instagram.com/elizabeth_ellery/ YouTube: https://www.youtube.com/@elizabethellery/  The Website Designer Summit: https://www.elizabethellery.com/summit Sponsor: SquareKickerWhat if you could have unlimited creativity on Squarespace? ⁠⁠The SquareKicker Pro Extension⁠⁠ gives you powerful design control, with an intuitive, visual UI right inside your Squarespace editor.Created by designers, for designers, over 100 no-code tools empower you to customize Squarespace far beyond its native capabilities. Visit squarekicker.com for a free trial—no credit card required. Use SOMEWHAT15 to get 15% off all SquareKicker products today.⁠⁠Learn More

C19
No pole zone

C19

Play Episode Listen Later Jun 13, 2025 15:03


A proposal for UI monopoles in Fairfield is rejected after more than a year of protests. Dozens of No Kings Day rallies are planned for our region tomorrow. Plus allegations of sexual harassment at the New York Philharmonic have shaken our region's classical music community.

SubRant
Episode #98: Confessions of a Thrifter

SubRant

Play Episode Listen Later Jun 13, 2025 37:57


SHOW THEMES:Nuclear, A.I., and... thriftingSHOW NOTES:NASA count downThe OG crossDad, the food thiefCrucifixions on the planeRifle vs toe clippersHow to bring a hammer on a planePodcast everyday?Coverup covering the coverup's coverupTrump's Pardon erases restitution and deletes justiceNuclear is best!AI leaves web in the lurchJames had a blog and people used to read itAI and UI?AI destroys Photoshop?AI is a new type of tool, it does the workAs I type this, AI is finishing my sentence...“Anticipatory prompting”Of course Catherine has a typewriterDirty Rotten Scoundrels Catherine is very specialStardustTaylor Swift is Catherine's MuseThe history of fonts1984 by Taylor Swift

ROCK Cast
Episode 196: v17.1 Update, Rumor Busting & Your Summer Mission

ROCK Cast

Play Episode Listen Later Jun 13, 2025 26:20


This episode kicks off with a look at Rock RMS version 17.1 updates, including a fix for Insights reports and guidance on unknown marital statuses. The team also addresses and clears up rumors around vendor incentives. Then, John lays out your “Mission Possible” for the summer — with practical ideas to level up in SQL, Lava, UI styling, communication, learning management, and more. Discover how to grow, lead, and prepare for RX! Hosted on Acast. See acast.com/privacy for more information.

MacVoices Audio
MacVoices #25166: Live! - WWDC Keynote 2025 (3)

MacVoices Audio

Play Episode Listen Later Jun 13, 2025 37:33


In the final installment of the MacVoices Live! WWDC 2025 coverage, the panel explores Apple's latest innovations across Maps, Apple Music, live translation, and Vision Pro. Discussions include the practical benefits of pinned playlists and AutoMix, personalized navigation in Maps, and the long-awaited shared spatial experiences in Vision Pro. Chuck Joiner, Brittany Smith,Marty Jencius, Ben Roethig, Eric Bolden, and Brian Flanigan-Arthurs also touch on translation through AirPods, Continuity upgrades, and new input options for Vision Pro like styluses and VR controllers.  http://traffic.libsyn.com/maclevelten/MV25166.mp3 MacVoices is supported by Macstock Conference and Expo in Crystal Lake IL on July 11 - 13. Use the code “macvoices50” to save $50 on conference registration. Show Notes: Chapters: 00:09 Introduction to WWDC 2025 Highlights 00:30 Features of the New Maps 03:57 Guest Insights and Farewells 05:15 Live Translation Possibilities 07:49 Apple Music Innovations 16:22 Continuity and Device Integration 18:11 Vision Pro Updates and Features 28:37 Wrapping Up the Discussion 35:32 Macstock Conference Announcement Guests: Eric Bolden is into macOS, plants, sci-fi, food, and is a rural internet supporter. You can connect with him on Twitter, by email at embolden@mac.com, on Mastodon at @eabolden@techhub.social, on his blog, Trending At Work, and as co-host on The Vision ProFiles podcast. Brian Flanigan-Arthurs is an educator with a passion for providing results-driven, innovative learning strategies for all students, but particularly those who are at-risk. He is also a tech enthusiast who has a particular affinity for Apple since he first used the Apple IIGS as a student. You can contact Brian on twitter as @brian8944. He also recently opened a Mastodon account at @brian8944@mastodon.cloud. Dr. Marty Jencius has been an Associate Professor of Counseling at Kent State University since 2000. He has over 120 publications in books, chapters, journal articles, and others, along with 200 podcasts related to counseling, counselor education, and faculty life. His technology interest led him to develop the counseling profession ‘firsts,' including listservs, a web-based peer-reviewed journal, The Journal of Technology in Counseling, teaching and conferencing in virtual worlds as the founder of Counselor Education in Second Life, and podcast founder/producer of CounselorAudioSource.net and ThePodTalk.net. Currently, he produces a podcast about counseling and life questions, the Circular Firing Squad, and digital video interviews with legacies capturing the history of the counseling field. This is also co-host of The Vision ProFiles podcast. Generally, Marty is chasing the newest tech trends, which explains his interest in A.I. for teaching, research, and productivity. Marty is an active presenter and past president of the NorthEast Ohio Apple Corp (NEOAC). Ben Roethig has been in the Apple Ecosystem since the System 7 Days. He is the a former Associate Editor with Geek Beat, Co-Founder of The Tech Hangout and Deconstruct and currently shares his thoughts on RoethigTech. Contact him on  Twitter and Mastodon. Brittany Smith is a trained cognitive neuroscientist who provides ADD/ADHD, technology, and productivity coaching through her business, Devise and Conquer, along with companion video courses for folks with ADHD. She's also the cofounder of The ADHD Guild, a community for nerdy folks with ADHD. She, herself, is a self-designated “well-rounded geek”. She can be found on Twitter as @addliberator, on Mastodon as @addliberator@pdx.social, and on YouTube with tech tips.   Support:      Become a MacVoices Patron on Patreon      http://patreon.com/macvoices      Enjoy this episode? Make a one-time donation with PayPal Connect:      Web:      http://macvoices.com      Twitter:      http://www.twitter.com/chuckjoiner      http://www.twitter.com/macvoices      Mastodon:      https://mastodon.cloud/@chuckjoiner      Facebook:      http://www.facebook.com/chuck.joiner      MacVoices Page on Facebook:      http://www.facebook.com/macvoices/      MacVoices Group on Facebook:      http://www.facebook.com/groups/macvoice      LinkedIn:      https://www.linkedin.com/in/chuckjoiner/      Instagram:      https://www.instagram.com/chuckjoiner/ Subscribe:      Audio in iTunes      Video in iTunes      Subscribe manually via iTunes or any podcatcher:      Audio: http://www.macvoices.com/rss/macvoicesrss      Video: http://www.macvoices.com/rss/macvoicesvideorss

TOP CMO
How Attention Became the Most Valuable Currency | #1 Branded Weekly

TOP CMO

Play Episode Listen Later Jun 13, 2025 57:47


Welcome to the new era of BRANDED. In this refreshed format, Ben Kaplan and Tom Cain team up weekly to break down the biggest stories in branding, marketing, tech, and business—with sharp takes, bold questions, and zero fluff.In this episode:Hailey Bieber sells her skincare brand for $1B—how attention became the most valuable currencyMeta signs a nuclear deal to power AI—literallyApple tries to reinvent itself with a major UI overhaul—but is it still innovative?Tesla's global sales slump—what's really going wrongSalesforce targets data dominance with a new acquisitionPlus: How generative AI is changing the job market and what it means for creators, marketers, and brands

PodRocket - A web development podcast from LogRocket
10 years of SolidJS with Ryan Carniato

PodRocket - A web development podcast from LogRocket

Play Episode Listen Later Jun 12, 2025 43:21


Ryan Carniato, creator of SolidJS, joins the podcast to reflect on a decade of developing the framework. We dive into the evolution of frontend tooling, the rise of fine-grained reactivity, and why SolidJS continues to challenge virtual DOM conventions. Ryan also shares insights on open source maintenance, web standards, and the future of UI architecture. Links YouTube: https://www.youtube.com/@ryansolid X: https://x.com/ryancarniato Dev.to: https://dev.to/ryansolid SolidJS Website: https://www.solidjs.com Resources A Decade of SolidJS: https://dev.to/this-is-learning/a-decade-of-solidjs-32f4 We want to hear from you! How did you find us? Did you see us on Twitter? In a newsletter? Or maybe we were recommended by a friend? Let us know by sending an email to our producer, Em, at emily.kochanek@logrocket.com (mailto:emily.kochanek@logrocket.com), or tweet at us at PodRocketPod (https://twitter.com/PodRocketpod). Follow us. Get free stickers. Follow us on Apple Podcasts, fill out this form (https://podrocket.logrocket.com/get-podrocket-stickers), and we'll send you free PodRocket stickers! What does LogRocket do? LogRocket provides AI-first session replay and analytics that surfaces the UX and technical issues impacting user experiences. Start understanding where your users are struggling by trying it for free at LogRocket.com. Try LogRocket for free today. (https://logrocket.com/signup/?pdr) Special Guest: Ryan Carniato.

MacVoices Video
MacVoices #25165: Live! - WWDC Keynote 2025 (2)

MacVoices Video

Play Episode Listen Later Jun 12, 2025 36:01


In part two of the WWDC 2025 keynote discussion, the MacVoices Live! panel dives deeper into hands-on impressions of Apple's latest OS betas and features. Highlights include the enthusiasm around call screening and hold assist, improvements to multitasking and UI unification, and Apple Watch additions like Workout Buddy and wrist flick gestures. Chuck Joiner, David Ginsburg, Brittany Smith, Marty Jencius, Ben Roethig, Jeff Gamet, Eric Bolden, and Brian Flanigan-Arthurs also examine a new focus on gaming, privacy-focused on-device AI, and new Shortcuts automations on the Mac. (Part 2)  Today's MacVoices is supported by CleanMyMac by MacPaw, your ultimate solution for Mac control and care. Try CleanMyMac for 7 days free, then use the code “MacVoices20” for 20% off at CLNMY.com/MacVoices. Show Notes: Chapters: 00:09 Introduction to WWDC Keynote Insights 13:07 Call Screening and Hold Assist Innovations 27:00 Game Center's Comeback and Features 33:41 Automations and Shortcuts on Mac Guests: Eric Bolden is into macOS, plants, sci-fi, food, and is a rural internet supporter. You can connect with him on Twitter, by email at embolden@mac.com, on Mastodon at @eabolden@techhub.social, on his blog, Trending At Work, and as co-host on The Vision ProFiles podcast. Brian Flanigan-Arthurs is an educator with a passion for providing results-driven, innovative learning strategies for all students, but particularly those who are at-risk. He is also a tech enthusiast who has a particular affinity for Apple since he first used the Apple IIGS as a student. You can contact Brian on twitter as @brian8944. He also recently opened a Mastodon account at @brian8944@mastodon.cloud. Jeff Gamet is a technology blogger, podcaster, author, and public speaker. Previously, he was The Mac Observer's Managing Editor, and the TextExpander Evangelist for Smile. He has presented at Macworld Expo, RSA Conference, several WordCamp events, along with many other conferences. You can find him on several podcasts such as The Mac Show, The Big Show, MacVoices, Mac OS Ken, This Week in iOS, and more. Jeff is easy to find on social media as @jgamet on Twitter and Instagram, jeffgamet on LinkedIn., @jgamet@mastodon.social on Mastodon, and on his YouTube Channel at YouTube.com/jgamet. David Ginsburg is the host of the weekly podcast In Touch With iOS where he discusses all things iOS, iPhone, iPad, Apple TV, Apple Watch, and related technologies. He is an IT professional supporting Mac, iOS and Windows users. Visit his YouTube channel at https://youtube.com/daveg65 and find and follow him on Twitter @daveg65 and on Mastodon at @daveg65@mastodon.cloud. Dr. Marty Jencius has been an Associate Professor of Counseling at Kent State University since 2000. He has over 120 publications in books, chapters, journal articles, and others, along with 200 podcasts related to counseling, counselor education, and faculty life. His technology interest led him to develop the counseling profession ‘firsts,' including listservs, a web-based peer-reviewed journal, The Journal of Technology in Counseling, teaching and conferencing in virtual worlds as the founder of Counselor Education in Second Life, and podcast founder/producer of CounselorAudioSource.net and ThePodTalk.net. Currently, he produces a podcast about counseling and life questions, the Circular Firing Squad, and digital video interviews with legacies capturing the history of the counseling field. This is also co-host of The Vision ProFiles podcast. Generally, Marty is chasing the newest tech trends, which explains his interest in A.I. for teaching, research, and productivity. Marty is an active presenter and past president of the NorthEast Ohio Apple Corp (NEOAC). Ben Roethig has been in the Apple Ecosystem since the System 7 Days. He is the a former Associate Editor with Geek Beat, Co-Founder of The Tech Hangout and Deconstruct and currently shares his thoughts on RoethigTech. Contact him on  Twitter and Mastodon. Brittany Smith is a trained cognitive neuroscientist who provides ADD/ADHD, technology, and productivity coaching through her business, Devise and Conquer, along with companion video courses for folks with ADHD. She's also the cofounder of The ADHD Guild, a community for nerdy folks with ADHD. She, herself, is a self-designated “well-rounded geek”. She can be found on Twitter as @addliberator, on Mastodon as @addliberator@pdx.social, and on YouTube with tech tips. Support: Become a MacVoices Patron on Patreon      http://patreon.com/macvoices      Enjoy this episode? Make a one-time donation with PayPal Connect: Web:      http://macvoices.com Twitter: http://www.twitter.com/chuckjoiner      http://www.twitter.com/macvoices Mastodon:      https://mastodon.cloud/@chuckjoiner Facebook:      http://www.facebook.com/chuck.joiner MacVoices Page on Facebook:      http://www.facebook.com/macvoices/ MacVoices Group on Facebook:      http://www.facebook.com/groups/macvoice LinkedIn:      https://www.linkedin.com/in/chuckjoiner/ Instagram:      https://www.instagram.com/chuckjoiner/ Subscribe:      Audio in iTunes      Video in iTunes      Subscribe manually via iTunes or any podcatcher: Audio: http://www.macvoices.com/rss/macvoicesrss      Video: http://www.macvoices.com/rss/macvoicesvideorss

MacVoices Audio
MacVoices #25165: Live! - WWDC Keynote 2025 ((2)

MacVoices Audio

Play Episode Listen Later Jun 12, 2025 36:02


In part two of the WWDC 2025 keynote discussion, the MacVoices Live! panel dives deeper into hands-on impressions of Apple's latest OS betas and features. Highlights include the enthusiasm around call screening and hold assist, improvements to multitasking and UI unification, and Apple Watch additions like Workout Buddy and wrist flick gestures. Chuck Joiner,  David Ginsburg, Brittany Smith, Marty Jencius, Ben Roethig, Jeff Gamet, Eric Bolden, and Brian Flanigan-Arthurs also examine a new focus on gaming, privacy-focused on-device AI, and new Shortcuts automations on the Mac. (Part 2)  http://traffic.libsyn.com/maclevelten/MV25165.mp3 Today's MacVoices is supported by CleanMyMac by MacPaw, your ultimate solution for Mac control and care. Try CleanMyMac for 7 days free, then use the code “MacVoices20” for 20% off at CLNMY.com/MacVoices. Show Notes: Chapters: 00:09 Introduction to WWDC Keynote Insights 13:07 Call Screening and Hold Assist Innovations 27:00 Game Center's Comeback and Features 33:41 Automations and Shortcuts on Mac Guests: Eric Bolden is into macOS, plants, sci-fi, food, and is a rural internet supporter. You can connect with him on Twitter, by email at embolden@mac.com, on Mastodon at @eabolden@techhub.social, on his blog, Trending At Work, and as co-host on The Vision ProFiles podcast. Brian Flanigan-Arthurs is an educator with a passion for providing results-driven, innovative learning strategies for all students, but particularly those who are at-risk. He is also a tech enthusiast who has a particular affinity for Apple since he first used the Apple IIGS as a student. You can contact Brian on twitter as @brian8944. He also recently opened a Mastodon account at @brian8944@mastodon.cloud. Jeff Gamet is a technology blogger, podcaster, author, and public speaker. Previously, he was The Mac Observer's Managing Editor, and the TextExpander Evangelist for Smile. He has presented at Macworld Expo, RSA Conference, several WordCamp events, along with many other conferences. You can find him on several podcasts such as The Mac Show, The Big Show, MacVoices, Mac OS Ken, This Week in iOS, and more. Jeff is easy to find on social media as @jgamet on Twitter and Instagram, jeffgamet on LinkedIn., @jgamet@mastodon.social on Mastodon, and on his YouTube Channel at YouTube.com/jgamet. David Ginsburg is the host of the weekly podcast In Touch With iOS where he discusses all things iOS, iPhone, iPad, Apple TV, Apple Watch, and related technologies. He is an IT professional supporting Mac, iOS and Windows users. Visit his YouTube channel at https://youtube.com/daveg65 and find and follow him on Twitter @daveg65 and on Mastodon at @daveg65@mastodon.cloud. Dr. Marty Jencius has been an Associate Professor of Counseling at Kent State University since 2000. He has over 120 publications in books, chapters, journal articles, and others, along with 200 podcasts related to counseling, counselor education, and faculty life. His technology interest led him to develop the counseling profession ‘firsts,' including listservs, a web-based peer-reviewed journal, The Journal of Technology in Counseling, teaching and conferencing in virtual worlds as the founder of Counselor Education in Second Life, and podcast founder/producer of CounselorAudioSource.net and ThePodTalk.net. Currently, he produces a podcast about counseling and life questions, the Circular Firing Squad, and digital video interviews with legacies capturing the history of the counseling field. This is also co-host of The Vision ProFiles podcast. Generally, Marty is chasing the newest tech trends, which explains his interest in A.I. for teaching, research, and productivity. Marty is an active presenter and past president of the NorthEast Ohio Apple Corp (NEOAC). Ben Roethig has been in the Apple Ecosystem since the System 7 Days. He is the a former Associate Editor with Geek Beat, Co-Founder of The Tech Hangout and Deconstruct and currently shares his thoughts on RoethigTech. Contact him on  Twitter and Mastodon. Brittany Smith is a trained cognitive neuroscientist who provides ADD/ADHD, technology, and productivity coaching through her business, Devise and Conquer, along with companion video courses for folks with ADHD. She's also the cofounder of The ADHD Guild, a community for nerdy folks with ADHD. She, herself, is a self-designated “well-rounded geek”. She can be found on Twitter as @addliberator, on Mastodon as @addliberator@pdx.social, and on YouTube with tech tips. Support:      Become a MacVoices Patron on Patreon      http://patreon.com/macvoices      Enjoy this episode? Make a one-time donation with PayPal Connect:      Web:      http://macvoices.com      Twitter:      http://www.twitter.com/chuckjoiner      http://www.twitter.com/macvoices      Mastodon:      https://mastodon.cloud/@chuckjoiner      Facebook:      http://www.facebook.com/chuck.joiner      MacVoices Page on Facebook:      http://www.facebook.com/macvoices/      MacVoices Group on Facebook:      http://www.facebook.com/groups/macvoice      LinkedIn:      https://www.linkedin.com/in/chuckjoiner/      Instagram:      https://www.instagram.com/chuckjoiner/ Subscribe:      Audio in iTunes      Video in iTunes      Subscribe manually via iTunes or any podcatcher:      Audio: http://www.macvoices.com/rss/macvoicesrss      Video: http://www.macvoices.com/rss/macvoicesvideorss

Small Efforts - with Sean Sun and Andrew Askins
Black Hat deadline madness, AI-powered content tactics, and the auth provider dilemma

Small Efforts - with Sean Sun and Andrew Askins

Play Episode Listen Later Jun 12, 2025 44:22


Big Technology Podcast
What Apple's Failures Say About AI's Limitations —  With M.G. Siegler

Big Technology Podcast

Play Episode Listen Later Jun 11, 2025 56:44


M.G. Siegler is the author of Spyglass. He joins Big Technology to discuss Apple's subdued WWDC and whether it signals deeper trouble with AI's capabilities. Tune in to hear a breakdown of Apple's “UI over AI” approach, whether the company can pull off the Apple Intelligence vision at all, and if Liquid Glass is a redesign destined to fail. We also cover the vibes at the conference and the state of Apple today. Hit play for clear-eyed, no-nonsense analysis of the tech world's biggest stories. --- Enjoying Big Technology Podcast? Please rate us five stars ⭐⭐⭐⭐⭐ in your podcast app of choice. Want a discount for Big Technology on Substack? Here's 25% off for the first year: https://www.bigtechnology.com/subscribe?coupon=0843016b Questions? Feedback? Write to: bigtechnologypodcast@gmail.com

Defining Duke: An Xbox Podcast
#231 | A Slow Year? - Our Reactions To The Xbox Games Showcase 2025

Defining Duke: An Xbox Podcast

Play Episode Listen Later Jun 9, 2025 203:47


Xbox has been the gold standard for showcases these last two years. Whether it be their summer showcases or Developer Direct, they just seem to have a death grip on the rhythm needed to put on a good show along with well timed announcements. Well, no one stays hot forever, so it was inevitable that Xbox would come down to earth at some point. The question is, when they do, where would they end up? Fortunately, it wasn't terrible! We got a deep look at The Outer Worlds 2 while Double Fine finally came out of hiding with their atmospheric adventure game, Keeper. Clockwork Revolution stole the show with a 5+ minute trailer and, naturally, Call Of Duty is coming back again this year. Perhaps most noteworthy was the reveal of the ROG Xbox Ally X. As long reported, this partnership with ASUS will be the beginning of Xbox's handheld journey. Cog went hands-on, so we have to-the-minute thoughts on the user experience, UI updates, and performance testing! Please keep in mind that our timestamps are approximate, and will often be slightly off due to dynamic ad placement. 0:00:00 - Intro0:03:24 - General Impressions0:12:28 – Outer Worlds 20:30:16 – High On Life 20:33:49 – Resonance: A Plague Tale Legacy0:37:45 – Rog Xbox Ally X0:56:10 – Blood Of The Dawnwalker0:58:08 – Super Meat Boy 3D0:59:35 – Ninja Gaiden 41:04:54 – Indiana Jones: The Order Of Giants1:11:02 – Beast Of Reincarnation1:13:48 – Clockwork Revolution1:24:52 – Grounded 21:31:37 – Chronos: The New Dawn1:36:19 – Aphelion1:40:05 – There Are No Ghosts At The Grand1:43:03 – Mudang Two Hearts1:45:50 – Planet Of Lana 21:51:37 – Animo1:55:51 – Tony Hawk Pro Skater 3 + 41:57:00 – At Fate's End1:59:06 – Gears Of War Reloaded2:01:58 – Persona 4 Revival2:11:06 – Invincible VS2:16:00 – Final Fantasy has come to Xbox2:27:17 – Keeper2:34:19 – Phil's 2026 Teases2:54:51 – Black Ops 7 Learn more about your ad choices. Visit podcastchoices.com/adchoices

The Automotive Troublemaker w/ Paul J Daly and Kyle Mountsier
Rivian Builds Platform for VW, Waymos on Fire, Back to School in Summer

The Automotive Troublemaker w/ Paul J Daly and Kyle Mountsier

Play Episode Listen Later Jun 9, 2025 10:49


Shoot us a Text.Episode #1065: Today we're breaking down Rivian's big win with VW, a wild scene in LA as Waymo vehicles go up in flames, and how back-to-school shopping is creeping into summer.Show Notes with links:The tech partnership between EV upstart Rivian and legacy automaker Volkswagen just took a major leap forward. Rivian's upcoming R2 SUV platform won't just support Rivian's own vehicles—it's about to become the backbone of every new EV under the Volkswagen Group umbrella.All VW brands—Audi, Porsche, Lamborghini, Scout, Skoda, Seat—will share the R2 tech stack.VW's ID Every1 will be the first to launch using Rivian's off-the-shelf zonal architecture.The partnership helps VW replace its troubled Cariad software division with a proven modular platform.Rivian's Chief Software Officer confirmed all VW EVs will use the same scalable architecture, calling it “the digital brain” of the portfolio.Each brand keeps its unique identity via custom UI, tuning, and features, but the tech core is unified.At least five Waymo self-driving I-Pace EVs were destroyed during violent protests in Los Angeles over the weekend—representing a possible 5% loss of its local fleet.The unrest followed ICE raids and escalated into clashes with police and vandalism.Rioters reportedly summoned Waymo vehicles, slashed tires, smashed windows, and set them on fire.Fire crews couldn't access the scene in time, and the vehicles burned completely.Waymo operates about 100 cars in LA and over 1,500 nationwide.Waymo has suspended service in the area, saying, “We will not be serving any rides in the protest area until it is deemed safe,”Back-to-school deals have crept into early summer, with brands and retailers scrambling to catch up to shifting consumer habits—and to tariff-driven inventory pressures.Retailers like Amazon, Walmart, and Wayfair kicked off fall prep as early as Memorial Day.Prime Day in the middle of July now marks the unofficial start of the back-to-school shopping season.This year's shoppers are favoring essentials and budget-friendly items over big-ticket dorm splurges“Consumers are looking for the best discount, the best sale, the best value...” — Kassi Socha of GartnerJoin Paul J Daly and Kyle Mountsier every morning for the Automotive State of the Union podcast as they connect the dots across car dealerships, retail trends, emerging tech like AI, and cultural shifts—bringing clarity, speed, and people-first insight to automotive leaders navigating a rapidly changing industry.Get the Daily Push Back email at https://www.asotu.com/ JOIN the conversation on LinkedIn at: https://www.linkedin.com/company/asotu/

CG Garage
Episode 509 - Marti Romances - Co-Founder and Creative Director, Territory Studio San Francisco

CG Garage

Play Episode Listen Later Jun 9, 2025 69:52


Marti Romances, co-founder and creative director of Territory Studio San Fransisco, joins the podcast to share his journey from designing DVD menus in Spain to creating iconic futuristic interfaces for blockbuster films like Prometheus, The Martian, Guardians of the Galaxy, and Captain America: The Winter Soldier. With roots in multimedia and motion graphics, Marti explains how his early passion for architectural drawings and spatial design naturally evolved into a unique approach to interface aesthetics. His breakthrough came when he moved to the UK and joined Activision, eventually landing at the nascent Territory Studio, where he helped define a new visual language for storytelling through motion design in narrative media. In this episode, we dive into how sci-fi interfaces not only serve narrative functions on screen but often inspire real-world technology—from heads-up displays to augmented reality systems. Marti discusses the balance between realism and imagination in interface design, the transition from on-set graphics to post-production VFX, and how new mediums like AR, AI, and automotive UX are redefining our relationship with digital interaction. As he puts it, the goal is to keep “augmenting the human experience,” whether it's in a movie theater, a car, or a future mixed-reality space.

Geek News Central
Apple Unveils ‘Liquid Glass’ UI for iOS 26 and macOS Tahoe #1825

Geek News Central

Play Episode Listen Later Jun 9, 2025 46:05 Transcription Available


Apple introduces its most extensive design overhaul with Liquid Glass, a transparent, glass-like UI coming to iOS 26, iPadOS 26, macOS Tahoe 26, and more. Inspired by visionOS, it adapts to light and dark modes and brings real-time rendering across apps like Safari, Camera, and FaceTime. Developers get early access to APIs to align with … Continue reading Apple Unveils ‘Liquid Glass' UI for iOS 26 and macOS Tahoe #1825 → The post Apple Unveils ‘Liquid Glass' UI for iOS 26 and macOS Tahoe #1825 appeared first on Geek News Central.

HealthcareNOW Radio - Insights and Discussion on Healthcare, Healthcare Information Technology and More
Ambulatory Healthcare Today: How AI is Transforming the EHR and other Core Solutions

HealthcareNOW Radio - Insights and Discussion on Healthcare, Healthcare Information Technology and More

Play Episode Listen Later Jun 9, 2025 28:17


The new UI is no UI - How AI is Transforming the EHR and other Core Solutions NextGen Healthcare's CEO David Sides hosts a fascinating conversation with Diane Kaye, chief product officer, and Sanjeev Kumar, PH.D., chief analytics officer. They discuss how the healthtech industry is leveraging AI to remove sources of friction for providers and enable reimagined workflows that lead to better healthcare outcomes for all. Find all of our network podcasts on your favorite podcast platforms and be sure to subscribe and like us. Learn more at www.healthcarenowradio.com/listen

Accidental Tech Podcast
642: A Rebuilding Year

Accidental Tech Podcast

Play Episode Listen Later Jun 5, 2025 138:59


Follow-up: Apple “emergency” App Store appeal denied Additional lighting solution (via Nathanial) macOS 26: Tahoe? macOS 26 supported hardware Laurene Powell Jobs & Jony Ive interview MacRumors coverage Molly White’s newsletter Polycom “star”/”spider” phones Vision Pro & John Siracusa Corner Bono: Stories of Surrender Open: An Autobiography Rattle and Hum Apple Immersive Screenshots: Crowd Stadium TV PSA: Plex privacy opt-out Apple/SwiftUI folks: a quick appeal, if you please Casey’s toot FB17661404 WWDC hopes & predictions Greg Jozwiak’s tweet Physicality: The new age of UI by Sebastiaan de With Windows Aero Newton’s cradle Sendable Post-show: Apple declines invitation to The Talk Show Live Retreating to Safety Something Is Rotten in the State of Cupertino Members-only ATP Overtime: Sky: a new AI app for macOS Federico’s exclusive Stu Maschewitz’s take Software Applications Incorporated Sponsored by: Factor: Healthy Eating, Made Easy. Get 50% off plus free shipping on your first box. Squarespace: Save 10% off your first purchase of a website or domain using code atp. MasterClass: Learn from the world's best. Video lessons that inspire. Become a member for ATP Overtime, ad-free episodes, member specials, and our early-release, unedited “bootleg” feed!

Syntax - Tasty Web Development Treats
908: Storybook Has Evolved w/ Jeppe Reinhold

Syntax - Tasty Web Development Treats

Play Episode Listen Later Jun 4, 2025 50:14


Wes and Scott talk with Jeppe Reinhold about Storybook 9's powerful new features—including drastically reduced bloat, seamless Vite integration, and next-level component testing. They dive into visual regression testing, accessibility, performance, and best practices for writing robust, isolated UI components developers can actually enjoy testing and documenting. Show Notes 00:00 Welcome to Syntax! 01:40 What is Storybook? 03:48 How Storybook makes component design easier 04:41 Vite integration and compatibility with other tools Vite webpack RSpack 06:50 Storybook's significantly smaller bundle size e18e polka 13:31 Upgrading to Storybook 9 17:34 Testing components with Storybook Vitest 19:51 How do you write a component “story”? 24:29 Brought to you by Sentry.io 24:54 How visual testing works 28:38 How Storybook makes money 29:33 Best practices for component design 32:24 Mocking and testing strategies 34:49 Accessibility testing 40:51 Add-ons and future features 44:43 Storybook's documentation 46:33 Sick Picks + Shameless plugs Sick Picks Jeppe: JBL Boombox 3 Wi-Fi Shameless Plugs Jeppe: chromatic Hit us up on Socials! Syntax: X Instagram Tiktok LinkedIn Threads Wes: X Instagram Tiktok LinkedIn Threads Scott: X Instagram Tiktok LinkedIn Threads Randy: X Instagram YouTube Threads

Grumpy Old Geeks
699: TACO 2025

Grumpy Old Geeks

Play Episode Listen Later May 30, 2025 77:31


In this week's “we told you so” edition, we kick things off with the latest AI faceplant—go ahead, Google “Is it 2025?” and try not to spit coffee on your keyboard. Meanwhile, over at Meta, Zuckerberg's brilliant idea to loosen content moderation has, shocker, led to more harassment and violent content. Elsewhere in tech dystopia: Texas is trying to ground all minors off social media, Germany wants to slap a 10% tax on Silicon Valley, and Anthropic is handing out free search powers and a board seat to Netflix's Reed Hastings. Because nothing says “trusted AI governance” like a guy who greenlit Love Is Blind.But wait, crypto bros are having their own John Wick arc: a luxury townhouse, a missing wallet, and possibly an NYPD detective tangled in a real-life “crypto millionaire torture” flick. As if that isn't enough, Trump Media is fundraising to buy $2.5B in Bitcoin—and DJT stock promptly nosedived. Also feuding this week: Marjorie Taylor Greene vs. Grok, because nothing screams Christian values like rageposting at Elon's AI. And speaking of Elon, he's now in bed with Telegram to the tune of $300 million, which we're sure won't be a disinformation factory.MEDIA CANDY is stacked: from the Murderbot diaries to a My Dinner with Andre rewatch, and yes, the Wheel of Time got axed after 3 seasons. Apps? Opera Neon is a UI fever dream, Starling Home Hub adds more smarts to your house, and WhatsApp finally arrives on iPad—welcome to 2016. In THE DARK SIDE, Dave Bittner brings the latest digital dirt, including the CIA's bonkers Star Wars fan site op. And if you're hitting the library, grab The AI Con or something more romantic—like Love, Sex and the Alien Apocalypse. Just be careful if you read that on public transit.Sponsors:DeleteMe - Head over to JoinDeleteMe.com/GOG and use the code "GOG" for 20% off.Private Internet Access - Go to GOG.Show/vpn and sign up today. For a limited time only, you can get OUR favorite VPN for as little as $2.03 a month.SetApp - With a single monthly subscription you get 240+ apps for your Mac. Go to SetApp and get started today!!!1Password - Get a great deal on the only password manager recommended by Grumpy Old Geeks! gog.show/1passwordShow notes at https://gog.show/699FOLLOW UPDon't Google "Is it 2025?" unless you want to laugh at the state of AIIN THE NEWSFacebook sees rise in violent content and harassment after policy changesWhat we know about the NYC crypto kidnapping and torture caseManhattan Crypto Kidnapping and Torture Case: What We KnowNYPD detective on Adams' security detail may be tied to crypto millionaire torture case: SourcesJudge denies bail to crypto investor charged with kidnapping and torturing man in posh NYC townhouseTrump Media Raises Money to Buy $2.5 Billion in BitcoinTrump administration ramps up push as crypto allyDJT shares drop after Trump Media announces bitcoin raise - CNBCTexas is getting ready to ban social media for anyone under 18Texas enacts age-verification law for app storesGermany is considering a 10 percent digital service tax on US tech giantsEU regulators are investigating Pornhub and three other sitesAnthropic brings web search to free Claude usersReed Hastings appointed to Anthropic's board of directorsAnthropic appoints Netflix Chairman Reed Hastings to board - CNBCNetflix co-founder Reed Hastings joins Anthropic's board | TechCrunchRFK Jr.'s ‘Make America Healthy Again' Report Cites Fake StudiesMarjorie Taylor Greene feuds with AI bot over her Christian credTelegram CEO announces $300 million partnership with Elon Musk's xAI and GrokMEDIA CANDYMurderbotLong Way HomeLilo and StitchMartha‘The Wheel Of Time' Canceled By Prime Video After 3 SeasonsBilly Joel Cancels Concerts Due to Brain DisorderMy Dinner with AndreGrumpy Old Geeks Information on RocketReachSchmactors with James Marsters, Mark Devine, and Jason DeFillippoAPPS & DOODADSOpera NeonApple Reportedly Says ‘Screw It' and Jumps From iOS 19 to iOS 26Starling Home HubWhatsApp finally launches an official version for iPadsAT THE LIBRARYThe Essential Terry PratchettGood Omens TV Companion MisprintThe AI Con: How to Fight Big Tech's Hype and Create the Future We Want By: Emily M. Bender, Alex HannaLove, Sex and the Alien Apocalypse (First Contact) by Peter CawdronTHE DARK SIDE WITH DAVEDave BittnerThe CyberWireHacking HumansCaveatControl LoopOnly Malware in the BuildingThe CIA Secretly Ran a Star Wars Fan SiteLIVE: Kermit the Frog gives commencement speech at University of MarylandBilly Joel - I've Loved These Days (Audio)See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.