The best designers never stop learning 💪 This interview series is designed to unlock knowledge from today's most prolific designers so that you can learn from their journey and take a leap forward in your own career. Now you can learn directly from designers like 👇 ✦ Joey Banks (Design systems @ Webflow/Twitter) ✦ Femke (Design lead @ Gusto) ✦ Fonz Morris (Design lead for monetization @ Netflix) ✦ Mia Blume (Early design leader @ Square/Pinterest) ✦ Jorn van Dijk (CEO @ Framer) ✦ Charli Prangley (Creative director @ ConvertKit) ✦ Bonnie Kate Wolf (Creator of the Netflix icon library) ✦ Dan Hollick (Framer expert) ✦ Steph Engle (AR design at Snap) Welcome to the deep end of design education 👉 Dive.club
This week's episode is a first of its kind because we're doing the ultimate deep dive into one of my favorite products: RaycastWe'll here from the founders, design team, and even the hype team and go deep into all kinds of topics:The hilarious story of Raycast's YC application3 weekly rituals that are perfect for remote teamsWhat they've learned about designing AI experiencesWhat we can learn from how their hype team operatesHow the design team has changed the way they collab with engineersa lot moreThis is easily the most in-depth episode I've ever made so I hope you enjoy it :)Thomas and Petr (Raycast founders)Roy can Rooijen (Designing AI)Jordan Amblin (Designing mobile)Alexander Antonov (Designing windows + DS)Pedro Duarte (Hype lead)Inga Hampton (Designer + Illustrator)
The last two weeks with Inflight have been the most exhilarating of my entire career…So I want to use Dive Club to provide unprecedented levels of access to life as a design founder.I'm talking about the messy behind-the-scenes, hideous Figma concepts, and all of the winding turns that we've taken to get where we're at today.This is gonna be as raw as it gets.And hopefully by shining a light on some of the things I'm learning, it turns into a video series that you want to keep watching ✈️
This week's episode is with Darrin Henein who is the VP of Design at Shopify. We talk about how they create a culture of excellence and how AI is influencing the way they practice the design.Some highlights:What makes for a great design critique cultureDarrin's expectation for how designers prototypeHow Shopify's new AI mandate impacts designersTraits Darrin notices in promising younger designersWhat designers can learn from the best communicators at ShopifyWhy Darrin believes designers need to think beyond static prototypesa lot moreGKIII's Cost of Craft articleFrenzy drop sales productAstronaut video game that Darrin releasedRed Dot Design Award won by Shopify's POS hardware
There's a new design tool called Subframe that's officially caught my eye
There are two types of companies today:Startups birthed out of AIExisting companies figuring out how to adapt to AIThis week's episode is all about #2 because we get to hear from Ioana Teleanu who was the first AI designer at Miro and is now a dedicated AI+Design consultant.So a big theme of this conversation is how to identify the right opportunities to design AI into a product that's already working. Ioana shares a bunch of stories and lessons learned from her time at Miro as well as a refreshing perspective on AI and design as whole that i think will resonate with a lot of you.Some highlights:What to do if you're already feeling AI fatigueWhy invisible AI is the future of product designHow you measure the success of integrating AIExamples of good and bad implementations of AIHow the value prop of design shifts in an AI worldWays to invest in your product skills as a designera lot moreBefore Miro Ioana designed Clipboard AI which won Times Magazine best invention of 2023
This week we get to hear from Jesse Kulp who is the original designer for Google AI Studio.He shares what it was like going 0→1 as the sole designer and his ideas for where AI design is headed nextI think we're gonna look back in a couple years, the kind of silly stuff we're doing today and say it looks like child's play… Jesse Kulpsome highlights:How Jesse transformed into the ultimate generalistWhat Jesse learned about managing lots of stakeholdersExploring different interaction modalities for AI in the futureHow to handle ambiguity while working in a new problem spaceHow Jesse figured out the initial product strategy for AI Studioa lot moreGoogle AI StudioVertex AI Studio
Stephen previously co-founded Modulz which created Radix UI, now used by Vercel, Linear, and Jetsi.Now he's the founder of the most influential design tool on the market — Paper.In this episode, Stephen gives us a look at how Paper is fundamentally changing the speed of traditional design flows.Some highlights:How to drive alignment as a companyHow Stephen cultivates empathy in designersHow Stephen views the traditional design roleHow Paper is paving the way for modern design toolsHow Paper is bringing creativity back to design tools through shadersa lot moreDavid Hoang Strategy is Compressing articleStephen posted on DeviantArt in early daysCreated Radix UI at ModulzPaper's Liquid logo release on Twitter
A year ago, it felt like AI-generated UI was about to have its moment. But now the landscape looks a LOT different than what people expected.So this episode answers the question "what's next?"Because there's still an untapped opportunity that I believe will become very real soon...Kyle Turman (Designer at Anthropic) https://www.dive.club/deep-dives/kyle-turmanNad Chishtie (1st designer at Lovable) https://www.dive.club/deep-dives/nad-chishtieZach Leach (Head of Design at Gamma) https://www.dive.club/deep-dives/zach-leachJordan Singer (AI at Figma) https://www.dive.club/deep-dives/jordan-singerPranathi Peri (Product designer at Vercel) https://www.dive.club/deep-dives/pranathi-periAlex Schleifer (Former Chief Design Officer at Airbnb) https://www.dive.club/deep-dives/alex-schleifer
This week, Zach Leach (Head of Design at Gamma) gives a behind-the-scenes of what it's like designing one of the hottest AI products in the world today.He shares a ton of techniques and lessons learned from working with LLMs—including some ways to make AI fun again :) And we also learn what makes design at Gamma a bit unorthodox in all the best ways.Some highlights:What makes Gamma a team of “AI Pioneers”How Gamma designers prototype ideas in codeHow Zach has iterated on interaction patterns for AIHow to think about AI functionality at the system levelHow Zach imagines his design role in the coming yearsWhat Zach has learned about designing AI-powered flowsa lot more **The core team came over together from OptimizelyWe talked about prototyping in Bolt and Lovable
The more I study today's top design teams, the more clear it's becoming that we're entering the era of a new type of design leader— one with taste and the skills necessary to uphold craft.So this episode studies this new archetype of leader by highlighting clips from design leaders at Airbnb, Ramp, Duolingo, and more…Alex Schleifer (Former Chief Design Officer at Airbnb)Mig Reyes (VP of Product Experience at Duolingo)Derek Briggs (Design + Code at Hypermode)Teo Connor (VP of Design at Airbnb)Diego Zaks (VP of Design at Ramp)
Mig Reyes is the VP of Product Experience at Duolingo (and a design director at Instagram before that).In this episode he shared a behind-the-scenes of how design operates at Duolingo (as well as some harsh truths designers need to hear).Common portfolio review mistakesHow communication skills build influenceMig's strategy behind hiring junior designersHow to succeed in executive product reviewsMig's mandate to raise the design bar at DuolingoHow Mig revamped design management at DuolingoWhy Duolingo changed from “UX” to “Product Experience”a lot moreJacob Nielsen (commented on LinkedIn post)Brett Westervelt (VP of Design at Instagram)Ryan Sims (Chief Design Officer at Duolingo)Luis (CEO of Duolingo)Companies mentioned: Instagram, Airbnb, Coinbase, Meta, OpenAI, Figma
I talk to a lot of designers at the pinnacle of their career…So I'm always trying to figure out how they've evolved the way they practice design over the years.Once I hear the same answer from a few different people I start to pay attention
Anthropic has quickly become a category-defining company and in this episode Kyle Turman (their first full-time designer) shares a behind-the-scenes of what it was like designing Claude.If you're interested in startups, AI products, or the art of prompting then this conversation will be right up your alley.Some highlights:Kyle's story of wearing every hat for ClaudeWhat it's like designing conversational UX flowsHow Kyle uses Claude in his personal design processWhy Kyle only half-finished his Claude designs in FigmaHow Kyle thinks about designing for emotion and feelingHow Kyle thinks about the future of design as a disciplineKyle's thoughts on whether chat should the dominant pattern for AIa lot meWe mentioned Tuhin Kumar's episode (Head of Design at Luma AI)We mentioned Julius TarngWe talked about the Sesame conversational AI demoMachines of Loving Grace by the Anthropic CEO DarioRecommended Episode:George Kedenburg III (former designer lead at Humane)
There's a parallel I'm noticing between what's happening today with AI and what happened way back in 2013.So this episode studies the early days of Snapchat, the emergence of high-fidelity prototyping tools, and answers the question “what does it look like to have agency in 2025?”Jack Brody (Chief Product Officer at Suno)Jorn van Dijk (CEO of Framer)Julius Tarng (Research engineer at Anthropic)Tuhin Kumar (Head of Design at Luma AI)Maheen Sohail (Gen AI at Meta)Meng To (Founder of Design+Code)
Tuhin Kumar has designed at some of the most prolific companies in the world (early Facebook, Airbnb and Apple).But everything's changing in his new role…Because now he's the Head of Design at Luma AI which is one of the companies leading the charge on generative AI.So this episode goes deep on how the value prop of design is shifting.Some highlights:The #1 trait of craft-oriented companiesWhy you can't think of AI products as just a toolHow to invest in the right skills as a designer todayWhat created Tuhin's career tipping point at AirbnbWhat Tuhin is pulling from Apple and Airbnb's cultureHow working with AI as a material is changing everythingThe biggest lesson Tuhin learned while writing system promptsa lot moreTuhin mentioned Maheen Sohail's “Unprompted” podcast with AIAmmaar Reshi (former Head of Design at Eleven Labs)
There are two goals that designers almost always group together:Make a useful productMake it easy to understandBut my interview with Sam Stephenson changed my thinking completely
Jack Brody joined Snapchat as one of the early designers where he spent 10 years and eventually became Head of Product.So this week's episode features a lot of lessons learned from the early design team at Snap and an inside look at what makes their culture so special.But we also go deep into Jack's new role as the Chief Product Officer at Suno where he's helping design the future of music. So we end up having quite the discussion on creative launchpads and the impact of AI.Some highlights:Suno's vision for the future of musicHow AI flips the design process on its headJack's viral Kim Kardashian moment at SnapHow Jack grew his strategy muscles at SnapThe 3 types of competitive advantages with AIThe big unlock while designing Suno's creation UXa lot moreSuno is hiring!
I've interviewed a lot of designers who have landed some pretty high profile roles and I'm starting to notice some trends
Lovable has quickly become the go-to way I build my ideas with AI and this week we get to hear from their first designer Nad Chishtie.We go deep into what it takes to succeed as a founding designer and all of the ways AI is shaping modern product teams.Some highlights:Nad's tips for collaborating creatively with AI toolsHow designers can be enablers instead of bottlenecksHow Nad balances Figma with new AI tools like LovableWhy Lovable built and deleted a Figma-like layers panelWhat it's like at the fastest growing startup in European historya lot moreNad mentions one of his favorite AI tools GranolaI talked about Unicorn Studio
My #1 source of imposter syndrome is when I see designers prototyping beautiful interactions like this or even this.It's one thing to create gorgeous interfaces, but crafting complex interactions from first principles is designing on expert mode. And it's a big reason why Linear lists interactions as a requirement three separate times in their job description for principal designer.So this week's episode is all about how to unlock the skill of interaction design
I use Granola every single day and it's quickly become a beloved product in the tech community.But it was a winding journey to get there…So in this episode their co-founder and designer, Sam Stephenson, gives a behind-the-scenes of what it was like going 0 → 1 with Granola:How to navigate the idea maze for an AI productWhat Sam has learned about prompt engineeringWhat it takes to succeed as an early stage startup designerHow they arrived at Granola's breakthrough interaction patternA glimpse of Granola's future product roadmap and teams strategyThe piece of advice that reshaped how they think about onboardinga lot more⭐ Granola is offering 3 months free for you and anyone on your team(!!) using this linkThey're also hiring a founding designerSam mentions Soleio who was their first investorDaniel Kahneman is the psychologist Sam mentionsThe Science of Managing our Digital StuffDavid Lee is the YC Partner who gave them onboarding adviceIf you liked this episode then you'll enjoy the interview with Colin Dunn (co-founder and designer of Visual Electric)
I've spent a lot of time studying how the best design teams operate and two of my favorites are Ramp and Plaid.So this episode shines a light on specific practices they put in place to create a culture of craft
What do Raycast, Daylight, Amo, The Browser Co, and Mainframe all have in common?They all hired Ellis Hamburger to help tell their story.So this episode is a bit different...We're going to get away from the pixels and go deep into how you can use language to tell a compelling story about your product.Some highlights:How to tell a story that people care aboutLessons from the Language team at SnapchatBreaking down specific copywriting strategiesQuestions to help you figure out your product's storyWhat we can learn from the CEOs of Snapchat vs. Browser Co.How to make your product onboarding unforgettablea lot moreEllis talks about the Browser Company's “Peek” videoJordan Singer's Mainframe websiteDaylight computer websiteEllis mentions the 222 onboardingThe Permanent website (”design is how its made”)Ellis quotes the Build bookAmo's “Where did our friends go?” manifestoRaycast's “Why” page and Focus mode
AI introduces an opportunity for all kinds of novel interaction patterns.But it creates a whole new category of design challenges too…And this episode breaks down the biggest challenge of all.Colin Dunn (Founder and Designer of Visual Electric)Maheen Sohail (Gen-AI designer at Meta)Tyler Angert (Founder of Patina Systems)Maggie Appleton (Design engineer at Normally)Ammaar Reshi (Head of Design at ElevenLabs)
This week's episode is with Alejandro Matamala Ortiz, the cofounder and Chief Design Officer at Runway—one of the leading generative AI companies in the world today.The way they work is incredibly unique. So a big focus of this interview is digging into how AI is shifting the way products get built and what it all means for designers:How the lines are blurring between rolesHow AI flips the order of building new featuresWhat it means to “carve” AI products vs. build themHow Alejandro believes the role of design will changeWhy the embed frontend engineers on the design teamWhere the film and video industry might be headed nexta lot more
Most designers fall into the same trap when presenting their ideas.So this ~5 min episode breaks down how to pitch your designs like a pro.Chris AbadGabe Valdivia
This week's episode is with Christophe Tauziet who is the Head of Design at Plaid—one of today's leading fintech companies.We go deep into the ways he's building a culture of craft and the rituals they've evolved to consistently sweat the details. There are a lot of practical processes and ideas in this episode.Some highlights:Keys to a great async video share outHow to foster a winning CRIT environmentWhy Christophe implemented “polish reviews”Ways to foster collaboration within a design orgPractical advice for giving better design feedbackHow Christophe changed what he looks for in design candidatesa lot moreBrian Lovin's article “Teams should work with the garage door up”
You can have the greatest design concepts in the world, but none of that matters if they don't make it into production.So this episode is all about how to create an aura of inevitability around your ideas.It features stories from early Facebook, Webflow, and Figma
Palantir is one of the most powerful products in existence today.It provides critical government and enterprise infrastructure from the factory floors to the front lines. You can literally build your own Airbnb on top of their development platform.But with great power comes lots of complexity… So in this week's episode, Design Lead Aashman Goghari gives us a behind-the-scenes of what it's like designing products at Palantir.Becoming better at “problem decomposition”Two patterns for handling complex interfacesHow to think through systems like a developerHow data models can impact your design processDesigning new user experiences for “Ferrari products”How to collaborate more effectively with backend engineersFinding the balance between edge cases and the golden patha lot moreAashman mentions the Concepts app for sketching on iPadPalantir is currently hiring designersYou can follow Aashman on Twitter
When comes to brand design, Mike and Cara from Smith & Diction are pretty much top of the game (you might recognize them as the ones who did the brand identity for Perplexity).During our interview, it didn't take me long to realize that these two have more hacks and mental models for creativity than just about anyone I've met.So here are a few of my favorites.Watch the full episode with Smith & Diction here: https://www.dive.club/deep-dives/smith-diction
If you asked me “who has the best taste in design right now?” one of the first people I'd mention is Thiago Costa.His product Fey is in the S-tier of design and I've studied his visual techniques for many years.Finally, after over a 12 months of pestering he agreed to share his secrets in a interview
Today we get to hear from Ammaar Reshi who is the Head of Design at ElevenLabs—the AI audio platform that has come up multiple times in past episodes.So a big focus of this conversation is learning what it's like designing an AI-native product. We go deep into topics like:The backstory of Ammaar's viral AI experimentsPredictions for the future of voice as an interfaceWhat it's like collaborating with an research teamHow he's designing novel interaction patterns for AIWhat Ammaar looks for when hiring startup designersWhat it's like designing at multiple hyper growth startupsa lot moreThread of all Ammaar's AI experiments (including the viral book and podcast app)Ammaar mentioned chatting with Nate Parrott from the Browser CompanyAmmaar mentions the Rabbit hardware productAmmaar mentions collaborating with his friend Pietro
How do designers from today's top teams collaborate with engineers?After many interviews I'm starting to notice a trend…The highest functioning product teams throw away a lot of code and it's a good model for what the new “handoff” process will look like. So this video highlights how it works at teams like Figma, Vercel, Perplexity, Airbnb, and more.Jenny Wen (OG designer of Figjam now at Anthropic)Teo Connor (VP of Design at Airbnb)John Pham (former design engineer at Vercel)Vincent van der Meulen (design engineer at Figma)Balint Orosz (cofounder of Craft Docs)Derek Briggs (Design + Code at Hypermode)Anthony Menecola (Staff designer at Shopify)Ammaar Reshi (Head of Design at ElevenLabs — episode coming soon)
This week's episode is with Chris Abad who has led design teams at companies like Google, Square and Dropbox so needless to say he's given a lot of design presentations over his 20+ year career.So this conversation is a deep dive into storytelling and everything you can do as a designer to effectively share your vision and persuade stakeholders.He shares every step of his process including a ton of practical tactics like:Strategies for designing a great deckHow to set up Q&A for success with executivesHis new secret weapon software tool for storytellingStrategies for navigating pushback from stakeholdersHow to frame the “Peak Moment” of your presentationHow he coaches designers to leverage storytelling in their portfolioa lot more⭐ Don't forget you can also save $100 on Chris's Design Storytelling course using the code DIVECLUBChris mentions the importance of the Story10x bookIA Presenter is the new tool Chris uses for presentationsRidd uses SuperWhisper for transcriptions
Systems thinking is often mentioned as the #1 trait teams are looking for in designers.But what does it look like to be great at it?This episode answers that question by highlighting stories from Notion, Anthropic, and more
This week's episode is with Anthony Menecola who is a longtime staff product designer at Shopify so we're going to do a deep dive into ways you can make a bigger impact at your company as an IC.One of the big themes of this episode is Anthony's journey becoming more technical and contributing to the Shopify code base so if you're interested in building your ideas I think you'll get a lot out of this one.We also talk about:The archetypes of staff designers at ShopifyWhat it takes to create an impactful proposalWays to build strategic relationships at ShopifyHow to strategically circulate your design ideasThe art of sharing effective async video updatesHow Anthony identifies future-facing ideas to explorea lot moreAnthony's website and TwitterThe Shop app
When I say high stakes design project, what comes to mind?How about Ryan Scott redesigning the Airbnb checkout flow right before a $3.5 billion IPO? Now THAT is a big time project…So this episode is all about tactics you can use to make big ideas happen at your company (even as an IC).And if you want to go even deeper you can use these links to get $100 off Ryan Scott's top rated Maven courses
What does it take to create a product worthy of winning Mac app of the year?I interviewed the founder of Craft Docs, Balint Orosz, to find out…So this episode is a deep dive into how they work and what it takes to achieve this level of design excellence, including:What Balint looks for in systems thinkersCraft's plan to differentiate with personalizationWhat it looks like for designers to take ownershipHow designers experiment with LLMs and shadersBehind-the-scenes of their viral “quick add” featureWhat makes Craft's approach to product planning so uniqueThe challenges of designing a user-generated content producta lot moreIntroducing Craft 3
I've interviewed a lot of staff designers to figure out what it takes to have real influence at companies like Shopify, Github, Airbnb, etc.One thing is clear… if you want to make strategic impact as a designer then you have to get to a place of altitude that allows you to see the bigger picture.This episode is designed to help you do just that.Catt Small (Staff Product Designer at Dropbox)Mia Blume (Early design leader at Square, Pinterest + more)Soren Iverson (Founder of Iverson)Kathy Zheng (Head of Design at Optimism)
How do the best staff designers influence and lead as individual contributors?I interviewed Catt Small to answer that question and it turned into one of the most practical episodes yet. She pulls from her 14+ years of experience designing products like Etsy, Asana, and Soundcloud to share techniques you can use to level up your influence and scale your impact as an IC.Some highlights:Ways to get out of the execution trapThe key to having “executive presence”Catt's advice for better time managementHow designers can encourage people to think biggerHow Catt has evolved the way she does async videosUnderstanding the different archetypes of staff designersBehind-the-scenes of the massive “Goals” project at Asanaa lot moreCheck out Catt's course Staff Designer: Influence & Lead as an Individual Contributor (Dive Club listeners get $100 off)Catt mentions the books Radical Candor & 15 Commitments of Conscious LeadershipMicah Bennett was the designer she learned so much from
What are the best teams looking for in design candidates?That's become one of my favorite questions to ask so this episode shines a light on some of those traits and what you can do to stand out.It includes insights from:Diego Zaks (VP of Design at Ramp)Soleio (2nd designer at Facebook)Pranathi Peri (designing v0 at Vercel)Maheen Sohail (Gen AI at Meta)Mariana Castilho (Designer at Poolside)
This week's episode is with Tyler Angert who was the first design hire at Replit. So we get a behind-the-scenes look at what it's like designing for a hyper growth startup. However in early 2024, Tyler left to pursue a startup of his own, so a good chunk of this discussion focuses on his vision for Patina and the future of “spontaneous software”.Some highlights:Why the camera roll is pivotal for AITyler's advice to his 23 year old selfTactics for learning to code with ClaudeWhat it takes to design complex systemsThe skills that will be most valuable in 2025The biggest design challenges for AI productsStrategies for learning more technical skillsetsHow to succeed as a young designer at a startupTyler's Freezeframe app with Jason YuanGenesis physics announcementGranola meeting recordingsDaylight computer
I'm designing a new product and a few months ago I would've confidently said it's not an AI product. But I was wrong.This new technology creates endless opportunities… we just have to be able to see what AI makes possible. And that's what this episode is all about.Maggie Appleton (former design lead at Elicit)Joel Lewenstein (head of product design at Anthropic)George Kedenburg III (designer at Humane)Michael Wandelmaier (designer at Dropbox)
I've followed Mike Smith ever since he designed the Perplexity brand identity and quickly realized he's one of the most creative designers I've ever seen. Turns out his wife Chara is a positioning mastermind too so it makes sense why Smith & Diction is one of the hottest agencies in the game today.So this week's episode is a deep dive into brand strategy and what it takes to stand out in 2025 and beyond. We get into:What it takes to stand out in an AI worldTheir hacks for cracking a brand strategyWhy the best brands have lots of “moves”Mike's #1 piece of advice for younger designersWhat people really mean when they say “timeless”Their experience using Visual Electric in brand designPositioning Smith & Diction in today's agency landscapea lot moreWe talk about how they used Visual Electric for their latest project (Alma Food). ⭐ Don't forget you can use the code DIVECLUB to get your first month free.You can also check out the episode with Colin Dunn (CEO of Visual Electric)Mike says to make sure you watch the episode with Phi from PerplexityWe talk about Topo, Cotopaxi and Steady bags
Being able to think like an engineer helps you collaborate with developers more effectively, design UIs that make sense, and empowers you to build your ideas with AI tools like v0, Claude, etc.So this video is going to break down a few traits of designers who I believe are already doing this at a high level.It includes insights from:Mariana Castilho (designer at Vercel/Pierre)Julius Tarng (prev engineering at Linear)Meng To (Founder of Design+Code)
We've heard a lot on this show about designers becoming builders using tools like v0 and today we get to do a deep dive with Pranathi Peri who is leading the design of v0 at Vercel. We discuss:Growing your taste and intuition quicklyHow Pran thinks about the design language of v0Pran's personal experiments using 3D and physicsWhy Pran wants to bring “onboarding roulette” to v0How Pran showed potential without having extensive experienceWhat it's like collaborating with engineers like ShadCN and Raunoa lot moreManuel is the VP of Design at VercelWe discuss what it's like collaborating with Shadcn
Craft is so much more than a shimmering landing page or micro animation…It's sweating all of the tiny details and having a thorough understanding of the edge cases in your product.But there's one detail most designers miss…
This week's episode is with Sam Peitz who quickly became one of my favorite designers to follow in 2024.He regularly shares experiments like TextOS, his scribble running app, and assorted letter prototypes. So this conversation is a deep dive into his creative process and how he's redefined his career path over the past ~10 months. We go deep into:Sam's go-to source of design inspirationThe power of setting the right constraintsWhat Sam has learned about building with v0How to think creatively and design out of the boxHow to position yourself for the type of work you want to doa lot moreKoto branding studio is where Sam worked previouslySam likes Arena for design inspirationWe talked about the episode with Dennis from Amie
Designers have become servants of “the process” so this episode features stories of people who are breaking the mold in the way they explore and prototype ideas.It includes insights from:Gabe Valdivia (Fractional design leader): https://www.dive.club/deep-dives/gabe-valdiviaDennis Muller (Designer + founder of Amie):https://www.dive.club/deep-dives/dennis-mullerGavin Nelson (Designing Linear mobile app):https://www.dive.club/deep-dives/gavin-nelsonNikolas Klein (Designing Prototyping at Figma):https://www.dive.club/deep-dives/figma-prototypingMichael Wandelmaier (Former Head of Design at Metalab): https://www.dive.club/deep-dives/michael-wandelmaierAnd lastly it features insights from Jenny Wen including her original blog post that inspired this episode (definitely bookmark this it's awesome)
Did you know that the very first interface designer at Adobe was also the first designer to work on Figma?
Many of my favorite episodes are when we get to hear from the earliest designers at companies like Linear, Perplexity, Ramp, Facebook, etc.So this episode pulls out the key insights so you can learn what it takes to thrive as a startup designer:Nate Parrott (Founding designer of Arc): https://www.dive.club/deep-dives/nate-parrottAdrien Griveau (Founding designer of Linear): https://www.dive.club/deep-dives/adrien-griveauSoleio (2nd designer at Facebook): https://www.dive.club/deep-dives/soleio-2Marco Cornacchia (Founding designer at Diagram): https://www.dive.club/deep-dives/marco-cornacchiaHenry Modisett (Founding designer at Perplexity): https://www.dive.club/deep-dives/henry-modisettHelen Tran(Design leader at AngelList): https://www.dive.club/deep-dives/helen-tranDiego Zaks (2nd designer at Ramp): https://www.dive.club/deep-dives/diego-zaks