Podcasts about yonet

  • 6PODCASTS
  • 11EPISODES
  • 42mAVG DURATION
  • ?INFREQUENT EPISODES
  • May 18, 2021LATEST

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Best podcasts about yonet

Latest podcast episodes about yonet

Beaux-Arts de Paris
Chaire Habiter le Paysage avec Pascal Yonet

Beaux-Arts de Paris

Play Episode Listen Later May 18, 2021 81:56


Pour ce premier cycle de conférences de la chaire « Habiter le paysage : l'Art à la rencontre du vivant », l'historienne de l'art Estelle Zhong Mengual invite trois curateurs français qui abordent la création en milieu naturel comme création sur un territoire spécifique partagé par les vivants humains et non-humains. Des Alpes de Haute-Provence à une forêt dans la Meuse en passant par les Monts d'Ardèche, ils explorent trois manières différentes de penser le paysage et de produire des œuvres à même de tisser des relations entre art et vivant. Pascal Yonet, directeur du Vent des forêts, centre d'art contemporain en territoire agricole et forestier. Comment les résidences artistes en territoire rural peuvent associer innovation et savoir-faire local ? Pour une approche sur mesure des projets artistiques, pensée en osmose avec les ressources, les contextes et mutations en cours. Pascal Yonet dirige l'association Vent des Forêts, centre d'art contemporain d'intérêt national dédié à la recherche, la production, l'exposition et la médiation artistique en territoire agricole et forestier. Philosophe de formation, il a été de 2001 à 2008 directeur-adjoint du Centre national de l'édition et de l'art imprimé (Cneai).

Everyday Injustice
Vanguard Court Watch Podcast Episode 12 - The YONET Raids of Paul Fullerton

Everyday Injustice

Play Episode Listen Later Sep 16, 2019 59:47


Paul Fullerton was a well decorated firefighter for over 20 years with the UC Davis Fire Department. A work-related injury led him to use medical cannabis and ultimately brought this law abiding citizen into the focus of agents of YONET, who targeted him and his business, until they finally found an excuse to arrest him and his wife, and threaten to take away his daughter and livelihood. Having served his 90 days of house arrest, after a misdemeanor plea agreement, Mr. Fullerton came forward to tell the full story that never came out when his case resolved.

Devchat.tv Master Feed
MAS 038: Aysegul Yonet

Devchat.tv Master Feed

Play Episode Listen Later May 23, 2018 24:28


Panel: Charles Max Wood Guest: Aysegul Yonet This week on My Angular Story, Charles speaks with Aysegul Yonet. Aysegul is a Google developer expert for the Angular team and she works for Narwhal (Nrwl), which is a consulting company that helps big teams build their Angular applications. She first got into programming because she was interested in animation and coding made some aspects of this easier to create. They talk about how she found Angular, the importance of teaching and finding the right resources, and what she is working on now. In particular, We dive pretty deep on: Episode 58 Adventures in Angular Episode 151 Adventures in Angular Aysegul intro How did you first get into programming? Studied graphic design Interested in animation Started writing scripts and websites Python for scripting Hack Reactor Coding to enhance what she already loved Had a goal in mind from the beginning How did you find Angular? First project as a developer with Angular Teaching for Women Who Code Rails Girls at Google I/O What did you do to advance your skills? Teaching to learn yourself The importance of conferences Finding the right resources How to become a GDE? What are you most proud of in your career? Augmented reality What are you working on now? Continuous integration And much, much more! Links: Nrwl Angular Nx Episode 58 Adventures in Angular Episode 151 Adventures in Angular Python Hack Reactor Women Who Code Rails Girls Google I/O GDE @AysSomething Aysegul’s GitHub Nrwl’s GitHub Picks: Charles Don’t lose sight of the important things in life Get your loved ones to talk about themselves on video Aysegul 3JS-AR AngularDoc.io

All Angular Podcasts by Devchat.tv
MAS 038: Aysegul Yonet

All Angular Podcasts by Devchat.tv

Play Episode Listen Later May 23, 2018 24:28


Panel: Charles Max Wood Guest: Aysegul Yonet This week on My Angular Story, Charles speaks with Aysegul Yonet. Aysegul is a Google developer expert for the Angular team and she works for Narwhal (Nrwl), which is a consulting company that helps big teams build their Angular applications. She first got into programming because she was interested in animation and coding made some aspects of this easier to create. They talk about how she found Angular, the importance of teaching and finding the right resources, and what she is working on now. In particular, We dive pretty deep on: Episode 58 Adventures in Angular Episode 151 Adventures in Angular Aysegul intro How did you first get into programming? Studied graphic design Interested in animation Started writing scripts and websites Python for scripting Hack Reactor Coding to enhance what she already loved Had a goal in mind from the beginning How did you find Angular? First project as a developer with Angular Teaching for Women Who Code Rails Girls at Google I/O What did you do to advance your skills? Teaching to learn yourself The importance of conferences Finding the right resources How to become a GDE? What are you most proud of in your career? Augmented reality What are you working on now? Continuous integration And much, much more! Links: Nrwl Angular Nx Episode 58 Adventures in Angular Episode 151 Adventures in Angular Python Hack Reactor Women Who Code Rails Girls Google I/O GDE @AysSomething Aysegul’s GitHub Nrwl’s GitHub Picks: Charles Don’t lose sight of the important things in life Get your loved ones to talk about themselves on video Aysegul 3JS-AR AngularDoc.io

My Angular Story
MAS 038: Aysegul Yonet

My Angular Story

Play Episode Listen Later May 23, 2018 24:28


Panel: Charles Max Wood Guest: Aysegul Yonet This week on My Angular Story, Charles speaks with Aysegul Yonet. Aysegul is a Google developer expert for the Angular team and she works for Narwhal (Nrwl), which is a consulting company that helps big teams build their Angular applications. She first got into programming because she was interested in animation and coding made some aspects of this easier to create. They talk about how she found Angular, the importance of teaching and finding the right resources, and what she is working on now. In particular, We dive pretty deep on: Episode 58 Adventures in Angular Episode 151 Adventures in Angular Aysegul intro How did you first get into programming? Studied graphic design Interested in animation Started writing scripts and websites Python for scripting Hack Reactor Coding to enhance what she already loved Had a goal in mind from the beginning How did you find Angular? First project as a developer with Angular Teaching for Women Who Code Rails Girls at Google I/O What did you do to advance your skills? Teaching to learn yourself The importance of conferences Finding the right resources How to become a GDE? What are you most proud of in your career? Augmented reality What are you working on now? Continuous integration And much, much more! Links: Nrwl Angular Nx Episode 58 Adventures in Angular Episode 151 Adventures in Angular Python Hack Reactor Women Who Code Rails Girls Google I/O GDE @AysSomething Aysegul’s GitHub Nrwl’s GitHub Picks: Charles Don’t lose sight of the important things in life Get your loved ones to talk about themselves on video Aysegul 3JS-AR AngularDoc.io

Devchat.tv Master Feed
AiA 151: WebVR with Aysegul Yonet

Devchat.tv Master Feed

Play Episode Listen Later Aug 8, 2017 47:08


AiA 151: WebVR with Aysegul Yonet The panel for this episode of Adventures in Angular is Alyssa Nicoll, Joe Eames, Lukas Ruebbelke, and Charles Max Wood. Special guest Aysegul Yonet is here to discuss WebVR and visualizations. Tune in to learn more! [00:02:36] Can you really do VR with Angular? Yes. VR is a different kind of API. [00:03:07] Can you give a brief explanation of how Web VR works? Web VR is currently an experimental API. It creates 3D experiences that interact using the gamepad API. Angular and Web VR work together by writing more declarative experiences. [00:04:05] What do you mean by it being experimental? Things are changing quickly. Not all browsers are implemented. It has to be enabled in Chrome, it can be enabled in Firefox, but not all other browsers implement it. A 2.0 Web VR version is being created, which will be similar to the version that is out now. [00:05:05] VR in a Predictable Manner Not enabled in some of the browsers but can check it and leave a message. Once you have an available browser, there is a consistent interaction. [00:06:30] What kind of hardware is required to run the VR experience? VR is now very accessible to everyone because of Web VR. Google Cardboard is one of the cheapest ways. It is around $20. Samsung VR headset is free. Also can purchase cheap hand controls. Developers do not have to go through app stores to release a product, which makes it cheap for them as well. [00:08:30] What are three cases that you see Web VR that could be disruptive? One case is in the education field. Google Expedition is creating an app for teachers to create experiences for students to see different places such as museums. A second case is in the medical world. Web VR can be an amazing pain killer. It has been used in Leukemia patients. For example, kids don’t want to take medication but using VR they can fight the disease itself. A third case is the Smithsonian Museum in DC. Artwork was scanned through VR and 3D experiences created through that. [00:14:35] Where would you recommend we start to try out VR? A-Frame is the easiest to use for beginners. You don’t need to know how to use 3D. It has Angular components. There is also Play, where you can take any experience you want and work off of that. Sketchfab is an app where you can use 3D models. There is also a Google app that takes 360-degree 3D pictures and turns them into experiences. [00:16:44] Would those 3D pictures have sound or just an image? Yes, it does have sound as well. [00:17:52] Does A-Frame have components that you feed data to? It is just like any kind of Angular component. It seems foreign to web developers because you are creating a scene. But A-Frame makes it easy for you: just have to add the objects itself. You have components for a scene. [00:19:14] How do you program the interactions with objects in Angular/Web VR app? Interactions are not the easiest to program. Trying to solve the problem itself. You can take data through the Gamepad API. You can also use Itracking where you look at an object and select it. [00:20:14] How long have you been doing this? Not long - she was “dying to work with WebVR.” She had a chance to work with Play and had fun. [00:21:00] Could I built a desktop app with Electron? Will it work in Chromium? Yes. [00:21:20] Will it work in the embedded Safari or Chrome Views that you get on Android or the iPhone? Not sure. But it can be loaded unto a website and downloaded onto your phone. [00:23:00] Fairly approachable if you have a SmartPhone. MergeVR has a Goggle and Cube. It can create VR experiences for kids. The product is affordable: only $60 for Goggles and the Cube is $20. [00:24:20] How do you test it? Hard to test because it is visual based. There is a Chrome plug-in that helps. The mapping is very mathematical, which is an easy part to test.             [00:25:30] Is there anybody in the WebVR space that you admire? A-Frame team has done a great job. The 3JS creator Mr.Doob has been developing for a long time, before the community there is now. Companies have been using his stuff for years. Brandon Jones, who is implementing WebVR on the Chrome team. [00:34:47] How is VR development different from web development? Other than the interaction, writing the code isn’t all that different. The tool used was created for websites with 3D capabilities. Usability is different. There is an adjustment curve with VR: people navigate VR with a mouse better than with a headset. Picks Lukas: Fantastical App Ketogenic Diet Keto Cheesecake Charles: 2 Keto Dudes Podcast  Keto Clarity by Jimmy Moore  Livin’ La Vida Low Carb Podcast Keto Pad Thai Joe: Rogue One  Never build a house Aysegul Cardboard Camera App  Voices of VR Podcast  You Are Not So Smart Podcast  Merge Cube  Links Twitter GitHub

All Angular Podcasts by Devchat.tv
AiA 151: WebVR with Aysegul Yonet

All Angular Podcasts by Devchat.tv

Play Episode Listen Later Aug 8, 2017 47:08


AiA 151: WebVR with Aysegul Yonet The panel for this episode of Adventures in Angular is Alyssa Nicoll, Joe Eames, Lukas Ruebbelke, and Charles Max Wood. Special guest Aysegul Yonet is here to discuss WebVR and visualizations. Tune in to learn more! [00:02:36] Can you really do VR with Angular? Yes. VR is a different kind of API. [00:03:07] Can you give a brief explanation of how Web VR works? Web VR is currently an experimental API. It creates 3D experiences that interact using the gamepad API. Angular and Web VR work together by writing more declarative experiences. [00:04:05] What do you mean by it being experimental? Things are changing quickly. Not all browsers are implemented. It has to be enabled in Chrome, it can be enabled in Firefox, but not all other browsers implement it. A 2.0 Web VR version is being created, which will be similar to the version that is out now. [00:05:05] VR in a Predictable Manner Not enabled in some of the browsers but can check it and leave a message. Once you have an available browser, there is a consistent interaction. [00:06:30] What kind of hardware is required to run the VR experience? VR is now very accessible to everyone because of Web VR. Google Cardboard is one of the cheapest ways. It is around $20. Samsung VR headset is free. Also can purchase cheap hand controls. Developers do not have to go through app stores to release a product, which makes it cheap for them as well. [00:08:30] What are three cases that you see Web VR that could be disruptive? One case is in the education field. Google Expedition is creating an app for teachers to create experiences for students to see different places such as museums. A second case is in the medical world. Web VR can be an amazing pain killer. It has been used in Leukemia patients. For example, kids don’t want to take medication but using VR they can fight the disease itself. A third case is the Smithsonian Museum in DC. Artwork was scanned through VR and 3D experiences created through that. [00:14:35] Where would you recommend we start to try out VR? A-Frame is the easiest to use for beginners. You don’t need to know how to use 3D. It has Angular components. There is also Play, where you can take any experience you want and work off of that. Sketchfab is an app where you can use 3D models. There is also a Google app that takes 360-degree 3D pictures and turns them into experiences. [00:16:44] Would those 3D pictures have sound or just an image? Yes, it does have sound as well. [00:17:52] Does A-Frame have components that you feed data to? It is just like any kind of Angular component. It seems foreign to web developers because you are creating a scene. But A-Frame makes it easy for you: just have to add the objects itself. You have components for a scene. [00:19:14] How do you program the interactions with objects in Angular/Web VR app? Interactions are not the easiest to program. Trying to solve the problem itself. You can take data through the Gamepad API. You can also use Itracking where you look at an object and select it. [00:20:14] How long have you been doing this? Not long - she was “dying to work with WebVR.” She had a chance to work with Play and had fun. [00:21:00] Could I built a desktop app with Electron? Will it work in Chromium? Yes. [00:21:20] Will it work in the embedded Safari or Chrome Views that you get on Android or the iPhone? Not sure. But it can be loaded unto a website and downloaded onto your phone. [00:23:00] Fairly approachable if you have a SmartPhone. MergeVR has a Goggle and Cube. It can create VR experiences for kids. The product is affordable: only $60 for Goggles and the Cube is $20. [00:24:20] How do you test it? Hard to test because it is visual based. There is a Chrome plug-in that helps. The mapping is very mathematical, which is an easy part to test.             [00:25:30] Is there anybody in the WebVR space that you admire? A-Frame team has done a great job. The 3JS creator Mr.Doob has been developing for a long time, before the community there is now. Companies have been using his stuff for years. Brandon Jones, who is implementing WebVR on the Chrome team. [00:34:47] How is VR development different from web development? Other than the interaction, writing the code isn’t all that different. The tool used was created for websites with 3D capabilities. Usability is different. There is an adjustment curve with VR: people navigate VR with a mouse better than with a headset. Picks Lukas: Fantastical App Ketogenic Diet Keto Cheesecake Charles: 2 Keto Dudes Podcast  Keto Clarity by Jimmy Moore  Livin’ La Vida Low Carb Podcast Keto Pad Thai Joe: Rogue One  Never build a house Aysegul Cardboard Camera App  Voices of VR Podcast  You Are Not So Smart Podcast  Merge Cube  Links Twitter GitHub

Adventures in Angular
AiA 151: WebVR with Aysegul Yonet

Adventures in Angular

Play Episode Listen Later Aug 8, 2017 47:08


AiA 151: WebVR with Aysegul Yonet The panel for this episode of Adventures in Angular is Alyssa Nicoll, Joe Eames, Lukas Ruebbelke, and Charles Max Wood. Special guest Aysegul Yonet is here to discuss WebVR and visualizations. Tune in to learn more! [00:02:36] Can you really do VR with Angular? Yes. VR is a different kind of API. [00:03:07] Can you give a brief explanation of how Web VR works? Web VR is currently an experimental API. It creates 3D experiences that interact using the gamepad API. Angular and Web VR work together by writing more declarative experiences. [00:04:05] What do you mean by it being experimental? Things are changing quickly. Not all browsers are implemented. It has to be enabled in Chrome, it can be enabled in Firefox, but not all other browsers implement it. A 2.0 Web VR version is being created, which will be similar to the version that is out now. [00:05:05] VR in a Predictable Manner Not enabled in some of the browsers but can check it and leave a message. Once you have an available browser, there is a consistent interaction. [00:06:30] What kind of hardware is required to run the VR experience? VR is now very accessible to everyone because of Web VR. Google Cardboard is one of the cheapest ways. It is around $20. Samsung VR headset is free. Also can purchase cheap hand controls. Developers do not have to go through app stores to release a product, which makes it cheap for them as well. [00:08:30] What are three cases that you see Web VR that could be disruptive? One case is in the education field. Google Expedition is creating an app for teachers to create experiences for students to see different places such as museums. A second case is in the medical world. Web VR can be an amazing pain killer. It has been used in Leukemia patients. For example, kids don’t want to take medication but using VR they can fight the disease itself. A third case is the Smithsonian Museum in DC. Artwork was scanned through VR and 3D experiences created through that. [00:14:35] Where would you recommend we start to try out VR? A-Frame is the easiest to use for beginners. You don’t need to know how to use 3D. It has Angular components. There is also Play, where you can take any experience you want and work off of that. Sketchfab is an app where you can use 3D models. There is also a Google app that takes 360-degree 3D pictures and turns them into experiences. [00:16:44] Would those 3D pictures have sound or just an image? Yes, it does have sound as well. [00:17:52] Does A-Frame have components that you feed data to? It is just like any kind of Angular component. It seems foreign to web developers because you are creating a scene. But A-Frame makes it easy for you: just have to add the objects itself. You have components for a scene. [00:19:14] How do you program the interactions with objects in Angular/Web VR app? Interactions are not the easiest to program. Trying to solve the problem itself. You can take data through the Gamepad API. You can also use Itracking where you look at an object and select it. [00:20:14] How long have you been doing this? Not long - she was “dying to work with WebVR.” She had a chance to work with Play and had fun. [00:21:00] Could I built a desktop app with Electron? Will it work in Chromium? Yes. [00:21:20] Will it work in the embedded Safari or Chrome Views that you get on Android or the iPhone? Not sure. But it can be loaded unto a website and downloaded onto your phone. [00:23:00] Fairly approachable if you have a SmartPhone. MergeVR has a Goggle and Cube. It can create VR experiences for kids. The product is affordable: only $60 for Goggles and the Cube is $20. [00:24:20] How do you test it? Hard to test because it is visual based. There is a Chrome plug-in that helps. The mapping is very mathematical, which is an easy part to test.             [00:25:30] Is there anybody in the WebVR space that you admire? A-Frame team has done a great job. The 3JS creator Mr.Doob has been developing for a long time, before the community there is now. Companies have been using his stuff for years. Brandon Jones, who is implementing WebVR on the Chrome team. [00:34:47] How is VR development different from web development? Other than the interaction, writing the code isn’t all that different. The tool used was created for websites with 3D capabilities. Usability is different. There is an adjustment curve with VR: people navigate VR with a mouse better than with a headset. Picks Lukas: Fantastical App Ketogenic Diet Keto Cheesecake Charles: 2 Keto Dudes Podcast  Keto Clarity by Jimmy Moore  Livin’ La Vida Low Carb Podcast Keto Pad Thai Joe: Rogue One  Never build a house Aysegul Cardboard Camera App  Voices of VR Podcast  You Are Not So Smart Podcast  Merge Cube  Links Twitter GitHub

Devchat.tv Master Feed
046 AiA Preparing for NG2 with Shai Reznik

Devchat.tv Master Feed

Play Episode Listen Later Jun 11, 2015 37:30


02:26 - Shai Reznik Introduction Twitter GitHub Blog YouTube Shai Reznik: ng-wat @ ng-conf 2015 03:02 - Angular 2 and Shai’s Background Adventures in Angular Episode #40: ng-wat with Shai Reznik HiRez.io Preparing for Angular 2.0 (Part 1)     05:56 - Radical Changes and the Future Pascal Precht: The difference between Annotations and Decorators  Yehuda Katz 12:56 - Comparing and Lining Up Code [YouTube] Patrick Stapleton and Aysegul Yonet: Creating d3 components with Angular2 and TypeScript @ ng-vegas 2015 13:46 - Preparing for NG2 Emotionally ng-europe [YouTube] Shai Reznik: Angular 2 - A Very Very Short Introduction 18:44 - What should people start doing to prepare? John Papa's Angular Style Guide Stop Using $scope Templates => Sections and Components Native Query Selector .service Start Using ES6 Babel typescript-compiler webpack gulp.js Grunt Picks The Princess Bride (Katya) Visual Studio Code (Joe) Console (Shai)  

All Angular Podcasts by Devchat.tv
046 AiA Preparing for NG2 with Shai Reznik

All Angular Podcasts by Devchat.tv

Play Episode Listen Later Jun 11, 2015 37:30


02:26 - Shai Reznik Introduction Twitter GitHub Blog YouTube Shai Reznik: ng-wat @ ng-conf 2015 03:02 - Angular 2 and Shai’s Background Adventures in Angular Episode #40: ng-wat with Shai Reznik HiRez.io Preparing for Angular 2.0 (Part 1)     05:56 - Radical Changes and the Future Pascal Precht: The difference between Annotations and Decorators  Yehuda Katz 12:56 - Comparing and Lining Up Code [YouTube] Patrick Stapleton and Aysegul Yonet: Creating d3 components with Angular2 and TypeScript @ ng-vegas 2015 13:46 - Preparing for NG2 Emotionally ng-europe [YouTube] Shai Reznik: Angular 2 - A Very Very Short Introduction 18:44 - What should people start doing to prepare? John Papa's Angular Style Guide Stop Using $scope Templates => Sections and Components Native Query Selector .service Start Using ES6 Babel typescript-compiler webpack gulp.js Grunt Picks The Princess Bride (Katya) Visual Studio Code (Joe) Console (Shai)  

Adventures in Angular
046 AiA Preparing for NG2 with Shai Reznik

Adventures in Angular

Play Episode Listen Later Jun 11, 2015 37:30


02:26 - Shai Reznik Introduction Twitter GitHub Blog YouTube Shai Reznik: ng-wat @ ng-conf 2015 03:02 - Angular 2 and Shai’s Background Adventures in Angular Episode #40: ng-wat with Shai Reznik HiRez.io Preparing for Angular 2.0 (Part 1)     05:56 - Radical Changes and the Future Pascal Precht: The difference between Annotations and Decorators  Yehuda Katz 12:56 - Comparing and Lining Up Code [YouTube] Patrick Stapleton and Aysegul Yonet: Creating d3 components with Angular2 and TypeScript @ ng-vegas 2015 13:46 - Preparing for NG2 Emotionally ng-europe [YouTube] Shai Reznik: Angular 2 - A Very Very Short Introduction 18:44 - What should people start doing to prepare? John Papa's Angular Style Guide Stop Using $scope Templates => Sections and Components Native Query Selector .service Start Using ES6 Babel typescript-compiler webpack gulp.js Grunt Picks The Princess Bride (Katya) Visual Studio Code (Joe) Console (Shai)