Podcast by Ryan Laukat
Ryan tells us how he gets through the slog of finalizing game files, and Brenna rambles about the appeal of the sudoku. Ryan, Brenna, Malorie, and Ryan all discuss their play through of Western Legends. And the podcasters take a shot at answering Jeopardy Video Game questions! Twitter: @redravengame Website: redravengames.com Music: Doggy Goes Mu by Fluidvolt From Album: Clay Memory @fluidvolt
Ryan, Malorie, Brenna, and Craig give a quick update on The Ancient World and discuss the games they've been playing recently (and the shows they've been binge watching). Twitter: @redravengame Website: redravengames.com Music: Doggy Goes Mu by Fluidvolt From Album: Clay Memory @fluidvolt
In this episode, Ryan talks about what his goals were while designing The Ancient World (Second Edition). Ryan, Malorie, and Brenna discuss their playthrough of The Quiet Year, and Craig talks about the excitement of Secret Hitler. Twitter: @redravengame Website: redravengames.com Music: Doggy Goes Mu by Fluidvolt From Album: Clay Memory @fluidvolt
The podcast is back! Join Ryan, Malorie, Brenna, and Craig as they discuss the new Kickstarter campaign and the games they've been playing lately. Twitter: @redravengame Website: redravengames.com Music: Doggy Goes Mu by Fluidvolt From Album: Clay Memory @fluidvolt
Ryan, Brenna, Malorie, and Craig talk conventions--what games are best to play at conventions, how to get the most out of playtesting at conventions, etc. Also Brenna brags about the cool music she got to hear at SXSW. Twitter: @redravengame Website: redravengames.com Music: Doggy Goes Mu by Fluidvolt From Album: Clay Memory @fluidvolt
Ryan, Brenna, and Malorie discuss what games they've been playing and what movies they want to see. They also spend some time speculating on what it might be like if Red Raven Games designed a tabletop RPG. Twitter: @redravengame Website: redravengames.com Music: Doggy Goes Mu by Fluidvolt From Album: Clay Memory @fluidvolt
Craig is back and ready to throw down. Ryan, Malorie, Brenna, and Craig give some quick updates on Red Raven Games' projects, discuss some games they've been playing, and tell you what new food they've been enjoying. No one actually fights about anything. Twitter: @redravengame Website: redravengames.com Music: Doggy Goes Mu by Fluidvolt From Album: Clay Memory @fluidvolt
The Red Raven Games podcast is back! Ryan, Brenna, and Malorie discuss some of the design decisions that went into Near and Far: Amber Mines, an expansion for Near and Far that's currently on Kickstarter. They also chat about all the games they've played during the long podcast hiatus. https://www.kickstarter.com/projects/953146955/near-and-far-amber-mines/description Twitter: @redravengame Website: redravengames.com Music: Doggy Goes Mu by Fluidvolt From Album: Clay Memory @fluidvolt
Ryan, Brenna, and Andrew give you an update on various Red Raven Games productions and end up in a long discussion of realism vs fun in game mechanics. Twitter: @redravengame Website: redravengames.com Music: Doggy Goes Mu by Fluidvolt From Album: Clay Memory @fluidvolt
We discuss the potential of Hanna Barbera board game sand sports board games, but sadly the idea of combining them didn't occur to us until now. In this episode, Ryan, Brenna, and Andrew discuss the status of several Red Raven Games productions, answer listener questions, and catch up on what games we've been playing. Twitter: @redravengame Website: redravengames.com Music: Doggy Goes Mu by Fluidvolt From Album: Clay Memory @fluidvolt
In this episode, Ryan, Brenna, and Andrew discuss the lessons they learned working on the rule book for Near and Far. Twitter: @redravengame Website: redravengames.com Music: Doggy Goes Mu by Fluidvolt From Album: Clay Memory @fluidvolt
In this short but weighty episode of the Red Raven Games Podcast, Ryan, Andrew, and Brenna answer the question "Why is Red Raven so secretive about its games in production?" and discuss why highly thematic games often end up being more complicated. Music: Doggy Goes Mu by Fluidvolt From Album: Clay Memory @fluidvolt
Ryan, Brenna, and Andrew discuss a few of the event cards in Empires of the Void II and the ways in which their taste in games has changed over the years. Music: Doggy Goes Mu by Fluidvolt From Album: Clay Memory @fluidvolt
In this week's episode Ryan, Brenna, and Andrew catch up on what they've been up to since the last time they all recorded together. They also spend some time discussing their final thoughts on Empires of the Void II as the game enters it's final hours on Kickstarter. Music: Doggy Goes Mu by Fluidvolt From Album: Clay Memory @fluidvolt
In Part 1 of the live Kickstarter Q&A, Ryan, Brenna, and Andrew discuss scenarios, favorite player counts, and favorite player races. Ryan talks more about his inspirations for Empires of the Void II and his design goals in creating the game. The unabridged video version of the Empires of the Void II Q&A can be found on the Empires of the Void II Kickstarter page: www.kickstarter.com/projects/953146…i?ref=user_menu Music: Doggy Goes Mu by Fluidvolt From Album: Clay Memory @fluidvolt
In Part 1 of the live Kickstarter Q&A, Ryan, Brenna, and Andrew explain three different types of cards used in the game: Event cards, Missions, and Action Cards. They also answer some questions from viewers. The unabridged video version of the Empires of the Void II Q&A can be found on the Empires of the Void II Kickstarter page: https://www.kickstarter.com/projects/953146955/empires-of-the-void-ii?ref=user_menu Music: Doggy Goes Mu by Fluidvolt From Album: Clay Memory @fluidvolt
Brenna reports on the first session of her new Pathfinder campaign, Ryan talks about playing Cyclades for the first time in a while, and Andrew confirms that they did NOT have Power Grid themed snacks at his Power Grid game night. Also in this episode: An in-depth discussion of the follow-mechanic at the heart of Empires of the Void II, which launches on Kickstarter on Monday, February 27th, 2017. Music: Doggy Goes Mu by Fluidvolt From Album: Clay Memory @fluidvolt
In today's episode we catch up on what Andrew's been up to and discuss game movies. Plus, we briefly mention Haven and talk about the design process for Empires of the Void II. Music: Doggy Goes Mu by Fluidvolt From Album: Clay Memory @fluidvolt
With Andrew out sick, Ryan and Brenna discuss farms and rpgs and design a new fantasy butcher game in an 8-Minute Game Design. Also in this episode: Why is it Empires of the Void II and not Empires of the Void 2nd Edition? Music: Doggy Goes Mu by Fluidvolt From Album: Clay Memory @fluidvolt
Ryan, Brenna, and Andrew discuss all sorts of RPG's, from classic Bioware titles to Skyrim to the tabletop variety. Plus a brief announcement about a new Empires of the Void project. Music: Doggy Goes Mu by Fluidvolt From Album: Clay Memory @fluidvolt
We ran out of time to record a regular episode this week, but not wanting to leave everyone without that precious content, we dipped into our archives and found this old interview with Tim Fowers that we never uploaded. Tim Fowers is the designer and publisher of Fugitive, Burble Bros., Paperback, and more. Learn more at fowers.net Music: Doggy Goes Mu by Fluidvolt From Album: Clay Memory @fluidvolt
In this brain-bending episode we test our memories and attempt to design a game on the fly. You CAN date a glogo, but the real question is, would you want to? Music: Doggy Goes Mu by Fluidvolt From Album: Clay Memory @fluidvolt This episode also features sound clips from Professor Layton and the Curious Village by Level-5 Inc.
No tips this week, but we do have a special holiday segment instead. We also talk about Star Wars, Fallout, Roll for the Galaxy, and some older Nintendo games. Music: Doggy Goes Mu by Fluidvolt From Album: Clay Memory @fluidvolt
This week we compare Stardew Valley and Harvest Moon, discuss AI controls in dungeon-crawling board games, and give some tips on running a successful Kickstarter. Music: Doggy Goes Mu by Fluidvolt From Album: Clay Memory @fluidvolt
Ryan, Brenna, and Andrew spend a bit of time complaining about the weather and a lot of time talking about the unique challenges of writing for board games. Music: Doggy Goes Mu by Fluidvolt From Album: Clay Memory @fluidvolt
Final Fantasy XV is out and none of us have played it but we still talk about it for a while. Also discussed in this episode: Immersion, storytelling, music, and where to look for inspiration. Music: Doggy Goes Mu by Fluidvolt From Album: Clay Memory https://soundcloud.com/fluidvolt
Red Raven Games returns from its hiatus with a new lineup. Craig Knight the intern is gone (but not forgotten), and in his place we have a new member of the team, Andrew Frick. We discuss what's been going on since you last heard from us and bring you another one of those beloved tips-of-the-week.
It's been two weeks since our last episode and for this week we'll discuss the Near and Far KickStarter, Gen Con and much more!! Song for this week's episode: Mega Man 2 - Flash Man (James Landino Remix) Artists: James Landino & GameChops http://www.gamechops.com/flash-man/ #CatMap
A week later after launching the Near and Far Kickstarter we're back and ready to record a podcast. For this week's episode we answers questions about the Near and Far character cards, shipping/replacement parts for Islebound, #catmap, questions and Gen Con. Make sure to stop by our booth at Gen Con!! Booth #2657 Song for this week's episode: Asgore (Undertale Remix) Artists: dj-Jo & GameChops https://loudr.fm/release/asgore-undertale-remix/wKSZY
Kickstarter release episode! For this week's episode we talk about Near and Far, sandwiches, board game development tip of the week and answer some of your questions from the the Near and Far Kickstarter. Song for this week's episode: Tears Artist: FM-84 fm84.bandcamp.com/
Big podcast this week. Ryan's game development tip of the week is about testing board games with others, Pokemon Go and when we're releasing the Near and Far Kickstarter campaign. Song for this week's episode: Jupiter Artist: FM-84 fm84.bandcamp.com/
Malorie Laukat is back!! For this week's episode, we discuss our favorite board game mechanic, Ryan's board game development tip of the week and information regarding the Near and Far Kickstarter. Song for this week's episode: White Skies X Artists: GameChops & bLiNd https://www.toneden.io/gamechops/post/white-skies-x Brenna’s interactive stuff on her Ich.io page: cepheid.itch.io/
For this episode we talk more about Near and Far, Monopoly and a tip on making games more captivating for the players. Song for this week's episode: Voia's Medley (Undertale Remix) Artists: GameChops & VOIA https://loudr.fm/release/voias-medley-undertale-remix/kCXwY Brenna’s interactive stuff on her Ich.io page: cepheid.itch.io/
Episode 6 is finally here (I know, one day late. Kill the intern!) and it's full of some exciting information. For this episode we talk more about reviews, content for Near and Far (no DLC needed) and an update on Islebound (Hint: It rhymes with 'ripping') at the end of the podcast. Song for this week's episode: Ice to Meet You (Snowdin Town) Artists: insaneintherainmusic (Carlos Eiene) insaneintherainmusic.bandcamp.com/releases Brenna’s interactive stuff on her Ich.io page: cepheid.itch.io/
Despite E3 happening this week, the team at Red Raven are still committed to only talking about board games (for a bit). This week we talk about our opinion about reviews, Near and Far development and Ryan's board game tip of the week. Song for this week's episode: Wild Ones Artist: FM-84 fm84.bandcamp.com/
For this week's episode we have our first special guest Malorie Laukat, discuss where we're at with Near and Far and answer more questions from our lovely listeners. If you want your questions featured on our podcast you can: -Send us a tweet at our twitter account @redravengame (https://twitter.com/RedRavenGame) -Send us an email: brenna@redravengames.com Song for this week's episode: Beneath a Hollow Moon (Agnès) Artist: DJ Cutman and Ralfington (GameChops) https://loudr.fm/release/remix-default/SWxsp
Disclaimer: The sound quality for the first half of the episode is going to be that great. We decided to record the 1st half of the episode in the boiler to see if it would improve the sound acoustics. (It didn't) For this week's episode we discuss a big change for Near and Far and answer questions from our listeners. Song for this week's episode: Everything Artist: FM-84 https://fm84.bandcamp.com/
Episode two for the Red Raven Games Podcast. In this episode we discuss we talk about cats with lasers, what we've been playing, a board game tip of the week from Ryan and more information on where we're at with our upcoming project Near and Far. Song for this week's episode: Dapperblook (Ghost Battle) Artists: insaneintherainmusic (Carlos Eiene) https://insaneintherainmusic.bandcamp.com/releases Brenna’s interactive stuff on her Ich.io page: https://cepheid.itch.io/
Our very first episode for the Red Raven Games Podcast. In this episode we discuss our upcoming game Near and Far and Ryan Laukat gives some insight for board game developers. Song for this week's episode: High Above The Land (Shovel Knight Remix) Artists: James Landino and GameChops https://loudr.fm/release/high-above-the-land-shovel-knight-remix/EKHYD