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Fire Emblem Engage, F1, Peacemaker and more – Geekoholics Anonymous Video Game Podcast 499 On this weeks episode we blab about the following Games and topics: Whatcha Been Playing? Fire Emblem Engage 15:30 Wayfinder News: Cross Platform / PC / Misc. Hollow Knight Silksong finally gets release date, out next month The setting for the next Forza Horizon game has seemingly leaked via a car company 39:05 Bungie CEO Pete Parsons steps down, following years of criticism, layoffs, and that infamous classic car collection 42:42 Gamescom 2025 breaks attendance records with 357,000 visitors 53:06 Nintendo ‘They can't get the hardware': Nintendo is reportedly telling would-be Switch 2 devs to release on Switch instead 58:55 PlayStation PlayStation CEO doesn't want first party studios to "play it safe" but "fail early and cheaply" 1:06:11 PSA's: Epic Games Store Freebies: Machinarium & Make Way 1:21:50 Lumines Arise demo is out now PlayStation Plus Monthly Games for September: Psychonauts 2, Stardew Valley, Viewfinder Free 4 All F1 12412 Peacemaker Season 2 1:31:40 Day of the Jackal Help support the show: - Subscribe to our Twitch channel http://twitch.tv/geekoholics - Use our Epic Creator Code: GEEKOHOLICS when purchasing items in Fortnite or buying games on the Epic Games Store - Please review the show (bit.ly/geekoholics) on Apple Music, Apple Podcasts and to share with your friends. Reviews help us reach more listeners, and the feedback helps us to produce a better show. Join our Discord server: CLICK HERE Don't forget to follow our Social Media Feeds to keep up to date on our adventures: Youtube Twitter Instagram Facebook Thanks for listening and have a great weekend! You can reach me on Twitter @RicF
Al and Kev go through a list of 22 farming games Timings 00:00:00: Theme Tune 00:00:30: Intro 00:02:11: What Have We Been Up To 00:12:37: Game News 00:43:58: New Games 00:48:23: The 22 Best Steam Farming Games of all Time 01:33:28: Outro Links Whimside Herdling Ritual of Raven Abyss: New Dawn Star Birds Len’s Island “1.1” Update Disney Dreamlight Valley “Emotional Rescue” Update Overthrown “Coastal” Update Starsand Island Trailer Harvest Moon: Home Sweet Home Special Edition Infinity Nikki x Stardew Valley We Harvest Shadows Neverway The 22 Best Steam Farming Games of All Time Contact Al on Mastodon: https://mastodon.scot/@TheScotBot Email Us: https://harvestseason.club/contact/ Transcript (0:00:30) Al: Hello farmers and welcome to another episode of the harvest season my name is al. (0:00:36) Kev: My name is Kevin and Al, you drop the ball, you miss the chance. (0:00:41) Kev: The way we should have started this week was, “Why is podcasting so hard?” (0:00:46) Al: Oh, disaster. Maybe we need to start that again. (0:00:49) Kev: Oh dear. (0:00:55) Kev: Yeah, it’s probably harder for Sakurai to make Kirby out. (0:00:59) Al: It’s true, though. But it’s not. It’s not true. It’s not hard. (0:01:06) Kev: AirRiders isn’t a podcast, probably. (0:01:06) Al: Yeah, yeah, that is true. Probably. Yeah, so we are here, as I said. (0:01:08) Kev: Well, that was a great direct. (0:01:16) Al: We’re gonna talk about Cuchco Games. Lots of Cuchco Games, because we have a list to talk about. (0:01:18) Kev: Yeah. (0:01:23) Al: There’s a list. Did I find this list? I found this list, didn’t I? This is a list on cozy game reviews (0:01:26) Kev: Yes, you did. (0:01:31) Al: of the 22 best Steam farming games of all time. Brackets updated for 2025. (0:01:38) Kev: What an apropos subject after last week’s episode. (0:01:44) Al: So we’re going to talk about that. (0:01:46) Al: Next we’re going to go through it and see if we agree because not only has it got them all listed, it says what they’re all best for. They’ve all got a specific thing that the writer thinks that they’re best for. (0:01:56) Kev: Which is a good move, um, well, you know, we’ll get to the list. We’ll get to the list. I like the list content (0:02:00) Al: It gives us something to talk about, so we’ll see how we go. (0:02:08) Al: Before that, we’ve got quite a lot of news. We’ll get into that soon, but first of all, Kevin, what have you been up to? (0:02:14) Kev: Oh, this is I’ve been thinking about this it’s been the hardest part for me to think about this week because I’ve been busy and not (0:02:22) Kev: a lot of the usuals (0:02:26) Kev: Let’s see here at battle can’t Sonic event finish, so I’m still playing but it’s it’s whatever (0:02:32) Kev: Pokemon unite is good (0:02:36) Kev: We had the world championships just last weekend, so we had announcements there (0:02:41) Kev: That was fun. I don’t even remember who it is now, but (0:02:45) Kev: Oh gosh, what is it? Oh, no, I have to look up the list (0:02:48) Kev: I don’t remember but I mean I’ve been playing it’s good the latte both lattes are out now (0:02:54) Kev: They’re pretty fun (0:02:55) Kev: Especially when you can actually play with someone and you can use them both because they so specifically designed to work with each other (0:03:03) Kev: So that’s pretty cool (0:03:07) Kev: But (0:03:08) Kev: Yeah, you know unite still play. It’s wild (0:03:12) Kev: We’re almost at a hundred playable Pokemon in the game (0:03:14) Kev: That’s wild to think (0:03:17) Kev: That’s like what almost 10% of the the techs (0:03:23) Kev: But but yeah, it’s been good. Oh gosh, I cannot (0:03:28) Kev: I don’t remember (0:03:32) Kev: Sorry, I was trying to Google it was stalled for talking but either way I’m playing unite it’s been good (0:03:39) Kev: Let’s see other than that, um, yeah, just a lot of the same as usual stuff. I’ve been playing (0:03:44) Kev: I picked up a new show now that I finished monk (0:03:48) Kev: Have you ever heard of dr. Quinn medicine woman now (0:03:54) Kev: Okay, so it is a show from the 90s it is (0:04:02) Kev: How should I put this frontier (0:04:05) Kev: Style American setting kind of like little house (0:04:06) Al: Okay, yeah. (0:04:09) Kev: But it’s a little more a little less saccharine (0:04:12) Kev: It is the titular character. (0:04:14) Kev: It is a female doctor, Dr. Quinn, which is, you know, given in that timeframe and setting, leads to a very different dynamic, right? (0:04:28) Kev: So yeah, it’s been enjoyable. I think it’s a little more “real” than, say, Little House or some of the other more… (0:04:42) Kev: Uh, I should… (0:04:45) Kev: It doesn’t paint over some of these details, so you know I’ve just been here enjoying a show about a (0:04:52) Kev: Trying to find a home and community (0:04:55) Kev: Despite the backdrop of a society where misogyny (0:05:00) Kev: bigotry racism et cetera are pretty strong, you know, I (0:05:06) Kev: Don’t know if that resonates with anyone, but you know (0:05:08) Al: Not at all, not at all. (0:05:11) Kev: So it’s been good (0:05:13) Kev: It is from the 90’s. (0:05:14) Kev: So it looks a little dated, um, and, and you can still feel the 90’s like hairstyles permeating the show though. (0:05:22) Kev: Um, but, uh, but, uh, but yeah, it’s been fun. (0:05:25) Kev: That’s Dr. (0:05:26) Kev: Quinn, medicine woman. (0:05:27) Kev: Like I said, just something to fill the, the show hole. (0:05:29) Kev: Um, but yeah, that’s, that’s, that’s roughly what I’ve been up to. (0:05:33) Kev: It’s been busy week. (0:05:34) Kev: I made it, I made like a two day, one day gone the next day back work trip this week. (0:05:39) Kev: That was wild. (0:05:40) Al: What have I been up to? (0:05:40) Kev: Um, yeah, so I’m tired. (0:05:42) Kev: What about you? (0:05:45) Al: I’m still playing Donkey Kong Bonanza, so it’s a long game. (0:05:50) Kev: All right (0:05:56) Kev: Yeah, it’s a lot of bananas to find (0:05:58) Al: It is a lot of bananas, yeah, I’ve put like maybe like 10 hours into it or something so (0:06:04) Al: far and I saw that there was a new world record put up today, so I went out to look at it (0:06:10) Al: and what I’ve done in that like 10 hours they did in 50 minutes, like oh goodness me, so (0:06:17) Al: I think I’ve got quite a lot of the game left to go because the world record is over four (0:06:21) Al: hours, so I’m maybe a quarter of the way through but that doesn’t feel right, but I don’t know. (0:06:29) Al: I did say, I think I said true endings, maybe that’s getting all the bananas, so maybe I’ve (0:06:33) Al: got, maybe I’m halfway, I might be about halfway through, we’ll see. (0:06:34) Kev: Hmm (0:06:37) Kev: Hmm have you done that art mode at all the the sculpting mode or whatever? (0:06:41) Al: I have not, no, I’ve not. (0:06:43) Kev: Okay, I’ve seen people do some crazy nonsense in them. That’s pretty cool (0:06:46) Al: Yeah, yeah, yeah, so yeah, I’m enjoying that, we’ll see how long that takes me, but this (0:06:57) Al: week I’ll probably be starting Story of Seasons Grand Bazaar, so who knows, how bizarre, so (0:07:02) Kev: How bizarre, how bizarre. (0:07:06) Al: I guess we’ll see a mate put down Donkey Kong for a bit. (0:07:10) Al: I think that’s pretty much it gaming wise. (0:07:17) Al: I’ve been catching up on a bunch of shows that I missed when I was on holiday, so I’ve (0:07:22) Al: just finished Sandman and it was good. (0:07:25) Kev: Oh, how was it? (0:07:28) Kev: Was it just weird? (0:07:30) Al: It was good if you can ignore the fact that it’s no gaming, then it’s good. (0:07:30) Kev: Okay. (0:07:34) Kev: Well, I feel like, you know, I feel like, in this day and age, (0:07:40) Kev: people get pretty good at that, if you just ignore the, you know, monster at the top. (0:07:42) Al: Well, yeah. Mm. So, yeah, no, that was good. And I think I’m going to watch Wednesday this (0:07:56) Al: week. So, yeah. (0:07:58) Kev: Oh, yeah, that’s all right. Okay. You know what you I assume you watch season one (0:08:05) Kev: Did you watch any Adams family prior to Wednesday (0:08:10) Kev: Okay, cuz I’m cuz I I’m a big fan of the animals family. Um, so I’m I had not watched Wednesday. So I’m curious how (0:08:17) Kev: That you know how it compares to the other relations, but alright (0:08:22) Kev: I’ll be curious to hear your thoughts. Anyways (0:08:26) Al: Yeah, I think that’s about it for me. (0:08:29) Al: Oh, no, I started on. (0:08:30) Al: So I’ve been watching through my mentions a couple of times. (0:08:33) Al: I’ve been watching through all the James Bond films. (0:08:35) Al: So I’m now on the Daniel Craig films. (0:08:37) Al: So on the home stretch nearly there. (0:08:40) Kev: Okay, okay, how is there any overall trends like they’re (0:08:44) Al: Hmm. So I don’t think there is like an upward or downward (0:08:46) Kev: Like better worse (0:08:51) Al: trend. They have like a good one followed by multiple terrible (0:08:53) Kev: Mm-hmm (0:08:55) Al: ones. I will say that one thing I’ve noticed watching them all (0:08:57) Kev: Yeah (0:09:01) Al: like we started in November. So we watched them all in the last (0:09:02) Kev: Yeah, yeah (0:09:05) Al: nine months basically. One thing I’ve noticed is that they’re (0:09:06) Kev: Yeah (0:09:08) Al: all basically the same film. (0:09:10) Kev: Yeah (0:09:13) Kev: Now we’re talking oh (0:09:14) Al: So I mean, if you like that, then that’s good. I did get to the (0:09:17) Kev: Yeah, yeah, I mean (0:09:21) Al: point where we hit the, what’s his name? I’m so bad with the (0:09:29) Al: actor’s name sometimes. The Piers Brosnan ones. So we hit (0:09:32) Kev: » Yeah. (0:09:33) Al: 95 with GoldenEye. And I was like, oh, fantastic. We’re (0:09:34) Kev: » Yeah. (0:09:36) Al: finally, we’re finally getting out of the, you know, maybe we’ll (0:09:39) Al: get some bad baddie other than the USSR. And then I’m pretty (0:09:43) Kev: Yeah, yeah they do. (0:09:43) Al: pretty sure they go back in time. (0:09:44) Al: to make the USSR the baddie again. (0:09:49) Al: And then in the end, I would just watch Casino Royale and there’s a little bit (0:09:53) Al: where, where M goes, Oh, I wish we were, I wish we were back in the cold war. (0:09:57) Kev: Yeah, yeah, man, that’s that’s good stuff. Obviously, you and I is Nintendo, Pokemon, MCU fans, we can we can handle a whole lot of the same thing done over and over. But that’s that’s that’s fascinating. (0:09:59) Al: They really do miss that easy baddie. (0:10:05) Al: So yeah. (0:10:18) Al: - Yeah. (0:10:22) Al: I guess it’s different when you’re seeing the same thing (0:10:24) Al: every three years rather than every week. (0:10:27) Kev: Yeah, you know, that’s a good point. That’s a good point. But still, I mean, hey, you’re still trucking, you didn’t cause you to, to give up or die. So it’s because there’s at least something there. (0:10:38) Al: Yeah. Yeah, nearly there, nearly there, definitely. I’ve watched all the Daniel Craig ones as (0:10:44) Al: well, so I can’t officially say that I’ve watched every James Bond film. I just haven’t (0:10:48) Kev: Yeah (0:10:50) Al: watched these ones in a while, so. And Rona hasn’t seen the newest one, so. (0:10:51) Kev: Right, right (0:10:54) Kev: Okay, there you go. Hey congrats (0:10:57) Kev: Good stuff. Oh, I found the unite Pokemon. It’s sorry (0:11:04) Kev: Okay (0:11:05) Kev: We are getting Empoleon which sure starters always a safe choice. We are getting Vaporeon (0:11:13) Kev: Which means that the only Eevee evolutions we didn’t have were the original three. So we (0:11:18) Kev: Are now getting them that’s now confirming two other ones down the line (0:11:23) Kev: But most interestingly we are getting Delmise the (0:11:29) Kev: Living seaweed on an anchor. I’m excited about that. I like the freak pics. Delmise is a good freak pic (0:11:38) Al: Fun. Yeah. I look forward to seeing how Dalmay’s, you know, moves. (0:11:39) Kev: Yeah (0:11:43) Kev: Yeah, I’m just gonna flow it’s all just gonna flow (0:11:49) Kev: But yeah, oh well drags it drags itself (0:11:50) Al: You never know, should be something more interesting. (0:11:54) Al: Yeah, you just hear this scraping sound. (0:12:00) Kev: Oh, that’d be incredible. Oh my gosh (0:12:02) Al: Especially, I presume there’s no in-game chat, like audio chat in Unite. (0:12:08) Kev: Yeah, there is. There is a voice, yeah. (0:12:10) Al: Well there is, does it have, has it got, what’s it called, where you’re like, (0:12:15) Al: it changes depending on how close to the character you are. (0:12:18) Kev: Oh, proximity? No, it does not have proximity as far as I know. (0:12:19) Al: » Yeah. (0:12:20) Al: » That’d be brilliant. (0:12:21) Al: So if you could hear, like, the scraping come closer to you, that’d be brilliant. (0:12:22) Kev: The scraping. (0:12:28) Al: Feels like it’s something out of a horror film. (0:12:31) Kev: That’s incredible. Oh, I love dumb eyes. Oh, that’d be great. (0:12:38) Al: All right, should we get into some news? (0:12:41) Kev: Oh, you mean a lot of news. So much news. (0:12:43) Al: So, yeah, we have some games that have released (0:12:49) Al: that I completely missed when I was doing my catch-up (0:12:52) Al: of all the news in the break. (0:12:57) Al: So we’re just gonna quickly go through those. (0:12:59) Al: First up, we have Whimside, Whimside or Whimside. (0:13:03) Al: I don’t know how they want it to be said, (0:13:04) Al: but it’s one of those. (0:13:04) Kev: Yeah (0:13:06) Al: So that is out now. (0:13:08) Al: So a hoo to windside. (0:13:08) Kev: That’s (0:13:10) Kev: That’s the desk that’s your rusty like Pokemon collector (0:13:16) Al: Correct, yes. (0:13:17) Al: It’s a creature collector, the game that sits at the bottom of your screen, and fits easily (0:13:18) Kev: Which (0:13:22) Al: into your routine. (0:13:23) Kev: It looks kind of in-depth I don’t want to use it as a you know thing on the side (0:13:28) Kev: But I am kind of interested to just play get (0:13:32) Al: Yeah. It has 194 reviews so far, very positive 85%. So that’s good. (0:13:39) Kev: some look some of those were also just pokemon there was just a squirtle in in that trailer (0:13:46) Al: Well Squirtle is just a blue turtle, so come on. Next we have Herdling, they are also out now, (0:13:49) Kev: it is you’re not wrong yeah that’s true (0:13:56) Al: came out on the 21st of August, that one wasn’t one that I missed because it’s only just out. (0:13:56) Kev: they nope that just came out that’s (0:14:01) Al: So that is the you’re gathering a herd of mysterious creatures on a stirring and beautiful (0:14:07) Al: journey into the mountains. And this is published by Panic, they’re… (0:14:08) Kev: It’s Journey, the game Journey, but cows. (0:14:16) Al: the Untitled Goose Game people and also the… (0:14:22) Kev: Wow, that looks nothing like a criminal ghost game. A publisher? Okay, okay. (0:14:25) Al: No, well they’re just the publisher, they didn’t they didn’t write the game, but they’ve (0:14:33) Al: Panic are also the they’ve turned into a publisher as well. But they’re also the, and I’m just trying (0:14:41) Al: to remember the name of it. Nope, nope. (0:14:42) Kev: one game give me a hint is it stray oh oh my goodness wow these guys are heroes (0:14:47) Al: In our game the Playdate, the console, they also did the console. (0:14:54) Kev: hurdling exclusive to the play date or with the tool exclusive to the play date where you use the (0:15:00) Kev: crank to herd the cows uh oh okay yeah so these guys are (0:15:01) Al: Oh, they did fire watch as well. (0:15:12) Kev: gonna publish weird things that’s cool good for them i’m actually more interested in hurdling now (0:15:20) Kev: now that I have this I mean not that the publisher just the developer or whatever you know but uh (0:15:22) Al: Yeah, I (0:15:26) Al: Yeah, but I mean a publisher tells you something especially when they’ve only published like 10 games or something so (0:15:32) Al: It’s not like they’re throwing them out there. They’re taking anything that comes (0:15:36) Al: unlike some other games publishers (0:15:38) Kev: But (0:15:39) Al: But yeah, I mean it looks much more kind of fire watchy than it does anything else in terms of it’s because obviously fire watch is (0:15:44) Kev: Yeah (0:15:46) Al: much more (0:15:47) Al: straight and serious and (0:15:49) Kev: Yeah (0:15:50) Al: and they look. (0:15:52) Al: kind of meditative, almost. (0:15:53) Kev: Yeah (0:15:55) Kev: Yeah, it’s not yeah, that’s a good way of describing it right very Zen sort of thing (0:16:00) Kev: Just walking with some cows up a mountain (0:16:00) Al: Hmm. Big haticos. (0:16:05) Kev: The character even wears red like the journey (0:16:08) Kev: Character with the scar. It’s fine. Journey is a good game (0:16:14) Al: Next we have a ritual of Raven, which is also out now. (0:16:20) Al: So this is an isometric, story-based farming game. (0:16:26) Kev: cards, lots of cards, everywhere. I don’t understand the mechanics. Do you farm (0:16:34) Kev: with cards? It kind of looked like that. (0:16:38) Al: Yeah, I think so. I think you use the cards to create spells because you’re awake (0:16:43) Kev: okay right let’s see enchant constructs to help grow herbs and ingredients to help you complete (0:16:49) Kev: your book of shadows using the mystical deck of cards you’ll be able to enchant constructs to (0:16:54) Kev: plows plow sow seeds water and harvest them for you collect all 22 constructs and create thriving (0:17:01) Kev: herb garden um so yeah looks like you do use the cards to make stuff to farm that’s kind of (0:17:08) Al: Yeah. Yup, so that’s out now. Next, we have Abyss New Dawn. This is out in early access now. (0:17:17) Al: I think they had a delay. Are these the ones that delayed the game? They were meant to come (0:17:24) Al: out and then they were like, “Oh no, we’ve got an issue.” There we go. This is the one. Abyss (0:17:26) Kev: Did I lose the button, too? (0:17:31) Al: New Dawn release may be delayed by a few days. During Steam’s review process, our latest build (0:17:36) Al: was rejected due to a technical issue of three achievements. (0:17:38) Al: We’ve already fixed or submitted the build for approval. Steam usually takes three to (0:17:43) Al: five days for the review, so the release date may be delayed until August 25th. It was not. (0:17:48) Al: It ended up releasing Friday 22nd, so I don’t think it was delayed at all, but they thought it might be. (0:17:49) Kev: Yeah, um, so this, first of all, I hate. (0:18:02) Al: Oh yes, this is a warm village above a deadly abyss below. Will you farm in peace or dive in? (0:18:10) Kev: Okay, so first of all, I hate that name, like good heavens what an awful name, just like, it’s just so generic, it doesn’t tell you anything, um… (0:18:14) Al: Yes, also it feels like it’s the second in a series. This is the sequel to Abyss. It’s (0:18:24) Al: Abyss New Dawn. But I don’t think that’s the case. It is not the case. (0:18:25) Kev: yeah yeah okay this is gonna sound kind of weird this this game doesn’t look (0:18:34) Kev: like it was AI generated but it looks like the concept was generated concept (0:18:40) Kev: because it feels like it has so much going on like all these hallmarks you’ve (0:18:44) Kev: got Animal Crossing as characters you got farming you got fishing (0:18:49) Kev: customization and then the abyss the abyss is actually just dinosaurs it’s (0:18:54) Kev: It’s just a dinosaur world. (0:18:55) Kev: I don’t know. It looks well made. It’s a tough market out here. (0:19:04) Kev: That’s all. (0:19:04) Al: Yeah, I’m not seeing anything make me want to play this. (0:19:06) Kev: No, as much as I love dinosaurs, I’d rather play paleopine. (0:19:13) Kev: I would, I’m not trying to entertain them. (0:19:16) Al: Yeah, do you want to fight dinosaurs or do you want to tame them? That’s the question. (0:19:21) Kev: Also, so they have the Animal Crossing decorate your house because, of course. (0:19:25) Kev: The one question I don’t see, and I think this is a big problem a lot of games have, (0:19:30) Kev: can you actually use the furniture? Can you sit in the couch or lying in the bed? (0:19:36) Kev: Because that kills me when you can’t, and a lot of games do it. But anyways, yeah. (0:19:43) Kev: Bismuthon, that’s early access. I probably won’t play it. Bite Slime, that’s in the video. (0:19:55) Kev: Not fight slimes or anything, just fight slime singular. Or the general concept of slime, I guess. (0:20:05) Al: Yeah, yeah, I don’t I’m not excited to to play this let’s put it that way (0:20:11) Kev: I’m not either (0:20:14) Al: All right moving on to something I am excited to play (0:20:17) Kev: Okay, okay, I tried (0:20:18) Al: Starbirds (0:20:20) Kev: Okay, let’s see here. So I tried looking at this. Oh, yeah. Yeah. Remember this one now. Yeah. Yeah (0:20:21) Al: Starbirds (0:20:24) Al: So so starbirds have announced that the their early access is releasing on the 4th of September. So just to (0:20:33) Al: So, remind people. (0:20:35) Al: This is the game made by the people who did Dorph Romantic, and it is based on the YouTube channel Kurtzkazat in a nutshell. (0:20:49) Al: They do science-based videos, very interesting videos, all very meticulously researched and stuff. (0:20:56) Al: And this is in their art style, and it is an asteroid-based building and resource management game. (0:21:03) Kev: yeah that yeah it’s it’s um it’s a lot those are a lot of words but the good the game the game looks (0:21:08) Al: You know Dorph Romantic, right? You know the game. You don’t know Dorph romantic. You would (0:21:10) Kev: good I don’t want to like I don’t actually no no hold on (0:21:16) Al: you definitely recognize it if you clicked on it. Click through to the developer on Steam (0:21:20) Al: and click on Dorph romantic. It’s a really record. It’s kind of it’s got the like tiles (0:21:25) Al: like the hexagon tiles and it’s it’s like a building puzzle game. Yeah, it’s pretty (0:21:31) Kev: That is that is just settlers of Katon the game (0:21:37) Al: it, it, it, it pretty much. (0:21:38) Al: Um, but it’s single player, I think, um, it’s got 15,000 overwhelmingly positive reviews. (0:21:40) Kev: Sure sure (0:21:46) Al: It’s a very big game, they’re romantic. (0:21:47) Kev: Oh, I’m sure okay, is it good to have you played it? (0:21:53) Al: I haven’t played it, but I mean, there’s overwhelmingly positive on the Rivens team. (0:21:58) Kev: That’s true well (0:21:59) Al: So like people like it. (0:22:01) Kev: I guess so that’s true (0:22:02) Al: It’s not, I’m not, I’m not the biggest management game guy. (0:22:06) Kev: Yeah, that is true (0:22:08) Kev: So I’m also okay for starboard. So it is very heavy on the management. You have networks of cables and roads and flow (0:22:16) Kev: But I think the art style is very charming (0:22:19) Kev: very cartoony (0:22:20) Al: What I like about it as well is it’s very small scale. (0:22:24) Al: So I think one of my issues with management games is, (0:22:27) Al: here’s an infinite canvas, make something. (0:22:31) Kev: Yeah. Mine it. (0:22:31) Al: And you’re like, but maybe I don’t want to. (0:22:33) Al: And what this does is it goes, here’s a mini asteroid. (0:22:36) Al: Mine it. (0:22:37) Al: And then those all connect together eventually. (0:22:40) Al: And so it does create this bigger thing, (0:22:41) Al: but it’s like much smaller scale at the start. (0:22:44) Kev: Very piecewise. Yeah. Yeah, I see what you’re saying. Yeah, I think that’s cool too. Very (0:22:44) Al: I like, yeah. (0:22:51) Kev: Like discrete as in with the E at the end (0:22:56) Kev: Discrete units of (0:22:59) Kev: Resource management and then you connect them all together for a bigger network. I like it. That’s a fun idea (0:23:06) Kev: Also your birds I (0:23:08) Kev: Like I like to parrot a toucan. I don’t know what bird that is. Looks like it has a toucan beak but parrot (0:23:14) Kev: So I’m not sure I like that bird (0:23:16) Al: Alrighty, so that yeah, that’s 4th of September that comes out, Starbirds. (0:23:21) Kev: That’s sooner than it should be. Oh, where did all this go? Jeez (0:23:28) Al: Yeah, that’s two weeks away, less than two weeks away. (0:23:30) Al: That’s a week and a half away. (0:23:30) Al: That’ll be a week away when this game episode comes out. (0:23:32) Al: Alrighty, next we have Lens Island. (0:23:36) Al: They’ve released their 1.1 update. (0:23:38) Al: That is out now. (0:23:40) Al: That includes, it is the community feedback update. (0:23:42) Al: update. It brings a bunch of changes such as free (0:23:46) Al: camera orbiting. Okay, junk loading settings and performance (0:23:51) Al: boost, you can change how far away you can see things, which (0:23:54) Al: is really cool. If you’ve got like, a really good computer, (0:23:57) Al: you can see islands miles away in the distance. I really like (0:24:00) Al: that because yeah, that’s really nice. Increased performance of (0:24:05) Al: spending farms always good. A sorting button for storage items (0:24:09) Al: should have been there in 1.0. Edit constructions with new move (0:24:13) Al: button. The move button should have been 1.0. When Earth was (0:24:16) Al: this was one of the things I complained about in the in my (0:24:16) Kev: Yup. (0:24:18) Al: review of it. Why on earth? Why on earth did I have to delete (0:24:20) Kev: Yup. (0:24:21) Al: something and recreate it? So silly. You did at least when you (0:24:22) Kev: Yup. (0:24:25) Al: recycled something, you got all the materials back. So you (0:24:26) Kev: Right, right, right. (0:24:27) Al: didn’t waste anything. But it’s just still such an annoying (0:24:30) Kev: Yeah, I agree. Like, I feel like almost every game that has you, you know, building constructs or buildings or whatever should have this feature. (0:24:38) Kev: And a lot of them don’t. A lot of, I don’t know why. (0:24:42) Al: Yeah, another thing that should have been in there is the crop status UI, so if you hover over a crop, you can see whether it’s ready to harvest or not, which is good. (0:24:52) Kev: That seems important. (0:24:53) Al: Yeah, yeah, I found it later on. So after the podcast, I read that I found out that you can craft a scythe, and if you use the site that only gets rid of things that are harvestable, but before that, you just have to guess. (0:25:05) Kev: Oh, that’s good. That’s good. Good good (0:25:12) Al: So you can create a new companion, the black bear, so you can get an animal black bear companion. (0:25:18) Kev: Now this I like just because I like bears in general good good for you. He added a bear (0:25:24) Al: Yeah, yeah, I think I’m probably gonna stick with my dog. I like my dog, but (0:25:26) Kev: Can you pet the bear? (0:25:30) Kev: Yeah (0:25:31) Al: There’s tempting (0:25:35) Kev: I’m tempted. I don’t play this game. But if I did I’d get a bear (0:25:39) Al: Haha, I (0:25:42) Al: Haven’t played it for a few weeks (0:25:43) Al: But I will hopefully get back into it at some point the problem is this is the one that I have to play on my (0:25:48) Al: computer with my mouse and keyboard, so you know and (0:25:53) Al: Next we have Disney Dream. (0:25:54) Al: I’m just going to say a new episode. (0:25:56) Kev: What property is it today or this time? (0:26:01) Al: This is the emotional rescue update. (0:26:04) Al: Let’s see. (0:26:06) Al: Joy and sadness. (0:26:08) Al: You’ve got, so there we go. (0:26:10) Al: We’ve got inside out, that’s what it’s called. (0:26:11) Kev: Inside out as in joy and sadness TM, but the capital letters (0:26:19) Kev: That (0:26:21) Kev: How should I put this like this is a (0:26:25) Kev: complete nonsensical like (0:26:28) Kev: There’s no logic in this world because it’s just whatever cartoons (0:26:33) Kev: but it (0:26:34) Kev: But despite that, I don’t know it feels weird that you can hang out with you know (0:26:40) Kev: and psychological constructs. (0:26:41) Kev: You win. You know, the rest of the guys are actual lions or dogs or people. (0:26:48) Kev: But, whatever. I liked Inside Out. I didn’t see Inside Out, too. (0:26:53) Kev: Inside Out, first one, was a good movie. (0:26:55) Al: I enjoy, I think Inside Out 2 was just as good if not better than Inside Out 1. (0:27:00) Kev: Ooh! Ooh! That’s interesting. I’ll have to check that out. (0:27:03) Al: It’s very good. I think that so many sequels, I understand why people get frustrated with them, (0:27:09) Al: but I think Inside Out was not, I mean, whether it was a cash grab or not, I don’t care, right? (0:27:15) Al: Like it doesn’t feel like a cash grab, it feels like a continuation of the story in good and better (0:27:15) Kev: Yeah (0:27:20) Kev: Sure, I mean (0:27:22) Al: ways, right? Like it’s, it takes the concept. (0:27:23) Kev: Yeah (0:27:25) Al: And it goes further with it in a way that can completely break you. (0:27:27) Kev: Yeah (0:27:30) Kev: Sure sure, I mean, yeah, okay, it’s not (0:27:34) Kev: It’s difficult but being a cash grab and being an excellent sequel are not mutually exclusive (0:27:40) Al: Exactly. (0:27:41) Kev: Um, just very, very rare, but, but it is, it, it’s theoretically. (0:27:45) Kev: Possible. So sure. Um, okay. I, I have one question from the sequel. (0:27:50) Kev: Okay. So you remember in the first movie, you, sometimes you see the, (0:27:55) Kev: the minds of other people, the parents or whatever, (0:27:57) Kev: and they have the five emotions. (0:27:58) Al: Yes. No. Explain why they weren’t there with the main character who I can’t remember the (0:27:59) Kev: Do they explain why all these other emotions weren’t there? No. (0:28:05) Kev: Darn it. Darn it. (0:28:11) Al: name of, but not why the new ones wouldn’t be in Riley, that’s the name, yeah, but why (0:28:13) Kev: Riley. (0:28:16) Kev: Yeah. Darn it. That’s fine. That’s fine. Yeah. I mean, I mean, I mean, (0:28:16) Al: they wouldn’t be in the other ones. No, they don’t explain that. No, they do explain why (0:28:21) Kev: it makes sense that you get new emotions as you get older. (0:28:23) Al: why they’re not in Riley. (0:28:25) Kev: You get, you know, more nuanced. It’s totally makes sense. (0:28:28) Al: Yeah, the metaphors are both fun and painful. (0:28:35) Kev: Now you say, is it painful? Cause it’s too real. (0:28:38) Kev: Is that what it is? Oh, yeah. (0:28:42) Kev: Oh, yeah. (0:28:42) Al: a little bit yeah you’re a big anxiety boy aren’t you yeah yeah then then then yeah (0:28:45) Kev: Yeah, yeah, yeah, yeah, yeah, I know, yeah. (0:28:52) Al: watch it but but watch it on an emotionally stable day (0:28:52) Kev: Oh, oh, so it can be so that was so the rest of your day can be emotionally unstable. (0:28:58) Al: or you know semi-emotionally stable (0:29:08) Al: no I think I think it’s one of those ones where it will break you but in a healing way (0:29:12) Kev: Sure, sure. (0:29:13) Al: you know like therapy you know you go into therapy and sometimes you come out crying (0:29:14) Kev: Yeah, no, I get that. (0:29:16) Kev: Yeah, yeah, yeah. (0:29:18) Al: but also you feel better in some ways as well it’s kind of like that (0:29:22) Kev: Yeah, I get that. (0:29:22) Kev: Yeah, no, I know what you mean. (0:29:24) Kev: I mean, like, like the first one, the shocker. (0:29:26) Al: not that watching watching films obviously important to note watching films is not a (0:29:30) Al: suitable alternative to therapy do therapy please and thank you (0:29:34) Kev: Yeah, that’s that’s a good thing to do that (0:29:36) Al: if you can if you can afford it if you can’t talk to your friends (0:29:38) Kev: You go go or (0:29:42) Kev: Okay, yeah, here’s my my PSA helpful hint for the day (0:29:46) Kev: I always always recommend because therapy can be very expensive, right? (0:29:52) Kev: Especially on the states where we have to deal with you know medical insurance and yada yada (0:29:57) Kev: If you find that to be a challenge go seek out your nearest University (0:30:02) Kev: They may have a clinic with students. (0:30:04) Kev: They may have a clinic with students in training to be full psychologist/counsellors, which is usually generally affordable. (0:30:06) Al: Hmm. (0:30:10) Kev: Or they can make it affordable. (0:30:13) Kev: And it’s pretty okay because they still are supervised by actual, you know, fully certified therapists and whatnot. (0:30:20) Kev: So, yeah, go look at your local university. (0:30:24) Kev: Anyway, so that’s Disney Dreamlight Valley! (0:30:30) Al: - Yes, that’s Disney Dreamland Valley, go to therapy. (0:30:37) Al: Next, we have Overthrown, (0:30:39) Al: they have released a coastal update. (0:30:42) Kev: Okay. (0:30:42) Al: So that includes some coastal related things. (0:30:45) Kev: Okay, so I saw that and my first question was what is overthrown? I did not remember this game at all. (0:30:50) Al: This is the one where you can like pick up the sawmill (0:30:54) Al: and throw it at trees and it’ll turn the trees (0:30:56) Al: into planks of wood, stuff like that. (0:30:58) Kev: Yeah, which is (0:30:59) Al: It’s like the. (0:31:02) Kev: The very it’s very cool concept to be honest I saw it (0:31:07) Al: and you can also in their ritual run. (0:31:08) Kev: Yeah, you are not running across water and everything (0:31:13) Kev: And it’s multiple. It’s it’s chaotic and and boy that that main character (0:31:18) Kev: They’re the default design or whatever that is a breath of the wild outfit. That is blue link blue (0:31:24) Al: Yeah, fair. (0:31:27) Kev: But but it’s fine (0:31:28) Kev: What a wild goofy game (0:31:30) Kev: What a novel idea to pick up the sawmill and chop down the whole forest by running with it (0:31:37) Kev: We’re throwing buildings at the invaders that’s good stuff. I like that. That’s fun (0:31:43) Kev: Coastal I like coastal stuff you can throw pirate ship now (0:31:46) Al: All right, next we have Starsand Island have released a trailer for the game. (0:31:54) Al: Have you watched it yet, Kevin? (0:31:56) Kev: let me see which one is this no this is not the hold on there’s a lot of games (0:32:03) Kev: trying to merge one this isn’t the allegory allegory game (0:32:08) Kev: yeah no we’ll get to that later oh gosh I missed this one I was going through (0:32:15) Kev: the doc and it’s this one actually let me see here live reaction okay those are (0:32:20) Kev: pretty graphics hate the name of course goes without saying oh that’s anime that (0:32:25) Kev: That is some anime. (0:32:27) Kev: Uhm, okay, a lot of customization, farming, cat, ooh, is that an arcade? Actual arcade? (0:32:34) Kev: Why is it always snake? They always be, “Oh, you’re right, on a deer there’s some pandas, and a bamboo raft, so we can go build your aquarium.” (0:32:45) Kev: Oh, I kind of remember, yeah, I remember this, build the house, 3D spirit favor house, yeah, yeah, yeah, water slide into the ocean. (0:32:53) Kev: There’s a lot of stuff. (0:32:56) Kev: Yeah, build your 3D Animal Crossing Spiritfare pool party house. (0:33:03) Kev: Okay, that’s… (0:33:05) Al: I feel like this game is either going to be another Stardew Valley like a big really popular (0:33:12) Al: really good farming game or it’s Sugardew Island again and I can’t tell which like I (0:33:14) Kev: Yeah, there is a metal ground, you don’t think so? I kind of, I mean, I mean, you have reason (0:33:19) Al: don’t think there’s going to be a middle here I don’t know for this game like there are (0:33:25) Al: many games in the middle ground I don’t think this one can be in the middle ground it’s (0:33:29) Al: one or the other like it might be that this game is entirely fake I’m still not convinced (0:33:37) Kev: to believe that there’s a guy playing guitar with ostriches and sheep, there’s backup dancers. (0:33:43) Kev: That’s… (0:33:46) Kev: I like that. I don’t know if it’s real. (0:33:48) Al: you can get a boat with a water slide (0:33:48) Kev: But… (0:33:50) Kev: Into the ocean. (0:33:53) Al: for some reason. I’m so confused about the boat. Where’s the boat? (0:33:54) Kev: Yeah. (0:33:59) Al: Like, am I riding the boat somewhere? Because I can customize the boat, (0:34:03) Kev: Yeah, it makes you think like it’s your main base, but they show you a room. Yeah, you (0:34:03) Al: right? But it’s not. You’ve got a farm. (0:34:10) Al: So what is this? Why is this boat? Is it from traveling places or is it just a (0:34:13) Al: second home? Why was I going down the slide in (0:34:15) Kev: Probably (0:34:17) Al: might feel soon. (0:34:19) Al: So many questions. (0:34:20) Kev: There’s a lot of questions what why are you writing a legendary Pokemon not the ostrich the deer one (0:34:26) Al: And an ostrich. (0:34:29) Al: Yeah, I know I saw the deal, but the ostrich definitely looks (0:34:32) Al: fine. I would ride an ostrich. That sounds fun. (0:34:33) Kev: I (0:34:34) Al: Also, there’s a baby chick on the ostriches head for some reason. (0:34:37) Kev: It does something, you know us oh, yeah, there are there is chick. Oh, I think you customize the ostrich (0:34:44) Kev: I see one the flower too. I don’t know (0:34:46) Al: There’s a snake minigame where instead of a snake, you’re a capybara. (0:34:50) Kev: Which is I don’t like that concept I (0:34:54) Kev: Don’t like yeah, no or rather the the cap of the air gets longer. No, I don’t get that (0:34:54) Al: Of a long capybara. (0:35:03) Al: Oh, you’re fine with a long capybara just as long as it stays the same length. (0:35:04) Kev: You (0:35:06) Kev: Yes, I don’t I don’t like yes, it’s the increase here that’s making me uncomfortable but (0:35:06) Al: Is that what you’re saying? (0:35:13) Kev: Yeah, yeah (0:35:15) Kev: It’s a wild game. I (0:35:18) Kev: Don’t know (0:35:20) Kev: it looks real enough, but (0:35:24) Kev: You can put a carousel in the middle of your boat (0:35:28) Kev: It’s wild. I (0:35:30) Kev: I don’t know what what is the point of all I like. (0:35:33) Kev: What is the impetus here? Why do you write ostriches? I don’t get it. (0:35:37) Al: You get round fast, obviously. Come on. (0:35:39) Kev: Yeah, you know, apparently writing ostriches is incredibly dangerous in real life. (0:35:45) Al: Well yeah, obviously. They’re terrifying birds. (0:35:46) Kev: Yeah, yeah, but like, yeah, they are. (0:35:52) Kev: I like them, though. Anyways, I mean, it it has caught my attention (0:35:57) Kev: just because it’s it’s I don’t know what to make of it. (0:36:03) Kev: It hasn’t it hasn’t put me off. (0:36:06) Kev: So good for you, Star Santa, even with the name, you’ve you’ve caught my attention (0:36:11) Kev: to a degree, Star Santa Island. (0:36:13) Al: I also worry that there might just be too much in this game, that’s always a problem (0:36:17) Al: with these games. (0:36:18) Kev: You know, it feels like that’s kind of a recurring theme these days. (0:36:23) Kev: Like they’re just do stardew, but bigger or add more and bloat and bloat and oh, (0:36:34) Al: Well, we’ll see. We will keep you posted on this game. (0:36:38) Kev: We’re obligated to. (0:36:42) Al: Next, we have Harvest Moon Home Sweet Home Special Edition. (0:36:47) Al: So this is the console version of this game for Switch and PS5. (0:36:53) Al: We now have a price. It is $40 and it’s up for pre-order now coming out Q4. (0:37:00) Kev: It’s… we all know what it is. It’s the harvest moon. The Natsume… (0:37:10) Kev: Well, I’m not gonna get it, I’ll be honest. (0:37:13) Al: That’s fair. I will say, I still think this is actively a good game. My big question is, (0:37:22) Al: is there going to be an update coming to the mobile version that gives us the stuff that (0:37:26) Kev: Hmm (0:37:28) Al: this version has, like the hover bike and stuff like that? (0:37:31) Kev: I I wouldn’t rule it out. Not something has been surprising us lately. So maybe actually it’s more than 0% chance (0:37:34) Al: Yep, I never expected an update for this game. (0:37:43) Al: On the console to give us controller support, for example, never expected that and we got (0:37:48) Al: it. So maybe, maybe, but it’s weird that they’ve not done anything about it, like told us anything (0:37:55) Al: about it yet. (0:37:58) Kev: Well, it’s better than scong than in the communication. (0:38:02) Al: Next we have in what is both surprising and not surprising crossovers, like was this on (0:38:09) Kev: I (0:38:12) Al: your bingo guard of crossovers? (0:38:13) Kev: Well, no because (0:38:14) Al: No, but if you said, if you told me this was going to happen, I would say, okay, sure, (0:38:19) Al: I can see that. (0:38:21) Al: And that is Infinity Nicki cross Stardew Valley. (0:38:21) Kev: I. Okay, so to begin with, I was not familiar with Infinity Nicky. So that was my first (0:38:31) Kev: response. What is Infinity Nicky? I watched a I watched the trailer. I watched a gameplay (0:38:32) Al: This is the dressing up game, isn’t it? (0:38:39) Kev: trailer. I still don’t understand what this game is. Yeah, but it’s also gotcha. (0:38:42) Al: I’m pretty sure this is the, uh, yes, it’s the dress up game. (0:38:47) Al: So the whole point it’s, yes, it’s a gacha great dressing up game. (0:38:51) Al: So the collaboration is in Infinity Nikki. (0:38:54) Kev: very anime. Yeah. (0:38:57) Al: It’s not in Stardew Valley. (0:38:59) Al: Um, but I don’t think we know for certain, I’ve not, I didn’t notice (0:39:03) Al: anything in the trailer that gave us an indication as to what it was, but (0:39:05) Al: I’m guessing it’s Stardew inspired outfits in Infinity. (0:39:10) Kev: I thought that 3D… still pixelated, but 3D Junimo was in the game. (0:39:17) Al: Yeah, I think that’s just, this is the trailer. I don’t think that actually is going to… (0:39:20) Kev: Are you sure? Mmm… (0:39:23) Kev: I don’t know. I kind of feel like it is. It felt very… (0:39:26) Kev: That was a very detailed model for just a trailer, in my opinion. (0:39:31) Kev: There’s creatures for, to some extent, in this game. I don’t know what they do. (0:39:36) Kev: But… yeah, I don’t know. (0:39:40) Kev: But regardless, like… (0:39:44) Kev: It’s… (0:39:45) Kev: First of all, it’s… (0:39:47) Kev: It’s so many other Stardew crossovers. (0:39:49) Kev: Like, it’s, you know, 2D pixelated, indie developer, whatever, right? (0:39:54) Kev: Like, it’s kind of on the same realm as Stardew. (0:39:58) Kev: Uh, Infinity Nicky is a very high-fidelity, 3D anime, mohoyo-looking game. (0:40:09) Kev: And so it’s wild to see. (0:40:10) Kev: We started getting upgraded, like just visually, you know, up to that level. (0:40:17) Al: Oh, here’s interesting. So, apparently, Infiniti Nikkei is getting updated to have (0:40:23) Al: homes. Apparently, he didn’t have homes before. And farming. (0:40:27) Kev: Yeah, yeah, yeah, that’s correct. I do I did see that (0:40:32) Al: So, that’s interesting. (0:40:34) Kev: And well, there’s your there’s your Avenue (0:40:36) Kev: What what a get for this infinity Nikki go for the big one and I’ll start it to introduce your new home (0:40:44) Kev: Farming update with it (0:40:47) Kev: Yeah, this this whole thing is wild apparently so the internet thought so too (0:40:52) Al: Yes, so just to clarify, I think this article is mostly clickbait, but I wanted to just (0:40:58) Kev: Yeah, I agree (0:41:00) Al: have a quick chat about it. So this is a random article on a random site. Stardew Valley creator (0:41:05) Al: defends free Infinity Nikki crossover after backlash as he genuinely thought the players (0:41:11) Al: would like it. So I don’t think he’s actually responding to complaints about the fact that (0:41:17) Al: this exists. The quote comes from a tweet where he says there have (0:41:22) Al: been a few collaborations between Stardew Valley and other games over the years. To (0:41:27) Al: be clear, I never received any money from these collabs. I’ve only done them because (0:41:31) Al: I was a fan of the other games or because I genuinely thought the players would like (0:41:34) Al: it. That is not like the headline definitely makes it sound like he’s specifically talking (0:41:40) Al: about this collab. And he and he’s like making it makes it sound like it’s going, Oh, I’m (0:41:44) Al: really sad. People don’t like it. I genuinely thought the players would like it. Like that (0:41:48) Al: doesn’t seem to be the case. And if you look in the YouTube comments for this video, like (0:41:52) Al: it is mostly positive and or mostly just like shock in general, right? (0:41:56) Kev: Uh (0:41:58) Kev: I I don’t know because the (0:42:01) Kev: concern they tweeted is uh (0:42:03) Kev: Just a couple days ago, um right around the time of the trailer dropping (0:42:08) Kev: So I think he might be obviously he’s getting (0:42:11) Kev: He has a lot of people that follow him and send him comments and stuff. So (0:42:16) Kev: he I suspect there was a (0:42:19) Kev: Maybe not a large but you know how these things are a vocal minority of people (0:42:24) Kev: Who complained about this because (0:42:26) Kev: I can see the logic right concerned a star do we that’s a success right he’s (0:42:32) Kev: already getting success from stardew and now he’s collabing with the gotcha game (0:42:37) Kev: which is probably making insane boatloads of money because gotcha games (0:42:41) Kev: that’s what they do so oh look at that and see now he’s collaborating with big (0:42:42) Al: Yeah. Yeah, so well, so yeah, so my I suspect it was a small number of people who are like, oh, (0:42:54) Al: I can’t believe he’s doing this, he must just be getting a bunch of money. And so he’s like, (0:42:57) Al: no, no, I’m not getting money. And that’s all he really cared about doing, right? That’s because (0:43:00) Kev: Yeah, sure, sure, sure. (0:43:01) Al: that’s really all he said is, I don’t get money from the collabs, play it or don’t, I don’t care. (0:43:02) Kev: Yeah. (0:43:06) Kev: Yeah, pretty much. (0:43:06) Al: Right? Like, I think these are fun. And that’s basically what he’s saying, which is a fair thing (0:43:11) Al: to… to point out. I just… (0:43:12) Al: feel like this then article just takes it as like this stupid over the top forced to apologize (0:43:20) Al: because it you know it’s just like oh my word gonna know and then of course I’m playing into (0:43:20) Kev: yeah yep and then and then QS I think the 3d dream was part of it I’m still (0:43:24) Al: that by talking about it. I’m still not sure what this collab actually is as well but it (0:43:34) Kev: I’m standing by that (0:43:35) Al: we’ll see. Well I think it’ll just be inspired designs but we will see. (0:43:40) Kev: yeah I don’t know how should I put this it’s wild to me that started concerned (0:43:48) Kev: I knew what this game was from what I’ve seen. (0:43:50) Kev: in other interviews he seems a little out of touch with the gamesphere but here we are (0:43:54) Al: Yeah, maybe. All right, to finish off the news, we have two new games to talk about, (0:44:03) Al: and I don’t know why, but this is apparently horror time. One of them is called We Harvest (0:44:10) Al: Shadows, a single-player first-person farming horror allegory, (0:44:14) Al: become a recluse, build up your farm, and survive the lonely nights. (0:44:18) Kev: Yeah, this is what I said was the allegory game, um, yeah, um, this is, this is just straight (0:44:21) Al: All right. Okay. There we go. (0:44:26) Kev: horror. (0:44:27) Kev: There is no cozy here. (0:44:29) Kev: Um, it’s full 3D, first person, spooky lighting, you know, uh, run down shack you’re living (0:44:38) Kev: in. (0:44:39) Kev: You are leading a lamb to a sacrifice, it looks like, I don’t like that. (0:44:45) Kev: Um, okay. (0:44:48) Kev: I hate about, um, not just games, but like, I hate when anything describes itself as an (0:44:56) Kev: allegory or allegory, excuse me, um, uh, because like, that kind of defeats the point. (0:44:58) Al: Yeah. (0:45:04) Kev: You know, you should be able to figure it out. (0:45:04) Al: Yeah. Also, an allegory to what, right? Like, you can’t just say that. (0:45:06) Kev: And the worst part, exactly, right? (0:45:09) Kev: Exactly. (0:45:10) Kev: If you’re gonna tell me, okay, what is it for? (0:45:13) Kev: Tell me. (0:45:14) Kev: Right? (0:45:15) Kev: If you’re going to be, you know, maybe you’re inspired off. (0:45:18) Kev: Something or give me a general idea. (0:45:20) Kev: I guess I can get it, but, but you’re just okay. (0:45:25) Kev: Why were you telling me you’re, you mean something? (0:45:28) Kev: That’s like, this game has thoughts. (0:45:31) Kev: This game has emotions. (0:45:32) Kev: Okay, good for you. (0:45:34) Kev: I would hope your game does, but yeah, it’s very bizarre. (0:45:37) Al: Yeah, what am I meant to do with this information? Right? Bizarre. (0:45:44) Al: Oh my word, those creatures are horrifying. Sorry, (0:45:44) Kev: But anyways, the game itself… (0:45:46) Al: I was just watching the end of the trailer and just got jump scared from that horrible creature. (0:45:48) Kev: Yeah, yeah, yeah, yeah, that said, I was about to say that exactly, the it is very just straight horror, those are Resident Evil-esque looking creatures at the end of that trailer. (0:46:00) Kev: Um, and you got a shotgun, and I don’t know what you’re supposed to survive, and you’re still farming somehow, apparently. (0:46:08) Kev: Um, yeah, I’m generally not a big horror, like straight horror. (0:46:10) Al: Obviously. I mean, why not? (0:46:18) Kev: Um, at least game-wise, um, so I don’t know if I’ll be checking that out, but it’s a little more refreshing than, than, you know, what is this, Star Sand Island baby? (0:46:31) Kev: A bit, it’s New Dawns, but definitely more exciting than that. (0:46:32) Al: And the other one, which I’m not 100% sure whether we have or haven’t talked about this (0:46:41) Al: one, because like some things are ringing bells. (0:46:42) Kev: We have I or I am like positive or do we talk about just on discords? (0:46:44) Al: We have talked about this, right? (0:46:48) Al: It’s not, it’s, this is the thing I can tell, it’s, it’s on, it’s not, it wasn’t on my list (0:46:49) Kev: I can’t remember because it was on a direct (0:46:54) Al: of games that are upcoming. (0:46:56) Al: So I either didn’t talk about it or I forgot to put on the list, but anyway, we’re talking (0:47:02) Al: about it. (0:47:03) Al: That’s never a way. (0:47:04) Al: The interesting thing about this one is the pixel artist is the one who did Celeste. (0:47:09) Al: So that’s exciting. (0:47:10) Kev: - Yeah, so that’s good work already. (0:47:12) Al: After quitting her dead end job, Fiona starts over on a farm and becomes the immortal hero (0:47:17) Al: of a dead God. (0:47:18) Al: Make friends, fight through horrors and pay your debt in this nightmarish life sim RPG. (0:47:24) Al: This is giving Cult of the Lamb. (0:47:26) Kev: yep it’s it’s still stardew-esque because you have a town and you’re interacting with characters and (0:47:33) Kev: possibly romancing but genuine horror there are some
This episode explores the mysterious world of random number generators (RNGs) in video games. Looking at popular games like Minecraft, Stardew Valley, and Diablo II, we describe how players hack these random numbers in the same ways hackers hack encryption keys. This episode lays the groundwork for Part 2, a discussion of RNGs in encryption.Resources:How Many People Play Minecraft 2025 (Active Players)Pre-determined RNG? (Reddit post)Diablo II Seeded Category - Rule / General Discussion10 Perfect Minecraft Seeds You'll Want To Play FOREVER (YouTube video)Send us a textSupport the showJoin our Patreon to listen ad-free!
Hoje o Galinha Viajante viaja pra Vila Pelicano em Stardew Valley! Leon e Samuca recebem a Ágata do Buraco Atrás do Pôster e a Kate do Gamer Como a Gente pra falar de fazendas, plantações, espíritos, mega-corporações capitalistas e de como uma história que começa com uma busca pela cueca do prefeito pode terminar em talaricagem.OUÇA OS PODCASTS DAS NOSSAS CONVIDADASBuraco Atrás do PôsterGamer Como a GenteAPOIE O GALINHA VIAJANTEAcesse catarse.me/galinhaviajanteLINKS DA GALINHACatarse | Youtube | Instagram | BlueskyContato: cast@galinhaviajante.com.brAcesse nosso SITE: galinhaviajante.com.brÚLTIMOS EPISÓDIOSGV#202: Especial de Aniversário de 4 AnosGV#201: Clair Obscur Expedition 33GV#200: Reagindo a 200 EpisódiosGV#199: Comix ZoneGV#198: Persona 3 ReloadTRILHA SONORASummer Tropicalia Jazz Cover (Alex Matterson)Stardew Valley Overture, Spring It's a Big World Outside, Summer Nature's Crescendo (Stardew Valley OST)Battle On The Jazzy Bridge (Quasar)00:00:00 - Abertura do Episódio00:04:31 - Introdução e Desenvolvimento00:35:52 - Audiovisual e Crocância01:01:17 - Histórias e Personagens01:34:46 - Encerramento do EpisódioO Galinha vai ao ar toda semana graças aos Escudeiros da Galinha Viajante! Apoie você também o nosso projeto no Catarse e junte-se à Escudaria!Apresentado e produzido por Leon Cleveland e Samuel R. Auras.Contato: cast@galinhaviajante.com.brSupport the show
Vi har nått fram till roadtrips ände. Sommarens sista djupdyk är här och det ägnas åt tid. Klockans annars så obönhörliga gång kan i spelen brytas upp för att stärka narraitv och slöas ner för att skapa mekaniker. Tidens tand kan forma hela spelupplevelser eller sömlöst byta dag mot natt. I det här avsnittet tar vi oss tiden att lista de bästa exemplen spelvärlden har på att leka med den fjärde dimensionen. Nästa vecka är vi tillbaka igen med helt vanliga avsintt av Speljuntan. Vill du stötta oss in i den nya säsongen? Gör det på www.speljuntan.se. Spel som nämns i avsnittet: Stardew Valley, World of Warcraft, Forager, Baldur's Gate, Immortality, 13 Sentinels: Aegis Rim, Zero Escape, Outer Wilds, The Forgotten City, I Was A Teenage Exocolonist, 12 Minutes, Death Stranding 2, Assassin's Creed, Fire Emblem: Three Houses, Onimusha 3, What Remains of Edith Finch, Dragon Age: The Veilguard, Final Fantasy VIII, The Past Within, Max Payne, F.E.A.R, Mario Kart, Singularity, Superhot, Braid, Prince of Persia: Sands of Time, The Legend of Zelda, Dishonored 2, Clair Obscur: Expedition 33, Animal Crossing: New Horizons, Assassin's Creed: Shadows, Super Mario 3D World + Bowser's Fury, Dead Rising, Resident Evil, Disco Elysium, The Alters, Kingdom Come: Deliverance II, Deathloop, The Sexy Brutale, Hugo, Persona, Metaphor Re:Fantazio, Overwatch
Send us a textWelcome to another episode of The Gamerheads Podcast! This week on The Gamerheads Podcast, Jake, Zeb, and Trina join Roger to share their highlights from TennoCon, including a live Warframe concert and a welcoming community vibe that made the trip unforgettable.The crew also picks their favorite “summer feeling” games, from cozy favorites like Stardew Valley, Dave the Diver, and Animal Crossing to surprise picks like Far Cry 3, Zelda: Tears of the Kingdom, and even PowerWash Simulator. Roger rounds things out with Donkey Kong Bananza and Super Mega Baseball for those classic summer vibes.The episode wraps with updates on what everyone's been playing, including more Donkey Kong Bananza, Warframe, Destiny's new expansion, Moonlighter, and a first look at Tales of the Shire.Support the showHere are a few ways you can support Gamerheads!Leave us a review!Not only does your review help fellow gamers discover our podcast, but it also provides valuable insights for us as content creators. Your feedback serves as a compass, guiding us in crafting episodes that cater to your interests, addressing topics that matter to you, and enhancing your overall listening experience. Your words have the power to influence the direction of future episodes and ensure that we continue delivering content that captivates and engages. Review us on Goodpods! Review us on Apple Podcasts! Review us on Spotify! Join our Discord!In The Gamerheads Podcast Discord, you'll find a haven for lively discussions, where you can chat about the latest releases and share your gaming experiences with fellow gamers.Join our Patreon today https://www.patreon.com/gamerheadsFollow us on BlueSky: https://bsky.app/profile/gamerheadspodcast.comMusic: Jeff Dasler - Recus...
(00:00) Start och snack om sommaren(02:27) Dagens innehållsförteckning(03:43) Battlefield 6(21:49) Steel Hunters läggs ner(23:03) Ready Or Not släppt till konsol(25:48) Stardew Valley högst betyg på Steam(28:11) King byggde AI-verktyg som ersatte anställda(32:26) Sony stämmer Tencent för upphovsrättsintrång(40:41) Subnautica 2 försenas till 2026(45:31) Rockstar Social Club nedtaget(48:24) FlexStrike, PlayStations fightingkontroll(54:08) Microsoft backar om prissättning på 80 dollar för ett spel(1:03:09) Rematch har haft 5 miljoner spelare(1:06:09) PlayStation Plus i augusti: Lies of P, Day Z, My Hero One's Justice 2(1:10:25) Ubisoft har bekräftat att de jobbar på ett nytt Ghost Recon(1:14:38) Spelsläpp: Chained Echoes: Ashes of Elrant(1:17:07) Spelsläpp: Mafia the Old CountryMer information finns att läsa på vår hemsida https://www.gejmapod.seFölj oss gärna på X: https://x.com/gejmapodGå med i vår Discord: https://www.gejmapod.se/discordVår Youtube-kanal: https://www.youtube.com/@gejmapod
Kev talks about Guacho and the Grassland Timings 00:00:00: Theme Tune 00:00:30: Intro 00:02:57: What Has Kevin Been Up To 00:13:24: Game News 00:36:37: Gaucho And The Grassland 00:55:12: Outro Links Islanders: New Shores Super Zoo Story Release Info Fantasy Life i Password Hello Kitty: Island Adventure “Sunshine Adventure” Dicounty Employee Training Videos Sun Haven Snaccoon Plushie Contact Al on Mastodon: https://mastodon.scot/@TheScotBot Email Us: https://harvestseason.club/contact/ Transcript (0:00:30) Kev: Well howdy partners and welcome to the harvest season. (0:00:35) Kev: Around these parts they call me Kevin. (0:00:39) Kev: Today you’re riding with me as we wander over yonder (0:00:42) Kev: and go exploring these fine grasslands. (0:00:47) Kev: Yes, hello, it’s true. (0:00:49) Kev: You’ve heard the rumors and I can’t confirm. (0:00:52) Kev: My name is Kevin and I am your sole host of the harvest season. (0:00:55) Kev: Hello everyone. (0:00:56) Kev: We’re here to talk about Cottage Corgades. (0:00:59) Kev: you know how we do (0:01:00) Kev: as I’m legally obligated to say by “ow” (0:01:04) Kev: um, but, uh, but yes, hello, no, no co-hosts, another solo cabin episode today (0:01:12) Kev: I can already hear the groan/cheers as you prepare for the best/worst kind of episode we have offered here on the Harvey season (0:01:22) Kev: uh, just, just me, un-chained, unhinged, uncensored, right? (0:01:28) Kev: No one stood here to stop me from singing. (0:01:30) Kev: songs or doing a foghorn-leg-horn impression. And so you know, yeah, prepare yourself. Just (0:01:38) Kev: me alone talking directly into your ears. Just you and me alone staring at each other (0:01:44) Kev: in an empty room. Hello everyone. I hope that sets the tone as it should be if you may feel (0:01:55) Kev: a little threatened. I’m sure Al does. Excuse me, I got a drink. (0:02:00) Kev: I don’t care. But yeah, so hello. It’s harvest season. As I was doing with my little cowboy (0:02:09) Kev: twang intro, I already got the voices going. We are here, and by we and me me, I’m here (0:02:16) Kev: to talk about Gaucho and the Grassland game that you all know. I have been eagerly awaiting, (0:02:26) Kev: forward to. It finally released and here I am with (0:02:30) Kev: some first impressions for it. But before that as as per our norm we have we have (0:02:40) Kev: some news to go over. That’s a good good bit of pieces of news I like them from (0:02:46) Kev: what I’ve seen so I’m looking forward to going over that with you guys. But (0:02:51) Kev: before that let’s talk about some non cottagecore game thing stuff I’ve been (0:02:57) Kev: up to because people are interested in that apparently. (0:03:02) Kev: And if you aren’t well, I don’t hear any objection. So there you go, you know, so (0:03:07) Kev: The well, yeah, this week’s been as usually, you know, I mean, I’m busy with work things and stuffs (0:03:14) Kev: And I just spent time on gotcha, of course, so, you know, that was a good chunk of time this week (0:03:20) Kev: But aside from that (0:03:23) Kev: I’ve been probably (0:03:26) Kev: So you both Pokemon unite hits fourth anniversary this this year this (0:03:30) Kev: Week a couple days ago whenever which first of all is horrifying to think about. I’m playing this game for four years time. Oh (0:03:39) Kev: whole time (0:03:41) Kev: Never never stops never. It’s always relentless (0:03:47) Kev: Now as per pretty much tradition at this point every year in the anniversary they release a new Pokemon a (0:03:53) Kev: Legendary or mythical we’ve had Mewtwo. Oh, oh sweet food. I think it was last year (0:03:59) Kev: And this year a little (0:04:00) Kev: Bit of a treat two for one special we’re getting the Latias and Latios the young duo the Latino was at Latinas (0:04:08) Kev: Whatever you want to call them the gen 3 that the blue and the red one (0:04:13) Kev: No, not not the ones on the box the other blue and red one (0:04:17) Kev: Yeah (0:04:19) Kev: That’s we only have Latios at the moment (0:04:25) Kev: But Latias will be releasing soon and they do in fact work together (0:04:31) Kev: It’s the first time we’ve seen pokemon explicitly boost and support (0:04:37) Kev: Another specific pokemon, so that’s a fun mechanic. I think in Unite. I’ve seen them played and they’re not (0:04:44) Kev: Terrifyingly busted like Mewtwo when he came out, but yeah, it’s fun. So (0:04:48) Kev: Fun times over there Unite. I enjoy it still still still on that train (0:04:54) Kev: Speaking of trains. I’m still on Zenla’s on zero with its update of an update of its own (0:05:01) Kev: The 2.1 patch or whatever number it’s it’s one of the bigger numbered patches which (0:05:07) Kev: Implies a story content update a new chapter in their story (0:05:13) Kev: Now unfortunately, I think Zenla’s on zero (0:05:16) Kev: Continues to suffer from a sort of identity crisis. I’ve talked about it (0:05:22) Kev: Before but when the game first came out. It was a very (0:05:25) Kev: Lack of better way of describing it mid 2000s urban vibe (0:05:30) Kev: big metropolitan city is the setting and people have flip phones and their CRTs (0:05:35) Kev: hanging about and video rentals a very specific aesthetic they were going for (0:05:41) Kev: and it worked for me right clearly up to taste if you know the player enjoyed it (0:05:46) Kev: or not but it worked and they they wrote that aesthetic with a with a solid (0:05:53) Kev: playing game plan and story for a year right there were hackers and kind of this (0:05:58) Kev: mystery to explore. (0:06:00) Kev: And, uh, but yeah, as they hit the end of year one, they kind of wrapped up a lot of (0:06:06) Kev: those storylines and threads, um, and I, I feel like they continue to struggle a bit (0:06:13) Kev: to follow that up, uh, for lack of better way of describing it. (0:06:18) Kev: Think of post-Endgame MCU, where it’s a little, suffering a little in its identity, I’m not (0:06:24) Kev: sure where to go. (0:06:26) Kev: And now this may just be a me thing because there are (0:06:30) Kev: leaning into this kind of like they’ve gone from this urban city to now we’re (0:06:35) Kev: out in rural not China where the the former hackers I mean they still are I (0:06:41) Kev: guess technically but they are now living at a temple because trying to keep (0:06:46) Kev: them on mystics with a bunch of monks which is a wild pivot from the more much (0:06:52) Kev: more science fiction heavy aesthetic and genre that they’re kind of leaning into (0:06:58) Kev: and then now we’re going into a bit of mysticism with (0:07:01) Kev: feng shui and energy lines and all that good stuff (0:07:05) Kev: So yeah, this may be an issue of just stuff getting lost in translation (0:07:10) Kev: You know mihoyo is a Chinese company and you know this may be (0:07:14) Kev: For that that target audience. I don’t know (0:07:18) Kev: And it doesn’t help that the cast did all the new characters that have been out since (0:07:23) Kev: 2.0, which is about a month or two ago (0:07:26) Kev: They this new cast has just not hit (0:07:30) Kev: I don’t find them as entertaining or engaging (0:07:34) Kev: Which isn’t entirely a bad thing (0:07:37) Kev: And this isn’t just the pullable characters even a lot of NPCs. They’re just not as memorable in my opinion (0:07:44) Kev: But the the pullable the playable characters (0:07:47) Kev: yeah, I don’t I pulled for one in the (0:07:51) Kev: Four three or four that have come out since then (0:07:54) Kev: Which isn’t entirely bad thing because that means I can now save up on resources for when stuff (0:07:58) Kev: I do want will drop and (0:08:00) Kev: And that will happen again. We’ve in true mohoyo fashion. They they tease upcoming characters (0:08:08) Kev: Not just in the marketing, but in in the gameplay you’ll you’ll meet some of them who are clearly like up (0:08:12) Kev: Here’s your next banner character or a couple banners away (0:08:16) Kev: In particular there’s a group called the obol squad they’re like a military Defense Force unit (0:08:23) Kev: and (0:08:24) Kev: Those guys have some cool designs (0:08:26) Kev: We’ve already gotten a few out in ZZZ, but the looks like we’re gonna fill out (0:08:30) Kev: the rest of that roster and I’m looking forward to those guys there’s a there’s (0:08:35) Kev: like a big Mecca guy that’s piloted by a little bunny robot there’s a their (0:08:41) Kev: captain has a living gun who is actually the captain I think something wild like (0:08:47) Kev: that the sniper of their unit is blind so you know there you go yeah colorful (0:08:53) Kev: colorful crew that oval squad so I’m looking forward to that but but until (0:09:00) Kev: I said ZZZ kind of kind of struggling a little with its the flavor if you will (0:09:06) Kev: um but it’s okay because the gameplay is still good even all those characters on (0:09:10) Kev: that instant come out you know they give you trials or you play with them in the (0:09:14) Kev: story or whatever they are fun mechanically gameplay wise they’re not (0:09:17) Kev: bad just yeah I’m not dying for them or anything and then the nice bit is not (0:09:25) Kev: just zenless I think all the mihoyo games they’re very strong with their side (0:09:28) Kev: content. They have lots of weird goofy modes. (0:09:30) Kev: For instance, right now they have a summer mode where you operate a seaside resort with all sorts of minigames. (0:09:37) Kev: And so you have to work to upgrade the minigames and the attractions, and that is certainly enjoyable, I’m having a blast with that little mode. (0:09:46) Kev: But yeah, that’s Endless Zone Zero, there’s my report. No one here to stop me. (0:09:52) Kev: Oh, so there you go. Now, aside from that, the other thing I want to talk about… (0:10:00) Kev: isn’t game, per se, but I’ve been watching a lot of Monk, the mid-2000s, I think it was like 2000 to 2008. (0:10:09) Kev: Detective Mystery Show, aired on USA Network, I think. It’s about Adrian Monk, a former detective on the police force whose wife was killed. (0:10:21) Kev: Which led to a dismissal, as he already had, let’s say, a lot of conditions. OCD. (0:10:30) Kev: And a lot of phobias. (0:10:32) Kev: and stuff like that well all that is amplified by his wife’s death and so now (0:10:37) Kev: he does work as a private investigator helping so helping the police just not (0:10:41) Kev: on their official payroll but but while managing all of these intense oddities (0:10:49) Kev: and quirks yeah I mean it ran for eight seasons it’s clearly a popular show and (0:10:56) Kev: you guess what lives up to it I’m a fan of detective mystery shows play a lot (0:11:02) Kev: right professor Layton you know it’s kind of in that in that lane and and the (0:11:08) Kev: mysteries themselves you know they obviously cast staff of writers so they (0:11:13) Kev: can vary right some it’s tough to write mysteries because how do you do it right (0:11:18) Kev: are you breadcrumbing the clues and it’s kind of obvious how it’s gonna go or do (0:11:24) Kev: you know is your detective so great they see something that the audience can’t (0:11:28) Kev: see or know, but they caught it and, oh, a big (0:11:32) Kev: reveal at the end. Um, so it’s hard to find a balance between there and, you know, between (0:11:37) Kev: the different episodes, uh, I think they swing both ways on this pendulum, but overall still (0:11:43) Kev: enjoyable, um, and it helps by the fact that the riding is excellent. It’s a very funny (0:11:50) Kev: show, um, as Monk has to navigate this world and the world has to navigate with Monk, supporting (0:11:57) Kev: his OCD and need to straighten and clean everything up. (0:12:02) Kev: and avoid things that are not clean or straight and orderly so it makes for (0:12:10) Kev: some very very entertaining scenarios and and monk himself is very well (0:12:16) Kev: written and enjoyable character played excellently by Tony Shalab I believe is (0:12:21) Kev: the actor’s name yeah very charming even with all his oddities and quirks very (0:12:28) Kev: Very, very funny, excellent, can’t recommend enough shocker. (0:12:32) Kev: 8 season show was popular, for a reason, so yeah, go check it out. (0:12:36) Kev: And hey, it has a great little intro theme, written and performed by Randy Newman, the Toy Story song guy you guys know what I’m talking about. (0:12:44) Kev: So that’s very catchy. (0:12:49) Kev: No, I will not sing this song right now, I’ll spare you all, for now. (0:12:55) Kev: But yeah, that’s uh, that’s some of the stuff I’ve been up to lately. (0:13:03) Kev: And so with that, let’s get, uh, let’s see what the world of video games has been up to. (0:13:10) Kev: Let’s start talking with those Xbox 9000 layoff. (0:13:14) Kev: No, no, I’m kidding, let’s stick to cottagecore stuff, as painful as it was, my heart, it goes out, my condolences to all those Xbox employees. (0:13:23) Kev: Ugh. (0:13:25) Kev: Ugh, so let’s talk about things that weren’t laid off, but in fact, the opposite, have stuff that… (0:13:32) Kev: …got launched and has, uh, updates. (0:13:36) Kev: Let’s start with, uh, Islanders. (0:13:39) Kev: Um, the Calm City Builder, uh, it has a, it’s come out with a big update, um, called Islanders New Shores. (0:13:50) Kev: You know, one of those subtitle type, uh, updates/expansions. (0:13:54) Kev: Um, this is the, yeah, city/island builder, and the new shores update. (0:14:02) Kev: Um, has, oh, it’s one of those kind of expansions, um, oh, I apologize, no, is this a sequel? (0:14:11) Kev: Oh, this is a sequel, I thought it was an expansion, oh, I’m wrong, oh, good, good for me, um, I… (0:14:26) Kev: Yeah, wow, I think this is one I just played before and said I should, I could be wrong. (0:14:31) Kev: Either way, it’s an island city builder, island/city builder. (0:14:37) Kev: A lot of the mechanics of the first game returning just, you know, bigger, better, more biomes, more options. (0:14:46) Kev: Very, very fun stuff. It does look up my alley and I might play it. (0:14:52) Kev: Kinda reminds me of the Terrenil, which is a game I still go to every now and then. (0:14:56) Kev: You can play a lot and enjoy. (0:14:58) Kev: Yeah, you’ve got lava islands, snow islands, rocky islands. (0:15:02) Kev: And you’re just building up little villages and population on these islands. (0:15:06) Kev: So yeah, very charming, very endearing. (0:15:08) Kev: Check it out. That is out already. (0:15:12) Kev: With a 60%… Oh my… Wait, is that right? (0:15:16) Kev: Hold on, is this available for $2 USD? (0:15:20) Kev: Wham! (0:15:22) Kev: Or is that part of it? (0:15:24) Kev: Oh, this is special prom- (0:15:26) Kev: Yup, wow that is lovely, yeah, very affordable game check it out. It’s on sale (0:15:36) Kev: And yeah, and they’re still gonna work on it they have a 2025 roadmap with (0:15:43) Kev: Basically a lot of the same just working and expanding very cool (0:15:48) Kev: Yeah, good for you islanders new shores (0:15:51) Kev: Great looking game. I might very likely check this out. This looks like something (0:15:56) Kev: I could use you know kind of a just pick up in and just zone out for a little bit sort of game (0:16:02) Kev: Not not heavy at all. I like it (0:16:05) Kev: All right. Let’s see here. What next um ah (0:16:10) Kev: Something that is not out, but is coming out. Let’s talk about super zoo story the I (0:16:18) Kev: Guess Star Zoo Valley you could call it. It feels what I call a star do like but set in a zoo instead of a farm (0:16:26) Kev: um (0:16:27) Kev: They came out with a big post on their Kickstarter (0:16:31) Kev: This this is a this is kind of a wild one they had to clarify their release date and development (0:16:41) Kev: Feels like an important one that probably should have been made clear, but but hey it happens (0:16:48) Kev: Basically if they they chalk it up to they you know (0:16:52) Kev: There was the text portion of the Kickstarter and then there’s graphics portions (0:16:56) Kev: on the Kickstarter and basically they just fudged up they mixed up some of (0:17:03) Kev: the dates. The true and proper release date is the graphic the shown on the (0:17:09) Kev: little timeline graphic. They are planning to release an alpha version of (0:17:14) Kev: the game in the second half of this year 2025. A beta will release in the first (0:17:18) Kev: half of 2026 with the goal of the full release in 2026 second half. (0:17:26) Kev: and from their post they describe that they feel they are on track you know (0:17:32) Kev: famous last words but hey they’re trying they kind of go over different (0:17:38) Kev: categories of stuff they’re working on (0:17:46) Kev: customization (0:17:48) Kev: They do want to launch with multiplayer in the game including minigames like a little soccer game you can play with others (0:17:54) Kev: That’s that’s fun. I don’t I don’t know how to start (0:17:57) Kev: Do you have that yet like little minigames you can actually play with people are playing on multiplayer. I don’t remember it does (0:18:04) Kev: But that’s uh, that’s fun. That’s good. Oh, so hey, but good for them. They came out trying to dress it (0:18:11) Kev: It’s we know (0:18:14) Kev: You know still waiting a year (0:18:16) Kev: I’m certainly in no rush for it. Let’s take your time. Well, I get this. I don’t know like (0:18:21) Kev: The whole relationships and you know stardew mechanic tropes like I I don’t know (0:18:27) Kev: But it’s a zoo and I really love animals. So maybe I don’t know (0:18:34) Kev: Maybe more than maybe (0:18:38) Kev: Yeah, but yeah, there’ll be plenty of time at least a year until this comes out (0:18:44) Kev: And yeah, no rush (0:18:46) Kev: By any means because there is plenty of stuff to play in the meanwhile (0:18:52) Kev: Including I transition (0:18:55) Kev: Go go town which has the fifth major update tourist trap (0:19:02) Kev: So, yeah go go town the kind of Animal Crossing gone on hyperdrive (0:19:12) Kev: Looking game as I would describe it (0:19:16) Kev: They’ve released an update called tourist trap which puts a lot of emphasis on making the village town a tourist attraction (0:19:23) Kev: So now you have lots of people coming in they have thought bubbles (0:19:27) Kev: There’s ratings on the attractions and the food and stuff like that. Yeah, you know kind of rollercoaster tycoon (0:19:34) Kev: It looks cute um with this update they’ve also introduced like new (0:19:40) Kev: categories of people that can visit aliens and robots and werewolves and all sorts of stuff (0:19:46) Kev: Which is fun and some of those characters can also become what they call townies the actual villagers (0:19:52) Kev: And then they could some structures like transit systems that introduces it a little way of doing it (0:19:58) Kev: So basically like you okay, I want the werewolf while I have to (0:20:01) Kev: Unlock the werewolf transit system and that will include a werewolf (0:20:07) Kev: Townie in your town (0:20:09) Kev: So that’s fun (0:20:11) Kev: It introduces a tier three industry. That’s kind of cool (0:20:16) Kev: a factory that leads to production of resources that leads to massive landmarks as they call it (0:20:21) Kev: a big lighthouse a stadium ooh hot springs a conservatory okay okay um yeah that’s cool (0:20:30) Kev: and oh hey yeah yum grease that’s that yum grease tm that’s (0:20:47) Kev: uh… I admire how unabashedly they are about uh… (0:20:52) Kev: the zaniness of stuff like that uh… very cool very cute (0:20:56) Kev: so yeah go go to oh yeah they have oh big one here uh… (0:21:00) Kev: uh… (0:21:01) Kev: cliff customization you know all of the new new horizons uh… (0:21:06) Kev: that’s that’s been added which includes waterfalls they also added water (0:21:18) Kev: I like that a lot, so yeah, a lot of new customization stuff, um, clowns, they can have clowns joining in the party, uh, that’s fun, you know, I admire Gogotown, they just keep going at it, and leaning into whatever it is they’re doing, kind of just over the top nonsense, and I appreciate that, I, Kevin, appreciate it over the top nonsense, shocker. (0:21:42) Kev: Um, yeah, so good for you, and again, that is our (0:21:48) Kev: party out now, uh, GOGO, see the GOGOTOWN, yeah, yeah baby, haha, um, alright, next up, uh, let’s talk about super farming boy, no, not a super meat boy expansion, sadly, or crossover, um, but it is a charming game nonetheless, it is, oh gosh, uh, we’ve, I think we’ve discussed, we, I know we’ve seen (0:22:18) Kev: it before, discussed it, but, um, they’re, they’re coming out with an early access that’s out in August 12th, this game is the using, okay, quote here from their steam page, an action puzzle farming sim featuring chain reactions and combos, which is just a wild descriptor in my opinion. (0:22:37) Kev: Um, so yeah, you play, uh, what’s, little character, uh, what is, oh gosh, I get it, oh, super farming boy gets his name. (0:22:48) Kev: It’s all in this very like, oh, comic bookie style, not exactly cop head, but very cartoony style, maybe like mid 2000s or 2010s, uh, cartoon network, like adventure times, even universe esque designs. (0:23:06) Kev: Um, yeah, you play super farming boy, his body transforms into the different tools. Um, so you just have one tool basically that just changes for the situation, which is a fun concept. (0:23:18) Kev: Very charming, vibrant art style. Um, and yeah, the chain thing is weird. Like you pull up one carrot, but it does like a grid thing that pulls all the other carrots in the same pattern nearby. (0:23:30) Kev: Um, very dynamic, very chaotic looking game. Um, but in a good way, like it’s clearly what they’re going for. So, you know, I guess that just might be a thing for days. There’s boss battle. So, you know, I think that using, using the. (0:23:50) Kev: um they have uh they have touch control that’s super cool (0:23:54) Kev: um yeah so very interesting i’ll be keeping my eye out on this um and hey (0:23:58) Kev: the hidden early access on like I said august 12th (0:24:01) Kev: um so that’s cool good for them they’re getting there uh demo is out now if you (0:24:05) Kev: want to see um look up for you super farming boy (0:24:18) Kev: Oh here’s a, you know, okay next up a game I also want to keep being themselves. (0:24:23) Kev: Fantasy Life Eye. They have hit 1.2 million copies sold. That’s a lot. Well, yeah that’s for like a (0:24:36) Kev: little over a month. That’s pretty good. They’re giving out some gift codes for (0:24:47) Kev: play fantasy life I don’t know these these might be good materials maybe not (0:24:51) Kev: there’s not a lot of them there’s like 12 no 9 there’s like three sets of one (0:24:57) Kev: two three six okay there’s 18 there’s six sets of three materials each yeah (0:25:02) Kev: I’m happy overall mostly with the number of fantasy life sold because I’m a big (0:25:10) Kev: level 5 fan and I was especially worried when they’re in North America office (0:25:14) Kev: But their they came out with this beautiful (0:25:17) Kev: And it’s it’s going strong on fantasy life seared the prequel again (0:25:21) Kev: I played the DS version a lot the DS game (0:25:25) Kev: I still play it actually I’m going through the DLC origin island (0:25:31) Kev: Kind of - when this came out it was you know, I was like, oh, I don’t want to buy it (0:25:36) Kev: But I didn’t do that DLC so I fired it up and I’ve been checking away at the DLC a little bit here and there (0:25:42) Kev: I like it. It’s good. It’s the single-player MMO (0:25:45) Kev: I don’t know if Fantasy Life Eye still follows it. (0:25:47) Kev: It still has at least a lot of that level five charm and design I still love. (0:25:53) Kev: So good for you Fantasy Life Eye. Keep keep on selling. Do another 1.2 million. (0:25:56) Kev: Yeah. All right speaking of games that sold probably at least 1.2 million. (0:26:04) Kev: I’d be shocked for anything less. Hello Kitty Island Adventure coming out with (0:26:08) Kev: another update. The Sunshine Celebration Update. Summer Vacation Festival, Tiki’s (0:26:16) Kev: Bitch (0:26:18) Kev: You know beach party type to update. It’s one of those seasonal events where hey (0:26:28) Kev: trade ’em in for new stuff, you know, new decorations and whatnot, it’s very cute. (0:26:34) Kev: It’s botsmaru, running a little juice-sticky bar. (0:26:38) Kev: Um, yeah, I like it, very cute. (0:26:42) Kev: Um, yeah, that’s uh, oh, it’s on sale right now, 25% off, get it for $30 USD, I don’t know for when, but uh, (0:26:49) Kev: but yo, check it out, it’s a good game, we talked about it on at least two episodes, and I like it. (0:26:55) Kev: Good for you, little kitty island venture. You’re a good thing. (0:26:58) Kev: That’s good. (0:27:00) Kev: Ah, you know what else is good, folks? (0:27:04) Kev: Discounty. Or more specifically, their little PR campaign they’ve done. (0:27:10) Kev: So, discounty. We have talked about it for people who may not remember. (0:27:15) Kev: You are running a convenience type store. (0:27:22) Kev: It’s like in the middle of a city, and it kind of feels like, you know, (0:27:26) Kev: just small little. (0:27:28) Kev: This is a grocery type store, um, I think the store is called ‘Discounty’. (0:27:34) Kev: Anyways they released a series of videos that they call ‘Employee Training Videos’ and these (0:27:41) Kev: videos are framed as such, you know you get little CRT scan lines and then the little (0:27:47) Kev: jingle for the business as you work for the ‘Discounty Corporation’. (0:27:51) Kev: They go over a few different mechanics, they talk about store expansion, they can buy land (0:27:58) Kev: to expand your store, excuse me. (0:28:04) Kev: Customer happiness is one. (0:28:09) Kev: Store layout and customization, I’m actually impressed by that one, there’s a wide range (0:28:13) Kev: of customization and layout options. (0:28:17) Kev: And it’s, I think that’s a, I think this is gonna be a key element in making this enjoyable (0:28:23) Kev: right because you know running a store as you know Al’s not fond of and for a lot of (0:28:28) Kev: understandable reasons right, it’s kind of maybe, as Al says, the just, it’s the shipping (0:28:36) Kev: box with extra steps or whatever. (0:28:38) Kev: Well this clearly is not that, there’s a lot more in that, you invest, you can, you kind (0:28:42) Kev: of think strategically how do I want to layout merchandise. (0:28:47) Kev: And I think that’s pretty clever and not just that but aesthetically there’s a lot of variations (0:28:52) Kev: you can go with. (0:28:53) Kev: You know you can actually make it look like a little greenhouse sort of store, you know, (0:28:58) Kev: a nursery that’s the word because you have so many plants and whatnot. (0:29:03) Kev: Yeah they’re even do, they have an employee of a month contest in their discords, that’s (0:29:10) Kev: very cute, where they crown a winner of like the best looking shops every month with the (0:29:15) Kev: demo you can play. (0:29:17) Kev: That is, that is very, very cute. (0:29:19) Kev: Yeah let’s see, okay there’s a couple more training videos, welcome to Blomkis the town’s (0:29:26) Kev: called Blomkis, kind of an overview of the town. (0:29:29) Kev: There’s a shop, some of the different locals and locales, locations you can visit. (0:29:36) Kev: That’s uh, that’s fun. (0:29:40) Kev: And then there’s another employee training video on talking about relationships, like (0:29:45) Kev: the mechanics and different types of characters you can meet and whatnot. (0:29:52) Kev: That’s yeah, that’s the last one. (0:29:55) Kev: Now throughout these training videos there’s a common theme (0:29:58) Kev: Of uh, how should I put this uh, the CD underbelly. This really feels like the Joja Market route, the game. (0:30:10) Kev: Um, because um, at the end of each of these training videos there’s a disclaimer. (0:30:15) Kev: “Discounty corporation cannot be held liable for any environmental damage, interpersonal relationship issues, (0:30:25) Kev: or riotous uprisings that occur as a result of the (0:30:28) Kev: these training, uh, following this training video. (0:30:32) Kev: So, um, yeah, clearly they framed that some of this stuff can result in bad (0:30:37) Kev: things. Um, and you do in fact, get a tiny sliver of a frame of a riotous (0:30:42) Kev: uprising. So, um, yeah, I don’t know. Can you lean into that or is it, you know, (0:30:48) Kev: like, oh, you’re going to have a change of heart and changed how the model works. (0:30:51) Kev: I don’t know, but you know, they’re aware of what they’re doing. It’s fun. Um, (0:30:57) Kev: And it does look like you have the eye. (0:30:58) Kev: You don’t have the option to build relationships with people. (0:31:02) Kev: You can bribe or make things easier for you to get around permitting or control press. (0:31:08) Kev: Get in a relationship with a reporter and avoid bad press from your store. (0:31:12) Kev: Which is kind of a fun idea actually. (0:31:16) Kev: The people, your relationships impact the status of your farm. I like that. That’s good. (0:31:22) Kev: Yeah, that’s clever. I’m excited for this one. (0:31:28) Kev: This is the store simulators. (0:31:30) Kev: I think has a lot of charm and personality and the mechanics like I said the whole store customization thing. I (0:31:36) Kev: Like that a lot. I’m a big fan. So yeah, keep (0:31:41) Kev: Keeping on up for that folks (0:31:44) Kev: Say do we have a release date? I don’t think we do (0:31:51) Kev: Could be dead wrong, but oh, oh I’m dead right. I am dead wrong. It’s available August 21st 2025 (0:31:56) Kev: Oh, that’s that’s around the corner of the month (0:32:00) Kev: I can’t wait for that. Oh, oh, yeah, I’ll definitely be playing this. I’m very excited for that. Yay (0:32:05) Kev: I like it when I don’t have to wait too long for things. That’s that’s fun (0:32:12) Kev: Yeah (0:32:14) Kev: Okay, there you go discount (0:32:16) Kev: All right. Yeah, do check out those videos. I think they’re charming only down like maybe a minute long each something like that (0:32:22) Kev: Um, they they’re they’re flavorful. They have a lot of character. So check them out (0:32:27) Kev: Well, you know, you know we have the links on the website. (0:32:30) Kev: Oh (0:32:32) Kev: Okay, lastly Sun-Haven Sun Haven I addressed (0:32:40) Kev: As as mandated by the cottage cores laws of the internet games fear (0:32:46) Kev: We they’ve come out with to make ship plushy because of course they have (0:32:49) Kev: You know what hats off to make ship. They’re they’re hustlers. Look how much they get done (0:32:55) Kev: Anyways, what is cool though is I haven’t seen this before (0:33:00) Kev: I didn’t really realize there are jumbo plushies. This is not though like (0:33:13) Kev: It is a plushy. I should say of the snack Coon. It’s kind of like big perp (0:33:18) Kev: Oh my god, I forgot this is that’s just a big the Casa big belly has the purple and the stripes with the white bell (0:33:23) Kev: That is just (0:33:25) Kev: Big the cat but a raccoon. Oh (0:33:28) Kev: Man, I did. I just saw myself on this maybe (0:33:33) Kev: Let’s see here (0:33:35) Kev: You have 12 days to get this to make ship campaign. That’s how they are right always limited campaign (0:33:40) Kev: 12 well actually only available until August (0:33:43) Kev: 12th at noon eastern (0:33:46) Kev: us eastern that’s when it’s sad so (0:33:48) Kev: to say like maybe a week after you hear this the senate (0:33:52) Kev: uh… (0:33:53) Kev: but yeah it is a (0:33:56) Kev: missus (0:34:07) Kev: Either way, um, it’s the snack own sleeping has the blep tongue. I don’t think the belly is big enough. That’s gonna be my biggest (0:34:23) Kev: Don’t know maybe it’s just something about the posing doesn’t doesn’t feel as round (0:34:28) Kev: It does seem more raccoon like and as a plush, which I’m sure they wanted (0:34:33) Kev: but (0:34:35) Kev: But yeah check it out um (0:34:38) Kev: Because you have a little better week to jump on that so (0:34:42) Kev: Almost 38 USD that is aging premium jumbo plushie, I guess (0:34:48) Kev: Snacks are not included. Oh and hey the things already funded so you know if you want it you can just get it (0:34:54) Kev: It’s yours. You don’t have to worry about not getting it (0:34:57) Kev: So there you go um (0:35:00) Kev: Good for you son hobbin son haven put putting out a very big plushie of (0:35:06) Kev: Not big the cat when do we get the big why don’t wait do I have it? No, I don’t think I would be the cat plushie (0:35:13) Kev: Hold on hold on folks. This is what is a Kevin episode. I’m checking the interwebs a big the cat plush (0:35:23) Kev: Is there an official one right? That’s the question cuz of course Etsy has 800 of them (0:35:30) Kev: Great Eastern Entertainment, I think that might be an officially licensed one. Oh snap oh (0:35:37) Kev: Oh my gosh, and it’s almost the price of the snack goon plushie (0:35:42) Kev: Okay, I might not get snack good, but I might get a big the cat plushie (0:35:47) Kev: This episode is an accessory (0:35:50) Kev: You can hear the roars of cheering (0:35:53) Kev: Enjoy as Kevin discovers the big the cat plushie (0:35:59) Kev: He has his fishing rod oh, he looks very dopey. I love it his belly’s not big enough. No his arms are too long (0:36:12) Kev: Oh, but Kevin discovers the big, the cat flush. (0:36:18) Kev: Good times. (0:36:19) Kev: All right. (0:36:20) Kev: All right. (0:36:20) Kev: All right. (0:36:21) Kev: The, the, the, I know that’s the real hard hitting news. (0:36:23) Kev: We all want it, but that’s, that’s all I got. (0:36:25) Kev: That’s, that’s the news we covered the docket. (0:36:27) Kev: Yay. (0:36:29) Kev: Um, so with that being said, let’s get into go show in the grassland. (0:36:38) Kev: So, um, all right, this one, I feel needs a little. (0:36:42) Kev: Just, uh, just a hint of historical context, what is a gaucho? (0:36:54) Kev: Um, so, uh, a gaucho in a very, very base and somewhat inaccurate descriptor, uh, would (0:37:05) Kev: be a South American cowboy, right? (0:37:08) Kev: Um, uh, the, the emphasis being particularly on the horsemanship, the, the skills of equestrianism (0:37:17) Kev: and all that. (0:37:18) Kev: Um, and you know, this, as we all know, I’m Mexican, right? (0:37:22) Kev: So this is south of my border, if you will, right? (0:37:24) Kev: In Mexico, the Vaquero is very, very much synonymous or equivalent to the American cowboy, (0:37:32) Kev: because, hey guess what, like a third of American cowboys were Hispanic, so. (0:37:36) Kev: So, you know, that whole iconography, mythos, is similar, but gauchas are just a little (0:37:44) Kev: different. (0:37:45) Kev: Part of it, I think, is the environment, right? (0:37:48) Kev: We’re talking Brazil, Argentina, Paraguay, Uruguay, right? (0:37:53) Kev: A lot, uh… (0:37:55) Kev: A very different environment from the big wide open plains of the U.S., right? (0:38:00) Kev: I mean, there were, they called the Pampas, um, the, uh… (0:38:05) Kev: Kind of plains out in South America, but it’s still, generally speaking, a more heavily forested area, right, so… (0:38:12) Kev: Um, the South American region, right, tropics, and all that good stuff. (0:38:16) Kev: Um… (0:38:19) Kev: So yeah, um, Gauchos, um… (0:38:21) Kev: they they have this sort of uh… meat (0:38:26) Kev: or stereotype of being brave and unruly at the same time (0:38:30) Kev: like very rough and tumble sort of guys out there (0:38:34) Kev: not necessarily like Wild West Sheriff type thing (0:38:38) Kev: but you know they’re out there (0:38:48) Kev: living out on the country living out on the land (0:38:52) Kev: that’s the word I’m looking for and so again (0:38:56) Kev: this South American region and (0:39:00) Kev: that leads to this game Gautreaux and the Grassland which is (0:39:04) Kev: in fact developed by a Brazilian (0:39:07) Kev: game dev company one second let me find their name again (0:39:13) Kev: Gautreaux and the Grassland (0:39:18) Kev: Ipopia games I hope I’m saying that wrong (0:39:22) Kev: or yeah good good job man I hope I’m saying that wrong I hope I’m not saying (0:39:26) Kev: that wrong that is again for talking in South America so this is more Portuguese (0:39:31) Kev: in Spanish so I don’t speak Portuguese I can kind of you know guess a little bit (0:39:37) Kev: but yeah so this was announced forever ago and when this when I saw this game I (0:39:43) Kev: I was thinking, okay, it’s like, 3D Stardew… (0:39:53) Kev: That’s what I thought that the game was going to be, more or less. (0:39:57) Kev: Now, what the game was, or is, isn’t quite that. (0:40:04) Kev: Let’s start with the very first thing. (0:40:05) Kev: First of all, when I bought it, it’s only $20 USD. (0:40:08) Kev: Okay, well, I honestly expected a little more. (0:40:11) Kev: I thought it was going to be, but, I mean, hey, that’s a good surprise, right? (0:40:15) Kev: But it also, I think, does set the expectations of the game, right? (0:40:20) Kev: This was smaller in scale than I expected, I would say. (0:40:24) Kev: And it’s only 1.3 GB, so yeah, much smaller in scale than I expected. (0:40:29) Kev: I was like, “Huh.” (0:40:33) Kev: But that’s not a bad thing, just, you know, just surprise me a little, maybe I wasn’t paying attention. (0:40:41) Kev: So what I did get, instead of Stardew, but South American Cowboy, (0:40:47) Kev: what we got is a game that is more, I think, about that. (0:40:54) Kev: The themes of the couch, which is weird to say. There’s an important bit here. (0:40:59) Kev: When I checked early on, when I was playing, I just happened to check the credits, because I was curious to find out a little more. (0:41:07) Kev: Because when you start the game, it actually tells you that this was, the development was aided by what they call the State Department of Culture, (0:41:14) Kev: which I believe is in reference to a Brazilian governmental, like, federal funding thing. (0:41:20) Kev: Um, which I personally found very endearing. (0:41:24) Kev: Um, uh, and, you know, that, you know, could be largely contextual because of how things are in the U.S., we’re losing NPR, PBS, et cetera, right? (0:41:36) Kev: So, and then you have this little game out of Brazil where, you know, the Brazilian government wants to make, uh, quite a little game about, um, (0:41:53) Kev: So, um, so yeah, that, that, that shortly made me say, huh. (0:41:58) Kev: Um, but furthermore, like I said, I went through the credits and at the end. (0:42:04) Kev: They, they have a dedication to the, the victims of, uh, of some (0:42:12) Kev: floods that happened in Brazil. (0:42:13) Kev: Um, uh, from when I read and researched about, uh, January of 2025 this year. (0:42:21) Kev: You know to the victims and communities affected (0:42:23) Kev: by these heavy flooding some I was not aware of this this stuff but but yeah (0:42:31) Kev: thousands of people were affected people left homeless and so on and so forth so (0:42:38) Kev: yeah obviously a tragic event and I don’t know um like that so recent it’s (0:42:48) Kev: hard to know how much an impact did the development but that little dedication (0:42:53) Kev: kind of paint this this whole game in a different light for me because what this (0:43:01) Kev: game is it’s not the stardew valley like I thought what this game is is about a (0:43:07) Kev: community and helping people out because that’s what the premise is you are a (0:43:13) Kev: nameless gaucho and you are summoned by literally your ghost father that is the (0:43:21) Kev: character’s name, Ghost Father. (0:43:23) Kev: And he, uh, has implored you, forced you. (0:43:29) Kev: It’s, it’s kind of pushy, kind of not even, you don’t get the choice. (0:43:33) Kev: Um, you are given the role of a guardian, a, to, to help, to go out into these (0:43:41) Kev: grasslands and these areas, um, where people have been suffering from all sorts (0:43:46) Kev: of natural and unnatural disasters and to go help them out and restore their (0:43:52) Kev: communities. (0:43:53) Kev: And this is what the game is, it’s not about necessarily your central homestead, but to go out and to go restore these different areas, helping people out. (0:44:05) Kev: That is like legitimate, actually the progress measure, how many happy points you get from people. (0:44:19) Kev: and so yeah it’s like I said very different from what I expected but it’s not (0:44:23) Kev: necessarily a bad thing I personally found this charming and endearing like (0:44:29) Kev: I said you know maybe (0:44:38) Kev: Things aren’t great, right? Maybe it’s my own. You know, I’ve got a lot of personal stuff going on (0:44:44) Kev: Maybe that’s making more sympathetic. Maybe I’m just a big sap. Guess what I am - we all know this (0:44:50) Kev: but I (0:44:51) Kev: found (0:44:53) Kev: This overall premise this overall theme to be very charming and endearing and I think a lot of it’s a presentation (0:44:59) Kev: It has the character designs are very overcooked (0:45:02) Kev: Let’s say for lack of a better way like very cartoony very cutesy and exaggerated (0:45:07) Kev: You’re the gout, the male gout, you can be like- (0:45:08) Kev: I’m male or female, but the male gout characters are generally speaking very big mustaches and eyebrows, very cartoon-y and cute. (0:45:18) Kev: Your dog also gets some eyebrows and mustache. (0:45:24) Kev: So yeah, I don’t know, for all the times I writhe in pain over the term, this game did in fact feel cozy to me. (0:45:38) Kev: At least it touched me, let’s say that. (0:45:42) Kev: Like I said, maybe I’m reading too much into it, right? Maybe that was just a nice little dedication I put in, but… (0:45:48) Kev: When I see this, right, it’s a game about hoping people, they have these floods, and you have the State Department of Culture funding them, backing them up, like… (0:46:00) Kev: I don’t know, all that is a feel-good story to me, like, it adds up to just something a little heartwarming. (0:46:10) Kev: But like I said, I don’t know, maybe that’s just me, it’s just mine being just too influenced by other stuff going on. (0:46:16) Kev: But overall, regardless of that, I do think the game is still charming, and overall the gaming is enjoyable. (0:46:24) Kev: So let’s talk about the actual gameplay mechanics. (0:46:28) Kev: It’s very resource-like collect and manage-not even manage, it’s collecting, right? (0:46:34) Kev: You’re not even, or at least from the portion I’ve played, I’ve only played (0:46:39) Kev: One of three different areas. I wasn’t you’re not really (0:46:43) Kev: Farming growing crops you I was and there might be it looks like there’s some different mechanics. I might unlock on each area (0:46:52) Kev: Because I know there’s chickens in the I have not encountered chickens (0:46:55) Kev: I did raise cattle and and grow and get milk from them, but but no crops (0:47:01) Kev: Um, so there might be that I might buy I don’t want to be inaccurate (0:47:06) Kev: But just I haven’t reached that if that’s the case, but so yeah, but (0:47:09) Kev: Not so much about growing the resources going out and gathering or finding them right chopping trees picking (0:47:15) Kev: You know using your pickaxe at stones to get stones. You mean your dog is a little resource generator (0:47:21) Kev: You used 10 did to dig at holes and it finds metal bits or or clay or you know different different items and resources (0:47:31) Kev: And and so yeah, so you have these different tools (0:47:34) Kev: Yeah, the axe the pickaxe a machete. Oh machete. You can cut down grass different types of (0:47:39) Kev: Grasses and stuff with it a jug for collecting water (0:47:43) Kev: Oh and a milk bucket took to milk cows cuz cows or milk cow milk is a resource as well (0:47:50) Kev: And so you’re gathering all these resources and you’re going around and helping people out right it’s full 3d (0:47:57) Kev: So, you know you the horse riding as it should be with a gaucho game is very important (0:48:04) Kev: have a horse with you at all times or you can hop on or summon it you can whistle and… (0:48:08) Kev: it’ll come to you at all times. The horse riding feels good you can lasso from the (0:48:14) Kev: horse riding and use a cattle horn to to have cows follow you all that feels (0:48:19) Kev: good as it should be as I’d expect so you know thumbs up for that it feels (0:48:24) Kev: like what I want or what I’d expect right which is always such an important (0:48:28) Kev: thing for any game. So yeah mechanically I think it’s it’s very solid and and hey (0:48:34) Kev: They are supporting it in between the time you’re playing it and… (0:48:38) Kev: …and, you know, coming out and me talking about this, they’ve come out with a couple updates… (0:48:43) Kev: …including one that improved gamepad performance. (0:48:46) Kev: ‘Cause the gamepad at first felt almost like a mouse cursor, you know, that sort of experience, which isn’t ideal. (0:48:52) Kev: And so they said, “Hey, we’re gonna fix that,” and now it just snaps to different menu options. (0:48:55) Kev: Like, “Alright, now that we’re talking, that’s what I want from a gamepad.” (0:48:59) Kev: So, so good for them. Good for them. (0:49:01) Kev: Um… (0:49:03) Kev: Uh… (0:49:04) Kev: Where was it going? (0:49:05) Kev: Uh, anyways, okay, going back to the resources. (0:49:07) Kev: So yeah, you gather all these resources. (0:49:08) Kev: If you’re six and stones and water and all that stuff and going around and helping people, um, there’s, there’s all sorts of different things, but hey, help me build me build this cart and this fence. (0:49:18) Kev: My cows all broke out. (0:49:19) Kev: Can you help me fix this fence and, and go herd my cows back here? (0:49:23) Kev: Can you help me build the trough for these new animals? (0:49:26) Kev: Can you fill it with water? (0:49:27) Kev: Can you help extinguish all these fires that are popping up with the jar? (0:49:32) Kev: Um, uh, you know, different things. (0:49:36) Kev: Um, it’s that. (0:49:38) Kev: particularly deep, there’s no, you know, deep character stories or lures or anything. (0:49:44) Kev: But you’re just going out and just helping a community, just helping these little people (0:49:47) Kev: regrow their little village, your community. (0:49:51) Kev: And as you do, you know, you get, I think they literally call it happiness points or (0:49:55) Kev: something like that. (0:49:57) Kev: And kind of what you’re doing in each of the areas, because there’s, like I said, there’s (0:50:00) Kev: three different areas. (0:50:01) Kev: You start off the game in one central hub world, but then you hop over to different (0:50:05) Kev: areas and what you’re trying to do is you’re trying to find like (0:50:08) Kev: this spirit guardian of this of each region. So once you help (0:50:14) Kev: enough people, you open a door where there’s there’s some (0:50:25) Kev: uh… and that’s kind of the overall objective for each area (0:50:32) Kev: in that there is still (0:50:35) Kev: some sandboxy creative elements it’s not (0:50:38) Kev: totally linear (0:50:40) Kev: uh… there’s areas of land you can buy by exchanging enough resources (0:50:45) Kev: uh… and some quests will actually ask you to do so because (0:50:48) Kev: when you buy the land you can (0:50:50) Kev: create different buildings on it (0:50:53) Kev: You’re given different recipes and… (0:50:55) Kev: You can build different types of houses, or a barn, or fencing, or you know, little different structures. (0:51:02) Kev: And from what, again, only going to employ one of the three areas, it does look like I could go to the second area and get new recipes and bring them back to the first area. (0:51:12) Kev: So, yeah, there’s this element of building up, not just repairing and helping all these little people, but actually building up the town. (0:51:22) Kev: the town, and a lot of it is purely aesthetic, cosmetic. (0:51:25) Kev: but it’s still charming, and it’s a little grid based system, you build, put a building here, put a building there, whatever. (0:51:32) Kev: It’s not super in-depth, at least from what I’ve seen, you can’t build like, let’s say, roads, which I kind of wish I could. (0:51:39) Kev: Because I think that would kind of make the village feel nicer, or whatever. (0:51:43) Kev: But, you know, it’s not Animal Crossing customized to every bit of a speck of dirt on the island, or whatever. (0:51:50) Kev: But it is a nice little creative outlet, too. (0:52:00) Kev: um and so that uh yeah that that’s like I said that’s I i’m only maybe a third of the game it’s (0:52:11) Kev: a very short game i’ll say you could probably you know for someone who’s busy you could probably (0:52:17) Kev: knock out maybe a week you just play it like an hour or two every night um because yeah i’ve (0:52:22) Kev: played I don’t know the exact card count but I would estimate i’m about a third of the way (0:52:27) Kev: done with the game and you know for that price that’s (0:52:30) Kev: perfectly fine and acceptable but yeah that’s that’s kind of it it is a like (0:52:39) Kev: game at least from what I’ve seen so far and that’s okay sometimes I like game is (0:52:44) Kev: good like I said earlier and more importantly like I said I think this (0:52:50) Kev: game does something that’s very hard and that’s just to make it charming but (0:52:56) Kev: Genuinely that that heartwarming sense of help (0:53:01) Kev: I don’t know that that’s (0:53:07) Kev: Like I think of Stardew Valley in the whole Jojo route and taking out right there helping people (0:53:13) Kev: like those those stories, you know, you help certain people and you get involved in their stories and whatever but (0:53:19) Kev: The overall feeling of restoring the community so I don’t know sometimes that maybe that gets lost in the weeds of just trying to fill (0:53:26) Kev: out the community (0:53:27) Kev: Center request or whatever (0:53:30) Kev: but this game like that’s clearly what they’re aiming for and I think it was a (0:53:36) Kev: They succeeded at it, which you know hats off to them. I find that very (0:53:41) Kev: impressive (0:53:43) Kev: So yeah, I’m gonna keep playing this game. I want to finish it to completion. That’s not terribly hard ask (0:53:49) Kev: and (0:53:51) Kev: But and yeah, I honestly (0:53:53) Kev: like even (0:53:55) Kev: Even though the game was not what I expected it (0:54:00) Kev: The cowboy simulator I hope for personally (0:54:04) Kev: It’s still a lovely and charming game and and then two thumbs up and an easy recommendation from me (0:54:11) Kev: You know, I hope it does well (0:54:13) Kev: I you know, like (0:54:16) Kev: It’s a more niche (0:54:18) Kev: like culturally (0:54:21) Kev: Area (0:54:22) Kev: You know, it’s not like we’re playing games from South American devs every other week here or in general, you know, so I (0:54:30) Kev: Wholeheartedly encourage that and then you know, just go check it out, you know (0:54:36) Kev: And and like I said, they you can feel the care they’re putting into this there. They’re updating game constantly and then fixing things (0:54:43) Kev: And and yeah, I can’t open I guess it before but though the overcooked art sounds very cute charming. I can’t emphasize enough (0:54:51) Kev: Um, okay. Yeah, I think that’s that’s all I got really I’m done rambling and and and and and and getting mushy and all that (0:54:59) Kev: Um… (0:55:01) Kev: So yeah, that is gaucho in the grass when I came out didn’t disappoint hey good good for them (0:55:06) Kev: Right the game works and didn’t disappoint. What more can you ask for really? (0:55:12) Kev: So yeah go check that out again, I highly encourage you (0:55:17) Kev: And yeah, I guess we can call it an episode shorter one, of course just just me that’s (0:55:24) Kev: that’s I (0:55:26) Kev: I like long podcasts. My primary podcast I listen to is generally (0:55:30) Kev: speaking three to four hours a week. I like it. Maybe it’s my own personal situation when I’m at (0:55:38) Kev: work. It’s easy to turn on podcasts and just get in it for a couple hours. But yeah, I always feel (0:55:46) Kev: bad when these episodes. That’s the biggest thing I feel bad about. It’s a little short, but hey, (0:55:52) Kev: it is what it is. What can I do? I mean, I could go on, but you know, I’ll save out there. (0:56:00) Kev: Just cutting out entire sections of me talking to myself is two different characters. That’ll be (0:56:10) Kev: for another episode. But yeah, thanks again folks for listening. Thanks Al for letting me do a solo (0:56:20) Kev: episode again. Thank you listeners for surviving somehow to the end of this. All right, and with (0:56:29) Kev: that. (0:56:31) Kev: You can find me on the internet if you can. (0:56:34) Kev: Actually, you probably don’t want to do that. (0:56:35) Kev: There’s probably not much that you’re going to find out there. (0:56:38) Kev: I’m @koopaprez on the bluesk, on the twitter, on the whatever. (0:56:42) Kev: Or the artist square, if you want to see some of my art, even though I’m falling behind. (0:56:45) Kev: I’ve picked… (0:56:47) Kev: I made some sprites in the past week, that&rs
No episódio dessa semana do Passa de Fase Cast, Mauro Junior, Pedrita e Facioli batem um papo descontraído com Pedro Gabriel, um dos responsáveis pelo recém-lançado Gaucho and the Grassland. O jogo, criado pela Epopeia Games, mistura o charme dos simuladores de fazenda com uma aventura mágica pelas paisagens do sul do Brasil. Mais do que um simulador, Gaucho and the Grassland é uma carta de amor à cultura gaúcha — com direito a cavalo, gaita, chimarrão mágico e criaturas do folclore latino. Durante o episódio, os convidados compartilham os bastidores do desenvolvimento, as inspirações por trás do game (que vão de Zelda a Stardew Valley) e como foi transformar o carinho pelas tradições do campo em uma experiência imersiva e cheia de identidade. Se você curte jogos com personalidade, pixel art e boas histórias, corre agora na Steam, adicione o game à sua wishlist e embarque nessa jornada pelos pampas digitais! CLICA AQUI PARA CONHECER MAIS
In Episode 26 of Season 2, the Slow Burn Cast Pat (NintenTalk), Min (Min's Meadow), and Payton (Payton'sCorner) discuss several topics including cozy game recommendations, escaping in video games, emails + MOREPatreon: https://www.patreon.com/c/slowburncast_________________________________________INTRO/ POLL: Moonstone IslandAnimal Crossing PixelshireHello Kitty Island AdventureSIDE QUEST GAMES: Into the EmberlandsEMAIL TOPIC:Luma Island I am Future: Cozy Apocalypse GameBandle TaleI Am FutureLightyear FrontierPaliaMudbornePotion PermitGo-Go TownSolar PunkIF YOU LIKE THIS YOULL LIKE THIS:Stardew Valley:Rune FactoryRoots of PachaCattle CountryFields of Mistria (Mentioned)Coral IslandAnimal Crossing:DinkumHello Kitty Island AdventureAnimal Crossing Pocket CampCozy Grove (Mentioned)Ooblets Critter CoveDisney Dreamlight Valley:Tales of the ShirePaliaCheap Hidden Gem:Frog's AdventureWebfishingGarden GalaxyA Good Story:LakeCelesteBeacon PinesUntil ThenCoffee Talk 1 & 2Cosmic Wheel SisterhoodStray Gods: The Roleplaying MusicalRakuenMr .SaitouNight in the WoodsFall of PorcupineOnce Upon a JesterBonniebear saves FrogtimePuzzle Games:Nubby's Number FactoryPeggleUnpackingAssemble With CareCartoBirthStick-to-the-PlanHamster on RailsCaptain Toad Treasure TrackerCombat Games:Rune FactoryFantasy Life i The Girl Who Steals TimeBayonetta Origins: Cereza and the Lost DemonMy Card is Better Than Your CardCorekeeperCult of the LambCrafting:Mineko's Night MarketMy Time at SandrockEMAIL INBOX:Harvest Moon: More Friends of Mineral Town (GameBoy)What Remains of Edith FinchGone HomeCoffee Talk 2Moonlight in GarlandWanderstopUntil ThenInfinity NikkiJust DanceUnpackingSonic HeroesSkyrimEmail Us: slowburncast@gmail.comNEWMessage #show-notes-26
Al talks about Tamagotchi Plaza to Kevin Timings 00:00:00: Theme Tune 00:00:30: Intro 00:02:34: What Have We Been Up To 00:21:32: I Know What You Released Last Month 00:23:38: Game News 00:42:07: See How Many Of The Top 10 Steam Games Kevin Can Guess 00:52:10: Tamagotchi Plaza 01:12:25: Outro Links Gaucho and the Grassland Release Wandering Village 1.0 Release Cottonville Release Tiny Garden “Summer Breeze Content Update + Cosmetic Pack” Disney Dreamlight Valley “The Storybook Vale - Part 2: The Unwritten Realm Update” Len's Island Post 1.0 Roadmap Stardew Valley Top rated game on Steam Contact Al on Mastodon: https://mastodon.scot/@TheScotBot Email Us: https://harvestseason.club/contact/ Transcript (0:00:30) Al: Hello, farmers, and welcome to another episode of The Harvest Season. (0:00:34) Al: My name is Al. (0:00:36) Kev: My name is Kevin. Supposedly. (0:00:37) Al: And we’re here, we’re here, supposedly. (0:00:40) Al: Why? What’s what has happened? (0:00:40) Kev: I don’t know. I’ve just… I mean, I’ve never seen the documentation to back it up. (0:00:46) Kev: I’m just saying. (0:00:46) Al: You’ve never seen your birth certificate. (0:00:47) Kev: Birth certificate? No, I don’t… I can’t remember the last time I’ve seen it now. (0:00:51) Kev: If… Yeah, I mean, I probably had to dust it out for something. (0:00:52) Al: Wow, have you seen your driving license or your passport? (0:00:56) Kev: Oh, yeah, you know what? Sure. I guess driver license. Yeah, all right. (0:01:01) Al: Is this Kevin, Kevin, is this where we find out that you’re undocumented, Kevin? (0:01:06) Kev: You know, I’d be a surprise to me too. But here’s the fun part is it doesn’t matter anymore. (0:01:13) Al: Well, that’s device very true. (0:01:22) Al: All right, and we’re here today to talk about cartridge code games, because I didn’t get (0:01:23) Kev: Oh, you know, I can keep that gym in. (0:01:33) Kev: and not nothing (0:01:34) Al: through that sentence. (0:01:36) Al: Is that how this episode is going to be? (0:01:38) Kev: That’s supposedly where you’re talkin’ to me (0:01:41) Al: I need a holiday. (0:01:42) Kev: Well, well, you’re close to one, aren’t you? (0:01:44) Al: Good news! (0:01:46) Al: All right, this episode, we’re going to talk for a very short period of time, (0:01:51) Al: and you’ll understand why later. We’re going to talk about Time of Got You Plaza. (0:01:57) Al: Spoiler alert, don’t play this game. Before that, we’ve got some news. We have what we’ve been up to. (0:02:07) Al: But first of all, wait, do I normally do that in that order? I know what you released the (0:02:11) Al: the last months before what we’ve been up to. (0:02:11) Kev: Isn’t it normally what we’ve been up to first usually? Yeah (0:02:14) Al: I think it is, yeah, OK, right. (0:02:16) Al: Yeah, let’s do that. (0:02:17) Al: Ah, why, why? (0:02:18) Al: It was a section and it just it just moved the title, not the whole section. (0:02:19) Kev: I was destroying (0:02:22) Kev: He’s destroying the show live on on air (0:02:23) Al: Stupid thing. (0:02:25) Al: I’d love to destroy some show notes. (0:02:28) Al: So we’ve got before that, we’ve got some news. (0:02:30) Al: We’ve got I know what you released last month. (0:02:33) Al: But first of all, Kevin, what have you been up to? (0:02:36) Kev: Um, let me think here, um, not yeah, I (0:02:42) Kev: Okay, so a lot of the usuals. Um, a little busy this week. Um, uh (0:02:48) Al: running away from ice agents. Sorry. I really should not joke about that because the ice will (0:02:50) Kev: Yeah, oh no, yeah, yeah that is a genuine concern every day (0:02:57) Al: hear it and they’ll come for you. We can clip it for the slack. (0:02:58) Kev: Yeah, yeah, yeah (0:03:03) Kev: The joys of being (0:03:05) Kev: Yeah, the joys of… (0:03:06) Kev: being a brown skinned boy in America right now. (0:03:13) Kev: There’s an ex… (0:03:15) Kev: So… (0:03:17) Kev: It feels like a lot of these ice raids are in the workplace, right? (0:03:21) Kev: And so, mine just feels extra, like, odd because I work for a Chinese company, Technica… (0:03:28) Al: Oh no. Oh no. (0:03:28) Kev: Well… (0:03:29) Kev: I mean, they are… (0:03:31) Kev: They have a… (0:03:33) Kev: Incorporation… (0:03:34) Kev: They are incorporated here in America, right? (0:03:36) Al: Yeah, yeah, yeah. (0:03:37) Kev: They are in separate American companies. (0:03:39) Kev: But, you know, the HQ is in China, so… (0:03:41) Al: And let’s not let’s not pretend like technically an American company would stop any rabid anti-Chinese (0:03:41) Kev: You know, there’s a… (0:03:48) Al: people in America doing anything, you know? (0:03:48) Kev: Oh, yeah! (0:03:49) Kev: Yeah, yeah, yeah, I know. (0:03:51) Kev: For sure, I’m just saying, like, there’s… (0:03:53) Kev: There’s a few layers, extra fun layers to this equation. (0:03:54) Al: Yeah. (0:03:57) Al: As always, they’re not going to come for you in that case, because they’re only coming (0:04:00) Kev: Yeah. (0:04:03) Al: for the manual laborers, right, because they’re the only ones that– (0:04:06) Al: be illegal, obviously. That’s true. That’s true. Oh, goodness. (0:04:08) Kev: They’ll run out eventually. We’re still in year one. (0:04:14) Kev: I live in Georgia. I mean, I’m in the blue area of Georgia, but it’s still Georgia. (0:04:19) Kev: Southern. (0:04:21) Kev: Oh, good. (0:04:21) Al: Oh, a happy, happy podcast. (0:04:25) Al: What have you been up to, Kevin? (0:04:28) Kev: Well, while I’m not sweating my legal status, even though I was born here, (0:04:34) Kev: Um, I’ve been, I’ve been playing. (0:04:36) Al: I mean, who knows whether that counts or not anymore? (0:04:38) Kev: Uh, according to some people in certain positions, I’ve been, uh, I’ve been playing card games, uh, a lot of card games in the past week. (0:04:50) Kev: Like, yeah, a lot of the usual stuff, but, um, Marvel snap. (0:04:54) Kev: We got the, the fantastic Ford season, um, the, the like, uh, based off the new movie, um, that’s coming up. (0:04:58) Al: Ah, yes. Is that July then? Cool. Any good cards? (0:05:02) Kev: Yeah. (0:05:03) Kev: Yeah. (0:05:03) Kev: That’s the July season. (0:05:05) Kev: And okay, there’s two (0:05:08) Kev: Okay, so (0:05:10) Kev: Yes. Okay. First of all, the season pass card is is mr. Fantastic, but the Pedro Pascal version (0:05:17) Kev: so one you get the bonus of Pedro Pascal at first I was I was (0:05:22) Kev: Hesitant about Pedro as mr. Fantastic. I don’t get me wrong. I love Pedro (0:05:26) Al: Yeah, you were being racist about him, yeah. (0:05:28) Kev: Yeah, but but just mr. Fantastic so like the whitest white boy you’ve ever seen right and now I’ve been I’ve been I’ve warmed up (0:05:36) Kev: to it. In fact, I’m down. (0:05:38) Kev: For the revision, let’s let’s just retroactively put Pedro Pascale in all the Mr. Fantastic (0:05:43) Kev: appearances. That’s what I’m down for. The cards pretty dang good. Marvel Snap is reaching (0:05:53) Kev: to play. It feels like it’s reaching to play. So there’s just it’s just going bananas, like (0:05:58) Kev: the power levels going up, which, you know, in most card games, that’s what you have to (0:06:02) Kev: do because you have to keep releasing new cards that people want to buy. But the other (0:06:08) Kev: Interesting tidbit, okay, I can’t remember when they introduced it or (0:06:12) Kev: if it’s always been there. (0:06:15) Kev: So you know that there’s a season pass in Marvel Snap, it’s the big thing. (0:06:18) Al: Yep. I am aware. (0:06:20) Kev: There’s the premium season pass, that’s where you actually pay the money and (0:06:25) Kev: you get the card, right? (0:06:26) Al: Yeah. Yeah, that just unlocks 10 extra levels, right? (0:06:26) Kev: Because the season pass, every player gets it, but (0:06:29) Kev: you don’t get half of it until you pay the $10 or whatever. (0:06:32) Kev: All right, do you remember there is a super premium? (0:06:38) Kev: That’s what it was originally. (0:06:38) Al: Yes, you’re going to tell me it’s now different. (0:06:40) Kev: So X number of months ago, they said, okay, now if you get the super premium, (0:06:46) Kev: you will get this variant, right? (0:06:49) Kev: And for people familiar in Snap, variants are a big thing because they’re your (0:06:52) Kev: flare, I guess technically it can unlock a card for you if you don’t have it. (0:06:58) Kev: But it’s nice, it’s not mandatory. (0:07:02) Kev: It’s an existing card or whatever, but it’s just a little extra icing on top, right? (0:07:08) Kev: And so I was like, okay, sure, that makes sense. (0:07:09) Kev: A nice little extra bonus if you get the super premium. (0:07:12) Kev: I never got the super premium because I didn’t want to pay $20 for that. (0:07:18) Kev: But now they have finally, they’ve pushed the button, (0:07:24) Kev: they’ve crossed the line, they broke the glass. (0:07:27) Kev: There is a brand new card in the super premium version. (0:07:30) Al: Oh no. No disaster. (0:07:32) Kev: Yep, and the optics aren’t great because I don’t. (0:07:38) Kev: No, if you remember a couple of weeks ago, I talked about there was a mode where they (0:07:41) Kev: introduced a new card, but it was basically impossible to get the card just playing for free. (0:07:46) Al: Yeah, you had to have like 500 matches or something. (0:07:49) Kev: Yeah, something like that. (0:07:51) Kev: Yeah, so people were already up in arms about that. (0:07:54) Kev: And that was about a month ago or so. (0:07:57) Kev: So now they’ve got this, so it’s just very clear that the devs or the higher ups, whoever, (0:08:04) Kev: There’s pressure being put on the game to make it (0:08:07) Al: » Yep. I don’t know any other games like that, but yep. (0:08:08) Kev: more pay to win, right? (0:08:10) Kev: I mean… (0:08:12) Kev: Yeah… (0:08:14) Kev: Yeah, I know. (0:08:16) Kev: Completely novel idea. (0:08:18) Kev: But yeah, they’ve done that finally. (0:08:22) Kev: And the worst part is it’s a pretty decent card. (0:08:24) Kev: So… (0:08:26) Kev: The Fantastic Four, all the new versions that will come out. (0:08:30) Kev: A lot of them revolve around this… (0:08:32) Kev: It’s a mechanic that’s existed since the start of the game, (0:08:36) Kev: They, they kind of labeled it. (0:08:38) Kev: End of turn. (0:08:39) Kev: Um, it’s just an ability that activates at the end of turn. (0:08:43) Kev: Um, for like, right. (0:08:44) Kev: So like Mr. (0:08:45) Kev: Fantastic, he gives like a card in your hand, like a plus one power or something. (0:08:49) Kev: End of turn. (0:08:49) Kev: Right. (0:08:50) Kev: And then some of the other fantastic four members, um, they all have. (0:08:50) Al: That’s different, because that’s not what Mr. Fantastic was before. (0:08:55) Kev: No, right. (0:08:56) Kev: He was an ongoing, he boosted other ones, but yeah, this new version (0:08:58) Al: Yeah. (0:08:59) Kev: just boost cards in your hand. (0:09:01) Kev: Um, I’m trying to remember, but there were cards that had this kind (0:09:04) Kev: of ability at the beginning. (0:09:06) Kev: Um, like sunspot, sunspot. (0:09:08) Kev: One right end of turn he would gain a power right um so (0:09:08) Al: Yes, yep. (0:09:12) Kev: So it’s basically that idea, but they just like okay. We make an official label now (0:09:17) Al: Yeah, because I think they were just like random things it was just like it would say (0:09:21) Kev: Yeah (0:09:22) Al: in the description what it happened because I think the other there was I guess you know (0:09:23) Kev: Right (0:09:26) Al: Red Hulk was another one that would do that it would it would give you it would gain power (0:09:27) Kev: Yeah exactly exactly (0:09:32) Al: based on what you didn’t use I think I can’t remember or the opponent used yeah yeah otherwise (0:09:33) Kev: Or what the opponent like if they didn’t use the other energy yeah (0:09:38) Kev: Yeah, but exactly right there were a handful of cards that did that but they they and this was I don’t know a couple months (0:09:43) Kev: ago they they codified that well this season they’re pushing that like all the think three of the four (0:09:49) Kev: Have or at least three of the four have end of turn abilities and the super premium card (0:09:57) Kev: Is the fantastic car? (0:09:59) Kev: And the fantastic car gives a boost to end of turn cards, so it works in this whole (0:10:06) Kev: Fantastic. (0:10:08) Kev: That’s a decent card and it looks fun and cool, but it’s behind this extra paywall. (0:10:16) Kev: So, that’s got people riled up, unhappy, myself included. (0:10:16) Al: Mm-hmm. Not great (0:10:22) Kev: So, and again, the worst… (0:10:24) Al: Side note… (0:10:26) Kev: I’m sorry. (0:10:27) Al: Side note, there’s… you say it’s the fantastic art. (0:10:30) Al: Have they done non-living beings before? (0:10:34) Kev: Uh, well, I mean not counting robots. Um, no, I don’t think so. Like that’s the first like vehicle sort of thing (0:10:40) Al: Yeah, because they’ve done like, obviously, like, they’ve done like ego and they’ve like, (0:10:41) Kev: No, I think yeah (0:10:45) Al: they’ve done like other celestial beings and stuff like that, but like, (0:10:47) Kev: Yeah, yeah (0:10:49) Al: yeah, and you write robots and stuff, but I don’t like, (0:10:51) Kev: Don’t sentient beings (0:10:52) Al: the fantastic car doesn’t even like, pretend to be sentient. (0:10:56) Kev: No, no, it is just a car right it’s just a vehicle (0:10:58) Al: Yeah, it’s literally a car. (0:10:59) Kev: Yeah, that one that flies but still (0:11:02) Al: They’re running out of people already, is that the problem? (0:11:03) Kev: Yeah, no (0:11:05) Kev: I (0:11:07) Kev: Don’t think they’re running out because Marvel has a lot of dumb characters, but you know the the ones people get excited about maybe they’re (0:11:17) Kev: They’ve been going a little fast (0:11:20) Kev: They did actually a while back they introduced a new card called skills (0:11:26) Kev: Which are not not characters. They’re just like so (0:11:30) Kev: The a lot of the dr. Strange spells were called (0:11:34) Kev: skills they introduce some magician type characters who generated skills in your in and (0:11:41) Kev: Skills they when you play them, they just disappear they they have a cost they they play them they have an ability and they disappear (0:11:47) Al: Yeah. (0:11:49) Kev: So they don’t stay and generate power on your board or whatever (0:11:53) Kev: And so they introduced that so that that was kind of like their first really like okay, we’re introducing some new cards that aren’t just characters (0:12:01) Kev: But yes the fantastic cars for it as I can tell (0:12:04) Kev: It’s like the first one that’s like a piece of equipment or or vehicle or whatever (0:12:05) Al: I, I just remembered, I just remembered Thanos gives you the Infinity Stones. (0:12:09) Kev: Yeah, oh (0:12:11) Kev: Yeah, there you go. Yeah, I forgot about that. Yeah, that’s just true those aren’t characters. Yeah (0:12:14) Al: It was not the first, and I don’t need people telling me, “Oh, technically the (0:12:18) Al: Infinity Stones have a consciousness.” (0:12:25) Kev: But yeah (0:12:27) Kev: So it’s it’s a wild time and the worst part is Marvel snap is still in my opinion good like the game is good though (0:12:34) Kev: Cakes are still solid (0:12:36) Kev: It’s grown so much that you can kind of play whatever you deck want you want now (0:12:42) Kev: I’ve said that a handful times and still true, right? (0:12:44) Kev: But I said that because there there were errors of snap where we’re they were dominated by certain archetype or a certain card or whatever (0:12:44) Al: Mm-hmm Oh (0:12:49) Al: Yeah, yeah, yeah (0:12:52) Kev: Right, we don’t see that as much now. There are no real problem (0:12:57) Kev: children (0:12:59) Kev: But but maybe because of that I don’t know but they’re (0:13:04) Kev: They’re pushing harder for the pay to win like give us money (0:13:08) Kev: So that kind of sucks especially because again, I like the game. It’s still enjoyable in my opinion (0:13:13) Kev: The games are still six turns. They’re fast. They’re there because he can play lots of different types and and and archetypes and it’s fun (0:13:23) Kev: But so yeah, I will keep playing until like I don’t know what we’ll see i’m the frog in the boiling pot and all that (0:13:29) Kev: we’ll see (0:13:32) Kev: But other than that, the other… (0:13:34) Kev: A big card game I’ve been playing. (0:13:42) Kev: Marvel Rivals Season 3. I need to do that in grey. (0:13:45) Kev: I don’t know if you saw it, but… (0:13:47) Kev: Sorry, it’s just so I thought. (0:13:49) Kev: I’ll report on that when I do play it. (0:13:53) Kev: Magic the Gathering. (0:13:56) Kev: I’m still playing the Arena, the online version. (0:13:59) Kev: And Final Fantasy sets still going strong and all that. (0:14:02) Kev: I tried drafting for the first time. (0:14:04) Kev: Online, but it’s still drafting. (0:14:07) Al: Is that is that a built in feature of Arena? (0:14:34) Kev: If you pick a card you want out of your pack and then you pass the cards to the next person and you know (0:14:40) Kev: Everyone kind of swaps packs and everyone keeps selecting out of these different packs until you have a pile of your own cards from all (0:14:47) Kev: These different packs (0:14:49) Kev: and (0:14:50) Kev: So it was always a novel idea. I never tried it before but I know something very weird about like, okay (0:14:55) Kev: I have this pack. I don’t want to share the cards. Why am I giving you my cards, but (0:15:01) Kev: But it works out because after you know the (0:15:04) Kev: packs are going around and rotated and all that like you have a deck that you (0:15:10) Kev: know there’s X number of packs and from that you’ve actually built the deck that (0:15:14) Kev: kind of sort of works if you know what you’re doing right and everyone’s kind of (0:15:18) Kev: on the same playing field because everyone’s opening all these new packs (0:15:21) Kev: nobody has any you know bringing in any existing cards or whatever so it’s kind (0:15:27) Kev: of a levelish playing field um bit of luck in there of course depending on (0:15:31) Kev: what you open or whatnot. (0:15:34) Kev: it’s a fun novel idea. And so on Arena, the version I play, the actual drafting part (0:15:43) Kev: is done with bots. You don’t actually do it with the other players. So that’s nice because (0:15:48) Kev: you don’t have to, you know, there’s not a timer or anything, you know, you’re just like, (0:15:52) Kev: okay, here, I think about it, pick what I want. Or if you know, if you need to go step away, (0:15:57) Kev: go to the bathroom, whatever you can, right, there’s no pressure to actually finish the draft (0:16:01) Kev: in X number of minutes or whatever. (0:16:05) Kev: But then when you build your deck, then you go, uh, you play against actual other players who’ve done the similar, um, drafting process. (0:16:12) Kev: Um, so, um, it, yeah, it’s an awful experience. (0:16:16) Kev: I think it’s fun actually. (0:16:18) Kev: Like I get it now with the appeal of the drafting. (0:16:20) Kev: Um, and, uh, but yeah, it’s, it’s good. (0:16:24) Kev: Final, the Final Fantasy cards was so good. (0:16:25) Kev: I, I, I’m angry at how good they are. (0:16:29) Kev: Um, the two, um, but I, at the very least I stayed clean. (0:16:34) Kev: I haven’t any money into magic for in a hot minute. (0:16:38) Kev: Um, and at least not any for anything for Final Fantasy. (0:16:42) Kev: So I feel good pounding myself on the back for that. (0:16:44) Kev: I’ve stayed strong. (0:16:45) Kev: Um, but yeah, other than that, um, nothing, nothing else. (0:16:50) Kev: I can’t, man. (0:16:51) Kev: Oh man. (0:16:51) Kev: Have you seen the master’s costume, Pokemon masters, the costumes lately? (0:16:56) Al: I’ve seen some of it. (0:16:58) Al: I’ve not really kind of been paying too much attention. (0:16:58) Kev: Did you see the, did you see the, the Larry, the vacation layer? (0:17:04) Kev: Oh, okay. (0:17:04) Kev: Hold on. (0:17:05) Kev: All right. (0:17:05) Kev: I’m going to make the usual slack exclusive thread. (0:17:08) Kev: Um, um, but yeah, it’s a, uh, uh, they gave Larry a, a, uh, Hawaiian, like a (0:17:18) Kev: lowland themed, um, uh, vacation suit and masters. (0:17:23) Kev: It’s very funny. (0:17:24) Kev: Um, uh, they also got summer Cynthia. (0:17:28) Kev: So she’s, I believe five or six variants of Cynthia now, because guess what? (0:17:34) Kev: Popular. (0:17:34) Kev: Did you know that Al? (0:17:35) Kev: Did you know she’s popular? (0:17:36) Al: Hm hm hm, whaaat? (0:17:37) Kev: Um, um, Skyla got a fun suit with jump off. (0:17:43) Kev: Um, yeah, masters is good. (0:17:45) Kev: The big, I haven’t dropped money on it in a while, but I, I want those costumes. (0:17:51) Kev: So yeah, I can say. (0:17:52) Kev: So that’s me all gotcha, all, all gambling, all card games. (0:17:56) Kev: What about you? (0:17:56) Kev: Al, what gotcha and gambling have you been up to lately? (0:18:00) Al: Oh, just my usual Pokemon, right? (0:18:02) Al: Although I’ve not put any money in since Go Fest. (0:18:03) Kev: Yeah. (0:18:05) Kev: I heard about that, that last episode, you got your training. (0:18:06) Al: So, yeah. (0:18:08) Kev: Gimme, gimme, gimme gold in the, in the, in the Dakota, get her weren’t yet. (0:18:13) Kev: I’m, I need to know, is she free? (0:18:16) Kev: I need to know. (0:18:19) Al: think so. I don’t think so. No, what have I actually been playing? Let’s see. I’ve been (0:18:20) Kev: Yeah. (0:18:26) Al: playing Tamagotchi Plaza and when I say playing, I played about half an hour and then searched (0:18:31) Al: online to make sure I wasn’t missing anything before I sold the game. More about that later (0:18:36) Kev: Wow, that’s fast. (0:18:37) Al: on in the episode, but that’s your, yeah it is. I have never, I’ve never stopped playing a game (0:18:46) Al: that fast and not been like, “Ugh!” (0:18:49) Al: This just isn’t for me, and instead being like, “This is just a bad game.” (0:18:52) Kev: Oh I’m excited, I’m excited to hear about this later. (0:19:00) Al: And I’ve also been playing some Land’s Island, slowly, obviously, because if you’ve listened (0:19:06) Al: to the previous episode, listener, you will know that I am not playing on my Steam Deck, (0:19:11) Al: which is how I normally play games, Steam Deck or Switch 2, while watching TV with my wife. (0:19:19) Al: So I’ve got to play it at my desk, and I don’t like doing that, right? Who wants to be sitting at (0:19:24) Al: your office desk playing games? So I’ve just been doing it for a couple of hours a week, (0:19:26) Kev: Alright. I get it. It’s undecided, but maybe. But hey, I mean, good for them, right? Yeah, (0:19:31) Al: but I have been enjoying that, I think. I think I’m enjoying Land’s Island, I think it’s a fun game. (0:19:42) Al: Yeah, I mean, I’m still annoyed about the controller support, but other than that, (0:19:47) Al: I think I’m enjoying it. (0:19:48) Kev: yeah. Yeah, that, that, I mean, that’s, that’s very fair. I’m with you on that boat. I want (0:19:53) Kev: controllers for my games, by and large. (0:19:56) Kev: I did not grow up a PC gamer so, um, you know, obviously I can do, you know, point (0:20:02) Kev: and click or management type games. (0:20:04) Kev: There’s no problem on the mouse, but like the people who do shooters and stuff like (0:20:07) Kev: that on the, the, on the mouse and keyboard, I don’t get it. (0:20:11) Kev: I can’t, I can’t, it’s, it’s beyond my poor comprehension. (0:20:17) Kev: But hey, good for lens Island. (0:20:18) Kev: Like that was a journey, but they got there. (0:20:21) Kev: Um, they, they, yeah. (0:20:23) Al: something like that. They got somewhere anyway. All right, I think that’s it. I’m just kind (0:20:27) Kev: They did stuff, they improved, they improved to some measure, I’m told. (0:20:37) Al: of waiting for Donkey Kong, to be honest. (0:20:38) Kev: Yeah, yeah, I don’t blame you. It’s like that game looks very good and shocker and yeah, yeah, I (0:20:44) Al: Yeah. Soon. (0:20:48) Kev: Wish he had more transformations. That’s it’s like the big thing. We’ve only seen three. Maybe there’s more (0:20:52) Al: Well, there might be more like surely they would have shown (0:20:55) Kev: Yeah, well the question is (0:20:58) Kev: Like what’s a good number right like because you know, obviously (0:21:02) Al: Yeah, like ten would be too many probably like that feels over (0:21:06) Kev: Yeah, right (0:21:09) Kev: And there’s probably gonna be some super transformation for the final fight because that feels like a thing this they would do (0:21:13) Al: Of course, of course. (0:21:16) Kev: But like normally I’d say I know five is a good number not counting anything finale spectacle transformation (0:21:23) Al: Well, let’s see what happens, but I’d be surprised if they’ve shown us everything. (0:21:28) Al: Let’s put it that way. We’ll see, but we will see. (0:21:32) Al: All right, well, let’s get into I Know What You Released last month. (0:21:37) Al: A quiet month, apparently, June was. I don’t know how I missed this out of the episode from (0:21:42) Al: two weeks ago, which is when I was meant to do it, but apparently I did. (0:21:46) Al: Just three games released. We got Rune Factory Guardians of Azuma. (0:21:52) Al: I haven’t played that. (0:21:53) Al: We’ve got Lenz Island 1.0. (0:21:55) Al: Obviously I’ve played that. (0:21:56) Al: And we’ve got Tamagotchi Plaza. (0:21:58) Al: Please do not play that. (0:22:00) Kev: I’ve played none of these games one day. I’ll play a room factory game. I would like to I (0:22:08) Al: Yeah, I feel like I could- (0:22:08) Kev: Mean (0:22:10) Kev: Yeah, I mean it’s it’s story of seasons, but more anime juice up the anime they said (0:22:16) Al: It’s much, I would say it’s much more like, it’s a combat game that just happens to have (0:22:21) Al: farming in it, rather than, especially now, I think you could probably argue in the four (0:22:22) Kev: sure okay sure yeah yeah sure and you know what that makes sense like you’re (0:22:27) Al: and before days, that it was Harvest Moon with, with combat, but now I think it’s definitely (0:22:34) Al: focused the other way around. (0:22:39) Kev: gonna do two series differentiate sure why not long as they have the cow all as (0:22:42) Al: Yeah, yeah, different cow, but yeah, all right. (0:22:45) Kev: well (0:22:49) Kev: Wait, it’s a different they don’t use the story of Caesar’s cow (0:22:50) Al: Well, I don’t think so. (0:22:53) Kev: Oh, no, never mind. It’s all it’s almost don’t care (0:22:58) Al: Yeah, because they don’t have standard animals in Unfactory. (0:23:00) Al: They have like other animals. (0:23:01) Al: So it’s kind of like a lion cow, but you will love the name. (0:23:04) Kev: Oh, huh, I’ll check it out. Okay, I’ll see a (0:23:08) Al: It’s called a buff-a-moo. (0:23:11) Kev: buffer (0:23:13) Kev: Let’s see. So like a buffalo but a buffer. Okay. Oh (0:23:19) Kev: Okay, that’s oh wait no that is a while (0:23:23) Kev: Mmm the design is kind of cute, but it also makes me think of the the girl dog from from (0:23:30) Kev: Full metal alchemist. I don’t like that (0:23:32) Al: Well, there you go. (0:23:38) Al: All right, we’re going to get into some news and we are going to start off with Kevin’s (0:23:38) Kev: Okay, that’s that’s an interesting camera (0:23:44) Al: favorite news. (0:23:45) Al: Gaucho and the Grassland have announced that they’re releasing on the 16th of July. (0:23:51) Al: You may notice, Kevin, that is basically now. (0:23:54) Al: When this episode comes out, it will be out. (0:23:55) Kev: that is when this episode comes out I will be playing this game probably i’m assuming it has (0:23:59) Al: Yeah. (0:24:01) Kev: controller support that’s that’s the the uh kind of the line in the sand for me great well yeah (0:24:04) Al: It says it has feel controller support, but I don’t know whether I can trust that or not. (0:24:12) Kev: you know that’s a good point too but um yeah I don’t know what can I say it’s still the same like (0:24:19) Kev: every trailer just continues to deliver the same promise you are being a cowboy that’s it (0:24:25) Kev: it and I like it’s a fun yeah yeah the the the the art style is cute kind of that overcooked (0:24:26) Al: Kevin was sold the moment he saw the first thing about being a cowboy, he was like “I’m sold, (0:24:30) Al: I don’t need to know anymore!” (0:24:37) Kev: the looking art style um but yeah I get you get to yeah and I can see that you you get to lasso (0:24:40) Al: It’s doing a little bit of the Animal Crossing curved world as well. (0:24:47) Kev: cows like that you know they knew that’s the activity you want to do you throw you have your (0:24:51) Kev: Europe, you’re the last of the count, so they… (0:24:55) Kev: I’m sold. (0:24:56) Al: Yeah. I need to know how it feels. Right. Because the controls for that, it could either be interesting or just horrific and terrible to play. So it’ll be interesting to see how that goes. (0:25:08) Kev: uh you’re right and it’s gonna be a very delicate like thing to get right so we’ll we’ll see um (0:25:17) Kev: tune in because I promise you you will find out on this show thoughts on about this game (0:25:20) Al: It does have a demo. (0:25:23) Kev: one form or another it does I won’t play it i’m just going in blind i’m going all in (0:25:30) Al: Next, we have Wandering Village. They have announced that they’re exiting Early Access. (0:25:38) Al: They’re releasing their 1.0 this week on the 17th of July, one day after Gaut you on the (0:25:44) Kev: That’s right after. I only have one day if I want to play Cowboy if I want to do this. I will not do that. (0:25:45) Al: grassland. (0:25:53) Al: And that is going to Steam Switch, Xbox and PlayStation all on the same page. (0:25:57) Kev: What a wild trailer because you have your huge dinosaur with the village or whatever on top (0:26:02) Kev: in the trailer. Oh okay, I didn’t know that. The art style is interesting because it’s 3D but like (0:26:03) Al: on onboo, I believe his name is. (0:26:11) Kev: 2d characters and and like (0:26:14) Kev: It’s not octopath like (0:26:16) Kev: It’s a full like CG 3d looking world, but the characters look like flat paper. It’s it’s it’s very interesting (0:26:25) Kev: Dynamic the thing is bad. Just interesting. But yeah is you have that and then you have people with like (0:26:32) Kev: Bane masks and then people (0:26:36) Kev: Burning the whole village (0:26:38) Kev: Forest for some reason. I don’t know. There’s a lot going on here. It is fascinating (0:26:44) Kev: And coming out on all consoles and everything that’s good good for them. That’s that’s impressive (0:26:49) Al: Yep, continuing this week’s releases, (0:26:54) Al: we have Cottonville is releasing on the 17th of July. (0:26:58) Kev: They’re just making up for last month by everything out one week as they stay. (0:27:03) Al: Everything on the same day. (0:27:06) Al: This was originally a Kickstarter, but apparently the Kickstarter was banned. (0:27:12) Al: And so now it’s just, yeah, so goodness sake. (0:27:12) Kev: B-band? (0:27:16) Al: Let me let me read what it was. (0:27:19) Al: There’s a statement on it. Here we go. (0:27:21) Al: This was back in the 15th. (0:27:21) Kev: Oh goodness. (0:27:23) Al: Dear Community, it says titled Kickstarter Update. (0:27:29) Al: Dear Community, firstly, we would like to sincerely thank you for your incredible (0:27:33) Al: support and participation in our first Kickstarter campaign. (0:27:36) Al: It genuinely means the world to us. (0:27:38) Al: Unfortunately, due to an oversight on our part, our Kickstarter campaign was (0:27:43) Al: suspended for unintentionally breaching Kickstarter’s guidelines. (0:27:47) Al: As a result, all contributions have been fully remembered. (0:27:49) Al: We are very grateful for the support gathered and to out show appreciation to all our backers (0:28:14) Al: and we are working on the very best solution to how to reward your contributions. (0:28:20) Al: Thank you again for your amazing support and interest in Cottonville. It truly means so (0:28:22) Al: much to us. While this was our first experience with Kickstarter and it did not go as planned, (0:28:27) Al: we’ve learned a lot. We’re looking forward to future campaigns now armed with valuable. (0:28:34) Kev: that didn’t answer my question. Why? Were crimes committed at any point? Maybe. Unintentional (0:28:40) Al: So I wonder, so it looks like what they did was they cancelled the Kickstarter and created (0:28:43) Kev: crimes? (0:28:52) Al: a new Kickstarter, and I’m wondering whether that’s the rule they broke, like you can’t (0:28:58) Al: recreate a Kickstarter or something like that. (0:29:00) Kev: Mm-hmm. I can see that that makes sense (0:29:03) Kev: Yeah, I’m big. Why well, why would they do that in the first place? I don’t know (0:29:08) Al: Don’t know, is this game a scam? I don’t know. (0:29:10) Kev: big (0:29:14) Kev: That I mean there’s the other fact that they are making the game without Kickstarter anymore (0:29:20) Kev: That’s the I did these are very weird flags. I don’t know. They’re red flags. They’re just weird flags (0:29:29) Al: » They are definitely flags. (0:29:31) Kev: Yeah, and the wildest part is it’s for this game that (0:29:38) Kev: Like isn’t for me. It feels very Facebook (0:29:42) Al: Oh, yeah, I hate the look of the game into it. (0:29:42) Kev: like gamey (0:29:45) Al: So it’s from it’s from the publisher Red Deer Games who have done such games (0:29:51) Al: such as Sprout Valley, Garden Buddies. (0:29:54) Kev: Monocats, I don’t know any of you wait no in a Sprout Valley (0:29:56) Al: And a bunch of other things that all definitely look like scam games. (0:30:01) Kev: And is this money laundering very possibly you (0:30:05) Al: I mean, Sprout Valley was a game and it was a fine game. (0:30:10) Al: Garden Buddies, I’m pretty sure we didn’t. (0:30:12) Al: It’s a publisher, not a developer, right? (0:30:16) Kev: yeah look i’m the game dev people oh it’s a public oh the publisher sure well okay exactly (0:30:23) Kev: well exactly the more reason to believe it may be money laundering the devs are maybe legit and (0:30:28) Al: Although, well, so this is where it gets interesting, is Cottonville is developed by the publisher. (0:30:39) Al: I think it’s their first game that they’re developing, rather than publishing. (0:30:40) Kev: you’re right it is you’re right um well that’s um (0:30:49) Kev: this is very strange and again if it were like a game that you know looked better you know that (0:30:58) Kev: being that might be one thing but it looks so I don’t know it just it just feels very weird (0:31:08) Al: it does. It is very weird. It does have a demo. Will I play the demo? Who knows? We’ll see. (0:31:08) Kev: the way the characters are always looking at you. (0:31:10) Kev: Straight up the camera, I don’t like it. (0:31:22) Al: Will I buy the game? Probably not, but I guess it depends how the demo goes, I guess. It’s (0:31:24) Kev: I also probably own that. (0:31:29) Al: just, yeah, those animations are so weird. [sighs] (0:31:32) Kev: Yeah (0:31:33) Kev: it (0:31:35) Kev: Comes out same day as wandering village, which noticeably feels much less possibly a scam (0:31:42) Al: Well, that game’s already out, it’s just not out in 1.0. (0:31:46) Al: All right, rounding out this week’s releases, (0:31:52) Al: Tiny Garden have announced their Summer Breeze content update (0:31:57) Al: and cosmetic pack are releasing on the 17th of July. (0:32:02) Kev: It’s our I don’t know. I gotta think of a barbenheimer equivalent cotton (0:32:07) Kev: wandering garden, I don’t know (0:32:10) Al: Best bet is, I think it’s the same week as Barbara Naimer happened. (0:32:13) Kev: Really that’s incredible (0:32:13) Al: Yeah, because it was definitely July and I think it was this week. (0:32:18) Kev: Yeah, my favorite thing about barbenheimer like I mean both movies are fine or whatever but people kind of under their breath were like (0:32:23) Al: Two years ago. (0:32:25) Kev: But barbie was a little bit better though (0:32:27) Al: Oh, it absolutely was, yeah, I enjoyed Oppenheimer, but it was it was not as good a film. (0:32:29) Kev: Yeah (0:32:36) Al: But I look, I’m not saying it’s a bad film, but I mean, Barbara. (0:32:43) Al: It was my film of the year that year. (0:32:44) Kev: I mean, the two lead roles kind of killed it in every aspect. (0:32:52) Al: Yeah, yeah, 21st of July, it was I was right, it’s the same week. (0:33:00) Al: So this would be Gaucho Wandering Cotton Garden. (0:33:07) Kev: yep there you go glad we found our episode title (0:33:07) Al: Oh, OK, fine. (0:33:11) Al: Yeah, new content pack DLC for Tiny Garden. (0:33:18) Al: If you’re enjoying that game, it was such a cheap game. (0:33:21) Al: I suspect this will be paid. (0:33:22) Al: It’s DLC. It does look like it’s paid DLC, so I mean, go support it. It’s good. (0:33:29) Kev: - Yeah, there you go. (0:33:31) Kev: That’s a cute idea of like, it’s all cosmetics. (0:33:36) Kev: Whole game is cosmetics, right? (0:33:38) Kev: So like introducing these packs, that’s a good idea. (0:33:42) Kev: And it’s like there’s some, (0:33:44) Kev: like you can grow palm trees and wait, (0:33:47) Kev: no, there’s new mechanics. (0:33:48) Kev: Hold on, they’re saying new mechanics. (0:33:48) Al: So I think so if I if I understand it correctly, the new plants and new mechanics are a free (0:33:49) Kev: Oh, oh music. (0:33:55) Al: update and the cosmetics are the DLC. (0:33:58) Kev: Uh, okay, that makes sense as it should be good for them (0:34:02) Al: That is the correct way to do things, yes, I agree. (0:34:04) Kev: Pokemon (0:34:10) Kev: But good for them good for you tiny garden you little garden that (0:34:15) Al: We also have an update for Disney Dreamlight Valley. (0:34:19) Al: I feel like these are coming out all the time and also I care about them less and less. (0:34:22) Kev: I mean it’s yeah yeah that’s that’s good that’s called diminishing returns and (0:34:30) Kev: and that’s what happens when you have Disney with a bajillion IPs and (0:34:36) Kev: whatever and and the worst part is like I don’t know I most of these don’t feel (0:34:43) Kev: like big story expansion I mean a lot of them are but I don’t know just I look at (0:34:50) Kev: other games like look at the mojo (0:34:52) Kev: games right when the new contents there’s big story chapters and stuff to (0:34:57) Kev: do these I don’t know maybe it’s all because it’s existing IPs like I don’t (0:35:05) Kev: know it just doesn’t have the same hype around it maybe it’s because it’s too (0:35:11) Kev: saccharine they can’t they can’t go crazy they can’t have the chapter where (0:35:16) Kev: or Scar eats Remy from Ratatouille. (0:35:20) Al: I, yeah, I wonder if, because obviously they’ve done this thing where the DLCs have been split up, (0:35:25) Al: so this update is called the storybook veil part two, the unwritten realm update. (0:35:32) Kev: Okay. Okay, one name. (0:35:38) Al: And I kind of feel like maybe it would be better if they just did all the DLC (0:35:42) Al: for the storybook veil at once, right? Because we talked about this before, where I don’t think I’d be (0:35:50) Al: booting up Stardew every two months if there was a new update, but the way that he bundles it all (0:35:54) Kev: Mm-hmm (0:35:56) Al: together in an update every two years or three years or whatever, means that I’m super excited, (0:36:01) Al: because it’s like, oh, it has been years since I’ve probably played the game, let’s go in, (0:36:05) Al: we’ve got loads of new content, I’m really excited for that. Whereas this is just constant, here’s (0:36:10) Al: new update. And I suspect they’ve probably got numbers to show that this keeps people invested, (0:36:18) Al: Right. Like if we talk about. (0:36:20) Al: I wouldn’t want one big update every two years for that, but I don’t know. (0:36:25) Al: It’s a difficult one, but I don’t even play the game anymore. (0:36:25) Kev: Uh-huh, well I mean, yeah I’ve never played the game so I’m just completely talking without (0:36:30) Al: So who might it complete? (0:36:36) Kev: any frame reference. (0:36:38) Al: What that’s not what we do (0:36:44) Kev: So we say right after declaring cotton fields a scam without having touched it or planning (0:36:48) Al: No, I did not, excuse me, I did not, I would like to clarify, as per my lawyers have just (0:36:49) Kev: to. (0:36:55) Al: told me to do, I, lol, I did not claim that the game was a scam. I asked whether it was (0:37:03) Al: and felt, it said it felt a little scammy. That is all I’m saying. I, yep, that is very (0:37:08) Kev: - Feel of a scam. (0:37:12) Al: different to claiming it is a scam. It feels scammy, it’s not the same thing. (0:37:14) Kev: - True, true. (0:37:16) Kev: Yeah, true. (0:37:18) Al: This one has, so this update, what does this have? The final part of the story for (0:37:26) Al: the storybook veil, which is Maleficent and Hades doing some stuff. (0:37:32) Al: Who’s the new characters? Is that Peter Pan? (0:37:33) Kev: It’s embedded, looks like it. (0:37:37) Al: And who else is with Peter? Is that Aurora? No, not Aurora. What am I talking about? Who is that? (0:37:44) Kev: Trying to see that is (0:37:44) Al: I just saw the colour of dress. (0:37:47) Kev: Wait, who is that? Is that a player character? That might be the player character. I don’t think I recognize (0:37:49) Al: Oh, that’s the player character, that would make sense, right? And a monkey? Who’s the monkey? (0:37:53) Kev: Yeah, I know (0:37:57) Al: I can’t see, this image is so small. (0:37:59) Kev: It is I’m trying to yeah, that’s just a pet monkey (0:38:03) Al: And for some reason, the patch notes don’t mention characters other than Maleficent and Hades. (0:38:09) Al: Like normally they list, I don’t think so. (0:38:09) Kev: Wasn’t Peter Pan already added? Oh (0:38:14) Kev: Okay, I don’t know I don’t know it says yeah there become pals with Peter Pan you’re right yeah, I don’t know that’s just a pet monkey (0:38:18) Al: Oh, here we go. No, I there is Aurora, right? So venture into the pages of a storybook to uncover Aurora in an enchanting dream style, in addition to her regular (0:38:26) Kev: There’s a guy who looks evil with wings. He looks cool. I don’t know what else (0:38:34) Kev: And that dog on Peter Pan (0:38:36) Al: Anyway, whatever. There’s an update. I don’t think you need us to explain. (0:38:42) Kev: There’s Eric’s dog - what’s the best dog in Disney movies we should we should make it ranking (0:38:50) Al: That sounds like a greenhouse episode. All right. (0:38:53) Kev: Best pets for Disney (0:38:56) Al: We have two more news updates. The first is Lens Island have released their post 1.0 roadmap. (0:39:04) Kev: Mm-hmm is the bro map just say take the money and run I’d applaud somebody if they said that (0:39:05) Al: So, first of all. (0:39:06) Al: I mean, they had a Kickstarter that if they were going to take the money and run it would (0:39:15) Al: have been back then. (0:39:16) Al: So they say the rest of July will be post release bug fixing. (0:39:21) Al: In August, there will be a community feedback update. (0:39:22) Kev: Sure (0:39:25) Al: I have community feedback. (0:39:26) Al: Give us proper controller support. (0:39:29) Kev: There’s the the developer livestream you see you can yell at them in real time. Thank you (0:39:34) Al: Also, silly question, is that not the whole point of early access, (0:39:37) Al: is to get community feedback and update it based on that? (0:39:39) Al: Like, why are you waiting until after 1.0 to do that? (0:39:42) Al: Whatever. (0:39:42) Kev: It’s fine, it’s fine (0:39:44) Al: And then in December, they will be releasing a major content update. (0:39:48) Al: No information on that. (0:39:49) Al: Just there will be stuff and more coming in 2026. (0:39:51) Kev: So I was about to say, so the roadmap is we’re going to work on it, maybe. (0:39:53) Al: So it’s a pretty loose. (0:39:58) Al: You know. (0:40:01) Al: Yeah, yeah, yeah. (0:40:03) Al: the update is. (0:40:04) Al: We’re going to bug fix, and then we’re going to add some changes, and then we’re going to (0:40:08) Al: have a new new content. And it says December. I wouldn’t be surprised if it wasn’t this year. (0:40:10) Kev: listen to people yeah yep we’ll see I mean but they’re gonna continue to (0:40:23) Kev: support it which I mean every game does now because games or service did you (0:40:28) Kev: know that out (0:40:29) Al: Yes. And let me double check. (0:40:32) Al: But I think this is, let me double check something. (0:40:38) Al: And they do just seem to have. (0:40:40) Al: So I am not aware of another game that they’re working on just now or anything else. (0:40:46) Al: I thought I was aware of one, but no, I think that’s a different company. (0:40:50) Al: So maybe they are just planning on continuing work on Lenz Island. (0:40:55) Al: I I doubt that that is going to be continue to be. (0:40:59) Al: And final piece of news, Kevin Stardew Valley is now the this Stardew Valley is now the (0:41:05) Kev: » Yeah, that’s correct. (0:41:18) Kev: Hmm, yeah, yeah this this one scares me (0:41:27) Al: top-rated game on Steam. (0:41:29) Al: Iso. (0:41:29) Kev: That scares me (0:41:35) Kev: Steam has a lot of games on it. I’ll I (0:41:39) Kev: Know there has to be I know there has to be a number one (0:41:44) Kev: Like but it just feels so surreal that the game that (0:41:49) Kev: Not that we care about per se but that is so close to us because of this podcast like (0:41:55) Kev: That’s the number one. That’s wild to me (0:41:58) Al: So have you don’t click on the don’t click on the link to the top 250. (0:42:03) Al: Have you looked at it at all? (0:42:04) Al: I want to check. (0:42:04) Kev: No, I’m not. (0:42:05) Al: OK, so let’s do a little let’s do a little game. (0:42:08) Al: See how many of the top 10 Kevin can guess. (0:42:11) Kev: Oh, there’s a bajillion games on Steam. (0:42:15) Kev: I don’t know. (0:42:17) Al: Think of games that people like. (0:42:17) Kev: All right. (0:42:18) Kev: OK, OK, Portal 2 is number two because that’s the one that (0:42:21) Al: So, yeah, so we know that we’ve got two already. (0:42:21) Kev: got me dethroned. (0:42:23) Al: We’ve got Stardium and got Portal 2, number one and number two. (0:42:25) Kev: Oh, well, let’s see. (0:42:28) Kev: And here’s part of the question, right? (0:42:30) Kev: How is this calculated, right? (0:42:32) Kev: Because if a game has 5.0 review (0:42:34) Al: Yeah, so I suspect you have to get above a certain amount of, let’s put it this way, (0:42:35) Kev: But only has 100 reviews (0:42:37) Kev: It’s probably not hitting the top (0:42:39) Kev: Even though if it is really good you know (0:42:45) Al: I will give you a clue, every single one of the top 10 has over 100,000 volts. So it’s (0:42:51) Kev: Okay. Sure. (0:42:52) Al: at least some kind of popular game. Nope, that is number 14. (0:42:56) Kev: Sure. Okay. Like, uh, I know Baldur’s gate three is up there. (0:43:01) Kev: No, it’s Baldur’s gate three is really wow. (0:43:04) Al: Yep, number 14 with 8.73. I will say it’s very crowded at the top, right? So 8.73, (0:43:08) Kev: Wow. I, wow. I’m, I’m. (0:43:14) Al: compare that to Stardew at 1, 8.87, right? Like there’s not a lot in it, they’re all very close. (0:43:21) Kev: I’m not gonna get a single guess here (0:43:23) Al: I think you will keep going. I think you will get some wrong, but I think you’ll get some right. (0:43:27) Kev: Okay, see yeah cuz I mean like okay, I’m trying to think oh, this is hard right because a lot of games (0:43:35) Kev: Are really good, but they’re ports right like (0:43:38) Kev: Spider-man is now on Steam if I recall right the spider-man 1/2 are they (0:43:42) Al: Definitely not up there. It was not it was not a very well-received port because it was very bad. (0:43:48) Kev: Yeah, that’s true I forgot about that right (0:43:48) Al: I don’t I can’t even see them in the list. Let’s see where we’ve got Spider-Man. (0:43:51) Kev: Like uh see this is the thing (0:43:53) Al: The first Spider-Man is 140 and Spider-Man 2 is not. (0:43:58) Kev: Great that’s fantastic see this is the thing like I have to think about I don’t think about steam as much as (0:44:07) Al: Would you like some clues? (0:44:09) Al: I can give you some. (0:44:10) Kev: Is one of them Stanley parable (0:44:10) Al: They all. (0:44:12) Al: It is not there. (0:44:14) Kev: God yeah, okay. Yeah, I don’t know this is oh (0:44:17) Al: Let me let me give you a clue. (0:44:19) Al: Let me give you a clue by giving you genres. (0:44:19) Kev: Okay, okay. (0:44:22) Al: So we have what number three, the genre is open world survival craft. (0:44:28) Kev: Oh my goodness. Oh god. Is it power? No! (0:44:32) Al: No, it is not power world. (0:44:33) Kev: I’m kidding. I know it’s not power. (0:44:35) Kev: What is it? (0:44:38) Kev: Did, oh, what is the name? (0:44:40) Al: Our world is 241. (0:44:41) Kev: Is Umamusume pretty derby? Did it skyrocket to the top? (0:44:47) Kev: Do you know what I’m talking about, Al? (0:44:48) Al: I have no idea what you’re talking about. (0:44:52) Kev: Okay, oh man, I’m happy. (0:44:54) Kev: Dale is going to be thrilled. I brought it up on the podcast. Okay. (0:44:57) Al: Right, let’s stick to this. Open world survival craft, think of a game, a very popular game, (0:44:58) Kev: I’m okay. I’ll bring it up. Fine. Fine. That is no, cause that’s not on steam. Um, hug. (0:45:05) Al: that people like. What was that? Just say it. It was not Minecraft, no. I was tempted (0:45:11) Kev: See, no, cause Minecraft’s not on steam. Yeah. Yeah. No. Cause Minecraft’s not on steam. (0:45:18) Al: to say it’s open world survival craft, but not that one, thinking you were going to think (0:45:22) Kev: Yeah. Yeah. No. (0:45:23) Al: Minecraft initially. It is not correct, but it’s not Minecraft, but it is. (0:45:26) Kev: Is it? (0:45:28) Kev: AHHH! Is it um, oh gosh, I just I’m not a steam person. I don’t know these as well. Um, I what is? Oh my gosh. What is? (0:45:37) Kev: What is this? (0:45:38) Kev: What is that one horror-y game? (0:45:42) Kev: The four or something like that? I don’t remember. Just tell me. I don’t know. You’re gonna fail all these out. (0:45:44) Al: No, no, what? I don’t understand. It’s not Minecraft. It is 2D. (0:45:50) Kev: Oh wait. Oh (0:45:52) Al: Come on! Terraria number three! There we go! (0:45:52) Kev: Terraria! Oh my gosh. Terraria. Oh duh. Wow, I’m stupid. Yeah. (0:45:58) Kev: Terraria, duh. How did I not think that? Yeah. Wow. (0:45:59) Al: You will not get number four. I have never heard of this game. People Playground? (0:46:04) Kev: Well, I don’t know what that is. Um, okay, okay. (0:46:07) Al: Neither do I. It’s a sandbox game, apparently. Number five. Zombies. (0:46:13) Kev: It’s not it’s not art. It’s not gonna be an RE game. It’s (0:46:15) Al: No, but not far off. You’re kind of in the right game’s circle. (0:46:18) Kev: No, it’s I mean (0:46:26) Kev: I mean is it dead by I mean I don&am
A2thaMo is joined by 5kinny000 to talk about jelly, PowWow's visit, Wedding Weekend, 911, Ironheart and The Wire, Stardew Valley, Chili Kit, Marching, Cans vs Bottles, Rat vs Snitch, What Would You Do?, TikToks, and more while listening to some music! Murder House Rap - Sir nasty Go Tha Distance - It'sYaBoiH2 Regular Joe - A2thaMo
In this episode of AwesomeCast, co-hosts Michael Sorg and Dave Podnar dive into the latest tech trends, gadgets, and geek culture from Pittsburgh and beyond. Sorg shares a hands-on review of the Backbone USB-C mobile game controller, and Dave unveils a jaw-dropping 115-inch Hisense Mini-LED TV that costs as much as a car. We explore tech headlines including the consolidation of ChromeOS and Android, Google's AI-powered NotebookLM, and how Xbox is pushing console-less gaming with Fire TV bundles. Plus, hear from Intern John about Picklesburgh adventures and travel plans, and enjoy a rapid-fire roundup in Chachi's Video Game Minute, featuring a major shakeup on Steam and FBI action on ROM sites.
In this episode of AwesomeCast, co-hosts Michael Sorg and Dave Podnar dive into the latest tech trends, gadgets, and geek culture from Pittsburgh and beyond. Sorg shares a hands-on review of the Backbone USB-C mobile game controller, and Dave unveils a jaw-dropping 115-inch Hisense Mini-LED TV that costs as much as a car. We explore tech headlines including the consolidation of ChromeOS and Android, Google's AI-powered NotebookLM, and how Xbox is pushing console-less gaming with Fire TV bundles. Plus, hear from Intern John about Picklesburgh adventures and travel plans, and enjoy a rapid-fire roundup in Chachi's Video Game Minute, featuring a major shakeup on Steam and FBI action on ROM sites.
This week, we talk about Stardew Valley becoming the new #1 game on steam, and what our favorite DK Games are!
This episode was recorded prior to July 12, 2025, and All In: Texas This week on Arcade, Uno breaks down his experience with Death Stranding 2 and Chugs gives us a look at Final Fantasy 7: New Thread 2.0, a huge community-driven mod that reimagines nearly every part of the original. Later on, the guys chat about their favorite speedruns from this year's Summer Games Done Quick, the Ghost of Yote State of Play and Star Wars Battlefront 2 somehow climbing the best-seller charts almost eight years later. Plus, John Romero's studio is still alive, while Stardew Valley officially passes Portal 2 as Steam's highest-rated game. Learn more about your ad choices. Visit podcastchoices.com/adchoices
Featuring: Ashgar, Belghast, Grace, Kodra, Tamrielo, and Thalen Hey Folks. We start off with a pretty frank discussion as to why we did not record last week and the death of Belghast's wife of almost thirty years. From there, we talk about what if Stardew Valley were a Pirates game with Seablip. Bel shares his thoughts about the overwhelming success of KPOP Demon Hunters. Kodra has reached the endgame of Minecraft Dungeons and talks about Apocalypse. The crew has been playing some Sunderfolk and talking about that experience, and Tam shares his initial thoughts about Sky: Children of Light. Grace makes us want to buy the second game of the podcast as they share thoughts about Cauldron. Tam has been brute-forcing his way through Guild Wars 1 Prophecies, and Bel has attempted to get into Borderlands 3 and still does not think that is a great game. Finally, Bel shares his first thoughts about the Superman movie and how you should ignore some of the bad press and go see it. Topics Discussed: Death of Bel's Wife Seablip KPOP Demon Hunters Minecraft Dungeons Apocalypse Sunderfolk Sky: Children of Light Cauldron Guild Wars 1 Prophecies Borderlands 3 is Not Great Superman Is Great
Al and Kev talk about whether or not farming game remakes are worth it. Timings 00:00:00: Theme Tune 00:00:30: Intro 00:02:08: What Have We Been Up To 00:38:42: Game Updates 00:58:01: New Games 01:11:11: Farming Game Remakes 01:51:29: Outro Links Research Story 1.0 Tiny Garden Switch Info Go-go Town “Tourist Trap” Update APICO Physical Edition Farming Simulator 16-bit Limited Edition Romestead Contact Al on Mastodon: https://mastodon.scot/@TheScotBot Email Us: https://harvestseason.club/contact/ Transcript (0:00:30) Al: Hello, farmers, and welcome to another episode of the harvest season. My name is Al. (0:00:34) Kev: My name is Kevin (0:00:36) Al: And we’re here today to talk about Cottagecore games. (0:00:39) Kev: You woo supposedly the word on the street is it says on the box (0:00:46) Al: Does it? (0:00:47) Kev: That’s odd, yeah, it does it what does the websites I’m assuming it does (0:00:51) Al: I don’t know. This is a good question. What does it say on the website? (0:00:54) Kev: You know, we’ve never done (0:00:55) Al: It says farming. It says a podcast about farming simulators. (0:00:58) Kev: Well, there you go, I guess we were lying somewhere, you know one of these days (0:01:00) Al: Yeah, classic. (0:01:04) Kev: Not days we should do in April fools and switch it up (0:01:07) Kev: Or we talk about I don’t know something else. I guess we kind of do that sometimes but you know something really different (0:01:12) Al: Something, something else. (0:01:14) Kev: Yeah (0:01:16) Kev: We talk about gotcha games, I mean I already do but you know all in oh (0:01:23) Kev: Yeah (0:01:24) Al: Hello. We are going to talk this episode about, I want to have a discussion about remakes. (0:01:25) Kev: Hello listener (0:01:34) Kev: We don’t oh (0:01:34) Al: Specifically remakes of farming games. (0:01:38) Kev: Oh, that’s well hmm. I mean it’s still in the neighborhood like there’s stuff to be discussed for sure (0:01:47) Al: Well, that’s why we’re doing it. (0:01:51) Al: I don’t tend to have topics that I don’t think I’ll have much discussion. (0:01:55) Kev: That is died and I believe that’s factually not true (0:02:00) Al: Wow, how dare, how dare you, how very dare you. (0:02:04) Kev: Oh (0:02:06) Al: Before that, we have a bunch of news, but first of all, Kevin, what have you been up to? (0:02:13) Kev: Okay, let’s see here when I wrote things down (0:02:16) Kev: Okay, Marvel snap. Okay, I should have talked about this earlier because it ended this week, but I mean all snap goes (0:02:22) Kev: It’s good the the new Fantastic Four (0:02:27) Kev: Season with cards based off the movies coming up (0:02:30) Kev: They’re just doing a whole new season like first step family (0:02:34) Kev: First steps whatever but but that’s coming so you know and that looks good (0:02:38) Kev: But I didn’t talk about maximum voltage overdrive or whatever that thing was called (0:02:45) Kev: You played snap outs been a minute. Did you play maximum voltage? (0:02:49) Kev: Do you remember that mode at all? (0:02:50) Al: I think it was around when I was playing, but I don’t think I played it. (0:02:54) Kev: Uh-huh (0:02:56) Al: I did the Deadpool Diner and I did. (0:02:59) Kev: Yeah (0:03:00) Al: There was one other one that I did, but I don’t think I did maximum. (0:03:02) Kev: Okay, so (0:03:04) Kev: So yeah, every once in a while snap introduces these like alternate modes with different rules or different words or whatever (0:03:12) Kev: And so one that they’ve done is called maximum voltage (0:03:16) Kev: and previously maximum voltage was a three-turn game instead of six turns and (0:03:20) Kev: They would give you a random amount like two to four energy every turn like extra so it was you know (0:03:27) Kev: Not just the one two three four (0:03:29) Kev: So you had you could play cards quickly and you had to do on three turns (0:03:34) Kev: It’s a it’s a different pace a game. It’s fun even shorter. I liked it (0:03:41) Kev: Well this past week or two they did maximum voltage overdrive or overcharge whatever’s over something (0:03:50) Kev: Where it was a four-turn game (0:03:53) Kev: The same rules of okay, you get random two to four energy every turn (0:03:59) Kev: on top of what you already have (0:04:02) Kev: But they (0:04:04) Kev: Also filled your deck out with like was it eight or twelve extra random cards in your deck (0:04:10) Kev: Those extra cards had lower costs and higher power (0:04:15) Kev: So it was it was a wild ride because it was a lot of like kind of RNG really right what you get (0:04:22) Kev: It’s hard to build around like, you know real strategy around it (0:04:26) Kev: and you know, I (0:04:28) Kev: I enjoyed it enough. It was fine enough. You know a lot of people don’t like RNG sort of (0:04:34) Kev: modes or strategy so you know I don’t think as popular as other ones but at (0:04:40) Kev: least they tried something right like I always did they say hey try it and then (0:04:43) Kev: we’ll see how it goes but the bigger fiasco was the rewards because when they (0:04:52) Kev: have these side missions they’ll give you usually like a sort of bonus currency (0:04:56) Kev: or side currency or whatever specific for that mode with a shop or reward tier (0:05:01) Kev: or something like that. (0:05:04) Kev: In this case they gave you a shop, you could earn let’s just call them vault points or whatever they were called. (0:05:08) Kev: And so there was a new card in the shop. (0:05:12) Kev: Kid Omega, I don’t know who that character is but they had a decent enough ability. (0:05:16) Kev: But regardless, so yeah, it was a new card and very cool and all. (0:05:24) Kev: But here’s the thing, for the first time ever in one of these side modes, you could not earn the card for free. (0:05:32) Kev: Um… (0:05:34) Kev: Well, I guess you technically could, but… (0:05:36) Kev: So how it works is every eight hours you get a set of three missions, and you get X number of points for it, right? (0:05:44) Kev: Well, people did the math. (0:05:46) Kev: If you did all the missions, every single set of three for every eight hours for the entire duration of the thing, (0:05:52) Kev: you would still have to win 500 games, I think it was, to earn enough points to earn the new card. (0:05:57) Al: That is so many games. (0:06:04) Kev: But… (0:06:04) Al: I don’t think I’ve ever won 500 games combined in the, like, what, combined what, six months (0:06:06) Kev: Yeah, totally. (0:06:14) Kev: I mean, I might be there with you. (0:06:18) Kev: But yeah, so that was wild. (0:06:24) Kev: And a lot of people were up in arms about it, as you can imagine, and I think understandably so. (0:06:30) Kev: Also, because Marvel Snap, traditionally, has been… (0:06:34) Kev: Play-ish where or at least you if you played enough you could get a decent pool of cards or you could get work (0:06:40) Kev: You know the new cards they were releasing if you kept up you could (0:06:45) Kev: You could you could play for free (0:06:48) Kev: the boat the money was either spent on generally speaking on (0:06:55) Kev: Cosmetics, you know variants and bundles (0:06:57) Kev: I guess the season passed you could unlock a new card and that’s ten bucks a month and like that (0:07:02) Kev: But they would drop for free later (0:07:04) Kev: So you didn’t have to do it. But anyways (0:07:08) Kev: Point is that a lot of players feel like the the snap devs are kind of leaning a little more into (0:07:15) Kev: You know pay to win or pay to get the new cards (0:07:19) Kev: So that was a big (0:07:20) Kev: Yeah, big big bit a little bit of fiasco (0:07:25) Kev: and (0:07:26) Kev: Yeah, it’s over now. We went to another mode called sanctum showdown, which is but it’s much slower paced modes fun (0:07:35) Kev: They’re playing it safe. No crazy (0:07:38) Kev: Expensive card or whatever but (0:07:40) Kev: It’s interesting to see (0:07:43) Kev: kind of a shame that they you know, they’re a little money hungry, but (0:07:48) Kev: Cuz though otherwise the game I think is in still in a decent shape (0:07:52) Kev: They’ve released so many cards like I think it’s almost in a state of we can play whatever you want more or less (0:07:59) Kev: But yeah, I mean I’m still playing it. I’m still enjoying it. I did not get the kiddo-megan card (0:08:05) Kev: You know, it’s wild. I saw somebody with that card on day one (0:08:08) Kev: Which means they must have put a lot of money or gold or whatever. Yeah, there’s always an I found the whale. Oh (0:08:08) Al: Hmm there’s always one. There’s always one. Yeah (0:08:16) Kev: Speaking of not having money or wanting money (0:08:20) Kev: Yes, let’s talk about unicorn overlord. So I reached the end of what’s called best stories. That’s the beast land (0:08:30) Kev: Campaign area there’s basically like five countries in the game or whatever and each one is kind of (0:08:34) Kev: Its own little chapter if you will write its own little story and arc and so I reached the end of the best stories chapter (0:08:41) Kev: Which is fine and all the villain was a rat man a rat where rat I guess. I don’t I don’t know how to describe it (0:08:50) Kev: You know, I’ll show you a picture (0:08:52) Kev: but (0:08:53) Kev: And so I enjoyed it. It was a fun chapter. I think the Beast people were cool, but what is funny and (0:09:00) Kev: I can feel it. I learned about this (0:09:04) Kev: When I went online because it felt something felt like it was changing the writing in unicorn overlord who was pretty alright (0:09:12) Kev: Up until around now because they really just kind of did not give the the rat man’s name (0:09:19) Kev: His name was Elgore and he kind of had an interesting story (0:09:23) Kev: The rats were generally oppressed people and he wanted to rise up and then you know, he became a general (0:09:29) Kev: So it’s kind of an interesting story and there was some evil the evil bad guy team (0:09:34) Kev: We’re doing experiments on him yada yada (0:09:38) Kev: But it was really really rushed. And so I kind of looked into it and it turns out (0:09:45) Kev: That oh (0:09:47) Kev: Hold on one second now (0:09:49) Kev: my mic (0:09:51) Kev: Sorry, there we go. Sorry. My mic had a hiccup and I think we’re good now while checking (0:09:57) Kev: double-checking (0:09:58) Al: Sounds fine to me. (0:09:59) Kev: Yes, okay. I lost a few seconds of the recording, but okay. I’m okay (0:10:03) Kev: I don’t know, at least the– (0:10:03) Al: It’s fine now. (0:10:05) Al: Zoom is pretty good at like starting out. (0:10:05) Kev: Yeah, all right (0:10:09) Kev: Well, anyways, so I looked up that why it started feel rushed and turns out that the unicorn (0:10:15) Kev: Overlord development ran out of money and basically the director producer they started funding it out of their own pocket (0:10:22) Kev: so apparently this last (0:10:25) Kev: quarter or so of the the game is gonna feel very rushed and (0:10:30) Kev: There’s no time for story anymore. Which is sad but (0:10:34) Kev: That said the game is still (0:10:38) Kev: Entertaining. I like it. It’s fun. Yeah, like unicorn overlord to two thumbs up from me (0:10:45) Kev: Let’s see (0:10:47) Kev: So yeah, so that’s good. Um, oh, okay follow up from last week (0:10:50) Kev: So we spent a little time having a fun little chat about magic the gathering and capitalism and the $1,000 (0:10:58) Al: Like 20 minutes. (0:10:59) Kev: pack of set of four packs (0:11:02) Kev: and it was all started as you may recall because (0:11:04) Kev: I was looking at the, or you know, the Final Fantasy set of Magic the Gathering cards came out, (0:11:12) Kev: and I did not want to buy them because I didn’t want to spend them, or spend the money for them. (0:11:17) Kev: Well, this week I bought the Final Fantasy card set from Magic the Gathering, virtually, virtually, there’s my caveat, haha. (0:11:26) Kev: Uh, no, I did not spend money, but… yeah, haha, virtual versions of my cardboard. (0:11:27) Al: Oh, wait, that’s that’s even that’s even all right. (0:11:30) Al: I was going to say that’s even worse if you bought digital cards. (0:11:35) Kev: No, no money spent. So I’ve been, I’ve played Magic the Gathering Arena, though that’s the online client. I fired it up to get in there and try. (0:11:43) Al: Good game. I’ve not played in a long time, but when I was playing, I was doing a lot of arenas. (0:11:49) Kev: Alright, it’s good. It feels comparable, I think, to, you know, Pokemon TCG live. (0:11:54) Al: Oh, I think it’s way better. (0:11:56) Al: I think it’s way, way better. (0:11:57) Al: I think the I mean, it’s been a while since I played it. (0:12:00) Al: But in my experience, the app was much less slow in menus and the effects were much better. (0:12:05) Kev: Yeah. (0:12:08) Kev: I agree with that. It is much, much more polished, right, overall. A little fancier. And you’re right, a little less laggy. (0:12:17) Kev: But, yeah, but I mean, the point is, it serves as a decent online, you know, substitute for the paper game. (0:12:26) Kev: So I got some, yeah, Final Fantasy cards there and played a little, doing a choco bow deck. (0:12:33) Kev: I’m really upset (0:12:35) Kev: Those cards are really good, art-wise and gameplay-wise (0:12:42) Kev: They have, because I mentioned I was playing Final Fantasy, the proper FFTCG (0:12:49) Kev: That game doesn’t have equipment cards (0:12:51) Kev: Magic the Gathering does, so Magic the Gathering can include iconic items and weapons (0:12:57) Kev: Like the Buster Sword, or a cup of instant noodles from Final Fantasy XV (0:13:04) Kev: So I’m more…a little… (0:13:05) Kev: I’m jealous that Magic did it so well. (0:13:07) Kev: Whoever…the people working on the Final Fantasy set, they really love Final Fantasy. (0:13:13) Kev: They have Souplex the Train as a card. (0:13:17) Kev: People who know FF5 understand that reference. (0:13:25) Kev: But yeah, I mean, I try to… (0:13:27) Kev: I’m still thinking about it. I’m looking at it. (0:13:31) Kev: The card’s proper. I’m not gonna buy it yet. (0:13:35) Kev: Oh, it’s been…I’ve been craving it. It’s a siren song. (0:13:38) Kev: So I had to…you know…I had to at least do it virtually to enjoy it a little. (0:13:46) Kev: But I digress. That’s what I’ve been up to this week. (0:13:50) Kev: What about you, Al? What’s going on? (0:13:52) Al: Well, let’s see, what have I been up to? (0:13:56) Al: Shock surprise. (0:13:58) Al: I have been playing some Mario Kart World up. (0:14:00) Kev: Yeah, you’re going for it, man. Getting all those knockouts here. I’ve seen your progress. (0:14:04) Al: Yes, so update on that. (0:14:07) Al: I have done all of the Grand Prix’s 150, three stars and all of the knockout (0:14:13) Al: all of the knockout tours, 150, three stars. (0:14:19) Al: and I have done enough in free. (0:14:22) Al: Rome to unlock mirror mode. (0:14:25) Kev: Okay. (0:14:27) Al: And I have unlocked all of the costumes. (0:14:30) Kev: Oh, you’re- you’ve done it all almost pretty much at this point. (0:14:33) Al: I am still missing three characters. (0:14:36) Kev: Wait, wha- oh. How d- uh- uh-huh. (0:14:38) Al: But that’s because they are the Kamek characters, (0:14:43) Al: so you have to be on a specific course (0:14:47) Al: and someone use the Kamek behind you on that specific course. (0:14:50) Kev: Uh, okay, I did notice that I got some kamiks and I think I got kamiks characters out of that. (0:14:53) Al: There’s a chance that you get one that character, so. (0:15:00) Al: Yeah, yeah, yeah. (0:15:01) Al: So I’ve got most of them, but I’m still missing three of them. (0:15:04) Al: And it’s like they are dreadful to try and force like the bet. (0:15:08) Kev: Yeah, who are they? (0:15:10) Al: How who am I missing? (0:15:12) Al: Let me check my spreadsheet. (0:15:14) Al: I am missing Rocky, wrench. (0:15:18) Al: Peepa and Swoop. (0:15:20) Kev: Oof, oof, oh man, I like swoop. (0:15:21) Al: I have the rest of them. (0:15:22) Al: So that’s I have that’s 15 out of 18 characters unlocked (0:15:26) Al: and 103 out of 103 costumes unlocked. (0:15:31) Al: So, yeah, and I’ve got all the vehicles as well. (0:15:36) Al: All 40 of them. (0:15:37) Al: So I am going to I’m definitely going to do. (0:15:40) Al: I’m definitely going to start doing mirror modes. (0:15:42) Al: I really want to restart all the mirror modes (0:15:45) Al: before I get too much muscle memory for specific courses. (0:15:46) Kev: Yeah. (0:15:49) Kev: Mmm. (0:15:50) Al: Right, because that that’s when it becomes really hard. (0:15:52) Kev: Yeah, you’re right. (0:15:53) Kev: That’s an excellent point. (0:15:53) Al: But I’d love I’d love to three star mirror mode (0:15:56) Al: because I’ve never restarted every mirror mode in a Mario cart. (0:16:00) Kev: I mean you’re like there, you’re wide as well, right? You’ve gone the 90%? (0:16:06) Al: Yeah, it’s I guess the thing is it’s just about like time now, right? (0:16:10) Kev: Uh-huh. (0:16:10) Al: Like we’ve got two and a bit weeks until Donkey Kong comes out. (0:16:15) Al: That’s basically my deadline, right? (0:16:15) Kev: I was about to say, that’s the deadline, right? (0:16:17) Al: Like if it’s if I’ve not done it by (0:16:20) Al: Donkey Kong coming out, it’s probably never happening. (0:16:23) Kev: Yeah, well, maybe they’ll release some DLC, but I understand what you generally say. (0:16:28) Al: Yeah, but at that point, I don’t I think at that point I’ll play the DLC, (0:16:31) Al: but I don’t think I’ll go back and try and do the other mirror modes. (0:16:31) Kev: Yeah, it’ll be out of your system, I get it. (0:16:34) Al: Right. (0:16:36) Al: So we’ll see. We’ll see how I feel. (0:16:38) Al: But I’m going to I’m going to at least try and see how far I get. (0:16:42) Al: But obviously it’s quite few and, you know, I can see I should be able to do them. (0:16:47) Al: Right. Because I’ve done one hundred and fifty. (0:16:49) Al: I should be able to do mirror mode. (0:16:50) Al: I don’t think I’m in use to them enough that I will cause problems. (0:16:53) Al: Although maybe there’s a couple of courses that are recreations of previous ones, (0:16:58) Al: like the Mario Bros circuit, which is just like the continuation from the one (0:17:00) Kev: Yeah (0:17:03) Al: and since the sna is- (0:17:06) Al: right? That one might be trouble because I suspect I’ll have muscle memory for that course (0:17:06) Kev: Yeah (0:17:12) Kev: Sure sure (0:17:12) Al: but we’ll see, we’ll see. I’m gonna try and we’ll see how I go (0:17:17) Al: and I think that’s all I was considering. So have you done much free roam? (0:17:22) Kev: Not too much myself now (0:17:25) Al: So you’ve got the P switches, you’ve got peach medallions and you’ve got the question mark blocks. (0:17:27) Kev: Yeah (0:17:29) Kev: Yeah (0:17:32) Al: the only one that’s actually like shown on the map. (0:17:36) Al: The P switches where each course has a certain number of P switches and it shows you how (0:17:38) Kev: Mm-hmm (0:17:40) Al: many you’ve got. So I’m considering doing the P switches, but there’s no way I’m going (0:17:47) Al: to look for all of the peach medallions and all not not P switches sorry the question mark blocks. (0:17:52) Al: It’s not the P switches the question mark blocks. There’s no way I’m going for the piece all the (0:17:56) Al: P switches and all the peach medallions. I’ll probably do some more just playing around in (0:18:00) Al: free roam and if I see some I will do some, but I’m not going to go out my way to get (0:18:04) Al: every day because it’s like (0:18:06) Al: 300 P switches or something it’s mad how many there are I’m not going to do (0:18:08) Kev: Yeah, you don’t want to collect all the Koroks? (0:18:12) Al: all of them definitely not but I can see myself doing all the question mark (0:18:17) Al: blocks just because they’re like clearly like there’s six on this course six on (0:18:22) Al: this course six on this course I could see myself doing that but I’m not I’m (0:18:28) Al: not going all in on that at this point right like we will see (0:18:31) Kev: man. I gotta say the free roam is a little disappointing from what I’ve experienced and (0:18:39) Kev: seen. I was really hoping for, for lack of a better word, secrets, right? Little nooks (0:18:47) Kev: and crannies you could explore that, you know, you wouldn’t experience on a race or whatever, (0:18:52) Al: - Yeah, yeah, yeah. (0:18:53) Kev: right? Like in, you know, shooting for the stars, like even a handful of courses not in any of the (0:19:01) Kev: pre-write, you know, unofficially labeled, like you enter a cave and all of a sudden (0:19:06) Kev: there’s this little racetrack down there. Stuff like that, but anyways, yeah, there’s not much (0:19:12) Kev: going on other than unlocking mirror mode, I guess, on free roam. Although I do like the (0:19:20) Kev: Princess Peach Castle, the window easter egg, that’s fun. (0:19:23) Al: Yeah, yeah, it’s I will agree that I think free roam is a little bit of a disappointment, but yeah, I am still very much having fun. (0:19:35) Al: And I will definitely be playing this with people in person a lot. (0:19:40) Kev: I’m sure. I mean, it’s Mario Kart. It’s built for that. (0:19:41) Al: No, it’s 100% worth. (0:19:44) Al: Yeah, it’s 100% worth it, especially as, you know, it was what, like 30 quid in the bundle, right? (0:19:49) Kev: Yep. (0:19:50) Kev: Exactly. (0:19:50) Al: Like it was very much worth that. (0:19:53) Al: And just, it is, I still stand by it’s the most fun to control the, with the new physics reactions. Like I feel like all the other ones will feel quite stiff going back to them. (0:20:04) Kev: Yeah, yeah, yeah, I don’t think (0:20:10) Kev: Yeah, I yeah, I don’t think a lot of people are gonna push back on that it does feel very good to control (0:20:16) Kev: I agree (0:20:19) Kev: Yeah, it’s it’s I mean it’s Mario Kart right like it’s still gonna be good (0:20:22) Kev: It’s a but it is funny though that you know insert the the Simpsons sheep gif when Donkey Kong bonanza comes out (0:20:28) Al: Yeah, yeah, yeah, yeah. Definitely. That is going to be like a couple of weeks of just (0:20:34) Kev: Yeah (0:20:37) Al: like that’s the only thing I’m playing. Yeah. And we, has the direct been since we recorded (0:20:39) Kev: It looks so good, I only more (0:20:44) Al: our last episode? I can’t remember. Super fun. I’m so excited for this. I think it’s (0:20:44) Kev: I I can’t remember. We haven’t talked about it either way, but that’s uh (0:20:51) Kev: that’s a (0:20:52) Kev: good looking direct (0:20:53) Al: really, yeah, I think they, that was a great direct because it shows (0:20:58) Al: it kind of confirmed a bunch of the stuff we already knew while also giving us enough (0:21:03) Al: to be like, oh, there’s more. Right. And, and I think it’s really, I think it’s really (0:21:09) Al: good looking. Like I love the different effects that you get in transforming into other animals (0:21:16) Al: and also having Pauline basically be like a parrot on your shoulder. Right. It’s really (0:21:22) Kev: yep it’s it’s so good I i love the online reaction that we the internet gave of like you (0:21:23) Al: fun. (0:21:30) Kev: know the trifecta of uh was it ralph and vanellope uh sully and boo and now we’ve got dk and pauline (0:21:38) Kev: you know big guy and then little girl um it’s it’s fun (0:21:38) Al: Look, it works, right? Like why, why break it? Why try and fix it if it’s not broken, (0:21:47) Kev: Exactly. It’s great. Um, yeah, I’m I’m very pumped. Uh, (0:21:52) Kev: for uh uh the the game or general, I guess. Um, it’s I’m a (0:21:59) Kev: little disappointed that we don’t get the animal buddies (0:22:02) Kev: per se. I mean, I know Rambi’s in there and and it’s kind of (0:22:06) Kev: in there, but you know, it’s it’s the functions been replaced (0:22:09) Kev: by your transformations and the transformations are cool. I (0:22:12) Kev: won’t lie. Um but uh I don’t know. I’m a guy who likes Rambi. (0:22:17) Al: Well, look, I don’t have any real history with the previous DK games other than trying them and not enjoying them. (0:22:23) Al: So I don’t particularly mind. (0:22:27) Al: I’m not a lower muncher. (0:22:30) Kev: Sure, I mean, it’s not even like lore stuff because that’s uh, that’s just uh, you know, I guess mechanics or (0:22:38) Kev: Gameplay traditions, whatever. But if you want to talk about lore, I mean we can get trying to you know (0:22:43) Kev: We can try figure out why on earth (0:22:48) Kev: Does how is Pauline hanging out a DK? How does that timeline work? (0:22:52) Al: Well, I think everything lines up if you just ignore the original DK game. I don’t think (0:22:59) Al: anything else is a problem. I think it’s only that. And I think that this ties in so much (0:23:00) Kev: Yeah. Which… (0:23:05) Al: better to Odyssey, because why would Pauline be the mayor of a city that’s named after (0:23:11) Al: her kidnapper? But she would be the mayor of a city that’s named after her hero. (0:23:12) Kev: Yeah, I like the way you think there that’s a good point, yeah, but and also like this (0:23:28) Kev: is even more so than Odyssey cuz I mean Paulina was in there was you know, she’s first time (0:23:32) Kev: back in forever or whatever but she’s you know, she has a starring role finally, that’s (0:23:40) Al: Yeah, my I also I have another theory that it might be time (0:23:47) Kev: All right, oh well there you are now we’re talking let’s get into that Zelda split timeline (0:23:55) Al: Well, I don’t even think it needs to be a split timeline, right? (0:23:58) Al: Like, if something happens and she gets shot forward and then she goes back in time after this, (0:24:04) Kev: Oh, I like it. I like. (0:24:05) Al: you know, she could still go through the whole thing, because the thing is, right, (0:24:09) Al: Pauline in Donkey Kong, that’s not this Donkey Kong, that’s Cranky Kong. (0:24:14) Kev: that is cranky kong who does exist yeah oh I like that that’s clever yeah there you go all right I like it (0:24:15) Al: So, you know, she’s obviously from the past. (0:24:22) Al: Or, or, here’s another suggestion. (0:24:25) Al: If Donkey Kong, if Donkey Kong and Cranky Kong are both Donkey Kong, then maybe Pauline. (0:24:32) Al: This could be a different Pauline. Maybe this is Pauline’s daughter. (0:24:35) Kev: You know, I mean, that’s well established, right? Bowser Jr. looks just like Bowser when he’s a baby, I guess, so you know. (0:24:45) Al: Pauline Jr. (0:24:46) Kev: Pauline Jr. could be! (0:24:49) Kev: Although, okay, you know what? You know what? I’ll even point the bat at the stands here. (0:24:54) Kev: I bet we get little Pauline here as a character in Mario Kart World War 2. (0:24:58) Al: I hope so. I do hope there is some stuff coming, so I saw someone note that some of the characters (0:25:06) Al: have lots of costumes, and some of them have almost none. In fact, some of them have none. (0:25:11) Al: And the interesting thing is, one of the characters that has almost none is Donkey Kong. He only (0:25:12) Kev: Yeah. (0:25:16) Al: has one costume. Just before a Donkey Kong game comes out, suspicious. So are we interested (0:25:17) Kev: It is very strange considering, you know, he’s… (0:25:21) Kev: Uh-oh, uh-oh! (0:25:28) Al: in a Mario Kart World update coming with some Donkey Kong costumes to encourage you (0:25:34) Kev: I mean (0:25:36) Al: to be interested in the new game? Maybe. Yeah. And we obviously have all the baby characters, (0:25:37) Kev: If if it feels like the most obvious dough in the world, right, um, so yeah (0:25:46) Al: so would we get a young Pauline, as well as the babies that we’ve got of the other characters? (0:25:48) Kev: I like it (0:25:51) Kev: How cute (0:25:51) Al: We don’t have Pauline at all. Oh no, we do have Pauline. But also Pauline only has one (0:25:53) Kev: We do it, Paul (0:25:58) Kev: Like a generic racer costume, so there you go (0:25:58) Al: costume. So, you know, the two of them, both in an upcoming game. You know, I will be very (0:26:05) Kev: Yeah, yeah, yeah (0:26:09) Al: disappointed if there’s not. But this makes you wonder what else could be related to things, (0:26:11) Kev: I you know that’s I don’t think you’re being unreasonable (0:26:16) Al: right? Birdo only has two costumes, so that’s an interesting one. Could there be a Birdo (0:26:22) Al: thing coming up? Who knows? Lakitu only has two costumes, and there is an update to… (0:26:28) Al: Why can’t I remember the name? Goodness me. Mario Party. Which Lakitu obviously has a (0:26:34) Kev: Which Mario what okay? (0:26:40) Al: big part in Mario Party. Maybe I’m stretching at this point. Who knows? But we’ll see. I’m (0:26:41) Kev: Yeah (0:26:48) Kev: We we will see I think that’s the end that’s all we can kind of say really um (0:26:54) Al: I’m sure we can say much more, but let’s not. (0:26:56) Kev: Well, well, okay, yeah, you know, I will say this like each his legs still make me very uncomfortable. I (0:26:59) Al: Fair, very fair. (0:27:03) Kev: Don’t like it (0:27:05) Kev: Get in the car. Don’t look at those freak. Yeah, no, no, I don’t like it. That’s (0:27:08) Al: Don’t put him on a bike. (0:27:15) Al: He should be in the cloud cart. (0:27:19) Al: That’s the only one he’s allowed to be in. (0:27:20) Kev: Yeah, you really or you know, I don’t care I (0:27:23) Al: No, I’m just saying. (0:27:26) Kev: Look, I don’t care if it’s like (0:27:29) Kev: Horrendous I don’t care if it’s horrendous like animation clipping just (0:27:35) Kev: Just stick the the dang (0:27:36) Al: The cloud around every cart you put them in. (0:27:40) Kev: Yeah, yeah, when he’s the bike it’s just clipping right to the cloud (0:27:45) Kev: Okay, you make it it’s worth it (0:27:50) Al: All right, so that’s my car. (0:27:52) Al: I’ve also I don’t want to talk too much about this, but I do want to mention it. (0:27:58) Al: I’ve opened Lens Island again and started playing that. (0:28:02) Al: So for context, I originally backed on. (0:28:06) Al: Kickstarter and I started playing it when it first came out, but it had no controller (0:28:11) Al: support and basically was horrible to use on the steam deck. (0:28:16) Al: So I have started playing it again, and it is less horrible to play on the steam deck. (0:28:24) Kev: But that’s always the bar we want less horrible (0:28:25) Al: And I think that’s as far as I’m going to go on this comp on it just now. (0:28:33) Al: I will probably go into it a lot more in the next. (0:28:36) Al: episode, probably, but no promises. (0:28:38) Kev: Okay, fine. Okay. (0:28:43) Al: So that is a thing that is currently happening that I am not going to give any opinions on right now. (0:28:52) Al: But finally, we are recording this on Saturday, the 28th of June. (0:28:57) Al: I have just finished the first day of Pokémon Go Fest 2025 Global. (0:29:01) Kev: Oh, is that what’s going on? Okay. (0:29:03) Al: That’s what’s today. (0:29:04) Al: Yeah. So, uh, I had. (0:29:06) Al: Fun. I got a few hours where I was allowed to remove my (0:29:14) Al: responsibilities from children and just go play Pokemon in Edinburgh. (0:29:17) Al: And yeah, I got a good amount of stuff done and I enjoyed that. (0:29:20) Kev: Cool. What is going on? What are they releasing? (0:29:24) Al: This is the Crowned in Shield form Zacian and Zamazenta. (0:29:30) Kev: Wait they weren’t in there already that’s weird, but okay (0:29:32) Al: No, they had the base forms, but not this Crowned in Shield form. (0:29:37) Al: Uh, because they’ve got to release them separately to make the most money, right? (0:29:42) Kev: - Oh, yeah, yeah. (0:29:46) Al: But yeah, so, uh, yeah, I think they did this one a lot better than the previous (0:29:52) Al: other forms, because with Curum and with, uh, oh, what’s the other one? (0:29:59) Kev: Uh, uh, uh, Nick Asma. (0:30:03) Al: Nick Rosma, thank you. (0:30:05) Al: with both of them. (0:30:06) Al: You have a certain amount of energy you need to get to fuse them, but if you separate (0:30:15) Al: them, you have to use the same amount of energy again to fuse them again. (0:30:21) Al: It’s like a thousand-fuse energy, or whatever they call it. (0:30:25) Al: I can’t remember and I don’t care. (0:30:26) Kev: Yeah, that’s correct (0:30:29) Al: Once you fuse them, you use up that thousand, but you get like a hundred per raid that you (0:30:33) Al: do. (0:30:34) Al: raids to get enough defuse once (0:30:35) Kev: Okay (0:30:36) Al: set of them. And then if you’re like, “Oh, I fused the wrong one”, and you unfuse it, (0:30:37) Kev: Yeah, oh (0:30:42) Al: you then have to do another 10 raids to do it. But of course, those raids were only available (0:30:45) Kev: It sounds like a lot (0:30:48) Al: for one weekend. They’ve never been available again, so you can’t get the energy anymore. (0:30:55) Al: It’s dreadful! (0:30:56) Kev: That sounds like a lot. (0:30:58) Al: Well, the good thing is that Zamasenta and Zacian, once you turn it into crown form, (0:31:04) Al: If you revere its form, you can… (0:31:06) Al: you can then do it again without using any energy. (0:31:09) Kev: Sure, okay. Okay, I mean, that’s that’s definitely nice. I just, man, I just got to say I didn’t go that long at all. But hearing how like, because I think Megas were kind of the first one where you had, you know, special mega energy or whatever. Like, it’s, oh, it doesn’t sound great. Just the oddest. (0:31:33) Al: The the Megas actually I think is a lot better than it was when it first launched. (0:31:38) Al: So like you you can get one free mega for each of your mega Pokemon once a week. (0:31:45) Al: So once you’ve done the initial one, every week, you can do it once for free. (0:31:49) Al: You only have to pay more energy after the first one (0:31:53) Al: if you want to do it faster than that. (0:31:55) Al: And as you get up the power, like once you can level up the mega and once you get (0:32:00) Al: Mega level 3. It matters. (0:32:04) Al: How much it costs so like every if you were to do it every single day, you wouldn’t be using a huge amount of energy so it’s it’s not it’s it’s much better than it was initially launched and I get why you know it is a bit frustrating that you still have to use it energy at all but it’s a lot less annoying you also get energy if you walk with them as a buddy and stuff like that so you know it’s it’s fine it’s fine it’s these fusing ones that are the most annoying because it’s like. (0:32:33) Al: I know have my necrosimas and my cutums fused and I can never unfuse them because I would never be able to fuse them again right like it’s just that’s it if you chose the wrong one tough and it’s really annoying because one of them I did choose the wrong one and but there’s nothing I can do about that I’m stuffed and that’s just what I have to live with. (0:32:40) Kev: Mm-hmm. Mm-hmm. (0:32:46) Kev: Oh, no! (0:32:50) Kev: Ugh. (0:32:52) Kev: Oh, that’s rough. That’s rough, buddy. (0:32:53) Al: Still. Yeah, that is life but yeah so there’s actions Amazon to was done much better and I got shiny. (0:33:03) Al: And I got my energy and I’ve I’ve powered them up so nice powerful Pokemon looking looking great my shiny shield was it shield form kind of what it’s called and they have new adventure effects so. (0:33:04) Kev: Yeah! (0:33:10) Kev: Yeah, that’s the game! (0:33:18) Kev: That’s cool, that’s good. (0:33:19) Al: There we go. (0:33:22) Al: And they can also be used because they’re when they’re in that form they can be used at power spots, which normally only dynamics Pokemon can be used a pair of spots, but of course you can’t you can’t. (0:33:33) Al: And they can also be used in Dynamax session and Amazon to but when they’re in that form you can use them a pair of spots so that’s fun. (0:33:44) Al: So yeah, I probably do a little bit tomorrow as well because it was Amazon to things action tomorrow, but which is a bit annoying, but if you got the ticket for go fest you do get enough energy to do one of one of the dogs, so I do have enough to do as action, but I probably want to get enough to do another one. (0:34:02) Kev: Sure. Well, I am glad that you’re enjoying it. (0:34:03) Al: Continuing to enjoy Pokemon go despite everything. (0:34:07) Kev: I don’t… (0:34:11) Kev: This, well, that’s kind of, uh, I mean, that’s just a blanket save these days. (0:34:20) Al: They keep trying to ruin the game, but I still somehow enjoy it. (0:34:24) Al: All right, let’s talk about some game use a woo. (0:34:31) Kev: Oh, wait, wait, back up. (0:34:32) Kev: I’m sorry, I just– (0:34:33) Kev: I don’t know why you just clicked something in my mind. (0:34:34) Kev: I forgot. (0:34:35) Kev: I want to follow up my Magic the Gathering thing. (0:34:39) Kev: So as I look, you know, I was dipping my toe in the MTG pool. (0:34:44) Kev: Guess what’s the next secret layer? (0:34:45) Al: I don’t know. (0:34:46) Kev: You know me. (0:34:48) Al: Ah, ah, ah, pressure, um, unicorn over the light! (0:34:53) Kev: Haha, oh, oh, that’d be so (0:34:54) Al: No, ah, no, um, let’s see, so Kevin, something Kevin would like. (0:34:59) Al: Well, it’s not going to be like anything Nintendo. (0:35:02) Kev: No, no it’s just very funny hearing that. (0:35:04) Al: Wait, is it? (0:35:06) Al: No. (0:35:08) Kev: I didn’t intend, I didn’t intend, life log Nintendo Pass. (0:35:09) Al: Well. (0:35:12) Kev: You don’t like Nintendo things, um, but it won’t, uh, MTG, I gotta say, it wouldn’t be (0:35:15) Al: I mean, no, no, no, no, no, no, no, that’s the opposite of what I thought, Kevin. (0:35:19) Kev: in there. (0:35:20) Kev: Yeah, okay. (0:35:21) Kev: Yeah, okay, yes, yeah, I know what you’re saying, but the way it came in my ears, it’s (0:35:21) Al: What I thought was, oh yeah, it could be, you know, you like Nintendo stuff. (0:35:25) Al: And I was like, oh no, but they’re not going to do something with Nintendo. (0:35:27) Al: That was my point. (0:35:30) Kev: It’s not too funny. (0:35:31) Al: Trying to accuse me. (0:35:32) Al: Accuse me of not thinking you like Nintendo stuff. (0:35:34) Al: Ah, no, I’ve not got anything. (0:35:39) Al: Nothing’s coming. (0:35:40) Kev: Ow! The lowest hanging fruit! Gotta go fast! (0:35:44) Al: Oh, Sonic. (0:35:45) Al: What? They’re doing Sonic, Magic the Gathering? (0:35:47) Kev: They’re doing- okay. (0:35:49) Kev: Yeah! Dude, they already did SpongeBob! Who cares? (0:35:53) Al: What? This is what one out all these cards look so good. (0:35:54) Kev: Oh, you missed that! SpongeBob’s in magic! Oh, yeah! (0:36:02) Kev: Don’t they? (0:36:03) Al: Oh, no. Oh, no. (0:36:04) Kev: They look- that’s- that’s the exact reaction. (0:36:10) Al: I don’t want this. Well, no, I do want this. (0:36:14) Kev: And you- and- oh, my- like, Shadow- (0:36:15) Al: I managed to not even look at the Doctor Who and Lord of the Rings ones somehow. (0:36:18) Kev: Oh- oh, yeah. (0:36:20) Kev: Shadow looks busted. It’s insane. (0:36:24) Kev: They’re no big the cats, so point against them for that. No cream, either. (0:36:28) Kev: But overall, it’s- it’s in their- (0:36:31) Kev: Ugh, Sonic’s ability, ‘cause you know, when they have an ability, they have a little, like, name for it. (0:36:36) Kev: It- it’s literally “Gotta go fast.” (0:36:38) Kev: You know “Gotta go fast” isn’t even from the games. (0:36:40) Kev: It’s just from the, uh, the- the dub intro of an anime. [Laughter] (0:36:45) Al: Yeah, I’m not particularly surprised. (0:36:48) Kev: Oh, yeah, Sonic’s going to magic. (0:36:50) Kev: It’s- ugh. I don’t like it. I’m- I’m- I’m- oh, dear. I’m cooked, as the children would say. (0:36:58) Kev: You know, Unicorn Overlord, it- wild as it- it’s not in Magic the Gathering, but in- they have one of those- (0:37:04) Kev: What is it? I think it’s, like, the Overlord edition. You know, one of the big fancy collector’s editions. (0:37:08) Kev: There’s actually a whole (0:37:10) Kev: building card game inside that it’s wild (0:37:16) Kev: Yeah, card games are my vice. They’re my legal addiction. Sonic’s coming to magic (0:37:16) Al: And will this be coming and will this be coming to arenas? (0:37:28) Kev: uh good question I don’t know arena is very weird because arena has (0:37:39) Kev: arena is kind of its own environment it has exclusive arena cards it has its own formats (0:37:45) Kev: and i’ll tell you the the bad ones we’re getting a spider-man set in a few months (0:37:51) Kev: that the spider-man set cards are coming to arena but not with spider-man full (0:37:58) Kev: they’re going to replace them with whatever generic magic card characters or whatever (0:38:02) Al: What? What does that even mean then? (0:38:05) Kev: it means they didn’t get the license to use it digitally (0:38:07) Al: What would be the point in adding the cards then, if they’re not the cards? (0:38:11) Al: So they’re gonna have like the same effects, but not use any names for Spider-Man. (0:38:14) Kev: yeah yeah you you get yeah you get pied or arachnid avatar I don’t know (0:38:18) Al: That’s so stupid. (0:38:20) Al: Just don’t do it. (0:38:28) Kev: uh good old magic together I i joined just this year what a good time to get into this game (0:38:36) Al: Update, I have downloaded Magi the Gathering Eraser. (0:38:39) Kev: yeah oh we gotta play some games um all right let’s go to non sonic base oh or is there (0:38:44) Al: Yes, yeah, news, game news. No, no, no, no, there’s obviously not. Research story have (0:38:47) Kev: is there sonic base news maybe not yet one day it’s inevitable (0:38:56) Al: announced that their 1.0 is coming the 21st of July, so it has been a long time coming. (0:39:00) Kev: Okay (0:39:02) Al: Let’s see, when did this first come into Early Access? February 2023 was when this launched (0:39:04) Kev: Yes, oh wait research, so I don’t know I heard something else okay that that is exciting (0:39:11) Al: in early access. (0:39:12) Kev: Research work takes forever to ask Cody. That’s why the 1.0. It’s it’s forever (0:39:14) Al: So, maybe we need to get our second harvest on this after the 1.0 is out. (0:39:18) Kev: It’s the equivalent of getting their PhD congratulations research story (0:39:23) Kev: I’m sure Cody isn’t triggered by this at all (0:39:31) Kev: Okay, so wait we got let’s see what is the date on the oh July 21st there (0:39:38) Kev: It is but it’s available on the on a beta branch. That’s weird. What do you mean? (0:39:43) Kev: 1.0 will be available in beta before one point (0:39:45) Al: No, no, that’s so. So that’s before launch, you’ll be able to play the beta. (0:39:48) Kev: Yeah, I know that that’s very weird to me like (0:39:52) Al: Well, OK, I see what you mean. I see what you mean. I see what you mean. So (0:39:57) Al: it’s not actually that uncommon in software development where you go, this is our beta for (0:40:05) Al: 1.0 or 1.1 or whatever. That is not that uncommon, actually. I think it’s less common in games, (0:40:07) Kev: Sure. Yeah. Sure. And I mean, like, you know, public betas and test servers, (0:40:12) Al: But it’s definitely something that you see quite a lot. (0:40:18) Kev: like they’re common and I’m not saying it’s unheard of, but I don’t know. (0:40:21) Kev: It just feels weird, especially in game dev, like the 1.0 is the big fitting, right? (0:40:25) Kev: So, uh, I don’t know, but whatever, um, but hey. (0:40:28) Al: You still have to pop the game you can’t just play it’s not just anybody can play it like it’s public (0:40:33) Kev: Yeah. (0:40:34) Al: But public for people who have paid for the game, right? (0:40:37) Kev: That’s true. Good point. (0:40:40) Kev: All right. But hey, it’s here. (0:40:42) Al: Tiny garden the content the (0:40:45) Al: Featured game of last week’s episode have released a statement regarding the Nintendo switch version (0:40:52) Kev: I didn’t think I’d ever hear a statement from Tiny Garden. (0:40:56) Al: This is this is great. I’m just (0:40:58) Al: going to read some of the statement because I don’t think I can really (0:41:01) Al: summarize it better than they have done. “We wanted to clarify some questions (0:41:06) Al: that have arisen regarding the Nintendo Switch version of Tiny Garden. We have (0:41:09) Al: been vague and perhaps not communicated with you as well as we could have, for (0:41:14) Al: which we apologize. We did not want to cause you unnecessary concern or bore (0:41:18) Al: you with technical details. The truth is that the Switch version of Tiny Garden (0:41:23) Al: will be ported by an external company. As we are such a small team it was very (0:41:28) Al: hard for us to do everything in-house. The problem here is we’ve not yet found a (0:41:32) Al: company that can port the game with the polish and quality that we feel (0:41:35) Al: comfortable with. Both our publishers Super Rare Games and us want to deliver (0:41:40) Al: the best possible version of Tiny Garden on Switch. However, we did not (0:41:43) Al: anticipate that this porting would be so complicated.” Hey, I could have told you. (0:41:48) Al: We’ve seen this before. (0:41:50) Kev: What are you talking about? (0:41:52) Kev: It’s katrossi katronfi, it’s fuckies! (0:41:56) Al: And then they go into details about complaining. (0:41:58) Al: About their game engine and that’s the reason. (0:42:02) Al: Sure, fine. (0:42:05) Al: It’s funny because it’s like, oh no, we didn’t know it would be complicated to bring it to a (0:42:10) Al: console. Like what did you expect? Like these things are always complicated. (0:42:14) Kev: Well, yeah, I mean anything game dev is complicated pretty much anything dev software dev is always complicated (0:42:19) Al: Yeah, exactly. (0:42:21) Kev: Well, look here. Here’s your free advice tiny garden people call biting studio (0:42:27) Kev: Those are the guys who make cassette beasts that except beasts is on Godot. They brought it to switch (0:42:32) Kev: It’s awesome on switch. There you go (0:42:33) Al: Yeah, yeah, yeah, that’s the thing. I suspect if you do it in Unity or Unreal, I suspect (0:42:42) Al: it is slightly easier because they are obviously like larger companies use them and so therefore (0:42:51) Kev: They’re established. (0:42:53) Al: need the console support to be as good as it can be, right? Because otherwise there (0:43:00) Al: There would be big problems because Godot is. (0:43:04) Al: open source and therefore more likely to be used by smaller teams, and they are less likely to be focusing on consoles at all more likely to be focusing on just PC because that is the easiest for. (0:43:18) Kev: Uh-huh (0:43:18) Al: I mean, it’s just the easiest to develop for full stop right because there’s no gatekeeper right like that has has been the case for a long, long time. (0:43:20) Kev: Yeah, I mean yes, yes, that’s correct (0:43:26) Kev: And probably will always be the case because just the nature of the beast so yeah (0:43:28) Al: Exactly. (0:43:29) Al: Exactly. (0:43:30) Al: Exactly. (0:43:31) Al: So there’s, they’re probably simplifying. (0:43:33) Al: Things in what they’re saying, you know, these things happen. (0:43:40) Al: I would like to clarify again, please, if you’re backing a game on Kickstarter, if you (0:43:47) Al: want it for console, don’t back it on Kickstarter, right? (0:43:50) Al: Like just, just like it’s the console is always like, it is when the Kickstarter happens normally, (0:43:59) Al: the way that it is happened is there is a working version of the game. (0:44:03) Al: It may not be final. (0:44:04) Al: It may not have all the content, but they have a game and it can run on PC. (0:44:08) Al: There will be nothing running on console at that point. (0:44:11) Al: And it’s very likely, unless they are a team that have ported to console before, it’s very (0:44:16) Al: likely that they have no idea what they’re doing with consoles at all, right? (0:44:20) Kev: Yep. (0:44:21) Al: And this, this isn’t meant to be harsh on them. (0:44:24) Al: This is just a fact that if you have, if you’re not a console developer, you do not know how (0:44:29) Al: complicated it is. (0:44:30) Al: I am not a games developer, right? (0:44:33) Al: I’m a web developer. (0:44:34) Al: And even in web development, there are things that if you don’t know how it works, it is (0:44:38) Al: so much more complicated than you realize. (0:44:42) Al: And there are just certain things that are more awkward. (0:44:45) Al: And if you haven’t started development on it, you don’t know how complicated it is. (0:44:49) Al: And it is likely not going to be done until the game is finished. (0:44:52) Al: That’s the other thing, right? (0:44:55) Al: Even Stardew Valley still doesn’t get updates out day and date on console, right? (0:45:00) Kev: Yeah. (0:45:01) Al: and stardew valley (0:45:03) Al: is one of the biggest indie games, full stop. (0:45:06) Kev: Yeah. (0:45:07) Al: It’s not like he’s only on his own anyway. He has a team that he works with, he worked with (0:45:12) Kev: Nice. (0:45:12) Al: porting companies before, he has done many different things, and even he can’t do it. (0:45:20) Al: It takes so much work, even big companies struggle with that. (0:45:26) Al: It is rare for a game to come out at the same time on PC and console unless you are one of (0:45:31) Al: of the biggest games and they will. (0:45:34) Al: Completely different teams working on the PC version, working on the switch version, working on the PlayStation version Xbox is different because they’re like the Microsoft of well, pretty much Microsoft have done so much work and I, you know, I’m the first to jump on Microsoft a bad bandwagon, but Microsoft have done so much work to make putting games to Xbox so incredibly easy it’s not. It’s still not just as simple as click a button. It does. (0:45:36) Kev: Mm-hmm (0:45:41) Kev: Yeah (0:45:44) Kev: They are a PC (0:46:03) Al: It does it, but it is so much easier than any other console. If you have an existing PC game, especially if you’re using the tools that Microsoft give to make the game on PC. (0:46:07) Kev: Sure. Yeah. Well, I mean, guess. Hi. Hey, I’m still holding out for mighty number nine (0:46:15) Al: All that being said, all that being said, never back a Kickstarter for a switch game. Just don’t do it, right? (0:46:25) Kev: on the 3DS. Uh, but. (0:46:31) Al: I have, I have, when I, when I bought my steam. (0:46:33) Al: Dick, it was so good because it meant that I could go through and like change (0:46:37) Al: all of my kickstarters to use to steam codes instead of switch get codes. (0:46:41) Kev: Mmm, yeah, at least (0:46:41) Al: And you get the game a year before, right? (0:46:44) Al: It’s just every, every, every single one is there’s none of them. (0:46:49) Al: Not a single game that I have backed on Kickstarter has released (0:46:53) Al: on switch at the same time as steam. (0:46:54) Kev: year you’re not wrong not at all ah well you know what though in this (0:47:03) Kev: particular case there’s an easy way to fix this you know what you don’t even (0:47:07) Kev: have to release on the switch tiny garden just so you know what we’re (0:47:11) Kev: canceling it we’re investing everything into the playdate port and we’re all in (0:47:12) Al: Honestly, a Playdate port would probably be quicker, because it would have to lose features, (0:47:17) Kev: we’re good all is forgiven (0:47:24) Al: right? It’s not going to be the same, the graphics are simpler, like honestly, if they started now (0:47:31) Al: from scratch, they could probably get a Playdate version out before they could port their version (0:47:34) Kev: Well, well there you go, Tiny Guard. The path is there. (0:47:34) Al: to Switch. I’m not joking. They would of course get a fraction of the sales, right? There are (0:47:42) Al: Playdates. Yes, it does. I love the Playdate, it’s so good. I just wish I played it more. (0:47:44) Kev: the dozens look I mean I might join the dozens I’ll say that (0:48:00) Kev: Yeah (0:48:05) Al: As far as I can see, the only number I’ve seen on Playdate sales was in May of last year, (0:48:10) Al: They said 70,000 have been sold (0:48:12) Al: But that was one year into it, and we’re now a year later, so who knows
If you've ever wondered how other witches weave magic into their everyday lives, or questioned if your rituals “count”... this episode is for you. We're handing the mic to our brilliant community to share what a day in the life of a modern witch really looks like.In this episode, we're celebrating it all, grounding walks with dogs (hi, Bandit), crystal-charged coffee, bedtime candle rituals, and moments of magic between toddler wrangling and commutes. Some routines are elaborate, others simple, but ALL are powerful.Plus we talk about permission, perfectionism, and why your spiritual practice is already more than enough. Whether you're drawing runes in your mug or manifesting ease through Stardew Valley, your magic is valid!Resources Mentioned:
Crystallized intelligence VS fluid intelligence? Can AI have consciousness, and if so, should we give it that? Tinyhats lowkey wants to do the 24 hours reading marathon, and Ircha has spent a day in the woods rented from AirBNB. There's Stardew Valley for 600+ hours, Mark Manson's Four Stages of Life (or not) and some upcoming colors on legs. Hosted on Acast. See acast.com/privacy for more information.
In this episode of Chatsu Shorts, Satsunami reviews the latest indie creature collector game Ova Magica! Combining JRPG, farming, and creature catching elements, has this game hatched into all it set out to do? What makes it so special? And should you own your own blob?! All this and more in this episode of Chatsu Shorts!Stardew Valley meets Pokémon! Experience a content-rich JRPG game inspired by the classics! Raise cute blob creatures, take care of your farm and make friends with the people of Clover Town.Buy Ova Magica here on Steam!This podcast is a member of the PodPack Collective, an indie podcasting group dedicated to spreading positivity within the podcast community. For further information, please follow the link: https://linktr.ee/podpackcollectiveWhere to find us:Check out all of our content here! Website Twitter/X Instagram TikTok BlueSkySupport Us:PatreonKo-FiPatrons:Super Pandalorian Tier: Battle Toaster Sonia Ghostie Cryptic1991Red Panda Tier: Greenshield95 Danny Brown Aaron HuggettFree Members: Middle-aged Bodcast IRIDYSCENZIA Rob Harvey Aaron (Super Pod Saga) Billy StrachanUse my special link zen.ai/chatsunami and use chatsunami to save 30% off your first three months of Zencastr professional. #madeonzencastrCreate your podcast today! #madeonzencastrStay safe, stay awesome and most importantly, stay hydrated!
Long-time listeners or observant newcomers will already know that Indiventure is a fortnightly podcast, which comes with its own benefits and drawbacks. One major plus is that it allows us to keep making this show as an extracurricular hobby without getting burned out; but the downsides include sometimes not being especially timely with our topic, if the latest big release happened to drop during our week off. Knowing that, due to the quirks of our schedule, we'd be recording this a few days before the Switch 2 launched but releasing a week after, we decided to lean all-in to that lack of timeliness and dedicate this episode to a discussion of the Nintendo Switch. Like, the original one, that you've been able to get your hands on since 2017. Talk about keeping a finger on the pulse of pop culture, right? In all seriousness, what better time is there to assess the old Switch's legacy than when its successor has recently taken centre-stage? In particular, with the benefit of eight years' hindsight, we really get into whether the Switch deserves to be remembered as the natural home of indie games in the late-2010s to mid-2020s. Some indies certainly shone on the platform — there was surely a symbiotically beneficial relationship between the Switch and say, Stardew Valley, Hades, Hollow Knight, Celeste, Undertale, Untitled Goose Game, and loads more that we mention but I'm not going to list here because it's not really that kind of episode — but did that reputation built in the console's early days persist through the latter years, which saw upsets like the advent of the Steam Deck coming to eat Nintendo's lunch? As is often the case on Indiventure, the debate gets spirited but not at all heated: Liam literally used to host a YouTube fan channel dedicated to the Switch, so his affection for the platform is evident; it's fair to say that Rachel's love for consoles generally dissipated after the DS era (she's willing to be convinced but only if they ever bring back Nintendogs!); and Rebecca makes the case for the Switch as the enduring home of niche Japanese titles that may not always be true indies but certainly get marketed like them in the west. In this week's hyperfixations, Rachel has enjoyed sci-fi survival game The Alters very much and thinks you should check out her review on GamesRadar to find out why you probably would too. After a year away, Rebecca is once again locked in on a new playthrough of the little indie that could, a.k.a. Baldur's Gate 3. And Liam has recently resubscribed to NowTV and so finds himself finally able to catch up on all the prestige TV he's been missing out on due to not having access to that particular streaming service, like White Lotus, Succession, and The Rehearsal. Plus: Conclave (Liam discovered his hyperfixation in his own, unique, rambling way). Our music was written and performed by Ollie Newbury! Find him on Instagram at @newbsmusic. Meanwhile, you can find us at indieventurepodcast.co.uk or wherever you listen to podcasts. Don't forget that you can now join our dedicated Discord too, and be sure to check out our new Steam Curator page if you simply still can't get enough of us!
Ready to laugh, cringe, and debate your favorite (or least favorite) games? In this chaotic episode of Co-op Chronicles, we dive into real and brutally honest user reviews that absolutely torch beloved games. Can our hosts guess what game is being roasted, just from the salt?Featuring reviews on Apex Legends, Stardew Valley, Bloodborne, Cyberpunk 2077, Graveyard Keeper, Red Dead Redemption 2, Final Fantasy, and more! It's part trivia, part roast, and all chaos.
Ben and Trevor click some pitches this week, coming up with game designs like:a zen shaving game where you remove hair from a variety of creaturesa cozy Stardew Valley-esque game, where you are a sleeper agent waiting for a missionan apple picking game with a hidden horror elementand more!
The cult 3DS game Fantasy Life returns, now on all major platforms and PC. The sequel blends Animal Crossing, Stardew Valley, and action-RPGs. Plus, we live the life of Teen in To a T, the new game from the creator of Katamari Damacy. Get the full list of games (and other stuff) discussed at www.besties.fan. Want more episodes? Join us at patreon.com/thebesties for three bonus episodes each month!
The last couple of weeks for Bungie have been nothing short of catastrophic, calling into question whether their upcoming extraction shooter Marathon has any chance at all in finding market success. We've long discussed whether Sony should have bought Bungie at all (they shouldn't have), but now that they're so deeply invested, how do they get the team out of this mess? And what does all of this hullabaloo -- about stolen art, poorly-reviewed gameplay, and lackluster audience reaction -- say about the team's future, full stop? Meanwhile, things aren't much better north of the border, where Quebec-based Haven recently parted ways with founder and once-famous producer Jade Raymond, who has now left three different teams without any sort of release. Is Fairgame$ DOA? Maybe not, but we have lots of new information on the recent closed test of the game under the moniker Project Hearts, and... well... it's not sounding great. Also: MLB: The Show is seemingly getting a mobile release, PlayStation Stars is going away unceremoniously, Stellar Blade 2 is in active development, Xbox's Hellblade II is coming to PS5, Kojima's Physint is at least five more years away, and more. Then: Listener inquiries! Keeping in mind Sony's typical naming conventions, what will PlayStation 6's controller be called? Do we also find delight in Darth Vader's AI voice in Fortnite? Is the PS5 Pro truly worth purchasing before prices likely go up? Has Chris ever seen a ghost?Please keep in mind that our timestamps are approximate, and will often be slightly off due to dynamic ad placement.Timestamps: 0:00:00 - Intro00:44:13 - Best man bromance00:46:03 - ghoul-ing01:04:41 - Haven/Jade Raymond reflections01:37:51 - Bungie art theft reflections02:33:15 - MLB: The Show mobile02:38:25 - PlayStation Stars is over02:51:24 - Stellar Blade sequel coming02:56:49 - Kojima's next game is far off03:01:41 - Hellblade 2 is coming to PS503:05:56 - Randy Pitchford on Borderlands 4 pricing03:26:21 - Circana data03:35:21 - New Naughty Dog logo03:37:18 - Doom: The Dark Ages surpasses three million players03:40:44 - What Are We Playing (Doom The Dark Ages, Stardew Valley, Clair Obscur: Expedition 33, Shovel Knight Dig)04:05:34 - Iconic PlayStation Games04:16:19 - ChatGPT game hints04:19:15 - DualSense 2?4:22:38 - AI Vader in Fortnite04:28:19 - "Editions" releases04:35:04 - Current thoughts on PS5 Pro Learn more about your ad choices. Visit podcastchoices.com/adchoices
Video games are one of the most popular forms of entertainment. Doug has been a gamer for a long time, but Kirk only recently converted. We talk about how gaming is part of our leisure activity. Help support The Next Track by making regular donations via Patreon (https://www.patreon.com/thenexttrack). We're ad-free and self-sustaining so your support is what keeps us going. Thanks! Show notes Batman: Arkham Asylum (https://en.wikipedia.org/wiki/Batman:_Arkham_Asylum) Assassin's Creed Shadows (https://www.ubisoft.com/en-us/game/assassins-creed/shadows) Escape from Tarkov (https://www.escapefromtarkov.com) The Long Dark (https://www.thelongdark.com) Stardew Valley (https://www.stardewvalley.net/) Stray (https://annapurnainteractive.com/en/games/stray?ref=website-popularity) Our next tracks: Pink Floyd At Pompeii - MCMLXXII (https://amzn.to/4mIb8QT) Guided by Voices: Universe Room (https://amzn.to/3H3yAYa) If you like the show, please subscribe in iTunes (https://itunes.apple.com/podcast/the-next-track/id1116242606) or your favorite podcast app, and please rate the podcast.
Part 2 guide for newcomers to video games! The gents are exploring additional genres that are beginner-friendly. They discuss what makes each genre approachable and recommend specific titles to help players develop familiarity and skills. Catch the stream on Twitch (https://www.twitch.tv/3v0podcast) Be our Friend on Facebook (https://www.facebook.com/3v0Podcast) Follow us on Instagram (https://www.instagram.com/3v0podcast/) Follow us on Twitter (https://twitter.com/3v0Podcast) Peep our YouTube Channel (https://www.youtube.com/channel/UC0GSPhszNu0y5_yKMPNxC8w) Send us a message: 3v0PodcastTeam@gmail.com
Five years and 100 episodes later, we've hit episode (1)69 again! As we did before, today we're turning video games into dating sims. You may be asking, "But why?" And we would be answering, "We don't know." Todd is taking us to the one place that hasn't been corrupted by dating sims. Matt is taking us to a place that's already been corrupted by dating. Kyle is taking us to a place that, maybe, we shouldn't corrupt. The title of this week's episode was selected by our Patrons in our Discord Community! If you want to help us choose the next one, join our discord, and/or get some bonus content, become part of #ButtThwompNation at patreon.com/debatethiscast! Have you seen out Patreon? patreon.com/debatethiscast Have you seen our Instagram? instagram.com/debatethiscast Have you seen our Threads? threads.net/debatethiscast Want to send us an email? debatethiscast@gmail.com MERCH! We have that! Right now you can go on the internet and order things that say Debate This! On them! All you need to do is head to MerchThis.net and give us your money! Ever wanted socks with the DT! logo on them? Well now you can get em! One more time that website is MerchThis.net! Properties we talked about this week: Math Blaster, Words with Friends, Mavis Beacon Teaches Typing, Magic the Gathering Arena, Stardew Valley, Typing of the Dead Music for Debate This! is provided by composer Ozzed under a creative commons license. Check out more of their 8-bit bops at www.ozzed.net!
And he doesn't want to "just be the Stardew Valley guy." Learn more about your ad choices. Visit podcastchoices.com/adchoices
Codey and Kevin talk through all the recent news. Also bugs again. Timings 00:00:00: Theme Tune 00:00:30: Intro 00:02:17: What Have We Been Up To 00:19:17: I Know What You Released Last Month 00:26:44: Upcoming Game Releases 00:30:40: Game Updates 00:40:52: New Games 00:51:08: Other News 01:12:01: Outro Links Harvest Moon Double Pack for Switch Release Date Cattle Country Release Date To Pixelia Release Hello Kitty Island Adventure “Friends, Furniture, and Frozen Peaks” Update Hello Kitty Island Adventure Month of Meh Farlands “0.5” Update Sunseed Island Starsand Island Mudborne Soundtrack Tales of the Shire Store Wholesome Direct ConcernedApe Interview New Lego Animal Crossing Sets Contact Al on Mastodon: https://mastodon.scot/@TheScotBot Email Us: https://harvestseason.club/contact/ Transcript (0:00:30) Kev: Hello farmers and welcome to another (0:00:33) Kev: Contractually obligated episode of the harvest season that’s not true at all. There’s no contracts whatsoever (0:00:36) Codey: Not true. (0:00:40) Kev: By no one, have you ever seen Paul board and the mall cop movie? (0:00:45) Codey: Uh, for not for a hot minute. (0:00:49) Kev: Well, I’m just reminded like he he there’s this plaque (0:00:53) Kev: You know mall security whatever and he just made it himself for himself and that’s all that I’m thinking (0:00:57) Codey: Okay. (0:01:00) Kev: Contract I drafted for myself. Oh (0:01:03) Kev: Anyways, hello. My name is Kevin (0:01:05) Codey: And I am Cody. (0:01:07) Kev: And we are here today to talk about cottagecore games per the first section for the party of the first part. Oh, yeah (0:01:12) Codey: A-wooo! (0:01:15) Codey: Ow-ow-ow! (0:01:17) Kev: You go (0:01:19) Kev: I don’t know Rick flair, but I feel like I should try to mimic kids. I might be mimicking these woo already (0:01:25) Kev: I don’t know, but I just know he does the woo (0:01:28) Codey: No, I, I do not, I do not wrestle. (0:01:28) Kev: You don’t talk about wrestler guy (0:01:30) Kev: He does booze (0:01:32) Kev: Yeah, there’s a wrestler. He’s kind of an older guy. I think he’s actually like running WWE now, but anyways (0:01:38) Codey: That’s a choice. (0:01:39) Kev: Hello everyone (0:01:42) Kev: It is (0:01:44) Kev: Okay today, it’s all it’s just another news episode (0:01:48) Kev: Life is chaotic. Cody actually managed to get on thankfully after actually surviving the wilderness for this past weekend (0:01:52) Codey: Mm hmm. Mm hmm. I will. We’ll talk we’ll talk about that. I can. Yeah. So it’s big, big old news episodes. We got lots of stuff to talk about. We this is the first of this month. So this will be our I know what you released last month. Boo. Episode as well. But what we have been up to. So this farmers has been a (0:01:57) Kev: but it (0:01:58) Kev: Hey, Oleg. (0:02:00) Kev: Well, do you want do you want to open because obviously okay. All right, let’s just let’s get into it (0:02:16) Kev: Yeah. (0:02:22) Codey: wild ride. So this last week, on Tuesday, I was working at the (0:02:28) Codey: Wildlife Center, it was going great, no issues. And we we (0:02:32) Codey: heard that there was going to be this huge storm coming through. (0:02:35) Codey: And that there’s probably going to be a lot of animals like (0:02:38) Codey: thrown out of trees. And so we were probably going to get a lot (0:02:41) Codey: of animals from people. And just kind of be ready for that. And (0:02:45) Codey: we were like, Okay, and then, like seven o’clock, power goes (0:02:52) Codey: on. And I had gone outside at one point, because we knew this (0:02:55) Codey: storm was happening. But we the our wildlife center is in the (0:02:57) Codey: basement of the owner’s house. Answer. p.m. p.m. crucial (0:02:58) Kev: Okay, wait question you say it’s 7 o’clock a.m. Or p.m.. Okay. All right. This is all right (0:03:05) Kev: There’s still light at that time, but okay. Yeah, all right (0:03:06) Codey: information. Yeah. So I had gone outside, just like poked my (0:03:10) Codey: head outside. And it sounded like a frickin jet engine. It (0:03:13) Codey: was so loud. And I was like, Yep, it sure is storming. And I (0:03:17) Codey: told the other people to go check it out. They poked their (0:03:20) Codey: heads out. They were like, “Yep, sure, it’s working.” (0:03:22) Codey: And so we were like, “Okay.” And then, yeah, not long after that, power goes out. (0:03:28) Codey: And so we’re feeding, we’re like laughing about it, whatever, we have like little lights and everything. (0:03:33) Codey: We’re feeding baby squirrels with lamps with like headlamps on and stuff and doing just us, I think. (0:03:36) Kev: Very cute. (0:03:37) Kev: The pictures, I’ve seen the pictures. (0:03:42) Kev: Wait, did you have the lamps (0:03:43) Kev: or did the squirrels have the lamps? (0:03:44) Kev: Both. (0:03:46) Codey: Yeah, it was just us. But there were like little, the owner has like lanterns everywhere. (0:03:51) Codey: We found out that the. (0:03:52) Codey: Um, sinks are run. (0:03:56) Codey: There’s a pump that takes the stuff from the sinks. (0:03:59) Codey: So then we weren’t even able to do dishes. (0:04:02) Codey: So then we were just kind of like sitting there waiting for her to put the backup (0:04:06) Codey: generator on took like 20, 30 minutes. (0:04:08) Codey: And then when we had backup generator, it was great. (0:04:10) Codey: Like no issues. (0:04:12) Codey: Um, Jeff, my partner texts me and is like, Hey, we don’t have power. (0:04:15) Codey: I’m like dope. (0:04:17) Codey: When I leave, I see all of the messages and basically it was a derecho storm (0:04:23) Codey: I don’t know how you say it. (0:04:24) Codey: We had like 90 mile an hour winds and there were trees, um, that were (0:04:30) Codey: straight up uprooted and like power lines that went across the road. (0:04:32) Kev: Oh, that’s sick. (0:04:38) Codey: Uh, animals were indeed. (0:04:38) Kev: Animals were indeed thrown out of the trees (0:04:41) Kev: with said trees. (0:04:42) Codey: Yes, they were. (0:04:43) Kev: With said trees. (0:04:45) Codey: We, I have not worked since that day and I, the messages have been going crazy, (0:04:50) Codey: but I have had other stuff to do. (0:04:52) Codey: So yeah, we’re out of power and we’re like, okay, this is probably just like, (0:04:57) Codey: they just got to put it back up every now and then we’ll go out of power (0:04:59) Codey: for like 10 or 15 minutes. (0:05:00) Codey: It’s not a big deal. (0:05:01) Codey: Um, nope. (0:05:03) Codey: Next morning we wake up and on our like weather outage app, it’s like, uh, (0:05:09) Codey: time estimated time to restoration, to restoration of, of power unknown. (0:05:16) Kev: Big old shrug (0:05:18) Codey: Yeah. (0:05:18) Codey: Big old shrug. (0:05:19) Codey: And they, it was like right down the street, like there was a power line (0:05:22) Codey: that was just straight up across the road. (0:05:24) Codey: And it was like that for a day and a half. (0:05:28) Codey: So like over 200,000 people in Western Pennsylvania, we’re just like out of power. (0:05:34) Codey: Um, I was out of power for two full days. (0:05:37) Codey: We had to throw away all of our food. (0:05:39) Codey: Um, and I was like really grumpy because I had planned on doing all of my chores (0:05:45) Codey: that Wednesday, I was so excited. (0:05:46) Kev: Mmm, mmm. (0:05:48) Codey: that includes like vacuuming and dishes and laundry. (0:05:53) Codey: I couldn’t do any of that stuff. (0:05:54) Codey: And yeah, it was like the whole town, except for they kicked power (0:05:57) Codey: on for like some of the businesses, some of the grocery stores. (0:06:00) Codey: Cause they knew everyone was going to need grocery store stuff. (0:06:02) Codey: So they made sure that those lines were up and that the like hospital was up and (0:06:07) Codey: stuff, but most of the residences didn’t have power for at least two days. (0:06:12) Codey: So that was crazy. (0:06:13) Codey: That was, so that was a reason, um, when they were like, Oh, you (0:06:17) Codey: want to do news this week? (0:06:18) Codey: I was like, I still have a lot of stuff to get caught up. (0:06:22) Kev: Yeah, well, appreciate it, you know, that you managed to strap the baby squirrels to (0:06:23) Codey: I don’t know, but it’s fun. (0:06:25) Codey: Um, (0:06:30) Kev: a hamster wheel to power your computer to record this. (0:06:31) Codey: yeah, yeah, they, some of them, the red squirrels would love that actually. (0:06:34) Kev: I’m sure they would. (0:06:38) Codey: Um, yeah. (0:06:39) Codey: So I’m, I did that. (0:06:40) Codey: That was me for two days. (0:06:41) Codey: I was straight up roughing it. (0:06:43) Codey: Um, also I went to a nursery today at plant nursery and I got four different (0:06:50) Codey: species, not species, four different varieties. (0:06:52) Codey: of peppers. I got some herbs and I got some tomatoes so it about to be in real (0:06:56) Kev: ooh peppers okay (0:07:03) Codey: life farming for me. Yeah. (0:07:05) Kev: all right that’s good stuff so you know back back in many many moons ago when I actually (0:07:12) Kev: lived in a house with the backyard um we we had a garden and we had and all basically all those (0:07:18) Kev: things um tomatoes and peppers I forget the other one but um but those are good ones to grow they’re (0:07:20) Codey: Yeah, and I also got kale as well. Yeah, so those are all going to grow in my back. I have like a little area that’s kind of closed off. So I’m going to give it a try because we got a shot, a glimpse of what it looks like to be in a post-apocalyptic scenario with no power and having to live on our own, you know. (0:07:23) Kev: hardy and you can get a lot of them, you know. (0:07:26) Kev: There you go. (0:07:43) Kev: Mm-hmm. Off the land. Yep. Yeah. Well, um, that’s pretty, well, the power outage thing’s (0:07:50) Codey: Like off the land. So I also, I wanted to garden anyway, but it’s a joke. (0:08:00) Kev: not cool. Like, that’s wild. I’ve never had an, I’ve extended power outage, I guess, like (0:08:04) Codey: Yeah, it was it was cool for a while, I just realized like I listeners I entreat you to take a moment, you can pause this for like a minute or something after I post this, think about what you do that requires electricity, and then just don’t touch that for a day. (0:08:05) Kev: couple hours. So that’s, that’s a lot to hear, but I’m glad you’re out of it. Okay. Son’s (0:08:26) Kev: I mean, yeah, everything. (0:08:29) Kev: We’re the brain rot termly online. (0:08:34) Kev: But even aside from that, yeah, I’m (0:08:37) Kev: living in an apartment complex. (0:08:39) Kev: Everything is electric for me. (0:08:40) Codey: Yeah, I got all like yep alt might our stove is electric all of our lights clearly are electric (0:08:42) Kev: Even my stove, I’d be out. (0:08:44) Kev: Yep. (0:08:49) Codey: Couldn’t do any cleaning couldn’t do like I was trying to use my phone as little as possible (0:08:56) Codey: but I could take it like I could jump in my car and like (0:08:56) Kev: Mm hmm. Mm hmm. Yeah. Yeah. (0:09:00) Codey: Drive around but I’m sure there were probably gas shortages because everyone was trying to power their generators (0:09:07) Codey: But yeah, I was like wow a lot of my life is (0:09:11) Codey: That so I did a lot of yard work (0:09:13) Kev: Yeah, yeah, I’m sure the the challenge I think would for at least in my scenario would be the food because (0:09:20) Kev: You know, we we’re you can’t go out because restaurants are gonna be down too, right? So (0:09:26) Codey: A lot of the restaurants were down and then the second day when some of the stuff had jumped back up, all the restaurants were swamped because everyone was going out to the restaurants. (0:09:34) Kev: Yeah, of course, of course, of course, yeah, but yeah (0:09:38) Codey: Yeah, so you can’t, you can’t really do that. (0:09:42) Kev: So you did non (0:09:43) Kev: perishable stuff that’s ready to eat and won’t go bad. So like, I hope you have a lot of fruit, (0:09:44) Codey: Yep. (0:09:48) Codey: It was boring. (0:09:50) Kev: I guess a cereal I don’t know because you can’t even have the cold milk. Nevermind. (0:09:52) Codey: I can’t yeah our milk went bad real fast, so. (0:09:56) Kev: Yeah, no. Um, yeah, I don’t even like break out the the spam. I don’t even know. (0:09:56) Codey: Yeah. (0:10:06) Codey: I pretty much, I got chips. (0:10:07) Kev: Can you eat spam out of the can? Yeah. (0:10:09) Codey: I got like a thing of chips. (0:10:10) Codey: So like of little individual packages of chips. (0:10:13) Codey: So I have that. (0:10:14) Codey: I bought Chewy bars, like granola bars. (0:10:16) Kev: Oh, all of those are good. Yep. One of the bars. That’s good. Yeah. (0:10:19) Codey: And that’s all I bought. (0:10:22) Codey: Because then after that, we just got like some fast, (0:10:26) Codey: but even the fast food lines were like so long. (0:10:30) Kev: Yeah, of course. Of course. (0:10:30) Codey: It was crazy. (0:10:33) Codey: Yeah. (0:10:33) Codey: The only other thing that I’ve been up to (0:10:37) Codey: Breath of the Wild. (0:10:39) Codey: And then now that we have power again, (0:10:41) Codey: suddenly there’s a new season of Fortnite (0:10:43) Codey: and it is all Star Wars themed. (0:10:46) Kev: Oh, is is glub shadow in it? (0:10:47) Codey: So I don’t know what that is. (0:10:51) Codey: I’m not a Star Wars human. (0:10:53) Codey: I don’t like Star Wars. (0:10:54) Codey: So you’re gonna send me a picture. (0:10:56) Kev: OK, hold on, let me just pronounce it correctly. (0:10:59) Kev: No, no, it’s it’s so it’s a it’s a meme (0:11:05) Kev: just because. (0:11:07) Kev: Yeah, because obviously Star Wars have all these goofy dumb names or whatever. (0:11:12) Codey: Mm-hmm (0:11:12) Kev: There’s the running gag of Guelp’s shadow of just being a made-up name-slash- (0:11:16) Kev: character and always saying, “Oh, I love Guelp’s shadow. He’s my favorite Star Wars (0:11:20) Kev: character just because he sounds like a real one.” But yeah, Star Wars. I mean, that makes sense that (0:11:22) Codey: Got it, okay, cool (0:11:28) Kev: the third one movie came out. I’m not that big of a Star Wars person, but yeah, sure. Why not? (0:11:34) Codey: Yeah. So that is the short version of what I expected to do. Oh, what have you got, Toucan? (0:11:35) Kev: I mean, it’s cool. I respect it. I just, I’ve never really watched much, many of the movies. (0:11:42) Kev: Yeah. (0:11:49) Kev: She didn’t get into how she had to kill the bear for survival. (0:11:54) Codey: Yeah, didn’t get into any of that. Or my knitting. I’ve been knitting a lot, but it’s fine. You (0:11:58) Kev: Ooh, ooh, ooh, ooh, good stuff. All right. Well, over here, I have had power. So, (0:11:58) Codey: You have to go to the Slack for that information, kids. (0:12:08) Kev: you know, a different experience. Going to roll that in. Just going to show off all the power I (0:12:10) Codey: - Wow. (0:12:12) Kev: have here. Okay. Okay. (0:12:16) Kev: So it’s been busy week. So it’s endless zone zero. I mean, I’ve played daily. I don’t talk about it much because most of the time it’s like it’s a new character I like about, but nobody cares about. So whatever. But this past update this past week or the week before was a big one. Because it was the final, final update for season one stuff. Season one had this whole storyline plot lines connected. And so the next update, we’re going to get a whole new (0:12:46) Kev: batch of stories and characters and all new no, no, no dangling threads, really. So it’s good. That’s, that’s kind of cool. And the character that dropped with this update, her name is Vivian. She is a kind of like Victorian gothic, you know, big, not super big. She’s got a dress with a big, like, almost hoop skirt looking thing and an umbrella, you know what I’m talking about. And she’s got pointy ears. So (0:13:16) Kev: it’s kind of vampire ish gothic, like I said, style that they’re going for her. And so she’s fun. But what I really like about her is that under the dress, there’s actually a bunch of rockets strapped under there. So she’ll launch yourself into the sky, and then launch yourself down at people, which is really funny. So yeah, she’s she’s great. I love Vivian. She’s also hilarious, because she’s something of a fanboy of the main character that you’re playing as. And it’s really, really funny. (0:13:26) Codey: Okay. (0:13:44) Kev: But anyways, yeah. (0:13:46) Kev: I’m just they did show a trailer for season two and there’s all sorts of new characters and stuff including a playable panda, which I’m looking forward to but but yeah, that’s that’s that’s my gotcha corner for myself. (0:14:01) Kev: Let’s see the other okay I picked up a new game this week actually. (0:14:05) Kev: rat topia do you do you remember this one? Oh, we’ve talked about it on the show. I don’t know if I’m in the episode you were on, but are you familiar. (0:14:06) Codey: Mm-hmm (0:14:11) Codey: Yeah, yeah (0:14:14) Kev: So, yeah, so for people who may not. (0:14:16) Kev: I don’t remember, it’s very Terraria like, right, like the 2D slice of earth, you see everything, but you control a rat princess queen, and you are establishing a new rat city village kingdom thing. (0:14:34) Kev: So it’s great because it’s, again, very Terraria like, but as the leader, you get to command the people who move into your town, you actually get to command them to go. (0:14:46) Kev: Do this job, do, you know, mine here, do this, you’re now the logger, whatever. (0:14:48) Codey: Hmm. (0:14:52) Kev: So that part is really cool. That really excited me because I love when you actually get to command people and they do stuff in these games, right? (0:14:58) Codey: Yeah. (0:15:00) Kev: And I like rats. The art style is cute. But, you know, I like little critters in general. So that was fun. (0:15:08) Kev: And the game’s good, but it also can be really hard. It turns out running a kingdom is really hard because sometimes. (0:15:12) Codey: Mmm (0:15:16) Kev: You have to defend from zombie rats invading your town. You have to manage an economy. Do you know how fun that is to figure out how much you should be taxing or subsidizing? (0:15:26) Codey: Nope. (0:15:28) Codey: That does not sound fun. (0:15:30) Kev: It’s wild. I’ve had to start over a few times because I just backed myself into a corner of unsavable. I destroyed the kingdom. (0:15:42) Kev: So, yeah, that, you know, kind of like the real life car, I mean, it’s just… (0:15:46) Kev: I can just restart the politics, yeah. (0:15:53) Kev: But yeah, that’s Rhetopia. (0:15:54) Kev: Overall, it’s a great game, two thumbs up from me. (0:15:58) Kev: I hear other people are interested in this game (0:16:00) Kev: and may talk about it and play it (0:16:02) Kev: and discuss it at length somewhere. (0:16:05) Kev: So yeah, keep an eye out for that. (0:16:08) Kev: And the other one, so lastly, not game specific, (0:16:14) Kev: But, uh, oh. (0:16:16) Kev: Uh, this past, a couple of days ago, I went, I went out to the club. (0:16:20) Kev: I don’t go very often, but I liked the club. (0:16:22) Kev: Um, I liked to dance. (0:16:24) Kev: Um, I, yeah. (0:16:24) Codey: Okay, awesome! (0:16:26) Kev: Um, so it was a solo trip. (0:16:29) Kev: It was just me. (0:16:31) Kev: Um, I was like, you know what? (0:16:32) Kev: I’ve been, I’ve had a very stressful couple of weeks. (0:16:34) Kev: I was like, you know, I’m going to get away for a day and go for a night out. (0:16:38) Kev: And then I had fun or whatever. (0:16:40) Kev: Um, I went to the, uh, club by the. (0:16:46) Kev: Area I went to is very college heavy. (0:16:48) Kev: Um, so, um, I, at first when I got there, I think I got there, no, not I think (0:16:48) Codey: Mm-hmm. (0:16:53) Kev: I did get there a little too early. (0:16:54) Kev: So I thought, you know what? (0:16:55) Kev: Maybe this was a bad call. (0:16:56) Kev: Cause you know, the semester’s are ending for colleges. (0:16:59) Kev: I don’t know. (0:16:59) Kev: People aren’t going to be there. (0:17:00) Kev: Um, but it did populate eventually. (0:17:03) Kev: Um, and now I’m only 30, what am I two? (0:17:04) Codey: Mm-hmm, mm-hmm, yeah, yeah, it doesn’t matter anymore. (0:17:08) Kev: No, yeah, 30. (0:17:09) Kev: Yeah, 30. (0:17:09) Kev: Yeah. (0:17:09) Kev: No, I forget after 26, I lose track. (0:17:12) Kev: Um, yeah, yeah, right. (0:17:14) Kev: So I’m. (0:17:16) Kev: Not, yeah, yeah. (0:17:17) Kev: So I’m not old, but especially in this college heavy area, I feel old (0:17:20) Kev: man at the club, just, just a wee bit. (0:17:24) Kev: I’m laying out there in my slacks and a little vest. (0:17:26) Kev: I’m looking, you know, I’m feeling snappy, but everyone else are the (0:17:30) Kev: majest majority of people are college aged kids with t-shirts and the shorts (0:17:34) Kev: and whatever, so I’m sticking out. (0:17:36) Kev: Um, but, uh, but overall I still had fun. (0:17:39) Kev: Um, I just, okay, here’s my biggest old man thing. (0:17:44) Kev: All right, embrace yourself. (0:17:44) Codey: Mm-hmm. (0:17:46) Kev: Um, I, um, so I’m a single guy, right? (0:17:46) Codey: Okay. (0:17:49) Kev: And, you know, obviously with heading out to the club, one of the things is like, (0:17:53) Kev: you know, maybe I’ll find someone to dance with, right? (0:17:56) Kev: Cause that’s, that’s just the thing. (0:17:57) Kev: Or so I thought because, uh, I struck out all night and that’s, that’s fine. (0:17:58) Codey: - Mm-hmm. (0:18:02) Kev: That happens. (0:18:03) Kev: And you know, whatever, but after talking to other people, apparently the scene (0:18:07) Kev: has kind of changed, like everyone’s just going up in groups or, or people very (0:18:14) Kev: We rarely actually (0:18:16) Kev: like reach out to strangers or accept the strangers to dance with and apparently you (0:18:23) Kev: gotta like you know meet up beforehand or you know you’re meet up online and decide (0:18:28) Kev: to do so or whatever but that’s just that’s that again that’s just me old manning here (0:18:32) Kev: like I’m I’m just shocked to see that the the the scene has changed as it will or as (0:18:39) Kev: it were (0:18:39) Codey: - Dating, dating is awful. (0:18:43) Codey: Yeah, I, when I was dating, (0:18:46) Codey: even like five years ago, I hated it. (0:18:48) Codey: - Yeah, no, it was awful. (0:18:50) Kev: Yeah, yeah, but um, but yeah, that’s just like I’m I’m too on hip to (0:19:00) Kev: Yeah, I’m I’m out of it. I’m it’s it’s all the zoomers. I can’t keep up with them (0:19:07) Kev: That their fortnight dances in the floss (0:19:11) Kev: All right, that’s all I got (0:19:15) Kev: Alright, let’s get to let’s get to I know what you’re at least (0:19:20) Kev: last month or monthly segment where we talk about stuff that just came out, but before we do, (0:19:23) Codey: No, I didn’t know there was a new one. (0:19:24) Kev: did you see the trailer for I know what you did last summer the new one? (0:19:30) Kev: Yeah, our you know, obviously what we’re riffing off here for the title segment that movie got a (0:19:37) Kev: I don’t sequel reboot thing it’s it’s it’s it’s that trend where it’s reusing the original title (0:19:44) Kev: just called I know what you did last summer and it’s you know the same premise but oh look there’s (0:19:50) Kev: original character who is it Sarah Michelle Keller I think it is I don’t remember the original actress (0:19:56) Kev: from the original oh and she’s there older and she’s gonna be helping out and and you know it’s (0:20:01) Kev: it’s just the rehash that Hollywood has been doing with all especially a lot of horror movies it feels (0:20:05) Kev: like but yeah I just just want to point out that I got a trailer I haven’t watched any of the other (0:20:12) Kev: ones so whatever but it’s just interesting (0:20:14) Codey: Yeah, I don’t mind like when they do that stuff. So I really love the scream franchise. (0:20:20) Kev: yeah the scream one seemed to do I hadn’t seen the newer ones but that seemed pretty well done how (0:20:26) Kev: they did it yeah all right there you go that first scream is really good like I get it when (0:20:28) Codey: So yeah, 10 out of 10. (0:20:36) Codey: Yeah, we. (0:20:36) Kev: I watched it the first time I was like oh okay I get it um okay uh all right not for games that (0:20:45) Kev: Come on, non-horror games, Cottage Court games, if you don’t like those, do you? (0:20:45) Codey: Mm-hmm, yeah. (0:20:50) Kev: If you like those movies, you might like this. (0:20:52) Kev: Alright, first of all, Bugaboo Pocket, what I call the Bugagotchi game, because it’s 2D pixel style, very detailed, very gorgeous looking sprite work of bugs, and you pet them and do games with them. (0:21:02) Codey: Mm hmm. It was so good. I’m like still so tempted to get that but I will I will I will hold off. (0:21:18) Kev: There’s, there is a lot I will say. There’s Tarot, there’s also it looks like a Fruit Ninja game, and a lot of petting of bugs, they’re very cute but yeah this, yeah, it looks, well maybe you should get the full release so, so it is as long as you want it to be. (0:21:26) Codey: Mm-hmm (0:21:31) Codey: Yeah, I played the demo the demo was super good it’s just wasn’t as long as I wanted it to be (0:21:43) Kev: Oh, if you look on their Steam page, they have a big, like, Nintendo seal of a period. (0:21:48) Kev: So now on the flip side, something that is more pocket, as in Polly Pocket, because Tiny (0:22:09) Kev: Garden came out. The Polly Pocket game, or inspired game, it is a game, not a physical. (0:22:18) Kev: Thing that you can open, and you garden inside your little Polly Pocket world, and you kind of (0:22:23) Kev: rearrange and decorate and all that good stuff. I have not played this game. It looks a lot like a (0:22:32) Kev: game called Garden Galaxy that I did play, which was fine. I think it looks very cute, this Tiny (0:22:38) Kev: Garden. It looks well done, but yeah, go check that out if you’re interested. The gardens are (0:22:46) Kev: So very cute, I will say that. (0:22:49) Kev: Um, let’s see here. (0:22:51) Kev: Next up, we have Opidum, I think. I think I say it different every time. (0:22:54) Codey: Mm-hmm. (0:22:57) Kev: It is the, what I call, multiplayer pow world-esque equivalent of Breath of the Wild, because it’s open world sandbox key. (0:23:09) Kev: And you know, it has all your usual survival, whatever. (0:23:13) Kev: Um, but the combat, the combat is just so very clearly Breath of the Wild-ish. (0:23:18) Kev: Feeling, um, which is fine because, you know, that’s a good game to take inspiration from. (0:23:24) Kev: But, uh, but yeah, um, I, you know, a full 3d game like this being multiplayer co-op, (0:23:31) Kev: that is pretty cool. I will give them that. Um, so I don’t know if I’m going to try it just because (0:23:36) Kev: I don’t have room for it right now, but, uh, good on, uh, good on, uh, E.P. games is the (0:23:42) Kev: dev. He came out with it and it’s finished. Um, well, I say it’s finished. It’s really (0:23:48) Kev: released. Um, yeah, and multi multiplayer Breath of the Wild, they’re, they’re just (0:23:54) Kev: sound like a neat niche for that. So, um, yeah, good on them. Uh, and then let’s see, (0:24:00) Kev: lastly on our list, we have Dean Come 1.0. This is our survive, again, survival-less life sim game, (0:24:09) Kev: whatever. Uh, but this time you’re, uh, you’re in Australia. Um, so you farm, hunt, mine, fish, (0:24:14) Kev: all that good stuff do do all the Australian things is our (0:24:18) Kev: friend mark and it may be because as we all know, (0:24:21) Kev: Australia is a small little island nation and almost really (0:24:25) Kev: the people they all know each other and just they basically (0:24:26) Codey: They should, they all know each other. (0:24:31) Kev: walk by each other every day on their way home. But anyways, (0:24:36) Kev: but yeah, look, Australia is very cool. I always I adore like (0:24:39) Kev: reading about as a kid who loved wildlife and animals and Steve (0:24:43) Codey: Mm-hmm. (0:24:44) Kev: Irwin, right? Like Australia was very big in the 90s. And I’ve (0:24:46) Codey: Mm-hmm. (0:24:47) Kev: read and bought a lot of (0:24:48) Kev: Australia. (0:24:49) Codey: Have you seen some of the new photos that Robert Irwin posted? (0:24:54) Kev: No, what does he do? (0:24:54) Codey: Mm-hmm. (0:24:56) Kev: What is he doing? (0:24:58) Codey: Don’t look at it. (0:25:00) Kev: Wait, don’t why not? (0:25:02) Codey: Unless you are a housewife that is bored. (0:25:07) Codey: He posted a risque. (0:25:08) Kev: Oh, dear. (0:25:10) Codey: No, it wasn’t. (0:25:11) Kev: Oh, my gosh, I see. (0:25:11) Codey: It wasn’t risque. (0:25:13) Codey: It was just Robert Irwin in underwear. (0:25:14) Kev: No, I get it. (0:25:17) Kev: I i didn’t yeah (0:25:18) Kev: oh that’s uh yeah that is underwear those are boxers yep I see it (0:25:18) Codey: But Instagram was going insane. (0:25:23) Kev: with him holding it looks like a gila monster or something (0:25:26) Codey: Yeah, he was also holding a snake at some point. (0:25:27) Kev: yeah oh wait oh I see oh that snake that’s a different one yeah (0:25:29) Codey: Yeah. (0:25:31) Codey: He could have a whole calendar. (0:25:34) Codey: And I’m sure he’d make millions. (0:25:36) Codey: Yeah, no, I think that the idea of a survival game in Australia– (0:25:37) Kev: oh that’s good (0:25:43) Codey: why hasn’t that happened yet? (0:25:46) Codey: Why has it taken this long? (0:25:46) Kev: Yeah, you’re right. And it’s an Australian pleasant places. This is just my daily lives. (0:25:58) Kev: This is just the Sims. This isn’t anything special. No, but but yeah, I mean, all you know, (0:26:05) Kev: all joking, the Australia danger death zone aside, you know, it has the wide variety of unique floor (0:26:13) Kev: and faunus that makes for I think doesn’t make great for (0:26:16) Kev: great setting for this kind of game although you know fighting the boss shark is kind of ridiculous (0:26:22) Kev: but in a fun way um so yeah that’s dinkum 1.0 um it is again much like op-ed you can play co-op (0:26:30) Kev: with people um that is out right now um 1.0 um there’s lots of stuff go check out the link you (0:26:39) Kev: know where to find all that stuff um okay yep there you go let’s talk (0:26:43) Codey: And that’s what released last month. (0:26:47) Kev: stuff that didn’t release next month but supposedly releasing in the future supposedly (0:26:54) Kev: all right harvest moon double pack of ports um we have sky tree uh lost valley and sky tree village (0:27:04) Kev: being released uh as a double pack um for uh let’s see I don’t know switch is that what it is okay (0:27:13) Kev: Yeah that makes sense. It is getting a… (0:27:17) Kev: A physical release through the Natsume store, that’s where it is, yeah through the Natsume store. (0:27:24) Kev: You can get a physical copy including an acrylic standee which I don’t think looks particularly noteworthy or nice, but there you go if you’re interested. (0:27:30) Codey: Yeah, but I mean maybe if this was a game that someone really liked then that’s that’s cool for them (0:27:35) Kev: Yeah, yeah, but do those people exist though? (0:27:37) Codey: But I (0:27:39) Codey: Don’t know not to me just trying to milk the cash cow as long as they can (0:27:45) Kev: the literal cash cow. (0:27:46) Codey: Yeah (0:27:48) Kev: I will give them this. They’ve done a dang good job because it’s been a hot minute since they just did the localization, (0:27:56) Kev: but they’re still running. It is so good. I respect that hustle. (0:28:04) Codey: So yeah, 3rd of July if folks are interested in that. (0:28:06) Kev: Oh, thank you. Yeah, the date. I guess that matters. (0:28:12) Kev: Um, next up, all right, here is a game I do care about though. (0:28:15) Kev: Actually, let’s talk about. (0:28:16) Kev: Cattle Country, um, your 2d pixel art Western frontier, um, Stardew ish like where you’re, you’re doing all the things, um, and you can little bit Oregon Trail, a little bit Stardew Valley, I guess, I don’t know, but, uh, yeah, um, it comes, it is releasing on May 27th, um, which that is very close. (0:28:35) Codey: Mm-hmm. (0:28:41) Codey: Ooh, that’s close. (0:28:44) Kev: Um, that’s a bad time. That’s always a busy time. (0:28:46) Kev: Um, yeah, that’s, that’s a couple of weeks. Um, I’m looking forward to it and I’ll be (0:28:47) Codey: Okay. (0:28:48) Codey: Did you, like, back it or anything, or you haven’t bought it yet? (0:28:53) Codey: Okay. (0:29:14) Kev: playing it. Keep your eyes. (0:29:16) Kev: Ears peeled, I guess. I don’t know how to peel ears. But here we are. Let’s see. Now we have (0:29:29) Kev: the next game, 2Pixellia, that is out now. This is, yeah, May 1st, it just released. This one is a (0:29:32) Codey: Mm hmm. Yep. (0:29:43) Kev: again pixel art to the kind of city (0:29:47) Codey: Mm-hmm. Yeah, this is the one that doesn’t know what it wants to be, (0:29:47) Kev: simulator I guess um yeah (0:29:53) Codey: and there’s so many different things in it. I believe Al backed this one, so he has it. (0:29:59) Kev: that’s a safe bet (0:29:59) Codey: We’ll probably hear about it, but watching the trailer and stuff, I was just so like… (0:30:06) Kev: it’s it’s a lot if it feels like honestly it feels like taking control of (0:30:12) Kev: one of the sims instead of watching them do (0:30:14) Codey: Yeah. (0:30:15) Kev: everything like just playing them you know (0:30:17) Kev: um so i’ll check it out if you want if you want to do (0:30:22) Kev: crimes you can do crimes so i’ll give them that (0:30:24) Codey: You can do crimes in this game can’t break up marriages though. (0:30:25) Kev: or you can do crimes i’ll give them that (0:30:29) Kev: all right not not yet again that is two pixely and that is (0:30:35) Kev: out now on steam at least I don’t know where else but uh (0:30:38) Kev: there you go all right let’s get into games that already (0:30:43) Kev: did come out but now have more stuff coming out (0:30:47) Kev: okay okay this first one blew my mind because I thought this game was (0:30:52) Kev: dead based like not dead but you know done I can (0:30:54) Codey: Dude, no, this game is not dead. (0:30:57) Codey: This game slaps. (0:30:59) Codey: I wanna play it so bad. (0:30:59) Kev: well I mean yeah I mean i’m not saying that (0:31:02) Kev: dead like people aren’t playing it just I didn’t think they were we’re gonna get (0:31:06) Kev: an update but I guess if there is one franchise in (0:31:09) Kev: the world that can do whatever they want it would be (0:31:13) Kev: san rio and hello kitty because hello kitty island adventure has (0:31:17) Kev: not one but two updates well one of them I think (0:31:21) Kev: came out already um the other one was announced (0:31:25) Kev: Um, so there is the first one is (0:31:29) Kev: the, um, friends furniture and frozen peaks expansion. Um, (0:31:34) Kev: I think that’s out already. Um, there is, uh, (0:31:39) Kev: expansions to believe new areas, Blizzard peak and snow village. (0:31:44) Kev: There are new types of weather flowers, all sorts of new story and cosmetics, (0:31:49) Kev: um, and more improvements and refinements to the friendship system, (0:31:53) Kev: which were needed. Um, just, yeah, just a lot of stuff. (0:31:57) Kev: There’s a lot of stuff again. (0:31:59) Kev: The ice area that’s the big one and improvements to the, you know, UIs and experiences. Nice little (0:32:07) Kev: quality of life touches here and there. All sorts of new furniture and cosmetics. (0:32:15) Kev: There’s some new quests and storylines, all that stuff. Yeah, yeah. (0:32:20) Codey: Sorry, I I was trying to see what it was available on and it is on Apple Arcade (0:32:27) Kev: I mean, it’s on the Steam page. (0:32:29) Kev: So I assume it’s, yeah. (0:32:31) Codey: Yeah, so it’s on Steam but it’s also on Apple Arcade well because on Steam it’s only or sorry it’s on Steam it’s only (0:32:40) Codey: Windows but then it so to play it on Mac you have to play it in Apple Arcade (0:32:43) Kev: Mm-hmm (0:32:47) Codey: I’m wondering, so it’s also on switch. (0:32:53) Kev: on everything, I think, right? I’m just gonna… Look, I’m assuming their deep pockets have (0:32:59) Kev: enabled it to just be out on everything. (0:33:02) Codey: No, they don’t have a Xbox. I was looking for that because I have game pass. Yeah, looking (0:33:08) Kev: - Oh, well, everything they’re on. (0:33:09) Codey: at this, looking at this like update, the biggest thing that I lost my mind about was (0:33:14) Codey: Aggretsuko. So they added, it was, I think it was just in the friends furniture and frozen (0:33:16) Kev: Yeah (0:33:23) Codey: peaks. One, they added Retsuko. So from the TV show, Aggretsuko, they added. (0:33:24) Kev: Yeah (0:33:30) Kev: Well retzeko was in already (0:33:32) Codey: But her friends and coworkers are now. (0:33:35) Kev: That’s correct (0:33:36) Kev: But she was the weird one because nobody knew her because she was from a different part of the scenario verse (0:33:41) Kev: But now yes the supporting ritz a gretzeko cast is here (0:33:46) Kev: I haven’t watched the anime so I can’t get hyped, but I’m kind of hyped because it’s cool (0:33:50) Kev: I like the anime without watching it. It’s a good concept (0:33:54) Codey: I friggin love that anime. Well, because I love metal, so it like tickles that fancy. (0:34:01) Codey: Yeah, I don’t know. Yeah, the other update is called the month of meh. (0:34:02) Kev: Yep, I’ll do it (0:34:07) Kev: But (0:34:10) Kev: Okay, I just got to say when I saw this I thought that was I’ll know it I was like wow I’ll jam (0:34:15) Codey: See, I thought I was saying like, eh, this game sucks. And then I looked, I was like, oh no, it’s literally. (0:34:17) Kev: Don’t like this update, huh? (0:34:24) Codey: Called the month of meh. And there’s Gudetama as. Oh, okay. (0:34:25) Kev: The next up is called month of man (0:34:32) Kev: As good atomic it’s a good atomic festival of sorts right cuz (0:34:38) Kev: yeah, because the Hello Kitty Island adventure does like kind of like Animal Crossing where you know special events or (0:34:45) Kev: Theirs are usually like maybe a week or two. Whatever like oh, here’s the (0:34:50) Kev: Chinese New Year’s the Christmas is the Halloween whatever right they do their monthly your seasonal events and this appears to be one of those (0:34:54) Codey: This, this character that’s dressed as an egg yolk though, a nisetami-san. (0:34:57) Kev: from a night what I saw (0:35:02) Kev: I (0:35:04) Kev: Don’t know who that is. Is that a Sandra Hill character because okay, cuz everyone knows Goude Thomas the lazy egg with the butt (0:35:05) Codey: I don’t like it. (0:35:07) Codey: I don’t like it. (0:35:11) Kev: All right, he’s it’s a little the little guy, right? It’s like, you know standard chicken egg and the little guy is that (0:35:18) Kev: But this guy (0:35:20) Kev: He said Thomas son. No, that is a full grown (0:35:24) Codey: That’s a person, and it’s in a weird costume, and I don’t like that. (0:35:24) Kev: sized human man in a (0:35:28) Kev: You know like yellow (0:35:32) Kev: Jump not jumps, you know, it’s those weird Halloween costumes (0:35:34) Codey: body suits. Yeah. That’s a choice. (0:35:36) Kev: Yeah, the bodysuits that are the single colors and he’s dressed up like Gudetama, but he’s got a very (0:35:43) Kev: Bland face. I don’t I don’t know how to (0:35:46) Codey: the face is honestly the worst part like if if it was like a normal face I would be like (0:35:51) Codey: oh it’s a person but the face I’m just like what is happening um (0:35:55) Kev: Yeah, no, I’m looking this up, this is not new, this is a Sanrio. (0:35:59) Codey: I’m sure it’s a character I just it’s character I didn’t know and I would love to go back to (0:36:01) Kev: Yup. (0:36:03) Kev: It’s a man dressed as Gudetama, so there you go. (0:36:06) Codey: I’d love to go back to five minutes ago when I did not know what six things existed (0:36:12) Kev: He’s got very thick eyebrows. (0:36:14) Kev: That might be part of the problem. (0:36:16) Codey: I don’t know I don’t know (0:36:19) Kev: Well, there you go. (0:36:19) Kev: There’s the month of May. (0:36:21) Kev: It’s through the month of May. (0:36:24) Kev: You get it? (0:36:25) Kev: You get it? (0:36:25) Kev: I don’t know if that was their intention, (0:36:27) Codey: it’s gonna be meth (0:36:27) Kev: but whatever worked out. (0:36:29) Kev: You know what’s not– well, actually, I’m (0:36:31) Kev: sure the update itself is not meh. (0:36:33) Kev: But you know what else is not meh? (0:36:35) Kev: These new games actually– no, they’re all right. (0:36:36) Codey: Oh, no, we got another update. (0:36:39) Kev: Oh, I did skip one. (0:36:41) Kev: Whoopsie. (0:36:41) Codey: There was another update, but it’s only the 0.5 update, (0:36:42) Kev: Oh yeah. (0:36:45) Codey: y’all, so don’t worry. (0:36:46) Codey: It’s not really– (0:36:50) Codey: it’s not a real update. (0:36:51) Codey: No, it’s fine. (0:36:53) Codey: The game Far Lands has a 0.5 update (0:36:56) Codey: that adds a bunch of stuff, including (0:36:58) Codey: hostile mobs in the mines, a new mine (0:37:01) Codey: that you can go to, 10 new social events, Steam Deck (0:37:05) Codey: support, uh, furniture. (0:37:06) Codey: I didn’t, I haven’t really looked at this game before, you kind of just look like a zombie. (0:37:14) Kev: yeah you look like a weird uh yeah a lot of the other characters because you crash line on like (0:37:20) Kev: an alien planet and they’re all alien zombie-ish in appearance I i I agree um but uh yeah okay it (0:37:29) Kev: feels a little space tardewy but it has a little more flavor it has a little more sauce as the kids (0:37:34) Kev: call it um like uh it I that’s what I hear look I still tutor kids okay you know okay (0:37:36) Codey: Is that what the kids are calling it? (0:37:44) Kev: tangent hey shocker me cody you’re going to tangent but okay look I know every generation (0:37:46) Codey: Tangent, boom, boom, boom, boom. (0:37:52) Kev: our generation and everyone has their slang and lingo and and bads and whatever right (0:37:58) Codey: Mm-hmm. (0:37:59) Kev: but that I think i’ve been thinking about this because as I tutor right like I see the the next (0:38:05) Kev: generation of kids or it’s also i’m like a couple cycles in at this point really um because i’ve (0:38:10) Kev: tutored for so dang long it’s it’s gotten horrendous the the skipper (0:38:15) Kev: generation as i’m gonna call it because I think that’s the emblematic uh term and and (0:38:16) Codey: Yeah, it’s it’s the brain rot generation. So they, they say like the they they’re that (0:38:22) Kev: yes the brain rot generation there too (0:38:26) Codey: what they’re going to watch is just brain rot and just cringe. And like, yeah, they (0:38:28) Kev: yep yep all that like I i don’t either it’s not and like (0:38:31) Codey: I don’t get it. It’s not entertaining to me. (0:38:39) Kev: the issue isn’t even the stuff itself per se I mean a little bit but you know like that’s i (0:38:43) Kev: I think also just kind of. (0:38:44) Kev: The nature of the generations, like our parents didn’t get our stuff either or whatever, right? (0:38:49) Kev: Um, but it just feels like so much more prevalent and ingrained and, and virulent than, uh, than other generations. (0:39:01) Codey: Verilent. It’s a virus, the brain rot virus. (0:39:01) Kev: And I’ve been thinking about it really. (0:39:03) Kev: Yeah, it really is. (0:39:06) Kev: And, and it’s, I’ve been thinking like, how should I put this right? (0:39:11) Kev: So when you and I grew up, let’s say, right in our middle school. (0:39:14) Kev: I’m a school, whatever, right? (0:39:15) Kev: Like there are the fads and there’s the playground speak and it would spread or whatever, right? (0:39:19) Codey: Mm-hmm. (0:39:20) Kev: But it was still kind of contained to our local area, right? (0:39:22) Codey: Mm-hmm. (0:39:24) Kev: Because we didn’t have the internet, but I think about it. (0:39:27) Kev: Like, I think that’s the issue, right? (0:39:29) Kev: All these kids have their phones and the same app. (0:39:32) Kev: So like, it’s all so homogenized. (0:39:35) Kev: Like, I think that’s just why like every single kid knows it and watches the same thing. (0:39:42) Kev: Like, it’s, it’s insane. (0:39:44) Kev: Oh, my gosh. Oh. (0:39:46) Codey: Yeah, that’s a whole other story about like whether or not that stuff is helping or harming (0:39:54) Codey: the socialization of the next generation. (0:39:58) Kev: Mm-hmm. That’s a, that is a good one. (0:39:59) Codey: That’s something I’ve been thinking about a lot lately as like, more discussions about (0:40:01) Kev: Yeah. Mm-hmm. (0:40:04) Codey: autism come out and stuff and like having been, you know, diagnosed as a autistic adult (0:40:10) Codey: at this point. (0:40:12) Codey: Um, yeah, but. (0:40:14) Kev: Yeah, it’s (0:40:16) Kev: And it’s tough because we you know, we’re not gonna have all the data until later right like it’s gonna be tougher kind of (0:40:23) Kev: Speculating but um, it’s it’s it’s what to see (0:40:27) Kev: and but I you know (0:40:28) Codey: Well, that’s Far Lands. (0:40:30) Kev: As about yeah, there you go, there’s your point five update for for this it’s out now (0:40:32) Codey: Pull us back. (0:40:33) Codey: Pull us back. (0:40:37) Codey: It’s out now. (0:40:38) Codey: If you want a hostile mob, if you’ve (0:40:40) Codey: been waiting for steam support, they’re there. (0:40:44) Kev: Achievements, they’re in there, too. (0:40:47) Codey: They are there. (0:40:49) Kev: All right, let’s talk– (0:40:51) Kev: those are the updates. (0:40:53) Kev: Let’s talk about some new game announcements. (0:40:54) Codey: Mm-hmm. (0:40:55) Kev: Let’s talk about “Scibbity Island.” (0:40:57) Codey: No! (0:40:59) Codey: We were leaving it. (0:41:00) Codey: We were leaving it. (0:41:02) Kev: No, it’s here to stay. (0:41:03) Codey: No, Sunseed, Sunseed Island. (0:41:05) Kev: OK. (0:41:07) Kev: OK, yeah, “Sunseed Island.” (0:41:10) Kev: OK, first of all, this is insanely cute art style. (0:41:14) Kev: Whoever their art team is, they’re (0:41:18) Kev: knocking out of the park. (0:41:20) Kev: The actual game itself, you’re playing (0:41:22) Kev: as a little cat with a little Pikmin-style flower (0:41:25) Kev: star on your head. (0:41:27) Kev: And you’re rebuilding your town. (0:41:29) Kev: You’re farming. (0:41:30) Kev: You’re fishing. (0:41:31) Kev: You’re exploring islands. (0:41:35) Kev: A lot of the hallmarks of the cottage core verse, (0:41:37) Kev: what can I say? (0:41:38) Kev: There’s different– it looks like– (0:41:40) Kev: I think it’s kind of like Animal Crossing, (0:41:42) Kev: where you can sail to different islands, (0:41:43) Kev: and there might be different environments. (0:41:44) Kev: It’s coming on April 24th on the eShop, actually. (0:41:51) Kev: Wait, what? (0:41:53) Kev: Wait, April 24th? (0:41:54) Codey: Oh, so it’s already out. (0:41:55) Kev: Is that already out? (0:41:56) Codey: It’s already out. (0:41:57) Kev: Oh, yeah, it is sale ends. (0:42:00) Codey: Yeah, so it’s already out. (0:42:02) Codey: Yeah, the little things on top– they all have little Pikmin. (0:42:06) Codey: It’s not just your character. (0:42:07) Codey: All the characters look like they (0:42:08) Kev: Yeah. (0:42:09) Codey: have little Pikmin-y things. (0:42:10) Kev: Mm-hmm. (0:42:11) Codey: Very cute. (0:42:12) Kev: Yeah. (0:42:14) Codey: And so their blurb for it is, welcome to Sunseed Island, (0:42:18) Codey: the perfect escape for cozy gamers who love (0:42:20) Codey: to farm, explore, and collect. (0:42:24) Codey: Rebuild a lost village, befriend magical creatures, grow crops, (0:42:27) Codey: fish and tranquil waters, and upgrade your tools, (0:42:29) Codey: discover the secrets of a mystical tree, (0:42:31) Codey: and reconnect the scattered islands. (0:42:35) Codey: I could read that for so many different of these games. (0:42:38) Kev: Okay. (0:42:41) Codey: Yeah, it looks cute. (0:42:43) Codey: Looks like all the other ones, unless you’d (0:42:46) Codey: want to play as a cat, then here you go. (0:42:47) Kev: Yep. Yeah. (0:42:49) Codey: So the price, though, was confusing. (0:42:54) Codey: So on May– (0:42:55) Kev: I mean it’s um well right it’s on sale on the us e-shop for three dollars that’s 72% off i’m (0:42:58) Codey: yeah, go for it. (0:43:04) Kev: too lazy to do the math that’s maybe what like 10 bucks maybe um yeah it’s something like that (0:43:10) Kev: usd uh I can’t see this because I don’t have the uke shop but (0:43:14) Kev: per one of al’s notes apparently it is 100 off on the uke shop so (0:43:18) Codey: I feel like they probably fixed that because the note out so Al said that he got it for free (0:43:24) Codey: because it was it was literally free on the eShop so he got that um and then the note that he left (0:43:25) Kev: yep (0:43:28) Kev: I i don’t blame him (0:43:33) Codey: for the US eShop was that it was 90% off but then I looked and it’s definitely 72% off so (0:43:36) Kev: So, sounds like some numbers were crossed and buttons were pushed incorrectly. (0:43:47) Codey: Y’all should– (0:43:49) Codey: Y’all should check this. (0:43:50) Kev: It’s on sale somewhere. (0:43:52) Kev: You can go get it for cheap right now, we’ll tell you that much. (0:43:54) Codey: Yeah, check this regularly. (0:43:57) Codey: Maybe they just are flipping a dice or something, (0:44:00) Codey: like throwing a dart at a board. (0:44:01) Kev: Maybe they put the wrong sign on. (0:44:07) Kev: It happened to me at the store, not just once multiple times, but they had something on sale and it wasn’t on sale, it made me sad because it was like boxes of cereal, it was like buy two, get three free, it was like wow that’s a great deal, and then I went to the register like no that’s wrong, and I was like oh, I guess I won’t get my cereal. (0:44:24) Codey: So check it out if you like the idea of a stardew where you’re a Pikmin cat. (0:44:31) Kev: Yeah, but you know it kills me that (0:44:33) Codey: The next s s island. (0:44:37) Kev: Okay, okay, you know you want to get into all right. Let’s get into that because what I was gonna say for both of these games (0:44:43) Kev: We went from was it sunseed Island to star sand Island, right? And (0:44:46) Codey: - Mm-hmm. (0:44:50) Kev: Look, you know (0:44:51) Kev: It’s a tough market. I get it right like you got to stand out (0:44:56) Kev: It’s tough and you know what there’s redeeming qualities here both of these (0:44:59) Kev: I’m not- I’m not gonna say these are off. (0:45:01) Kev: That’s awful, but I’m- I’m already loading the gun and ready to drag you out behind the barn for using those names because no, no. (0:45:06) Codey: S– yeah, for a lack of originality, for sure. (0:45:13) Kev: You went with the Noun Noun island slash valley, which is- is- (0:45:17) Codey: S– like, nouns that start with S. (0:45:20) Kev: And then you start with S, both of you, like, oh my gosh, what is- you know what, maybe- maybe the Skibitty kids aren’t so bad. (0:45:23) Codey: Yeah. (0:45:31) Codey: This one does look different, though. (0:45:33) Codey: So the blurb of it, again, is basic. (0:45:36) Codey: So it’s leave the hustle of the city behind (0:45:38) Codey: and embrace life on Starsand Island. (0
Stardew Valley’s Eric Barone (ConcernedApe) Joins the Pod! Bobby goes full fanboy as he meets the mastermind behind Stardew Valley. It’s the ultimate crossover—The Slept King meets the Chill King. Cozy chaos, pixel dreams, and one very special BONUS BELLY. Pre-order the new TigerBelly 500 merch and collectibles HERE
Here we are, at the penultimate episode of our coverage of the Rose of Versailles. IRL, Joe is knee deep in Star Wars Rebels and books. Meanwhile, Sarah has been dating in Stardew Valley and IRL!In the Rose of Versailles, the Revolution is here! Fighting erupts in Paris and Oscar and Andre must decide what they're going to do! But first, they have to get together and elope. Finally, after 36 episodes, the couple gets together! Hurray! Just in time to die! They go full defection and try to fight their way though the Paris streets.
Codey and Aislinn talk about Bugaboo Pocket Timings 00:00:00: Theme Tune 00:00:30: Intro 00:02:13: What Have We Been Up To 00:11:26: Game Updates 00:38:43: Bugaboo Pocket Links Doloc Town Early Access Disney Dreamlight Valley “Wonderland Whimsy” Update# Roots of Pacha “1.3” Update Ova Magica “0.9” Update Go-Go Town Online Co-op Sneak Peek Stardew Valley Concert New Dates Contact Al on Mastodon: https://mastodon.scot/@TheScotBot Email Us: https://harvestseason.club/contact/ Transcript (0:00:29) Aislinn: Hello, farmers, and welcome to another episode of The Harvest Season. (0:00:33) Aislinn: My name is Aislinn. (0:00:34) Codey: And my name is Cody. (0:00:36) Aislinn: And we are here to talk about cottagecore games. (0:00:39) Codey: Oh, oh, oh, oh, oh, oh, oh, oh, yeah, I’ve been doing the wolf (0:00:39) Aislinn: Woo-hoo! (0:00:42) Aislinn: We got some extra in there. (0:00:46) Codey: one. The wolfish. Oh, oh, oh, I don’t know why. Oh, you know, (0:00:47) Aislinn: Ooh! (0:00:50) Aislinn: All I can offer is just the woo. (0:00:52) Aislinn: I can give a little meow. (0:00:55) Codey: well, you’re the you’re the coup, aren’t you? The (0:00:58) Aislinn: That’s true. I am the coup. (0:00:59) Aislinn: I’m just I’m in I’m in cat my brain is only cats with these (0:01:03) Aislinn: two kittens. The two kitties. I did I did talk about them. I (0:01:04) Codey: kittens. Have you talked about them? Okay, good. (0:01:11) Aislinn: think I mentioned I think yeah, at the time when I record last (0:01:17) Aislinn: recorded with Kevin in for wonder stop. It was pre Yeah, I (0:01:18) Codey: Mm hm. (0:01:23) Aislinn: was pre kittens. We were in the process of like getting them. (0:01:24) Codey: Mm hm. (0:01:26) Codey: Mm hm. (0:01:27) Aislinn: And now we have them. (0:01:29) Aislinn: So if y’all hear any craziness in the background, that’s them having the zoomies because they’re (0:01:34) Aislinn: five months old and don’t know how to relax sometimes. (0:01:43) Aislinn: But today we are talking about Bugaboo Pocket. (0:01:47) Aislinn: It is not to go into it too much, but it is essentially like a bug collecting. (0:01:48) Codey: Woo. (0:01:59) Aislinn: And caring type of game. (0:02:02) Codey: Mm-hmm, mm-hmm. (0:02:03) Aislinn: It reminds me of Tamagotchi, but bugs. (0:02:08) Aislinn: And we won’t go too much into it, but that’s the general gist of it. (0:02:12) Aislinn: But otherwise, what have you been up to? (0:02:16) Codey: I am still doing a PhD and I’m so close. I did get the approval from my committee that I should be (0:02:22) Aislinn: so close. (0:02:29) Codey: good to defend in the fall as long as I continue to follow my timeline. I’m so close to being a (0:02:31) Aislinn: Yes. Oh my gosh. Oh (0:02:37) Codey: doctor. So weird. (0:02:38) Aislinn: My god, you’re already a doctor in my heart, honestly (0:02:43) Aislinn: I’m out of time and effort and energy and everything you put in you’re you’re already there. It’s just you just need the technicalities of (0:02:50) Codey: that like paper that says that I am. Yeah, basically. So I’m (0:02:52) Aislinn: Exactly (0:02:57) Codey: doing a lot of specimens. But, which is really fun. It’s (0:03:01) Codey: basically like just pouring out vials of dead bugs, we call it (0:03:04) Aislinn: Oh! (0:03:04) Codey: bugs, bug soup. So pouring out bug soup, and then going through (0:03:10) Codey: and identifying it. And I found something super rare the other (0:03:13) Codey: day, and I lost my mind. So there’s this entire order of (0:03:18) Codey: in Sarcs called Strepsipterin. (0:03:20) Codey: It’s actually called Strepsipterin, which is the one that’s in this area. (0:03:25) Codey: And it’s also called Strepsipterin, which is actually called Strepsipterin. (0:03:28) Codey: And it’s this one, which is this one called Strepsipterin, which is this one called Strepsipterin. (0:03:32) Codey: And it’s also called Strepsipterin, which is this one called Strepsipterin, which is this (0:03:36) Codey: one called Strepsipterin, which is this one called Strepsipterin, which is this one called (0:03:38) Aislinn: Oh. (0:03:38) Codey: Strepsipterin, which is this one called Strepsipterin, which is this one called Strepsipterin, (0:03:41) Codey: which is this one called Strepsipterin, which is this one called Strepsipterin, which is (0:03:41) Aislinn: Oh. (0:03:45) Codey: this one called Strepsipterin, which is this one called Strepsipterin, which is this one (0:03:48) Codey: and then like mates with (0:03:50) Codey: her while she’s in the wasp and then she has babies. (0:03:54) Codey: And it’s just, so the female never has wings, but the males (0:03:57) Codey: have wings and they have like, I believe really short flight (0:04:00) Codey: periods. And I caught three males. So like just in the (0:04:03) Aislinn: Oh! (0:04:05) Codey: middle of my bug soup, I was just like, Holy crap, it’s a (0:04:08) Codey: strep septarin. And then I was like, Oh my God, there’s more. (0:04:12) Codey: So it was really cool because the whole, like one of the (0:04:15) Codey: points of my study is to see if there’s one of the three traps (0:04:19) Codey: that I’m testing if one is. (0:04:20) Codey: Better than the other, and these are only caught in that one type of trap. (0:04:21) Aislinn: Oh, so you’re making progress. (0:04:24) Codey: So that’s like, yeah. (0:04:28) Codey: So it’s like, okay, we’ll look at this cool thing that was never, ever caught (0:04:32) Codey: in the other traps, but is all has been caught in, um, this new trap thing. (0:04:37) Codey: So that was cool. (0:04:39) Codey: But other than that, I’ve been playing, I’m still playing Fortnite with my roommate. (0:04:43) Codey: Um, just like something to, we like play a game or two at a time to just like. (0:04:50) Codey: Chill. (0:04:51) Codey: Um, and then I started playing breath of the wild. (0:04:57) Codey: I have never finished it. (0:04:59) Codey: Um, and I barely got into the game, to be honest, like the last times that I’ve (0:05:04) Codey: played it, so I’m playing it now and I’m playing it kind of with Jeff, um, (0:05:10) Codey: because he lives with me now. (0:05:12) Aislinn: Wow! (laughs) (0:05:12) Codey: And so like I play it while we’re both in the same room. (0:05:16) Codey: He’s usually playing like factorial or something. (0:05:20) Codey: We like watch it and play it together. (0:05:22) Codey: So it’s, it’s nice. (0:05:24) Codey: And hopefully having like a second person who’s interested in the story will (0:05:27) Codey: like help me to actually finish it. (0:05:31) Aislinn: I think I have that same exact relationship with Breath of the Wild like I started it and to be (0:05:36) Aislinn: fair I don’t have it anymore because it was part of I think I’ve I feel like I’ve told the story (0:05:38) Codey: Mm-hmm. (0:05:41) Aislinn: like a bunch of times so you may or may not have heard it the listeners probably haven’t heard it (0:05:45) Aislinn: but long story short my switch got stolen years ago along with a bunch of games Breath of the Wild (0:05:50) Aislinn: being one of them so I currently don’t own it anymore the idea of buying it I’m just like do (0:05:57) Aislinn: I really need to because I never really got into it in the first place. (0:06:01) Aislinn: For some reason, but like I am interested in it as a whole entire overview. (0:06:07) Aislinn: I just never fully got into it, but I think maybe if Chris and I like sat down (0:06:13) Aislinn: on the couch and try to like play it together, that might encourage me more. (0:06:14) Codey: Yeah, that’s so that’s what I’m doing with Jeff is kind of just like dedicating that time to just sitting down and playing it together and it’s really nice. (0:06:26) Codey: And so, doing that and then the last thing that I’ll mention is that oblivion remastered came out and I am a huge Elder Scrolls fan, but I resisted the temptation, because I need to finish Zelda first I think I need to just like stick with one thing. (0:06:44) Aislinn: I can’t believe the way they dropped it, it was just like a shadow drop, right? (0:06:44) Codey: So I looked at oblivion and I was like, you’ll be here wait for me wait for me. (0:06:54) Codey: It was Yeah, like, I remember like Jeff was like, Oh, babe, they’re really there. They just announced this thing and then like two days later, one of my best friends who I actually played the original oblivion with back when we were in high school, or middle (0:07:12) Codey: maybe even he was like, Oh yeah, I’m playing this. (0:07:14) Codey: And I was bringing up so many memories. (0:07:17) Codey: And I was like, Oh my gosh. (0:07:18) Codey: So yeah, it was like just a straight up shadow drop. (0:07:22) Codey: Um, and it’s fun to see all the memes people are, are saying. (0:07:26) Codey: So, but I am going to wait. (0:07:28) Aislinn: Yeah, that’s, you know, that’s a fair point. (0:07:30) Codey: I’ve played it before I can, it can wait for me. (0:07:34) Aislinn: Breath of the Wild is a new game, new experience, but it’s like, I don’t know, watching the (0:07:40) Aislinn: trailer for Oblivion, I’ve never played anything in that world. (0:07:42) Codey: - Ooh. (0:07:45) Aislinn: But like looking at the trailer and seeing how excited Chris was, because Chris is also (0:07:47) Codey: - Yeah. (0:07:48) Aislinn: a huge Elder Scrolls fan. (0:07:52) Aislinn: He was so badly wanted to drop everything to play it, but he’s like, we have things (0:07:56) Aislinn: we have to do. (0:07:57) Codey: Yeah, exactly. Yeah, I mean, the other thing is that like, it’s on game pass. So if folks if they (0:07:58) Aislinn: But it looks amazing, so like, I don’t know how you resist the temptation because I would be tempted to play something that I know I’m going to really really enjoy. (0:08:16) Codey: don’t know, it’s on game pass. And so that was like the biggest temptation is my friend told me (0:08:22) Codey: that it was out. And I was like, Yeah, but I can’t afford that. I can’t even afford $20 game (0:08:26) Codey: little one is 60. (0:08:28) Codey: And then I got on my Xbox and I saw that it was on game pass and I was like, oh, oh, no, oh, no, no. (0:08:34) Aislinn: Yeah. I think when I was streaming earlier this week, he’s like, “Sara, I ended up starting to download it while you just started streaming.” (0:08:44) Aislinn: He’s like, “Did you notice any drops?” I was like, “Oh, no, but okay.” (0:08:44) Codey: I can’t remember if I downloaded it or not. (0:08:49) Aislinn: So he’s all set up ready to go. (0:08:55) Codey: I downloaded Ori and the Blind Forest because I was about to start playing that, too. (0:09:02) Codey: I was playing that on my Switch and then we switched to Jeff’s Switch and Jeff’s Xbox. (0:09:09) Codey: I was playing it on my Xbox and now we’re on Jeff’s Xbox. (0:09:13) Codey: So I was like, Oh, I need to download that again. (0:09:14) Codey: Um, but that I was like, but I need to focus and I, if I’m going to focus on a game right (0:09:21) Codey: now, I want it to be Zelda. (0:09:22) Codey: So all of this to say, uh, mostly Zelda. (0:09:28) Aislinn: I so I will admit that I have been so so so so I think I already said this on the (0:09:29) Codey: What about you? (0:09:30) Codey: What have you been up to? (0:09:31) Codey: What do you mean? (0:09:39) Aislinn: wanders top episode actually no I was in a different I was less busy pre it’s (0:09:45) Aislinn: like pre and post wanders top is a is like a milestone in my mo in my life at (0:09:50) Aislinn: the moment for some reason like pre wanders top I was busy but once I finished (0:09:54) Aislinn: wanders up something? Actually, you know what, what happened was the cats. (0:09:58) Aislinn: The cats came into the picture, and in addition to working, taking care of what feels like (0:10:05) Aislinn: five toddlers simultaneously, even though it’s just two kittens, and wedding, actively (0:10:08) Codey: Yeah. (0:10:13) Aislinn: wedding planning. It’s been like very, very busy. But with that said, with the time that (0:10:19) Aislinn: I do have, I’ve been trying to play as much bugaboo pocket as possible, which I’ve unlocked (0:10:24) Codey: Sweet. (0:10:26) Aislinn: or b- (0:10:28) Aislinn: I made good progress in the story I think, but um I’ve also been playing whenever I can (0:10:28) Codey: Okay. (0:10:30) Codey: Okay. (0:10:40) Aislinn: Persona 3 reload still. I’m a little bit more than halfway through the game and I finally finally (0:10:48) Aislinn: finally finally picked up Fields of Mistria and I want to dedicate my entire life to that game (0:10:51) Codey: Mm hmm. Yeah. (0:10:56) Aislinn: but I’m like, I- (0:10:58) Aislinn: I have to resist, I have to resist ‘cause I’m like, I do like, same with like Oblivion remastered just coming out, I’m like, I want to finish Persona first, but I’m already really really enjoying Fields of Mistria, which is like, it’s been good, everyone has been saying it’s good, and like, yeah, no, it’s good, so, um, that’s primarily what I’ve been doing. (0:11:20) Codey: hmm okay awesome well we will talk more about bugaboo pocket but first there’s news (0:11:23) Aislinn: Yes. (0:11:28) Aislinn: Yeah. (0:11:30) Aislinn: So I actually kind of want to talk a little bit about this (0:11:32) Aislinn: first one. (0:11:34) Aislinn: I don’t know how to pronounce it. (0:11:36) Aislinn: Dolok town, Dolok town. (0:11:37) Codey: that’s that I thought dolok I think that’s right (0:11:40) Aislinn: Either way in my quest for finding something to give me (0:11:46) Aislinn: more energy today because today I’ve just been very low energy (0:11:50) Aislinn: for some reason. (0:11:50) Aislinn: I think because it’s like my first proper day off and I just (0:11:52) Aislinn: don’t know how to function and not be like I don’t know how to (0:11:56) Aislinn: not be busy right now. (0:11:58) Aislinn: It’s just like a blob. (0:11:58) Aislinn: But in my quest to try and like give myself some energy, I (0:12:02) Aislinn: actually downloaded the demo because looking at it for this (0:12:06) Codey: OK. (0:12:06) Aislinn: podcast already caught my interest very quickly. (0:12:10) Aislinn: And it’s really cool so far. (0:12:12) Aislinn: But early access is coming soon. (0:12:16) Aislinn: There’s just a demo. (0:12:18) Aislinn: So if you didn’t know, there is a demo, the demo. (0:12:20) Aislinn: I didn’t play much of the demo, but the demo already is like (0:12:22) Aislinn: pretty cool. (0:12:24) Aislinn: Um, but it is a (0:12:28) Aislinn: farming sim in a way, but it’s a side scroller, which feels (0:12:33) Codey: Mm-hmm. (0:12:34) Aislinn: very different from what I’m used to at least, it’s someone (0:12:37) Aislinn: that is very selective about farming games. And there’s, (0:12:42) Aislinn: yeah, there’s crafting, there’s cooking, fishing, farming, of (0:12:47) Aislinn: course. And it looked like there was also like some actual like (0:12:51) Aislinn: platform like platforming that is happening in some capacity. (0:12:56) Aislinn: so it really caught my interest. (0:12:58) Aislinn: I don’t know if you know much about the game as well. (0:13:02) Codey: I, I just looked at the what was on there so the quote that they had for the early access (0:13:11) Codey: is immerse yourself in a rich farming experience with harvesting building crafting cooking (0:13:15) Codey: fishing and more brave extreme weather and make it yours, no idea what that means explore (0:13:22) Aislinn: I don’t know what that means either. (0:13:23) Codey: the vast wasteland and uncover the secrets beneath discover the the charm of Dolok town (0:13:29) Codey: in the story of its people, a customizable drone. (0:13:32) Codey: a companion designed to safeguard you and the wilderness. I’m assuming that means that there is one. (0:13:46) Aislinn: Yeah, I think that’s why I am definitely partial towards anime-esque. (0:13:54) Aislinn: When you’re actually in the game, it’s less more so, it’s definitely more leaning on the (0:13:57) Codey: - Yeah. (0:13:59) Aislinn: pixel aesthetic, but like the art for the game, yeah, has that anime aesthetic. (0:14:04) Aislinn: But it’s nice, like I could definitely see where they’re trying to go with it charm-wise (0:14:10) Aislinn: for the game. (0:14:11) Codey: Mm-hmm this guy (0:14:12) Aislinn: And like right off the gate, there’s already some very interesting dialogue just in the (0:14:16) Aislinn: background. (0:14:18) Aislinn: So it seems like, or it says also over the past few months, the team has been working (0:14:23) Aislinn: hard to refine the game and get it ready for its initial release. (0:14:27) Aislinn: And we’re thrilled to see that it’s only two weeks away. (0:14:30) Codey: Woo! So yeah, that’s the big news, is that the Early Access is coming on May 8th. (0:14:31) Aislinn: So yay! (0:14:36) Aislinn: And also, just because I thought this was really cool, if you join the Discord, you (0:14:40) Codey: Mm-hmm, oh, like a downloadable version? (0:14:41) Aislinn: get the OST on launch, which normally you have to pay for that on Steam. (0:14:46) Aislinn: So, I don’t know exactly, because I don’t talk about how exactly what that process is, (0:14:53) Aislinn: but yeah, you can get the OST for free, it seems like, if you just join the Discord. (0:14:59) Codey: Wow, have you how’s the music? (0:15:01) Aislinn: So that’s pretty cool. (0:15:03) Aislinn: So far, I already really like it. (0:15:04) Codey: Okay (0:15:06) Aislinn: It fits the aesthetic of the game really well. (0:15:08) Codey: Nice (0:15:10) Codey: Yeah, cool and the that early access is gonna have 20 hours of gameplay which is nuts for an early access (0:15:16) Aislinn: Yeah, that’s that’s really good. (0:15:18) Codey: And that that’s only like part of the story (0:15:22) Codey: crazy (0:15:23) Codey: So cool. Well, we will continue to check in with you about Dolan (0:15:29) Codey: You downloaded the demo (0:15:33) Codey: I am the Disney Dreamlight Valley correspondent and here that is (0:15:37) Aislinn: Yes. (0:15:40) Codey: the next (0:15:43) Codey: Sorry, I just was getting a phone call and it cut off my recording so al I’m sorry, there’s two recordings (0:15:51) Codey: Disney Disney Dreamlight Valley has a new update. So they have the Wonderland whimsy update which adds an Alice in Wonderland realm (0:15:59) Codey: Alice and the Cheshire cat as characters (0:16:02) Aislinn: I for some reason I thought there were already characters, but I am I still have yet to play this game (0:16:02) Codey: so (0:16:07) Aislinn: I think like you told me like when we first recorded way back when to play Disney Dreamlight Valley, and I still have not (0:16:07) Codey: Mm-hmm (0:16:12) Codey: Mm-hmm (0:16:15) Codey: Yeah, it’s a lot it’s a lot and there is a poll like I feel the pull to it since (0:16:16) Aislinn: This is a backlog (0:16:22) Codey: Again switched to Jeff’s Xbox. He has a Xbox series s so it’s like a really better one (0:16:29) Codey: And it does not when I played it (0:16:32) Codey: Disney Dreamlight Valley does not have lag on his the way that it did on my Xbox one (0:16:39) Codey: So I I feel the pull for sure (0:16:42) Codey: I don’t know. I’ll have to look at the (0:16:46) Codey: Because usually with these patches they also have like a small (0:16:53) Codey: Gosh, what are they called? (0:16:56) Codey: I’m trying to oh my gosh. Sorry. I was just (0:16:59) Codey: looking at this. Oh, uh, oh, uh, does not include seasonal star path. Oh, that’s something else. (0:17:05) Codey: I’m wondering if they have a star path. Oh yeah, the regard garden of whimsy star path. So the star (0:17:10) Codey: paths are like usually those are time limited. Um, and you can get some really neat items. So maybe (0:17:15) Codey: I’ll jump on this game here, uh, like to later today and see if there’s any good items, um, (0:17:21) Codey: for the star path and see if I’m really like tempted to get anything. Um, (0:17:29) Codey: I don’t know. Did you ever see like the old Alice game? That was like super creepy. (0:17:36) Aislinn: I have like the vague, for whatever reason the way that you phrased it just gave me like the vaguest recollection of it. (0:17:42) Codey: Um hmm. Yeah. So whenever I think of Alice in Wonderland, the Cheshire Cat, I think of (0:17:44) Aislinn: Let me see if I look at- Oh, yes. Yes. Yes. Yes. (0:17:51) Codey: that one because the round little cuddly Cheshire Cat that’s in, or I think of the one in the (0:17:57) Codey: Johnny Depp films, because when I think of like, when I see this Cheshire Cat, like the (0:18:01) Codey: original Alice in Wonderland Cheshire Cat, I’m like, this looks goofy versus like the (0:18:07) Codey: original horror Alice games, uh, and kind of also the one. (0:18:12) Codey: In the live action is like creepy. Um, and I prefer the Cheshire Cat being creepy. So, uh, (0:18:21) Codey: yeah, so I will look at, look at it and see if there’s anything cool in the star path. Um, (0:18:27) Codey: later today. The other thing, the thing I was laughing about is, uh, (0:18:31) Codey: uncrafting. So there’s now an, there’s now an uncrafting station, which I love it. Uh, so you can (0:18:34) Aislinn: on crafting. (0:18:42) Codey: uncraft non-quest crafted items and recycle the materials. Yeah. There are times like when the (0:18:47) Aislinn: Oh, that’s so good. (0:18:51) Codey: characters like at the end of the quest. So I’m assuming I’m hoping it means like if they are no (0:18:56) Codey: longer needed in the quest, because they’ll be like, Oh, build me this beautiful gondola, (0:19:03) Codey: like saying that I can, then we can get married under or something. And then you build this huge (0:19:09) Codey: thing and then after the the action of it they’re like (0:19:12) Codey: okay here is the here have this and I’m like I don’t want this like I don’t (0:19:20) Codey: actually want this yeah so yeah so you can now do that which is hilarious they (0:19:21) Aislinn: Give me my materials back. (0:19:32) Codey: also have upgradable chests which is amazing so instead of having if you have (0:19:39) Codey: small chest and then you don’t you want to get a large chest you (0:19:42) Codey: have to like build the large chest and then set it next to the small chest and (0:19:47) Codey: then like scooch everything over and it’s just pain in the butt now you can (0:19:50) Codey: just like upgrade the smaller chests instead which is awesome there’s more (0:19:57) Codey: alignment in the sub grid you can make your house bigger just like some basic (0:20:03) Codey: things and then other changes and bug fixes so I’m excited looks cool (0:20:10) Aislinn: I just, the idea, I don’t know why the idea of being able to uncraft something has never (0:20:17) Aislinn: crossed my mind, but now that that idea has been implanted into my brain, now I’m like (0:20:23) Aislinn: why do more games not have this, because this is really cool and I really like that and (0:20:28) Aislinn: that would be very nice. (0:20:29) Codey: Yeah (0:20:30) Codey: To be able to like I mean there are some games that can do that (0:20:34) Codey: I know that I want to say minecraft has one where like a table that you can go take your stuff to and then it’ll (0:20:39) Codey: Like give you the components or something (0:20:41) Aislinn: very cool indeed and I guess with that said do you have anything else that you (0:20:42) Codey: Yeah, it’s not super common so cool (0:20:48) Codey: Yeah (0:20:51) Codey: Mm-hmm (0:20:52) Aislinn: want to touch on with disney dreamlight valley (0:20:54) Codey: No, I was gonna move on let’s move on (0:20:56) Aislinn: okay I guess I so I do you know anything about the roots of pacha (0:21:00) Codey: I played roots of Pacha (0:21:02) Aislinn: - Okay. (laughs) (0:21:03) Codey: Or Pacha. I think I say Pacha (0:21:06) Codey: It is a super cool like it’s basically caveman stardew or prehistoric stardew (0:21:12) Codey: I think is what we used to say so they have a 1.3 update that is out now and it adds two new regions (0:21:18) Codey: so those regions are the (0:21:20) Codey: Mograni mountains and (0:21:23) Codey: the (0:21:25) Codey: to do scroll scroll scroll yaku on islands (0:21:29) Codey: um so I think it just like adds on to what is already in the game like (0:21:34) Codey: different areas that you can just now go to that you previously couldn’t go to (0:21:39) Codey: each area has a decent amount of new characters um but overall there’s 21 new characters uh and two (0:21:48) Codey: of them are romanceable and I just always want to shout out that one of the characters who’s (0:21:54) Codey: romanceable, the mountain guy is older. So he’s got like (0:21:59) Codey: white hair, like gray hair. And I am just as I get into my (0:22:03) Codey: elder years, I am just always so happy. You see that that (0:22:12) Codey: they’re, they’re letting us old people. Old people mean love (0:22:15) Aislinn: No, I agree, I do, I, like, I saw that note and I was like, “That’s really, really awesome.” (0:22:18) Codey: too. Yeah, so that was cool. There’s also new animals. They’ve (0:22:28) Codey: We’ve got like a prehistory. (0:22:29) Codey: For a giraffe thing, they’ve got something that was a precursor to the modern sheep. (0:22:37) Codey: They got a dodo bird because of course, like why wasn’t that in the game already? (0:22:42) Aislinn: Mm-hmm. (0:22:45) Codey: And then they also added modern animals. (0:22:47) Codey: So I don’t, I can’t remember if it’s like something that you can, like one of the ideas (0:22:52) Codey: that you can add on that someone like thinks of like modernizing the animals or whatever, (0:22:57) Codey: but you end up (0:22:59) Codey: like with what you would think are the modern animals from it which is really cool. (0:23:04) Aislinn: Oh, so they’re not like actually modern animals, they’re just what could be modern animals, (0:23:10) Codey: So it’s I think you basically like take the animal from before or the animal that’s in the (0:23:10) Aislinn: like reimagined? (0:23:18) Codey: game already and I think you just like do some weird genetic stuff with it or something like (0:23:23) Codey: that and then it’s suddenly the the modern version. So yeah. (0:23:29) Codey: That is cool. There’s new clothing, decoration, seeds. They also added modern seeds. So I think (0:23:37) Codey: similarly you can update the ones that you have to be like the legit modern seeds instead (0:23:43) Codey: of working with like prehistoric versions. One of the mini games is a music game. So for people (0:23:51) Codey: like Al who I know likes those like rhythm games, there’s one of those where you use the up and down (0:23:56) Aislinn: Yeah, I was looking at that too. It’s cool. I like that. I also like a good rhythm game (0:23:58) Codey: arrows kind of like (0:23:59) Codey: I mean, it looks like basically guitar here, but (0:24:02) Codey: using, yeah, I was a little, I was, I was interested. (0:24:11) Aislinn: or music game. So like my I will revisit on a regular basis Project Diva, which is the (0:24:17) Aislinn: Vocaloid music game. So like, I’m all over rhythm games. So any any inclusion of that (0:24:23) Aislinn: I am so on it. (0:24:25) Codey: Um, and then the final thing was that there is now bug catching with an asterisk. (0:24:32) Aislinn: Whoa. Oh. (0:24:35) Codey: So it’s not, it’s not like what you’d think it’s that there’s like a couple new places (0:24:42) Codey: that you can go to. (0:24:43) Codey: And then you basically like play an instrument and it like calls the bugs to you. (0:24:49) Codey: And then you can catch them from there. (0:24:51) Codey: It’s just, it’s not, it’s not what you’d expect. (0:24:55) Codey: Which I like that they’re doing new things. (0:24:57) Codey: They also have, they had a new way to like tame animals and a new way to fish and all of that. (0:25:02) Codey: Super love the way that they’ve been doing, innovating in that regard. (0:25:07) Codey: But, you know, I want to be able to just go catch bugs the way that I, the way that I do. (0:25:12) Aislinn: Yeah. (0:25:16) Codey: On my hike today, there were a couple of people that came up because I was like flipping logs (0:25:20) Codey: and they were like, what are you doing? What you looking for? And I was like, I mean, (0:25:22) Aislinn: Ah ha. (0:25:25) Codey: anything. I just want to see cool, cool bugs or salamanders or something. (0:25:28) Aislinn: Just anything. (0:25:30) Aislinn: Mm-hmm. (0:25:33) Codey: It’s a little early for that. But yeah, that’s basically, I just want to be able to like find (0:25:36) Codey: cool bugs. And that’s, that’s that update. So that update is out now. If you already own the game, (0:25:36) Aislinn: Mm-hmm. (0:25:38) Aislinn: Well. (0:25:44) Codey: then you just get it. And if you do not own the game, maybe having a little bit more story and (0:25:51) Codey: bug catching and the rhythm game, uh, push you, uh, (0:25:55) Codey: to do it. Maybe that’s something that’s of interest. (0:25:58) Aislinn: Yeah, that all sounds good to me. Will I play it? I don’t know. Again, only so many farming (0:26:06) Aislinn: games I can do. But I like the romanceable older person. That is like one thing that’s (0:26:08) Codey: - Yeah, I. (0:26:14) Aislinn: like a game changer for me. I do like that a lot. (0:26:16) Codey: Yeah, I have it on Windows. (0:26:20) Codey: So if we end up moving my desktop up to my office, (0:26:24) Codey: which is like a blessing and a curse (0:26:27) Codey: because I want this to remain my work office, (0:26:28) Aislinn: Mm-hmm. (0:26:30) Aislinn: Yeah. (0:26:31) Codey: but also like I am not playing my desktop downstairs. (0:26:34) Aislinn: Yeah? [laughs] (0:26:34) Codey: But yeah, I might, I might bring that up and load this game back up and see, see how that (0:26:44) Codey: older guy is. I like his personality or not. (0:26:45) Aislinn: yeah hopefully he’s got good personality I guess with that well not really with (0:26:55) Aislinn: that said it’s not really very good transition but another game that I (0:27:00) Aislinn: unfortunately don’t know much about over magica do you are you familiar oh (0:27:03) Codey: Okay. (0:27:08) Codey: Yeah, yeah, so OvaMagica is the like farming adventure, (0:27:08) Aislinn: perfect wonderful (0:27:15) Codey: whatever creature collector game where all of the creatures (0:27:16) Aislinn: Mmhmm. (0:27:17) Codey: are like these little round boys. (0:27:19) Aislinn: Yeah! (0:27:20) Codey: And so there’s like, and they just kind of like blob (0:27:23) Codey: around behind you, just super cute. (0:27:26) Codey: They have released the 0.9 update that adds some new areas, (0:27:31) Codey: new friendship events with the characters. (0:27:35) Codey: And there’s also a new thing, I can’t remember what it’s (0:27:38) Codey: called, like Ovotron or something, but it’s something (0:27:40) Codey: that allows you to X-ray into a egg before it hatches (0:27:46) Codey: to be able to see what is in the egg, which is super nice. (0:27:51) Codey: Like say that you’re trying to breed for something, (0:27:55) Codey: you’d be able to see kind of like. (0:27:56) Codey: Like expect what is in that egg. (0:27:59) Codey: Um, which is cool. (0:28:03) Codey: And so that zero of one ninth update is out now. (0:28:07) Codey: Um, and the, they also said in this that the 1.0 is coming this year. (0:28:12) Aislinn: Hmm. Oh no. Yeah. I feel like I’ve been seeing it like even though I don’t know much about (0:28:13) Codey: I cannot remember how many years that has been a promise. (0:28:20) Codey: But I feel like it’s been some, it could have just been one. (0:28:23) Codey: They could have just been yet last year. (0:28:24) Codey: I don’t know, but I feel like this is a game we’ve been talking (0:28:26) Codey: for a hot minute, so. (0:28:31) Aislinn: it, I feel like I’ve somehow been like stumbling across it like pretty regularly. Um, so hopefully, (0:28:34) Codey: - Mm-hmm. (0:28:38) Aislinn: - Hopefully, hopefully. (0:28:39) Codey: No, Ms. Chloe. (0:28:41) Codey: Yeah. (0:28:42) Aislinn: - Hopefully, it’s coming, 1.0, this year. (0:28:45) Aislinn: I mean, there’s a lot of this year left, (0:28:47) Aislinn: so fingers crossed, and it looks like it’s mostly, (0:28:50) Aislinn: if not already, just about fully fleshed out game-wise, so. (0:28:54) Codey: Yeah, they don’t have too too much to add to it. So we’ll see where it where it goes (0:29:02) Aislinn: can I just say I love the cow blob in the in like the main photo (0:29:04) Codey: Yeah (0:29:07) Codey: They’re (0:29:08) Codey: They’re all cute. I love the cow blob. I love the fox blob. The bee blob is cute. Like they I have not seen a blob (0:29:13) Aislinn: oh (0:29:16) Codey: I didn’t love so (0:29:18) Aislinn: I like the turtle one too they’re all so cute (0:29:19) Codey: Yeah, they’re they’re all very cute (0:29:23) Aislinn: and shout out to motion sickness settings because that’s a that’s a (0:29:26) Aislinn: that’s a big one for me for a lot of games so anything with that that’s nice (0:29:28) Codey: - Mm-hmm, mm-hmm, well, are we three for three? (0:29:34) Codey: Have you heard of a game called GoGo Town? (0:29:36) Aislinn: I know of, literally I only know of Gogotown because of this podcast. (0:29:42) Codey: Okay, cool, we’ll take it away. (0:29:46) Aislinn: A lot of my new game knowledge comes from this podcast, I will not lie. (0:29:55) Aislinn: But it looks like that online co-op is coming soon for Gogotown (0:30:04) Aislinn: and looking at the video earlier that they took. (0:30:06) Aislinn: It looks pretty good. It says that they still have some bugs, but they are working on it, and it’s coming very soon. (0:30:15) Aislinn: And also they do make a note that there will be no split screen for online co-op, just as a general note. (0:30:24) Aislinn: There isn’t much more of an update with that, but they did give a sneak peek. It looks cool. (0:30:35) Codey: I don’t know if we’d seen a video of it before, so that was nice to see. (0:30:36) Aislinn: Yeah. (0:30:40) Codey: And I know people are always interested in like whether or not the co-op is split screen. (0:30:44) Codey: So though I feel like this split screen is so 2000s. (0:30:51) Codey: So I feel like it’s just not like Jeff was Jeff and I were talking about possibly playing Halo. (0:31:00) Codey: And I was like, we’d have to split screen. (0:31:02) Aislinn: yeah it’s so it is so old now that you like just reminding me the halo i’m just like oh yeah that (0:31:08) Aislinn: is like an old thing (0:31:09) Codey: Yeah, like I don’t want to do that ugh (0:31:13) Codey: gross, so (0:31:15) Codey: Yeah (0:31:17) Codey: They’re not gonna have that which is a good thing. But also if you only have one copy of the game that (0:31:22) Aislinn: Yeah, but I guess like general speaking, most people have their own version of the game in some (0:31:27) Aislinn: capacity. So it’s nice that you don’t have to worry about split screen and everyone has their own (0:31:32) Aislinn: screen and you can still do cool. But I think that’s not really all we got on Go Go Town that (0:31:32) Codey: Mm-hmm. Yup, yup, yup. (0:31:39) Aislinn: that blurb from Steam isn’t doesn’t have too much beyond that. So I guess with that said, (0:31:46) Aislinn: we move into Story of Seasons Grand Bazaar. And Cody and I before (0:31:52) Aislinn: we even started recording, we’re both just like, do you know what’s going on? And I’m like, no, (0:31:57) Aislinn: do you know what’s going on? We’re both just like, not really. So I will read whatever I can, (0:32:04) Codey: uh-huh (0:32:04) Aislinn: and then take that as you will. But it looks like 100 crops. So if you really want to be (0:32:08) Codey: Yeah, I (0:32:13) Aislinn: farming? Oh boy, you have a lot of options. (0:32:16) Codey: Yeah, so this next bit like Al wrote it out and I, I think I read this like 10 times, and there’s something about these words that I just like my brain just, they just bounce off my brain, I have a smooth brain when it comes to these words, I don’t understand why. (0:32:37) Codey: And they’re not even hard words. So it just says, this is from Al, it has some stamina system that works differently than normal. (0:32:46) Codey: But was in the original game, you can do more if you jump when doing an action, which is weird, but it costs more stamina, one per usage, six per jump usage, but you’ll get three actions. (0:33:03) Codey: So you’re using up more stamina to save time, but you can still upgrade the tools as well. (0:33:11) Aislinn: See, like, I’m picking up what he’s putting down, Al, but to be fair, I’ve never played (0:33:16) Codey: Yeah, Chloe. (0:33:21) Aislinn: Story of Seasons before, so that is probably a big limiting factor for me. (0:33:27) Aislinn: But if you’ve played Story of Seasons before, this might be appealing to you. (0:33:32) Aislinn: And from my knowledge about farming games in general, being able to use, even if it (0:33:40) Aislinn: sacrifices more salmon. (0:33:41) Aislinn: I just want to say that I’m going to be jumping, like, in farming, like, what am I doing? Am I, like, planting and jumping? Like, I don’t know. Am I jumping across my farm to water all of my 100 crops that I have? (0:33:44) Codey: Okay, but like the logic of it, well, and like if you, so you jump, and it’s more stamina because (0:34:04) Codey: you’re jumping, and that’s like, that’s very intensive, right? But what, but when you jump, (0:34:08) Aislinn: I guess, I mean, that’s what it looks like too, in the screenshot that I’m looking at (0:34:10) Codey: you’re just able to be more efficient. (0:34:14) Codey: Yeah. (0:34:18) Aislinn: on the website. (0:34:20) Aislinn: There’s just a character that’s like doing like a skip type of jump type of motion. (0:34:25) Aislinn: So are you like, I think it’s you’re skipping as you’re farming and you’re getting more (0:34:29) Aislinn: done, but you’re wearing yourself out because you’re skipping. (0:34:32) Aislinn: I mean, skipping is more work, like more body intensive than walking. (0:34:36) Codey: Yeah. You’re right, you’re right. I don’t know. I, that’s how I felt when I read it. (0:34:36) Aislinn: So, you know, it– (0:34:38) Aislinn: this is such a silly conversation. (0:34:46) Codey: I was like, I, and then this website is like fogu.com and I, this website, I was very, (0:34:53) Codey: I was confused. And I, it is not Al. It is not, it is probably just me. I don’t know (0:34:57) Aislinn: No, yeah, well me too, because I’m also… (0:35:03) Codey: of like my ADHD or whatever. (0:35:06) Codey: It was just like, nope, but it was wild. (0:35:11) Codey: So that’s that, uh, I’m sure story of seasons. (0:35:14) Codey: People are probably like, Oh, sick. (0:35:16) Aislinn: But I have no idea, yes, options. (0:35:16) Codey: Like that’s going to be so awesome. (0:35:20) Codey: I’m like, I’m happy for you guys. (0:35:22) Codey: A hundred crops. (0:35:23) Codey: I understand that. (0:35:25) Codey: Uh, he also wrote more than any other story of season game. (0:35:28) Codey: So more crop number go bur. (0:35:34) Aislinn: And it looks like it comes out in, this is probably almost definitely announced at some (0:35:40) Aislinn: point, but looking at the website, it’s coming out August 27th in the states, in North America. (0:35:46) Aislinn: Um, it is, no, it’s already, it’s there, it’s all coming out at the same time. (0:35:46) Codey: I think it’s already out in Japan (0:35:54) Codey: Oh. (0:35:54) Aislinn: So August 27th slash August 28 in Japan, cause of, you know, time zone things and whatnot. (0:35:59) Codey: Okay, cool. (0:36:01) Aislinn: But yeah, we, we’ve, we, we tried our best. (0:36:05) Aislinn: So I, I apologize to all the Storia season fans, it’s the best you’re going to get, but (0:36:05) Codey: Sorry, Al. (0:36:12) Aislinn: I can talk about Stardew Valley. (0:36:14) Codey: Heck yeah, we can. (0:36:16) Aislinn: I tried to get tickets for the Toronto one, and it was just a miserable failure, so I’m happy that they added more dates. (0:36:20) Codey: Okay. (0:36:27) Codey: Yay. (0:36:32) Aislinn: We have not followed up on if we can get tickets for any of the other Toronto ones, or even just somewhere else in Canada, I guess, need be, or in the States or something. (0:36:40) Codey: Mm-hmm. (0:36:44) Aislinn: but I (0:36:46) Aislinn: Am happy that they added more dates because trying to get tickets for those has been a wreck (0:36:50) Codey: Yeah, and they added a bunch of dates. So like when I looked at the at the dates like the tour dates just in general (0:36:58) Codey: There are many (0:37:01) Codey: and then all the green ones on the (0:37:05) Codey: The poster are like the new ones, but there’s just they they better like (0:37:12) Codey: Playing that music because my goodness (0:37:15) Aislinn: it’s a lot I i imagine is it all one is it all one what’s the orchestra I was like what’s the (0:37:16) Codey: They are gonna be playing it (0:37:20) Codey: I (0:37:23) Codey: Orchestra, I’m I’m assuming like I don’t think that I wouldn’t think that there’d be like an orchestra at each location (0:37:30) Codey: That’s like I would think that it’s like the one (0:37:34) Codey: Orchestra, that’s just kind of like moving around (0:37:36) Aislinn: Right, I’m just like this is (0:37:37) Codey: Which is probably super cool for people to travel like able to go places, but also this is a lot (0:37:41) Aislinn: Yeah (0:37:45) Aislinn: It is a lot like just looking at the dates in general (0:37:48) Aislinn: It’s like a lot of these dates are like back to back or like same day because of matinee (0:37:52) Codey: Mhmm. But then they’ll be followed by like, they’ll be followed by like, uh, like a, like (0:38:00) Codey: a week off or something. So it’s, it’s, it’s cool, but lots. Yeah. Yeah. So if you have (0:38:02) Aislinn: Yeah. (0:38:05) Aislinn: It’s not like they’re being overworked to an extent, but yeah. (0:38:09) Codey: been wanting tickets and it has been sold out in your area, uh, definitely look, there (0:38:14) Codey: are new dates in US, Canada, and Asia. Um, so new dates, new shows. (0:38:23) Codey: That were already in the some areas, whole new areas too. Um, so yeah, take a look. (0:38:25) Aislinn: Mhm. Yeah. Very, very cool. It’s awesome that they were able to (0:38:33) Aislinn: pull this off. Yeah, I guess that is all the news that we have, (0:38:39) Aislinn: right? Yeah. Woo hoo. So I guess with that said, we can move (0:38:40) Codey: A-woo! (0:38:47) Aislinn: into Bugaboo Pockets, which I am so excited to talk about. (0:38:50) Codey: Yeah (0:38:53) Codey: Yeah, so let’s first talk about what how we played it and how far we are (0:39:00) Codey: so I played it on Mac and I was only able to get the demo and (0:39:07) Codey: So I played what’s on the demo, which is not a lot. I’ll get into that later (0:39:13) Codey: So I don’t have a time. I have like literally like a half an hour (0:39:20) Codey: When payday hits I might be pulling the trigger for this one for sure (0:39:26) Aislinn: - Well, I guess we can get your take after you hear my takes. (0:39:32) Codey: - Mm-hmm, so what have you played? (0:39:33) Aislinn: Since I did buy the game, (0:39:36) Aislinn: I have played it on PC primarily, (0:39:42) Aislinn: which is why I’ve kind of barely played it (0:39:44) Aislinn: because I haven’t really been home so much too much (0:39:46) Aislinn: because of work, (0:39:47) Aislinn: but I did try to play it on my Steam Deck (0:39:50) Aislinn: and it’s technically Steam Deck compatible, (0:39:54) Aislinn: But… eww. (0:39:58) Aislinn: I don’t think… I don’t like it on a Steam Deck because it’s… you could tell it’s a game that’s made for like a mouse. (0:40:10) Aislinn: So like, I’m just running my finger along the Steam Deck screen pretty much, or like along the trackpad. (0:40:16) Aislinn: And I just… if I hooked up a mouse, that’d probably be better. (0:40:20) Aislinn: But like, if you’re playing it just Steam Deck only, nothing else connected to it or anything. (0:40:26) Aislinn: I didn’t like it personally, but on PC it’s great. (0:40:32) Aislinn: And I have… so there are seven bugs total that you could unlock, and I have unlocked four? (0:40:42) Codey: Nice. (0:40:42) Aislinn: Let me double check. Let me go back. (0:40:44) Aislinn: I have the game open in front of me just because of this reason. (0:40:47) Codey: Yeah. (0:40:48) Aislinn: But yeah, so I have the full thing. So I have one, two… no, one, two… (0:40:52) Codey: The full game, yeah. (0:40:56) Aislinn: three, four. Yeah, I have four. Four out of the seven bugs. (0:41:00) Codey: Okay. Cool. Um, so yeah, it’s basically like, to me, it feels (0:41:08) Codey: like bug Tamagotchi. Um, but yeah, but with like a plus, like (0:41:10) Aislinn: Mm hmm. I agree. I agree. Even the UI. (0:41:15) Codey: there’s some extra. So what they say on switch is quote, a (0:41:19) Codey: relaxing semi idle pet game starring bugs from land, air and (0:41:24) Codey: sea players play as a research scientist living in a cabin with (0:41:28) Codey: It’s just your bugs and a pen pal. (0:41:30) Codey: It’s not released yet, I don’t think, based on the website, but it is in the cards. (0:41:54) Aislinn: I don’t know, I really hope that they like make this more, you know, controller friendly. (0:42:04) Codey: - Yeah, well, maybe when they make it controller friendly (0:42:07) Codey: for that, they’ll have some ideas of how to make it (0:42:10) Codey: more controller friendly for the Steam Deck too. (0:42:14) Aislinn: - Yeah, we’ll see, we’ll definitely see. (0:42:19) Codey: So it’s just $20 for the base game, (0:42:21) Codey: or there is a bundle on Steam right now (0:42:24) Codey: called the Celebrate Bugs Bundle. (0:42:27) Codey: And that bundle has webbed, which we have not talked about, (0:42:32) Codey: but it’s basically, it seems like it’s a platform (0:42:35) Codey: and you’re a jumping spider, which is super cute. (0:42:39) Codey: So there’s that, there’s Apico, there’s Buggin’s, (0:42:42) Codey: oh my God, sorry, there’s Buggin’s Seek (0:42:44) Codey: and this game Bugaboo Pocket, and they’re all for $38.22, (0:42:49) Codey: which is a steal given the fact that I think this game (0:42:53) Codey: and Apico are $40 on their own. (0:42:58) Aislinn: Yeah. And I think webbed has been, I realized webbed has been on my wishlist for a hot minute (0:42:59) Codey: So it is like a really good price. (0:43:09) Aislinn: because it looks so incredibly adorable. And then I’ve played AP, APico. Is that how it’s (0:43:14) Codey: Mm hmm. Yeah, so it’s a pico. Yeah. (0:43:14) Aislinn: actually pronounced? Because I’ve been saying APico and I’m like, I never thought that was (0:43:18) Aislinn: right. But I’ve played APico and there’s so much to do in that game. (0:43:28) Aislinn: The price of Bugaboo Pocket, yeah, for that bundle is really good. (0:43:34) Codey: Yeah, um, so yeah, I also really just want to shout out that their (0:43:39) Codey: developer and publisher, it’s the same, same group are called Elytra games. (0:43:45) Codey: Love it. (0:43:45) Codey: 10 out of 10, um, Elytra for people who don’t know are so Elytra are on (0:43:50) Aislinn: I was gonna be like me, I don’t get it. (0:43:55) Codey: Beatles instead of having four wings. (0:43:58) Codey: The front pair of wings have been like, are like kind of replaced by this (0:44:03) Codey: modified. (0:44:04) Codey: I think it’s a really important shell thing. If you imagine a ladybug, and it has those two pieces of shell, and then those kind of move to the side, and then there’s wings underneath of it, those things are called elytra. (0:44:19) Codey: Yeah, so it’s a bug thing. (0:44:19) Aislinn: Oh, that’s so cool to know the name of that all sick. Oh my god. Okay, so (0:44:26) Codey: There are, there’s also elytra in Minecraft, there are basically just, it’s like a (0:44:34) Codey: thing on your back that you wear that gives you the ability to like, not do powered flight, but you can like fall more gracefully. (0:44:45) Codey: Like you basically can glide. So, really loved that. (0:44:47) Aislinn: Yeah. (0:44:48) Aislinn: Oh, that’s so cool. (0:44:49) Aislinn: So more bug games moving forward from Elytra, hopefully. (0:44:55) Codey: I would hope so, yeah. Give me a call if you guys want some free, but it seems like they already know what they’re talking about so (0:45:04) Codey: they probably don’t need a consultant or whatever, but they do hit me up. I will, I will do it for free. (0:45:08) Aislinn: But hey, you know if they do you know who to call (0:45:16) Aislinn: You got a doctor on deck (0:45:20) Codey: So they say that it’s great for people who don’t love bugs yet, or for validating people who already do. (0:45:29) Codey: - What category were you in, Ace? (0:45:32) Aislinn: I love bugs, so I’m having a great time with this game. (0:45:36) Aislinn: I don’t know if I can agree with the great for people who don’t love bugs. (0:45:39) Aislinn: I know there are some options within the game to like, so you can at least like reveal the (0:45:43) Aislinn: species before it hatches or anything so you know what you’re getting into. (0:45:46) Codey: Mm hmm. I mean, I thought so there the species that you first start out with, or at least in (0:45:47) Aislinn: But like, I think it’s really cute. (0:45:49) Aislinn: But I don’t know for certain if like, you don’t like, for example, worms? (0:46:00) Codey: the demo was the rubber ducky ice pod. And I think that that’s great. Like, it’s super cute. (0:46:06) Codey: And they look like rubber duckies when they’re adults, and it’s just so cute. So I thought that (0:46:12) Codey: might be something that would be good for people who might not super be (0:46:16) Codey: into bugs. (0:46:18) Aislinn: I think just because one of the species like does start off basically looking like kind (0:46:22) Aislinn: of like a wax worm and I know for some people that freaks them out so I don’t know how people (0:46:25) Codey: - Yeah, that’s fair. (0:46:28) Aislinn: feel about that so like take that as you will but like if you are okay with at least looking (0:46:33) Aislinn: at bugs I think this game is still cute like they do a really good job of making the bugs (0:46:37) Aislinn: like extra cute so if you like are okay with bugs and you like bugs great game if you hate (0:46:43) Aislinn: bugs? I’m not sure. Hard to say. (0:46:44) Codey: Okay. (0:46:46) Codey: Um, and then I just love the story. (0:46:48) Aislinn: But I do agree with you with the isopods. (0:46:54) Codey: So if they say you play as a research scientist helping a forest recover after a devastating (0:46:59) Codey: fire, discover her story through cut scenes, diagram entries and items, complete your bug (0:47:03) Codey: compendium to unlock secrets and prizes. (0:47:06) Codey: So I screamed when I started playing and it’s basically like in the perspective of this (0:47:14) Codey: research entomologist, um, I think her name is Sylvia. (0:47:20) Codey: Um, cause she says like, when I was hired as an entomologist by the forestry solution, (0:47:24) Codey: which, which is like a company, the forestry solution, I was just like, this is my dream (0:47:30) Codey: job. (0:47:30) Aislinn: Awwww! [laughs] (0:47:31) Codey: Like I, I literally want to be a forest entomologist working on conservation and habitat restoration. (0:47:38) Codey: So this is like, like, oh my gosh. Uh, and then some other things that just popped out. (0:47:44) Codey: Right away. (0:47:46) Codey: Um, basically you’re breeding the insects to repopulate the area that was ruined by (0:47:51) Codey: the fire. (0:47:52) Codey: Um, and your friend is like dropping you off at this like remote cabin. (0:47:56) Codey: And he’s like, are you sure you want to stay here out here all alone? (0:47:59) Codey: And she’s like, yeah, also there’s no rent. (0:48:03) Codey: And I was like, bro. (0:48:08) Aislinn: Yeah, you know what, I got to stay out here all along, all alone with my bugs and no rent. (0:48:14) Codey: with no red excuse. This is not even a question my god. Oh, and (0:48:16) Aislinn: Yeah. (0:48:22) Codey: then the final thing was, he’s like trying to talk to her. And (0:48:26) Codey: then it just says, Sylvia is was too awkward to say anything. And (0:48:31) Codey: I was like, did they just make me like, are they following me? (0:48:36) Codey: Are they? So yeah, that was just like my from the demo. I was, I (0:48:41) Codey: was, I was really enjoying it. So that’s (0:48:43) Aislinn: Okay, so I will say, obviously, the journey of living out on your own and everything from (0:48:44) Codey: my stuff. (0:48:56) Aislinn: the perspective of Sylvia is developed as you continue to allot things in the game. (0:49:02) Aislinn: And the relationship with you and the person that like dropped you off and everything, (0:49:08) Aislinn: They… yeah, their name is EZ and… (0:49:09) Codey: Their name is EZ (0:49:13) Aislinn: that is indeed
We're tackling a particularly weird case today while Mark takes a much deserved vacation. Seth, Heather and guest host Aaron dive into the 1973 case of Sam the Sandown Clown, one of the most bizarre monsters... well, ever. Email - Monsteropolis@smalltownmonsters.com SHOW NOTES: BUFORA Journal Report - 1978 Monsteropolis Sam the Sandown Space Ghost Clown INTRO We told you Seth was coming back. Ha! But there's a catch! Mark is on vacation. I know, total rip off. I'm sorry. Some other guy is here to fill the mic. Announcements? Ohio Bigfoot Conference Dawn of The Dogman is filmed! Thank you Backers. Ogopogo Discount code - 10% off the book, movie or cup until 5/15. No mail this week Today we're talking about a case that is usually discussed in UFO circles, but we've picked it because it has a very, very weird monster. And really, the incident itself doesn't have any ACTUAL UFO sightings - just some nearby ones that add to the mystery. Get ready. We're going to the UK today. All the way, all the way over there. It's May 1973, Tuesday at around 4 PM, the Isle of Wite, near Lake Common, adjacent to the town of Sandown. Two wee children, around age seven. Their names have not been publicly disclosed apparently, even all these darn years later. Can't say I blame them though, and you're about to find out why. They are usually referred to in retellings as “Fay” and “Unnamed boy” SUDDENLY, they heard a HORRIBLE WAILING NOISE which they described as sounding like an ambulance. Being wee curious children they investigated, following the sound into the woods. Why's there an ambulance in the woods? That's a good question. There's not. The wee children found themselves near a little bridge running over a little stream, very idyllic except for the wailing, when SUDDENLY A WEIRD GUY WAS THERE. About seven feet tall and dressed like a clown. Triangle shaped eyes. Three toes and three fingers. Appeared to be made of WOOD. Like, wooden planks for arms. Also wooden antennae poking out from either side of it's head. Red hair that fell to the forehead, and circular marks on his cheeks, even a little bob on top of the hat. And when we say “dressed like a clown” we're talking green tunic, white breeches, conical yellow yat. Like something straight out of Rankin & Bass, but like, wrong. Also, seven feet tall. You know what? Here's a picture. I just love this dude so much He kind of trips and splashes in the water, and he's holding this book. Like a regular book. And he drops the thing, right in the water, sort of playing out this whole cartoonish thing, like you hear the music from the animated movie based on this in your head and it's like “womp WOMP womp WOMP womp womp WOMP WOMP wompy wompy WOMP WOMP WOMP” Then it picks up the book, jumps up on the riverbank and starts like, DANCING AROUND like it's on the moon or something, lifting it's legs up super high, doing a fancy jig I guess. THEN it turned and ran off towards a small metal hut, which had apparently been there the whole time, and dashed inside. What? This isn't normal? Seems very normal to me. And the kids are scared, I mean, you know, they're not having a great time. This isn't what they signed up for. But then the tall weird dude comes back, and he's holding a microphone, and the wailing sound picks back up and the kids are like, nah dude, and they book it. But then the wailing sound stops, and the weird clown man TALKED. “Hello. Are you still there?” And the kids can hear him, even though he's “fifty meters” away. Did I mention the microphone? He's talking into the microphone. So they stop and turn back and clown brother takes the book back out, the one he dropped earlier. He scribbled a bunch of stuff in the book and showed it to the kids, but was apparently just a bunch of random words out of order. Then he starts pointing, one word at time, repeating the same sequence over and over again. And the message said, “I AM ALL COLORS SAM. HELLO AND I AM ALL COLORS SAM.” Would anyone like to play the part of “kids” for this sequence, I'm down to play Clown, I can also just make scifi noises in the background if you guys wanna do it KIDS - “Are you a man” CLOWN - “No” KIDS - “Are you human” CLOWN - “No” KIDS - “Are you a ghost” CLOWN - “Not really, but I am in an odd sort of way” KIDS - “What are you” CLOWN - “You know” Sam also explained that there are others like him on earth, but that they fear human beings. He stated that if he were attacked by humans, he wouldn't fight back. This is around when they realized the creature could talk without the microphone, but the voice was distorted and the lips didn't really move, like someone trying to use a ventriloquist dummy. Then he just turns around and walks towards the hut, and invites the kids to follow him inside. Alright like we're all parents, so obviously there are some concerns here. It's not looking good. And it's gonna get weirder but not like, in a bad way, so, it's cool. It's cool. I've been playing a lot of Stardew Valley lately and this is sending me They crawled through this little hole in the side of the hut. It was two-storied on the inside, and had blue-green walls covered in dials or knobs. Then Sam pulled out a berry, stuck it in his ear, and the kids saw it roll around behind his eyes. Then it popped up in his mouth I guess, like a reverse nutcracker or something, and then he just eats the berry like normal. Like that's just a normal thing to do. They hang out with Sam for a little while, just, chatting about space stuff I guess? And after thirty minutes or so they bounced, headed home, play time is over, okie dokie. The kids keep it largely to themselves, except apparently ran up to the first adult they saw on the way home and said they'd seen a ghost. The unnamed bystander didn't believe them. Stupid idiot. Three weeks later the girl lets it slip to her dad. The report refers to dad as “Mr. Y” to protect his anonymity. Mr. Y didn't take the story seriously, until his daughter continued to insist that it was an actual event, apparently becoming upset when he didn't believe her. Then he starts to question like you and I probably would, “Wait, what if something bad happened and this is just like the child version of it” So he goes and asks the other boy about it, and after some prodding Unnamed Boy tells pretty much the exact same story that Mr. Y's daughter did. Uh oh, two witnesses. Now obviously the kids could have come up with this whole thing on their own. I used to have an imaginary friend that was a giant donut. But Mr. Y starts taking it more seriously, and contacts BUFORA - The British UFO Research Association. Brilliant name. Blows MUFON out of the water. Our information today comes straight from that report. But here's another fun fact - Mr. Y had his own UFO sighting in October of 1970 and March of 1972, so as he's hearing this story from his daughter, he's coming off of two really bizarre encounters of his own. Obviously already asking himself what's out there, what's going on, etc. The report specifically states that Mr. Y never disclosed his own experiences to his daughter. I mean, later probably, but not while she was a kid and not during this encounter. He described a large ring of “seven or more spheres” hovering over a river with no apparent purpose. He had eyes on it for several minutes, and other witnesses passed and remarked on it while it was visible. It moved over trees and between some buildings. During his second encounter he saw two glowing yellow orbs beneath the surface of the water on Compton Bay, which he was overlooking from a cliff face. It was between 9-10 PM. In the the BUFORA article Mr. Y is quoted thusly, Sam. This is Sam. Sam the Sandown Space Ghost Clown. What do you guys think? I've always felt like maybe this guy is a really bad intergalactic salesperson. The vague answers, flashing fancy goods, obviously really nervous. Like he's here to sell space toys to kids and he just can't hack it, so he gives up half way through the pitch and just invites them in for berries. He's already waving around a sketch book and a karaoke machine. He's clearly conjuring Christmas Elf with this disguise. Speaking of Rankin and Bass, and bear with me here, because we're gonna go skeptical for a second - the first Rankin and Bass movie to screen in the UK was Willy McBean and His Magic Machine in 1965. Rankin and Bass's Rudolph the Rednosed Reindeer premiered in the US in 1964, and while I wasn't able to find a UK release date, we can assume it would have been relatively soon. Maybe before 1973, even. The film features an elf named Hermey who wears your traditional elf garb, not dissimilar to Sam's. Also present is a living snowman voiced by Burl Ives… named Sam. And of course Bumble the Yeti. I'm NOT saying the kids probably saw this movie and dreamed up some scenario and stuck with it just because that's what kids do sometimes, I'm not saying that at all, but I also kind of am saying that, because ultimately that's the most PROBABLE explanation. Even if they hadn't watched these particular films. One point that's often mentioned is the amount of detail the kids gave when describing the hut and the creature, leading people to assume they couldn't have made it up, but dude? Dude. Kids be mad smart. They can imagine all kinds of stuff and have memories like bear traps when they're interested in something. You ever talk to a nine year old about Pokemon? And also, this was before Pokemon - there wasn't as much entertainment in those days. Dang I feel like I just ruined it. On the other hand, the previous statement is just a theory, and is based on assumptions. There's no direct line that ties the Sam incident to the Rankin & Bass films, or ANY films for that matter. The more fun, bizarre theory is that this was some kind of space creature or interdimensional interloper, and that it was attempting to disguise itself as a human, and failing. Maybe it wanted to practice blending in, and figured a couple of kids were a great place to start. If they freak out they're a lot smaller than you, and nobody is likely to believe them anyway. The fact that Mr. Y got the same story two times from two different kids helps, as does the fact that he had his own UFO sightings in the same area. Then again, we could flip that and say that Mr. Y wasn't able to remain completely objective due to his own experiences. WE will simply probably never know what really happened in 1973. Since, as far as we know, the witnesses have remained anonymous, and for all we know may not be with us anymore (fair chance Fay and Unnamed Boy are still around but that's just a guess based on how old they'd be today), this one will likely remain an obscure and incredibly entertaining mystery.
Jonnie Park and Andrea Jin disrespect each other about Canada, Stardew Valley, Puberty and Irish Goodbyes! Jonnie Park: @dumbfoundead https://www.instagram.com/dumbfoundead Andrea Jin: @andreajin https://www.instagram.com/andreajin More Baby Goat https://linktr.ee/babygoatpod Spotify: https://open.spotify.com/show/5HIpxPH...Apple Pod: https://podcasts.apple.com/us/podcast/baby-goat/id1419836220 Instagram: https://www.instagram.com/babygoatpod/# TikTok: https://www.tiktok.com/@babygoatpod Business Inquiries: babygoatpod@gmail.com Produced by: All Things Comedy and Tony K
Oblivion Remaster, Indie Gaming Revolution & Blue Ocean's Rising Tide Contest!
Can you feel the energy of the earth? Listen now as the girls discuss sewing your own clothes, unrequited love, and earth magic. We tangent as usual, we like to shoot the shit here. Please like, subscribe, and leave a review! Watch live on Fridays at 10:30pm ET: https://www.twitch.tv/twogirlsoneship Follow us on all the socials https://linktr.ee/twogirlsoneship Advertise with us & business inquiries: twogirlsoneship@gmail.com Theme song: TGOS Theme from Pipeman Studios Find all the other Robots Radio Network shows at https://www.robotsradio.net/ Learn more about your ad choices. Visit megaphone.fm/adchoices
This week on Thumb Cramps, it's April, and to celebrate the Thumb Cramps boys are joined by first time guest and video game farm expert Grace Jarvis to look at Game Over: a Musical RPG? for the PC, Hollow Knight for the Nintendo Switch and Stardew Valley for the Nintendo Switch. Plus cursed milk knowledge and the tricks to being good at comedy, all in one episode.Buy tickets to Grace's shows and find her brand new podcast here!Thumb Cramps+ has launched! Ad-free podcasts and a bonus monthly episode of Speedrunning Television; a brand new podcast that innovates how to watch television as gamers. Subscribe now on Sanspants Plus OR Apple Podcasts! Email us at ThumbCrampsPod@gmail.com Find us on Instagram;Jackson | Duscher | Thumb Cramps | GraceWatch us on Twitch;Jackson | Duscher | Sanspants RadioYou can physically send us stuff to PO BOX 7127, Reservoir East, Victoria, 3073.Join our facebook group here or join our Discord here.Theme music by Benny Davis! You can find all his stuff at his website or check out his YouTube channel. Hosted on Acast. See acast.com/privacy for more information.
Send us a textBen and Oats wish they were playing Blue Prince! Sara and Saturn rolled Draco!Nintendo Halts Switch 2 Pre-Orders Over Trump's TariffsThe 'Stardew Valley-like' genre desperately needs a real name and I have the perfect answerUbisoft mistakenly censors Far Cry 4, restores boobs and dongStranger Things: The First Shadow's creators explain how their Broadway show ‘complicates' season 5World-famous DJ, Salvatore Ganacci, spins into FATAL FURY: City of the Wolves!STEEL BALL RUN JoJo's Bizarre Adventure Anime AnnouncedIs 4chan Down? What We Know Amid Hack ReportsElder Scrolls Oblivion Remake Screenshots Leak OnlineSupport the showPATREON: http://www.patreon.com/thegorgeDiscord: discord.gg/K8A6SG2Big Gay Nerds: https://soundcloud.com/biggaynerdsBackground music: DJ CUTMAN: https://music.djcutman.com/Broke for Free: https://brokeforfree.comVisager: https://visager.bandcamp.comAdventuria: https://adventuria.bandcamp.com/INTRO: https://soundcloud.com/zak235Ben's BlueSky: thegorgepodcast.bsky.socialSara's BlueSky: radioinactivity.bsky.socialE-mail: thegorgepodcast@gmail.com
Not to get too big-headed or anything, but I think it's fair to say that here at Indieventure we knew about Blue Prince before almost anyone. The demo that sparked obsessions in both Rachel and Rebecca over the past few months has now transformed into 2025's most highly-rated game release so far, garnering early GOTY predictions not just within the indie space, but even when compared to this year's roster of Triple-As (which let's be honest, is so far pretty muted due to everyone and their mum being afraid of launching up against GTA6). So, naturally, we're dedicating this episode to Blue Prince now that it's out. And once again, we have a minority report situation on our hands, because while Rebecca and Rachel remain captivated, Liam has some thoughts that go against the general consensus on this game. But it's us, so of course we have a kind and respectful discussion that only goes off the rails through incidental chatter. There's only so much you can say about a game that's really best encountered with minimal spoilers, though, so we use Blue Prince as a jumping-off point to talk about houses in games generally. It sounds straightforward enough, but when you stop to think about it, a quite staggering number of video games touch on domestic spaces – for everything from humanising characters who might otherwise be difficult to identify with, to creating a sense of dread as the familiar turns sinister. We talk about a lot of games – including quite a few illegal AAAs who provide some vital context for the discussion – but for those of you who like to keep track, the indie game houses we touch on here include the essentials like the ones found in Gone Home and What Remains of Edith Finch, as well as The Cosmic Wheel Sisterhood, The Crush House, Devotion, Go-Go Town, Layers of Fear, Lorelei and the Laser Eyes, Lost Records, Mouthwashing, PowerWash Simulator, The Room, Rusty Lake, Stardew Valley, Sucker for Love, Tangle Tower, Thank Goodness You're Here, Unpacking, and Visage. As always and ever, we end on our current hyperfixations. Liam has been playing Promise Mascot Agency – which launched on the same day as Blue Prince and will surely be coming up on the pod again – and has been as delighted by it as you'd expect the person who inducted Paradise Killer into the vault to be with its long-anticipated follow-up. Rebecca has been reading Elphie: A Wicked Childhood, the latest book by Gregory Maguire that staunchly refuses to make concessions to the stage/film version of Wicked compared to the much weirder original novel series that she's loved for decades. And while it's maybe not her usual genre, Rachel has been surprised to find herself really, really enjoying newly-released tower defense RTS Cataclismo. Our music was written and performed by Ollie Newbury! Find him on Instagram at @newbsmusic. Meanwhile, you can find us at indieventurepodcast.co.uk or wherever you listen to podcasts, and don't forget that you can now join our dedicated Discord too!
Full Court Press: Giddey Buzzer Beater, Pistons/Wolves Brawl, Grizzlies Fire Coach, NBA Trash Talk An Interview With: Comedian and Former D1 Basketball Player/March Madness Participant, Alex DragicevichAnd Also: Crispy Patrons, Zapruder Film, Helena/Helly, Violently Purple, Madhouse On Madison, Gooseneck, Bad Blood Boiling, Scruffle, 8 Mile, Instigator Supreme, Super Tankers, Stardew Valley, Notre Dame White Guys, 3 And No D, Hooping And Hoping, Baby Giraffe, Super Smash Bros, Spicy Brawl, DMXSponsor: Shaker and Spoon! Get $20 off your first box at www.shakerandspoon.com/horse! Find Us Online- website: horsehoops.com- patreon: patreon.com/horsehoops- twitter: twitter.com/horse_hoops- instagram: instagram.com/horsehoops- facebook: facebook.com/horsehoops HORSE is hosted by Mike Schubert and Adam Mamawala. Edited by Kensei Tsurumaki. Theme song by Bettina Campomanes. Art by Allyson Wakeman. Website by Kelly Schubert. About UsOn HORSE, we don't analyze wins and losses. We talk beefs (beeves?), dig into Internet drama, and have fun. The NBA is now a 365-day league and it's never been more present in pop culture. From Kevin Durant's burner accounts to LeBron taking his talents anywhere to trusting the Process, the NBA is becoming a pop culture requirement. At the same time, sports can have gatekeepers that make it insular and frustrating for people who aren't die hard fans. We're here to prove that basketball is entertaining to follow for all fans, whether you're actively watching the games or not. Featured in The New York Times!
It's another hectic week, and post-vacation / busy-at-work Bobby is feeling his age, which seems to be a common theme for TSHE in April. So this week, while we regroup, enjoy this Classic™ from the April 2023 section of the TSHE Vault:Most of us have to work to live, but that doesn't mean we have to live to work. So what about when we're done working? (Will we ever be done working?)This week, where do you get off? From the daily grind, that is. Not financial planning (more like social insecurity, amirite?), but rather, where we see ourselves when the time for retirement comes. (If it comes.) Everything from hobbit houses and Stardew Valley to sailing the open seas—or at least, cruising the open European rivers. All that plus: Meredith went to a Nerd Palace, Ann's out on Chris Pratt, and Hillary and Bobby met up in NYC where, spoiler alert, everything is expensive. But at least they got to experience the M&M Store through the eyes of an 11-year-old Slay Queen. Anyone want to join us for some shuffleboard?TSHE RecommendsHHC - It Happened One SummerRoll For Sandwich“Getting a little stoned and watching Magic Mike 2”Connect with the show!This is your show, too. Feel free to drop us a line, send us a voice memo, or fax us a butt to let us know what you think.Facebook group: This Show Has EverythingEmail: tsheshow@gmail.com
Are you the black sheep of the family? Listen now as the girls discuss tabletop RPGs, why you should properly close a spirit board, and falling for the bad boy. We tangent as usual, we like to shoot the shit here. Please like, subscribe, and leave a review! Watch live on Fridays at 10:30pm ET: https://www.twitch.tv/twogirlsoneship Follow us on all the socials https://linktr.ee/twogirlsoneship Advertise with us & business inquiries: twogirlsoneship@gmail.com Theme song: TGOS Theme from Pipeman Studios Find all the other Robots Radio Network shows at https://www.robotsradio.net/ Learn more about your ad choices. Visit megaphone.fm/adchoices
On this week's episode, we welcome back Nick Wiger (Doughboys, Get Played) to kick off MaxFunDrive and chat about cruise appeal, Self-driving cars, karaoke drama, and so much more!Become a MaxFun member today or upgrade your membership!Listen to Get Played!Listen to the Dooughboys!Live Jordan, Jesse, Go! in Chicago at Sleeping Village on April 11th!Jordan's new Spider-Man's comic is out now!Pre-order Jordan's new Godzilla comic! Send us your niche Subreddits for MaxFunDrive jjgo [at] maximumfun.orgJordan will be at C2E2 and WonderCon this year. Be sure to get our new ‘Ack Tuah' shirt in the Max Fun store.Or, grab an ‘Ack Tuah' mug!The Maximum Fun Bookshop!Follow the podcast on Instagram and send us your dank memes!Check out Jesse's thrifted clothing store, Put This On.Follow brand new producer, Steven Ray Morris, on Instagram.Listen to See Jurassic Right!MaxFunDrive ends on March 28, 2025! Support our show now and get access to bonus content by becoming a member at maximumfun.org/join. MaxFunDrive ends on March 28, 2025! Support our show now and get access to bonus content by becoming a member at maximumfun.org/join.
We're back, and with the end of the Switch's life coming this year, we thought it would be a nice time to reflect back on the console that has been with us for our entire run on the Zelda Cast. We talk about our top favorite games from the console, which feature a who's who of familiar favorites and a few smaller entries that snuck in as well. Super Mario, Metroid, Fire Emblem, Stardew Valley, and more all show up, plus a debate on the legacy of Tears of the Kingdom and Breath of the Wild. We're doing a Q&A next week, so come and make your voices heard and get your questions in! Support The Zelda Cast on Patreon! Subscribe to receive the monthly bonus show ‘The Zelda Cast Top Tens! Follow The Zelda Cast! The Zelda Cast (@TheZeldaCast) Andy Spiteri (@Spiteri316) Alasyn Eletha (@AlasynEletha) Twitch x Facebook x Discord x Tik-Tok x BlueSky Advertise on The Zelda Cast! See Options Here! Subscribe to The Zelda Cast! Apple Podcasts x Podbean x Spotify x iTunes x Google Podcasts x iHeart Radio x PlayerFM Grab The Zelda Cast Merch! Official Zelda Dungeon Merch store