It’s a twice-monthly recorded show in an actual play format where a group of great role-players serve up their character's experiences in new and published Call of Cthulhu scenarios. Michael Diamond (@diamond_writing) is the Keeper of Arcane Lore and eagerly prepares each session for your listening enjoyment!
Listeners of The Old Ways Podcast that love the show mention: call of cthulhu, slow burn, investigators, masks, gm, actual play, drama, horror, players, cast, characters, game, feeling, production, audio, totally, series, top, review, worth.
The Old Ways Podcast is a top-notch actual play podcast that is perfect for fans of collaborative storytelling and horror. With a talented cast and skilled GM, this podcast delivers an immersive and engaging experience that will keep listeners hooked from start to finish. The production quality is outstanding, capturing the radio drama element of the audio medium. The Keeper's tone and mood set each scene perfectly, while the creative descriptions bring the horror to life in a truly chilling way. The cast embraces the horror and allows it to grow organically, resulting in a slow burn that is worth the wait. Both storylines are fantastic and well worth listening to, making this podcast one of the best actual play podcasts out there.
The best aspect of The Old Ways Podcast is undoubtedly the talent and dedication of both the Keeper and the cast. From their performances, it is clear that they have put a lot of effort into developing depth in each character and creating a truly immersive experience for listeners. The actors play their respective characters wonderfully, making you believe that you are actually listening to a radio drama rather than a game being played. Their interactions feel natural and engaging, with each player bringing something unique to the table. Additionally, the slow burn style of storytelling adds another layer of tension and intrigue to the podcast, keeping listeners on edge as they wait for each new episode.
While there aren't many negative aspects to mention about The Old Ways Podcast, some listeners may find that the slow burn nature of the storytelling can be a bit too slow at times. However, it is important to note that this style is intentional and adds depth to the overall narrative. Additionally, some listeners may prefer more humor or lighter moments throughout episodes, as this podcast leans more towards moody horror. However, these minor drawbacks should not deter anyone from giving this podcast a chance.
In conclusion, The Old Ways Podcast is an exceptional actual play podcast that stands out for its talented cast, immersive storytelling, and high production values. Whether you are a fan of Call of Cthulhu or simply enjoy horror and collaborative storytelling, this podcast is a must-listen. The dedication and skill of the Keeper and cast shine through in every episode, making it clear why this podcast has quickly become a favorite among listeners. Don't hesitate to give it a try - you won't be disappointed!

Kit goes looking for what he lost. In the darkness beneath Lot E, secrets are revealed and a bargain is offered.

On the way to Beast Valley our heroes must walk a careful path, one that keeps them clear of Lunar soldiers near Whitewall, but that means braving the Wasp Riders which live nearby.

As the investigation deepens, Detective Locke and Annie speak with Irving Purcell in hopes of questioning his wife Amelia. Catherine heads home to see her parents but only finds distress and horror.

Kingston, Lilith, and Yvonne find Sophia on Lot C...but she's not alone. Amidst the confusion and rising concern about Kit's whereabouts, they all try to find solace and understanding where they can.

The heroes work to spring Vargast from jail in hopes of focusing on the missing Haraborn who were rumored to have been taken to the Block after the burning of the Vale. Before they get too far, an old friend shares some wisdom.

The investigation deepens as the investigators pay a visit to the Arkham Historical Society where they seek to uncover where the bowl might have come from. Catherine has a run in with the local Arkham Police.

Dante delivers his form of justice for his sister. The group meet back up at the local taco truck to talk about some potential trouble. Marianna gets an unexpected visit from a cousin. Guest starring: Luna as Cami

Awakening in a strange house, our Agents are plagued by not knowing what is real and what is fiction. Soon they discover a path and a reason for their return. Can they still walk that path and where is the Hotel Broadalbin?

Research begins in earnest at Miskatonic University, as the Thurgoods and Detective Locke work to uncover what they can. Catherine ascends to new heights only to lose her footing. A professor provides the investigation with keen insights. Guest Voice: Stefany Schumacher as Professor Schumacher

Kit is nowhere to be found as Kingston, Yvonne, and Lilith try to sort out their feelings about Mr. Brewer's offers. Sophia makes a fateful choice in search of her missing brother.

Boldhome offers our heroes a brief respite after their journey, but Vargast is not willing to let his voice be silenced, as the Orlanthi warrior is inspired to raise it in the occupied capital.

Deep underneath the Dorchester, the stage is set and the audience is seated. From a far off place, strange music begins. What happens next is anyone's guess.

With problems at the church mounting, Kayleigh goes in search of answers. Dante's family matters force his hand until a special visitor arrives, as Oliver's new benefactor needs a solution and fast.

Mr. Brewer intentionally seeks out the investigators as they go about their work on set. Offers are made and tensions rise while the investigators try to work out what his motives might be.

The road ahead leads back to Jonstown, but not without the help of fresh horses and preparing for what might await them in Boldhome.

A climb to the top lends clues but they come at a cost. Detective Locke searches the countryside for more. Anne Mae and Charles decide to head to Miskatonic University in search of Dr Henry Armitage.

Oliver's discussion with John Crescent reveals something shocking about the library. Kayleigh works to get more information about a new street drug called, Vital. Dante's plans for the day are upended with a family emergency.

After the debacle in the office, four patients at Dorchester House devise a plan to get beyond the red door, only to find the rabbit hole goes far further than they hoped.

Five months have passed since The Night of the Sphere and Las Vegas appears to have recovered from the storm brought on by Babylon. But living as a member of the Awakened world is not easy, as our trio are reminded of, each in their own way.

Archie Brewer, the Executive Producer for Avalon Studios, pays a visit to the set to watch the first day of filming and meets each of the investigators. What could possibly go wrong?

Runegate offers our group a spot to rest and reflect on the path which led them here, but for Elara, the need to worship Maran Gor in her own way always comes first.

After a series of traumatic experiences, the group is released from the Cotton Candy Room, where they begin their search for Dr. Dallan's office in hopes of finding some answers.

With a keen interest to investigate Robbin's Hill, Detective Locke and Thurgoods head back to dig a little deeper. Catherine makes a surprise appearance.

Yvonne visits Lilith and tries to make sense of what happened to her, while Kit investigates the mysterious missing film. Sophia and Kingston both have disturbing experiences that push them to make some hard choices.

Along the way to Runegate, the group finds something strange by the side of the road, and choose to investigate.

Dreams come, bringing with them an uneasy feeling. Detective Locke begins to race against a clock she cannot control. Charles makes sure his sister Annie is alright, and bumps into fate as it waits in the hospital hallway.

Our Agents have a long conversation with Dr Friend as they visit the Cotton Candy room deep inside the Dorchester.

Detective Locke is awoken by a terrible phone call. Annie confesses to Charles about her experiences in the woods, as Catherine's class work at Miskatonic University turns up something strange.

Kit returns from his errand to find Avalon Studios reeling from a shocking event. Sophia and Yvonne try to make sense of what's happening to them, while Kingston performs some workings in a desperate attempt to understand the powers at play.

Leaving Apple Lane, our troupe guards the caravan as they move closer to Runegate, but before they arrive they come across the remains of something, and that puts everyone on edge.

On Halloween night all manner of creatures walk the streets, some are ghosts from years past, while others are flesh and blood of the sinister kind. Tonight we meet four souls unaware of how their lives are will intertwine and change. The year is 1927 and we welcome you to Arkham. Your Queen awaits.

The Dorchester House and our agents pass the time investigating clues, tracking patients, and trying to determine what happened to the four missing souls they came looking for. As the clock moves forward, reality begins to unravel.

The group shares information and prepares the film set ahead of a visit from an important guest. Kingston offers special protection to the others, while Kit is sent on an urgent errand.

The village of Apple Lane offers our motley a respite from the road and a chance to experience initiation rites from a different perspective.

Three members of a local gang, Bacon-Boy, Dove, and Sweet Pea are tasked with liberating a harpsichord from a fancy mansion when they learn that payback for the death of a former compatriot is also on the table.

The investigation into the Dorchester deepens, as O-Cell tours each floor. Dr. Webber has a strange encounter with a man named Timothy. Hart has a private chat with Dr. Dallan.

The hunt for the mysterious Blond Man continues as the investigators work on Dr. Gravedust amidst rising concerns. Knowledge is shared and secrets are revealed as they come together.

After their recent encounter with Lunar scouts, the group decides to press forward through a tight and rocky area call "the squeeze" after nightfall, in hopes of evading further patrols as they draw closer to Apple Lane.

O-Cell meets with the head of the Dorchester, Dr. Dallan, to learn more about the missing agents, before taking a tour of the facility.

Kingston makes preparations to protect the set. Kit, Yvonne, and Lilith gather for a family game night and decide on some next steps.

As their travels leave Jonstown behind, the group is faced with Lunar patrols and a choice when it comes to protecting the caravan's important cargo.

Seeking to end this excursion, the team heads into the cave after Whisper, but the capsule found by Dr. Voss has one last trick to play.

The agents dig into the Dorchester's history, hoping to discover as much as they can before entering the facility.

The crew learns that the lab is more than what it appears as a terrifying situation begins to unfold. Jinx and Shrike make an important discovery, but will it help them solve the problem Voss has left behind?

While a concerned Yvonne goes looking for the source of her mysterious letter, the other cast and crew members of Avalon Studios try to focus on the new production.

Leaving the dusty road behind, the group arrives in Jonstown where good food and drink welcome the them. Fin collects some new trinkets and new ideas, while Faisal sees their family and gathers strength for the road ahead.

The crew gathers together in a desperate attempt to keep the machine left behind by the Builders from destroying the planet and endangering all life on the surface.

After fleeing the house and the terrors found within, debate about what to do next boils over, with research being the only clear path forward for the agents.

A team of four gatecrashers are called in to recover a Hypercorp researcher from a world after going radio silent.

The cast and crew of the new film "Dr. Gravedust" gather at Avalon Studios to begin their preparations. Our investigators are drawn together for the first time and learn they may have more in common than they might have thought.

As Fin returns to the group, problems begin to mount with the Lunar scout who was healed, and Faisal makes a fateful choice.