It’s a twice-monthly recorded show in an actual play format where a group of great role-players serve up their character's experiences in new and published Call of Cthulhu scenarios. Michael Diamond (@diamond_writing) is the Keeper of Arcane Lore and eagerly prepares each session for your listening enjoyment!
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Listeners of The Old Ways Podcast that love the show mention:The Old Ways Podcast is a top-notch actual play podcast that is perfect for fans of collaborative storytelling and horror. With a talented cast and skilled GM, this podcast delivers an immersive and engaging experience that will keep listeners hooked from start to finish. The production quality is outstanding, capturing the radio drama element of the audio medium. The Keeper's tone and mood set each scene perfectly, while the creative descriptions bring the horror to life in a truly chilling way. The cast embraces the horror and allows it to grow organically, resulting in a slow burn that is worth the wait. Both storylines are fantastic and well worth listening to, making this podcast one of the best actual play podcasts out there.
The best aspect of The Old Ways Podcast is undoubtedly the talent and dedication of both the Keeper and the cast. From their performances, it is clear that they have put a lot of effort into developing depth in each character and creating a truly immersive experience for listeners. The actors play their respective characters wonderfully, making you believe that you are actually listening to a radio drama rather than a game being played. Their interactions feel natural and engaging, with each player bringing something unique to the table. Additionally, the slow burn style of storytelling adds another layer of tension and intrigue to the podcast, keeping listeners on edge as they wait for each new episode.
While there aren't many negative aspects to mention about The Old Ways Podcast, some listeners may find that the slow burn nature of the storytelling can be a bit too slow at times. However, it is important to note that this style is intentional and adds depth to the overall narrative. Additionally, some listeners may prefer more humor or lighter moments throughout episodes, as this podcast leans more towards moody horror. However, these minor drawbacks should not deter anyone from giving this podcast a chance.
In conclusion, The Old Ways Podcast is an exceptional actual play podcast that stands out for its talented cast, immersive storytelling, and high production values. Whether you are a fan of Call of Cthulhu or simply enjoy horror and collaborative storytelling, this podcast is a must-listen. The dedication and skill of the Keeper and cast shine through in every episode, making it clear why this podcast has quickly become a favorite among listeners. Don't hesitate to give it a try - you won't be disappointed!
In hopes of assisting the Nadir colonists prepare, the crew is sent back down to the planet to help stage the first habitation center.
Meet Yvonne St. Cyr, a makeup artist at Avalon Studios. As she hones her craft and studies under the tutelage of more experienced artists, she finds herself with potential advances in both her professional and personal lives.
Unnerved by their meeting with Agent Exeter, O-Cell decides in investigate his house and the surrounding neighborhood.
A bridge meeting with the Major General leads to more revelations for the crew, as control of the Nadir and their future, spins wildly after the announcement of colonization efforts.
Meet Kitston "Kit" DuBois, a young Production Assistant at Avalon Studios. Kept busy by his work on set, Kit tries desperately to escape his past and anchor himself in his present.
As part of their initiation into Geo's, Previous Horserider tasks the group with protecting a caravan bound for Runegate led by Astor the Swift.
With O-Cell fully assembled and ready, they move forward with the meeting to determine who sent the invitation and why.
With the situation on the planet developing, the crew is called back to the Nadir by news that the crew is waking up and balance of power is about to shift again.
Meet Kingston Garvey, a stagehand at Avalon Studios with aspirations of becoming a filmmaker. As he manages his daily work on set, he is presented with an opportunity that may open the way to fulfilling his dreams.
On their way to Boston, each member of the team works up a set of lies to tell their loved ones before departing to do a little recon on their meeting location.
Meeting with the council creates an unexpected stir for the crew and their plans.
After a dangerous exchange, the party looks for solace and finds it at a local establishment called Geo's, where they learn of a future opportunities.
Meet Lilith St. Cyr, a young actress trying to find her own path in Hollywood. At the end of filming her most recent movie, she finds herself presented with new opportunities to advance her career at Avalon Studios.
Over the course of time the lives of O-Cell evolved and changed. With the touch of the Unnatural upon them, however, there was no escape from the gravity of their fate.
With the arrival of a surprise escort, the crew prepares to meet a planetary council, and not a moment too soon.
Approaching Boldhome, the group seeks to enter without being noticed in hopes of ransoming their captive without being caught.
The darkened station still hold surprises for our crew. Qainat uncovers critical information, but realizes her time is growing short.
Hiding themselves off the road, the group and their captive work their way closer to Boldhome, taking a risk to find fresh supplies.
Heading back to the signal station, the crew delves deeper in hopes of retrieving information on the planet below and the solar system around them.
The Haraborn work to piece determine their next steps, and what to do with the Lunar Priestess they have taken prisoner, but news reaches them far quicker than they expect.
While Fida heals from a terrifying attack on the surface, the crew pieces through their current problems. After a long rest, a presence awakens from a deep sleep.
We return to RuneQuest and Dragon Pass to meet Faisal, where our Tale of Truth begins anew. As this is our Glorantha, it may differ from the one you know and love.
The crew takes some time to recover from their stay on the planet and weigh their options when it comes to next steps, as Fida recovers in the medical bay. Tamarisk explores a recovered artifact from the surface.
As O-Cell faces a choice between a black clad attack squad and the real truth of what lies inside ABC Supply, they must decide how to survive and what they are willing to do.
During a recon mission to the surface, the crew makes a startling discovery, one which will haunt them.
In the final part of our tale, secrets are revealed, as our motley works to defend the right to hold the Seelie freehold and uncover a past which has remained hidden for years.
O-Cell unleashes a monster on the guards at ABC, working to secure actionable evidence while on their way out. Tommy makes many new friends.
With the crew back together again, they plot their course to head to the planet below and get some information. Along the way they encounter another unique feature of the planet they hope to call home.
As the corrupted space swirls with power, Kayleigh finds herself somewhere else, Dante makes a stand, Oliver wields real power, Adam sings a tune, and Robbie says a prayer for everyone as the Sphere shakes.
The crew meet their first official non-human. Diplomatic relations go into overdrive as the crew realize they are in for a mind-blowing afternoon.
O-Cell dives head long into ABC Supply, hunting for the truth behind what could keep the package alive this long. Inside, O-Cell makes a unique new friend.
Rowan looks for details on a source for the Unseelie freehold and stumbles onto an abandoned amusement park. Kelly and Edie dive head first into the search, with some shocking results. The motely find out that there are creatures which have far more legs than they are used to in the world of changelings.
Back from the relay station and trying to get a better handle on the next steps, the crew encounters something unexpected from the surface.
In a rush to remove himself from the scene inside the Sphere, Dante pushes through the doors to the lobby and find himself anywhere but there.
Converging on the cemetery, the group works their way to the bottom in hopes of locating the source of the hunt, and solving it one way or another.
Agent Hawking goes on a walk and finds a small treasure. The rest of O-Cell tries to find their lost member. Lynne drives the team to ABC as pressure mounts.
Cat is missing from her cradle, leaving the motley shocked. The Dutchess charges the group with her safe return, and Rowan as her champion in this task. Can they find her in time?
Having exposed a strange creature in the depths of the abandoned signal station, the crew is caught trying to defend itself from a hungry mouth.
Inside the sphere the group seeks to save those they can find, but it doesn't come without running into an entity laying in wait for them. Guest Starring: Skip Morton
The four imbued Hunters dig into the clues available and collect more as they work to solve the source of the missing body parts.
O-cell investigates a library in hopes of creating some fake IDs for the upcoming foray into ABC. Brett chats up a librarian.
As they enter the Sphere, the mages begin to unravel a series of clues about why the building was surrounded and what has already transpired inside.
With the Freehold under attack, the freshly minted motley springs into action in defense of their collective home.
Getting into the station proves to be the first challenge the crew faces, but not the last they uncover while investigating.
Four souls touched by a mysterious force called The Messengers come seek the truth behind a strange series of reports about missing body parts. Storyteller - Skip Morton
Having determined the source of the signal, the crew makes the decision to investigate a signal station in orbit around the nearby planet.
The agents use their local connection Lynne, and the promise they'll find her missing boyfriend, to push the cleaning lady to participate in their plan.
After a violent battle outside the Sphere, Kayleigh chooses to seek the light of truth, and is changed by what she finds.
With the freehold holding an event for the Dutchess' arrival, a strange series of sounds draws the motley outside where the dark streets hold more than they expect.
Three magical residents of Colvin Park meet up with their friend Peter for a special movie that's filled with surprises. *Editors note - This episode was recorded live at PAXU inside the Monte Cook Games room. As a live recording, it is only lightly edited. This game was run by Gamemaster Mere
In this prelude to our "Family Reunion" series, Clara Carr and Preacher Elijah Carr arrive in Kayboro, West Virginia to investigate the rumors around a secretive church and a special book hidden behind its doors. *Editors note - This episode was recorded live at PAXU inside the Monte Cook Games room. As a live recording, it is only lightly edited.