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Well there's unfortunately no regular episode this week (sad noises), HOWEVER, Lono has been busy in the lab with a new experiment (more, even sadder noises) He has been threatening this for weeks, and now at last, we unleash LONO's AUDIO DUNGEON! A short horror story, taking place at Christmas, positing a theory regarding the TRUE (?) story behind what the hell Enya may in fact, truly be. Oh the intrigue! Oh the tangled web! Oh the confusion! An audiobook, or rather a semi-dramatic reading BY Lono! A story title by Lono hisownself, and a story written by WBD's intrepid ace roving reporter, Sami's strange grey matter, and now forced upon you, our beloved deaders. This may be a 1st and a last situation, YOU be the judge and be sure to send us yer thoughts! We'll be back in the studio in just 5 short days, to conjure up ep. 157, so fear not, and ENJOY! And don't forget to look up our sponsors, Pseudo Ludo, Remakes Plethora, Mitch O'Connell, Unlovely Frankenstein, Mani-Yack Monsters, Jeff Brawn, and IBTrav Artworks. They're some of the best spots to find all of the horror, occult, and general weirdo items that your dark little hearts desire! Also, check out our newest addition to our sponsor list, Orbit DVD. They're a stunningly well stocked weirdo film supplier, and are practically guaranteed to make any horror nerd's shriveled little heart happy!
Send us your thoughts and questions!In this special spoiler-free episode Joe Jen Tom and even more special guest Brooke Armstrong of Audio Dungeon rewatch episode 8 of season 2 of Prime Video's The Wheel of Time. We're gonna sneak up on you with this incense! Brooke digs the metaphysics! Jen hates Nynaeve and Ingtar! Tom loves haircuts! Joe stands corrected! Brendan loves going to bed early! All that, plus Jen gives uncool advice by confusing running and walking! The first part is spoiler-free, the last bit is spoiler-filled, and the whole thing can't wait for Season Three! Check out Brooke and Tom on Audio Dungeon: https://theaudiodungeon.com/Support the showhttps://www.talkaranrhiod.com/Rate/review us: https://tinyurl.com/udspfm5eX: @arantalkInstagram: talk_aran_rhiodDiscord: https://dsc.gg/talkaranrhiodYouTube: https://www.youtube.com/c/TalkaranrhiodEmail: podcast@talkaranrhiod.comMerch: https://www.newcreationsbyjen.com/collections/talkaranrhiod
On this episode of Audio Dungeon's Knight's of Andar, we dive deeper into the vampire hunter Craston and how he arrived at Arlight in present day. Meanwhile, Ruby joins the party as the foursome of William, Hutch, Ruby & Craston attempt to solve a mysterious attack and disappearance....
The series finale of the epic tale has arrived. Things may be wrapping up, but the tension has never been higher in this wild, exciting final episode.
The batlle with Drogano rages on. Gre and fans unite in this monumental fight. Who will survive?
Heroes old and new come together in the attempt to finally end Drogano. Can they keep hope alive?
An old, extremely dangerous foe appears, new powers are awakened, and Abyssia must make a monumental choice.
Unable to rest in this realm of existence, the Heroes face exhaustion as they take on the fire elemental and other dangerous foes.
Our Heroes press on in the strange ethos dungeon, and have an encounter with a powerful foe who lives within.
The Heroes make their way further into the temples, hoping to empower the mysterious orbs with elemental magic.
Our heroes strike a dangerous bargain and continue on their journey ever onward in the attempt to thwart Drogano once and for all.
Back in possession of the Rod and with the Raven defeated, the heroes travel through a portal opened by Weksel to an ominous (and strange smelling) fortress.
Theres an intriguing family reunion, and a curious prison escape attempt during this weeks episode, as the crew continues their mission in Drogano's realm.
Our Heroes begin this season by entering the realm of Drogano, and all the terrors that entails. Can they bring light to the tortured souls that linger here?
Time swirls in chaotic fashion as heroes all over Andaria are pulled together in this gripping season finale.
Abysia comes across an old friend with a mission, Relic has diplomatic negotiations with a special guest, and the Keeper assigns Findelar a grand task.
Relic persues an escaped prisoner, Hogar begins his journey to the red desert, Findelar gets some practice with chronomancy.
Something strange is happening at super farmer's, Relic comes across useful information, Arky's imporisonment continues, and Findelar makes a shocking discovery.
Hogar learns of a long prepared destiny, the battle of arcane city rages on, and the drama in sunken city rises to a boil as Relic takes his first definitive actions of the rebellion.
Abysia has a strange encounter in the Dark World, Hogar has several meaningful conversations, Botorius makes an interesting decision, Arky finally stands trial
The Red Knight holds a council of dragons about the state of the Andarian kingdoms. Belemond arrives at Sunken City and holds council with Arky and Botorius, while Relic begins diplomatic negotiations with the city. Meanwhile Abyssia finds herself venturing into a dark place.
Finndelar is presented with a tempting offer by the Chronomancer, Abyssia learns more about her mysterious past, Hogar tries to find his friends and Arky & Botaurius are doing what they do best...HOLDING it down in Sunken City through the terrible maddness.
The world of Andaria has inherited Chaos & Madness from it's new ruler Drogono. Meanwhile, the famous heroes try to come together to form a plan of action.
The heroes of Andaria Finndelar, Arky, Hogar, Abyssia, Thistle, & Botaurius are back together after almost 5 years... but something doesn't seem right.
Abyssia faces the repercussions of her actions, Hogar faces his toughest trial yet (in a rabbit??), Botorius faces a mountain, and Arky faces some of the worst trouble he's ever gotten himself into. All the while, Relic continues to plan his rebellion for crystal-born freedom.
The pressures within the politics of Sunken City continue to mount, as outside the walls Relic and his army continue their advance. At the Arcane City, the battle of the half giants commences. Meanwhile, Hogar is presented with an opportunity for absolution.
The world grows more and more dangerous in this interesting episode of Arcane City. Meanwhile, our heroes train on an adventurous magical trial.
Six months after the destruction of the Iron Circle, our heroes learn what it means to live in a free Arcane City.
The world seems to be changing in this episode of Arcane City. Meanwhile, our hereos fins themselves caught in the shuffle of a power struggle.
Player vs Player, Hero vs Hero in this awesome training exercise for our heroes as they train within the ranks of Arcane City.
Now in the city of Hallanbran, our heroes find that the more and more they search, the more interesting things they find in this adventurous episode of Arcane City. Meanwhile, our heroes encounter an old frenemy in the Iron City.
Our heroes receivce their first dangerous assignment in the form of an exploratory mission that turns into something much more...
One of our heroes reveals their true colors as the fellowship falls apart in this tense and dark episode of Arcane City.
Without a full party it is the last chance for our heroes to complete their mission in this epic last episode of Arcane City!
Negotiations are difficult in this episode of Arcane City as the heroes struggle to find a way forward in their quest.
Dragons and Vampires! Two great battles are fought in this action packed episode of The Arcane City. Meanwhile, the crew launch a brand new play along game for the Audio Dungeon Fans, allowing them to change the fate of Andaria.
In one of the wildest twists on Arcane City, our heroes find themselves split and in an unfamiliar Soulst upon returning from the Blood Rift.
The stakes grow much higher for our heroes as they travel deeper and deeper into the rift with an old friend. Meanwhile, another member of the party is struggling with an unusual problem.
All chaos breaks loose as The City falls into all out combat in this tense episode, Meanwhile, our heroes descend into the lair of the Necromancers.
In the midst of a great battle for the heart soul of the city, the stories of fathers and sons are revealed in this epic and exciting Season 1 finale of Arcane City. Will the great plan succeed?
A greta and dark plot unfolds in front of our very eyes as things become more desperate for both our crew and The Arcane City. Meanwhile, the party finds themselves in a peculiar Collector's Dungeon.
Prison life is hard on our crew as they find themselves in the middle of some grand plot forcing the crew into harder and harder decisions to survive.
The Crew is put under interrogation and find themselves somewhere they didnt expect, revealing a shocking dark discovery.
Our crew's surprise adventure in the Opera House has just ended and emotions are running high as everyone tries to regroup.
The party finds themselves in the Illustrious Center Circle Opera House owned by Mr Bardeu. Hard to tell if the greatest performance is on the stage or off of it in this anything goes episode of Arcane City.
The party is tracking the illusive cut-throat The Leprechaun in this interesting episode of Arcane City. Meanwhile, we learn a little bit more about each of the crew.
The party finds themselves in the clutches of the evil and sinister Iron Circle whether they like it or not. With their lives and the lives of their families on the line, they have no choice but to cooperate.
We dive in quickly as Cadoc and his new acquaintance Dash find themselves in the middle of an unusual situation involving Arcnum's tower and a sentient gnomish battle suit.
A Live Playthrough session 0 where our Dungeon Master showcases our adventure and the players get a feel for their upcoming adventure, The Arcane City. Our story begins as the squire Cadoc and his father Lord Elderin of the northern kingdom of Oakfrost journey to Soulst, The Arcane City. Upon their arrival in the dark magical city, young Cadoc learns what it means to live in such an unusual place.