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Today's special guest co host is Linds from @lindssoapbox and we're talking Marvel Legends. Everything from how we think Hasbro is doing with female figures, Fantastic Four, and more. Make sure you're following her on all social media and podcast platforms.
Max Perla and Vincent John make up Eraserhood Sound, the duo that scores the animated PBS Kids series Carl the Collector. In the spirit of Vince Guaraldi’s signature sound in Peanuts cartoons, show creator Zach Ohora says that Eraserhood’s “synth and soul” formula provides the perfect soundscape for the everyday happenings of an autistic raccoon and his neurodiverse friend group in Fuzzytown. KEXP’s Roddy Nikpour spoke with Perla, John, and Ohora to learn more about the show, their shared interest in collecting vinyl, and how their pride as fellow Philadelphia-based artists led them to creating the show’s low-stimulus soundtrack. “You know that opening scene from Reservoir Dogs when they’re walking down the alleyway?” Ohora says in the interview, describing one of the music cues. “It’s like that for four-year-olds. It’s like, ‘This is my gang that I want to hang out with, and they’re the cutest, nicest, fuzziest animals.’” Support the show: kexp.org/deeperSupport the show: https://www.kexp.org/sound/See omnystudio.com/listener for privacy information.
Send us a textWe continue our deep dive into the Looney Tunes Collector's Vault Volume 1 Blu-ray with animation historian Jerry Beck and Warner Archive's George Feltenstein, exploring the treasures of Disc 2 and the evolution of iconic characters.• Disc 2 features beloved characters and fan favorites, contrasting with Disc 1's more collector-focused rarities• The 1937 "Porky's Duck Hunt" introduced the world to Daffy Duck and marked the beginning of Warner's irreverent cartoon style• Daffy Duck cartoons like "Birth of a Notion" showcase the character at his screwiest, paired with a terrifying Peter Lorre caricature• Warner Brothers cartoons broke the fourth wall and created an interactive experience unlike Disney's more polished approach• First appearances of beloved characters like Speedy Gonzales and Yosemite Sam are included in this collection• Warner Archive hints at potential for a Volume 2 release depending on the commercial success of Volume 1Purchase Links: Looney Tunes Collector's Vault Vol. 1Also available: Looney Tunes Platinum Collection Vol. 1 (Blu-ray)Looney Tunes Platinum Collection Vol. 2 (Blu-ray)Part 1 discussion on YouTubeThe Extras Facebook pageThe Extras Twitter Warner Archive & Warner Bros Catalog Group As an Amazon Affiliate, The Extras may receive a commission for purchases through our purchase links. There is no additional cost to you, and every little bit helps us in the production of the podcast. Thanks in advance. Otaku Media produces podcasts, behind-the-scenes extras, and media that connect creatives with their fans and businesses with their consumers. Contact us today to see how we can work together to achieve your goals. tim@theextras.tv
Ed Colver discusses his iconic punk rock photography career, including shooting legendary album covers like Black Flag's "Damaged" and Circle Jerks' "Group Sex," as well as his passion for collecting strange "crackpot records". Topics Include: Ed Colver known for punk photography, also collects strange records Calls his collection "crackpot records" - religious, political, spoken word Started buying records at 14 in 1964, Pretty Things album Always liked heavy underground psychedelic music growing up Collected antiques, spent time at flea markets and thrift stores Would hide good records behind Sean Cassidy albums Put Herb Alpert records in front to fool other collectors Music and art were everything to him growing up Exposed to avant-garde classical in 1967 by art teacher Learned Stockhausen, John Cage, Edgar Varèse, Toru Takamitsu Called electronic music "your grandfather's punk rock" George Antheil's Ballet Mechanique caused riots in 1923 Hated high school, dropped out at 18 for junior college Studied all kinds of applied art classes and woodworking Made skateboard in 1963, year Kennedy was shot Beatles on Ed Sullivan made no impact on him Preferred Pretty Things over Beatles and Rolling Stones Never tried playing instruments, glad didn't buy drum kit Started photography in late 1978 at punk shows Took friend Robert Hill to shows, now works national security Couldn't afford much film, had to be selective Used manual focus with small flash, paid attention constantly Shot rhythm-timed photos, watched for dramatic moments Lost lens in right eye 30 years ago Famous Chuck Berk stage dive photo taken July 1981 Met Chuck next night, never saw him again since Chuck gets paid when photo is licensed commercially Levi's and Vans perfect product placement in photo Circle Jerks "Group Sex" cover shot at Marina skate park Was there specifically to shoot album cover, not spontaneous Used color film, took more than one roll High contrast printing saved the mediocre color photo Black Flag "Damaged" cover concept was Ed's idea Shot near La Bianca murder house location coincidentally Made fake blood from ink, coffee, and dish soap Red-eyed Henry photos were rejected as "too demented" Original red-eye photos lost for 35 years Channel 3 Pure Life photo originally for Damaged insert Typeset layout ruined the backward gun photograph's power How to Overcome Discouragement record from early 1970s Played it as soundtrack at art walk event Has broken glass on cover, similar to Damaged Wild in Streets cover shot during San Francisco parade Circle Jerks crashed parade, Ed ran ahead shooting Parade doesn't show in final photo, just street Shot Darby Crash mohawk photo backstage at Starwood Darby died about two months after that photo Ice Cube portrait shot in one minute, ten frames Used medium format camera with professional lighting setup Extended and high resolution version of this podcast is available at: www.Patreon.com/VinylGuide Listen on Apple: https://apple.co/2Y6ORU0 Listen on Spotify: https://spoti.fi/36qhlc8
A game of sardines isn't the only thing fishy going on at The Collector's game night. This episode features Travis McElroy from The Adventure Zone. Support the show on Patreon. Buy some merch at the Contention General Store. Follow along on Bluesky. Find other listeners on Discord and Reddit. Soundtrack by WAAAVV. Wolf the Dog played "Little Acts" by A People Person.
Learn about craftsmanship quality and develop a clear collection theme to maximize both enjoyment and investment potential. Learn more at https://regaltimepiece.com/ Regal Time Piece City: Doylestown Address: 241 Harvey Avenue Website: https://regaltimepiece.com/
Send us a textAnimation historian Jerry Beck and George Feltenstein of the Warner Archive officially "open the vault" in this broad review of disc one of the recently released Looney Tunes Collector's Vault Volume 1. Our far-ranging discussion includes a history of the last 35 years of Looney Tunes restoration, debunking of some restoration myths, select reviews, and Jerry's shocking "cartoons in a porno theater" story. When Jerry and George talk animation, you know it's going to be fun, informative, and always full of a few surprises. Looney Tunes super-fans, this is one podcast you don't want to miss!Purchase Links: Looney Tunes Collector's Vault Vol. 1Also discussed: Looney Tunes Platinum Collection Vol. 1 (Blu-ray)Looney Tunes Platinum Collection Vol. 2 (Blu-ray)YouTube cartoon shortsThe Extras Facebook pageThe Extras Twitter Warner Archive & Warner Bros Catalog Group As an Amazon Affiliate, The Extras may receive a commission for purchases through our purchase links. There is no additional cost to you, and every little bit helps us in the production of the podcast. Thanks in advance. Otaku Media produces podcasts, behind-the-scenes extras, and media that connect creatives with their fans and businesses with their consumers. Contact us today to see how we can work together to achieve your goals. tim@theextras.tv
It's no secret that some of our Splat Team loves Space Ghost Coast to Coast as well as Cartoon Planet. But the affection has gone a step farther than that for Manny. He has been collecting merch, promo material, and more regarding Space Ghost. Which means it's time for Manny to have his turn in Collector's Corner. Join us as he shares with us his impressive collection regarding Brak, Zorak, Moltar, and the Ghost himself! Unlock Bonus Content on Patreon Shop at our Splat Attack Merch Store Email Us: SplatAttack2021@gmail.com YouTube: Splat Attack! Podcast Instagram: @SplatAttackPodcast Please leave us a review in your podcast app! #splatattack #splatattackpodcast #podcast #vidcast #nostalgia #90snostalgia #cartoonnetwork #spaceghost #spaceghostcoasttocoast
Today on Collectors Gene Radio, I'm joined by Steven Rodel—the Creative Director at Guy Goodfellow, a studio shaped by the namesake's singular vision over 25 years.Steven works closely with Guy and that legacy, helping bring to life interiors that thread eras together with grace, intuition, and a rare kind of spatial intelligence. The studio's work doesn't shout. It unfolds. And draws you in slowly to rooms built on quiet conviction.We explore the idea of design as a form of collecting. Steven speaks to the delicate choreography behind layering decades, balancing restraint with richness, and knowing when a single object should lead—and when it should take a step back. There's a certain kind of magic in the studio's work. It doesn't rely on spectacle. Instead, it reveals itself slowly—through the tension of textures, the conversation between eras, and the placement of one well-loved object beside another.In many ways, Steven's role is less about decoration and more about composition—an ongoing act of collecting, editing, and storytelling.So without further adieu, this is Steven Rodel, for Collectors Gene Radio.Guy Goodfellow - https://www.guygoodfellow.com/Steven's Instagram - https://www.instagram.com/stevenrodel/?hl=enCameron Steiner - https://www.instagram.com/cameronrosssteinerCollectors Gene - https://www.collectorsgene.com
We've been Nominated for a Crit Award!(Best Legacy Podcast 2025)Thank you so much everyone for your support! To help us win the category you can vote here.-----S2E111 - Table TalkNow the excitement of the night at Sharks has past the crew take some time to gather info and plan their next move. They do their best to remember their goals and even set up some rendezvous for the future with the Collector. With this new table they really can stay connected and plan their adventure better.Will they call the right people?Who has what they need?Can they put together a good plan?Only the dice will tell.More info can be found here: linktr.ee/NoLatencyCheck out out Patreon! Patreon.com/nolatencyEven more information and MERCH is on our website!www.nolatencypodcast.comBlueSky & Twitter: @nolatencypodInstagram: @nolatencypodFind @SkullorJade,@Miss_Magitek and@Binary_Dragon, @retrodatv on twitch, for live D&D and more.#cyberpunkred #actualplay #ttrpg #radioplay #scifi #cyberpunk #drama #comedy
Welcome back to another episode of "The 151 Collective". Zack Mo and Collector review our weeks in collecting, talk pokemon market, like alot, revisit the weekly "Pokemon Highlight", and of course revisit our weekly rankings
The Author Events Series presents Rebecca Romney | Jane Austen's Bookshelf: A Rare Book Collector's Quest to Find the Women Writers Who Shaped a Legend REGISTER In Conversation with Allie Alvis Jane Austen's Bookshelf investigates the disappearance of Austen's heroes--women writers who were erased from the Western canon--to reveal who they were, what they meant to Austen, and how they were forgotten. Each chapter profiles a different writer including Frances Burney, Ann Radcliffe, Charlotte Lennox, Charlotte Smith, Hannah More, Elizabeth Inchbald, Hester Lynch Thrale Piozzi, and Maria Edgeworth--and recounts Romney's experience reading them, finding rare copies of their works, and drawing on connections between their words and Austen's. Romney collects the once-famed works of these forgotten writers, physically recreating Austen's bookshelf and making a convincing case for why these books should be placed back on the to-be-read pile of all book lovers today. Jane Austen's Bookshelf will encourage you to look beyond assigned reading lists, question who decides what belongs there, and build your very own collection of favorite novels. Rebecca Romney is a rare book dealer and the cofounder of Type Punch Matrix, a rare book company based in Washington, DC. Rebecca is the author Printer's Error: Irreverent Stories from Book History (HarperCollins; with JP Romney) and The Romance Novel in English: A Survey in Rare Books, 1769-1999; her current book is Jane Austen's Bookshelf (Simon & Schuster), chronicling her efforts to build a book collection of Austen's favorite women writers. Since 2011 she has appeared as the rare book specialist on the History Channel's show Pawn Stars; she was also featured in the 2019 documentary The Booksellers. Allie Alvis is Curator of Special Collections of the Winterthur Library, where they are responsible for the stewardship and engagement of the collection. They have previously worked as an antiquarian bookseller at Type Punch Matrix (Washington, DC) and as the special collections reference librarian for the Smithsonian Libraries and Archives. Allie's research is diverse and far-reaching, with interests in physical patterns of use in books, the history of ephemera, and Arts and Crafts bookbindings. They are particularly involved in the study and act of using social media for communicating book history, and maintain popular accounts across various platforms as Book Historia. The 2024/25 Author Events Series is presented by Comcast. Because you love Author Events, please make a donation when you register for this event to ensure that this series continues to inspire Philadelphians. Books will be available for purchase at the library on event night! All tickets are non-refundable. (recorded 4/24/2025)
Matt and Mike are on the road in Minnesota, so they decided to stop and visit an insane collection of Hot Rods. Jeff is lifelong hot rodder and collector of Early Fords, speed parts and most recently local historic hot rods. Matt and Mike sit down with Jeff to discuss the hobby, his collection and how we got started on such a wild collection!!Check out our website!! - www.irontrapgarage.comDon't forget to listen to our weekly podcast!! - https://open.spotify.com/show/09WnyHe97uUrMkeXF6dQIL?si=dObfWrBKTyqP42qwrO5vjw- Get 10% Off Your Eastwood Order With The Coupon Code ITG10 At Checkout * Some Products Excluded - https://glnk.io/73rnx/irontrap Wanna send us something?Iron Trap GaragePO Box 6New Berlinville, PA19545Matt's Instagram - @irontrap - https://www.instagram.com/irontrap/Mike's Instagram - @mhammsteak - https://www.instagram.com/mhammsteak/Iron Trap Parts Instagram - @irontrapfinds - https://www.instagram.com/irontrapfinds/Iron Trap eBay - https://www.ebay.com/usr/irontrapgarage/Email us - irontrapgarage@gmail.com
We review Superman II (1980) on movie podcast The Collector's Cut. Superman 2 is directed Richard Lester and stars Christopher Reeve, Margot Kidder, Gene Hackman, Terence Stamp patreon: https://www.patreon.com/mildfuzztv twitter: https://twitter.com/ScreamsMidnight all links: https://linktr.ee/mildfuzz Audio version: https://the-collectors-cut.pinecast.co/
Fiona Cummins is an award-winning former journalist and a graduate of the Faber Academy Writing a Novel course. Rattle, her debut novel, was the subject of a huge international auction and has been translated into several languages. It received widespread critical acclaim from authors and reviewers. She has since written bestsellers The Collector, The Neighbour, When I Was Ten and Into the Dark in which she introduces DC Saul Anguish, a brilliant young detective with a dark past. Fiona lives with her family in Essex. Her latest book, Some of Us are Liars, is out now.We had great fun chatting with Fiona, hearing about the highs and lows of being a journalist (including her favourite celeb encounters), and also about how that experience has helped her as a fiction author. We also talk about what draws her to writing dark fiction and why every author needs tenacity to keep going in publishing.Links:Buy Fiona's books nowFollow Fiona on BlueskySupport us on Patreon and get great benefits!: https://www.patreon.com/ukpageonePage One - The Writer's Podcast is brought to you by Write Gear, creators of Page One - the Writer's Notebook. Learn more and order yours now: https://www.writegear.co.uk/page-oneFollow us on FacebookFollow us on InstagramFollow us on BlueskyFollow us on Threads Hosted on Acast. See acast.com/privacy for more information.
The Collector***Written by: Em S. Lyn and Narrated by: Megan McDuffee***Foreclosure***Written by: Christian Wallis and Narrated by: Alicia Atkins***Support the show at patreon.com/creepypod***Sound design by: Pacific Obadiah***Title music by: Alex Aldea
In the evolving spectrum of human consciousness, shame lies at the lowest rung. According to Dr. David R. Hawkins in his renowned Map of Consciousness, shame calibrates at a vibrational frequency of 20—a level so corrosive to the psyche that it is often described as “near-death” for the soul.
In the evolving spectrum of human consciousness, shame lies at the lowest rung. According to Dr. David R. Hawkins in his renowned Map of Consciousness, shame calibrates at a vibrational frequency of 20—a level so corrosive to the psyche that it is often described as “near-death” for the soul.
Our featured interview tonight is with Bobby Eichorn. Bobby is the newly appointed leader of the International Charatan Collectors Society. He has been smoking and collecting Charatan pipes for decades and has one of the largest collections in the world. He has won awards for his collection at past Chicago pipe shows. His initial influence for pipe smoking was from is grandfather. He is a retired educator with a MEd in education and doctorate an EdD in Neuroscience. He resides in Virginia. At the top of the show in Pipe Parts, Brian will have a review of Cornell & Diehl's Cap's Blend Tobacco.
This week on Wrist Check Pod, we sit down with Rome—a true multi-hyphenate collector whose love for sneakers, art, and horology reveals the depth of what it means to have the collector's gene. From rare kicks to modern and vintage watches, Rome walks us through his journey and philosophy as a collector. We also share a first-ever live unboxing on the pod of a very special timepiece he just received. Tune in for stories, strategy, and pure collector energy.Powered by @getbezel Shop 20,000+ watches at getbezel.com, and Download the Bezel app at download.getbezel.comSUBSCRIBE to get the latest Wrist Check Pod content Follow us on instagram
Welcome back to another episode of "The 151 Collective". Zack Mo and Collector review our weeks in collecting, talk pokemon market, revisit the weekly "Pokemon Highlight", and of course revisit our weekly rankings
Thanks once again to Universal Pictures Home Entertainment for shipping me a review Blu-ray copy of THE WOMAN IN THE YARD!This has been a good way to catch up on movies I missed in the theaters. The teaser for this movie sucked me in right away because it's simple: a family living at a farm house, with no neighbors as far as the eye can see and almost as far as the foot can walk...but then they see a creepy veiled woman, dressed in all black, sitting at the end of the driveway.There's the thinnest veneer of civility in our daily lives. All it takes to send us into paranoid or hostile spirals is one uninvited person approaching our space. Shit, we really are just animals, aren't we? Now imagine this person carries herself with the kind of calm yet firm demeanor reserved only for folks who know they can back up what they say. They can overpower you at any time and the only reason this movie doesn't end in five minutes is strictly due to the fact that they're not just here to rob or pillage or fight. There's something deeper going on.This Woman (Okwui Okpokwasali) is here for Ramona (Danielle Deadwyler). She's the matriarch of a young family: young teen Taylor (Peyton Jackson) and elementary-aged Annie (Estella Kahiha). Ramona's husband has just died in a car accident; the movie starts with her getting around on crutches.Taylor's trying to be the man of the house with the limited resources a 14-year-old has: no groceries, no license, no electricity. Bills pile up; Ramona lies in bed, rotting in her own mind. It's within this scenario the Woman arrives, revealing she knows more about Ramona and her family than any stranger ever should.The movie plays out like a wind-up toy, setting up all the necessary pieces and letting the tension play out, watching Ramona and the kids try to figure a method of escape or deterrence. As the Woman grows closer, almost at the pace of shadows cast by a gliding Sun, secrets are revealed and Ramona's state of mind continues to warp, influenced by the Woman's otherworldly presence. Collet-Serra crafts genre set pieces that work as metaphors for Ramona's deteriorating mental illness, though leave me focused more so on how this works within the movie's world rather than how Ramona's mind is reflected within these scares.I've always appreciated Deadwyler's gusto in pursuing a wide variety of projects (this to I SAW THE TV GLOW to THE PIANO LESSON, TILL and the upcoming siege thriller 40 ACRES carves a wide swath). She plays so much internal strife within her eyes and expressions; there's a woman who's fighting not only to survive, but also stave off this nagging reminder that she never wanted this kind of life. This isn't the plan she had for herself. It's hard not to wallow in self-pity. Deadwyler carries all of this in a way that never feels maudlin, always relatable.The movie doesn't overstay its welcome, coming in at a breezy 88 minutes. Some sci-fi elements threaten to overstuff the story and I wish they'd been developed more throughout the movie rather than explained within the climax. Regardless, the movie, much like most of Collet-Serra's filmography sits at a comfortable 5-6 out of 10, perfect for a lazy Saturday afternoon.The Blu-ray release? I can't understand why I'd pick up a "Collector's Edition" without so much as a commentary. The two featurettes into the making of the movie and design of the Woman are nice, but in 2025, falls below the standard for home video ownership.Streaming's already made Blu-rays rarer and more expensive; this sparse set of bonus features wouldn't make me feel any better about dropping $20 for the disc. It shouldn't entice you to do the same.---Please rate, review and subscribe to The Movies wherever you listen to podcasts!Follow The Movies on Instagram and Letterboxd
The main event is finally here. And it's the pinnacle of one of the greatest Star Wars collectors weekends ever. In May of 2024, 200 collectors traveled to Kennesaw, Georgia for Rogue Fun, a multi-day Star Wars trip centering on collecting and connecting. And on Saturday, May the Fourth, the Georgia Alliance hosted a 7-hour ballroom event, featuring dinner, room sales and five incredible Star Wars-themed panel presentations. The panels covered the history of Star Wars and the Sears holiday catalogs, two legendary action figure customizers, the artist who introduced Boba Fett to the world in 1978, and Steve Sansweet and the authors of two of the most iconic books about collectibles. And the presentations ended with a wildly funny and insightful chat with two former Kenner creatives who worked on the Kenner line and helped design some of the most beloved Star Wars figures and playsets. The evening concluded with every collector's dream: an epic room sales event in the ballroom. From Kenner to Hasbro, and from prototypes and production pieces, the event had enough Star Wars items for sale to fill an entire store! Join host David Quinn for an in-depth look at day three of the memorable Rogue Fun weekend. Featuring live moments and stories from Star Wars fans and collectors Rich Alot, Howard Bollinger, Lewis Brown, John Celestri, Tim Effler, Matt Fox, Jerry Hancock, Josie Harmon, Paul Harrison, Don Henderson, Erik Janniche, Bruce Lieberman, Jonathan McElwain, Doug Meyer, Maggie Moore, Shawn Moynihan, Narayan S. Naik, Steven J. Sansweet, Barry Scott, Ryan Shaw, Jason Smith, Tim Theall, Mike Tricomi, Vinny Tricomi, Jason Wasulko, Shannon Wasulko, Gary Ray Weaver, Glen Williams and many more! This is the magic of the Star Wars collecting community at its peak. And this is Star Wars: Prototypes and Production! To Listen to the Episode on the Prototype Archives Site: https://www.prototypearchives.com/podcast Links to the Episode on Various Podcast Platforms: APPLE PODCASTS: https://podcasts.apple.com/us/podcast/star-wars-prototypes-and-production/id1448205460 YOUTUBE MUSIC/PODCASTS: https://music.youtube.com/playlist?list=PL7UruGWpd8qKrObL8-DSLekomB8GuB1VT SPOTIFY: https://open.spotify.com/show/744L0XQhmpXn2AZeaxUhOZ CASTBOX: https://castbox.fm/channel/Star-Wars%3A-Prototypes-and-Production-id1904296?utm_source=website&utm_medium=dlink&utm_campaign=web_share&utm_content=Star%20Wars%3A%20Prototypes%20and%20Production-CastBox_FM STITCHER: https://www.stitcher.com/show/1054209 PANDORA: https://www.pandora.com/podcast/star-wars-prototypes-and-production/PC:1001054209 PODBEAN: https://www.podbean.com/podcast-detail/u4ywr-80960/ AMAZON MUSIC: https://music.amazon.com/podcasts/c98fb265-c233-43d9-ae3b-1102bfb03e45/star-wars-prototypes-and-production PLAYERFM: https://player.fm/series/2473540 SOUNDCLOUD: https://soundcloud.com/david-quinn-908355451/tracks PODVINE: https://podvine.com/podcast/star-wars-prototypes-and-production iHEART: https://www.iheart.com/podcast/256-star-wars-prototypes-and-p-31050806/ https://podcasts.apple.com/us/podcast/star-wars-prototypes-and-production/id1448205460
This week on The Sassenach Files podcast, we are chatting about all of the deleted scenes and Outlander Untolds found exclusively on the Collector's Edition Blu-ray released by Sony and Starz. Come along for the ride as Chelsea discusses her favorite scenes that were left on the cutting room floor, as well as some fantastic book scenes that were brought to life in season seven's bonus features. The Outlander Untolds for this season were directed by the amazing Caitriona Balfe, and she did not disappoint!
The Ryan Express was rolling along in June of 1975 as Nolan Ryan had just thrown the 4th no-hitter of his career while pitching for the California Angels. The flame throwing righty was doing things nobody had ever seen before, and would continue to do until his bionic arm finally gave out while with the Rangers in 1993. 27 seasons, 5,714 strikeouts, and 7 no-hitters later, Ryan finally was put out to pasture where he continued to be a success in whatever he did… and people noticed. One such person was Leo Ullman who two years after Ryan threw the final pitch of his Hall-of-Fame career purchased 11 Nolan Ryan baseball cards at a $1 a piece… and so began the largest collection of Nolan Ryan memorabilia that has been assembled. Saddles, cleats, bats, balls, if it had Nolan Ryan's name attached to it, Ullman purchased it, eventually amassing close to 15,000 different items in a collection that now resides at Stockton University in New Jersey. Ullman wanted the entire collection to stay input, so instead of it going to the Hall of Fame where they might have picked over the items in the collection, he kept it intact at the campus in Galloway Township. A lawyer by trade, Ullman is also an author, having written a book about his collection titled, ‘Nolan Ryan, The Largest And Most Unique Collection Of All Things Nolan Ryan, The Greatest Power Pitcher Of All Time.” But that's not the only book Mr. Ullman wrote. ‘796 Days: Hiding as a child in occupied Amsterdam during WWII and then coming to America' is the story of Leo as a 3-year old when he was taken in by a couple and hidden in their attic for over 2 1/2 years during the Nazi occupation of Amsterdam. The Dutch resistance put his parents in a different house and it wasn't until the war was over that young Leo was reunited with his birthparents… who survived without knowing if their little Leo had as well. Leo comes on the Past Our Prime podcast and tells us the similarities between his life's story and that of Anne Frank's. He would later go on to become a Director and Chairman of the Anne Frank Center USA and tells us that his war-parents brought him to stay with them knowing they could be executed if the Jewish boy was found for one reason… “It was the right thing to do.” His parents would emigrate to the States and settle in Brooklyn and 8-year old Leo would fall in love with Jackie Robinson and the Dodgers. A few years later the team would break Leo's heart and leave for Los Angeles, but Leo's love for baseball never waned. At some point, his allegiance turned to the Mets and years later, when Mets owner Steve Cohen heard of Leo's story, he invited him to throw out the first pitch at a game… Leo recalls how, much like a former Mets pitcher by the name of Nolan Ryan, he bounced the pitch in the dirt much to his chagrin. But he refused to let his time in that attic define him. Instead, he joyfully tells us how he spent time with the Mets in a fantasy camp years ago and still keeps in touch with his fellow Mets buddies… At age 86, Leo has gone from the nightmare of the Holocaust to a Mets Dream Week… and in between, put together the largest collection of Nolan Ryan collectibles of all-time. It's been quite the life for Leo and he tells us all about it on the Past Our Prime podcast… Give us a listen and drop us a review wherever you get your podcasts. Learn more about your ad choices. Visit megaphone.fm/adchoices
Continuing our Tweety June, where we dive into previously underlooked Tweety and Sylvester cartoons, we cover 3 from the early 50s, right around when Freleng and Foster got the formula down. Two of these are on the soon-to-be-released Looney Tunes' Collector's Vault that Warner Archive is putting out. Two of these were among Jordan's favorites from his years watching the Golden Collections. And one of these is something we've been meaning to cover for a while.Links:Jonathan's GoFundMeSupport us on PatreonFollow us on TwitterFollow us on BlueskyFollow us on Instagram
One of us has held off watching The Sun Makers for 48 years. And, now, wishes he still had!
It's Cryptic Out There plunges into the bone-chilling world of Ed Kemper, the “Co-Ed Killer,” in a bloody episode. We trace his descent from a scarred childhood to the gruesome murders that terrorized 1970s California. We unravel Kemper's twisted intellect, his savage crimes, and the cold, articulate confessions that echo like whispers from a nightmare. This episode peers into the void of a killer who wore a human mask, leaving you to confront the terror of what lurks within. CRYPTIC HOTLINE: (615) 447-8258Email: itscrypticoutthere@gmail.com Instagram: @itscrypticoutthereFacebook: It's Cryptic Out There
One of us has held off watching The Sun Makers for 48 years. And, now, wishes he still had! The post Doctor Who Adversaries – The Collector first appeared on NEOZAZ.
We review Superman (1978) on movie podcast The Collector's Cut. Superman: The Movie is directed Richard Donner and stars Christopher Reeve, Margot Kidder, Marlon Brando, Gene Hackman patreon: https://www.patreon.com/mildfuzztv twitter: https://twitter.com/ScreamsMidnight all links: https://linktr.ee/mildfuzz Audio version: https://the-collectors-cut.pinecast.co/
What happens when a lifelong NBA collector opens up space for the W?In this Collector Conversation, Carter (@mcbasketballpc) shares his journey from Grizzlies fandom and Mike Conley collecting to building one of the most thoughtful WNBA collections around.We talk about:What NBA collectors miss when they ignore the WHow Carter built a foundational Mike Conley PCThe importance of rarity and card catalogs in WNBAWhy Asia Wilson's cards are still undervaluedWhat newcomers need to know when collecting beyond Caitlin ClarkThis episode is for anyone thinking about expanding their collecting lens—and doing it with intention, joy, and long-term thinking.Get exclusive content, promote your cards, and connect with other collectors who listen to the pod today by joining the Patreon: Join Stacking Slabs Podcast Patreon[Distributed on Sunday] Sign up for the Stacking Slabs Weekly Rip Newsletter using this linkCheck out Card Ladder the official data partner of Stacking SlabsFollow Stacking Slabs: | Twitter | Instagram | Facebook | TiktokFollow Carter: | Instagram
Send us a textThe Scotchy Bourbon Boys reunite with Whiskey after a long hiatus to taste and review the exceptional William Heaven Hill 15-Year bourbon, a limited release that outshines even some Pappy Van Winkle expressions. • Whiskey returns to the podcast after a long break from their "10-minute tastings" that often lasted 30+ minutes• Catching up on recent bourbon experiences with Whiskey sharing his favorites including Weller 12, George T. Stagg, and Larceny Weeded Rye• Discussion of Ohio's improving bourbon lottery system making allocated bottles more accessible• Detailed examination of William Heaven Hill 15-Year, a limited release comprised of just 34 barrels aged 15 years• Tasting notes including vanilla bean, brown sugar, light leather, subtle cherry and perfect amount of char• Comparison to Pappy Van Winkle 15-Year with both hosts preferring the William Heaven Hill• Impressive 18.5/19 score on their Old Louisville Whiskey Company Barrel Bottle Breakdown scale• Insights on secondary market prices with this bottle now fetching $1,200-1,500 despite $279 retail priceCheck out www.scotchiebourbonboys.com for all things Scotchy Bourbon Boys. Follow us on Facebook, YouTube, Instagram, and X, plus listen wherever you get your podcasts. Remember to like, subscribe, comment, and leave good feedback!A reunion fifteen years in the making—well, at least it feels that way. When Whiskey returns to the Scotchy Bourbon Boys studio, the atmosphere crackles with the familiar energy that made their "10-minute tastings" (that routinely stretched to 30) so beloved by listeners.Tonight's star attraction isn't just the reunion, but a bottle that commands hushed reverence in bourbon circles: William Heaven Hill 15-Year, the ninth edition of Heaven Hill's limited release masterpiece. Composed of merely 34 barrels pulled from the fourth floor of Rick House LL at Shenley and bottled at a perfect 109 proof, this isn't just another premium bourbon—it's a time capsule of exceptional craftsmanship.The hosts dive deep into what makes this expression special, parsing through its complex nose of brown sugar, subtle cherry, and vanilla bean notes. While many 15-year bourbons fall victim to over-oaking, this one strikes a perfect harmony—delivering rich flavor without the woodiness that can overwhelm aged spirits. The mouthfeel earns particular praise for coating every corner of the palate despite not being barrel proof.What follows is a masterclass in bourbon appreciation as they meticulously evaluate each aspect through their Old Louisville Whiskey Company Barrel Bottle Breakdown scale. The verdict? An astonishing 18.5 out of 19 possible points—a score rarely given even to the most heralded bottles. Perhaps most telling is their direct comparison to Pappy Van Winkle 15-Year, with both hosts preferring this Heaven Hill offering despite its (relatively) more attainable secondary market price of $1,200-1,500.Whether you're a seasoned bourbon collector or simply appreciate the artistry behind exceptional spirits, this episode captures the magic that happens when passionate enthusiasts encounter something truly special in their glass. Pour yourself something worthy and join the celebration—the Boys are back in town. Add for SOFL voice over Whiskey ThiefSupport the showhttps://www.scotchybourbonboys.com The Scotchy bourbon Boys are #3 in Feedspots Top 60 whiskey podcasts in the world https://podcast.feedspot.com/whiskey_podcasts/
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Collector extraordinaire Dan Lanigan îs here to chat about collectible preservation, having to curate down acquisitions, and his new show Cinema Relics Investigations.More about DanDan Lanigan has spent more than half his life in the pursuit of rare cinematic antiquities and has amassed one of the most significant private collections of props, costumes, and set pieces in the world. His private collection includes such iconic pieces as Deckard's Gun from Blade Runner, John Belushi's costume from The Blues Brothers, the Idol from Raiders of The Lost Ark, and one of the original Ghostbusters' Proton Packs. Previously as host, creator, and executive producer of Prop Culture on Disney+ Dan seeks to share his love of film history by highlighting the stories behind these objects and the artists and craftsmen who brought them to life. Now, find Dan on YouTube with his own series called, Cinema Relics Investigations. In addition to his work on Prop Culture, Dan is also an accomplished producer and director who has produced series such as CNBC's West Texas Investors Club, Reelz' Race To The Scene, USA's The Moment, and A&E's Rooster & Butch in addition to writing and directing his first feature, Izzy Lyon: The Unspun Truth.Find us atwww.werewatchingwhat.com instagram.com/werewatchingwhattiktok.com/@werewatchingwhatTHEDHK can be found at instagram.com/thedhk , twitter.com/thedhk, and facebook.com/thedhkmovies
An old man's spirit remains to keep watch over his wife while she grieves—and The Collector learns that there might be more to his third eye than he initially thought.Ghost Maps follows an unnamed narrator as he chronicles true accounts of the supernatural across Southeast Asia. ►GHOST MAPS CREDITS:Kyle Ong - DirectorWayne Rée - WriterJoline Lim - Art Director►SUPPORT & FIND US HERE:HANTU InstagramHANTU YouTubeHANTU TikTokHANTU FacebookHANTU TwitterHANTU WebsiteHANTU Patreon►MUSIC CREDITS:Kevin Macleod: https://incompetech.comMyuu: https://www.youtube.com/user/myuujiArtlist: https://artlist.io/ ►EQUIPMENTS:Ghost Maps is recorded on Audio-Technica Mics.►THANK YOU TO OUR SUPPORTERS ON PATREON: Stanley SantosAustin ChongLinda HadenNeoVegasAssassinMai Jake Lee YJSofeaCeph, the Ghost WriterSlajaSajkaNicolez PhuaAndika BramantioMedidi StephensMiranda Pruett Abby WintkerDyah Candra Hapsari SubagyoAdnan SalimPhani ShankarTom JohariR.YAayush GuptaNikoHeather TanKai LinJulie HolochwostMonica DuboisLexiHanni LaurenChristopher SmallwoodAshley ChanØyvind Husebø Kismet Sith Socheata ►ABOUT HANTU:#trueghoststory #ghoststory #ghoststories #horrorstory #horrorstories #southeastsia #singapore #ghostmaps #deadair #podcast #wearehantu #hantu #hantusg Hosted on Acast. See acast.com/privacy for more information.
Welcome to another episode of the show. If you have gathered recipes for years, hosted holiday parties and meals, preserved family traditions, or become the go-to source for meals in your family, then you may want to turn your recipes into something more: a cookbook. In this episode, I'm sharing 7 tips to help you move from recipe keeper to cookbook writer, everything from why calling yourself a writer matters to how your kitchen and keyboard habits create momentum for your project. If you're sitting on a goldmine of recipes, this episode will give you some food for thought to help you start your cookbook. Things We Mention In This Episode: Registration opens Monday, June 16, 2025, for Cookbook Camp, a laid-back summertime experience to help you shape your concept, choose your publishing path, and start building the habits that lead to a finished book.
Al and Kev talk about the Wholesome Direct Timings 00:00:00: Theme Tune 00:00:30: Intro 00:01:53: Feedback 00:03:18: What Have We Been Up To 00:30:35: Snacko 1.0 00:32:46: Wholesome Direct 01:04:25: Outro Links Snacko 1.0 Wholesome Direct Wholesome Games Contact Al on Mastodon: https://mastodon.scot/@TheScotBot Email Us: https://harvestseason.club/contact/ Transcript (0:00:30) Al: Hello farmers, and welcome to another episode of the harvest season. (0:00:34) Al: My name is Al. (0:00:36) Kev: I’m Kevin. We’re back baby. This is the first episode back, right? (0:00:38) Al: They said they said we couldn’t do it, Kevin. (0:00:41) Al: They said we couldn’t do it. (0:00:43) Al: We said we couldn’t go on a break and come back because no one goes on a break (0:00:46) Kev: The they being you, I think primarily. (0:00:48) Al: and then comes back. (0:00:52) Al: No, everyone. (0:00:53) Al: Nobody believed in me. (0:00:57) Al: But here we are. (0:00:58) Al: back and here we are here today to talk (0:01:00) Al: about so many Cottagecore games like so many that I think some might just be that’s a game (0:01:03) Kev: Oh, a lot like they double. (0:01:06) Kev: It in the last five minutes. (0:01:13) Al: moving on we’ll see we’ll see we are we are here today to talk about the Wholesome Direct (0:01:14) Kev: Yeah, probably a lot of them we’re talking about the wholesome direct everyone (0:01:23) Al: specifically and a bunch of stuff in that not everything because it was an hour long and (0:01:30) Al: talked about everything in an hour long presentation we would probably be here all day and it’s already (0:01:37) Al: half eight at night that’s that’s also that’s also true so we’re going to talk about that we (0:01:37) Kev: and we don’t have enough to talk about it (0:01:40) Kev: ‘cause we don’t care about all of them. (0:01:46) Al: do have one piece of news that I want to cover before that and before that we’re going to talk (0:01:53) Al: about what we’ve been up to but first of all Kevin we’ve got feedback this is being sent in by Katie (0:01:56) Kev: Oh! (0:02:00) Al: of the show I have been listening to the podcast for some time now and it’s a highlight of my week (0:02:02) Kev: Uh-oh. (0:02:06) Al: not last two weeks so sorry I really enjoy hearing your honest and sometimes brutal opinions on games (0:02:06) Kev: When did we ruin it for her? (0:02:14) Al: and I especially enjoy how positive and how much energy Kev has on his solo episodes keep up the (0:02:21) Al: amazing work. There we go Kevin. You got a shout out. (0:02:23) Kev: Okay, I’m going, I’m trying to refrain from, you know, being sarcastic or whatever, putting myself down. But thank you very much. Sincerely, that means a lot. I have a lot of practice talking to myself. I think that’s what it is in my head space. Now, I just put a mic in front of it. (0:02:38) Al: I feel like the brutal opinions on games has to be talking about Shugadu Island, right? (0:02:54) Kev: Oh, I feel like there’s a number of episodes we could point to, including the ones we like. (0:02:58) Al: That is the particularly bad one. Well anyway, thank you Katie for the feedback. If you too (0:03:00) Kev: Yeah. (0:03:05) Al: want to send feedback you can do it on the website harvestseason.club (0:03:08) Al: There’s a feedback from there. Come send us more and you’ll get a mention on the podcast. (0:03:12) Kev: Yeah, all right. (0:03:15) Kev: You’d like right now, yay. (0:03:16) Kev: Thank you, Katie. (0:03:17) Kev: I very much appreciate it. (0:03:19) Al: Next Kevin, what have you been up to? (0:03:22) Kev: Boy, what do I– (0:03:23) Kev: Well, my internet has been out for a week, (0:03:27) Kev: so let’s start with that. (0:03:28) Al: That’s unfortunate. (0:03:29) Kev: Yep, it’s been a headache. (0:03:33) Kev: But here I am using not working internet. (0:03:40) Kev: But that’s kind of– (0:03:42) Kev: affected a lot of my gameplay, because so I didn’t realize just how many of my games are like online only. (0:03:48) Kev: Or have to connect to servers or whatever, like Zendless on Zero has a 2.0 update. I haven’t played that. Marvel Snap, (0:03:55) Kev: I don’t get that many games in this week. My phone’s dying, so it can’t– for whatever reason Snap just crashes on it now. (0:04:01) Kev: So I have to pretty much play on PC these days. (0:04:05) Kev: But Unite is gone, so on and so forth. (0:04:09) Kev: The one game I have been playing though (0:04:12) Kev: Unicorn Overlord, are you familiar with that, Al? (0:04:14) Al: I am. I’m a photo. (0:04:16) Kev: Okay, oh man, it’s… (0:04:20) Kev: So I picked it up on sale, it was like 30 USD, which is pretty cheap for a game of this size. (0:04:24) Kev: Um, it’s for people unfamiliar, it’s a strategy, real-time game. (0:04:32) Kev: I like Fire Emblem, but real-time. (0:04:34) Kev: And Good Heavens, this game does all the things I like in that game. (0:04:40) Kev: Um, okay. (0:04:42) Kev: So, have you ever played a Fire Emblem, Al? (0:04:44) Al: No. (0:04:44) Kev: Okay, but I assume you’re familiar with the concept of super-trust, right? (0:04:47) Al: Yeah. (0:04:48) Al: Yeah. (0:04:48) Kev: Yeah, okay. So, like I said, that’s correct. (0:04:51) Al: They’ve all got swords, that’s what I’m aware of. (0:04:54) Kev: And Unicorn Overlord also has swords. (0:04:56) Kev: Actually, Unicorn Overlord has a lot of Fire Emblem stuff. (0:05:00) Kev: It’s very much like an homage/love letter to a lot of strategy games, Fire Emblem included. (0:05:06) Kev: So, it has a lot of the elements borrowed from that. (0:05:10) Kev: that are like likely it feels (0:05:12) Kev: less like trying to knock them off and more become the wash / love letter anyway (0:05:19) Kev: so unlike Fire Emblem which is grid based this is not grid based it’s real (0:05:24) Kev: time you just send your units point A to point B and they’ll travel as close to (0:05:29) Kev: straight line as they can also they in Fire Emblem each character is a single (0:05:36) Kev: unit in this game you assemble teams of up to five characters in one unit with (0:05:42) Kev: front row and a back row so all of a sudden the complexity is through the (0:05:46) Kev: roof and it’s really enjoyable in my opinion right you got tanks in front (0:05:50) Kev: archers in the back so on and so forth and each character you can load them out (0:05:58) Kev: with different equipment skills and stuff and Fire Emblem is like every (0:06:02) Kev: character gets like two or three items that do almost just that’s basically but (0:06:07) Kev: in this one you can you can change their move sets so there’s (0:06:12) Kev: it like layers and layers and layers of complexity which is (0:06:15) Kev: really, really good. Yeah, I really, really like this game. (0:06:20) Kev: I’m at 60 hours so far. Yeah, good. No internet. So just (0:06:26) Kev: crushing it. But it is. It’s the arts really nice. Very, very (0:06:31) Kev: pretty. But but oh, great, great stuff. Um, yeah, that’s that’s (0:06:38) Kev: kind of the big thing I’ve been up to. (0:06:42) Kev: All right, Al, what about you? (0:06:44) Kev: Tell me– tell the poor pleb about the switch, too. (0:06:46) Al: The Switch 2, what? What are you talking about? Yes, yes, I’ve got the Switch 2 and I’ve been (0:06:52) Al: playing Mario Kart World. I haven’t had a huge amount of time on it yet. As we are talking, (0:06:58) Al: I have been… I was away. I was not at home when the Switch 2 came out on Thursday, and (0:07:06) Al: it was delivered to my home. I didn’t get back till Saturday evening, and so that’s (0:07:11) Al: about 24 hours ago as of now. So, yeah, I’ve not had a huge amount of time. (0:07:16) Al: Especially as obviously I had to set it up, and you know, I have kids and a life, and (0:07:20) Al: I can’t just always play the game. But I have put in a couple hours into it, both myself (0:07:27) Al: and me and my son playing it together, and it’s fun. I enjoy it. What I will say is that (0:07:35) Al: I love a lot of the… It’s a lot more reactive in terms of like, your character does a lot (0:07:44) Al: more while playing, which makes it feel (0:07:46) Al: a lot more real, right? Like there are more reactions to things. And, uh, so it’s really (0:07:54) Al: hard to explain, but there’s just lots of little things that they do that make it feel real. Um, (0:08:00) Al: the animations are all more detailed. Uh, when you, when you hit a car, you don’t now just like (0:08:07) Al: stop in the same way that you do when hit by, uh, uh, you know, a weapon you like get knocked to (0:08:15) Al: the side and you can actually (0:08:17) Al: there was one today where I was like hit it in such a way that I actually just ended up going up on two wheels (0:08:24) Al: and continuing to move. (0:08:26) Kev: What? (0:08:28) Al: Yeah, exactly. So there’s just lots of little things like that. (0:08:30) Al: It’s you don’t, whereas in Mario Kart 8, if you hit a vehicle, no matter how you hit it, (0:08:37) Al: you would just, you would just stop. (0:08:37) Kev: You do the somersault, you know, or whatever, yeah, uh-huh, yeah. (0:08:38) Al: Yeah, exactly. You’d just do the standard. (0:08:40) Al: I’ve been hit by something I have now stopped, whereas that’s not necessary. (0:08:44) Al: If you hit it, like, straight on, you will slow down. (0:08:46) Al: And, you know, spin off to the side. (0:08:49) Al: But if you hit it in certain ways, you can actually just keep going. (0:08:52) Al: It just depends on exactly how you hit it, which makes it a lot more fun, I think. (0:08:59) Al: And, you know, different weapons do different things depending (0:09:03) Al: on where they hit you and how they hit you and stuff like that. (0:09:06) Al: Which it is, it is, it’s really interesting. (0:09:06) Kev: Really, that’s fascinating. (0:09:10) Al: And it just, yeah, just the animations, like, you feel like the character moves (0:09:16) Al: the vehicle. It doesn’t just feel like you are one car, one model, stuff like that. (0:09:20) Kev: Wow, that’s the power of the Switch 2. (0:09:26) Al: Or is it the power of, like, 10 years of developing the next Mario Kart game? (0:09:31) Kev: No, no, this wasn’t possible on the Switch 1. (0:09:34) Kev: Impossible, absolutely. (0:09:38) Al: And I also like how, so one of the things about this game is obviously you’re just choosing (0:09:44) Al: a car rather than like choosing the body. (0:09:46) Al: The wheels and what’s it called, parachute. (0:09:49) Kev: Right. (0:09:53) Al: I quite like that because there’s less for you to have to think about. (0:09:57) Al: But what I do like is that each of the carts looks slightly different depending on the character. (0:10:04) Kev: Wow, that’s impressive. (0:10:06) Al: It’s not just like the base cart, the Mario cart, that if you’re Mario it’s red with the M on it. (0:10:10) Al: If you’re Luigi it’s green with the L on it. (0:10:14) Al: if you’re the cow, it’s grey with the cow. (0:10:16) Al: They put a lot of attention to detail in this game, a lot of effort. (0:10:18) Kev: - That’s all. (0:10:28) Kev: Wow, that’s impressive genuinely, like wow, that’s attention to detail. (0:10:38) Al: It’s really fun. Some things are going to take some getting used to like the controls are (0:10:44) Al: are obviously slightly different. (0:10:46) Al: The thing that’s knocking me off a lot is in eight and before, if you wanted to hold (0:10:54) Al: like a shell or banana behind you, you would have to hold down the fire button. Whereas now (0:10:58) Kev: Mm-hmm. Yeah. (0:11:02) Al: that happens by default. So as soon as you have it in the priority slot, it is behind you. (0:11:06) Kev: Okay, huh, I think. Okay. Sure, sure. I feel like at least one (0:11:09) Al: And then if you press it and hold it, it will just fire it. So I have spent a lot of time (0:11:17) Al: things because I was trying to have them behind me. But that’s just how you get used to it. (0:11:21) Al: And eventually you’ll stop doing that. But yeah. (0:11:25) Kev: other Mario Kart did that. But it’s not as common at the very (0:11:30) Al: possibly. Well, that’s the thing. Like, do I remember how things before 8 actually worked? (0:11:30) Kev: least, or regardless, it’s been what 10 years with our hard part (0:11:34) Kev: eight. (0:11:36) Kev: That’s how - that’s how video game historians - yeah, yeah. Now that’s fair. That’s how (0:11:39) Al: No, I do not. I’m not an idea. I don’t go back and play old Mario Kart all the time, right? (0:11:46) Al: That’s not my life. (0:11:50) Kev: video game historians chronicle things in the BMK8 era or the AMK8 era. But that’s (0:12:00) Kev: good stuff. Okay, how does - how does the free driving world… (0:12:04) Al: I haven’t done any of that yet. I’ve just been playing Grand Prix. I will say… (0:12:08) Kev: Mmm. Well, I mean, but you - you have between the phrases now, right? Like, that’s - you feel a (0:12:14) Al: So yeah, so I think no, is how I’ll say it. It is not like what I think Free Run will be at all. (0:12:15) Kev: taste of it. (0:12:26) Al: You’re not really driving between the courses. How it is, is yes you are driving, like you start (0:12:32) Al: Start on the finish line of the previous course. (0:12:35) Al: And then the first lap is to the starting line of the next course. (0:12:42) Al: And then this, and then you’ve got the second and third laps are on the course. (0:12:46) Al: It depends on what course it is. (0:12:47) Al: Like some of them are shorter, like baby park, and you actually have like then (0:12:51) Al: multiple laps around it, or a lot of them aren’t just like a single loop that you (0:12:56) Al: do a certain number of times. (0:12:57) Al: A lot of them are like the ones where you, you just have one long course that (0:13:01) Al: you do different sections of. (0:13:03) Al: It just depends on what it is. (0:13:05) Al: I am, I don’t really like it. (0:13:09) Al: I personally would just prefer the standard you’ve got your three courses (0:13:13) Al: and you do your three laps or however many laps. (0:13:16) Kev: » Sure, sure. (0:13:16) Al: Um, the driving between it just feels kind of tacked on and it almost feels (0:13:22) Al: like they wanted the open world thing. (0:13:24) Al: And sure, fine. (0:13:25) Al: I don’t, I I’ve not tried it yet, but I, I can imagine it’d be interesting. (0:13:30) Al: Um, but the all you must drive between the courses, the bit that is (0:13:35) Al: between the courses feels pretty either feels pretty generic and boring, or just (0:13:40) Al: feels like the previous course that you just finished and you’re like, I don’t (0:13:44) Al: understand why I’m still doing this course when I’m on the next course. (0:13:49) Al: And it doesn’t, the other, the other thing that I found a bit weird was it (0:13:52) Al: doesn’t start straight away. (0:13:55) Al: Like once you hit the finish line, you go into like, Oh, here’s the rankings. (0:13:59) Al: And then you have to start it again. (0:14:01) Al: And then because you’re starting again, you’re starting on the finish (0:14:04) Al: and it just feels like that’s a weird jarring thing. (0:14:08) Al: It’s like, Oh, you finished that race. (0:14:10) Al: Now let’s start the next race on this point. (0:14:13) Al: Like where you just finished, like it just, it feels like an idea that someone (0:14:17) Al: had, and then they went, yeah, let’s do that. (0:14:20) Al: But they never really did anything with it. (0:14:22) Al: And it almost would have felt more realistic or more interesting. (0:14:28) Al: If it just, the race hadn’t stopped at any point, or maybe if it, if you have. (0:14:35) Al: You have to wait for everyone else to get there, like, if you just like stayed in (0:14:40) Al: position at that point, and waited for everyone to catch up, but the fact that (0:14:41) Kev: Yeah, in that way, kind of– (0:14:46) Al: it goes like, Oh, now we’re going to like cut to this other screen, like they do in (0:14:50) Al: previous Mario carts, where you show the rankings, it almost defeats the purpose (0:14:54) Al: of then, then driving between the two courses. (0:14:57) Kev: Yeah, that’s so weird to me because, yeah, that doesn’t from the way it was described, like, that would have been, you know, what I would have thought, right? Like, you there, you know, you hit the finish line and then you just keep driving and maybe ranking is on the side or something. (0:14:57) Al: It’s like, well, what happened, what happened in that time? (0:15:00) Al: Because now I’m back on the finish line. (0:15:16) Al: 100% why I expected. And I guess the reason they don’t do that is they want everyone to catch up (0:15:19) Kev: That’s wild. (0:15:21) Al: so that you’re all starting at the same time for the next race. Sure, fine. But I feel like you (0:15:25) Kev: But, okay. (0:15:27) Kev: Yeah, but what’s the point? Like, that’s baffling to me. (0:15:28) Al: could have done that transition better, right? I don’t– I understand why they want something (0:15:34) Kev: Um… (0:15:37) Al: like this. It feels like it’s another mode, and I feel like they should have kept Grand Prix (0:15:41) Kev: Mm-hmm. (0:15:44) Al: as it was. And then this was like (0:15:45) Kev: Yeah. (0:15:47) Al: a new type of tour. A grand tour instead of a grand prix. I’m not saying this is bad, (0:15:48) Kev: Yeah, that’s what they should have done. Absolutely. Yeah, exactly. There you go. (0:15:56) Al: I’m saying I don’t like that this is instead of what we had before. (0:16:00) Kev: Right, right. I get that. Yeah, from what you’re describing, it doesn’t… (0:16:05) Kev: Yeah, it sounds like they fumbled that execution just a little bit. (0:16:09) Kev: And if you’re not here completely removing the standard Grand Prix for that, like, that’s a problem. That’s rough. (0:16:14) Al: Exactly. (0:16:16) Al: Exactly. (0:16:17) Al: Exactly. (0:16:17) Kev: Well, we’ll see. Like, I mean, I… I mean, I personally think we’re going to get DLCs that are just going to be standard Grand Prix-type modes. (0:16:19) Al: We will see. (0:16:30) Al: Interesting. I can’t see them not doing DLC for this. For two reasons, one, they did two sets of DLC for the previous game, and two… (0:16:31) Kev: Because… (0:16:35) Kev: Right, exactly, right? (0:16:40) Kev: Mm-hmm. And DLC for the remastered version of the game, that DLC. Yeah. (0:16:46) Al: Well, yeah, that was the second one. But anyway, secondly, it doesn’t feel like there’s enough races, because you have, like, eight. (0:16:56) Al: And it doesn’t feel like (0:17:00) Al: enough to me. I’m not regretting buying the game, especially because I got it in (0:17:01) Kev: Not anymore (0:17:05) Kev: Yeah (0:17:06) Al: the bundle, right? But I totally get why people are like, Oh, that feels like a lot (0:17:10) Al: of money for eight, eight grand prix. Especially when like, the preview, like, I don’t, I’m (0:17:18) Al: not expecting it necessarily will be free DLC. And obviously people complain about that, (0:17:23) Al: right? They’re like, Oh, you’re charging us $80 and then you’re also charging us more (0:17:24) Kev: Yeah. Yeah, yeah. Sure. Yeah, yeah, that’s what I suspect too. (0:17:27) Al: courses. But I can (0:17:30) Al: see the DLC being reasonably cheap, and it’s just like $10 or whatever, right? (0:17:36) Al: But it just, yeah, eight just feels, eight isn’t even as many as Mario Kart 8 Deluxe had. Eight (0:17:42) Al: Deluxe had 10. And so eight had eight, of course. Mario Kart 8 had eight courses, and then they (0:17:44) Kev: Yeah, yeah (0:17:48) Kev: Yeah (0:17:51) Al: added on eight grumpries, sorry, and then they added on two, I think, for DLC initially. And then that (0:17:56) Kev: - DLC, that’s correct. (0:17:57) Kev: - Yeah. (0:17:57) Al: That was all bundled together as Mario Kart 8 delivered. (0:18:00) Al: So Mario Kart 8 Deluxe had 10 and then they doubled in the other DLC, yeah. (0:18:00) Kev: - And then they doubled the number. (0:18:05) Al: So it just feels a little bit meh that we’re not even, we’ve not even got as many races as Mario Kart 8 Deluxe. (0:18:12) Kev: Yeah. Yeah, that’s fair, right? Like it’s, I think the pain point is just this, the way you’ve described how they fumbled their new Grand Prix version, right? Because like I could, I could live with eight cups or whatever, if it was the standard Grand Prix that, you know, you could just do ad nauseam like, you know, other Mario karts and it’d be fine. (0:18:12) Al: And then this is more expensive. (0:18:15) Al: None of that, none of that feels good. (0:18:43) Kev: But if you’re replacing that and given something that feels a little worse or a little awkward, yeah, it’s going to be rough. (0:18:51) Al: And let me get and let me point out the courses are really good. (0:18:55) Kev: Sure. Yeah. Are there any, any new ones you’re fond of that you’ve seen so far? (0:18:57) Al: And like. (0:19:02) Al: The the one I particularly like, obviously, I’ve not done them all. (0:19:06) Al: And I’ve not done them all yet, but the one that I’m particularly (0:19:10) Al: enjoying is the Donkey Kong one, I can’t remember what it’s called. (0:19:12) Kev: hmm is uh I don’t know which one because there’s obviously been a handful or if it’s a new one but uh okay (0:19:18) Al: Yeah, let me check. (0:19:20) Al: I think it’s a new one. (0:19:21) Al: And that I think is really fun. (0:19:25) Kev: oh yeah they saw they showed that one in the trailer first yeah that one looked cool (0:19:32) Al: You’re essentially it’s one of the ones that’s not like laps. (0:19:35) Al: It’s one specific course and you end at the end. (0:19:39) Al: And what I really like it is you’re essentially going through a Donkey Kong level, right? (0:19:44) Al: Like you’re going up this course and then at the end at the top is a robotic Donkey (0:19:46) Kev: Really? That’s cool. (0:19:51) Al: Kong, throwing barrels down at you. (0:19:53) Kev: Oh, that’s so cool. (0:19:55) Al: So I really like that and there’s like lots of stuff to avoid and there’s bouncy pads (0:20:01) Al: and stuff like that. (0:20:03) Kev: That’s so cool (0:20:06) Kev: And I can’t wait to check that out (0:20:08) Kev: But I mean, obviously we’re nitpicking but still Mario Kart, right? Like it’s still the overall good (0:20:12) Al: Yeah, I don’t regret it. I obviously want the bundle, but if I paid full price for this, (0:20:18) Al: I still wouldn’t be regretting it. It is still really good fun and it’s still going to sell (0:20:20) Kev: Yeah, yeah. Oh, absolutely. And cow is playable. Yep. Wait, really? That’s hilarious. That’s incredible. (0:20:22) Al: like bonkers. But yeah, I mean, and Caro is one of the best characters to actually play (0:20:30) Al: as. It’s one of the meta characters. It is, yeah. So yeah, I’m enjoying it. I get why (0:20:37) Kev: Oh. Oh, yeah. Yeah, sure. Mm-hmm. Well, that’ll be– that’s awesome. (0:20:42) Al: people might be frustrated with it and I haven’t tried everything in it yet, so I guess (0:20:47) Al: we’ll see. (0:20:50) Kev: Can’t wait to hear more people. I haven’t heard much about it, (0:20:54) Kev: but I’m obviously interested in the free roam mode or whatever. But good stuff. (0:21:04) Kev: How was vacation world not– how was touching grass? (0:21:07) Al: Yeah, I wasn’t really on holiday. I was still working. In fact, I was working more than (0:21:12) Kev: Oh, were you? (0:21:13) Al: I normally do. I was just doing it in a different place. But I didn’t have my kids, so it was (0:21:15) Kev: Oh, that was me this week, too. (0:21:21) Al: relaxing in some way. No, I had fun. It was a little bit frustrating on the Thursday at (0:21:21) Kev: Mm-hmm. (0:21:27) Al: the end to be like, “Everyone’s getting their Switch too, and mine’s at home. I just can’t (0:21:30) Al: get it.” But it was only two days. It was only two days, yeah. But it wasn’t even (0:21:30) Kev: mmm your squid word and patrick and sponger outside (0:21:37) Al: like it feels worse than the people who just weren’t getting it, I feel, right? Because (0:21:42) Kev: yeah yeah yeah yeah (0:21:42) Al: you’re like, “Oh yeah, that’s annoying, and I don’t have it, and I feel like I’m missing (0:21:46) Al: out.” But I was like, “I have paid money, and I have had one delivered to me. It’s just (0:21:51) Kev: I shouldn’t be missing out (0:21:52) Al: I am not where it is.” (0:21:55) Kev: oh there yeah I can see that that’s funny yeah obviously I haven’t gotten my (0:22:00) Kev: i’ll probably have or well not mine i’m getting one for calvin next week is a little late birthday (0:22:05) Kev: present um so i’ll be able to join the ranks of people driving his cow and talking about it (0:22:16) Kev: 24 racers that’s insane (0:22:16) Al: um it is and it does it does mean that you like especially the there’s a lot of kind of I think (0:22:24) Al: they might need to do some rebalancing in terms of how things work especially like the rubber (0:22:28) Al: banding and stuff like that because like if you don’t if you if you don’t get up to first place (0:22:30) Kev: Oh, yeah (0:22:33) Al: quickly you’re probably not going to stay there uh um the the middle just feels absolutely insane (0:22:36) Kev: Oh, that’s good. Oh, that’s good stuff. I (0:22:41) Al: just now. So, yeah. (0:22:43) Kev: Can’t you know back in back in the old days there are eight racers (0:22:55) Kev: It’s crazy to think like there are some chunks with that many characters (0:22:59) Al: You have to have two whole pages to view everyone. (0:23:00) Kev: in a race (0:23:03) Kev: The rankings, oh my goodness. Oh, that’s incredible. Oh (0:23:10) Kev: Good time (0:23:12) Al: The other thing I’ve tried out on my Switch 2 is Pokemon Violet, and let me tell you, (0:23:18) Al: obviously if you didn’t like the game before, you’re not going to like the game suddenly (0:23:20) Kev: Right, it doesn’t fix a lot of the core design issues, but yeah. (0:23:21) Al: now that it’s running at a decent speed. (0:23:24) Al: Exactly, it’s still the same game, but my word is incredible. (0:23:29) Al: If you like the game, it is an incredible upgrade, just so good. (0:23:36) Kev: - Mm-hmm, but yeah, yeah, I’ll sit. (0:23:41) Al: It drives me insane whenever I see anyone talking about this and people will reply and (0:23:45) Al: be like, “Oh, it’s $500 to get the game how it should have been.” (0:23:49) Al: I don’t shut up. (0:23:50) Al: I don’t care. (0:23:51) Al: It doesn’t matter. (0:23:52) Al: Yeah, you don’t like it. (0:23:53) Al: Don’t play it. (0:23:54) Al: Don’t buy this. (0:23:55) Al: Shut up, right? (0:23:56) Al: Let me enjoy the fact that this game now runs incredibly. (0:23:59) Al: And you know what I’m most excited for with this is how well I think the new game’s going (0:24:05) Al: to run. (0:24:06) Al: Because there’s no way it will run worse than this, right? (0:24:10) Kev: Well, well. (0:24:10) Al: Because well, no, no, no, let me, let me, let me. (0:24:13) Al: So my point is, right, like it is a clearly a much more small and focused world, right? (0:24:19) Al: And one of the big issues of this game was the fact that the world is like all loaded (0:24:23) Al: at once. (0:24:24) Kev: Oh, oh you’re talking about ZA. I thought you meant yeah. Okay. Oh no. Yeah. Yes (0:24:25) Al: Yeah, yeah. Oh, no, I’m not even thinking about that. (0:24:29) Al: just now. Not even thinking about that just now. (0:24:30) Kev: Yeah, ZA is gonna be great. Yeah. Sure sure sure. Yeah, that’s fine (0:24:34) Al: And so if this game runs this well, like surely that game will run just as well. And (0:24:40) Al: it’s going to be so good. And I think it looks, it looks better, right? Like a lot of the (0:24:45) Al: thing about this game is that it just looks bland and meh. And yeah, the character models (0:24:46) Kev: Mm-hmm. Yeah, absolutely. (0:24:51) Al: don’t look amazing in the new game, but I don’t really care about that, right? Like everything (0:24:55) Al: else in my opinion looks a lot nicer, kind of like the, you know, the (0:24:59) Al: bright colours in the night. I think the night time in particular is going to look really good in that game, especially on (0:25:04) Kev: I agree. Yeah, that is nice, right? Because, like, okay, obviously, we all know I’m unknown, (0:25:12) Kev: Scarlet Violet, Disparage or Dissenter, whatever you want to call it, right? I’m critical. (0:25:16) Al: For fair reasons, I’ve like, I’ve not, I’ve never, I’ve never said that your reasons are not the totally fair reasons. (0:25:18) Kev: Just a little bit critical. Like you said, yeah. Yeah, yeah, yeah. And, like, you know, there’s a lot of design choices. (0:25:30) Kev: Design Choices. (0:25:32) Kev: I don’t like other people who I like. (0:25:34) Kev: It’s not fixing those issues, but like I think just how poorly it ran. (0:25:44) Kev: You know that like I’m an Nintendo fan. (0:25:46) Kev: I’m a Pokemon fan. (0:25:48) Kev: I don’t care about technical stuff, generally speaking, right? (0:25:52) Kev: But like it was just so bad that even even someone like me, it felt embarrassing. (0:25:58) Kev: Like it was rough. (0:26:00) Kev: So it’s nice to have at least that improved. (0:26:01) Al: No one, no one defends it. Right? Like with, with other, with other games, like Legends, (0:26:08) Al: like some of us are like, actually, I like how it looks, right? Like I, you know, I don’t, (0:26:10) Kev: Yeah (0:26:12) Al: I think that a lot of that is down to taste, but with, with the performance issues in this (0:26:14) Kev: Sure (0:26:17) Al: game, it was just embarrassing. Nobody justified it. And if anybody even tried to, you’d be (0:26:19) Kev: It would nope, yeah, yeah (0:26:22) Al: like, come on, like let’s be real here. You can like the game and still admit how terrible (0:26:28) Al: the performances. Whereas now, it’s just… (0:26:29) Kev: Yep (0:26:33) Kev: Yeah, it’s crazy I’ve seen clips online it’s wild the difference (0:26:38) Kev: I genuinely did. (0:26:42) Kev: I did not think it would upgrade that much. (0:26:44) Al: Yeah. And that’s handheld as well, not even docked. In handheld, it feels incredible. (0:26:47) Kev: That’s crazy. (0:26:52) Kev: Important question. (0:26:55) Kev: Have you tried the raids? (0:26:57) Kev: Because that was the… (0:26:57) Al: I have not. Yeah, I’m not convinced it’s going to make a massive difference to raids, because (0:26:59) Kev: Okay, ‘cause that’s… (0:27:00) Kev: I mean, it’s great the world runs right now, (0:27:02) Kev: but the raids, like… (0:27:05) Kev: Oh. (0:27:08) Al: I think a lot of the issue with raids was the internet communication. But I don’t tend (0:27:12) Kev: Yeah, probably, but I was curious it’s like (0:27:17) Al: to do raids a huge amount. I do them when there’s a seven star out, if possible. If (0:27:20) Kev: Yeah (0:27:21) Al: possible I do them as a solo build, so I don’t have to deal with other people. (0:27:23) Kev: Mm-hmm, I yeah. No, that’s fair (0:27:28) Kev: But yeah, that’s uh (0:27:30) Kev: Because if raids were good like I genuinely might be tempted (0:27:35) Kev: Consider another playthrough to give it a second chance on switch do but anyways, not that I’ll have one for a while, but (0:27:42) Al: Well, we’ll see, we’ll see. (0:27:42) Kev: Anyways, that’s good stuff (0:27:46) Kev: that (0:27:47) Kev: that’s nice and (0:27:49) Kev: Yeah, good on you Pokemon team for putting the effort to make that happen (0:27:54) Al: Yeah, I clearly, like, I wonder whether they’d been working on this before the game came (0:28:00) Al: out or whether this is in reaction to the game coming out and being terrible. Because (0:28:04) Kev: Yeah. (0:28:05) Al: they did tell us, like, oh, we hear you and we understand. And the question is, was that (0:28:11) Al: the point where they go, oh, we can’t just, like, let this go. Like, this is something (0:28:16) Al: we actually need to deal with. And then, obviously, they’ve gone, like, decision made. Do we try (0:28:21) Al: Try it our best to make it work as well on the switch, or do we just… (0:28:24) Kev: Mm-hmm (0:28:24) Al: take all of the nonsense that we’re going to get for the next two and a half years, (0:28:28) Al: and then throw it all on the switch too, and hope that we gain back the positives for that. (0:28:35) Al: I wouldn’t be surprised if that was the case, right? That is a decent… That timeline works, (0:28:38) Kev: Yeah, yeah, absolutely. (0:28:43) Al: that’s more than two years. I could absolutely see that they hadn’t even considered this (0:28:45) Kev: Mm hmm. (0:28:48) Al: until the reception was so bad, and then they’ve gone, “You know what? We do need to deal with (0:28:52) Kev: Yeah, also (0:28:52) Al: this and they had a small team dealing (0:28:54) Al: with that for the last couple of years. (0:28:56) Kev: Sure, I’ll I’ll you know, I’ll say that they probably (0:29:02) Kev: Whenever they found out switch to upgrades we’re gonna have which I imagined was relatively early, you know, I (0:29:08) Kev: Imagine they were planning one for scarlet violent (0:29:10) Kev: I don’t see a version where they weren’t gonna do that (0:29:12) Kev: What I don’t think is I don’t think they were gonna put in the effort they did for this because that I think was reactionary (0:29:20) Kev: Because I think they wanted to (0:29:22) Kev: You know try to clean up their act if you know if it had come out (0:29:27) Kev: Not as good or you know if the original game might come out better (0:29:32) Kev: I don’t think it would have been this huge of a jump because they probably just (0:29:32) Al: Well, yeah, yeah. I mean, because it wouldn’t be better. I don’t know. Yeah. I do feel like (0:29:37) Kev: You know, then yeah. Well, yeah. Well, that’s true, but they wouldn’t put the effort, you know what I mean (0:29:43) Al: I do think a lot of this is like, we need to make sure people actually buy our next (0:29:47) Al: game. Let’s show them that we can actually make a good game or a smooth enough. Okay. (0:29:47) Kev: Yeah, yeah (0:29:52) Kev: Yeah (0:29:53) Al: A well performing game. And, and I think that’s probably has done a lot to improve people’s (0:29:59) Kev: Yeah (0:30:00) Al: view on things, right? (0:30:02) Kev: Yeah (0:30:02) Al: People who were, you were probably worried about the next game, right? (0:30:05) Kev: Yeah, well hey, you know like I make all the jokes about you know, we could the you know, then Gen 10 could fail (0:30:12) Kev: or you know or whatever, you know, but (0:30:15) Kev: But maybe this is actually a sign that they’re actually trying to (0:30:19) Kev: They’re gonna try to double down or you know (0:30:23) Kev: put in the effort to make sure it really comes out. (0:30:25) Kev: Um yeah but okay good stuff that’s that’s really nice to know the power of the switch too. (0:30:33) Al: it’s good fun. All right, we have one piece of news I want to talk about before we just (0:30:40) Al: go through the wholesome direct stuff that we want to talk about. Snacko, Snacko decided (0:30:42) Kev: All right, what is it? (0:30:43) Kev: What is it? (0:30:46) Kev: That’s the cat game. (0:30:46) Al: that just after we released our last episode two weeks ago, they decided they were going (0:30:54) Al: going to release their 1.0, just shadow drop it. (0:30:56) Kev: That’s correct. That’s how this works in this gig, podcast world. Things happen as soon as (0:31:07) Kev: you take a break. That’s good. (0:31:08) Al: And I’m not even joking. This was a legitimate shadow drop. Like I saw the Steam news about (0:31:16) Al: Snacko 1.0 and I’m like, hold up, wait a minute. Did I miss something? And then I looked through (0:31:19) Kev: Tempting you. (0:31:21) Al: everything and nope, I did not miss anything. This was just surprise. Here you go. Here’s (0:31:27) Al: the new, here’s 1.0. So there we go. Snacko 1.0. It’s probably finally time for me to (0:31:35) Kev: Probably. I’m just looking at it, it looks nice. Yeah, that’s a, they’re little like pixely, (0:31:45) Kev: 2D, 3D thing, it looks nice, and the cat’s very cute. Yeah, good for you, Snaggo. You made it to (0:31:52) Kev: 1.0, like, that’s always a genuine cause for celebration, assuming it’s a real 1.0, (0:31:58) Kev: and not one of those 1.0s, yeah, it’s kind of 1.0, but not really, because we still have a whole (0:32:02) Kev: a whole bunch of other stuff that didn’t make it in yet. (0:32:04) Al: Yeah, I think they’ve got more updates coming, but it feels like it looks like it’s extra stuff. (0:32:09) Al: But having said that, I haven’t played through it, so I don’t know. (0:32:11) Kev: Yeah. (0:32:12) Kev: Sure, sure, yeah, yeah, I know. (0:32:14) Kev: But I’m just saying, we all know those games out there (0:32:17) Kev: that at 1.0 really should not have been at 1.0. (0:32:18) Al: Yep. Yep, yep, yep, yep, we do, we do. (0:32:23) Kev: But– but– yeah. (0:32:24) Al: It doesn’t feel, from what I know about the game and the developers, (0:32:28) Al: it doesn’t feel like something they would do. (0:32:30) Al: I don’t feel like they would just go, “Here we go.” (0:32:30) Kev: Yeah, from what– yeah, like, I also agree. (0:32:34) Kev: - Yeah, I agree. (0:32:35) Kev: Very cute game, always has been cute, still cute. (0:32:40) Kev: I might be interested in, oh, there’s a demo. (0:32:42) Kev: I might, I’ll download that demo at the very least. (0:32:44) Kev: Good for you, Snacko. (0:32:46) Al: All right, let’s talk about the Wholesome Direct then. (0:32:49) Kev: Okay, okay. (0:32:51) Kev: Before we get into, because obviously we got our list, (0:32:54) Kev: I want to comment on the presentation, (0:32:56) Kev: ‘cause man, an hour straight of wholesome and cozy, (0:33:03) Kev: Oh, it’s a little it’s. (0:33:05) Kev: A little much and you know, obviously that’s the nature of the beast, but you know, I’m just look, I don’t know how big wholesome games their operation is right and and and they’re they’re trying right like they highlight so many streamers or you know, content creators or whatever and oh good for you, you know, little spotlight on these guys, but you know, maybe, maybe just just put a little more into that, right? (0:33:06) Al: - Yeah. (0:33:32) Kev: Every, I can’t just, I’m not. (0:33:35) Kev: I’m not blaming any one streamer because they, but they all just happened to have the same, you know, just palette color palette swap backgrounds of a shelf with plushies and some plants. (0:33:46) Al: Yeah, yeah, I definitely found that as well. The other thing that I found was like everybody (0:33:50) Al: talks in this calm voice. Yeah, exactly. It’s like cosy games, right? First of all, it’s (0:33:54) Kev: - ASMR? (0:33:55) Kev: - Yup. (0:34:00) Al: not cosy games. It’s wholesome direct, right? The whole point was it’s like we want a place (0:34:03) Kev: - Yeah, huh? (0:34:05) Al: to show a bunch of games that are not just shooting zombies, right? And that is a totally (0:34:10) Kev: Yeah, yeah. (0:34:11) Al: fair thing and that’s why I like it and it doesn’t that doesn’t (0:34:14) Kev: Yeah. (0:34:16) Al: have to mean calm and quiet and trying to send you to sleep which is I definitely felt like it was I don’t know whether it’s always been like this and I’m just getting annoyed with it or whether it’s getting more like this but yeah I was absolutely the same every streamer was the exact same voice and background and I also think that there was a little bit weird and like having a different streamer to introduce every single game felt a bit weird (0:34:33) Kev: » Yeah. (0:34:46) Al: in the every time there was a streamer on they were like here’s my name here’s my channel here’s what I do and it was all the same as well it’s like oh we do everything cozy and you’re like oh my word like yes you are just the exact same as all the other ones we’ve just seen like I don’t it was yeah I agree I’m glad you felt the same because it was just too much for me (0:34:52) Kev: Yeah. Yeah. Yeah. Yep. Yeah. And again, and yeah, and again, I’m not blaming any individual (0:35:09) Kev: streamer because I’m sure they got their prompt and they do their thing and that’s why. But (0:35:13) Kev: when, you know, the wholesome gang people, when they were putting, cutting, pasting all (0:35:16) Kev: this together, somebody should have said, you know what, this might be a little much. (0:35:20) Al: You get, it’s the same, it’s the same with everything, right? Like it’s when, when you (0:35:23) Kev: Yeah. Yeah. Yeah. Yeah. Yes. (0:35:24) Al: watch a Nintendo direct and you have the two hosts who make the same terrible jokes after (0:35:30) Al: every single game, you get annoyed about that. And when you have the Xbox showcase and like (0:35:35) Al: half of them are shooting zombies in the face, it’s the same thing again. It’s just like, (0:35:38) Kev: - Mm-hmm. (0:35:39) Al: why are all these games the same? And, and why is the presentation so long? And so like, (0:35:46) Al: I think maybe we need to spread these things out a little bit more in the year, right? Like (0:35:51) Al: June, for releasing game information, do we really need to? (0:35:55) Kev: Yeah, yeah (0:35:59) Kev: Yeah, I agree or or you know what I’m trying to look up a year (0:36:06) Al: It’s 2025. (0:36:08) Kev: Yeah, not our year I’m I’m trying to look to the the highest (0:36:13) Kev: The high bar of video game presentations at 2014. That’s what it was the Nintendo (0:36:20) Kev: 2014 e3 presentation. That’s the one where we had a (0:36:25) Kev: and Reggie fighting (0:36:27) Kev: With their DBZ fight with the amiibo humor that that one (0:36:27) Al: Mm hmm. Yeah. (0:36:32) Kev: Obviously not every company is gonna be able to produce goofy bits like that or whatever (0:36:36) Kev: But you know that the point is they tried right? They they put a little a little effort into the presentation (0:36:44) Kev: And so, you know, it’d be nice right? What’s crazy to me is some of these bits were like the streamers introducing game (0:36:49) Kev: Didn’t even mention the game (0:36:51) Kev: They just said he was a world premiere (0:36:52) Al: yeah yeah well there is that I i don’t know I also think like the live ones are really (0:36:55) Kev: But anyways, I digress (0:36:59) Al: annoying as well right did you watch the friday’s summer game fest it was just really it was really (0:37:01) Kev: Mm-hmm (0:37:03) Kev: No, I haven’t watched any other I’ve just seen the the bids oh (0:37:08) Al: awkward I didn’t like it and like there’s something about jeff keeley that like i’m not saying he (0:37:10) Kev: Yeah (0:37:14) Al: doesn’t like games i’m sure he does i’m sure he does like games but the way he presents himself (0:37:20) Al: is corporate students. (0:37:21) Kev: Uh-huh, yep, that’s correct. (0:37:22) Al: And I can’t take him seriously and it’s like when there was a point where he was like oh (0:37:29) Al: something some game was shown and he was like wow looks great and he moved on to the next thing (0:37:34) Kev: Yeah. Yeah. I think that’s kind of underlying the point, right? You want to get somebody (0:37:35) Al: and I’m like you did not sound sincere there, what are you on about? (0:37:43) Kev: who’s sincere about the presentation or whatever is being presented, right? Yes. Yeah. Yeah. (0:37:46) Al: Which Reggie did well. That was his thing. Like, he was a corporate guy and we all knew that, (0:37:52) Al: and we all knew that he would probably sell us if he could. But you also got that he cared, (0:37:55) Kev: Yeah. Yeah. Yeah. Right. (0:37:58) Al: and I don’t know whether that was real or not, but you definitely believed that he cared. (0:38:04) Kev: I mean, I think he cared, but maybe that’s just part of the whole thing he did. I don’t (0:38:09) Kev: know, but he, like the important thing is he made us believe he cared, right? He could (0:38:13) Kev: talk about his games. Like it sounded like someone who played the game or knew of the (0:38:17) Kev: game to whatever degree. And yeah, you’re right. Like that’s what we need. We just need (0:38:23) Kev: people who know, who care, who are sincere. Like they’ll, even if it’s, you know, just (0:38:29) Kev: some of a blurb, you can feel that, right? So the point to one. (0:38:34) Kev: Well, long story short, wild. I forget what the new one is. Wildflowers people call me. (0:38:40) Kev: I’ll do the blurb for your next one. I’ll do it. All right. Let’s get into it. (0:38:42) Al: Alright, let’s talk about some games then. I don’t know if you’ve got anything else that (0:38:49) Al: you want to talk about other than the stuff that’s in this list, because I think, but (0:38:52) Kev: OK, there’s– here, let me see if I can find a– (0:38:53) Al: I think this is all the Cottagecore related stuff in my list. Let’s go, let’s go with (0:39:01) Kev: just go to– I’ll be looking up another list. (0:39:04) Al: it. So we started off with Story of Seasons Grand Bazaar. No new real information, but (0:39:10) Al: There was a new trailer with some. (0:39:12) Al: Uh, bits and pieces and, uh, I’m going to be honest. (0:39:15) Al: I’m really excited about this game. (0:39:16) Al: I think I’m, I’ve, I never played the original obviously. (0:39:19) Al: Um, and it does things a bit differently. (0:39:20) Kev: Yeah, it looks it looks good. I’ll say that. It looks like it has that, you know, Nintendo (0:39:21) Al: Um, so I’m excited to play it. (0:39:32) Kev: C.Lo quality story of seasons quality that they do. It looks good. I’ll say that. Yeah. (0:39:32) Al: Next one that I wanted to talk about was gourdlets together. So it’s a new gourdlets game. It’s (0:39:44) Al: a multiplayer gourdlets game. Which I feel like is a fun thing to add into a gourdlets (0:39:50) Al: game. I guess the question is, does this feel like it should have been a separate game or (0:39:55) Al: should it have been an update to gourdlets? I don’t know, but it is what it is. I guess (0:39:57) Kev: another mode. I don’t either. Yeah, yeah, yeah, it’s true. Well, I could have seen that even (0:40:02) Al: it’s cheap. It feels a bit selfish to ask for anything more. (0:40:16) Kev: more paid DLC by that point with the difference. But yeah, I guess so. I don’t know. It’s not (0:40:22) Kev: appealing to me, like, I don’t know, I’m just not feeling it, but it’s cool. (0:40:27) Kev: It’s cool to see them, you know, wanting to do this. (0:40:30) Al: Yeah, it also feels, I think it feels much, it looks like it’s much more character-based (0:40:36) Al: rather than obviously the girdlets was design-based, like management style, whereas this, I think, (0:40:43) Al: looks like you’re controlling a character because it’s the multiplayer aspect. So I’m (0:40:49) Al: thinking that might vibe with me more than the previous one. (0:40:52) Kev: Yeah. No, I can see that. That’s fair. (0:40:56) Al: we got something that you’ll be interested in, Luma Island, the (0:41:00) Kev: Well, you know what I do like pirates you’re right about that (0:41:06) Al: Well you played. Did you not play Luma Island? Am I misremembering? (0:41:06) Kev: It looks I didn’t play them island. No, that wasn’t me (0:41:10) Al: Oh, I know Johnny did, but I thought you had done as well. Oh well. (0:41:13) Kev: No, I don’t think no that was me but I do like pirates (0:41:15) Al: Well the Luma Island pirate update is coming out on the 20th of June. So we had, (0:41:19) Al: we already knew about the pirate update, but now we know that it’s coming out next week. (0:41:26) Kev: you go. It’s pretty looking, I guess. I like pirates, I don’t know. Okay, like, you know, (0:41:32) Al: We got a new trailer for tales of the shire as well. (0:41:38) Kev: in the past week, I actually watched the Lord of the Rings trilogy. And like, dang, man, (0:41:44) Kev: what a what a legacy you have to live up to. Okay, first off, did we have a date? Because (0:41:54) Kev: We finally got a date. (0:41:55) Al: We did. We did have a date when when they delayed it from March, they gave us a date of that point. So yeah, this is this is still what we were expecting. (0:41:56) Kev: I’m kidding. Okay. Okay. Well, that’s soon. It looks kind of like where it was at. I don’t (0:42:07) Kev: know what to say. I’m pretty sure the game is clear what it’s going to be. And as I watched (0:42:16) Kev: The Lord of the Rings and looking at this trailer, I’m thinking, “I don’t know if this (0:42:21) Kev: is the one for me. I’m not the one who wants to live in a hobbit. I want to hang out with (0:42:26) Kev: you.” That’s what I want to do in Middle Earth. (0:42:28) Al: Yeah. I’m a bit the same. I just, I don’t know what it is about this game that’s not (0:42:36) Al: grabbing me because A Lord of the Rings, Shire based culture game should be something that (0:42:42) Al: I would love, but I just, I don’t know. There’s just, it’s not grabbed me in anything other (0:42:48) Al: than the concept since it was announced. (0:42:48) Kev: yeah yeah that’s the hard part right is the concept gonna be better than the game maybe (0:42:57) Kev: uh that’s that’s you know that’s tough it like I said it’s when you put the lord of the rings (0:43:03) Kev: name on the box you have made things so much harder for yourself because that’s a lot of (0:43:08) Kev: expectations on now um but we’ll see maybe when it comes on it’s actually incredible I don’t know (0:43:16) Kev: Gandalf looked very kawaii, I’ll give him that. (0:43:18) Kev: They give us little ubu Gandalf. (0:43:21) Al: “I think it’s the character models that really confuse me. It’s not that I hate how they look, (0:43:27) Kev: Yeah, they do feel a little weird. (0:43:28) Al: I just… I don’t know. It’s so hard to explain.” (0:43:33) Kev: Yeah, no, I know exactly what you mean. (0:43:35) Kev: It’s something– it’s just a little je ne sais quoi. (0:43:40) Kev: I agree. (0:43:42) Al: Not normally used in a positive frame, not a negative frame, but fair enough. (0:43:42) Kev: But yeah. (0:43:49) Kev: But we’ll see. (0:43:50) Kev: It’s coming out soon. (0:43:51) Kev: And maybe it’ll surprise us still. (0:43:56) Al: Next, we had a new game, Linked Banner of the Spark. Build a bright new world alongside (0:44:01) Kev: oh my goodness this game (0:44:05) Al: a band of rescued robot buddies in this colourful action RPG, battle waves of enemies in solo (0:44:10) Al: or co-op, then return home and use your parts to craft a thriving town, assemble your crew, (0:44:15) Al: and grow stronger with each new adventure. I mean, this is basically like robot cult (0:44:19) Al: of the lamb, right? Go out and get stuff, and then save some creatures, and then come (0:44:24) Al: back and build a town. (0:44:27) Al: Kotlin did it really well, so if it implements it well, I think this could be really good. (0:44:32) Kev: It looks so good to me. (0:44:34) Kev: Like, oh man, ‘cause I’ve never called credit (0:44:40) Kev: within the trailer show. (0:44:41) Kev: There’s still like some gardening (0:44:42) Kev: or something like that, I think. (0:44:43) Al: There’s definitely farming, I’m seeing a farming plot. (0:44:43) Kev: But either, yeah, yeah, yeah, yeah. (0:44:47) Al: It doesn’t look like it’s a big thing, it looks like it’s relatively small, but it is (0:44:53) Kev: But like, it does it great. (0:44:56) Kev: ‘Cause you have that and you have, you know, (0:44:57) Kev: you’re throwing robots in there. (0:44:58) Kev: Well, you know, that can be a different number of ways, (0:45:01) Kev: but the robot portion of it. (0:45:02) Kev: It looks sick, like you have a lot of knife hands like there’s some that look kind of threatening or genuinely actiony. (0:45:09) Kev: Um, there’s robot fish. That’s kind of fun. Um, I’m excited about this one. This one is high up on my list. It looks great. Um, the gameplay looks like what I want to the world’s colorful. I can’t wait. I’m so excited for this one. (0:45:26) Al: Yeah, I agree. Looks really fun. (0:45:28) Kev: All right, what’s next that’s not linked and thusly not as high on my list. (0:45:32) Kev: Oh well that blew up in my face because I forgot no this one is high up on my list too. (0:45:32) Al: Milano Milano’s odd collection or job collection. (0:45:43) Al: This one is, I think, PlayStation style is what they’re going. (0:45:48) Al: They’re calling it PlayStation one style. (0:45:48) Kev: Is (0:45:53) Al: It’s. (0:45:55) Kev: You okay, you g
Welcome to The Top Shelf Cookie Sniper Hockey Show! In this episode, we're joined by the one and only Neil – the Irish Flyers Collector. We dive into his incredible hockey card collection, get his spicy takes on the NHL Playoffs, and hear all about his brand-new venture that's turning heads in the hobby. You don't want to miss this one—let's drop the puck and get into it!
Ever wonder what it is like to run a space museum? Jason and Rich sit down for a conversation with Chris Orwoll, the former President & CEO of the Kansas Cosmosphere and former Executive Director, New Mexico Museum of Space History, to explore his amazing career. From a decorated Naval submariner to the curator of some of the most fascinating pieces of space history, Chris' journey takes us through some of his favorite memories, artifacts, and exhibits as he also discusses practical advice on how collectors can work with museums to share their collections with the world.
Sneaker History Podcast - Sneakers, Sneaker Culture and the Business of Footwear
In this episode of the Sneaker History Podcast, host Mike Guillory talks with sneaker photographer Steven Antoine, also known as @CultivatingCool. They discuss the intersection of sneaker culture and photography, exploring Steven's journey into the world of sneaker photography, the importance of community, and the evolving landscape of social media. The conversation highlights the balance between passion and professionalism, the significance of sharing knowledge within the sneaker community, and the creative processes behind sneaker photography. Steven emphasizes the value of personal expression and the use of technology to enhance creativity in his work. In this conversation, Mike Guillory and Steven Antoine explore the intersection of content creation, sneaker culture, and personal growth through fitness. They discuss the cinematic quality of video production, the impact of social media platforms on viewer preferences, and the importance of evergreen content. The duo also delves into consumer expectations within sneaker culture, the concept of personal grails, and the supportive nature of the CrossFit community, emphasizing the need for a more inviting sneaker culture. In this engaging conversation, Steven Antoine and Mike Guillory explore the themes of nostalgia and collecting, particularly in the realms of sneakers, comics, and cards. They discuss the thrill of hunting for limited releases, the complexities of grading collectibles, and the balance between passion and responsibility in their hobbies. The dialogue also touches on the creative challenges faced in content creation, especially in photography, and concludes with a light-hearted discussion on redefining perceptions of brown shoes. In this conversation, Mike Guillory and Steven Antoine explore various aspects of sneaker culture, including the evolution of sneaker design, the rise of independent sneaker brands, the challenges of content creation, and the importance of personal expression through sneakers. They also discuss the significance of supporting small businesses within the sneaker community and the broader implications of sneaker culture in today's market.SUPPORT THE SHOW:Donate Through Venmo: https://venmo.com/u/sneakerhistoryBuy Me A Coffee: https://buymeacoffee.com/nickengvallEarly Access, Exclusive Videos, and Content On Patreon: https://patreon.com/sneakerhistorySubscribe on Substack: https://substack.com/@sneakerhistoryJoin our Discord Community: https://discord.gg/xJFyWmWgzaIf you are interested in advertising to our audience, contact us: podcast@sneakerhistory.comChapters00:00 Introduction to Sneaker Culture and Photography02:56 The Journey of a Sneaker Photographer06:01 Creating Evergreen Content in Sneaker Photography09:12 The Importance of Community and Sharing Knowledge11:55 Navigating the Evolving Landscape of Social Media15:04 Balancing Passion and Professionalism in Creative Work18:04 The Art of Sneaker Photography and Personal Expression21:01 Using Technology to Enhance Creativity23:59 Final Thoughts on Sneaker Photography and Community26:24 Cinematic Influences in Content Creation28:01 The Quality vs. Quantity Debate in Social Media30:01 The Importance of Evergreen Content32:01 Consumer Expectations and Sneaker Culture35:56 Personal Grails and the Meaning of Sneakers39:57 The CrossFit Community and Personal Growth48:43 Nostalgia and Collecting: A Journey Through Time51:35 Sneaker Culture: The Hunt for Limited Releases54:52 The Value of Grading: Comics and Cards58:35 The Collector's Mindset: Balancing Passion and...
Keith Martin is a 40-year veteran of the collector car world. As founder of Sports Car Market magazine, he's written for The New York Times, Automobile, and Road & Track, emceed major concours, hosted the popular show “What's My Car Worth”, and earned the Lee Iacocca and Edward Herrmann Awards, served on boards for The LeMay Museum and Oregon Ballet Theatre, and he's passionate about driving his cars. Keith shares insights on auctions, classic car maintenance, and the joy of the hobby across generations. Discover what makes him call the automotive community home and don't miss his special announcement exclusively for fans of Sports Car Market Magazine! Connect with Keith here:https://www.facebook.com/sportscarmarkethttps://www.sportscarmarket.com/joinhttps://www.facebook.com/sportscarSpecial offer: https://www.sportscarmarket.com/test-driveConnect with Red Line Oil: www.redline.com Connect with Mecum Auctions: www.Mecum.com Connect with JP Emerson: www.jpemerson.comFor more podcasts on cars, check out Ford Mustang: The Early Years Podcast at www.TheMustangPodcast.com, on Apple Podcasts, or anywhere you get your podcastsFor more information about sponsorship or advertising on The JP Emerson Show or podcast launch services, contact Doug Sandler at doug@turnkeypodcast.com or visit www.turnkeypodcast.com
Rip-offs and cash-ins month continues and this week is the turn of Saw-alike, The Collector. Do we give it a pass or is it cancelled? Find out now or be dead, like Bela Lugosi. Do your bit: Sign up to our Patreon for (almost) unedited and raw video versions of every new episode Rate and review us wherever you're listening Email us with your thoughts, questions, and FT slash fiction Follow us on Instagram, Bluesky and TikTok Check out Red Scare Industries
Send us a textIn this episode...--> The summer gaming reveal season is upon us, with PlayStation swooping in at the last second with a new State of Play livestream and introducing us to titles like Bloodstained: The Scarlet Engagement, Nioh 3, and Marvel Tokou: Fighting Souls--> Nintendo has reportedly begun shipping Switch 2 branded 'Out of Stock' signs to retailers before the console has even gone on sale--> Someone donated a Concord commemorative plaque to Goodwill — and now it's going for over $3,000. --> The Witcher 3 devs debated for so long over how naked Geralt should be in the RPG's opening bathtub scene that it became one of the longest email threads in the company's history--> Also: Top 3 New Releases, Collector's CornerFind more from The Gamersician at thegamersician.bio!We love our sponsors! Please help us support those who support us!- Check out the Retro Game Club Podcast at linktr.ee/retrogameclub- Connect with CafeBTW at linktr.ee/cafebtw- Get creative with Pixel Pond production company at pixelpondllc.com- Visit Absolutely the Best Podcast: A Work in Progress at linktr.ee/absolutelythebest**Use this link to get a $20 credit when you upgrade to a paid podcast hosting plan on Buzzsprout! buzzsprout.com/?referrer_id=1884378Hosts: wrytersview, donniegretro, thegamersicianOpening theme: "Gamers Week Theme" by Akseli TakanenPatron theme: "Chiptune Boss" by donniegretroClosing theme: "Gamers Week Full-Length Theme" by Akseli TakanenSupport the show
Jesse (@goat_wr_collector) returns to Smashing BIN to break down the moment he completed one of the most challenging wide receiver projects in the hobby—a full gold Prizm run of Julio Jones playing years. We talk through the psychology of chasing impossible cards, why wide receiver collectors are having more fun than anyone, and how smashing BIN isn't just about impulse—it's about obsession, memory, and meaning.This episode covers:Why 2015 and 2016 Prizm Golds are among the toughestThe wide receiver collector movement and why it's no longer tabooThe story behind smashing BIN on a Julio Jones grailCollecting AJ Brown through Titans roots and Eagles gloryJerry Rice game-used autos and Hopkins rookie 1/1sJesse's passion and perspective make this episode a must-listen for anyone who's ever hit BIN on a card that meant more than money.Start your 7 day free trial of Stacking Slabs Patreon Today[Distributed on Sunday] Sign up for the Stacking Slabs Weekly Rip Newsletter using this linkFollow Jesse: | InstagramFollow Stacking Slabs: | Twitter | Instagram | Facebook | Tiktok
This episode Bryan, Carl, & Dwayne are going to discuss the figures we have not gotten in the Vintage Collection line for the Prequel movies. Bryan and Dwayne talk about what they say at ICCC and whether or not you should go.
Cutting Through the Matrix with Alan Watt Podcast (.xml Format)
--{ "The Mind Masters"}-- Why YOUR SUPPORT is necessary -- and VERY MUCH APPRECIATED! - Movie, The Net - What are common themes in the movies, The Net, Echelon Conspiracy, Enemy of the State, Eagle Eye and Terminator? - Social Media, Data Collection - What is Palantir and Who is Peter Thiel? - International Socialism (Run, Financed and Owned by International Bankers) - Government as Collector for Debts - Scientifically Designed Society - "The Soviet Story" documentary, George Bernard Shaw - Government-Run Childcare, Extended "Family" of Social Workers - Inoculations to Dumb Down Populations - Socialized Medicine, Cutbacks, Priority Operations, Healthcare Rationing - Bertrand Russell, Creation of Hedonism and Narcissism, Devaluation of Others - Psychological Studies Continuously Done on Public - Loss of Non-verbal Communication and Interaction - De-industrialization of Britain - Lima Declaration, GATT, Transfer of Manufacturing to Developing Nations - Interdependence, Organic Society, Totalitarianism - Worldwide Scientific Dictatorship - Google / Microsoft Tracking System - Social Approval and Disapproval.
Time to meet Milton Hogben and the mysterious blood cabal, Dr. Maynard Ouzo and the alien cloth from the alien in the closet, Randy Matthewson as the world's loneliest church congregant, and, finally, Billy Gruff and The Collector's crystal -- which caused a full blown whiteout and 3 weeks of missing time. This episode features Travis McElroy from The Adventure Zone. Support the show on Patreon. Buy some merch at the Contention General Store. Follow along on Bluesky. Find other listeners on Discord and Reddit. Soundtrack by WAAAVV. Wolf the Dog played "Little Acts" by A People Person.
This week, the gals jump on 35 to head down to a Midwest metropolis. Topics include an architect's worst nightmare, a fallopian flag, and some super sadistic Polaroid evidence. Pick up a bottle or two from Amigoni Urban Winery, do not enter that dancing contest, and tune in for Kansas City Crimes. For a full list of show sponsors, visit https://wineandcrimepodcast.com/sponsors. To advertise on Wine & Crime, please email ad-sales@libsyn.com or go to advertising.libsyn.com/winecrime.
Today, we're talking about awe and wonder and all the incredible benefits that these simple and accessible emotions can have in terms of learning and child development. And I have the perfect guest here to talk about it — Deborah Farmer Kris, a child development expert, longtime educator, and author of the wonderful new book Raising Awe-Seekers: How the Science of Wonder Helps Our Kids Thrive. In this conversation, we talk about how and why awe is such a powerful tool for emotional regulation, learning, and resilience for our kids. Deborah shares some of the neuroscience behind wonder and walks us through how simple moments of awe, like listening to music, walking outside, or witnessing a small act of kindness, can lower stress, spark curiosity, and build deeper connections for our kids. She also offered strategies for cultivating awe with your child, even during the most challenging seasons of parenting. This episode is a beautiful reminder that we don't have to add one more thing to our to-do lists to make a meaningful shift. Sometimes, it's about slowing down, noticing what's already here, and inviting our kids into that sense of wonder with us. And I think what I love about this so much is that awe is something that's available to all of us, and experiencing it, even for little moments, not only feels wonderful (pun intended), but it has very real, positive benefits. About Deborah Deborah Farmer Kris is a child development expert and the author of "Raising Awe-Seekers: How the Science of Wonder Helps Our Kids Thrive,” the I See You board book series, and the All the Time picture book series. Her bylines include CNN, PBS KIDS, NPR's Mindshift, The Washington Post, the Boston Globe Magazine, and Oprah Daily. Deborah is currently an expert advisor for the PBS KIDS show, “Carl the Collector,” and spent 20+ years as a K-12 educator. Mostly, she loves sharing nuggets of practical wisdom that can make the parenting journey a little easier. You'll learn: How the powerful emotion of awe builds resilience and supports well-being Why curiosity and wonder spark internal motivation and deeper learning How to tap into nature, art, music, and kindness as everyday sources of awe for children Why experiencing awe can lower stress, improve memory, and support emotional regulation How parents can nurture awe by modeling curiosity and slowing down with their kids Ideas for creating small, shared moments of wonder strengthen connection and support family wellness Resources: Deborah Farmer Kris' website Parenthood 365 Raising Awe-Seekers: How the Science of Wonder Helps Our Kids Thrive by Deborah Farmer Kris Raising Awe-Seekers Podcast Deborah on Instagram Deborah on LinkedIn You Wonder All the Time by Deborah Farmer Kris You Are Growing All the Time by Deborah Farmer Kris I Love You All the Time by Deborah Farmer Kirs You Have Feelings All the Time by Deborah Farmer Kris Dr. Dacher Kelter Dr. Michele Borba Mindshift (KQED / PBS) Pub Choir Robert Waldinger Hope for Cynics: The Surprising Science of Human Goodness by Jamil Zaki The Happiness Study at Harvard Challenge Success I Love N.Y.E. (Badly Drawn Boy song) Learn more about your ad choices. Visit podcastchoices.com/adchoices
Get 27% off Helix Sleep plus free bedding bundle: go to https://www.helixsleep.com/official Get 25% off Fitbod or try the app for free for seven days: go to https://www.fitbod.me/official Get 4 months of ExpressVPN for free: go to https://www.expressvpn.com/official Get additional episodes and bonus content with early access (try now with 7 DAYS FREE): go to https://www.OFFICIAL.men Three close man friends gather around to talk about what the difference between hoarding and preservation is. This is the Official Podcast. Every Sunday. Links Below. THE OFFICIAL NETWORK CHANNEL (SUBSCRIBE NOW): https://www.youtube.com/channel/UCcHYe-Qw7qUN5gFWMdj9nNw Episode 439: Recorded 13/05/25 --- Get additional episodes and bonus content with early access: go to https://www.OFFICIAL.men or https://www.PATREON.com/THEOFFICIALPODCAST --- Audio Platforms (Spotify, Apple, Amazon & Castbox): https://linktr.ee/theofficialpodcast Other Shows: https://linktr.ee/theofficialnetwork --- Timestamps: 00:00 Intro 00:52 Nintendo Can Break Your Switch 2 At Will 15:22 Prime Video is Banning People for Taking Screenshots (Piracy) 34:13 Hording vs. Archiving 46:47 Nintendo vs. Palworld 1:00:38 Things We Like Corner 1:26:03 Wrap --- Hosts: Jackson: https://twitter.com/zealotonpc Andrew: https://twitter.com/huggbeestv Kaya: https://twitter.com/kayaorsan --- Additional Links: Channel: https://www.youtube.com/channel/UCcHYe-Qw7qUN5gFWMdj9nNw SubReddit: https://reddit.com/r/theofficialpodcast Patreon: https://www.patreon.com/theofficialpodcast Intro by: https://www.youtube.com/c/Derpmii Music by: https://soundcloud.com/inst1nctive & https://linktr.ee/zayaLT Art by: https://www.instagram.com/nook_eilyk/ & https://www.instagram.com/vaux.z Edited by: https://linktr.ee/zayaLT Designer: http://www.jr-design-co.com/ Produced by Jackson Clarke for The Official Network Learn more about your ad choices. Visit megaphone.fm/adchoices