Bad math, good stories. Ad Lib Heroes invite you to the table to adventure alongside TJ, Riley and Bev. These three unlikely heroes travel through the interesting world created by Joey, an author and lifelong GM. Join us in a world that can be silly and serious with a range of emotions that will remind you of your own game nights.
Our heroes pursue their lead on their new job, are approached by a new patron, and realize both jobs may be related before following through on a villain they believe to be a dreadful vampire.
Vlad is approached by a figure from his past, Ortsol is contacted by a mysterious patron, and a new ally approaches our (soon to be) famous mercenary company.
In the aftermath of battle, our adventurers decided to lay low until adventure finds them...
The Council of the Moon are caught in a ferocious conflict between the city militia and The Hood's band of rogues! But who will they side with?
The Council of the Moon are take hostage and interrogated by the the bandits and their leaders. Will they fight, make a Daring escape, or turn or their previous employers? Only time will tell.
Our heroes discover the true size of the bandit scourge's fighting force and come up with a scheme to reveal the true leader behind the rabble!
The Heroes continue their investigation into the bandits around Allos. But with every avenue of investigation comes more problems. Could a growing conspiracy be afoot?
*We open with a brief discussion about what changed in the nation of Tousenne and why the Dwarves of the modern day are not entirely men or male identifying as they were in the previous campaign. This is a trans positive environment, we are simply trying to reflect that within the lore of our shared world. The Circle of the Moon does some information gathering around town before setting out to find the bandits that have been plaguing the roads to the north of Allos.
The heroes, Ortsol and Vlad, return to the Material Plane and Tousenne and introduce Cammie (to them) city of Allos while hearing murmurs of bandits and the like in the area.
Our heroes, along with their new ally, get in a real brawl with some gremlins on behalf of their patron at The Fey Commune.
Our heroes explore the strange community they find themselves in and meet some of the inhabitants, leading to a deal with the fae...
After returning to Formont, a mysterious figure from the past scares Vlad, and the Council of the Moon explores a strange new world.
Our heroes continue exploring the mining camp and rescue it's foreman who is on edge about what is actually going on in the mine. Meanwhile, The Night Wolf shares his terrible secret with Ortsol
Ad Lib Heroes Return! Episode 2: The Night Wolf gets Stabbed: The Revenge The Council of the Moon ventures to the mining camp in hopes of saving their charge! The Night Wolf has some canine combat, Ortsol saves the day, and yet another mysterious stranger joins the fray!
A new adventure begins! A mysterious noble youth and a dwarven engineer meet in northen Tousenne town and are sent to investigate mysterious goings on.
The fate of the world lasts on one final gambit.
Olivia shares the full extent of the burden the stone that floats carries, all for one minor boon.
Our heroes meet with unexpected allies against to ride against Zef'Befjof
Grakky and Noskemel are prepared for a fight to the death... What could go wrong?
The gang does a lot of snooping and Grimloche reveals his stand
The gang gets ready to parlay and Terrigan relives a core memory
The gang plots with Noskumel, Terrigan makes his mothers cry.
The gang tries their best to outwit an elder dragon
Olivia becomes an anime character and Grimloche turns into a tree. Oh the Dreamlands... Sound clip used: https://pixabay.com/sound-effects/04-pat0046-120779/
Grimloche and Olivia find themselves down a Keriph with the fate of the material plane on the line.
The gang works together to avenge for... Nick?
Olivia thinks of a plan to gain a royal audience, an old friend tries to kill her, and Keywraithe doesn't summon an octopus.
Something is fishy in the state of DuMark. The plot thickens as our heroes try to unmask and uncover the corruption rampant in Raluex. Intro and Outro Music by Balrogath: https://balrogath.bandcamp.com/ Buy Joey's Books: https://www.amazon.com/True-Son-Empire-J-Stadelmann-ebook/dp/B0159A7MAQ
Keryth and Grimloche consult with the brains of the operation... Jimmy Two Toes.
The trial of Claude Bombalier begins, when Keryth and Grimloche notice a strange new witness.
Finally figuring out how to make the nightmares cease, at least for some, our heroes make their way back to Raleux to deal with the problems there. Intro and Outro Music by Balrogath: https://balrogath.bandcamp.com/ Buy Joey's Books: https://www.amazon.com/True-Son-Empire-J-Stadelmann-ebook/dp/B0159A7MAQ
After a confrontation with the City Guard, our heroes head to the sewers to plan their next move, when something terribly unexpected happens... Intro and Outro Music by Balrogath: https://balrogath.bandcamp.com/ Buy Joey's Books: https://www.amazon.com/True-Son-Empire-J-Stadelmann-ebook/dp/B0159A7MAQ
As we switch into Pathfinder, we discuss each character and how they may change in the new system. This in-depth discussion highlights some key differences between the old and new system. Listen to players making choices to help support the already set narrative, their evolving character, special abilities and game feel. Intro and Outro Music by Balrogath: https://balrogath.bandcamp.com/ Buy Joey's Books: https://www.amazon.com/True-Son-Empire-J-Stadelmann-ebook/dp/B0159A7MAQ
The King's Wizard has been reading the minds of our heroes. He knows about Nalia's hideout and has sent the Captain of the City Guard on ahead to deal with the problem. Intro and Outro Music by Balrogath: https://balrogath.bandcamp.com/ Buy Joey's Books: https://www.amazon.com/True-Son-Empire-J-Stadelmann-ebook/dp/B0159A7MAQ
Keryth, Grimloche and Olivia head to the home of Leo Augustine, the Court Wizard, to warn him of the red dragon and expose the true identity of the succubus. Intro and Outro Music by Balrogath: https://balrogath.bandcamp.com/ Buy Joey's Books: https://www.amazon.com/True-Son-Empire-J-Stadelmann-ebook/dp/B0159A7MAQ
In this very special bonus episode, the cast announces and discusses an upcoming change in the podcast. The following details some background into the real world state of affairs, as well as where we are planning to move in the future.
Olivia disguised as Colonel Riverdone jump starts the evacuation of Châteaux du Soldat. Leaving the Lion Hearts in charge of completing the job, the group then heads to deal with the mounting refugee crisis. Intro and Outro Music by Balrogath: https://balrogath.bandcamp.com/ Buy Joey's Books: https://www.amazon.com/True-Son-Empire-J-Stadelmann-ebook/dp/B0159A7MAQ
The Compt of Châteaux du Soldat is levying a tax to evacuate the city. Keryth, Grimloche and Olivia head to the office of Colonel Miriam Riverdone to "reason" with her. Intro and Outro Music by Balrogath: https://balrogath.bandcamp.com/ Buy Joey's Books: https://www.amazon.com/True-Son-Empire-J-Stadelmann-ebook/dp/B0159A7MAQ
Honouring their deal with Leonard DuPointe, Grimloche, Keryth and Olivia make great haste back to Châteaux du Soldat. They now must give up the sunset cast in stone for 24 hours. Intro and Outro Music by Balrogath: https://balrogath.bandcamp.com/ Buy Joey's Books: https://www.amazon.com/True-Son-Empire-J-Stadelmann-ebook/dp/B0159A7MAQ
After defeating a demon tree Grimloche, Keryth and Olivia explore the government tower of a long lost Drow society. Intro and Outro Music by Balrogath: https://balrogath.bandcamp.com/ Buy Joey's Books: https://www.amazon.com/True-Son-Empire-J-Stadelmann-ebook/dp/B0159A7MAQ
After finding himself in a sticky situation Keryth along with Grimloche and Olivia head deep into the forgotten Drow city in search of the sunset captured in stone. Intro and Outro Music by Balrogath: https://balrogath.bandcamp.com/ Buy Joey's Books: https://www.amazon.com/True-Son-Empire-J-Stadelmann-ebook/dp/B0159A7MAQ
We last left our heroes standing outside the creepy house of Lenard DuPoint. The search for the sunset trapped in stone has lead them here, where will it lead them next? Intro and Outro Music by Balrogath: https://balrogath.bandcamp.com/ Buy Joey's Books: https://www.amazon.com/True-Son-Empire-J-Stadelmann-ebook/dp/B0159A7MAQ
Back at the dwarven fortress Keryth and Pop-Pop put their heads together to come up with a solution to a problem our heroes have been avoiding. Intro and Outro Music by Balrogath: https://balrogath.bandcamp.com/ Buy Joey's Books: https://www.amazon.com/True-Son-Empire-J-Stadelmann-ebook/dp/B0159A7MAQ
Our heroes are at it again, stupidly infiltrating Zsebefjof's lair once more. Can they save Dylan? Intro and Outro Music by Balrogath: https://balrogath.bandcamp.com/ Buy Joey's Books: https://www.amazon.com/True-Son-Empire-J-Stadelmann-ebook/dp/B0159A7MAQ
Zsebefjof arrives in the Oasis in search of our heroes. Could this be the end? Intro and Outro Music by Balrogath: https://balrogath.bandcamp.com/ Buy Joey's Books: https://www.amazon.com/True-Son-Empire-J-Stadelmann-ebook/dp/B0159A7MAQ
The search for the Sunset Trapped in Stone continues as our heroes dig up many leads hidden within the Oasis. Intro and Outro Music by Balrogath: https://balrogath.bandcamp.com/ Buy Joey's Books: https://www.amazon.com/True-Son-Empire-J-Stadelmann-ebook/dp/B0159A7MAQ