Arcadology: Video Game History and Design

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Arcadology is a podcast focused on looking at the history of video games. The show explores the earliest days of the medium up to present day with examinations into how some of your favorite games and franchises got off the ground. The show will also feature interviews with game developers and desig…

Arcadology


    • Nov 12, 2021 LATEST EPISODE
    • infrequent NEW EPISODES
    • 26m AVG DURATION
    • 13 EPISODES

    4.8 from 28 ratings Listeners of Arcadology: Video Game History and Design that love the show mention: tetris, video games, gaming, history, check, loved, interesting, great, show, like, arcadology, awesome topic.



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    Latest episodes from Arcadology: Video Game History and Design

    Subscribe to PixelLit

    Play Episode Listen Later Nov 12, 2021 1:59


    Hey there everybody! My new podcast is called PixelLit, and I think it's really worth checking out. You can find our website at: https://www.pixellitpod.com and the podcast is available wherever fine podcasts are sold.

    The Joy in Melancholy

    Play Episode Listen Later Jan 8, 2021 32:23


    Spoiler Warning: This podcast contains spoilers for Red Dead Redemption 2, Doki Doki Literature Club, The Last Guardian, Apollo Justice: Ace Attorney, and Mother 3 In this episode, we took a look at how Melancholy can provide release and catharsis for video game players. Personal stories about their favorite moments come from Dylan Perry, Lady Pelvic, Max Marriner, Kate Kadowaki, and Megabite.

    The Development of Faith

    Play Episode Listen Later Apr 23, 2020 15:17


    Independent game development is hard. Like any creative endeavor it involves pushing yourself for months, or years. And in the end, there’s no guarantee that it will connect with the audience. Littered across the various video game storefronts are small games, put together by people hoping to connect with others through play. A seldom few find success, and those that do, often find it in niche’s that are starved for attention… On today’s episode, we spoke to Airdorf, the developer of Faith about his growth as a developer, the Satanic Panic, as well as his own personal faith. Welcome to Arcadology. If you enjoy this video, give some thought to joining my Patreon. Money earned through Patreon will help me produce higher quality content, more frequently, so if you have the means, please consider. https://www.patreon.com/arcadology

    ARC 10: The History of Super Mario Bros. 2

    Play Episode Listen Later Sep 21, 2018 15:35


    In this episode, I go over the History of Super Mario Bros. 2 in celebration of the game's 30th anniversary. Check out the video version of the episode on my channel, youtube.com/arcadology.  

    ARC 9: How did Nintendo End Up with Tetris?

    Play Episode Listen Later Sep 5, 2018 7:34


    In the late 1980s, Tetris for the Game Boy ended up taking the world by storm. But how did Nintendo end up with the licensing for the Russian game? In this short episode I go over a brief history of the licensing, and legal battles surrounding Tetris. Arcadology theme by: https://twitter.com/PAldousMusic Arcadology on the web: http://www.arcadology.net YouTube: https://www.youtube.com/arcadology Twitter: https://www.twitter.com/arcadology

    ARC 8: Interview with David Fox - Leaving LucasArts, VR and Location Based Entertainment, Thimbleweed Park

    Play Episode Listen Later Aug 22, 2018 24:38


    This episode is part two of our interview with with industry veteran David Fox. We spoke about his exit from LucasArts, his exploration of location based entertainment and VR, his Rube Goldberg game, as well has Thimbleweed Park.  Arcadology theme by: https://twitter.com/PAldousMusic Arcadology on the web: http://www.arcadology.net YouTube: https://www.youtube.com/arcadology Twitter: https://www.twitter.com/arcadology

    ARC 7: Interview with David Fox - Early LucasFilm Games, Point and Click Adventures, and The Rivalry with Sierra

    Play Episode Listen Later Aug 8, 2018 39:20


    In this episode we spoke with industry veteran David Fox about his time at LucasFilm Games, his exploration of immersive entertainment, and his reunion working with the old LucasArts crew on Thimbleweed Park. This will be a two part episode, with the first part focusing on the early days of the point and click adventure game genre. Arcadology theme by: https://twitter.com/PAldousMusic Arcadology on the web: http://www.arcadology.net YouTube: https://www.youtube.com/arcadology Twitter: https://www.twitter.com/arcadology  

    ARC 6: How Are Video Game Trailers Made? An Interview with Trailer Editor M. Joshua Cauller

    Play Episode Listen Later Jul 25, 2018 28:48


    We spoke with M. Joshua Cauller, a professional video game trailer editor. His previous work includes trailers for That Dragon Cancer and Darkest Dungeon. In this episode he spoke about his journey into his job as well as his hopes and aspirations for his career. Find him on twitter at https://twitter.com/Mjoshua and see his work at http://mjoshua.com/ Arcadology theme by: https://twitter.com/PAldousMusic Arcadology on the web: http://www.arcadology.net YouTube: https://www.youtube.com/arcadology Twitter: https://www.twitter.com/arcadology

    ARC 5: Community Management for MMOs - an Interview with StarStable Community Manager Stacy Place

    Play Episode Listen Later Jul 11, 2018 16:54


    On today's episode we spoke with Star Stable Community Manager Stacy Place about her journey into the industry and the unique challenges presented by being a community manager for a game aimed at children.  Stacy Place on Twitter: @onedizzypenguinStar Stable:https://www.starstable.com/en/ Arcadology Arcadology theme by: https://twitter.com/PAldousMusic Arcadology on the web: http://www.arcadology.net YouTube: https://www.youtube.com/arcadology Twitter: https://www.twitter.com/arcadology

    ARC 4: God of War's Sidequest Narrative Design - An Interview with God of War Narrative Designer Adam Dolin

    Play Episode Listen Later Jun 27, 2018 44:29


    We spoke with Adam Dolin, narrative designer for the new God of War game, about how he got his start in the video game industry as well as his work on the game. There are minor spoilers for God of War in this episode. Arcadology theme by: https://twitter.com/PAldousMusic Arcadology on the web: http://www.arcadology.net YouTube: https://www.youtube.com/arcadology Twitter: https://www.twitter.com/arcadology

    ARC 3: How do moral panics like the Satanic Panic happen? Featuring game critic Phil the Conquistadork

    Play Episode Listen Later Jun 13, 2018 55:19


    Moral Panics. Often they are the result of a rage against something that is misunderstood, frequently perpetuated by those that would stand to make a profit. In this episode we speak with Phil the Conquistadork about moral panics and specifically, the Satanic Panic of the 1980s Arcadology theme by: https://twitter.com/PAldousMusic Arcadology on the web: http://www.arcadology.net YouTube: https://www.youtube.com/arcadology Twitter: https://www.twitter.com/arcadology

    ARC 2: How are Video Game Mod Packs Made? An interview with Ultimate Skyrim creator Belmont Boy

    Play Episode Listen Later May 30, 2018 45:17


    We speak with Dylan, AKA Belmont Boy about his video game modding and his project Ultimate Skyrim, a massive modpack for the Bethesda game Skyrim that redefines how you play the game. Belmont Boy YouTube: https://www.youtube.com/belmontboy Twitter: https://twitter.com/Belmont_Boy Reddit: https://www.reddit.com/r/ultimateskyrim/ Arcadology YouTube: https://www.youtube.com/arcadology Twitter: https://twitter.com/Arcadology  

    ARC 1: A Brief History of Doom

    Play Episode Listen Later May 15, 2018 18:28


    In this first episode of Arcadology, Kevin revisits the first game franchise that he did a history of, Doom. Arcadology on the web: http://www.arcadology.net YouTube: https://www.youtube.com/arcadology Twitter: https://www.twitter.com/arcadology

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