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Multi-award-winning British Production Designer and Set Decorator Alison Harvey joins Chris to share the story of her life and an extraordinary career spent creating some of the most memorable worlds in British film and television.Over more than two decades, Alison has built a remarkable career across the art departments of television series and major motion pictures, progressing through a profession in which experience, instinct, imagination and an extraordinary eye for detail all play their part. Her credits span everything from British television to some of the biggest international film productions, but her journey is also the story of how a creative career develops — one job, one opportunity and one relationship at a time.In this wide-ranging conversation, Alison takes Chris back to the beginning, reflecting on her early life, the influences that shaped her creative instincts and how she first found her way into film and television. From those formative experiences came a career that would see her work her way through the art department, learning the craft from the inside and collaborating with some of the industry's leading designers and filmmakers.Her early credits included work as a design assistant on EastEnders, followed by roles as an art director, production buyer, set decorator and eventually production designer. Along the way came an extraordinary collection of films and television productions including Atonement, Sherlock Holmes, Hanna, Anna Karenina, Gravity, Edge of Tomorrow, Cinderella, Beauty and the Beast, Hellboy, Benediction and Tetris.But it is Alison's work on the acclaimed Netflix series The Crown that has brought some of the greatest recognition of her career. As Set Decorator across all six seasons, Alison helped create the extraordinarily detailed visual world surrounding the British Royal Family, spanning decades of changing history, personalities, homes, fashions and political landscapes. The work brought Alison international recognition and multiple major industry honors. She won Primetime Emmy Awards for The Crown in 2020 for the episode Aberfan and again in 2024 for the series finale Sleep, Dearie Sleep, alongside further Emmy nominations in 2018 and 2021. Her work has also received recognition from BAFTA, the Art Directors Guild, the Royal Television Society and the British Film Designers Guild.Alison talks about recreating a world that audiences already feel they know. Her career has also brought opportunities to work alongside some of the most respected names in production design and set decoration, including Martin Childs, Celia Bobak, Sarah Greenwood, Katie Spencer, Dante Ferretti, Francesca Lo Schiavo, Paul Kirby and Valentina Mladenova.Now Alison has reached another significant chapter in that journey, stepping into the role of Production Designer on Goodbye June, the feature film directed by Kate Winslet. The project marks an important point in a career that has evolved continuously — from assisting and buying to art direction, set decoration and production design.Throughout this episode of AART, Chris and Alison explore much more than a list of film credits. They talk about the experiences behind them: the choices and opportunities that shaped Alison's path, the people she learned from, the pressures and pleasures of working in film and television, collaboration, leadership, creativity and what she has discovered about herself during a career spent largely behind the camera.It's the story of a woman who has spent much of her professional life creating the worlds in which other people's stories unfold — and the life and career behind those worlds. Alison Harvey: A Life Designing for Film & Television is a conversation about creativity, perseverance, collaboration and the unpredictable journey of building a life in the film industry.Join Chris Stafford for this episode of AART, where the conversation goes beyond the work to discover the life, experiences and stories of the woman behind it.Alison's website: https://alisonharvey.co.ukInstagram: https://www.instagram.com/harvey_alison/Some of Alison's favorite female artists:Cornelia ParkerEileen AgarBarbara HepworthLucie RieSusan Halls Alison's Dinner Party Guests:Barbara KrugerBarbara KingsolverBarbara Hepworth Barbara CastleBarbara HulanickiBarbara Streisand Keywords: Alison Harvey, Alison Harvey Production Designer, Alison Harvey The Crown, Alison Harvey interview, Alison Harvey podcast, British Production Designer, British Set Decorator, The Crown Set Decorator, The Crown Production Design, The Crown Behind the Scenes, Emmy Winning Production Design, Emmy Winning Set Decorator, Women in Film, Women in Television, Female Production Designer, Production Designer Interview, Set Decorator Interview, Film Art Department, British Film Industry, British Television, Film Careers, Production Design Career, Set Decoration, Atonement, Sherlock Holmes, Anna Karenina, Gravity, Edge of Tomorrow, Cinderella, Beauty and the Beast, Hellboy, Tetris, Benediction, Goodbye June, Kate Winslet, Netflix The Crown, Martin Childs, Film and Television Podcast, Behind the Scenes Film, Art Department, Creative Careers, Chris Stafford, AART Podcast, Women Unscripted, Hollowell StudiosBecome a supporter of this podcast: https://www.spreaker.com/podcast/women-unscripted--4769409/support.Host: Chris StaffordProduced by Hollowell StudiosWebsite: https://hollowellstudios.com/podcastsInstagram: @twomenunscriptedpodcastsEmail: hollowellstudios@gmail.com
Multi-award-winning British Production Designer and Set Decorator Alison Harvey joins Chris to share the story of her life and an extraordinary career spent creating some of the most memorable worlds in British film and television.Over more than two decades, Alison has built a remarkable career across the art departments of television series and major motion pictures, progressing through a profession in which experience, instinct, imagination and an extraordinary eye for detail all play their part. Her credits span everything from British television to some of the biggest international film productions, but her journey is also the story of how a creative career develops — one job, one opportunity and one relationship at a time.In this wide-ranging conversation, Alison takes Chris back to the beginning, reflecting on her early life, the influences that shaped her creative instincts and how she first found her way into film and television. From those formative experiences came a career that would see her work her way through the art department, learning the craft from the inside and collaborating with some of the industry's leading designers and filmmakers.Her early credits included work as a design assistant on EastEnders, followed by roles as an art director, production buyer, set decorator and eventually production designer. Along the way came an extraordinary collection of films and television productions including Atonement, Sherlock Holmes, Hanna, Anna Karenina, Gravity, Edge of Tomorrow, Cinderella, Beauty and the Beast, Hellboy, Benediction and Tetris.But it is Alison's work on the acclaimed Netflix series The Crown that has brought some of the greatest recognition of her career. As Set Decorator across all six seasons, Alison helped create the extraordinarily detailed visual world surrounding the British Royal Family, spanning decades of changing history, personalities, homes, fashions and political landscapes. The work brought Alison international recognition and multiple major industry honors. She won Primetime Emmy Awards for The Crown in 2020 for the episode Aberfan and again in 2024 for the series finale Sleep, Dearie Sleep, alongside further Emmy nominations in 2018 and 2021. Her work has also received recognition from BAFTA, the Art Directors Guild, the Royal Television Society and the British Film Designers Guild.Alison talks about recreating a world that audiences already feel they know. Her career has also brought opportunities to work alongside some of the most respected names in production design and set decoration, including Martin Childs, Celia Bobak, Sarah Greenwood, Katie Spencer, Dante Ferretti, Francesca Lo Schiavo, Paul Kirby and Valentina Mladenova.Now Alison has reached another significant chapter in that journey, stepping into the role of Production Designer on Goodbye June, the feature film directed by Kate Winslet. The project marks an important point in a career that has evolved continuously — from assisting and buying to art direction, set decoration and production design.Throughout this episode of AART, Chris and Alison explore much more than a list of film credits. They talk about the experiences behind them: the choices and opportunities that shaped Alison's path, the people she learned from, the pressures and pleasures of working in film and television, collaboration, leadership, creativity and what she has discovered about herself during a career spent largely behind the camera.It's the story of a woman who has spent much of her professional life creating the worlds in which other people's stories unfold — and the life and career behind those worlds. Alison Harvey: A Life Designing for Film & Television is a conversation about creativity, perseverance, collaboration and the unpredictable journey of building a life in the film industry.Join Chris Stafford for this episode of AART, where the conversation goes beyond the work to discover the life, experiences and stories of the woman behind it.Alison's website: https://alisonharvey.co.ukInstagram: https://www.instagram.com/harvey_alison/Some of Alison's favorite female artists:Cornelia ParkerEileen AgarBarbara HepworthLucie RieSusan Halls Alison's Dinner Party Guests:Barbara KrugerBarbara KingsolverBarbara Hepworth Barbara CastleBarbara HulanickiBarbara Streisand Keywords: Alison Harvey, Alison Harvey Production Designer, Alison Harvey The Crown, Alison Harvey interview, Alison Harvey podcast, British Production Designer, British Set Decorator, The Crown Set Decorator, The Crown Production Design, The Crown Behind the Scenes, Emmy Winning Production Design, Emmy Winning Set Decorator, Women in Film, Women in Television, Female Production Designer, Production Designer Interview, Set Decorator Interview, Film Art Department, British Film Industry, British Television, Film Careers, Production Design Career, Set Decoration, Atonement, Sherlock Holmes, Anna Karenina, Gravity, Edge of Tomorrow, Cinderella, Beauty and the Beast, Hellboy, Tetris, Benediction, Goodbye June, Kate Winslet, Netflix The Crown, Martin Childs, Film and Television Podcast, Behind the Scenes Film, Art Department, Creative Careers, Chris Stafford, AART Podcast, Women Unscripted, Hollowell StudiosBecome a supporter of this podcast: https://www.spreaker.com/podcast/aart--5814675/support.Hollowell Studios ProductionWebsite: https://hollowellstudios.com/podcastsInstagram: @theaartpodcast Email: theaartpodcast@gmail.com© Copyright: Chris Stafford | Hollowell StudiosAll Rights Reserved
Conscious Millionaire J V Crum III ~ Business Coaching Now 6 Days a Week
Henk Rogers is a Dutch-born video game designer and entrepreneur best known for securing the global licensing rights to Tetris in the 1980s. He subsequently co-founded The Tetris Company with the game's creator, Alexey Pajitnov, to manage its intellectual property worldwide. BECOME AN ULTRA-PERFORMER Extraordinary success begins with how you think, feel, and act. In just 5 minutes a day, the Ultra-Performer Accelerator Audio begins rewiring you to see bigger opportunities and take decisive action— to you can grow your business faster, increase profits, and make a bigger impact. ACCELERATOR AUDIO — Access It Now Ultra-Performers achieve bigger results, faster. Whether your next level is $1 million, $10 million, or beyond, the Accelerator Audio is designed to help you think, decide, and operate at a higher level — compressing the time to get there. ACCELERATOR AUDIO — Access It Now Join JV Crum III, host of the Conscious Millionaire Show — 2 successful exits, $75+ million in revenue, author, and Ultra-Performance Advisor — every Monday, Wednesday, and Friday.
De enorme stroom games die nog uitkomen vóór GTA 6 op 19 november, komt nu al op gang! The Duskbloods is nog niet publieklijk beschikbaar, maar Niels Kooloos speelde de game al tijdens de netwerktest. Jochem Visser waagde zich aan de DLC van één van zijn favoriete half-mislukte games van 2024, S.T.A.L.K.E.R. 2, met nu als uitbreiding Cost of Hope. En Joe van Burik dook in het Marathon-achtige konijkenhol van een game genaamd CICADAMATA. Daarover hoor je alles in deze Mini-Game Round-Up van All in the Game. Vragen? Mail ons! Op allinthegame@bnr.nl Over All in the GameAll in the Game is de podcast over games voor iedereen. Wanneer er iets speelt in de wereld van games, hoor je dat hier: spannende ontwikkelingen, boeiende onderzoeken en natuurlijk de nieuwste releases om te spelen op je PlayStation, Xbox, pc of welk platform dan ook. Onder leiding van BNR's techredacteur Joe van Burik hoor je gesprekken met andere gamekenners, zoals beursnerd Jochem Visser, techredacteurs Niels Kooloos en Daniël Mol én popcultuurkenners Donner Bakker en Sam van Zuilen. Ook hoogleraar computerwetenschappen Felienne Hermans en universiteit docent Laura van der Lubbe schuiven geregeld aan, en je hoort bijdragen van audioproducers André Dortmont, Ivo Klokman en Jeanne Heeremans. Elke week zijn er minimaal twee afleveringen van All in the Game. Of nog meer, wanneer er veel speelt in de wereld van games. Soms met impressies en analyses over actuele ontwikkelingen en nieuwe games. Andere keren kun je luisteren naar interviews met makers van bijzondere games, van Grand Theft Auto (GTA) tot Baldur's Gate 3 - zowel Nederlandse als internationale ontwikkelaars. Of we praten met e-sport-atleten, onderzoekers en andere experts in de wereld van videogames. In deze podcast kijken we verder dan alleen wat een game leuk maakt: we bespreken juist ook in de culturele, maatschappelijke, economische en technologische impact ervan. Jaarlijks gaat er immers zo'n 200 miljard euro om in de wereldwijde game-industrie, dat is al (vele jaren zelfs) daadwerkelijk meer dan de muziek- en filmindustrie bij elkaar opgeteld. Zo hoor je bij All in the Game niet alleen wat je moet spelen - en op welk nieuwe (game)platform - maar kun je daar nog bewuster mee bezig zijn, over praten en natuurlijk van genieten. Of het nou gaat om Super Mario of Sonic the Hedgehog, Fortnite of Roblox, voetbalgames van EA Sports FC of de FIFA, Call of Duty of Battlefield, League of Legends of Dota,of goude oude titels zoals Tetris, Rollercoaster Tycoon, The Sims of zelfs Snake. En we hebben ook aandacht voor liefhebberijen die dicht op games zitten, zoals Dungeons & Dragons, Lego en de films, series en strips rond reeksen zoals Star Wars en Marvel. Het komt allemaal aan bod in All in the Game. All in the Game werd als podcast al in 2022 opgenomen in het archief van Het Nederlands instituut voor Beeld & Geluid in Hilversum - als eerste podcast van BNR Nieuwsradio en één van de eerste gamepodcasts van allemaal. Gezamenlijk met talloze Nederlandse televisieprogramma’s, radioshows, games, websites, webvideo’s en podcast vormt dit materiaal de Nederlandse mediageschiedenis. Over Joe van BurikJoe van Burik is presentator, podcastmaker en techredacteur bij BNR Nieuwsradio. Je hoort hem bijna dagelijks in de Tech Update met het laatste nieuws over digitale technologie, en gaat daar in De Grote Tech Show (samen met Ben van der Burg) elke woensdag dieper op in met gasten uit de techwereld. Daarnaast maakt hij onder meer de podcast All in the Game, voor iedereen die meer wil horen over videogames.See omnystudio.com/listener for privacy information.
I sit down with psychologist and bestselling author Dr. Marisa Franco to break down the crucial differences between fragile self-esteem and true, lasting self-worth. We explore why traditional self-help advice often backfires, how unresolved "open" memories quietly drive present-day reactivity, and why healing requires loving self-acceptance rather than trying to eradicate your flaws. Dr. Franco also shares practical, science-backed tools - including memory reconsolidation and somatic exercises - to help you build a grounded foundation of internal security.SHOW HIGHLIGHTS00:00:00 - Introduction & Self-Worth vs. Self-Esteem00:03:03 - Why Positive Self-Talk Can Backfire00:04:40 - Open Memories: The Database of Self-Esteem00:07:00 - Moving Past Self-Evaluation to Authenticity00:09:23 - Rethinking Attachment Theory and the "Secure" Ideal00:13:40 - Why You Can't Coerce Yourself Into Healing00:18:07 - Memory Reconsolidation and Updating the Past00:28:46 - Implicit Memory, the Amygdala, and Somatic Triggers00:35:36 - Separating Personhood and Self-Worth from Performance00:43:49 - Deep Exploration vs. Superficial Acceptance00:46:46 - Relational Expressions of Low Self-Worth00:53:00 - Working Memory Theory, Tetris, and Somatic Tools***Tired of feeling like you're never enough? Build your self-worth with help from this free guide: https://training.mantalks.com/self-worthPick up my book, Men's Work: A Practical Guide To Face Your Darkness, End Self-Sabotage, And Find Freedom: https://mantalks.com/mens-work-book/Heard about attachment but don't know where to start? Try the FREE Ultimate Guide To AttachmentCheck out some other free resources: How To Quit Porn | Anger Meditation | How To Lead In Your RelationshipBuild brotherhood with a powerful group of like-minded men from around the world. Check out The Alliance. Enjoy the podcast? Leave a review on Apple Podcasts, Stitcher, or Podchaser. It helps us get into the ears of new listeners, expand the ManTalks Community, and help others find the tools and training they're looking for. And don't forget to subscribe on Apple Podcasts | Google Podcasts | SpotifyFor more, visit us at ManTalks.com | Facebook | Instagram
Side Quests is back and so is host Alex from Low Five Gaming! He is a podcaster, creative director, strategist and falling tetromino! The game he is talking about today is Tetris on the Game Boy by Nintendo. You can also find his podcast here! We have a Patreon! Gain access to episode shout outs, bonus content, early downloads of regular episodes, an exclusive rss feed and more! Click here! You can find the show on Bluesky, Instagram and YouTube! Please rate and review us on Apple Podcasts! Rate us on Pocket Casts! Wanna join the Certain POV Discord? Click here! Episode Art by Case Aiken Episode Music by Gen Moonen
Lou's Lagoon is een toffe Zelda-lite met een watervliegtuig. Joe van Burik bespreekt de game met Denise van Rossum (zijn vrouw, zoals vaste luisteraars al vaker hoorden) in deze Mini-Game-aflevering van All in the Game. Lou's Lagoon is nu te spelen op PlayStation 5, Nintendo Switch en Switch 2, Xbox Series S en X en pc. Vragen? Mail ons! Op allinthegame@bnr.nl Over All in the GameAll in the Game is de podcast over games voor iedereen. Wanneer er iets speelt in de wereld van games, hoor je dat hier: spannende ontwikkelingen, boeiende onderzoeken en natuurlijk de nieuwste releases om te spelen op je PlayStation, Xbox, pc of welk platform dan ook. Onder leiding van BNR's techredacteur Joe van Burik hoor je gesprekken met andere gamekenners, zoals beursnerd Jochem Visser, techredacteurs Niels Kooloos en Daniël Mol én popcultuurkenners Donner Bakker en Sam van Zuilen. Ook hoogleraar computerwetenschappen Felienne Hermans en universiteit docent Laura van der Lubbe schuiven geregeld aan, en je hoort bijdragen van audioproducers André Dortmont, Ivo Klokman en Jeanne Heeremans. Elke week zijn er minimaal twee afleveringen van All in the Game. Of nog meer, wanneer er veel speelt in de wereld van games. Soms met impressies en analyses over actuele ontwikkelingen en nieuwe games. Andere keren kun je luisteren naar interviews met makers van bijzondere games, van Grand Theft Auto (GTA) tot Baldur's Gate 3 - zowel Nederlandse als internationale ontwikkelaars. Of we praten met e-sport-atleten, onderzoekers en andere experts in de wereld van videogames. In deze podcast kijken we verder dan alleen wat een game leuk maakt: we bespreken juist ook in de culturele, maatschappelijke, economische en technologische impact ervan. Jaarlijks gaat er immers zo'n 200 miljard euro om in de wereldwijde game-industrie, dat is al (vele jaren zelfs) daadwerkelijk meer dan de muziek- en filmindustrie bij elkaar opgeteld. Zo hoor je bij All in the Game niet alleen wat je moet spelen - en op welk nieuwe (game)platform - maar kun je daar nog bewuster mee bezig zijn, over praten en natuurlijk van genieten. Of het nou gaat om Super Mario of Sonic the Hedgehog, Fortnite of Roblox, voetbalgames van EA Sports FC of de FIFA, Call of Duty of Battlefield, League of Legends of Dota,of goude oude titels zoals Tetris, Rollercoaster Tycoon, The Sims of zelfs Snake. En we hebben ook aandacht voor liefhebberijen die dicht op games zitten, zoals Dungeons & Dragons, Lego en de films, series en strips rond reeksen zoals Star Wars en Marvel. Het komt allemaal aan bod in All in the Game. All in the Game werd als podcast al in 2022 opgenomen in het archief van Het Nederlands instituut voor Beeld & Geluid in Hilversum - als eerste podcast van BNR Nieuwsradio en één van de eerste gamepodcasts van allemaal. Gezamenlijk met talloze Nederlandse televisieprogramma’s, radioshows, games, websites, webvideo’s en podcast vormt dit materiaal de Nederlandse mediageschiedenis. Over Joe van BurikJoe van Burik is presentator, podcastmaker en techredacteur bij BNR Nieuwsradio. Je hoort hem bijna dagelijks in de Tech Update met het laatste nieuws over digitale technologie, en gaat daar in De Grote Tech Show (samen met Ben van der Burg) elke woensdag dieper op in met gasten uit de techwereld. Daarnaast maakt hij onder meer de podcast All in the Game, voor iedereen die meer wil horen over videogames.See omnystudio.com/listener for privacy information.
Ruim twee maanden voor de verschijning van GTA VI zijn er beelden van de game en de in-game kaart gelekt. Een hacker heeft naar verluidt een 'build' van de game uit 2023 in handen en zou bereid zijn om de komende weken meer beelden te lekken. Hoe heeft het zover kunnen komen? En wat betekent dat voor studio Rockstar en uitgever Take-Two Interactive? Dat bespreken Donner Bakker, Jochem Visser en Niels Kooloos in deze aflevering van All in the Game. Daarnaast wordt het nieuw debacle rondom de game Star Citizen ook besproken. De eerdere podcast over de game vind je hier. Vragen? Mail ons! Op allinthegame@bnr.nl Over All in the GameAll in the Game is de podcast over games voor iedereen. Wanneer er iets speelt in de wereld van games, hoor je dat hier: spannende ontwikkelingen, boeiende onderzoeken en natuurlijk de nieuwste releases om te spelen op je PlayStation, Xbox, pc of welk platform dan ook. Onder leiding van BNR's techredacteur Joe van Burik hoor je gesprekken met andere gamekenners, zoals beursnerd Jochem Visser, techredacteurs Niels Kooloos en Daniël Mol én popcultuurkenners Donner Bakker en Sam van Zuilen. Ook hoogleraar computerwetenschappen Felienne Hermans en universiteit docent Laura van der Lubbe schuiven geregeld aan, en je hoort bijdragen van audioproducers André Dortmont, Ivo Klokman en Jeanne Heeremans. Elke week zijn er minimaal twee afleveringen van All in the Game. Of nog meer, wanneer er veel speelt in de wereld van games. Soms met impressies en analyses over actuele ontwikkelingen en nieuwe games. Andere keren kun je luisteren naar interviews met makers van bijzondere games, van Grand Theft Auto (GTA) tot Baldur's Gate 3 - zowel Nederlandse als internationale ontwikkelaars. Of we praten met e-sport-atleten, onderzoekers en andere experts in de wereld van videogames. In deze podcast kijken we verder dan alleen wat een game leuk maakt: we bespreken juist ook in de culturele, maatschappelijke, economische en technologische impact ervan. Jaarlijks gaat er immers zo'n 200 miljard euro om in de wereldwijde game-industrie, dat is al (vele jaren zelfs) daadwerkelijk meer dan de muziek- en filmindustrie bij elkaar opgeteld. Zo hoor je bij All in the Game niet alleen wat je moet spelen - en op welk nieuwe (game)platform - maar kun je daar nog bewuster mee bezig zijn, over praten en natuurlijk van genieten. Of het nou gaat om Super Mario of Sonic the Hedgehog, Fortnite of Roblox, voetbalgames van EA Sports FC of de FIFA, Call of Duty of Battlefield, League of Legends of Dota,of goude oude titels zoals Tetris, Rollercoaster Tycoon, The Sims of zelfs Snake. En we hebben ook aandacht voor liefhebberijen die dicht op games zitten, zoals Dungeons & Dragons, Lego en de films, series en strips rond reeksen zoals Star Wars en Marvel. Het komt allemaal aan bod in All in the Game. All in the Game werd als podcast al in 2022 opgenomen in het archief van Het Nederlands instituut voor Beeld & Geluid in Hilversum - als eerste podcast van BNR Nieuwsradio en één van de eerste gamepodcasts van allemaal. Gezamenlijk met talloze Nederlandse televisieprogramma’s, radioshows, games, websites, webvideo’s en podcast vormt dit materiaal de Nederlandse mediageschiedenis. Over Joe van BurikJoe van Burik is presentator, podcastmaker en techredacteur bij BNR Nieuwsradio. Je hoort hem bijna dagelijks in de Tech Update met het laatste nieuws over digitale technologie, en gaat daar in De Grote Tech Show (samen met Ben van der Burg) elke woensdag dieper op in met gasten uit de techwereld. Daarnaast maakt hij onder meer de podcast All in the Game, voor iedereen die meer wil horen over videogames.See omnystudio.com/listener for privacy information.
Nieuwe games in oude stijl, dat zien we tegenwoordig volop. Joe van Burik houdt er, zoals de vaste luisteraar weet, een groeiende verzameling retrogames op na en is ook gecharmeerd van nieuwe releases in een klassiek jasje. Dus heeft hij een reeks recente titels gespeeld om te bespreken met Donner Bakker in deze Mini-Game Round-Up van All in the Game. Orpheus: To Hell and Back 70s-style Robot Anime Geppy-X Agent 64: Spies Never Die Duskfade Vragen? Mail ons! Op allinthegame@bnr.nl Over All in the GameAll in the Game is de podcast over games voor iedereen. Wanneer er iets speelt in de wereld van games, hoor je dat hier: spannende ontwikkelingen, boeiende onderzoeken en natuurlijk de nieuwste releases om te spelen op je PlayStation, Xbox, pc of welk platform dan ook. Onder leiding van BNR's techredacteur Joe van Burik hoor je gesprekken met andere gamekenners, zoals beursnerd Jochem Visser, techredacteurs Niels Kooloos en Daniël Mol én popcultuurkenners Donner Bakker en Sam van Zuilen. Ook hoogleraar computerwetenschappen Felienne Hermans en universiteit docent Laura van der Lubbe schuiven geregeld aan, en je hoort bijdragen van audioproducers André Dortmont, Ivo Klokman en Jeanne Heeremans. Elke week zijn er minimaal twee afleveringen van All in the Game. Of nog meer, wanneer er veel speelt in de wereld van games. Soms met impressies en analyses over actuele ontwikkelingen en nieuwe games. Andere keren kun je luisteren naar interviews met makers van bijzondere games, van Grand Theft Auto (GTA) tot Baldur's Gate 3 - zowel Nederlandse als internationale ontwikkelaars. Of we praten met e-sport-atleten, onderzoekers en andere experts in de wereld van videogames. In deze podcast kijken we verder dan alleen wat een game leuk maakt: we bespreken juist ook in de culturele, maatschappelijke, economische en technologische impact ervan. Jaarlijks gaat er immers zo'n 200 miljard euro om in de wereldwijde game-industrie, dat is al (vele jaren zelfs) daadwerkelijk meer dan de muziek- en filmindustrie bij elkaar opgeteld. Zo hoor je bij All in the Game niet alleen wat je moet spelen - en op welk nieuwe (game)platform - maar kun je daar nog bewuster mee bezig zijn, over praten en natuurlijk van genieten. Of het nou gaat om Super Mario of Sonic the Hedgehog, Fortnite of Roblox, voetbalgames van EA Sports FC of de FIFA, Call of Duty of Battlefield, League of Legends of Dota,of goude oude titels zoals Tetris, Rollercoaster Tycoon, The Sims of zelfs Snake. En we hebben ook aandacht voor liefhebberijen die dicht op games zitten, zoals Dungeons & Dragons, Lego en de films, series en strips rond reeksen zoals Star Wars en Marvel. Het komt allemaal aan bod in All in the Game. All in the Game werd als podcast al in 2022 opgenomen in het archief van Het Nederlands instituut voor Beeld & Geluid in Hilversum - als eerste podcast van BNR Nieuwsradio en één van de eerste gamepodcasts van allemaal. Gezamenlijk met talloze Nederlandse televisieprogramma’s, radioshows, games, websites, webvideo’s en podcast vormt dit materiaal de Nederlandse mediageschiedenis. Over Joe van BurikJoe van Burik is presentator, podcastmaker en techredacteur bij BNR Nieuwsradio. Je hoort hem bijna dagelijks in de Tech Update met het laatste nieuws over digitale technologie, en gaat daar in De Grote Tech Show (samen met Ben van der Burg) elke woensdag dieper op in met gasten uit de techwereld. Daarnaast maakt hij onder meer de podcast All in the Game, voor iedereen die meer wil horen over videogames.See omnystudio.com/listener for privacy information.
Big Walk is de nieuwe game van Untitled Goose Game-maker House House, die nog het meest lijkt op een enorme, uitgestrekte escape room. Met maximaal elf anderen wandel en puzzel je op een eiland, in de gedaante van kleurrijke, Pengu-achtige figuren - waarbij een cruciale rol is weggelegd voor proximity chat. Daarover praat Joe van Burik met Donner Bakker, Jochem Visser en vriend van de show Vincent Leeuw in deze Mini-Game-aflevering van All in the Game. Big Walk is nu te spelen op PlayStation 5, Nintendo Switch 2, pc en Mac Vragen? Mail ons! Op allinthegame@bnr.nl Over All in the GameAll in the Game is de podcast over games voor iedereen. Wanneer er iets speelt in de wereld van games, hoor je dat hier: spannende ontwikkelingen, boeiende onderzoeken en natuurlijk de nieuwste releases om te spelen op je PlayStation, Xbox, pc of welk platform dan ook. Onder leiding van BNR's techredacteur Joe van Burik hoor je gesprekken met andere gamekenners, zoals beursnerd Jochem Visser, techredacteurs Niels Kooloos en Daniël Mol én popcultuurkenners Donner Bakker en Sam van Zuilen. Ook hoogleraar computerwetenschappen Felienne Hermans en universiteit docent Laura van der Lubbe schuiven geregeld aan, en je hoort bijdragen van audioproducers André Dortmont, Ivo Klokman en Jeanne Heeremans. Elke week zijn er minimaal twee afleveringen van All in the Game. Of nog meer, wanneer er veel speelt in de wereld van games. Soms met impressies en analyses over actuele ontwikkelingen en nieuwe games. Andere keren kun je luisteren naar interviews met makers van bijzondere games, van Grand Theft Auto (GTA) tot Baldur's Gate 3 - zowel Nederlandse als internationale ontwikkelaars. Of we praten met e-sport-atleten, onderzoekers en andere experts in de wereld van videogames. In deze podcast kijken we verder dan alleen wat een game leuk maakt: we bespreken juist ook in de culturele, maatschappelijke, economische en technologische impact ervan. Jaarlijks gaat er immers zo'n 200 miljard euro om in de wereldwijde game-industrie, dat is al (vele jaren zelfs) daadwerkelijk meer dan de muziek- en filmindustrie bij elkaar opgeteld. Zo hoor je bij All in the Game niet alleen wat je moet spelen - en op welk nieuwe (game)platform - maar kun je daar nog bewuster mee bezig zijn, over praten en natuurlijk van genieten. Of het nou gaat om Super Mario of Sonic the Hedgehog, Fortnite of Roblox, voetbalgames van EA Sports FC of de FIFA, Call of Duty of Battlefield, League of Legends of Dota,of goude oude titels zoals Tetris, Rollercoaster Tycoon, The Sims of zelfs Snake. En we hebben ook aandacht voor liefhebberijen die dicht op games zitten, zoals Dungeons & Dragons, Lego en de films, series en strips rond reeksen zoals Star Wars en Marvel. Het komt allemaal aan bod in All in the Game. All in the Game werd als podcast al in 2022 opgenomen in het archief van Het Nederlands instituut voor Beeld & Geluid in Hilversum - als eerste podcast van BNR Nieuwsradio en één van de eerste gamepodcasts van allemaal. Gezamenlijk met talloze Nederlandse televisieprogramma’s, radioshows, games, websites, webvideo’s en podcast vormt dit materiaal de Nederlandse mediageschiedenis. Over Joe van BurikJoe van Burik is presentator, podcastmaker en techredacteur bij BNR Nieuwsradio. Je hoort hem bijna dagelijks in de Tech Update met het laatste nieuws over digitale technologie, en gaat daar in De Grote Tech Show (samen met Ben van der Burg) elke woensdag dieper op in met gasten uit de techwereld. Daarnaast maakt hij onder meer de podcast All in the Game, voor iedereen die meer wil horen over videogames.See omnystudio.com/listener for privacy information.
On this week's episode of the Nintendo Dads Podcast: News ● Nintendo Switch 2 kiosks updated to warn people about the upcoming price increase ● Pokémon Bank will end services in February 2027 ● Pokémon Donuts drop at Krispy Kreme 8/18 ● Candidates for The Duskbloods network test have been revealed ● The Game Awards to run on December 10 ● Game Releases/Updates Let's Discuss ● Why wait to play games on Nintendo Switch 2 when we can play them on other systems sooner? Rumors ● Zelda-themed Products? ● More older Pokémon games to release on Nintendo Switch? Games we've been playing ● Tetris 99 ● Various LEGO Builds ● Clover Pit ● The Elder Scrolls IV: Oblivion Remastered ● Pokémon Pokopia Expansion Pass, Part 1 ● PowerWash Simulator 2 ● MARVEL Tōkon: Fighting Souls ● ReStory: Chill Electronics Repairs ● Metroid Prime Origins Community Spotlight Check out our website at http://nintendodads.org for our latest videos, episodes, tweets, and social media links. Apple Podcasts feed: https://podcasts.apple.com/us/podcast/nintendo-dads-podcast/id950582320?mt=2 YouTube Music feed: https://music.youtube.com/playlist?list=PLyID_QWdPfjM17EE3cg8Pin30jHkLqWKr Spotify feed: https://open.spotify.com/show/3SACicqRHT2yxC9mlUP9PL Become a patron and help us improve the show! https://www.patreon.com/NintendoDads Learn more about your ad choices. Visit megaphone.fm/adchoices
Dr. Karen Litzy speaks with Hannah Kim, CEO and co-founder of Pocket, about the hidden operational burden that happens before a patient ever reaches the clinic door. They break down why front office teams get stretched too thin, how insurance verification and scheduling create revenue leakage, and what it looks like when a clinic automates the full pre-arrival workflow without losing the human touch. In this episode: · Karen frames the episode around the pre-arrival patient journey and why it matters for physical therapy clinics. · Hannah Kim explains Pocket's focus on automating intake, insurance verification, scheduling, and patient communications. · The biggest front office inefficiency is overload: one team is often handling phone calls, insurance verification, scheduling, onboarding, and patient greetings. · Insurance verification is more complex than checking a portal - clinics often need to call payers, confirm authorization requirements, and verify visit limits. · Manual verification can take hours and includes documentation, EMR entry, calculating patient responsibility, and explaining benefits to patients. · Growth exposes weak systems: workflows that work for one or two locations often break when a clinic scales. · Slow or incomplete pre-arrival responses can cause patients to book elsewhere, creating missed visits and revenue leakage. · Pocket aims to own the full process from start to finish, including extracting patient info from the EMR, verifying benefits, making calls when needed, creating documentation, and uploading it back into the EMR. · Beyond insurance, Pocket also supports intake, onboarding, case creation, first-visit scheduling, and automated patient communications. · Hannah shares that the best transformations free front office staff to spend more time with patients, reduce burnout, and support clinic growth without adding staff. Timestamps: (00:01) Intro to the pre-arrival patient experience (00:52) Hannah Kim's background in healthcare and scaling Clipboard Health (02:10) Front office inefficiencies that show up again and again (03:20) Why insurance verification eats so much time (04:15) EMR documentation and the scheduling "Tetris" problem (05:53) The red flag that front office is quietly bleeding money (07:39) What front desk time could be used for instead (08:55) Why problems get worse as clinics scale (09:33) Why the pre-arrival journey affects first impressions and revenue (11:51) The biggest patient-loss window: weekends and after hours (14:08) Why insurance verification is still so manual (15:59) What a clearinghouse is and why it is not enough (17:11) The cost of sloppy or incomplete verification (18:20) How Pocket handles the full verification workflow (21:02) Expanding beyond insurance into the entire pre-arrival journey (23:48) What transformation looks like after automation (26:09) How clinics get comfortable letting go of manual processes (28:16) Why technology should reduce burnout, not replace people (29:47) Lightning round: front office assumptions, coordination of benefits, and advice from banking (34:30) Where to find Hannah Kim and Pocket Key frameworks · Pre-arrival journey: everything that happens before the first visit · Full-process automation: not just clearinghouse checks, but calls, documentation, EMR updates, and patient communication · Coordination of benefits: verifying primary, secondary, and tertiary coverage before problems show up later Notable quotes · "The pre-arrival journey is just so important. It's the first impression that patients have from your clinic." · "Nobody wants to be drowning in admin stuff." · "Technology implemented in the right way really helps a lot of clinics and really helps ease some of that burnout." Resources & Links: · Hannah on LinkedIn · Pocket Website · 2048 Ventures More About Hannah: Hannah Kim is the CEO and Co-Founder of Pocket, an AI-powered pre-arrival platform that automates patient intake, insurance verification, scheduling, and patient communications for physical therapy clinics. She devoted her entire career to healthcare - began her career in healthcare investment banking at Centerview Partners before joining Clipboard Health, an "Uber for nurses" that built a marketplace connecting healthcare facilities with nurses for on-demand staffing. As Chief of Staff, Hannah helped scale Clipboard Health from Series A to Series C, supporting the company's growth into a billion dollar company. Jane Sponsorship Information: Book a one-on-one demo here Mention the code LITZY1MO for a free month Follow Dr. Karen Litzy on Social Media: Karen's Instagram Karen's LinkedIn Subscribe to Healthy, Wealthy & Smart: YouTube Website Apple Podcast Spotify SoundCloud Stitcher iHeart Radio
Совместный с ИИ кавер на композицию Alexy.Nov - Tetris (Intro)
Совместный с ИИ кавер на композицию Alexy.Nov - Tetris (Intro)
Совместный с ИИ кавер на композицию Alexy.Nov - Tetris (Intro)
Gamescom staat weer voor de deur, de grootste gamebeurs ter wereld - zeker nu de E3 niet meer bestaat. Daar zien we tal van nieuwe games - en spelen wij en andere journalisten die, naast dat we de makers erover spreken. Maar wat doen nou kleine, onafhankelijke gamemakers bij uitstek op Gamescom? Die treffen elkaar, met honderden of zelfs duizenden tegelijk, bij meet-ups in de schaduw van zo'n enorm event als Gamescom en Game Developer's Conference. Zoals Courage Cologne, dat al tien jaar georganiseerd wordt door Menno van Pelt-Deen, die in het dagelijks leven zelf games ontwikkeld met 'social impact' en ook de stichting Games4Diversity beheert. Daarover, en meer, spreken Joe van Burik en Niels Kooloos met hem in deze aflevering van All in the Game. Vragen? Mail ons! Op allinthegame@bnr.nl Over All in the GameAll in the Game is de podcast over games voor iedereen. Wanneer er iets speelt in de wereld van games, hoor je dat hier: spannende ontwikkelingen, boeiende onderzoeken en natuurlijk de nieuwste releases om te spelen op je PlayStation, Xbox, pc of welk platform dan ook. Onder leiding van BNR's techredacteur Joe van Burik hoor je gesprekken met andere gamekenners, zoals beursnerd Jochem Visser, techredacteurs Niels Kooloos en Daniël Mol én popcultuurkenners Donner Bakker en Sam van Zuilen. Ook hoogleraar computerwetenschappen Felienne Hermans en universiteit docent Laura van der Lubbe schuiven geregeld aan, en je hoort bijdragen van audioproducers André Dortmont, Ivo Klokman en Jeanne Heeremans. Elke week zijn er minimaal twee afleveringen van All in the Game. Of nog meer, wanneer er veel speelt in de wereld van games. Soms met impressies en analyses over actuele ontwikkelingen en nieuwe games. Andere keren kun je luisteren naar interviews met makers van bijzondere games, van Grand Theft Auto (GTA) tot Baldur's Gate 3 - zowel Nederlandse als internationale ontwikkelaars. Of we praten met e-sport-atleten, onderzoekers en andere experts in de wereld van videogames. In deze podcast kijken we verder dan alleen wat een game leuk maakt: we bespreken juist ook in de culturele, maatschappelijke, economische en technologische impact ervan. Jaarlijks gaat er immers zo'n 200 miljard euro om in de wereldwijde game-industrie, dat is al (vele jaren zelfs) daadwerkelijk meer dan de muziek- en filmindustrie bij elkaar opgeteld. Zo hoor je bij All in the Game niet alleen wat je moet spelen - en op welk nieuwe (game)platform - maar kun je daar nog bewuster mee bezig zijn, over praten en natuurlijk van genieten. Of het nou gaat om Super Mario of Sonic the Hedgehog, Fortnite of Roblox, voetbalgames van EA Sports FC of de FIFA, Call of Duty of Battlefield, League of Legends of Dota,of goude oude titels zoals Tetris, Rollercoaster Tycoon, The Sims of zelfs Snake. En we hebben ook aandacht voor liefhebberijen die dicht op games zitten, zoals Dungeons & Dragons, Lego en de films, series en strips rond reeksen zoals Star Wars en Marvel. Het komt allemaal aan bod in All in the Game. All in the Game werd als podcast al in 2022 opgenomen in het archief van Het Nederlands instituut voor Beeld & Geluid in Hilversum - als eerste podcast van BNR Nieuwsradio en één van de eerste gamepodcasts van allemaal. Gezamenlijk met talloze Nederlandse televisieprogramma’s, radioshows, games, websites, webvideo’s en podcast vormt dit materiaal de Nederlandse mediageschiedenis. Over Joe van BurikJoe van Burik is presentator, podcastmaker en techredacteur bij BNR Nieuwsradio. Je hoort hem bijna dagelijks in de Tech Update met het laatste nieuws over digitale technologie, en gaat daar in De Grote Tech Show (samen met Ben van der Burg) elke woensdag dieper op in met gasten uit de techwereld. Daarnaast maakt hij onder meer de podcast All in the Game, voor iedereen die meer wil horen over videogames.See omnystudio.com/listener for privacy information.
Ben Hanson tried to fool us.Discussed: Fortune's Weave Direct, Gun Nun, the hero we're choosing first, our upcoming break, Fields of Mistria, Neighborvania, Penn & Teller VR: Frankly Unfair, Unkind, Unnecessary, & Underhanded, the Cai Crew, more games on the horizonFind us everywhere: https://intothecast.onlineBuy some merch, if you'd like: https://shop.intothecast.onlineJoin the Patreon: https://www.patreon.com/intothecast---Follow Stephen Hilger: https://bsky.app/profile/stephenhilger.bsky.socialFollow Brendon Bigley: https://bsky.app/profile/bb.wavelengths.onlineProduced by AJ Fillari: https://bsky.app/profile/ajfillari.bsky.social---Season 8 cover art by Scout Wilkinson: https://scoutwilkinson.myportfolio.com/Theme song by Will LaPorte: https://ghostdown.online/---Timecodes:(00:00) - Intro (00:32) - Fire Emblem: Fortune's Weave Nintendo Direct | The thing you're waiting for us to talk about (25:12) - Break (25:14) - Fields of Mistria 1.0.1 | If you build it, they will [release the full version of the game] (01:10:56) - Break (01:10:57) - Penn & Teller VR: Frankly Unfair, Unkind, Unnecessary, & Underhanded | Performing our penance for losing Trivia Tower (01:23:14) - Wrapping up ---Thanks to all of our amazing patrons, including our Eternal Gratitude members:Michael CBrian MSuperThisWayNick GStarfallrondoSusan H0nlygh0stsVincent JPatrick KEd ASamantha DNorth HeroSam HSnzznGregory Mark SCmndr BiscuiticemanChristian HRydan BCaleb HArden FEye of the DuckKaleNathan EJ. H. AjoelchronoMellowMatthew BRobin LPSeekingSeakingJimmerszoey!Vinny MMattKerry KBrian MNoah DZach DChristopher TDHugo WToddChris BLukerfuffleStephen YDaniel GEric FTaran WBrendan OChris ZClayton MZach RDylan NFederico VTigerz RevengeLogan HAlan RJohn AMike LmattjanzzDavid MHeavyPixelsKaleb HTyler JCorey ZSusan HBarry TRobert RChris JBrett Allen HDan SJack SGarrett CjimiiboJohn HDirch FJim EJim WTristan LEvan BAwfulHanzomin2Aaron GJean HTodd Nred_wagonNeilPeter BJohn VvErik MRedmage77Joshua JTony LDanny KGibson GKate Duncan BRichard MDaniel NSeth MJamesAndy HDemoEmmaLyn ECorey TCaleb WJake LJesse WMike TCodesMatt BWesleymebezacAlex LSergio LninjadeathdogRory BA42PoundMooseRobert MMichael WAndrewthis_JUSTINRyan O14.3 billion yearsBrendan KMegan BSecretAgentKoalaNoah OArcturusAndrew WhepaheChase ALoveDiesNick QChris MRBKaren HAdam FScott HAlexander SMatt HMurrayDavid PJason KMicah OKamrin HAndrew DKyle SPhilip N ★ Support this podcast on Patreon ★
We've all danced the airport suitcase shuffle, moving item after item back and forth between our cabin bags and our checked bags in a desperate hope to get in under those pesky weight limits. Now, Jetstar says it's offering a solution – no more scales, no more luggage Tetris, just bring an under-seat bag for free. Simple, right? The only catch: overhead bin space will now cost you extra. So, is Jetstar's new policy convenience, cash grab, or a little bit of both? On this week's Australian Aviation Podcast, Jake and David weigh in on the pros and cons of Jetstar's new cabin baggage policy and unpack what it will mean for passengers. Plus, Airservices is under fire again after disruptions and near-misses at Sydney Airport – so what's the solution?
Marvel Tōkon: Fighting Souls is de nieuwste vechtgame van vermaard ontwikkelaar Arc System Works, bekend van de Guilty Gear-spellen en Dragon Ball FighterZ. Voor hun nieuwste release mocht deze Japanse studio los in opdracht van uitgever Sony met een brede groep Marvel-superhelden. Dat heeft een prachtige, maar ook wat overweldigende fighter opgeleverd, zo betoogd BNR's superheldenkenner Donner Bakker in gesprek met Joe van Burik in deze Mini-Game-aflevering van All in the Game. Marvel Tōkon: Fighting Souls is nu te spelen op PlayStation 5 en pc Vragen? Mail ons! Op allinthegame@bnr.nl Over All in the GameAll in the Game is de podcast over games voor iedereen. Wanneer er iets speelt in de wereld van games, hoor je dat hier: spannende ontwikkelingen, boeiende onderzoeken en natuurlijk de nieuwste releases om te spelen op je PlayStation, Xbox, pc of welk platform dan ook. Onder leiding van BNR's techredacteur Joe van Burik hoor je gesprekken met andere gamekenners, zoals beursnerd Jochem Visser, techredacteurs Niels Kooloos en Daniël Mol én popcultuurkenners Donner Bakker en Sam van Zuilen. Ook hoogleraar computerwetenschappen Felienne Hermans en universiteit docent Laura van der Lubbe schuiven geregeld aan, en je hoort bijdragen van audioproducers André Dortmont, Ivo Klokman en Jeanne Heeremans. Elke week zijn er minimaal twee afleveringen van All in the Game. Of nog meer, wanneer er veel speelt in de wereld van games. Soms met impressies en analyses over actuele ontwikkelingen en nieuwe games. Andere keren kun je luisteren naar interviews met makers van bijzondere games, van Grand Theft Auto (GTA) tot Baldur's Gate 3 - zowel Nederlandse als internationale ontwikkelaars. Of we praten met e-sport-atleten, onderzoekers en andere experts in de wereld van videogames. In deze podcast kijken we verder dan alleen wat een game leuk maakt: we bespreken juist ook in de culturele, maatschappelijke, economische en technologische impact ervan. Jaarlijks gaat er immers zo'n 200 miljard euro om in de wereldwijde game-industrie, dat is al (vele jaren zelfs) daadwerkelijk meer dan de muziek- en filmindustrie bij elkaar opgeteld. Zo hoor je bij All in the Game niet alleen wat je moet spelen - en op welk nieuwe (game)platform - maar kun je daar nog bewuster mee bezig zijn, over praten en natuurlijk van genieten. Of het nou gaat om Super Mario of Sonic the Hedgehog, Fortnite of Roblox, voetbalgames van EA Sports FC of de FIFA, Call of Duty of Battlefield, League of Legends of Dota,of goude oude titels zoals Tetris, Rollercoaster Tycoon, The Sims of zelfs Snake. En we hebben ook aandacht voor liefhebberijen die dicht op games zitten, zoals Dungeons & Dragons, Lego en de films, series en strips rond reeksen zoals Star Wars en Marvel. Het komt allemaal aan bod in All in the Game. All in the Game werd als podcast al in 2022 opgenomen in het archief van Het Nederlands instituut voor Beeld & Geluid in Hilversum - als eerste podcast van BNR Nieuwsradio en één van de eerste gamepodcasts van allemaal. Gezamenlijk met talloze Nederlandse televisieprogramma’s, radioshows, games, websites, webvideo’s en podcast vormt dit materiaal de Nederlandse mediageschiedenis. Over Joe van BurikJoe van Burik is presentator, podcastmaker en techredacteur bij BNR Nieuwsradio. Je hoort hem bijna dagelijks in de Tech Update met het laatste nieuws over digitale technologie, en gaat daar in De Grote Tech Show (samen met Ben van der Burg) elke woensdag dieper op in met gasten uit de techwereld. Daarnaast maakt hij onder meer de podcast All in the Game, voor iedereen die meer wil horen over videogames.See omnystudio.com/listener for privacy information.
League of Legends Classic biedt spelers de mogelijkheid om de moba zoals die in 2012 was weer te (her)beleven. Denk aan oude spullen, kampioenen, speelwijzen én de vorige map. Met deze heruitgave sluit Riot Games achteraan een rijtje van studio's die hun oude spelersbestand weer terug proberen te lokken. Maar is het de terugkeer waard? Dat bespreekt Donner Bakker met Niels Kooloos in deze Mini-Game-aflevering van All in the Game. League of Legends Classic is nu te spelen via de Riot Games-client op pc Vragen? Mail ons! Op allinthegame@bnr.nl Over All in the GameAll in the Game is de podcast over games voor iedereen. Wanneer er iets speelt in de wereld van games, hoor je dat hier: spannende ontwikkelingen, boeiende onderzoeken en natuurlijk de nieuwste releases om te spelen op je PlayStation, Xbox, pc of welk platform dan ook. Onder leiding van BNR's techredacteur Joe van Burik hoor je gesprekken met andere gamekenners, zoals beursnerd Jochem Visser, techredacteurs Niels Kooloos en Daniël Mol én popcultuurkenners Donner Bakker en Sam van Zuilen. Ook hoogleraar computerwetenschappen Felienne Hermans en universiteit docent Laura van der Lubbe schuiven geregeld aan, en je hoort bijdragen van audioproducers André Dortmont, Ivo Klokman en Jeanne Heeremans. Elke week zijn er minimaal twee afleveringen van All in the Game. Of nog meer, wanneer er veel speelt in de wereld van games. Soms met impressies en analyses over actuele ontwikkelingen en nieuwe games. Andere keren kun je luisteren naar interviews met makers van bijzondere games, van Grand Theft Auto (GTA) tot Baldur's Gate 3 - zowel Nederlandse als internationale ontwikkelaars. Of we praten met e-sport-atleten, onderzoekers en andere experts in de wereld van videogames. In deze podcast kijken we verder dan alleen wat een game leuk maakt: we bespreken juist ook in de culturele, maatschappelijke, economische en technologische impact ervan. Jaarlijks gaat er immers zo'n 200 miljard euro om in de wereldwijde game-industrie, dat is al (vele jaren zelfs) daadwerkelijk meer dan de muziek- en filmindustrie bij elkaar opgeteld. Zo hoor je bij All in the Game niet alleen wat je moet spelen - en op welk nieuwe (game)platform - maar kun je daar nog bewuster mee bezig zijn, over praten en natuurlijk van genieten. Of het nou gaat om Super Mario of Sonic the Hedgehog, Fortnite of Roblox, voetbalgames van EA Sports FC of de FIFA, Call of Duty of Battlefield, League of Legends of Dota,of goude oude titels zoals Tetris, Rollercoaster Tycoon, The Sims of zelfs Snake. En we hebben ook aandacht voor liefhebberijen die dicht op games zitten, zoals Dungeons & Dragons, Lego en de films, series en strips rond reeksen zoals Star Wars en Marvel. Het komt allemaal aan bod in All in the Game. All in the Game werd als podcast al in 2022 opgenomen in het archief van Het Nederlands instituut voor Beeld & Geluid in Hilversum - als eerste podcast van BNR Nieuwsradio en één van de eerste gamepodcasts van allemaal. Gezamenlijk met talloze Nederlandse televisieprogramma’s, radioshows, games, websites, webvideo’s en podcast vormt dit materiaal de Nederlandse mediageschiedenis. Over Joe van BurikJoe van Burik is presentator, podcastmaker en techredacteur bij BNR Nieuwsradio. Je hoort hem bijna dagelijks in de Tech Update met het laatste nieuws over digitale technologie, en gaat daar in De Grote Tech Show (samen met Ben van der Burg) elke woensdag dieper op in met gasten uit de techwereld. Daarnaast maakt hij onder meer de podcast All in the Game, voor iedereen die meer wil horen over videogames.See omnystudio.com/listener for privacy information.
In this weeks episode: Kev is trying to give away popcorn; Anna got given a new back and Pab has fallen in to one of his tropes. All this and much more on episode 661 of MGP! Get FM26 for £41.32 using discount LOLLUJO here:https://bit.ly/FM26lollujoSheepdog's book, Nyaegling can be found here!You can also click here to play his game Prismyck for free! If you have any messages or questions for the gang then send them over to : Mgukpodcast@gmail.comKev now has an affiliate link with The Lego Store so if you do all your Lego shopping through this link you'll be helping ol' Kev out:https://blockpartyuk.shop/Kev also has an affiliate link with LOADED (formerly CDKeys); so if you want the latest PC/ console games at low prices click the link below:http://bit.ly/CDKeyslollujo
We take a retrospective journey through the historical milestones that built the video game industry. From Atari's Pong accidentally launching the arcade boom to Nintendo saving its American division with Shigeru Miyamoto's Donkey Kong, we explore how these foundational hits changed entertainment forever. We also examine Toru Iwatani's pizza-inspired Pac-Man, Alexey Pajitnov crossing the Iron Curtain with Tetris, and how Super Mario Bros. defined the home console experience. In-Episode Links & Resources: Main Podcast Page: https://radio.foxnews.com/podcast/fox-on-games/ Best Place to Start: New to our historical retrospectives? Catch up on our foundational analysis of the gaming landscape here: https://megaphone.link/FOXM9094923257 Learn more about your ad choices. Visit podcastchoices.com/adchoices
There has been ample time to raid and splat, and the boys are back to talk about the good times and games of summer. Kicking off the show, the crew talks about Splatoon Raiders, Resident Evil amiibo, Marvel Tokon: Fighting Souls, some summer adventures and more. After a short break, it's time for the news which has a healthy dose of Nintendo Classics and a dab of Tetris 99 among other things. The guys get to some feedback from you before diving into the Anime Trash with Ty after which they close out the show. 00:00:00 Intro00:03:53 JC - Splatoon Raiders00:29:22 Ty - Marvel TOKON: Fighting Souls00:51:30 Danny - Biohazard Requiem Amiibo00:58:08 Now Playing at TheFamicast.com01:00:05 JAPANews - August 2026 Virtual Boy Update01:05:56 JAPANews - August 2026 GameCube Update01:13:57 JAPANews - Tetris 99 x Splatoon Raiders & More01:18:49 Feedback01:24:21 OutroThank you so much for subscribing, listening and for your support! You are awesome! Website: www.thefamicast.comEmail: thefamicast (at) gmail (dot) comPatreon: patreon.com/thefamicastYouTube: youtube.com/thefamicastBluesky: @thefamicast.bsky.socialTwitter/X: @thefamicast Hosted on Acast. See acast.com/privacy for more information.
This week we embark on a Big Walk, spend some quality handheld time with the Switch 2, finish Heave Ho 2 and Road to Empress II, ponder news like the closing of the deal taking EA private (and what seems like pending layoffs), some gaming-on-Linux updates, and Dave Bautista's growing go-to status for video game television, run through the shockingly small catalog of AO-rated games, and more.CHAPTERS(00:00:00) NOTE: Some timecodes may be inaccurate for versions other than the ad-free Patreon version due to dynamic ad insertions. Please use caution if skipping around to avoid spoilers. Thanks for listening.(00:00:10) Intro(00:02:20) Make the loved ones in your life pay for your subscriptions(00:04:13) Brad's looking for a new note-taking app(00:07:34) Alex has (unwanted) water in his basement(00:11:14) Big Walk | [Mac, PC (Microsoft Windows), PlayStation 5, Nintendo Switch 2] | Aug 04, 2026(00:34:44) First Break(00:34:46) Road to Empress II | [PC (Microsoft Windows)] | Jun 09, 2026(00:43:57) Heave Ho 2 | [Nintendo Switch, Nintendo Switch 2, PC (Microsoft Windows)] | Jul 16, 2026(00:48:50) Brad's time with his Switch 2(00:50:12) Tetris 99 | [Nintendo Switch] | Feb 13, 2019(00:54:33) Slay the Spire | [PC (Microsoft Windows), Mac, Linux] | Jan 23, 2019(01:04:37) Second Break(01:04:39) Saudi Arabia and Jared Kushner own Electronic Arts(01:23:40) Xbox 360 titles coming to PC?(01:33:48) Making your own Steam Machine with SteamOS(01:45:41) Epic Games looking into Linux anti-cheat support(01:50:16) There's a new Kratos coming to your TV...(01:57:29) Emails(02:13:54) Wrapping up and thanks(02:16:05) Mysterious Benefactor Shoutouts(02:19:20) See ya
Show Title: Double-A Dudes aka Strong 7s OnlyWhat's up with you?D - ???Tee - Not a damn thing. Missing podcasting so much a shot, did VO for and edited a video for TT in hours. Ran into an old homie, not a long story but stillChaufie - Tattoos, Gavin working and driving, Topgolf, The Spits - old people, Surfbort - close to home, New stereo and found speakers, Chevelle out the shop, fixed guitar and bass and found an amp. Lucy's performanceWhat's good to great?D - ???Tee - Me and Ness's anniversary of our first date. Chaufie - Being able to play recordsWhat's up with that? What's up with ice breakers!Whatchu playing?D - Steam Tee - Mouse PI, Tetris 99, Star Fox Halo Campaign EvolvedChaufie - Finished House of Ashes and Devil in me. Playing Directive 8020Whatchu watching?D - Spiderman, Masters of the Universe (Again), The Odyssey Tee - Office Romance, Four Seasons S1, X-Men 97, Silo, Master of the Universe Chaufie - Lucky, Last Downton Abby movieWhatchu spinning?D - ???Tee -Bilal- 1st Born Second, Vince Staple-Cry Baby, Berhana-EP Chaufie - Yeah Yeah Yeah's - Show Your Bones, New Strokes weirdly good, LinksBelamere Suites- https://belameresuites.com/perrysburg-ohio/ Samson- https://store.steampowered.com/app/3634520/Samson/ 8/03/2026
The boys are back and they are breaking down SummerSlam, checking items off the SRAP checklist, and playing a new game in the Chop Shop!
Capcom wants to release a new Resident Evil game every year, but what happens when they run out of games to remake? With Resident Evil Veronica already announced for 2027 and only a handful of others left in the remake pipeline, Patrick and Mark wonder where the series goes long-term. Plus: the Virtual Boy library on Nintendo Switch Online gets its final update, The Legend of Zelda: Ocarina of Time for Switch 2 lands its ESRB rating, and more.The guys also talk about:The Leon amiibo is not a man with a gun, but a man with a hatchet.Super Mario Sunshine joins GameCube Nintendo Classics next week.Orbitals announces support for a “Global Friend's Pass app.”Thimbleweed Park 2 is announced.A Splatoon Raiders-themed Tetris 99 Maximus Cup kicks off on Friday.SUPPORT US ON PATREON: https://www.patreon.com/nintendocartridgesocietyFRIEND US ON SWITCH / SWITCH 2Patrick: SW-1401-2882-4137Mark: SW-8112-0583-0050
[Episode 47] This month, barSILENCE is exploring the dynamic soundtrack of Tetris Effect by Hydelic. Tetsuya Mizuguchi's reimagining of one of gaming's most recognizable puzzle games transforms Tetris into a synesthetic fusion of music, visuals, and player interaction. It's time to clear a few lines and experience Tetris in a whole new way. Music: Type E-ffect Tracklisting: 00:00:00 - Next Chapter (Tetris Effect) [Hydelic] 00:04:36 - Intro - Tetris Effect & Tetsuya Mizuguchi 00:13:06 - Pulse (Tetris Effect) [Hydelic] 00:16:07 - You and I (Tetris Effect) [Hydelic] 00:22:28 - All on You (Tetris Effect) [Hydelic] 00:25:41 - Bright Shadow (Tetris Effect) [Hydelic] 00:29:51 - 'Aumakua (Tetris Effect) [Hydelic] 00:33:10 - Flames (Tetris Effect) [Hydelic] 00:37:14 - Deserve (Tetris Effect) [Hydelic] 00:41:10 - Chains (Tetris Effect) [Hydelic] 00:45:07 - Roses (Tetris Effect) [Hydelic] 00:50:18 - Into the Darkness (Tetris Effect) [Hydelic] 00:56:17 - Walls (Tetris Effect) [Hydelic] 01:04:14 - Pusher (Tetris Effect) [Hydelic] 01:09:19 - 1989 Pt. 2 (Tetris Effect) [Hydelic] 01:14:23 - 1984 (Tetris Effect) [Hydelic] 01:18:08 - Outro 01:20:22 - Ancient Scales (Lumines Arise) [Hydelic] 01:26:00 - Reboot (Lumines Arise) [Hydelic] 01:30:00 - The List (Lumines Arise) [Hydelic] barSILENCE is a podcast that is created to celebrate and explore the best video game music in the world! You're here because you enjoy the same thing that I do, and I am grateful for that. If you want to become a member of the Legion of VGM, consider subscribing to the show on Patreon! As a thank you for subscribing, you can access all 20 episodes of the exclusive Bonus Beats podcast! Click here to learn more! If you want to consider a one-time donation, check out the Ko-Fi! https://ko-fi.com/barsilencevgm Shout-outs to two fantastic friends of the show and members of the Legion of VGM: Shujin Academy VGM Club: The creatively themed episodes of this video game music podcast are the brainchild of the venerable Professor Tom. Please listen to and follow this excellent VGM Podcast! SuperPod Saga: This fantastic video game variety podcast, hosted by Aaron, is a show on a mission to discuss every video game topic ever! Give it a listen and follow for weekly episodes! Chillscape: This chilled-out video game music podcast that is also hosted by Aaron! Connect with the show! Patreon - /barSILENCE Ko-Fi - @barsilencevgm BlueSky - @barsilencevgm.bsky.social Instagram - @barSILENCE Threads - @barSILENCE More ways to listen: Listen on the website - barsilence.com SuperPod Network - Video Game Podcast Network 8Beats Radio - 24/7 VGM Music & Mixes Terra Player App - VGM & Gaming Podcasts & More YouTube - Podcast Videos
On episode 344 of the NintendoFuse Podcast, we discuss the games we've been playing and talk about some of the recent Nintendo news, including: - Mario Tennis free update - July 15, 2026.- Tetris 99 limited time event through August 16, 2026.- Hasbro will produce Zelda action figures.- Donkey Kong LEGO set revealed.- COD Modern Warfare 4 doing open beta on Switch starting Aug 26, 2026.- Konami confirms Castlevania Belmont's Curse will launch Oct 15, 2026, alongside other consoles.- FFXIV launches on Switch 2, August 4, 2026.- Famitsu interview with Miyamoto.We also interact with you all in the live chatroom throughout the show! Subscribe to the NintendoFuse Podcast on your favorite podcast app or service!Video version of this podcast available at https://youtube.com/nintendofuse Join our brand new Patreon at https://patreon.com/cw/nintendofuse Buy NintendoFuse merchandise at https://nintendofuse.creator-spring.comGet some awesome RIPT Apparel (and help NintendoFuse) at https://bit.ly/ript-nintendofuseJoin our Discord and follow us on social media to join the conversation before and after the podcast!https://discord.gg/knzh4w4BA2http://twitter.com/nintendofusehttp://facebook.com/nintendofusehttp://instagram.com/nintendofuse
Patrick and Mark share their first impressions of Splatoon Raiders, ahead of a full month of Splatoon-themed episodes kicking off next week! Plus, they delve into Miyamoto's recent remarks on game remakes, sparking discussions about Nintendo's current release strategy, wonder if Nintendo will celebrate Zelda's 40th anniversary, and more.The guys also talk about:Details on the Xenoblade Chronicles 2 – Nintendo Switch 2 Edition.Final Fantasy XIV Online's release date on Switch 2.Some new insights on Nintendo support studiosA new Tetris 99 event with an opportunity to snag themes at a discount.SUPPORT US ON PATREON: https://www.patreon.com/nintendocartridgesocietyFRIEND US ON SWITCH / SWITCH 2Patrick: SW-1401-2882-4137Mark: SW-8112-0583-0050
This week, Wes, Matt and Becca talk concerts, Tetris, poop songs, and debate the hobby that would make someone most interesting at a party.
We've heard time and time again about the burnt out tech employee who quits a stable job to chase the dream. This time we're exploring the reverse!Daniel "Tafo" Lee has lived more careers than I can count on two hands. JPL engineer, coach to Melee god Mang0, Yahoo Esports show host, CLG General Manager, the internet's Tetris teacher, Web3 economist, Andreessen Horowitz, and now, at 37, starting over in big tech. He's no stranger to the creator economy and his honest take on who should actually pursue it might save you five years of your life.In this ep, we talk about:→ how he coached a Melee god while working full time at NASA JPL→ the ultimatum from his wife that finally made him quit and move to Esports→ why 90% of streamers won't make it, and why minimum wage might be the better option→ betting on yourself at 37: relearning how to code from scratch in the AI era→ and how becoming a dad made him reevaluate the value of his timeThis episode is for anyone who's ever been told to follow their passion and quietly wondered if that advice is a trap. Tafo is proof that the real flex isn't dying on one hill but maybe knowing when to walk away towards the next one.→ Find Tafo:https://www.instagram.com/tafokintshttps://www.linkedin.com/in/daniellee912https://x.com/tafokintsSubmit your Coworker Confessions
This one came straight out of the DMs. Aaron gets messages from people who are interested in coaching and they usually lay out everything they have been doing and everything they have tried. The same handful of problems keep showing up over and over again, so instead of answering them one at a time, this episode is the full breakdown.The whole thing is built around three buckets. Poor metrics, where the plateau only exists in perception because there was never a baseline, a rate of loss target, or any real objectivity built into the approach in the first place. False plateaus, where the deficit is actually intact but something is muddying the water and making it look like nothing is happening. And true plateaus, where the deficit on paper simply does not match the deficit in reality.If you are coaching yourself through a fat loss phase, this is the episode to have open when the scale stops moving and you are trying to figure out whether to change something or hold the line. Bryan spent a good portion of this one saying he had nothing to add, which is probably the best endorsement it could get. Before that, Bryan talks about the ten day family road trip through the canyons that has him off the mic for the next couple of weeks, and Aaron recaps the boys training trip he put together in Dallas.Covered in this episodeWhy an emotional goal like fat loss needs objective metrics to save you from yourselfEstablishing an actual baseline before you start, and why "intuitive eating" is not a planThe problem with subjective labels like eating healthy or eating goodDaily weigh-ins as data points, not verdicts, and how to use weekly and seven day moving averagesWeighing under identical conditions so you stop importing noise into your own metricsWhy the mirror is a terrible short term progress toolSetting a target rate of loss, 0.5% to 1% of body mass per week, and reverse engineering the timeline from thereWhy the first week whoosh on low carb is gut contents, glycogen, and water, not fatWater retention and inflammation from hard training, travel, poor sleep, sickness, and menstrual cyclesFat loss is not linear, and what a huge week usually means for the week after itThe gut check question: have my actions actually changed, or am I still running it by the book?Getting leaner makes you more sensitive to stress, sleep, and digestionRecomping as an explanation, and why you probably should not hold your breath on itToo much flexibility and macro Tetris, and why more opportunities equal more errorsWhen to suspect user error versus when to actually go get labsOverconfidence from early success and why the corners you cut early stop working laterInversion of control, or too many meals sourced by hands that are not your ownUntracked sauces, oils, bites, tastes, the mom tax, and the zero calorie spray technicalityAlcohol as its own macronutrient and the weekend pattern robbing weekday progressNEAT quietly dropping the longer you diet, with an important caveat on improving healthMetabolic adaptation, why it is real but often overblown, and Pontzer's constrained energy modelBody temperature after meals as a real time readout of energy availabilitySleep as the unsung hero of fat loss and the one natural cheat code that actually existsBuilding in non-progress weeks proactively because life is going to happenAccepting that rigidity has to increase as your ambition increasesTimestamps00:00:00 - Intro: Is Your Fat Loss Stalled? Then Do These00:00:55 - Updates: Bryan's road trip and Aaron's Dallas training trip00:06:25 - Bucket one: poor metrics00:07:25 - Establishing an actual baseline00:10:15 - Weekly averages and seven day moving averages00:13:40 - Setting a target rate of loss: 0.5% to 1% per week00:16:45 - Setting realistic goals and running the math00:19:40 - Bucket two: false plateaus00:22:45 - Fat loss is not linear00:26:20 - Too much flexibility and macro Tetris00:31:00 - Inversion of control00:32:15 - Bucket three: true plateaus00:36:20 - NEAT dropping the longer you diet00:38:00 - Metabolic adaptation: real but often overblown00:41:20 - Sleep is the unsung hero of fat loss00:43:30 - Take homes and building in non-progress weeks Training hard, but don't look like it? Aaron closes that gap ⬇️https://coach.strakernutritionco.com/applicationDone For You Client Check-In System for Coaches ⬇️https://strakernutritionco.com/macronutrient-reporting-check-in-template/Paragon Training Methods Programming ⬇️https://paragontrainingmethods.comFollow Bryan's Evolved Training Systems Programming ⬇️https://evolvedtrainingsystems.comFind Us on Social Media ⬇️IG | @Eat.Train.ProsperIG | @bryanboorsteinIG | @aaron_strakerYT | EAT TRAIN PROSPER PODCAST
If your calendar feels like a constant game of Tetris, you're not alone. This episode is sponsored by Sage Haus. Ready for more support at home? Visit https://sagehaus.com/molly and use code MOLLY with your first hiring deposit. As a working parent, I've realized that staying ahead isn't about having a perfect planner, it's about creating a rhythm that helps you see what's coming before it becomes overwhelming. In this solo episode, I'm sharing one of the simplest planning habits I've adopted through coaching that's completely changed how I approach my weeks. It takes just a few minutes every Friday, but it's helped me feel more proactive, prepared, and present at work and at home. In this episode, I walk through: My 90/9 planning method and why I look 90 days ahead while planning the next nine days in detail How to spot scheduling conflicts, childcare needs, and busy seasons before they become stressful Why I plan my work and family commitments together instead of treating them separately How to intentionally build in recovery after demanding weeks, travel, or big projects The mindset shift of "dropping the standard on purpose" and giving yourself permission to move from Plan A to Plan B when life changes This isn't about becoming more productive. It's about creating a planning rhythm that helps you lead your work, support your family, and protect your energy without feeling like you're constantly reacting. If you've been craving a little more margin and a little less chaos, I think this simple weekly practice will make a bigger difference than you expect. Here are the some great resources I wanted to share with you: Book a Free Clarity Call https://www.mollyasplin.com/subscribe molly@mollyasplin.com Follow Me on Instagram If this message resonated with you, I'd be so grateful if you'd leave a rating and review—it helps the show reach more high achievers who are ready to do life and work differently. And if you're listening today, take a screenshot of this episode & tag me on Instagram @molly.asplin so I can personally thank you and cheer you on!
Send us Fan MailThe Elder Scrolls IV: Oblivion Remastered Switch 2 release date, Mario Kart World 1.7 update, Nintendo Technology Development Center announced, Takashi Tezuka retirement update, Splatoon Raiders Direct, First 4 Figures Super Mario Bros. Wonder Elephant Exclusive Edition, Turok, Nintendo DS and 3DS games on Switch 2 rumour, The Super Mario Galaxy Movie VOD release date, Mario Kart World and Animal Crossing: New Horizons - Happy Home Paradise added to Nintendo Music, Mina The Hollower Rivals of Aether II guest fighter, Monster Hunter Stories 3 paid DLC, Tetris 99 55th Maximus Cup StarFox, Final Fantasy XV Switch 2 rumour, Ratatan delay, Nintendo Switch 2 new Sharp panel rumour, The Legend of Zelda: Ocarina of Time, Metroid RavenousSupport the show
Steve drops serious cash on an M5 Max MacBook Pro right as Apple's Rampocalypse price hikes hit, then immediately bricks his iPhone 14 Pro Max installing iOS 27 Beta 3. The Trio unpacks Apple pulling the liquid glass opt-out after its promised one year, and spins out increasingly unhinged ideas for what a foldable iPhone's split screen could actually be good for. They close out with post-WWDC side project pitches: Kotaro weighing a Retro Sparkle or Fav 10 revival, Aaron dreaming up the ultimate foldable app, and Steve making BentoFit updates with a photography app on his mind.## Chapters00:00 Introductions & Token Economics 10:11 Hardware Upgrades and the RAM Apocalypse 17:47 Bricking an iPhone Installing iOS 27 Beta 3 21:34 UIKit Updates & Reading the Folding Phone Tea Leaves 35:26 Exploring New App Ideas Post-WWDC 47:20 Wrap-Up & Dad Jokes 48:19 Tag ## Show Notes* Steve bit the bullet on a mid-tier, on sale M5 Max MacBook Pro (the best config Amazon had discounted) after Apple's Rampocalypse price hikes made waiting for the redesigned model a bad bet.* The Amazon Prime Day deal saved him around $850 versus buying the same config direct from Apple.* He's already seeing real speed gains in Lightroom, with AI denoise dropping from about ten seconds a photo to three to five.* Steve bricked his iPhone 14 Pro Max installing iOS 27 Beta 3 and had to DFU restore it from an iCloud backup.* iOS 27 removes the liquid glass opt-out entirely, exactly one year after Apple said it would, and it's ugly on unmigrated UIKit apps.* The Trio speculates Apple's foldable iPhone, rumored to run two screens with unusual aspect ratios, is driving the push to force UIKit and scene delegate updates.* They riff on absurd split screen app concepts for the foldable, from a permanent AI chat pane to a Tetris style game that dumps everything onto the bigger screen on unfold.* Kotaro is weighing a Retro Sparkle revival (his three second match three game) or a long overdue Fav 10 rebuild for the next side project.* Aaron wonders who could possibly afford a foldable iPhone that will probably cost as much as a MacBook.* Steve is making BentoFit theme manager updates and floats a photography app as a future project.## Links**Side Project Apps**Retro Sparkle: https://tomatoboy.co/retro | Fav 10: https://tomatoboy.co/fav10**Tools & Services Mentioned**Gas Town (Steve Yegge): https://steve-yegge.medium.com/welcome-to-gas-town-4f25ee16dd04 | GLM 5.2: https://z.ai/blog/glm-5.2**Bento Fit**Website: https://bentofit.app**PhillyCocoa:** https://phillycocoa.orgIntro music: "When I Hit the Floor", © 2021 Lorne Behrman. Used with permission of the artist.
Inside today's featured replay interview, I get into the broader conversation on metabolic health and why I treat calories and hormones as inseparable rather than opposing camps, what a comprehensive lab panel should actually include, and how to think about the testosterone conversation without overreacting. I cover the role of leptin, ghrelin, and GLP-1 in appetite regulation, the homeostatic and hedonic eating systems, and why the people playing macro Tetris while feeling like trash and the people eating Whole30 without the body they want are both missing the same thing. Topics discussed: - The Calories vs Hormones Debate- Leptin, Ghrelin, and GLP-1 in Appetite- Macros as a Tool for a Season- The Full Thyroid and Reproductive Panel- Cardiovascular Markers Beyond Standard Lipids- Vitamin D, Magnesium, and Family History- Why Testosterone Has Declined Since the 1980s- Western Range vs Functional Range- Benchmarking Labs Before You Need Them- The TRT Decision Framework and Fertility---------- My Live Program for Coaches: The Functional Nutrition and Metabolism Specialization www.metabolismschool.com---------- [Free] Metabolism School 101: The Video Serieshttp://www.metabolismschool.com/metabolism-101----------Subscribe to My Youtube Channel: https://youtube.com/@sammillerscience?si=s1jcR6Im4GDHbw_1----------Grab a Copy of My New Book - Metabolism Made Simple---------- Stay Connected: Instagram: @sammillerscienceYoutube: SamMillerScience Facebook: The Nutrition Coaching Collaborative CommunityTikTok: @sammillerscience----------“This Podcast is for general informational purposes only and does not constitute the practice of medicine, nursing or other professional health care services, including the giving of medical advice, and no doctor/patient relationship is formed. The use of information on this podcast and the show notes or the reliance on the information provided is to be done at the user's own risk. The content of this podcast is not intended to be a substitute for professional medical advice, diagnosis, or treatment and is for educational purposes only. Always consult your physician before beginning any exercise program and users should not disregard, or delay in obtaining, medical advice for any medical condition they may have and should seek the assistance of their health care professionals for any such conditions. By accessing this Podcast, the listener acknowledges that the entire contents and design of this Podcast, are the property of Oracle Athletic Science LLC, or used by Oracle Athletic Science LLC with permission, and are protected under U.S. and international copyright and trademark laws. Except as otherwise provided herein, users of this Podcast may save and use information contained in the Podcast only for personal or other non-commercial, educational purposes. No other use, including, without limitation, reproduction, retransmission or editing, of this Podcast may be made without the prior written permission of Oracle Athletic Science LLC, which may be requested by contacting the Oracle Athletic Science LLC by email at operations@sammillerscience.com. By accessing this Podcast, the listener acknowledges that Oracle Athletic Science LLC makes no warranty, guarantee, or representation as to the accuracy or sufficiency of the information featured in this Podcast."
A teenager rage-hacks a Tetris leaderboard and becomes a millionaire by 18. Now Tal Kollender breaks into companies for a living—and fixes whatever made that possible. We talk about that and Anthropic's Mythos, which is a cyber idyll for our time.Make yourself harder to find, harder to hit: https://joindeleteme.com Learn more about your ad choices. Visit megaphone.fm/adchoices
Will Patrick and Mark be forced to rename the Slippy B. DeFrog Award for Achievement in Obnoxious Characters? The new, great Star Fox game has the guys reconsidering their position. Plus, Patrick revisits Donkey Kong 64 to see if his thoughts on the game have changed after all these years, an update on Nintendo's new headquarters, and more.The guys also talk about:Patrick attempts to get into Xenoblade Chronicles once again.A crisis of faith looms with the release of the newest Kirby Air Riders amiibo.Takashi Tezuka not fully retiring from Nintendo after all.An (almost) record setting sales start for the Switch 2 in America.New DLC for Monster Hunter Stories 3.A Star Fox-themed Tetris 99 Maximus Cup takes off in July.SUPPORT US ON PATREON: https://www.patreon.com/nintendocartridgesocietyFRIEND US ON SWITCH / SWITCH 2Patrick: SW-1401-2882-4137Mark: SW-8112-0583-0050
Metabolic Reset Client, Andi Miller is back on the Tandem Talk Show for her third episode, and this one might be the most powerful yet. When Andi first joined Tandem Nutrition, she had spent nearly 30 years losing weight, gaining it back, and wondering if she would ever be able to keep it off for good. She knew how to lose weight. That was never the problem. The problem was what happened after the diet ended. In this episode, Coach g sits down with Andi 8 months after finishing her program to talk about what has actually happened since completing the Metabolic Reset System. Andi shares how she lost 50 pounds, kept the weight off, continued losing after the program, and now has more food freedom than she has had in years. They talk about what made this time different, including tracking honestly, focusing on calories and protein instead of playing “macro Tetris,” eating pizza during fat loss, going through the Metabolic Reset phase, lifting heavier, and learning how to maintain results without feeling like she has to starve herself or live in the gym. This conversation is for the woman who has lost weight before, but always gained it back. The woman who is tired of starting over. The woman who knows she can be consistent, but needs the right plan, structure, and accountability to finally make it last. Andi's story is proof that sustainable fat loss is possible when you stop chasing quick fixes and finally learn how to lose the weight in a way you can actually keep it off.
Daniel's work as Art Director work includes: Mr. Turner, Jekyll and Hyde, Swallows and Amazons, The Zookeeper's Wife, On Chesil Beach, and Peterloo. Daniel's Production Designer work included: Cass, Britannia, True Detective, Dream Horse, Tetris, Argylle, and Pressure.
In Episode 242 of The Black Lincoln Collective Comedy Podcast, Fred is back, alive to the show again, and immediately welcomed with the kind of dignity this program is famous for: a discussion about synthetic farts, AI-generated gas, and the need for “real farts” in modern podcasting. It is, somehow, a return to normal. The crew kicks things off by welcoming a new listener, Dale from Canada, before revisiting the emotional damage caused by Fred missing the previous episode. Parker and Allan remind him that, in his absence, they were forced to slap together a show without him and do all the things he would normally veto. Fred, naturally, did not listen. Friendship is beautiful. From there, Fred launches into the main story: his family vacation to Hilton Head Island. Before the trip even begins, he manages to back into an elderly woman's car while trying to buy a shirt for a funeral, which is pretty much the perfect tone-setter for any relaxing getaway. Once the family arrives at the Hilton Head resort, things do not get much smoother. The resort is described as a confusing four-building maze with offset rectangles, broken elevators, long walks, inconvenient room layouts, and a setup that seems specifically designed to punish anyone traveling with kids, luggage, or a working sense of direction. The group has to reshuffle rooms after discovering one unit is spacious enough for the whole family while the other is basically vacation Tetris. Then there is the long walk to the beach, a convenient bar at the end of the boardwalk, and Fred's encounter with the “hurricane challenge,” which escalates exactly as irresponsibly as expected. The vacation continues with glitter ice, the fear of shiny poop, expensive golf, rain, Hilton Head golf course prices, and one terrifying stinger of a golf shot that may or may not have launched across the island's main road. Nobody was arrested, so technically the vacation was a success. It is a classic BLC episode: weird, loud, sarcastic, and mostly a warning label. #blcpodcast #podcastingforthepeople #funny #podcast #greenvillesc #scpodcast #yeahthatgreenville Listen at: https://americasfavoritepodcast.com Follow us on Facebook: https://www.facebook.com/blcpodcast/ Check us out on Instagram: https://www.instagram.com/blcpodcast/ Buy Fred and Allan Beer: https://www.patreon.com/blcworld
Leave an Amazon Rating or Review for my New York Times Bestselling book, Make Money Easy! Check out the full episode: https://greatness.lnk.to/1937DM Bill Perkins asks the question most people never think to ask: what if you're afraid of the wrong thing? Most people spend their lives terrified of running out of money. Perkins thinks that fear is the real trap. The one that costs you everything. Your ability to enjoy life has a peak. Your brain matures around 28. Your body peaks at 33. After that, the window starts closing. He tells the story of six tour buses of senior citizens in St. Petersburg, Russia. Beautiful church. A hundred-and-fifteen steps to a view most people never see. Not one of them climbed it. That trip should have happened twenty years earlier. Perkins calls it the Tetris problem. You can have all the experiences you want. You just have to get the order right. The biggest mistake isn't spending too much. It's waiting too long. Sign up for the Greatness newsletter: http://www.greatness.com/newsletter Topics Bill Perkins, Die With Zero, money mindset, fear of running out of money, life experiences timing, financial psychology, time vs money, peak experiences, spending money wisely, regret minimization Hosted by Simplecast, an AdsWizz company. See pcm.adswizz.com for information about our collection and use of personal data for advertising.
Packing up your life and moving can feel like a wild rollercoaster—one minute you're soaring high with excitement about new beginnings, and the next you're plummeting into the chaos of boxes, tape, and 'where did I put that?' moments. In this lively chat, Eric G and John Dudley sit down with the fabulous Wendy Glaister from Wendy Glaister Interiors, and let me tell you, it's a treasure trove of packing wisdom peppered with hilarious anecdotes. They dish out their favorite moving hacks, and trust me, you'll want to take notes because moving doesn't have to be a total nightmare! Wendy shares her own moving saga, navigating the trials of packing the little things while the big furniture was whisked away by professional movers—seriously, who knew that your packing strategy could feel like an episode of Survivor? She dives deep into the pros and cons of DIY versus hiring out the heavy lifting. Spoiler alert: there's a reason movers are a thing! And if you're like me, you'll appreciate her practical tips on staying organized, like using colorful labels and keeping track of what's in each box. Did I mention the importance of pizza? Because pizza is a must for any moving day, especially when your friends come to help—because who wouldn't want to bribe their pals with a slice of pepperoni for lifting that heavy couch? Eric and John also reminisce about their own moving adventures, including John's staggering 87 moves (yes, you read that right) which has turned him into a packing wizard of sorts. They all agree that moving is not just about the physical act of relocating—it's about the emotional rollercoaster that comes with it. From finding your new favorite local spots to saying goodbye to old ones, it's a journey filled with ups and downs, laughter, and plenty of 'where's my stuff?' moments. Whether you're gearing up for a move or just want to hear some great stories, this episode is a delightful blend of useful advice and lighthearted banter that will leave you smiling and maybe even a bit inspired. So grab your tape gun and a slice of pizza, and tune in to this packing party because it's not just about moving; it's about embracing the adventure that comes with it!Takeaways:Moving can be a total circus, but with the right hacks, like using totes instead of boxes, your stuff will stay organized and stackable, plus you can actually see what's inside!Hiring professional movers might seem like a splurge, but trust me, it's worth every penny to avoid back pain and the chaos of moving heavy furniture yourself.Wendy's tip on labeling boxes and taking photos of disassembled furniture parts is a lifesaver; it keeps everything organized and makes reassembly way easier when you finally move in.Remember that your friends aren't your moving crew; if you're going to bribe them with pizza, at least tip your movers too – they deserve it!When moving, plan for the unexpected, like a last-minute rush when selling your home; being flexible can save you from a meltdown!And finally, don't underestimate the mental toll of moving; it's like a game of Tetris with your life, so give yourself some grace as you get settled into your new digs.Links referenced in this episode:aroundthehouseonline.comredwingshoes.comwendyglacierinteriors.comCompanies mentioned in this episode:Home DepotU HaulRed WingCasey LogisticsWillamette Valley movingThanks for listening to Around the house if you want to hear more please subscribe so you get notified of the latest episode as it posts at https://around-the-house-with-e.captivate.fm/listenIf you want to join the Around the House Insider for access to the back catalog, Exclusive Content and a direct email to Eric G and access to the show early https://around-the-house-with-e.captivate.fm/support We love comments and we would love reviews on how this information has helped you on your house! Thanks for listening! For more information about the show head to https://aroundthehouseonline.com/Information given on the Around the House Show should not be considered construction or design advice for your specific project, nor is it intended to replace consulting at your home or jobsite by a building professional. The views and opinions expressed by those interviewed on the podcast are those of the guests and do not necessarily reflect the views and opinions of the Around the House Show.Mentioned in this episode:Made by Contractors for Contractors check out Instabid.pro Turn 3 hours of manual estimating into 5 minutes. Real material prices. Real labor rates. Professional PDF quotes delivered instantly. To find out more head to https://instabid.pro/ InstabidWhether you're camping, tailgating, or running backup power near the RV, weather can change fast. A generator still needs to run outside, but rain and snow can put your power plan at risk. GenTent helps protect your portable generator while it's running, without blocking airflow or access to controls. Keep your power ready for the trip, no matter the weather. Visit gentent.com/ericg.Gentent 2026Gentent Generator Giveaway 2026Summer storms can knock out your power for days — but not if you win this incredible generator package from our friends at GenTent and Westinghouse! NO PURCHASE NECESSARY. Enter now for your chance to win a Westinghouse 6,500-watt dual-fuel portable generator with CO sensor, plus a full GenTent Safety Canopy kit, clear apron, storage bag, and 30-amp extension cord — total value over $1,900! Open to legal residents of the 48 contiguous United States and DC, 18 and older. Go to AroundTheHouseOnline.com or www.gentent.com/giveaway for full official rules and to enter today. Sweepstakes ends July 13th. Enter now — stay powered up with Around the House!Generator Giveaway Around the House 2026 YouTube! Make sure and Subscribe to our YouTube page! Around the House YouTube Check out the smartest hardware with Baldwin Baldwin Hardware, known for its luxurious solid brass craftsmanship, has partnered with Level, an ASSA ABLOY Group brand that combines advanced technology with timeless design. This collaboration pairs Baldwin's iconic style with Level's innovative engineering—featuring a hidden battery housed within the bolt— to set a new standard in secure, stylish, smart-living.Baldwin Hardware
The real mistake isn't spending too much. It's dying with money you never used. Bill Perkins built a career generating over $2.2 billion in trading profits as a hedge fund manager. His book Die With Zero reframes what money is actually for. Money is a tool, not a goal. Every dollar you hold at death represents life energy you spent earning it and never converted into something real. The question isn't how much you save. It's whether you're using your wealth, your health, and your time together, in the right order, to get the most out of your one shot. That's where memory dividends come in. When you invest in an experience, you don't just get the moment. You get a return every time you recall it, tell the story, or relive it in conversation. The joy compounds long after the trip ends. But timing matters more than most people realize. Your ability to convert money into meaningful experience decays as you age. The adventures your body wants now won't be available at 72. Life is like Tetris. Get the pieces in the right order, and you get everything. Delay too long, and the window quietly closes. Die With Zero: Getting All You Can from Your Money and Your Life Amazon Ebook Audiobook Bill on X Bill on Instagram In this episode you will: Understand the Die With Zero philosophy and why every dollar you die holding is proof you worked for no reward Discover the memory dividend concept and why investing in experiences now pays compounding joy long after the moment passes Learn the time bucket framework for getting your biggest experiences in the right order before your body, not your bank account, makes the decision for you Identify the biggest psychological crime around money: fearing you'll run out instead of fearing you'll waste your one life Build the belief, mindset, and consistency that Bill Perkins says are the three keys to earning more and actually feeling fulfilled by what you have For more information go to https://lewishowes.com/1937 For more Greatness text PODCAST to +1 (614) 350-3960 Follow The Daily Motivation for essential highlights from The School of Greatness More SOG episodes we think you'll love: Lewis Howes Solo [$0-1M Blueprint] Mrs. Dow Jones Myron Golden TOPICS Bill Perkins, Die With Zero, memory dividends, time buckets, life is Tetris, scarcity mindset, net fulfillment, legacy and inheritance, Your Money or Your Life, financial fulfillment Get More From Lewis! Hosted by Simplecast, an AdsWizz company. See pcm.adswizz.com for information about our collection and use of personal data for advertising.
Episode #310! This week I sit down with Jennifer Roscoe and Shrishti Vaish, two of the key organizers behind Outlier 2026, the annual data visualization conference hosted by the Data Visualization Society. We talked about what it takes to pull off a fully virtual, global conference, and why going virtual this year was a strategic choice, not a compromise. Jennifer and Shrishti walked me through the conference dates (June 23–26), the brand-new pre-conference data challenge in partnership with the United Nations, and the exciting new feedback and career clinic designed to give attendees a safe space for honest critique and professional growth. We also get into the behind-the-scenes logistics: the 30-person volunteer committee, the technology stack (mostly Google Sheets, if you were wondering), and the delicate art of playing Tetris with 34 talks across a 12-hour global schedule. Whether you're a first-time attendee or a longtime DVS community member, this episode is your guide to making the most of Outlier 2026.Keywords: data visualization, data viz, Outlier conference, Data Visualization Society, DVS, data viz conference, Jennifer Roscoe, Shrishti Vaish, virtual conference, data storytelling, dataviz community, conference planning, career clinic, information is beautiful, data challenge, United Nations data, PolicyViz podcastSubscribe to the PolicyViz Podcast wherever you get your podcasts.Check out the 2026 Outlier Conference.Follow me on Instagram, LinkedIn, Substack, Twitter, Website, YouTubeEmail: jon@policyviz.com
Ahoy, ahoy! After rolling credits on Yoshi and the Mysterious Book, Patrick shares his full impressions. Plus, Mark weighs in on Pragmata on Switch 2, wondering how many Switch 2's Nintendo really plans to sell this year, and more.The guys also talk about:Tomodachi Life: Living the Dream projected to be the best-selling game in April in the US.Might Genshin Impact finally come to a Nintendo console? A new game update points to "maybe."A day-one patch required for some Star Fox (2026) online features.LEGO teases a new Donkey Kong set.An update for Alarmo brings new features.A new Tetris 99 Maximus Cup this weekend celebrates Yoshi and the Mysterious Book.SUPPORT US ON PATREON: https://www.patreon.com/nintendocartridgesocietyFRIEND US ON SWITCH / SWITCH 2Patrick: SW-1401-2882-4137Mark: SW-8112-0583-0050
If your family calendar currently looks like a game of Tetris designed by a sleep-deprived raccoon… welcome to Maycember. It's called Maycember because it's busy like December without any of the fun twinkle lights. But here's a little secret: Penn and I are almost out of Maycember… and it's kind of amazing.We talk about what it's like to finally reach the other side of the chaos and why, for those of you currently crying in a school parking lot while hot-gluing a costume together, there really is a light at the end of the tunnel. Penn and I also talk with award-winning journalist Rachel Feintzeig, whose New York Times essay about “considering underachieving” made parents everywhere feel deeply seen. Should we all be shooting for a Medium Maycember? We say yes.We introduce our GPA scale (General Parental Anxiety) and rank Maycember activities from “totally manageable” to “absolutely not” - and somehow we end the episode talking about a Beastie Boys parody song about charging cords. As one does. If you're deep in Maycember right now — hang in there... one day you will have a chill May. We promise. We love to hear from you! Leave us a message at 323-364-3929 or write the show at podcast@theholdernessfamily.com. You can also watch our podcast on YouTube.Learn more about Rachel FeintzeigRead Rachel's article about UnderachievingVisit Our ShopJoin Our NewsletterFind us on SubstackFollow us on InstagramFollow us on TikTokFollow us on FacebookLaugh Lines with Kim & Penn Holderness is an evolution of The Holderness Family Podcast, which began in 2018. Kim and Penn Holderness are award-winning online content creators known for their original music, song parodies, comedy sketches, and weekly podcasts. Their videos have resulted in over three billion views and over nine million followers since 2013. Penn and Kim are also authors of the New York Times Bestselling Books, ADHD Is Awesome: A Guide To (Mostly) Thriving With ADHD and All You Can Be With ADHD. They were also winners on The Amazing Race (Season 33) on CBS. Laugh Lines is hosted and executive produced by Kim Holderness and Penn Holderness, with original music by Penn Holderness. Laugh Lines is also written and produced by Ann Marie Taepke, and edited and produced by Sam Allen. It is hosted by Acast. Thanks for listening! Hosted on Acast. See acast.com/privacy for more information.