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TWO YEARS!! Holy crap we're on two years of this adventure! With that we find the council taking on the challenges of space as the guys delve into an RPG system called Kingdom, by Lame Mage Productions (how fitting!). So join us in this extra long session as they once more bring a live play session to your ears! Grab a drink, relax, and laugh as they make their way through the trials of space in this one shot special! If you have any questions please reach out to us via e-mail at WizardsCouncilPod@gmail.com or through Twitter at @WizardsPod. Intro and Outro music by: David Fesliyan Artwork by: Gilbert Neri Odyssey by John Tasoulas | https://soundcloud.com/john-tasoulas Music promoted by https://www.free-stock-music.com Creative Commons Attribution 3.0 Unported License https://creativecommons.org/licenses/by/3.0/deed.en_US
Show Notes: This week, Fiona and guest co-host Dee look at some alternative indie RPGs which have helped personalised Dee's homebrew D&D campaigns for their players. We spotlight two very influential RPGs: The Quiet Year from Buried Without Ceremony - a game where players define the struggles of a post-apocalyptic community and attempt to build something good within their quiet year. Microscope from Lame Mage Productions - a game where players build beautiful, tranquil jewels of civilization and then consume them with nuclear fire. Use the offer code "DMBC" to get 10% off any purchase from 3rd Space Gaming! #SupportyourFLGS Credits The DM's Book Club is hosted, recorded, edited, and produced by Ryan Cook (UrsaRyan) & Fiona Howat (@WAIR_Podcast). This episode's guest host was Dee Harding (@deltaechoecho). Check out The Worldshaper's Atlas on Patreon. The DM's Book Club Logo was designed by Sam Robins (@Bobhatstand). The theme music is 'The Story Unfolds' by Jingle Punks. Get in touch! Email: TheDMsBookClub@gmail.com Twitter: @TheDMsBookClub #DMsBookClub
For our third and last session of the Gehenna campaign, we are using the Kingdom system, produced by Ben Robbins and Lame Mage Productions. In the Terra Extrema city of Gehenna, Quazicore and Xanatos Industries have merged into Quan Corporation Consolidated Holdings to split the granulum deposit at the bottom of Mega Depth X. Now, a movement is building to bring government oversight into corporate dealings in Gehenna.
For our second episode, we are playing our second session in our Exodus campaign setting. We are using the Kingdom system, produced by Ben Robbins and Lame Mage Productions. In the Terra Extrema city of Gehenna, Quazicore and Xanatos Industries agree to a corporate merger into Quan Corporation Consolidated Holdings to split the granulum deposit at the bottom of Mega Depth X. Automata Subsidiaries founder Xi’an Xi Anh has begun manufacture of its new automaton models. The QISE – Quazicore Internal Security Enforcement aka Q-Cops – continue to be led by Deputy Director Vren Iranoc, a secret NVF member. The New Venusian Front under the leadership of Logan Grail has infiltrated the Extrema Labour Union and more Unionists drink at The Rancid bar everyday, sent there by compromised Union president Bill Mackersson. Will Gehenna allow the NVF to take up arms to seize the granulum deposit? The cast: Xi’an Xi Anh, CEO of Automata SubsidiariesBill Mackersson, President of Extrema Labour Union Local GehennaVren Iranoc, Director of Quazicore Internal Security EnforcementLogan Grail, chapter leader of New Venusian Front
For our first episode, we are playing our second session in our Exodus campaign setting. We are using the Kingdom system, produced by Ben Robbins and Lame Mage Productions. For this episode, we created the city of Gehenna, a mining city on Terra Extrema under threat by a growing class war, threats of hostile takeover from a nieghbouring megacorporation, and New Venusian Front extremists. The cast: Quentin Takanawa, hereditary CEO of Quazicore Xi’an Xi Anh, interim CEO of Automata Subsidiaries Bill Mackersson, President of Extrema Labour Union Local Gehenna Vren Iranoc, Deputy Director of Quazicore Internal Security Enforcement Logan Grail, chapter leader of New Venusian Front
Uh oh… they’re back… it’s EVIL GAMES CLUB! +!+!+!+!+ NICE TRANSMISSION INTERRUPTED +!+!+!+!+ Evil Games Club is back! Dale, Adia and Dylan are here to correct the score and give their take on past Nice Games Club topics including Writing For Games, Re-ravel and Video Game Nostalgia. They’re at it again, being evil, that is! Felix Drags Dale Through The Marvel Universe podcast Dylan thwarted Dale's attempts at taking publicity photos Writing For Games 00:10:0 Adia Alderson Category Game Design Narrative The Interactive Fiction Competition NaNoRenO on Itch "The Outer Worlds has some unusual (and awesome) character-building options" - Patricia Hernandez , Polygon "The Outer Worlds Will Rattle Your Idea Of A Perfect Planet" - Gita Jackson , Kotaku "Breaking Bongo" Radiolab episode "MGSV- Quiet/Ocelot model swap - Rain scene" - Tactical Modding Operations "Heaven's Vault" game - Inkle Studios Re-ravel Dale LaCroix Category IRL Tabletop Nice Games Jam: "Re-ravel: A Backwards Storytelling Game" Nice Games Club episode Re-ravel: A Backwards Storytelling Game "The Yawhg" game - Emily Carrol and Damian Sommer "Microscope" game - Lame Mage Productions Tracery generative tool by Galaxy Kate Video Game Nostalgia 01:01:1 Dylan Skerbitz Category Gaming SimCity Wikipedia page Cap'n Crunch's Crunching Adventure Giant Bomb page Spot: The Video Game (featuring the then 7Up mascot Spot) - Wikipedia Glider (video game originally for classic Apple computers) - Wikipedia SkiFree - Giant Bomb RuneScape - Giant Bomb Commander Keen - Giant Bomb "Aldo's Adventures gameplay (PC Game, 1987)" - Squakenet Jill of the Jungle - Wikipedia Jazz Jackrabbit 2016/12/bananas-from-here-to-eternity-bugs-game-jams-developer-art/ - Giant Bomb "Halo: Reach Launches On PC, Becomes Third Most Played Game On Steam" - EThan Gach , Kotaku Golden Sun - Giant Bomb Red Vs. Blue - Rooster Teeth
This game has been organized on the Gauntlet Community Gaming Calendar. You can find more about the gauntlet at: Blog: www.gauntlet-rpg.com Forum: https://forums.gauntlet-rpg.com Calendar: https://gauntlet-hangouts.firebaseapp.com/events We will be creating an urban setting using Kingdom. Kingdom is a game designed by Ben Robbin. You can get Kingdom at Lame Mage Productions: http://www.lamemage.com/store.html You can get the setting living document at: https://delethiel.itch.io/kriusthos
What do you do when the PCs take actions that have severe consequences? How do you make sure that in-game consequences add to the game, rather than detract from it? Guest GM John Corey joins Andy and Chris to discuss! Episode 8 appendix (aka show notes): Microscope by Lame Mage Productions, one of John’s go-to … Continue reading "Episode 8 — How to Handle Consequences for Player Characters (with John Corey)"
What do you do when the PCs take actions that have severe consequences? How do you make sure that in-game consequences add to the game, rather than detract from it? Guest GM John Corey joins Andy and Chris to discuss! Episode 8 appendix (aka show notes): Microscope by Lame Mage Productions, one of John’s go-to […]
Velkommen til episode 10 af podcasten Lænestolsrollespil, som denne gang har læst rollespillet Microscope og dykket ned i teksten for at diskutere dens unikke brug af enorme tidsperioder og ikke-linære handlingsforløb. Microscope er et lille indie-rollespil fra Lame Mage Productions, og det er forfattet af Ben Robbins. Det er en slags story game, hvor man skaber historier, som strækker sig over enorme tidsperioder, og hvor man dykker ned i forskellige tidsperioder for at udforske de situationer, som førte til afgørende øjeblikke. Spillet har en særegen evne til at skabe verdener. Lyt med, når vi vender og drejer en særlig historieskabende fortælling. Hvordan fungerer systemet, og hvordan kan man fortælle historier med det? Hvad er Microscopes særkende?
The Spell-Blight In this episode, we explore the 500-year spell-blight in a game of Microscope. Microscope is a world-building game where you can create the history of a timeline by zooming into the Periods, Events, and Scenes that make up the timeline. We had a lot of fun with this game and developing the world of The Wilds. WARNING: This was one of the first things we recorded and we didn't have everything dialed in where we wanted it yet. We edited the best we could, but there is a humming in the background of some parts, which is a refrigerator. We have since learned to unplug it when we are playing in the area. We apologize for it being there. Microscope is a world-building game was published by Lame Mage Productions. You can purchase Microscope here. Thanks to Blue Stahli for the intro music. Contact us: readytorolepodcast@gmail.com; @readyrole on Twitter; or ReadyToRole on Reddit.
In Microscope, Ben Robbins’ dice-less world building game from Lame Mage Productions, players take the reins of history in order to tell universe- and time-spanning stories, from the grandiose to the intensely minute and personal. Come along on a journey to a mysterious realm of steampunk robots, underground fighting rings, and the life of a true champion. The post Microscope – The Rise and Fall of the Monster King appeared first on The Drunk and The Ugly.
This is the story of Bobbb and Jamie, two employees at a Caldor in Patterson, NJ. Their story begins with a question: "Should the Caldor re-brand to chase a younger crowd?" By the end of their story, blood will be drawn, codes broken, crimes committed, children led astray, and an apocalyptic future will be envisioned. Bobbb and Jamie are not good people. Kingdom: http://www.lamemage.com/kingdom/ Lame Mage Productions: http://www.lamemage.com Follow Gregg on Twitter: https://twitter.com/holdingcourtpod