Podcasts about pc games

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Best podcasts about pc games

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Latest podcast episodes about pc games

The Metacast
Naavik Digest: The Microdrama Volume vs. Value Paradox

The Metacast

Play Episode Listen Later Jun 14, 2026 22:53


This episode covers the Naavik Digest newsletter published on Sunday, June 14th. In today's issue, we discuss the current state of microdramas — a category which rapidly evolved from a niche Chinese entertainment phenomenon into one of the fastest-growing mobile content categories in the world — exploring the widening gap between audience expansion and monetization, a trend which raises important questions about the category's long-term economics.You can read the newsletter (with even more sections and visual detail) here: https://www.naavik.co/digest/the-microdrama-volume-vs-value-paradox Want to explore working with Naavik? Shoot us a note: https://naavik.co/contact-us/ Let us know what you think by sending us a note at podcast@naavik.co.Watch our episodes: YouTube ChannelFor more episodes and details: Podcast WebsiteFree newsletter: Naavik DigestFollow us: Twitter | LinkedIn | WebsiteSound design by Gavin Mc Cabe.

Games Aktuell Podcast - Spiel, Spass und Schokolade
PC Games Podcast #210: Die Faszination Gothic mit Jorgenson und dem Gothic Guru

Games Aktuell Podcast - Spiel, Spass und Schokolade

Play Episode Listen Later Jun 13, 2026 84:47


Nach jahrelanger Wartezeit können Fans nun endlich das Gothic Remake spielen. Doch woher kommt die Faszination der Marke Gothic überhaupt? Das klären wir im PC Games Podcast Numero 210 mit dem Content Creator Jorgenson.Der PC Games Podcast - der offizielle Videospielpodcast der PC Games - erscheint seit über einem Jahrzehnt regelmäßig und liefert dabei wöchentlich gleich mehrere Talks zum riesigen Thema Videospiele.Unser Moderationsteam, Michi Grünwald und Annika Menzel, deckt dabei etliche Bereiche ab: Review-Gespräche und Previews zu brandaktuellen Games, nostalgische Rückblicke, Reports, Interviews und vieles mehr. Dabei gibt es natürlich auch immer mal wieder spannende Insights in die Spielebranche und in die Redaktion des ältesten, noch aktiven Videospielmagazins Deutschlands - seit 1992 am Start!Unser Spiele-Podcast ist vollkommen kostenlos zugänglich und neben unseren Webseiten auch auf allen großen Podcast-Plattformen - von Apple Music bis hin zu Spotify - zu finden.

Save Your Game
Episode 84 - The Dark Rites of Arkham

Save Your Game

Play Episode Listen Later Jun 10, 2026 103:04


There are two Matts on this show! But only for a second, then one Matt turns back into PushingUpRoses. We talk about a ridiculous YouTuber-inspired creationist movie, Improvised Shakespeare, and trying to manifest a meet-cute. But, settle in folks, because the bulk of this episode is a break-down and basically gush-fest about the new(ish) adventure from Postmodern Games, The Dark Rites of Arkham. And now, we're both huge HP Lovecraft fans. Sorry...Games Discussed: Mina the Hollower Shovel Knight Banjo Kazooey Hollow Knight: Silksong Nightmare Frames An English Haunting The Dark Rites of Arkham Dreams in the Witch House Darkside Detective Call of the Sea Call of the Elder Gods Shadow of the Comet Chronicle of Innsmouth The Terrible Old Man DredgeEmail us! mattandroses@gmail.comJoin our Discord: https://discord.gg/fPv7hRgTeVFollow us on Instagram: instagram.com/saveyourgamepodcast

The Metacast
Lessons from Real M&A Transactions: Getting Studios Bought

The Metacast

Play Episode Listen Later Jun 9, 2026 65:24


Gaming M&A is no longer just a story about strategics buying obvious hits. In this episode, Alexandra Takei, VP of Platform Revenue at Medal, sits down with Brogan Keane, Managing Partner at Double Black Capital, to unpack what actually happens when a game studio reaches the end of its company lifecycle: sale, exit, or recapitalization. The conversation breaks down who is buying game companies today, from private equity firms and Korean strategics to non-gaming entertainment companies looking for transmedia exposure. Brogan explains why PE buyers care most about profitability and risk mitigation, while strategics may pay more aggressively for IP, portfolio gaps, genre expertise, or future revenue replacement.The episode also gets practical for founders. Alexandra and Brogan discuss what makes a studio acquirable, why the “million units sold” threshold matters, and why founders should focus on one valuable IP rather than distracting side projects. They also walk through deal structure, including upfront cash, retention-based earnouts, performance earnouts, and why headline deal values are often misleading.We'd also like to thank Medal.tv for making this episode possible. If you're a PC gamer and want to clip your moments or a studio, publisher, or marketer looking to reach a high-quality gaming audience and get your game in front of the right players, check out all Medal has to offer at https://grow.medal.tv.If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co. Watch the episode: YouTube ChannelFor more episodes and details: Podcast WebsiteFree newsletter: Naavik DigestFollow us: Twitter | LinkedIn | WebsiteSound design by Gavin Mc Cabe.

The Metacast
Naavik Digest: Embracer Splits Again

The Metacast

Play Episode Listen Later Jun 7, 2026 14:11


This episode covers the Naavik Digest newsletter published on Sunday, June 7th. In today's issue, we shine a light on Embracer after the company recently announced it is splitting up again. We look back at the key strategic decisions the company has made and what they might mean for its future.You can read the newsletter (with even more sections and visual detail) here: https://www.naavik.co/digest/embracer-splits-again Want to explore working with Naavik? Shoot us a note: https://naavik.co/contact-us/ Let us know what you think by sending us a note at podcast@naavik.co.Watch our episodes: YouTube ChannelFor more episodes and details: Podcast WebsiteFree newsletter: Naavik DigestFollow us: Twitter | LinkedIn | WebsiteSound design by Gavin Mc Cabe.

Mind Gap
Episode 541 - Final Fantasy VII, StarCraft & the PC Games We'll Never Get Over

Mind Gap

Play Episode Listen Later Jun 5, 2026 70:49


Justin's got the week off, so Seth steps in as co-host and the conversation does not disappoint. Doug and Seth dig into a Reddit question that sent them both deep into the nostalgia rabbit hole: of all the computer games you played between 1985 and 2010, what's the one you still think about today? Seth goes back to the PC port of Final Fantasy VII — the game that defined the RPG genre for a generation of players who couldn't afford a PlayStation — and StarCraft, the game that proved the internet was both a gift and a curse once Korean players started annihilating everyone on Battle.net. Doug lands on Diablo, Counter Strike, Half-Life, and Team Fortress from what he describes as the best summer of his life, plus Warcraft II and the legendary dorm-vs-dorm Counter Strike leaderboard that consumed an entire semester. Seth adds Morrowind and the Halo 2 university network wars, including the top-ranked player named Mixomatosis who turned out to live three doors down and was simply a different kind of person. The gaming conversation rolls naturally into a deep dive on Marvel Rivals, Overwatch, and hero shooter culture — the difference between quick match and competitive, the rage of random teammates, why role-locking exists, and why you absolutely should not be trying out a new character in ranked. But first: Doug's mom has a long history of purging spices from the family pantry, and it explains a lot about his childhood. From there Doug and Seth debate overrated recipes (the dump-and-bake casserole situation has gotten out of hand), wage war over cottage cheese, and discover halloumi together in real time. Underrated picks include millionaire shortbread and candied pecans — two things that deserve far more attention. Plus fair food: dirty, suspect, and somehow perfect. A quick Clair Obscure Expedition 33 check-in leads into the episode's new game: AI or LinkedIn? Doug reads posts and Seth has to guess whether each one is a genuine LinkedIn post or AI generated. The results are both funnier and sadder than expected — especially the guy who timed his lunch at four minutes and 37 seconds because what isn't measured doesn't improve. This week's recommendations: Seth — Taskmaster (free on YouTube, 21 seasons). Five comedians, bizarre tasks, Greg Davies and Alex Horne hosting. One of the best shows you haven't watched yet. Doug — The Backrooms (A24). Directed by 20-year-old Kane Parsons based on the viral liminal space internet lore. Chiwetel Ejiofor stars. One of A24's highest-grossing films. Go see it. Plus: what even is SCP? Seth explains, and the answer sends Doug down a rabbit hole he didn't budget time for.   Subscribe: youtube.com/mindgappodcast  Join the Discord: https://discord.gg/T3HwyEw5v7  Listen everywhere you get podcasts  Support us on Patreon: https://www.patreon.com/mindgappodcast Merch on Redbubble: https://www.redbubble.com/shop/ap/67768184  

Save Your Game
Episode 83 - Cult Vacui

Save Your Game

Play Episode Listen Later Jun 3, 2026 85:38


Lots of talk about drinks and convenience stores up top but I promise we talk about video games eventually! But if you're not here for talk about coffee, Wawa, and Food Truck driving/cooking game pitches, then why are you here at all??Games Mentioned: Mina the Hollower The Remake of the End of the Greatest RPG of All Time Tunic Hypnospace Outlaw Subversive Memories Cult Vacui Dreams in the Witch The Last Door Excavation of Hob's BarrowSPOILER SECTION: 1:14:30 - 1:21:24Email us! mattandroses@gmail.comJoin our Discord: https://discord.gg/fPv7hRgTeVFollow us on Instagram: instagram.com/saveyourgamepodcast

The Metacast
How to Reduce Churn and Keep Players Playing

The Metacast

Play Episode Listen Later Jun 2, 2026 57:07


Keeping players playing is getting harder as player attention fragments and expectations rise, so understanding churn has become a core live-ops competency. Host Devin Becker sits down with Elad Levy, Founder & CTO of Dive, to break down how churn is defined (and when it's actually “permanent”), the behavioral signals that players are drifting toward the exit, and the underlying causes teams can often address before it's too late. They dig into practical interventions from in-session nudges, to win-back campaigns as well as what reacquisition can realistically accomplish. The conversation wraps with the dumbest reason players quit, the single most important retention move, and a game Elad thinks nails it.We'd like to thank Overwolf for making this episode possible! Whether you're a gamer, creator, or game studio, Overwolf is the ultimate destination for integrating UGC in games! You can check out all Overwolf has to offer at https://www.overwolf.com/.If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co. Watch the episode: YouTube ChannelFor more episodes and details: Podcast WebsiteFree newsletter: Naavik DigestFollow us: Twitter | LinkedIn | Website

The Metacast
Naavik Digest: Dissecting Scopely's Mobile Empire

The Metacast

Play Episode Listen Later May 31, 2026 16:43


This episode covers the Naavik Digest newsletter published on Sunday, May 31st. In today's issue, we dive deep into Scopely and the three titles which generate close to 95% of the company's monthly in-app revenue, examining their current states and future prospects. You can read the newsletter (with even more sections and visual detail) here: https://www.naavik.co/digest/dissecting-scopelys-mobile-empire Want to explore working with Naavik? Shoot us a note: https://naavik.co/contact-us/ Let us know what you think by sending us a note at podcast@naavik.co.Watch our episodes: YouTube ChannelFor more episodes and details: Podcast WebsiteFree newsletter: Naavik DigestFollow us: Twitter | LinkedIn | WebsiteSound design by Gavin Mc Cabe.

Ob du zockst, hab ich gefragt!
Folge 173 - von geheimen Briten und Kannen voller Würmer [PC Games 05/1996]

Ob du zockst, hab ich gefragt!

Play Episode Listen Later May 31, 2026 74:19


Folge 173 - von geheimen Briten und Kannen voller Würmer [PC Games 05/1996] by Die Dudes

Games Aktuell Podcast - Spiel, Spass und Schokolade
PC Games Podcast #209: 007 First Light und Co. - Fluch und Segen von Spieleadaptionen

Games Aktuell Podcast - Spiel, Spass und Schokolade

Play Episode Listen Later May 30, 2026 66:59


An Spieleadaptionen scheiden sich häufig die Geister. In Folge 209 des PC Games Podcast plaudern wir über das aktuelle Bond-Spiel 007 First Light und viele weitere Titel, die auf Filmen, Büchern, Serien und Comics basieren.Der PC Games Podcast - der offizielle Videospielpodcast der PC Games - erscheint seit über einem Jahrzehnt regelmäßig und liefert dabei wöchentlich gleich mehrere Talks zum riesigen Thema Videospiele.Unser Moderationsteam, Michi Grünwald und Annika Menzel, deckt dabei etliche Bereiche ab: Review-Gespräche und Previews zu brandaktuellen Games, nostalgische Rückblicke, Reports, Interviews und vieles mehr. Dabei gibt es natürlich auch immer mal wieder spannende Insights in die Spielebranche und in die Redaktion des ältesten, noch aktiven Videospielmagazins Deutschlands - seit 1992 am Start!Unser Spiele-Podcast ist vollkommen kostenlos zugänglich und neben unseren Webseiten auch auf allen großen Podcast-Plattformen - von Apple Music bis hin zu Spotify - zu finden.

Jay And Bay Neighbor Gamers
Where are they?! Lego Batman: Legacy of the Dark Knight also Destiny is Done

Jay And Bay Neighbor Gamers

Play Episode Listen Later May 27, 2026 60:45


The Metacast
True Crime, Now Playable: Inside Scriptic's Cross-Platform Bet

The Metacast

Play Episode Listen Later May 26, 2026 54:55


In this episode, host Kalie Moore sits down with James Nicholls, Studio Director at Scriptic, to explore one of the most fascinating intersections emerging in entertainment today: true crime, interactive storytelling, streaming platforms, and AI-powered production. Scriptic's breakout title, Scriptic: Crime Stories, became one of the top-performing games in Netflix Games history by turning players into detectives investigating crimes through phones, voice notes, chats, and digital evidence. James breaks down how the studio built a new category they call “narrative play,” where stories come first and gameplay is designed to feel invisible, intuitive, and accessible to audiences far beyond traditional gamers.They also dive into why true crime became the perfect genre to unlock mass-market interactive storytelling, how Scriptic's TikTok strategy generated over 100 million views, and why platforms like YouTube Playables and streaming-first gaming represent a major shift in distribution. Along the way, James shares how Scriptic uses AI across its production pipeline without sacrificing human storytelling craft, and how the future of entertainment may blur the line between watching a prestige drama and stepping inside it yourself.We'd also like to thank Dive for making this episode possible! With its fully managed analytics and LiveOps platform built for game studios, 95% of their clients grow revenue in one year. All of that without having to hire an in-house data team. Learn more here: https://www.dive.games/scale/.If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.Who's On:Guest - James Nicholls: https://www.linkedin.com/in/james-nicholls-3814759/Host - Kalie Moore: https://www.linkedin.com/in/kaliemoore/ Watch the episode: YouTube ChannelFor more episodes and details: Podcast WebsiteFree newsletter: Naavik DigestFollow us: Twitter | LinkedIn | WebsiteSound design by Gavin Mc Cabe.Link Mentioned: https://www.scriptic.com/

The Metacast
Naavik Digest: Where will Asha Sharma take Xbox?

The Metacast

Play Episode Listen Later May 24, 2026 15:04


This episode covers the Naavik Digest newsletter published on Sunday, May 24th. This week, we take a closer look at Asha Sharma's progress and plans three months into her tenure as CEO of Xbox — reviewing her early moves and what she may need to do to reverse Xbox's fortunes. You can read the newsletter (with even more sections and visual detail) here: https://www.naavik.co/digest/where-will-asha-sharma-take-xbox Want to explore working with Naavik? Shoot us a note: https://naavik.co/contact-us/ Let us know what you think by sending us a note at podcast@naavik.co.Watch our episodes: YouTube ChannelFor more episodes and details: Podcast WebsiteFree newsletter: Naavik DigestFollow us: Twitter | LinkedIn | WebsiteSound design by Gavin Mc Cabe.

TPF's Podcast
SteamRip Official - Free PC Game Downloads Explained

TPF's Podcast

Play Episode Listen Later May 21, 2026 1:36


SteamRip is presented as a gaming information site for users who want to understand free pre-installed PC game downloads, and SteamRip is introduced through a simple homepage message focused on access, convenience, and quick reading. The page at https://steamrip.study/ highlights a library-style concept around ready-to-run game packages, while noting that these files may come from unofficial sources.The site explains that many packages are already configured, so users do not see the same setup flow found on licensed game stores. Its core topics include pre-installed PC games, game download library browsing, and PC gaming safety. The content also says files may depend on third-party hosting, which can make quality, authenticity, and reliability difficult to verify.SteamRip also presents risk sections instead of only describing convenience. It discusses malware concerns, misleading download buttons, privacy exposure, broken files, and legal issues connected with unauthorized software distribution. This makes the page more of an overview and warning guide than a simple download-focused landing page.For readers comparing options, steamrip.study also lists safer official alternatives such as mainstream stores, subscription services, and indie platforms where files are verified and purchases support developers. In that sense, SteamRip can be summarized as a controversial PC gaming site whose main appeal is speed and free access, but whose own content stresses security, privacy, and legality concerns.Some us other services you might like.- https://123series.my- Sflix- Soap2day- 123Movies- Moviebox- Moviedex

The Metacast
Listening to Players at Scale

The Metacast

Play Episode Listen Later May 20, 2026 57:10


Host Devin Becker sits down with Tom Gayner, CEO of Levellr, to dig into what it actually looks like to listen to players at scale, and how to turn the constant stream of feedback from places like Discord and Reddit into usable sentiment signals. Tom breaks down how Levellr gathers and organizes that data, what teams gain when they treat social channels as a living feedback layer, and how different communities or players tend to “slant” the conversation in different ways. They also get practical about workflows (dashboards and reports vs. hands-on collaboration), how to group feedback into meaningful player personas, when proactive outreach makes sense, where social sentiment shines (and where research methods like focus groups still matter), and what the next 3–5 years of player feedback might look like as tools, and player expectations, keep evolving.We'd like to thank Heroic Labs for making this episode possible! Thousands of studios have trusted Heroic Labs to help them focus on their games and not worry about gametech or scaling for success. To learn more and reach out, visit https://heroiclabs.com/?utm_source=Naavik&utm_medium=CPC&utm_campaign=Podcast We'd also like to thank Neon – a merchant of record with customizable webshops optimized for conversion – for making this episode possible! Neon is trusted by some of the biggest names in gaming and can help you sell direct without the typical overhead. To learn more, visit https://www.neonpay.com/?utm_source=naavik If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co. Watch the episode: YouTube ChannelFor more episodes and details: Podcast WebsiteFree newsletter: Naavik DigestFollow us: Twitter | LinkedIn | WebsiteSound design by Gavin Mc Cabe.

The Metacast
Naavik Digest: The Eastern Playbook for Dominating Western Audiences

The Metacast

Play Episode Listen Later May 17, 2026 20:40


This episode covers the Naavik Digest newsletter published on Sunday, May 17th. This week, we conduct a focused case study within the highly competitive Merge-2 subgenre of the casual mobile F2P market, where certain Eastern developers are now consistently out-monetizing their Western counterparts while competing for the same audience pools. You can read the newsletter (with even more sections and visual detail) here: https://www.naavik.co/digest/the-eastern-playbook-for-dominating-western-audiencesWant to explore working with Naavik? Shoot us a note: https://naavik.co/contact-us/ Let us know what you think by sending us a note at podcast@naavik.co.Watch our episodes: YouTube ChannelFor more episodes and details: Podcast WebsiteFree newsletter: Naavik DigestFollow us: Twitter | LinkedIn | WebsiteSound design by Gavin Mc Cabe.

Games Aktuell Podcast - Spiel, Spass und Schokolade
PC Games Podcast #208: Sequels und endlose Spielereihen - wann wird's zu viel des Guten?

Games Aktuell Podcast - Spiel, Spass und Schokolade

Play Episode Listen Later May 16, 2026 68:24


In Folge 208 des PC Games Podcasts geht es um das Thema Fortsetzungen und schier endlose Spielereihen. Wann sind Sequels überhaupt sinnvoll und wie können Entwickler verhindern, dass die Fans übersättigt werden? Darüber diskutiert Host Annika Menzel zusammen mit Co-Host Michi Grünwald und Redakteur Carlo Siebenhüner. Der PC Games Podcast - der offizielle Videospielpodcast der PC Games - erscheint seit über einem Jahrzehnt regelmäßig und liefert dabei wöchentlich gleich mehrere Talks zum riesigen Thema Videospiele. Unser Moderationsteam, Michi Grünwald und Annika Menzel, deckt dabei etliche Bereiche ab: Review-Gespräche und Previews zu brandaktuellen Games, nostalgische Rückblicke, Reports, Interviews und vieles mehr. Dabei gibt es natürlich auch immer mal wieder spannende Insights in die Spielebranche und in die Redaktion des ältesten, noch aktiven Videospielmagazins Deutschlands - seit 1992 am Start! Unser Spiele-Podcast ist vollkommen kostenlos zugänglich und neben unseren Webseiten auch auf allen großen Podcast-Plattformen - von Apple Music bis hin zu Spotify - zu finden.

The Metacast
Premium: Driving Back Catalogue, DLC, and the Long Tail

The Metacast

Play Episode Listen Later May 14, 2026 63:46


Most premium games are treated like opening-weekend businesses: if they do not spike, studios cut losses and move on. This episode challenges that instinct. Alexandra Takei, VP of Platform Revenue at Medal, sits down with Ian Fielding, CEO of Super Evil Megacorp, to discuss how studios can build durable premium games, manage back catalogs, and survive as independent AA companies in a market that increasingly punishes the middle.The conversation traces SEMC's evolution from Vainglory and Catalyst Black to its current cross-platform, IP-driven chapter with Teenage Mutant Ninja Turtles: Splintered Fate and Bloodline. Ian explains why SEMC moved away from large-scale PvP free-to-play, how it operates a fully remote mid-size studio across multiple live titles, and why proprietary tech still gives the company an edge. The core case study is TMNT: Splintered Fate, which has grown years after launch through disciplined platform expansion, meaningful DLC, free updates, cross-play, bundles, and smart use of licensed IP. The episode ultimately explores a harder question: what does it take for an independent, multi-project studio to keep games alive, grow audience over time, and avoid betting the company on one giant moonshot?We'd like to thank Overwolf for making this episode possible! Whether you're a gamer, creator, or game studio, Overwolf is the ultimate destination for integrating UGC in games! You can check out all Overwolf has to offer at https://www.overwolf.com/.If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co. Watch the episode: YouTube ChannelFor more episodes and details: Podcast WebsiteFree newsletter: Naavik DigestFollow us: Twitter | LinkedIn | WebsiteSound design by Gavin Mc Cabe.

The Metacast
Naavik Digest: Inside Saudi Arabia's $38 Billion Gaming Empire

The Metacast

Play Episode Listen Later May 10, 2026 13:06


This is the audio version of the Naavik Digest newsletter published on May 10th, 2026. This week, we dive deep into Savvy Games Group, exploring what the Saudi Arabian gaming holding company now owns, how it's performed, and its endgame.You can read the newsletter (with even more sections and visual detail) here: https://www.naavik.co/digest/inside-saudi-arabias-gaming-empireMeet with Naavik at the Nordic Game 2026: https://naavik.typeform.com/to/Jc5cl7eY Let us know what you think by sending us a note at podcast@naavik.co.Watch our episodes: YouTube ChannelFor more episodes and details: Podcast WebsiteFree newsletter: Naavik DigestFollow us: Twitter | LinkedIn | WebsiteSound design by Gavin Mc Cabe.

Jay And Bay Neighbor Gamers
Will Saros prove to better than Returnal? Also What is an inKonbini?

Jay And Bay Neighbor Gamers

Play Episode Listen Later May 6, 2026 57:43


The Metacast
Building for the Fandoms Gaming Forgot: Inside Dorian's No-Code UGC Platform

The Metacast

Play Episode Listen Later May 5, 2026 60:43


In this episode, host Kalie Moore sits down with Julia Palatovska, Co-Founder and CEO of Dorian, to explore one of the most underappreciated shifts in entertainment: the convergence of user-generated content, interactive storytelling, and female-first fandoms. As microdrama consumption explodes globally, Julia argues that the real opportunity isn't just in passive viewing but in turning audiences into creators and stories into interactive, monetizable experiences. She breaks down how Dorian is building a no-code platform that enables creators from cosplayers to webcomic artists, to launch games, iterate in real time, and generate meaningful income through free-to-play mechanics typically reserved for professional studios.They also dive into why most UGC platforms fail to translate creation into commercial success, how Dorian shifted from volume to unit economics, and what it takes to build a true creator marketplace from scratch. Along the way, Julia challenges long-standing assumptions in gaming from the industry's blind spot around women players to the over-indexing on mechanics over narrative and shares why human-made content still outperforms AI in creator-driven ecosystems. The conversation ultimately paints a picture of a new kind of platform: one where the next billion-dollar IP for Gen Z women might not come from a studio, but from a solo creator with a laptop and a deeply engaged fandom.We'd also like to thank Medal.tv for making this episode possible. If you're a PC gamer and want to clip your moments or a studio, publisher, or marketer looking to reach a high-quality gaming audience and get your game in front of the right players, check out all Medal has to offer at https://grow.medal.tv.If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.Who's On:Guest - Julia Palatovska: https://www.linkedin.com/in/palatovska/Host - Kalie Moore: https://www.linkedin.com/in/kaliemoore/ Watch the episode: YouTube ChannelFor more episodes and details: Podcast WebsiteFree newsletter: Naavik DigestFollow us: Twitter | LinkedIn | WebsiteSound design by Gavin Mc Cabe.

The Metacast
Naavik Digest: Why China's Gaming Giants Are Pivoting to Lifestyle-Sims

The Metacast

Play Episode Listen Later May 3, 2026 13:07


This is the audio version of the Naavik Digest newsletter published on May 3rd, 2026. This week, we examine what direction China's gaming giants are taking following the decline of the traditional Anime-Gacha ARPG model.You can read the newsletter (with even more sections and visual detail) here: https://www.naavik.co/digest/beyond-gacha-why-chinas-gaming-giants-are-pivoting-to-lifestyle-sims Meet with Naavik at the Nordic Game 2026: https://naavik.typeform.com/to/Jc5cl7eY Our most recent AI x Gaming newsletter: https://naavik.substack.com/p/kraftons-radical-ai-transformation Let us know what you think by sending us a note at podcast@naavik.co.Watch our episodes: YouTube ChannelFor more episodes and details: Podcast WebsiteFree newsletter: Naavik DigestFollow us: Twitter | LinkedIn | WebsiteSound design by Gavin Mc Cabe.

Games Aktuell Podcast - Spiel, Spass und Schokolade
PC Games Podcast #207: Liegt die deutsche Spieleindustrie wirklich am Boden?

Games Aktuell Podcast - Spiel, Spass und Schokolade

Play Episode Listen Later May 2, 2026 84:11


In Folge 207 des PC Games Podcast dreht sich alles um die deutsche Spieleindustrie. Liegt sie wirklich am Boden oder gibt es noch Lichtblicke? Host Michi Grünwald hat zu diesem Anlass die Redakteure Carlo Siebenhüner und Christopher Barnes eingeladen.Der PC Games Podcast - der offizielle Videospielpodcast der PC Games - erscheint seit über einem Jahrzehnt regelmäßig und liefert dabei wöchentlich gleich mehrere Talks zum riesigen Thema Videospiele.Unser Moderationsteam, Michi Grünwald und Annika Menzel, deckt dabei etliche Bereiche ab: Review-Gespräche und Previews zu brandaktuellen Games, nostalgische Rückblicke, Reports, Interviews und vieles mehr. Dabei gibt es natürlich auch immer mal wieder spannende Insights in die Spielebranche und in die Redaktion des ältesten, noch aktiven Videospielmagazins Deutschlands - seit 1992 am Start!Unser Spiele-Podcast ist vollkommen kostenlos zugänglich und neben unseren Webseiten auch auf allen großen Podcast-Plattformen - von Apple Music bis hin zu Spotify - zu finden.

The Metacast
Fandoms, Writing Moats, and the Future of Interactive Fiction

The Metacast

Play Episode Listen Later Apr 28, 2026 57:58


In this episode, host Kalie Moore sits down with Terry Lee, CEO of Fusebox Games, to unpack one of the most overlooked but powerful business models in mobile gaming: interactive fiction built on licensed IP. While much of the industry chases scale through mechanics or ads, Fusebox has quietly built a $30M+ business by turning hit TV shows like Love Island into living, evolving games with some of the highest payer conversion rates in mobile. Terry shares how the studio transformed from a one-season-per-year content cycle into a high-frequency content machine, why writing (not tech), is their true competitive moat, and how they've engineered a system where narrative, data, and monetization continuously inform each other in real time.They also explore what makes fandoms move seamlessly between TV and games, how Fusebox approaches community (including its complicated relationship with Reddit), and why the team is expanding beyond romance-driven gameplay into broader storytelling formats with IP like Big Brother and The Traitors. Along the way, Terry offers candid insights on leadership, scaling under pressure, and navigating the role of AI in creative industries - arguing that the real advantage won't come from replacing talent, but from amplifying it.We'd also like to thank modl.ai for making this episode possible! Using a combination of computer vision, reasoning models, and feedback loops, modl:QA+ autonomously explores builds, detects bugs, and generates actionable reports that sync directly with your existing workflows. To learn more, visit modl.ai.If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.Who's On:Guest - Terry Lee: https://www.linkedin.com/in/terry-lee-296a089/Host - Kalie Moore: https://www.linkedin.com/in/kaliemoore/ Watch the episode: YouTube ChannelFor more episodes and details: Podcast WebsiteFree newsletter: Naavik DigestFollow us: Twitter | LinkedIn | WebsiteSound design by Gavin Mc Cabe.Links Mentioned:https://www.amazon.com/CEO-Sixteen-Lessons-Career-Level/dp/B0G49VV3R8

The Metacast
Naavik Digest: Unity's Ad-Driven Turnaround

The Metacast

Play Episode Listen Later Apr 26, 2026 11:18


This is the audio version of the Naavik Digest newsletter published on April 26th, 2026. This week, we dive into Unity's ongoing turnaround, the promise of Vector (its ad platform), and what comes next as AI evolves game development.You can read the newsletter (with even more sections and visual detail) here: https://www.naavik.co/digest/unitys-ad-driven-turnaroundLet us know what you think by sending us a note at podcast@naavik.co.Watch our episodes: YouTube ChannelFor more episodes and details: Podcast WebsiteFree newsletter: Naavik DigestFollow us: Twitter | LinkedIn | WebsiteSound design by Gavin Mc Cabe.

Nerdwelten Podcast
Rise of the Robots

Nerdwelten Podcast

Play Episode Listen Later Apr 23, 2026 82:25


Rise of the Robots – der größte Hype-Flop der 90er?„Besser als Street Fighter II“, „revolutionäre KI“, „Grafik der nächsten Generation“ – kaum ein Prügelspiel wurde vor seinem Erscheinen so vollmundig angekündigt wie Rise of the Robots. Das Fighting Game von 1994 versprach technische Wunder und sorgte schon Monate vor Release für Schlagzeilen in Magazinen wie Amiga Joker, Power Play und PC Games. Doch konnte das Spiel die hohen Erwartungen wirklich erfüllen?In dieser Episode sprechen Daniel und Hardy ausführlich über die Entstehungsgeschichte von Rise of the Robots, den gigantischen Marketing-Hype und die extrem unterschiedlichen Testberichte der damaligen Fachpresse. Die zeitgenössischen Wertungen reichten von katastrophalen 5 Prozent bis zu befremdlich hohen 90er-Bewertungen.Als besonderer Gast kommt in Einspielern Richard Löwenstein zu Wort, der 1994 den berüchtigten Test zu Rise of the Robots für den Amiga Joker geschrieben hat. Oder? Gemeinsam blicken wir zurück auf eines der umstrittensten Beat'em-ups der 90er Jahre – und darauf, warum aus einem vermeintlichen Street-Fighter-Bezwinger letztlich eine der größten Enttäuschungen der Spielegeschichte wurde.Sprecher: Hardy Heßdörfer & Daniel Cloutier

APEX LEGENDS Tips & Tricks podcast: ALGS, Season 20 Coming Soon
Jus a fun PC game |Video Spotify Exclusive

APEX LEGENDS Tips & Tricks podcast: ALGS, Season 20 Coming Soon

Play Episode Listen Later Apr 22, 2026 22:12


|Video Spotify Exclusive

The Metacast
Building AI Tools for Roblox Creators

The Metacast

Play Episode Listen Later Apr 21, 2026 53:28


Host Devin Becker sits down with Nicolas Vizioli (Founder of Lemonade) to unpack what “AI coding for UGC in Roblox” actually looks like in practice, ranging from how Lemonade plugs into Roblox workflows to why Roblox is a uniquely interesting target compared to broader “vibe coding” for apps. Nicolas shares early results, where the product is (and isn't) competitive with Roblox's native tools, and how AI-assisted development has changed over the time he's been building in this space. They also zoom out to where AI fits across UGC platforms, what impact it's already having on Roblox creators, and what needs to happen, both technically and culturally, to reach the next phase of AI-powered UGC game development.We'd like to thank Heroic Labs for making this episode possible! Thousands of studios have trusted Heroic Labs to help them focus on their games and not worry about gametech or scaling for success. To learn more and reach out, visit https://heroiclabs.com/?utm_source=Naavik&utm_medium=CPC&utm_campaign=Podcast We'd also like to thank Neon – a merchant of record with customizable webshops optimized for conversion – for making this episode possible! Neon is trusted by some of the biggest names in gaming and can help you sell direct without the typical overhead. To learn more, visit https://www.neonpay.com/?utm_source=naavik If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co. Watch the episode: YouTube ChannelFor more episodes and details: Podcast WebsiteFree newsletter: Naavik DigestFollow us: Twitter | LinkedIn | WebsiteSound design by Gavin Mc Cabe

The Metacast
Naavik Digest: Is The Era of Mobile “AI Slop” Games Here?

The Metacast

Play Episode Listen Later Apr 19, 2026 15:13


This is the audio version of the Naavik Digest newsletter published on April 19th, 2026. We examine the exploding number of mobile games made with AI, exploring how advances in generative AI and vibe coding are affecting the market and whether these additions are still just “AI slop” games.You can read the newsletter (with even more sections and visual detail) here: https://www.naavik.co/digest/is-the-era-of-mobile-ai-slop-games-hereSensor Tower's Action & Strategy Report: https://sensortower.com/report/gaming-deep-dive-action-and-strategy?utm_source=naavik&utm_medium=partner&utm_campaign=&utm_content=newsletterNaavik's AI x Gaming newsletter's first issue: https://naavik.substack.com/p/navigating-ais-execution-era-in-gaming  Let us know what you think by sending us a note at podcast@naavik.co.Watch our episodes: YouTube ChannelFor more episodes and details: Podcast WebsiteFree newsletter: Naavik DigestFollow us: Twitter | LinkedIn | WebsiteSound design by Gavin Mc Cabe.

Games Aktuell Podcast - Spiel, Spass und Schokolade
PC Games Podcast #206: Die Qual der Wahl? So suchen wir uns neue Spiele aus!

Games Aktuell Podcast - Spiel, Spass und Schokolade

Play Episode Listen Later Apr 18, 2026 72:05


Die Wunschliste platzt bald aus allen Nähten, der Backlog nimmt langsam ein ganzes Zimmer ein, und die liebsten Klassiker wollen auch mal wieder gespielt werden: Da kann die Wahl, welches Spiel wir als Nächstes zocken wollen, beinahe in Stress ausarten. Wie sollen wir uns da bloß entscheiden?Mittlerweile gibt es schließlich nicht nur unzählige gute Titel, es kommen auch ständig neue dazu. Die Kollegen Carlo Siebenhüner, Matthias Dammes und Viktor Eippert tauschen sich zusammen mit Host Annika Menzel darüber aus, wie sich zum Beispiel die tagesaktuelle Stimmung, der (virtuelle) Stapel an ungespielten Games und Abosysteme wie der Game Pass auf ihre Entscheidungen auswirken.Der PC Games Podcast - der offizielle Videospielpodcast der PC Games - erscheint seit über einem Jahrzehnt regelmäßig und liefert dabei wöchentlich gleich mehrere Talks zum riesigen Thema Videospiele.Unser Moderationsteam, Michi Grünwald und Annika Menzel, deckt dabei etliche Bereiche ab: Review-Gespräche und Previews zu brandaktuellen Games, nostalgische Rückblicke, Reports, Interviews und vieles mehr. Dabei gibt es natürlich auch immer mal wieder spannende Insights in die Spielebranche und in die Redaktion des ältesten, noch aktiven Videospielmagazins Deutschlands - seit 1992 am Start!Unser Spiele-Podcast ist vollkommen kostenlos zugänglich und neben unseren Webseiten auch auf allen großen Podcast-Plattformen - von Apple Music bis hin zu Spotify - zu finden.

Save Your Game
Episode 82 - Esoteric Ebb

Save Your Game

Play Episode Listen Later Apr 15, 2026 105:50


What part of your psyche makes you listen to podcasts? The Charisma of the hosts? Your unwavering Constitution to stand all the "ums" and corny jokes? The Intelligence that allows you to write corrective emails after evert episode? Whatever the case, we have a great podcast for you and it's all about a D&D/Disco Elysium-like called ESOTERIC EBB.Matt and Roses gush over this incredibly special game. We also talk about about a chunk pixel-graphic horror game and a musical RPG??Games Mentioned: Paradise Falls People of Note Esoteric Ebb Disco Elysium Baldur's Gate Knights of the Old Republic Quest for Glory V: Dragonfire Planescape: Torment Wildermyth Cult Vacui MystSPOILER SECTION: 1:33:00 - 1:40:00Email us! mattandroses@gmail.comJoin our Discord: https://discord.gg/fPv7hRgTeVFollow us on Instagram: instagram.com/saveyourgamepodcast

The Metacast
The Role of Co-Development in Modern Game Development

The Metacast

Play Episode Listen Later Apr 14, 2026 67:58


It can feel like modern game development competes to ship the best game with the smallest possible team. We constantly hear stories about breakout titles built by a handful of developers, but that narrative is often incomplete. Behind many “tiny teams” sits a much larger layer of co-development, outsourcing, and external support across engineering, art, QA, localization, and more. In this episode, host Alexandra Takei, VP at Medal, sits down with Ninel Anderson, founder and CEO of Devoted Studios, to go under the hood of that hidden layer of game development. The two unpack what co-development actually is, where the line sits between co-dev and outsourcing, and why a risk-averse market has pushed more studios toward fractional resourcing and flexible external partnerships. They also discuss a core misconception in the market: that external partners are mainly about finding cheaper labor, when in reality the real advantage often comes from better pipelines, stronger process design, and access to the right talent globally. Finally, the episode explores how Devoted thinks about staffing and capacity, and why communication training is core to the company's culture.We'd also like to thank Overwolf for making this episode possible! Whether you're a gamer, creator, or game studio, Overwolf is the ultimate destination for integrating UGC in games! You can check out all Overwolf has to offer at https://www.overwolf.com/.If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co. Watch the episode: YouTube ChannelFor more episodes and details: Podcast WebsiteFree newsletter: Naavik DigestFollow us: Twitter | LinkedIn | WebsiteSound design by Gavin Mc Cabe.

The Metacast
Naavik Digest: Music Games and the Setlist Problem

The Metacast

Play Episode Listen Later Apr 12, 2026 17:43


This is the audio version of the Naavik Digest newsletter published on April 12th, 2026. We dig into the past, present, and future of music games – exploring the nuances of licensing, mobile winners, Fortnite's music evolution, Duolingo's new focus, the upcoming launch of Stage Tour, and more.You can read the newsletter (with even more sections and visual detail) here: https://www.naavik.co/digest/music-games-and-the-setlist-problem Let us know what you think by sending us a note at podcast@naavik.co.Watch our episodes: YouTube ChannelFor more episodes and details: Podcast WebsiteFree newsletter: Naavik DigestFollow us: Twitter | LinkedIn | WebsiteSound design by Gavin Mc Cabe.

The Metacast
How Game Devs Use AI Today

The Metacast

Play Episode Listen Later Apr 8, 2026 70:38


Host Devin Becker sits down with Aaron Bush (Managing Partner & Co-founder of Naavik) for a grounded look at how games are using AI today, separating real production wins from the hype. They map where the industry is right now and then dig into concrete examples across the pipeline: Capcom's ideation and efficiency gains, Pearl Abyss using placeholder assets during development on Crimson Desert, Embark and Nexon's work across experiential data, coding, and voice, and Krafton's experiments with AI co-playable characters and workflow optimization. The conversation also covers the less glamorous (but high-impact) uses like Live Ops content production in mobile (story, levels, art, balance, cutscenes), automated QA like King's AI testing for Candy Crush Saga, rapid prototyping, and the broader tooling layer that's reshaping how games get made.We'd like to thank Medal.tv for making this episode possible. If you're a PC gamer and want to clip your moments or a studio, publisher, or marketer looking to reach a high-quality gaming audience and get your game in front of the right players, check out all Medal has to offer at https://grow.medal.tv.If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co. Watch the episode: YouTube ChannelFor more episodes and details: Podcast WebsiteFree newsletter: Naavik DigestFollow us: Twitter | LinkedIn | WebsiteSound design by Gavin Mc Cabe

The Metacast
Naavik Digest: Epic's Strategic Shake-Up

The Metacast

Play Episode Listen Later Apr 5, 2026 14:19


This is the audio version of the Naavik Digest newsletter published on April 5th, 2026. We explore Epic Game's strategic shake-up in the wake of its latest layoffs, including its reorientation on UGC creators, Fortnite's stagnation, the looming Disney IP implementation, and what else may come next.You can read the newsletter (with even more sections and visual detail) here: https://www.naavik.co/digest/epics-strategic-shake-up Let us know what you think by sending us a note at podcast@naavik.co.Watch our episodes: YouTube ChannelFor more episodes and details: Podcast WebsiteFree newsletter: Naavik DigestFollow us: Twitter | LinkedIn | WebsiteSound design by Gavin Mc Cabe.

Games Aktuell Podcast - Spiel, Spass und Schokolade
PC Games Podcast #205: Story oder Gameplay - was ist wichtiger?

Games Aktuell Podcast - Spiel, Spass und Schokolade

Play Episode Listen Later Apr 4, 2026 82:44


Es ist vermutlich die Frage aller Fragen in der Videospiele-Branche: Was ist denn nun wichtiger - eine interessante Story oder doch besonderes Gameplay? In Folge 205 des PC Games Podcast gehen wir diesem Thema auf den Grund und diskutieren über die Pros und Contras der jeweiligen Meinung. Schnallt euch also an, denn in der aktuellen Ausgabe gibt es die volle Dröhnung von subjektiven Einschätzungen!Wir haben uns für faire Verhältnisse ausgeglichen aufgestellt: Moderator Michi und Tim sind im Team Story, während Stefan und Lars eher gutes Gameplay vorziehen. Ihr habt von Tim und Lars noch nie etwas gehört? Das kann gut sein, deswegen stellen wir euch in der Folge zunächst unsere beiden PCG-Neuzugänge vor.Bevor wir zum Hauptthema der Ausgabe kommen, stellt das Quartett außerdem Crimson Desert ins Rampenlicht. Um das Action-Adventure entbrennen derzeit schließlich etliche Diskussionen. Manche halten das Spiel für ein Meisterwerk, andere schreckt die nicht gerade angenehme Zugänglichkeit direkt ab. Wir verraten euch ausgiebig, was wir vom Titel halten.Beim Höhepunkt des Podcasts rund um das Thema "Story oder Gameplay" bemerkt ihr recht schnell, dass auch wir uns nicht immer einig sind. Die jeweiligen Teams setzen sich für ihre Meinung ein, während die anderen beiden Redakteure versuchen, ihren eigenen Standpunkt klarzumachen. Da bleiben nicht einmal die Blockbuster Elden Ring und Red Dead Redemption 2 verschont.Wie sieht es denn bei euch aus? Ist euch Gameplay wichtiger, oder werdet ihr lieber von einer tollen Story unterhalten? Lasst es uns doch in den Kommentaren wissen. Verratet uns in dem Zusammenhang auch gerne euer Lieblingsspiel, damit wir einen Eindruck davon bekommen. Jetzt wünschen wir euch noch viel Spaß beim Anhören der aktuellen Folge!Der PC Games Podcast - der offizielle Videospielpodcast der PC Games - erscheint seit über einem Jahrzehnt regelmäßig und liefert dabei wöchentlich gleich mehrere Talks zum riesigen Thema Videospiele.Unser Moderationsteam, Michi Grünwald und Annika Menzel, deckt dabei etliche Bereiche ab: Review-Gespräche und Previews zu brandaktuellen Games, nostalgische Rückblicke, Reports, Interviews und vieles mehr. Dabei gibt es natürlich auch immer mal wieder spannende Insights in die Spielebranche und in die Redaktion des ältesten, noch aktiven Videospielmagazins Deutschlands - seit 1992 am Start!Unser Spiele-Podcast ist vollkommen kostenlos zugänglich und neben unseren Webseiten auch auf allen großen Podcast-Plattformen - von Apple Music bis hin zu Spotify - zu finden.

Jay And Bay Neighbor Gamers
April Games, Xbox Partner and Screamer Review

Jay And Bay Neighbor Gamers

Play Episode Listen Later Apr 1, 2026 70:08


The Metacast
The Future of Games Media: AI, Substack, and the Rise of Independent Journalism

The Metacast

Play Episode Listen Later Mar 31, 2026 74:49


In this episode, host Kalie Moore sits down with Stephen Totilo, founder of Game File and a veteran games journalist with over two decades of experience across MTV News, Kotaku, and Axios to unpack how the media landscape around gaming is rapidly evolving. As traditional outlets shrink and more journalists go independent, Stephen shares what it actually looks like to build a sustainable, subscription-based publication and why he chose to bet on himself rather than join another institution. The conversation explores the shift from institutional media power to individual credibility, and how trust, audience relationships, and direct monetization are reshaping journalism in real time - while also raising new challenges for discovery, sustainability, and the next generation of reporters entering the field.Kalie and Stephen also dive into the realities of running an independent media business, from balancing reporting with entrepreneurship to navigating ethical considerations in a world where sources can also be subscribers. They discuss the growing intersection between journalism, the creator economy, and AI, including how Stephen uses AI tools for transcription and translation to unlock stories that would have previously been inaccessible, while also confronting the rise of “AI slop” in pitches and content. The episode closes with practical advice for game developers and PR professionals on how to work with modern media, emphasizing the importance of storytelling, understanding reporter incentives, and building meaningful relationships in an increasingly fragmented media ecosystem.We'd also like to thank modl.ai for making this episode possible! Using a combination of computer vision, reasoning models, and feedback loops, modl:QA+ autonomously explores builds, detects bugs, and generates actionable reports that sync directly with your existing workflows. To learn more, visit modl.ai.If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.Who's On:Guest - Stephen Totilo: https://www.linkedin.com/in/stephen-totilo-8208a94/Host - Kalie Moore: https://www.linkedin.com/in/kaliemoore/ Watch the episode: YouTube ChannelFor more episodes and details: Podcast WebsiteFree newsletter: Naavik DigestFollow us: Twitter | LinkedIn | WebsiteSound design by Gavin Mc Cabe.Links Mentioned:https://www.gamefile.news/https://www.echomark.com/

The Metacast
Naavik Digest: LLMs for Games Consumer Research

The Metacast

Play Episode Listen Later Mar 29, 2026 13:46


This is the audio version of the Naavik Digest newsletter published on March 22nd, 2026. We explore a slightly overlooked area of AI in game development: consumer research. We focus on recent studies aimed at leveraging the vast data within LLMs to replicate human behavior and how we can actually make use of these studies in a practical way. You can read the newsletter (with even more sections and visual detail) here: https://www.naavik.co/digest/llms-for-games-consumer-research Let us know what you think by sending us a note at podcast@naavik.co.Watch our episodes: YouTube ChannelFor more episodes and details: Podcast WebsiteFree newsletter: Naavik DigestFollow us: Twitter | LinkedIn | WebsiteSound design by Gavin Mc Cabe.

The Metacast
The State of Gaming in 2026 (with Sensor Tower)

The Metacast

Play Episode Listen Later Mar 26, 2026 56:07


Host Devin Becker sits down with Sam Aune (Gaming Analyst at Sensor Tower) to break down Sensor Tower's State of Gaming 2026 report, which covers the current mobile, console, and PC gaming landscape. The conversation spans genre-level signals and platform shifts, such as why 4X strategy bucked mobile's downward trend to what's driving PC's growth. Devin and Sam unpack recent outliers and inflection points like how creator-focused hits outperformed AAA, Battlefield 6's comeback, the rising importance of cross-platform parity for shooters, and what GTA 6 could do to the broader “social” game landscape. They close with the biggest observed behavior change from 2025 to 2026 and a grounded look at what State of Gaming 2027 might imply for teams planning for the next cycle.Read the full State of Gaming 2026 report: https://sensortower.com/report/state-of-gaming-2026?utm_source=naavik&utm_medium=partner&utm_campaign=stateofgaming&utm_content=report We'd like to thank Heroic Labs for making this episode possible! Thousands of studios have trusted Heroic Labs to help them focus on their games and not worry about gametech or scaling for success. To learn more and reach out, visit https://heroiclabs.com/?utm_source=Naavik&utm_medium=CPC&utm_campaign=Podcast We'd also like to thank Neon – a merchant of record with customizable webshops optimized for conversion – for making this episode possible! Neon is trusted by some of the biggest names in gaming and can help you sell direct without the typical overhead. To learn more, visit https://www.neonpay.com/?utm_source=naavik If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co. Watch the episode: YouTube ChannelFor more episodes and details: Podcast WebsiteFree newsletter: Naavik DigestFollow us: Twitter | LinkedIn | WebsiteSound design by Gavin Mc Cabe.

Jay And Bay Neighbor Gamers
Crimson Desert and Project Hail Mary Review

Jay And Bay Neighbor Gamers

Play Episode Listen Later Mar 25, 2026 47:50


Analytic Dreamz: Notorious Mass Effect
"MARVEL TOKON: FIGHTING SOULS - AMAZING GUARDIANS TRAILER | PS5 & PC GAMES"

Analytic Dreamz: Notorious Mass Effect

Play Episode Listen Later Mar 23, 2026 14:38


Linktree: ⁠⁠https://linktr.ee/Analytic⁠⁠Join The Normandy For Ad-Free NME, Additional Bonus Audio And Visual Content For All Things Nme+! Join Here:⁠⁠ ⁠⁠https://ow.ly/msoH50WCu0K⁠⁠Dive into the latest Marvel fighting game reveal in this segment of Notorious Mass Effect, where Analytic Dreamz reacts to the Amazing Guardians Trailer for MARVEL Tōkon: Fighting Souls, the upcoming 4v4 tag team fighter from PlayStation Studios, Arc System Works, and Marvel Games.Dropping on March 22, 2026, the trailer spotlights the second fully revealed team: the Amazing Guardians, led by Spider-Man and featuring Ms. Marvel, Star-Lord, and a brand-new playable character—Peni Parker, the eccentric young scientist piloting her powerful SP//dr mech suit. Showcasing intense tag-team battles, dynamic assists, Wall Breaks, and anime-inspired visuals, the footage highlights fast-paced, skill-driven combat across reimagined Marvel stages like Knowhere.Analytic Dreamz breaks down the trailer's key moments: Spider-Man's agile combos, Ms. Marvel's stretchy powers, Star-Lord's blaster flair, and Peni Parker's mech-heavy gameplay adding fresh depth to the roster. This follows the Unbreakable X-Men reveal, building hype for the August 6, 2026, launch on PS5 and PC.With 20+ iconic heroes and villains at launch, intuitive mechanics blending assist and active tag systems, and Arc System Works' signature polish (think Guilty Gear influences), MARVEL Tōkon: Fighting Souls promises to redefine Marvel fighters. Analytic Dreamz explores its potential to rival classics like Marvel vs. Capcom, the closed beta excitement, pre-order momentum, and what this means for competitive fighting scenes.From character designs to tournament viability, this reaction dissects why the Amazing Guardians trailer has fans buzzing and positions the game as a must-watch 2026 title.Privacy & Opt-Out: https://redcircle.com/privacy

The Metacast
Naavik Digest: NCSoft's $200M Bet on Cash-Reward Gaming

The Metacast

Play Episode Listen Later Mar 22, 2026 11:11


This is the audio version of the Naavik Digest newsletter published on March 22nd, 2026. We look into the Korean games giant NCSoft's 70% acquisition in the Berlin-based cash-reward gaming platform JustPlay. We unpack what this deal — the latest in a long string of M&A — might mean for the company's future.You can read the newsletter (with even more sections and visual detail) here: https://www.naavik.co/digest/ncsofts-200m-bet-on-cash-reward-gamingLet us know what you think by sending us a note at podcast@naavik.co.Watch our episodes: YouTube ChannelFor more episodes and details: Podcast WebsiteFree newsletter: Naavik DigestFollow us: Twitter | LinkedIn | WebsiteSound design by Gavin Mc Cabe.