Autofire Power Hour is an old games, new takes podcast. Come for the games, stay for the power!
AFPH returns with the second part of our individual Top Ten Best video games of all time.
Ray and Brian have decided to share what we think are our individually chosen Top Ten video games of all time.
On today's show, we take a stroll down some meticulously planned streets discussing the Sim City series.
With Valve, PC game companies don't come much bigger but, are their best years as a developer and publisher behind them? Hear what we have to say on today's episode and decide for yourself.
Arguable the best 2D Arcade Platform, AFPH jumps into the storied history of Capcom's CPS System.
BioWare is a storied and once undeniable name in western RPGs, but its been misstep after misstep for a good amount of time now.
Uncle Bob jumps in again on another DUO episode... no, not that DUO. Bring some quarters and one of those big gel things for your wrists, PC people still use those right?
Uncle Bob returns to AFPH to discuss the recent miracle that is Shenmue 3 FINALLY coming out. Oh and Blizzard updates.
AFPH discusses the Master of all consoles and why it is still worth a visit, all these years later.
AFPH dive into the Atari shell company Tengen, whose surprising role in video game history precedes it's nefarious origins.
It's been 20 years since the Dreamcast launched and on this episode, the Autofire Power Hour revisits Sega's little white box with fresh eyes.
Join the Power Hour for a look inside the origin of one of the most influential genres in video game history, Dungeon Crawlers!
The Power Hour takes on one of the best and most unique fighting series of all time, Samurai Shodown!
The AFPH braintrust decided it was time to peel the curtain back a bit and share about our recent retro recreation.
AFPH is once again joined by special guest Paul Streifel to discuss his time working at Obsidian Entertainment.
Today we get lost in the space weeds with world record Gyruss player, Paul Streifel.
On today's episode we discuss the lost art form of cheat codes.
On this installment of the Power Hour, we take a look at the Ninja Gaiden series.
From the Gameboy all the way up to the 3DS, and some obscure efforts in between, join AFPH on the go!!!
Join us for a breezy morning chat about the 3DO over coffee and cotton candy flavored energy drinks.
On Today's episode, we examine a small chunk of EA's pre-sports big business shift of the mid 90s.
We are back with an extra lumpy episode about some of the more recognizable games that features Clay Based Stop Motion Animation- or Claymation for brevity's sake.
AFPH is going on a teensy weensy little hiatus but before we do, we have a special episode about mastering light gun games.
The discussion whirls around Panzer Dragoon Saga and a half hour birdwalk about the upcoming live action Sonic movie and its likely special brand of unintended entertainment value.
On Today's first installment of a two-parter, Ray finds himself in a dilemma. Find out if he is crazy or not...
Today, we take a dive into the history and relevance of the UK's Codemasters.
Whether its pride or misguidance, we have all at times been blinded to the truth by our favorite video game brands.
With Ray once again out on assignment, Brian and Bob settle in on this potpourri episode.
Everybody has some stuff they love that isn't too popular.
Its our 50th episode so for such a big milestone, we have done a big show! Bob Bare, stinging over recent events involving his favorite video game company, joins us to discuss.
Genre-starved fans have been pouring money into Star Citizen with very little to show for it.
We have come to the end of our Retro City Festival coverage/content. Time for us to put our stuff in a hanky at the end of a stick and hit the road.
As we begin to wind down our output from this year's Retro City Festival, we have put together a "potpourri" of interviews with some really awesome people.
We catch up with Phil to see what's new on his plate this year and to talk about nerd culture before it was pop culture.
AFPH is joined by Walter Day, the founder of Twin Galaxies and the all around founder of what is now called E-Sports.
Live from RCF 2019- Billy Mitchell returns to AFPH to talk controversy and his path to vindication. After Billy, we speak to Ryan Burger of Old School Gamer Magazine.
This week we dig into the archives to re-release a special Christmas episode!
In 1993 Yu Suzuki released a 3D fighting game that would change the video game industry forever.
Arcade Racers have crashed n' burned in today's video game industry but there was a time when they ruled the track.
In 1993 Joe Lieberman was on a crusade to prosecute the video game industry. Night Trap was at the top of his target list.
On this episode of Auto Fire Power Hour, Brian and Ray discuss the recent flurry of retro releases and debate the most important of topics.
Relax next to the fireplace with Brian for a late night session answering listener questions.
Triple combo. Hyper Combo. Super Combo! Brutal Combo! MASTER Combo! AWESOME Combo! KIIING COMBO! KILLER COMBO! ULTRAAAA COMBOOOOO!!!
Cool ones, bad ones, expensive ones, just barely functional ones... The controller is to the video game as milk is to cereal, eternally tied together.
AFPH covers a mere fraction of the overall mega load of arcade games released on Nintendo's big gray baby sitter of the 80s.
In this very special edition of Autofire Power Hour (+48 Hours) we tackle the entire history of Nintendo's Highs & Lows.
Journey with AFPH into the world of Taito's Darius where we battle the onslaught of space fish in one of the best horizontal shooter series of all time.