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Head over to http://patreon.com/kindafunny this month to grab a membership and receive exclusive content and ad-free episodes! Is the PS6 a handheld system, Xbox Studio leaders reportedly detest Game Pass, and Steam Machine isn't getting Half Life 3… exclusively. Thank you for the support! Run of Show - 00:00:00 - Start00:09:38 - The PS6 sure sounds like a handheld00:34:27 - Ad00:35:34 - Xbox Studio Leaders Reportedly Detest Game Pass, Arguing it Destroyed the Value of Their $40+ Games Now Available for Pennies00:47:30 - Valve Promises No Steam Machine Exclusives After Months Of Fan Speculation About Half-Life 300:51:10 - Clair Obscur star Jennifer English exits Tides of Annihilation over health concerns00:55:14 - Wee News!00:59:96 - SuperChats & You‘re Wrong Learn more about your ad choices. Visit megaphone.fm/adchoices
Microsoft lawsuit loss, Steam refund controversy, One Piece scalper chaos, PS6 handheld speculation, gaming pickups, and a Popcorn Rocket PS4 review. Chapters: 00:00 Introduction 00:50 Game Pickups and Inflation Deflation Challenge 02:21 Discussion on Popcorn Rocket Game 04:48 Nicktoons Dice of Destiny 08:15 Sky Gunner 10:58 Cold Fear 14:46 Finny the Fish and the Seven Waters 19:56 Dino Stalker and Cruisin Blast 22:49 Ryan's Gaming Week and SGDQ 26:09 Microsoft Lawsuit and Digital Ownership Discussion 30:24 The Future of Digital Ownership 32:12 Scalpers and the Manga Market 36:01 Steam Refunds and Developer Concerns 45:41 Sony's Shift to Digital 54:49 Popcorn Rocket: A New Indie Game Review John and Ryan dive into another week of gaming talk, starting with their recent video game pickups and what's currently on their radar. From new finds to ongoing playthroughs, the duo breaks down what's been keeping their controllers busy. The news segment kicks off with Microsoft's latest legal setback as the company lost a lawsuit in a Brazilian court, raising questions about regional regulation and platform responsibility. They then shift to Steam's refund policies for games under the one‑hour return limit, highlighting a recent developer's experience that sparked debate about fairness, abuse, and consumer protection. Next, the conversation moves to Japan, where scalpers purchased One Piece magazines en masse due to a promotional card — another example of collectible culture colliding with opportunistic reselling. The guys then explore a big speculative question: Is the PS6 going digital‑only because it will be a handheld? They break down rumors, hardware trends, and whether Sony's future might lean toward a hybrid device. To wrap up the episode, the Inflation Deflation Game of the Week features a review of Popcorn Rocket on PS4, as John and Ryan evaluate the quirky title's gameplay, charm, and current market value. Find us on TheGameDeflators.com Twitter - www.twitter.com/GameDeflators Facebook - www.facebook.com/TheGameDeflators Instagram - www.instagram.com/thegamedeflators The views and opinions expressed on this channel are solely those of the author. The content within these recordings are property of their respective Designers, Writers, Creators, Owners, Organizations, Companies and Producers. Copyright Disclaimer Under Section 107 of the Copyright Act 1976, allowance is made for "fair use" for purposes such as criticism, comment, news reporting, teaching, scholarship, and research. Fair use is a use permitted. Permission for intro and outro music provided by Matthew Huffaker http://www.youtube.com/user/teknoaxe 2_25_18
Medverkande i detta somriga avsnitt är: Poki, Fredrik, Mattias, Odd och Jesper.I detta sommaravsnitt bjuder Poki på sommarunderhållning i lekens underbara värld! Dags för "Speltråden"!Poki ger totalt fem ledtrådar, först svåra fem poängsnivån och sedan ner till ett. Deltagarna ska i två lag försöka utröna vad dessa ledtrådar hänvisar mot. Det lag med mest poäng i slutänden vinner!Stort tack till alla som lyssnar! Hoppas er sommar varit fantastisk! Hörs igen om en vecka när ordinarie avsnitt är tillbaka! Kram!Har ni några tankar kring detta ämne?Skriv till oss på info@nordlivpodcast.se alternativt skriv inne på vår Discord.Kom med i vår Discord här! - Nördliv på iTunes – Nördliv på Spotify
De laatste podcast voor de zomervakantie! Sony hint op een PS6 handheld, Fallout 5 is officieel aangekondigd en verder beantwoorden we jullie vragen: van de digitale toekomst van PlayStation tot de meest obscure games die we ooit speelden.
Half of Saskatchewan is watching the canola fill pods. The other half is still sitting in water. 30% of the cropland in the province rated moisture surplus at the time of this conversation, and the ministry's own word is that flooding is the number one source of crop damage in Saskatchewan this year. Yellowing fields, drowned-out low spots, pulses going backwards. The decision framework for in-season nutrition changes when you're not sure which half of the province you're in. Greg Patterson has been doing tissue analysis at A&L Canada Laboratories for decades. Darren Fischer is a technical advisor with Crop-Aid Nutrition who was in the fields in real time during this conversation. This is what they said on July 13, 2026, with the season in exactly the condition it was in. What's Inside - Two seasons on the prairies at once: what each one means for your in-crop nutrition decisions right now - A farm-walk report from Darren Sander at Sander Farms near Sovereign, Saskatchewan -- his fungicide and foliar strategy mid-season - Why you should never apply a fungicide without pairing a foliar with it, and why that's even more true in a wet year - Potassium as the yield driver in both wet and dry conditions: for every pound of nitrogen the crop needs early, it needs three of potassium - How to read a tissue report: the fuel-gauge analogy, what dropping levels actually mean, and why a great crop should drive you crazy - The phloem connection: how potassium and boron work together to move photosynthates through the plant, and what happens when boron is low - The nitrate accumulation trap: when it looks like a nitrogen problem but it's actually a potassium and boron imbalance - Boron in Western Canada: why we're afraid of it, why that's costing yield, and what the research on microbial activity actually says - Foliar selection by condition and crop stage: which product when, and how to think about tank mixing with herbicides and fungicides - Handheld tissue testers vs. lab analysis: what the correlation data actually shows - The fastest way to get a tissue sample to the lab: paper bag, Purolator envelope, 24-hour turnaround - The economics: how to think about a $5-6 foliar pass when you're already sending the sprayer out for fungicide - Frost risk in a late year: why well-fertilized crops mature faster and reduce your window of exposure If you want more from Greg Patterson on soil biology and tissue analysis, the Engine of the Soil series is where he goes deep -- look for those episodes in the GTF Podcast back catalog. And if shallow rooting and soil health in a wet year is where your season is, that same series has the framework. Resources Mentioned A&L Canada Laboratories -- alcanada.com (plant monitoring program, tissue analysis, 24-hour turnaround) Crop-Aid Nutrition -- cropaidnutrition.com (foliar products, educational videos, crop tour program) Ag in Motion -- Crop-Aid Nutrition at Booth 381; A&L Canada Laboratories on site Connect with Greg Patterson A&L Canada Laboratories -- alcanada.com Call the lab and ask for Greg, Beth, Mike, or Chris -- they take questions and find answers A&L technical reps in the field are trained directly by Greg Connect with Darren Fischer Crop-Aid Nutrition -- cropaidnutrition.com 1-866 number and email on the website -- ask for Darren Fischer by name Crop-Aid Nutrition on YouTube -- educational videos on foliar timing and application Connect with Growing the Future Website: growingthefuture.ca YouTube: Growing the Future Instagram: @growingthefuturepodcast LinkedIn: Growing the Future Register for the Convergence Conference at convergence.ag and stay updated by subscribing to the Growing the Future Podcast at growingthefuturepodcast.ca. Register for the Convergence Conference at convergence.ag and stay updated by subscribing to the Growing the Future Podcast at growingthefuturepodcast.ca.
Medverkande i detta somriga avsnitt är: Fredrik, Poki och Jesper.I detta sommaravsnitt låter vi oss själva fördjupa oss i fenomenet som är Fire Emblem-serien!Vilka spel står ut?Kan vem som helst plocka upp serien - och var börjar man som lättast?Detta, rankning och mycket mer kan höras i detta somriga specialavsnitt! Stort tack till alla som lyssnar! Hoppas er sommar varit fantastisk! Hörs igen om en vecka när ordinarie avsnitt är tillbaka! Kram!Har ni några tankar kring detta ämne?Skriv till oss på info@nordlivpodcast.se alternativt skriv inne på vår Discord.Kom med i vår Discord här! - Nördliv på iTunes – Nördliv på Spotify
Vi har spelat! är vår podcastserie där vi pratar om spel vi haft möjlighet att spela inför release – ibland genom preview-event och hands-on-sessioner, men också genom fullständiga recensionsexemplar långt innan lansering. Här delar vi med oss av våra intryck, diskuterar gameplay, teknik, berättelse och de detaljer som inte alltid får plats i en traditionell recension.I detta avsnitt pratar vi om Assassin's Creed IV: Black Flag Resynced, Ubisofts moderna remake av det klassiska piratäventyret. Efter att ha spelat den fullständiga versionen inför release diskuterar vi bland annat de grafiska förbättringarna, det moderniserade strids- och stealthsystemet, de nya spelmekanikerna, det utökade innehållet och om Resynced lyckas leva upp till arvet efter ett av seriens mest omtyckta spel.Läs även vår recension här: https://www.nordlivpodcast.se/assassins-creed-black-flag-resyncedAvsnittet spelades in under gällande embargo. För att inte förstöra upplevelsen för dig som ännu inte spelat håller vi därför diskussionen spoilerfri, och undviker att avslöja större delar av handlingen eller andra viktiga överraskningar.
This week we talk about Sony, Nintendo, and the Playstation.We also discuss Grand Theft Auto, the 3DO, and digital dark ages.Recommended Book: 3 Days, 9 Months, 27 Years by John ScalziTranscriptThe earliest video game consoles that were made to be used in the home, as opposed to being set up in an arcade, were hardwired like their arcade kin. That means rather than being able to play a bunch of different games, they were basically just single-game boxes: you would buy a machine that allowed you to play Pong, for instance, and if you wanted to play another game, even by the same maker, Atari, you would have to buy another whole console with its own screen, controls, etc, to do so.That was the state of the art in the early to mid 1970s. By the late-70s, the concept of swappable games became reality with the introduction of what are called ROM cartridges. ROM stands for read-only memory and is a type of storage common in computers and other devices, which allows whatever you store on it to persist, which is a contrast to RAM, which is the type of memory that determines how much you can do on a device at any given moment, and which disappears when the device is turned off.So these ROM cartridges were kind of like the portion of the hard drive that's used to boot up your computer, storing the bare-basics of the system so it can be initialized and understand how to run all the other software that builds upon that baseline. And that memory was stored in durable, plastic cases that made them usable by ordinary, non-techy people. You could buy a game and handle the cartridge, popping it into your game console hardware and removing it, to make way for another game, over and over and over again, and that use would be unlikely to damage the ROM chip.This same general format was flexible enough that it lasted through the mid-90s, the capacity of the ROM chip continuing to grow as the associated tech improved, and the capabilities of the central console hardware that used these cartridges became more sophisticated. Upgrades were slowly added to the innards of the plastic case, as well, including things like battery backups that enabled saved games, and the Super Nintendo's Super FX chip, which enabled 3D graphics that would have otherwise been impossible with the contemporary state of the art.The next generation of gaming consoles relied on another medium, though, and one that had several benefits over the long-lived game cartridge.CD-ROM discs, which were flat, circular, and contained information that was encoded and read with lasers, had been around in some form since the late-1980s, and were even used in a few early gaming consoles, like the PC Engine CD-ROM, which barely anyone bought, and the Sega-CD add-on for the Sega Genesis, and 3DO consoles, which a few more, but still relatively few people purchased.The release of the first Sony Playstation, now known as the PS1, in 1994 changed that, though, and this shift was partially the result of Sony's impressive game lineup, but was also due to the strength of the CD medium. Each CD-ROM could hold 650-700 MB of information, which was more than 100-times the capacity of the competing Nintendo 64's cartridges.There were downsides to this new standard; CD-ROMs were less durable than plastic-encased cartridges, and they were very slow to load, as well, because information stored in ROM chips could be more or less instantly booted, while the info stored on discs had to be spun up and read first, resulting in sluggish load screens throughout the gaming experience, and especially on the initial boot-up of the system.That said, the far superior storage, and the dramatically reduced cost of these laser-etched discs—cartridges could cost $15-20 apiece to manufacture, while CD-ROMs often cost pennies apiece—that triggered a rapid transition in the gaming world to this new medium. Handheld consoles stuck with cartridges for a lot longer, due to the nature of the use-case and difficulties associated with trying to use spinning discs in portable hardware, but everyone else moved to discs pretty rapidly, after Sony proved the utility of the model, and many aspects of video gaming were upgraded as a result of all that additional storage capacity.That capacity continued to grow as CD-ROM were replaced with DVDs, which could hold 4.7-8.5 GB per disc, again, up from 650-700 MB; the industry made that change in the years 2000 and 2001, with the PS2 and Xbox consoles. And then in 2006, the PS3 moved to Blu-ray discs, which could hold a whopping 25-50 GB per disc, once again resetting gaming expectations—though Xbox stuck with DVDs, and Nintendo's Wii, Wii U, and Gamecube consoles used proprietary disc formats that had a lot lower capacity compared to their competition.Leading into the 2010s, even those Blu-rays were straining under the weight of some big-name, AAA games, some of which required multiple discs and mandatory hard drive installs from those discs, because the scope of these gaming worlds and their high-end graphics required just a stunning amount of space.Video game companies had already started making the shift to digital products in the early 2000s, though, Xbox Live Arcade and the Playstation Store emerging in 2005 and 2006 respectively, and Steam, which popped up in 2003, was making digital downloads for games common on PCs several years earlier.Digital became even more popular in the 20-teens, and in 2020, digital sales of console games surpassed physical sales for the first time. The PS5 and Xbox Series S shipped console versions without disc drives for the first time, and many physical games became basically methods of checking a game's license, to ensure it's not pirated, because the discs installed the game on the console's hard drive, just like a download, anyway.What I'd like to talk about today is the perhaps natural next step in this transition: a recent announcement by Sony that they'll no longer be making disc-based Playstation games beginning in 2028, and why some critics are calling this a worrying and anti-consumer move.—On July 1, 2026, Sony announced that's it's going all-in on digitally delivered games. It will halt production of game discs beginning in January of 2028, and after that, customers will only be able to purchase new games digitally, via their Playstation Store and retailers.This follows another recent announcement by game company Rockstar Games that their massively anticipated Grand Theft Auto VI game, which is set to hit digital shelves on November 19 of this year, will not be available on disc at all; it will be downloadable, and the physical copies customers can buy in stores won't be physical copies at all: it will be a box with a download code inside, which amounts to the same thing—you use the code to download the game, exactly the same as if you had bought it online, but with packaging for that code.That's a big deal because the Grand Theft Auto series is one of the biggest and most popular series in gaming history; other game makers have been scrambling to adjust their own release dates so as not to overlap with this new, highly anticipated game's release; it's expected to be an absolutely massive moment in the gaming world when this new entry in the series finally lands.That said, the writing has been on the wall for the transition to digital games for a while, now. Game company Capcom recently announced that 93% of its game sales were digital in its last fiscal year, and other companies have reported similar numbers; it's currently around 85% for Sony. As a result, many consoles are now shipping models without disc drives, and some, like the recently announced Steam Machine, don't even have a disc-drive version.Digital games are also cheaper to make because the company behind them only has to provide download keys, rather than having to pay some amount for each and every physical item produced, packaged, and shipped, and these companies, and the retailers that sell their games, will never run out of a popular game, which might otherwise be an issue for big released like the aforementioned Grand Theft Auto.There are quite a few downsides to the digitization of games, though, including that in many cases, you don't actually own the games you buy, you just own a license to download and play them. That means if licensing changes, or the storefront through which you bought a game closes, you will likely lose access to that game you bought, without getting any kind of refund.If your account is banned or you lose access to your account for some reason, all your games will suddenly be inaccessible, too. If you don't have access to the internet, allowing your console to phone home and check to make sure you're not pirating things on a regular basis, that might also mean no gaming for you.Almost always, you can't sell or trade digital games, while physical games allow for a thriving secondary market, often allowing gamers to buy old discs and cartridges decades after a game was released, and often for far lower prices. Many of these games can even be played by later consoles that have back-compatibility.Doing away with discs and other physical media is great for companies like Sony, then, because they no longer have to pay to create the individual discs, no longer have to pay for the drives that play the discs, so the price of making consoles drops a bit, and it also means that secondary market for games goes away: if you want to play old games, you have to buy them from Sony, and all those used games already on the secondary market, or a game disc borrowed from a friend, are no longer competition for them, serving as alternatives to the digital version they'd prefer to sell you.Another bigger-picture concern here, though, is that this will make game preservation efforts a lot more difficult, and for many of the same reasons it will make maintaining a library and back-catalog of games difficult for consumers.Often, when a video game store shuts down, either for economic reasons or because it sells content for devices that are no longer maintained, those games and other content also go away. Sometimes they can remain on those older devices, and sometimes the digital rights management software, the DRM in that content and on those devices auto-deletes games from the hardware.Right now, for instance, Sony is saying that after it halts digital sales of PS3 and Vita games, that halting taking place over the next year, players will still be able to download their previously purchased content for the foreseeable future. That ‘foreseeable future' phrasing is doing a lot of work, there, though, and historically this kind of shut down has eventually become a full shut down, a lot of games, those that haven't been carried over to new stores to be played as vintage options on newer consoles, have simply disappeared; maybe still existing on some old hardware somewhere, if it wasn't deleted by DRM, but maybe not. In either case, preserving that software for historic research and archiving purposes becomes very difficult and expensive, at least compared to archiving the same game on a disc or cartridge.That closure of the PS3 and Vita stores, for example, is expected to result in the loss of about 2,200 digital-only games that will no longer be available for purchase, and of those, about 138 are not available on any other platform, and will thus essentially disappear.This game industry concern echoes larger concerns about what's called a digital dark age: a moment in time, maybe just a few years, maybe a few decades long during which a whole lot of the content that was created and available, disappears, possibly because of outdated file formats, maybe because the storage mediums that were used didn't hold up over time, or possibly because the data from the era was somehow corrupted, encrypted, or decayed.There's concern that a whole lot of information from the early personal computing era will disappear from historical records, for instance, because the floppy disks on which a lot of that information was stored are obsolete and thus increasingly difficult to access; few people have hardware that allows them to use floppy disks, these days.CD-ROMs, DVDs, and other optical discs are also a concern because of so-called disc rot, which refers to the chemical degradation of this storage medium. Many such discs are prone to failure because of light damage, the oxidation of their reflective layer, and the de-bonding of the adhesive that was used to hold the disc's multiple layers together.A lot of seemingly archival media might then degrade, even after being stored in a seemingly long-term fashion, which could also contribute to a dark age moment, a whole period's worth of data and entertainment and art lost because the CDs and DVDs on which they were stored simply fell apart before they could be converted to a longer-form medium. This could serve as an argument in favor of digitization, then, because many of the mediums on which these games are currently stored might degrade, anyway, and moving them to hard drives, rather than discs, could serve as a superior long-term home.That said, the concern with digitizing everything is similar, in that media made available for online purchase is simply stored in a hard drive somewhere else on the planet. If something happens to the data centers in which these games are stored, or those data centers are needed for another, more profitable purpose, or a bunch of them are destroyed in a conflict, that could result in the same outcome as disc rot and the storage of data in formats that are no longer accessible.It also makes these games susceptible to economics, though, because if the company behind them decides it's time to move on, there won't be physical copies archivists can scoop up and save; they could try to download these games, but often the nature of the software, of the DRM that keeps them from being pirated, hinders or prevents such efforts.The digitization of gaming and the shift away from physical copies of games seems to be inevitable at this point, and there are a lot of good economic, technological, and convenience reasons for it.There are quite a few downsides to this evolution as well, though, including those that negatively impact game consumers, alongside many of the same issues that threaten other types of media and data. And we don't, technologically or civilizationally, have solutions for those problems yet. And that gap could someday result in massive gulfs in our knowledge and documentation of this moment in video gaming history.Show Noteshttps://blog.archive.org/2026/04/23/gone-but-not-forgotten-recovering-the-dead-web/https://www.engadget.com/2207297/playstation-just-struck-a-hammer-blow-to-game-preservation/https://www.engadget.com/forza-horizon-4-will-be-pulled-from-digital-stores-and-game-pass-in-december-134510642.htmlhttps://arstechnica.com/gaming/2023/03/why-game-archivists-are-dreading-this-months-3ds-wii-u-eshop-shutdown/https://www.engadget.com/2205792/sony-will-stop-making-disc-based-playstation-games-starting-2028/https://www.engadget.com/2207546/sony-repurposing-austrian-playstation-disc-factory/https://www.engadget.com/2206315/xbox-is-reportedly-testing-a-way-to-digitize-your-disc-based-games/https://www.engadget.com/2205792/sony-will-stop-making-disc-based-playstation-games-starting-2028/https://www.theverge.com/report/960173/microsoft-xbox-disc-to-digital-feature-physical-game-collectionhttps://www.theverge.com/games/956389/grand-theft-auto-6-gta-digital-code-in-box-physical-gameshttps://en.wikipedia.org/wiki/Digital_dark_agehttps://longnow.org/ideas/shining-a-light-on-the-digital-dark-age/https://www.americanscientist.org/article/avoiding-a-digital-dark-agehttps://en.wikipedia.org/wiki/History_of_video_game_consoleshttps://www.videogameconsolelibrary.com/history-of-game-media/https://en.wikipedia.org/wiki/Disc_rot This is a public episode. If you'd like to discuss this with other subscribers or get access to bonus episodes, visit letsknowthings.substack.com/subscribe
Vi har spelat! är vår podcastserie där vi delar med oss av tidiga intryck från spel vi fått möjlighet att testa före lansering genom preview-event, hands-on-sessioner och förhandsversioner. Här fokuserar vi på spontana reaktioner, gameplay, stämning och de detaljer som ofta är svåra att fånga i traditionella previews och recensioner.I detta avsnitt pratar vi om The Blood of Dawnwalker, där vi går igenom våra första intryck efter att ha spelat en tidig version av spelet. Hur känns gameplayet i praktiken? Vilka delar imponerade mest? Och finns det redan nu något som sticker ut — på gott eller ont?Läs även förhandstitten/recensionen här:https://www.nordlivpodcast.se/forhandstitt-the-blood-of-dawnwalkerObservera att avsnittet spelades in under rådande embargo- och previewvillkor, vilket innebär att vissa detaljer medvetet kan hållas vaga eller inte diskuteras alls.
Fredrik och Poki ger i vanliga fall ton kring forna års bästa spel - denna gång är det ett helt decennium som hamnar under luppen. Forna RETRO GOTY-topp 3:or förs in i vad som är den ultimata fajten! Vilka spel är 90-talets bästa - och vilket är 00-talets absolut bästa spel!Dags för Game of the Decade 00-talet!Upplägget är lite annorlunda; nedan hittar ni alla spel som är med i striden, vi ska först föra ner dessa till en topp 20, därefter topp 10 och slutligen kora vilka spel som hamnar var i topp 10-listan. En på pappret enkel uppgift, som verkligen fick oss att gnissla våra stackars tänder under tiden vi spelade in!Exempel på spel som tas upp:Baldur's Gate II: Shadows of Amn,Batman: Arkham Asylum,BioShock,Civilization IV,Deus Ex,Diablo II,Dragon Age: Origins,Fallout 3,Fire Emblem: Path of Radiance,Half-Life 2,Lost Odyssey,Mass Effect,Max Payne,Neverwinter Nights,Portal,Prince of Persia: The Sands of Time,Shadow of the Colossus,Silent Hill 2,Star Wars: Knights of the Old Republic,Star Wars: Knights of the Old Republic II: The Sith Lords,Super Mario Galaxy,Tales of Symphonia,Tales of Vesperia,The Elder Scrolls III: Morrowind,The Elder Scrolls IV: Oblivion,The Legend of Zelda: Oracle of Seasons and Oracle of Ages,The Legend of Zelda: The Minish Cap,The Legend of Zelda: The Wind Waker,The Lord of the Rings: The Battle for Middle-earth II,Warcraft III: Reign of ChaosHäng med i snacket på Discord!Kom med i vår Discord här! - Nördliv på iTunes – Nördliv på Spotify
EXTRAINSATT!Dags för ett nyhetsspecial där vi tar pulsen på spelbranschen och diskuterar några av de största och mest omtalade nyheterna just nu.Vi pratar bland annat om:Sonys beslut att sluta ge ut fysiska PlayStation-spel från 2028.Xbox-ryktet om att kunna digitalisera fysiska spelskivor.De skenande priserna på konsoler och PC-komponenter – är spel på väg att bli en lyxhobby?Hur AI-industrin påverkar framtidens spelhårdvara.Bahnhofs avslöjande om internetoperatörernas överenskommelse kring blockering av webbplatser.Capcoms ovanliga beslut att tidigarelägga Onimusha: Way of the Sword.Ryktena om ett nytt Metroid och vad Nintendo kan ha på gång.Dessutom diskuterar vi den stora frågan: Vem kommer framtidens spel egentligen att utvecklas för? Är vi på väg mot en spelmarknad där de mest tekniskt avancerade spelen riktar sig till en allt mindre grupp, medan resten av marknaden satsar på lättare och mer lättillgängliga upplevelser?Välkommen till ett nyhetsspecial om spelvärldens framtid.
Medverkande i detta säsongsavslutande avsnitt är: Fredrik, Jesper och Poki. (Ice medverkar bara i tanke... ej i praktiken!)I detta avsnitt bjuder vi på samtal om spel, film, tv-serier och mycket mer - allt i ett späckat format!Spel & spelrelaterat som tas upp:Fogpiercer (demo)Deer & BoyDragonBall Xenoverse 3,Exo Rally Championship,Övrigt:Vi lyfter frågor i Q & A för podden, där vi lyfter årets fem bästa spel - och spelen vi ser mest fram emot, samt även den gamla frågan; var spel bättre förr, eller är de bättre idag?Vi avslutar det hela med en ny lek - denna gång där våra kära deltagare ska gissa om saker är riktiga eller falska! I leken "Är det ett riktigt band?"Detta och mycket mer i vårt välfyllda och bubbliga podcastavsnitt!Kom med i vår Discord här! - Nördliv på iTunes – Nördliv på Spotify
Few experiences are as painful as losing someone you love. How do you trust God in the midst of loss? How do you comfort someone who is grieving? What do you say, and how do you simply be present when words seem inadequate?As the body of Christ, we are called to be people of love, comfort, and compassion. We cannot shy away from walking with people through their pain.Listen and learn how to approach grief with wisdom, sensitivity, and Christlike care.
Vi har spelat! är vår podcastserie där vi delar med oss av tidiga intryck från spel vi fått möjlighet att testa före lansering genom preview-event, hands-on-sessioner och förhandsversioner - eller ibland fulla releaser långt i förväg. Här fokuserar vi på spontana reaktioner, gameplay, stämning och de detaljer som ofta är svåra att fånga i traditionella previews och recensioner.I detta avsnitt pratar vi om Resonance: A Plague Tale Legacy, där vi går igenom våra första intryck efter att ha spelat en tidig version av spelet. Hur känns gameplayet i praktiken? Vilka delar imponerade mest? Och finns det redan nu något som sticker ut — på gott eller ont?Läs även förhandstitten/recensionen här:https://www.nordlivpodcast.se/forhandstitt-resonance-a-plague-tale-legacyObservera att avsnittet spelades in under rådande embargo- och previewvillkor, vilket innebär att vissa detaljer medvetet kan hållas vaga eller inte diskuteras alls.
Well well, what do we have here? Another episode of the PCPer Podcast for your enjoyment! Commodore is making phones, Steam Machine is starting to make waves, iGPUs are getting dropped, 12vHPWR is making lightning, a very special segment on pricing of olde, a critical Copilot vulnerability (suprise?), and a Bitlocker Zero Day. Steam hardware survey, brown cooling, and the infamous Podcast sound board.Relax and take it all in.Timestamps:0:00 Intro1:06 Patreon5:12 Josh fails to deliver a food segment6:31 Steam Machine benchmarked8:06 Zen 6 desktop CPUs may lose iGPU, add NPU11:16 Intel and NVIDIA collaborate on upcoming processor12:51 A trip down memory (and storage) lane18:37 AMD giveth, and AMD taketh away22:19 Noctua NL-LC1 liquid cooler reviewed at TPU26:08 Handheld with Arc G3 Extreme pricing28:22 IQUNIX Ghost in the Shell hall effect keyboards30:24 Commodore Callback34:53 Logitech folding mouse38:40 Another melting 12VHPWR connector story42:02 (In)Security Corner53:44 Gaming Quick Hits1:05:52 Picks of the Week1:16:45 Outro ★ Support this podcast on Patreon ★
Medverkande i detta avsnitt är: Danny, Jesper och Poki.I detta avsnitt bjuder vi på samtal om spel, film, tv-serier och mycket mer - allt i ett späckat format!Spel & spelrelaterat som tas upp:Mortal Shell 2 (öppen beta), The Adventures of Elliot: The Millennium Tales,Mina The Hollower,007 First Light,The Legend of Zelda: Minish Cap,TV, Film, Youtube & Anime:Teach You a Lesson,Vivy: Fluorite Eye's Song,Disclosure Day,Couture,Övrigt:Vi lyfter frågor i Q & A för podden, denna vecka tar vi upp frågan om vart vi köper våra gaming/merch T-shirts?Detta och mycket mer i vårt välfyllda och bubbliga podcastavsnitt!Kom med i vår Discord här! - Nördliv på iTunes – Nördliv på Spotify
Where would you rank these handheld power tools on a tier list and what order would you buy them in??? Ben Uyeda: https://youtu.be/c0RQwxH-TMw?si=pQtAvvFFCCw_rHROMike Montgomery: https://youtu.be/M9HYoiY8kIM?si=IdMS358WoqUgyNesToss us a show topic in the comments below, thanks for the support! :)
Följ med Fredrik och Poki på GOTY-resan, där vi återvänder till klassiska – men fortfarande moderna – spelår och ser hur väl titlarna står sig i dag. Har tiden gett dem en ny innebörd, eller cementerat deras legendariska status?Den här gången är det 2016 som står i fokus. Dags att utse årets bästa spel – retroaktivt.Upplägget är som vanligt:Vi börjar med att lyfta årets bubblare, fortsätter med våra personliga topp 10-listor och avslutar med det tuffaste momentet av alla – att enas om en gemensam topp 5. En lista av spel som ska stå emot all kritik och förbli ohotade över tid.Och högst upp?Ett spel som för oss definierar året. 2016 års Game of the Year.
Diese Woche fand das Summer Game Fest 2026 statt. Egal ob PlayStation oder Xbox, ob PC oder Handheld, ob AAA- oder Indie-Titel - es wurden massig Video- und Computerspiele vorgestellt. Das reichte vom langerwarteten Remake zu The Legend of Zelda: Ocarina of Time bis zu Gears of War: E-Day und God of War Laufey. Max und Chris haben sich alle Trailer reingezogen, sich durch den Ankündigungsdickicht gekämpft und allerlei dumme Meinungen im Internet gelesen - nur um euch die von ihnen ausgewählten Highlights zu präsentieren. Auf unserer Seite findet ihr zudem einen Blog mit allen besprochenenen Trailern zum nachschauen. Das ist interaktiv, das ist Radio Nukular - Episode 269.
This week on Next Portable Console, Brendon and Federico have spent more time with the Anbernic RG Rotate and along with John have more thoughts about it and the handheld news coming out of Computex. Also available on YouTube here. Links and Show Notes More RG Rotate Experiments Anbernic RG Rotate Apps We're Using Apple Music Musicolet Moon+ Reader Pro Amazon Kindle YouTube VLC Niagara Launcher Cocoon The Latest Portable Gaming News The Ally X Gets OLED and a Bigger Screen Asus just announced the OLED Xbox Ally X of my dreams Asus ROG Xbox Ally X20 Bundle adds OLED display and AR glasses New Intel Chips for Handheld Gmaing Intel's first handheld gaming chip is the Arc G3, and this Acer is using it I held the next-gen handheld MSI Claw 8 EX AI+ MSI Claw 8 EX AI+ is an 8-inch handheld powered by Intel Arc G3 Extreme Subscribe to NPC XL NPC XL is a weekly members-only version of NPC with extra content, available exclusively through our new Patreon for $5/month. Each week on NPC XL, Federico, Brendon, and John record a special segment or deep dive about a particular topic that is released alongside the "regular" NPC episodes. You can subscribe here: https://www.patreon.com/c/NextPortableConsole Leave Feedback for John, Federico, and Brendon NPC Feedback Form Credits Show Art: Brendon Bigley Music: Will LaPorte Follow Us Online On the Web MacStories.net Wavelengths.online Follow us on Mastodon NPC Federico John Brendon Follow us on Bluesky NPC MacStories Federico Viticci John Voorhees Brendon Bigley Affiliate Linking Policy
EXTRAINSATT!Dags för ett nyhetssvep ang. Xbox Games Showcase - Juni 2026 - så "slipper" ni det i ordinarie podden. Vi täcker bland annat:* Gears of War: E-Day * Halo: Campaign Evolved * Fable * Castlevania: Belmont's Curse * Persona 4 Revival * Spyro: A Realm Beyond * Resonance: A Plague Tale Legacy * METRO 2039 ... och resten av de trailers och utannonseringar som skedde på denna showcase.
Medverkande i detta avsnitt är: Jesper, Fredrik och Poki.I detta avsnitt bjuder vi på samtal om spel, film, tv-serier och mycket mer - allt i ett späckat format!Spel & spelrelaterat som tas upp:Screenbound (demo), Onimusha: Way of the Sword (demo),LumenTale: Memories of Trey,Utawarerumono: Past and Present Rediscovered,Duskfade (demo),TV, Film, Youtube & Anime:Spider-Noir,Mao,Övrigt:Vi lyfter frågor i Q & A för podden, som exempelvis: Summer Game Fest intryck, showcases (hittills) vad gäller intryck, samt vilket/vilka spel som vi hade upplevt varit mediokra om man tog bort nostalgifaktorn?Detta och mycket mer i vårt J-Dog anförda podcastavsnitt!Kom med i vår Discord här! - Nördliv på iTunes – Nördliv på Spotify
In Episode 143, James and Gary discuss the many types of handheld microphones, including what they're designed to do, how to properly use them, different pickup patterns, and much more. The Church Sound Podcast is sponsored by DiGiCo and Shure.Check out co-host James Attaway's worship audio academy at www.attawayaudio.com/academy, and also visit our new Instagram page @churchsoundpodcast. James is the author of the Live Mixing Field Guide, a quick-start guide to EQ, compression and effects. Find more from him on the Attaway Audio YouTube Channel and at AttawayAudio.com. Reach him on IG @attawayaudio or contact him via email here.Help insure that techs have a clear target for a winning mix with the free guide “How to Lead Your Church Sound Team” by James, and get a walkthrough on setting up virtual sound check on your console with his “Virtual Sound Check Challenge”.Co-host Gary Zandstra has worked in church production as an AV systems integrator and as a manufacturer's rep for more than 35 years. Go here to check out Gary's extensive library of articles on ProSoundWeb.
Nvidias neues Spark-SoC stiehlt auf der Computex 2026 allen die Show! Der revolutionäre Chip verbindet erstmals eine starke Arm-CPU mit Blackwell-Grafik und bricht mit alten PC-Standards. Da geraten AMDs neue RX 9070 GRE und die fünf frischen Handhelds fast zur Nebensache. Im GameStar-Talk klären die Experten, ob das die Zukunft des Gaming-PCs ist. Alle Links zum GameStar Podcast und unseren Werbepartnern: https://linktr.ee/gamestarpodcast
In this episode, host Mekel Kasanova reviews the PlayStation State of Play for 2026, discussing the showcased games, the future of handheld gaming PCs, and the ongoing controversies surrounding character designs and gaming discourse. The conversation highlights the excitement for upcoming titles like Marvel's Wolverine and Tomb Raider, while also addressing the toxicity in gaming discussions and the challenges of navigating opinions in the current gaming landscape. In this conversation, Mekel Kasanova discusses the current state of gaming discourse, highlighting its toxicity and the challenges of expressing opinions in a polarized environment. He reflects on the evolution of gaming culture, the future of handheld gaming devices, and the Nintendo Switch 2's capabilities. Kasanova emphasizes the importance of stepping away from social media and embracing real-life experiences, advocating for a balanced perspective on gaming and life.#playstation #stateofplay #gaming
Der Sega Game Gear war Anfang der 1990er Jahre Segas Antwort auf den alles dominierenden Nintendo Game Boy. Mit seinem farbigen Bildschirm, deutlich stärkerer Technik und der Nähe zum Sega Master System sollte der Handheld zeigen, dass Sgea mobiles Spielen weit besser beherrschte, als der große Konkurrent.Doch trotz beeindruckender Technik, TV-Tuner und vieler Master-System-Umsetzungen blieb der große Durchbruch aus. Lag es am enormen Batterieverbrauch? Am Preis? Oder an der übermächtigen Konkurrenz von Nintendo?In dieser Folge sprechen Ben und Hardy ausführlich über die Geschichte des Sega Game Gear, seine Technik, die Strategie hinter Segas Handheld-Offensive und natürlich über die wichtigsten Spiele. Außerdem klären wir, warum der Game Gear bis heute eine treue Fangemeinde hat – und welche Rolle er im Handheld-Krieg der 90er Jahre spielte.Freut euch auf eine Reise in die Frühzeit der tragbaren Videospielkonsolen – mit spannenden Hintergrundgeschichten, kuriosen Zubehörteilen und vielen Erinnerungen an Segas farbigen Handheld.Sprecher: Hardy Heßdörfer und Ben Dibbertmit Dank an Torsten Oppermann
EXTRAINSATT!Dags för ett nyhetssvep ang. State of Play - Juni 2026 - så "slipper" ni det i ordinarie podden. Vi täcker bland annat:* Marvel's Wolverine * God of War: Laufey * Until Dawn 2 * Control Resonant * Silent Hill: Townfall * Onimusha: Way of the Sword* ILL * Rayman Legends Retold ... och resten av de trailers och utannonseringar som skedde på denna showcase.
In deze special bespreken we de nieuw aangekondigde ROG Xbox Ally X20. Wat zijn de verbeteringen en wat denken we dat deze nieuwe handheld gaat kosten? Uiteraard hebben we ook weer games op de ROG Xbox Ally X gespeeld. We voegen de volgende games aan de tierlijst toe: DOOM: The Dark Ages, A Plague Tale: […]
ASUS' ROG Xbox Ally X20 has been announced, Blessing and Tim went to PlayStation to check out some new hardware, and Xbox CEO calls PS5 logos in their trailers ‘a miss'. 00:00:00 - Start00:10:45 - ASUS' ROG Xbox Ally X20 bundle includes a limited-edition OLED Ally X handheld PC and AR gaming glasses00:19:20 - FlexStrike wireless fight stick, 27'' Gaming Monitor launching in August, followed by Pulse Elevate wireless speakers later this year00:39:20 - Ad00:40:49 - SuperChats00:44:02 - Xbox CEO calls PS5 logo decision ‘a miss' and promises to rethink Games Showcase policy00:55:50 - Official Baldur's Gate 2 Remake Reportedly in Development at Wizards of the Coast00:58:35 - Lucy James has quit Gamespot01:01:58 - State of Play's Special Alamo Drafthouse Menu Has Leaked01:07:32 - Wee News!01:10:00 - SuperChats & You‘re Wrong Learn more about your ad choices. Visit megaphone.fm/adchoices
Medverkande i detta avsnitt är: Fredrik. Poki och Victoria.I detta avsnitt bjuder vi på samtal om spel, film, tv-serier och mycket mer - allt i ett späckat format!Spel & spelrelaterat som tas upp:007 First Light,Mina the Hollower,Warhammer 40,000: Mechanicus II,Forza Horizon 6,Life Below,LEGO Batman: Legacy of the Dark Knight, TV, Film, Youtube & Anime:A Gentle Noble's Vacation Recommendation,Widow´s Bay,Brädspel:Ostia,Tofu shifu,Propolis,Böcker och annat:Hunting prince Dracula av Kerri Maniscalco,Blackstaff Tower av Steven E. Schend,Övrigt:Vi lyfter frågor i Q & A för podden, allt från vad State of Play kan tänkas visa, samt vilka speltidningar vi läst i våra dagar. Detta och "Månadens spelsläpp" i detta fylliga podcastavsnitt!Kom med i vår Discord här! - Nördliv på iTunes – Nördliv på Spotify
Lenovo Mystery Linux Handheld; AMD Preparing RX 9050 8GB; TSMC Unrest
Handheld Ultrasound and Detection of Valve and Other Structural Heart Disease Guest: Jared Bird, M.D. Host: Paul Friedman, M.D. Handheld ultrasound is rapidly changing cardiovascular structural heart disease assessment by allowing clinicians and researchers to detect valvular and structural heart disease earlier and more accurately. Advances in AI imaging guidance and interpretation further bridge the gap between physical exam and formal comprehensive echocardiography. It is important to realize how complimentary handheld ultrasound can be in the early detection of structural heat disease but does not replace diagnostic echocardiography. Topics Discussed: How does handheld ultrasound improve upon the traditional physical exam when it comes to identifying valvular or structural heart disease? What are the most common valve or structural abnormalities that clinicians can reliably detect using handheld ultrasound today? How are we using handheld ultrasound to screen patients for structural heart disease in a research setting? How do AI-ECG and handheld ultrasound intersect to provide optimal screening of asymptomatic patients with structural heart disease? Connect with Mayo Clinic's Cardiovascular Continuing Medical Education online at https://cveducation.mayo.edu or on Twitter @MayoClinicCV and @MayoCVservices. LinkedIn: Mayo Clinic Cardiovascular Services Cardiovascular Education App: The Mayo Clinic Cardiovascular CME App is an innovative educational platform that features cardiology-focused continuing medical education wherever and whenever you need it. Use this app to access other free content and browse upcoming courses. Download it for free in Apple or Google stores today! No CME credit offered for this episode. Podcast episode transcript found here. Recorded on: 30-December-2025
HT2632 - Handheld Art Media The world is full of media that artists can use to express themselves. Music, storytelling, dance, sculpture, poetry, pottery, painting. Has it ever occurred to you how rare it is that a work of art can be held in your hands? I've always thought that this is one of the great strengths of photography. No other medium that I can think of has the potential to be so tactile. Maybe clothing, maybe food if we consider them an art medium, but these are special cases. Photography is the rare visual medium that is (or can be) so physically sensual. I'm not referring to books, but to original prints produced to be viewed handheld. This RSS feed includes only the most recent seven Here's a Thought episodes. All of them — over 2600 and counting! — are available to members of LensWork Online. Try a 30-day membership for only $10 and discover the literally terabytes of content about photography and the creative process. Show your appreciation for our free weekly Podcast and our free daily Here's a Thought… with a donation Thanks!
Följ med Fredrik och Poki på GOTY-resan, där vi återvänder till klassiska – men fortfarande moderna – spelår och ser hur väl titlarna står sig i dag. Har tiden gett dem en ny innebörd, eller cementerat deras legendariska status?Den här gången är det 2015 som står i fokus. Dags att utse årets bästa spel – retroaktivt.Upplägget är som vanligt:Vi börjar med att lyfta årets bubblare, fortsätter med våra personliga topp 10-listor och avslutar med det tuffaste momentet av alla – att enas om en gemensam topp 5. En lista av spel som ska stå emot all kritik och förbli ohotade över tid.Och högst upp?Ett spel som för oss definierar året. 2015 års Game of the Year.
The console wars of the later '80s and early '90s is the stuff of nostalgia legend. Sega and Nintendo duking it out for video game dominance. While the Genesis/Mega Drive vs the SNES is remembered the most fondly from that era there were other consoles that went head to head as well.... Handheld consoles... But they all had their lunch money stolen by Nintendo still. Womp womp. However, even in losing to Nintendo's Game Boy there is still a lot you can learn and appreciate about the "loser" handhelds of that era. On this episode of Still Loading I am joined by Gen Moonen from the Fun and Games Podcast to talk about the Sega Game Gear. In this episode we dive much deeper than this console's battery life (woof 5 hours on 6 AAs). Gen and I talk about why this system is better than people give it credit for, what it did well and what it (obviously) didn't do well and what there still is to explore on the system. Follow Gen on Bluesky HERE Follow Gen on Instagram HERE Follow Fun and Games Podcast on Bluesky HERE Listen to Fun And Games Podcast HERE Check out Gen's website HERE Shout-out Song: Chance Meeting Artist: Karl Brueggemann Album: Micropower https://karlbmusic.bandcamp.com/album/micropower End Song: On the Bubble Artist: Karl Brueggemann Album: Micropower https://karlbmusic.bandcamp.com/album/micropower Get Still Loading Podcast merch! https://www.teepublic.com/user/still-loading-podcast Check out the Bit by Bit Foundation! https://www.bitbybitfoundation.org/ Support the Podcast! https://www.patreon.com/stillloadingpod
For this, the 650th episode of DLC, Jeff and Christian are thrilled to welcome legendary game designer and co-founder of Double Fine, Tim Schafer to the show to discuss Subnautica's rocky road to early access, Valve pushing ahead with Steam Controllers, and Evercade's retro handhelds for two classic computer systems.The Playlist:Tim: Kiln, Resident Evil Requiem, Thank Goodness You're HereChristian: Diablo IV: Lord of Hatred, Tom Clancy's The Division ResurgenceJeff: Shapez 2, AphelionParting Gifts!
Less Talk, More Rock was released by Fat Wreck Chords on April 23, 1996! Episode cover art by Jon Grubb TIMESTAMPS 00:00-20:00: Steve and Greg Intro 20:00-59:40: Steve interviews first-time Propagandhi listener Seth Kilian 59:40-1:18:00: We talk about the record and introduce the covers project 1:18:00-END: Covers and banter! (see tracklisting below) Covers Tracklisting, Credits, and Episode Notes: Apparently I'm a PC Fascist because I care about Both Human and Non-human animals Two episodes appeared on this song: Sept 25, 2022 with Adam Huff, Matt Milkowski, and Steve Choi from RX Bandits. Adam did a great cover and matt was our guest interviewer of Steve Choi. part two was jan 21, 2023 with Nils Fisher from the great German band Between Bodies. Nils did a great cover! lead vox: Diego Lopez music & backup vox: Matt Milkowski additional vox: Rayshawn Nowlin Nailing descartes to the wall/liquid meat is still murder One of my favorite episodes we ever recorded: Jan 27, 2021 with Dr. Lauren Corman talking about animal-industrial complex from an environmental sociology professor perspective, and ray harkins from 100 words or less podcast. Super good episode! Karl With a C from Manitoba! His excellent album Songs of Love, Loneliness, and Grief came out in 2025 and if you like Mt. Eerie, The Mountain Goats, etc. you'd love it! Less Talk More Rock Episode 58 on August 11, 2021 with Shane Told from Silverstein and Willem from Antillectual. Fun episode! Number one Propagandhi Fan Christiian! Christian made a guest hosted episode on august 3, 2025! Go listen to his episode after hearing him rock this cover of LTMR! Craig Hancock from Discord on the glockenspiel! Anchorless Original episode was on Nov 4, 2020 featuring Lauren Denitzio of the great band Worriers and part 2 appeared on dec 28, 2023 with Pat Dietrich from the bands Handheld and Curbside. He did a great cover. Friend from Ontario Lisa Gillan made this cover of Anchorless! Reminds me of Zoey Deschanel found John Samson! Janne, friend of the podcast! Devo-style! RIo De San Atlanta Manitoba Ep 99 was a podcast takeover episode hosted by Dan Forcier and Josh Lindley of Last Believer: A Good Riddance Podcast! I had a blast handing over the chair for an episode, that episode also features fun covers from Jon Grubb of Zero Cost and our friend Paul Hodgert and his kiddo Lew. Snake Mountain! Matt Milkowski Calm Oddity finger drumming cover! There is a visual version of this at the username "calmoddity" on instagram. It's worth watching and I'll be putting it in our IG stories. A Public Disservice Announcement/America Rules One of the least downloaded yet AWESOME episodes ever of this podcast appeared on Oct 7 2023. The guest was Ramsey kanaan from AK Press and PM Press and covers from Freakingsnap and Matt Milkowski with Ollie Hobsonrounded out that episode. Me and stu, toy drum set! Matt Milkowski and Ollie Hobson And We Thought That Nation States Were a Bad Idea Just check out the deluxe episode on May 23, 2024. It's over 4 hours long, contains every interview we ever did on the song, and the first hour with Chris deutsch is amazing and detailed with every single vocab term painfully parsed in great historical detail. Extremely good. Lisa Gillan I was a pre-teen mccarthyist This appeared as episode 84 with Dr. Tim Gill, Ryan O'Nan, Robby Lester and covers by the ghostwrite and shepherds and sailors! No cohost on this episode but i did my best! Ryan Nash of agassiz!!!! Better Before, Thank you so much James!!! Resisting tyrannical government We've talked about this song a bunch of times. Keith and I talked about it on Jul 25 2020 as one of our frist episodes, then it arose on your chat with dave zamboni and my convos with Fred Van Schie and Taron Cochrane Suburban Detour with the acoustic version! Girlband featuring Scott Robertson, aka propagandhiphd on instagram! Scott wrote his dissertation about propagandhi and here's his band rockin out resisting tyrannical! Tim Browne from Elway! Matt Milkowski with an electronica version! Gifts Episode 35 appeared on jan 13 2021 and Tim Crisp from the as you were podcast about alkaline trio was the guest! Paul Hodgert (with me on backing vocals!) Janne is back for another!!!! Andrew Pearson! The only good fascist is a very dead fascist Ep 20 with sulynn hago as guest appeared sept 30 2020. That interview is in the book! Elk Lodge! ONEWORDSOLUTION! A people's history of the world Ep 31 on Dec 16 2020 with two professors, chris deutsch and heather mayer. Great interview by keith on heather's. Then Tim Gill and Josh Kemble and I talked about that song, both in july 2022. Great chats! lead vox: Diego Lopez backup vox: Greg Soden music: Matt Milkowski The state lottery Episode 63 with damian Abarham of fucked up, aaron scott of marathon and attica attica and michael sileno of night sweats. Kristian from rad dads and i revisited it on april 29 2023 Chris Fox, Dave Masud, and Robert Sulzman from Reno Nevada absolutely SLAYED this cover!!!!!!! Steven Iarusci! Refusing to be a man Original episode appeared on jul 7 2021 with josh segal's cover and interviews with zach gehring from mae, our amazing friend mary best, and beave! Great episode. Truly one of the ones i got the most comments on ever, seriously for real. lead vox: Color for Colors (or if you want his name also: Ollie Hobson, but please include Color for coLORS regardless) backup vox: Matt Milkowski music: Matt Milkowski additional vocals by Florian Palucci
Welcome to level 156 of the Thoughts and Players Video Game Podcast, where Jeremy and David discuss the latest gaming news. In this episode, the guys decide to play a game of Clue: Handheld Gaming Edition!Support Us On Patreon | patreon.com/user?u=86254048Follow Us On the Socials:FacebookTwitterTiktokInstagram
On this Wellness Tech Series episode, Nurse Doza breaks down why red light therapy has become his go-to biohacking tool for mitochondrial health. He reviews the handheld LightpathLED panel he travels with — a dual-mode device combining red and blue light to regenerate cells, support skin health, and combat the effects of low solar exposure. Easy to use, easy to charge, and powerful enough to deliver results in just 10 minutes a day. Featured Partner: LightpathLED LightpathLED builds professional-grade red light therapy panels engineered for at-home and travel use — including compact handheld combo devices that deliver red (670 nm) and blue (450 nm) wavelengths in a single unit. That dual-mode technology directly addresses the two benefits Nurse Doza highlights in this episode: mitochondrial regeneration through red light and skin clarity through blue light. With the industry's densest LED count per square inch and a 5-year warranty, it's the red light panel built for people who are serious about their mitochondrial health.
Click this link https://www.boot.dev?promo=KINDAFUNNY and use my code KINDAFUNNY to get 25% off your first payment for boot.dev. Thank you Boot.Dev for Sponsoring!If you're struggling with OCD or unrelenting intrusive thoughts, NOCD can help. Book a free 15 minute call to get started: https://learn.nocd.com/KINDAFUNNYSign up for your one-dollar-per-month trial today at https://shopify.com/kindafunny PlayStation 6 gets backwards compatibility rumors, the Street Fighter movie drops a new trailer, and Ubisoft might be giving the Prince of Persia: The Lost Crown team another chance. Thank you for the support! Run of Show - - Start - PlayStation 6 Will Have Backward Compatibility With PS4 And PS5 Games, It's Claimed - Andrew Highton @ Insider Gaming - Ads - Street Fighter Movie gets a new trailer - BREAKING: Call of Duty movie Gets Release Date - Rumour: Ubisoft to Give Prince of Persia: The Lost Crown's Core Dev Team Another Chance - Robert Ramsey @ Push Square - Lana Del Rey Surprise-Drops James Bond ‘007 First Light' Theme Song - Jem Aswad @ Variety - Wee News! - SuperChats & You‘re Wrong Learn more about your ad choices. Visit megaphone.fm/adchoices
GameFace in 1/3 of the time with superior editing, B Roll, and production! Pop culture reviews and the Super Mario Galaxy Movie, new details on the PS6 handheld, Bungie after Marathon's poor sales, reviews of Super Meat Boy 3D and Legacy of Kain: Ascendance, the State of Decay 3 debut was fake, Nintendo lowers the price of digital games, the Mass Effect TV show is being written for non-gamers, and so much more!
Pop culture reviews and the Super Mario Galaxy Movie, new details on the PS6 handheld, Bungie after Marathon's poor sales, reviews of Super Meat Boy 3D and Legacy of Kain: Ascendance, the State of Decay 3 debut was fake, Nintendo lowers the price of digital games, the Mass Effect TV show is being written for non-gamers, and so much more!
ILP# 441 4/5/2026https://lordsofgaming.net/LORDS AFTER DARK on Insider Game App! ANDROID: https://play.google.com/store/apps/details?id=com.insidergaming.appIOS: https://apps.apple.com/us/app/insider-gaming/id67539846481) ADVANCEDGG Use Code "IRONLORD" for 10% off https://advanced.gg/pages/partner-ironlords?_pos=12) VALARI PILLOW Use Code "ILP15" valari.gg/?ref=ironlordspodcastroundtable3) ILP MERCH: https://ironlordspodcast-shop.fourthwall.com/collections/allsofgaming.net/4) NZXT & IRON LORDS PC Use Affiliate LINK: https://nzxt.co/Lords5) HAWORTH Gaming Chairs & ILP Use Affiliate LINK: https://haworth.pxf.io/4PKj7M*********************************************************00:00 - ILP#441 Pre-Show16:26 - ILP Intros50:39 - Road to Germany Addict & Patreon King1:26:51 - Xbox Fanfest Returns!1:59:31 - Gears E-Day Direct & What We Want!2:26:26 - Halo Studios Allegations3:14:24 - State Of Decay 3 News Blowout3:33:55 - State Of Decay 3 "Neegan" Group Discussion LOL3:41:06 - PS6 Handheld3:57:07 - ILP Outros*********************************************************Welcome to The Iron Lords Podcast!Be sure to visit www.LordsOfGaming.net for all your gaming news!ILP Spotify: open.spotify.com/show/6XRMnu8Tf1fgIdGlTIpzsKILP Google Play:play.google.com/music/m/Iz2esvyqe…ron_Lords_PodcastILP SoundCloud: @user-780168349ILP Itunes: itunes.apple.com/us/podcast/iron-…uiR-IgF6cE9EQicIILP on Twitter: twitter.cm/IronLordPodcastILP on Instagram: www.instagram.com/ironlordspodcast/ILP DESTINY CLAN:www.bungie.net/en/Clan/Detail/178626The Iron Lords and the Lords of Gaming have an official group on Facebook! Join the Lords at:www.facebook.com/groups/194793427842267www.facebook.com/groups/lordsofgamingnetwork/Lord COGNITO--- twitter.com/LordCognitoLord KING--- twitter.com/kingdavidotwLord ADDICT--- twitter.com/LordAddictILPLord SOVEREIGN--- twitter.com/LordSovILPLord GAMING FORTE---twitter.com/Gaming_ForteILP YouTube Channel for ILP, Addict Show & all ILP related content: www.youtube.com/channel/UCYiUhEbYWiuwRuWXzKZMBxQXbox Frontline with King David: www.youtube.com/@xboxfrontlineFollow us on Twitter @IronLordPodcast to get plugged in so you don't miss any of our content.
Check out the Spawncast network: https://spawncastnetwork.com/ Support the stream: https://streamlabs.com/spawnwave Panel: Radec: https://www.youtube.com/@realradec RGT85: https://www.youtube.com/@RGT85 Celia: https://x.com/CeliaBeee PlayerEssence: https://www.youtube.com/@Playeressence Kimerex: https://www.youtube.com/@KimerexProjekt #Sony #Nintendo #Microsoft
Alex returns from vacation to chat with Marcus and Charles about Life is Strange: Reunion, Super Meat Boy 3D, and several indie games: Damon and Baby, a twin-stick shooter from Arc System Works; Parseword, a new daily word game from the Wordle creator; and Raccoin, a coin pusher roguelike for fans of Balatro and quarter machines. The Game Informer Show is a weekly podcast covering the video game industry. Join us every Friday for chats about video game reviews, news, and exclusive reveals alongside Game Informer staff and special guests from around the industry.Subscribe to our magazine: https://gameinformer.com/subscribeFollow our hosts and guests online:Alex Van Aken (@itsVanAken)Charles Harte (@chuckduck365)Marcus Stewart (@MarcusStewart7)Timestamps:00:00 - Introduction01:41 - Cruise Ship Arcades15:19 - Life is Strange: Reunion44:10 - Raccoin: Coin Pusher Roguelike58:06 - Parseword01:46:27 - Damon and Baby01:21:31 - Super Meat Boy 3D01:39:39 - Is the PS5 Pro Worth It?
In this episode of Life of a Pilot Wife, I sit down with my husband Kevin to talk honestly about what life really looks like when your partner is gone half the month flying private jets. Hosted by Leanne Vogel. Handheld coffee maker: https://amzn.to/4rF0U5F Briggs & Riley: https://amzn.to/4auNrr5 Coaching with Leanne: https://www.healthfulpursuit.com/coaching Bioactive Peptides: https://www.healthfulpursuit.com/make Quiz - your personalized peptide stack: https://www.healthfulpursuit.com/quiz Enjoy today's show. Thanks for listening!