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Manche Erinnerungen beginnen mit einem kleinen Geschenk. Für Ben waren es 5 Mark von seiner Oma, ein Ausflug ins zollfreie Samnaun und die unerwartete Entdeckung von Final Fantasy Legend II. Eine Geschichte über Kindheit, Glücksmomente und die Spiele, die uns ein Leben lang begleiten.
Back when 3D gaming featured sprites, not polygons, Sega was king and the games known as Super Scalers were king! With Hang-On celebrating its 40th birthday last year and Outrun doing the same in September, dan the Mega Driver is joined by Yesterzine, Bloggo's pow and Mr Thunderwing to discuss the super scaler games that were their first, their last and their everything.
00:37 — ДНК Героев. 12:49 — Последствия торопливого пиратства. 22:21 — Повышение пенсионного возраста для ведьмаков. 32:16 — Call of Duty уже давно потерялась. 36:59 — Сохранять и преумножать. Stop Killing Games 39:51 — Оскорбительные логотипы. 42:32 — Fable ищет окно, чтобы выйти. 44:56 — Иван Сугроб деперсонифицируется. 47:47 — Император выглядит на все 40к. 49:17 — Quantic Dream закрыли Spellcasters Chronicles. 50:00 — Средства для ухода за кожей лица по методу Bloodborne. 53:25 — Ubisoft хотят вкласть в ИИ. 55:01 — 007 First Light стартовала с двух ног. 59:12 — Джедая ждут новые приключения. 01:00:25 — Рыцарь, мышь, лопата, пиксель. 01:02:35 — Mixtape. Плёнку зажевало. 01:23:23 — Саахан героически угорела. 01:34:46 — Beyond Good and Evil - хорошо состарившаяся свинья. 01:37:01 — Directive 8020 пускает пузыри в космической жиже. 01:44:01 — Пара мыслей о Phantom Liberty. 01:46:09 — Outer Worlds 2 стала неожиданным алмазом. 01:55:41 — Кинцо: возвращение Клиники и Человек Паук Нуар. 02:00:54 — Сцена после титров: тайные виды на гору Фудзи по-баварски.
In Folge 141 der Videospielfreunde starten wir wie gewohnt mit einem Blick auf die aktuellen Gaming-News und diskutieren die Themen, die die Branche derzeit bewegen. Doch wie so oft führt uns der Weg schnell von der Gegenwart zurück in die Vergangenheit. Gemeinsam werfen wir einen wehmütigen Blick auf Spiele und ganze Genres, die heute entweder verschwunden sind oder nur noch in stark veränderter Form existieren. Von klassischen Point-and-Click-Adventures über Echtzeitstrategie bis hin zu den vielen kleinen Nischen, die früher ihren festen Platz in der Spielelandschaft hatten – eine Reise durch Erinnerungen, verpasste Chancen und die Frage, ob manche Konzepte in der modernen Spielewelt überhaupt noch funktionieren würden. Natürlich bleibt es nicht bei Nostalgie allein. Neben allerlei Abschweifungen und Anekdoten landen wir bei der geheimnisvollen Ipecac-Blüte. Die was? Genau das! Zum Abschluss schnallen wir die Panzerung fest, laden die Raketen nach und machen uns bereit für eine Runde gepflegten Car Combat. Zwischen explodierenden Fahrzeugen, zerstörbaren Arenen und jeder Menge 90er-Jahre-Charme feiern wir einen Genrevertreter, der heute viel zu selten geworden ist: Vigilante 8. Eine Folge voller Gaming-News, nostalgischer Erinnerungen, verschwundener Genres, ungelöster Rätsel und motorisierter Zerstörungswut. Viel Spaß mit Folge 141! Der Videospielfreunde Podcast ist werbe-, paywall- und sponsorenfrei. Wir freuen uns über eure Unterstützung, Abos und Empfehlungen.
Send us Fan MailNEW EPISODE: Point-and-Clickbait w/ Daniel Clark (Disney/Pixar Artist & Creator of The Dragon Blossom)This week, the Time Pals revisit some of the best, worst, and weirdest point-and-click adventure games ever made—and we're joined by a special guest and new Pal of the show, Daniel Clark (@DanielClarkArt).Daniel is a Disney/Pixar artist whose credits include The Incredibles 2, Moana 2, Wish, Frozen 2, and many more. Join us as he shares behind-the-scenes stories from some of his biggest projects and gives us an exclusive look at his upcoming mystery adventure game, The Dragon Blossom (@DragonBlossomGame), featuring a hilarious protagonist inspired by Hollywood icon Clara Bow.Whether you spent your childhood saving every five minutes in King's Quest, cursing out the developers of Gabriel Knight, torturing Roger Wilco in Space Quest, or discovering these classics for the very first time, this episode is a love letter to a genre that refuses to stay dead.Keep up to date on The Dragon Blossom and wishlist on Steam soon!: https://www.dragonblossomgame.com/
Saturday May 30th, 2026. The season finale of Multimedia Hyperguide podcast, where I say goodbye to the show as it was, and say hello to the upcoming season 2!
Episode 1: When CD-ROMs Ruled the Earth Step into the early 1990s, when CD-ROMs and Multimedia PCs were the new and exciting thing in the world of Macintosh and Windows-based computers. I talk about the new format for the show, and refocussing on the culture and technology of the 1990s. I reply to some long overdue listener mail, and talk about the exciting new future for multimedia in 2026 with the CD-ROM.ca Encartapedia. Links mentioned in the episode: kiki - a homepage construction set Utopian Scholastic - Michael Wolf
Es gibt so Filme, die sind einfach anders. Kein Wunder, dass auch die Versoftung von Moonwalker irgendwie anders ist – allerdings nicht nur (!) im negativen Sinne. Okay, das Spiel ist kein Meisterwerk, trotzdem kann man für einen Moment seinen Spaß mit MJ haben, der gewohnt exentrisch und mit wirklich beeindruckenden Moves durch 6 wirre Level dahingleitet. Wie lang der Spaß angehalten hat und was Sega's Sonic mit dem ganzen zu tun hat, klären wir in dieser Folge.
Et ce mois-ci encore un PodCast exceptionnel ! Oui je sais... Comme à chaque fois...Aussi au menu nous avons :Mixtape - Jeu PCDanger Haute Tension - FilmScratch 3 - Logiciel de Programmation accessibleLa B.O Oubliée ; Outer Wilds - Main ThemeLe Mini Baroscope Juin 2026Le Nanar : Ballistic : Ecks vs SeverUndertone (Distorsion) - FilmMortal Kombat 2 - Film CinémaN'oubliez pas de vous abonner et de nous laisser 5 étoiles sur vos plateforme préférées !Pour nous retrouver sur nos réseaux c'est par ici !Ou bien contactez-nous par mail à : minibartvradio@gmail.comBonne écoute à tous !Hébergé par Ausha. Visitez ausha.co/politique-de-confidentialite pour plus d'informations.
The SEGAGuys are back with their journey through the pages of Sega Saturn Magazine. This month James the SEGAHolic and Dan the Mega Driver tackle issue 5. Filled with optimism, are the best games on PlayStation really coming to Sega Saturn?
Exploring the Latest in Retro Gaming: What You Need to Know Meta Description: Dive into the fascinating world of retro gaming as we explore the latest releases, must-have collectibles, and why nostalgia matters for gamers today. Welcome to Podcast for Sci-Fi, where all things sci-fi come to life. In this episode, we delve into the exciting realm of retro gaming, discussing the latest releases and collectibles. If you’ve ever wondered about the resurgence of retro consoles and why they captivate gamers, this post will break it down for you, including insights on recent releases and what to look for in your next purchase. What's New in Retro Gaming? Retro gaming has seen a massive resurgence in recent years, with new systems and re-releases capturing the hearts of both old-school gamers and a new generation. Companies like Retro Games Limited have introduced mini versions of classic consoles, allowing you to relive your childhood without needing to track down original hardware. The Commodore and Amiga Minis One of the most talked-about releases is the Commodore 64 Mini and the A500 Mini. While they may lack working keyboards, they do allow players to enjoy classic games. The A500 Mini, in particular, has generated buzz for its compact size and nostalgic value. Pricing and Availability With prices ranging around $189 for the Amiga 1200, many gamers are eager to get their hands on these systems that promise to deliver classic gaming experiences. They often come with built-in classic games, making them a great way to dive back into gaming history. The Neo Geo: A Blast from the Past Another exciting piece of news is the upcoming release of the Neo Geo console. Known for its high price point during its original run, it’s now available for pre-order at $249. This console aims to deliver the authentic experience of the original system, with classic games available on cartridges. The High Price of Nostalgia While the Neo Geo is a nostalgic gem, the pricing of its games remains a debated topic. At around $89.99 for individual cartridges, many wonder if this pricing is justified in today's market, especially when alternatives exist on mobile platforms for a fraction of the price. Why Nostalgia Matters in Gaming The revival of retro gaming isn't just about the consoles; it's about the memories and experiences they evoke. For many, these games represent simpler times, and the thrill of re-experiencing those moments draws players back to the original joy of gaming. The Emotional Connection Nostalgia plays a significant role in the gaming community, connecting people through shared experiences. Whether it's the thrill of defeating a boss in a classic game or simply reliving childhood moments, retro gaming fosters emotional connections that newer games sometimes fail to replicate. Key Takeaways Retro gaming is thriving with new releases and mini consoles. The Commodore 64 and Amiga Minis are popular choices for nostalgia lovers. The Neo Geo is making a comeback, but its game pricing is controversial. Nostalgia fuels a strong emotional connection to gaming experiences. Conclusion The world of retro gaming is rich with opportunities for both collectors and casual players. As nostalgia continues to drive the market, it's essential to stay updated on the latest releases and understand the value they bring. Whether you're looking to relive childhood memories or explore gaming history, there's something in the retro gaming scene for everyone. For more insights and discussions, stay tuned to our podcast! The post Episode 513 – Star Wars Maul Shadow Lord Finale, Retro Gaming Consoles, More New Legos appeared first on Podcast4Scifi.
In this episode of Retro Titans, Phil sits down with Sam Dyer, founder of Bitmap Books — the publisher behind some of the most beautifully crafted retro gaming books ever produced. From the Commodore 64 and ZX Spectrum to the NeoGeo and N64, Bitmap Books has become synonymous with premium retro gaming preservation, celebrating the art, culture and history of the games we grew up with. But Sam's journey started much like many of ours — with a beige computer under the TV and a lifelong fascination with games. Together, Phil and Sam explore how nostalgia, graphic design and a love of gaming history combined to create one of the most respected retro gaming publishers in the world today. In this episode, we explore: 1️⃣ The origins of Bitmap Books How a passion project inspired by the Commodore 64 grew into a globally recognised retro gaming publisher. 2️⃣ Designing books for retro fans Why presentation, print quality and visual storytelling matter just as much as the words on the page. 3️⃣ Preserving gaming history From arcade classics and point-and-click adventures to SNK and Neo Geo, Sam explains why these games deserve to be documented and celebrated. 4️⃣ Nostalgia, community and modern retro culture Why retro gaming continues to resonate with new generations, and how the meaning of "retro" keeps evolving. Sam also shares stories about launching books through Kickstarter, working with legendary developers and publishers, creating collector's editions with built-in sound effects, and why games like Sensible Soccer, Monkey Island and Metal Slug still matter today.
In this episode of The Jonathan Wier Show, Jonathan and co-host Cody Akins tackle the upcoming NFL schedule release (Thursday, May 14th at 7 PM CT) and debate which team they want the Chiefs to open against. Cody wants the Jets for an easy motivational win, but Jonathan argues for the Seahawks — repossess their banner on banner night and give Kenneth Walker his revenge game. The conversation pivots to a bigger problem: the NFL is becoming the world's biggest mall. With games now scattered across Netflix, Peacock, Prime, Paramount+, YouTube, and Netflix again, Jonathan argues the league is sacrificing its big-box-store accessibility for greed. He doesn't mind games on different days — but the fragmentation across paid services is going to cost them casual fans. The guys then debate the Star Fox 64 remake for Switch 2. Cody is genuinely excited (and hopeful it signals an Ocarina of Time remake for Zelda's 40th anniversary). Jonathan sees it as another nostalgia trap — Nintendo knows aging millennials will buy it no matter how much they complain, the same playbook George Lucas ran with the Star Wars Special Editions in the '90s. They close on tech policy: Utah trying to ban VPNs (unenforceable and ignores how cellular IPs work), and Meta rolling out AI age verification because kids are bypassing checks with mustaches, hats, haircuts, and makeup. Jonathan's takeaway — parents need to stop delegating parenting to the government. Talk to your kids. Block sites on your router. Do the work.
With the Shinobi Art of vengeance Villains DLC fresh in the minds, Dan the Mega Driver is joined by the Retro Martin and MrThunderwing to discuss the antagonists who truly are the greatest villains in the history of Sega.
In this episode, we take a closer look at the GameSir Pocket Taco, a $34.99 vertical mobile gaming controller designed for retro and arcade gaming on the go. This compact Bluetooth controller attaches to the bottom of your phone in portrait orientation, featuring cushioned membrane face buttons that evoke the feel of classic handhelds like the Game Boy, paired with tactile-switch triggers and bumpers for more responsive input. At just 62 grams and small enough to fit in a provided storage case, it's built for portability, with thoughtful touches like auto power-on when unfolded, a hollow-bottom design for charging during play, and silicone pads to protect your device. The GameSir app unlocks button remapping, turbo functions, and a keyboard mode that lets you play games without native controller support, making it a versatile option for emulator enthusiasts and casual mobile gamers. We discuss whether the vertical form factor fills a genuine niche, how the hybrid button design balances nostalgia with performance, and whether Bluetooth latency is a concern for fast-paced retro titles—ultimately exploring who this controller is really for and whether it earns a spot in your mobile gaming kit. Follow AndroidGuys(X) Twitter: https://www.twitter.com/androidguysInstagram: https://www.instagram.com/androidguysTikTok: https://www.tiktok.com/@androidguysofficialYouTube: https://www.youtube.com/@AndroidGuyscomOfficialWebsite: http://www.androidguys.comFollow Scott WebsterInstagram: https://www.instagram.com/scottwebsterFollow Luke GaulInstagram: https://www.instagram.com/lukegaul
Jeremy Parish, Nadia Oxford, Pat Contri, and Ryan Burger discuss their respective print projects about chronicling video game history—the good, the challenging, and the weird.Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts
In der neuen Folge von Games Insider ist Sönke ausnahmsweise mal solo zu hören. Warum? Weil er euch unbedingt den Indie-Hit The Planet Crafter ausführlich vorstellen möchte – ein Weltraum-Survival-Abenteuer, bei dem eure Aufgabe darin besteht, einen anfangs unwirtlichen Planet so zu terraformieren, sodass sich Menschen darauf niederlassen können. Sönke hat bereits Dutzende Stunden auf der Uhr und verrät euch nicht nur, warum er so begeistert ist, sondern auch, was das zweiköpfige Entwicklerteam für den Early-Access-Titel als Nächstes planen, warum die Community das Spiel liebt und welche Features er sich persönlich noch wünschen würde. Abgerundet wird das Ganze mit zahlreichen Tipps für alle, die selbst zum Planet Crafter werden wollen. Viel Spaß beim Hören! Sönke
Monday April 27th, 2026. Part five - the final one of the series and this season! - of our series on Eric Chahi's Another World - the deep dive into the engine and editor.
Part five - the final one! - of our series on Eric Chahi's Another World. This is where we go deep on the game engine and editor.
Dan the Mega Driver is joined by Dibbs Ahoy and Bedgell of Gaming for Ages, as well as The Retro Martin to debate which Sonic game is the greatest of all time. With each proclaiming a different game to lay claim to that title, this discussion could get heated!
[ Vota Atariteca tramite la app di Spotify ] Un pugno di ingegneri costretti per 10 mesi. Un Lead designer indecifrabile. Un classico immortale: BATTLEZONE #retrogaming #battlezone #atari #arcade #trumpDAGLI INTRAPPOLATI A PARLARE DI FIREFOXSe desiderate supportarmi: https://ko-fi.com/ataritecapodcastIl gruppo Telegram del Vintage People NetworkIl canale YouTube dei Vintage People La sigla di Atariteca è stata gentilmente offerta dai SYRIANPer tutto il resto c'è il sito di ATARITECA### CONTRIBUISCI ALL'ATARITECA ###### ISCRIVITI ###Omone su InstagramOmone su MastodonSpreakeriTunesYoutube MusicSpotifyFeed
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Sega Lord X joins the SEGAGuys podcast once again to lament the mistreated Sega franchises. Bad remakes and forgotten franchises abound in what could be less of a discussion and more of a therapy session!
Miniloong Pocket 1 specs: Rockchip RK3566, 1GB DDR3 RAM, 960x720 4:3 4 inch screen, Onboard 8GB storage, has LoongOS, WiFi + BT 4.2, Battery: 4000 mAh, Hall sensor sticks, Transparent buttons, Modular d-pad
Anbernic RG Vita & Pro
The SEGAGuys join RadioSEGA's 20th Anniversary celebrations with a special podcast as Dan The Mega Driver and James the SEGAholic bring you their memories of RadioSEGA while playing a selection of their favourite SEGA tracks.
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Dan the Mega Driver is joined by The Retro Martin to discuss all things Shining Force. From series n beginnings to franchise highlights, we talk about every Shining game to hit Sega hardware, plus a few more.
Topics News: Anbernic RG Vita Pro Linux/Android RK3576 teaser, Build A Boy Sign-up, MiniLoong hands-on, GameMT EX8 up for sale, VMU multiplayer Main Topic: X1 Box and Xbox Emulation on Android Andrew's Software Ketchup News: DREAMM Emulator & MelonDS future, SpruceOS New Version GotX Update: GotW (DonPachi) & Final month for GotQ1 (Breath of Fire 3) Ban's Boppin Games: Deadline Delivery & Easy Delivery Co Rob's Hardware Corner: Macbook Neo & NEW Redmagic tablet Viewer mail
Alex and Luke Talk Gravity, Stardust, and Nintendo Doing It Again.Super Mario Galaxy, developed and published by Nintendo, originally launched in November 2007 for the Wii and immediately redefined what a 3D platformer could feel like. By bending gravity, perspective, and level design into something playful and constantly surprising, Galaxy turns every planet into its own idea. It's not just about getting from point A to B—it's about how delightfully strange the journey can be along the way. Nearly two decades later, it still feels like Nintendo showing off.At the time of recording, Super Mario Galaxy holds a Metacritic score of 97, placing it firmly in all-timer territory. According to HowLongToBeat, the main story runs about 19 hours, though going for full completion (yes, both playthroughs) pushes that significantly further. In true Mario fashion: approachable on the surface, quietly demanding if you want to see everything it has to offer.Alex played this one the proper way—on the Nintendo Wii, pointer controls and all. Luke played via Super Mario 3D All-Stars on Nintendo Switch, trading motion fidelity for modern convenience. Both dig into how Galaxy holds up today—from level design brilliance to the occasional “what is happening right now” moments that define the game's charm.This episode is unofficially brought to you in part by vinyl records. Wax, bb.Audio Credits:Original theme music owned by Low Five Gaming.Send us a Voice Message. You may even be featured on our next episode!Tales from the Backlog is a a video games podcast where Dave Jackson and guests break down and discuss the games they play. Each episode looks at one game in depth, focusing on mechanics, story, music and other aspects, with no spoilers until a clearly marked spoiler wall in the middle. We all deserve a little break - a moment to just sit back, kick our feet up, and relax. Chillscape is the perfect companion for these moments.Every episode of Chillscape is a personally-curated collection of the best chill video game music of a different theme, broken-up into 3 mini-themed blocks to keep the vibes vibing and the flow flowing.Catch new episodes every other Wednesday.Support the showVisit us at LowFiveGaming.com.Join the Low Five Discord!Email us at hello@lowfivegaming.com.Low Five Gaming is a Studio Low Five Production.
This episode we're joined by Mike Diver, author of such books as From Coin-Ops to Table-Tops, The Console, Indie Games and Retro Gaming. He's got another book coming out in August all about the history of video games from the Aliens franchise. Funnily enough it's called Aliens: The Video Games: An Unofficial Guide! Together we tackle such subjects as the mini Gameboy music player, Red Octane's return, the Eurogamer layoffs, Resident Evil's spoiler curse, Wolverine's head start on GTA6 and where we want to see Nintendo go next! Don't forget we've also another Maraoke event coming up soon - Friday 13th March, Loading Bar, Stoke Newington. Get your tickets HERE! We're loving your work so please keep sending in those letters, no matter how small! Send them to us at team@onelifeleft.com or join our Discord, mingle (or not) and write to us there! Link below! TTFN,Team OLL x Links: The OLL Everything Link!http://hello.onelifeleft.com/ The Maraoke Everything Link!https://hello.maraoke.com Mindset GO! Link!https://mindset.game/ Block Words Link!https://blockwords.app/ The Shure link!https://tag.gs/OneLifeLeft_Shure Reviews: LUGE 2026Resident Evil 7Romeo is a Dead ManBlippo+ Learn more about your ad choices. Visit podcastchoices.com/adchoices