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Exploring the Latest in Retro Gaming: What You Need to Know Meta Description: Dive into the fascinating world of retro gaming as we explore the latest releases, must-have collectibles, and why nostalgia matters for gamers today. Welcome to Podcast for Sci-Fi, where all things sci-fi come to life. In this episode, we delve into the exciting realm of retro gaming, discussing the latest releases and collectibles. If you’ve ever wondered about the resurgence of retro consoles and why they captivate gamers, this post will break it down for you, including insights on recent releases and what to look for in your next purchase. What's New in Retro Gaming? Retro gaming has seen a massive resurgence in recent years, with new systems and re-releases capturing the hearts of both old-school gamers and a new generation. Companies like Retro Games Limited have introduced mini versions of classic consoles, allowing you to relive your childhood without needing to track down original hardware. The Commodore and Amiga Minis One of the most talked-about releases is the Commodore 64 Mini and the A500 Mini. While they may lack working keyboards, they do allow players to enjoy classic games. The A500 Mini, in particular, has generated buzz for its compact size and nostalgic value. Pricing and Availability With prices ranging around $189 for the Amiga 1200, many gamers are eager to get their hands on these systems that promise to deliver classic gaming experiences. They often come with built-in classic games, making them a great way to dive back into gaming history. The Neo Geo: A Blast from the Past Another exciting piece of news is the upcoming release of the Neo Geo console. Known for its high price point during its original run, it’s now available for pre-order at $249. This console aims to deliver the authentic experience of the original system, with classic games available on cartridges. The High Price of Nostalgia While the Neo Geo is a nostalgic gem, the pricing of its games remains a debated topic. At around $89.99 for individual cartridges, many wonder if this pricing is justified in today's market, especially when alternatives exist on mobile platforms for a fraction of the price. Why Nostalgia Matters in Gaming The revival of retro gaming isn't just about the consoles; it's about the memories and experiences they evoke. For many, these games represent simpler times, and the thrill of re-experiencing those moments draws players back to the original joy of gaming. The Emotional Connection Nostalgia plays a significant role in the gaming community, connecting people through shared experiences. Whether it's the thrill of defeating a boss in a classic game or simply reliving childhood moments, retro gaming fosters emotional connections that newer games sometimes fail to replicate. Key Takeaways Retro gaming is thriving with new releases and mini consoles. The Commodore 64 and Amiga Minis are popular choices for nostalgia lovers. The Neo Geo is making a comeback, but its game pricing is controversial. Nostalgia fuels a strong emotional connection to gaming experiences. Conclusion The world of retro gaming is rich with opportunities for both collectors and casual players. As nostalgia continues to drive the market, it's essential to stay updated on the latest releases and understand the value they bring. Whether you're looking to relive childhood memories or explore gaming history, there's something in the retro gaming scene for everyone. For more insights and discussions, stay tuned to our podcast! The post Episode 513 – Star Wars Maul Shadow Lord Finale, Retro Gaming Consoles, More New Legos appeared first on Podcast4Scifi.
In this episode of Retro Titans, Phil sits down with Sam Dyer, founder of Bitmap Books — the publisher behind some of the most beautifully crafted retro gaming books ever produced. From the Commodore 64 and ZX Spectrum to the NeoGeo and N64, Bitmap Books has become synonymous with premium retro gaming preservation, celebrating the art, culture and history of the games we grew up with. But Sam's journey started much like many of ours — with a beige computer under the TV and a lifelong fascination with games. Together, Phil and Sam explore how nostalgia, graphic design and a love of gaming history combined to create one of the most respected retro gaming publishers in the world today. In this episode, we explore: 1️⃣ The origins of Bitmap Books How a passion project inspired by the Commodore 64 grew into a globally recognised retro gaming publisher. 2️⃣ Designing books for retro fans Why presentation, print quality and visual storytelling matter just as much as the words on the page. 3️⃣ Preserving gaming history From arcade classics and point-and-click adventures to SNK and Neo Geo, Sam explains why these games deserve to be documented and celebrated. 4️⃣ Nostalgia, community and modern retro culture Why retro gaming continues to resonate with new generations, and how the meaning of "retro" keeps evolving. Sam also shares stories about launching books through Kickstarter, working with legendary developers and publishers, creating collector's editions with built-in sound effects, and why games like Sensible Soccer, Monkey Island and Metal Slug still matter today.
Auch wenn sich die Veröffentlichung noch etwas hinzieht, ist zumindest schonmal das Spiele Line-Up bekannt: Genau wie auf dem THEA500 Mini sind auch auf dem großen, aber jüngeren Bruder wieder 25 Spiele vorinstalliert und direkt spielbar. Eines kann man schon mal vorwegnehmen: Es sind ein paar echte Banger dabei, auf die wahrscheinlich alle gewartet haben. Warum die Liste für uns dennoch einen etwas faden Beigeschmack hat, erfahrt ihr in dieser Folge!
Folge 140 der Videospielfreunde ist vollgepackt wie ein Inventar kurz vorm Bossfight: Das Revell-Uboot U96 liefert stabile 123 Zentimeter Spaß und sorgt für mehr Gesprächsstoff als ein kaputter Escort-Quest-NPC. Dazu eskaliert unsere WoW-Diskussion härter als ein Random-Raid im LFG-Tool und zum Schluss machen wir endgültig den Deckel auf Rocket Beans vs. Simon. Ach ja, ganz nebenbei feiern wir auch noch 1000 Hörer. Dafür gibt's zwar kein Achievement, aber mindestens epischen Loot in Podcast-Form. Der Videospielfreunde Podcast ist Werbe-, Paywall und Sponsorenfrei. Wir freuen uns über eure Unterstützung, Abos und Empfehlungen. Schaut auch gern auf Patreon vorbei wenn ihr uns Unterstützen möchtet: https://www.patreon.com/Videospielfreunde.
In this episode of The Jonathan Wier Show, Jonathan and co-host Cody Akins tackle the upcoming NFL schedule release (Thursday, May 14th at 7 PM CT) and debate which team they want the Chiefs to open against. Cody wants the Jets for an easy motivational win, but Jonathan argues for the Seahawks — repossess their banner on banner night and give Kenneth Walker his revenge game. The conversation pivots to a bigger problem: the NFL is becoming the world's biggest mall. With games now scattered across Netflix, Peacock, Prime, Paramount+, YouTube, and Netflix again, Jonathan argues the league is sacrificing its big-box-store accessibility for greed. He doesn't mind games on different days — but the fragmentation across paid services is going to cost them casual fans. The guys then debate the Star Fox 64 remake for Switch 2. Cody is genuinely excited (and hopeful it signals an Ocarina of Time remake for Zelda's 40th anniversary). Jonathan sees it as another nostalgia trap — Nintendo knows aging millennials will buy it no matter how much they complain, the same playbook George Lucas ran with the Star Wars Special Editions in the '90s. They close on tech policy: Utah trying to ban VPNs (unenforceable and ignores how cellular IPs work), and Meta rolling out AI age verification because kids are bypassing checks with mustaches, hats, haircuts, and makeup. Jonathan's takeaway — parents need to stop delegating parenting to the government. Talk to your kids. Block sites on your router. Do the work.
In this episode, we take a closer look at the GameSir Pocket Taco, a $34.99 vertical mobile gaming controller designed for retro and arcade gaming on the go. This compact Bluetooth controller attaches to the bottom of your phone in portrait orientation, featuring cushioned membrane face buttons that evoke the feel of classic handhelds like the Game Boy, paired with tactile-switch triggers and bumpers for more responsive input. At just 62 grams and small enough to fit in a provided storage case, it's built for portability, with thoughtful touches like auto power-on when unfolded, a hollow-bottom design for charging during play, and silicone pads to protect your device. The GameSir app unlocks button remapping, turbo functions, and a keyboard mode that lets you play games without native controller support, making it a versatile option for emulator enthusiasts and casual mobile gamers. We discuss whether the vertical form factor fills a genuine niche, how the hybrid button design balances nostalgia with performance, and whether Bluetooth latency is a concern for fast-paced retro titles—ultimately exploring who this controller is really for and whether it earns a spot in your mobile gaming kit. Follow AndroidGuys(X) Twitter: https://www.twitter.com/androidguysInstagram: https://www.instagram.com/androidguysTikTok: https://www.tiktok.com/@androidguysofficialYouTube: https://www.youtube.com/@AndroidGuyscomOfficialWebsite: http://www.androidguys.comFollow Scott WebsterInstagram: https://www.instagram.com/scottwebsterFollow Luke GaulInstagram: https://www.instagram.com/lukegaul
Jeremy Parish, Nadia Oxford, Pat Contri, and Ryan Burger discuss their respective print projects about chronicling video game history—the good, the challenging, and the weird.Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts
Parto cadendo dal pero, perché scopro una wave di developer indie dedicata al... GAME BOY COLOR per giochi che non arrivano solo in digitale ma addirittura in fisico!eFootball invece fa cadere le balle e con un video che manco l'AI Slop annuncia una tragica collaborazione con NARUTO!Il film di Resident Evil invece sembra davvero fedele al gioco, anche se da Racoon City ci passa senza i suoi protagonisti.Il DRM di PlayStation scatena il panico, ma non è successo davvero nulla!Vi racconto cosa è successo davvero durante lo sviluppo di Samson e, non vi mentirò, è una storia abbastanza comune! Cosa invece che non succede con The Blood of Dawnwalker, titolo del lupo ribelle di CDPR che si mostra con un ricco Gameplay Overview. Buon ascolto!Capitoli:00:00:00 Intro00:01:39 Under the Island - Micro-Recensione00:11:01 Il GameBoy è ancora vivo! E le handheld per gli indie!00:23:01 Il film di Resident Evil è CROCCANTE!00:32:17 eFootball con Naruto featuring la perdità di dignità!00:34:59 Insert Coin00:38:53 Saros sfotte i 7 di IGN!00:48:06 il DRM di PlayStation: non serve panicare!00:57:01 I giochi GRATUITI del Plus00:58:51 Assassin's Creed Hexe perde 50 dev! Che succede?01:00:45 Il sequel di Alien Isolation01:02:44 My Cup of ID@Xbox01:17:03 Samson: tutta la verità sul suo sviluppo!01:43:04 The Blood of Dawnwalker si presenta bene ma è un po'... meh!Link utili:Ko-Fi: https://ko-fi.com/arcadedialeYouTube: https://www.youtube.com/@larcadediale1987The Game Business: https://www.youtube.com/watch?v=lha9IZx3xacRetronaut Gaming: https://www.youtube.com/watch?v=NXz5LobJXKcChromatic: https://modretro.com/?srsltid=AfmBOortp_PHdUeBa-J5aG-UhkovZjBIgtXHtQEFHvzgKD2lUiMf7OZN
In der neuen Folge von Games Insider ist Sönke ausnahmsweise mal solo zu hören. Warum? Weil er euch unbedingt den Indie-Hit The Planet Crafter ausführlich vorstellen möchte – ein Weltraum-Survival-Abenteuer, bei dem eure Aufgabe darin besteht, einen anfangs unwirtlichen Planet so zu terraformieren, sodass sich Menschen darauf niederlassen können. Sönke hat bereits Dutzende Stunden auf der Uhr und verrät euch nicht nur, warum er so begeistert ist, sondern auch, was das zweiköpfige Entwicklerteam für den Early-Access-Titel als Nächstes planen, warum die Community das Spiel liebt und welche Features er sich persönlich noch wünschen würde. Abgerundet wird das Ganze mit zahlreichen Tipps für alle, die selbst zum Planet Crafter werden wollen. Viel Spaß beim Hören! Sönke
Anscheinend rostet alte Liebe wirklich nicht, … ansonsten hätten SNK und Plaion wohl kaum das AES+ angekündigt – eine Retro-Konsole, die in ihrer Art so nah an das Original herankommen soll wie keine zuvor. Außerdem hätte Markus dem Gerät wohl auch kaum eine ganze Solofolge gewidmet, in der er u. a. einen Blick auf die zehn bereits angekündigten Spiele wirft. Im November soll die Konsole auf den Markt kommen. Bis dahin liefert euch diese Folge alles zum AES+, was ihr wissen müsst – viel Spaß!
Présenté par Mehdi et Nico, Red Alert, c'est le podcast hebdomadaire de Third Éditions. Au programme : commentaires de l'actualité jeu vidéo, retours d'expérience sur des nouveautés et interludes Top 3 totalement subjectifs.Au sommaire00:00 Bienvenue !02:24 Retour sur : Xbox09:10 Chronique 1 : Quand l'attente devient le jeu31:00 Le Top 3 des jeux NEOGEO qu'on a pas fait sur NEOGEO38:40 Chronique 2 : Le retrogaming est mort !Cet épisode est disponible sur Deezer, Spotify, Apple Podcasts et YouTube.N'hésitez pas à nous faire part de vos retours sur nos réseaux sociaux !Crédits sons Générique début et fin : Akira Yamaoka
Part five - the final one! - of our series on Eric Chahi's Another World. This is where we go deep on the game engine and editor.
[ Vota Atariteca tramite la app di Spotify ] Un pugno di ingegneri costretti per 10 mesi. Un Lead designer indecifrabile. Un classico immortale: BATTLEZONE #retrogaming #battlezone #atari #arcade #trumpDAGLI INTRAPPOLATI A PARLARE DI FIREFOXSe desiderate supportarmi: https://ko-fi.com/ataritecapodcastIl gruppo Telegram del Vintage People NetworkIl canale YouTube dei Vintage People La sigla di Atariteca è stata gentilmente offerta dai SYRIANPer tutto il resto c'è il sito di ATARITECA### CONTRIBUISCI ALL'ATARITECA ###### ISCRIVITI ###Omone su InstagramOmone su MastodonSpreakeriTunesYoutube MusicSpotifyFeed
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Miniloong Pocket 1 specs: Rockchip RK3566, 1GB DDR3 RAM, 960x720 4:3 4 inch screen, Onboard 8GB storage, has LoongOS, WiFi + BT 4.2, Battery: 4000 mAh, Hall sensor sticks, Transparent buttons, Modular d-pad
Anbernic RG Vita & Pro
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Dan the Mega Driver is joined by The Retro Martin to discuss all things Shining Force. From series n beginnings to franchise highlights, we talk about every Shining game to hit Sega hardware, plus a few more.
Topics News: Anbernic RG Vita Pro Linux/Android RK3576 teaser, Build A Boy Sign-up, MiniLoong hands-on, GameMT EX8 up for sale, VMU multiplayer Main Topic: X1 Box and Xbox Emulation on Android Andrew's Software Ketchup News: DREAMM Emulator & MelonDS future, SpruceOS New Version GotX Update: GotW (DonPachi) & Final month for GotQ1 (Breath of Fire 3) Ban's Boppin Games: Deadline Delivery & Easy Delivery Co Rob's Hardware Corner: Macbook Neo & NEW Redmagic tablet Viewer mail
[ Vota Atariteca tramite la app di Spotify ] Qui è dove l'Omone racconta l'Atariteca del futuro: un podcast di musichette e retrogaming mentre fuori c'è LA MORTE!#retrogaming #morte Se desiderate supportarmi: https://ko-fi.com/ataritecapodcastIl gruppo Telegram del Vintage People NetworkIl canale YouTube dei Vintage People La sigla di Atariteca è stata gentilmente offerta dai SYRIANPer tutto il resto c'è il sito di ATARITECA### CONTRIBUISCI ALL'ATARITECA ###### ISCRIVITI ###Omone su InstagramOmone su MastodonSpreakeriTunesYoutube MusicSpotifyFeed
With the Big Three now all released, what does the future of Sega Saturn hold? Issue 4 of Sega Saturn Magazine may have the answer with details of the new Panzer Dragoon sequel and news on two of Capcom's own "Big Three". Plus some long awaited titles get reviews. Do they deliver? Find out all this and more in this episode. Make sure you read along with us! https://retrocdn.net/images/3/35/SSM_UK_04.pdf
Alex and Luke Talk Gravity, Stardust, and Nintendo Doing It Again.Super Mario Galaxy, developed and published by Nintendo, originally launched in November 2007 for the Wii and immediately redefined what a 3D platformer could feel like. By bending gravity, perspective, and level design into something playful and constantly surprising, Galaxy turns every planet into its own idea. It's not just about getting from point A to B—it's about how delightfully strange the journey can be along the way. Nearly two decades later, it still feels like Nintendo showing off.At the time of recording, Super Mario Galaxy holds a Metacritic score of 97, placing it firmly in all-timer territory. According to HowLongToBeat, the main story runs about 19 hours, though going for full completion (yes, both playthroughs) pushes that significantly further. In true Mario fashion: approachable on the surface, quietly demanding if you want to see everything it has to offer.Alex played this one the proper way—on the Nintendo Wii, pointer controls and all. Luke played via Super Mario 3D All-Stars on Nintendo Switch, trading motion fidelity for modern convenience. Both dig into how Galaxy holds up today—from level design brilliance to the occasional “what is happening right now” moments that define the game's charm.This episode is unofficially brought to you in part by vinyl records. Wax, bb.Audio Credits:Original theme music owned by Low Five Gaming.Send us a Voice Message. You may even be featured on our next episode!Tales from the Backlog is a a video games podcast where Dave Jackson and guests break down and discuss the games they play. Each episode looks at one game in depth, focusing on mechanics, story, music and other aspects, with no spoilers until a clearly marked spoiler wall in the middle. We all deserve a little break - a moment to just sit back, kick our feet up, and relax. Chillscape is the perfect companion for these moments.Every episode of Chillscape is a personally-curated collection of the best chill video game music of a different theme, broken-up into 3 mini-themed blocks to keep the vibes vibing and the flow flowing.Catch new episodes every other Wednesday.Support the showVisit us at LowFiveGaming.com.Join the Low Five Discord!Email us at hello@lowfivegaming.com.Low Five Gaming is a Studio Low Five Production.
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Tonight we are reflecting on Wizards & Warriors, a 1987 action platformer developed by Rare and published by Acclaim. Wizards & Warriors was Rare's second NES release after the black box game Slalom. Rare went on to develop more games in the series such as Ironsword and Kuros: Visions of Power.Send a textThe miNEStry founders, Archbishop Dracul and Father Avram, seek to inspire their 8-bit parishioners through methodical and ceremonial scrutiny of the library of games on the Nintendo Entertainment System.
Featured in this video: PROJECT RONIN Github: https://github.com/keiretrogaming/Project-Ronin Products mentioned:
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This episode we're joined by Mike Diver, author of such books as From Coin-Ops to Table-Tops, The Console, Indie Games and Retro Gaming. He's got another book coming out in August all about the history of video games from the Aliens franchise. Funnily enough it's called Aliens: The Video Games: An Unofficial Guide! Together we tackle such subjects as the mini Gameboy music player, Red Octane's return, the Eurogamer layoffs, Resident Evil's spoiler curse, Wolverine's head start on GTA6 and where we want to see Nintendo go next! Don't forget we've also another Maraoke event coming up soon - Friday 13th March, Loading Bar, Stoke Newington. Get your tickets HERE! We're loving your work so please keep sending in those letters, no matter how small! Send them to us at team@onelifeleft.com or join our Discord, mingle (or not) and write to us there! Link below! TTFN,Team OLL x Links: The OLL Everything Link!http://hello.onelifeleft.com/ The Maraoke Everything Link!https://hello.maraoke.com Mindset GO! Link!https://mindset.game/ Block Words Link!https://blockwords.app/ The Shure link!https://tag.gs/OneLifeLeft_Shure Reviews: LUGE 2026Resident Evil 7Romeo is a Dead ManBlippo+ Learn more about your ad choices. Visit podcastchoices.com/adchoices
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Support my work on Patreon- https://patreon.com/realdavejackson Discord, Socials and more- https://linktr.ee/talesfromthebacklog In the eyes of many football fans, 2004 was the greatest year for football games. It also happened to be the last year before EA secured the exclusive rights to the NFL license, leaving many fans wishing we could go back to the way things were back then, and we were left with two games that many consider to be some of the best sports games ever made- Madden 2005 (EA Tiburon) and ESPN NFL 2K5 (Visual Concepts). 20+ years later, which game stands on top? That's what we aim to decide in this episode! Guest info: Chris Coplien (he/him) and Adam Gumbert (he/him) Check out Chris on all things Retro Hangover https://linktr.ee/retrohangover Check out Adam on The Tier List: A Video Game Podcast https://www.youtube.com/@AdamGumby Check out Adam on Respawn, Aim, Fire https://www.youtube.com/@respawnaimfire TIMESTAMPS 0:00 Title Card 0:16 Introductions 4:22 Personal Histories 12:51 Our Real-Life Football Fandom 24:15 Head-to-Head: Gameplay 48:40 Head-to-Head: Gameday Presentation 1:05:24 Head-to-Head: Game Modes 1:22:50 The Final Decision 1:33:28 Respawn Aim Fire, The Tier List: A Video Game Podcast, Retro Hangover 1:38:37 Patron Thank-Yous Social Media: BlueSky- https://bsky.app/profile/tftblpod.bsky.social Instagram- https://www.instagram.com/talesfromthebacklog/ Cover art by Jack Allen- find him at https://linktr.ee/JackAllenCaricatures