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Today I will be discussing the upcoming changes to the flight model as they were recently discussed by developers at CIG. Star Citizen will be taking a step in the simulative direction with a little artificial help, as it improves atmospheric flight, and tightens the overall experience. From the removal of top speeds to the inclusion of engineering in said speed, there's a lot to learn!Today's Guests:Farrister:Youtube: https://www.youtube.com/@FarristerTwitch: https://www.twitch.tv/farristerTwitter: https://twitter.com/thomasfarristerToC:00:00 Introductions2:30 Star Citizen Hathor & StormBreaker13:00 Exploration Gameplay26:30 The New Flight Model35:00 Combat in Atmosphere47:00 “Hover Mode v2”56:40 Is Master Modes Dead?01:09:14 Is The Flight Model Getting Better?Video Podcast: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3ISupport This Podcast:Patreon Paypal Ko-FiFollow Space Tomato on social media:Website Youtube My Other Youtube Instagram Twitter Facebook Discord
Teníamos hambre, así que hemos quedado para grabar, ya sabéis que grabar es la excusa para irnos después a comer. En este episodio hemos hablado de la subida, de los precios de las consolas, de la liada del Star Citizen, el Summer Game Fest y hemos debatido ampliamente sobre los videojuegos con IA. Y por […] The post 81 – El tío saltando con los tranchetes first appeared on Sons Podcasts.
With Alpha 4.2 upon us and players getting hands on with the latest in-game activity, I thought it was a good time to sit down and discuss the effectiveness of these “sandbox activities” and whether they are driving the game towards the 1.0 CIG has promised. Also Jump Ship released a demo and I'm really excited about that game so we're talking about it.Today's Guests:TheAstroPub:Twitch - https://www.twitch.tv/TheAstroPubYoutube - https://www.youtube.com/c/TheAstroPub, https://www.youtube.com/@TheAstroHistorianTwitter - https://twitter.com/TheAstroPubToC:00:00 Introductions02:30 Cyberpunk 208:20 JumpShip: Sea of Thieves in Space?27:30 Is Star Citizen's 2025 Successful So Far?33:00 Stormbreaker & Star Citizen's Current Goings On01:04:00 Other Possible Activites01:12:20: How Does 2025 Compare To Before?Video Podcast: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3ISupport This Podcast:Patreon Paypal Ko-FiFollow Space Tomato on social media:Website Youtube My Other Youtube Instagram Twitter Facebook Discord
Kendoraks und Knaarks‘ Geschwafel – Ein Star Citizen Podcast
Auch heute ist Kendorak nicht mit von der Partie, deshalb müsst ihr wieder mit mir allein vorliebnehmen. Da ich allerdings noch ein wenig das Wochenende in den Knochen habe, wird es heute ein etwas kürzerer Podcast. Ich spreche heute eigentlich nur über das letzte Inside Star Citizen, das ich ehrlich gesagt echt gut fand. Besser gesagt, ich fand den Inhalt des Videos echt gut und ich bin auf den Patch 4.2 gespannt. Warum und wieso hört ihr euch aber lieber im Podcast an. Falls ihr Themenvorschläge habt, immer heraus damit. Wir wünschen euch gute Unterhaltung. Wir haben auch einen Discord-Server eingerichtet, auf dem ihr mit uns in Kontakt treten könnt. Der Server ist aktuell noch sehr übersichtlich, wird aber im Laufe der Zeit und mit hoffentlich steigender Nutzung weiter ausgebaut. Hier wäre dafür der Link: https://discord.gg/95HcZ46
Use our link to checkout Sonic X Shadow Generations: https://gsght.com/c/d4o65d Support Inside Games on Patreon: https://www.patreon.com/insidegamesYTHosted by:Lawrence: http://twitch.tv/sirlarr | Bruce: http://twitch.tv/brucegreene Edited by: Shooklyn: https://linktr.ee/ShooklynSources --http://space.comhttps://www.kickstarter.com/projects/cig/star-citizenhttps://insider-gaming.com/star-citizens-development/https://www.reddit.com/r/starcitizen/comments/1l3zjsa/there_needs_to_be_a_punishment_for_people_who_do/https://www.reddit.com/r/starcitizen/comments/1l2ykuw/pvp_has_done_what_naysayers_couldnt/Music —Switch It Up - Silent Partner https://youtu.be/r_HRbXhOir8Funk Down - MK2 https://youtu.be/SPN_Ssgqlzc
This week the SOL Citizens discuss the missteps, mistakes and missed opportunities of Cloud Imperium and suggest how things can be made "mo better" in the future for its gaming community. Featuring: GriffinGamingRPG & Kalrati Join this channel to get access to perks: https://www.youtube.com/channel/UCe97JZDK7J2L3H3FUQ3AB4g/join Merchandise: Design by Humans: https://www.designbyhumans.com/shop/SOLCitizens/ Streamlabs: https://streamlabs.com/solcitizens/merch SOL CITIZENS are supporters and backers covering the development of Cloud Imperium Games upcoming games "STAR CITIZEN" and "SQUADRON 42". Patreon: patreon/solcitizens BlueSky: https://bsky.app/profile/solcitizens.bsky.social Twitch: twitch.tv/solcitizens Twitter: twitter.com/solcitizens
Today I sit down with Youtuber Olli43 to talk about his feelings towards Star Citizen throughout the years, and how that affects his future. We talk about Star Citizen from multiple perspectives, and I get some of his opinions on popular debates like solo vs group play focus. Overall, this is a friendly chat about what it's like to play and cover, play, and wait for Star Citizen.Today's Guests:Olli43:Youtube: https://www.youtube.com/c/Olli43ToC:00:00 Introductions02:10 How'd You Get Into Star Citizen07:00 The Journey of Star Citizen19:30 Has CIG Changed?22:00 Flight Blades and Stuff33:00 Engineering and Tedium 47:50 Solo vs Group Play59:10 What Are You Excited For?Video Podcast: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3ISupport This Podcast:Patreon Paypal Ko-FiFollow Space Tomato on social media:Website Youtube My Other Youtube Instagram Twitter Facebook Discord
The Captain's Table is a podcast dedicated to talking with the Star Citizen Community about the development and news of Star Citizen. This week we take a look at Alien Week in Star Citizen and ask where all the alien species, ships and more are in the game and when are they coming?--------------------------------------------SUPPORT THE PUB--------------------------------------------Patreon: https://www.patreon.com/TheAstroHistorianPaypal: https://streamelements.com/theastropublive/tipMembership: https://www.youtube.com/TheAstroPubLive/joinMerch: https://www.designbyhumans.com/shop/TheAstroPub/Star Citizen Referral Code: STAR-KG7S-NNP || https://robertsspaceindustries.com/enlist?referral=STAR-KG7S-NNPB --------------------------------------------CONNECT WITH THE PUB--------------------------------------------Twitch || https://www.twitch.tv/TheAstroPubGameplay Youtube || https://www.youtube.com/TheAstroPubLiveLore Youtube || https://www.youtube.com/TheAstroHIstorianCaptain's Table Youtube || @TheCaptainsTablePodcast Star Citizen Organization || https://discord.gg/2RTdvkfrnaDiscord || https://discord.gg/0iuqxYzXv07XK3Qo
On ce retrouve tous les dimanches en Live 21h pour ton émission Science Fiction de la semaine ☑️le résume de l'actualité de Star Citizen☑️les principales news sur les films, séries et jeux SF☑️un after avec debrief sur des news tech ou gaming généraliste
Im neuen Podcast sprechen Mark und Alex über das Entwickler-Interview zu Chrono Odyssey, in dem Gameplay und viele Details zum Spiel gezeigt wurden. Zudem diskutieren sie über das tote MMORPG Ember Sword, über den neuen PvP-Modus in Guild Wars 2 und über die kommenden Updates und Releases in dieser und der nächsten Woche. Im Newsflash dreht sich alles um den ersten Raid in Throne and Liberty, FFXIV Mobile, Crossplay für ESO und den nächsten Patch in Albion Online. Zudem wurde ein wenig über Star Citizen in der Community diskutiert und Mark hat Lost Ark rein geschummelt. Gebt uns gerne wieder euer Feedback über Discord oder per E-Mail. Unser Partner und Sponsor ist Instant Gaming. Dort bekommt ihr günstig Game-Keys, Gems für Guild Wars 2, Spielzeit für WoW und vieles mehr. Hier unser Reflink: https://www.instant-gaming.com/?igr=mmonews. MMO News erscheint jeden Donnerstag. Folgt uns gerne auch auf Twitter: MMO News Alex Mark Wer möchte, kann uns zudem auf Patreon unterstützen oder auf Paypal spenden.
This week the SOL Citizens are joined by SinfulStrife as we review this year's edition of Invictus Launch Week 2955 at the Bevic Convention Center. Featuring: fastcart fc and GriffinGamingRPG Join this channel to get access to perks: https://www.youtube.com/channel/UCe97JZDK7J2L3H3FUQ3AB4g/join Merchandise: Design by Humans: https://www.designbyhumans.com/shop/SOLCitizens/ Streamlabs: https://streamlabs.com/solcitizens/merch SOL CITIZENS are supporters and backers covering the development of Cloud Imperium Games upcoming games "STAR CITIZEN" and "SQUADRON 42". Patreon: patreon/solcitizens BlueSky: https://bsky.app/profile/solcitizens.bsky.social Twitch: twitch.tv/solcitizens Twitter: twitter.com/solcitizens
Today we dive into the first nuggets of info surrounding the next update coming to Star Citizen, Alpha 4.2. New features, content, locations, and even dynamic weather make it an interesting summer-release. Join MrKraken and myself as we discuss what's in Evocati so far, and the newly released Anvil Asgard, in this live show.Today's Guests:MrKraken:Youtube: https://www.youtube.com/c/mrkrakenTwitter: twitter.com/realmrkrakenVideo Podcast: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3ISupport This Podcast:Patreon Paypal Ko-FiFollow Space Tomato on social media:Website Youtube My Other Youtube Instagram Twitter Facebook Discord
The Captain's Table is a podcast dedicated to talking with the Star Citizen Community about the development and news of Star Citizen. This week we take a look at the event of Invictus and look at the good and bad that has come from the game in patch 4.1.1.--------------------------------------------SUPPORT THE PUB--------------------------------------------Patreon: https://www.patreon.com/TheAstroHistorianPaypal: https://streamelements.com/theastropublive/tipMembership: https://www.youtube.com/TheAstroPubLive/joinMerch: https://www.designbyhumans.com/shop/TheAstroPub/Star Citizen Referral Code: STAR-KG7S-NNP || https://robertsspaceindustries.com/enlist?referral=STAR-KG7S-NNPB --------------------------------------------CONNECT WITH THE PUB--------------------------------------------Twitch || https://www.twitch.tv/TheAstroPubGameplay Youtube || https://www.youtube.com/TheAstroPubLiveLore Youtube || https://www.youtube.com/TheAstroHIstorianCaptain's Table Youtube || @TheCaptainsTablePodcast Star Citizen Organization || https://discord.gg/2RTdvkfrnaDiscord || https://discord.gg/0iuqxYzXv07XK3Qo
Featuring: AmmosArt, Ashgar, Belghast, Kodra, Tamrielo, and Thalen Hey Folks! We are down a Grace this week and start off with what seems like a reasonable list of topics… that we immediately have to bump half of because the night ran long. Thalen starts off with a bit of a rebuttal to our Eurovision topic as he shares his thoughts about Space Opera by Catherynne M. Valente. From there, we talk about the death of Marathon and potentially Bungie as things keep getting worse for that game and its studio. Speaking of angry crowds… we also talk a bit about the self-own of Star Citizen's recent round of pay-to-win allegations. Steam OS is officially available for devices that are not the Steam Deck, and we share our thoughts about an eventual future where we are running this on desktops. Somewhere in the midst of the show, we have this entire unintended conversation about how making PVP work for non-PVPers would mean needing to make losing feel enjoyable. Finally, Tam shares his thoughts about what he has played of Dune Awakening so far, and it is probably enough to rope several of us into trying the game on release. Topics Discussed Space Opera The Marathon Debacle The Potential Death of Bungie Star Citizen Self-Own Steam OS Broad Release PVP for Non-PVPers Dune: Awakening
On ce retrouve tous les dimanches pour ton émission Science Fiction de la semaine ☑️le résume de l'actualité de Star Citizen☑️les principales news sur les films, séries et jeux SF☑️un after avec debrief sur des news tech ou gaming généraliste
The Captain's Table is a podcast dedicated to talking with the Star Citizen Community about the development and news of Star Citizen. This week we take a look at the story and lore elements of Star Citizen and how they might thread the needle between a fun sandbox game and a linear story.--------------------------------------------SUPPORT THE PUB--------------------------------------------Patreon: https://www.patreon.com/TheAstroHistorianPaypal: https://streamelements.com/theastropublive/tipMembership: https://www.youtube.com/TheAstroPubLive/joinMerch: https://www.designbyhumans.com/shop/TheAstroPub/Star Citizen Referral Code: STAR-KG7S-NNP || https://robertsspaceindustries.com/enlist?referral=STAR-KG7S-NNPB --------------------------------------------CONNECT WITH THE PUB--------------------------------------------Twitch || https://www.twitch.tv/TheAstroPubGameplay Youtube || https://www.youtube.com/TheAstroPubLiveLore Youtube || https://www.youtube.com/TheAstroHistorianCaptain's Table Podcast Youtube || https://ww.youtube.com/@TheCaptainsTablePodcastStar Citizen Organization || https://discord.gg/2RTdvkfrnaDiscord || https://discord.gg/0iuqxYzXv07XK3Qo
On this week's episode Matimi0 and LevelCap discuss Star Citizen launching it's biggest ship ever, Grayzone Warfare's latest update, the MASSIVE Helldivers 2 update, and much more! Support us on Patreon for bonus content! https://patreon.com/LevelWithMePodcast Join Our Discord and make suggestions for our next episode topics https://discord.gg/hnj7eJSU Subscribe for new episodes every Wednesday and a LiveStream + QnA for Patreon members on Mondays 3PM PT.
In Folge 95 vom MMO News Podcast sprechen Alex und Mark über den kommenden Test von Chrono Odyssey, der die ersten drei Klassen enthalten wird, über den kommenden Release von Blue Protocol: Star Resonance, um eine komische Aktion von Amazon bei Lost Ark und über den neuen PvP-Modus in New World. Im Newsflash haben wir dann noch das Housing in WoW, die Abschaltung von Fractured sowie Neuigkeiten zu FFXI, Star Citizen und einem koreanischen MMORPG mit dabei. Gebt uns gerne wieder euer Feedback über Discord oder per E-Mail. Unser Partner und Sponsor ist Instant Gaming. Dort bekommt ihr günstig Game-Keys, Gems für Guild Wars 2, Spielzeit für WoW und vieles mehr. Hier unser Reflink: https://www.instant-gaming.com/?igr=mmonews. MMO News erscheint jeden Donnerstag. Folgt uns gerne auch auf Twitter: MMO News Alex Mark Wer möchte, kann uns zudem auf Patreon unterstützen oder auf Paypal spenden.
We're joined by Dan this week to into DOOM: The Dark Ages before we tear into Bungie for plagiarizing assets off an artist in their upcoming game Marathon. AI Darth Vader is a menace in Fortnite, Stellar Blade banned in 130 countries on PC, World of Tanks introduces tiered loot boxes, more ways to pay for Star Citizen and much more this week! 0:00 - Intro0:55 - Summer Game Fest is soon3:50 - Is DOOM: The Dark Ages not as good as the others?45:20 - Art plagiarism on Marathon1:04:40 - Darth Vader in Fortnite1:32:40 - Apple denies Fortnite on App Store1:33:50 - Nintendo patents gliding1:35:10 - Ubisoft down1:37:00 - Sony considering to increase prices1:38:00 - Stellar Blade banned in 130 countries1:43:50 - Star Citizen sells more stuff before game release1:47:00 - Tiered loot boxes1:52:50 - Call of Duty Warzone Mobile shutting down1:55:00 - Bandai Namco execs2:03:50 - Dragon's Dogma Online2:06:10 - Cash Cleaner Simulator2:15:45 - Quarantine Zone2:18:55 - Clair Obscur: Expedition 332:31:15 - The Precinct2:43:00 - Sleeping Dogs2:51:30 - ShoutoutsSee omnystudio.com/listener for privacy information.
Support Inside Games on Patreon: https://www.patreon.com/insidegamesYTHosted by:Lawrence: http://twitch.tv/sirlarr | Bruce: http://twitch.tv/brucegreene Edited by: Shooklyn: https://linktr.ee/ShooklynSources --https://robertsspaceindustries.com/spectrum/community/SC/forum/1/thread/flight-blade-feedback-updatehttps://robertsspaceindustries.com/en/invictuslaunchweek2955#/schedule/welcomeMusic —Switch It Up - Silent Partner https://youtu.be/r_HRbXhOir8Funk Down - MK2 https://youtu.be/SPN_Ssgqlzc
Support Inside Games on Patreon: https://www.patreon.com/insidegamesYTHosted by:Lawrence: http://twitch.tv/sirlarr | Bruce: http://twitch.tv/brucegreene Edited by: Shooklyn: https://linktr.ee/ShooklynSources --https://www.pcgamesn.com/star-citizen/flight-bladeshttps://www.gamesindustry.biz/bungie-confirms-marathon-uses-stolen-artwork-is-undertaking-thorough-review-of-in-game-assetshttps://bsky.app/profile/antire.al/post/3lpa4geucyk2lhttps://www.cnbc.com/2025/05/15/assassins-creed-maker-ubisoft-ubi-stock-plunges-on-dismal-outlook.htmlhttps://www.cnbc.com/2025/03/27/ubisoft-spins-out-new-gaming-subsidiary-tencent-to-take-stake.htmlhttps://www.videogameschronicle.com/news/test-death-stranding-2-reviews/https://www.videogameschronicle.com/news/hideo-kojima-says-hes-left-staff-a-usb-stick-of-game-ideas-for-after-he-dies/Music —Switch It Up - Silent Partner https://youtu.be/r_HRbXhOir8Funk Down - MK2 https://youtu.be/SPN_Ssgqlzc
While Star Citizen has been around a long time, many of its game mechanics are still in question. Today I'm diving into some of the more consequential features in Star Citizen and how they change your game for the better and worse. How will this effect players? Will CIG continue to strip down these consequences to attract more players? Who are they making this game for? To join me on this talk Morphologis will be sharing his own thoughts on the matter.Today's Guests:Morphologis:Twitch: https://www.twitch.tv/morphologis YouTube: https://www.youtube.com/@MorphologisTwitter: https://twitter.com/Morphologis ToC:00:00 Introductions02:00 How This Year is Different13:30 Is The 2025 Strategy Sound?28:40 Do We Really Want Another Star System?33:20 Consequences in Star Citizen (Reputation)53:40 Conequences in Star Citizen (Engineering)01:12:00 Item Recovery and DeathVideo Podcast: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3I
The Captain's Table is a podcast dedicated to talking with the Star Citizen Community about the development and news of Star Citizen. This week we take a look at the expected new ships coming in Invictus and discuss what they are likely to bring to the table in terms of gameplay and more.--------------------------------------------SUPPORT THE PUB--------------------------------------------Patreon: https://www.patreon.com/TheAstroHistorianPaypal: https://streamelements.com/theastropublive/tipMembership: https://www.youtube.com/TheAstroPubLive/joinMerch: https://www.designbyhumans.com/shop/TheAstroPub/Star Citizen Referral Code: STAR-KG7S-NNP || https://robertsspaceindustries.com/enlist?referral=STAR-KG7S-NNPB --------------------------------------------CONNECT WITH THE PUB--------------------------------------------Twitch || https://www.twitch.tv/TheAstroPubGameplay Youtube || https://www.youtube.com/TheAstroPubLiveLore Youtube || https://www.youtube.com/TheAstroHistorianCaptain's Table Podcast Youtube || https://ww.youtube.com/@TheCaptainsTablePodcastStar Citizen Organization || https://discord.gg/2RTdvkfrnaDiscord || https://discord.gg/0iuqxYzXv07XK3Qo
This week the SOL Citizens are joined by Admiral Kusanagi as they share various fleet, escort and gameplay ship and vehicle formations they've created as examples in Star Citizen. Featuring: GriffinGamingRPG Join this channel to get access to perks: https://www.youtube.com/channel/UCe97JZDK7J2L3H3FUQ3AB4g/join Merchandise: Design by Humans: https://www.designbyhumans.com/shop/SOLCitizens/ Streamlabs: https://streamlabs.com/solcitizens/merch SOL CITIZENS are supporters and backers covering the development of Cloud Imperium Games upcoming games "STAR CITIZEN" and "SQUADRON 42". Patreon: patreon/solcitizens Twitch: twitch.tv/solcitizens Twitter: twitter.com/solcitizens
Star Citizen has been making good progress over the last few months in adding content and maintaining some level of elevated game stability, but it seems to have come at a price. Today I'm joined by Certified Gumbo to look at the current state of Star Citizen, if it really is the best it's been, and what players seem to be sacrificing for this new development structure…and why.Today's Guests:Farrister:Youtube: https://www.youtube.com/@FarristerTwitch: https://www.twitch.tv/farristerTwitter: https://twitter.com/thomasfarristerToC:00:00 Introductions03:30 The Starlancer TAC is Here!32:20 Why The Anvil Asgard?42:00 Reputation in Star Citizen56:00 Are They Dampening Consequence?Audio Podcast: https://podcasters.spotify.com/pod/show/launchsequenceVideo Podcast: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3ISupport This Podcast:Patreon Paypal Ko-FiFollow Space Tomato on social media:Website Youtube My Other Youtube Instagram Twitter Facebook Discord
The Captain's Table is a podcast dedicated to talking with the Star Citizen Community about the development and news of Star Citizen. This week we talk about the state of the verse and if CIG's shift away from features and towards stability is paying off.--------------------------------------------SUPPORT THE PUB--------------------------------------------Patreon: https://www.patreon.com/TheAstroHistorianPaypal: https://streamelements.com/theastropublive/tipMembership: https://www.youtube.com/TheAstroPubLive/joinMerch: https://www.designbyhumans.com/shop/TheAstroPub/Star Citizen Referral Code: STAR-KG7S-NNP || https://robertsspaceindustries.com/enlist?referral=STAR-KG7S-NNPB --------------------------------------------CONNECT WITH THE PUB--------------------------------------------Twitch || https://www.twitch.tv/TheAstroPubGameplay Youtube || https://www.youtube.com/TheAstroPubLiveLore Youtube || https://www.youtube.com/TheAstroHistorianCaptain's Table Podcast Youtube || https://ww.youtube.com/@TheCaptainsTablePodcastStar Citizen Organization || https://discord.gg/2RTdvkfrnaDiscord || https://discord.gg/0iuqxYzXv07XK3Qo
This week the SOL Citizens discuss the pros and cons of Star Citizen being in "alpha" development for 12 years! Featuring: fastcart fc & GriffinGamingRPG Join this channel to get access to perks: https://www.youtube.com/channel/UCe97JZDK7J2L3H3FUQ3AB4g/join Merchandise: Design by Humans: https://www.designbyhumans.com/shop/SOLCitizens/ Streamlabs: https://streamlabs.com/solcitizens/merch SOL CITIZENS are supporters and backers covering the development of Cloud Imperium Games upcoming games "STAR CITIZEN" and "SQUADRON 42". Patreon: patreon/solcitizens Twitch: twitch.tv/solcitizens Twitter: twitter.com/solcitizens
Star Citizen has been making good progress over the last few months in adding content and maintaining some level of elevated game stability, but it seems to have come at a price. Today I'm joined by Certified Gumbo to look at the current state of Star Citizen, if it really is the best it's been, and what players seem to be sacrificing for this new development structure…and why.Today's Guests:CertifiedGumbo:Youtube: https://www.youtube.com/@CertifiedGumboTwitch: https://www.twitch.tv/certifiedgumboToC:00:00 Introductions06:00 Why Are People Interested in Star Citizen?17:40 How The Game Has Evolved So Far31:00 Is This The Best The Game Has Ever Been?44:50 Is That Enough?01:00:30 Have Features Completely Stopped?01:22:50 Squadron 42: Is It The Problem?Support This Podcast:Patreon Paypal Ko-FiFollow Space Tomato on social media:Website Youtube My Other Youtube Instagram Twitter Facebook Discord
The Captain's Table is a podcast dedicated to talking with the Star Citizen Community about the development and news of Star Citizen. This week we talk about the evolution of the game from Freelancer 2 to what it has become, and if that is a good change or really much of a change at all?--------------------------------------------SUPPORT THE PUB--------------------------------------------Patreon: https://www.patreon.com/TheAstroHistorianPaypal: https://streamelements.com/theastropublive/tipMembership: https://www.youtube.com/TheAstroPubLive/joinMerch: https://www.designbyhumans.com/shop/TheAstroPub/Star Citizen Referral Code: STAR-KG7S-NNP || https://robertsspaceindustries.com/enlist?referral=STAR-KG7S-NNPB --------------------------------------------CONNECT WITH THE PUB--------------------------------------------Twitch || https://www.twitch.tv/TheAstroPubGameplay Youtube || https://www.youtube.com/TheAstroPubLiveLore Youtube || https://www.youtube.com/TheAstroHistorianCaptain's Table Podcast Youtube || https://ww.youtube.com/@TheCaptainsTablePodcastStar Citizen Organization || https://discord.gg/2RTdvkfrnaDiscord || https://discord.gg/0iuqxYzXv07XK3Qo
This week the SOL Citizens ask the question "Will Star Citizen be the best space sim, space game, exploration game, life sim or all the above?" Featuring: Captain_Jones & GriffinGamingRPG Join this channel to get access to perks: https://www.youtube.com/channel/UCe97JZDK7J2L3H3FUQ3AB4g/join Merchandise: Design by Humans: https://www.designbyhumans.com/shop/SOLCitizens/ Streamlabs: https://streamlabs.com/solcitizens/merch SOL CITIZENS are supporters and backers covering the development of Cloud Imperium Games upcoming games "STAR CITIZEN" and "SQUADRON 42". Patreon: patreon/solcitizens Twitch: twitch.tv/solcitizens Twitter: twitter.com/solcitizens
Which part of this podcast episode did you enjoy the most? Let us know in the comments!A new major ship is releasing next month, the MISC Starlancer TAC. It's unique size, features, and amenities make it an unexpected heavyweight in the small group quest runner, but it could also be a strong contender for solo or duo pilots. Today I'm joined by DedLeader to look at the new Invictus Week addition, as well as the overall direction of Star Citizen. Is it catering to group players, solo players, PvP, or PvE players. It's a wide-ranging discussion, so get ready to leave some tasty comments!Today's Guests:DedLeader:Youtube: https://www.youtube.com/@DedLeaderToC:00:00 Introductions08:00 The Starlancer TAC18:45 A Solo-Able Quest-Runner?39:50 4.1.1 Combat Missions & Scrips01:06:20 Who is This Game Catering To?01:21:10 Downsides of The Starlancer TACAudio Podcast: https://podcasters.spotify.com/pod/show/launchsequenceSupport This Podcast:Patreon Paypal Ko-FiFollow Space Tomato on social media:Website Youtube My Other Youtube Instagram Twitter Facebook Discord
Veckans podd bjuder på indiepusselspel, nyheter och lite snabba tv-intryck! I veckans nyhetsskörd pratar vi om att EA kommer att släppa ett nytt Star Wars-spel; Star Wars: Zero Company, att Star Citizen har dragit in hisnande 70 miljoner dollar (!), fler castingnyheter för den kommande Harry Potter-tv-serien, att Apple släppt en trailer för sci-fi-serien Murderbot med Alexander Skarsgård, att det kommit en längre trailer för Mike Flannigan-rullen The Life of Chuck och att det från 2028 kommer delas ut Oscars för bästa stunt. I tv-delen berättar Niklas om sina intryck från det första avsnittet av The Last of Us säsong 2 liksom från det första avsnittet av Doctor Who säsong 2. Tove har satt tänderna i det hajpade indiepusselspelet Blue Prince och delar sina initiala tankar. Slutligen blir det givetvis en Hjulstakrönika: The Wheel of Time säsong tre, avsnitt sju: Goldeneyes. Varsågod och Förlåt, Puss Hej!
This week the SOL Citizen review the fifteen vehicles released into the Star Citizen community in 2024. Featuring: fastcart fc, GriffinGamingRPG & SeriousFun Join this channel to get access to perks: https://www.youtube.com/channel/UCe97JZDK7J2L3H3FUQ3AB4g/join Merchandise: Design by Humans: https://www.designbyhumans.com/shop/SOLCitizens/ Streamlabs: https://streamlabs.com/solcitizens/merch SOL CITIZENS are supporters and backers covering the development of Cloud Imperium Games upcoming games "STAR CITIZEN" and "SQUADRON 42". Patreon: patreon/solcitizens Twitch: twitch.tv/solcitizens Twitter: twitter.com/solcitizens
The year is 2025 and Star Citizen finally has server meshing, but there is still plenty left to do before the game feels good. From cleaning up gameplay to figuring out dynamic server meshing, CIG has their work cut out for them. But why is this not happening faster? When will the game reach a high quality standard? And where do we go from here?Today's Guests:GroloYoutube: https://www.youtube.com/@grolo-afToC:00:00 Introductions02:45 Star Citizen in 202511:30 Static Server Meshing Now28:45 Current Stability37:15 Dynamic Server Meshing in the Future50:30 Persistence and the Game Database56:00 Performance Regression?01:01:20 Is This a Special MMO in the Making?Video Podcast: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3ISupport This Podcast:Patreon Paypal Ko-FiFollow Space Tomato on social media:Website Youtube My Other Youtube Instagram Twitter Facebook Discord
Gulvan and Joe discuss the Switch 2 updates, Ubisoft says you don't own games, Star Citizen raises 800m, and Minecraft Chicken Jockey trend. Continue reading →
Wing Commander is a bad movie that came out in 1999. Sure it's based on a much beloved computer game series (that features the likes of Mark Hamill) and stars both Freddie Prinze Jr and Matthew Lillard. Plus it was directed by Chris Roberts who not only created the original series but also the upcoming Star Citizen video game which is going to change the way you do video games. All in all though it was a horrible experience. Thanks for watching our Caravan Of Garbare reviewSUBSCRIBE HERE ►► http://goo.gl/pQ39jNHelp support the show and get early episodes ► https://bigsandwich.co/Patreon ► https://patreon.com/mrsundaymoviesJames' Twitter ► http://twitter.coQm/mrsundaymoviesMaso's Twitter ► http://twitter.com/wikipediabrownPatreon ► https://patreon.com/mrsundaymoviesT-Shirts/Merch ► https://www.teepublic.com/stores/mr-sunday-movies The Weekly Planet iTunes ► https://itunes.apple.com/us/podcast/the-weekly-planet/id718158767?mt=2&ign-mpt=uo%3D4 The Weekly Planet Direct Download ► https://play.acast.com/s/theweeklyplanetAmazon Affiliate Link ► https://amzn.to/2nc12P4 Hosted on Acast. See acast.com/privacy for more information.
Support us on Patreon here! Every Friday, the finest degenerate journalists on the internet serve up loud, irreverent, hilarious takes on gaming, drinking, pop culture, and everything in between. In this episode: Dom, Bob, and Tiggy touch on a variety of topics in the gaming and esports world, including: Minecraft movie theater behavior is insane Lowest reviewed game EVER is now on Steam Star Citizen raises $800M+, still in ALPHA Your voicemails ...And more!
-Switch 2 Joycons are “special” https://www.engadget.com/gaming/nintendo/nintendo-says-the-switch-2-joy-con-controllers-dont-have-hall-effect-thumbsticks-145541771.html -Star Citizen is still making money: https://www.thegamer.com/star-citizen-crowdfunding-800-million-milestone-citizencon-digital/ -Sorry, no preorders: Nintendo delays Switch 2 pre-orders in response to Trump tariffs -Upgrade pack pricing isn't horrible: Nintendo's Switch 2 upgrade packs for Zelda will cost $9.99 What are YOU playing? -This is a geriatric card game https://www.tokyoweekender.com/entertainment/middle-aged-man-trading-cards-go-viral-in-japan/ -Switch Chat frame rate sucks, but it is for exactly the reason you would https://www.videogameschronicle.com/news/nintendo-explains-why-switch-2-game-chat-screen-sharing-has-a-low-frame-rate/
Tonight's topics: - Nintendo Switch 2 news roundup - Xbox Showcase airs on June 8 - Star Citizen raises $800 million - PC gained more players than console in 2024 Thanks as always to Shawn Daley for our intro and outro music. Follow him on Soundcloud: https://soundcloud.com/shawndaley Where to find Throwdown Show: Website: https://audioboom.com/channels/5030659 Twitch: https://www.twitch.tv/throwdownshow Twitter: https://twitter.com/ThrowdownShow YouTube: https://www.youtube.com/throwdownshow Discord: https://discord.gg/fdBXWHT Twitter list: https://twitter.com/i/lists/1027719155800317953
On this week's episode Matimi0 and LevelCap discuss tariffs wreaking havoc, Balatro, Battlefield news, Star Citizen passing $800M in funding, and much more! Support us on Patreon for bonus content! https://patreon.com/LevelWithMePodcast Join Our Discord and make suggestions for our next episode topics https://discord.gg/hnj7eJSU Subscribe for new episodes every Wednesday and a LiveStream + QnA for Patreon members on Mondays 3PM PT.
With recent news of CitizenCon in 2025 getting cancelled for a digital event instead, I decided to hijack the first part of this talk with RedMonster to discuss the breaking news. Ultimately, today's show is about looking at mining in Star Citizen now, where it has come from, where it's going, and what current changes it is currently undergoing.Today's Guests:RedMonsterSCYoutube: https://www.youtube.com/redmonsterscTwitter: https://x.com/redmonsterscToC:00:00 Introductions & General Discussion12:30 CitizenCon Goes Digital Again!34:00 Mining In The Past40:30 The Complexities of Mining46:00 Mining Changes in 4.101:16:00 What Comes Next?Video Podcast: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3ISupport This Podcast:Patreon Paypal Ko-FiFollow Space Tomato on social media:Website Youtube My Other Youtube Instagram Twitter Facebook Discord
In this week's episode, we take a look at professional development for writers, and examine both the benefits and the pitfalls. We also take a look at my advertising results for March 2025. This week's coupon code will get you 50% off the audiobook of Dragonskull: Curse of the Orcs, Book #4 in the Dragonskull series (as excellently narrated by Brad Wills), at my Payhip store: ORCCURSE50 The coupon code is valid through April 25, 2025. So if you need a new audiobook for spring, we've got you covered! TRANSCRIPT 00:00:00 Introduction and Writing Updates Hello, everyone. Welcome to Episode 246 of The Pulp Writer Show. My name is Jonathan Moeller. Today is April 4, 2025, and today we are looking at professional development for writers. Before we get to our main topic, we'll have Coupon of the Week, an update on my current writing and audiobook projects, Question of the Week, and then a look back at how my various ads performed for March 2025. So let's start off with Coupon of the Week. This week's coupon code will get you 50% off the audiobook of Dragonskull: Curse of the Orcs, Book Four in the Dragonskull series (as excellently narrated by Brad Wills) at my Payhip store. That coupon code is ORCCURSE50. As always, you can find the coupon code and the links to my store in the show notes. This coupon code is valid through April 25th, 2025. So if you need a new audiobook for spring, we have got you covered. Now for an update on my current writing projects. I'm very pleased to report that the rough draft of Shield of Battle is done, 102,800 words written in 22 days. That will be the second to last book in the Shield War series. If all goes well, I'm still hoping to have that out and edited and published before the end of the month. I'm now working on a currently untitled short story that newsletter subscribers will get for free in ebook form when Shield of Battle comes out. So this might be a great time to sign up for my new release newsletter. I am also 10,000 words into Ghost in the Corruption and that will be my main project after Shield of Battle is out. Recording is still underway for Shield of Deception and Ghost in the Assembly. That is Brad Wills and Hollis McCarthy narrating, respectively. So I am looking forward to having those audiobooks out for you to listen to and then Shield the Battle and Ghost in the Corruption available for you to read, but I just have to get back to work on them. 00:01:48 Question of the Week Now it's time for Question of the Week. Question of the Week is intended to inspire enjoyable discussions of interesting topics. This week's question, what games (if any) are you currently playing? No wrong answers, including “I don't play video games”. The inspiration for this question was that the fact that Nintendo was having this big Switch 2 announcement on April 2, which is amusing to me personally on a meta level because people have been speculating wildly about a Switch successor for years. Baseless Switch 2 rumors have been a clickfarm industry for years. Probably Nintendo had to have it on April 2 so no one would think it was a really elaborate April Fool's Day joke. Justin says: Online it would be World of Warcraft Classic. Otherwise, it is Conquest of the New World. Like me, my games are old and dated. I can relate to Justin because I'm currently playing a game that was first made in 1994, but more on that later. Sam says: Currently dancing between two games, my long-term love game, Final Fantasy 14 and Dragon Age: the Veilguard. The Veilguard was a massive disappointment for me, unfortunately, but it still has its reasonably okay points, but man, the developers dropped the ball in the worst way since Cyberpunk's disastrous release. That's interesting because I've actually encountered a couple different people who have played Dragon Age: Veilguard and they either love it or hate it. There is just no in-between. So that does seem to be the kind of game where you either love the thing or you just hate it. Todd says: Enjoying No Man's Sky, waiting for Light No Fire. Continuing to grind World of Warcraft retail. Recently played the re-release of Half Life. Today, I also installed Lands of Lore, gotta love Patrick Stewart as King Richard! I had forgotten that Patrick Stewart voiced King Richard back in the ‘90s in the Lands of Lore game. His most famous video game part (I think) is playing Emperor Uriel Septim in the Elder Scrolls IV: Oblivion. JKM says: Monster Hunter Wilds and Star Citizen. Jesse says: Been doing an on and off run on Enshrouded. The story hasn't hugely gripped me as yet, but the mechanics are fun if you like Breath of the Wilds-esque world exploration. Michael says: I'm currently playing Star Traders: Frontiers, which is a 2D indie space trading/exploration/crew management game in a vaguely Dune-like setting. It has turn based squad combat in Darkest Dungeon style too. Originally a mobile game but mechanics are surprisingly deep. It's good fun. Randy says: Wizardry Remaster. Ironic because I didn't play the original. For myself, I am kind of alternating between three current games. I am playing the Master of Magic remake on the PC and I'm determined to finally beat a campaign at that. I am still playing Iratus: Lord of the Dead and drawing closer to the final level. And when I'm really tired and don't want to do anything else that requires a lot of brain power, I still fire up some Starfield and go really mess up the day of some procedurally generated space pirates. So watch my website and Facebook for Question of the Week if you want to have your comment read on the show as well. 00:04:39 Ad Results for March 2025 Now let's look at how my ads for my books did in March 2025, which is interesting because I changed things up a fair bit for ads in March. The reason I did this is because the economy isn't great and not likely to improve for several years. I saw someone arguing that all the policy decisions in the Covid era will have a 15 year economic hangover into which we're only five years, and I think that argument might have some merit to it. So because of that, I thought it might be prudent to move some older series into Kindle Unlimited. So I did that with the Demonsouled books and with Cloak Games, though not with Cloak Mage, which will remain wide as new books come out. I might do it with Silent Order as well, but I haven't decided. My thinking is that as people are looking to economize, subscription services will probably offer better value than direct book sales. So let's see how we did. For Facebook ads, I did Cloak Games/Cloak Mage and The Ghosts. For Games/Cloak Mage, I got $4.14 back for every $1 spent, with 10% of the profit coming from the audiobooks. For The Ghosts, I got back $8.73 for every dollar spent, with 6% of the profit coming from the audiobooks. Obviously the total for The Ghosts might be inflated because of Ghosts in the Assembly, which did well. Thanks, everyone! Without Ghosts in the Assembly, The Ghosts still would've done $3.68 for every dollar spent, with 15% for the profit coming from the audiobooks. So still pretty good. For Amazon ads, I mostly focused on Half-Elven Thief. Remember that for an Amazon ad to be successful, it needs to get a sale or a complete Kindle Unlimited read for every six to eight clicks. So for Half-Elven Thief, I got back $3.41 for every $1 spent, with a sale or a complete KU read for every 0.84 clicks, which is a really good result. However, it was not all roses in Amazon ads because I gave up on advertising Stealth and Spells Online: Creation. I've realized I fundamentally misunderstood what readers in the LitRPG actually want. I'm still going to finish the series this summer with the final book. I am 75,000 words into it as of this recording, but I don't think I'm going to advertise the series anymore. For Demonsouled, I did a combined Facebook/Amazon ads campaign and for a combined campaign like that, it's easiest just to track the return. So for Demonsouled, I got back $2.53 for every dollar spent on Facebook and Amazon ads. So that was pretty close to how it did in February. I also did some BookBub ad campaigns for The Ghosts and Sevenfold Sword on Apple. For The Ghosts, we got back $9.24 for every dollar I spent and for Sevenfold Sword, I got back $6.76 back for every dollar spent. So those are some very good results. Finally, I've begun experimenting with BookBub ads for Google Play. I tried out Sevenfold Sword first and for Sevenfold Sword on Google Play with BookBub ads, we got back $3.86 for every dollar. So that is a promising beginning and I might try more experiments with BookBub ads and Google Play in May. So a good month all in all. Thanks for reading, everyone. Hopefully I'll have more new books for you soon. 00:07:46 Main Topic: Professional Development So our main topic this week will be part three of our series on writing adjacent activities, and that is professional development. As I mentioned on past episodes, I'm working on a new podcast series on what I call writing adjacent activities. What do I mean by this? I'm talking about the tasks that seem like they're a part of the writing process but really belong in a different category. These tasks are important, but they can also be a pitfall if you spend too much time on them or don't use that time correctly. In this series, we'll focus on a few of these tasks and how they can benefit or hinder your writing process, even though they seem like good uses of time and may in fact be beneficial in proper amounts. In this episode, we'll talk about professional development for writers. Those working in education, healthcare, or the corporate world will be very familiar with this concept. For those who aren't familiar with professional development, let's explain what it is. What is professional development and what is it for writers specifically? Professional development generally means gaining skills or knowledge that can help someone stay current in their field and grow in their work. In some fields like teaching or healthcare, professional development is required and must be done regularly. Some examples of typical professional development tasks include learning a new programming language, attending conferences, and reading professional journals. Writers have many of these same opportunities. Ther are a slew of conferences, workshops, webinars, videos, courses, and books available for writers to hone their craft, pick up marketing skills, and learn the ever evolving technical skills needed to self-publish and have an online presence. Some of these options, especially conferences and retreats, can be very expensive and time consuming while others are free and quick to consume, such as blog posts or podcast episodes. How can you benefit from professional development? There are five ways. #1: You can learn information and techniques that can help you improve your writing. An example would be a workshop session presenting data on when readers typically give up when starting a new book, which can help you think about how your book is structured. #2: You can learn about technology and software that can make your work more efficient or look more professional. An example of this would be tutorials on how to use formatting software to turn Word documents into a formatted ebook. #3: In-person professional development can help you network with others in your field. For example, if one of your priorities is being added to group promotion, meeting other authors at a workshop or a conference could lead to more promising leads than just emailing people. #4: You can keep up with the constant changes in the field and adjust your strategies and plans accordingly. For example, Amazon's policies for KDP change constantly, sometimes monthly, it feels like. Writing blogs and podcasts can often explain these changes in a practical way that's more efficient than trying to parse long legal documents yourself. #5: Finally, and fifthly, some people find professional development motivational or it helps them to feel more excited about their work. An example is a phenomenon called the post conference high, when someone returns from a conference with a high level of excitement and a list of plans a mile long. It's easy to get bogged down in the day-to-day tasks of work and sometimes professional development can shake things up in a positive way. So professional development can be a good thing, but there are ways it can hinder your writing process. So we'll look at four ways that professional development can get in the way of you actually sitting down and getting some writing done. #1: One of the downsides of being a writer is that professional development must be self-funded or you must pursue your own scholarships or grants for it, which are pretty limited compared to professional development in other fields. It is quite easy to spend tens of thousands of dollars on it each year, so each opportunity must be carefully considered. It's important not to spend money without a clear plan for how to turn it into action and without researching less expensive (but still effective) options that might serve your purposes. It's also important to look carefully to see if you can find lower cost options before registering for something. For example, instead of going to a weeklong residential bootcamp to learn WordPress, you could find a community education class or a LinkedIn Learning class (which many libraries provide to their patrons). Do you need a full course offered by another author or are you only interested in one portion of it and can learn that information from a YouTube channel? There is a lot of nonsense on the Internet of course, but one of the advantages of living in the modern era is that there is an abundance of good free information. You just have to find it. My podcast transcriptionist has something that she likes to call the Two Buck Chuck Principle. It is named after the store brand of wine from Trader Joe's. That's way back when it was $2 a bottle, hence the popular nickname for it. Many people refuse to stray from this cheapest available option at the store because they find it meets their alcohol related needs and refuse to buy more expensive bottles. The point of this principle is that like those Trader Joe's shoppers, my podcast transcriptionist will search for the free and low cost option for something first and then see what is missing from them that a more expensive option offers before buying the more expensive option. For example, if you're just starting out as a writer, you may be tempted to pay $3,000 or $4,000 for consulting sessions about advertising strategies because you read a convincing testimonial. Realistically, if you only have one or two books with only a handful of reviews and you're not willing to throw thousands of additional dollars on a professional style ad campaign, this would be severe overkill. Applying the Two Buck Chuck Principle to this person's ad spending, it would make more sense to learn the basics first through webinars and blog posts on the topic. Something like Brian Cohen's Five Day Amazon Ad Challenge would teach the basics of using the interface and some strategies that keep a rookie from overspending or straying from their target audience. Once a writer has a few years of sales and several books in the same series, then perhaps it might be wise to progress to something more advanced and expensive, like hiring a consultant. For most professional development, if you're paying money, you're either paying for being in a physical location or you're paying for the time someone else took to assemble and present the knowledge for you (in the case of a conference or workshop, both). For the latter, you can usually apply this Two Buck Chuck Principle by taking the time to assemble the knowledge yourself or find others who have through blogs, podcasts, and lower cost books. Someone like Joanna Penn or David Gaughran provides a wealth of sensible advice through these types of much lower cost options. #2: Professional development, like many other writing adjacent activities, can give you the illusion of progress. Knowing about something and actually doing it are very different things. You have to have a specific plan for how you will implement your professional development. The sooner you start after completing your professional development activity, the more likely you are to benefit from it. Even five minutes a day working on it helps keep the knowledge fresh and gives you the confidence to continue. #3: The number of available options for professional development can be paralyzing and it can be easy to feel like you have to do it all. The fear of missing out is a very real phenomenon, but it's necessary to combat it by being intentional with your time. Start by making your goals for the next year and then seeing what professional development you need to further those goals. For example, if creating video content is not part of your goals for the year, then it doesn't make sense to watch webinars on creating Instagram Reels or TikTok videos, even if you feel like it might be useful or you have a fear of missing out on the information. Your professional development, your goals, and your output all need to be in harmony in order to progress as a writer. I have talked before about how a certain degree of tunnel vision is necessary to write at the pace that I do. Because I want to publish frequently, I often ignore conference and workshop opportunities because travel actively hinders my main goal of getting down as many words as possible each day. #4: Professional development can take up so much time that it keeps you from the priority of writers, which is actually writing. Like the other writing adjacent activities out there, they expand to the size you'll allow. Planning your professional development goals for the year when you've created your writing goals can help you be disciplined in choosing the activities that will serve you best and fit with the time you can give them. For example, if your goal is to set up an author website in May, you can allocate a little block of time each day for that month to watching tutorials, reading instructions, checking out other author sites for inspiration, and testing out the software. You wouldn't want to attend a three week intensive writing retreat in May because that would likely derail your progress on your other goal. So finally, what do I personally do for professional development? What has helped me? I think the biggest help I had in terms of writing advice was a book called Billion Dollar Outlines by David Farland. It's well worth reading and a good look at story structure and understanding story structure that I think would be very helpful if you're struggling to finish an outline and write a book. Most of my professional development since then has been aimed towards the goal of trying to sell as many books as possible. So I took the Self-Publishing Formula course on advertising for Facebook, which was very helpful. I read a couple of different books on Facebook advertising, which was helpful. What was really helpful was a course on Photoshop I took in 2020 and 2021 that really increased my Photoshop skills and gave me the ability to do my own covers, which is very helpful because you often have to book a cover designer out well in advance. So that was very useful. And beyond that, I keep an eye on the various writing podcasts and Facebook groups. I don't really participate in the Facebook groups because that can be a huge time sink. Arguing with random people over the internet is not a productive use of time, but it is a good way to keep an eye on news within the indie author space and what people are doing and what trends you can expect to see. So that's what I do. In short, professional development, like so many other writing adjacent activities, is a good thing that can hinder your progress if it's not done with intentionality and clear goals. As I said earlier in the podcast, your professional development, your goals, and your output all need to be harmonized in order to progress as a writer. So that is it for this week. Thank you for listening to the Pulp Writer Show. I hope you found the show useful. And a quick note of thanks to my podcast transcriptionist for helping me to pull together the research for this episode. A reminder that you can listen to all the back episodes on https://thepulpwritershow.com. If you enjoyed the podcast, please leave your review on your podcasting platform of choice. Stay safe and stay healthy and see you all next week.
This week the SOL Citizen review the latest patch and features in Star Citizen Update 4.1! Featuring: GomabATL, GriffinGamingRPG & yoyoMeg Join this channel to get access to perks: https://www.youtube.com/channel/UCe97JZDK7J2L3H3FUQ3AB4g/join Merchandise: Design by Humans: https://www.designbyhumans.com/shop/SOLCitizens/ Streamlabs: https://streamlabs.com/solcitizens/merch SOL CITIZENS are supporters and backers covering the development of Cloud Imperium Games upcoming games "STAR CITIZEN" and "SQUADRON 42". Patreon: patreon/solcitizens Twitch: twitch.tv/solcitizens Twitter: twitter.com/solcitizens
ChatGPT 4o says: “Listen up, motherfuckers. This ain't your average limp-wristed tech podcast with soyboys talking widgets and feelings. Unrelenting 150 is a full-throttle auditory assault hosted by two grizzled bastards who don't give a damn about your safe space or your algorithms. In this episode, we dive deep into the digital trenches—Star Citizen, AI-generated … Continue reading "150: Gakteria"
This week the SOL Citizens are joined by special guests Dumma and Terraphon (Atlas Defense Industries) and Bando Calrissian (Black Star Legion) as we explore the roles, gameplay ideas and needs of player organizations in the Star Citizen universe! Featuring: Captain_Jones, JadeStarwatcher and SeriousFun Merchandise: Streamlabs Store: https://streamlabs.com/solcitizens/merch Design by Humans: https://www.designbyhumans.com/shop/SOLCitizens/ SOL CITIZENS are supporters and backers covering the development of Cloud Imperium Games upcoming games "STAR CITIZEN" and "SQUADRON 42". Patreon: patreon/solcitizens Twitch: twitch.tv/solcitizens Twitter: twitter.com/solcitizens
The development of Star Citizen continues on at full tilt in a way we haven't seen before. As content continues into the game, the overall design of Star Citizen 1.0 still remains blurry as we go through the changes of 2025. One thing is clear, though, gameplay is becoming more varies for the players, and you'll have to start picking the experience you want. I'm joined by VoiDude today to talk Star Citizen Alpha 4.1 and how it defines PvE and PvP, solo and multi-player gameplay, and more.Today's Guests:voiDudeYoutube: https://www.youtube.com/c/voidyvidsTwitch: https://www.twitch.tv/voidude ToC:00:00 Introductions3:50 Sandbox vs Them Park / PvP vs PvE | Game Design20:00 Has The Gameplay Truly Expanded in 4.1?39:30 Item Recovery56:30 Contested Zones vs The Hathor Locations01:05:00 Instanced Locations vs Emergent Gameplay01:13:50 Solo vs Multiplayer GameplayAudio Podcast: https://podcasters.spotify.com/pod/show/launchsequenceVideo Podcast: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3ISupport This Podcast:Patreon Paypal Ko-FiFollow Space Tomato on social media:Website Youtube My Other Youtube Instagram Twitter Facebook Discord
Today we are joined by tristPWN to discuss upcoming Star Citizen ships that have no real evidence of existence besides the 2024 CitizenCon teaser video. We'll be using visual aids to show you what tristPWN has figured out on his own, and discussing possible usecases for the vehicles still missing. Enjoy this bonus episode in the spirit of shyp HYPE!Today's Guests:tristPWNYoutube - https://www.youtube.com/channel/UCPs39Q6bS7vVgGmAfS3G3XQToC:00:00 Introductions10:30 Upcoming Known Ships19:10 New CNOU Ship32:00 New ATLAS (Medical/Base Building)43:30 The Not Guardian49:30 The Drake ShipVideo Podcast: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3I
This week the SOL Citizens take us back to interviews from 2015 by Sandi (Gardiner) Roberts with cast members Andy Serkis, John Rhys Davies, Gillian Anderson, Mark Hamill and Gary Oldman of “Squadron 42”. Featuring: fastcart fc & Kalrati Merchandise: Streamlabs Store: https://streamlabs.com/solcitizens/merch Design by Humans: https://www.designbyhumans.com/shop/SOLCitizens/ SOL CITIZENS are supporters and backers covering the development of Cloud Imperium Games upcoming games "STAR CITIZEN" and "SQUADRON 42". Patreon: patreon/solcitizens Twitch: twitch.tv/solcitizens Twitter: twitter.com/solcitizens
On this week's episode Matimi0 and LevelCap discuss Rainbow Six Siege X, Half-Life 2 RTX, Star Citizen 4.1, and much more! Support us on Patreon for bonus content! https://patreon.com/LevelWithMePodcast Join Our Discord and make suggestions for our next episode topics https://discord.gg/hnj7eJSU Subscribe for new episodes every Wednesday and a LiveStream + QnA for Patreon members on Mondays 3PM PT.