Voice actor Matthew Mercer leads a group of fellow voice actors on epic Dungeons & Dragons campaigns. These familiar voices bring the audience into the full experience of D&D, allowing imaginations to soar as the characters embark on adventures. This is Critical Role!
Reeling from the catastrophic events in the sewer, the group returns to R&R for counsel from Prof. Roundland. Her network of informants have a lead on the sisters' whereabouts. There they decide their next step with guidance from Human Paladin, Zora. Learn more about your ad choices. Visit megaphone.fm/adchoices
After a tour de force performance from Tiefling Detective Sam and springing Jack from jail, the adventurers extract intel from the notorious layabout. Between Jack's information and the letter from Uloo, their next logical step is investigating The Melted Shoe. Learn more about your ad choices. Visit megaphone.fm/adchoices
After a harrowing experience in King Senna's Tomb and almost losing Rikki, the team receives new info from Professor Roundland. Rumor has it fresh clues to the sisters' nefarious plans lie right here in the town of Bellbrook! She teams them up with Tiefling Warlock Private Detective Sam, who knows these streets like the back of his hand. Learn more about your ad choices. Visit megaphone.fm/adchoices
Having set off for the Tomb of King Senna to find the Axe of Thanian Mayit, our adventurers have run into peril. They will have to think fast to escape this deadly situation -- and the tomb -- with their lives. Learn more about your ad choices. Visit megaphone.fm/adchoices
Combined with theories from the team, The Compendium of Curiosities points Professor Roundland to their next mission. The adventurers must seek out the Axe of Thanian Mayit. Rumored to be buried with King Senna in his tomb, the Professor pairs the team with renowned tomb expert, Mumeé. Learn more about your ad choices. Visit megaphone.fm/adchoices
After climbing aboard Dr. Akiva's submarine, The Angler, the adventurers gain more insight into some of the unethical practices which ostracized the sister from the medical community. They find themselves in the middle of a horrifying situation and have to use all at their disposal to gather intel and escape! Learn more about your ad choices. Visit megaphone.fm/adchoices
Professor Roundland's spies have tagged a shipment that will help lead the adventurers to the whereabouts of Dr. Akiva. With the help of the pirate Seamus, they set out on a fact finding expedition to gather more intel on the sisters' nefarious plans. Learn more about your ad choices. Visit megaphone.fm/adchoices
A battle awaits our adventurers in their search for the fire gem. Having just encountered one of the strange, dangerous creatures that roam Briarcleft Forest, the group must think quickly to emerge victorious! Learn more about your ad choices. Visit megaphone.fm/adchoices
After deciphering the first part of the prophecy revealed by Sara Benthem, the adventurers journey to Briarcleft Forest with the assistance of R&R Brigade ally Ionis. Following a lead given to them by Professor Roundland, they seek out the Gem of Fire. Featuring special guest Sam Richardson! Learn more about your ad choices. Visit megaphone.fm/adchoices
A mysterious letter summons four adventurers to an unassuming curio shop called Relics & Rarities. They are recruited by its owner, Professor Roundland, who sends them to investigate the disturbances at Benthem Manor. Featuring special guest Matthew Lillard! Learn more about your ad choices. Visit megaphone.fm/adchoices
Recently unearthed from the archives comes the full version of CelebriD&D with Joe Manganiello! This episode features actor Joe Manganiello (Archenemy, Magic Mike XXL, Justice League) as the Dragonborn paladin/barbarian Arkhan joining forces with Critical Role's Matthew Mercer (Dungeon Master), Marisha Ray, and Taliesin Jaffe, alongside Nerdist's Dan Casey and Jessica Chobot on a mission of life and death as they delve into an abandoned temple in search of an ancient relic. Learn more about your ad choices. Visit megaphone.fm/adchoices
Join Vin Diesel as he sits down with Geek & Sundry and Nerdist for a game of Dungeons and Dragons! Learn more about your ad choices. Visit megaphone.fm/adchoices
After a showdown with the Duergar Queen, the rescue of a comrade, and an unsettling message from the mysterious evil entity known only as K'varn, the party learns just what can happen when they go looking for trouble...
With two party members turned to stone and another taken captive by the Duergar Queen, the remaining members of Vox Machina struggle to survive. Low on health and options, they flee Emberhold and recoup their losses. But the group hasn't given up, and continue to push through the Underdark, guided by their Ranger Vex'ahlia, finding themselves on track to Pike's mysterious vision...
With an uneasy agreement struck between Kima and Clarota, Vox Machina quietly begin a search of Emberhold. Lady Kima means to strike a blow against their unseen enemy by cutting off the head of K'Varn's military forces. The party battles their way through the fortress and come face to face with the Duergar King and Queen themselves...
The party continues to wind its way ever downward, far below Kraghammer, making their way toward the Duergar Fortress known as Emberhold. It looms in the dim light of the caverns and many magma flows, housing both secrets...and danger.
Having successfully slain a dangerous Illithid and its dwarven general, Vox Machina find themselves surrounded by a small army of Duergar. In their attempt to escape, Vox Machina quickly find things moving from bad to worse...
Now tentatively aligned with the Illithid outcast, Clarota, Vox Machina learns more of the Illithid clan living deep in the mines, and the mysterious being that currently controls them. In order to free the clan, Vox Machina must proceed further into the deep, and reach the center of Clarota's hive. But in order for the heroes of Emon to reach the Illithid city in the belly of Khaloor, they must get past the first flayer they encountered, as well as its small army of Duergar...
Reeling from the loss of Grog's mind, Vox Machina gather their resources to restore 'intelligence' to their barbarian friend. Contining their journey deeper into the underdark, the group stumble upon Duergar and Illithids, finding danger...and potential allies...at every turn.
After Scanlan Shorthalt brought the abomination of a Naga to its tortured end, Vox Machina vowed to Nostoc Greyspine to put an end to the darkness now bubbling up out of the bowls of the earth. The team quickly geared up and made their way into the mine, and began a miles long trek down into the veins of Khaloor. What dangers await them in the Underdark?
Our story begins as Vox Machina, the heroes of Emon, arrive at the cavernous underground city of Kraghammer. After wiping out a grave threat to Emon's emperor, Sovereign Uriel Tal'Dorei III, the band of adventurers has been sent on a journey by the Arcanist, Allura Vysoren, to find Lady Kima of Vord, a Halfling Paladin of Bahamut, who was drawn to Kraghammer upon learning of a great evil resting beneath it...
Victory is celebrated, and all debts are paid…
Vox Machina, having made their final preparations, make their way to the top of the tower of Entropis. With special guest Joe Manganiello.
Vox Machina search for a powerful artifact that could help swing the tide in their favor. Nothing could possibly go wrong...
Vox Machina make their way through the cursed caverns of the undead dwarven city of Thomara, hoping their presence won't be discovered...
Vox Machina find treasures, horrors, and mysteries as they make their way through the body of an undead primordial.
Live from Gencon: Vox Machina returns to Vasselheim to prepare for the coming of Vecna!
Upon finding the Core Anvil and the forge guardian that protects it, Vox Machina attempt to create the divine trammels that will aid in their fight against Vecna.
Vox Machina decend into the heart of an undersea volcano to find the forge of the gods.
Vox Machina race against time to earn the blessing of the Goddess of Knowledge while Vecna continues to gain power. Guest starring Darin De Paul.
Vox Machina travel to the pools of Wittebak where they meet a lonely stranger residing in a strange old house... Guest starring Darin De Paul!
We journey to Elysium, where Vox Machina must prove their worth in the eyes of the gods!
Vox Machina regroup after their devastating defeat at the hands of Vecna, all while Vax's soul is tested by the Matron of Ravens.
All hell breaks loose as Vox Machina race to stop the return of Vecna!
Vox Machina journey through the Ziggurat into the Shadowfell, hot on the trail of Delilah Briarwood.
Happy 100th episode! Vox Machina make their way to the mysterious second Ziggurat outside Ank'Harel! With special guest Jon Heder.
Tary returns to deal with the distinction of his family, and echoes of the past follow Vox Machina to Whitestone.
To save the Darrington family, Vox Machina descend deep into an abandoned mine.
Tary's past catches up with him, as Vox Machina find themselves racing towards the city of Deastok.
There is a deadly curse upon the Trickfoot name, and it is unlike anything Vox Machina has ever faced…
It's been one year since we last saw Vox Machina, but the gang is getting back together for a group vacation to the Bay of Gifts!
Vox Machina raise a toast to a bit of well earned quiet. All that's left is for Vex to become mistress of the Grey Hunt...
With the dangers of the city of Dis looming, Vox Machina must surmount their dangerous agreement and find their quarry.