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https://www.amazon.co.uk/Villain-Venice-Steampunk-Adventure-Expanded/dp/B0GYVW1ZM3?source=ps-sl-shoppingads-lpcontext&ref_=fplfs&psc=1&smid=A3P5ROKL5A1OLE notes from wiki This article is about the novel. For the 1997 film, see Starship Troopers (film). For other uses, see Starship Troopers (disambiguation). Starship Troopers First edition hardcover Author Robert A. Heinlein Cover artist Jerry Robinson Language English Genre Military science fiction Philosophical fiction[1][2][3] Publisher G. P. Putnam's Sons Publication date November 5, 1959[4] Publication place United States Media type Print (hardcover and paperback) Pages 263 (paperback edition) Award Hugo Award for Best Novel (1960) ISBN 978-0450044496 Online Computer Library Center number"}]]}"> OCLC 2797649 Library of Congress Classification"}]]}"> LC Class PZ7.H368 Su Starship Troopers is a military science fiction novel by American writer Robert A. Heinlein. Written in a few weeks in reaction to the US suspending nuclear tests,[5] the story was first published as a two-part serial in The Magazine of Fantasy & Science Fiction as Starship Soldier, and published as a book by G. P. Putnam's Sons on November 5, 1959.[4] The story is set in a future society ruled by a human interstellar government called the Terran Federation, dominated by a military elite. Under the Terran Federation, only veterans of a primarily military Federal Service enjoy full citizenship, including the right to vote.[6] The first-person narrative follows Juan "Johnny" Rico, a young man of Filipino descent, through his military service in the Mobile Infantry. He progresses from recruit to officer against the backdrop of an interstellar war between humans and an alien species known as "Arachnids" or "Bugs". Interspersed with the primary plot are classroom scenes in which Rico and others discuss philosophical and moral issues, including aspects of suffrage, civic virtue, juvenile delinquency, and war; these discussions have been described as expounding Heinlein's own political views.[7] Identified with a tradition of militarism in US science fiction,[8] the novel draws parallels between the conflict between humans and the Bugs, and the Cold War.[9] It is also a coming-of-age novel, which criticizes the US society of the 1950s, arguing that a lack of discipline had led to a moral decline, and advocating corporal and capital punishment.[7][10] Starship Troopers brought to an end Heinlein's series of juvenile novels. It won the Hugo Award for Best Novel in 1960,[3] and was praised by reviewers for its scenes of training and combat and its visualization of a future military.[11][12] It also became enormously controversial because of the political views it seemed to support. Reviewers were strongly critical of the book's intentional glorification of the military,[13][14] an aspect described as propaganda and likened to recruitment.[15] The novel's militarism, and the fact that government service – most often military service – was a prerequisite to the right to vote, led to it being frequently described as fascist.[14][16][17] Others disagree, arguing that Heinlein was only exploring the idea of limiting the right to vote to a certain group of people.[18] Heinlein's depiction of gender has also been questioned, while reviewers have said that the terms used to describe the aliens were akin to racial epithets.[19] Starship Troopers had wide influence both within and outside science fiction. Ken MacLeod stated that "the political strand in [science fiction] can be described as a dialogue with Heinlein".[2] Science fiction critic Darko Suvin wrote that it is the "ancestral text of US science fiction militarism" and that it shaped the debate about the role of the military in society for many years.[20] The novel is credited with popularizing the idea of powered armor, which became a recurring feature in science fiction books and films, as well as an object of scientific research.[21] Heinlein's depiction of a futuristic military was also influential.[22] Later science fiction books, such as Joe Haldeman's 1974 anti-war novel The Forever War, have been described as reactions to Starship Troopers.[23] The story was adapted several times, including in a 1997 film version directed by Paul Verhoeven that satirized what the director saw as the fascist aspects of the novel.[24] Writing and publication The cover of The Magazine of Fantasy & Science Fiction (November 1959), illustrating Starship Soldier Robert Heinlein was among the best-selling science fiction authors of the 1940s and 1950s, along with Isaac Asimov and Arthur C. Clarke; they were known as the "big three" that dominated US science fiction. In contrast to the others, Heinlein firmly endorsed the anti-communist sentiment of the Cold War era in his writing.[25] Heinlein served in the US Navy for five years after graduating from the United States Naval Academy in 1929. His experience in the military profoundly influenced his fiction.[26] At some point between 1958 and 1959, Heinlein put aside the novel that would become Stranger in a Strange Land and wrote Starship Troopers. His motivation arose partially from his anger at US President Dwight Eisenhower's decision to suspend US nuclear tests, and the Soviet tests that occurred soon afterward.[5] Writing in his 1980 volume Expanded Universe, Heinlein would say that the publication of a newspaper advertisement placed by the National Committee for a Sane Nuclear Policy on April 5, 1958, calling for a unilateral suspension of nuclear weapons testing by the United States sparked his desire to write Starship Troopers.[27] Heinlein and his wife Virginia created the "Patrick Henry League" in an attempt to create support for the US nuclear testing program. Heinlein stated that he used the novel to clarify his military and political views.[28] Like many of Heinlein's books, Starship Troopers was completed in a few weeks. It was originally written as a juvenile novel for New York publishing house Scribner; Heinlein had previously had success with this format, having written several such novels published by that publisher. The manuscript was rejected, prompting Heinlein to end his association with that publisher completely, and to resume writing books with adult themes.[5][19][29] Scholars have suggested that Scribner's rejection was based on ideological objections to the content of the novel, particularly in its treatment of military conflict.[19][30] The Magazine of Fantasy & Science Fiction first published Starship Troopers in October and November 1959 as a two-part serial titled Starship Soldier.[29] A senior editor at Putnam's, Peter Israel, purchased the manuscript and approved revisions that made it more marketable to adults. Asked whether it was aimed at children or adults, he said at a sales conference "Let's let the readers decide who likes it."[31] The novel was eventually published by G. P. Putnam's Sons.[29] Setting Set approximately 700 years in the future,[19] the book depicts an Earth ruled by a world government run by military veterans.[6] The society is depicted as affluent, and futuristic technology shown as coexisting with educational methods from the 20th century.[19] The rights of a full citizen, to vote and hold public office, are not universally guaranteed, and rather must be earned through Federal Service.[18] Those who do not perform this service (of which only military service has been described) retain the rights of free speech and assembly, but can neither vote nor hold public office. People of either sex above the age of 18 are permitted to enlist; only those who complete their service receive the right to vote.[19][32] Important government jobs are reserved for federal service veterans.[6] This structure arose ad hoc after the collapse of the "20th century Western democracies", driven in part by an inability to control crime and juvenile delinquency, particularly in North America, and a war between an alliance of the United States, the United Kingdom and Russia, against the "Chinese Hegemony".[33] Two extraterrestrial civilizations are depicted, respectively, as the "Pseudo-Arachnids" (or "Bugs"), and the "Skinnies". The "Bugs" are described as communal beings originating from the planet of Klendathu, and consist of multiple castes; workers, warriors, brains, and queens, similar to those of ants and termites on Earth. The warriors are the only ones who fight, and are unable to surrender in battle.[34] It also is implied that the Bugs are technologically advanced, possessing such technologies as spaceships.[35] The "Skinnies" are depicted as less communal than the Arachnids, yet more so than humans.[36] The events of the novel take place during an interstellar war between the Terran Federation and the Arachnids.[37] At the opening of the story, Earth is not at war, yet such a declaration has come when Rico has completed his training.[5] The "Skinnies" are initially allies of the Pseudo-Arachnids, but switch to alliance with humans, midway through the novel.[36] Faster-than-light travel exists in this future: spacecraft use the "Cherenkov drive", and can travel "Sol to Capella, forty-six lightyears, in under six weeks".[38] Starship Troopers is narrated by the main protagonist Juan "Johnny" Rico, a member of the "Mobile Infantry". It is one of the few Heinlein novels which intersperses his typical linear narrative structure with a series of flashbacks.[5][37] These flashbacks are frequently to Rico's "History and Moral Philosophy" course in school, in which the teacher discusses the history of the structure of their society.[5][18] Rico is depicted as a man of Filipino ancestry. He is from a wealthy family, whose members had never served in the military.[5][19][32] Rico's ancestry is depicted as inconsequential, society having finally abandoned racial and gender-based prejudice.[19] Plot The novel opens with Rico aboard the corvette transport Rodger Young (named after real life Medal of Honor recipient Rodger Young),[39] serving with the platoon known as "Rasczak's Roughnecks". The platoon carries out a raid against a planetary colony held by Skinnies.[19] The raid is relatively brief: the platoon lands on the planet, destroys its targets, and retreats, suffering two casualties in the process. One of them, Dizzy Flores, is rescued by Rico but dies while returning to orbit.[40] The narrative then flashes back to Rico's graduation from high school. Rico and his best friend Carl are considering joining the Federal Service after graduation; Rico is hesitant, partly due to his father's attitude towards the military.[5] Rico makes his decision after discovering that his classmate Carmen Ibañez also intends to enlist.[41] Rico's choice is taken poorly by his parents, and he leaves with a sense of estrangement. He is assigned to the Mobile Infantry, and moves to Camp Arthur Currie (named for Sir Arthur Currie who rose through the ranks to command the Canadian Corps in World War I) on the Canadian prairie for his training under Sergeant Charles Zim.[42] The training is extremely demanding.[43] Rico receives combat training of all types, including simulated fights in armored suits.[44][45] A fellow recruit is court-martialed, flogged, and dismissed for striking a drill instructor who was also his company commander. Rico himself is given five lashes for firing a rocket during a drill with armored suits and simulated nuclear weapons without ensuring that no friendlies were within the blast zone, which in combat would have resulted in the death of a fellow soldier.[46] Another recruit, who murdered a baby girl after deserting the army, is hanged by his battalion after his arrest by civilian police.[46] Disheartened, Rico thinks of resigning when he receives a letter from Jean Dubois, who taught Rico History and Moral Philosophy.[47] Dubois reveals that he was once a lieutenant colonel in the Mobile Infantry, which gives Rico the motivation not to resign.[48] After further training at another camp near Vancouver, Rico graduates with 187 others, of the 2,009 who had begun training in that regiment.[49] The "Bug War" has changed from minor incidents to a full-scale war during Rico's training. An Arachnid attack that annihilates the city of Buenos Aires alerts civilians to the situation; Rico's mother is killed in the attack.[50] Rico participates in the Battle of Klendathu, an attack on the Arachnid's home world, which turns into a disastrous defeat for the Terran Federation.[51] Rico's ship, the Valley Forge, is destroyed, and his unit is decimated; he is reassigned to the Roughnecks on board the Rodger Young, led by Lieutenant Rasczak and Sergeant Jelal.[52] The unit carries out several raids, and Rico is promoted to corporal by Jelal after Rasczak dies in combat.[53] One of his comrades in the Roughnecks suggests that Rico go to officer training school and try to become an officer. Rico ends up going to see Jelal, and finds that Jelal already had the paperwork ready. Rico enters Officer Candidate School for a second course of training, including further courses in "History and Moral Philosophy".[54][55] En route from the Roughnecks to the school Rico encounters his father who has also enlisted and is now a corporal, and the two reconcile. He is also visited in school by Carmen, now an ensign and ship's pilot officer in the Navy, and the two discuss their friend Carl, who had been killed earlier in the war.[56] Rico is commissioned a temporary third lieutenant for his final test: a posting to a combat unit. Under the tutelage of his company commander, Captain Blackstone, and with the aid of his platoon sergeant, his boot camp drill instructor Fleet Sergeant Zim, Rico commands a platoon during "Operation Royalty", a raid to capture members of the Arachnid brain caste and queens.[57] Rico then returns to the officer school to graduate. The novel ends with him holding the rank of second lieutenant, in command of his old platoon in the Rodger Young, with his father as his platoon sergeant. The platoon has been renamed "Rico's Roughnecks", and is about to participate in an attack on Klendathu.[58] Themes Robert Heinlein in 1976 Commentators have written that Starship Troopers is not driven by its plot, though it contains scenes of military combat. Instead, much of the novel is given over to a discussion of ideas.[59] In particular, the discussion of political views is a recurring feature of what scholar Jeffrey Cass described as an "ideologically intense" book.[16] A 1997 review in Salon categorized it as a "philosophical novel".[1] Critics have debated to what extent the novel promotes Heinlein's own political views. Some contend that the novel maintains a sense of irony that allows readers to draw their own conclusions; others argue that Heinlein is sermonizing throughout the book, and that its purpose is to expound Heinlein's militaristic philosophy.[16][18] Militarism Starship Troopers has been identified as being a part of a tradition in American science fiction that assumes that violent conflict and the militarization of society are inevitable and necessary.[8] Although the Mobile Infantry, the force to which Rico is assigned, is seen as a lowly post by the characters in the story, the novel itself suggests that it is the heart of the army and the most honorable unit in it.[43] In a commentary written in 1980, Heinlein agreed that Starship Troopers "glorifies the military ... Specifically the P.B.I., the Poor Bloody Infantry, the mudfoot who places his frail body between his loved home and the war's desolation – but is rarely appreciated ... he has the toughest job of all and should be honored."[13] The story is based on the social Darwinist idea of society as a struggle for survival based on military strength. It suggests that some conflicts must be resolved by force: one of the lessons Rico is repeatedly taught is that violence can be an effective method of settling conflict.[19] These suggestions derive in part from Heinlein's view that in the 1950s the US government was being too conciliatory in its dealings with communist China and the Soviet Union.[17][59][60][61] Heinlein draws an analogy between the human society in the novel, which is well-to-do but needs to be vigilant against the imperialist threat of the Arachnids, and US society of the 1950s. Reviewers have suggested that the Arachnids are Heinlein's analogue for communists. Traits used to support this include the communal nature of the Arachnids, which makes them capable of a much higher degree of coordination than the humans. Bug society is once explicitly described as communist, and is moreover depicted as communist by nature; this has been read as implying that those with a different political ideology are analogous to alien beings.[9][19][62] The related motifs of alien invasion, patriotism, and personal sacrifice during war, are present, as are other aspects of US popular culture of the 1950s.[17] Commentators have argued that Heinlein's portrayal of aliens, as well as being a reference to 1950s communist countries, aims to "reinscribe the ideologies of America's mythic frontier history". The concept of the frontier includes a social-Darwinist argument of constantly fighting for survival, even at the expense of indigenous people or, in the case of Starship Troopers, of aliens. Heinlein suggests that without territorial expansion involving violent conquest of other races, humans would be destroyed.[63] Scholar Jamie King has stated that Heinlein does not address the question of what the military government and Federal Service would do in peacetime, and argues that Heinlein has set up a society designed to be continuously at war, and to keep expanding its territory.[64] Coming of age Starship Troopers has been referred to as a bildungsroman or "coming-of-age" story for Rico, as he matures through his tenure in the infantry. His training, both at boot camp and at officer candidate school, involves learning the value of militarism, thus inviting the reader to learn it as well.[43] This is especially true of the parts of his training that involve indoctrination, such as the claim by one of his instructors that rule by military veterans is the ideal form of government, because only they understand how to put collective well-being above the individual.[43] The story traces Rico's transformation from a boy into a soldier, while exploring issues of identity and motivation,[18] and traces his overall moral and social development, in a manner identified by commentators as similar to many stories about German soldiers in World War I.[65] Rico's transformation has been likened to the common narrative within stories with military themes by scholar H. Bruce Franklin. This typical narrative is that of a sloppy and unfit civilian being knocked into shape by tough officers, whose training is "calculated sadism" but is depicted as fundamentally being on the right side.[32] The letter Rico receives from Dubois, partly responsible for Rico "crossing the hump" with his training, is shown as a turning point in his development.[19] The classroom scenes embedded in the story serve to explain Rico's adventures, and highlight his reactions to events around. A notable example is the execution Rico is forced to witness after a deserter from his unit murders a young girl; Rico is uncertain of his own reaction until he remembers a lecture by Dubois in which the latter argues that "moral sense" derives entirely from the will to survive.[19][66] The concept of the American frontier is also related to the coming-of-age theme. Young protagonists across Heinlein's novels attain manhood by confronting a hostile "wilderness" in space; coming-of-age in a military, alien context is a common theme in Heinlein's earlier works as well.[67] Rico's coming-of-age has also been described as being related to his relationship with his father; the journey "outward" through the novel also contains a search for Rico's childhood and a reunion with his estranged parent.[68] Moral decline Starship Troopers also critiques US society of the 1950s, suggesting that it led young people to be spoiled and undisciplined. These beliefs are expressed through the classroom lectures of Dubois, Rico's teacher for History and Moral Philosophy. Dubois praises flogging and other types of corporal punishment as a means of addressing juvenile crimes. It has been suggested that Heinlein endorsed this view, although the fact that Dubois also compares raising children to training a puppy has been used to argue that Heinlein was making use of irony.[10] The story is strongly in favor of corporal punishment and capital punishment, as a means of correcting juvenile delinquents, part of a trend in science fiction which examines technology and outer space in an innovative manner, but is reactionary with respect to human relationships.[7][23] As with other books by Heinlein, traditional schools are denigrated, while learning "on the spot" is extolled: Rico is able to master the things required of him in military training without undue difficulty.[19] Dubois also ridicules the idea of inalienable rights, such as "Life, Liberty and the pursuit of Happiness", arguing that people have only the rights that they are willing to fight and die for to protect.[33][66][69] The novel appeals to scientific authority to justify this position; Dubois repeatedly states that his argument is mathematically demonstrable, statements which have led scholars to label the novel "hard science fiction", despite its social and political themes.[70] The "moral decline" caused by this situation is depicted as having caused a global war between an alliance of the US, Britain, and Russia against the "Chinese Hegemony" in the year 1987. Despite the alliance between the US and Russia, this war has been described as demonstrating Heinlein's anti-communist beliefs, which saw "swarming hordes" of Chinese as a bigger threat. The novel draws some comparisons between the Chinese and the Arachnids, and suggests that the lessons of one war could be applied to the other.[69] Reception To Heinlein's surprise,[71] Starship Troopers won the Hugo Award for Best Novel in 1960.[72] It has been acknowledged as one of the best-known and most influential works of science fiction.[2][21] The novel is considered a landmark for the genre, having been described by a 1960 review as one of the ten best genre books of 1959,[73] in a 2009 review as a key science fiction novel of the 1950s,[14] and as the best-known example of military science fiction.[74] The novel has been described as marking Heinlein's transition from writing juvenile fiction to a "more mature phase" as an author.[3] Reviewing the book with others written for children, Floyd C. Gale of Galaxy Science Fiction wrote in 1960 that "Heinlein has penned a juvenile that really is not. This is a new and bitter and disillusioned Heinlein". Rating it 2.5 stars out of five for children, 4.5 stars for adults, and "?" for civilians, he believed that the novel would be "of exceptional interest to veterans with battle experience ... but youngsters will find it melancholy and verbose".[75] Conversely, Michael Moorcock described it as Heinlein's last "straight" science fiction, before he turned to more serious writing such as Stranger in a Strange Land.[76] By 1980, twenty years after its release, Starship Troopers had been translated into eleven languages and was still selling strongly. Heinlein nevertheless complained that, despite this success, almost all the mail he received about it was negative and he only heard about it "when someone wants to chew me out".[71] The novel is highly contentious.[3] Controversy surrounded its praise of the military and approval of violence, to the extent that it has frequently been described as fascist, and its implication that militarism is superior to traditional democracy.[3][77] Heinlein's peers were among those who argued over the book; a comparison between a quote in Starship Troopers that "the noblest fate that a man can endure is to place his own mortal body between his loved home and war's desolation"[78] and the anti-war poem "Dulce et Decorum Est" by Wilfred Owen began a two-year discussion in the Proceedings of the Institute for Twenty-First Century Studies from 1959 to 1961, with James Blish, Poul Anderson, Philip José Farmer, Anthony Boucher, John Brunner, Brian Aldiss, among those debating Starship Troopers's quality of writing, philosophy, and morality.[79] The writing in Starship Troopers has received varied responses, with the scenes of military training and combat receiving praise. In a 2009 retrospective, science-fiction writer Jo Walton wrote that Starship Troopers was "military SF done extremely well".[18] She went on to argue that "Heinlein was absolutely at his peak when he wrote this in 1959. He had so much technical stylistic mastery of the craft of writing science fiction that he could [tell the story] 'backwards and in high heels' and get away with it."[18] Others referred to it as very readable, and found the military scenes compelling.[3][11][12] Heinlein's descriptions of training and boot camp in the novel, based on his own experiences in the military, have been described as being rendered with remarkable skill.[17] A 1960 review in the New York Herald Tribune praised the "brilliantly written" passages describing infantry combat, and also called attention to the discussion of weapons and armor,[80] which, according to other reviewers, demonstrated Heinlein's "undiminished talent for invention".[19] Scholar George Slusser described the book in 1986 as the "ultimately convincing space-war epic", praising in particular the "precisely imagined" weapons and tactics,[68] while a 1979 science fiction encyclopedia referred to it as the "slickest" of Heinlein's juvenile books.[19] Criticism of the style of the book has centered on its political aspects. Heinlein's discussions of his political beliefs were criticized as "didactic",[11][80][81] and the novel was derided for "exposition [that was] inserted in large indigestible chunks".[80] Author Ken MacLeod's 2003 analysis of the political nature of Starship Troopers stated that it was "a book where civics infodumps and accounts of brutal boot-camp training far outweigh the thin and tensionless combat scenes".[12] Scientist and author Brunner compared it to a "Victorian children's book",[82] while the Science Fiction Handbook published in 2009 said that the novel provided "compelling images of a futuristic military" and that it raised important questions, even for those who disagree with its political ideology. However, it stated that the story was weak as a tale of an alien encounter, as it did not explore alien society in any detail, but presented the Arachnids as nameless and faceless creatures that wished to destroy humanity.[22] Boucher, founder of The Magazine of Fantasy & Science Fiction, remarked in 1960 that Heinlein had "forgotten to insert a story".[80] A 1979 summary said that though Heinlein's vision might verge on fascism, his tightly controlled narrative made his ideology seem "vibrantly appealing".[19] Criticism of militarism Starship Troopers is generally considered to promote militarism, the glorification of war and of the military.[14] Scholar Bruce Franklin referred to it in 1980 as a "bugle-blowing, drum-beating glorification" of military service, and wrote that militarism and imperialism were the explicit message of the book.[15][83] Science fiction writer Dean McLaughlin called it "a book-length recruiting poster".[84] In 1968 science fiction critic Alexei Panshin called Starship Troopers a militaristic polemic and compared it to a recruiting film, stating that it "purports to show the life of a typical soldier, with a soundtrack commentary by earnest sincere Private Jones who interprets what we see for us." Panshin stated that there was no "sustained human conflict" in the book: instead, "All the soldiers we see are tough, smart, competent, cleancut, clean-shaven, and noble."[85] Panshin, a veteran of the peacetime military, argued that Heinlein glossed over the reality of military life, and that the Terran Federation-Arachnid conflict existed simply because, "Starship troopers are not half so glorious sitting on their butts polishing their weapons for the tenth time for lack of anything else to do."[85] Literature scholar George Slusser, in describing the novel as "wrong-headed and retrogressive", argued that calling its ideology militarism or imperialism was inadequate, as these descriptions suggested an economic motive. Slusser instead says that Heinlein advocates for a complete "technological subjugation of nature", of which the Arachnids are a symbol, and that this subjugation itself is depicted as a sign of human advancement.[83] A 1997 review of the film in Salon stated that the novel could almost be described as propaganda, and was terrifying as a result, particularly in its belief that the boot camp had to be an ingredient of any civilization. This was described as a highly unusual utopian vision.[1] Moorcock stated that the lessons Rico learns in boot camp: "wars are inevitable, [and] that the army is always right".[76] In discussing the book's utility in classroom discussions of the form of government, Alan Myers stated that its depiction of the military was of an "unashamedly Earth-chauvinist nature".[11] In the words of science fiction scholar Darko Suvin, Starship Troopers was an "unsubtle but powerful black-and-white paean to combat life", and an example of agitprop in favor of military values.[81] Other writers defended Heinlein. George Price argued that "[Heinlein] implies, first, that war is something endured, not enjoyed, and second, that war is so unpleasant, so desolate, that it must at all costs be kept away from one's home."[86] Poul Anderson also defended some of the novel's positions, arguing "Heinlein has recognized the problem of selective versus nonselective franchise, and his proposed solution does merit discussion."[87] Complaints were made against Heinlein for the lack of conscription in Starship Troopers. When he wrote the novel, the military draft was still in effect in the US.[88] Allegations of fascism The society within the book has frequently been described as fascist.[14][16][17] According to the 2009 Science Fiction Handbook, it had the effect of giving Heinlein a reputation as a "fanatical warmongering fascist".[6] Scholar Jeffrey Cass has referred to the setting of the book as "unremittingly grim fascism". He has stated that the novel made an analogy between its military conflict and those of the US after World War II, and that it justified American imperialism in the name of fighting another form of imperialism.[89] Jasper Goss has referred to it as "crypto-fascist".[17] Suvin compares Heinlein's suggestion that "all wars arise from population pressure" to the Nazi concept of Lebensraum or "living space" for a superior society that was used to justify territorial expansion.[90] Some reviewers have suggested that Heinlein was simply discussing the merits of a selective versus a nonselective franchise.[18] Heinlein made a similar claim, over two decades after Starship Troopers's publication, in his Expanded Universe and further claimed that 95 percent of "veterans" were not military personnel but members of the civil service.[91] Heinlein's own description has been disputed, even among the book's defenders. Heinlein scholar James Gifford has argued that a number of quotes within the novel suggest that the characters within the book assume that the Federal Service is largely military. For instance, when Rico tells his father that he is interested in Federal Service, his father immediately explains his belief that Federal Service is a bad idea because there is no war in progress, indicating that he sees Federal Service as military in nature. Gifford states that although Heinlein's intentions may have been that Federal Service be 95 percent non-military, in relation to the actual contents of the book, Heinlein "is wrong on this point. Flatly so."[5] Dennis Showalter, writing in 1975, defended Starship Troopers, stating that the society depicted in it did not contain many elements of fascism. He argues that the novel does not include outright opposition to Bolshevism and liberalism that would be expected in a fascist society.[89] Others have responded by saying Showalter's argument is based on a literal reading of the novel, and that the story glorifies militarism to a large extent.[89] Ken Macleod argues that the book does not actually advocate fascism because anybody capable of understanding the oath of Federal Service is able to enlist and thereby obtain political power.[12] Macleod states that Heinlein's books are consistently liberal, but cover a spectrum from democratic to elitist forms of liberalism, Starship Troopers being on the latter end of the spectrum.[2] It has been argued that Heinlein's militarism is more libertarian than fascist, and that this trend is also present in Heinlein's other popular books of the period, such as Stranger in a Strange Land (1961) and The Moon Is a Harsh Mistress (1966). This period of Heinlein's writing has received more critical attention than any other, although he continued to write into the 1980s.[14] Apparent utopianism The setting of the book is presented by Heinlein as utopian; its leaders are shown as good and wise, and the population as free and prosperous.[6][19] Slusser wrote in 1987 that Starship Troopers depicts a world that is "hell for human beings", but nonetheless celebrates the ideology of its fictional society.[83] The rulers are claimed to be the best in history, because they understand that human nature is to fight for power through the use of force.[43] The suggestion of utopia is not explored in depth, as the lives of those outside the military are not shown in any detail.[19][22] The novel suggests that the militarist philosophy espoused by many of the characters has a mathematical backing, though reviewers have commented that Heinlein does not present any basis for this.[18][43] Writers such as Farmer, Robert A. W. Lowndes, and Michael Moorcock have criticized the novel for being a hypothetical utopia, in the sense that while Heinlein's ideas sound plausible, they have never been put to the test. Moorcock wrote an essay entitled "Starship Stormtroopers" in which he attacked Heinlein and other writers over similar "Utopian fiction".[76] Lowndes accused Heinlein of using straw man arguments, "countering ingenuous half-truths with brilliant half-truths".[92] Lowndes further argued that the Terran Federation could never be as idealistic as Heinlein portrays it to be because he never properly addressed "whether or not [non-citizens] have at least as full a measure of civil redress against official injustice as we have today".[92] Farmer agreed, arguing that a "world ruled by veterans would be as mismanaged, graft-ridden, and insane as one ruled by men who had never gotten near the odor of blood and guts".[93] Race and gender Authors and commentators have stated that the manner in which the extraterrestrial beings are portrayed in Starship Troopers has racist aspects, arguing that the nicknames "Bugs" and "Skinnies" carry racial overtones. John Brunner compared them to calling Koreans "gooks".[82] Slusser argued that the term "Bugs" was an "abusive and biologically inaccurate" word that justified the violence against alien beings, a tendency which, according to Slusser, the book shared with other commercially successful science fiction.[62] Some of Heinlein's other works have also been described as racist, though Franklin argues that this was not unique to Heinlein, and that he was less racist than the US government of the time.[94] Heinlein's early novel Sixth Column was called a "racist paean" to a white resistance movement against an Asian horde derived from the Yellow Peril.[95] In 1978, Moorcock wrote that Starship Troopers "set the pattern for Heinlein's more ambitious paternalistic, xenophobic" stories.[76] Robert Lowndes argues that the war between the Terrans and the Arachnids is not about a quest for racial purity, but rather an extension of Heinlein's belief that man is a wild animal. According to this theory, if man lacks a moral compass beyond the will to survive, and he was confronted by another species with a similar lack of morality, then the only possible moral result would be warfare.[92] The fact that all pilots in the novel are women (in contrast to the infantry, which is entirely male) has been cited as evidence of progressive gender politics within the story, although the idea expressed by Rico that women are the motivation for men to fight in the military is a counter-example to this.[18][22] A 1996 science fiction encyclopedia said that like much of Heinlein's fiction, Starship Troopers exemplified "macho male culture".[96] The prosthetically enhanced soldiers in the novel, all of whom are men, have been described as an example of the "hyper-masculinity" brought on by the proximity of these men to technology.[97] The story portrays the Arachnids as so alien that the only response to them can be war. Feminist scholars have described this reaction as a "conventionally masculinist" one.[98] Steffen Hantke has described the mechanized suits in the novel, which make the wearer resemble a "steel gorilla," as defining masculinity as "something intensely physical, based on animal power, instinct, and aggression". He calls this form of masculinity "all body, so to speak, and no brain".[99] Thus, in Hantke's reading, Starship Troopers expresses fears of how masculinity may be preserved in an environment of high technology.[100] This fear is exacerbated by the motifs of pregnancy and birth that Heinlein uses when describing how the soldiers in suits are dropped from spaceships piloted by women.[101] Though Rico says he finds women "marvelous", he shows no desire for sexual activity; the war seems to have subsumed sex in this respect.[19] A 1979 summary argued that despite the gestures towards women's equality, women in the story were still objects, to be protected, and to fight wars over.[19] Influence A real-life concept of powered armor, an idea popularized by Starship Troopers[102] Heinlein's books, and Starship Troopers in particular, had an enormous impact on political science fiction, to the extent that author Ken MacLeod has stated that "the political strand in [science fiction] can be described as a dialogue with Heinlein," although many participants in this dialogue disagree with Heinlein.[2] Science fiction critic Darko Suvin states that Starship Troopers is the "ancestral text of US science fiction militarism" and that it shaped the debate about the role of the military in society for many years.[20] In addition to his political views, Heinlein's ideas about a futuristic military as depicted in the novel were deeply influential among films, books, and television shows in later years.[22] Roger Beaumont has suggested that Starship Troopers may some day be considered a manual for extraterrestrial warfare.[103] Suvin refers to Juan Rico as the "archetypal Space Soldier".[104] Starship Troopers included concepts in military engineering which have since been widely used in other fiction, and which have occasionally been paralleled by scientific research. The novel has been cited as the source of the idea of powered armor exoskeletons, which Heinlein describes in great detail.[83][105][106][107] Such suits became a staple of military science fiction. Franchises that have employed this technology include Iron Man, Exo Squad, Halo, District 9, Elysium, and Edge of Tomorrow.[21] During the shooting of the science fiction film Aliens, director James Cameron required the actors playing space marines to read Starship Troopers to understand their parts, and also cited it as an influence for the space drop, terms like "bug hunt", and the cargo-loader exoskeleton.[108] Starship Troopers had a direct influence on many later science fiction stories. John Steakley's 1984 novel Armor was, according to the author, born out of frustration with the small amount of actual combat in Starship Troopers and because he wanted this aspect developed further.[109] The "Mobile Suits" from the 1979 Nippon Sunrise anime series Mobile Suit Gundam were inspired by the powered armor from Starship Troopers.[110] The 1988 Gainax OVA series Gunbuster has plot elements similar to Starship Troopers, depicting humanity arrayed against an alien military.[107] Scholars have identified elements of Heinlein's influence in Ender's Game, by Orson Scott Card, as well. Hantke, in particular, compares the battle room in Ender's Game to Heinlein's prosthetic suits, stating that they both regulate but also enhance human agency.[111] Suvin suggests parallels between the plots of the two novels, with human society in both stories at war against insect-like aliens, but states that the story of Ender Wiggin takes a very different direction, as Ender regrets his genocidal actions and dedicates his efforts to protecting his erstwhile targets.[104] Conversely, Joe Haldeman's 1974 anti-war, Hugo- and Nebula-winning science fiction novel The Forever War is popularly thought to be a direct reply to Starship Troopers, and though Haldeman has stated that it is actually a result of his personal experiences in the Vietnam War, he has admitted to being influenced by Starship Troopers.[112][113][114] Haldeman said that he disagreed with Starship Troopers because it "glorifies war", but added that "it's a very well-crafted novel, and I believe Heinlein was honest with it".[112] The Forever War contains several parallels to Starship Troopers, including its setting. Commentators have described it as a reaction to Heinlein's novel, a suggestion Haldeman denies; the two novels are very different in terms of their attitude towards the military. The Forever War does not depict war as a noble pursuit, with the sides clearly defined as good and evil; instead, the novel explores the dehumanizing effect of war, influenced by the real world context of the Vietnam War.[23] Haldeman received a letter from Heinlein, congratulating him on his Nebula Award, which "meant more than the award itself".[115] According to author Spider Robinson, Heinlein approached Haldeman at the awards banquet and said the book "may be the best future war story I've ever read!"[116] Harry Harrison's 1965 novel Bill, the Galactic Hero has also been described as a reaction to Starship Troopers,[6] while Gordon R. Dickson's 1961 novel Naked to the Stars has been called "an obvious rejoinder" to Starship Troopers.[117] Ring of Swords, written by Eleanor Arnason in 1993, also depicts a war between two highly aggressive species, of which humans are one. The story deliberately inverts several aspects of Starship Troopers: the story is told from the point of view of diplomats seeking to prevent war, rather than soldiers fighting it, and the conflict is the result of the two species being extremely similar, rather than different.[118] Adaptations 1997 film Main article: Starship Troopers (film) Further information: Starship Troopers (franchise) The film rights to the novel were licensed in the 1990s, several years after Heinlein's death. The project was originally entitled Bug Hunt at Outpost Nine, and had been in production before the producers bought the rights to Starship Troopers.[119][120][121] The film was directed by Paul Verhoeven (who found the book too boring to finish), and released in 1997.[122] The screenplay, by Ed Neumeier, shared character names and some plot details with the novel.[123] The film contained several elements that differed from the book, including a military that is completely integrated with respect to sex. It had the stated intention of treating its material in an ironic or sarcastic manner, to undermine the political ideology of the novel.[17][124] The mechanized suits that featured prominently in the novel were absent from the film, due to budget constraints.[99] The film used fascist imagery throughout, including portraying the Terran Federation's personnel wearing uniforms strongly reminiscent of those worn by the SS, the Nazi paramilitary.[125] Verhoeven stated in 1997 that the first scene of the film – an advertisement for the Mobile Infantry – was adapted shot-for-shot from a scene in Leni Riefenstahl's Triumph of the Will (1935), specifically an outdoor rally for the Reichsarbeitsdienst. Other references to Nazism include the Albert Speer-style architecture and the propagandistic dialogue ("Violence is the supreme authority!").[126] According to Verhoeven, the references to Nazism reflected his own experience in the Nazi-occupied Netherlands during World War II.[24][127] The film reignited the debate over the nature of the Terran society in Heinlein's world, and several critics accused Verhoeven of creating a fascist universe. Others, and Verhoeven himself, have stated that the film was intended to be ironic, and to critique fascism.[77][128] The film has also been described as criticizing the jingoism of US foreign policy, the military industrial complex, and the society in the film, which elevates violence over sensitivity.[129] It received several negative critical reviews, reviewers suggesting that it was unsophisticated and targeted a juvenile audience, although some scholars and critics have also supported its description as satirical.[21][24][124][129] The absence of the powered armor technology drew criticism from fans.[21][99] The success of the film's endeavor to critique the ideology of the novel has been disputed.[24] Four sequels, Starship Troopers 2: Hero of the Federation (2004),[130] Starship Troopers 3: Marauder (2008),[131] Starship Troopers: Invasion (2012)[132] and Starship Troopers: Traitor of Mars (2017) were released as straight-to-DVD films. In December 2011, Neal H. Moritz, producer of films such as the Fast & Furious series and I Am Legend, announced plans for a remake of the film that he claims will be more faithful to the source material.[133] In 2016 Mark Swift and Damian Shannon were reported to be writing the film.[134][needs update] Animated series Main article: Roughnecks: Starship Troopers Chronicles An animated TV series was also released based both on the novel and 1997 film called Roughnecks: Starship Troopers Chronicles, it follows the exploits of the Mobile Infantry squad, "Razak's Roughnecks", during the SICON–Bugs War between a newly united humanity and an extraterrestrial race, known as the "Bugs," also sometimes referred to as Arachnids. The show focuses mainly on the Roughnecks' missions, rather than addressing the larger war. Paul Verhoeven served as an executive producer.[135] The show ran for one season from August 1999 to April 2000. Other media From October to December 1988, Sunrise and Bandai Visual produced a six-episode Japanese original video animation locally titled Uchū no Senshi with mobile infantry power armor designs by Kazutaka Miyatake, based on Starship Troopers.[136] Dark Horse Comics, Mongoose Publishing and Markosia hold the license to produce comic books based on Starship Troopers, written by authors including Warren Ellis, Gordon Rennie and Tony Lee.[137][138] Avalon Hill published Robert Heinlein's Starship Troopers in 1976, a map-and-counter board wargame featuring a number of scenarios as written in the novel.[139] In 1998, Mythic Entertainment released Starship Troopers: Battlespace. The web-based interactive game, in which players battled each other in overhead space combat, allowed players to assume either Klendathu or Federation roles, was developed alongside the film adaptation.[24][140] Starship Troopers: The Miniatures Game was released by Mongoose Publishing in 2005, a miniature wargame which used material from the novel, film, and animated TV series.[141] Spectre Media released Starship Troopers: Invasion Mobile Infantry, a game for PCs, in 2012.[142] Offworld Industries developed and published the 2023 game Starship Troopers: Extermination, a cooperative multiplayer first-person shooter available for PC.[143]
En este episodio arrancamos con la portada bastante sangrienta de El Vocero y después nos metemos en los dos revoluces del final de la semana.
¡Nos fuimos LIVE! A solo días de la elección especial, preparamos la guía definitiva para entender qué rayos está pasando en Cataño.
Ein Leben nach Pokémon Game Freak, die Macher von Pokémon, haben sich an etwas ganz anderes gewagt: ein düsteres Action-RPG in einem postapokalyptischen Japan. Man spielt Emma, die zusammen mit ihrem Wolfsgefährten Kuu durch eine von Korruption zerfressene Welt zieht, um die titelgebende Bestie zu bezwingen. Was Matze gefällt Das Kampfsystem ist wirklich stark. Es setzt stark auf Parieren, erinnert dabei an Sekiro, und macht durch die vielen Build-Möglichkeiten richtig Laune. Auch grafisch kann sich das Spiel sehen lassen, die Umgebungen sind stimmungsvoll gestaltet und die Charaktere haben einen eigenen, stylischen Look. Die Inszenierung, gerade bei den Bosskämpfen, ist ordentlich in Szene gesetzt und sorgt für einige richtig packende Momente. Was Matze stört Weniger überzeugend findet Matze die Dialoge. Die ziehen sich teilweise ziemlich zäh dahin und wiederholen sich zu oft, das bremst den Erzählfluss spürbar. Insgesamt schlägt das Spiel einen sehr melancholischen, fast schon depressiven Ton an, der nicht jedem liegen dürfte. Auch beim Soundtrack ist Matze zwiegespalten, die japanisch geprägte Musik wirkt für Matzes Geschmack oft eher zäh und wenig mitreißend, statt die Atmosphäre wirklich zu tragen. Unterm Strich ist Beast of Reincarnation für Matze ein Spiel mit zwei Gesichtern: Kampfsystem und Optik top, Story-Tempo und Stimmung eher Geschmackssache. Erhältlich ist es für PS5, Xbox Series X und PC. Wir werden alle sterben! Wild gewordene KIs? Ja genau. Zuletzt bei OpenAI. Kurz gesagt, die wollten ein neues Hacking Modell testen, NATÜRLICH in einer Sandbox. Und das drin bring eifach aus und hackt sich so lange durch das unternehmen, bis es endlich ins Internet kommt. Und hackt dann eine Seite, die beim Lösen des Rätsels helfen soll… Das ist genau der Grund wieso ich nett zu meinen Agenten bin… Voll auf die Fr**** Diese Woche hat Matze sich “The Furious” angeschaut, den Hongkong-Martial-Arts-Actionfilm von Regisseur Kenji Tanigaki aus dem Jahr 2025. Die Geschichte ist erstmal klassisches Genre-Handwerk: Der Handwerker Wang Wei sucht nach der Entführung seiner Tochter Hilfe, wird von der korrupten Polizei im Stich gelassen und tut sich mit dem kompromisslosen Journalisten Navin zusammen, um es mit einem übermächtigen Verbrechernetzwerk aufzunehmen. Klingt bekannt? Ist es auch – Rache, verschwundene Angehörige, zwei ungleiche Männer, die sich zusammenraufen. Genau diese vertrauten Zutaten nutzt der Film aber nur als Gerüst. Was “The Furious” für Matze wirklich von der Masse abhebt, ist die Kompromisslosigkeit seiner Kampfszenen. Fast die komplette Laufzeit von knapp zwei Stunden ist mit Fausthieben, Tritten und brutalen Konfrontationen gefüllt. Die Choreografie stammt von Kensuke Sonomura, und Tanigaki hat bewusst auf Stuntdoubles und CGI verzichtet – die Darsteller bringen echte Kampfkunst-Hintergründe mit und führen die Aktionen tatsächlich selbst aus. Ein Beispiel: Für die finale Konfrontation in einer Polizeistation wurde 18 Nächte gedreht, mit fünf Kämpfern aus drei verschiedenen Teams, die jeweils ihre eigenen Stile einbringen. Kritiker feiern das Ergebnis regelrecht. Manche nennen “The Furious” die beste reine Actionfilm-Erfahrung seit Jahren, andere sprechen von der besten Kampfchoreografie, die sie je in einem Martial-Arts-Film gesehen haben. Auch die deutsche Presse betont die brutale, aber stark choreografierte Inszenierung, weshalb der Film hier erst ab 18 freigegeben ist. Wer also handgemachte, kompromisslose Action ohne viel CGI-Schnickschnack sucht, dem legt Matze diesen Film ans Herz. KI im Film – mal wieder Nicht das erste mal, dass jemand versucht eine Film mit KI zu drehen. Nun ist es aber auf ein mal ein Name, der durchaus ein Begriff ist. Neill Blomkamp (District 9, Chappie, Elysium) befürwortet es und hat direkt mal vorgelegt. Nightborne, ein SciFi-Horror ist auf YouTube zu sehen. Der Film ist komplett mit Seedance 2.0 erstellt, es waren aber echte Menschen daran beteiligt (als Concept Artists). Träume Marteria und sein Sohn Luzey haben mit “Endlich normale Träume” ihren zweiten gemeinsamen Track veröffentlicht, und ich muss sagen: der Song hat richtig Wumms. Am 21. August 2026 ist das Stück offiziell erschienen, produziert von Roland Knauf, Henrik Miko und Arcane. Worum es geht Textlich zieht Marteria eine Verbindung zu Martin Luther King und dessen berühmtem Traum, nur dass er selbst “tausend” Träume hat, seit er ein Kind war. Das ist für mich der Kern des Songs: die Sehnsucht nach etwas Einfachem, Normalem, nachdem man jahrelang im Rampenlicht stand. Die Energie des Tracks Was mich an dem Song wirklich packt, ist die Mischung aus Melancholie und Aufbruchsstimmung. Man hört förmlich, wie zwei Generationen aufeinandertreffen: der erfahrene Rapper Marteria, der schon seit über einem Jahrzehnt Alben rausbringt, und Luzey, der mit 18 Jahren seinen eigenen Weg sucht. Das Musikvideo dazu, veröffentlicht auf YouTube und mix1.de, unterstreicht diese Vater-Sohn-Dynamik visuell noch mal richtig gut. Warum mich das interessiert Für mich als Familienmensch ist besonders spannend, wie offen Marteria über seine frühe Vaterschaft spricht. Er wurde in seinen frühen 20ern ungeplant Vater, und Luzey ist heute selbst Musiker unter eigenem Künstlernamen. Schon 2010 gab es mit “Louis” einen ersten Song über seinen Sohn, jetzt schließt sich mit “Endlich normale Träume” quasi ein Kreis. Wer Deutschrap mag und Bock auf ehrliche, generationsübergreifende Texte hat, sollte da definitiv reinhören. Ich fand's auf jeden Fall ein schönes Stück Popkultur zum Diskutieren. Neue Zock Hardware Diese Woche geht's um ein Gamepad, das Matze sich für sein iPad angesehen hat: den Memo S3 Tablet Controller. Das Teleskop-Gamepad ist speziell für Tablets gebaut und passt Geräte zwischen 153 und 276 Millimeter Breite ein, damit ist es ideal für alles bis 11 Zoll, teilweise sogar für 12 Zoll bei schmalen Displayrändern. Mit rund 195 Gramm Gewicht und ausgestattet mit Heat-Sink für lange Sessions bleibt das Ding auch bei intensiven Runden angenehm kühl. Was den Memo S3 für Matze besonders praktisch macht, ist die doppelte Verbindungsoption. Über USB-C lässt sich das Pad direkt und verzögerungsfrei ans iPad anschließen, alternativ funktioniert die Verbindung auch komplett kabellos per Bluetooth. Genau diese Flexibilität zahlt sich bei den Diensten aus, für die Matze das Pad eigentlich haben wollte: Xbox Cloud Gaming, PlayStation Remote Play und Steam Link laufen alle problemlos. Auch für Retro-Fans ist das Gamepad interessant, da native Controller-Unterstützung für Emulation und damit auch für RetroArch gegeben ist. Zusätzlich bringt der Memo S3 Hall-Effect-Joysticks mit, die Stick-Drift von Anfang an verhindern, sowie lineare Hall-Trigger für mehr Präzision in Renn- und Shooter-Games. Für alle, die ihr Tablet zur mobilen Konsole umfunktionieren wollen, ohne bei Cloud-Diensten oder Emulation Kompromisse einzugehen, ist der Memo S3 laut Matze definitiv eine Empfehlung wert. Steam Machine selber bauen? Es ist bis heute einer der größten unterschiede zwischen Windows und MacOS. die hardware Kompatibilität. Windows läuft auf fast allen Geräten und muss deshalb viel mehr Kompromisse machen als MacOS, das nur auf spezifischer Hardware läuft. Steam macht es auch so, dass sie Hardware und Software gemeinsam verkaufen, doch nun öffnet Valve SteamOS für Eigenbau-Projekte. Damit kommt man in den Genuss der optimierten Oberfläche, hat aber die Möglichkeit bei der Hardware so viel oder so wenig rein zu packen, wie man möchte. Wer Schnäppchen ergattert, kann sich so eine günstigere SteamMachine bauen, wer performance will, kann ordentlich ran glotzen. Checkt aber vorher bitte die kompatible Hardware. That's all folks In eigener Sache: Freunde des gepflegten Podcast: Peppi und Matze hören nach 16 Jahren Sag was! auf. Nicht weil wir keinen Bock mehr haben, nicht weil wir uns zerstritten haben, einfach weil irgendwie die Luft raus ist und weil man immer aufhören soll, wenn es am Schönsten ist. Also, freut Euch auf eine letzte Folge, voraussichtlich im Oktober. In dieser werden wir nochmal ein wenig rekapitulieren, was die letzten 16 Jahre so passiert ist.
Ein Leben nach Pokémon Game Freak, die Macher von Pokémon, haben sich an etwas ganz anderes gewagt: ein düsteres Action-RPG in einem postapokalyptischen Japan. Man spielt Emma, die zusammen mit ihrem Wolfsgefährten Kuu durch eine von Korruption zerfressene Welt zieht, um die titelgebende Bestie zu bezwingen. Was Matze gefällt Das Kampfsystem ist wirklich stark. Es setzt stark auf Parieren, erinnert dabei an Sekiro, und macht durch die vielen Build-Möglichkeiten richtig Laune. Auch grafisch kann sich das Spiel sehen lassen, die Umgebungen sind stimmungsvoll gestaltet und die Charaktere haben einen eigenen, stylischen Look. Die Inszenierung, gerade bei den Bosskämpfen, ist ordentlich in Szene gesetzt und sorgt für einige richtig packende Momente. Was Matze stört Weniger überzeugend findet Matze die Dialoge. Die ziehen sich teilweise ziemlich zäh dahin und wiederholen sich zu oft, das bremst den Erzählfluss spürbar. Insgesamt schlägt das Spiel einen sehr melancholischen, fast schon depressiven Ton an, der nicht jedem liegen dürfte. Auch beim Soundtrack ist Matze zwiegespalten, die japanisch geprägte Musik wirkt für Matzes Geschmack oft eher zäh und wenig mitreißend, statt die Atmosphäre wirklich zu tragen. Unterm Strich ist Beast of Reincarnation für Matze ein Spiel mit zwei Gesichtern: Kampfsystem und Optik top, Story-Tempo und Stimmung eher Geschmackssache. Erhältlich ist es für PS5, Xbox Series X und PC. Wir werden alle sterben! Wild gewordene KIs? Ja genau. Zuletzt bei OpenAI. Kurz gesagt, die wollten ein neues Hacking Modell testen, NATÜRLICH in einer Sandbox. Und das drin bring eifach aus und hackt sich so lange durch das unternehmen, bis es endlich ins Internet kommt. Und hackt dann eine Seite, die beim Lösen des Rätsels helfen soll… Das ist genau der Grund wieso ich nett zu meinen Agenten bin… Voll auf die Fr**** Diese Woche hat Matze sich “The Furious” angeschaut, den Hongkong-Martial-Arts-Actionfilm von Regisseur Kenji Tanigaki aus dem Jahr 2025. Die Geschichte ist erstmal klassisches Genre-Handwerk: Der Handwerker Wang Wei sucht nach der Entführung seiner Tochter Hilfe, wird von der korrupten Polizei im Stich gelassen und tut sich mit dem kompromisslosen Journalisten Navin zusammen, um es mit einem übermächtigen Verbrechernetzwerk aufzunehmen. Klingt bekannt? Ist es auch – Rache, verschwundene Angehörige, zwei ungleiche Männer, die sich zusammenraufen. Genau diese vertrauten Zutaten nutzt der Film aber nur als Gerüst. Was “The Furious” für Matze wirklich von der Masse abhebt, ist die Kompromisslosigkeit seiner Kampfszenen. Fast die komplette Laufzeit von knapp zwei Stunden ist mit Fausthieben, Tritten und brutalen Konfrontationen gefüllt. Die Choreografie stammt von Kensuke Sonomura, und Tanigaki hat bewusst auf Stuntdoubles und CGI verzichtet – die Darsteller bringen echte Kampfkunst-Hintergründe mit und führen die Aktionen tatsächlich selbst aus. Ein Beispiel: Für die finale Konfrontation in einer Polizeistation wurde 18 Nächte gedreht, mit fünf Kämpfern aus drei verschiedenen Teams, die jeweils ihre eigenen Stile einbringen. Kritiker feiern das Ergebnis regelrecht. Manche nennen “The Furious” die beste reine Actionfilm-Erfahrung seit Jahren, andere sprechen von der besten Kampfchoreografie, die sie je in einem Martial-Arts-Film gesehen haben. Auch die deutsche Presse betont die brutale, aber stark choreografierte Inszenierung, weshalb der Film hier erst ab 18 freigegeben ist. Wer also handgemachte, kompromisslose Action ohne viel CGI-Schnickschnack sucht, dem legt Matze diesen Film ans Herz. KI im Film – mal wieder Nicht das erste mal, dass jemand versucht eine Film mit KI zu drehen. Nun ist es aber auf ein mal ein Name, der durchaus ein Begriff ist. Neill Blomkamp (District 9, Chappie, Elysium) befürwortet es und hat direkt mal vorgelegt. Nightborne, ein SciFi-Horror ist auf YouTube zu sehen. Der Film ist komplett mit Seedance 2.0 erstellt, es waren aber echte Menschen daran beteiligt (als Concept Artists). Träume Marteria und sein Sohn Luzey haben mit “Endlich normale Träume” ihren zweiten gemeinsamen Track veröffentlicht, und ich muss sagen: der Song hat richtig Wumms. Am 21. August 2026 ist das Stück offiziell erschienen, produziert von Roland Knauf, Henrik Miko und Arcane. Worum es geht Textlich zieht Marteria eine Verbindung zu Martin Luther King und dessen berühmtem Traum, nur dass er selbst “tausend” Träume hat, seit er ein Kind war. Das ist für mich der Kern des Songs: die Sehnsucht nach etwas Einfachem, Normalem, nachdem man jahrelang im Rampenlicht stand. Die Energie des Tracks Was mich an dem Song wirklich packt, ist die Mischung aus Melancholie und Aufbruchsstimmung. Man hört förmlich, wie zwei Generationen aufeinandertreffen: der erfahrene Rapper Marteria, der schon seit über einem Jahrzehnt Alben rausbringt, und Luzey, der mit 18 Jahren seinen eigenen Weg sucht. Das Musikvideo dazu, veröffentlicht auf YouTube und mix1.de, unterstreicht diese Vater-Sohn-Dynamik visuell noch mal richtig gut. Warum mich das interessiert Für mich als Familienmensch ist besonders spannend, wie offen Marteria über seine frühe Vaterschaft spricht. Er wurde in seinen frühen 20ern ungeplant Vater, und Luzey ist heute selbst Musiker unter eigenem Künstlernamen. Schon 2010 gab es mit “Louis” einen ersten Song über seinen Sohn, jetzt schließt sich mit “Endlich normale Träume” quasi ein Kreis. Wer Deutschrap mag und Bock auf ehrliche, generationsübergreifende Texte hat, sollte da definitiv reinhören. Ich fand's auf jeden Fall ein schönes Stück Popkultur zum Diskutieren. Neue Zock Hardware Diese Woche geht's um ein Gamepad, das Matze sich für sein iPad angesehen hat: den Memo S3 Tablet Controller. Das Teleskop-Gamepad ist speziell für Tablets gebaut und passt Geräte zwischen 153 und 276 Millimeter Breite ein, damit ist es ideal für alles bis 11 Zoll, teilweise sogar für 12 Zoll bei schmalen Displayrändern. Mit rund 195 Gramm Gewicht und ausgestattet mit Heat-Sink für lange Sessions bleibt das Ding auch bei intensiven Runden angenehm kühl. Was den Memo S3 für Matze besonders praktisch macht, ist die doppelte Verbindungsoption. Über USB-C lässt sich das Pad direkt und verzögerungsfrei ans iPad anschließen, alternativ funktioniert die Verbindung auch komplett kabellos per Bluetooth. Genau diese Flexibilität zahlt sich bei den Diensten aus, für die Matze das Pad eigentlich haben wollte: Xbox Cloud Gaming, PlayStation Remote Play und Steam Link laufen alle problemlos. Auch für Retro-Fans ist das Gamepad interessant, da native Controller-Unterstützung für Emulation und damit auch für RetroArch gegeben ist. Zusätzlich bringt der Memo S3 Hall-Effect-Joysticks mit, die Stick-Drift von Anfang an verhindern, sowie lineare Hall-Trigger für mehr Präzision in Renn- und Shooter-Games. Für alle, die ihr Tablet zur mobilen Konsole umfunktionieren wollen, ohne bei Cloud-Diensten oder Emulation Kompromisse einzugehen, ist der Memo S3 laut Matze definitiv eine Empfehlung wert. Steam Machine selber bauen? Es ist bis heute einer der größten unterschiede zwischen Windows und MacOS. die hardware Kompatibilität. Windows läuft auf fast allen Geräten und muss deshalb viel mehr Kompromisse machen als MacOS, das nur auf spezifischer Hardware läuft. Steam macht es auch so, dass sie Hardware und Software gemeinsam verkaufen, doch nun öffnet Valve SteamOS für Eigenbau-Projekte. Damit kommt man in den Genuss der optimierten Oberfläche, hat aber die Möglichkeit bei der Hardware so viel oder so wenig rein zu packen, wie man möchte. Wer Schnäppchen ergattert, kann sich so eine günstigere SteamMachine bauen, wer performance will, kann ordentlich ran glotzen. Checkt aber vorher bitte die kompatible Hardware. That's all folks In eigener Sache: Freunde des gepflegten Podcast: Peppi und Matze hören nach 16 Jahren Sag was! auf. Nicht weil wir keinen Bock mehr haben, nicht weil wir uns zerstritten haben, einfach weil irgendwie die Luft raus ist und weil man immer aufhören soll, wenn es am Schönsten ist. Also, freut Euch auf eine letzte Folge, voraussichtlich im Oktober. In dieser werden wir nochmal ein wenig rekapitulieren, was die letzten 16 Jahre so passiert ist.
Ein Leben nach Pokémon Game Freak, die Macher von Pokémon, haben sich an etwas ganz anderes gewagt: ein düsteres Action-RPG in einem postapokalyptischen Japan. Man spielt Emma, die zusammen mit ihrem Wolfsgefährten Kuu durch eine von Korruption zerfressene Welt zieht, um die titelgebende Bestie zu bezwingen. Was Matze gefällt Das Kampfsystem ist wirklich stark. Es setzt stark auf Parieren, erinnert dabei an Sekiro, und macht durch die vielen Build-Möglichkeiten richtig Laune. Auch grafisch kann sich das Spiel sehen lassen, die Umgebungen sind stimmungsvoll gestaltet und die Charaktere haben einen eigenen, stylischen Look. Die Inszenierung, gerade bei den Bosskämpfen, ist ordentlich in Szene gesetzt und sorgt für einige richtig packende Momente. Was Matze stört Weniger überzeugend findet Matze die Dialoge. Die ziehen sich teilweise ziemlich zäh dahin und wiederholen sich zu oft, das bremst den Erzählfluss spürbar. Insgesamt schlägt das Spiel einen sehr melancholischen, fast schon depressiven Ton an, der nicht jedem liegen dürfte. Auch beim Soundtrack ist Matze zwiegespalten, die japanisch geprägte Musik wirkt für Matzes Geschmack oft eher zäh und wenig mitreißend, statt die Atmosphäre wirklich zu tragen. Unterm Strich ist Beast of Reincarnation für Matze ein Spiel mit zwei Gesichtern: Kampfsystem und Optik top, Story-Tempo und Stimmung eher Geschmackssache. Erhältlich ist es für PS5, Xbox Series X und PC. Wir werden alle sterben! Wild gewordene KIs? Ja genau. Zuletzt bei OpenAI. Kurz gesagt, die wollten ein neues Hacking Modell testen, NATÜRLICH in einer Sandbox. Und das drin bring eifach aus und hackt sich so lange durch das unternehmen, bis es endlich ins Internet kommt. Und hackt dann eine Seite, die beim Lösen des Rätsels helfen soll… Das ist genau der Grund wieso ich nett zu meinen Agenten bin… Voll auf die Fr**** Diese Woche hat Matze sich “The Furious” angeschaut, den Hongkong-Martial-Arts-Actionfilm von Regisseur Kenji Tanigaki aus dem Jahr 2025. Die Geschichte ist erstmal klassisches Genre-Handwerk: Der Handwerker Wang Wei sucht nach der Entführung seiner Tochter Hilfe, wird von der korrupten Polizei im Stich gelassen und tut sich mit dem kompromisslosen Journalisten Navin zusammen, um es mit einem übermächtigen Verbrechernetzwerk aufzunehmen. Klingt bekannt? Ist es auch – Rache, verschwundene Angehörige, zwei ungleiche Männer, die sich zusammenraufen. Genau diese vertrauten Zutaten nutzt der Film aber nur als Gerüst. Was “The Furious” für Matze wirklich von der Masse abhebt, ist die Kompromisslosigkeit seiner Kampfszenen. Fast die komplette Laufzeit von knapp zwei Stunden ist mit Fausthieben, Tritten und brutalen Konfrontationen gefüllt. Die Choreografie stammt von Kensuke Sonomura, und Tanigaki hat bewusst auf Stuntdoubles und CGI verzichtet – die Darsteller bringen echte Kampfkunst-Hintergründe mit und führen die Aktionen tatsächlich selbst aus. Ein Beispiel: Für die finale Konfrontation in einer Polizeistation wurde 18 Nächte gedreht, mit fünf Kämpfern aus drei verschiedenen Teams, die jeweils ihre eigenen Stile einbringen. Kritiker feiern das Ergebnis regelrecht. Manche nennen “The Furious” die beste reine Actionfilm-Erfahrung seit Jahren, andere sprechen von der besten Kampfchoreografie, die sie je in einem Martial-Arts-Film gesehen haben. Auch die deutsche Presse betont die brutale, aber stark choreografierte Inszenierung, weshalb der Film hier erst ab 18 freigegeben ist. Wer also handgemachte, kompromisslose Action ohne viel CGI-Schnickschnack sucht, dem legt Matze diesen Film ans Herz. KI im Film – mal wieder Nicht das erste mal, dass jemand versucht eine Film mit KI zu drehen. Nun ist es aber auf ein mal ein Name, der durchaus ein Begriff ist. Neill Blomkamp (District 9, Chappie, Elysium) befürwortet es und hat direkt mal vorgelegt. Nightborne, ein SciFi-Horror ist auf YouTube zu sehen. Der Film ist komplett mit Seedance 2.0 erstellt, es waren aber echte Menschen daran beteiligt (als Concept Artists). Träume Marteria und sein Sohn Luzey haben mit “Endlich normale Träume” ihren zweiten gemeinsamen Track veröffentlicht, und ich muss sagen: der Song hat richtig Wumms. Am 21. August 2026 ist das Stück offiziell erschienen, produziert von Roland Knauf, Henrik Miko und Arcane. Worum es geht Textlich zieht Marteria eine Verbindung zu Martin Luther King und dessen berühmtem Traum, nur dass er selbst “tausend” Träume hat, seit er ein Kind war. Das ist für mich der Kern des Songs: die Sehnsucht nach etwas Einfachem, Normalem, nachdem man jahrelang im Rampenlicht stand. Die Energie des Tracks Was mich an dem Song wirklich packt, ist die Mischung aus Melancholie und Aufbruchsstimmung. Man hört förmlich, wie zwei Generationen aufeinandertreffen: der erfahrene Rapper Marteria, der schon seit über einem Jahrzehnt Alben rausbringt, und Luzey, der mit 18 Jahren seinen eigenen Weg sucht. Das Musikvideo dazu, veröffentlicht auf YouTube und mix1.de, unterstreicht diese Vater-Sohn-Dynamik visuell noch mal richtig gut. Warum mich das interessiert Für mich als Familienmensch ist besonders spannend, wie offen Marteria über seine frühe Vaterschaft spricht. Er wurde in seinen frühen 20ern ungeplant Vater, und Luzey ist heute selbst Musiker unter eigenem Künstlernamen. Schon 2010 gab es mit “Louis” einen ersten Song über seinen Sohn, jetzt schließt sich mit “Endlich normale Träume” quasi ein Kreis. Wer Deutschrap mag und Bock auf ehrliche, generationsübergreifende Texte hat, sollte da definitiv reinhören. Ich fand's auf jeden Fall ein schönes Stück Popkultur zum Diskutieren. Neue Zock Hardware Diese Woche geht's um ein Gamepad, das Matze sich für sein iPad angesehen hat: den Memo S3 Tablet Controller. Das Teleskop-Gamepad ist speziell für Tablets gebaut und passt Geräte zwischen 153 und 276 Millimeter Breite ein, damit ist es ideal für alles bis 11 Zoll, teilweise sogar für 12 Zoll bei schmalen Displayrändern. Mit rund 195 Gramm Gewicht und ausgestattet mit Heat-Sink für lange Sessions bleibt das Ding auch bei intensiven Runden angenehm kühl. Was den Memo S3 für Matze besonders praktisch macht, ist die doppelte Verbindungsoption. Über USB-C lässt sich das Pad direkt und verzögerungsfrei ans iPad anschließen, alternativ funktioniert die Verbindung auch komplett kabellos per Bluetooth. Genau diese Flexibilität zahlt sich bei den Diensten aus, für die Matze das Pad eigentlich haben wollte: Xbox Cloud Gaming, PlayStation Remote Play und Steam Link laufen alle problemlos. Auch für Retro-Fans ist das Gamepad interessant, da native Controller-Unterstützung für Emulation und damit auch für RetroArch gegeben ist. Zusätzlich bringt der Memo S3 Hall-Effect-Joysticks mit, die Stick-Drift von Anfang an verhindern, sowie lineare Hall-Trigger für mehr Präzision in Renn- und Shooter-Games. Für alle, die ihr Tablet zur mobilen Konsole umfunktionieren wollen, ohne bei Cloud-Diensten oder Emulation Kompromisse einzugehen, ist der Memo S3 laut Matze definitiv eine Empfehlung wert. Steam Machine selber bauen? Es ist bis heute einer der größten unterschiede zwischen Windows und MacOS. die hardware Kompatibilität. Windows läuft auf fast allen Geräten und muss deshalb viel mehr Kompromisse machen als MacOS, das nur auf spezifischer Hardware läuft. Steam macht es auch so, dass sie Hardware und Software gemeinsam verkaufen, doch nun öffnet Valve SteamOS für Eigenbau-Projekte. Damit kommt man in den Genuss der optimierten Oberfläche, hat aber die Möglichkeit bei der Hardware so viel oder so wenig rein zu packen, wie man möchte. Wer Schnäppchen ergattert, kann sich so eine günstigere SteamMachine bauen, wer performance will, kann ordentlich ran glotzen. Checkt aber vorher bitte die kompatible Hardware. That's all folks In eigener Sache: Freunde des gepflegten Podcast: Peppi und Matze hören nach 16 Jahren Sag was! auf. Nicht weil wir keinen Bock mehr haben, nicht weil wir uns zerstritten haben, einfach weil irgendwie die Luft raus ist und weil man immer aufhören soll, wenn es am Schönsten ist. Also, freut Euch auf eine letzte Folge, voraussichtlich im Oktober. In dieser werden wir nochmal ein wenig rekapitulieren, was die letzten 16 Jahre so passiert ist.
¿Qué busca Puerto Rico en Wall Street y quién va a pagar por aumentar las pensiones?Christian Sobrino entra de pinch hitter por Luisito Herrero en este episodio de Puestos Pa'l Problema (PPP).Analizamos la visita de la gobernadora Jenniffer González a la Bolsa de Valores de Nueva York (NYSE) y qué significa para la imagen de Puerto Rico ante inversionistas, bonistas y los mercados financieros.También entramos en la discusión de #TodosSomosPensionados y las movidas políticas para aumentar las pensiones de empleados retirados del Gobierno de Puerto Rico: quién impulsa las propuestas, de dónde podría salir el dinero y cuál sería su impacto sobre las finanzas públicas y la economía.Y para completar el viaje, hablamos de Aurea Farming en Puerto Rico, porque el internet boricua nunca decepciona.
Alex and Emily return to the Elysium, where an unexpected reunion reveals just how much can change with time. As a deeply personal story of loss unfolds, Alex is forced to wrestle with grief, faith, and the ways pain can reshape what we believe about ourselves and the world around us.I Witness is Sponsored by:NCS Online: Discover the ultimate blend of fun and learning at NCS Online – where education meets excitement! Enroll now!We Were Friends: Stream We Were Friends, a gripping real-time film focusing on forgiveness and friendship.I Witness: Sea Billows Roll, is presented by Northwest Christian School & Red Five MediaWritten, Directed, and Produced by Chris Zimmerman.Executive Producer: Geoff BrownEmily- Violet SharpAlex- Caleb EmeryCharles- James Slaveiro Music by Micah Murlatt & Silver MapleIf you enjoy our content, consider supporting us by leaving a review on your favorite podcast platform and sharing the show with your friends. Your support helps us continue to bring you thought-provoking content.
A tech trance rework of the happy hardcore classic Elysium by the legendary Scott Brown.
Picking up where Season 6, Ride to Freedom, left off Alex and Emily jump back into the Elysium to explore an all new adventure that will help Alex with his questions about faith, , trust, emotions, and everything in between.I Witness is Sponsored by:NCS Online: Discover the ultimate blend of fun and learning at NCS Online – where education meets excitement! Enroll now!We Were Friends: Stream We Were Friends, a gripping real-time film focusing on forgiveness and friendship.I Witness: Ride to Freedom, is presented by Northwest Christian School & Red Five MediaI Witness: Ride to Freedom, is presented by Northwest Christian School & Red Five MediaWritten, Directed, and Produced by Chris Zimmerman.Executive Producer: Geoff BrownEmily- Violet SharpAlex- Caleb EmeryAnne- Christine UngerCharles- James Slaveiro Music by Micah Murlatt & Silver MapleIf you enjoy our content, consider supporting us by leaving a review on your favorite podcast platform and sharing the show with your friends. Your support helps us continue to bring you thought-provoking content.
Willhelm der Eroberer ist tot und seine Söhne erben sein Reich, jedoch nicht seine Macht. Streitigkeiten enzweihen England und die Normandie. Der Papst ruft zum ersten Kreuzzug auf und ein dritter Bruder wittert seine Chance.Mein Buch "Historische Darstellung der Wikinger: Living History und Reenactment für Einsteiger"Link zum Buch auf AmazonOder ihr bestellt das Buch direkt bei mir per E-Mail oder Instagram NachrichtUnterstützt den Podcast auf KoFiFolgt Reise durchs Mittelalter auf InstagramAnfragen an: reisedurchsmittelalter@gmail.comCover Foto mit freundlicher Genehmigung von @mitchofthefyrdund @historywithjessIntroShe Moved Through the Fair by Sláinte | https://freemusicarchive.org/music/SlinteMusic promoted by https://www.chosic.com/free-music/all/Creative Commons CC BY-SA 3.0https://creativecommons.org/licenses/by-sa/3.0/Enthaltene MusikI Walk With Ghosts by Scott Buckley | https://soundcloud.com/scottbuckleyRoyalty Free Music by https://www.free-stock-music.comCreative Commons / Attribution 4.0 International (CC BY 4.0)https://creativecommons.org/licenses/by/4.0/Elysium by Alexander Nakarada (CreatorChords) | https://creatorchords.comRoyalty Free Music by https://www.free-stock-music.comCreative Commons / Attribution 4.0 International (CC BY 4.0)https://creativecommons.org/licenses/by/4.0/Return To Tahoma by WombatNoisesAudio | https://soundcloud.com/user-734462061Royalty Free Music by https://www.free-stock-music.comCreative Commons / Attribution 3.0 Unported License (CC BY 3.0)https://creativecommons.org/licenses/by/3.0/deed.en_US#Europa #Westeuropa #Mittelalter #Frühmittelalter #Frankenreich #Normannen #Westfranken #WillhelmII #WillhelmDerEroberer #Normandie #1066 #Kreuzzug
Burnie and Ashley discuss lava floors, new shoes, the gun counter, TSA massages, Neil Blompkamp's AI movie, District 10, Elysium, Odyssey, IMAX aspect ratios, Prime reconfigures ad free, pillar boxes, and getting back together.
This week we take Phryne to Elysium! Is that the right thing to do? ¯_(ツ)_/¯
The Awake Space with Laurie Rivers is 100% listener supported join as a NEW member and save 50% on annual memberships when you use code - F2736 at check out at patreon.com/theawakespace Be sure to check out the pinned post for free and member only resources!!Links and ResourcesErrol Rivers on instagram @prosodistAstrology Consults wokeastrology.comShow Notes:S7 ep 35 of The Awake Space with Laurie Rivers, you host walks you through understanding presence and why that's the key to moving through challenging and changing times. Laurie recounts her own journey in the moment dealing with aging parents while running The Awake Space and launching multiple projects.Artist, Errol Rivers from Portland, Oregon joins Laurie to talk about their journey in life in living authentically. Errol is Laurie's brother and the community supported him in the Art of Elysium's art competition and fundraiser. Huge thanks to everyone's support. Laurie and Errol answer member's questions in part 1 of this interview, part 2 comes out in the Awake Space Community. You can find Errol's prints at BoneJax Curiosities in Portland, OregonTime Stamps00:00 Welcome Back & July Updates05:46 July Reflections: Cultivating Presence19:49 July Community Updates & Astrology Classes24:16 Interview with Errol Rivers01:29:41 Living by Luna Journal Preview01:31:58 Birthday Offers & Closing
Mangesh hops a train to Boston, where he tries on a special suit that turns him into an 80-year-old, discovers the connection between elderly worms and high-end longevity supplements, and meets a scientist who’s growing brains in petri dishes (when she’s not throwing dance parties for mice). Plus: What really happened to Ted Williams’ frozen head? Learn more about AGNES and Joe Coughlin’s work at the MIT AgeLab Learn more about William Mair’s work with the Harvard Healthy Aging Initiative Read Lenny Guarante’s research on SIR2 and the mechanisms of aging Watch Li-Huei Tsai’s TED Talk about treating Alzheimer’s with light and sound, and learn more about the MIT Aging Brain Initiative Special thanks to Azadi Records and Bliss Samsa for their beautiful tracks, and Botany for the score. Episode collage art by Vahini Shori. CORRECTION FOR THIS WEEK: Lenny was contacted by Sequoia, and a then-Sequoia partner is the co-founder and CEO of Elysium, but Sequoia is not an Elysium investor. The company is backed by other venture capital firms.See omnystudio.com/listener for privacy information.
Australia's maritime estate is simply too vast for any conventionally manned fleet to patrol effectively – uncrewed and autonomous systems will prove key to maintaining Australia's maritime sovereignty. With an exclusive economic zone stretching across roughly 8.2 million square kilometres and critical northern chokepoints through which virtually all the nation's fuel and essential imports flow, the conversation establishes from the outset that the case for autonomous maritime systems isn't about technological novelty, it's about geographic necessity. In this episode of the Defence Connect Spotlight podcast, host Steve Kuper speaks with Elysium EPL director Michael "Mitch" Mitchell where they discuss the increasing proliferation of autonomous and uncrewed systems with the Royal Australian Navy. Drawing on his experience as a submariner, Mitchell's first and most important argument is the persistence imperative. Manned patrol vessels, however capable, are constrained by crew welfare, logistics and port rotations. Autonomous platforms carry none of that overhead. They can loiter on station for days or weeks, consuming far fewer resources and requiring only remote oversight. His second key argument is a conceptual reframe: stop thinking about platforms and start thinking about payloads. The hull, in Mitchell's framework, is just a delivery mechanism. What matters is the modularity of what it carries – sonar, radar, sonobuoys, acoustic modems, hydrographic sensors – and whether those payloads can be swapped rapidly to meet different mission requirements. They also discuss Elysium EPL's dual-use certification approach, deliberately avoiding ITAR-restricted components, which is presented as proof of concept for this philosophy in practice. Perhaps the most culturally challenging argument Mitchell makes concerns attritability. Australian defence procurement culture treats assets as things to be preserved. Mitchell argues that small autonomous vessels need to be reconceptualised as expendable ordnance, drawing an explicit parallel with the Nulka active missile decoy deployed in numbers and postures that would be unthinkable for crewed platforms. Enjoy the podcast, The Defence Connect Spotlight team
¿Qué pasaría si te dijeran que billones de dólares han desaparecido de las arcas públicas para financiar una civilización paralela en la sombra? Prepara tu gorro de papel de aluminio, porque en este episodio de Primum Gradus, Ricardo y Jordi Cerdá desentierran los secretos más profundos del presupuesto negro del Gobierno de Estados Unidos. Siguiendo las inquietantes revelaciones de Catherine Austin Fitts, exploramos la posible existencia de Mr. Global y una élite escindida. ¿Tienen acceso a tecnología exótica oculta, dominando la antigravedad de punto cero? ¿Utilizan una Inteligencia Artificial implacable para asegurar el control global? El viaje nos lleva desde las históricas advertencias de Eisenhower sobre el complejo militar industrial y los horrores del MK Ultra, hasta las profecías cumplidas del cine con cintas como Elysium o Cortina de Humo. Abordamos cómo los planes de transhumanismo conviven con viejas formas de control social, un sueño húmedo que ya vislumbró el Proyecto Synco de Salvador Allende. Finalmente, aterrizamos en el presente analizando cómo herramientas tributarias, como la Hacienda española, actúan como mecanismos de castigo, repasando las contundentes denuncias del abogado Robert Amsterdam y el exilio de César Vidal. ¿Teorías de la conspiración o una realidad incómoda?
Michael Moore was one of the first artists to hit the NOT REAL ART airwaves, and he's just as unpredictable now as he was then. A mainstay of the Chicagoland art scene, Michael is best known for his madcap “Frankenstein” machines: kinetic assemblages built from scrap steel, blinking warning lights, and whatever vintage oddities he can scavenge, all pieced together in his garage.These days, the self-taught tinkerer and lifelong musician has a new twist in his story: He's a finalist for the People's Artist competition, a wild card contest backed by Johnny Depp, Artforum, and the nonprofit Art of Elysium. The prize? Twenty-five grand, a spread in Artforum, and a moment in the LA spotlight at Elysium Salon, all decided by public vote. If you're reading this, you can tip the scales by voting for Michael here.On this episode, Michael and host Scott “Sourdough” Power talk about the evolving world of people-powered art, the highs and lows of chasing votes, and why Michael still can't quite believe his “cremation station”—one of his signature contraptions in the running—might just be his ticket to the big time.
This week Rett gets infected with space madness as we look back at 2009's sci fi horror film Pandorum. Rett considers this film a hidden gem akin to Dark City or Event Horizon - unappreciated at release but an interesting film with several shocking twists and turns. https://www.spreaker.com/episode/pandorum--71635500
Concept Artist Isaac Griffin joins us for this episode of The Learn Squared Podcast and offers an insight into his unique journey from getting a business degree to working on Bungie's Marathon, and how, prior to this, he showed up on our radar ever since he posted his stunning homework on www.learnsquared.com! With a flair for hard surfaces, Isaac is a highly adept designer, but as you'll see in this episode, he pays great attention to self-growth, looking for ways to improve himself and his appreciation of humanity. Lots in this episode from getting direct mentorships from his heroes to how he stumbled upon the Art of Elysium book and more! - FOLLOW ISAAC https://griffindesign.space/ https://www.instagram.com/machinepaint/ Contact: isaacgriffindesign@gmail.com - FOLLOW LEARN SQUARED (ALL First Lessons are FREE!) https://www.learnsquared.com https://www.instagram.com/patreon https://www.instagram.com/learnsquared https://www.twitter.com/learnsquared https://www.linkedin.com/school/learnsquared - YOUR HOST https://www.artstation.com/dhanda https://www.instagram.com/dhandatron https://bsky.app/profile/dhandatron.bsky.social https://cara.app/dhandatron
Wondering where your next global mobility move could take you?Mona sits down with Frank Cheang of Elysium 8 Holdings, a firm describing itself as more than a brokerage but a strategic gateway. They discuss three countries: Japan, Portugal, and Greece, including where investors are going wrong.Our discussion begins with Japanese real estate, and the numbers alone are worth listening to. Foreign investors are claiming mortgage rates of 3-5%, whilst citizens can borrow at 1% with 100% LTV. Almost 250 episodes into Global Investment Voice, and we are only just landing in Japan… We should have booked this trip sooner.From there, we move on to the better-known programs along the Mediterranean, with benefits that are harder to put a price on. Freedom to move, work, and outstanding education options. Portugal's Golden Visa has raised over six billion euros and offers the fastest route to citizenship in Europe, five years. Whilst Greece takes seven years, they have zero minimum stay requirements, excellent for global investors.Japan, Portugal, and Greece all have something different to offer, whether you're a seasoned investor diversifying or a family weighing up your long-term options. This episode brings all three together to make your choice easier.
Everyone is forced to face the aftermath of the battle on Elysium.
This episode features "Crosstalk, Elysium" written by Carolyn Zhao. Published in the March 2026 issue of Clarkesworld Magazine and read by Kate Baker. The text version of this story can be found at: https://clarkesworldmagazine.com/zhao_03_26 Support us on Patreon at https://www.patreon.com/clarkesworld/membership
We're sitting down for the second time with the author of Sovereign and its sequel, Elysium, A.J. Whitney! Elysium is out now! Go buy it! And Sovereign! Intro and outro is Rebel Girl by Bikini Kill. A.J's website: https://ajwhitneybooks.com/Please rate, review and subscribe to the show on iTunes and SpotifyE-mail: realteengirltalk@gmail.comTeen Girl Talk's Instagram: https://www.instagram.com/realteengirltalk/ Frank's writing website: franklincota.com Suesie's Instagram: https://www.instagram.com/susieboboozy/Frank's Instagram: https://www.instagram.com/siriwouldchallenge/Frank's YouTube: https://www.youtube.com/channel/UCJcUttxP0ujvc6HXBz-4kIw Frank's Book: https://books2read.com/u/3nJPzP
Join Conor as he welcomes two of Australia's most celebrated board game designers — Matt Dunstan and Phil Walker-Harding — for the first episode from Oceania Month in 2026! Matt is best known for games like Next Station London, Elysium, and the Adventure Games series, while Phil is the mind behind Sushi Go!, Imhotep, Bärenpark, and Gizmos. Together they give us a sneak peek at the upcoming Designer Day event at Play Con — an exciting opportunity to meet and game with some of the best minds in the hobby. There's big game talk, design insights, and plenty of Aussie board game love in this one. Pull up a chair! Sizzling Games: Millennium Blades Figment Blood Rage New Question of the Pod: "What's the best game or game mechanism you've seen on TV or in movies?" Check out our Eventbrite page for all of our upcoming Game Days: https://www.eventbrite.com.au/o/board-game-bbq-32833304483 Has this episode left you with a thirst for more? Here are all of the games that we discussed: Millennium Blades - https://boardgamegeek.com/boardgame/151347/millennium-blades Figment - https://boardgamegeek.com/boardgame/439209/figment Blood Rage - https://boardgamegeek.com/boardgame/170216/blood-rage Rumble Nation - https://boardgamegeek.com/boardgame/266722/rumble-nation Next Station London - https://boardgamegeek.com/boardgame/353545/next-station-london Point Salad - https://boardgamegeek.com/boardgame/274960/point-salad Fantasy Realms - https://boardgamegeek.com/boardgame/223040/fantasy-realms SPONSORS Our podcast is proudly sponsored by Advent Games and More Than Meeples. Advent Games is an Australian online board game store based in Sydney, NSW. http://www.adventgames.com.au/ More Than Meeples is an Australian retail and online game store based in Brisbane, QLD. https://morethanmeeples.com.au/ PATREON Hey there, BBQ fans! Guess what? We've got a Patreon! By joining, you'll unlock exclusive content, gain access to a members-only section of our Discord where you can help shape the show, and so much more. Plus, your support will help us grow and bring some awesome new projects to life in 2025. At the Board Game BBQ Podcast, we're passionate about what we do and promise to keep the fun and shenanigans rolling. We're so grateful for your support! Joining our Patreon is totally optional, and we ask that you don't contribute if it'll cause financial stress. But if you'd like to chip in from just USD$5 a month, click the link to check out our Patreon page. Thanks a million for being amazing! We're committed to creating a welcoming and inclusive community, and you all make it special. See you at the BBQ!! https://www.patreon.com/BoardGameBBQ SOCIALS Support the podcast and join the community! https://linktr.ee/BoardGameBBQ LISTEN ON APPLE PODCASTS: https://podcasts.apple.com/au/podcast/the-board-game-bbq-podcast/id1515192971 LISTEN ON SPOTIFY: https://open.spotify.com/show/4VZjYJV1E3AWND62urWlP9
Hello my friends and welcome to another edition of my vinyl show. This installment revolves around my Frank Sinatra 45 collection. Some of my favorite old pieces and live performances. Sure, some of them sound terrible but get over it. I really enjoy them and it's what I wanted to do ova hea now for this episode. It did run a little short this week but I didn't want to play every Sinatra record or dig too deep into the Tony Bennett bag. Once I get to a certain spot in the Bennett bag you know Dean Martin and Jerry Vale's greatest hits will enter the chat and by that point it's all over. The Close To You mashup I expanded this episode to contain the Sinatra, Stevie Wonder talkbox live, Frank Ocean on vinyl and one of Ocean's live performances of the song from a few years back. As much as I like Burt Bacharach, the original version of the song is absolute garbage and will never see the light of day in my mashup. Sorry, Burt. The poor unassuming people have no idea that I'm publishing this podcast, putting on a sick hoochie daddy fit and I plan on kicking the door down at this card show. Taking the place by storm. No prisoners no mercy. Today I happily expand my Pokemon portfolio as a 33 year old man with no friends and absolutely no hint of a love life. Getting ready for this card show all I hear in my head is Russell Crowe. "Three weeks from now, I will be harvesting my crops. Imagine where you will be, and it will be so. Hold the line. Stay with me. If you find yourself alone, riding in green fields with the sun on your face, do not be troubled. For you are in Elysium and you are already dead. Brothers.. What we do in life.. Echoes in eternity." Maybe I'll be a super sick internet disc jockey forever in Elysium's comparative platforms to the interwebs. Maybe I'll forever be a super sick bro that totally crushes the local card scene of the Everafter. Not selling, but I am bringing some old stuff from my childhood to show the Brodie that works at the store. Just showing up to gloat my KD, Harden and Steph rookies. Some Jordan inserts. Whatever. I couldn't be more fired up about it. Hope you enjoyed the Frank The Tank installment, your favorite internet disc jockey will be here next timeThe Captain Kirk of this Enterprise,Throbert Duvall
This week, we finish our circuit of the Outer Planes with the dragons from the chaotic-good quadrant of the Great Wheel cosmology. Join us as we discuss the dragons found in the planes of Elysium, the Beastlands, Arborea, Ysgard, and Limbo. I had the opportunity to talk with Rene over on his show, Rene Plays Games, and that episode is now live. On this episode of Perspective Checks, I discuss homebrew, game design, and other similar elements. Check it out here: https://open.spotify.com/episode/55zpcdOVPwLaTHgA994vgM?si=d5e7e116b2ee4c87 The Solo But Not Alone 6 bundle is now live, through the end of March. This is a fundraiser bundle to help support the mental health charity Take This!, and can be found here: https://itch.io/b/3481/solo-but-not-alone-6 Our website is live! Head on over to undercommontaste.com to find links to all of our social media, streaming sites, Patreon, Itch store, and Discord. Our theme song is Massacre Anne, written and performed by Mary Crowell, and used with permission. You can find Mary's work online at marycrowell.bandcamp.com, or on Patreon at patreon.com/DrMaryCCrowell. Our logo was illustrated by David Sutherland. You can find David's work online at instagram.com/wilex_73, or on DeviantArt at deviantart.com/davidsutherland.
we're diving into the Tradition of Domain — that sacred little line of text that has started more undead arguments than spilled vitae.As always, bring a grain of salt, a working sense of humor, and the maturity to disagree without flipping the Elysium table. Take what resonates, question what doesn't, look it up if you must, and then walk away ready to apply it at your table with confidence. enjoy the show!Support the showhttps://linktr.ee/25YearsOfVtM
The raid on Elysium is in full swing. As Squad 13 rushes to establish their foothold, Vayne and Rittz's past comes back to haunt them.
Director Mike Zarra joins Filmmaker Mixer to break down the making of Horrified — from crafting psychological tension to executing horror on an indie budget. He shares the creative decisions, production challenges, and post-production strategies that shaped the film's final cut.Joining the conversation is Jennifer Howell, founder of The Art of Elysium and the film's fiscal sponsor. Together, they discuss nonprofit partnerships, funding structures, and how fiscal sponsorship can empower independent filmmakers.If you're developing a genre film, navigating indie financing, or preparing for festival screenings, this episode offers practical insight into how films actually get made — and supported.
It's time to get even. Squad 13 begins their counterattack against Elysium.
On this edition of FLZ Presents: Rich talks with Ben Mauro. Mauro is a renowned concept artist behind Elysium, The Hobbit Trilogy, Chappie, Halo Infinite, The Amazing Spider-Man 2, and more. Mauro just released his new book HUXLEY: The Oracle, the prequel art book to his hit post-apocalyptic graphic novel HUXLEY. This is a must listen for fans of Movies, Video Games and most importantly Comics! Order Huxley: The Oracle : https://readonlymemory.com/products/t... For your must stop destination for New Comic Book Day reviews: https://www.fanlightzone.com/comics Find Your Comic Store: https://findyourcomic.store/ Your Digital Marketplace for comics & Manga: https://neonichiban.com/ FOR ALL THINGS FLZ: https://linktr.ee/fanlightzone #comicbook #comics #graphicnovel #huxley #huxleytheoracle #benmauro #flz #flzpresents #flzcomics
Welcome back to the RPGBOT.Podcast, where today we're talking about Plane of Elysium—the one afterlife that sounds so good the Dungeon Master has to invent mechanics to stop you from moving there permanently. It's paradise. Your needs are met. You're at peace. You're happy. Too happy. In fact, if you stay too long, you might fail a Wisdom save and decide adventuring, heroism, and saving the multiverse are overrated compared to eternal riverfront property and a Mai Tai. And if that sounds suspiciously like quitting D&D to live in a gated community called "Ecstasy," don't worry—we'll explain why enforced happiness, dragon shift-work, and a giant bone spine gate mean Elysium is still absolutely unhinged. Show Notes What Is Elysium? Elysium is the Neutral Good Outer Plane, positioned between the Beastlands and Arborea. It represents true contentment, rest, and fulfillment, rather than law, chaos, or moral absolutism. Souls here aren't punished, tested, or judged—they're finally allowed to relax. The Core Vibe No labor, no scarcity, no stress. Everything you need is provided. Happiness is genuine—unless you're in the gate town, where it absolutely is not. The Four Layers of Elysium Amoria Gentle meadows, forests, and idyllic towns along the River Oceanus. Every settlement somehow has riverfront property. Biomes get weirder the farther you travel from the river (plains, badlands, deserts… for reasons). Eronia Craggy mountains, harsh winters, rugged terrain. Heaven for dwarves, mountain folk, and anyone who thinks Colorado weather is "nice actually." Belierin (Bellerin) The prison layer of heaven, which is a sentence that should worry you. Holds legendary threats that couldn't be killed: hydras, ancient evils, fallen dukes of Hell. Access is restricted—mostly via the River Oceanus. Perfect setup for a level 20 "heaven jailbreak" campaign. Thalassia Endless ocean dotted with heroic islands. Where the best souls go—or where deities personally abduct you before you die because you're just that good. Eternal tropical vacation, sailing, fishing, and zero capitalism. The River Oceanus A holy river that flows through Elysium and beyond. Functions as a major planar highway connecting multiple Upper Planes. Also conveniently Hydra-proof. Who Lives Here? Guardinals (celestial animal-folk with extreme "Narnia energy") Moon Dogs (the best boys; CR 12; hunt evil; deserve all the treats) Phoenixes, because nobody here is trying to harvest them for profit Numerous deities, including Pelor, Lathander, and Shantaea Pathfinder vs. D&D Pathfinder does have an Elysium—but it's functionally closer to D&D's Arborea. Same name, wildly different vibes. The Gate Town: Ecstasy Located in the Outlands, connected to Elysium. Appears joyful, welcoming, and celebratory… because happiness is magically enforced. Suppressed emotions inevitably explode into violence. Ruled by twin dragons: The Lightcaller (gold dragon, daytime ruler) The Night Whisperer (silver dragon, nighttime ruler) Never seen together. Definitely suspicious. Key Locations in Ecstasy Philosopher's Court – a "safe" place to vent grievances that now regularly turns into Fight Club. Revelhome Inn – run by a Lawful Neutral medusa who turns problem guests into garden statues. The Bone Plinth – a giant spine you climb to reach the gate to Elysium, because nothing says "upper plane" like skeletal horror décor. Planar Mechanics Overwhelming Joy (Optional Rule): Fail repeated Wisdom saves and you refuse to leave Elysium. If forcibly removed, you'll do everything possible to return. Fear effects are weakened. Violence is rare—unless you're in Ecstasy, where it's scheduled. Key Takeaways Elysium is D&D's most tempting afterlife—and the one most likely to derail your campaign. It offers true happiness, not moral judgment or endless labor. The layered structure lets every character imagine their perfect heaven. Belierin quietly turns heaven into an endgame boss rush. Ecstasy proves that enforced happiness is way scarier than honest suffering. Overwhelming Joy is a brilliant narrative mechanic for testing player priorities. If your party reaches Elysium and leaves voluntarily, they are either heroes… or liars. Welcome to the RPGBOT Podcast. If you love Dungeons & Dragons, Pathfinder, and tabletop RPGs, this is the podcast for you. Support the show for free: Rate and review us on Apple Podcasts, Spotify, or any podcast app. It helps new listeners find the best RPG podcast for D&D and Pathfinder players. Level up your experience: Join us on Patreon to unlock ad-free access to RPGBOT.net and the RPGBOT Podcast, chat with us and the community on the RPGBOT Discord, and jump into live-streamed RPG podcast recordings. Support while you shop: Use our Amazon affiliate link at https://amzn.to/3NwElxQ and help us keep building tools and guides for the RPG community. Meet the Hosts Tyler Kamstra – Master of mechanics, seeing the Pathfinder action economy like Neo in the Matrix. Randall James – Lore buff and technologist, always ready to debate which Lord of the Rings edition reigns supreme. Ash Ely – Resident cynic, chaos agent, and AI's worst nightmare, bringing pure table-flipping RPG podcast energy. Join the RPGBOT team where fantasy roleplaying meets real strategy, sarcasm, and community chaos. How to Find Us: In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net Tyler Kamstra BlueSky: @rpgbot.net TikTok: @RPGBOTDOTNET Ash Ely Professional Game Master on StartPlaying.Games BlueSky: @GravenAshes YouTube: @ashravenmedia Randall James BlueSky: @GrimoireRPG Amateurjack.com Read Melancon: A Grimoire Tale (affiliate link) Producer Dan @Lzr_illuminati
This week on Film Sack, we watch Elysium! In the year 2154, the very wealthy live on a man-made space station while the rest of the population resides on a ruined Earth. A man takes on a mission that could bring equality to the polarized worlds. Not the Poloroid world. That's a different thing. Anyway, get ready for hot Matt Damon on Jodie Foster action! SPACE! Hosted on Acast. See acast.com/privacy for more information.
In this in-depth conversation, Ben Mauro — legendary concept artist behind Halo, Elysium, and Chappie — joins This Comic Cooks to talk about the creation of HUXLEY, his deeply personal sci-fi graphic novel universe.We explore why Mauro chose comics over film, how HUXLEY grew from a solo passion project into a global bookstore release, and what it means to create something physical in an increasingly digital world.We are talking:How HUXLEY was built one page at a timeWhy physical books still matter in 2026The role of AI in modern science fictionMauro's influences (Akira, Moebius, Dune)How HUXLEY: The Oracle expands the universeWhat makes meaningful sci-fi timelessIf you love science fiction, graphic novels, worldbuilding, or thoughtful conversations about creativity and craft, this episode is for you.
In the future the very wealthy live on a man made station called Elysium while those left behind live on a polluted and destroyed Earth. When a man takes on a mission that could bring equality for all he must overcome obstacles to succeed and make Elysium available to all. Matt Damon stars in Neil Blomkamp's sci-fi flick, Elysium. Also this week, we talk some things we watched such as Tron: Ares, discuss some news, and more! Next Week: Days Of Thunder! Visit us for all episodes & more at the www.therebelradiopodcast.com Please leave us a 5-Star review on iTunes! You can also find us on Spotify iHeartRadio Follow us on Facebook
Big Clutch Comics' Shawn Kirkham joins the show to talk about the collectible side of the comics world. Kirkham discusses his stray cat adventures, Kirkham's background, what Big Clutch Comics is, how his work at Skybound informed that work, what fuels him, the current secondary market for comics, how it's different than previous booms, how new readers are playing a part, the secondary market as a guide, comics marketing, the sustainability of blind bags, Ultimate Endgame's blind bags, how collectibles fit in the comic ecosystem, what creators can do in that space, what has him excited about 2026 in comics, and more.
Lara Croft goes on a quest to retrieve two halves of an ancient artifact that control time before it falls into the wrong hands. The fearrless tomb raider must team up with a rival in order to complete the quest and find it's connection with her Father. Angelina Jolie stars in the 2001 video game adaption of Tomb Raider! We also kick off 2026 with some things we watched over the holidays including Avatar: Fire and Ash, we discuss some films we are looking forard to this year and will Avengers: Doomsday be any good? All this in outr first episode of the year! Next week: Elysium! Visit us for all episodes & more at the www.therebelradiopodcast.com Please leave us a 5-Star review on iTunes! You can also find us on Spotify iHeartRadio Follow us on Facebook
In 1976, a Viking orbiter took a polarizing picture of the Cydonia region of Mars: what looked like a giant human face. But as we discussed in Part One, the Face wasn't the only unique feature. Both the Cydonia and Elysium regions appear to have pyramids as well. Tonight we talk about who might have built these pyramids and what might have destroyed their civilization. Become a supporter of this podcast: https://www.spreaker.com/podcast/alternatively-formerly-conspiracy-pilled--6248227/support.Follow our new Bible Study Channel - No Wrong Questions on YouTube!https://www.youtube.com/@NoWrongQuestionsSupport the show, access all of our episodes ad free, and get bonus OVERDOSE episodes on LOCALS - https://alternatively.locals.comMERCH - https://conspiracypilled.com/collections/all Join the DISCORD - https://discord.gg/c8Acuz7vC9 Give this podcast a 5 Star Review - https://ratethispodcast.com/conspiracypilled Middleborne Arms – https://middlebornearms.comBecause swords are awesome!North Arrow Coffee- https://northarrowcoffee.co Use code CONSPIRACY10 to get 10% off your order! The Show — @_Alternatively on XAbby — @abbythelibb_ on X and InstagramLiz — @adelethelaptop on XJon — @Kn0tfersail on X
Learn how to slow, and even reverse, your biological age with cutting-edge science on the molecule that controls your longevity. Host Dave Asprey sits down with Dr. Leonard Guarente, an MIT PhD and one of the most respected longevity researchers in the world, to reveal how NAD+, sirtuins, and DNA methylation clocks can help you hack aging, upgrade your mitochondria, and extend your healthspan. This episode gives you the real science, proven by over 250 studies, behind supplements, nutrition, and biohacking tools that actually work for brain optimization, metabolism, and human performance. Watch this episode on YouTube for the full video experience: https://www.youtube.com/@DaveAspreyBPR You'll learn why NAD+ is a master regulator of mitochondrial health, how DNA methylation clocks accurately measure biological age, and why boosting sirtuin activity improves resilience, neuroplasticity, and recovery. Dr. Guarente shares insider strategies from decades of functional medicine research, including nootropics, targeted supplements, fasting protocols, and diet adjustments from carnivore to Mediterranean that can shift your metabolism toward longevity. Dave and Dr. Guarente explore advanced biohacks like cold therapy, sleep optimization, and ketosis, plus how to balance these interventions with your genetics, lifestyle, and health goals. You'll also hear about the surprising role of homocysteine in brain aging, how to use lab testing to guide your longevity plan, and why resilience is the ultimate measure of health. You'll learn: • How emotional repression affects brain function, metabolism, and decision-making • Tools for nervous system regulation and emotional healing that drive high performance • Why most people fail without emotional intelligence and internal safety • How somatic awareness can optimize your energy, focus, and relationships • The science of fear, trauma release, and how to turn discomfort into growth • How to coach yourself out of stress, shame, and negative self-talk Whether you want to sharpen your brain, protect your heart, or upgrade your energy systems, this is a masterclass in smarter not harder biohacking for a longer, higher-performing life.Dave Asprey is a four-time New York Times bestselling author, founder of Bulletproof Coffee, and the father of biohacking. With over 1,000 interviews and 1 million monthly listeners, The Human Upgrade is the top podcast for people who want to take control of their biology, extend their longevity, and optimize every system in the body and mind. Each episode features cutting-edge insights in health, performance, neuroscience, supplements, nutrition, hacking, emotional intelligence, and conscious living. Episodes are released every Tuesday, Thursday, and Friday (audio-only) where Dave asks the questions no one else dares, and brings you real tools to become more resilient, aware, and high performing. Keywords: NAD+ supplementation, Sirtuin activation, DNA methylation clocks, Biological age testing, Mitochondrial biogenesis, Epigenetic reprogramming, Pterostilbene benefits, Nicotinamide riboside (NR), Nicotinamide mononucleotide (NMN), Homocysteine reduction, Oxidative stress repair, Superoxide dismutase (SOD) activation, Functional medicine longevity, Healthspan optimization, Resveratrol bioavailability, Menopause mitochondrial support, Phenylbutyrate and protein folding, High-fat diet longevity studies, Neurodegenerative disease biohacking, INCHIANTI aging study Thank you to our sponsors! Screenfit | Get your at-home eye training program for 40% off using code DAVE https://www.screenfit.com/dave. Timeline | Head to https://www.timeline.com/dave to get 10% off your first order. Zbiotics | Go to https://zbiotics.com/DAVE for 15% off your first order. Resources: • Elysium Website. Use code ‘UPGRADE25' for 25% off the first month of a monthly subscription to any Elysium supplement: https://www.elysiumhealth.com/ • Dave Asprey's Website: https://daveasprey.com • Danger Coffee: https://dangercoffee.com/DAVE15 • Dave Asprey's BEYOND Conference: https://beyondconference.com • Dave Asprey's New Book – Heavily Meditated: https://daveasprey.com/heavily-meditated • Upgrade Collective: https://www.ourupgradecollective.com • Upgrade Labs: https://upgradelabs.com • 40 Years of Zen: https://40yearsofzen.com Timestamps: 0:00 — Introduction to NAD & Sirtuins 0:59 — Intro 7:04 — Animal vs Human Aging Studies 10:07 — Discovery of Sirtuins 14:43 — NAD's Role in Aging 15:34 — Resveratrol vs Pterostilbene 23:13 — Timing NAD Supplementation 36:34 — Diet & Lifestyle Factors 50:05 — Elysium's Basis & Signal 1:00:03 — Future Clinical Trials 1:05:14 — Psychology of Aging & Wrap-Up See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.