A husband and wife, Ian and Alexis Veenendaal, sit down and play an ongoing one-on-one Dungeons and Dragons campaign. The campaign is set in a world of fantasy, mystery, and horror, and follows the adventures of a naive human wizard named Norah Wingray.
After being captured by a group of illusionists called The Unseen, Norah meets a unique group of prisoners and learns some more information. Meanwhile, Garren has escaped and must find a way to save his friend... and he has to do so without straying too far.This campaign is loosely based on the campaign adventure book Waterdeep: Dragon HeistUse of music owned by FesliyanStudios
After resting shortly at the Trollskull tavern, Norah visits the Wingray Manor for a second time. Norah observes strange mirrors and a new staff occupying her family home, and is met face-to-face with her mother, the Lady Wingray, after weeks apart.This campaign is loosely based on the campaign adventure book Waterdeep: Dragon HeistUse of music owned by FesliyanStudios
This episode is the third chapter of a three-part short adventure. Bryseas is a tiefling fighter and learned astronomer who, while caring for her young niece, is thrown into some strange nightmare dimension. After fighting through some very strange, dreamlike landscapes filled with odd creatures, Breseas and her companion Bugbear reach the base of the Rainbow Mountain. They spin a wheel, and the gates to the mountain open, leading them up a path to their final fate, and possibly a resolution to this mystery. This 'Dreamscape' adventure series is based on the adventure 'Dreamscape' by Alexis Veenendaal, available on DMsguild. Here is the link to the adventure: dmsguild.com/product/326985/DreamscapeThis short series strays from our regular sessions telling the story of Norah Wingray. If you want to continue following Norah's story, stay tuned for her ongoing adventure soon!Use of music owned by FesliyanStudios
This episode is the second chapter of a three-part short adventure. Bryseas is a tiefling fighter and learned astronomer who, while caring for her young niece, is thrown into some strange nightmare dimension. After fighting a few Bed Bugs alongside her new companion, Bobby the Bugbear, Bryseas proceeds to a field of cotton candy, where she must battle (or persuade) a flock of territorial pegasi. In the distance, she glimpses her destination, and reminds herself of the message Seyah left for her: "Follow the Rainbow"This 'Dreamscape' adventure series is based on the adventure 'Dreamscape' by Alexis Veenendaal, available on DMsguild. Here is the link to the adventure: dmsguild.com/product/326985/DreamscapeThis short series strays from our regular sessions telling the story of Norah Wingray. If you want to continue following Norah's story, stay tuned for her ongoing adventure soon!Use of music owned by FesliyanStudios
This episode is the first chapter of a three-part short adventure. Bryseas is a tiefling fighter and learned astronomer who, while caring for her young niece, is thrown into some strange nightmare dimension. She awakes to find a very strange and unexpected ally, and now must traverse a whimsical landscape alongside him.This 'Dreamscape' adventure series is based on the adventure 'Dreamscape' by Alexis Veenendaal, available on DMsguild. Here is the link to the adventure: dmsguild.com/product/326985/DreamscapeThis short series strays from our regular sessions telling the story of Norah Wingray. If you want to continue following Norah's story, stay tuned for her ongoing adventure soon!Use of music owned by FesliyanStudios
This episode is the introductory chapter of a three-part short adventure. Bryseas is a tiefling fighter and learned astronomer who, while caring for her young niece, is thrown into a strange nightmare dimension.This 'Dreamscape' adventure series is based on the adventure 'Dreamscape' by Alexis Veenendaal, available on DMsguild. Here is the link to the adventure: dmsguild.com/product/326985/DreamscapeThis short series strays from our regular sessions telling the story of Norah Wingray. If you want to continue following Norah's story, stay tuned for her ongoing adventure soon!Use of music owned by FesliyanStudios
We will be taking a short hiatus from the Chronicles of Norah Wingray. Instead, we will be releasing 4 episodes on our short adventure titled Dreamscape while we take a much-needed break (dmsguild.com/product/326985/Dreamscape).Use of music owned by FesliyanStudios
After safely escaping the chaos of Grinda's burning hut, Norah and her companions return to the Trollskull Inn and Tavern to rest and make preparations for Norah's return visit to her family manor.This campaign is loosely based on the campaign adventure book Waterdeep: Dragon HeistUse of music owned by FesliyanStudios
Norah has found her way to Mistshore, where she meets an eccentric woman with a knack for collecting magical items. While pretending to be a contact of "Z", their conversations are interrupted by a knock at the door. Enemies recognize her group, and Norah and her companions find themselves in another fire fight.This campaign is loosely based on the campaign adventure book Waterdeep: Dragon HeistUse of music owned by FesliyanStudios
After infiltrating another Eyes of Zorrah hideout, Norah and her companions face bloodshed, and Norah is forced to make a fateful decision. Now, they are in the streets of Old Town district with another destination in mind: Mistshore, to intercept a shipment of specialized weapons.This campaign is loosely based on the campaign adventure book Waterdeep: Dragon HeistUse of music owned by FesliyanStudios
Norah, Garren and Rainer have entered the Orb Confectioner's Shop, a suspected front for the Eyes of Zorrah. Using a suggestion spell, the three enter an underground lair and now must use their disguises, cunning, and sharpened weapons to make their way through the next stage of this adventure. This campaign is loosely based on the campaign adventure book Waterdeep: Dragon HeistUse of music owned by FesliyanStudios
A highlight reel of the first twenty-five episodes of the Chronicles of NorahUse of music owned by FesliyanStudios
Norah and Rainer return to the Trollskull manor for some much needed rest and research before heading to an unfamiliar area of Freeport city, where they hope to uncover another access point to an Eyes of Zorrah hideout.This campaign is loosely based on the campaign adventure book Waterdeep: Dragon HeistUse of music owned by FesliyanStudios
Norah, Rainer and Garren travel back underground into the Eyes of Zorrah lair, where they fight and defeat a Spectator before moving further in and finding the half-orc wizard in a cage. In the depths of the hideout, the three of them must fight to survive, and unlock a few strange puzzles.This campaign is loosely based on the campaign adventure book Waterdeep: Dragon Heist
We sit down with our DM, Ian, and ask him about growing up, becoming a physicist, his life in geek culture, our podcast, and everything there is to say about Dungeons and Dragons. We hope you enjoy this interview behind the screen!
Norah and Rainer enter the sewers below Freeport, searching for more information on Rainer's missing father. Upon entering the Eyes of Zorrah territory, they encounter a feral (and possibly insane) enemy.This campaign is loosely based on the campaign adventure book Waterdeep: Dragon Heist
After pulling Garren's soul back from an inter-dimensional plane, Norah returns to the Trollskull manor with him safely stowed in the locket. She meets a stranger, who offers to help the twins with their lycanthropy problem. Norah offers some advice to her friends before returning to more dangerous missions.This campaign is loosely based on the campaign adventure book Waterdeep: Dragon Heist
Some quick updates and announcements for It Takes Two to Roll!
Bloodhunter is our short series based on the RPG adventure Bloodhunter by Anthony Joyce.We explore the bloodhunter class in this final episode of our Bloodhunter short series! Our adventurer Evrard is sent to the Swamp of Gilgar. After passing through the maze of fog and horrors, he and Olos encounter Myrci at her giant skull's hut. This short series strays from our regular sessions telling the story of Norah Wingray. If you want to continue following Norah's story, stay tuned for her ongoing adventure next week!
After Norah and Rainer worked on decoding Arthur Silverwood's hidden letters, and she finds her father's initials in one of the documents, Norah finds a diamond that should help her bring Garren back to life.This campaign is loosely based on the campaign adventure book Waterdeep: Dragon Heist
Bloodhunter is our short series based on the RPG adventure Bloodhunter by Anthony Joyce.We explore the bloodhunter class as our adventurer Evrard is charged with the responsibility of entering the Swamp of Gilgar and retrieving a stolen child with a prophesied destiny. He and his new companion, Olos the Bard, pass through the swamp's maze-like paths and encounter several enemies before taking a short rest and continuing their adventure.This short series strays from our regular sessions telling the story of Norah Wingray. If you want to continue following Norah's story, stay tuned for her ongoing adventure next week!
Norah and Rainer plan out their next heist, and Norah searches for a diamond suited to save Garren. Plots unfold as she and Rainer analyse the documents found in Arthur Silverwood's hidden study, and Norah discovers a haunting clue.This campaign is loosely based on the campaign adventure book Waterdeep: Dragon Heist
Bloodhunter is our short series based on the RPG adventure Bloodhunter by Anthony Joyce.We explore the bloodhunter class as our adventurer Evrard has defeated a werewolf, and now meets with the Townmaster of Phandalin. He receives his payment and helps out a local bard, who then decides he would like to stick with Evrard and share in his adventures.Evrard is a halfling devoted to destroying monsters and ridding the world of evil, while also hiding his own dark secret.This short series strays from our regular sessions telling the story of Norah Wingray. If you want to continue following Norah's story, stay tuned for her ongoing adventure next week!
Norah and Rainer plan to break into Rainer's home: the Silverwood Estate. As they try to stealth their way in, they meet some electric surprises. This campaign is loosely based on the campaign adventure book Waterdeep: Dragon Heist
Norah has found spells and delved into books about the underdark, furthering her knowledge of the dark creatures she has encountered thus far. Now, she and Rainer must plan for their next moves, and find a way to get the money they need to hopefully bring Garren back to life. This campaign is loosely based on the campaign adventure book Waterdeep: Dragon Heist
Bloodhunter is our short series based on the RPG adventure Bloodhunter by Anthony Joyce.We explore the bloodhunter class as our adventurer Evrard has just fought and defeated a werewolf. Now, he follows the tracks of more beasts into the forest near Phandalin.Evrard is a halfling devoted to destroying monsters and ridding the world of evil, while also hiding his own dark secret.This short series strays from our regular sessions telling the story of Norah Wingray. If you want to continue following Norah's story, stay tuned for her ongoing adventure next week!
After rescuing Rainer and getting some much needed rest, Norah takes time to recover from the events of the last few weeks and spends the day researching, reading, shopping, and preparing in the city of Freeport. Her day wraps up with an exciting surprise.This campaign is loosely based on the campaign adventure book Waterdeep: Dragon Heist
Bloodhunter is our short series based on the RPG adventure Bloodhunter by Anthony Joyce. We explore the bloodhunter class as our adventurer Evrard navigates a very strange job offering. Evrard is a halfling devoted to destroying monsters and ridding the world of evil, while also hiding his own dark secret. This short series strays from our regular sessions telling the story of Norah Wingray. If you want to continue following Norah's story, stay tuned for her ongoing adventure next week!
After using her dust of disappearance, Norah and the newly escaped Rainer narrowly avoid the grasp of their pursuers. The Eyes of Zorrah on their heels, the two must reach safety and find a new plan. Mystery shrouds Rainer Silverwood's family, and now it's up to Norah to uncover the forgotten truth.This campaign is loosely based on the campaign adventure book Waterdeep: Dragon Heist
With some new magical items in tow, Norah embarks on her quest to find Rainer. She goes to the warehouse where she suspects he last was, and investigates the building. But, she's not the only one investigating. Her next encounter takes her through a dialogue minefield and below the bowels of Freeport city. This campaign is loosely based on the campaign adventure book Waterdeep: Dragon Heist
After a run-in with a couple of gangs in Freeport, Norah and her companions seek out information into the Queen's Daggers and the Eyes of Zorrah. After some reconnaissance, they return to Volo's new inn and spend the night resting, and planning for tomorrow. As they're about to leave on their mission, Norah discovers something is missing, and takes a trip upstairs for an interesting, and surprisingly bloody, encounter. This campaign is loosely based on the campaign adventure book Waterdeep: Dragon Heist
After a day of shopping and information gathering, Norah and the twins find their new friend Nigel Cuttlescar has been captured by one of the two gangs wreaking havoc in the city of Freeport. In a hurry to save the Silverwood's and their allies, Norah rushes headlong into the next leg of this adventure. This campaign is loosely based on the campaign adventure book Waterdeep: Dragon Heist
After a dark alley fight against some thugs, Norah and the twins meet a man named Nigel Cuttlescar and take a thug captive. Now, they must sort out the mess in Freeport, question their prisoner, and find Rainer Silverwood, before the entire city crumbles. This campaign is loosely based on the campaign adventure book Waterdeep: Dragon Heist
Norah and her companions enter her home city of Freeport, and while investigating Rainer's family estate, they are caught by a group of thugs and attacked. This story begins with rolling initiative!Note: the story is now moving into a published campaign, and will be loosely based on the 'Waterdeep: Dragon Heist" adventure book.
After a few days on the road with Volo and the twins, Norah and the group arrive in Freeport with a list of goals in mind. But, the roads are dark and the people have darker intents...This Dungeons & Dragons campaign is only just beginning! Follow Norah Wingray in her wizarding adventures!
After helping the Druids free the river blockage, Norah returns to Volo and the two of them prepare to leave Strathford. Amran and his sister are tasked with helping Norah find a way to save Garren, and so the four of them set off on the road to new adventures.
In this Christmas-themed one-shot, a gnome monk known as Kval Dolph takes a job from a businessman looking to stop the dubious pursuits of a strange man known as "Santa" and his sudden gifting of free toys.
After being woken in the middle of the night by Amran, Norah follows him into the forest to meet with the leader of the Druid people. Sulara and her brother are banished from the tribe, and it's up to Norah to help them return the balance to nature, and right the wrongs committed by Sulara.
After losing a friend in the battle against the Ankheg, Norah and her companions return to the town to celebrate their victory and mourn their loss. Norah gets caught up in her grief, but finds hope in more undiscovered mysteries that lie ahead.
Norah and her allies rally together to enter the forest and defeat the monster wreaking havoc on Strathford. However, despite their planning, they run into dire circumstances and Norah faces a new betrayal.
After investigating the strange happenings around the town of Strathford, Norah summons her 'familiar' and meets up with Volo in one of the farmer's fields. They follow the monster's tracks and meet some new, potential allies in the forest. But, they still have a dangerous creature to defeat.
After a harrowing fight against a shadow, alongside her two companions, Norah finds herself questioning the power of the new spellbook in her possession. Meanwhile, she and Volo notice more strange goings-on in the small hamlet of Strathford, and find themselves on another mysterious adventure against something very large, and possibly carnivorous. Oh, and Druids.
This is Part Three of a short, one-on-one Sci-Fi themed D&D adventure played between a husband and wife. The adventure has been divided into three parts, and it takes our Dwarf Warlock character from a Federation Starship to a pocket dimension filled with alien creatures, a linked conspiracy, some robots, and a whole lot of strangeness.
This is Part Two of a short, one-on-one Sci-Fi themed D&D adventure played between a husband and wife. The adventure has been divided into three parts, and it takes our Dwarf Warlock character from a Federation Starship to a pocket dimension filled with alien creatures, a linked conspiracy, some robots, and a whole lot of strangeness.
This is Part One in a short, one-on-one Sci-Fi themed D&D adventure played between a husband and wife. The adventure has been divided into three parts, and it takes our Dwarf Warlock character from a Federation Starship to a pocket dimension filled with alien creatures, a linked conspiracy, some robots, and a whole lot of strangeness.
On this episode, Norah Wingray travels to the hamlet of Strathford with her new aquaintance, Volo the writer, and investigates rumoured ghost activity in the local inn. After putting some questions to the locals, Norah and Volo see what they can find in the haunted room.
This episode brings the novice wizard Norah Wingray through a forest with a friendly paladin who also happens to have his soul tied to the locket she now carries. Oh, and he doesn't remember anything about his former life. Norah receives a covert message from her old wizard master, Elias, and is told she must return home and find someone. In the meantime, she encounters an interesting person on the road who distracts her with another exciting, and ghostly, adventure.
Norah Wingray, a start-up young wizard, is magically transported from her home in Freeport to terrors unknown. She faces a new problem when she realizes she's all alone after the attack on her manor. Instead of her family, a haunting blur of undead mysteries awaits her in a dark and long-abandoned mansion. Now, she must learn to balance her naivety with a fresh dose of reality... and ghosts.
This first episode is the beginning of a new D&D adventure. As this is our initial setup into this game, we suggest starting with Session One if you're interested in diving straight into the story. We apologize for the sound quality in this first episode, and assure you that all episodes after this are much improved. A young wizard named Norah Wingray is introduced in the Dungeons and Dragons fantasy city of Freeport, where she lives with her wealthy family in a manor and has private tutors and lavish belongings. Her easy life goes awry when a sudden attack on her home sends her hurtling into an unexpected, and rather haunting, journey.
Due to the lesser quality of our experimental "Session Zero" episode, we have created a short but detailed summary of the first two episodes (Session 0 and Session 1) of It Takes Two to Roll!Follow us on Twitter @TwotoRoll and subscribe to our podcast to continue following this, and other, adventures.
Here is a brief introduction of our one-on-one ongoing Dungeons and Dragons campaign. Welcome to 'It Takes Two to Roll'!