The mission of Gamkedo Community is to share the personal stories and ways of thinking from developers with a wide range of experience levels, to convey a broader picture of what making games is like. Intro and outro music is by Danny Baranowsky, used with permission.
game development, devs, developers, indie, backgrounds, chris, highly recommend this podcast, wide, great listen, interviews, industry, variety, different, definitely.
Listeners of HomeTeam GameDev Podcast that love the show mention:The HomeTeam GameDev Podcast is a fantastic podcast for anyone interested in game development. Whether you're a beginner looking to learn more about the industry or a professional seeking inspiration and insights from fellow developers, this podcast has something for everyone. The host, Chris DeLeon, does a great job interviewing guests from various backgrounds and experience levels, providing a well-rounded perspective on game development.
One of the best aspects of this podcast is the range of guests that are featured. From hobbyists to industry veterans, there is a diverse group of developers interviewed on this show. This allows listeners to gain insights from individuals at different stages of their career and with different perspectives on game development. Additionally, the interviews are always interesting and informative, with Chris asking thoughtful questions that delve into each guest's journey and experiences in the industry.
Another great aspect of The HomeTeam GameDev Podcast is its consistency in updating episodes every Monday. This regular schedule ensures that listeners have new content to look forward to each week. Furthermore, the professionalism and quality of the interviews conducted by Chris are top-notch. The guests are engaging and down-to-earth in their discussions about game development, making it easy for listeners to connect with their stories.
While it's hard to find any major flaws with this podcast, one minor downside could be that it may not cover certain niche areas within game development extensively. For example, if you're specifically interested in interactive fiction or experimental/abstract indies/mobile dev interviews, you may not find as much content on those topics compared to other areas of game development. However, given the wide array of guests featured on the show discussing their experiences in various professions within the industry, this drawback doesn't detract significantly from the overall value of the podcast.
In conclusion, The HomeTeam GameDev Podcast is an excellent resource for anyone interested in game development. With its diverse range of guests and their unique stories, listeners can gain inspiration and guidance no matter their level of involvement in the industry. Chris DeLeon does a fantastic job hosting and conducting interviews, making each episode both informative and engaging. This podcast is highly recommended to anyone looking to learn more about game development or seeking motivation to pursue their own ventures in the field.
Michael Fewkes is a technical sound designer and audio programmer. He's credited on over 50 games made in HomeTeam GameDev, and was the lead developer on several, including HomeTeam's first Godot project. Michael has edited this podcast (!) since 2021. Part 1 of 2. Music by Danny Baranowsky
Randall Fujimoto is a game-based learning designer with over a decade of experience at GameTrainLearning.org, a non-profit where he develops educational experiences for classrooms and other learning environments. Part 2 of 2. Music by Danny Baranowsky
Randall Fujimoto is a game-based learning designer with over a decade of experience at GameTrainLearning.org, a non-profit where he develops educational experiences for classrooms and other learning environments. Part 1 of 2. Music by Danny Baranowsky
Tarja Porkka-Kontturi (@tarjapk.bsky.social) is a game producer, award-winning accessibility consultant, and director of comms for Global Game Jam. She has helped organize IGDA Finland. Part 2 of 2. Music by Danny Baranowsky
Tarja Porkka-Kontturi (@tarjapk.bsky.social) is a game producer, award-winning accessibility consultant, and director of comms for Global Game Jam. She has helped organize IGDA Finland. Part 1 of 2. Music by Danny Baranowsky
Scott Anderson is a game developer at Unity. His previous work includes Facebook Horizon, Oculus, Funomena, Call of Duty, and ShadowPhysics. Part 2 of 2. Music by Danny Baranowsky
Scott Anderson is a game developer at Unity. His previous work includes Facebook Horizon, Oculus, Funomena, Call of Duty, and ShadowPhysics. Part 1 of 2. Music by Danny Baranowsky
Ted and his team at https://stellamaris.games provide guidance for your games and creative work. His previous experience includes Funomena, MidBoss, Meta, and frequently speaking at industry events. Part 2 of 2. Music by Danny Baranowsky
Ted and his team at https://stellamaris.games provide guidance for your games and creative work. His previous experience includes Funomena, MidBoss, Meta, and frequently speaking at industry events. Part 1 of 2. Music by Danny Baranowsky
Nic is a Manager in Ratings at Riot Games and streams reading retro game manuals on Twitch. Previously he worked in partnerships for Niantic and managed recruiting with VGMarket. Part 2 of 2. Music by Danny Baranowsky
Nic is a Manager in Ratings at Riot Games and streams reading retro game manuals on Twitch. Previously he worked in partnerships for Niantic and managed recruiting with VGMarket. Part 1 of 2. Music by Danny Baranowsky
Megan is the founder of Glass Bottom Games, as the lead developer on SkateBIRD, Hot Tin Roof, Spartan Fist, and Jones on Fire. She's now working on BIRDahoy. Early in her career she was a programmer on LEGO Universe. Part 2 of 2. Music by Danny Baranowsky
Megan is the founder of Glass Bottom Games, as the lead developer on SkateBIRD, Hot Tin Roof, Spartan Fist, and Jones on Fire. She's now working on BIRDahoy. Early in her career she was a programmer on LEGO Universe. Part 1 of 2. Music by Danny Baranowsky
Julia Minamata, Chase Bethea, Anya Combs, and Ryan Ike join Chris DeLeon (the birthday boy!) for a panel about questions for people newer to the business side. Learn more or work with us FeelBetterDoingBusiness.com Music by Danny Baranowsky
Rick is the CEO of GameDevTV and a video course instructor. He has a background as a game career coach, Executive Producer and Game Director at PopCap Games, and instructor at Vancouver Film School. Part 2 of 2. Music by Danny Baranowsky
Rick is the CEO of GameDevTV and a video course instructor. He has a background as a game career coach, Executive Producer and Game Director at PopCap Games, and instructor at Vancouver Film School. Part 1 of 2. Music by Danny Baranowsky
Senior Tech Artist at Splash Damage in London (formerly with Singularity 6), and also has a background in doing Unreal 5 training for HomeTeam GameDev, Georgia Film Academy, and other organizations. Part 3 of 3. Music by Danny Baranowsky
Senior Tech Artist at Splash Damage in London (formerly with Singularity 6), and also has a background in doing Unreal 5 training for HomeTeam GameDev, Georgia Film Academy, and other organizations. Part 2 of 3. Music by Danny Baranowsky
Senior Tech Artist at Splash Damage in London (formerly with Singularity 6), and also has a background in doing Unreal 5 training for HomeTeam GameDev, Georgia Film Academy, and other organizations. Part 1 of 3. Music by Danny Baranowsky
Brian is the Lead Developer at Adroit Studios, where specializes in educational game development with grant support. He's a former member and project lead at HomeTeam GameDev. Part 2 of 2. Music by Danny Baranowsky
Brian is the Lead Developer at Adroit Studios, where specializes in educational game development with grant support. He's a former member and project lead at HomeTeam GameDev. Part 1 of 2. Music by Danny Baranowsky
Renee is creative director at Stumbling Cat, where she recently released her game Potions: A Curious Tale after 10 years of development. She served as the Executive Director of IGDA, and is the current Alumni Board Chair. She was also a technical product manager on Supernatural VR. Part 2 of 2. Music by Danny Baranowsky
Renee is creative director at Stumbling Cat, where she recently released her game Potions: A Curious Tale after 10 years of development. She served as the Executive Director of IGDA, and is the current Alumni Board Chair. She was also a technical product manager on Supernatural VR. Part 1 of 2. Music by Danny Baranowsky
Harrison is a Game Designer at Turn 10 Studios, developers of the Forza Motorsport franchise. He also makes his own games on the side and streams on Twitch. His career began in web development. Part 2 of 2. Music by Danny Baranowsky
Harrison is a Game Designer at Turn 10 Studios, developers of the Forza Motorsport franchise. He also makes his own games on the side and streams on Twitch. His career began in web development. Part 1 of 2. Music by Danny Baranowsky
Robyn Gray is a game designer with Liminal Experiences, creating a game around user created action stories, runs a studio (Otherworld Interactive), and helped plan IndieCade Europe 2016. Part 2 of 2. Music by Danny Baranowsky
Robyn Gray is a game designer with Liminal Experiences, creating a game around user created action stories, runs a studio (Otherworld Interactive), and helped plan IndieCade Europe 2016. Part 1 of 2. Music by Danny Baranowsky
Alexander Dunn is the founder and CEO of Cephable, which is developing accessibility input using adaptive voice controls, expressions, gestures, and more through machine learning. Part 2 of 2. Music by Danny Baranowsky
Alexander Dunn is the founder and CEO of Cephable, which is developing accessibility input using adaptive voice controls, expressions, gestures, and more through machine learning. Part 1 of 2. Music by Danny Baranowsky
Brandii Grace is an NYFA Instructor (former Game Design Department Chair), 20 years in industry as a lead designer, CCO and Co-Founder of Versus Systems and Transform Entertainment. Part 2 of 2. Music by Danny Baranowsky
Brandii Grace is an NYFA Instructor (former Game Design Department Chair), 20 years in industry as a lead designer, CCO and Co-Founder of Versus Systems and Transform Entertainment. Part 1 of 2. Music by Danny Baranowsky
Jeremiah Franczyk is an Associate Game Designer for Lord of the Rings Online, and a former HomeTeam GameDev member. Portfolio site: https://jeremiahgames.com Part 2 of 2. Music by Danny Baranowsky
Jeremiah Franczyk is an Associate Game Designer for Lord of the Rings Online, and a former HomeTeam GameDev member. Portfolio site: https://jeremiahgames.com Part 1 of 2. Music by Danny Baranowsky
Nick Phipps is a Senior Game Designer for Ubisoft Abu Dhabi, where he's worked for over ten years. Among other games he's worked on Growtopia, NCIS Hidden Crimes, and CSI Hidden Crimes. Part 2 of 2. Music by Danny Baranowsky
Nick Phipps is a Senior Game Designer for Ubisoft Abu Dhabi, where he's worked for over ten years. Among other games he's worked on Growtopia, NCIS Hidden Crimes, and CSI Hidden Crimes. Part 1 of 2. Music by Danny Baranowsky
Urooj Iqbal handles marketing and PR for WRP Studios, and independent studio in Pakistan. Part 2 of 2. Music by Danny Baranowsky
Urooj Iqbal handles marketing and PR for WRP Studios, and independent studio in Pakistan. Part 1 of 2. Music by Danny Baranowsky
Oswald de Bruin (@OswalddeBruin) is a freelance technical game developer, designer, and consultant. For his current independent work check out My Face Your Music on Steam. Part 2 of 2. Music by Danny Baranowsky
Oswald de Bruin (@OswalddeBruin) is a freelance technical game developer, designer, and consultant. For his current independent work check out My Face Your Music on Steam. Part 1 of 2. Music by Danny Baranowsky
Anya Combs (linktr.ee/anyayna) is a games professional and musician, recently with BackerKit, before that with Kickstarter, Nickelodeon, and Addicting Games. Part 2 of 2. Music by Danny Baranowsky
Anya Combs (linktr.ee/anyayna) is a games professional and musician, currently with BackerKit but formerly with Kickstarter, Nickelodeon, and Addicting Games. Part 1 of 2. Music by Danny Baranowsky
Mika Mika (@mikejmika) is the president of Digital Eclipse (DigitalEclipse.com) and creator of IDARB. He's been in the game industry since the 90s and has credits on more than 100 commercial games. Part 2 of 2. Music by Danny Baranowsky
Mika Mika (@mikejmika) is the president of Digital Eclipse (DigitalEclipse.com) and creator of IDARB. He's been in the game industry since the 90s and has credits on more than 100 commercial games. Part 1 of 2. Music by Danny Baranowsky
Ryan Ike (RyanIke.com) is a professional, award-winning composer and sound designer. In addition to his games experience he also has done music and sound for film, ads, and web content. Part 2 of 2. Music by Danny Baranowsky
Ryan Ike (RyanIke.com) is a professional, award-winning composer and sound designer. In addition to his games experience he also has done music and sound for film, ads, and web content. Part 1 of 2. Music by Danny Baranowsky
Joe Cassavaugh (puzzlesbyjoe.com) created the Clutter series of casual indie games. He also organizes Atlanta game developer meetups. Part 2 of 2. Music by Danny Baranowsky
Joe Cassavaugh (puzzlesbyjoe.com) created the Clutter series of casual indie games. He also organizes Atlanta game developer meetups. Part 1 of 2. Music by Danny Baranowsky
Melanie Stegman, Ph.D. (@MelanieAnnS) creates biochemistry educational video games under the handle MolecularJig. Find out more at http://Patreon.com/MolecularJig . Part 2 of 2. Music by Danny Baranowsky
Melanie Stegman, Ph.D. (@MelanieAnnS) creates biochemistry educational video games under the handle MolecularJig. Find out more at http://Patreon.com/MolecularJig . Part 1 of 2. Music by Danny Baranowsky
Megan Carnes (@magmacranes) is the composer of @ShoutingDown, _starweaver_, @noclipvideo, Helheim Hassle & more. Part 2 of 2. Music by Danny Baranowsky
Megan Carnes (@magmacranes) is the composer of @ShoutingDown, _starweaver_, @noclipvideo, Helheim Hassle & more. Part 1 of 2. Music by Danny Baranowsky