Podcasts about funomena

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Best podcasts about funomena

Latest podcast episodes about funomena

HomeTeam GameDev Podcast
Scott Anderson speaks with Hometeam, Part 2

HomeTeam GameDev Podcast

Play Episode Listen Later Apr 7, 2025 42:15


Scott Anderson is a game developer at Unity. His previous work includes Facebook Horizon, Oculus, Funomena, Call of Duty, and ShadowPhysics. Part 2 of 2. Music by Danny Baranowsky

HomeTeam GameDev Podcast
Scott Anderson speaks with Hometeam, Part 1

HomeTeam GameDev Podcast

Play Episode Listen Later Mar 24, 2025 41:39


Scott Anderson is a game developer at Unity. His previous work includes Facebook Horizon, Oculus, Funomena, Call of Duty, and ShadowPhysics. Part 1 of 2. Music by Danny Baranowsky

HomeTeam GameDev Podcast
Ted DiNola speaks with Hometeam, Part 2

HomeTeam GameDev Podcast

Play Episode Listen Later Mar 10, 2025 26:35


Ted and his team at https://stellamaris.games provide guidance for your games and creative work. His previous experience includes Funomena, MidBoss, Meta, and frequently speaking at industry events. Part 2 of 2. Music by Danny Baranowsky

HomeTeam GameDev Podcast
Ted DiNola speaks with Hometeam, Part 1

HomeTeam GameDev Podcast

Play Episode Listen Later Feb 24, 2025 30:03


Ted and his team at https://stellamaris.games provide guidance for your games and creative work. His previous experience includes Funomena, MidBoss, Meta, and frequently speaking at industry events. Part 1 of 2. Music by Danny Baranowsky

Pixel Pizza
Izzy Kestrel (No Goblin)

Pixel Pizza

Play Episode Listen Later Mar 3, 2023 69:25


It's tail time™️ as we talk with Izzy Kestrel, a talented game designer, engineer, and musician working at game studio No Goblin! Izzy discusses how her background in tech support helped her learn game design, approaching challenges with unfamiliar software at Funomena, and her upcoming panel at GDC 2023. Of course, we couldn't go without talking about Izzy's PhD in Gexology

That News You Care About
The Collapse of VENN (That News You Care About Ep. 105)

That News You Care About

Play Episode Listen Later May 11, 2022 38:50


Logan and Trevor discuss the in-depth story about the collapse of VENN by Tom Caswell of Input. Main Story: "Inside the colossal failure of VENN, the 'MTV of video games'," by Tom Caswell, Input https://www.inputmag.com/gaming/venn-video-games-network-failure Shoutout: "The Hopeful Beginning and Abrupt Shuttering of Funomena," by Imran Khan, fanbyte https://www.fanbyte.com/features/the-hopeful-beginning-and-abrupt-shuttering-of-funomena/ Follow the Nerds: Logan: @LeftyLoggy Trevor: @TrevorJStarkey That Nerdy Site: @thatnerdysite

Outcast Weekly
Arrivederci all'E3, ancora il nuovo PS+, Activision Blizzard e molto altro!

Outcast Weekly

Play Episode Listen Later Apr 6, 2022 99:39


Nuova puntata del Weekly con Alessandro e Francesco. Apriamo con la cancellazione dell'edizione 2022 dell'E3, che non si terrà né in versione fisica né digitale (01:30). Poi torniamo a discutere del nuovo PlayStation Plus e delle dichiarazioni di Jim Ryan al riguardo (29:25). Quindi tocca al sound design di Halo Infinite (55:05). Per “L'angolo della gente demmerda”, iniziamo con la notizia della chiusura di Funomena (01:07:15). Poi parliamo dell'accordo extra-giudiziale da diciotto milioni di dollari raggiunto da Activision Blizzard per una delle cause che la vedono coinvolta (01:15:50). Chiudiamo con l'inchiesta di Kotaku sulle condizioni di lavoro di Undead Labs, lo studio di sviluppo della serie State of Decay (01:23:00). Buon ascolto! Soundtraccia: Outcast Weekly - Alessandro Mucchi Le fonti per i vari argomenti trattati nel podcast. Ciao ciao E3 https://it.ign.com/e3/191912/news/e3-2022-e-stato-ufficialmente-cancellato-anche-in-forma-digitale https://www.gamesindustry.biz/articles/2022-04-04-is-e3-dead-opinion Jim Ryan dice che non ci saranno Day 1 sul nuovo PS+ https://www.gameinformer.com/2022/03/29/playstation-ceo-says-first-party-games-will-not-launch-day-one-on-revamped-ps-plus Parliamo ancora del nuovo PS+ https://www.eurogamer.net/articles/2022-03-29-sonys-response-to-game-pass-is-both-confident-and-conservative https://www.gamesindustry.biz/articles/2022-03-28-playstations-jim-ryan-our-games-could-suffer-if-we-put-them-straight-into-ps-plus Il sound design di Halo Infinite https://www.youtube.com/watch?v=AjpZEzP-I2Q Chiude Funomena https://www.gamesindustry.biz/articles/2022-03-29-funomena-shutting-down-report Va avanti uno degli accordi extra-giudiaziari di Activision Bizzard https://www.gameinformer.com/2022/03/29/judge-prepared-to-approve-activision-blizzard-18-million-settlement-in-one-of-its-sexual https://www.destructoid.com/judge-approves-activision-blizzard-settlement-18-million-eeoc/ State of Decay 3 nei guai https://kotaku.com/state-of-decay-3-xbox-series-x-s-sexism-microsoft-undea-1848728682

Thanks for the Knowledge with John Warren
Bloomberg's Jason Schreier | New PlayStation Plus Tiers, No E3 This Year, Zelda Delayed & More

Thanks for the Knowledge with John Warren

Play Episode Listen Later Apr 3, 2022 48:44


This week, John sits down with Bloomberg reporter Jason Schreier to discuss the new PlayStation Plus tiers, Breath of the Wild 2's delay, the death of E3, and more. John also catches you up with news about Funomena's troubles, Final Fantasy XIV live letter, and the home run hitter coming to Xbox Game Pass this week! Additional Reading: All-new PlayStation Plus launches in June with 700+ games and more value than ever Activision-Blizzard Reaches $18 Million Settlement in EEOC Lawsuit Indie Developer Funomena Reportedly Closing After Hostile Workplace Allegations Fast & Furious Crossroads is Being Delisted With Next to No Notice Persona 5 is Leaving PS Plus Collection, But You Should've Been Playing Royal Anyway ICYMI: New Game+ Expo Gave Me an Excuse to Gush About The Last Friend FFXIV Patch 6.1 Will Feature New Faces and Story Surprises, Says Yoshida FFXIV Patch 6.1 Releases April 12, New Trailer Shows Off Wild New Content FFXIV Patch 6.1's Subtitle Was Inspired By Star Wars Más Fanbyte: Fanbyte Podcast Network (We've got more amazing shows that you might like too!) Talk to us on Discord (Talk to us and our awesome community.) Rate and review our show (Please show us your support by rating and reviewing our show on Apple Podcasts!) Get in touch if you want to advertise with us -- advertising@fanbyte.com Learn more about your ad choices. Visit megaphone.fm/adchoices

The Nextlander Podcast
ISO Sorry!

The Nextlander Podcast

Play Episode Listen Later Mar 31, 2022 109:37 Very Popular


This week the video games are here, including Kirby and the Forgotten Land and Weird West, the end of Ghostwire Tokyo, Lost Judgment: The Kaito Files, and some more Tunic. Also: Sony's PlayStation Plus Plus announcement, the Breath of the Wild 2 delay, Fast & Furious Crossroads speeds off into the sunset, the six-foot subterranean dog-poop column in Vinny's backyard, and more! Advertise on The Nextlander Podcast at Gumball.fm, or support us on Patreon! CHAPTERS (00:00:00) NOTE: Some timecodes may be inaccurate in versions other than the ad-free Patreon version due to dynamic ad insertions. Please use caution if skipping around to avo id spoilers. Thanks for listening. (00:00:10) Intro (00:01:26) Brad's new recording setup (00:03:28) USB is a funky system (00:05:50) No room for JS date complaining (00:07:05) Dog poop (00:10:29) The games (00:11:14) Kirby and the Forgotten Land [Nintendo Switch] on Mar 25, 2022 (00:23:19) Weird West [PC (Microsoft Windows), PlayStation 4, Xbox One, Xbox Series X|S] on Mar 31, 2022 (00:38:05) First Break (00:38:09) [Possible Light Spoilers] GhostWire: Tokyo [PC (Microsoft Windows), PlayStation 5] on Mar 25, 2022 (00:48:41) Lost Judgment: The Kaito Files [PlayStation 5, PlayStation 4, Xbox Series X|S, Xbox One] on Mar 28, 2022 (00:52:05) [SPOILERS] Tunic [Xbox Series X|S, PC (Microsoft Windows), Mac, Xbox One] on Mar 16, 2022 (00:54:41) [HERE IS THE SPOILER FOR TUNIC] (00:57:42) [END OF THE SPOILER FOR TUNIC] (00:58:28) Second Break (00:58:33) News (00:58:36) PlayStation Plus Upgrades (01:23:33) Breath of the Wild sequel delayed (01:26:31) Funomena possibly shutting down (01:29:32) Activision Blizzard updates (01:34:15) Fast & Furious Crossroads being pulled from sale (01:40:15) Knack back in the news (01:41:27) Writing the next Fast movie (01:44:19) Wrapping up and thanks (01:45:48) Mysterious Benefactor Tier Shoutouts (01:47:27) Nextlander content updates (01:49:06) Thanks and see ya! See omnystudio.com/listener for privacy information.

Jimquisition
Podquisition 379: A Real Wrestler

Jimquisition

Play Episode Listen Later Mar 31, 2022 82:50 Very Popular


Games we played this week include: Guardians of the Galaxy (9:10) Shredders (11:25) Elden Ring (14:45) Kirby and the Forgotten Land (17:00) Skul the Hero Slayer (33:40) Tunic (36:10) Ghostwire Tokyo (40:35) Culdcept Revolt (46:50) --- News things talked about in this episode: Wattam developer Funomena likely to close following abuse allegations (1:02:15) https://www.eurogamer.net/articles/2022-03-29-wattam-developer-funomena-reportedly-closing-following-allegations-of-workplace-abuse Another sexual harassment suit filed against Activision Blizzard (1:04:25) https://news.bloomberglaw.com/daily-labor-report/activision-faces-new-suit-from-worker-alleging-rampant-sexism Judge ready to approve $18m settlement of EEOC case against Activision Blizzard (1:08:00) https://www.eurogamer.net/articles/2022-03-29-judge-prepared-to-approve-activision-blizzards-usd18m-sexual-harassment-settlement-with-eeoc Microsoft fine with Activision Blizzard workers forming union if Activision Blizzard is (1:09:50) https://www.eurogamer.net/articles/2022-03-25-microsoft-wont-block-unionisation-efforts-at-activision-blizzard Sony about to make PlayStation Plus more complicated (1:11:35) https://blog.playstation.com/2022/03/29/all-new-playstation-plus-launches-in-june-with-700-games-and-more-value-than-ever/ But Sony won't put day-one releases on Plus (1:15:45) https://www.gamesindustry.biz/articles/2022-03-28-playstations-jim-ryan-our-games-could-suffer-if-we-put-them-straight-into-ps-plus Gran Turismo 7 to walk back its terrible pricing (1:18:00) https://blog.playstation.com/2022/03/25/gran-turismo-7-an-update-from-polyphony-digital/ Bloodborne Kart is apparently real (1:19:10) https://www.eurogamer.net/articles/2022-03-25-its-official-bloodborne-kart-is-coming --- Buy official Jimquisition merchandise from the Jimporium at thejimporium.com Find Laura at LauraKBuzz on Twitter, Twitch, YouTube, and Patreon. All her content goes on LauraKBuzz.com, and you can catch Access-Ability on YouTube every Friday. Follow Conrad at ConradZimmerman on Twitter and check out his Patreon (patreon.com/fistshark). You can also peruse his anti-capitalist propaganda at pinfultruth.com. Photo Credit: Stomp Photography

Let's Fight a Boss
Ep 161: The Sad Gamer

Let's Fight a Boss

Play Episode Listen Later Mar 27, 2022 166:11 Very Popular


If you play video games, be cautious of this episode.Turning Red spoilers end at 00:26:45Fresh spoilers end at 00:51:25PATREON: https://www.patreon.com/LFABEMAIL: askletsfightaboss@gmail.comTWITTER: https://twitter.com/LetsFightABossINSTAGRAM: https://www.instagram.com/letsfightabossQuest Log:Turning Red, Fresh, Point BreakStrategy Talk:Elden Ring, Tunic, Halo Infinite, Mario Kart 8 Deluxe, HoaQuicktime Events:- Ikumi Nakamura announces a new game studio in Tokyo called UNSEEN- Testament is returning to Guilty Gear Strive- Speaking out about the double standard of abuse from staff in small independent game development studios known for making wholesome games - Mountains (Florence), Fulbright (Gone Home, Tacoma), Funomena (former producer on Journey, Wattam), Moon (Ori series)Loot Drop:Niamh:People Make Games on YouTube - Investigating Three Indie Superstars Accused of Emotional Abuse - https://youtu.be/xDPzZkx0cPsJohn:Sarah Z on YouTube - The Horrifying Panopticon of West Elm Caleb - https://youtu.be/EeCi4CSqtzwBryan:Super Mario 64 Complete Clear Guide Book - https://mega.nz/file/RFdnlLZA#2QYK7zM85udxaCnMqx2Miw-hCDbl_2kbSZIkCBRGS6wEditing:Oni Dino - https://twitter.com/Oni_DinoOutro Music:Twinkle Park on SoundCloud - https://soundcloud.com/twinklepark/lets-fight-a-boss-outro-theme

Walkthrough - Video game news delivered fast
A new WITCHER game revealed, Epic Games raises $70M for Ukraine, INSCRYPTION wins big at game awards

Walkthrough - Video game news delivered fast

Play Episode Listen Later Mar 26, 2022 13:20


NEWS THIS WEEK CD Project RED reveal they are working on new game in The Witcher series Sony acquires Canadian developer Haven Studios helmed by Jade Raymond (ASSASSIN'S CREED, WATCH DOGS) Epic Games raises $70 million US  for Ukraine humanitarian efforts in a week Indie super stars at Mountains, Funomena & Fullbright accused of abuse and Moon Studios called an oppressive place to work Fresh allegations of rampant sexism at Activision Blizzard Sony set to unveil new subscription service code named "Spartacus" All the games revealed at the Future Games Show Spring Showcase RELEASE RADAR CRUSADER KINGS III  - 29 March 2022 - Xbox Series X|S, Playstation 5 DEATH STRANDING: DIRECTOR'S CUT - 30 March 2022 - PC GLITCHIKERS: THE SPACES BETWEEN - 31 March 2022 - PC, Switch WEIRD WEST - March 31 2022 - PC, Playstation 4, Xbox One SIFTER is produced by Nicholas Kennedy, Kyle Pauletto, Fiona Bartholomaeus, Daniel Ang & Adam Christou. Mitch Loh is Senior Producer and Gianni Di Giovanni is our Executive Producer. Thanks to Omny Studio for their support of SIFTER. Join the SIFTER Discord Support SIFTER by buying our Australian made T-Shirts Support the show: https://sifter.store

MotherChip - Overloadr
Notícias da Nave Mãe #155 - Estúdios indie abusivos, o retorne de Ken e Roberta Williams e mais

MotherChip - Overloadr

Play Episode Listen Later Mar 25, 2022 73:07


Com Ghost mais uma vez ausente, Caio Teixeira se junta a nós para falarmos da reportagem da People Make Games e das revelações de assédio moral na Funomena. Também falamos do retorno de Roberta e Ken Williams ao mundo dos jogos, a confirmação de um novo Witcher e mais. Participantes: Caio Teixeira Heitor De Paola Assuntos abordados: 10:00 - A reportagem da People Make Games de estúdios indie tóxicos 40:00 - Ken e Roberta Willians estão trabalhando em uma releitura de Colossal Cave 3D Adventure 44:00 - CD Projekt confirma desenvolvimento de um novo Witcher 51:00 - Rápidas e curtas Venha fazer parte do Discord do Overloadr! Tem perguntas que quer que sejam lidas no programa ou sugestões? Envie-as para motherchip@overloadr.com.br. Apoie o Overloadr: https://www.overloadr.com.br/ajude See omnystudio.com/listener for privacy information.

MotherChip - Overloadr
Notícias da Nave Mãe #155 - Estúdios indie abusivos, o retorne de Ken e Roberta Williams e mais

MotherChip - Overloadr

Play Episode Listen Later Mar 25, 2022 73:06


Com Ghost mais uma vez ausente, Caio Teixeira se junta a nós para falarmos da reportagem da People Make Games e das revelações de assédio moral na Funomena. Também falamos do retorno de Roberta e Ken Williams ao mundo dos jogos, a confirmação de um novo Witcher e mais.Participantes:Caio TeixeiraHeitor De PaolaAssuntos abordados:10:00 - A reportagem da People Make Games de estúdios indie tóxicos40:00 - Ken e Roberta Willians estão trabalhando em uma releitura de Colossal Cave 3D Adventure44:00 - CD Projekt confirma desenvolvimento de um novo Witcher51:00 - Rápidas e curtasVenha fazer parte do Discord do Overloadr!Tem perguntas que quer que sejam lidas no programa ou sugestões? Envie-as para motherchip@overloadr.com.br.Apoie o Overloadr: https://www.overloadr.com.br/ajudeSee omnystudio.com/listener for privacy information. Hosted on Acast. See acast.com/privacy for more information.

The Nextlander Podcast
With Whom Are You Going?

The Nextlander Podcast

Play Episode Listen Later Mar 23, 2022 129:26 Very Popular


We've all gotten into Ghostwire Tokyo this week and thus we dissect our time in slightly spooky Shibuya, Vinny finished Tunic and has Thoughts (!), Alex and Brad are… still playing Stranger of Paradise, and we cover the latest news, including management issues at Moon Studios and Funomena, the fourth Witcher, , and… controllers with hair?! Advertise on The Nextlander Podcast at Gumball.fm, or support us on Patreon! CHAPTERS (00:00:00) Some timecodes may be inaccurate in versions other than the ad-free Patreon version due to dynamic ad insertions. Please use caution if skipping around to avoid spo ilers. Thanks for listening. (00:00:10) Intro (00:01:28) The less I think I about grammar the fewer headaches I get. (00:10:30) That new Jackass movie (00:15:36) The Games (00:16:06) Ghostwire: Tokyo [PC (Microsoft Windows), PlayStation 5] on Mar 25, 2022 (00:44:51) First Break (00:44:56) Tunic [Xbox Series X|S, PC (Microsoft Windows), Mac, Xbox One] on Mar 16, 2022 (00:58:36) Stranger of Paradise: Final Fantasy Origin [PlayStation 4, PlayStation 5, Xbox One, Xbox Series X|S, PC (Microsoft Windows)] on Mar 18, 2022 (01:03:49) Horizon Forbidden West [PlayStation 5, PlayStation 4] on Feb 18, 2022 (01:12:10) Second Break (01:12:15) News (01:12:30) Allegations of emotional abuse at various indie studios (01:19:23) Ori studio workplace culture also in the news (01:28:03) Gran Turismo 7 ignites controversy over currency (01:36:15) A new Witcher game is being developed on Unreal 5 (01:46:36) There is no tower high enough for Ubisoft's dream worlds (01:54:40) Intellivision's Amico is still out there (01:58:57) Either the worst idea or best idea for a controller (02:03:50) Wrapping up and thanks (02:05:29) Mysterious Benefactor Shoutouts (02:07:00) Nextlander content updates (02:09:16) See ya! See omnystudio.com/listener for privacy information.

Recarga Activa
288: Mountains, Funomena, Moon Studios, Ubisoft Scalar, tiendas Wii y DSi, Fortnite

Recarga Activa

Play Episode Listen Later Mar 21, 2022 20:14


Bienvenidas y bienvenidos a Recarga Activa, el podcast diario de AnaitGames en el que filtramos lo más relevante de la actualidad del videojuego en pildorazos de 10-15 minutos:1️⃣ Una investigación revela ambiente laboral tóxico en varios estudios independientes2️⃣ Ubisoft presenta Scalar, su nueva tecnología de cloud computing3️⃣ Las tiendas de Wii y DS llevan inaccesibles varios días4️⃣ Los bundles en apoyo de Ucrania consiguen recaudaciones récord5️⃣ Fortnite donará lo recaudado durante el estreno de su nueva temporada para apoyar a UcraniaSuscríbete para recibir el siguiente episodio en tu gestor de podcasts favorito. Puedes apoyar nuestro proyecto (y acceder a un montón de contenido exclusivo) en Patreon: https://www.patreon.com/anaitreload Our GDPR privacy policy was updated on August 8, 2022. Visit acast.com/privacy for more information.

CODEC
Caídas permanentes

CODEC

Play Episode Listen Later Mar 21, 2022 8:17


- Cuatro importantes estudios independientes, señalados por la toxicidad laboral revelada en investigaciones realizadas por People Make Games y VentureBeat. En la primera, empleados de Fullbright, Mountains y Funomena, han denunciado trabajar en climas laborales muy negativos, con altos cargos que han ejercido abusos de poder humillando a sus empleados o menospreciándolos. Por otro lado, la investigación de VentureBeat se centra en Moon Studios, responsables de la saga Ori, estudio en el cual, de nuevo, son los altos cargos quienes propician un ambiente laboral tóxico. - Gran Turismo 7 recibe duras críticas tras los problemas de conectividad con sus servidores, y con razón. Un problema con la última actualización provocó que el mantenimiento de los servidores se alargase, y en circunstancias normales esto no habría tenido mayor problema que el no poder jugar online durante un día a un título específico; pero en GT7 necesitas conexión permanente para jugar. - Ubisoft presenta su servicio de computación en la nube: Ubisoft Scalar. El anuncio se ha producido durante la Games Developers Conference, y lo han definido a través de los objetivos que esperan cumplir con su uso: reforzar el trabajo colaborativo de las diferentes divisiones de Ubisoft, generar mundos que puedan evolucionar sin necesidad de mantenimientos o parches, facilitando y agilizando las modificaciones en motores gráficos, cada vez más complejos debido al tamaño de las producciones. - Epic destinará las ganancias obtenidas en Fortnite durante 2 semanas a ayuda humanitaria en Ucrania. Concretamente, desde el 20 de marzo hasta el 3 de abril. Esta iniciativa coincide, además, con el lanzamiento de una nueva temporada del battle-royale, por lo que el momento de llevar a cabo esta iniciativa solidaria será precisamente el más propicio para recaudar lo máximo posible.  - Además, Humble Bundle ha lanzado un enorme pack con videojuegos, juegos de mesa o herramientas de desarrollo desde 36,39€ (valorado en 2336,58), y lleva recaudados algo más de 9 millones de euros. Si queréis recibir un correo diario con las noticias y el enlace al podcast, podéis suscribiros a la newsletter. Puedes encontrarme en Twitter como @nachocerrato.

Designer Notes
Designer Notes 65: Robin Hunicke - Part 2

Designer Notes

Play Episode Listen Later Feb 19, 2022 121:46


In this episode, Soren interviews veteran game developer Robin Hunicke, co-founder of Funomena and best known for her work on MySims, Boom Blox, and Journey. They discuss why developers overperform their authority in large companies, how they almost accidentally made Journey a competitive game, and why they decided to let thatgamecompany run out of money to ship the game. This episode was recorded December 1, 2021.

development video games designers game development idle thumbs soren johnson boom blox funomena robin hunicke mohawk games designer notes
Designer Notes
Designer Notes 64: Robin Hunicke - Part 1

Designer Notes

Play Episode Listen Later Feb 3, 2022 127:26


In this episode, Soren interviews veteran game developer Robin Hunicke, co-founder of Funomena and best known for her work on MySims, Boom Blox, and Journey. They discuss why HyperCard was so great, why AI development is game design, and how Steven Spielberg almost made Angry Birds for EA. This episode was recorded March 24, 2018.

Straight Ahead Animation Podcast
43 Straight Ahead w/ Samia Khalaf: Directing a short film in VR

Straight Ahead Animation Podcast

Play Episode Listen Later Nov 2, 2021 58:06


Today we have the wonderful Samia Khalaf a Palestinian/Lebanese Senior Concept Artist currently working at Funomena. Samia shares her experience attending school as an international student and the hurdles one has to go though when trying to get a work visa. We also talk about how Samia slowly started becoming more comfortable sharing her artistic voice and started creating art that she enjoyed and didn't worry so much about trying to cater her art to other people. Samia also talked about her amazing opportunity with Facebook/Oculus where she got to direct a short film titled Kteer Tayyeb about her love of food and the joy and memories that it created with friends and family. She talks more in depth about creating a story in VR and so much more! Sit back relax and get ready to expand you mind with Samia! Instagram: @samsoomfull Portfolio: samiakhalaf.com Kteer Tayyeb Short Film LinkedIn: https://www.linkedin.com/in/samia-khalaf/ If you enjoy our podcast, please share it and rate us on Apple Podcasts. We want to expand our platform and amplify these BIPOC voices! --- Send in a voice message: https://anchor.fm/straight-ahead-podcast/message

The AIAS Game Maker's Notebook
Funomena Producer, Arshea Bimal

The AIAS Game Maker's Notebook

Play Episode Listen Later Jun 14, 2021 56:04


Robin Hunicke chats with Arshea Bimal about her first big break into games; the journey of a producer in the industry; working on systems that help increase diversity and inclusion in design; making sure everyone on the team has a voice; and what she hopes to accomplish in the future.  Arshea is a producer at Funomena and was previously a software engineer trainee at Zynga. Arshea was also selected as an WomenIn Scholar by the AIAS Foundation. Follow us on Twitter @Official_AIAS, Facebook or visit us at interactive.org.

zynga funomena robin hunicke
Foreign Invader
Foreign Invader 5: Your Name with Rachel Wagner

Foreign Invader

Play Episode Listen Later Mar 11, 2021 75:49


In 2016, audiences across the world, but especially in East Asia, fell in love with Your Name. The movie's mix of science fiction, coming of age, and romance fascinated audiences and made it the most successful anime movie of all time, to the degree that director Makoto Shinkai has been labeled the "next Miyazaki." Here to talk about this phenomenon, is film critic Rachel Wagner, who might very well be the number one Your Name fan in this whole wide world. Help the show by Rating and Reviewing us on Apple podcasts: https://podcasts.apple.com/us/podcast/foreign-invader/id1552560225 Follow me on Twitter: https://twitter.com/CocoHitsNY And Check out all my projects here: https://instabio.cc/21019ZPEkqM Follow Rachel on Twitter: https://twitter.com/rachel_reviews Check out Rachel's work: https://rachelsreviews.net/ Stuff mentioned in this episode: Rachel's interview with Radwimps: https://www.rotoscopers.com/2020/01/14/interview-radwimps-band-members-weathering-with-you/ Why Your Name was such a big hit: https://manga.tokyo/otaku-articles/the-reasons-why-kimi-no-na-wa-your-name-is-such-a-big-hit/ ATMA & Funomena review of Your Name: https://atmafunomena.wordpress.com/2016/12/03/your-name-interpreting-progress-in-gender-and-rule-breaking/

The AIAS Game Maker's Notebook
Apex Legends Development Director, Tim Lewinson

The AIAS Game Maker's Notebook

Play Episode Listen Later Sep 28, 2020 72:29


Funomena's Robin Hunicke chats with Tim Lewinson, Development Director on Apex Legends for Respawn Entertainment. Tim and Robin discuss what inspired him to enter the games industry as a child; his long career on several titles; his love of dinosaurs and how that influenced his work in and outside of games; joining Respawn to work on one of the biggest online titles in the world; and how his journey led him to wild collaborations including Method Man on World Gone Sour.  Tim Lewinson is currently the Development Director on Apex Legends and in the past has worked on titles such as the FIFA series, Warhammer 40k: Dawn of War, Company of Heroes, Impossible Creatures, and Turok. He is also the author of the Savage Empire graphic novel.   Follow us on Twitter @Official_AIAS, Facebook or visit us at interactive.org.

Dinosaur Machines Gameclub Podcast

Mark, Dave, and Dan spend this episode talking about a game focused on friendship. But, can their bond stay strong as they discuss Wattam by Funomena? Wattam, is all about dancing, climbing, holding hands, and going KA-BOOM! So, join the Dinosaur Machines as they take this journey with Keita Takahashi as their guide. Then, Dave has constructed complicated stories based on vague questions that he's asked his lovely co-hosts ahead of time. Can Mark and Dan figure out which game Dave is referencing in his complicated tales? CHAPTERS: Main Topic - 20:25:00 Trivial Tastemaker - 48:55:00 --- Send in a voice message: https://anchor.fm/dinosaur-machines/message

On a juste une vie
Podcast #253 - 21 novembre 2019 - Le film de Sonic, Dragalia Lost, Harlan Ellison, Half Life Alyx et plus!

On a juste une vie

Play Episode Listen Later Dec 1, 2019


Pas d'evangelion cette semaine! Mais on a lu une nouvelle de Harlan Ellison qui a un lien avec la série. Aussi, on rattrape 4 mois de jeux!! Mais évidemment, on parle quand même de Michael Jackson qui fait son épicerie, de jeux qu'on n'a pas joué et... Bah comme d'habitude finalement!De quoi on a parlé:Dragalia LostDiablo 3 et 4Sayonara Wild Hearts de SimogoCard of Darkness de Zach GagePilgrims de Amanita DesignApple ArcadeManifold GardenWattam par FunomenaNoby Noby BoyLe film de Sonic avec son nouveau lookMichael Jackson qui fait son épicerieBurrito Bison: Launcha LibrePowerpuff Girls: Monkey ManiaSmuggle Truck // Snuggle TruckThe Beast That Shouted Love at the Heart of the World (short story de Harlan Ellison)Hideaki Anno et son studio, KharaFinal Fantasy 14Half Life : AlyxHidden FolksPokémon Let’s Go Eevee et Sword/ShieldPodcast: Tu me niaiseEt plus![Télécharger MP3]Faites clic droit : Enregistrer le lien.window.podcastData={"title":"On a juste une vie","subtitle":"Jeux vidéo et jeux de mots poches","description":"","cover":"http://1.bp.blogspot.com/_ouiVpu1jCf0/TQMDdYd_ehI/AAAAAAAADrc/Wm91yGND55k/s1600/logo+podcasts.png","feeds":[{"type":"audio","format":"mp3","url":"https://www.onajusteunevie.ca/feeds/posts/default","directory-url-itunes":"https://podcasts.apple.com/fr/podcast/on-a-juste-une-vie/id397057903"}]}Subscribe to feedAbonnez-vous!iTunesYoutubeFacebookTwitterEt si vous voulez nous aider, vous pouvez partager l'émission à vos amis! Ça nous ferait vraiment plaisir :)Liens mentionnés:Nous sommes distribués par L'Antre du GeekRemerciements:Chroniqueurs: Anne-Marie, narF, BlobThème musical: BlobMontage: narF

Wardcast
Episode 195: The Collab Couch, E3 2019: Kelly Wallick, Victoria Tran, and Robin Hunicke

Wardcast

Play Episode Listen Later Jun 11, 2019 50:41


For E3 2019, we’re joining forces with Spawn on Me for the E3 Collab Couch! If you want to check out all of our coverage from the show, be sure to follow Wardcast as well as our friends at Spawn on Me. On this episode of the Collab Couch, we’re joined by Indie Megabooth’s Kelly Wallick, Funomena’s Robin Hunicke, and Kitfox’s Victoria Tran to talk about indie games, their presence at E3, and more! Got a question for the show? Join us on Discord or email us at contact@ward-games.com!

Dev Game Club
DGC Ep 137: Interview with Lulu LaMer

Dev Game Club

Play Episode Listen Later Nov 7, 2018 77:34


Welcome to Dev Game Club, where we in this episode we are lucky enough to enjoy an interview with Lulu LaMer, who started out her career at Looking Glass as QA on Thief, and went on to be a producer, including on some of the Tomb Raider games at Crystal Dynamics. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Podcast breakdown: 0:00:39 Interview 1:10:24 Break 1:10:48 Next time Issues covered: a quick list of the uses of a degree in French, quitting your job and bleaching your hair and tossing your business casual, early introduction to games, getting away from games and coming back, QA as an engineering discipline and player advocacy, buying into the development philosophy, becoming QA, level designer differences and tester differences, pairing designers and testers, moving to full play-throughs with specific builds, being a sympathetic tester/regulatory capture, naming a play style for forum users, too much intimacy with forum users, influencing the game's economy, the benefits of Looking Glass on a résumé, the help of data-driven design, inheritance and object model, a lot of territory to cover, trying to get outside the level, Randy's voice acting, ignoring a player who's being a dick, transitioning to associate producer, lack of communication at LG, going on press tour, having unsympathetic press, going to the pub, having a company abruptly close, the role of a producer, having a core of people to work on Thief: Deadly Shadows, taking an engine and trying to make it work for their sort of game, using Unreal to make levels, lacking shared understandings, needing to create a culture, lacking direction and mentorship, the abstraction of being a producer, avoiding micromanagement, quitting to become a midwife, "you don't deliver the baby, the mom delivers the baby!", coming back into the fold better prepared for the job, feeling you had been terrible at the job, the last game she played as a Tomb Raider, the sense of being in a place, additive vs subtractive rendering and tools, moving from a story game to a more systemic game, having trouble communicating the ideas, Uncharted taking a big leap forward, distilling down Tomb Raider's essence, remaking vs remastering, preferring the updated levels, a schedule all of out of whack, playing through the levels and streamlining, distillation of memory and emotion, building to alpha and then moving to agile, triage, ranking what needs to be fixed, compromise and choices, ending pressure, guidance for players, Daydream the "product area," augmented reality project, Immersive Arts, augmented reality, spaces and games and reading and space. Games, people, and influences mentioned or discussed: Looking Glass Studios, Thief (series), System Shock 2, Flight Unlimited, ION Storm, Crystal Dynamics, Tomb Raider: Legend, Tomb Raider: Anniversary, 2K Games, Spec Ops: The Line, Borderlands, Bioshock: Infinite, Borderlands 2, Funomena, Robin Hunicke, Daydream Studios, Google, Randy Smith, Pong, Vic 20, NES, Bethesda Studios, Dorian Hart, LucasArts, Greg LoPiccolo, Marc (Mahk) LeBlanc, Harmonix, PC Gamer, Kieron Gillen, Eidos, Telltale Games, Jon Chey, Irrational Australia, Warren Spector, Emil Pagliarulo, Terri Brosius, Doug Church, Freedom Force, Chris Carollo, Tom Leonard, Deus Ex, Unreal, Tim Sweeney, Epic, Game Developer's Conference, Tomb Raider, Soul Reaver, Uncharted, Richard LeMarchand, Naughty Dog, Jason Botta, Ratchet and Clank, Project Snowblind, Nate Wells, Nate Schaumberg, Kyle Mannerberg, Google Pixel, Playground, Iron Man, Kindle, GTA III, GTA Vice City, Resident Evil VII, Thief (2014). Next time: GTA III, the first several missions @brett_douville, @timlongojr, and @devgameclub DevGameClub@gmail.com

The AIAS Game Maker's Notebook

Robin Hunicke sits down with Insomniac Games' Ted Price to talk about building Journey, representing yourself and your game on stage, staying genuine, and amplifying new voices in the industry.  Robin Hunicke is the Co-Founder of the independent game studio Funomena. She also serves as Associate Professor of the Arts Division at UC Santa Cruz. For news and info on the AIAS, follow us on Twitter @Official_AIAS, Facebook or visit us at interactive.org. Email us at info@interactive.org.

Playmakers: The Game Industry Podcast
Building Empathy & Emotion into Your Game, with Robin Hunicke

Playmakers: The Game Industry Podcast

Play Episode Listen Later Jun 2, 2017 61:04


Robin Hunicke is an innovative American video game artist. She's also a professor of game design at UC Santa Cruz and the co-founder of Funomena. Hunicke is recognized in the industry for her support of independent game development, experimentation in game design, research in dynamic difficulty adjustment, and the advocacy of women within the games industry.

Playmakers: The Game Industry Podcast
008: Empathy & Emotion in Game Design with Robin Hunicke

Playmakers: The Game Industry Podcast

Play Episode Listen Later Jun 2, 2017 61:05


Robin Hunicke is an innovative American video game artist. She's also a professor of game design at UC Santa Cruz and the co-founder of Funomena. Hunicke is recognized in the industry for her support of independent game development, experimentation in game design, research in dynamic difficulty adjustment, and the advocacy of women within the games industry. In this interview, we discuss her unique take on games as art, and the process she uses to imbue her games with emotion. Visit www.playmakerspodcast.com to get access to the full blog post for this episode and much more!

Achievement Oriented
Developing in VR and Controller Mods for the 'Melee' Gods (Ep. 31)

Achievement Oriented

Play Episode Listen Later May 5, 2017 59:26


The Ringer's Ben Lindbergh and Jason Concepcion speak to game designer and Funomena cofounder Robin Hunicke at the Tribeca Games Festival about the challenges and possibilities of developing VR games, the potential for more realistic portrayals of love and sex in video games (5:17), and how VR compares to previous technological leaps (19:18). Then, they bring on Mike "Typo" Bassett to talk about how the 'Super Smash Bros. Melee' community modifies controllers to gain advantages in the game (27:00), his work for high-level 'Smash' competitors (42:27), and the legality and future of controller modification (48:36). Lastly, they plug the podcast's new Facebook group and discuss the future of peripheral-based rhythm games (54:54).

developing gods vr smash controller mods jason concepcion funomena robin hunicke ringer's ben lindbergh
HomeTeam GameDev Podcast
Vu Ha of Funomena, Former Maxis

HomeTeam GameDev Podcast

Play Episode Listen Later Feb 20, 2017 31:10


Our most recent guest speaker for http://gamkedo.club Vu discusses Woorld (AR), Wattam, a little about his time at Maxis, his personal side projects, as well as portfolio and interview advice. Music by Danny Baranowsky

Hanselminutes - Fresh Talk and Tech for Developers
The State of Virtual Reality 2016 with Scott Anderson

Hanselminutes - Fresh Talk and Tech for Developers

Play Episode Listen Later Sep 22, 2016 34:18


Scott Anderson works at Funomena on Virtual Reality games. He's currently working on Luna, a unique tactile VR puzzle game. Do you need many thousands of dollars and a super-powered computer to experience VR? Scott Anderson gives us a tour from Google Cardboard to Oculus and beyond.

Script Lock
Robin Hunicke

Script Lock

Play Episode Listen Later Nov 2, 2015 133:05


We dive deep into empathy with Robin (designer on The Sims 2: Open for Business, MySims, producer on Journey, Glitch, co-founder of Funomena where she's currently working on Wattam and Luna) this week. Other topics include Robin’s pitch for a Street Angel game, games being systems that run on the software of us, what producers actually do, how to design for and instill empathy in players, fostering a genuine non-adversarial connection between players, how to reward contemplative play, games that celebrate mistakes, why aren’t we making games about being loved, the future of AI and storytelling, and how to stave off creative starvation. Our Guest on the Internet Robin's Twitter Funomena's Website and Twitter Stuff We Talked About Street Angel: The Princess of Poverty Vol 1 The Timeless Way of Building by Christopher Alexander The Left Hand of Darkness by Ursula K. Le Guin Robin's GDC Indie Gamemaker Rant Tales of Tales’ Cathedral in the Clouds Kickstarter GDC Experimental Gameplay Workshop Our theme music was composed by 2Mello, and our logo was created by Lily Nishita. -Also Sleep No More is Macbeth, not Hamlet, as Robin pointed out to us after recording this-

Note to Self
Video Games Meet Middle Age Emotions

Note to Self

Play Episode Listen Later Nov 12, 2014 20:55


The first crop of video gamers are facing middle age with no plans to put down the controller. So the games have to grow up too. Expect less blood splatter, more reflection. (This is part 1 of 2 about new kinds of video gamers. Listen to part 2 here.) Enter the Elder Gamers At 61 years old, Dena Watson-Lamprey is a fierce Street Fighter competitor. Probably because she's been playing the one-on-one combat game for decades. And also because she hates to lose. "I'm not happy with low scores. So I work at it a little bit," she says with a charming laugh in this week's episode. Though she plays Street Fighter, she dreams of a new kind of game that speaks to her stage in life. A game that doesn't exist yet, but soon will.  'Kid in a basement;' 'Dude in a man cave;' '#Gamergate flame wars;' All of the stereotypes of video gaming paint it as the dominion of young, single men, but when you look at the data, older women are the fastest growing demographic. Add to that the original cohort of young gamers coming up on middle age and there's a swell of demand for a new kind of video game experience. How Games Will Change The response from game designers is fascinating. From dealing with a family member's cancer to managing depression, new games are exploring real-world phenomena like emotional loss, existential doubt, and a simple quest for beauty. They cultivate deeper connections between players, and even among players and their families.  “Our fundamental feeling is that as the audience of game players grows up, there's a huge opportunity to make things that grow with us,” says Robin Hunicke the cofounder and CEO of Funomena, a game studio in San Francisco. Mentioned in the show Here's what the guys of Dude Mountain look like. Joey is the one in the hat.  Joey McDaniel and Dan Lawrence. (Casey Miner)   What Luna looks like, the next game from Robin Hunicke: Luna (Funomena) Subscribe to New Tech City If you liked this episode, or this topic, do us a favor and send it two elder gaming friends, or post it on your Facebook wall and tag them. You can subscribe to the New Tech City podcast — it is different than what you hear on WNYC on Wednesday mornings — iTunes, or on Stitcher, TuneIn, I Heart Radio, or anywhere else using our RSS feed.