A crew from Star Fleet Academy's Cadet Class of 2409 go on their final cadet cruise aboard the USS Reliant, first of her kind. It soon becomes apparent that this isn't a standard shakedown cruise. What secrets will the crew uncover as the head out to map
An unusual miniature train, a dampening field and missing crew are just another day in the life for the staff of the USS Reliant.
Planes, Trains, and a nostalgic visit. What does the crew of the Reliant have in store?
The meaning of the codes becomes uncovered as Mirror Ryk’s Plan’s come to fruition. What does he have in store for the planet below?
The crew gets to grips with Kara having a new Body, Graves gets his head messed with and Tractor Beams go haywire but in a very controlled way.
The crew arrive at the mysterious’ Concord’s home world to recover Kara, but what do they find waiting for them?
The Holographic emitters of Magellen Station and Reliant start manifesting cloaked Jem’Hadar holograms while Ambassador Jiro Sugihara rambles on during the diplomatic conference, This is no ordinary Holodeck malfunction.
The Alliance Exploration Initialive is starting to get serious as officials and diplomats meet together, in the mean time there’s a holodeck training simulation to practice taking DS9 back from the Dominion. Surely nothing will go wrong with that….
Starbase Magellan experiences some rather grave circumstances but what does it have to do with gravitons?
Chorog is drawn back into the deadly world of piracy, as old colleagues and old grudges await
There’s bad news, but also a bit of good, but like ominously so.
The crew finally arrive on planet gamma to sort things out and get some answers, however some questions remain unanswered (for now).
Doors, Doors,Portals, and things on the other side.
The Surveyor, a massive facility, and the key to planet Gamma looms ahead, mysteries and ambushes await.
In the harshness of planet Beta, full of pirates and Ferals the crew come across a few surprises, but has some surprises of their own.
In the harshness of planet Beta, full of pirates and Ferals the crew come across a few surprises, but has some surprises of their own.
After moving through the gate the crew find themselves in a swampy dangerous world with dangerous stuff upcomin, and alongside enemies.
The Harvesters, an Urbie and Menacing Mayhem, Chaos always ensues.
There’s an offer, that pretty much everyone decides to refuse as the crew meet Trident’s resident backstabbing pirate, N’thiel.
Mysterious AI, voices, and weird tech things. Is just another day on Trident.
The crew finally unite but,shadows lurk within the city of Haven waiting for them.
With the Crew on their Way to Haven to meet up with Graves, Kara, and their friends they’ll hit a wall, and it’ll get quite metal.
The net for hunting the missing Kara and Graves is narrowing, and also, by the way, what’s up with Graves.
Questions, some more questions….. and oh God, look at all those question. Oh, here’s some answers too.
The crew head into the Town of Cerrit Run, and start to get distracted. Kara and Marcus are not the only ones to go missing.
The crew start to investigate the planets within the trident system, establishing a beach-head the crew finds some unusual activity. While Kara and Graves, escape and might actually find a place of rest.
The crew make some unusual allies and start to grasp the enormity of the job before them.
Subspace anomalies, missing crew and an invasive data scan. Things are not looking good for the crew of the USS Reliant.
An unusual, energy reading, a ruined settlement, and a collapsing Ampitheatre. There's something strange afoot.
Q sends the bridge crew of the reliant to Sand World, the Bridge crew don't like it.
The Reliant gets a call from an un-welcome and unusual source. The crew are rather suspicious.
The crew finishes up their sled journey, Shranville's a bit of a surprise and danger lurks behind an Asteroid with most of the crew stuck on the ground. What have the crew of the Reliant gotten themselves into?
The crew continue their deployment of vaccines through the winter and cold, Squirrels, bison and severe head trauma await.
The crew help out a frontier colony in the Archer system facing some medical emergency, but the planet's conditions cause some added complications.
The crew of the Reliant head back down to Risa, will they actually have a chance for any R&R or is there something else going on under the surface?
The crew of the Reliant head back to normal scheduled operations with a delivery run to Risa. On route some tumbleweeds leads to chaos and hijinks.
With members of the Reliant's crew captured by some fungal entity the crew must encounter something new and somehow save their people at the same time.
With the Spore door looming in the mind of the crew of the Reliant, what does it hold and will they ignore warnings about the mass of fungus behind it?
The crew of the Reliant have discovered a secret Ik'ven base around an otherwise abandoned world. What will they discover as they start plumbing the depths with only an energy reading to guide. To contact us please send an email to reliant@starbaseugc.com.
Cetsa experiences something unusual, the Reliant temporarily gets hacked, and there's a party in Medbay.
Just who, and what is going on. Who are the villians? Are the USS Reliant the villians?
The Reliant is the nearest Starship to a missing Federation vessel, the U.S.S. Cerberus. What happened to the Cerberus and what complications arise they come to a world in it's own golden age.
Dwemer, Grimnir, plus Robots. A recipe for disaster
An intricately designed rocket, stomach troubles, and as centralised computer intelligence. It's going to be one of those episodes folks.
Pirates! Scum of the Earth. Except Chorog of course. An unaffiliated station is home to pilfered goods, pirates and secrets to unfold.
Things have been taken, and sold and it's up to the Crew of the Reliant to track things down at a rather seeding trading station. What will the crew find and come away from the station with, assuming they come away at all.
Geological Ages, Rocks, Atmosphere but why is it is hot, or is too cold?
A tribunal is put together as Mirror Ryk'Tyr finally faces the law, his only defender. Bryce. Chaos ensues.
An unknown Romulan, a construct and a virus walks into a Starfkeet base..... How does the crew of the Reliant surivive?
With The return of Captain Graves, the Reliant is sent to investigate a base assaulted from Orbit which resulted in the death of Starfleet personal. Who or what is behind this and what's happening with the locals?
The crew of the Reliant take cold comfort in getting re-accredited in Survival training. Based on a Scenario from ancient Saure myth just how well will the crew survive the frozen, ice and snow.