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On this week's episode of WeeklyTrek, TrekCore's news podcast, host Alex Perry is joined by Jenn Tifft to discuss all the latest Star Trek news. This week, Alex and his guest discuss the following stories from around the web: TrekCore: STAR TREK: STRANGE NEW WORLDS Producers Talk Season 4's Puppet Episode, Lack of 'Big Bad,' and Attempts Beam In Shatner (10:18) TrekCore: STAR TREK Publishing Updates: New USS Athena Guidebook, 60th Plans from IDW, and Two New WEBTOON Comic Series Debut (19:54) TrekMovie: Hallmark Reveals 5 Star Trek Ornaments For 2026, Including Spock Fighting Snakes (26:11) TrekCore: Introducing TrekCore's Newest Podcast, WARP FACTOR 5, Revisiting 60 Years of STAR TREK Adventures in Chronological Order (29:33) In addition, stick around to Jenn's wish for Star Trek fan discussions to return to talking about the shows themselves (and a little less about the political context for the shows), and Alex's theory about the characterization of Malcolm Reed from Star Trek: Enterprise – tune into Warp Factor 5 to hear more! *** Do you have a wish or theory you'd like to share on the show? Tweet to Alex at @WeeklyTrek, or email us with your thoughts about wishes, theories, or anything else about the latest in Star Trek news!
In this episode of Continuing Conversations, we sit down with acclaimed cartoonist and animation director Derek Kirk Kim to explore a creative journey that moves seamlessly between indie comics and major animated series. From his Eisner and Harvey Award-winning work on Same Difference and Other Stories to his time directing on Amphibia, Derek shares how his approach to storytelling has evolved while staying rooted in deeply human moments. We dive into his early childhood memories—including a surprise reunion with host Michael Dismuke from their 4th-grade days—and discuss how his experience as an immigrant influenced his connection to characters like Data from Star Trek: The Next Generation. Whether you are an aspiring artist or a fan of visual storytelling, this conversation uncovers what it really means to grow as a creator without losing your voice. GET YOUR DEREK KIRK KIM BOOKS FROM ADVENTURE INK! https://adventureink.xyz/browse/filter/t/Derek%20Kirk%20Kim/k/keyword Chapters/Timestamps 00:00 – Introduction to Continuing Conversations 01:13 – Meet Derek Kirk Kim: Cartoonist, Animator, and Director 02:14 – A 4th Grade Reunion: Michael and Derek's Shared History 03:38 – Coming to America: Early Memories and Language Barriers 06:50 – Star Trek Resonance: Why Data Matters to Derek 08:43 – Host Favorites: Seven of Nine and Benjamin Sisko 10:55 – Exploring Deep Space Nine and the Growth of the Franchise CONNECT WITH THE HOSTS: Michael Dismuke: Freelance writer for Star Trek Adventures RPG. Visit him at MichaelDismuke.com. Jim Johnson: Project manager for Star Trek Adventures and Fallout RPGs at Modiphius. PRE-ORDER YOUR COPY OF STAR TREK TIMELINES TODAY https://adventureink.xyz/item/hB2UM6Mk2YEpRS8_RBqmkg FIND MORE FROM STUDIO TEMBO https://linktr.ee/StudioTembo
Episode 151 - FRONTIER Season 2 Debrief Join us for a behind-the-scenes cast discussion all about the now-concluded Season 2 of our Star Trek Adventures series, FRONTIER! AJ, Mark, Amy & Eden look back on a fun series, sharing favourite memories and a peek behind the curtain at how the show came together. Find Us on Bluesky @PretendWithDice, @MonkeyMagicEden, @Ajheretic666, @MegThePict, @MarkusMalice87 & @PenanceRPG You can also find us on Facebook, Instagram & Twitter/X @PretendWithDice Links to all of our online presences can be found at www.pretendingwithdice.com, including our Ko-fi page, Merch Store, Discord server and much much more!
Unlock the Secrets of Global Storytelling with Author Nova McBee! How do you turn real-world adventures into an international bestselling series? In this episode of Continuing Conversations, we sit down with Nova McBee, the powerhouse author and screenwriter behind the hit young adult thriller series, Calculated. Drawing from over 20 years of living in China, Asia, and the Middle East, Nova reveals how her cross-cultural life shaped her "oak tree" stories—books designed to last for generations. Whether you're an aspiring writer, a Star Trek fan, or curious about the future of media, this interview is packed with actionable insights on the publishing industry and the creative process. In this episode, we dive into: • The "Calculated" Journey: Nova shares the 13-year path of bringing her math-prodigy thriller to life and the news about the upcoming film adaptation. • The Future of Entertainment: As the CCO of Y Plus X Entertainment, Nova explains the $15 billion vertical film industry and why storytelling for mobile phones is the next big frontier. • Writing for Crossover Audiences: How she intentionally crafts stories that resonate with everyone from 12-year-olds to 80-year-old book clubs and a massive male demographic. • The "Contender" Mindset: Why Nova spent years perfecting her craft and studying the publishing business before ever trying to get published. • Star Trek Inspiration: How the partnership of Kirk and Spock influenced her views on cross-cultural collaboration and massive adventure. ABOUT OUR GUEST Nova McBee is a multi-talented author, screenwriter, and Chief Creative Officer. Her Calculated series is described as The Count of Monte Cristo meets Mission Impossible, featuring math prodigies, international smugglers, and high-stakes redemption. ORDER NOVA MCBEE'S BOOKS FROM ADVENTURE INK https://adventureink.xyz/browse/filter/t/%20Nova%20McBee/k/keyword CONNECT WITH THE HOSTS: • Michael Dismuke: Freelance writer for Star Trek Adventures RPG. Visit him at MichaelDismuke.com. • Jim Johnson: Project manager for Star Trek Adventures and Fallout RPGs at Modiphius. PRE-ORDER YOUR COPY OF STAR TREK TIMELINES TODAY https://adventureink.xyz/item/hB2UM6Mk2YEpRS8_RBqmkg FIND MORE FROM STUDIO TEMBO https://linktr.ee/StudioTembo CHAPTERS 00:00 – Intro: Infinite Stories and Infinite Combinations 02:00 – Star Trek Roots: Kirk, Spock, and the Pioneer Spirit 04:30 – Behind the Scenes: Chief Creative Officer at Y Plus X Entertainment 05:55 – The Rise of Vertical Film: A $15 Billion Industry 08:50 – Writing "Oak Tree" Stories vs. "Flower" Stories 09:40 – The Calculated Series: Mission Impossible meets Count of Monte Cristo 11:50 – International Living as a Foundation for Authentic YA 13:30 – Becoming a "Contender": Perfecting the Craft and the Business #NovaMcBee #CalculatedSeries #WritingCommunity #VerticalFilm #AuthorInterview #StarTrekFans #YAFiction #PublishingTips #Screenwriting #ContinuingConversations
The definitive Star Trek history is finally here! Join the "Trekstorians"—Derek Tyler Attico, Kelli Fitzpatrick, Jim Johnson, and Michael Dismuke—for an exclusive look at the groundbreaking new release from DK Books: Star Trek Timelines. Launching November 3, 2026, for the Star Trek 60th Anniversary, this 336-page hardcover masterwork charts the entire franchise history from the Big Bang to the end of the universe. We're diving into the Prime Universe, the Mirror Universe, the Kelvin Timeline, and even the "Year of Hell." Plus, we show you exactly how to use this book to level up your Star Trek Adventures RPG campaigns! In this episode, we explore: The Breadth of Trek: Covering everything from The Original Series to Strange New Worlds and Starfleet Academy. Character Evolutions: Deep dives into Michael Burnham, Jean-Luc Picard, and more. Alternate Realities: Navigating the complex timelines of the Multiverse. RPG Integration: How to use these 336 pages of lore for worldbuilding in Star Trek Adventures. Pre-order Star Trek Timelines here: Shop Adventure Ink Studio Tembo 0:00 The Big Announcement: Star Trek Timelines 02:30 Meet the Trekstorians: Writing the Lore 05:45 Inside the 336-Page Hardcover from DK Books 10:20 From TOS to Starfleet Academy: What's Included? 15:10 The Mirror Universe & Kelvin Timelines 20:45 Level Up Your Star Trek Adventures RPG Games 25:30 Release Date & Pre-Order Details
Episode 150 - Deliverance (Part 2) (Star Trek Adventures) FRONTIER SEASON 2 - CHAPTER 26 With tentative blessing from Starfleet, the crew plan a covert extraction mission back to the surface of Golden Palace, in an effort to remove the destructive influence of Lord Yul and bring him to justice for his historical crimes against the Trill. However, once within the royal palace itself, will things be quite so simple? What ancient secrets have been hidden with the ruins of Yul's starship wreck, and will making their move against Yul himself be quite as easy as they hope? Starring Amy as Lt Cmdr Murphy Eden as Ensign Conought Dragon as Dr Ireela & Mark as Lt Cmdr Rai Find Us on Bluesky @PretendWithDice, @MonkeyMagicEden, @Ajheretic666, @MegThePict, @MarkusMalice87 & @PenanceRPG You can also find us on Facebook, Instagram & Twitter/X @PretendWithDice Links to all of our online presences can be found at www.pretendingwithdice.com, including our Ko-fi page, Merch Store, Discord server and much much more!
Whispers & Shadows | The Cries of MarsThe aftermath of the Shepard rescue takes a chilling turn this week as the crew of the Thunder Bay realizes the nightmare on Mars is far from over. Even with survivors safely aboard, the fires continue to rage across the Martian colonies, casting a long, crimson shadow over the impending debrief with Starfleet Command.While Admiral Jellico pushes to keep the crew of Thunder Bay Earth-bound, Admiral Janeway emerges as a staunch ally for the crew as they hope to trace the warp trail of the cloaked "ghost" ship last seen lurking around Mars. Lt. Commander Marik also walks into an unexpected spotlight, leading to a defining moment that will change her trajectory within the fleet forever.
After a tense descent into the subterranean complex, the discovery of glowing artifacts sets off a desperate race. With the facility’s power surging, the away team braces for one last, unknown confrontation in the dark. For all your Fallout Modding needs, check out Al’s stuff on YouTube, Twitch & Patreon! Check out Kevin, Eric and Al playing the Fallout TTRPG here! – https://youtube.com/playlist?list=PLkDpYDOdaS7mdD1ef5iAoDCMgh8fByiTV&si=WXIVZTAiUrS8E5Co Background Music and Sounds Syrinscape “Multiple Songs” Kevin MacLeod (incompetech.com)Licensed under Creative Commons: By Attribution 4.0https://creativecommons.org/licenses/by/4.0/ Editing & Sound Design byKevin Robbins Support us on Patreon!https://www.patreon.com/adventureawaitspodcast Check out the store!https://adventureawaitspod.creator-spring.com/ Get a discount on Arkenforge!Use code AAPOD at checkout!
Racing Against the Flames | The Cries of MarsThe Cries of Mars continues this month as the crew of the Thunder Bay race to evacuate the USS Shepard, one of the many vessels that came under attack during the synth strike on Mars.Follow along as Doctor Neldan and Commander Vinar attempt to triage both the survivors aboard the Shepard and its failing systems, while Commander Marik and the crew aboard the Thunder Bay do everything they can to prevent the situation from deteriorating even more.
With the enemy warbird reduced to debris, the away team drops into the hostile jungles of Moana III to extract a rogue ensign and stop the parasite’s plans. For all your Fallout Modding needs, check out Al’s stuff on YouTube, Twitch & Patreon! Check out Kevin, Eric and Al playing the Fallout TTRPG here! – https://youtube.com/playlist?list=PLkDpYDOdaS7mdD1ef5iAoDCMgh8fByiTV&si=WXIVZTAiUrS8E5Co Background Music and Sounds Syrinscape “Multiple Songs” Kevin MacLeod (incompetech.com)Licensed under Creative Commons: By Attribution 4.0https://creativecommons.org/licenses/by/4.0/ Editing & Sound Design byKevin Robbins Support us on Patreon!https://www.patreon.com/adventureawaitspodcast Check out the store!https://adventureawaitspod.creator-spring.com/ Get a discount on Arkenforge!Use code AAPOD at checkout!
Author Scott Pearson joins us for a yarn about writing, Star Trek, the most common mistakes authors make, and a whole lot more. Scott is a full-time freelance writer and editor working across a variety of genres in both traditional and indie publishing. His published works include short stories, novellas, essays, poetry, and role-playing game supplements. He is the co-screenwriter of the IMAX space documentaries Space Next and Touch the Stars. He was the copyeditor for Simon & Schuster's Star Trek novels for ten years prior to becoming the line's developmental editor in early 2025. Since 2016, he has been an editor and occasional writer for the Star Trek Adventures roleplaying game from Modiphius. Late in 2024, he began proofreading comic books and graphic novels for IDW, including their Star Trek line. Scott and his wife, Sandra, split their time between St. Paul and the wilds of northern Minnesota. Scott and their daughter, Ella, cohosted the late Generations Geek podcast, still available through several podcast apps. Scott's website: Scott-pearson.com Contact the show: thetrueandthefictional@gmail.com Support the show: Buymeacoffee.com/sttatf Buy Merch: Jabryden.printify.me Follow us on the socials: FB: Facebook.com/storiesthetrueandthefictional IG: @stories_podcast X: @stories_ttatf Youtube: https://www.youtube.com/channel/UCzIXhRcUvPPAzpCL-_a9N4w Sponsor 1: Rebecca Cassells Buy her books on Amazon: https://www.amazon.com/.../e/B08WCH6RHG/ X: RACassells_auth IG: Rebecca.cassells.92 FB: Facebook.com/Rebeccacassellsbooks Sponsor 2: Martin Kearns: https://www.readkearns.com IG: @readkearns Sponsor 3: J.A. Bryden Website: Jabryden.com Socials: @jabryden Kearsells Indie Book Award Winners 2025: Janelle Schiecke: Socials: J_Schiecke Buy her books: https://www.amazon.com.au/stores/author/B0CCXHKVGH/allbooks?_encoding=UTF8&ref_=aufs_ap_ahdr_dsk_ab&pd_rd_w=XSV9m&content-id=amzn1.sym.b4344408-bcb0-46d7-b9b0-ac31160009fa&pf_rd_p=b4344408-bcb0-46d7-b9b0-ac31160009fa&pf_rd_r=358-0097934-1431222&pd_rd_wg=8hy1R&pd_rd_r=f0f7368c-365a-4c1c-8cc2-4a75595b0f92 Alexander Rob: Socials: @TheStarwald Website: Alexanderrob.com #indieauthorpodcast #meettheauthor #books #indiebooks #booktube
After a mid-warp gamble and a discovery on Moana 3 lead to a tense standoff with a silent predator, the crew of the Magellan is pushed to the limit in a high-stakes battle for survival where every tactical decision could be their last. For all your Fallout Modding needs, check out Al’s stuff on YouTube, Twitch & Patreon! Background Music and Sounds Syrinscape “Multiple Songs” Kevin MacLeod (incompetech.com)Licensed under Creative Commons: By Attribution 4.0https://creativecommons.org/licenses/by/4.0/ Editing & Sound Design byKevin Robbins Support us on Patreon!https://www.patreon.com/adventureawaitspodcast Check out the store!https://adventureawaitspod.creator-spring.com/ Get a discount on Arkenforge!Use code AAPOD at checkout!
After purging a ship-wide virus and clearing their names with the Romulan Star Empire, the crew races toward Moana 3—where a risky medical gamble mid-warp and a discovery on the surface lead to a tense standoff with a silent predator. For all your Fallout Modding needs, check out Al’s stuff on YouTube, Twitch & Patreon! Background Music and Sounds Syrinscape “Multiple Songs” Kevin MacLeod (incompetech.com)Licensed under Creative Commons: By Attribution 4.0https://creativecommons.org/licenses/by/4.0/ Editing & Sound Design byKevin Robbins Support us on Patreon!https://www.patreon.com/adventureawaitspodcast Check out the store!https://adventureawaitspod.creator-spring.com/ Get a discount on Arkenforge!Use code AAPOD at checkout!
Welcome to Session 0 of our special Strange New Adventures one-shot! This game is a direct love letter to the classic thriller Crimson Tide, set right in the gritty Enterprise era of Star Trek.With the galaxy on a quadrant-wide red alert following the Earth-Romulan War, peace is hanging by a thread. In this kickoff episode, we set the stage for our high-stakes mission and dive into the precarious political climate surrounding the rogue Romulan Admiral Nikal.Watch as the cast goes through collaborative character creation! We then wrap up by building our starship, the Birmingham, preparing her for a volatile deployment to the Neutral Zone outposts.Like and subscribe so you do not miss the official launch! Drop a comment below and let us know what kind of officer you would play on the Birmingham.
The crew finally gets a lead… and immediately pays for it, as the ship's situation turns critical in an instant. For all your Fallout Modding needs, check out Al’s stuff on YouTube, Twitch & Patreon! Background Music and Sounds Syrinscape “Multiple Songs” Kevin MacLeod (incompetech.com)Licensed under Creative Commons: By Attribution 4.0https://creativecommons.org/licenses/by/4.0/ Editing & Sound Design byKevin Robbins Support us on Patreon!https://www.patreon.com/adventureawaitspodcast Check out the store!https://adventureawaitspod.creator-spring.com/ Get a discount on Arkenforge!Use code AAPOD at checkout!
The fire is spreading!Strange New Adventures, our Star Trek Adventures Actual Play series, returns for a relentless Season 2 premiere. Mars is no longer a beacon of ambition; it is a graveyard choked in ash and wreathed in flame. High above the smoldering ruins, the USS Thunder Bay cuts through a lethal field of shattered starships and stolen lives.The Parliament-class vessel is outclassed by the sheer scale of the devastation, yet her crew must hold the line. In "Adrift in the Crimson Inferno," every sensor ghost is a tragedy and every distress call is a gamble. The mission is no longer just a patrol. It is a desperate fight to salvage hope from the wreckage of a burning world.The Cries of Mars have begun. Will Thunder Bay answer? Find out on the season premiere of The Cries of Mars!
In this episode, Michael and Jim welcome Pavel “Flour” Dąbrowski, one of the brilliant minds in the Star Trek Adventures community, to discuss his innovative reimagining of the Extended Task mechanic. Pavel explains how adapting this system for personal and professional missions adds depth to character arcs—transforming what was once a mechanical hurdle into a storytelling engine that tracks growth, struggle, and success. From starship repairs to emotional breakthroughs, this conversation boldly explores how mechanics can serve narrative and enrich the role-playing experience.
Every week TWIG brings you a variety show full of segments ranging from news, reviews, interviews, and everything in-between to satisfy your geeky appetite!This week in geek:- Introductions- Super Bomberman Collection (Konami PS5 Review)https://store.playstation.com/en-ca/concept/10015390/- Geek News- ChromaGun 2: Dye Hard (PM Studios Switch 2 Review) https://www.nintendo.com/en-ca/store/products/chromagun-2-dye-hard-switch-2/- Weird News- Star Trek Adventures - Second Edition Species Sourcebook (Modiphius TTRPG Book Review) https://modiphius.us/products/star-trek-adventures-second-edition-species-sourcebook- What's Next?Show Notes:Your Geekmasters:Mike "The Birdman" - https://bsky.app/profile/birdmanguelph.bsky.socialAlex "The Producer" - https://bsky.app/profile/dethphasetwig.bsky.socialFeedback for the show?:Email: feedback@thisweekingeek.netTwitter: https://twitter.com/thisweekingeekBluesky: https://bsky.app/profile/thisweekingeek.netSubscribe to our feed: https://www.spreaker.com/show/3571037/episodes/feediTunes: https://podcasts.apple.com/us/podcast/this-week-in-geek/id215643675Spotify: https://open.spotify.com/show/3Lit2bzebJXMTIv7j7fkqqWebsite: https://www.thisweekingeek.netFebruary 17, 2026
In this episode, we dive deep into the creative process behind Star Trek Adventures Mission Briefs with writers Cory Belote and Marco Rafala. We explore how to craft compelling narratives for JAG-style legal dramas and expansive Five Year Missions. Cory and Marco share their tips for balancing Federation ideals with high-stakes conflict, offering a behind-the-scenes look at the storytelling techniques used to bring these mission briefs to life for GMs and players alike.
With comms and gear gone and the clock suddenly working against them, the crew's next move may hinge on who they can really trust in the darkness. For all your Fallout Modding needs, check out Al’s stuff on YouTube, Twitch & Patreon! Background Music and Sounds Syrinscape “Multiple Songs” Kevin MacLeod (incompetech.com)Licensed under Creative Commons: By Attribution 4.0https://creativecommons.org/licenses/by/4.0/ Editing & Sound Design byKevin Robbins Support us on Patreon!https://www.patreon.com/adventureawaitspodcast Check out the store!https://adventureawaitspod.creator-spring.com/ Get a discount on Arkenforge!Use code AAPOD at checkout!
The corridor erupts, then quiets; the team follows the signal into the labyrinth, expecting trouble around every corner. For all your Fallout Modding needs, check out Al’s stuff on YouTube, Twitch & Patreon! Background Music and Sounds Syrinscape “Multiple Songs” Kevin MacLeod (incompetech.com)Licensed under Creative Commons: By Attribution 4.0https://creativecommons.org/licenses/by/4.0/ Editing & Sound Design byKevin Robbins Support us on Patreon!https://www.patreon.com/adventureawaitspodcast Check out the store!https://adventureawaitspod.creator-spring.com/ Get a discount on Arkenforge!Use code AAPOD at checkout!
The galaxy changed forever in 2385.In this Session 0 of our Star Trek Adventures campaign, The Cries of Mars, we set the stage in the aftermath of the Synth Attack that destroyed Utopia Planitia and left Mars burning. With the Romulan evacuation effort dead, Starfleet in crisis, and Admiral Picard resigned, what remains of the fleet has been reassigned to rescue, relief, and evacuation around the Red Planet.Our story begins aboard the USS Thunder Bay, a Parliament-class vessel sent into the wreckage.In this episode, we establish the setting, introduce the ship and crew, and forge character bonds using Daggerheart-inspired connection questions that will shape the campaign going forward.This is a Star Trek story about duty, loss, and holding onto hope when the future feels uncertain.
Jim and Michael are joined by the writers behind the Star Trek Adventures: Species Sourcebook to talk deep Trek lore, game design, and how to bring the galaxy's many cultures to life at your table. Al Spader, Nathan Dowdell, Rachael Cruz, and Stephen Near gather to discuss designing iconic species, expanding player options, and giving GMs new tools to add depth, flavor, and IDIC to their campaigns. If you've ever wanted your Star Trek Adventures game to feel richer, stranger, and more authentically Trek — this episode is for you. https://linktr.ee/studiotembo
Romulans raise their weapons and a howl echoes from the tunnels—now the corridor erupts in phaser fire as the away team fights to hold the line. For all your Fallout Modding needs, check out Al’s stuff on YouTube, Twitch & Patreon! Background Music and Sounds Syrinscape “Multiple Songs” Kevin MacLeod (incompetech.com)Licensed under Creative Commons: By Attribution 4.0https://creativecommons.org/licenses/by/4.0/ Editing & Sound Design byKevin Robbins Support us on Patreon!https://www.patreon.com/adventureawaitspodcast Check out the store!https://adventureawaitspod.creator-spring.com/ Get a discount on Arkenforge!Use code AAPOD at checkout!Arkenforge's Dark Fantasy Kit is now live on Kickstarter. Check it out using our affiliate link below.Get access to the builder, premade maps, and a cool new feature: Mood Images!!https://www.kickstarter.com/projects/arkenforge/the-dark-fantasy-construction-kit?ref=b34eyl
And now for something completely different... Welcome to our first and only actual play episode! Join us as we embark on a homebrewed session of Star Trek Adventures titled "Ethics of the Fathers". Please check out this relevant link: Star Trek Adventures Second Edition Welcome to Dice in Mind, a podcast hosted by Bradley Browne and Jason Kaufman to explore the intersection of life, games, science, music, philosophy, and creativity through interviews with leading creatives. All are welcome in this space. Royalty-free music "Night Jazz Beats" courtesy of flybirdaudio.
After uncovering bodies and an encrypted confession on a derelict Klingon station, the crew follows a signal to the Cordillon system—where interference shrouds an old mining outpost and a risky beam-in awaits. For all your Fallout Modding needs, check out Al’s stuff on YouTube, Twitch & Patreon! Background Music and Sounds Syrinscape “Multiple Songs” Kevin MacLeod (incompetech.com)Licensed under Creative Commons: By Attribution 4.0https://creativecommons.org/licenses/by/4.0/ Editing & Sound Design byKevin Robbins Support us on Patreon!https://www.patreon.com/adventureawaitspodcast Check out the store!https://adventureawaitspod.creator-spring.com/ Get a discount on Arkenforge!Use code AAPOD at checkout!Arkenforge's Dark Fantasy Kit is now live on Kickstarter. Check it out using our affiliate link below.Get access to the builder, premade maps, and a cool new feature: Mood Images!!https://www.kickstarter.com/projects/arkenforge/the-dark-fantasy-construction-kit?ref=b34eyl
It's the first episode of 2026—and that means we're officially in the 60th anniversary year of Star Trek. To kick things off, we're also widening the show's scope: we're not just talking Star Trek Adventures at the table anymore—we're going Beyond RPG into the more expansive Trek storytelling universe. Tonight's guest is Scott Pearson, a longtime editor in the Star Trek fiction space (including years as a freelance copy editor for Trek novels) who has recently stepped into a larger editorial role on the Star Trek book line—and who also works in the Star Trek Adventures RPG world. We dig into what editors actually do, the differences between prose and comics, why style guides matter more than you think, and how working across novels, comics, and RPGs changes the way you approach story. Along the way: Trek talk, craft talk, and a lot of appreciation for the fans who keep the Final Frontier thriving. https://linktr.ee/studiotembo #StarTrek #StarTrek60 #StarTrekPodcast #StarTrekFandom #StarTrekWriting #StarTrekEditing #StarTrekAdventures #TTRPG #SciFiPodcast
Kick off the New Year with a brand new episode of Strange New Pod as Julian and Giraffe sit down with writer and game designer Carlos Cisco for a wide-ranging conversation spanning Star Trek and tabletop RPGs.Carlos dives into his work as a writer on Star Trek: Discovery, his contributions to Star Trek Adventures, and his role in helping develop the brand new TTRPG Daggerheart. They also take a deep look at his latest release, Pistolheart, a Western-inspired supplement for Daggerheart that brings six-shooters, frontier justice, and genre-bending storytelling to the system.From Starfleet to the final frontier of the Old West, this episode explores storytelling across mediums, adapting tone and genre, and what it takes to build compelling worlds, whether on screen or at the table. As Data once said, "Saddle up, lock and load." (and roll some dice).Send us a textSupport the show
With the Alcubierre behind them, the crew investigates a silent Klingon station—inside the infirmary, grim evidence and an encrypted message hint at a larger threat. For all your Fallout Modding needs, check out Al’s stuff on YouTube, Twitch & Patreon! Background Music and Sounds Syrinscape “Multiple Songs” Kevin MacLeod (incompetech.com)Licensed under Creative Commons: By Attribution 4.0https://creativecommons.org/licenses/by/4.0/ Editing & Sound Design byKevin Robbins Support us on Patreon!https://www.patreon.com/adventureawaitspodcast Check out the store!https://adventureawaitspod.creator-spring.com/ Get a discount on Arkenforge!Use code AAPOD at checkout!Arkenforge's Dark Fantasy Kit is now live on Kickstarter. Check it out using our affiliate link below.Get access to the builder, premade maps, and a cool new feature: Mood Images!!https://www.kickstarter.com/projects/arkenforge/the-dark-fantasy-construction-kit?ref=b34eyl
Jim and Michael recount all the Star Trek Adventures goodness that came out in 2025 and usher in 2026 with a very cool announcement. https://linktr.ee/studiotembo Beam aboard for a special episode! We're reviewing the incredible year for Star Trek Adventures RPG, looking back at the amazing releases of 2025 and teasing what's to come as we approach Star Trek's 60th Anniversary in 2026! Join us as we delve into the latest sourcebooks, mission briefs, and organized play content that have expanded the Star Trek universe for tabletop gamers. •Second Edition Launch & Starter Set: Discover how the Second Edition launched with a Quick Start, Core Book, Game Toolkit, and Starter Set, and how the Starter Set is the perfect entry point for new players. •Technical Manual: Explore the depths of Star Trek technology with the Technical Manual, covering everything from Prodigy to Lower Decks, and learn how to use complications to enrich your stories. •Exploration Guide: Uncover the secrets of galaxy-building with the Exploration Guide, designed to help you create planetary systems, biomes, and thrilling adventures. •23rd Century Sourcebook: Journey through the era of Kirk, Spock, and Pike with the 23rd Century Sourcebook, and find out what makes this era so iconic. •Mission Briefs & Silver Shields: Learn about the latest Mission Brief releases, including the Department of Temporal Investigations (DTI) and the Judge Advocate General's (JAG) Office, and how the Silver Shields program supports convention play.
Merry Christmas and welcome to a special holiday edition of Strange New Pod. Julian sits down with Jim Johnson, Project Manager for Star Trek Adventures at Modiphius, for an overdue and insightful conversation about the past, present, and future of STA.They discuss Jim's background and love of theater, reflect on how Star Trek Adventures Second Edition has grown since its 2024 launch, and why the Starter Set remains such a strong entry point for new players. The episode also touches on the game's place in today's expanding TTRPG scene, recent releases like the Technical Manual and Exploration Guide, and the latest mission brief collection, Five Year Missions.The conversation wraps with a look ahead at what 2026 holds for Star Trek Adventures. A perfect listen for the holidays and for anyone ready to boldly go.Send us a textSupport the show
An irregular series of reflections on ttrpg games I'm GMing or playing in.https://ko-fi.com/orlanthvexhttps://www.patreon.com/orlanthvex/about?The music used on this podcast is 'Sometimes' and 'Stop' by Frequency Decree, (https://freemusicarchive.org/music/Frequency_Decree/Dubbed/Sometimes_1733 ; https://freemusicarchive.org/music/Frequency_Decree/Dubbed/Stop) licensed under an Attribution-Non Commercial-ShareAlike License (http://creativecommons.org/licenses/by-nc-sa/4.0/)
With the Alcubierre secured, the mission shifts to the source of the signal that drew the Romulans away. For all your Fallout Modding needs, check out Al’s stuff on YouTube, Twitch & Patreon! Background Music and Sounds Syrinscape “Multiple Songs” Kevin MacLeod (incompetech.com)Licensed under Creative Commons: By Attribution 4.0https://creativecommons.org/licenses/by/4.0/ Editing & Sound Design byKevin Robbins Support us on Patreon!https://www.patreon.com/adventureawaitspodcast Check out the store!https://adventureawaitspod.creator-spring.com/ Get a discount on Arkenforge!Use code AAPOD at checkout!Arkenforge's Dark Fantasy Kit is now live on Kickstarter. Check it out using our affiliate link below.Get access to the builder, premade maps, and a cool new feature: Mood Images!!https://www.kickstarter.com/projects/arkenforge/the-dark-fantasy-construction-kit?ref=b34eyl
Phasers up, options thin—the crew keeps firing while a stubborn commander shrugs off hit after hit. For all your Fallout Modding needs, check out Al’s stuff on YouTube, Twitch & Patreon! Check out episode 2 of Hometown Holiday: A Nativitown Christmas where Chris guest starred! Background Music and Sounds Syrinscape “Multiple Songs” Kevin MacLeod (incompetech.com)Licensed under Creative Commons: By Attribution 4.0https://creativecommons.org/licenses/by/4.0/ Editing & Sound Design byKevin Robbins Support us on Patreon!https://www.patreon.com/adventureawaitspodcast Check out the store!https://adventureawaitspod.creator-spring.com/ Get a discount on Arkenforge!Use code AAPOD at checkout!Arkenforge's Dark Fantasy Kit is now live on Kickstarter. Check it out using our affiliate link below.Get access to the builder, premade maps, and a cool new feature: Mood Images!!https://www.kickstarter.com/projects/arkenforge/the-dark-fantasy-construction-kit?ref=b34eyl
In this Continuing Conversations episode, Michael Dismuke, Jim Johnson, and Alex Boer explore innovative ways to track character growth in Star Trek Adventures. Alex demonstrates his visual value-tracking system—using index card-style boxes and arrows to map how values evolve and generate determination through callbacks. The group discusses both digital (Obsidian, Google Sheets) and physical approaches to tracking mission logs, showing how these tools help players stay engaged with their character's moral compass and choices. Together, they unpack how experienced players share determination, reset values between episodes, and use milestones to develop both main and supporting characters—bringing deeper emotional continuity to every mission. https://linktr.ee/studiotembo
The firefight continues: the crew drives for Engineering while Romulans press the attack and the mission hangs in the balance. For all your Fallout Modding needs, check out Al’s stuff on YouTube, Twitch & Patreon! Check out episode 1 of Hometown Holiday: A Nativitown Christmas where Chris guest starred! Background Music and Sounds Syrinscape “Multiple Songs” Kevin MacLeod (incompetech.com)Licensed under Creative Commons: By Attribution 4.0https://creativecommons.org/licenses/by/4.0/ Editing & Sound Design byKevin Robbins Support us on Patreon!https://www.patreon.com/adventureawaitspodcast Check out the store!https://adventureawaitspod.creator-spring.com/ Get a discount on Arkenforge!Use code AAPOD at checkout!Arkenforge's Dark Fantasy Kit is now live on Kickstarter. Check it out using our affiliate link below.Get access to the builder, premade maps, and a cool new feature: Mood Images!!https://www.kickstarter.com/projects/arkenforge/the-dark-fantasy-construction-kit?ref=b34eyl
In this episode of Continuing Conversations, Michael Dismuke sits down with Alex Boer and John Mierau to discuss how Star Trek Adventures gamemasters can transform Awards and Acclaim into powerful storytelling tools. The trio explores ways to balance reputation tracking with narrative flow, from John's courtroom drama that turned into a standout role-playing moment to Alex's regular award ceremonies that celebrate character arcs every four sessions. Together, they share how commendations—whether earned by die rolls or through rich storytelling—can deepen player connection, spotlight achievements, and bring Starfleet values to life at the table. https://linktr.ee/studiotembo
Strange New Pod beams up an incredible trio for this special episode as Julian sits down with the writers behind the Star Trek Adventures Second Edition Starter Campaign: Al Spader, Meric Moir, and Michael Dismuke. Together, they dive into the creative heart of the campaign, exploring the inspiration behind its story, how it welcomes brand-new TTRPG players into the Final Frontier, and the guiding philosophy that shaped its design.From crafting accessible mechanics to building a narrative that captures the spirit of Trek, this conversation goes boldly into the development process and all the surprises along the way. Whether you're a seasoned GM or opening your first rulebook, this is an interview you won't want to miss. Engage!Send us a textSupport the show
Episode 149 - Deliverance (Part 1) (Star Trek Adventures) FRONTIER SEASON 2 - CHAPTER 25 In the wake of the shocking events witnessed at the Festival of Deliverance, the away-team make a swift exit from the festival, hoping against hope that they have remained undetected. Beaming back up to the ship, tough decisions must be made as to how to proceed in their investigation of the self-styled 'Lord Yul', while Lady Ral brings a consideration to the crew that may put them at odds with the Prime Directive itself... Starring Amy as Lt Cmdr Murphy Eden as Ensign Conought Dragon as Dr Ireela Mark as Lt Cmdr Rai Sam as Lt Cmdr Fel & Nikoli as Chief Himek Find Us on Bluesky @PretendWithDice, @MonkeyMagicEden, @Ajheretic666, @MegThePict, @MarkusMalice87 & @PenanceRPG You can also find us on Facebook, Instagram & Twitter/X @PretendWithDice Links to all of our online presences can be found at www.pretendingwithdice.com, including our Ko-fi page, Merch Store, Discord server and much much more!
Star Trek Adventures: Whatever Should Be Done Must Be Done — Act III “The Codex” Second Edition Starter Campaign Finale!After seven months of exploration, discovery, and danger, the SNA crew reaches the grand finale of the Star Trek Adventures Second Edition Starter Campaign. What will they uncover in The Codex? Can they protect the ideals of the Federation when science and survival are at odds?The crew of the Challenger has finally made contact with Dr. Urotoxa, uncovering secrets buried deep beneath an alien world. What begins as a scientific investigation into an ancient site quickly becomes something far greater: something that could threaten the very foundations of the Federation.While the away team studies the mysterious rectangular carving pulsing beneath the surface, the bridge crew gazes into the endless storm of galactic nucleosynthetics...colossal plumes of glowing gas sweeping through the system like the arms of some cosmic leviathan. But within those swirling shadows, something stirs. A glint. A threat. A Nausicaan warship, emerging from the void.Tune in for an unforgettable conclusion filled with mystery, negotiation, and the spirit of Starfleet at its finest. The final frontier has one last secret to reveal in a conclusion that you will not want to miss.
Leaving Stellar Cartography with more questions than answers, the crew heads for Engineering, where the situation is anything but routine.
Aaron Pollyea has a background in astronomy and physics, but currently has a day job dealing with climate change and its intersection with agriculture. He has been a life-long Star Trek fan, and has been working as a freelance writer for Star Trek Adventures since it began. In his free time, Aaron may be found gazing through his telescope, reading a good book, or doing historical reenacting with his wife. Al Spader is a middle school science teacher, father of five-year-old twin boys, and a freelance RPG writer and game designer. As a regular writer for Star Trek Adventures and lead designer of the Sentience 2d20 RPG, Al brings his knowledge of neurodivergence and social-emotional learning to the TTRPG community. Please check out these relevant links: REDACTED! Core Rulebook (coming soon!) Saucer Squadron Core Rulebook Pioneer RPG Kickstarter Welcome to Dice in Mind, a podcast hosted by Bradley Browne and Jason Kaufman to explore the intersection of life, games, science, music, philosophy, and creativity through interviews with leading creatives. All are welcome in this space. Royalty-free music "Night Jazz Beats" courtesy of flybirdaudio.
Stellar Cartography holds the next clue—if the crew can get past the Romulans. Editing & Sound Design byKevin Robbins
Strange New Adventures: “Into the Shadow Maw Nebula” (Act Two of whatever Should Be Done Must Be Done)The chase intensifies as the crew of the Challenger follows Urotoxa's trail deep into the mysterious Shadow Maw Nebula, a swirling expanse of volatile energy and treacherous gravitational currents. On a moon shrouded within, Urotoxa and her team may have uncovered something that could rewrite history itself. With time running out and the nebula's storms threatening to tear their ship apart, the crew must risk everything to find her and uncover the truth before it's lost to the shadows forever. Listen to the penultimate episode of the Star Trek Adventures Second Edition Starter Campaign now!
We are back with a new game and a guest! Editing & Sound Design byKevin Robbins
As the crew of the USS Challenger embarks on the final chapter of the starter campaign, Commander Xanthus th'Raviq faces a difficult test. Admiral Robert April personally conducts a debriefing, questioning whether this crew is truly suited to continue the hunt for the fugitive Dr. Urotoxa.With the Admiral's reluctant blessing, the Challenger sets course for Federation Starbase 323, a glittering hub of trade and diplomacy at a crucial junction of interstellar commerce. The starbase's interlocking rings hum with life, hosting everything from sleek Starfleet vessels to worn freighters. At its heart, the Galactic Galleria bursts with color and sound: vendors hawking alien delicacies, merchants bartering over rare artifacts, and travelers swapping tales in a dozen languages.But beneath the bustle of business and culture lies a web of secrets. And somewhere among the traders and travelers, someone holds the next piece of Urotoxa's trail.The chase resumes… and the Challenger's next steps may decide whether Admiral April's doubts were justified — or if this crew truly deserves Starfleet's trust.
With Ensign Tennan critically injured but still determined to lend his expertise, the crew of the U.S.S. Challenger faces its greatest trial yet. As they make first contact with the mysterious Bryozoan Conveyer, the truth of the Colony's invasion finally comes to light: the species is not seeking conquest, but survival, driven to desperate measures by forces tearing their existence apart.With time running out, the crew must decide how far they will go to help these new beings they have encountered while racing to repair their failing warp core. The trimetric fracture threatens to consume the Challenger, dragging them into the unknown depths of the twelfth dimension. Can they aid the Colony and escape with their ship and lives intact?Listen now to find out in the exciting conclusion to Chapter Two, Dare to Be Wise!Episode Art by Justin Usher from the Star Trek Adventures 2e Starter Campaign BookletSend us a textSupport the show
From the Star Trek Adventure at Universal Studios to The Star Trek Experience in Las Vegas, the franchise has a long and fascinating history with theme parks. This week, Mike, Damian, and Lanita explore that legacy and chat with Matthew Jennings from Star Trek: Red Alert at Universal Studios Hollywood's Fan Fest Nights. Matthew shares what it's like to bring Trek to life for fans in person—and how Starfleet found its place among the thrill rides. Mike Jone's Pitch for the theme park: https://hailingfrequenciesopen.wordpress.com/2025/10/07/pitch-mike-jones-star-trek-theme-park/
Act 2: Not Yet Finished of Dare to Be Wise is available now!After Ensign Tennan is critically injured while repairing Challenger's impulse drive, the crew's fate hangs in the balance. Can Dr. Voraal's medical expertise save the young officer's life? Or will Tennan become the Challenger's first casualty?But there's no time to breathe. As the ship narrowly dodges destruction in the heavy metal asteroid field, sensors flare with strange readings: gradons wash over the vessel, and then space itself shatters open. From the fracture emerges a colossal, bone-like tube, releasing a swarm of living organisms that engulf the Challenger and begin draining its shields.Now, Commodore Xen must call on the full strength of her bridge crew to uncover the mystery of this terrifying construct. What is the Bryozoan Conveyor, and how can the Challenger possibly survive first contact with it?Tune in to find out, available now!Episode Art: Eren Arik from the Star Trek Adventures: Second Edition Starter Set Campaign BookletSend us a textSupport the show
The journey continues as our crew launches into Adventure 2: Dare to Be Wise! In Act 1, the U.S.S. Challenger is ordered to survey a dense asteroid field, but the mission goes off-course almost immediately. When Commodore Xen and her crew arrive to begin their survey, the situation on board goes from bad to worse. Time is running out, Challenger's fate hangs in the balance, and not everyone will make it through unscathed.Buckle up! Strange New Adventures is back, and the stakes have never been higher!Send us a textSupport the show