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Episode 30 - SPOILER Review: Mission Impossible Dead Reckoning Part One (2023)Audio recorded on September 25, 2023Strikes updates: 1) There is a tentative deal in place for the full WGA union to vote on! Starting on Wednesday September 27th, the WGA can resume work. Ratification of the new 3 year deal is expected to happen very soon. 2) As of September 25th, we are almost 2.5 months (73 days) into the ongoing strike between SAG-AFTRA (acting union) and the AMPTP (body representing the studios)Here we go! This is the movie for 2023 that I was waiting for. I was so amped and ready for this movie by the time it was released. It did not disappoint. Today's episode is a spoiler review episode for the summer blockbuster “Mission Impossible: Dead Reckoning - Part One”. Ethan Hunt and the IMF are back for this latest chapter.I have said it before and I will say it again, Director Christopher McQuarrie is the reason why I get so excited for the Mission Impossible movies. He has been actively involved going back to the 4th movie, “Ghost Protocol”. McQuarrie and Cruise make a fantastic creative team. This 7th installment of the franchise has a ridiculous (in a good way) cast - Tom Cruise, Hayley Atwell (awesome addition), Simon Pegg, Ving Rhames, Vanessa Kirby, Esai Morales (Ozark), Cary Elwes, Henry Czerny (Kittridge is back!) - I mean come on! Amazing cast. In typical mission fashion there are amazing stunts, fantastic locations and another thrill-delivering soundtrack by returning Composer Lorne Balfe. The movie is a ride and engages you by making you care with a pretty good emotional story too like with the 6th movie, “Fallout”.“Mission Impossible: Dead Reckoning - Part One” is available for digital purchase (and hopefully to rent too) on October 10th. In the podcast episode I mentioned to skip renting and just move on to buying it (Paramount is not paying me). That's how enthusiastic I am for this movie.Enjoy the movie and thanks for listening. This is a public episode. If you would like to discuss this with other subscribers or get access to bonus episodes, visit sohrabsmovieq.substack.com
“Mission: Impossible – Dead Reckoning Part One” composer Lorne Balfe talks us through his process for both “Fallout” and the new movie, including telling us the differences between the two scores. We also get in depth about the airport and train sequences in “Dead Reckoning Part One” and how closely connected he is to the editing process (very close!). It'll be music to your ears. See “Mission: Impossible — Dead Reckoning Part One” only in theatres. Catch up on the entire "Mission: Impossible" film series on Paramount+. Learn more about your ad choices. Visit megaphone.fm/adchoices
On this episode we are joined by Lorne Balfe, composer of “Mission: Impossible – Fallout” and “Dead Reckoning Part One.” Balfe discusses the specific approach he takes with the “M:I” movies (and how it's different than other movies), plus talks about the more romantic tone of this movie's score and the drum corps that add that extra zing to the theme music. Are you keeping score? See “Mission: Impossible — Dead Reckoning Part One” only in theatres. Catch up on the entire "Mission: Impossible" film series on Paramount+. Learn more about your ad choices. Visit megaphone.fm/adchoices
Actors, writers, directors and producers all have key roles in production - but one of the most important aspects in a film is the musical score - a score can literally make or break a film. Composer Lorne Balfe joins the Movies In Focus podcast about his work on the hugely acclaimed and massively successful Tom Cruise blockbuster, Top Gun: Maverick. Balfe worked on the film's music alongside the masterful Hans Zimmer and the legendary Harold Faltermeyer. Balfe started his career as Zimmer's assistant and over the last decade has become one of the most influential composers working in the film industry - delivering a variety of memorable scores in films such as Michael Bay's 13 Hours, 6 Underground and Ambulance, Marvel's Black Widow and many others He has also become an important composer when it comes to taking established film franchises and breathing new life into iconic scores like Balfe did with Terminator Genysis, Mission: Impossible - Fallout and Bad Boys For Life. It was his work with Tom Cruise on Mission: Impossible and Jerry Bruckheimer on Bad Boys which made him the perfect candidate to create new music - and update old themes - for Top Gun: Maverick. Lorne Balfe talks about the film scoring process and what it was like composing music for the follow-up to one of the most iconic soundtracks of the 1980s.
Maybe you're a fan of Mission Impossible: Fallout, or The Crown, or Marcella. Perhaps you're a gamer who loves Call of Duty and Fifa. Or you could be a Mother/Father that loves watching Lego Batman with the family. Regardless of which of these categories you fall into, you are listening to the genius of Composer Lorne Balfe. This week Jake ventured out to Lorne's studio to chop it up. Have a listen!
Maybe you're a fan of Mission Impossible: Fallout, or The Crown, or Marcella. Perhaps you're a gamer who loves Call of Duty and Fifa. Or you could be a Mother/Father that loves watching Lego Batman with the family. Regardless of which of these categories you fall into, you are listening to the genius of Composer Lorne Balfe. This week Jake ventured out to Lorne's studio to chop it up. Have a listen!
Composer Lorne Balfe invites Matthew Sweet behind the scenes at Air Studios for the recording sessions of the score for the new Mission: Impossible film which is in cinemas this week. Matthew finds out what goes into recording a Hollywood film soundtrack from the people at Air studios who make it happen. As well as Lorne, he talks to three-time Grammy Award-winning recording engineer Geoff Foster, music editor Cecile Tournesac, conductor Matt Dunkley, orchestra leader Perry Montague-Mason and principal double-bass Mary Scully.
Composer Lorne Balfe has proven his versatility and talent as a storyteller by delivering amazing scores across all genres and all mediums of visual storytelling. He has delivered the goods in family animation, moving dramas, thrilling horror, engaging biopics, inspiring documentaries, captivating television series, quirky comedies, addictive video games and much more. For his most recent film, Lorne joins the legacy that is the Mission: Impossible series. Lorne follows in the footsteps of some amazing composers to add his own signature stamp to the franchise. Lorne is one of our favorite guests, and it was a pleasure to catch up with him to dissect his biggest and most ambitious score to date in Mission: Impossible - Fallout. We discuss some topics such as confidence and doubt when it comes to being a composer, working with directors, what Lorne learned from his time as an additional composer, and how he handles criticism from people online especially on a big film like Mission: Impossible - Fallout. The majority our interview focuses on Mission: Impossible, including how this film needed a different scoring approach and how he approached utilizing that iconic Lalo Schifrin theme. You'll hear how Lorne structured certain action scenes, including knowing what scenes in the film didn't require score. Lorne shares how director Christopher McQuarrie doesn't use a temp track, and instead utilized an hour's worth of musical ideas that Lorne wrote away from picture to start editing to, and that made sure that music was baked into the DNA of this brilliant exercise in action filmmaking. We wrap up taking a look at Lorne's score for Genius: Picasso and how the score evolved from season 1, which focused on Albert Einstein. Lorne has proven himself as one of the most versatile and talented composers working today, and it's always a pleasure to catchup and pick his brain. Interview Produced & Presented By: Kaya Savas Special Thanks: Lorne Balfe, Quennie Li, Ray Costa, Costa Communications
Before Lynne Ramsay, there was composer Lorne Balfe. For Lorne was the very first guest on Soundtracking Live, as part of the British Film Institute's Big Thrill Season back in November. We then went on to speak to Lynne at the Glasgow Film Festival, with Alex Garland, Geoff Barrow and Ben Salisbury to come soon following a great chat we had after a special screening of Annihilation at the Everyman cinema in Hampstead, London. The list of films Lorne has worked upon is mighty impressive, from Dunkirk and The Lego Batman Movie to Ghost In The Shell and Geostorm. He's also produced excellent work for television, with Genius and The Crown among his credits.
The supremely versatile Lorne Balfe takes some time to chat about his fantastic new score to the new Dreamworks animation film, The Penguins Of Madagascar. Lorne explains everything that came with scoring a spin-off to characters who have become very familiar to audiences in another franchise. We discuss thematic writing, including Lorne's process for writing a theme. Beyond Penguins we get into a fantastic discussion of certain composing techniques and trends happening in the industry. We touch briefly on some of Lorne's other recent projects too like Skylanders and The Driver. All in all, this is definitely the most informative and engaging interview with Lorne on Film.Music.Media yet. Enjoy. Interview Conducted By:Kaya Savas Special Thanks:Lorne BalfeKelly Johnson Photo Credit: Peter "Oso" Snell Visit filmmusicmedia.com for more!
The busy Lorne Balfe takes some time to chat once again about all his recent projects including The Frozen Ground, Salinger, Beyond: Two Souls and more! We chat about his experience of putting together a live concert in Spain at the PlayFest Festival where he won an award for best video game score for Assassin's Creed III. Lorne talks about the long journey of making Salinger and his love for documentaries. We also discuss game scores with Beyond: Two Souls, which is an extremely unique project. He shares about working with director David Cage on this bold interactive narrative starring Ellen Page and Willem Dafoe. It's always a pleasure to catch up with Lorne in all his endeavors. Enjoy! Interview Conducted By:Kaya Savas Special Thanks:Lorne BalfeBeth KrakowerCinemedia Promotions
Composer Lorne Balfe joins Deadline Hollywood's Anthony D'Alessandro for a discussion abotu his career an work on Genius. Produced by David Janove and Andrew Merrill.
The fun and animated Lorne Balfe takes time to talk about his upbringing, starting in commercials, video game composing on Call Of Duty: Modern Warfare 2 and Crysis 2, genre jumping and getting to the essential emotional core of music. Lorne has been working with Hans Zimmer for the past few years and has co-composed scores like Megamind and The Dilemma with Hans. He's worked on Sherlock Holmes, The Dark Knight and Inception as well to name a few. His solo works include Crying With Laughter and the recent Ironclad. A fun and extremely informative interview. Enjoy!
Before the holidays I got to talk to Lorne Balfe once again about his recent duo of video game scores. Recently Lorne joined Jesper Kyd to co-score Assassin's Creed: Revelations and he also scored Skylanders: Spyro's Adventure with a main theme from Hans Zimmer. This time around we discuss the video game world and how Lorne who previously had never been a gamer has found a new niche that he's fallen in love with. We also discuss his work on Sherlock Holmers: A Game Of Shadows where he did additional music with Hans and was also the score producer. We go on discussing what the role of a "score producer" is and a few other interesting tidbits including a documentary he composed for the BBC. It was a great honor to chat with Lorne once again. If you haven't heard my first interview with him I highly suggest it as well. Lorne is a fun, lively and animated personality who has accomplished a lot this past year working on some extremely big projects.
About Lorne Balfe: Lorne Balfe is a Grammy-winning, Emmy and BAFTA nominated film composer. He began his career in Hollywood providing additional music on The post Composer Lorne Balfe Discusses His Music For The National Geographic Series "Genius" first appeared on Pop Culture Tonight.
About Lorne Balfe: Lorne Balfe is a Grammy-winning, Emmy and BAFTA nominated film composer. He began his career in Hollywood providing additional music on
It should come as no surprise that a movie that explores the loneliness that Batman must feel in the bat-cave after leaving his adoring public behind — even one involving LEGOs — has a fairly dark orchestral score thanks to composer Lorne Balfe, who argues that The LEGO Batman Movie has just as much emotional depth as any live-action Dark Knight tale. Balfe, who was part of the musical department for The Dark Knight series of films, shared some of his thoughts on writing for this animated incarnation of the hero’s story. Composer Lorne Balfe [TERMINATOR GENISYS, CHURCHILL, THE STORY OF GOD WITH MORGAN FREEMAN] is a Grammy Award-winning, EMMY and BAFTA nominated film composer from Inverness, Scotland. His filmography boasts an incredible breadth and depth of titles, ranging from major studio to independent films, tentpole video game franchises, beloved animated feature films, critically acclaimed television series, and documentary features.
Composer Lorne Balfe wrote music for the game Beyond: Two Souls , which just came out on Tuesday. Balfe's music helps to tell the story of the game, centered on a character named Jodie. And the music is brilliant.
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Podcast with composer Lorne Balfe (Megamind, Assassin's Creed III) regarding his recent scoring of the BBC documentary Harry Welcomes Arctic Heroes (2011) in which four British war vets ski to the North Pole under the sponsorship of Prince Harry for the Walking with the Wounded charity. If you enjoyed this podcast, connect with us on Facebook and follow us on Twitter. Visit KQEK.com for additional film reviews, soundtrack reviews, interviews, and read the Editor's Blog by Mark R. Hasan for additional info and related links. All podcast editing, mixing, and audio restoration produced in-house. For inquiries and demo reels, please visit Mondomark.com.
On the new episode of Top Score, Lorne Balfe talks about his music for the new "Skylanders" game, called "Skylanders: Giants."