POPULARITY
Categories
En este programa, además de nuestras secciones habituales, nos sumergimos en la historia de Crytek, el estudio que redefinió los estándares gráficos de la industria del videojuego. Desde sus primeras demos técnicas hasta el mítico Far Cry, el revolucionario Crysis y el poderoso CryEngine, pasando por su ascenso, sus baches económicos y cómo lograron sobrevivir, manteniendo su legado con otros títulos como Ryse: Son of Rome, Hunt: Showdown, juegos de VR o los recientes remasters de Crysis. ¿Podrá tu PC o móvil correr este programa o acabará echando humo? En cualquier caso, la culpa es de CryTek, no nuestra. - INTRO (00:00:00) - PRESENTACIÓN Y RESUMEN (00:02:36) - OJETE AVIZOR (00:06:04) - Película Live Action de Death Stranding / Película de Minecraft / Nuevo trailer de Marathon / Commandos Origins - NOTICIAS DE MIERDA (00:15:33) - SWITCH 2: seguimos con los despropósitos / Microsoft la lía... con la IA / Lo último sobre Balatro! - THE FUTURE IS NOW (00:44:17) - Jugando a... arreglar un armario + Cosas varias / GranBLue Fantasy Versus, grandes en el April's Fool - LA PANDILLA BASURITA (00:50:06) - Viendo... Tu cara me suena (Mauri paga A3 Player!!) / Terminada Mythic Quest / Devil May Cry en Netflix - *CRYTEK: EL ESTUDIO QUE HIZO ECHAR HUMO A TU PC* (00:59:37) - ENDING (01:45:31) ⏬¡Síguenos o pasa el rato con nosotros aquí!⏬ - Twitch: https://twitch.tv/ILTjuegos - YouTube: https://www.youtube.com/@iltjuegos - iVoox: https://www.ivoox.com/podcast-iltjuegos_sq_f1446764_1.html - Spotify: http://spotify.iltjuegos.com - Apple Podcasts: http://itunes.iltjuegos.com - TikTok: https://www.tiktok.com/@iltjuegos - Instagram: https://www.instagram.com/iltjuegos - X (Twitter): https://x.com/iltjuegos - Telegram: https://t.me/ILTjuegos ❤️Agradecimientos❤️ - Gracias a tod@s por vernos o escucharnos cada semana. - Gracias a Arcade Planet por patrocinar el programa. - Gracias a Jose Manuel Fernández 'Spidey' por el tema chiptune del outro y a todo Metodologic por estar siempre ahí. - Gracias a Suno por brindarnos una IA para hacer el tema de la intro "Los chachos se han pasado al Twitch". - Gracias a https://ocremix.org y a todos los artistas que aparecen en el streaming con sus creaciones como cama musical y que hacen este programa mejor. Si estás escuchando la versión podcast de este streaming, recordarte que puedes consultar los artistas de todos los temas a través de la versión streaming (Twitch o YouTube) de este episodio de ILT Juegos.
You asked, we played! It's time for Crysis! ✨Support Us On Patreon: patreon.com/respawnaimfire
This week we are joined by Paul from The Year of Shame Podcast Games discussed include Rise of the Golden Idol: The Sins of New Wells, Avowed, Crysis, Final Fantasy, Red Dead Redemption 2 and Lorelei and the Laser Eyes. Hosted on Acast. See acast.com/privacy for more information.
Send us a text
Essa semana, cedemos à dopamina de Warriors: Abyss, perdemos a noção do tempo discutindoo teste de rede de Elden Ring: Nightreign, comentamos os anúncios do último State of Play, como Saros e Tides of Annihilation, Alan Wake 2 se tornando rentável, as dificuldades da Crytek e mais! 00:07:08: State of Play 12/02 00:55:30: Sony divulga números positivos 01:00:39: Alan Wake 2 se pagou 01:03:39: Crytek demite funcionários e engaveta Crysis 4 01:11:04: Mais 2 remakes de Final Fantasy em desenvolvimento? 01:22:31: Warriors: Abyss 01:48:02: Elden Ring Nightreign Network Test Contribua | Twitter | YouTube | Twitch | Contato
-Sony State of Play: https://www.eurogamer.net/state-of-play-february-2025-everything-announced -Can't fix it? Dump it: https://www.theverge.com/news/612192/final-fantasy-crystal-chronicles-ios-shutting-down-bug -John Carmack sees VR differently: https://www.tweaktown.com/news/103176/john-carmack-calls-pc-vr-gaming-boutique-niche-says-half-life-alyx-wasnt-that-important/index.html -Pump and dump with Marvel Rivals: https://www.theverge.com/news/614819/marvel-rivals-us-layoffs-netease -Nvidia delays 5070 launch to see what AMD has: https://www.theverge.com/news/612650/nvidia-delays-rtx-5070-after-amd-9070 -Crysis 4 is on hold :(: https://www.pcgamer.com/games/fps/crysis-4-is-officially-on-hold-as-crytek-lays-off-15-percent-of-its-workforce-saying-it-cannot-continue-as-before-and-remain-financially-sustainable/ -I don't have this kind of patience… or mindset.. But I am glad some people do. New Halo CE glitch found after 24 years. https://www.videogamer.com/news/halo-combat-evolved-glitch-lets-players-become-halo-ring/ -Story Time. Who remembers Ross Chastain and the Wall Ride. https://www.youtube.com/shorts/idpgTTFyUPc?t=45&feature=share https://youtu.be/5wFfBhn5ihQ?si=xaHRxDM4NvnljKiz -Fun Way to deal with cheaters! https://kotaku.com/fortnite-tournament-cheating-epic-games-ban-lawsuit-1851765147
Welcome to Recentered, a VR podcast about the latest in VR, AR, and MR hardware and games.Timestamps coming soon...Social / contact info:DISCORD / discord E-MAIL:recenteredpodcast@gmail.comGARY'S YOUTUBE CHANNEL: / @immersedrobot LEE'S YOUTUBE CHANNEL: / @dazednetic RECENTERED MERCH:https://tinyurl.com/f4c3nphx
Hallo Freunde fürs Extraleben!Letzte Woche hat Sony uns mal wieder mit einer State of Play versorgt, um zu zeigen, was wir die nächsten Monate auf Playstation spielen werden. Unsere Erwartungen, was Sony-eigene Titel angeht, waren eher gering. Was also wurde uns tatsächlich gezeigt? Zumindest mit über 30 Spielen sehr viel. Wir haben geschaut und wir haben Gedanken.In den News aus der Spielebranche geht es diese Episode um eine Krise bei Crytek, kommende Resident Evil-Titel und Quartalszahlen von Sony und Square Enix.Gespielt wurde…sehr wenig leider. Aber ein paar Sachen haben wir natürlich auch da zu sagen.Viel Spaß!Dies und das08:24 Avowed ist raus. Ist Europa die neue WRPG-Macht?33:48 Das Playstation Network war einen ganzen Tag downWas wird denn hier gespielt?41:14 Manuel musste arbeiten und Daniel hat auch nichts neues dabeiSpezialthema51:04 Sonys State of Play in der Analyse Nachrichten aus der Spielebranche2:05:42 Crytek entlässt einen Batzen Mitarbeitende und stoppt die Produktion von Crysis 42:10:52 In welcher kommen Resident Evil 5 & 6 wohl bald?2:18:55 Führungswechsel bei Koei Tecmo2:21:02 Quartalszahlen von Sony und Square EnixExtrafreunde@social.colognehttps://www.facebook.com/Extrafreundehttps://www.instagram.com/extrafreundeffelpodcast@gmail.comhttps://www.youtube.com/channel/UCGusrYncNi-relSm6YC8k7Q
In Xbox Kompakt werfen wir jeden Samstag einen Blick zurück auf die vergangene Woche und fassen für euch die News-Highlights rund um unsere Lieblingskonsole zusammen - eigentlich bei YouTube, doch jetzt bekommt ihr alle Infos auch hier auf die Ohren!Inhalte dieser Folge im Detail:00:00 Hey Leute01:04 Xbox "Prime" - https://t.co/MrCrSMIdxk02:49 Video-Podcast - https://t.co/VCAGSvW1uf03:34 Resident Evil - https://t.co/4pNPeIeWXB04:26 Crysis 4 - https://t.co/PwF8oyn1iJ05:53 Free Play Days - https://t.co/mI9BOhtLew06:19 Warriors: Abyss - https://t.co/7uHg4ryWZC06:53 War Robots - https://t.co/YGgBWpSkMq07:03 Monster Supercross 25 - https://t.co/xrrX1z0dsZ07:11 Onimusha 2 - https://t.co/VTTSJx6JLd07:31 Elden Ring: Nightreign - https://t.co/6TKO6yBIeO07:54 Metal Gear Solid Delta - https://t.co/Ew6au0MP0D08:20 Shinobi - https://t.co/jqkaCPYVsX08:31 MindsEye - https://t.co/43680GJvP308:56 Hell is Us - https://t.co/uoXFcyNTRx09:10 Borderlands 4 - https://t.co/x6WC5E5pos09:18 Directive 8020 - https://t.co/oxhcwJXP3509:39 The Alters - https://t.co/kVcRfGh9UQ10:05 Sonic Racing - https://t.co/yQnepQGdlV10:30 Metal Eden - https://t.co/wsMFunjOnm10:47 Digimon - https://t.co/b3C94xFiNw11:00 Pirate Warriors 4 - https://t.co/C7UQd2WoBj11:27 Darwin Paradox - https://t.co/NvXXJGCQoN11:51 Tropico 6 - https://t.co/YEOJAUkooC12:07 Lies of P - https://t.co/MGtLRHrf7e12:26 Like a Dragon - https://t.co/uUjhciE0fF12:51 Lost in Random - https://t.co/8w7dqGeyBp13:16 Killing Floor 3 - https://t.co/yPx0UXEyiG13:47 Xbox-Highlights - https://t.co/a6F0zJSFhc14:07 Civilization 7 - https://t.co/Am7Vh5tOl816:25 Ultros - https://t.co/ATATEEgtx018:26 Vorschau18:56 Ciao ciao!
Hardware Plus - HWP - Türkiye'nin Teknoloji Satın Alma Rehberi
Cuma Raporu #350 podcastimizde, geçtiğimiz haftanın öne çıkan haberlerini derledik. Bakalım bu hafta neler olmuş? Cuma Raproru #350 zaman çizelgesi 01:31 Discord erişim engeli kalktı 05:35 Dört büyüklerin stadına 5G kurulacak 10:21 iPhone SE 4 19 Şubat'ta geliyor 12:48 HONOR Magic 7 Pro Türkiye'de 16:15 HUAWEI Yeni Ürünlerini Tanıttı 23:09 Snapdragon 6 Gen 4 tanıtıldı 26:31 Disney Plus reklamlı üyelik Türkiye'de kullanıma sunuldu 28:26 Hepsiburada'daki ürün yorumlarına ceza! 30:34 Crysis 4 askıya alındı! Crytek'te işten çıkarmalar başladı 34:34 PSN kesintisi giderildi: PlayStation Plus üyelerine hediye tanımlandı
(0:00) Čo sme hrali za posledný týždeň(12:26) State of Play(37:40) Crytek prepúšťa a pozastavuje vývoj Crysis(45:28) Prečo nebolo pokračovanie The Order: 1886?(53:35) Vyjadrenia Bobbyho Koticka(56:00) Bonusový level
Η ESA κάνει όνειρα, η Paradox κάνει αγορές, το Football Manager 25 μας αφήνει και το State Of Play είχε απ' όλα εκτός από ταυτότητα. Get in touch: Email | Twitter Ι Facebook Group Hosted by: Elias Pappas - Facebook | Twitter | Instagram Manos Vezos - The Vez | Facebook | Twitter | Instagram Ι Apple Music M&A Paradox Interactive acquires Haemimont Games ESA και iicon Entertainment Software Association Unveils iicon, Game-Changing Thought Leader Summit to Harness the Power of Interactive Entertainment and Shape the Future of Business and Culture PSN Sony apologises for global outage that took PlayStation Network offline for nearly 24 hours Crytek Crytek cuts 15% of workforce, Crysis 4 put on hold Αποτελέσματα τριμήνου Take-Two Interactive Take-Two Interactive reports strong Q3 FY2025 Results, prepares for blockbuster 2025 lineup Take-Two's Strauss Zelnick on tariffs, AI and GTA 6 PS5 sales more than twice Xbox Series X/S reveals Take-Two by accident SEGA Sega revenues drop 8% to $2.1bn Football Manager 25 canceled in a refreshing show of concern for quality Square Enix Square Enix revenues fall over the past nine months to $1.6bn Roblox Roblox revenues rose 29% during 2024 2025 State Of The Game Industry Report GDC 2025 State of the Game Industry: Devs weigh in on layoffs, AI, and more State Of Play State of Play | February 12, 2025 [English] State of Play February 2025: all announcements, trailers
Jeff Grubb is joined by Rhys Elliot to discuss expectations for today's State of Play, Bungie's MOBA game - Gummy Bears making a possible appearance, the state of the games market and how GTA 6 may boost that growth, Crysis 4 on hold, Elden Ring: Nightreign launching on May 30th, and many more stories!
『Hunt_ Showdown 1896』に尽力するとのこと。
0:00 Intro2:09 Arken Age21:59 Pirates VR Jolly Roger33:24 Action Hero38:22 Crysis VR Mod47:02 The House of DaVinci VR50:52 Arcade Time Capsule 3.555:17 Underdogs1:00:56 Alien Rogue Incusion1:07:36 Aim Assault Demo1:11:23 Into Black1:14:32 Avatar: Frontiers of Pandora Luke Ross VR Mod1:18:12 Indiana Jones & the Great Circle Luke Ross VR Mod1:22:19 Astra1:29:02 Outta Hand1:32:49 Guardians Frontline1:34:41 Ancient Dungeon1:36:44 Upcoming GamesVR Gaming Podcast's YouTube channel:https://www.youtube.com/@vrgamingpodcastJustin's YouTube channel: https://www.youtube.com/mamefanAlex's YouTube channel: https://www.youtube.com/virtualinsiderNick's YouTube Channel: https://www.youtube.com/BuffaloPinballVR Gaming Podcast Discord link: https://discord.gg/Kbg44ADPD2Justin's email: mamefanyt@gmail.comIf you'd like to donate, Paypal: https://paypal.me/mamefanVenmo: @Justin-Davis-1030
W jubileuszowym odcinku nr 200 gościmy dwóch byłych członków podcastu, w tym założyciela.Rozmawiamy aż o 12 grach, podajemy 5 dowodów na ostateczną śmierć VRu. Omawiamy też 4 seriale i 2 filmy. Czy te liczby robią na was wrażenie? Powinny, bo gadamy długo i soczyście! Prawie przez 6 godzin. Podziękowania dla Defana za okladkę, Perki za montaż, Rudego za rozpiskę. Podziękowania dla Patronów za wsparcie, a najbardziej dla: Op1ekun, Jan Jagieła, Janomin, Łukasz M., Tomasz Herduś, Paweł G., Uki, Mateusz "Kaduk" Kadukowski z kanału Kadukowo.Discord MKwadrat Podcast- https://discord.gg/PafByaf9DU Discord akcji #PolishOurPrices: https://discord.gg/zvzvFp7qmEKanał Defana: https://www.youtube.com/@wsumiespoko/ W co ostatnio graliśmy(00:00:00) Start(00:01:45) Simplex: Dishonored 2, Zelda Echoes of Wisdom, Resistance 3, Everybody's Gone to the Rapture, 100 lat samotności, Genombrottet/Przełom(00:04:11) Perka: Ukończone: Crysis Warhead, Crysis 2, Donkey Kong Country, TLoZ: A Link to the Past, Rozpoczęte: Pizza Tower, Jagged Alliance 3, Donkey Kong Country Returns HD, CRUEL, Age of Darkness: Final Stand, Pirates VR Jolly Roger, Grimlord. Seriale/Filmy: Czarnobyl, Cunk on Life, Matki Pingwinów, Reniferek, Obserwator, Silos S2, Severance(00:17:03) Michał Broda: Path of Exile 2, Diablo IV, Alien: Romulus, Deadpool & Wolverine, Green PlanetNewsy naleśnikowe(00:19:41) Xbox Developer Direct - Doom i inne(00:28:30) Bloodborne w 60fps dzięki emulacji(00:30:36) GaaSpokalipsa w SonySprzęt(00:36:17) Switch 2 potwierdzony(00:45:44) Plotki o śmierci pudełkowych gier są przesadzone(00:47:04) Krótkie wrażenia z korzystania z R36S Retro Game Console - PerkaGry naleśnikowe(00:54:18) Dishonored 2 - Simplex(01:20:11) The Legend of Zelda: A Link to the Past - Perka(01:32:07) Path of Exile 2 - Michał Broda(01:49:20) Resistance 3 - Simplex(01:59:33) BeamNG - Michał Broda(02:09:13) CRUEL - Perka, Simplex(02:19:12) Seria Yakuza - Michał BrodaGry VR(02:27:00) Assassin's Creed: Nexus - Michał Broda, Simplex(02:36:30) Resist- Michał Broda, Simplex(02:39:30) Smash Drums - Michał Broda(02:43:33) Shattered - Michał Broda(02:48:20) Dungeons of Eternity - Michał Broda, Simplex, PerkaSprzęt VR(02:52:40) Michał opowiada o akcesoriach do Questa 3 (router, słuchawki od PrismXR)(03:03:40) Quaz recenzuje Questa 3S który jest w promocjiNewsy VR(03:06:50) Kącik VR modów: Crysis VR 1.0 z konrolą ruchową, Indiana Jones REAL VR mod(03:12:47) VR umiera: MS wbija ostateczny gwóźdź do trumny WMR, Power Wash VR nie dostanie kolejnych DLC(03:16:37) Shuei Yoshida przeprasza za PSVR2, F.Reality się zamyka, Blaira Renaul czarno widzi przyszłość VR(03:21:12) Low-Fi z datą premiery i wydawcę, news z kanału Polish Paul VR(03:23:20) GeForce Now na Queście 3, Madison VR wyszło na Questa 2 i 3(03:27:11) Boneworks wyjdzie na Questa 3, Into Black wyjdzie na PSVR2(03:33:05) Firewall Ultra zmartwychwstaje, Bulletstorm VR poleruje cenę na Steamie dzięki #PolishOurPrices(03:36:49) Arken Age podobno dobry, cena wypolerowana od premiery, Assetto Corsa EVO VR nie pykło(03:41:30) Into The Radius sprzedało ponad 800k, przychody z dwójki w EA wyniosły 3 mln $(03:44:35) Nowa wersja Quest Game Optimizer - kolejny raz polecamyKulturka(03:45:45) The Day of the Jackal/Dzień Szakala (SkyShowtime) - Simplex(03:50:30) Cunk on Life (Netflix) - Perka(03:55:24) Genombrottet/Przełom (Netflix) - Simplex(03:57:40) Baby Reindeer/Reniferek (Netflix) - Perka(04:01:33) Juror #2/Przysięgły nr 2 (Max) - Simplex(04:04:08) The Watcher/Obserwator (Netflix) - Perka(04:08:15) Heretic - SimplexSpołeczność/Publicystyka(04:11:35) Podziękowania dla Opiekun, Jan Jagieła, Janomin, Paweł G, Uki, Mateusz “Kaduk” Kadukowski z kanału Kadukowo(04:12:14) Segment reklamowy Defana(04:14:23) Rudy u Dapita z Andrzejem Muzyczukiem gadają o Alone in the Dark 2024, Damian w Granalizie(04:17:56) Recenzja odcinka, komentarze słuchaczy(04:32:50) Pożegnanie i zaproszenie na post-creditsowy bonus z gościem specjalnymKonsumpcja:MP3: https://mkw...
But can it run Crysis? This was the motto that surrounded every single PC build for literal years after the release of the game in 2007. Crytek were not satisfied with what they had achieved with Far Cry in 2004, and decided to push graphical hardware to its absolute limits with their brand new and shiny game. And boy, did they succeed, with a poorly optimised but breathtakingly gorgeous game. Even better, there was an entire video game attached to this graphical showcase, promising open ended tactical engagements over massive levels, far removed from corridor brawling.You have cool suit powers that switch between modes, on the fly weapon modification, and a wide array of guns (and vehicles) to wreak havoc on those pesky North Koreans. And if there are aliens, well, the United States of kick ass will just have to murder them as well. It seems like an incredible game on paper, even today when we have more open world games than you can shake a stick at.But for all that Crysis is vaunted for its massive leap forward in graphical technology, just how good a game is it to actually play? Are the suit powers really that interesting in the face of the many RPG systems that tend to overlap FPS games today? And is fighting those aliens all its cracked up to be? Is Crysis worth your time to play today, or is it better remembered?On this episode, we discuss:The Suit.Crysis's key feature is a powerful exoskeleton that lets you switch between 4 modes - Strength, Armor, Speed and Stealth. Just how well does the game push these suit modes in terms of engaging gameplay? Are they balanced, and more importantly, are they fun to use?The Guns.How fun is the gunplay in Crysis? The game features a fairly typical roster of assault rifles, submachine guns and shotguns, but has weapon modification on the fly with a simple menu. Does this do enough to spice up the gunplay and keep things interesting?The level design.Crysis features (mostly) semi-open world level design, with bespoke objectives. Does this give you the freedom to approach them in the way you want, and does it maintain this philosophy for the entire run time of the game?We answer these questions and many more on the 124th episode of the Retro Spectives Podcast! Intro Music: KieLoBot - Tanzen KOutro Music: Rockit Maxx - One point to anotherCrysis OST: Inon Zur The original version of the game, available on GOG, will fail to start on modern operating systems (Windows 10+). This can be fixed using the below link, which James used for this https://github.com/ccomrade/c1-launcher Do you know what the gameplay differences are between Crysis 1 and the remastered version? Do you think that Crysis is better than the Far Cry games that came afterwards? When are we going to play Far Cry 2? Come let us know what you think on our community discord server!If you would like to support the show monetarily, you can buy us a coffee here!
Two Pinocchio stories this week, one about a horror movie, the other, the return of Ultron. Its the week after Gamescom, so that means its time for Call of Duty news! Plus Nintendo decided to have a direct and not talk about the Switch's successor. Sony bombs out with their latest games as a service, and Lionsgate debuts their 2nd flop of the summer. Meanwhile Ted Lasso is gearing up for a new season on the pitch, and Tarantino takes a phaser to his chances of directing a Star Trek.
Have you noticed how these episodes are getting longer and longer? And that as of this episode we've only covered 18 of our 80 games? And that by this season's end that means each monthly show could be 16 hours long?SHEESHAnyway, videogames!We're in Germany to talk guns and horses with Crysis and Windstorm, but not before lengthy coverage of DOOM, DOOM ETERNAL, ECHOES OF THE EMERGENT, SUPER MONKEY BALL: BANANA RUMBLE, APOTRIS, DEADLY PREMONITION, ELDEN RING and the STEAM CONTROLLER.DOUBLE SHEESH-HUGE THANKS to our AMAZING Patreon Subscribers!!Join us all in the O3C Discord server here!Support us either via Patreon or with a one off donation here!Follow us on social media:O3C FacebookO3C Twitter / XO3C InstagramO3C YouTubeO3C TikTokReach out to us individually:Jonathan - Twitter / XChris - Bluesky
In this week's cataloguing of our national decline the team is arrested outside the leafy setting of The Great British Bake Off and returned to their rightful place, a cramped mould ridden maisonette administered by a sadistic estate agent and the sort of landlord that sees the death of one of their tenants as "a real headache." And like any flatshare, the team are invited to the "house WhatsApp" on their arrival. But why? And what dastardly villain would come up with such an unrelentingly bleak concept for an escape room? Mike. Mike would. And he'd do all the voices, too.
2007 gab's für Gamer echt nix zu meckern. BioShock, Crysis, Mass Effect, Gears of War – ein Spiele-Highlight jagte das nächste. Darunter befand sich auch das beste Call of Duty der Seriengeschichte – Call of Duty 4: Modern Warfare. Seit über 16 Jahren hat es kein weiterer Teil geschafft, diesem Legende auch nur ansatzweise das Wasser zu reichen.
Varien and Clover set their eyes on traveling North, but not before an encounter on the road draws their attention to Ethos. TW: child endangerment, destruction, gore/blood, elements of horror and trauma Kenon Pearce as GM Jordache Richardson as Varien Tyris and Justin Nikki Richardson as Clover Barrows ISHNAR/KALCRIN HOMEBREW SETTING (C) by Kenon Pearce Sound editing and design by Nikki Richardson JOIN US IN OUR DISCORD TO TALK TO US! CLICK THE LINK TO JOIN US! https://discord.gg/59axDYE3Sq Twitter/X and Bluesky: Kenon Pearce @mr_fugufish/mrfugufish Jordache Richardson @jdash24 Nikki Ri @thenikkiri Website: totrpodcast.com Twitter: @totrcast Studio Twitter: @whiteravenpods Facebook: @topoftheround Instagram: @topoftheround Bluesky: @totrpodcast Thank you to our Executive C2 Producers! HOLDEN RAY GERMAINE LIM Go to our website for MERCH! https://www.totrpodcast.com/merch.html#/ Support us on Patreon: https://www.patreon.com/topoftheround Buy us a cup of coffee on Ko-fi: https://ko-fi.com/topoftheround Join our Facebook Group! https://www.facebook.com/groups/476203760792265/ TOTR WIKIPEDIA! https://topoftheround.fandom.com/wiki/Top_of_the_Round_Wiki SEND US MAIL! White Raven Studios PO Box 603 Circle Pines MN 55014 SHADOWS OF THE DIVINE BY NICK HIGHAM https://www.nickjhigham.co.uk/ Music Courtesy of epidemicsound.com: Both Shoes Gon Walkin' by Moss Harman Winnipeg Sneak by Arthur Benson An Awkward Reunion by Stationary Sign A Mouse in a House by Spectacles Wallet and Watch Like Moths to a Flame by Alec Slayne Beyond Rivers and Dust by Alec Slayne Lady in Black by Farrell Wooten Bittersweet Lament by Max Anson Standstill by Farrell Wooten Prison Cell by Jon Bjork Isolation by Farrell Wooten Trivalve by Ethan Sloan Head in the Clouds by Farrell Wooten Mystery Evolving by Gabriel Lewis Eternal Moment by Farrell Wooten A Subtle Mind by Dream Cave The Old House by Rachel Meyer The Red Line by Christoffer Moe Ditlevsen Rose-Colored Faith by Rand Aldo Mirror 45 by Lennon Hutton First Responders by Skyra Buffalo's Outpost by Kikoru Despair Fluid by Edward Karl Hanson Licensed through Universal Music for Creators/UMC: Reluctant Thoughts Instrumental by Yuponce Rewiring Instrumental by Elias Trevino Dark Magic Instrumental by Arnold Barnabas Our Kingdom Instrumental by Jacobs Wittman Ever Changing World Instrumental by Maginnis Sonantic Tapestry by Vocal Lead Everitt Purnell Still of Darkness Instrumental by WIlkerson Trained to Kill Instrumental by Britton Goldsmith Skeet Walpurgisnacht Instrumental by Everitt Sepia Starlight Instrumental by Kish Lurking in the Shadows Instrumental by Hunter Jr Slott The Devil You Know Instrumental by Opus Prelude to Destruction Instrumental by Heath Mist On The River Instrumental by Ramani Snooping Around Instrumental by Wilcox Up To No Good Instrumental by Price Reeves Inside the Mind Backing Vocals Only by Everitt Lawrence Mills Vast Oceans Backing Vocals Only by Fuller Boiling Point Instrumental by Opus Anxiety Instrumental by Baptie Storybrook Princess Instrumental by Cousins Saunders Building Anxiety Instrumental by Hamilton Winch The Supernatural Suspect Instrumental by Yuponce Dark Alleys Instrumental by De La Baredda Ehlert The Fifth Region Instrumental by Yuponce Darkened Places Instrumental by Kallins Skinner Collective Spirit by Christophe Gorman Licensed by Envato Elements License (CC BY 4.0): Whimsical and Quirky Dark Magic Mysteries Piano Reflection The Darkness Unfurls The following music was used for this media project: Music: Multiverse by Phat Sounds License (CC BY 4.0): https://filmmusic.io/standard-license The following music was used for this media project: Music: The Drama, Mystica, Crysis, Hidden Truth, and the Dark Tile by Rafael Krux License (CC BY 4.0): https://filmmusic.io/standard-license Artist website: https://www.orchestralis.net/ "Sneaky Adventure" "Symmetry" "Simplex" "The Pyre" Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 4.0 License http://creativecommons.org/licenses/by/4.0/The following music was used for this media project: Music: Cinematic Suspense Series Episode 001 by Sascha Ende Free download: https://filmmusic.io/song/5786-cinematic-suspense-series-episode-001 License (CC BY 4.0): https://filmmusic.io/standard-license The following music was used for this media project: Music: The Question Is (Quizpackage) by Sascha Ende Free download: https://filmmusic.io/song/228-the-question-is-quizpackage License (CC BY 4.0): https://filmmusic.io/standard-license The following music was used for this media project: Music: Inevitable Collision [Original] by German Tretyakov Free download: https://filmmusic.io/song/9802-inevitable-collision-original License (CC BY 4.0): https://filmmusic.io/standard-license
Check out James's stream on Twitch! Gamin' every Tuesday and Thursday evening!To join the discussion and suggest a topic, check out our Discord.To support the show, head to our Patreon for exclusive content, or check out our Merch Store to grab some Lore Boys branded merch.As always, we super appreciate you listening, and hope that if you enjoy the show you'll tell your friends and leave us a review on iTunes and the rest our social media. We wanna hear from you guys, so shoot us an email at contact@loreboys.com . Get ad-free content on Patreon Hosted on Acast. See acast.com/privacy for more information.
REWIND: The Musician’s Podcast - How to Grow Your Music Career
Visit HOW TO GROW YOUR MUSIC CAREER BLOG for more action items, and valuable insights on your music career! Today our guest is composer and creative consultant Alex Pfeffer. http://risewithalex.com/ Alex is a seasoned composer from Hamburg with almost 20 years of experience in the trailer music and video game industry. Alex worked with notable companies like Two Steps from Hell, Epic Score, and Liquid Cinema, contributing to trailers for films such as Pacific Rim and Sherlock Holmes, and over 60 TV shows globally. In the video game sector,he composed for titles like CHORUS, Company of Heroes 3, Crysis 2, Mortal Kombat vs. DC Universe, and more. In 2023, he founded the Audio Artist Rise Program, dedicated to helping composers find work in the audio industry. If you want to support the podcast, don't forget to rate the podcast and give it a follow. It will help the podcast reach more people who might find it interesting! Feel free to reach out with any questions, on LinkedIn, Facebook, Instagram, or through my email listed on my website, where I share additional content about music career. Read more career tips in the blog: https://www.amitweiner.com/rewind-the-musicians-blog Amit Weiner on LinkedIn: https://www.linkedin.com/in/amit-weiner/ Stay tuned and don't forget to REWIND!
The Lenses of Game Design: Part 02 Welcome back, wanderer. It's time to peer through four more lenses from The Art of Game Design. Our guide this time is narrative design virtuoso Bárbara Framil. With a distinguished career in the entertainment industry, Bárbara's expertise in immersive worldbuilding and player-centric storytelling has left an indelible mark on critically acclaimed projects such as Hunt: Showdown and the Crysis franchise. We dive into: The Lens of Emotion. How keeping the desired emotions in mind helps create better games, and how to playtest for emotions. The Lens of The Story Machine. The importance of crafting systems that can lead to emergent stories and experiences. The Lens of The Hero's Journey. Bárbara shares her thoughts on this narrative structure, and brings a couple different ones to the table for comparison. The Lens of Story. Creating game experiences that resonate and impact the player - via story. Bárbara's holistic view of creating video games! Seriously, this topic comes up over and over again. Grab a seat and join in! Bárbara: -> Twitter -> Website -> LinkedIn The Corner of Story and Game: -> Discord -> Facebook -> Instagram -> Twitter -> TikTok -> Threads -> Bluesky -> LinkedIn -> Email: gerald@storyandgame.com Please let me know if you have any questions or comments on this or any other episode. Be sure to subscribe to the podcast to hear more conversations with professionals in the video game, tabletop, and fiction industries. #BarbaraFramil #NarrativeDesigner #InflexionGames #Nightingale #TheLensOfEmotion #TheLensOfTheStoryMachine #TheLensOfTheHerosJourney #TheLensOfStory #TheArtOfGameDesign #TheLensesOfGameDesign #VideoGames #TheCornerOfStoryAndGame
El genio de Lethal Crysis regresa a The Wild Project por cuarta vez para un episodio impresionante, en el que narrará cómo ha vivido algunas experiencias alucinantes en los últimos meses. Ha estado en la fría y maravillosa Groenlandia, en uno de los regímenes teocráticos más poderosos y duros del mundo, Irán; en Afganistán, donde ha convivido con los talibanes y ha experimentado en primera persona cómo son realmente; en Indonesia, viviendo aventuras surrealistas; en Jerusalén, viendo la vida oculta de los judíos ultraortodoxos; y en El Salvador, donde ha podido ver de primera mano el CECOT, la cárcel para las maras de Bukele, que es famosa en todo el mundo. ¡No te pierdas este capítulo! Learn more about your ad choices. Visit megaphone.fm/adchoices
We interrupt our regularly scheduled episodes to bring you a Super Bleephead episode. Thanks to Chris for subscribing and making us play Crysis.Support our Patreon: Patreon.com/whatthebleepEmail Questions and Comments: Bleepyouplaying@gmail.com
The Digital Foundry team re-assemble to kick off 2024 with a look at the excitement surrounding CES, the possibilities of PS5 Pro and Switch 2 this year, the reveal of the MSI Claw, plus all the new surrounding the RTX 40-Series 'Super' Refresh. Meanwhile, John shares his experiences with the potentially disruptive Unreal Engine VR injector, Alex talks about optimised settings and there's already an unhealthy focus on Crysis 4 - even though the chances of actually seeing it in 2024 are vanishingly tiny. 0:00:00 Introduction 0:01:24 News 01: 2024 Expectations : Upcoming displays 0:18:12 2024 Expectations: Games and gaming hardware 0:51:24 News 02: RTX 40 Super series to be announced 1:12:09 News 03: MSI Claw gaming handheld leaked 1:21:04 News 04: Unreal Engine VR injector released! 1:27:19 Supporter Q1: Has Alex changed his approach to optimized settings as games have gotten more demanding? 1:32:59 Supporter Q2: Could ray traced lighting become a key part of gameplay in current-gen titles? 1:38:26 Supporter Q3: What's your biggest graphical pet peeve besides stuttering? 1:44:06 Supporter Q4: What are your hopes for Crysis 4? 1:50:47 Supporter Q5: Could CD Projekt Red open source their Red Engine tech? 1:52:48 Supporter Q6: If you could have an incredible version of Crysis 4, or get a 10/10 Turok remake, which would you choose? Learn more about your ad choices. Visit megaphone.fm/adchoices
Meet @lethalcrysis , approaching 5 million subscribers for his crazy documentaries Travelling to the most extreme locations. Like cannibal tribes and warzones In this podcast, Lethal Crysis reveals all
We're joined by BAFTA-nominated composer and sound designer Ross Tregenza. From his early days of falling in love with the Commodore 64's SID chip to lending his audio magic to legendary games like TimeSplitters, Crysis, and Team Sonic Racing, Ross has crafted audio experiences that resonate with gamers worldwide. In this episode, we unravel Ross's journey, explore his inspirations, and get a glimpse into the magic that brings video games to life. https://www.rosstregenza.com/ Leave us a Voicemail for episode 400: https://www.speakpipe.com/retrohour Contents: 00:00 - The Week's Retro News Stories 37:17 - Ross Tregenza Interview Please visit our amazing sponsors and help to support the show: Bitmap Books https://www.bitmapbooks.com/ Get 3 months of ExpressVPN for FREE: https://expressvpn.com/retro We need your help to ensure the future of the podcast, if you'd like to help us with running costs, equipment and hosting, please consider supporting us on Patreon: https://theretrohour.com/support/ https://www.patreon.com/retrohour Get your Retro Hour merchandise: https://bit.ly/33OWBKd Join our Discord channel: https://discord.gg/GQw8qp8 Website: http://theretrohour.com Facebook: https://www.facebook.com/theretrohour/ Twitter: https://twitter.com/retrohouruk Instagram: https://www.instagram.com/retrohouruk/ Twitch: https://www.twitch.tv/theretrohour Show notes: Lost 2600 Game Re-release: https://tinyurl.com/2s3fu93s Saturn Pro Controller: https://tinyurl.com/2fdnjh6s The Last Exterminator: https://tinyurl.com/33ndudas PS1s Turned into CD Players: https://tinyurl.com/5yd8t3tw
2005 and 2006 had their games, but 2007? Halo 3, Bioshock, Modern Warfare and CRYSIS!? They used to call me Prophet.
EA will be shutting down online services for several games later this year, including Crysis 3, Dante's Inferno, and Dead Space 2. This means that the multiplayer modes for these games will no longer be playable. Crysis 3 will be the first to be affected, with its servers shutting down on September 7th. The remastered version of the game, which does not include multiplayer, will not be affected. Dante's Inferno and Dead Space 2 will follow on December 8th. This will also affect the online co-op mode for Dante's Inferno and the Outbreak mode for Dead Space 2.This is not the first time that EA has shut down online services for older games. In recent years, the company has also discontinued online support for games such as Battlefield 3, Medal of Honor: Warfighter, and Need for Speed: The Run.The reason for these shutdowns is likely due to the cost of maintaining online servers for older games. As games get older, the number of players who are still playing them decreases, which makes it less financially viable for publishers to keep the servers running. #gaming #Collection #Collectors
0:00 Intro 1:48 TotK 4:23 Pixel Ripped 1978 11:45 Electronauts 16:36 Tea For God 28:18 Battle Talent 34:46 Dark Souls Remastered 40:55 Grimlord 47:30 Monster Hunter Rise 53:44 7 Days to Die 58:30 All-In-One Sports VR 1:05:30 Far Cry 1:08:57 Crysis 1:13:54 Pistol Whip Majesty 1:17:28 Now There Be Goblins 1:21:52 Walkabout Laser Lair 1:23:57 Slotracers VR 1:25:54 Copter Strike VR 1:27:30 Portable VR 1:30:05 System Critical II 1:31:20 Paranormal Detective: Escape from the 90s 1:33:30 Madrid Noir 1:35:51 Age of Sail 1:38:10 UEVR Injector Roomscale Update 1:46:09 I Expect You To Die 3 1:49:37 Firewall Ultra 1:51:56 Crossfire: Sierra Squad 1:53:05 Yupitergrad 2 1:54:08 Toss! 1:55:55 Hellsweeper VR 1:57:45 System Critical II Lots of discussion about what we've been playing in VR. Justin's YouTube channel: https://www.youtube.com/mamefan Alex's YouTube channel: https://www.youtube.com/virtualinsider Nick's YouTube Channel: https://www.youtube.com/BuffaloPinball VR Gaming Podcast Discord link: https://discord.gg/Kbg44ADPD2 Justin's email: mamefanyt@gmail.com --- Support this podcast: https://podcasters.spotify.com/pod/show/vrgamingpodcast/support
In this episode of CORE 372, the main topic is the early release of Baldur's Gate 3 on August 3 for PC, with a delay for the PS5 version to September 6. The developers aim to achieve 60 frames-per-second on PS5 and prioritize quality over rushing the release. The hosts discuss their recent gaming experiences, including Final Fantasy XVI, Diablo 4, and various Steam Next Fest demos. They also mention mods for games like Deep Rock Galactic and Crysis in VR. The episode features a game show segment called "Dear Martha," where they guess which game a review is about. They touch upon news about Microsoft CEO's stance on exclusives, Bobby Kotick's view on Gamepass, World of Warcraft Classic adding Hardcore Realms, the Steam Summer Sale, and BlizzCon 2023 ticket prices. Additionally, they receive an email addressing a discussion on Final Fantasy 6 and 7's merits. The episode concludes with news about a patron creating a hacked ROM of Super Techmo Bowl for NES, where patrons' names will be included in the game. Learn more about your ad choices. Visit megaphone.fm/adchoices
In this episode of CORE 372, the main topic is the early release of Baldur's Gate 3 on August 3 for PC, with a delay for the PS5 version to September 6. The developers aim to achieve 60 frames-per-second on PS5 and prioritize quality over rushing the release. The hosts discuss their recent gaming experiences, including Final Fantasy XVI, Diablo 4, and various Steam Next Fest demos. They also mention mods for games like Deep Rock Galactic and Crysis in VR. The episode features a game show segment called "Dear Martha," where they guess which game a review is about. They touch upon news about Microsoft CEO's stance on exclusives, Bobby Kotick's view on Gamepass, World of Warcraft Classic adding Hardcore Realms, the Steam Summer Sale, and BlizzCon 2023 ticket prices. Additionally, they receive an email addressing a discussion on Final Fantasy 6 and 7's merits. The episode concludes with news about a patron creating a hacked ROM of Super Techmo Bowl for NES, where patrons' names will be included in the game. Learn more about your ad choices. Visit megaphone.fm/adchoices
This Week's Panel - Big Ell, FuFuCuddilyPoof, Kooshmoose This Week's Discussion - It's time for the question of the week! Question this week is real simple, we are going to go over the Xbox showcase this week on the podcast so I want to know what you thought of it. What are your highlights, favorite games shown, was something not shown that you wish it was? Koosh played an indie game from Game Pass. All is right with the world. Ell played an indie game from Games with Gold. The world is getting crazier by the minute! Fufu pronounced Hellsinger correctly. Yup. World is over. Enjoy a PACKED episode featuring Xbox Showcase 2023 news and our thoughts! Games Mentioned: Koosh - Dordogne Ell - Hoa Fufu - Metal Hellsinger DLC news NeverEnding Stories Freamwhole joins Chewie to talk about the existential Crysis of picking out a long uncompleted story from his big bean dive backlog AH101 Podcast Show Links - https://tinyurl.com/AH101Links Year of the Veiner spreadsheet - https://docs.google.com/spreadsheets/d/1VkAvMjmVmXLjRWS61eoMimaoovUz7fr7uPsD6DQPIz4/edit?usp=sharing Intro music provided by Exe the Hero. Check out his band Window of Opportunity on Facebook and YouTube
Unreal was the Crysis of its time. It pushed PCs to their absolute limits, with its advanced shader effects and enormous levels. It featured AI that was far beyond the stilted and simplistic enemies that people were used to. It built an alien world that managed to straddle the line between the more abstract early era shooter and what the build engine games were doing. And it was all wrapped up in a succinct 10 hour campaign, that eschewed genre staples like door keys and fodder enemies. Unreal seemed to represent a true evolution of the FPS genre.But unfortunately for Unreal, there was another FPS that was released in 1998. And that was Half Life. Half Life went on to become the dominant FPS in a way not seen since Doom, and Unreal's legacy would lie more in its ongoing arena multiplayer than its initial single player efforts.But does Unreal actually deserve to be forgotten? Was there something magical and unique about its design that elevated it above its boomer shooter peers? Or was it instead ultimately just a shallow tech showcase, with no real substance beneath all of its glitter?On this episode, we discuss:Aesthetics.On the surface, from a modern perspective, Unreal looks kind of ugly, with its low-res stretched textures. But it combines this with a haunting OST, varied level design and a color palette that brings its scenes to life. Is the famed atmosphere of Unreal as alien and immersive as it is claimed to be?Level Design.Unreal has a curious blend of massive open ended architecture fused with ultimately linear level design. Does getting rid of key doors in favour of switches lead to the player getting lost in the maze, or is there something deeper and more clever at work here?Combat.Unreal boasts some very advanced AI for its primary enemy combatant: The Skaarj. They dodge roll your rocket blasts, maintain distance against close range weapons, and are generally a massive nuisance to deal with. But the number of enemies you actually fight at once is low, and the game is even lower on enemy variety. Just how fun is the combat gameplay of Unreal?We answer these questions and many more on the 106th episode of the Retro Spectives Podcast!—Intro Music: KieLoBot - Tanzen KOutro Music: Rockit Maxx - One point to anotherUnreal OST: https://www.youtube.com/watch?v=w8hkDjVYXQY&t—Is there more to the combat of Unreal than we're giving it credit for? Are there any mods which improve the fundamental Unreal experience? What is it about the level design that's so special, and are there any other games that have built upon it? Come let us know what you think on our community discord server!If you're enjoying the show, you can support us on our Buy me a Coffee Page!
Monetize Your Content Roy Taylor, Ryff Inc. – The Sharkpreneur podcast with Seth Greene Episode 923 Roy Taylor Roy Taylor has been Founder and CEO of Ryff Inc. since the company was formed in June 2018. Ryff is the inventor & world leader in VPP (Virtual Product Placement) which delivers real-time, digital dynamic brand integration for sport, social media, film, and television. Until December 2021 he was also a Director for the Board of BAFTA (British Academy of Film & Television Arts) North America. Chairman Emeritus to the Infinity Film Festival he is also Technology Advisor to three film schools, the Beijing Film Academy, Dodge Chapman and The Johnny Carson Center of Emerging Arts. Previously he was Corporate Vice President and Worldwide Head of AMD Entertainment Studios based out of Hollywood, Los Angeles. Before that Mr. Taylor ran worldwide channel sales at Advanced Micro Devices responsible for $2 Billion annual revenue. He worked at AMD from January 7, 2013. Prior to AMD Mr. Taylor served as Executive Vice President and General Manager of Display Devices Division at MasterImage 3D, where he was responsible for autostereoscopic (glass-free) 3D business. From 1998 to 2010, Mr. Taylor served as Executive Vice President NVIDIA, first as a founder of NVIDIA Europe and later internationally after a transfer to NVIDIA headquarters in Santa Clara in 2005. Mr. Taylor is principally known for the invention of the ecosystem business model whilst at NVIDIA and for his roles in supporting the video game industry. Mr. Taylor is synonymous with his ‘The Way Its Meant To Be Played' campaign and the catch phrase ‘Can it play Crysis?'. More recently he has been a vocal advocate for the metaverse including VR, AR and AI. In his role as head of AMD Studios Mr. Taylor was Executive Producer of VRLA, the worlds largest VR event and during this time he picked up Executive Producer credits for three VR productions and the India's most successful film, Baahubali. Listen to this informative Sharkpreneur episode with Roy Taylor about monetizing your content. Here are some of the beneficial topics covered on this week's show: - How Ryff delivers perfection that is rooted in authenticity. - Why you don't want to sell more to spend more, you want customer activation. - How it's important to find the content that resonates with your customers. - Why all decisions are based in emotion. - How you should direct your content to the people buying your products. Connect with Roy: Guest Contact Info Twitter @ryff_co Instagram @ryffco LinkedIn linkedin.com/company/ryff Links Mentioned: ryff.com Learn more about your ad choices. Visit megaphone.fm/adchoices
This week, Alex and Derek discuss a game that was ahead of its time - Crysis! Built to showcase the potential of video gaming and the FPS genre, Crysis hit some roadblocks in its quest due to the average gaming computer's limitations. Join us as we ask the important question: ...can it run Crysis? Patreon: https://www.patreon.com/finishthefight Discord: https://discord.gg/7bnWSEzjgR Twitter: @FTFGameCast Instagram: @FinishtheFightPodcast --- Support this podcast: https://podcasters.spotify.com/pod/show/finish-the-fight/support
Boeing didn't release a 717. Ok, yes they did. I just looked it up. BUT WE DID, TOO. Sure, podcasts aren't airplanes. However, they can still take you on a wild ride through various topics (with frequent digressions). You will be enthralled. How could you not? Just look at those topics in the list thingy below.Timestamps:00:00 Intro01:50 Burger of the Week03:29 AMD Ryzen 7 7800X3D is THE ONE14:28 AMD launching A620 chipset (plus PCIe Gen5 discussion)23:02 Podcast sponsor - Bloomberg Careers24:16 The ASUS ROG Ally is no joke26.56 Falcon Northwest's massive DRX desktop replacement laptop28:58 AMD makes another attempt at simplifying mobile branding32:07 Computing and Graphics leadership change at AMD33:01 e-file malware - just in time for tax season!37:06 Cyberpunk 2077 Overdrive is the new Crysis?40:11 Jeremy Malventano's SK hynix Platinum P41 review54:44 Kent's epic Phanteks EVOLV Shift XT review1:18:32 Picks of the Week1:28:23 Outro ★ Support this podcast on Patreon ★
Community driven creative development is always a big win! If only because it means the industry is seeing what people actually want, but also because it increases the longevity of a game when you have a community that can, and is, building new content for it. We saw this with Counterstrike, Far Cry, Crysis, and even the birth of the Battle Royale from Arma 3 mods. Now that the Unreal Editor has been released - are we on the verge of new game genres like the moba or battle royale?
It turns out we can only play on Medium graphics settings. Is there any meat on these memetic bones? Find out on this week's WOFF where the boys contemplate the nature of a crysis. Get the unlocked version of this episode and many more by subscribing to our Patreon. (https://www.patreon.com/duckfeedtv)
I don't even have time to explain why I don't have time to explain... Jess McDonell presents 10 Great Video Games (With Terrible Storylines)... Hosted on Acast. See acast.com/privacy for more information.
Minas de esmeraldas en Colombia, tribus africanas violentas y peligrosas que están acostumbradas a matar y morir, pobreza y marginalidad en Argentina, expediciones por la Antártida, viajes en velero por el paso marino más peligroso de todo el mundo... Lethal Crysis regresa a The Wild Project para una charla en la que narrará sus últimas aventuras por todo el mundo: la Ántartida, Siria, Mali, Etiopía, Rusia (sí, habéis leído bien),Daguestán, Argentina, Colombia... ¡No te lo puedes perder! Learn more about your ad choices. Visit megaphone.fm/adchoices
Welcome to Dev Game Club, where this week we discuss Far Cry 2 with none other than Creative Director Clint Hocking. We talk about his early career before getting into the game proper. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Podcast breakdown: 0:43 Interview with Clint Hocking 1:07:12 Break 1:07:37 Outro Issues covered: starting out in writing, taking a terrible pay cut, good fortune, taking on many jobs, tough development cycles, making a perfect version of the first game, making the game in the last six months, reacquiring a brand, finding something fresh in the prototypes, open worlds and RPGs, taking new ground, fertile ground, "of course there's a game here," what you do when you don't have a corridor, playing on a harder difficulty, a world that's hostile wherever you go, forward pressure, enjoying playing your own game, making the better movie in the game than what's in your head, surfing the wave, the anecdote factory, playing at concert speed, the PC version vs the console versions, committing to the game, punctuating the sentence or the musical phrase, going all the way as developers, everything working together to create a physical bond that works towards just one or two moments in the game, holistic design, picking the place, reading up on colonial issues, not knowing if you'd make the game again, the exigencies of the medium, the difficulty of approaching some topics, a game that sparks different sorts of questions, bringing topics and concepts to an audience who might not encounter them, an actually mature game, the future creeds. Games, people, and influences mentioned or discussed: Splinter Cell (series), Assassin's Creed (series), Ubisoft, LucasArts, Valve, Amazon, Watch Dogs: Legion, Edge Magazine, Unreal Tournament, Crytek, Crysis, Prince of Persia, DOOM (1993), Castle Wolfenstein, GTA III, Morrowind, Oblivion, Medal of Honor, Call of Duty, Battlefield 1942, Half-Life, John Romero, Resident Evil, Dead Rising, Tomb Raider, Alexandre Amancio, Black Hawk Down, Trespasser, Legend of Zelda (series), Dark Souls, Kirk Hamilton, Aaron Evers, Mark Garcia. Twitch: brettdouville or timlongojr, instagram:timlongojr, Twitter: @timlongojr and @devgameclub DevGameClub@gmail.com
Welcome to Dev Game Club, where this week we complete our series on Far Cry 2. Brett describes to Tim some of the buddy system stuff he missed, and then the hosts look at later installments before turning to takeaways. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: Far Cries 3, 5, and 6 Issues covered: a cry too far, buddies dying and having to choose how, variants on missions and why you might not do one, being able to replace some buddies, punishing moments and impact vs lack of control, a false sense of agency, making a safe area dangerous, wanting to get to the Jackal, your buddies turning on you at the end, how much the weapons and enemies update, always having a fresh gun, real things in the world as progression items, the fork in the road, quality of life and usability and the loss of the commitment to useful player friction, becoming the "list game," automated gaming, caring more about why you're doing what you're doing, missing immersion and discovery, watching the minimap/playing the UI, increasing enemy variety and using damage types, stealth improvements, playing in a dark way, going campy, leaning on cultures and claiming not to be political, diagetic design/character embodiment, healing yourself or your buddies, the right feedback at the right times, the feedback in the world, audio design communicating so much, greater depth of simulation, useful friction and leading to interesting encounters, what games iterated on these ideas?, open world checklist, dealing with the "real world." Games, people, and influences mentioned or discussed: STALKER, Heart of Darkness/Apocalypse Now, Crysis, Arkham (series), Assassin's Creed (series), Ghost Recon (series), Metal Gear (series), Ratchet and Clank (series), GTA III, Metro (series), Just Cause (series), Saint's Row (series), This War of Mine, Dark Souls, Kirk Hamilton, Aaron Evers, Mark Garcia. Next time: ?? Spooky Game ?? Twitch: brettdouville or timlongojr, instagram:timlongojr, Twitter: @timlongojr and @devgameclub DevGameClub@gmail.com
Blessing and Andy are joined by Laura Kate Dale who reviewed Pokemon Legends: Arceus! Let's talk about Pokemon, the next 3 Call of Duty games coming to PlayStation, and so much more. Follow Laura on Twitter: https://twitter.com/LaurakBuzz Time Stamps - 00:00:00 - Start 00:04:00 - Housekeeping A new episode of Kinda Funny Gamescast is up right now and it's our 2022 predictions. You can catch that on Youtube.com/KindaFunnyGames and on podcast services around the globe. And then a fun one for me: On Tuesday, February 8th I'm gonna be streaming some Rare Replay and also celebrating Black History Month in an Xbox Twitch takeover. You can tune into that on Twitch.tv/Xbox at noon pt. Thank you to our Patreon Producers: James Davis (@JamesDavisMakes),Black Jack, & Pranksy The Roper Report - 00:06:24 - Pokemon Legends: Arceus reviews are in! 00:24:10 - Do you think these review scores do have a bias to them because of it being a new pokemon game and not a remake? - Best Friends Q:The Nano Biologist 00:28:00 - Ad 00:33:15 - Uncharted: Legacy Of Thieves Collection Review round up 00:39:49 - Activision's Next Three Call of Duty Games Will Be on PlayStation and Xbox - Jason Schreier @ Bloomberg 00:47:50 - Halo Infinite had the biggest launch in series history with ‘over 20 million players' - Tom Ivan @ VGC 00:51:30 - Crytek reveals Crysis 4?? - Tom Phillips @ Eurogamer 00:56:01 - A sequel to the Mortal Kombat (2021) movie is in development - Mike Fleming Jr @ Deadline 01:01:40 - Out today 01:09:40 - You‘re Wrong Tomorrow's Hosts:Greg and Tim