Podcasts about dwitter

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Latest podcast episodes about dwitter

Game Dev Advice: The Game Developer's Podcast
Stop Waiting for Perfect, Start Shipping Games | Frank Force

Game Dev Advice: The Game Developer's Podcast

Play Episode Listen Later Aug 20, 2026 84:47


Frank Force joins us to talk about how game developers can ship faster, learn better, and avoid getting trapped by perfectionism. He shares lessons from AAA development at studios like Volition, Midway Games, and others including milestone pressure, polish, crunch, and speedrun-style bug hunting on PsiOps. He also breaks down his current push to release Pyroot, a C++/DirectX Metroidvania he started 6–7 years ago, on Steam Early Access. The conversation dives into why Frank believes browser-based development, JavaScript, game jams, and sharing work early can be powerful ways to build skills and a portfolio. He challenges the idea that web development can't produce “real” games and explains why low-friction tools can make it easier to experiment, iterate, and actually finish projects. Frank also gets into sizecoding and creative programming through JS1K, JS13K and Dwitter, the origins and growth of his open-source LittleJS game engine, procedural audio with ZZFX, and the mindset of removing rather than adding. Plus, he shares how AI is already helping game developers find bugs, prototype ideas, and give small teams more leverage, while also discussing his concerns about sunk-cost thinking, exploitative player psychology, and where the industry may be heading. Topics include: • Breaking into game development • Building a portfolio • Shipping games instead of endlessly polishing • JavaScript and browser-based game development • AAA development lessons • Indie game development • Game jams and rapid iteration • Sizecoding, JS1K, JS13K and Dwitter • LittleJS and open-source development • Procedural audio and ZZFX • AI tools for game developers • Going indie full time━━━━━━ TIMESTAMPS ━━━━━━ 00:00 - Career Advice Myth 00:36 - Meet Frank Force 00:56 - Pyroot Early Access 02:53 - AAA Lessons and Crunch 05:12 - Speedrunning for QA 05:43 - JavaScript Game Dev 09:02 - Ship Fast Share Early 12:03 - Advance Inside Studios 14:36 - Breaking In and Portfolios 18:03 - Sunk Cost Trap 19:27 - AI for Game Development 34:33 - Industry Concerns and Hope 38:57 - Size Coding JS1K 41:44 - Recreational Programming 41:57 - Code Golf vs Sizecoding 43:24 - Demo Scene Culture 44:31 - JavaScript Sizecoding Shift 45:26 - Procedural Assets Challenge 46:13 - Remove Not Add Mindset 48:05 - JS13K Sweet Spot 51:27 - Dwitter Raycasting Magic 54:23 - LittleJS Origin Story 57:10 - Open Source Community Growth 58:47 - Driven Wild and Self Promotion 01:00:48 - ZZFX Sound Without Assets 01:03:03 - Optical Illusion Breakthrough 01:06:25 - Make Stuff and Share It 01:09:11 - Going Indie Full Time 01:13:18 - Generative Art NFT Detour 01:17:12 - Monetizing Web Games 01:20:15 - Advice and AI Tools 01:22:47 - Final Thanks ━━━━━━━━━ ABOUT THE GUEST ━━━━━━━━━ Frank Force has been building real-time interactive software for over 25 years, from AAA titles like DOOM and Red Faction: Guerrilla to LittleJS, his open source game engine with over 4,000 stars on GitHub. He runs Frank Force Games in Austin, Texas, where he works on engines, graphics, games, and tools, and writes an unreasonable number of very tiny programs. ━━━━━━━━━ LINKS & RESOURCES ━━━━━━━━━ https://frankforce.com/ - Frank's website with links to projects and longform writeups https://killedbyapixel.itch.io/dr1v3n-wild - Frank's arcade driving game (started as a 13k game) https://killedbyapixel.github.io/LittleJSArcade/ - 50+ open source games made with LittleJS https://cosmodial.3d2k.com/ - Cosmodial is Frank's newly released open source star atlas https://js13kgames.com/ - JS13k games the 13k size JavaScript coding competition ━━━━━━━━━ GAME DEV ADVICE ━━━━━━━━━ Whether you're a student, aspiring game developer, or industry veteran, you'll find practical takeaways and real stories from inside the world of game development.

ZINE: The Radio Show
#24 - Browser Demos with Ninjadev

ZINE: The Radio Show

Play Episode Listen Later Jul 1, 2022 88:52


For the past couple of years, demos in JS, running in Web Browsers have become a fixed part of the demo compos. We invite Ninjadev to chat about their work, their own tool nin and other groups and productions. Join us for an all-new episode after our longer break - it's great to be back! Links from the episode: PS' Webdemo Presentation (http://tinyurl.com/webdemos, https://www.youtube.com/watch?v=KxJ0RzR6zEM&t=1s) Ninjadev Website (https://www.ninjadev.org/) Ninjadev on GitHub (https://github.com/ninjadev) Dwitter (https://www.dwitter.net/) Cables (https://cables.gl/) and Tooll.io (http://tooll.io/) Join us for the next demoparty! (www.demoparty.net) Support Us and Donate: Echtzeit - Digitale Kultur (www.echtzeitkultur.org) SceneSat Radio (www.scenesat.com) Credits: Hosts: Axel, Okkie & Ziphoid Editing and Sound Engineering: lug00ber Producer: Shana Cover Art: Critikill

EdTech Situation Room by @techsavvyteach & @wfryer
EdTech Situation Room Episode 122

EdTech Situation Room by @techsavvyteach & @wfryer

Play Episode Listen Later Jan 24, 2019 61:31


Welcome to episode 122 of the EdTech Situation Room from January 23, 2019, where technology news meets educational analysis. This week Jason Neiffer (@techsavvyteach) and Wesley Fryer (@wfryer) discussed highlights from the recent Consumer Electronics Show (CES) in Las Vegas, and a series of articles further highlighting our ongoing "Technology Correction." These included a new fine for Google because of GDPR, and an excellent podcast interview with Shoshana Zuboff (@shoshanazuboff) about her new book, "The Age of Surveillance Capitalism: The Fight for a Human Future at the New Frontier of Power." Controversy at the University of Oklahoma over a student-created racist video, the precipitous stock value crash of Apple over the past quarter, and Chinese School use of AI-powered facial recognition to take attendance in classes. Google's recent purchase of Fossil's smartwatch division, the possibility that Facebook's recent '10 Year Challenge' is a clever way to build an even greater catalog of surveillance data about people worldwide, and several other articles touching on privacy issues and concerns rounded out the show. Geeks of the week included the 140 character math function visualization platform Dwitter, and the upcoming NCCE Digital Leadership Summit in Seattle. Please follow us on Twitter @edtechSR for updates, and join us LIVE on Wednesday nights if you can (normally) at 10 pm Eastern / 9 pm Central / 8 pm Mountain / 7 pm Pacific or 3 am UTC. All shownotes are available on http://edtechSR.com/links.

Devchat.tv Master Feed
MJS 052: Jeremy Likness

Devchat.tv Master Feed

Play Episode Listen Later Mar 14, 2018 39:42


Panel: Charles Max Wood Guest: Jeremy Likness This week on My JavaScript Story, Charles speaks with Jeremy Likness. Jeremy works for Microsoft currently and first got into programming when he was kept home while having a sunburn and taught himself how to type in a program into his family’s TI-99 4A computer and then later moved on to the Commodore 64. They stress the fact that you can be a successful programmer, no matter your background and they talk about the pros and cons of being a cloud developer advocate. In particular, we dive pretty deep on: How did you first get into programming? How much Microsoft is in the different programming aspects Cloud developer advocates Azure TI-99 4A and Commodore 64 C and C+ You don’t have to go the traditional route to be a programmer Having a CS major is not the only way How did you get into JavaScript? Discovered the internet in college Career focused on Web apps jQuery Backbone.js Hands-on career with the code He did consulting for 10 years Linux How has your earning changed? His biggest fear was getting out of touch with the realities of day-to-day programming Pros and cons of being a cloud developer advocate Community, Content, and Connection with engineering And much, much more! Links: Microsoft Cloud developer advocates Azure JavaScript jQuery Backbone.js Linux @JeremyLikness Jeremy’s Blog Picks Charles BusyCal Jeremy Dwitter.net Hello World: The Film Node.js documentation on Azure

My JavaScript Story
MJS 052: Jeremy Likness

My JavaScript Story

Play Episode Listen Later Mar 14, 2018 39:42


Panel: Charles Max Wood Guest: Jeremy Likness This week on My JavaScript Story, Charles speaks with Jeremy Likness. Jeremy works for Microsoft currently and first got into programming when he was kept home while having a sunburn and taught himself how to type in a program into his family’s TI-99 4A computer and then later moved on to the Commodore 64. They stress the fact that you can be a successful programmer, no matter your background and they talk about the pros and cons of being a cloud developer advocate. In particular, we dive pretty deep on: How did you first get into programming? How much Microsoft is in the different programming aspects Cloud developer advocates Azure TI-99 4A and Commodore 64 C and C+ You don’t have to go the traditional route to be a programmer Having a CS major is not the only way How did you get into JavaScript? Discovered the internet in college Career focused on Web apps jQuery Backbone.js Hands-on career with the code He did consulting for 10 years Linux How has your earning changed? His biggest fear was getting out of touch with the realities of day-to-day programming Pros and cons of being a cloud developer advocate Community, Content, and Connection with engineering And much, much more! Links: Microsoft Cloud developer advocates Azure JavaScript jQuery Backbone.js Linux @JeremyLikness Jeremy’s Blog Picks Charles BusyCal Jeremy Dwitter.net Hello World: The Film Node.js documentation on Azure

All JavaScript Podcasts by Devchat.tv
MJS 052: Jeremy Likness

All JavaScript Podcasts by Devchat.tv

Play Episode Listen Later Mar 14, 2018 39:42


Panel: Charles Max Wood Guest: Jeremy Likness This week on My JavaScript Story, Charles speaks with Jeremy Likness. Jeremy works for Microsoft currently and first got into programming when he was kept home while having a sunburn and taught himself how to type in a program into his family’s TI-99 4A computer and then later moved on to the Commodore 64. They stress the fact that you can be a successful programmer, no matter your background and they talk about the pros and cons of being a cloud developer advocate. In particular, we dive pretty deep on: How did you first get into programming? How much Microsoft is in the different programming aspects Cloud developer advocates Azure TI-99 4A and Commodore 64 C and C+ You don’t have to go the traditional route to be a programmer Having a CS major is not the only way How did you get into JavaScript? Discovered the internet in college Career focused on Web apps jQuery Backbone.js Hands-on career with the code He did consulting for 10 years Linux How has your earning changed? His biggest fear was getting out of touch with the realities of day-to-day programming Pros and cons of being a cloud developer advocate Community, Content, and Connection with engineering And much, much more! Links: Microsoft Cloud developer advocates Azure JavaScript jQuery Backbone.js Linux @JeremyLikness Jeremy’s Blog Picks Charles BusyCal Jeremy Dwitter.net Hello World: The Film Node.js documentation on Azure

Björeman // Melin
Avsnitt 107: Det är inte iTunes

Björeman // Melin

Play Episode Listen Later Jan 4, 2018 48:36


Årets första avsnitt diskuterar att vara hundvakt en vecka, Plexamp och iTunes, ett väldigt gott vin, mellandagsångest, Twitter och Dwitter, LineageOS och telefonbatterier samt en bunt filmer vi sett under julledigheten. Länkar Länkar Chateau Musar Storleksnamnen på vin- och champagneflaskor Nebukadnessar Cards against humanity Plexamp Ramverket Plexamp körs i heter Electron Winamp Disney klipper alla band med Netflix (tack Iller!) Dwitter Swift on security Adium Ex machina Her Kingsman: the golden circle Baby driver Driver LineageOS Cyanogenmod Replicant Apples batteribytesprogram Evolution Delta City rings på 086058800 Fullständig avsnittsinformation finns här: https://www.bjoremanmelin.se/podcast/avsnitt-107-det-ar-inte-itunes.html.

Frontend Lunch Podcast
Frontend Lunch 23 - HTML Reference, ng-kyoto, dwitter

Frontend Lunch Podcast

Play Episode Listen Later Feb 21, 2017 13:24


関連リンク 2017-02-20のJS: Babel 6.23.0、React Context、HTMLリファレンス - JSer.info 6.23.0 Released · Babel HTML Reference - A free guide to all HTML elements and attributes. ng-kyoto Angular Meetup #5 - connpass Dwitter

lunch html kyoto frontend dwitter angular meetup