Podcasts about Commodore

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Best podcasts about Commodore

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Latest podcast episodes about Commodore

Scene World – The C64 NTSC/PAL Disk Magazine – Podcast
Ep. #215 - Diskmags.de with Torsten Roeder

Scene World – The C64 NTSC/PAL Disk Magazine – Podcast

Play Episode Listen Later May 31, 2025


In this episode we are talking with and about diskmags.de - a catalog of disk magazines and on a mission to preserve them for future generations! Enjoy! (Interview begins at 27:36)

Amigos: Everything Amiga Podcast
Pixel Gaiden - Episode 155 - Epic Gen 6 Street Racing Battle! - Outrun 2006 Coast 2 Coast (PS2) vs. Metropolis Street Racer (DC)

Amigos: Everything Amiga Podcast

Play Episode Listen Later May 30, 2025 168:43


We're back for Episode 155!In this episode Cody, Tim, and Eric catch up on what they've been playing and adding to their collections + Battle Of The Systems - Outrun 2006 Coast 2 Coast (PS2) vs. Metropolis Street Racer  (DC) 10:40- Quick Questions30:35 - Patreon35:05 - Eric's Take - Minecraft Memories58:20 - Catching Up2:03:18 - Battle Of The System - Outrun 2006 Coast 2 Coast (PS2) vs. Metropolis Street Racer  (DC) Please give us a review on Apple Podcasts!Thanks for listening!You can always reach us at podcast@pixelgaiden.com. Send us an email if we missed anything in the show notes you need. You can now support us on Patreon. Thank you to Henrik Ladefoged, Roy Fielding, Matthew Ackerman, Josh Malone, Daniel James, 10MARC, Eric Sandgren, Brian Arsenault, Retro Gamer Nation, Maciej Sosnowski, Paradroyd, RAM OK ROM OK, Mitsoyama, David Vincent, Ant Stiller, Mr. Toast, Jason Holland, Mark Scott, Vicky Lamburn, Mark Richardson, Scott Partelow, Paul Jacobson, Steve Rasmussen, Steve Rasmussen's Mom, Retro Gamer Nation, Peter Price, Brett Alexander, Jason Warnes, Josh Malone (48kram), AndrewSan, and Adam from Commodore Chronicles for making this show possible through their generous donation to the show. Support our sponsor Retro Rewind for all of your Commodore needs! Use our page at https://retrorewind.ca/pixelgaiden and our discount code PG10 for 10%

ITSPmagazine | Technology. Cybersecurity. Society
From Cassette Tapes and Phrasebooks to AI Real-Time Translations — Machines Can Now Speak for Us, But We're Losing the Art of Understanding Each Other | A Musing On Society & Technology Newsletter Written By Marco Ciappelli | Read by TAPE3

ITSPmagazine | Technology. Cybersecurity. Society

Play Episode Listen Later May 30, 2025 6:49


From Cassette Tapes and Phrasebooks to AI Real-Time Translations — Machines Can Now Speak for Us, But We're Losing the Art of Understanding Each Other May 21, 2025A new transmission from Musing On Society and Technology Newsletter, by Marco CiappelliThere's this thing I've dreamed about since I was a kid.No, it wasn't flying cars. Or robot butlers (although I wouldn't mind one to fold the laundry). It was this: having a real conversation with someone — anyone — in their own language, and actually understanding each other.And now… here we are.Reference: Google brings live translation to Meet, starting with Spanish. https://www.engadget.com/apps/google-brings-live-translation-to-meet-starting-with-spanish-174549788.htmlGoogle just rolled out live AI-powered translation in Google Meet, starting with Spanish. I watched the demo video, and for a moment, I felt like I was 16 again, staring at the future with wide eyes and messy hair.It worked. It was seamless. Flawless. Magical.And then — drumroll, please — it sucked!Like… really, existentially, beautifully sucked.Let me explain.I'm a proud member of Gen X. I grew up with cassette tapes and Walkmans, boomboxes and mixtapes, floppy disks and Commodore 64s, reel-to-reel players and VHS decks, rotary phones and answering machines. I felt language — through static, rewinds, and hiss.Yes, I had to wait FOREVER to hit Play and Record, at the exact right moment, tape songs off the radio onto a Maxell, label it by hand, and rewind it with a pencil when the player chewed it up.I memorized long-distance dialing codes. I waited weeks for a letter to arrive from a pen pal abroad, reading every word like it was a treasure map.That wasn't just communication. That was connection.Then came the shift.I didn't miss the digital train — I jumped on early, with curiosity in one hand and a dial-up modem in the other.Early internet. Mac OS. My first email address felt like a passport to a new dimension. I spent hours navigating the World Wide Web like a digital backpacker — discovering strange forums, pixelated cities, and text-based adventures in a binary world that felt limitless.I said goodbye to analog tools, but never to analog thinking.So what is the connection with learning languages?Well, here's the thing: exploring the internet felt a lot like learning a new language. You weren't just reading text — you were decoding a culture. You learned how people joked. How they argued. How they shared, paused, or replied with silence. You picked up on the tone behind a blinking cursor, or the vibe of a forum thread.Similarly, when you learn a language, you're not just learning words — you're decoding an entire world. It's not about the words themselves — it's about the world they build. You're learning gestures. Food. Humor. Social cues. Sarcasm. The way someone raises an eyebrow, or says “sure” when they mean “no.”You're learning a culture's operating system, not just its interface. AI translation skips that. It gets you the data, but not the depth. It's like getting the punchline without ever hearing the setup.And yes, I use AI to clean up my writing. To bounce translations between English and Italian when I'm juggling stories. But I still read both versions. I still feel both versions. I'm picky — I fight with my AI counterpart to get it right. To make it feel the way I feel it. To make you feel it, too. Even now.I still think in analog, even when I'm living in digital.So when I watched that Google video, I realized:We're not just gaining a tool. We're at risk of losing something deeply human — the messy, awkward, beautiful process of actually trying to understand someone who moves through the world in a different language — one that can't be auto-translated.Because sometimes it's better to speak broken English with a Japanese friend and a Danish colleague — laughing through cultural confusion — than to have a perfectly translated conversation where nothing truly connects.This isn't just about language. It's about every tool we create that promises to “translate” life. Every app, every platform, every shortcut that promises understanding without effort.It's not the digital that scares me. I use it. I live in it. I am it, in many ways. It's the illusion of completion that scares me.The moment we think the transformation is done — the moment we say “we don't need to learn that anymore” — that's the moment we stop being human.We don't live in 0s and 1s. We live in the in-between. The gray. The glitch. The hybrid.So yeah, cheers to AI-powered translation, but maybe keep your Walkman nearby, your phrasebook in your bag — and your curiosity even closer.Go explore the world. Learn a few words in a new language. Mispronounce them. Get them wrong. Laugh about it. People will appreciate your effort far more than your fancy iPhone.Alla prossima,— Marco 

Hackaday Podcast
Ep 323: Impossible CRT Surgery, Fuel Cells, Stream Gages, and a Love Letter to Microcontrollers

Hackaday Podcast

Play Episode Listen Later May 30, 2025 58:05


Our choice of hacks included a fond look at embedded systems and the classic fashion sense of Cornell's Bruce Land, risky open CRT surgery, a very strange but very cool way to make music, and the ultimate backyard astronomer's observatory. We talked about Stamp collecting for SMD prototyping, crushing aluminum with a boatload of current, a PC that heats your seat, and bringing HDMI to the Commodore 64. We also took a look at flight tracking IRL, a Flipper-based POV, the ultimate internet toaster, and printing SVGs for fun and profit. Finally, we wrapped things up with a look at the tech behind real-time river flow tracking and a peek inside the surprisingly energetic world of fuel cells. Check out all the links over at Hackaday!

Pixel Gaiden Gaming Podcast
Episode 155 - Epic Gen 6 Street Racing Battle! - Outrun 2006 Coast 2 Coast (PS2) vs. Metropolis Street Racer (DC)

Pixel Gaiden Gaming Podcast

Play Episode Listen Later May 30, 2025 168:43


We're back for Episode 155! In this episode Cody, Tim, and Eric catch up on what they've been playing and adding to their collections + Battle Of The Systems - Outrun 2006 Coast 2 Coast (PS2) vs. Metropolis Street Racer  (DC)   10:40- Quick Questions 30:35 - Patreon 35:05 - Eric's Take - Minecraft Memories 58:20 - Catching Up 2:03:18 - Battle Of The System - Outrun 2006 Coast 2 Coast (PS2) vs. Metropolis Street Racer  (DC)   Please give us a review on Apple Podcasts! Thanks for listening! You can always reach us at podcast@pixelgaiden.com. Send us an email if we missed anything in the show notes you need. You can now support us on Patreon.  Thank you to Henrik Ladefoged, Roy Fielding, Matthew Ackerman, Josh Malone, Daniel James, 10MARC, Eric Sandgren, Brian Arsenault, Retro Gamer Nation, Maciej Sosnowski, Paradroyd, RAM OK ROM OK, Mitsoyama, David Vincent, Ant Stiller, Mr. Toast, Jason Holland, Mark Scott, Vicky Lamburn, Mark Richardson, Scott Partelow, Paul Jacobson, Steve Rasmussen, Steve Rasmussen's Mom, Retro Gamer Nation, Peter Price, Brett Alexander, Jason Warnes, Josh Malone (48kram), AndrewSan, and Adam from Commodore Chronicles for making this show possible through their generous donation to the show.   Support our sponsor Retro Rewind for all of your Commodore needs! Use our page at https://retrorewind.ca/pixelgaiden and our discount code PG10 for 10%

Chicken Dinner
Dynamite, Commodore! feat. Matt Grissom, Quentin Mills and Corbie Craig

Chicken Dinner

Play Episode Listen Later May 29, 2025 70:52


In this episode of the "Chicken Dinner" podcast, Sam Panayotovich discusses wise guy college football teams, Caitlin Clark's injury and the men's College World Series. Special guests Matt Grissom, Quentin Mills and Corbie Craig join the show. SUBSCRIBE! Apple, Spotify and all other podcast platformsFOLLOW! X @chickenxdinner | IG and YT @betchickendinner

The Big Honker Podcast
ON THIS DAY - May 27th

The Big Honker Podcast

Play Episode Listen Later May 27, 2025 21:02


In this series, Jeff and Andy look at historical events that took place on this day.Today in history, the “Commodore” is born, one of the greatest college basketball players passes away, and a miracle in World War II occurs.This series is brought to you by the great Boss Shot Shells.

Scariff Bay Radio Podcasts
INTERVIEW HIGHLIGHTS - Jim Sullivan,

Scariff Bay Radio Podcasts

Play Episode Listen Later May 27, 2025 19:23


Commodore of Cullaun sailing club talks about the clubs history having being founded in 1979 to more recent times including winning the recent sailing club of the year for 2024. Originally broadcast Live from Cullaun Sailing club  as part of Saturday Chronicle 17th May 2025 hosted by Pat O'Brien and Anthony Lenihan. https://www.cullaunsailingclub.com/  Saturday Chronicle is Sponsored by JAMES M NASH AND DERG KITCHEN DESIGN http://dergkitchendesign.ie Message or what's app the studio on 089 2582647 or email sbcrstudio@gmail.com

Great Things with Great Tech!
Networking Without Borders. The Future of Connectivity with ZeroTier | Episode #100

Great Things with Great Tech!

Play Episode Listen Later May 26, 2025 60:49


Take any device anywhere on Earth and connect it to any other device on a common shared network! Basically treat the entire planet like one data center!In this milestone 100th episode of Great Things with Great Tech, Anthony Spiteri is joined by ZeroTier's founder Adam Ierymenko and new CEO Andrew Gault. Together, they unravel the story of ZeroTier: a peer-to-peer networking platform rewriting the rules of global connectivity for a cloud-driven, edge-connected world.Andrew brings a seasoned operator's lens, revealing why the company's mission resonates with him and how ZeroTier is quietly becoming the connective fabric for everything from gaming rigs to drones, oil wells, and the future internet of things.Adam dives into his early years programming on a Commodore 64, the pain points of working at NOAA, and why he set out to build a “virtual smart switch the size of the Earth.” Andrew shares what drew him to ZeroTier as a user and why he believes packaging, simplicity, and reliability will take the company mainstream.In This Episode, We Cover:Adam's journey from coding on a Commodore 64 to building ZeroTier out of open-source roots.Why enterprise networking is stuck in the past—and how ZeroTier is rewriting the rulesThe birth of cryptographic addressing and what it means for privacy, security, and autonomy.How ZeroTier's peer-to-peer platform turns the whole planet into one giant virtual network switch.Andrew's story: from the European Space Agency, Gaikai, Oculus, and Magic Pony to ZeroTier CEO.The secrets behind ZeroTier's viral growth and global adoption—from gamers to oil rigs and dronesWhy simplicity and security are the magic combo that wins over both engineers and enterprises.Use cases you didn't expect: industrial automation, edge computing, IoT, and even self-hosted, airgapped deployments.How ZeroTier is getting ready for a world with billions of connected devices—including robots, cars, and the next internet of things.The ZeroTier elevator pitch: “like making a Slack channel for machines”—and what's next for the company.ZeroTier is a U.S.-based technology company founded in 2011 and headquartered in Irvine, California.ZeroTier specializes in software-defined networking, offering a platform that enables secure, peer-to-peer virtual networks for devices anywhere in the world. The company's approach combines the best of VPN, SD-WAN, and SDN technologies, allowing users to create production-ready, scalable networks across cloud, edge, and on-premises environments. With open-source roots and a focus on simplicity and security, ZeroTier eliminates networking complexity—empowering organizations to connect devices instantly and securely, without hardware or manual configuration.PODCAST LINKSGreat Things with Great Tech Podcast: https://gtwgt.comGTwGT Playlist on YouTube: https://www.youtube.com/@GTwGTPodcastListen on Spotify: https://open.spotify.com/show/5Y1Fgl4DgGpFd5Z4dHulVXListen on Apple Podcasts: https://podcasts.apple.com/us/podcast/great-things-with-great-tech-podcast/id1519439787EPISODE LINKSZero Tier Web: https://www.zerotier.comAdam Ierymenko on LinkedIn: https://www.linkedin.com/in/adamierymenkoAndrew Gault on LinkedIN: https://www.linkedin.com/in/andrewgaultZero Tier on LinkedIn: https://www.linkedin.com/company/zerotierGTwGT LINKSSupport the Channel: https://ko-fi.com/gtwgtBe on #GTwGT: Contact via Twitter/X @GTwGTPodcast or visit https://www.gtwgt.comSubscribe to YouTube: https://www.youtube.com/@GTwGTPodcast?sub_confirmation=1Great Things with Great Tech Podcast Website: https://gtwgt.comSOCIAL LINKSFollow GTwGT on Social Media:Twitter/X: https://twitter.com/GTwGTPodcastInstagram: https://www.instagram.com/GTwGTPodcastTikTok: https://www.tiktok.com/@GTwGTPodcast

SceneSat
The Chip SID Show SceneSat Edition #6 with Max Hall

SceneSat

Play Episode Listen Later May 25, 2025 62:25


It's time for the sixth episode of the SceneSat edition of the Chip SID Show! All tracks recorded from the original 6581 and 8580 SID Chips, directly from the rear end of the Commodore 64 home computer.

This Week in Retro
Half A Century Of Type-Ins - This Week In Retro 220

This Week in Retro

Play Episode Listen Later May 24, 2025 54:18


We are joined by James (WhatHoSnorkers) to discuss a new video that shows how DMA Design reinvented the puzzle game, to remember the computerised Raleigh Vektar, and how it seems that 50 years have now passed since the very first type in game was released. Whether you remember the Amiga, BBC Micro, Apple II, ZX Spectrum, Amstrad CPC, Commodore 64, 16-bit consoles or DOS gaming; Pixel Addict shares your love of pioneering digital technology of the past. Visit https://www.addict.media/ You can see James having fun with type in programs at https://www.youtube.com/@WhatHoSnorkers 00:00 - Show Opening 03:10 - The Type-In Turns 50! Story Link: https://www.reddit.com/r/thisweekinretro/comments/1kmabnb/perhaps_the_first_type_in_game_is_50/ Additional Link: https://altairclone.com/downloads/killbits.pdf Learn About Checksums: https://atariprojects.org/2020/07/25/learn-about-checksum-programs-for-checking-type-in-programs-15-30-mins/ Thanks to Tom Halfhill: https://www.halfhill.com/ 16:28 - It's Not Street Hawk Story Link: https://www.reddit.com/r/thisweekinretro/comments/1knk7vy/raleigh_vektar_mid_80s/#lightbox_cuts  Additional Link: https://www.reddit.com/r/cassettefuturism/comments/rpyk7l/vektar_bike_raleigh_1985/ Another Link: https://radicallyretro.tumblr.com/post/675581185126219776/the-raleigh-vektar-1985-the-first-computerized 30:55 - Dave's Housekeeping - News links found below 36:56 - Oh No, More Lemmings! Story Link: https://www.youtube.com/watch?v=8FTOySSAPo8 47:03 - Community Question of the Week

ARG Presents
It's "Games" Games this week on ARG Presents! Join a caveman & a clown for these two UNUSUAL titles!

ARG Presents

Play Episode Listen Later May 21, 2025 56:44


Summer Games...Winter Games...California Games...WORLD Games..THESE are the titles that come to mind when one spouts the phrase "Games" Games. BUT, this week on ARG Presents, join Aaron the Caveman and Brent THE CLOWN as we march out a few Games Games that you NEVER hear about these days. Athletics are for suckers! These games are life and death (Not to be confused with the Hunger Games). Kick back, apply your clown makeup and grab your club and we look at Caveman UGH-lympics and Circus Attractions! Email: theretrorotation@gmailFacebook: Amigos Retro GamingTwitch: amigosretrogaming#argpresents #Retrorotation#Retrocomputing

Zapped to the Past
Zapped to the Past Episode 188 August 1991

Zapped to the Past

Play Episode Listen Later May 18, 2025 111:36


In the month of August 1991 many games were released for the Commodore 64. In episode one-hundred-and-eighty-eight of Zapped to the Past, we continue our look at some of those games, including the sporty RBI 2 Baseball, the time travelling Millenium Warriors and the spinny Logical and wonder just how good was Mozart really if he could not make a hammock out of his own eyelids?  Games covered in this episode: Logical RBI 2 Baseball Multi-Player Soccer Manager Millennium Warriors Find us here: https://zappedtothepast.com/ If you would like to help us out and join our Patreon, find it here: https://www.patreon.com/zappedtothepast If you want to buy amazing Zapped to the Past merch, go here: https://zappedtothepast.shop https://www.redbubble.com/people/zappedtothepast/shop If you want to buy a Coffee for Zapped to the Past, go here: https://ko-fi.com/zappedtothepast Need our links in one place - you can do that too: https://linktr.ee/zappedtothepast https://online.pubhtml5.com/oowg/grrx/#p=1 Additional links mentioned in the Podcast: Log!cal (PC-98) Manual : ASCII Corporation : Free Download, Borrow, and Streaming : Internet Archive R.B.I. 2 Baseball - C64 Manual, Docs - Lemon64 Why Was Mozart's Birth So Special? | Mozart in London | BBC Select 20 Facts About Mozart - From Child Prodigy to Musical Legend - Violinspiration TNT - The Lime Grove Story Creating the Theme | Radiophonic Workshop | Doctor Who My Son Has a Crush On You - and So Do I! | Dream On | Comedy Bites Vintage

Amigos: Everything Amiga Podcast
Pixel Gaiden - Episode 154 - Dissecting The Jaguar Startup + 6 Good Games With Double Jump

Amigos: Everything Amiga Podcast

Play Episode Listen Later May 15, 2025 179:14


We're back for Episode 154!In this episode Cody and Eric catch up on the news and cover 6 Good Games With Double JumpNews Notes: pixelgaiden.com 11:27 - Quick Questions29:36 - Patreon Song34:08 - Tea Time With Tim - AliExpress Pickups1:02:49 - Cody's Corner - Dreamcast1:34:22 - News2:11:32 - 6 Good Games With Double JumpPlease give us a review on Apple Podcasts!Thanks for listening!You can always reach us at podcast@pixelgaiden.com. Send us an email if we missed anything in the show notes you need. You can now support us on Patreon. Thank you to Henrik Ladefoged, Roy Fielding, Matthew Ackerman, Josh Malone, Daniel James, 10MARC, Eric Sandgren, Brian Arsenault, Retro Gamer Nation, Maciej Sosnowski, Paradroyd, RAM OK ROM OK, Mitsoyama, David Vincent, Ant Stiller, Mr. Toast, Jason Holland, Mark Scott, Vicky Lamburn, Mark Richardson, Scott Partelow, Paul Jacobson, Steve Rasmussen, Steve Rasmussen's Mom, Retro Gamer Nation, Peter Price, Brett Alexander, Jason Warnes, Josh Malone (48kram), AndrewSan, and Adam from Commodore Chronicles for making this show possible through their generous donation to the show. Support our sponsor Retro Rewind for all of your Commodore needs! Use our page at https://retrorewind.ca/pixelgaiden and our discount code PG10 for 10%

Pixel Gaiden Gaming Podcast
Episode 154 - Dissecting The Jaguar Startup + 6 Good Games With Double Jump

Pixel Gaiden Gaming Podcast

Play Episode Listen Later May 15, 2025 179:14


We're back for Episode 154! In this episode Cody and Eric catch up on the news and cover 6 Good Games With Double Jump   11:27 - Quick Questions 29:36 - Patreon Song 34:08 - Tea Time With Tim - AliExpress Pickups 1:02:49 - Cody's Corner - Dreamcast 1:34:22 - News 2:11:32 - 6 Good Games With Double Jump   News Tim – The Multisystem2 from Heber has now been released for general sale. This is the successor to the original Multisystem that allowed you to consolise the DE10 Nano MiSTer system. The Muiltisystem2 offers everything including the FPGA on board along with all the connections you might need for controllers, inputs and outputs. There is a digital and analog version of the system, shipping starts with pre-orders in August.  https://shop.heber.co.uk/mister-multisystem/    Cody - https://www.timeextension.com/news/2025/04/alan-wake-and-max-payne-dev-mikko-huovinen-is-creating-a-space-harrier-style-shooter-for-vectrex  Eric - Slap Fight set to Slap Back onto Genesis - Retro News https://www.retronews.com/slap-fight-set-to-slap-back-onto-genesis/  Cody – Reviving the use of a great old controller. https://www.timeextension.com/news/2025/05/the-wavephoenix-brings-nintendos-best-controller-back-to-life-for-usd5  Tim – Vicky Lamburn (Vix) has started a new series of videos all about the rise and fall of one of our favorite software and hardware publishers Hudson Soft on her Vix (not) in Japan YouTube channel. Vicky explained this video to me on our recent travel to the South West Amiga Group, now its out for everyone to enjoy, please give it a watch.  https://youtu.be/sYAxNEJRs1s?si=079vLJHw7k_xOvOR  Cody - https://www.timeextension.com/news/2025/04/random-this-new-3d-demo-for-the-neo-geo-is-seriously-blowing-our-minds  Eric - Retro gaming lounge at Seattle airport lets you play for free - The Points Guy https://thepointsguy.com/news/retro-gaming-lounge-seattle-airport/  Cody - https://www.timeextension.com/news/2025/04/evercades-namco-carts-now-work-on-the-vs-thanks-to-a-stealthy-update  Eric - Neo Geo Evercade Cartridge Delayed - Retro News https://www.retronews.com/neo-geo-evercade-cartridge-delayed/  Cody - https://www.timeextension.com/news/2025/04/retro-fighters-latest-release-is-a-wireless-evolution-of-the-classic-xbox-360-controller  Eric - Retro-style Tower Defence Gnomes Steam review - Retro News https://www.retronews.com/retro-style-tower-defence-gnomes-steam-review/  Cody - https://www.timeextension.com/news/2025/04/limited-run-games-is-releasing-doom-plus-doom-ii-in-a-box-that-can-run-doom  Eric -

Desert Island Gamer
Campfire Tales - RIP Those Gaming Staples of Old

Desert Island Gamer

Play Episode Listen Later May 14, 2025 11:19 Transcription Available


Remember hauling your console and a bulky TV to a friend's house just to play multiplayer games? Or strategically deciding which save files to keep on your precious 8MB memory card? Gaming has evolved at a breathtaking pace, and along the way, many once-essential elements have vanished into obsolescence.This nostalgic journey explores five gaming foundations that once seemed permanent but have crumbled beneath the weight of technological progress. From the chaotic joy of LAN parties – where friends would gather with controllers, snacks, and tangled wires to play Halo 2 until sunrise – to the tactile satisfaction of those bright red buttons on a Kempston joystick that made us feel like we were piloting spacecraft. We reflect on how physical game collections that once proudly lined our shelves have increasingly given way to the convenience of digital downloads, allowing us to remain "melted deep into the sofa" while browsing our libraries.The console wars themselves have transformed dramatically. What was once a battlefield with numerous contenders – Spectrum, Amstrad, Commodore, Atari, Sega, and more – has consolidated into essentially a Microsoft-Sony duopoly, with Nintendo happily playing emperor from the sidelines. And who among us still remembers the strategic chess game of managing limited blocks on memory cards, a challenge that would baffle today's gamers as much as cassette tapes confuse young music fans?What gaming elements do you miss from the past? Share your own gaming nostalgia and let us know which fallen foundations you wish had survived the relentless march of progress.Let us know where we're going wrong....or, like, right...maybe.Support the showFollow the adventure, support the show, listen with both ears - https://linktr.ee/DesertIslandGamer

Radiogeek
#Radiogeek - Según informes Apple aumentaría los precios del iPhone este año - Nro 2684

Radiogeek

Play Episode Listen Later May 13, 2025 22:32


Al parecer desde Cupertino piensan en elevar los valores de los iPhones del 2025, aunque no quieren mezclar el tema aranceles de Trump con la suba, ademas; Google Keep lanza formato de texto para la web; Google I/O 2025: Qué esperar y como todos los días les solicitamos sus comentarios. #Videos – Los videos de la semana en nuestras redes https://infosertecla.com/2025/05/12/videos-los-videos-de-la-semana-en-nuestras-redes-126/ #Podcast – Ingeniería Inversa No. 89 – Commodore del Imperio al colapso https://infosertecla.com/2025/05/09/podcast-ingenieria-inversa-no-89-commodore-del-imperio-al-colapso/ Video completo del lanzamiento del Samsung Galaxy S25 Edge https://www.youtube.com/live/3Ky8XiNDM14?si=Zxo1yocAAeXixuig Google Keep lanza formato de texto para la web https://workspaceupdates.googleblog.com/2025/05/release-notes-05-09-2025.html Según informes Apple aumentaría los precios del iPhone este año https://www.wsj.com/tech/apple-iphone-price-increase-2eaebb14 Google I/O 2025: Qué esperar https://techcrunch.com/2025/05/09/google-i-o-2025-what-to-expect-including-updates-to-gemini-and-android-16/ Google utiliza IA para combatir las estafas https://blog.google/technology/safety-security/how-were-using-ai-to-combat-the-latest-scams/ Una falla sin parchear de Samsung pone en riesgo su señalización digital de convertirse en zombis de botnets https://www.sammobile.com/news/unpatched-samsung-flaw-puts-its-digital-signage-at-risk-of-becoming-botnet-zombies/? Video del día en las redes https://www.instagram.com/reel/DJkS6a3s2hu/ https://www.instagram.com/reel/DJiIPjaJt7U/ ESPERAMOS TUS COMENTARIOS...

Retro Game Club
Impossamole, The Magic Candle - Nate Peters

Retro Game Club

Play Episode Listen Later May 12, 2025 56:58


Season 7 Episode 9 Episode 198 Doodle World 2 Website Bluesky Threads Instagram Nate Peters News Michael Bay And Sydney Sweeney Team On Movie Adaptation Of ‘OutRun' Video Game At Universal 33-year-old AmigaOS for Commodore computers gets an unexpected update Doom Box Plays Doom Someone Has Created A Version Of Windows For Game Boy Square, Capcom, Taito, & Sega Are All Making Promising Steps To Preserve Their Past   Game Club Impossamole The Magic Candle   New Game Club Games Qix Tiny Tunes Adventures   Game Club Link Tree Retro Game Club Discord server Bumpers: Raftronaut , Inverse Phase Threads, Facebook, Bluesky, and  Instagram managed by: Zach ==================================== #Outrun #Amiga #Doom #GameBoy #Impossamole #TG16 #AppleII #TheMagicCandle #NES #Homebrew #DoodleWorld #NeoGeo #retro #retrogames #retrogaming #videogames #classiccomputing

Linux in the Ham Shack (MP3 Feed)
LHS Episode #579: Commodore OS Vision Deep Dive

Linux in the Ham Shack (MP3 Feed)

Play Episode Listen Later May 11, 2025 35:38


Hello and welcome to the 579th installment of Linux in the Ham Shack. In this episode, the hosts take a look at the gaming-focused Commodore OS Vision Linux distribution. Topics …

Zapped to the Past
Zapped to the Past Episode 187 August 1991

Zapped to the Past

Play Episode Listen Later May 11, 2025 151:36


In the month of August 1991 many games were released for the Commodore 64. In episode one-hundred-and-eighty-seven of Zapped to the Past, we start our look at some of those games, including the poppy Pang, the murky Mercs, and the familiar Turbo Charge and wonder which one of the Clanobites really tastes the sausage…? Games covered in this episode: Turbo Charge Pang England Championship Special Mercs Beverly Hills Cats Find us here: https://zappedtothepast.com/ If you would like to help us out and join our Patreon, find it here: https://www.patreon.com/zappedtothepast If you want to buy amazing Zapped to the Past merch, go here: https://zappedtothepast.shop https://www.redbubble.com/people/zappedtothepast/shop If you want to buy a Coffee for Zapped to the Past, go here: https://ko-fi.com/zappedtothepast Need our links in one place - you can do that too: https://linktr.ee/zappedtothepast https://online.pubhtml5.com/oowg/grrx/#p=1 Additional links mentioned in the Podcast: https://archive.org/details/Turbo_Charge_1991_System_3_M3 https://www.youtube.com/watch?v=_W7wqQwa-TU&ab_channel=Met4life1995 https://www.youtube.com/watch?v=1NTPbPYM-FQ&ab_channel=Blur https://www.youtube.com/watch?v=BBs5JQFqq5Y&ab_channel=VanillaIce https://www.youtube.com/watch?v=hM_oov3dU6A&ab_channel=ManicStPreachersVEVO https://www.youtube.com/watch?v=4NOSsDwcWzM&ab_channel=obscureoldskool https://www.youtube.com/watch?v=j94mjMGXrvo&ab_channel=LondonRecords https://www.youtube.com/watch?v=3DYfyfkk4_E&ab_channel=rokkaholik https://www.youtube.com/watch?v=v2kL0C5lUd4&ab_channel=NotandNowAvailableonYoutube%21 https://www.youtube.com/watch?v=Ob0mYdbFjdU&ab_channel=paulyoungchannel https://www.youtube.com/watch?v=yXr2EFomFkU&ab_channel=JoniMitchell https://www.youtube.com/watch?v=BtK_y1n2ERk&ab_channel=80%27s90%27sMusicVideo%27sRemastered%40Videos80s https://www.youtube.com/watch?v=DvQ-YXFiaIA&ab_channel=Level42Dotcom https://www.youtube.com/watch?v=oC7er_6dpsI&ab_channel=remhq https://www.youtube.com/watch?v=brRB4I47VQs&ab_channel=koollatter https://www.youtube.com/watch?v=EWD02UzMHpM&ab_channel=KeeFHiDefVideos https://www.youtube.com/watch?v=10V_Z0_udjg&ab_channel=MartikaVEVO https://www.youtube.com/watch?v=fGPTVRGqfeo&ab_channel=DavidBryant https://www.youtube.com/watch?v=6mj9AMhrz8g&ab_channel=LondonRecords https://www.youtube.com/watch?v=HiYekI2zZa0&ab_channel=zttrecords https://www.youtube.com/watch?v=7lMXycNsqu0&ab_channel=Grasi11 https://www.youtube.com/watch?v=z9iswny-8Vw&ab_channel=SubPop https://www.youtube.com/watch?v=Rpnkjbhr5vs&ab_channel=PWL https://www.youtube.com/watch?v=pSw8an1u3rc&ab_channel=TheTurtles-Topic https://www.youtube.com/watch?v=tPOXhIlAy4g&ab_channel=jezzyby47 https://www.youtube.com/watch?v=8f6BhttDGR8&ab_channel=adamwheeldon https://www.youtube.com/watch?v=rFP5hqVOzN8&ab_channel=UtahSaints https://www.youtube.com/watch?v=qP2nTxojwBQ&ab_channel=TheFarm https://www.youtube.com/watch?v=w4xeHYI4A2k&ab_channel=stereomusicvideo https://www.youtube.com/watch?v=Jwbpar_bMHI&ab_channel=PrimalScreamVEVO https://www.youtube.com/watch?v=YHfasfkX8MM&ab_channel=ajs58174 https://www.youtube.com/watch?v=6f4BwQFF-Os&ab_channel=Prince https://www.youtube.com/watch?v=Q9OEaZIKZ6U&ab_channel=SimpleMindsVEVO https://www.youtube.com/watch?v=ydrtF45-y-g&ab_channel=SaltNPepaVEVO https://www.youtube.com/watch?v=aUWMCKEx81o&ab_channel=EMFtheband https://www.youtube.com/watch?v=_kctwd4w7R0&ab_channel=MarkyMarkVEVO https://www.youtube.com/watch?v=xxCtcRby-dE&ab_channel=PeterElie https://www.youtube.com/watch?v=jCCbvD99toA&ab_channel=utahwrx https://www.youtube.com/watch?v=NzD6ORX2oU4&ab_channel=PaulaAbdulVEVO  

Cooking Is the New Healthy
Sex, Art, & Rocks (Not For Throwing) with Artist Katie Commodore

Cooking Is the New Healthy

Play Episode Listen Later May 10, 2025 23:06


"Creativity is just the willingness to experiment with things.” — Katie CommodoreThis week's episode is the reminder that creativity is both a question and an answer, a process of constant problem-solving, adaptation, and asking what's next.I'm joined by my dear friend, Katie Commodore, artist and educator at Clark University and Rhode Island School of Design.From drawing and peyote stitch beading to embroidery and textiles, Katie explores new mediums while continuing to celebrate sexuality, intimacy, and everyday objects in her work.Tune into this episode to learn how Katie translates erotic photography into woven tapestries and finds emotional release through beading rocks instead of throwing them at people (yes, really).Listen to the episode on Apple Podcasts and Spotify, or on your favorite podcast platform while you cook, clean, or create.What's in This Episode:Katie defines creativity as the willingness to experiment, ask questions, and find your own answers. She spends a lot of time looking at and thinking about her work.She shares her antidote to creative blocks, inspiring you to lean into your own simple creative projects when you're not sure what's next or how to move forward.She highlights the importance of keeping personal series that no one else has ever seen, like how she paints her panties to honor each pair before retiring them.Katie also opens up about how her creative process has shifted as she navigates life with MS, including how embroidery has become a surprising and liberating medium for reclaiming precision and presence.Question: Have you tried a new medium or creative outlet lately? Leave a comment below or tag us on IG @chefcarlacontreras & @katiecommodore share with us.xo CarlaPS: Are you Substack curious? Listen to this podcast episode about building your new digital home on Substack. Join the Substack Accelerator to share your creative projects and work in the world. Create, Launch, & Grow Your SubstackJoin My Community:WebsiteInstagramSubstackDisclaimer: Always seek the counsel of a qualified medical practitioner or other healthcare provider for an individual consultation before making any significant changes to your health, lifestyle, or to answer questions about specific medical conditions. This podcast is for entertainment and information purposes only. Get full access to Nourishing Creativity at chefcarla.substack.com/subscribe

Good Times Great Movies
Episode 296: 296: The Thing (1982)

Good Times Great Movies

Play Episode Listen Later May 9, 2025 102:22


On the latest episode of the podcast, Jamie wonders just how many renaissance faires Keith David performed at early in his career, Doug allows his preferred method of 'intimate murder' slip, and we both wonder just how much hot cocoa Nauls has to make regularly. Grab your old-time prospector's hat, plus in that Commodore 64 to play your dog/alien DNA game, and join us as we revisit Carpenter after being underwhelmed by both They Live! and Escape from New York with The Thing!The Thing is a 1982 film directed by John Carpenter and starring Kurt Russell, Wilford Brimley, Keith David, Richard Masur, T.K. Carter, David Clennon, Richard Dysart, Charles Hallahan, Peter Maloney, Donald Moffat, Joel Polis, Thomas G. Waites & Adrienne Barbeau.Visit our YouTube ChannelMerch on TeePublic Follow us on TwitterFollow on InstagramFind us on FacebookVisit our WebsiteDoug's Schitt's Creek podcast, Schitt's & Giggles can be found here: https://podcasts.apple.com/us/podcast/schitts-and-giggles-a-schitts-creek-podcast/id1490637008

The Times Of India Podcast
What will decide how high India-Pakistan tensions go after Operation Sindoor

The Times Of India Podcast

Play Episode Listen Later May 8, 2025 22:26


Commodore (retd) C Uday Bhaskar, director of think-tank Society for Policy Studies, talks about the significance of Operation Sindoor, what will decide how high tensions go between India and Pakistan and which country will decide if Pakistan escalates things.

ARG Presents
The WILD WEST of Gaming - Pico 8 the "Fantasy Console" Games on ARG Presents 313

ARG Presents

Play Episode Listen Later May 7, 2025 57:19


This week on ARG Presents, join THE BRENT and Amigo Aaron as they dip their toes in the Pico 8 pool! Find out what the Pico 8 is, it's origins, and specifications. Then it's gametime! Join the boys at they look at Spaceman 8 and Pigments!Play some PICO 8 : https://www.lexaloffle.com/pico-8.phpEmail: theretrorotation@gmailFacebook: Amigos Retro GamingTwitch: amigosretrogaming#argpresents #Retrorotation#Retrocomputing

Tongue In Cheek Podcast
Pirates of the Caribbean

Tongue In Cheek Podcast

Play Episode Listen Later May 6, 2025 54:07


But you have heard us! Welcome ladies, gents, pirates, and the non-living. There is a seat for you all. Grab the rum and listen to the siren sisters tell a tale of a Commodore, Swan, and Sparrow. Send us a textSupport the showConnect with usInstagram: https://bit.ly/ourIGpageTikTok: https://bit.ly/ourTiktokpageIntro and Outro music, Sexy Fashion Beat from Coma-Media

Scene World – The C64 NTSC/PAL Disk Magazine – Podcast
Ep. #214 - Being a Japanese solo dev with Nito Souji

Scene World – The C64 NTSC/PAL Disk Magazine – Podcast

Play Episode Listen Later May 6, 2025


In our new episode we have a talk with Nito Souji. He's a solo indie game dev from Japan and describes himself as a shut-in aka Hikikomori for 10 years working on a shut-in themed beat'em'up Pull Stay. Listen to some interesting insights! Enjoy! The interview starts at minute 1:35:00

Booking The Territory Pro Wrestling Podcast
WCW Saturday Night on TBS Recap Oct 9, 1993! Tons of main event matches including Steamboat vs Vader!

Booking The Territory Pro Wrestling Podcast

Play Episode Listen Later May 2, 2025 127:49


Please stay safe and healthy! If you can afford it and love what we do, please consider supporting our show by becoming a BTT Podcast Patreon Member! Also, purchase a BTT Podcast t-shirt or two from our Pro Wrestling Tees Store!  USE THIS LINK TO GIFT SOMEONE A PATREON MEMBERSHIP OR HAVE SOMEONE GIFT YOU A MEMBERSHIP! https://www.patreon.com/BookingTheTerritory/gift  This week's Time Stamps for our WCW Saturday Night on TBS recap from Oct 9, 1993 review are as follows (NOTE: This was recorded 4/15/2025): HOW TO GIVE OR GIFT A PATREON MEMBERSHIP: https://www.patreon.com/BookingTheTerritory/gift  Opening Shenanigans! Dream Team is back and Harper's running late! And snow on April 12th?!?!?! ( 0:02:00 )  Birthday month special for May! If you want access to the Clashes or WCW PPVs, and over 400 Patreon show, become a patreon member at https://www.patreon.com/BookingTheTerritory or tinyurl.com/PatreonBTT! You can sign up monthly or annual. When signing up for an annual plan you get 2 MONTHS FREE for our birthday month special! ( 0:07:55 )  10-year anniversary well wishes! Leave us a message less than a minute! (330) 822-4288. ( 0:09:28 )  Harper finally gets off the can and joins us. ( 0:14:16 )  Harper reacts to Uncle Fred watching Cartoon Network with Cody and the kids! ( 0:20:57 )  Apple Podcast and PodcastAddict 5 star review shoutout! Submit one and we will shout you out on air.  WCW Saturday Night on TBS Oct 9, 1993 recap. ( 0:30:17 )  Plants in the audience with lovely ladies and Harper can't help himself with tariff talk, computers and Commodore 64s? ( 0:44:04 )  WCW Saturday Night on TBS Oct 9, 1993 recap continues. ( 0:48:12 )  Booker does the spinarooni for the first time! And indy rasslin with Sam Houston. ( 0:56:04 )  Ole Miss Booster Colonel Parker with another hard pitch to Steve Austin. ( 1:03:35 )   WCW Saturday Night on TBS Oct 9, 1993 recap continues. ( 1:06:45 )   This week's WCW Amateur Challenge. ( 1:17:26 )  Bobby Eaton vs Joe Edmunds - what does Edmunds drive and where does he work? ( 1:21:04 )  WCW Saturday Night on TBS Oct 9, 1993 recap continues. ( 1:22:25 )  Big Van Vader/Vader discussion devolves into Dman and Star Wars? ( 1:51:30 )  WCW Saturday Night on TBS Oct 9, 1993 recap continues. ( 1:55:18 )  Who gets the Rolex and/or Toot Toot award? And become a BTT Patreon member! Don't forget to become a BTT Patreon member at https://www.patreon.com/BookingTheTerritory ( 2:01:18 ) Give the gift of Patreon: https://www.patreon.com/BookingTheTerritory/gift  Harper lays out what it will take to do Ask Harper segments on the main show! Paypal him $5 per question. Harper's PayPal is, get your pen and paper out, cc30388cc@yahoo.com . Then email Harper ( ChrisHarper16Wildkat@gmail.com ) and Mike ( BookingTheTerritory@gmail.com ) letting them know you submitted $5 to Harper's paypal and he will answer your question on an upcoming show.  Information on Harper's Video Shoutout, Life and Relationship.  1. First things first, email Harper with the details of what you want in your video shoutout or who the shoutout is too. His email address is ChrisHarper16Wildkat@gmail.com . Also in that email tell him what your paypal address is. 2. Paypal him $20. Harper's PayPal is, get your pen and paper out, cc30388cc@yahoo.com .  3. Harper will then send you the video to the email address that you emailed him from requesting your video shoutout. That's it! Don't email the show email address. Email Harper. If you missed any of those directions, hit rewind and listen again. BTT Facebook Group! (WARNING: Join at your own risk) https://www.facebook.com/groups/281458405926389/ Pay Pal: https://www.paypal.me/BTTPod Follow us on Twitter @BTT_Podcast, @Mike504Saints, @CJHWhoDat and Like us on Facebook.  Follow us on blue sky or whatever its called: Mudshow Mike and BTT Podcast

Games Insider
Paradroid (Retrorunde)

Games Insider

Play Episode Listen Later May 2, 2025 114:02 Transcription Available


Es ist endlich so weit: Unsere Retrorunde ist wieder da! Bereits vor einigen Monaten hatten wir eine Umfrage bei den UnterstützerInnen der „Einflussreichen Insider“-Klasse und höher gestartet und ihnen zwei legendäre C64-Spiele zur Auswahl gestellt: Wizball und Paradroid. Am Ende siegte klar Paradroid aus der Feder des Briten Andrew Braybrook – ein innovatives Actionspiel mit strategischen Elementen, das 1985 den 8-Bit-Heimcomputer von Commodore im Sturm eroberte. Warum dies der Fall war, wie der Hit zu Stande kam, welche Nachfolger und Varianten existieren und warum Paradroid bis heute irgendwie einmalig geblieben ist – all das und vieles mehr klären Benedikt und Andy in der neuen Retrorunde! Zudem kommt Patrick Becher vom Podcast Retrokompott in einem ausführlichen O-Ton zu Wort. Viel Spaß beim Hören! Benedikt & Andy

The Fourth Curtain
The Blinding Flame of Red Dead's Christian Cantamessa

The Fourth Curtain

Play Episode Listen Later May 1, 2025 81:15 Transcription Available


Our guest Christian Cantamessa began in point and click adventures before becoming lead designer and writer for Red Dead Redemption. Now CEO of Night Studios he is also the writer and director of the film, Air. We discuss concern about GTA III, embracing the game and telling stories in games - this week![00:00:00] – From Donald Duck to GTA III: Career Whiplash Christian recalls the surreal leap from working on a Donald Duck GBA game to contributing to Grand Theft Auto III at Rockstar Games. [00:07:00] – Founding Day for Night Studios and Teaching at USC Christian shares updates on founding Day for Night Studios, collaborating with legendary composer Grant Kirkhope, and teaching screenwriting at USC. [00:15:00] – How Growing Up in Italy Shaped His Game Development Dreams Christian discusses his early life in Italy, making camcorder movies, discovering Monkey Island, and finding a love for storytelling through games. [00:27:00] – Early Struggles: Typing Code from Magazines and Hand-Me-Down Computers He shares the challenges of learning basic programming on a Commodore 16 and ZX Spectrum without formal training or abundant resources. [00:46:00] – Breaking Into Rockstar: Cold Email to Working on GTA III Christian tells the story of how a spontaneous email to DMA Design led to his move to Scotland to help finish GTA III—despite having no prior open-world experience. [00:53:00] – Designing Emergent Gameplay for GTA III He explains how Rockstar embraced unintended player behavior, turning it into a core design philosophy that shaped GTA III's legendary sandbox style. [00:56:00] – Leading Design on Manhunt and Red Dead Redemption After GTA III, Christian became the lead designer of Manhunt and helped shape the narrative and world-building of Red Dead Redemption. [01:00:00] – The Price of Creative Passion: Burnout and Sacrifice Christian reflects on the emotional and personal cost of spending five intense years building Red Dead Redemption, and whether true greatness requires full commitment. Thank you for listening to our podcast all about videogames and the amazing people who bring them to life!Hosted by Alexander Seropian and Aaron MarroquinFind us at www.thefourthcurtain.com Join our Patreon for early, ad-free episodes plus bonus content at https://patreon.com/FourthCurtain Come join the conversation at https://discord.gg/KWeGE4xHfeVideos available at https://www.youtube.com/@thefourthcurtainFollow us on twitter: @fourthcurtainEdited and mastered at https://noise-floor.com Audio Editor: Bryen HensleyVideo Editor: Sarkis GrigorianProducer: Shanglan (May) LiArt: Paul RusselCommunity Manager: Doug ZartmanFeaturing Liberation by 505

Console Shock, Retro and Modern Gaming Chat.
Console Shock Podcast 146: Saving the Amiga

Console Shock, Retro and Modern Gaming Chat.

Play Episode Listen Later May 1, 2025 65:17


Retro and current gen gaming chat, with Trev and Stu, its the Console Shockcast! In the latest instalment of our “Saving the System” series, we turn our attention to our all-time favourite gaming platform — the legendary Commodore Amiga. Its fate was sealed the moment Commodore collapsed, but can Trev and Stu breathe new life … Continue reading Console Shock Podcast 146: Saving the Amiga

Amigos: Everything Amiga Podcast
Pixel Gaiden - Episode 153 - Cody's New Atari Games CIB!!! + 6 Good TED Chip Games

Amigos: Everything Amiga Podcast

Play Episode Listen Later Apr 30, 2025 164:28


We're back for Episode 153!In this episode Cody, Tim, and Eric catch up on what they've been playing and adding to their collections + 6 Good TED Chip Games. 4:06 - Quick Questions21:32 - Patreon25:46 - Eric's Take - Goodwill Finds53:11 - Catching Up2:10:14 - 6 Good TED Chip Games Please give us a review on Apple Podcasts!Thanks for listening!You can always reach us at podcast@pixelgaiden.com. Send us an email if we missed anything in the show notes you need. You can now support us on Patreon. Thank you to Henrik Ladefoged, Roy Fielding, Matthew Ackerman, Josh Malone, Daniel James, 10MARC, Eric Sandgren, Brian Arsenault, Retro Gamer Nation, Maciej Sosnowski, Paradroyd, RAM OK ROM OK, Mitsoyama, David Vincent, Ant Stiller, Mr. Toast, Jason Holland, Mark Scott, Vicky Lamburn, Mark Richardson, Scott Partelow, Paul Jacobson, Steve Rasmussen, Steve Rasmussen's Mom, Retro Gamer Nation, Peter Price, Brett Alexander, Jason Warnes, Josh Malone (48kram), AndrewSan, and Adam from Commodore Chronicles for making this show possible through their generous donation to the show. Support our sponsor Retro Rewind for all of your Commodore needs! Use our page at https://retrorewind.ca/pixelgaiden and our discount code PG10 for 10%

Pixel Gaiden Gaming Podcast
Episode 153 - Cody's New Atari Games CIB!!! + 6 Good TED Chip Games

Pixel Gaiden Gaming Podcast

Play Episode Listen Later Apr 30, 2025 164:28


We're back for Episode 153! In this episode Cody, Tim, and Eric catch up on what they've been playing and adding to their collections + 6 Good TED Chip Games.   4:06 - Quick Questions 21:32 - Patreon 25:46 - Eric's Take - Goodwill Finds 53:11 - Catching Up 2:10:14 - 6 Good TED Chip Games   Please give us a review on Apple Podcasts! Thanks for listening! You can always reach us at podcast@pixelgaiden.com. Send us an email if we missed anything in the show notes you need. You can now support us on Patreon.  Thank you to Henrik Ladefoged, Roy Fielding, Matthew Ackerman, Josh Malone, Daniel James, 10MARC, Eric Sandgren, Brian Arsenault, Retro Gamer Nation, Maciej Sosnowski, Paradroyd, RAM OK ROM OK, Mitsoyama, David Vincent, Ant Stiller, Mr. Toast, Jason Holland, Mark Scott, Vicky Lamburn, Mark Richardson, Scott Partelow, Paul Jacobson, Steve Rasmussen, Steve Rasmussen's Mom, Retro Gamer Nation, Peter Price, Brett Alexander, Jason Warnes, Josh Malone (48kram), AndrewSan, and Adam from Commodore Chronicles for making this show possible through their generous donation to the show.   Support our sponsor Retro Rewind for all of your Commodore needs! Use our page at https://retrorewind.ca/pixelgaiden and our discount code PG10 for 10%

Vintage Voorhees
Mustaches 4 Kids Grows On

Vintage Voorhees

Play Episode Listen Later Apr 30, 2025 12:54 Transcription Available


M4K's Kris Covi, sans "Commodore" for a few more hours, joins me in the studio ahead of the sexiest month in Omaha.

VandySports's podcast
Real Deal Podcast Ep. 9 | AK Okereke explains his commitment to Vandy, unique playing style

VandySports's podcast

Play Episode Listen Later Apr 29, 2025 14:31


Welcome to The Real Deal Podcast - your home for Commodore stories - brought to you by Anchor Impact, Vanderbilt's official collective, and Vandy 247 - your home of the Commodores. Every Tuesday, we bring you closer to Vanderbilt's athletes, coaches, leaders, and programs - giving you behind-the-scenes access and connectivity to the black and gold. Today, Billy Derrick is joined by the latest basketball commit AK Okereke to discuss his path to Vandy and his unique playing style.

The Anchor
Commodore Hour - Ole Miss Recap

The Anchor

Play Episode Listen Later Apr 29, 2025 58:40


Head coach Tim Corbin recaps the weekend vs. Ole Miss for Vanderbilt Baseball. Listen to Commodore Hour on the Vanderbilt Sports Network from Learfield. Available on 102.5 The Game or 94.9 The Fan in Nashville. Always streaming on the Vanderbilt Athletics app.See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.

FloppyDays Vintage Computing Podcast
Floppy Days 150 - Interview with David Greelish, Apple Lisa Documentary

FloppyDays Vintage Computing Podcast

Play Episode Listen Later Apr 28, 2025 68:50


Interview with David Greelish, Apple Lisa Documentary Patreon: https://www.patreon.com/FloppyDays Sponsors: 8-Bit Classics  Arcade Shopper  FutureVision Research   Hello, and welcome to episode 150 of the Floppy Days Podcast for April, 2025.  My name is Randy Kindig and I'm the host for this journey through the annals of home computer history. This month, I'm going to step aside from the ongoing series of episodes about the HP 97/67 programmable calculators to bring you a timely interview with a good friend about an interesting topic.  That friend is David Greelish, a computer historian, and the topic is his recent publication of a film documentary about the Apple Lisa, called "Before Macintosh: The Apple Lisa".  David tells us all about the film, why he produced it, why the Apple Lisa was an important part of home computer history, who he interviewed for the film (he had some amazing guests) and much more.  It's a great film and should interest a lot of the listeners, so please consider going out and purchasing the film in order to support David's efforts. For upcoming shows, we do have one more episode in the series on the HP97 with HP calculator historian Wlodek Mier-Jedrzejowicz.  I will air that episode very soon. New Acquisitions/What I've Been Up To Indy Classic Expo - https://www.indyclassic.org  Vintage Computer Center - https://www.vintagecomputercenter.com  OmniView 80 card for Atari 800 - https://archive.org/details/Atari_OMNIVIEW_manual  Commodore 16 - https://en.wikipedia.org/wiki/Commodore_16  6502 Plus 4 upgrade for C16 from Lotharek - (https://lotharek.pl/productdetail.php?id=257  News Reboot of Compute's Gazette Magazine - https://www.computesgazette.com/iconic-computes-gazette-magazine-returns-after-35-years-expanding-focus-to-entire-retro-computing-community/  Upcoming Shows The 32nd Annual “Last” Chicago CoCoFEST! - May 2-3, 2025 - Holiday Inn & Suites Chicago-Carol Stream (Wheaton), Carol Stream, Illinois - https://www.glensideccc.com/cocofest/  VCF Europe - May 3-4 - Munich, Germany - https://vcfe.org/E/  Retrofest 2025 - May 31-June1 - Steam Museum of the Great Western Railway, Swindon, UK - https://retrofest.uk/  Vancouver Retro Gaming Expo - June 14 - New Westminster, BC, Canada - https://www.vancouvergamingexpo.com/index.html  VCF Southwest - June 20-22, 2025 - Davidson-Gundy Alumni Center at UT Dallas - https://www.vcfsw.org/  Southern Fried Gaming Expo and VCF Southeast - June 20-22, 2025 - Atlanta, GA - https://gameatl.com/  Pacific Commodore Expo NW v4 - June 21-22 - Old Rainier Brewery Intraspace, Seattle, WA - https://www.portcommodore.com/dokuwiki/doku.php?id=pacommex:start  KansasFest - July 18-20 - Virtual only - https://www.kansasfest.org/  VCF West - August 1-2 - Computer History Museum in Mountain View, CA - https://vcfed.org/2025/03/05/vcf-west-2025-save-the-date/  VCF Midwest - September 13-14, 2025 - Renaissance Schaumburg Convention Center in Schaumburg, IL - http://vcfmw.org/  Tandy Assembly - September 26-28 - Courtyard by Marriott Springfield - Springfield, OH - http://www.tandyassembly.com/  Portland Retro Gaming Expo - October 17-19 - Oregon Convention Center, Portland, OR - https://retrogamingexpo.com/  Chicago TI International World Faire - October 25 - Evanston Public Library, Evanston, IL - https://www.chicagotiug.org/home  Schedule Published on Floppy Days Website - https://docs.google.com/document/d/e/2PACX-1vSeLsg4hf5KZKtpxwUQgacCIsqeIdQeZniq3yE881wOCCYskpLVs5OO1PZLqRRF2t5fUUiaKByqQrgA/pub  Documentary and Classic Computing Links Classic Computing Website - https://www.classiccomputing.com/Classic_Computing/Blog/Blog.html  https://www.youtube.com/watch?v=psAeTDYezdo - "Before Macintosh: The Apple Lisa" Full Documentary Film  Exidy Sorcerer at VCFSE 2 - https://floppydays.libsyn.com/floppy-days-episode-17-the-exidy-sorcerer-live-from-vcfse-20  Stan Veit podcast - https://www.classiccomputing.com/CCPodcasts/Stan_Veit/Stan_Veit.html  Classic Computing - the book! - https://www.classiccomputing.com/Classic_Computing/My_Book.html  Documentary link at IMDB - https://www.imdb.com/title/tt31122934/   

Scene World – The C64 NTSC/PAL Disk Magazine – Podcast

We welcome back Francisco Gonzáles from Grundislav Games to talk about his recently released point and click adventure Rosewater which is indeed fully rotoscoped! Enjoy! The interview starts at minute 1:21:38

The Retro Hour (Retro Gaming Podcast)
477: American McGee - From Doom to Dark Wonderland - The Retro Hour EP477

The Retro Hour (Retro Gaming Podcast)

Play Episode Listen Later Apr 25, 2025 87:41


We're joined by legendary game developer American McGee, who takes us on a journey from his humble beginnings on the Timex Sinclair and Commodore 64 to designing iconic levels for Doom II and Quake. He shares behind-the-scenes stories from iD Software, reveals how a Ferrari-driving neighbour turned out to be John Carmack, and discusses the gothic inspirations behind American McGee's Alice. Plus, we hear about his time at EA, and why being fired from iD turned out to be one of the best things that ever happened to him! Contents: 00:00 - The Week's Retro News Stories  35:28 - American McGee Interview Please visit our amazing sponsors and help to support the show: Bitmap Books - https://www.bitmapbooks.com Take your business to the next level today and enjoy 3 months of Shopify for £1/month: https://shopify.co.uk/retrohour The Retro Hour Book: https://retrohour.myshopify.com/ We need your help to ensure the future of the podcast, if you'd like to help us with running costs, equipment and hosting, please consider supporting us on Patreon: https://theretrohour.com/support/ https://www.patreon.com/retrohour Get your Retro Hour merchandise: https://bit.ly/33OWBKd Join our Discord channel: https://discord.gg/GQw8qp8 Website: http://theretrohour.com Facebook: https://www.facebook.com/theretrohour/ X: https://twitter.com/retrohouruk Instagram: https://www.instagram.com/retrohouruk/ Bluesky: https://bsky.app/profile/theretrohour.com Twitch: https://www.twitch.tv/theretrohour Show notes YouTube Turns 20: https://tinyurl.com/mrx88ybs Windows on Game Boy: https://tinyurl.com/25mkwpdp OutRun the Movie: https://tinyurl.com/5n6r8ntk Neon Hearts City: https://tinyurl.com/yvezebcn Upcoming events RetCon 2025 – https://retconfestival.co.uk/ PT1210 – https://www.ptweekender.com/ RetroMessa – https://www.retromessa.no/

Video Game Newsroom Time Machine

PCs get upgraded, MSX comes to Europe & Coinop goes cartridge These stories and many more on this episode of the VGNRTM! This episode we will look back at the biggest stories in and around the video game industry in August 1984.  As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events. Alex Smith of They Create Worlds is our cohost.  Check out his podcast here: https://www.theycreateworlds.com/ and order his book here: https://www.theycreateworlds.com/book Get us on your mobile device: Android:  https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS:      https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com Links: If you don't see all the links, find them here:     https://www.patreon.com/posts/127470165 7 Minutes in Heaven: Impossible Mission Video Version: https://www.patreon.com/posts/7-minutes-in-127469932     https://en.wikipedia.org/wiki/Impossible_Mission     http://www.mayhem64.co.uk/interview/caswell.htm Corrections: August 1984 Ep - https://www.patreon.com/posts/august-1984-121143199 Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/     https://en.wikipedia.org/wiki/Namco     https://archive.org/details/game_machine_magazine_jp     https://machinerobo.fandom.com/wiki/Machine_Robo:_Revenge_of_Cronos      1964: Libraries of the future are online     Popular Electronics Sept. 1964, pg. 28 1974     Atari buys Kee      https://www.worldradiohistory.com/Archive-All-Music/Cash-Box/70s/1974/CB-1974-09-21.pdf  pg. 36 Fred introduced in PCC     https://www.computer.org/csdl/magazine/co/1974/08/020031/13rRUB7a13N        https://en.wikipedia.org/wiki/COSMAC_ELF     https://en.wikipedia.org/wiki/Joyce_Weisbecker     https://www.youtube.com/watch?v=GSlDY6ZPIvY 1984 Toy stocks rally     Traditional toys soar as electronic games flash 'Tilt', The San Diego Union-Tribune, September 2, 1984, Section: Business, Pg 1-8, Byline: Don Bauder             Plastic robots from Japan changing the shape of the toy market, Christian Science Monitor (Boston, MA), September 21, 1984, Friday, Section: Business; Pg. 19, byline: Francine Kiefer Nintendo preps for cartridge future     Replay September 1984, pg. 3      Williams enters new production year with caution     Replay September 1984, pg. 3     https://www.mobygames.com/game/17500/star-wars-return-of-the-jedi/      Coin op revenue hit over drinking age laws     Replay September 1984, pg. 7     https://www.wgbh.org/podcasts/the-big-dig     https://youtu.be/7zr4RBw5un4?si=euu-naPtomBbqME3 Tower of Druaga gets write up in Super Soft     Super Soft Magazine, September 1984, pg. 2     https://www.mobygames.com/game/19625/the-tower-of-druaga/          Save the 7800 campaign started     https://archive.org/details/computer-entertainer-3-6/page/93/mode/1up?view=theater     https://fanlore.org/wiki/History_of_Star_Trek_Fan_Campaigns Atari renegotiating Lucasfilm deal     https://archive.org/details/computer-entertainer-3-6/page/88/mode/1up?view=theater      Chip maker feels video game fall     "GOULD'S WOES SPUR STOCK DROP, The New York Times, September 7, 1984, Friday, Late City Final ,Edition, Section: Section D; Page 1, Column 6; Financial Desk, Byline: By ERIC N. BERG     https://en.wikipedia.org/wiki/Gould_Electronics" Atari Japan to close     Atari Inc. planning to pull out of the Japanese market, The Japan Economic Journal, September 25, 1984, Section: SERVICE/LEISURE/FOOD; Pg. 17 No mention of video games in Playthings     Playthings, September 1984      Upgrade your PC     Creative Computing September 1984 pg. 125 Commodore and Atari target the middle     Commodore, Atari Spar in Mid-Price Fight, ADWEEK, September 3, 1984, Eastern Edition, Byline: Gail Belsky     https://archive.org/details/popular-computing-weekly-1984-09-27/page/n4/mode/1up?view=theater Computer Entertainer doesn't believe Atari can deliver     https://archive.org/details/computer-entertainer-3-6/mode/1up?view=theater Sinclair financials dissapoint     https://archive.org/details/popular-computing-weekly-1984-09-27/mode/1up?view=theater     https://en.wikipedia.org/wiki/Sinclair_QL Byte reviews the QL     https://www.worldradiohistory.com/Archive-Byte/80s/Byte-1984-09.pdf  pg. 415 Amstrad disk drive announced     https://archive.org/details/popular-computing-weekly-1984-09-27/page/n3/mode/1up?view=theater     https://en.wikipedia.org/wiki/Amstrad_CPC Europe to get MSX'd      MSX home computers to be shipped to Europe, The Japan Economci Journal, September 4, 1984, Section: Information Processing, Pg. 14     https://archive.org/details/popular-computing-weekly-1984-09-27/mode/1up?view=theater     https://archive.org/details/popular-computing-weekly-1984-09-20/page/n4/mode/1up?view=theater Philips ready to launch MSX machine     https://archive.org/details/popular-computing-weekly-1984-09-06/mode/2up?view=theater     https://en.wikipedia.org/wiki/Philips_VG_8000 Plus 4 delays will limit supply     https://archive.org/details/popular-computing-weekly-1984-09-13/mode/2up?view=theater       https://archive.org/details/popular-computing-weekly-1984-09-20/page/n21/mode/1up?view=theater The C16 kills the Vic20 in Europe     https://archive.org/details/popular-computing-weekly-1984-09-13/mode/2up?view=theater Currys gives up on PC market     Company Briefing: Currys cuts its Micro-C losses / Micro computer shops closed, The Guardian (London), September 4, 1984 Elite released     https://archive.org/details/popular-computing-weekly-1984-09-27/page/n67/mode/1up?view=theater Deus Ex Machina brings multimedia home     https://archive.org/details/popular-computing-weekly-1984-09-06/mode/2up?view=theater       https://archive.org/details/popular-computing-weekly-1984-09-13/page/n59/mode/2up?view=theater     Complete Playthrough: https://youtu.be/WhtI3BEgZwE?si=18V8aCTW6H6ek52l The Mimi travels to the Apple II     'Voyage of the Mimi'' Beckons Youngsters to Science Careers, The Associated Press, September 10, 1984, Monday, PM cycle, Byline: By LEE MITGANG, AP Education Writer     https://en.wikipedia.org/wiki/The_Voyage_of_the_Mimi       https://archive.org/details/VoyageOfTheMimi4amCrack/Voyage%20of%20the%20Mimi%20-%20Rescue%20Mission%20title%20screen.png Find the treasure... using your computer!     Paperback Picks, United Press International, September 4, 1984, Tuesday, BC cycle, Section: Lifestyle     https://en.wikipedia.org/wiki/Treasure:_In_Search_of_the_Golden_Horse Melbourne returns to Middle Earth     https://archive.org/details/Computer_Video_Games_Issue_035_1984-09_EMAP_Publishing_GB/page/n21/mode/2up?view=theater           https://www.mobygames.com/group/7319/the-tolkien-software-adventure-series/ Ultimate announces "the first step in a new generation of computer adventure simulation developments."         https://archive.org/details/popular-computing-weekly-1984-09-27/page/n4/mode/1up?view=theater Beach Head to get Speccy port     https://archive.org/details/Computer_Video_Games_Issue_035_1984-09_EMAP_Publishing_GB/page/n23/mode/2up?view=theater         https://archive.org/details/Computer_Video_Games_Issue_035_1984-09_EMAP_Publishing_GB/page/n25/mode/2up?view=theater Activision licenses to Japan     https://archive.org/details/popular-computing-weekly-1984-09-27/page/n4/mode/1up?view=theater       https://archive.org/details/popular-computing-weekly-1984-09-20/page/n11/mode/1up?view=theater Synapse sues Atari     https://archive.org/details/popular-computing-weekly-1984-09-06/mode/2up?view=theater IBM enters office suite market and shoots down Kmart. p Jr rumor     IBM in Merger Talks With Rolm / Unveils New Software, The Associated Press, September 25, 1984, Section: Business News, Byline: James F. Peltz      Software Toolworks cooking book     No Headline in Original, PR Newswire, September 25, 1984 PC Paintbrush announced     https://www.worldradiohistory.com/Archive-Byte/80s/Byte-1984-09.pdf  pg. 9      SEC goes digital     S.E.C. inaugurates computer filing system,  The New York Times, September 25, 1984, Section D, Page 1, Column 1, byline: Kenneth B. Noble         https://www.nytimes.com/1984/09/25/business/sec-inaugurates-computer-filing-system.html NABU on the ropes     In Danger of Folding, The Associated Press, September 19, 1984, Section: Business News, Byline: Norman Black Viewdata still not catching on..     Futures (Micro Guardian): How the Post Office failed to deliver / Prestel, The Guardian (London), September 13, 1984     https://archive.org/details/popular-computing-weekly-1984-09-20/page/n4/mode/1up?view=theater        https://en.wikipedia.org/wiki/Compunet Viewtron user profile     No Headline in original, PR Newswire, September 14, 1984, Dateline: Miami, Sept. 14 Publishing     Computer Magazine boom busts     Bloom Fades in Computer Magazine Market, The Associated Press, September 30, 1984, Sunday, BC cycle, Section: Business News, Byline: By SKIP WOLLENBERG, AP Business Writer Computer makers prep for Xmas ad blitz     Dreaming of a Byte Christmas, ADWEEK, September 3, 1984, All Editions, Section: Special Report; Fall Preview 1984; Computers, Byline, Gail Belsky Scott Cohen's Zap! released     Business Today; Will Atari be brought back with needed combination of creativity and pragmatism, September 27, 1984, Thursday, BC cycle, Section: Financial, Byline: By GAIL COLLINS, UPI Business Writer        https://archive.org/details/zaprisefall00cohe      FCC helps fight coinop piracy     Play Meter, September 1. 1984, pg. 12 Electronic smuggling on the rise in Brazil     Contraband of Electronic Components Grows in Brazil, The Associated Press, September 22, 1984, Saturday, BC cycle, Section: Business News, Byline: By STAN LEHMAN, Associated Press Writer Activision sues Revco     Activision; Amending lawsuit against Revco, Business Wire, September 26, 1984 Psychics didn't see crash coming...     No Headline In Original, United Press International, September 13, 1984, Thursday, PM cycle, Section: Domestic News        https://www.upi.com/Archives/1984/09/13/The-psychic-consulting-firm-Delphi-Associates-must-not-have/1212463896000/        https://psi-encyclopedia.spr.ac.uk/articles/russell-targ Video Games go ART!     HORIZONS-Art; Nuclear disarmament art exhibit premieres, United Press International, September 30, 1984, Sunday, BC cycle, Section: Domestic News, Byline: By DAN SUSSMAN     https://www.vdb.org/titles/mike-builds-shelter        https://www.mobygames.com/game/73468/mike-builds-a-shelter/        https://rhizome.org/editorial/2015/jun/16/mike-builds-shelter/ CAD CAM computervision      Market Outlook; All agree CAD/CAM sales will soar, Industry Week, September 17, 1984, Section: INFORMATION, Management; Pg. 111, Byline: John Teresko     1981: How COMPUTER GRAPHICS Will Change the World | Horizon | Retro Tech | BBC Archive  https://youtu.be/W8-54-9J9ns?si=uB01CAs8znTVmZfx      Senior's test their skills on Crystal Castle     ELDERLY TEST COORDINATION WITH VIDEO GAME, The New York Times, September 9, 1984, Sunday, Late City Final Edition, Section: Section 1; Part 2; Page 56, Column 2; Metropolitan Desk, Byline: AP, Dateline: PARSIPPANY, N.J., Sept. 8 Nolan is back!     "AXLON-GAMES; Nolan Bushnell returns to game business with new firm, Business Wire, September 24, 1984, Monday     https://boardgamegeek.com/boardgamepublisher/2242/axlon        https://gdri.smspower.org/wiki/index.php/Axlon Dragon's Lair debuts on Saturday morning     https://en.wikipedia.org/wiki/Dragon%27s_Lair_(TV_series) Mylstar RIP     Coke unit to close video game maker, United Press International, September 24, 1984, Monday, BC cycle, Section: Financial     https://en.wikipedia.org/wiki/Gottlieb Recommended Links: The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Retromags.com: https://www.retromags.com/ Games That Weren't - https://www.gamesthatwerent.com/ Sound Effects by Ethan Johnson of History of How We Play. Copyright Karl Kuras  

Dev Game Club
DGC Ep 427: Interstate '76 Interview with Sean Vesce and Zack Norman

Dev Game Club

Play Episode Listen Later Apr 23, 2025 74:45


Welcome to Dev Game Club, where this week we return with a bonus interview for our series on Interstate '76. We talk about shipping the game's predecessor, pulling together, and making something new. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Podcast breakdown: 1:15 Interview 1:05:22 Break 1:06:00 Outro Issues covered: introducing the guests, having fun making games, great manuals, marrying video games and Hollywood, having more video game applicable experience than you realize, having to right the ship well into development, preordering a game you ended up working on, living in the office, getting enough memory to run the games, opening up space for something new, superheroics and glue, "high polygon counts," muscle cars with guns, being ahead of the curve, sims being in the blood, engine development, come back with your tenth idea, a 28-year scoop on engine work, "I can do that," optimizing and making things up as you go along, making a game like a movie or TV show, a soundtrack that helped drive the game, a team of 12 or 13 people, the few basic bits in a vehicle sim, the players don't know what you've cut, not being arena-based, vigilantes and comic-book heroes, the tools for making the world and a scripted objective system, building from scratch, mission structure, finite state machines and AI, having an identity and character, having a bubble, sticking to your passion, working on a new car game, hearing the chemistry, TTRPGs and alternate histories, our audience maybe not being born yet when this game came out, #minecraft-realm-life.  Games, people, and influences mentioned or discussed: Activision, Mechwarrior 2, 20After1, Cinemaware, Crystal Dynamics, Project Snowblind, Tomb Raider (series), E-Line Games, Never Alone, Colabee, Very Very Spaceship, Niantic, Live Aware, Jamdat, DoggyLawn, Atari 2600, David Crane, Stephen Cartwright, Commodore '64, Pitfall: The Mayan Adventure, Adventure, River Raid, Bobby Kotick, Mediagenic, Intellivision, Pong, SimCity, Alan Gershenfeld, Howard Marks, DOOM (1993), FASA Interactive, Battletech, Egghead Software, E3/CES, Tim Morten, LucasArts, Totally Games, Larry Holland, TIE Fighter/X-Wing, Star Wars: Starfighter, id Software, Epic, Julio Jerez, Airport '77, The A-Team, Third Eye Blind, Kelly Walker Rogers, Tim Schafer, Carmageddon, Twisted Metal, Watchmen, Jordan Weisman, Microsoft, Wing Commander, Falcon, Fallout, Tim Cain, Leonard Boyarsky, X-COM, Julian Gollop, Alex Garden, Homeworld, Dan Stansfield, Castle Falkenstein, Secret Weapons of the Luftwaffe, Minecraft, mors, LostLake, Kaeon, bvron, Kirk Hamilton, Aaron Evers, Mark Garcia.  Next time: Back to Fez Notes: Julio Jerez appears to be from Dominican Republic Twitch Discord DevGameClub@gmail.com

Data Driven
Jacob Leverich on Efficiency, Elegance, and the Joy of Not Grepping log files at 2AM

Data Driven

Play Episode Listen Later Apr 22, 2025 58:10


This week, Frank sat down with Dr. Jacob Leverich—Stanford PhD, cofounder of Observe, and a veteran of the Google MapReduce team and Splunk. Jacob's journey, from tinkering with video game code as a kid, to innovating at the cutting edge of distributed systems and energy efficiency, is as inspiring as it is informative.Key TakeawaysEarly Tech Roots: Hear how curiosity with QBasic and classic PCs (think IBM PCXT and Commodore) put Jacob on a path to high-impact data engineering.MapReduce, Dremel, & the Rise of Big Data: Jacob pulls back the curtain on working with some of the most influential data processing tools at Google and how these systems shifted the entire data landscape (hello, BigQuery!).Building Efficient Systems: It's not just about scale—energy efficiency and performance optimization are the unsung heroes of today's data infrastructure. Jacob explains why making things “just work” isn't enough anymore.The Realities of Ops & Observability: Remember the days of grepping logs at 2AM? There's a better way. Jacob shares how platforms like Observe help teams consolidate, visualize, and act on operational data—turning chaos into actionable insight.Bridging Data & Ops: The lines between data observability and traditional ops are blurring, and Jacob's unique experience shows how best practices from data warehousing are finally making ops smoother (and less sleepless).Power Concerns & the Future: As data grows, so does energy consumption in data centers. Find out why optimization isn't just good for performance—it's key to sustainability.Timestamps00:00 Interview with Jacob Levrich05:59 Journey into Game Programming06:43 "Pursuing Fast Video Game Code"10:23 Data Processing and Power Efficiency16:11 Snowflake's Transformative Database Approach19:18 Journey to Data Management Industry21:37 Data Products: Solving Core Challenges27:07 Early Web Log Analysis Techniques28:57 Consolidating Data for Efficiency33:23 Specialized Tools and Context Switching35:43 Unique Dual-Expertise in Tech38:58 User-Centric Business Strategies42:13 IP Data Analysis in Cloud47:23 Electricity Transport Upsets Local Farms48:25 Shift to Parallel Computing52:10 Hardware Specialization & Software Optimization57:32 "Stay Data Driven"

The Anchor
Commodore Hour - Georgia Recap

The Anchor

Play Episode Listen Later Apr 22, 2025 59:11


Coach Corbin recaps the sweep of #5 Georgia. Listen to the Commodore Hour every Monday night at 6pm. Available in Nashville on 102.5 The Game and 94.9 The Fan. Always streaming on the Vanderbilt Athletics app.See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.

Notnerd Podcast: Tech Better
Ep. 488: Pwned, Phished, and Patched

Notnerd Podcast: Tech Better

Play Episode Listen Later Apr 16, 2025 59:15


It sure seems like hacks and breaches are intensifying. This week, the man behind Have I Been Pwned was phished, if it can happen to him, it can happen to anyone. Be skeptical of any message you're getting that asks you to log in or do anything else that could compromise you. We've got some other tech news to cover, tips to tech better, and picks to get. Enjoy! Watch on YouTube! - Notnerd.com and Notpicks.com INTRO (00:00) Tax Day (04:15) Importance of video at SMMW (09:05) Minecraft Movie (09:50) MAIN TOPIC: You will be pwned (12:25) Have I Been Pwned owner Troy Hunt's mailing list compromised in phishing attack https://haveibeenpwned.com/ DAVE'S PRO-TIP OF THE WEEK:  Learn for FREE at online universities (19:50) JUST THE HEADLINES: (24:54) Blue Origin mission with all-female crew, including Katy Perry, completes space trip Hacked crosswalks in Bay Area play deepfake-style messages from tech billionaires 33-year-old AmigaOS for Commodore computers gets an unexpected update Microsoft warns that anyone who deleted mysterious folder that appeared after latest Windows 11 update must take action to put it back Hugging Face has acquired the open source robot startup Pollen Robotics to help “democratize” robotics Fintech founder charged with fraud after ‘AI' shopping app found to be powered by humans in the Philippines Instagram is working on an iPad app TAKES: ChatGPT was the world's most downloaded app last month (29:15) Microsoft Patch Tuesday, April 2025 Edition (34:40) Temu pulls its U.S. Google Shopping ads (37:05) BONUS ODD TAKE:  368 Chickens game (40:10) PICKS OF THE WEEK: Dave: Shark HV371 Rocket Pro DLX Corded Stick, Removable Hand Vacuum, Advanced Swivel Steering, XL Cup, Crevice Tool, Upholstery Tool & Anti-Allergen Dust Brush, Fuchsia, Capacity (44:25) Nate: Diymore USB C Power Meter Testers,USB C Tester Power Tester Color Screen,Multimeter Tester,Three Screens Switch to Display Current,Voltage,CPU Temperature,Voltage Meter,DC4-30V/0-12A (49:25) RAMAZON PURCHASE - Giveaway! (53:25)

Amigos: Everything Amiga Podcast
Pixel Gaiden - Episode 152 - Three Dirty Dwarven Podcast Hosts? + Three Dirty Dwarves (Saturn) vs Mutation Nation (Neo Geo)

Amigos: Everything Amiga Podcast

Play Episode Listen Later Apr 15, 2025 213:53


We're back for Episode 152!In this episode Cody and Eric catch up on the news and battle Mutation Nation (Neo Geo) vs Three Dirty Dwarves (Sega Saturn). 6:21 - Quick Questions31:13 - Patreon Song35:28 - Tea Time With Tim - TED Talk!45:00 - Cody's Corner - Indie Heroes 41:35:30 - News2:10:04 - Battle Of The Systems: Mutation Nation (Neo Geo) vs Three Dirty Dwarves (Sega Saturn) News - pixelgaiden.comPlease give us a review on Apple Podcasts!Thanks for listening!You can always reach us at podcast@pixelgaiden.com. Send us an email if we missed anything in the show notes you need. You can now support us on Patreon. Thank you to Henrik Ladefoged, Roy Fielding, Matthew Ackerman, Josh Malone, Daniel James, 10MARC, Eric Sandgren, Brian Arsenault, Retro Gamer Nation, Maciej Sosnowski, Paradroyd, RAM OK ROM OK, Mitsoyama, David Vincent, Ant Stiller, Mr. Toast, Jason Holland, Mark Scott, Vicky Lamburn, Mark Richardson, Scott Partelow, Paul Jacobson, Steve Rasmussen, Steve Rasmussen's Mom, Retro Gamer Nation, Peter Price, Brett Alexander, Jason Warnes, Josh Malone (48kram), AndrewSan, and Adam from Commodore Chronicles for making this show possible through their generous donation to the show. Support our sponsor Retro Rewind for all of your Commodore needs! Use our page at https://retrorewind.ca/pixelgaiden and our discount code PG10 for 10%

Pixel Gaiden Gaming Podcast
Episode 152 - Three Dirty Dwarven Podcast Hosts? + Three Dirty Dwarves (Saturn) vs Mutation Nation (Neo Geo)

Pixel Gaiden Gaming Podcast

Play Episode Listen Later Apr 15, 2025 213:53


We're back for Episode 152! In this episode Cody and Eric catch up on the news and battle Mutation Nation (Neo Geo) vs Three Dirty Dwarves (Sega Saturn).   6:21 - Quick Questions 31:13 - Patreon Song 35:28 - Tea Time With Tim - TED Talk! 45:00 - Cody's Corner - Indie Heroes 4 1:35:30 - News 2:10:04 - Battle Of The Systems: Mutation Nation (Neo Geo) vs Three Dirty Dwarves (Sega Saturn)   News All – Nintendo Switch 2 – Nintendo direct - https://www.youtube.com/watch?v=VrTVeYm4iIM  Release date – June 5th – but to purchase you have to have an invite from Nintendo from being a Nintendo account holder, The first batch of invitations will go out starting May 8, 2025. People with invites get 72hrs to purchase.  MarioKart World, Controllers can be used as mice, bigger thumb sticks, bigger shoulder buttons, magnetic lock, C button to go in to GameChat mode, console has mic built in to talk friends while playing the same or other games, Switch 2 Camera to see ither players and augment's games with players faces in games. Switch 2 dock has built in cooling fan, USB C top port on switch 2.  7.9” OLED Screen with HDR and 4K support, also a bunch of enhanced Switch games will be available to take advantage of the enhanced video support  256Gb internal Memory  New Nintendo Switch Pro Controller and a GameCube Controller with ‘C' Button for Nintendo Switch Online members to run with new GameCube games available through Nintendo Online  Crazy price $449 / £379 for the base cost – bundle cost with Mario Kart World digital $499 / £429  Physical Mario Kart World cost $79.00 / £74.99  Tim – MAHOOSIVE EVERCADE UPDATE – New NeoGeo based handhelds and cartridges.   NeoGeo Arcade 1 - https://evercade.co.uk/cartridges/neogeo-arcade-1/  Wind Jammers, Karnov and Friends - https://evercade.co.uk/cartridges/windjammers-karnov-friends/  HyperMegaTech! NEOGEO Super Pocket - https://www.hypermegatech.com/neogeo-edition/  Eric - You've probably been pronouncing Balatro wrong all along, but 'it's kind of a gif/jif situation' | PC Gamer  https://www.pcgamer.com/games/roguelike/youve-probably-been-pronouncing-balatro-wrong-all-along-but-its-kind-of-a-gif-jif-situation/  CODY - https://www.retronews.com/90s-office-sim-spreadcheat-release-and-price-details-announced/  Tim - RFOFF Commodore 64 and 128 V1.1 - by Mark from The Retro Channel on YouTube. This is a replacement for your janky old RF modulator for all C64 and 128 revision boards. Get rid of that shadow, fuzzy images and remove the jailbars. New 1.1 version simplifies the mod required to remove the jailbars with a new mod for the board running form a socket that the VICII slots in to.  https://www.tindie.com/products/theretrochannel/rfoff-commodore-64-and-128-v11/  https://www.youtube.com/watch?v=dYOJ08FkRaE  Cody - https://www.brewotaku.com/category/issues/  Eric - FlippyDrive - Quick Update: Firmware, Shipping, and What's Coming Next | Crowd Supply  https://www.crowdsupply.com/team-offbroadway/flippydrive/updates/quick-update-firmware-shipping-and-whats-coming-next  Cody – More Atari Physical Games! https://atari.com/collections/7800?srsltid=AfmBOoo0CHNSiLeSc15cDCWtGs7i8oyGuBkMbXPgqvHnWrO9WsO_QPI1  Cody - https://www.retronews.com/flea-and-flea-2-released-on-ngage/  Tim – Legend of Zelda sneakers?! - Bull Airs' new sneakers (trainers) that are Legend of Zelda themed at crazy collector prices!  https://www.bullairs.com/product-page/l-o-z-customer-sb-dunk-themed-low-top  CODY - https://www.retronews.com/homebrew-factory-claim-a-revolution-for-retro-gamers/  Eric - Far Cry 3 Reborn is the remaster we've been waiting on - PC - GAMINGbible  https://www.gamingbible.com/news/platform/pc/far-cry-3-reborn-remaster-405163-20250327  Eric - Unlocking Achievements on the NES - Hackster.io  https://www.hackster.io/news/unlocking-achievements-on-the-nes-549dede0e20f  Cody -  https://www.timeextension.com/news/2025/04/microsoft-created-a-demo-of-quake-ii-using-ai-and-its-gone-about-as-well-as-youd-expect  Eric - Handmade Trinitron-style retro monitors - Boing Boing  https://boingboing.net/2025/03/30/handmade-trinitron-style-retro-monitors.html  Eric - Recade Wants To Be Netflix For Arcade Games, But It Needs Your Help | Time Extension  https://www.timeextension.com/news/2025/04/recade-wants-to-be-netflix-for-arcade-games-but-it-needs-your-help  Please give us a review on Apple Podcasts! Thanks for listening! You can always reach us at podcast@pixelgaiden.com. Send us an email if we missed anything in the show notes you need. You can now support us on Patreon.  Thank you to Henrik Ladefoged, Roy Fielding, Matthew Ackerman, Josh Malone, Daniel James, 10MARC, Eric Sandgren, Brian Arsenault, Retro Gamer Nation, Maciej Sosnowski, Paradroyd, RAM OK ROM OK, Mitsoyama, David Vincent, Ant Stiller, Mr. Toast, Jason Holland, Mark Scott, Vicky Lamburn, Mark Richardson, Scott Partelow, Paul Jacobson, Steve Rasmussen, Steve Rasmussen's Mom, Retro Gamer Nation, Peter Price, Brett Alexander, Jason Warnes, Josh Malone (48kram), AndrewSan, and Adam from Commodore Chronicles for making this show possible through their generous donation to the show.   Support our sponsor Retro Rewind for all of your Commodore needs! Use our page at https://retrorewind.ca/pixelgaiden and our discount code PG10 for 10%  

The Sugar Daddy Podcast
83: How to Handle Money with Kia Commodore

The Sugar Daddy Podcast

Play Episode Listen Later Apr 9, 2025 47:15 Transcription Available


In this episode, you'll get to meet Kia Commodore, the 26-year-old financial literacy powerhouse who's changing how young people in the UK think about money. As founder of Pennies to Pounds and author of "How to Handle Money" (HarperCollins), Kia is tackling a startling reality: the average financial literacy age in the UK is just nine years old.Join Jess and Brandon as they discuss Kia's journey from early money lessons, to running her first business and the lessons in between that helped shape her understanding of business and finance.  What makes Kia's approach unique is her ability to make financial concepts accessible and age-appropriate, breaking down complex topics into manageable pieces that both children and adults can understand.Whether you're looking to improve your own financial literacy, teach your children about money, or simply gain inspiration from an entrepreneur making real-world impact, Kia's story offers valuable insights that cross generations and borders.Visit prenups.com/sugardaddy to learn more about fair prenups that help couples plan for a healthy financial relationship.Watch this episode in video form on YouTubeTo apply to be a guest on the showYou can email us at: thesugardaddypodcast@gmail.comBe sure to connect with us on socials @thesugardaddypodcast we are most active on InstagramLearn more about Brandon and schedule a free 30-minute introductory call with him Please remember to subscribe, rate, and review.Notes from the show:Visit Pennies to Pounds Listen to Pennies to Pounds the Podcast Follow Kia on Instagram Follow Kia on XConnect with Kia on LinkedIn 

The Knowledge Project with Shane Parrish
#222 Outliers: Cornelius Vanderbilt — The First Tycoon

The Knowledge Project with Shane Parrish

Play Episode Listen Later Apr 8, 2025 84:31


Cornelius Vanderbilt was a force in 19th century America, playing a pivotal role in transitioning the U.S. economy from rural mercantilism to industrial corporate capitalism. Vanderbilt didn't just compete—he dominated; and didn't just dominate one industry—he conquered three: ferries, steamships, and railroads. He understood that power lay in controlling infrastructure and not just operating within it. His cutthroat tactics were both feared and admired but his vision for what the economy could be was undeniable.  This is the story of how Vanderbilt turned calculated aggression into an art form, how he endured more pain than his competitors, and how he built systems that outlived him.  Learn the mindset, strategies, and brutal lessons behind his dominance; the game of business hasn't changed as much as you think.  (02:20) Prologue (05:12) PART 1 - The Dutch Inheritance (08:21) The Young Boatman (12:30) Capitalizing on War (15:27) General Merchant of the Sea (19:29) PART 2 - The Meeting That Changed Everything (21:48) The Steamboat Wars (24:12) The Anti-Monopoly Crusader (27:06) The Rise of the Commodore (32:08) The Monopolist's Nemesis (34:58) PART 3 - Sole Control (37:28) Prometheus (40:18) Star of the West (44:06) Europe and Betrayal (48:15) The Independent Line (50:13) PART 4 - The Commodore's Return (51:55) Gray Eyed Man of Destiny (53:36) The Conspiracy (54:41) Finishing Walker (55:54) Conquering the Seas (58:13) America's Wealthiest Citizen (60:47) PART 5 - Vanderbilt's Railroad Dominance (01:01:59) The Path to Confrontation (01:03:37) The Breaking Point (01:04:43) The Power to Punish (01:06:32) The Collapse (01:07:50) The Silent Conquest (01:08:57) The Consolidation (01:10:54) The Legacy (01:12:15) FINAL PART - Vanderbilt: The Architect of Modern American Business (01:14:19) Reflections This episode is for informational purposes only and most of the research came from reading The First Tycoon by T.J. Stiles and Tycoon's War by Stephen Dando-Collins. Check out highlights from these books in our repository, and find key lessons from Cornelius Vanderbilt here — fs.blog/knowledge-project-podcast/outliers-cornelius-vanderbilt Upgrade — If you want to hear my thoughts and reflections at the end of all episodes, join our membership: ⁠⁠⁠⁠⁠⁠⁠fs.blog/membership⁠⁠ and get your own private feed. Newsletter — The Brain Food newsletter delivers actionable insights and thoughtful ideas every Sunday. It takes 5 minutes to read, and it's completely free. Learn more and sign up at fs.blog/newsletter Learn more about your ad choices. Visit megaphone.fm/adchoices

Design Better Podcast
Jordan Mechner: Pioneering game designer on creating Prince of Persia, Karateka, and a new graphic novel memoir

Design Better Podcast

Play Episode Listen Later Apr 8, 2025 25:22


Visit our Substack for bonus content and more: https://designbetterpodcast.com/p/jordan-mechner As a kid in the 80's, Eli fell in love with games on computers like the Apple II, Commodore 64, and later the Amiga and Macintosh. One of the very first games he played was called Karateka, which was inspiring for the realistic movements of its digital karate antagonists, even on a black-and-green Apple II monitor. Our guest today, Jordan Mechner, created Karateka while an undergrad at Yale University in 1984, and it went on to be a commercial success. He followed it up with the game Prince of Persia (you'll hear a clip from the soundtrack in the introduction, which Jordan's father composed and which Jordan invented a way to transpose onto the Apple II's tinny speakers before game soundtracks were widespread on the machine). Jordan documented the creation of the game in a wonderful published version of his diaries called The Making of Prince of Persia, and we spoke with him about how he taught himself the skills to build successful video games in a pre-internet era, why he journaled about his work process (and what it taught him), and about his new graphic novel Replay, a memoir recounting his own family story of war, exile and new beginnings. Book & links mentioned Journals: Steven Soderbergh, Michael Palin, Brian Eno Hobonichi Techo John August The World of Yesterday, Stefan Zweig Bio Jordan Mechner is an American author, game designer, comic book artist, and screenwriter, best known for creating the iconic video game Prince of Persia in 1989. He relaunched the series with Ubisoft in 2003 and wrote the original screenplay for the film adaptation produced by Disney in 2010, Prince of Persia: The Sands of Time. This work is considered a timeless classic and has spawned a global transmedia franchise, with over 20 million games sold to date. Since 2017, Jordan has been living in France, where he made his debut as a full author with his autobiographical graphic novel Replay. Among the albums he has written are Monte-Cristo (with Mario Alberti), Liberté! (with Étienne Le Roux and Loïc Chevallier), and Templiers (with LeUyen Pham and Alex Puvilland), which appeared on the New York Times bestsellers list. His latest works were first published in French, with English editions following in 2024. Jordan's video games, such as Karateka (1984) and The Last Express (1997), are recognized for their cinematic storytelling and innovative use of rotoscoping. In 2017, he received the Pioneer Award from the International Game Developers Association. Jordan also wrote and directed Chavez Ravine: A Los Angeles Story, an award-winning documentary broadcast on PBS. He has published his development journals, The Making of Karateka and The Making of Prince of Persia, as well as an adaptation of the Persian tales Samak the Ayyar. A passionate artist, he keeps a sketchbook journal, regularly sharing his thoughts and drawings, a testament to his love for art and storytelling. *** Premium Episodes on Design Better This is a premium episode on Design Better. We release two premium episodes per month, along with two free episodes for everyone. Premium subscribers also get access to the documentary Design Disruptors and our growing library of books, as well as our monthly AMAs with former guests, ad-free episodes, discounts and early access to workshops, and our monthly newsletter The Brief that compiles salient insights, quotes, readings, and creative processes uncovered in the show. Upgrade to paid ***

VandySports's podcast
Real Deal Podcast Ep. 7 | Tyler Tanner talks freshman year, Darius Garland's impact, areas of growth

VandySports's podcast

Play Episode Listen Later Apr 8, 2025 31:14


Welcome to The Real Deal Podcast - your home for Commodore stories - brought to you by Anchor Impact, Vanderbilt's official collective, and Vandy 247 - your home of the Commodores. Every Tuesday, we bring you closer to Vanderbilt's athletes, coaches, leaders, and programs - giving you behind-the-scenes access and connectivity to the black and gold. Today, Billy Derrick is joined by point guard Tyler Tanner to recap his first season in the black and gold.

Scrum Master Toolbox Podcast
CTO Series: The Anti-Scaling Paradox: Why and When a CTO Should Refuse to Grow His Team | Markus Hjort

Scrum Master Toolbox Podcast

Play Episode Listen Later Apr 7, 2025 47:45


CTO Series: The Anti-Scaling Paradox: Why and When a CTO Should Refuse to Grow His Team with Markus Hjort In this BONUS episode, we dive into a fascinating conversation with Markus Hjort, Co-founder and CTO of Bitmagic. With over 20 years of software development expertise, Markus shares invaluable insights on tech leadership, team scaling, and how AI is transforming the landscape of software development. From pivotal career moments to practical advice on aligning tech strategy with business objectives, this episode offers wisdom for technology leaders and developers alike. Defining Moments in Tech Leadership "As a leader, for me, it is important that we have a positive attitude." Markus reflects on two pivotal experiences that shaped his leadership philosophy. Early in his career, he received feedback about his positive approach to challenging tasks, which reinforced his belief in maintaining an optimistic outlook when facing difficulties. This approach has allowed him to inspire team members during tough situations. The second defining moment relates to estimation skills. After participating in a rescue mission for a delayed project, Markus learned the importance of making realistic ballpark estimates rather than succumbing to unrealistic deadlines. His initial two-year estimate for a project was met with resistance from a client who wanted it done in two months, but the project ultimately took four years to complete - twice his original estimate. Leads by example with a positive attitude toward challenges Values the skill of making quick but realistic ballpark estimates Recommends "Programming Pearls" for developers to improve estimation skills Emphasizes that product developers should create different options to reach goals In this segment, Markus refers to the book Programming Pearls. Aligning Tech Strategy with Business Objectives "Nothing should come for me as a surprise." When it comes to ensuring tech strategy supports business goals, Markus emphasizes the importance of continuous communication with key stakeholders. Through regular informal discussions, he stays aware of emerging ideas and maintains strong relationships with decision-makers. This approach helps him anticipate future feature requirements and translate technical strategy into business objectives. The foundation of this alignment is built on trust and transparency. Maintains constant discussions with critical stakeholders Develops awareness of emerging ideas through informal conversations Identifies and builds relationships with decision-makers Translates technical considerations into business language Fostering Collaboration Between Tech and Business Units "In the end we create the shared understanding and the habit of working together which creates better alignment and trust." While structured meetings are important, Markus believes that true collaboration happens when people work together across departmental boundaries. In previous roles, he implemented small, cross-functional teams that included business representatives during feature development. At Bitmagic, they conduct regular gameplay test sessions that anyone in the company can join, fostering unpredictable connections and conversations. These informal interactions are especially valuable in a remote-only company. Creates small teams with business representation for feature development Implements regular demo sessions open to everyone in the company Encourages cross-departmental work to build shared understanding Emphasizes the importance of informal discussions in remote environments Scaling Engineering Teams Strategically "You have to be careful when to scale, and when not to scale." Markus advocates for a measured approach to team growth during scaling phases. He believes in small teams of talented individuals and prefers to grow at a deliberate pace rather than rushing to add new members. Sometimes, he's even paused hiring to focus on meeting milestones with existing resources. When rapid scaling is necessary, Markus recommends considering contractors to reduce risk and gain specialized expertise quickly, particularly in fields like gaming that require deep specialization. Believes in small teams of talented individuals Grows team size at a deliberate pace Sometimes pauses hiring to focus on delivery with existing team Strategically uses both employees and contractors based on circumstances Navigating Financial Challenges in Startups "From the tech view it was clear this was not a good idea, but from the business perspective, it was the right decision to make." One of the toughest challenges Markus faced involved making difficult decisions during financial constraints. In a previous startup, when resources were tight, he had to split his team between the main product and a "side project" that had been sold to generate revenue. Though technically suboptimal, this business-driven decision was necessary for survival. This experience highlights the complex balancing act CTOs often face between technical ideals and business realities. The Impact of AI on Software Development "It has changed my way of thinking of my work as a programmer." Having worked on AI-powered game development for over two years, Markus has witnessed the rapid evolution of AI technologies. This experience has influenced his approach to team expansion, as he considers how AI might augment human capabilities. Personally, he now uses code assistants regularly and wouldn't return to traditional programming methods. AI has transformed his workflow as a programmer and expanded his capabilities, particularly as a full-stack engineer. Measuring Engineering Success Beyond Metrics "In early startup stages, one of the critical metrics is 'the working software.'" Rather than relying heavily on rigid metrics, Markus focuses on practical indicators of success for engineering teams. In early-stage startups, he prioritizes the frequency of releasing working software to end users. Additionally, he monitors team energy and morale, looking for signals in commit messages and code review comments that might indicate the team's well-being. As teams grow, he sees value in using tools to help track these emotional indicators systematically. Focuses on frequency of releasing working software Monitors team energy and morale as key indicators Looks for signals in commit messages and code reviews Considers team well-being as important as technical output Recommended Reading "Press 'pause' when you feel you are in a crisis situation." Markus credits "Rapid Development" by Steve McConnell as a significant influence on his approach to software development, particularly before Agile methodologies became mainstream. One lasting lesson from the book is avoiding the anti-pattern of "abandoning all planning under pressure." Instead, Markus recommends pausing when facing a crisis to reassess and plan effectively, rather than rushing into reactive solutions. About Markus Hjort Markus Hjort is the Co-founder and CTO of Bitmagic, with over 20 years of software development expertise. Starting with Commodore 64 game programming, his career spans gaming, fintech, and more. As a programmer, consultant, agile coach, and leader, Markus has successfully guided numerous tech startups from concept to launch. You can link with Markus Hjort on LinkedIn and listen to Markus Hjort's podcast in Finnish, and follow his work with the future of AI in gaming at Bitmagic.ai.