Podcasts about Commodore

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Best podcasts about Commodore

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Latest podcast episodes about Commodore

Amigos: Everything Amiga Podcast
Pixel Gaiden - Episode 162 - Stress-Free Bedhead Morning Edition - 6 Good Stress-Free Games

Amigos: Everything Amiga Podcast

Play Episode Listen Later Sep 15, 2025 174:18


We're back for Episode 162 of Pixel Gaiden!In this episode Cody and Eric catch up on the news and cover 6 Good Stress-Free Games 7:14 - Quick Questions36:57 - Patreon Song42:00- Tea Time With Tim - Tim's adventures in PS3 modding 58:21 - Cody's Corner - Caverns of Mars Recharged1:11:29 - News2:12:19- 6 Good Stress-Free GamesNews notes at pixelgaiden.comPlease give us a review on Apple Podcasts!Thanks for listening!You can always reach us at podcast@pixelgaiden.com. Send us an email if we missed anything in the show notes you need. You can now support us on Patreon. Thank you to Roy Fielding, Daniel James, 10MARC, Eric Sandgren, Brian Arsenault, Retro Gamer Nation, Maciej Sosnowski, Paradroyd, RAM OK ROM OK, Mitsoyama, David Vincent, Ant Stiller, Mr. Toast, Jason Holland, Mark Scott, Vicky Lamburn, Mark Richardson, Scott Partelow, Paul Jacobson, Steve Rasmussen, Steve Rasmussen's Mom, Retro Gamer Nation, Peter Price, Brett Alexander, Jason Warnes, Josh Malone (48kram), AndrewSan, Jochwat, John Shawler, and Adam from Commodore Chronicles for making this show possible through their generous donation to the show. Support our sponsor Retro Rewind for all of your Commodore needs! Use our page at https://retrorewind.ca/pixelgaiden and our discount code PG10 for 10%

Pixel Gaiden Gaming Podcast
Episode 162 - Stress-Free Bedhead Morning Edition - 6 Good Stress-Free Games

Pixel Gaiden Gaming Podcast

Play Episode Listen Later Sep 15, 2025 174:18


We're back for Episode 162 of Pixel Gaiden! In this episode Cody and Eric catch up on the news and cover 6 Good Stress-Free Games   7:14 - Quick Questions 36:57 - Patreon Song 42:00- Tea Time With Tim - Tim's adventures in PS3 modding  58:21 - Cody's Corner - Caverns of Mars Recharged 1:11:29 - News 2:12:19- 6 Good Stress-Free Games   News -  Tim – Vectrex Mini – Kickstarter coming soon.  https://vectrex.com/vectrex-mini-kickstarter/  Eric - Indie Retro News: LittleBigPlanet on the C64? It's certainly possible!  https://www.indieretronews.com/2025/08/littlebigplanet-on-c64-its-certainly.html  Cody – Evercade Cart News  https://evercade.co.uk/cartridges/activision-collection-1/  https://evercade.co.uk/cartridges/llamasoft-collection/  Also Rare Collection – NeoGeo Arcade 2 and 3.    Tim – Buzz Bumper on Planet Pinball - Platform / Pinball style new game coming to the Nintendo Gameboy Color. (via Time Extension)  https://pearacidic.itch.io/buzz-bumper-on-planet-pinball  Cody – Atari Back to school Pack  https://atari.com/collections/back-to-school?srsltid=AfmBOopyblji471hCAJ8uwqbhrut-WJfHecFoS4mNik8ZoIMdOv5w8sK  Tim -DMG vs. Super Game Boy the first "Super Game Boy exclusive" video game. This experimental game uses a Super Game Boy feature normally "locked away", and that no commercial Game Boy game ever used: the ability to control Super NES sprites in addition to everything moving on the Game Boy screen. (Via Time Extension)  https://drludos.itch.io/dmg-vs-super-game-boy  Eric - Indie Retro News: Operation Hibernation - A challenging single screen platformer for the ColecoVision and MSX  https://www.indieretronews.com/2025/08/operation-hibernation-challenging.html  Cody – New Vectrex Stuff!  https://www.vectrexmulti.com/order2.html  Tim – What If... OutRun on the Gameboy. Sorry guys another version of OutRun to report on! This time on the GameBoy Color. OutRun GB is a port of the original Arcade version of Out Run to the Game Boy Color. It's the whole game - all the tracks - all the music - all the wind in your hair!

This Week in Retro
Commodore Datasette But Tiny - This Week In Retro 235

This Week in Retro

Play Episode Listen Later Sep 13, 2025 57:12


Our first guests for quite some time are Taylor and Amy from The Taylor and Amy show. They join us to talk about BASIC, a teeny tiny replacement for the Commodore Datasette and a chap called Christopher Drum who has recently started a blog about productivity software and has decided to start with a deep dive into Deluxe Paint on the Amiga. But that isn't all he has to offer. Find more from Taylor and Amy thestopbits.bandcamp.com thestopbits.net https://www.youtube.com/@tayloramyshow Learn all about Casio and their technology legacy in the latest issue of Pixel Addict magazine. Reviews of brand new Home-brew games and remembering Hewson Consultants, an interview with Rob and Andrew Hewson. Loads more besides. Head over to www.addict.media 00:00 - Show Opening 02:58 - Microsoft Open-Sources a Classic! Story Link: https://github.com/microsoft/BASIC-M6502 Article 1: https://www.theregister.com/2025/09/04/microsoft_open_sources_6502_basic/ Article 2: https://www.pagetable.com/?p=46 17:13 - It's A Commodore Datasette But Is It Far Away? No It's Just Small! Story Link: https://www.tomshardware.com/pc-components/storage/remaking-a-commodore-64-datasette-from-1982-using-1993-microcassette-tech-techtuber-touts-1mb-per-tape-a-5x-improvement-over-the-original 29:06 - Housekeeping - News links found below 35:36 - Christopher Drum: Someone You Should Know Story Link: https://www.reddit.com/r/thisweekinretro/comments/1n9nncs/stone_tools_a_blog_about_retro_productivity/ Stone Tools Blog: https://stonetools.ghost.io/deluxepaint-amiga/ Channels Dave Mentioned: https://www.youtube.com/@TimberwolfK https://www.youtube.com/@Yesterzine https://www.youtube.com/@WhatHoSnorkers 50:07 - Community Question of the Week

Creator to Creator's
Creator to Creators S7 Ep 54 Arcade Knights

Creator to Creator's

Play Episode Listen Later Sep 12, 2025 22:25 Transcription Available


YoutubeInstagramAmazonFacebookBioThe video for “Neon Dreamers,” the latest single from Arcade Knights, opens on a futuristic cityscape reminiscent of Blade Runner or Tron. As the visuals unfold, soaring vintage synthesizers and thunderous reverb-soaked drums create a cinematic soundscape. Digitized female vocals deliver the track's core message:We're the neon dreamers lighting up the skyChasing our tomorrow, never asking whyWith our hearts electric, breaking through the darkIn this digital world, we'll make our markEvoking the atmosphere of the Stranger Things soundtrack as much as Daft Punk, the song explores a timeless question: What does it mean to be human in a world dominated by machines?That question lies at the heart of Arcade Knights, the synthwave-cyberpunk electronic project of Canadian musician Dean Parsons. Known for his deep love of 1980s drum machines and synthesizers, Parsons incorporates authentic hardware such as the LinnDrum and Oberheim OB-8 into his work. While modern software can replicate these sounds, he prefers the analog warmth and tactile experience of physical instruments, embracing the buttons, knobs, and patch cables that bring a unique authenticity to his production process.Unlike most contemporary producers, Parsons creates entirely outside of a digital audio workstation. Every track is written, recorded, and mixed using his MPC hardware sequencer, a process he believes allows more emotion to come through the physical act of playing.“My main production machine is not a DAW,” he explains. “Every track, every note, every melody is crafted and recorded through purpose-built hardware. There's a lot of heart that comes through the keys and pads.”“Neon Dreamers” serves as a companion piece to Cyber Hack, the full-length album released earlier this year. The record tells the story of hackers raised in an AI-driven world who use their skills to protect humanity, ensuring technology serves people rather than controlling them.The theme reflects Parsons' own life. Growing up in the 1980s surrounded by Commodore 64s and science-fiction films like Terminator and RoboCop, and later working as a cybersecurity expert, he has lived at the intersection of the analog and digital worlds.“It's important to embrace technology, but not let it control your life,” Parsons says. “Technology is advancing rapidly, and if we continue to depend on it blindly, it may begin to control us. I love technology, but it's a double-edged sword. The message of Cyber Hack is that we must remain the ones in control.”Become a supporter of this podcast: https://www.spreaker.com/podcast/creator-to-creators-with-meosha-bean--4460322/support.

Checkpoint
Checkpoint Now 2025/08 - Hozsánna néked, C64 Ultimate!

Checkpoint

Play Episode Listen Later Sep 11, 2025 159:33


Grath és Stöki retro videojátékos podcastjának nem retrós vadhajtása, havi hírkommentálás. Fő téma: részletek a Commodore 64 Ultimate-ről, emellett kibeszéltünk még egy rakás augusztusi hírt. Kísérőposzt: https://iddqd.blog.hu/2025/09/11/checkpoint_now_2025_08_hozsanna_neked_c64_ultimate 00:01:03 - Ezzel játszottunk a hónapban 00:16:35 - Kommentekre reagálás 00:24:22 - A hónap témája 00:37:55 - Havi kurrens hírek 01:35:54 - Üzleti hírek 01:42:00 - Retrós hírek 01:47:18- Filmes hírek 02:02:20 - Halasztások, bejelentések májusban 02:11:42 - A hónap izéi

Scene World – The C64 NTSC/PAL Disk Magazine – Podcast
Ep. #222 - Murder On Park Lane with Lucas Lund

Scene World – The C64 NTSC/PAL Disk Magazine – Podcast

Play Episode Listen Later Sep 11, 2025


Lucas Lund returns with a crowdfunding campaign which aims to translate the Swedish novel based on the C64 "The Detective Game" game, into English! Learn more of the challenges and the way to go to make this awesome book accessible to the world beyond Sweden! (Does not contain spoilers!). The interview starts at minute 38:22 into the podcast.

Calvary Chapel Ellicott City | Midweek
Monday September 8, 2025

Calvary Chapel Ellicott City | Midweek

Play Episode Listen Later Sep 8, 2025 26:00


Long before the iPhone, the MacBook, or the iPod, there was the Commodore 64. Releasing this machine in the early 1980s, Apple made home computers accessible to many family homes for the first time. Even further back, way before the Commodore 64, Jesus' death and resurrection made salvation accessible to all people – and even better, it doesn't require electricity or internet! In today's message, Pastor Dan shares with us how salvation was made accessible, why it matters, and how we can attain that salvation for ourselves!

Hackaday Podcast
Ep 336: DIY Datasette, Egg Cracking Machine, and Screwing 3D Prints

Hackaday Podcast

Play Episode Listen Later Sep 5, 2025 63:08


Thunderstorms were raging across southern Germany as Elliot Williams was joined by Jenny List for this week's podcast. The deluge outside didn't stop the hacks coming though, and we've got a healthy smorgasbord for you to snack from. There's the cutest ever data cassette recorder taking a tiny Olympus dictation machine and re-engineering it with a beautiful case for the Commodore 64, a vastly overcomplex machine for perfectly cracking an egg, the best lightning talk timer Hackaday has ever seen, and a demoscene challenge that eschews a CPU. Then in Quick Hacks we've got a QWERTY slider phone, and a self-rowing canoe that comes straight out of Disney's The Sorcerer's Apprentice sequence. For a long time we've had a Field guide series covering tech in infrastructure and other public plain sight, and this week's one dealt with pivot irrigation. A new subject for Jenny who grew up on a farm in a wet country. Then both editors are for once in agreement, over using self-tapping screws to assemble 3D-printed structures. Sit back and enjoy the show!  

The 1937 Flood Watch Podcast
Remembering Chu Berry

The 1937 Flood Watch Podcast

Play Episode Listen Later Sep 5, 2025 4:39


The last time legendary Wheeling-born saxophonist Chu Berry was in the recording studio, he gave some jazz love to a song written by a fellow West Virginian.The date was Aug. 28, 1941, and the tune — one of the four sides that Berry and his jazz ensemble would record that day for Milt Gabler's Commodore label in New York City's Reeves Sound Studios on East 44th Street — was “Gee, Baby, Ain't I Good to You.”The song was still relatively unknown. No one else had recorded it in the dozen years since Piedmont, WV, native Don Redmond wrote it for McKinney's Cotton Pickers to wax in 1929.As discussed here in an earlier article, the Roarin' Twenties has been good for Don Redman. He was responsible for integrating the rhythmic approach of Louis Armstrong's playing into arrangements for Fletcher Henderson's Orchestra. In 1927 Redman was wooed away from Henderson to join McKinney's Cotton Pickers, the house band at the celebrated Greystone Ballroom in Detroit.When Chu Berry revisited the song in 1941 (to be on the flip side of his version of "Sunny Side of the Street”), it featured ex-Bennie Moten/Count Basie trumpeter Oran “Hot Lips” Page, whose bluesy singing and plunger mute work capped the session.Incidentally, Page recorded it again in 1944, but even more importantly for the song's legacy (and to Don Redmond's checkbook) a year earlier the song was also recorded by an up-and-comer named Nat “King” Cole, who took it to No. 1 on the Billboard Harlem Hit Parade where stayed for four weeks.Losing ChuChu Berry would not live to know any of that. Almost exactly two months after the August 1941 recording date, he was on his way to Toronto for a gig with the Cab Calloway Orchestra, with which he had played for four years. Heavy fog made visibility poor, and the car in which Chu was a passenger skidded and crashed into a bridge abutment near Conneaut, Ohio, 70 miles northeast of Cleveland.Berry died three days later from his injuries just a few weeks after his 33rd birthday.Chu Berry was brought back to Wheeling for his funeral. More than a thousand mourners attended, including Cab Calloway and the members of his band who ordered a massive floral arrangement in the shape of a heart.At the funeral, Calloway told mourners Chu had been like a brother to him. The big man had charmed the world, he said, with advanced harmonies and smoothly flowing solos that would influence musicians for generations to come. “Chu will always be a member of our band,” Cab said. “He was the greatest.”Berry's RootsBorn in Wheeling in 1908, Leon Brown Berry took up the saxophone as a youngster after being inspired by the great tenor man Coleman Hawkins. Berry went on to model his own playing after Hawkins, who would later be quoted as saying, “Chu was about the best.” By the time of his 27th birthday, Chu had moved to New York where he worked with Bessie Smith, Lionel Hampton, Count Basie and others.Eventually, he became the featured sax player with the hottest jazz band of the day, Cab Calloway's legendary Cotton Club Orchestra. In 1937 and 1938, he was named to Metronome Magazine's All-Star Band. Younger contemporaries — notably Charlie Parker and Dizzy Gillespie — almost certainly heard Berry up close and personal at the now-legendary Monday night jam sessions at Minton's Playhouse in New York City, gatherings widely credited for the development of the bebop in the mid-1940s.Famously, in 1938 Parker — 14 years younger than Chu — named his first child Leon in tribute to Berry.And the Nickname?Multiple explanations have been given as to how Leon Berry got his nickname. Music critic Gary Giddins has said Berry was called “Chu” by his fellow musicians either because of his tendency to chew on his mouthpiece or because at one time he had a Fu Manchu-style mustache. Both stories work; take your pick.Our Take on the TuneJoining The Flood repertoire, some songs fit in right away, while others, like this one, need a little time to settle in, but when they do, wow — they're as comfortable as an old shoe. This is a public episode. If you would like to discuss this with other subscribers or get access to bonus episodes, visit 1937flood.substack.com

No Agenda
1796 - "Zeds"

No Agenda

Play Episode Listen Later Sep 4, 2025 218:28 Transcription Available


No Agenda Episode 1796 - "Zeds" "Zeds" Executive Producers: Sir Kevin Keeper of the Spee, Secretary-General of Portland Sir Digi Jason Daniels - Secretary-General of West Texas, Commodore of Coleman County, Knight of Lake Highlands and Duke of the Republic of Texas Sir Robert, Knight of the Seven Villages, and Sir Jonny B. Good Sir Scovee Sir Gene Knight of Neurogenesis Associate Executive Producers: Sir Ara Derderian Zane Petersen Eli the coffee guy Linda Lu Duchess of jobs & writer of winning resumes Secretary-General: Sir Kevin Keeper of the Spee, Secretary-General of Portland Sir Digi Sir Jason Daniels, Secretary-General of West Texas Adam Curry, Secretary General of Podcasting. Become a member of the 1797 Club, support the show here Boost us with with Podcasting 2.0 Certified apps: Podverse - Podfriend - Breez - Sphinx - Podstation - Curiocaster - Fountain Title Changes Sir Kevin Keeper of the Spee > Baron Art By: Nessworks End of Show Mixes: The False Flags and Sir Dewcifer - Bonald Crabtree Engineering, Stream Management & Wizardry Mark van Dijk - Systems Master Ryan Bemrose - Program Director Back Office Jae Dvorak Chapters: Dreb Scott Clip Custodian: Neal Jones Clip Collectors: Steve Jones & Dave Ackerman NEW: and soon on Netflix: Animated No Agenda Sign Up for the newsletter No Agenda Peerage ShowNotes Archive of links and Assets (clips etc) 1796.noagendanotes.com Directory Archive of Shownotes (includes all audio and video assets used) archive.noagendanotes.com RSS Podcast Feed Full Summaries in PDF No Agenda Lite in opus format Last Modified 09/04/2025 17:09:50This page created with the FreedomController Last Modified 09/04/2025 17:09:50 by Freedom Controller

The Luke and Pete Show
Coleslaw Mix for the Soul

The Luke and Pete Show

Play Episode Listen Later Sep 4, 2025 34:29


What does male self care mean to you? Remember, there are no right or wrong answers to this question; to Luke it means going to a football match alone. To Peter it's a dog walk and a wank. Do whatever works for you. Today on The Luke and Pete Show, Peter is dropping extortionate amounts of money in the NCP, Luke is drinking shandies and doesn't care who judges him (he definitely does), and we explore further why a man has bought the Commodore brand. Oh, and we may have to prise open the Battery Daddy again...Email us at hello@lukeandpeteshow.com or you can get in touch on X, Threads or Instagram if character-restricted messaging takes your fancy.Please fill out Stak's listener survey! It'll help us learn more about the content you love so we can bring you even more - you'll also be entered into a competition to win one of five PlayStation 5's! Click here: https://bit.ly/staksurvey2025 Hosted on Acast. See acast.com/privacy for more information.

The Anchor
Commodore Hour - Virginia Tech Week

The Anchor

Play Episode Listen Later Sep 4, 2025 59:32


Head coach Clark Lea talks about the win over Charleston Southern and looks ahead to this weekend against Virginia Tech. Listen to the Commodores and Hokies on the Vanderbilt Sports Network from Learfield. Available on 102.5 The Game in Nashville. Always streaming on the Vanderbilt Athletics app.See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.

Hacker Public Radio
HPR4459: How I got into tech

Hacker Public Radio

Play Episode Listen Later Sep 4, 2025


This show has been flagged as Clean by the host. Hello, I'm Wojciech (pronounciation available at https://en.wiktionary.org/wiki/Wojciech ), I'm a nerd from Poland, I work as a software engineer. I've found HPR about a year ago and wanted to record a show since. But life is busy. I'm trying it out, in a supermarket parking lot in my car. This is my second attempt, so we'll see how it works. How I got into tech? In a way I've kind of always been there. At least since I was a child. The story that I like to tell is when I was about 4 years old my cousing launched me Mortal Kombat on his Amiga computer and I got interested. That's my oldest tech related memory. As a kid I've mostly played video games. Mostly on clones of old 8-bit consoles like Atari 2600 or NES, later some unspecified models of Commodore and Schneider computers. I don't even remember what exact models they were. Got my first PC at about 10 years old, it was an Intel 486SX, 12 MB RAM, 850 MB HDD, running Windows 95. Still mostly playing games on the computer but, as it was running Windows, as you maybe know, with Windows come problems. Sometimes user-induced, but not always. Spoiler, it's been over 25 years and this trend continues. Around the same time my sister went to high school and got a Turbo Pascal textbook. This is what really got me interested in programming and that's when my interests and career in software development begun. Since that time I had a very good idea what I want to do in life. I just knew I wanted to work with computers, primarily doing software engineering. I went to a technical university, Wrocław University of Science and Technology. And there I got interested in other computer related things like networking and I also got into digital and analog electronics. Just because I really wanted to go that one level deeper, to learn about how computers work, and electronics in general. I also have other interests, but tech and non-tech related, like for example science fiction literature and I would like to record some shows about those in the future. We shall see. There is one specific story I want to tell, but I think I will save it for October. Why October? Because it is a workplace horror story about... Windows. Well, not really a horror story story, but it was really bizarre and can be described as such. In the meantime I don't want to promise anything. But maybe I will record a show about what I am currently doing at work, which is the topic of audit trail in software applications. But I am chaotic and may do something entirely different. We shall see. I think that's all I want to say today. I would really appreciate if you left some feedback. Was the audio OK, is my English enough, did I speak too fast? English is not my first language and I've noticed over the years that I really tend to speak too fast when using English. And that's it, thank you for listening. Hopefully we'll hear in the future from me. Provide feedback on this episode.

ATARITECA PODCAST - Il blister di videogiochi
EP. 164 - COMMODORE post mortem - dalla morte alla rinascita

ATARITECA PODCAST - Il blister di videogiochi

Play Episode Listen Later Sep 4, 2025 72:54


[ Vota Atariteca tramite la app di Spotify ] Benvenuti nel multiverso di Commodore. Un concetto di cui sappiamo spaventosamente poco spiegato da Carlo Santagostino#commodore #perifractic #canigiani #simonetti #cloanto #retrogaming #videogiochi #retrogaming #amigaQUI LA VERSIONE VIDEO DI QUESTO PODCASTSe desiderate supportarmi: https://ko-fi.com/ataritecapodcastIl gruppo Telegram del Vintage People NetworkIl canale YouTube dei Vintage People La sigla di Atariteca è stata gentilmente offerta da BluefixxerPer tutto il resto c'è il sito di ATARITECA### CONTRIBUISCI ALL'ATARITECA ###### ISCRIVITI ###Omone su InstagramSpreakeriTunesYoutube MusicSpotifyFeed

ARG Presents
Game Ports that were BETTER then the ORIGINAL! It's ARG PRESENTS 320 with Amigo Aaron and THE BRENT!

ARG Presents

Play Episode Listen Later Sep 3, 2025 58:35


ARG Presents is BACK this week for an fun discussion on Ports of games that are BETTER then the originals! Join Amigo Aaron and THE BRENT for some laughs as we discuss games that fit the bill, and then submit our own as we tackle Bionic Commando on the Nintendo NES and Slap Fight MD on the original Sega Megadrive / Genesis!

CacaoCast
Épisode 295 - Évènement Apple, AFP, Swift Concurrency, GitDesktop, VoltStar, SillyBalls, Commodore, AltWeatherCan

CacaoCast

Play Episode Listen Later Sep 3, 2025 60:47


Bienvenue dans le deux-cent-quatre-vingt-quinzième épisode de CacaoCast! Dans cet épisode, Philippe Casgrain et Philippe Guitard discutent des sujets suivants: Apple Event “Awe Dropping” - Les nouveautés de l'automne AFP - Maintenant obsolète avec macOS Sequoia 15.5 Swift concurrency - La documentation mise-à-jour GitDesktop - Un client Git simplifié VoltStar - Le chargement de votre Polestar dans la barre de menus SillyBalls - Un classique Mac QuickDraw réinventé Commodore - Le retour du C64 AltWeatherCan - Si vous vous ennuyez de l'application météo d'Environnement Canada Ecoutez cet épisode

In Search of Lost Venues
Amber Webber at Pat's Pub

In Search of Lost Venues

Play Episode Listen Later Sep 3, 2025 27:40


Amber Webber is known for the bands Lightning Dust and Black Mountain. She briefly had a project called Kodiak Deathbeds and has been a guest singer on many other projects. She started in the band Dream On Dreary. This conversation was recorded on August 13th 2025. Venues visited: Pat's Pub was the site of the first Black Mountain show around 2004. Shindig, the CiTR battle of the bands, took place at Pat's for several years in the mid-late 2010s. The downstairs bar in the Patricia Hotel has had music shows for over a hundred years. It was once a renowned jazz venue, and in the early 2000s hosted local bands for many years. The space was originally called the Patricia Café and opened in 1914. The Hawks Street House was a women's collective house and a community space at the corner of Hawks and Georgia. Hoko's/Lanalou's Other venues discussed: The Chapel, The Interurban Gallery, The Lido, Richard's on Richards, the Brickyard, the Commodore, the Marine Club. Bands mentioned: The Cave Singers, Better Friends than Lovers, Rae Spoon, Ladyhawk, Animal Collective, Mecca Normal, Jerk with a Bomb, Megamall, Magnolia Electric Company, Murder City Devils. This episode features the following music: Black Mountain: Druganaut from Black Mountain (Scratch Records, 2004/Jagjaguwar 2005). Kodiak Deathbeds: Borderlines from Kodiak Deathbeds (2015). Lightning Dust: Diamond from Fantasy (2013 Jagjaguwar).  

The Chris Voss Show
The Chris Voss Show Podcast – Mastering Product Launches: Fanfare’s Secret to Successful Drops

The Chris Voss Show

Play Episode Listen Later Sep 2, 2025 33:42


Mastering Product Launches: Fanfare's Secret to Successful Drops Fanfare.io About the Guest(s): Michael Dodsworth is the founder and CEO of Fanfare, a company that aims to revolutionize high-stakes product launches and consumer experiences. With over two decades of experience helping brands and artists navigate events and product launches, Michael has a rich history in managing online and live event platforms. He previously worked with companies that have tackled issues like server crashes and bot activities. Michael's goal with Fanfare is to deliver fairness and transparency to fans while offering powerful tools to brands to convert hype into lasting loyalty. Episode Summary: In this engaging episode of The Chris Voss Show, host Chris Voss sits down with Michael Dodsworth, the founder and CEO of Fanfare, to discuss the complexities of high-stakes product launches and how they can be managed more efficiently. The episode is packed with insights into the world of consumer experiences, the pitfalls companies face in the digital and live event spaces, and innovative solutions offered by Fanfare to overcome these challenges. Michael shares his journey from an engineer intrigued by scale issues to an entrepreneur on a mission to transform product launches. He explains how Fanfare's front-end solutions help brands protect against server meltdowns and bot attacks during launches, creating a seamless experience for both the company and the consumer. The discussion delves into the importance of creating VIP experiences for fans and customers to foster brand loyalty, using data-driven strategies to ensure that loyal consumers feel valued beyond mere purchase history. The episode is a must-listen for anyone interested in event management, marketing, or consumer psychology. Key Takeaways: Fanfare provides innovative solutions for brands to improve the consumer experience during high-stakes product launches and events, preventing server crashes and bot issues. Building a consumer-friendly launch experience can significantly increase customer loyalty and conversions, transforming hype into sustainable brand engagement. The importance of creating exclusive, VIP experiences for your most engaged consumers can far outweigh traditional discount-driven strategies. Legacy brands can learn from the innovative strategies employed by sneaker culture and brands like Supreme, where scarcity and exclusivity drive consumer demand. Michael Dodsworth's journey from a Commodore 64 enthusiast to a powerhouse CEO highlights the role of passion and engineered solutions in solving complex market challenges. Notable Quotes: "We sit in front of whatever vendor you're using, and we'll facilitate that experience." "Fostering loyalty and fostering fandom is something we've started to see spill out into different categories." "What drives fandom with folks is not things like discount codes, it's exclusivity." "It's a really powerful model if you can achieve it." "We've seen brands go through this pain, and we wanted to capture that information."

The Retail Perch
120. Virginia Marsh on The Power of Data in Retail

The Retail Perch

Play Episode Listen Later Sep 2, 2025 43:31


In this episode of The Retail Perch, Shekar Raman and Gary Hawkins are joined by Virginia Marsh, Head of Data, Agency & Platforms at Fluent Inc. Virginia's career began loading trucks in Puerto Rico and took a pivotal turn when she taught herself to code on a Commodore computer. That early curiosity grew into a passion for data that now shapes how she helps retailers make smarter decisions. She shares her perspective on when data is relevant and when it is not, offering practical insights on how retailers can cut through the noise and stay competitive in a changing industry.

Canard PC
[CTRL TECHNIQUE #12] Salade fraîche AMD Intel Nvidia sauce Commodore !

Canard PC

Play Episode Listen Later Sep 1, 2025 60:49


Soutenez cette chaîne pour 3€ par mois et accédez en avant-première aux VOD de cette émission : https://fr.ulule.com/canardpc/Ces gens écrivent des trucs sur le jeu vidéo ! : https://www.canardpc.comTous nos magazines papiers et nos offres d'abonnement : https://boutique.canardpc.com Les derniers numéro de Canard PC : https://boutique.canardpc.com/common/categories/4Et Canard PC Hardware : https://boutique.canardpc.com/common/categories/7 Ecoutez l'émission en podcast: https://linktr.ee/canardpc Retrouvez-nous aussi:► Twitch : https://www.twitch.tv/canardpc► Twitter : https://twitter.com/Canardpcredac► Facebook : https://www.facebook.com/CanardPCmagazine► Instagram : https://www.instagram.com/canardpc/► Discord : https://discord.gg/nJJFe9r► Tiktok : @canardpcredac Replay de l'émission du 27/08/25. Crédits :Présenté par : Olivier ''ackboo'' PeronAvec la participation de : Arnaud "Caféine" Chaudron Réalisation : Jean-Ludovic " Monsieur Chat " Vignon. Musique : Stéphane "Fishbone" Hébert, alias FB-1, disponible sur BandCamp : https://fb-1.bandcamp.com/album/canardpc-tv Tous droits réservés Presse Non-Stop / Canard PC. Aucun youtubeur n'a été maltraité pendant le tournage.

Amigos: Everything Amiga Podcast
Pixel Gaiden - Episode 161 - Tim Buys Empty Boxes And Fills Them With Dreams + 6 Good DS Games

Amigos: Everything Amiga Podcast

Play Episode Listen Later Aug 30, 2025 167:14


We're back for Episode 161!In this episode the boys catch up on what they've been playing and adding to their collections + 6 Good DS Games 9:16- Quick Questions21:18 - Patreon25:52 - Eric's Take - Physical Games Backlog58:12 - Catching Up2:06:44 - 6 Good DS Games Please give us a review on Apple Podcasts!Thanks for listening!You can always reach us at podcast@pixelgaiden.com. Send us an email if we missed anything in the show notes you need. You can now support us on Patreon. Thank you to Henrik Ladefoged, Roy Fielding, Daniel James, 10MARC, Eric Sandgren, Brian Arsenault, Retro Gamer Nation, Maciej Sosnowski, Paradroyd, RAM OK ROM OK, Mitsoyama, David Vincent, Ant Stiller, Mr. Toast, Jason Holland, Mark Scott, Vicky Lamburn, Mark Richardson, Scott Partelow, Paul Jacobson, Steve Rasmussen, Steve Rasmussen's Mom, Retro Gamer Nation, Peter Price, Brett Alexander, Jason Warnes, Josh Malone (48kram), AndrewSan, Jochwat, John Shawler, and Adam from Commodore Chronicles for making this show possible through their generous donation to the show. Support our sponsor Retro Rewind for all of your Commodore needs! Use our page at https://retrorewind.ca/pixelgaiden and our discount code PG10 for 10%

Pixel Gaiden Gaming Podcast
Episode 161 - Tim Buys Empty Boxes And Fills Them With Dreams + 6 Good DS Games

Pixel Gaiden Gaming Podcast

Play Episode Listen Later Aug 30, 2025 167:14


We're back for Episode 161! In this episode the boys catch up on what they've been playing and adding to their collections + 6 Good DS Games   9:16- Quick Questions 21:18 - Patreon 25:52 - Eric's Take - Physical Games Backlog 58:12 - Catching Up 2:06:44 - 6 Good DS Games   Please give us a review on Apple Podcasts! Thanks for listening! You can always reach us at podcast@pixelgaiden.com. Send us an email if we missed anything in the show notes you need. You can now support us on Patreon.  Thank you to Henrik Ladefoged, Roy Fielding, Daniel James, 10MARC, Eric Sandgren, Brian Arsenault, Retro Gamer Nation, Maciej Sosnowski, Paradroyd, RAM OK ROM OK, Mitsoyama, David Vincent, Ant Stiller, Mr. Toast, Jason Holland, Mark Scott, Vicky Lamburn, Mark Richardson, Scott Partelow, Paul Jacobson, Steve Rasmussen, Steve Rasmussen's Mom, Retro Gamer Nation, Peter Price, Brett Alexander, Jason Warnes, Josh Malone (48kram), AndrewSan, Jochwat, John Shawler, and Adam from Commodore Chronicles for making this show possible through their generous donation to the show.   Support our sponsor Retro Rewind for all of your Commodore needs! Use our page at https://retrorewind.ca/pixelgaiden and our discount code PG10 for 10%

This Week in Retro
Setting TheA1200 Record Straight & Win 95 Is 30 - This Week In Retro 233

This Week in Retro

Play Episode Listen Later Aug 30, 2025 60:30


The Vectrex mini and TheA1200 are two new pieces of gaming hardware that are on their way. We talk about the Commodore 128, did it make it onto your radar back in the day? 30 years ago Microsoft made a big splash about Windows 95 and somehow became sort of cool.... Issue 9 of SEGA MANIA covers the first half of 1996 which is when the Saturn started picking up a little bit of steam. The Mega Drive also gets plenty of coverage as even in 1996 it was still giving the world some great games. Visit www.sega-mania.com to secure your copy. 00:00 - Show Opening 04:31 - The “THEA1200” Or A Mini Vectrex? Story Link: https://vectrex.com/ As seen at Gamescom: https://www.youtube.com/watch?v=GIdKfuCwCKk Home made Vectrex: https://www.gamesradar.com/hardware/retro/after-42-years-someone-has-finally-worked-out-a-way-to-make-a-mini-version-of-my-favorite-80s-console-and-it-involves-an-amoled-screen/ TheA1200 at Gamescom: https://www.timeextension.com/news/2025/08/retro-games-ltds-full-size-amiga-replica-the-a1200-resurfaces-at-gamescom Retro Games Limited Facebook: https://www.facebook.com/THEC64andMoreByRetroGamesLtd/posts/pfbid029FCDzrNpiUHWBC7yi3tAnyScn4hZwDoYgSU53vZQmN2ecPfbzLta9ysex8HjF6oAl?rdid=8CqcWT0xHwpFGv46 Amigang coverage: https://amigang.com/the-a1200/ 21:31 - Bad News For IBM & Apple! The Commodore 128 Revisited Story Link: https://www.heise.de/en/news/40-years-of-the-C128-Commodore-s-last-8-bit-attempt-10229308.html Additional Link: https://www.tomshardware.com/desktops/ces-2025-is-the-40th-anniversary-of-the-commodore-128-the-last-8-bit-pc-first-appeared-at-ces-1985 39:02 - Housekeeping - News links found below 45:29 - Never Mind Your Commodore The Real Deal Is 30 Years Old - Windows 95! Story Link: https://www.techradar.com/computing/windows/i-was-at-the-windows-95-launch-30-years-ago-i-still-cant-stop-thinking-about-it 55:50 - Community Question of the Week

Torréfaction
Torréfaction #342 : No Man's Sky (Voyagers patch), MGS: Sneak Eater, Bloom, Vectrex Mini, Commodore racheté, et du sable. Voire du sel…

Torréfaction

Play Episode Listen Later Aug 29, 2025


Cette semaine : les rêves mouillés de Chris Roberts (Star Citizen), No Man's Sky Voyagers, Elite Dangerous - Vanguards, OutRun: Amiga Edition, Metal Gear Solid Delta: Snake Eater, Bloom, Record KPop Demon Hunter, She's Green - Chrysalis, GamersNexus vs. Bloomberg, Samsung 9100 Pro (SSD), Vectrex Mini, rachat de Commodore, rumeurs de MX Master 4, et Musk vs Apple et OpenAIHIHIIH. Lisez plutôt Torréfaction #342 : No Man's Sky (Voyagers patch), MGS: Sneak Eater, Bloom, Vectrex Mini, Commodore racheté, et du sable. Voire du sel… avec sa vraie mise en page sur Geekzone. Pensez à vos rétines.

FloppyDays Vintage Computing Podcast
Floppy Days 154 - Interview with Chuck Mauro Part 2

FloppyDays Vintage Computing Podcast

Play Episode Listen Later Aug 28, 2025 68:08


Floppy Days 154 - Interview with Chuck Mauro, Part 2 Patreon: https://www.patreon.com/FloppyDays Sponsors: 8-Bit Classics  Arcade Shopper  FutureVision Research   New Acquisitions and What I've Been Up To TI-55 9-Volt Battery Mod  9V Battery Clip Connectors from Amazon - https://www.amazon.com/Battery-Clip-Hard-Electronics-I-Type/dp/B0DRZWN3BN  YouTube video that talks about and shows the modification - https://www.youtube.com/watch?v=0G-OucjNgTk  New Compute's Gazette - https://www.computesgazette.com/  C64 Ultimate - https://www.commodore.net/  Chroma81 - http://www.fruitcake.plus.com/Sinclair/ZX81/Chroma/ChromaInterface_Availability.htm  Upcoming Vintage Computer Shows VCF Midwest - September 13-14, 2025 - Renaissance Schaumburg Convention Center in Schaumburg, IL - http://vcfmw.org/  Tandy Assembly - September 26-28 - Courtyard by Marriott Springfield - Springfield, OH - http://www.tandyassembly.com/  Portland Retro Gaming Expo - October 17-19 - Oregon Convention Center, Portland, OR - https://retrogamingexpo.com/  Chicago TI International World Faire - October 25 - Evanston Public Library, Evanston, IL - https://www.chicagotiug.org/home  Ami West - November 1-2, Sacramento, CA - https://www.amiwest.net  World of Commodore 2025 - December 6-7 - Admiral Inn, Mississauga, Ontario, Canada - https://www.tpug.ca/world-of-commodore/world-of-commodore-2025/  Schedule Published on Floppy Days Website - https://docs.google.com/document/d/e/2PACX-1vSeLsg4hf5KZKtpxwUQgacCIsqeIdQeZniq3yE881wOCCYskpLVs5OO1PZLqRRF2t5fUUiaKByqQrgA/pub  Order Chuck's book - https://books.by/Chuck-Mauro   

Scene World – The C64 NTSC/PAL Disk Magazine – Podcast

Liking games like Sim City and missing such vibes while liking the pre-historic dinosaurs as a setting? Then Repterra might be the upcoming RTS game for you! We have a chat with its creator Carl Chute and talk about the process of making the game - and indie game dev in general - enjoy! :) The interview starts at minute 6:50 into the podcast.

The Anchor
Commodore Hour - Charleston Southern Week

The Anchor

Play Episode Listen Later Aug 27, 2025 59:31


Coach Lea joins Commodore Hour to discuss the football team leading into Week 1 of the 2025 season. Plus, Associate Athletic Director of Marketing Bob Gavagan tells fans what they can expect from FirstBank Stadium with the South End Zone opening. Listen to Commodore Hour every Monday night at 6pm. Available on 102.5 The Game and 94.9 The Fan in Nashville. Streaming available on the Vanderbilt Athletics app.See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.

The Hitstreak
Episode 201: Nashville Roots, NIL, & the SEC Gauntlet: Anchor Down w/ Commodore Coach Clark Lea

The Hitstreak

Play Episode Listen Later Aug 26, 2025 52:46


Episode 201 of The Hitstreak, a podcast where we talk about anything and everything!  This week we are joined by the Head Coach of the Vanderbilt Commodores Football Team, and the 2024 SEC Coach Of The Year, Coach Clark Lea!Episode in a Glance:In this episode of The Hitstreak, I get to sit down with Clark Lea, the head coach of Vanderbilt football, and discuss the journey of building a championship environment in his hometown. We explore the challenges and triumphs of coaching, the significance of community support, and the impact of NIL on college sports. Coach Clark shares personal reflections on leadership, the importance of holistic development in athletes, and his aspirations for the future of the program.Key Points:- Building a championship environment leads to inevitable success.- Community support is crucial for a sports program's growth.- Holistic development of athletes is a priority.- The SEC presents unique challenges in college football.- NIL is reshaping the landscape of college athletics.- Coaching is about more than just winning games.- Personal growth is essential for effective leadership.- The love of the game should come before material gains.- Communication is key in building a strong team culture.- Success is a journey that requires endurance and commitment.About our guest: Clark Lea, the 2024 SEC Coach of the Year, enters his fifth season as head coach at his alma mater, Vanderbilt. In 2024, he led the Commodores to their first bowl win and first winning season in over a decade, earning national recognition with wins over the top-ranked team and at Auburn for the first time ever. Under Lea, Vandy had its most All-SEC picks since 2013 and its best defensive scoring average since 2015. Off the field, the team set records for academic honors. A former defensive coordinator at Notre Dame, Lea helped the Irish reach the College Football Playoff twice. He also coached at Wake Forest, Syracuse, Bowling Green, UCLA, and South Dakota State. A Nashville native, Lea played baseball and football in college and holds both undergraduate and graduate degrees from Vanderbilt.Follow and contact:Instagram: @coachlea_vu | @vandyfootball⁠vucommodores.comSubscribe to Nick's top-rated podcast The Hitstreak on Youtube: ⁠https://www.youtube.com/NickHite⁠rFollow and Rate us on Spotify: ⁠https://spotify.com/NickHiter⁠Follow and Rate us on Apple Podcast: ⁠https://podcasts.apple.com/NickHiter⁠Follow and Rate us on iHeartRadio: ⁠https://www.iheart.com/NickHiter

Coffee and Open Source
Patrik Svensson

Coffee and Open Source

Play Episode Listen Later Aug 26, 2025 69:12


Patrik is a programmer from Sweden with over 20 years of experience, starting his journey at the age of 7 on an ABC-800 and later exploring platforms like the Commodore 64, Amiga, and PC. He has been active in the open source community since 2010 and is the creator of tools such as Cake and Spectre.Console, along with several other open source projects.He has a strong interest in developer tooling and devops, and enjoys working with languages like C#, Rust, and Swift. His contributions have somehow been recognized with three GitHub Star awards and seven Microsoft MVP awards (suggesting a possible clerical error or that bribes actually work).Outside of tech, he enjoys spending time with his family, playing guitar, and working on home improvement projects.You can find Patrik on the following sites:WebsiteLinkedInGitHubBlueskyMastodonXPLEASE SUBSCRIBE TO THE PODCASTSpotifyApple PodcastsYouTube MusicAmazon MusicRSS FeedYou can check out more episodes of Coffee and Open Source on https://www.coffeeandopensource.comCoffee and Open Source is hosted by Isaac Levin

Video Game Newsroom Time Machine

Japan goes after arcades, Nintendo's Famicon gets its first licensee & Gamers come together online These stories and many more on this episode of the VGNRTM! This episode we will look back at the biggest stories in and around the video game industry in October 1984.  As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events. Alex Smith of They Create Worlds is our cohost.  Check out his podcast here: https://www.theycreateworlds.com/ and order his book here: https://www.theycreateworlds.com/book Get us on your mobile device: Android:  https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS:      https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com Links: If you don't see all the links, find them here:     https://www.patreon.com/posts/137421899 7 Minutes in Heaven: Lazy Jones Video Version: https://www.patreon.com/posts/7-minutes-in-137421447     https://en.wikipedia.org/wiki/Lazy_Jones Corrections: September 1984 Ep - https://www.patreon.com/posts/september-1984-127470165 Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/     https://archive.org/details/atariincbusiness0000gold     http://jerrymomoda.com/universal-vs-nintendo-part-i-2/     https://www.patreon.com/posts/83174490/     https://www.filfre.net/2016/05/kit-williamss-golden-hare-part-1-the-contest/page_1big/     https://www.youtube.com/watch?v=1-Uz0LMbWpI         https://archive.org/details/zaprisefall00cohe/mode/2up      1944     Coinmen looking forward to VE Day     https://www.worldradiohistory.com/Archive-All-Music/Cash-Box/40s/44/CB-1944-10-03.pdf  pg. 1        https://www.worldradiohistory.com/Archive-All-Music/Cash-Box/40s/44/CB-1944-10-10.pdf pg. 3        https://www.ipdb.org/machine.cgi?id=2735         https://www.ipdb.org/machine.cgi?id=2736     https://www.worldradiohistory.com/Archive-All-Music/Cash-Box/40s/44/CB-1944-10-31.pdf   pg. 2     https://www.worldradiohistory.com/Archive-All-Music/Cash-Box/40s/44/CB-1944-10-10.pdf  pg. 2          https://www.worldradiohistory.com/Archive-All-Music/Cash-Box/40s/44/CB-1944-10-17.pdf   pg. 5 First National Electronics Conference held     https://www.nytimes.com/1944/10/06/archives/electronics-holds-postwar-promise-war-expansion-of-uses-aids-in.html?searchResultPosition=2 1954     Popular Electronics debuts     https://www.worldradiohistory.com/Archive-Poptronics/50s/54/Pop-1954-10.pdf    pg. 52 Von Neumann joins Atomic Energy Commission     https://www.nytimes.com/1954/10/24/archives/oppenheimer-friend-named-to-the-aec-von-neumann-gets-vacancy-on-aec.html?searchResultPosition=3        https://www.nytimes.com/1954/10/24/archives/von-neumann-had-key-hbomb-role-princeton-scientist-created.html?searchResultPosition=5 New York Magistrate resigns to head Comics Code Authority      https://www.nytimes.com/1954/10/02/archives/magistrate-resigns-murphy-to-draft-a-code-for-comic-magazine.html?searchResultPosition=4 1964     UNIVAC experiments with airflow computing     https://www.nytimes.com/1964/10/18/archives/new-digital-computer-introduced-by-univac.html?searchResultPosition=2 Big Tech hit by defense spending cuts     https://www.nytimes.com/1964/10/13/archives/watson-announces-ibm-profits-mark-for-third-quarter.html?searchResultPosition=65 Bowling gets computerized     https://www.worldradiohistory.com/Archive-Poptronics/60s/64/Pop-1964-10.pdf   pg. 46 1974     ASCII code extensions proposed     https://www.worldradiohistory.com/Archive-Poptronics/70s/1974/Poptronics-1974-10.pdf   pg. 26       https://www.aivosto.com/articles/charsets-7bit.html#body       Atari Debuts Touch Me     https://www.worldradiohistory.com/Archive-All-Music/Cash-Box/70s/1974/CB-1974-10-19.pdf   pg. 31 Sega sponsors video game tournament     https://www.worldradiohistory.com/Archive-All-Music/Cash-Box/70s/1974/CB-1974-10-26.pdf  pg. 45         https://segaretro.org/Sega_TV_Game-ki_Zenkoku_Contest     1984: Hasbro buys Milton Bradley     Toys Hobbies & Crafts, October 1984 Warner returns to profitability     "Posts $24.4 Million Profit Compared With Loss a Year Ago, The Associated Press October 23, 1984, Tuesday, AM cycle, Section: Business News" Atari Games Inc. established     Replay, October 1984, pg. 15      Jack is looking for cash     The second time around, Forbes, October 8, 1984, Section: COMPANIES; Pg. 42, Byline: By Anne Bagamery     Electronic Games, October 1984, pg. 12     Gerard Leaves as Warner Co-President, The Associated Press, October 16, 1984, Tuesday, AM cycle, Section: Business News Commodore financials break records     https://archive.org/details/popular-computing-weekly-1984-10-18/page/n4/mode/1up?view=theater      Apple numbers soar     Apple earnings soar six-fold in quarter, Financial Times (London,England), October 19, 1984, Friday, Section: SECTION II; International Companies; Pg. 21 TI settles investor suit     Suit costs TI $12 million, Computerworld, October 15, 1984, Section: COMPUTER INDUSTRY; Pg. 116 Ocean buys Imagine     https://archive.org/details/popular-computing-weekly-1984-10-18/mode/1up?view=theater Sinclair buys rights to bandersnatch     https://archive.org/details/popular-computing-weekly-1984-10-11/mode/1up?view=theater     https://archive.org/details/popular-computing-weekly-1984-10-04/page/n4/mode/1up?view=theater Activision to spend big as computer game maker     ACTIVISION; Details pre-Christmas advertising and promotion plans, Business Wire, October 24, 1984, Wednesday            ACTIVISION; Financial results, Business Wire, October 29, 1984, Monday PCS going into bankruptcy     https://archive.org/details/popular-computing-weekly-1984-10-25/page/n4/mode/1up?view=theater      Konami goes public     KONAMI INDUSTRY TRADED FIRST AT 8,300 YEN, Copyright 1984 Jiji Press Ltd.Jiji Press Ticker Service, OCTOBER 1, 1984, MONDAY Japanese Arcade law     https://archive.org/details/game-machine-magazine-19841001p/page/n18/mode/1up?view=theater Japanese arcades diversify     https://archive.org/details/game-machine-magazine-19841015p/page/n16/mode/1up Chuck E. Cheese operations normalize     Play Meter, October 15, 1984, pg. 9 Fighting games are all the rage     Replay, October 1984, pg. 16     https://en.wikipedia.org/wiki/Punch-Out!! AMOA set to be the battle of the carts     Replay, October 1984, pg. 27, pg. 31 Video Games donated to Smithsonian     https://www.worldradiohistory.com/Archive-All-Music/Cash-Box/80s/1984/CB-1984-10-20.pdf  pg. 38      Namco moves to Famicom     https://archive.org/details/game-machine-magazine-19841001p/page/n18/mode/1up?view=theater     http://www.videogameden.com/fc.htm?lor      Parker Bros may be getting out     https://archive.org/details/computer-entertainer-3-7/page/n14/mode/1up?view=theater     Tom Dusenberry - Parker Brothers - Hasbro - Atari - https://www.patreon.com/posts/42807419 Adam woes continue     https://archive.org/details/computer-entertainer-3-7/mode/1up?view=theater     https://archive.org/details/computer-entertainer-3-7/page/105/mode/1up?view=theater     Cabbage Patch Sales Boost Coleco's 3rd-Qtr Profit, The Associated Press, October 25, 1984, Thursday, AM cycle, Section: Business News          No Headline In Original, United Press International, October 24, 1984, Wednesday, BC cycle, Section: Financial     Adam promotion costs hit earnings at Coleco, Financial Times (London,England), October 30, 1984, Tuesday, Section: SECTION II; International Companies; Pg. 15 Oric on the ropes     https://archive.org/details/popular-computing-weekly-1984-10-04/mode/1up?view=theater GEC drops MSX plans     https://archive.org/details/popular-computing-weekly-1984-10-11/page/n4/mode/1up?view=theater Sega to launch MSX in UK     https://archive.org/details/popular-computing-weekly-1984-10-18/page/n4/mode/1up?view=theater          https://www.msx.org/wiki/Yashica_YC-64         https://www.msx.org/wiki/Category:Yeno Amstrad bullish on CPC     Amstrad stays Sugar sweet, The Guardian (London), October 4, 1984, Byline: By MAGGIE BROWN Commodore prepping 128     https://archive.org/details/popular-computing-weekly-1984-10-25/mode/1up?view=theater Sinclair denies rumors of expanded speccy     https://archive.org/details/popular-computing-weekly-1984-10-04/mode/1up?view=theater Sinclair announces Spectrum+     https://archive.org/details/popular-computing-weekly-1984-10-18/mode/1up?view=theater         https://archive.org/details/popular-computing-weekly-1984-10-25/page/n17/mode/2up?view=theater Home computers have the price right, just not the power     Byte, October 1984, pg. 6     Final bonanza for home micros / Sales of cheap home computers, The Guardian (London), October 8, 1984, Byline: By PETER LARGE Games on cassette are dead     https://archive.org/details/computer-entertainer-3-7/page/107/mode/1up?view=theater Bookware mania explodes!     https://archive.org/details/computer-entertainer-3-7/mode/1up?view=theater         https://archive.org/details/popular-computing-weekly-1984-10-11/page/n4/mode/1up?view=theater     Toy & Hobby World, October 1984, pg. 8      Visi On sold to CDC     https://books.google.de/books?id=d-tPdHcBE9wC&pg=PAPA41&redir_esc=y#v=onepage&q&f=false Microsoft delays Windows... again     PERIPHERALS; SPECIAL INSURANCE COVERAGE COULD PREVENT COSTLY LOSSES, The New York Times, October 30, 1984, Tuesday, Late City Final Edition, Section: Section C; Page 6, Column 5; Science Desk Ensoniq plans ad campaign     No Headline In Original, ADWEEK, October 22, 1984, Eastern Edition, Section: ACCOUNT ACQUISITIONS; New England         https://en.wikipedia.org/wiki/Ensoniq Crackers get organized     https://archive.org/details/popular-computing-weekly-1984-10-25/page/n4/mode/1up?view=theater          https://csdb.dk/group/?id=3423      Playnet Launches nationwide     PLAYNET; Launches national access to its in-home, on-line network, Business Wire, October 30, 1984, Tuesday Comp-U-Card hits 1 million     COMP-U-CARD-INTL; Announces individual membership base exceeds one million, Business Wire, October 18, 1984, Thursday      Micronet to take on Compunet in the UK     https://archive.org/details/popular-computing-weekly-1984-10-18/mode/1up?view=theater         Futures (Micro Guardian): Search and you will find / The World Reporter full text news and current affairs database, The Guardian (London), October 18, 1984 Videotex or videotext?     Business World;Infant videotext industry has identity problems in pitching home information systems to consumer, United Press International, October 21, 1984, Sunday, BC cycle, Section: Domestic News, Byline: By SUSAN POSTLEWAITE, UPI Business Writer              Business World; Infant videotext industry has identity problems in pitching home information systems to consumer; First question: What does it do?; Second question: Why do I want it?; Third question: Can I afford it?, United Press International, October 21, 1984, Sunday, BC cycle, Section: Financial, Byline: By SUSAN POSTLEWAITE, UPI Business Writer Game creators get chatty     https://archive.org/details/Computer_Gaming_World_Issue_4.5/page/n13/mode/2up     https://archive.org/details/Computer_Gaming_World_Issue_4.5/page/n29/mode/2up      ISBN adds software     Byte, October 1984, pg. 10 Antic Reviews The Art of Computer Game Design     https://archive.org/details/artofcomputergam00chri/mode/2up?view=theater        https://archive.org/details/1984-10-anticmagazine/page/82/mode/2up      Nintendo beats Universal on appeal     "Universal City Studios, Inc. v. Nintendo Co., United States Court of Appeals for the Second Circuit, May 23, 1984, Argued ; October 4, 1984, Decided, No. 84-7095     On the Light Side, The Associated Press, October 11, 1984, Thursday, PM cycle" MCA sues Atari     https://archive.org/details/computer-entertainer-3-7/mode/1up     https://www.atariprotos.com/2600/software/dune/dune.htm Commodore runs afoul of the FTC     Byte, October 1984, pg. 9      Learn to speculate - the Video Game!     INVESTMENT WATCH, The San Diego Union-Tribune, October 31, 1984 Wednesday, Section: BUSINESS; Pg. A-13, Byline: Janet Lowe, TRIBUNE FINANCIAL EDITOR          https://www.worthpoint.com/worthopedia/comex-game-market-simulator-software-3764189470   Acorn dives into Laserdiscs     Venture in video discs,Financial Times (London,England), October 31, 1984, Wednesday, Section: SECTION I; Technology; Education; Pg. 15, Byline: EDITED BY ALAN CANE           https://www.historyofinformation.com/detail.php?id=1661 RIP HESWare     https://archive.org/details/popular-computing-weekly-1984-10-11/mode/1up?view=theater           Jay Balakrishnan - HESWare, Radical, Dynamics, Solid State Software - https://www.patreon.com/posts/jay-balakrishnan-103071267     No Headline In Original, United Press International, October 8, 1984, Monday, BC cycle, Section: Financial, Dateline: EUGENE, Ore. Quote of the month: https://archive.org/details/popular-computing-weekly-1984-10-25/page/n2/mode/1up?view=theater Recommended Links: The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Retromags.com: https://www.retromags.com/ Games That Weren't - https://www.gamesthatwerent.com/ Sound Effects by Ethan Johnson of History of How We Play. Copyright Karl Kuras

Radio Créme - DJ mixes by Ladycréme
Techno Edition 2025 Volume 2 DJ Mix

Radio Créme - DJ mixes by Ladycréme

Play Episode Listen Later Aug 22, 2025 65:45


Black Light Smoke – Break Your Back, The Hacker – Harmonia, CJ Bolland – High Voltage, Krist – Code 404, Len Faki – Zig Zag, S-file – Illusions, S-file – Tape 1, Krist – I Feel It, Audio State – Rave District, Luigi Madonna – Surrogate, Coyu – TLV, Richardson – Situational Awareness, Luis Flores – Decorated Permutation 3 (Thomas P. Heckmann Remix), USAW – Runaway (Elisa Bee Remix), Deas – Error, Robert Hood – The Throne, Mark Porter – Moon Drift, DEADWALKMAN – Cmon, Gary Beck – Hopper (Kink Re-Rub), Michael Wells a.k.a. G.T.O. – Acid Dude, Commodore 69 – Sentinal 2, M.I.T.A. & DJ SWISHERMAN – Sound, Lester Fitzpatrick – In This House (DJ Ze MigL Remix), Harvey McKay & Confidential Recipe – Move It, Robert Hood – God Flow, Cari Lekebusch – First Occasion, Benza – Mech Encounter, MaKabre – Blood Moon, Timerman – K1, Burden - Bewitched ladycreme.com

Code Story
S11 Bonus: Goutham (Gou) Rao, Neubird

Code Story

Play Episode Listen Later Aug 21, 2025 29:48


Goutham Rao grew up in Brooklyn, a nerd all his life. Back in the day, his Dad bought him a Commodore 64, from which he started to learn to write code in BASIC. Eventually, he attended the University of Pennsylvania to get his Masters in Computer Science. Outside of tech, he is married with 2 kids. He likes to travel, and likes to run. He used to compete in half marathons, but nowadays, he does his running as more of a mental exercise.Goutham saw that IT telemetry logs have a lot of complexity within their data. Fast forward to today, he and his co-founders noticed the way that LLMs were processing data. They thought they could build something to interpret this data, and "clone" themselves to create something that mimics issue triage.This is the creation story of Neubird.SponsorsPaddle.comSema SoftwarePropelAuthPostmanMeilisearchMailtrap.TECH Domains (https://get.tech/codestory)Linkshttps://neubird.ai/https://www.linkedin.com/in/gouthamrao/Support this podcast at — https://redcircle.com/code-story-insights-from-startup-tech-leaders/donationsAdvertising Inquiries: https://redcircle.com/brandsPrivacy & Opt-Out: https://redcircle.com/privacy

Azure DevOps Podcast
Micah Martin: Clean Coders - Episode 363

Azure DevOps Podcast

Play Episode Listen Later Aug 18, 2025 39:16


Micah Martin is a co-founder, CEO, and Studio Director for Clean Coders. He's a 2nd-generation coder, serial entrepreneur, family man, pilot, airplane builder, engineer, author, and just a normal guy trying to enjoy life to the fullest.   He is also a co-author of Agile Principles, Patterns, and Practices in C#, along with his father, Robert C. Martin, also known as Uncle Bob, and a contributor to the popular testing framework FitNesse, among other things.   Topics of Discussion: [1:52] Micah talks about early influences from his father, Uncle Bob, including childhood “robot” games and learning to code on a Commodore 64 and the first Macintosh. [3:47] First job working alongside industry legends like Kent Beck and Ward Cunningham, and the humbling realization that college hadn't prepared him to build real software. [5:00] Founding Clean Coders to distribute training videos and later expanding into custom software development with Clean Coders Studio. [6:54] Why apprenticeship is key to developing strong software engineers and how Pete McBreen's Software Craftsmanship influenced his approach. [8:20] Parallels between martial arts training under a sensei and learning software from a master craftsman. [11:23] How Clean Coders apprentices learn new languages like Clojure through Project Euler challenges and Koans, and why maintaining and extending code is essential training. [15:13] The origins and purpose of FitNesse, acceptance testing, and the need for a modern replacement. [18:43] The gap in tooling for non-programmers to write executable tests, and AI's potential role in bridging it. [20:35] The role of bullet-point test scenarios in developer/customer collaboration. [21:07] The decline of Agile's technical focus and the creation of the Software Craftsmanship Manifesto at a summit in Libertyville, IL. [25:29] Carrying forward the Clean Code discipline in both training and client projects. [27:11] Plans to offer a digital apprenticeship experience through CleanCoders.com. [28:17] How Micah uses AI for algorithms, test data generation, and client projects, plus its current limitations. [36:37] Lessons from aviation autopilot systems and why humans remain essential in software development.   Mentioned in this Episode: Clear Measure Way Architect Forum Software Engineer Forum Agile Principals, Patterns, and Practices in C# Clean Coders   Want to Learn More? Visit AzureDevOps.Show for show notes and additional episodes.  

Scene World – The C64 NTSC/PAL Disk Magazine – Podcast
Ep. #220 - Analyzing ROMs with the HPMan

Scene World – The C64 NTSC/PAL Disk Magazine – Podcast

Play Episode Listen Later Aug 17, 2025


In this episode, AJ, Joerg and our guest host Guilherme Chrinéa, dig deep into analyzing ROMs with the very famous HPMan! This will be super interesting, and especially for those who have waited for this for so many years to happen! :) Do not miss out! The interview starts at minute 52:39 into the podcast.

Zapped to the Past
Zapped to the Past Episode 197 November & December 1991

Zapped to the Past

Play Episode Listen Later Aug 17, 2025 132:51


In the months of November and December 1991 many games were released for the Commodore 64. In episode one-hundred-and-ninety-seven of Zapped to the Past, we conclude our look at some of those games, including the criminal Crime Time, the lumpen Last Battle, and the Hudson Hawkless Hudson Hawk and wonder just how do you fit so many episodes of Prisoner Cell Block H into so little time? Games covered in this episode: World Class Rugby Crime Time Last Battle Hudson Hawk Find us here: https://zappedtothepast.com/ If you would like to help us out and join our Patreon, find it here: https://www.patreon.com/zappedtothepast If you want to buy amazing Zapped to the Past merch, go here: https://zappedtothepast.shop https://www.redbubble.com/people/zappedtothepast/shop If you want to buy a Coffee for Zapped to the Past, go here: https://ko-fi.com/zappedtothepast Need our links in one place - you can do that too: https://linktr.ee/zappedtothepast https://online.pubhtml5.com/oowg/grrx/#p=1 Additional links mentioned in the Podcast: https://load64.com/tapbank/C64/W/World_Class_Rugby_%281991_Audiogenic_Ltd.%29_%5B7536%5D/Extras/Instructions.pdf https://www.lemon64.com/doc/crime-time/163 https://youtu.be/QsFWCy1KC5w?feature=shared&t=575 https://www.youtube.com/watch?v=7o5zYTTUDWM https://www.youtube.com/watch?v=AM94EFNizOY https://www.youtube.com/watch?v=HvAlNUrvX0U  https://www.youtube.com/watch?v=1jWhj59Bb0E https://www.youtube.com/watch?v=klGXjnh3NQo https://www.youtube.com/watch?v=A6X4VAHdDVg https://www.youtube.com/watch?v=gnCtRUEpw0g https://www.youtube.com/watch?v=sQSgeXqJPL0 https://load64.com/tapbank/C64/L/Last_Battle_%281991_Elite_Systems_Ltd%29_%5B991%5D/Extras/Instructions.pdf https://www.lemon64.com/doc/hudson-hawk/289

London Walks
In the Cardinal’s Dressing Room

London Walks

Play Episode Listen Later Aug 16, 2025 46:51


"I used to be Commodore of Greenwich Yacht Club"

Amigos: Everything Amiga Podcast
Pixel Gaiden - Episode 160 - Help Cody Help YOU! + Failed UK Computers - Battle Of 16bit On-Rail Shooters!

Amigos: Everything Amiga Podcast

Play Episode Listen Later Aug 15, 2025 201:50


We're back for Episode 160 of Pixel Gaiden!In this episode Cody and Eric catch up on the news and cover Galaxy Force II (Arcade) vs. Panorama Cotton (Megadrive) 11:06 - Quick Questions32:44 - Patreon Song37:19- Tea Time With Tim - Failed UK Computers53:39 - Cody's Corner - Help Me Buy Games!1:18:42 - News2:32:13- Battle Of The Systems:Galaxy Force II (Arcade) vs. Panorama Cotton (Megadrive)News notes at pixelgaiden.comPlease give us a review on Apple Podcasts!Thanks for listening!You can always reach us at podcast@pixelgaiden.com. Send us an email if we missed anything in the show notes you need. You can now support us on Patreon. Thank you to Henrik Ladefoged, Roy Fielding, Matthew Ackerman, Josh Malone, Daniel James, 10MARC, Eric Sandgren, Brian Arsenault, Retro Gamer Nation, Maciej Sosnowski, Paradroyd, RAM OK ROM OK, Mitsoyama, David Vincent, Ant Stiller, Mr. Toast, Jason Holland, Mark Scott, Vicky Lamburn, Mark Richardson, Scott Partelow, Paul Jacobson, Steve Rasmussen, Steve Rasmussen's Mom, Retro Gamer Nation, Peter Price, Brett Alexander, Jason Warnes, Josh Malone (48kram), AndrewSan, Jochwat, John Shawler, and Adam from Commodore Chronicles for making this show possible through their generous donation to the show. Support our sponsor Retro Rewind for all of your Commodore needs! Use our page at https://retrorewind.ca/pixelgaiden and our discount code PG10 for 10%

Pixel Gaiden Gaming Podcast
Episode 160 - Help Cody Help YOU! + Failed UK Computers - Battle Of 16bit On-Rail Shooters!

Pixel Gaiden Gaming Podcast

Play Episode Listen Later Aug 15, 2025 201:50


We're back for Episode 160 of Pixel Gaiden! In this episode Cody and Eric catch up on the news and cover Galaxy Force II (Arcade) vs. Panorama Cotton (Megadrive)   11:06 - Quick Questions 32:44 - Patreon Song 37:19- Tea Time With Tim - Failed UK Computers 53:39 - Cody's Corner - Help Me Buy Games! 1:18:42 - News 2:32:13- Battle Of The Systems: Galaxy Force II (Arcade) vs. Panorama Cotton (Megadrive)   News Cody – The Speccy NEXT is blowing up! https://www.timeextension.com/news/2025/07/spectrum-next-kickstarter-smashes-funding-goal-unlocking-game-upgrades-and-support-for-another-classic-80s-home-micro    Tim – New Evercade Taito Arcade 1 & 2 carts, coming in September. Pre order is live now.  https://evercade.co.uk/cartridges/taito-arcade-1/  https://evercade.co.uk/cartridges/taito-arcade-2/  https://evercade.co.uk/cartridges/rare-collection-1/     Cody – New MSX Game https://arugulaz.itch.io/solar-fox-2-space-evaders  Tim – New prototype of space shooter called Star Cursh HyperDrive from Rozz Games, creator to SPGP has been announced, but only to Patreons first, however, looks promising.  https://www.patreon.com/posts/star-crush-here-135473806  Eric - Terminator 2D: No Fate delayed to October 31st https://www.thesixthaxis.com/2025/07/22/terminator-2d-no-fate-delayed-to-october-31st/  Cody – Earthion is here, but not on Genesis? https://www.timeextension.com/reviews/steamdeck/earthion  Eric - AYANEO Announce The Pocket DS - The World's First Flip Dual-Screen Android Handheld  https://www.timeextension.com/news/2025/07/ayaneo-announce-the-pocket-ds-the-worlds-first-flip-dual-screen-android-handheld  Tim – Stunning 3D Spectrum platformer announced!  Cubix by Gogin comes to the 128K Speccy as part of the YRGB Game Competition.  Pop over to the yrgb.org website to check out Cubix and more games for this great ZX Spectrum competition, voting closes on the 20th of Aug. Tim to go over some games he tested in catching up next episode.  https://yrgb.org  https://www.indieretronews.com/2025/08/cubix-first-3d-platformer-of-its-kind.html  Cody – Now this is my kind of Retro! https://retrogames.biz/products/thec64-mini-black/  Eric - The Pro 3 is 8BitDo's first controller with swappable buttons | The Verge  https://www.theverge.com/news/706967/8bitdo-pro-3-wireless-bluetooth-controller-tmr-swappable-buttons  Cody – Atari announces Colorful 2600's and new 7800 Game Lineup  https://atari.com/?srsltid=AfmBOopQ7CSainXcoRNhxOZTt5_GQM33cNoULtDgArnPxfWHBRWJWwF0  Eric - SAM Coupe Teased by SpecNext Ltd. - Retro News  https://www.retronews.com/sam-coupe-teased/  Cody – Upcoming Ninja Battle?    Ninja Gaiden Ragebound! OUt now! https://store.steampowered.com/app/2542120/NINJA_GAIDEN_Ragebound/  Shinobi Art of Vengance to come! https://store.steampowered.com/app/2361770/SHINOBI_Art_of_Vengeance/  Not to mention last years Shadow of the Ninja Reborn!  https://store.steampowered.com/app/2543760/Shadow_of_the_Ninja__Reborn/  Eric - Retro-Styled Brawler Nice To Yeet You Hitting Out On Steam - Retro News  https://www.retronews.com/nice-to-yeet-you-steam/  Cody - https://www.timeextension.com/news/2025/08/three-years-later-and-hyperkins-pc-engine-turbografx-16-clone-is-finally-coming-out  Eric - Shantae Advance: Risky Revolution Release Date And Deluxe Edition  https://www.retronews.com/shantae-advance-risky-revolution/  Cody - https://www.retronews.com/ufo-50-switch/  Eric - Truxton Blasts onto Evercade Highlight of the Month  https://www.retronews.com/truxton-blasts-onto-evercade/  Cody – AOL discontinuing dialup. https://retrododo.com/aol-is-shutting-down-its-dial-up-internet-service-after-34-years/  Eric – News To me! From Amigos – TMNT Shredder's Re-Revenge on Mega CD.  Please give us a review on Apple Podcasts! Thanks for listening! You can always reach us at podcast@pixelgaiden.com. Send us an email if we missed anything in the show notes you need. You can now support us on Patreon.  Thank you to Henrik Ladefoged, Roy Fielding, Matthew Ackerman, Josh Malone, Daniel James, 10MARC, Eric Sandgren, Brian Arsenault, Retro Gamer Nation, Maciej Sosnowski, Paradroyd, RAM OK ROM OK, Mitsoyama, David Vincent, Ant Stiller, Mr. Toast, Jason Holland, Mark Scott, Vicky Lamburn, Mark Richardson, Scott Partelow, Paul Jacobson, Steve Rasmussen, Steve Rasmussen's Mom, Retro Gamer Nation, Peter Price, Brett Alexander, Jason Warnes, Josh Malone (48kram), AndrewSan, Jochwat, John Shawler, and Adam from Commodore Chronicles for making this show possible through their generous donation to the show.   Support our sponsor Retro Rewind for all of your Commodore needs! Use our page at https://retrorewind.ca/pixelgaiden and our discount code PG10 for 10%  

The 8 Bit Files
034 - Commodore 64 Ultimate, C64 Mini Black edition & more

The 8 Bit Files

Play Episode Listen Later Aug 14, 2025 58:33


In this episode, Dave dives into the newly announced Commodore 64 Ultimate - a modern, FPGA-powered revival of the classic C64 - and compares it to his previously acquired Ultimate 64 Elite II board. He breaks down the different editions, pricing tiers, and what makes this official reboot stand out in a crowded retro hardware scene. John talks about modding his original Atari 2600 with a composite video output and the guys also check out the impressive MovieCart, a full-motion video cartridge for the Atari 2600, revisit the just-announced THEC64 Mini Black Edition, and discuss the surprise return of Compute!'s Gazette. Plus: John explains why he returned his preorder for the My Arcade Atari Watch.

Notnerd Podcast: Tech Better
Ep. 505: Time to Upgrade Your AOL Dial-up and more tech tips

Notnerd Podcast: Tech Better

Play Episode Listen Later Aug 13, 2025 59:36


Yes, AOL dial-up internet is still a thing, but not for much longer. We reminisce on the "good" old days of the internet and how far we've come. Plus, we had some big news in the AI world this week and so much more. Watch on YouTube! - Notnerd.com and Notpicks.com INTRO (00:00) AI Stuff, should we cover more or less? Let us know in the comments (03:30) MAIN TOPIC: Pour one out for dial-up (05:45) AOL ditching dial-up service, a relic of the internet in the '90s and early '00s AOL Sound Board AOL Wikipedia Net Zero Dialup still kicking - maybe not, but they have a website The Commodore 64 is back DAVE'S PRO-TIP OF THE WEEK:  Shared Photo Albums (17:30) JUST THE HEADLINES: (25:05) Starbucks asks customers in South Korea to stop bringing printers and desktop computers into stores Jellyfish swarm forces French nuclear plant to shut Astrophysicist proposes paperclip-sized spacecraft could travel at lightspeed to a black hole Microsoft sued for discontinuing Windows 10 support Autonomous AI-guided Black Hawk helicopter tested to fight wildfires Xerox buys Lexmark for $1.5 billion as print industry clings to relevance US to expedite plan for nuclear reactor on the moon LISTENER MAIL: Todd - Magnets and computers (28:05) TAKES: Here's everything OpenAI announced at its GPT-5 event (03:30) OpenAI announces massive US government partnership - Anthropic is giving Claude to the U.S. government for $1 as AI companies try to win key agencies (36:20) Elon Musk's xAI releases Grok 4 for free globally, challenges OpenAI's GPT-5 launch (39:25) Reddit will block the Internet Archive (44:45) Microsoft Patch Tuesday August 2025 (46:40) BONUS ODD TAKE: Lex.games (49:25) PICKS OF THE WEEK:  Dave: Amazon Kindle Colorsoft 16 GB (newest model) – With color display and adjustable warm light – No Ads – Black (51:10) Nate: Flat Plug Power Strip Surge Protector, 5ft Ultra Thin Extension Cord with 4 USB Wall Charger(2 USB C Port), 6 Widely-Spaced Outlets Power Strip Compact for Travel, Office, Dorm Room Essentials (White) (54:50) RAMAZON PURCHASE OF THE WEEK (57:15)

Fully Functional Parents
The Commodore's Ball!

Fully Functional Parents

Play Episode Listen Later Aug 13, 2025 12:47


Bizarre! Gross! A hoot!!

This Week in Retro
Three-Commodore Salute! - This Week In Retro 230

This Week in Retro

Play Episode Listen Later Aug 9, 2025 62:06


Yes, its another show with Commodore in the title but things are happening! The original D&D megadungeon has returned...again! Do you remember the creation of the computer phone? Let the BBC remind you. All this plus news of a new C64 mini with all NEW games as well as a Mac mini which may not be around for too long. Pixel Addict issue number 29 features reviews of some of the latest retro games: Capcom Arcade Stadium (Switch/Xbox/PC/PS4), Mighty Morphin Power Rangers: Rita's Rewind (Switch/Xbox/Steam/PS5) and Old Towers (Atari Jaguar). Grab your copy at https://www.addict.media/ 00:00 - Show Opening 02:53 - Fun & Challenges Keeping Up With C=s C64 Mini Black: https://www.youtube.com/watch?v=nGg933fOb2M Commodore Victory: https://youtube.com/shorts/J-GZBvIneQU?si=4nmKFxwjf0-yN_8f Commodore Industries Press Release: https://commodore.inc/press-release-of-23-july-2025/ 23:54 - Let's Go Back To Where It All Began Story Link: https://www.youtube.com/watch?v=sL-x0H4MKMs Circle Of Eight Mod Pack: https://co8.org/community/threads/the-circle-of-eight-modpack-explained.7737/ Steam Link: https://store.steampowered.com/app/3843520/The_Temple_of_Elemental_Evil/ 36:48 - Housekeeping - News links found below 42:07 - The Computer Phone Story Link: https://www.youtube.com/watch?v=EuF65Ohn51M 57:15 - Community Question of the Week

airhacks.fm podcast with adam bien
Adam && Adam == true

airhacks.fm podcast with adam bien

Play Episode Listen Later Aug 9, 2025 71:26


An airhacks.fm conversation with Adam Dudczak (@maneo) about: early programming experiences with Commodore 64 and Pascal, demo scene participation through postal mail swapping of floppy disks, writing assembly code for 64K intros with music and graphics, developing digital library systems using Java Servlets and Hibernate, involvement in reactivating Poznan Java User Group in 2007, NetBeans Dream Team and NetBeans World Tour, appearing on Polish breakfast TV to discuss Java programming, working at Supercomputing Center on cultural heritage digitization projects, transitioning to EJB 3.0 and Glassfish based on conference inspirations, joining allegro in 2014 to rewrite search functionality from PHP to Java microservices, handling 14K requests per second with Solr-based search infrastructure, migrating big data stack from on-premise Hadoop to Google Cloud Platform, developing private banking application for children using Spring and Hibernate then migrating to Google Sheets with 70 lines of JavaScript, discussing public cloud cost optimization strategies, comparing AWS Lambda versus EC2 versus container services based on traffic patterns, emphasizing removal of code when moving to public cloud to leverage managed services, standardization benefits of Java EE for long-term maintenance and migration, quarkus as modern framework supporting old Jakarta EE code with fast startup times, importance of choosing appropriate persistence layer (S3 vs relational databases) based on cloud costs, serverless architectures for enterprise applications with predictable low traffic, differences between AWS Azure and GCP service offerings and pricing models, Turbo assembler project klatwa Adam Dudczak on twitter: @maneo

Stay Forever
Der Amiga (SFT 19.3)

Stay Forever

Play Episode Listen Later Aug 6, 2025 87:10 Transcription Available


Mitte der 1980er brachte Commodore mit dem Amiga ein System auf den Markt, das der Konkurrenz technisch weit voraus war, Multitasking, brillante Grafik, realistischer Sound. Er war zu seiner Zeit die perfekte Multimedia-Maschine, bevor Multimedia ein Modebegriff wurde und der leistungsfähigste Spiele-Computer. Und hinterließ einen gewaltigen Fußabdruck in der Technikgeschichte. Henner und Gunnar sprechen im dritten und finalen Teil der Amiga-Reihe über die Hochphase, die Spiele und den anschließenden Niedergang. Produktions-Credits: Sprecher, Redaktion: Henner Thomsen, Gunnar Lott Audioproduktion: Fabian Langer, Christian Schmidt Titelgrafik: Johannes DuBois Wir danken Joe Decuir, Ron Nicholson, R.J. Mical, Andrew Braybrook, Erik Simon, Petro Tyschtschenko, Patrick Becher (Retrokompott), Paul Kautz (Game Not Over), Ben & Daniel & Hardy (Nerdwelten), Marius & Fabian & Ringo & Tim (Down to the Detail), Heinrich Lenhardt (Pixelkino, Spieleveteranen), Steffen & Armin (Spiele-Archäologen), Heiko Klinge (GameStar), Winnie Forster (Gameplan-Verlag), Anatol Locker sowie Fabian Käufer.

ARG Presents
It's ROM HACKS on ARG PRESENTS this week! Do these MEGADRIVE & NES ROMS SURPASS the original games?

ARG Presents

Play Episode Listen Later Aug 6, 2025 60:32


The boys are BACK this week on ARG Presents! We spun the wheel and made the deal for ROM HACKS this week! First we'll discuss the merits and flaws of ROM hacks, and then it's GAME TIME! Do these choices surpass the games they are based on, or is it a ROM MESS! FIND OUT as we take on Super Mario 6 on the Nintendo Entertainment System (NES) and Teenage Mutant Ninja Turtles Shredder's Re-Revenge on the Megadrive / Genesis!

VandySports's podcast
Former Notre Dame DB Shaun Crawford breaks down Clark Lea's coaching philosophy

VandySports's podcast

Play Episode Listen Later Aug 1, 2025 27:08


Billy Derrick is joined by former Notre Dame DB Shaun Crawford, who played under Clark Lea at Notre Dame from 2017-20, to give his perspective on how he's built Vanderbilt up to national relevance. PLUS, fall camp notes and a former Commodore making his NFL debut.

Stay Forever
Der Amiga (SFT 19.2)

Stay Forever

Play Episode Listen Later Jul 30, 2025 91:08 Transcription Available


Mitte der 1980er brachte Commodore mit dem Amiga ein System auf den Markt, das der Konkurrenz technisch weit voraus war, Multitasking, brillante Grafik, realistischer Sound. Er war zu seiner Zeit die perfekte Multimedia-Maschine, bevor Multimedia ein Modebegriff wurde und der leistungsfähigste Spiele-Computer. Und hinterließ einen gewaltigen Fußabdruck in der Technikgeschichte. Henner und Gunnar sprechen im zweiten Teil der Amiga-Reihe über die Einführung des Amiga, die Rezeption auf dem Markt, seine Technik und warum er früh neue Modelle brauchte. Produktions-Credits: Sprecher, Redaktion: Henner Thomsen, Gunnar Lott Audioproduktion: Fabian Langer, Christian Schmidt Titelgrafik: Johannes DuBois Wir danken Joe Decuir, Ron Nicholson, R.J. Mical, Andrew Braybrook, Erik Simon

Amigos: Everything Amiga Podcast
Pixel Gaiden - Episode 159 - The Dark Side Of Quick Questions + Top Gear 2 (SNES) vs Lotus 2 RECS (MegaDrive)

Amigos: Everything Amiga Podcast

Play Episode Listen Later Jul 30, 2025 176:01


We're back for Episode 159!In this episode the boys catch up on what they've been playing and adding to their collections + Battle Of The Systems - Top Gear 2 (SNES) vs Lotus 2 RECS MegaDrive 11:06- Quick Questions28:03 - Patreon33:05 - Eric's Take - WinXP1:01:11 - Catching Up2:18:26 - Battle Of The System - Top Gear 2 (SNES) vs Lotus 2 RECS (MegaDrive) Please give us a review on Apple Podcasts!Thanks for listening!You can always reach us at podcast@pixelgaiden.com. Send us an email if we missed anything in the show notes you need. You can now support us on Patreon. Thank you to Henrik Ladefoged, Roy Fielding, Matthew Ackerman, Josh Malone, Daniel James, 10MARC, Eric Sandgren, Brian Arsenault, Retro Gamer Nation, Maciej Sosnowski, Paradroyd, RAM OK ROM OK, Mitsoyama, David Vincent, Ant Stiller, Mr. Toast, Jason Holland, Mark Scott, Vicky Lamburn, Mark Richardson, Scott Partelow, Paul Jacobson, Steve Rasmussen, Steve Rasmussen's Mom, Retro Gamer Nation, Peter Price, Brett Alexander, Jason Warnes, Josh Malone (48kram), AndrewSan, Jochwat, and Adam from Commodore Chronicles for making this show possible through their generous donation to the show. Support our sponsor Retro Rewind for all of your Commodore needs! Use our page at https://retrorewind.ca/pixelgaiden and our discount code PG10 for 10%

Stay Forever
Stay Forever Technik - Episode 19: Der Amiga - 1/3: Wie der Amiga entstand

Stay Forever

Play Episode Listen Later Jul 23, 2025 108:47 Transcription Available


Mitte der 1980er brachte Commodore mit dem Amiga ein System auf den Markt, das der Konkurrenz technisch weit voraus war, Multitasking, brillante Grafik, realistischer Sound. Er war zu seiner Zeit die perfekte Multimedia-Maschine, bevor Multimedia ein Modebegriff wurde und der leistungsfähigste Spiele-Computer. Und hinterließ einen gewaltigen Fußabdruck in der Technikgeschichte. Henner und Gunnar sprechen im ersten Teil der Amiga-Reihe über die Entstehungsgeschichte des Amiga, die Menschen, die ihn möglich gemacht haben und die Vision hinter der Maschine. Produktions-Credits: Sprecher, Redaktion: Henner Thomsen, Gunnar Lott Audioproduktion: Fabian Langer, Christian Schmidt Titelgrafik: Johannes DuBois Wir danken Joe Decuir und Ron Nicholson Wichtige Quellen: Brian Bagnall – Commodore: A Company on the Edge, Jeremy Reimer – A history of the Amiga