Nate and Pete talk about how dungeon masters can min/max fun at the D&D table.
In this episode Nate and Pete discuss what's next for Nate's DM evolution and play a fun trivial game bout the min max fun podcast.
In this episode Nate and Pete finally deliver the companion piece to their groundbreaking episode "DUNGEONS!".
In this episode Nate and Pete explore what facets of the game are highlighted when the players know they cannot die.
In this episode Nate and Pete discuss how to make some patented Perkins advice practical.
In this episode Nate and Pete go deep on cooking metaphors and modules.
In this episode Nate and Pete wrap up their discussion of 5e v 5.5e v 6e with the final installment of season 3.5
In this episode Nate and Pete discuss how the DM pulls off a multi phase encounter that will certainly lead to the party's demise.
In the episode Nate and Pete dig into the economic side of things. This episode also comes with a reading list:Monster Manual: https://en.wikipedia.org/wiki/Monster_ManualPlaying at the world: https://playingattheworld.blogspot.com/Game Wizards: https://mitpress.mit.edu/books/game-wizardsSid Meier's: Memoir!: https://news.ycombinator.com/item?id=24729402
In this episode Nate and Pete talk about how their group tpk'd
In this episode Nate and Pete talk about the conclusion of part one of the beyond the witchlight module.
In this episode Nate and Pete discuss the old tricks Pete used to do when DMing in college.
In this episode Nate and Pete tempt fate by continually discussing a TPK (Total Party Kill).
In this episode Nate and Pete respond to a listener episode idea. What is the right time to tell the player's the odds.
In this episode Nate and Pete discuss how Nate managed to DM a session without using a single index card.
In this episode Nate and Pete talk about gold pieces.
In this episode Nate and Pete discuss prep for the first session of Into the Whichlight
Sometime you lose the initiative, and this round we lost to covid. We made our constitution saves, everyone is fine, we just lost time. We'll be back in March with new content.
In this episode Nate and Pete talk about encounter design and how to use class specific kryptonite in a fun way.
In this episode Nate and Pete talk about how much material an edition can handle.
In this episode Nate and Pete discuss the conclusion of Nate's zombie module
In this episode Nate and Pete discuss chases in 5e.
In this episode Nate and Pete discuss Nate's most recent attempt at tightrope walking.
In this episode Nate and Pete dig into the 2nd edition Player's Handbook and find some gems.
In this episode Nate and Pete dig into one of the known "changes" coming for the 50th anniversary update ... spells in monster stat blocks. They take a historical look at changes to spells and saving throws for monsters through the lens of the most classic of all D&D monsters ... the red dragon.
In this episode Nate and Pete breakdown the first major set piece encounter in Nate's Zombie module.
In this episode Nate and Pete discuss the new module they are playing. Nate has designed it and is trying to TPK the party at every turn .... with zombies.
In this episode Nate and Pete break down their principles for evaluating ... well anything really. They adapt Mark Rosewater's idea of core/mantle/crust (CMC) and apply it to Dungeons & Dragons in the never ending pursuit of answering the question "when 6e?"References:Chaos Theory: https://magic.wizards.com/en/articles/archive/making-magic/chaos-theory-2007-01-08The Bleed Story: https://magic.wizards.com/en/articles/archive/making-magic/bleed-story-2011-06-10
In this episode Nate and Pete discuss running the module Baldur's Gate: Descent into Avernus. This is a great listen for anyone considering running the module.
In this episode Nate and Pete set up the premise for season 3.5. The discussion includes the always looming question of "when 6e?". Changes to the hobby since 5e was designed. Our plan for addressing this topic.Links in the show notes:D&D Celebration announcement: https://youtu.be/sxb8xiDU5Kw?t=29431
In this episode Nate and Pete dig into the new Feywild Module, The Wild Beyond the Witchlight. The broader topic discussed is how to align a published module with your play group.
In this episode Nate and Pete revisit the idea of the campfire story. Here they discuss integrating it into the middle of a session during an encounter.
In this episode Nate and Pete discuss the transition from one campaign to the next.
In this episode Nate and Pete pull a 1st edition PHB off the shelf and checkout how characters stats used to be generated.
In this episode Nate and Pete place 100% of the blame on the players.
In this episode Nate and Pete talk about big battle maps.
In this episode Nate interrogates Pete about his process for preparing for sessions.
In this episode Nate asks Pete about his experience as a player in a recent game and we find out that Pete is a big cheater.
In this episode Nate and Pete continue the series on player agency in the specific context of the Baldur's Gate Descent into Avernus module, chapter 3.
In this episode Nate and Pete break down an encounter where a player got creative.
In this episode Nate and Pete dig into the details of a skill challenge in their game.
In this episode Nate and Pete revisit the classic topic of player agency in the context of the Sandbox v Railroad paradigm. Pedantry abounds and they even get into the difference between railroad, on rails, and railroading.
In this episode Nate and Pete dig into the magic of resurrection and how to have some fun.
In this episode Nate checks in with Pete because their last session didn't have any combat.
In this episode Nate and Pete discuss campfire stories. This is an idea they are trying out in their current campaign. At every long rest a different character tells a tale.
In this episode Nate and Pete discuss how a campaign evolves and how a DM can put their focus to facilitate that development.
In this episode Nate and Pete discuss the conclusion of Nates short adventure. This is a follow on to episode #55 What infected Urgon Wenth.
In this episode Nate and Pete dig into Death Saves and discuss how the DM can use them to their fullest.
In this episode Nate and Pete discuss the death of Nate's character.