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For this week's podcast, I sit down with Magic: The Gathering® | Teenage Mutant Ninja Turtles Lead Designer Eric Engelhard to talk about the set's design.
In this podcast, I respond to a post that proposed Magic should "stick to its fantasy roots." As a Magic historian, I make the case that Magic has been stretching the boundaries of what fantasy is since Limited Edition (Alpha). For those who like deep dives into Magic history, this episode is for you.
Mark Rosewater parla chiaro: Magic non è mai andato così bene e tutte le metriche sono in ascesa da quanto gli Universes Beyond sono diventati la base di mtghttps://www.reddit.com/r/magicTCG/comments/1rhehlh/maro_talks_about_universes_beyond/Trovi il video dell'episodio qui: https://www.youtube.com/channel/UCMkQqseTypha6-n8Lsba6KwLINK per il canale Telegram: https://t.me/+dXU4Ko4N2CszODRkIn Risposta Scombo è sponsorizzato da Fantasia store, il paradiso di tutti noi nerd! Sul loro store troverete tutto ciò che un giocatore di Magic può desiderare!
This podcast is all about the journey of the energy mechanic, from its original inception during Mirrodin design all the way to its first appearance in Kaladesh and beyond.
One of our latest design processes involves a slideshow where we show off every card in an upcoming set and make final comments before everything is locked down. In this podcast, I talk all about the evolution of the slideshow.
The Magic Dojo was the very first major online gathering spot for the Magic community. In this podcast, I speak with its creator, Frank Kusumoto, to talk all about it.
This podcast is a companion to this year's "Nuts & Bolts" column. I talk all about how to slowly add mechanics to your set.
In this podcast, I talk about a core element of every design: making sure your creatures can get through and help the game end.
This podcast is another in my quest to record a podcast about every Magic expansion. This time, I talk about Mirrodin Besieged, the second set in the Scars of Mirrodin block and a set with one of the most unique Prereleases of all time.
In this podcast, I sit down with Jadine Klomparens, the play design lead for Lorwyn Eclipsed, to talk about how the set was structured and balanced.
Every year, my oldest daughter Rachel and I attend BroadwayCon, a convention dedicated to Broadway, and each year I make a podcast about it, taking all the things I learned and comparing them to Magic design. This podcast is about this year's trip.
I spent eight years working on the Pro Tour overseeing the feature matches and final-day video coverage. Those eight years just happened to overlap with the greatest run in professional Magic where Pro Tour legend Kai Budde won seven Pro Tours in five years. This podcast honors Kai, who sadly passed away last week, talking all about that epic run.
In this podcast, I sit down with Neale LaPlante Johnson, the creative lead of Lorwyn Eclipsed, to talk all about the worldbuilding for the set.
In this podcast, I talk about a very narrow type of design: Magic cards that interrupt the game and initiate a subgame.
In this podcast, I talk about a big theme from Lorwyn Eclipsed called "color matters."
A common topic on my blog is why some players want to return to blocks. I spend this podcast talking through the various reasons this is unlikely to happen.
In this podcast, I talk all about the vision design for Lorwyn Eclipsed.
In this podcast, I talk about the third set of the Shards of Alara block.
Part of a designer's job involves figuring out what to include and what not to include. In this podcast, I talk about subjectivity in Magic design.
In this podcast, I talk about the second set of the Shards of Alara block, Conflux.
In this podcast, I call the upkeep step the appendix of Magic. Why? Listen in as I talk all about the origin and history of upkeep.
View all cards mentioned in this episodeAndy and Anthony talk about bad cards. Why do “bad cards” even exist? Can't all the cards just be good?Our hosts talk about why they like playing with bad Magic cards and how Cube gives them the flexibility to play with whatever cards they like regardless of how they stack up to the other 30,000 cards in the game. They talk about ways they conceptualize a bad card in different formats and the inevitability of their existence. They also reflect on the differences between thinking about Magic as a player vs a designer and how player mentality and hamper design thinking. And also, for some reason, wolves.Discussed in this episode:Mark Rosewater's When Cards go BadParkers Article on Bad CardsThe Alpha Myth Episode of Unexplainable about Alpha WolvesAndy's Take Five Brainstorming Videos on YouTubeThe Oldest SchoolThe Ball PitTurbo CubeIf you'd like to show your support for the show, please consider backing Lucky Paper on Patreon or leaving us a review on iTunes or wherever you listen.Check us out on Twitch and YouTube for paper Cube gameplay.You can find the hosts' Cubes on Cube Cobra:Andy's “Bun Magic” CubeAnthony's “Regular” CubeYou can find both your hosts in the MTG Cube Talk Discord. Send in questions to the show at mail@luckypaper.co or our p.o. box:Lucky PaperPO Box 4855Baltimore, MD 21211Musical production by DJ James Nasty.Timestamps0:00 - Intro3:55 - Bad Cards6:42 - What is a Bad Card22:05 - The Fundamental Constants of Magic29:44 - In Defense of Bad Cards35:18 - Bad Cards in Cube Design43:58 - Combat is Beautiful49:30 - Recontextualizing Bad Cards
This is my fourth and final episode talking about 30 big design evolutions since I started working at Wizards of the Coast in October 1995. This is based on a three-part series I did in my Making Magic column.
There are a lot of costs you can pay other than mana. In this episode, I talk about different types of resources in Magic.
In this episode, I talk about how the color pie has evolved over the last three decades.
This is part three of a four-part series talking about 30 big design evolutions since I started working at Wizards of the Coast in October 1995. This is based on a three-part series I did in my Making Magic column.
In this podcast, I sit down with Melissa DeTora, the leader of the Casual Play Design team, to talk about Commander design.
This podcast is part two of a four-part series talking about the 30 big design evolutions since I started working at Wizards of the Coast in October 1995. This is based on a three-part series I did in my Making Magic column.
In this podcast, I talk all about the design of the fourth set in the Lorwyn-Shadowmoor block, Eventide.
This podcast is part one of a four-part series talking about the 30 biggest design evolutions since I started working at Wizards of the Coast in October 1995. This is based on a three-part series I did in my Making Magic column.
In this podcast, I sit down with Lead Set Designer Chris Mooney to talk about the design of Magic: The Gathering® | Avatar: The Last Airbender™.
In this podcast, I talk about the design of every card with Mox or Lotus in the name designed as a spiritual successor to Limited Edition (Alpha)'s Moxen and Black Lotus.
This podcast is all about how to start a podcast of your own.
This episode talks about why it's good for R&D to design around a format you play.
Sometimes, the greatest design skill is to never give up. In this podcast, I talk about times it took a while for an idea to make it to print.
This podcast is another in my "Lessons Learned" series where I talk about sets I led or co-led and walk through all the design lessons I learned. This time, I discuss Murders at Karlov Manor.
When the Commander Format Panel visited Wizards, I gave a presentation pitching why I felt it was important to change how hybrid worked in Commander. This podcast goes over the contents of that presentation and explains my reasoning for the change.
I just returned from New York Comic Con. This podcast talks all about it.
Want some high-impact, low-cost cards that you can run in ANY deck? You've come to the right place! It's time for another 10 for $10, where we bring you 10 cards you can pick up for a grand total of $10. This time, all those cards are colorless! But just because they don't have any color doesn't mean they won't have a huge impact on the board. So come on in and bring a crisp 10 dollar bill! -------- BE A GUEST ON GAME KNIGHTS! Think you have what it takes to become a Game Knight? Then don't miss your chance to appear as a guest on the show! If selected, we'll fly you out to sunny Los Angeles to meet the Command Zone crew, get knighted, and show off your Commander chops on the next fan episode of the show! For details on how to audition, plus rules and restrictions, follow the link: https://commandzone.com/audition/ -------- Support the show and become a Patron! Be a part of our community, receive awesome rewards, and more! https://www.patreon.com/commandzone -------- WHATNOT: Win a PS5 or Final Fantasy Collector BOX when we go live on Oct 23 at 2pm Pacific! Plus, get a free $15 on us off your first purchase on Whatnot when you sign up at: https://whatnot.com/invite/command #whatnotpartner RIDGE: Upgrade your wallet today! Get 10% Off @Ridge with code COMMAND at: https://www.Ridge.com/COMMAND #Ridgepod SHOPIFY: Power your business with Shopify. Start your one-dollar-per-month trial period today by going to: https://www.shopify.com/tcz -------- CARD KINGDOM: The Command Zone is sponsored by Card Kingdom! If you want to receive your cards in one safe package and experience the best customer service, make sure to order your Magic cards, sealed product, accessories, and more at Card Kingdom: http://www.cardkingdom.com/command ARCHIDEKT: Discover, build, catalog, and playtest on Archidekt, the deck-building website that makes it easy to brew brand new lists or manage your old favorites. Go to http://www.archidekt.com/commandzone to get started today! ULTRA PRO: Huge thanks to Ultra PRO for sponsoring this episode! Be sure to check out their amazing APEX sleeves and super classy MANA 8 product line. If you want to keep your cards protected and support the show, visit: https://ultrapro.com/command -------- Relevant Links: List of 10 Colorless Cards for $10: https://archidekt.com/decks/16597248/cz_704_10_colorless_cards_for_10 Jake Boss: Twitter: @JakeBossMTG Bluesky: @jakeboss.bsky.social Instagram: @jakebossmtg Duel of the Fans | Game Knights 81: https://youtu.be/I5FfGXFx3pk?si=MhYngz6Njp6xcGEC We Built FINAL FANTASY Decks! | Extra Turns 60: https://youtu.be/Wgj8okznDLw?si=SqOnrirXSmhv6fRm DJ - Jumbo Commander: YouTube: @JumboCommander Extra Turns 03 w/ Mark Rosewater & Evan from Make-A-Wish: https://youtu.be/oRYaOKJmMlw?si=EsFTHvi9ncDRVA6E Commander Legends | Game Knights 40: https://youtu.be/latDzZF5yFE?si=cYr5S1BuD0YjDFzj Game Knights Live GRAND PRIX w/Ally Beardsley | MagicCon Chicago 2025: https://youtu.be/nGYkyp8bl4Y?si=cUWzFtXxcY6IpYhx -------- Follow us on TikTok: @thecommandzone Follow us on Instagram: @CommandCast Follow us on Bluesky: @commandcast.bsky.social Follow us on Twitter: @CommandCast @JoshLeeKwai @jfwong @wachelreeks Follow us on Facebook: https://www.facebook.com/commandcast/ Email us: commandzonecast@gmail.com -------- Commander Rules and Ban List: https://magic.wizards.com/en/banned-restricted-list -------- Learn more about your ad choices. Visit podcastchoices.com/adchoices
This is part three of three going over my talk from MagicCon: Atlanta looking at the top 20 most influential Magic expansions of all time.
This podcast talks about the history of the proliferate mechanic.
This podcast is part one of three going over my talk from MagicCon: Atlanta looking at the top 20 most influential Magic expansions of all time.
This is part two of three going over my talk from MagicCon: Atlanta looking at the top 20 most influential Magic expansions of all time.
This podcast is a look back at the early creatures that only cost one mana.
I just got back from MagicCon Atlanta, and in this podcast, I talk all about it.
In this podcast, I talk about the things I have to do to prepare for an upcoming MagicCon (in this case, MagicCon Atlanta).
This podcast is another in my quest to talk about every Magic expansion. This time I talk about the third set in the Champions of Kamigawa block, Saviors of Kamigawa.
In this podcast, I talk about the times we returned to settings that we'd already visited.
This podcast is another in my quest to cover every Magic expansion.
In this podcast, I talk about a specific aspect of the color pie and how modern design requires that we care about it.