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In one of the coolest episodes this season, veteran gamers and brilliant academics Dr. TreaAndrea Russworm (USC) and Dr. Samantha Blackmon (Purdue) discuss their work on the Black Games Archive, which currently catalogues video games but will soon extend to the world of board games. BGA: https://www.blackgamesarchive.org/Not Your Mama's Gamer Podcast: https://www.nymgamer.com/?page_id=53Five Hundred Year Old Vampire: https://www.backerkit.com/c/central-michigan-university-press/five-hundred-year-old-vampireBeyond Solitaire is proudly sponsored by Central Michigan University's Center for Learning Through Games and Simulations, where learning can be both playful and compelling. Check them out here: https://www.cmich.edu/colleges/class/Centers/CLGS/Pages/default.aspxCheck out CMU's game offerings here: https://cmichpress.com/shop/Sign up for an online game design class here: https://www.cmich.edu/academics/colleges/liberal-arts-social-sciences/centers-institutes/center-for-learning-through-games-and-simulations/certificate-in-applied-game-designAll episodes of my podcast are available here: https://beyondsolitaire.buzzsprout.com/Enjoy my work? Consider supporting me on Patreon at https://www.patreon.com/beyondsolitaire or getting me a "coffee" on Ko-fi! https://ko-fi.com/beyondsolitaireContact Me: Email: beyondsolitaire at gmail.comTwitter: @beyondsolitaireInstagram: @beyondsolitaireFacebook: www.facebook.com/beyondsolitaireWebsite: www.beyondsolitaire.net
On this episode of the podcast we learn from Dr. Samantha Blackmon (aka Dr. Saffista), Associate Professor at Purdue about her research as well as her podcast and work on Twitch. If you are a gamer, or you are curious about the expansive world of gaming, this conversation is a must-listen. Learn all about Dr. Blackmon's work: https://www.tiktok.com/@saffista https://twitter.com/NYMG_saffista https://www.instagram.com/saffista/ Be sure to follow her podcast: https://www.nymgamer.com/?page_id=53 Consider submitting to their journal: http://www.nymgamer.com/?page_id=17503 Learn more about the November Institute mentioned at the beginning of the episode: https://carneysandoe.lpages.co/ Or connect on Social: https://twitter.com/carneysandoe https://www.instagram.com/carneysandoe/
In this conversation, Dr. Samantha Blackmon, Associate English Professor at Purdue University, discusses not just her work at the university but also as a researcher interested in DEI issues in gaming. Dr. Blackmon champions working specifically on ways to bring people together from the games community, the games industry, content creators, and esports in order to bring about positive change in the games space. -- Dr. Samantha Blackmon // Website // Twitch // Twitter Not Your Mama's Gamer Podcast AnyKey -- Esports is organized competitive video games allowing schools to redefine their athletic culture, diversify opportunities for student participation, promote physical and mental health, increase collegiate scholarship pathways, and play games! We cannot forget the importance of play! James O'Hagan (LinkedIn // Twitter) is the Founder and Host of The Academy of Esports podcast. The Academy of Esports (Website // Twitter) You may email any questions or topic suggestions to contact@taoesports.com. -- Music provided Royalty Free "8 Bit Adventure!" Querky Fun Game Music by HeatleyBros iTunes Spotify License Twitter Facebook --- Send in a voice message: https://anchor.fm/taoesports/message Support this podcast: https://anchor.fm/taoesports/support
An interview with acclaimed Game Studies scholar Samantha Blackmon on her recent article with TreAndrea Russworm, "Replaying Video Game History as a Mixtape of Black Feminist Thought" published in Feminist Media Histories, Vol 6 N 1.
Samantha Blackmon (she/her) is a gamer/researcher/games researcher who loves playing games with her daughter and talking about games with anyone else who will listen or watch. She is passionate about games and making the games community a more inclusive space. Her research focuses on bringing together the voices of gamers, academics, and games industry folks in order to get a fuller picture of the games community and all of the people who comprise it. Her greatest academic goal is to create scholarship that is informed by and accessible to those outside of the academy, which makes for some pretty non-traditional work. Her recent work has included looking at how to use games in the classroom and a Black Feminist Mixtape analysis of how Black women have affected the video game industry. She is currently working on a project that pays homage to the upcoming 10th anniversary of her blog and podcast, Not Your Mama’s Gamer, and a project that looks at representation and visibility of marginalized people on live streaming platforms. Samantha loves video games, books, crafting, and coffee, definitely coffee. Join us in Room 42 as we discuss how technical communicators can use techniques pioneered and perfected in the games industry in their scholarship, their content projects, and in the classroom. We talk about the importance of reaching your audience, meeting them where they are, so you can reflect and relate to them. We also discuss how lessons from the gaming industry can be useful anywhere people are learning, absorbing, and interacting with content. For example, Samantha talks about how games have a way of "scaffolding their tutorials" so as to promote quick adoption and long term retention in content consumers. In this session, practitioners learn how to take these lessons and apply them in their daily content projects.
In the season two finale of The Big Rhetorical Podcast, Charles talks with Dr. Samantha Blackmon, Professor at Purdue University and Founder and Editor-in-Chief of Not Your Mama's Gamer (NYMG), for the inaugural Keystone Perspectives: A Capstone Podcast. Samantha Blackmon (she/her) is a parent, gamer of more than 4 decades, and games researcher who studies rhetoric at the intersection of video games and identity politics. She loves playing games with her daughter and talking about games with anyone else who will listen or watch on stream (mixer.com/saffista). She is passionate about games and making the games community a more inclusive space. Samantha loves video games, books, crafting, and coffee, definitely coffee. She is also the co-founder of the Not Your Mama's Gamer podcast and blog and the Editor-in-Chief of NYMG, a middle state Feminist Game Studies journal. Music for this episode contributed by Music contributed by: Silva de Alegria - Vuelve a la Luz; Silva de Alegria - Una Maana Dorada; Justin Hodges - Mellow Fellow; David Hilowitz - Equal Proportions; Ketsa - Slow Vibing. For more information on The Big Rhetorical Podcast, visit our website thebigrhetoricalpodcast.weebly.com.
This week we have the pleasure of having Not Your Mama's Gamer's own Samantha Blackmon as a guest. We talk to her about being one of pioneers in the gaming diversity podcasting space. We chat about No Man Sky's "Next" update. Culling 2 launching DOA and ask the question. "Are Black creators owed compensation from Fortnite's emote success?" We also share that we'll be doing our first PAX West Panel!!!
Today's guest is Samantha Blackmon. She is an associate professor at Purdue University, host of the Not Your Mama's Gamer podcast, co-founder and editor of the site of the same name, and editor in chief of the brand new NYMG Feminist Games Studies Journal. What we've been up to (00:05:40) Children of Blood and Bone, Gaming Masculinities (Samantha) (00:12:59) Far Verona - Stars Without Number TTRPG (Riley) (00:22:54) Frostpunk, Typoman (Pam) (00:31:01) Steamworld Dig 2, Defiance 2050, Club Penguin Island (Samantha) (00:36:05) Lost in Space (Riley) (00:38:56) The Great British Menu, How to Get Away with Murder (Pam) (00:43:02) Chopped (Samantha) (00:47:50) Janelle Monae (Samantha) (00:49:22) The Strange Case of Starship Iris (Riley/Pam) Feminist Game Studies (00:53:39) NYMG Feminist Games Studies Journal and what it's adding to game studies (00:59:23) NYMG Journal first issue selections (01:02:13) Future plans for the Journal (01:05:06) How to incorporate intersectional feminism into the classroom (01:12:19) Teaching those who have never thought about these things (or are opposed to them) (01:19:10) Internet comments and people who assume you don't know what you're talking about (01:26:16) Games that inspire writing and teaching - Mafia 3 (01:29:00) Dadification of games - and where are all the moms? (01:36:00) How to submit to the NYMG Journal Contact information (01:37:27) Riley Pam Samantha, Not Your Mama's Gamer If you’ve got any feedback, questions, people or topics you’d like to hear on future episodes of the show, you can reach out at MediaMavensCast@gmail.com or on Twitter @_MediaMavens. We've also got a forum to discuss episode at CartridgeClub.org. If you like the show, please give us a review on iTunes or Stitcher. Music: Vivacity by Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 3.0 License http://creativecommons.org/licenses/by/3.0/
Samantha Blackmon shares her vast knowlege re games and kids along with ways to manage age-appropriate access to games and the internet while still having fun.
Samantha Blackmon and Yussef Cole dig up the troubled history of Fleischer and Disney animation and hold 'Cuphead' accountable for its racist ancestors.
Sam and Alisha of Not Your Mama's Gamer dropped by to discuss their work, academic research in gaming, Invisibility Blues and more with us!
This episode's co-editor Stephanie Vie and I went on a quest to learn about the creative ways that teachers of writing and rhetoric are using games in the classroom. We found ourselves discussing gaming identity and how games can intersect the work we do in *any* class, and we got lots and lots of specific pedagogical suggestions, some involving wrestlers and naked puppets. You'll hear interviews and segments involving Samantha Blackmon, Kevin Moberly, Phill Alexander, Matt Beale, and Jason Custer. In other words: quest completed. Tune in next month for part 2 of our discussion of games and teaching.