Join four friends as they combine their talents with their love for D&D... and make royal fools of themselves.
They're so close to the Wish! They've scoured the casino dungeon for chips. And had a couple close calls with security! However, it seems they've got one more hurdle to pass... Will Whip get his Wish? And with Rasnaar see the return of honor to his family? Will Vandal... wait, what was Vandal's wish? And will Quint be able to restore the Lady Judith?
They made it into the casino proper, and their first major stop? The Lizard races! And they're off! Will our four adventurers be able to win big in this casino of doom?
With the help of Captain Quint and the Lady Judith, our adventurers make it to the dungeon. But what kind of dungeon is this? It looks more like a casino than a dungeon... Aren't casinos a bad place for Vandal to be? Will Whip be able to keep Vandal from spending all their money? And has Rasnaar ever been to a casino?
After fighting the Gith and saving some dragons, our intrepid foursome is ready to head for the Wish. But what's this about a casino? Will Vandal figure out his wish? And what is Rasnaar and Whip going to do once they get to the casino? How about Quint and the Lady Judith, do they know how to get there?
Our intrepid adventurers find themselves along the final journey of their quest. But it wouldn't be a Comedy of Terrors quest if there weren't issues! They stop to get their Spelljammer fixed, and maybe enjoy some downtime. But some otherworldly baddies have a different idea! Will Quint be able to get the spelljammer reinstalled into Lady Judith in time? What about Rasnaar and Whip, are they gonna get past their fear of dragons? And Vandal... oh Vandal, please don't seduce the dragons...
The harpies have charmed some of the crew and Judith is heading straight for their tree! But that will be the least of our adventurer's worries in this episode! Will Rasnaar be able to knock some sense into his companions? Will Vandal be able to resist the harpy's call? And what is Whip's opinion of harpies?
Our adventurers have set sail, and are on their way with Quint and the Lady Judith. But first, a stop at a temple... And do you hear that singing? Will Vandal ever win over the Lady Judith? How does Whip feel about being on the high seas again? And did Rasnaar ever get that letter off to Kasanth?
Have a seat, and listen to the beginning of our story. We promise it won't disappoint.
Have a seat, and listen to the beginning of our story. We promise, it won't disappoint.
After buying the earth elemental and a house, our trio went to the Yawning Portal. There they met a strange roguish man with a talking boat. But before they could learn more, Rasnaar was called upon to compete in the Battle of the Elements. Will Rasnaar prevail over Stasstleton? Are Vandal and Whip going to learn more about the mysterious stranger? And who has a talking boat?!
After making it back to Waterdeep, our three take stock. They've got all this money, but no wish. And how do they find the "Man with a ship"? Will Rasnaar find a home with a beach view? And how's Vandal's mental health? And who the hell is Stastleton?
After the funeral, Vandal and Rasnaar head out to find Whip. After he presents them with their gifts, they make their way to Waterdeep. Armed with yet another piece of how to find the Wish, what will be their next step?
Our adventurers get the spoils of Frostfang's hoard to the town, and offer them gladly to the townspeople. Then go about helping the town rebuild. But before they can leave, they have some information to get from The Razor. Will it actually help them on their way to finding the Wish?
After an arduous fight, dragon is defeated! But what of the town... and the townspeople? And did somebody mention a dragon hoard? Our three adventurers take stock of the situation, and decide what needs to happen next. However, there's still a lot of explaining to do! I'm talking to you, Vandal. Will Vandal be fixated on the treasure? Are Whip and Rasnaar ever going to figure out what happened to Vandal? And who's going to pay for the repair of the town?!
Last time we heard as Whip won 1st prize in the pageant! Rasnaar won 2nd! But what about Vandal? He's not one to miss a curtain call... And what about Cicle? He never came out for his 3rd prize with those sick rhymes! What on earth is going on? Will Whip's new tiara match his painted talons? And what about Rasnaar's sash of holding, is it going to clash with the belt? And where the hell is Vandal?!
We don't have an episode this week, but we have some exciting news! Check it out!
It's time for the famed Episode 29! They've got their assistants. They've got their acts. But do they have what it takes to win the Tenth Annual Ten Towns Top Ten Out of Ten?? Will Rasnaar pull out some sweet monk tricks for the judges? And what exactly is Whip going to do for his talents? And Vandal... oh Vandal... what outlandish thing are you going to come up with this time?
After their long trek, our trepid adventurers reached Ten Towns. And they've cured their ills, as well as their faces... But what do they know about beauty pageants? They'll have to find some helpers if they plan on winning! Is Whip really going to compete in the pageant? Will Vandal find a color that suits him? And what is Rasnaar going to do for a talent?
We left off with Vandal and Rasnaar making questionable decisions. Maybe now they will have the motivation to finally find a cure for what the group has contracted. As they head towards Isi Sumata in search of healing from the cold, they reunite with Whip who has had difficulties finding lodging for the group. Will they find the cure for their chilling ailment? Will Vandal and Rasnaar decide to write a screenplay? Will Sickle ever stop sneezing?
Last time it was Frost Giants and Frost Wolves. What will the mountain throw at our adventurers this time? They have to make it to Ten Towns and back to the Razor before a fortnight is up. All while interviewing Fel, and deciding who will take the Razor's place in Calimport. Is Rasnaar just going to keep getting slower? Will Vandal keep making those horrible puns? And what if Whip gets lost too far afield and can't see the sparks?!
After Rasnaar defeats the ice worm, our companions continued their trek across the frozen lake successfully. However, each has a cold. And quickly they begin to realize how difficult this journey to Ten Towns is going to be. Here on out it's nothing but Ice Wolves, Frost Giants, and nuggets, oh my! Will Whip get lost, yet again?! Could Rasnaar pick up the pace a little bit? And what is with Vandal's puns?
After getting Contherius back to his Granddaughter, our trio created the potion to help cure his insanity. Then, calling upon Momud they traveled through the portal back to Calimport. After conferring with the Razor, Rasnaar, Vandal, and Whip prepare themselves to go to Icewind Dale. There they will interview the third and final candidate to replace Zarah. What will Whip think of seeing snow for the first time? Will Rasnaar enjoy the mountainy trek? And, did we forget about Vandal's face?
Rasnaar, Vandal and Whip arrived at the Salt Witch's house to find the locals not too happy with her. It's quite the salty situation they have here. Not to mention, they still need to rescue Contherius! Will Rasnaar be able to figure out a plan? Or what about Whip, would he be able to fend off all the attackers? Then there's Vandal... what is he going to do this time?!
Rasnaar, Vandal and Whip arrived at the Salt Witch's house to find the locals not too happy with her. It's quite the salty situation they have here. Not to mention, they still need to rescue Contherius! Will Rasnaar be able to figure out a plan? Or what about Whip, would he be able to fend off all the attackers? Then there's Vandal... what is he going to do this time?!
After their amazing battle in the Blood Arena, the demons interview Rasnaar and Vandal. Then our trio head to the inn for some healing rest. But what is next on their shopping list for the spell? Talk to the Sand Witch. Will Whip be able to contain his jealousy about not being interviewed? What about Ransaar's face, will it ever be the same? And Vandal... well... his face was already messed up. But will it go back to being less messed up?
Our trio decides to try their luck in the arena! But is this really a good idea? They've fought some monsters before, but a full fledged demon is a very different thing. What will their team name be? Will Vandal actually use his buffs on the party? What about Rasnaar's cursed arm? And why the heck can Whip speak Abyssal?!
After interviewing Vivian, our trio must go find her great-great-grandfather, Contherius Wadworthington. On their way through the Wyrmwood, they find his cottage and a mysterious portal! Will Vandal be the first to enter the portal? What will Rasnaar do if he does? And does Whip have any idea where the portal goes?!
Join us on the Brave Adventures of Colton the Horse! See him ride! See him whinny! See him practice his dressage with the best of them! And along the way maybe we'll check in with our three adventurers. Will Rasnaar feel at home with these caravanners? Which horse will Whip choose? ... And what is Vandal doing?
Our friends make it to Waterdeep without issue, but will they be able to find their query? Surely Avarice will be the one to replace the Razor, but what if he's not? Will they have to find the other two and interview them as well? This is all assuming they can find Avarice in the first place? Will Avarice remember Whip and the others? What is Rasnaar going to do about his arm? And is Vandal going to be able to keep his cool without spending all their money?
In this episode our three adventurers have take Rayfyre to the Muzad to complete their deal the Razor. But they are unsure what will happen. Hopefully they can persuade Zurrah to spare his life. But do they have what it takes to broker such a deal? Will Whip and Rasnaar be okay with the outcome of this meeting? And what will Vandal do if his cousin is sentenced to death?
Our adventurers made it to the Temple of Helm! But can they break the silence? And even once they do, will it actually lead them to the Muzad? And what is the Razor going to say? Will Whip and Rasnaar be able to keep Vandal and Rayfyre out of trouble? Will Vandal have to say goodbye to a family member?
With the addition of Rayfyre, our three adventurers now need to find a way back down into the Muzad. But now that our trio is infamous, how will they get into the Undercity without disguising themselves? Will Vandal come up with another crazy scheme? What is Whip going to do about his feathers? And how is Rasnaar going to hide his coppery scales?
Later that night... Rasnaar and Whip awoke to follow the map and see the mysterious Bard. But Vandal and the map were gone! Sensing a connection of some sort, Vandal pilfers the map from Whip and heads out early to confront his family member. Will Whip and Rasnaar be able to catch him before he does something stupid? Will Vandal confront this family member warmly? And what the hell happened with the Temple of Azuth?!
This week, Karen... er... Vandal confronts the clerics at the Temple of Azuth. Rasnaar and he travel back to the temple to get a refund, or at the very least attempt to have the curse removed again. Will Vandal ever get rid of the slug on his eyebrow? And what about Rasnaar's arm? More importantly, will Whip be able to get the supplies our adventurers need to continue their quest? And what about that Bard?!
After exchanging secrets with the Gray Men, our adventurers returned to the sewers to make their way back up to the surface. But while in transit they meet up with an old "friend". Will they find out who is "related" to the Wish? Will Vandal have to face off against a rival bard? Did Whip ever grow his feathers back?! How will Rasnaar figure out what to do next?!
When last we left our trio, they were asked by Zame Zurrah to track down a mysterious bard capture them alive. The three took the quest in hopes of gaining more information about the Wish Scroll. And they found a rat to assist them in getting back to the surface. But while on their way they are given an interesting proposition to find information at the Dead Market. What are our adventurers going to do?
COVID-19 sucks... But you know what doesn't suck?! A new episode of Comedy of Terrors! What's this, you ask? A new episode, you say? Surely you mean Episode 4 (or is it 5) of COVID-Conversations? But you would be wrong! For this teaser is proof... PROOF I say... of new episodes coming! Listen and give glad tidings, for Episode 11 cometh...
Comedy of Terrors is excited to welcome the brilliant and charming Raven to the podcast! Here in COVID Conversations Pt 3 we talk with her about diversity and minority representation in #ttrpg and #gaming. Also, don't forget to check out Raven's stream and follow her at: Kangopants on Twitch Kangopants on Twitter
Join us as the entire Comedy of Terrors team comes together to answer some more of your questions! And also talk about random stuff...
We've run out of material, and don't have an episode for this week. Instead, please enjoy as Rick, Tim and Noah ramble on about nothing, and take a few of the questions you sent in! Not sure how long quarantine will last, so in the meantime come watch us suck! Comedy of Terrors Twitch Stream Come watch us suck at Overwatch, Sea of Thieves, and others as we provide goofy banter and general frivolity whilst we engaging in merry mayhem! Also keep an eye out for some other new and exciting content coming your way.
After escaping the Temple of Ghaunadaur, Theus kept his promise and showed our trio to the Undercity. There he gave them a bone etched with carvings and told them if they ever needed help, to show that to a rat. Theus then told them what to do... Speak to The Salmon... er... wait... was it The Fish...? Uh oh... Will Whip ever figure out which one he meant? Can Raasnar unravel the "rumor" about the Djinn? And will Vandal ever come out of his trailer?! Listen and find out!
Our heroes have found themselves in yet another sticky situation. Deep inside the one-way portal, they have found themselves amidst a cult, one that worships the "Ancient One", whoever that may be! When we last hear from our intrepid trio, Whip had cast Enlarge person on himself to make a distraction, and is now fake sleeping on the floor. Vandal and Rasnaar were staring into a pit with an unknown task before them. Oh, and Vandal was pushed in the pit. Will Rasnaar follow after his friend into the pit? Will Vandal find a way to "entertain" the high priest? And what the hell is Whip doing?!
After Vandal taught the wererats how to college, they were taken to a shrine of sorts. While there Rasnaar got his head trapped in a stone hand, Vandal burned his hands off, and Whip... wait, did Whip do anything? But after solving the puzzle a mysterious black portal opened, which Rasnaar promptly disappeared into, vanishing from sight. Will Vandal ever regain use of his hands? Will Whip ever be useful? And will they ever see Rasnaar again?!
While attempting to solve the murder mystery, the three find a secret exit that takes them down to the sewers. There they confront two thugs and a wizard who are attacking a helpless person. With a narrow win, the wizard escaped laughing maniacally as he went. Who is this poor soul? What did they do to deserve this kind of treatment? Are they the assassin?
"There's a foul plot afoot!" Last week, Vandal's hedonistic companion has been murdered! But just as our trio tries to make headway on who the culprit could be, the plot thickens! Will Rasnaar get the soot out of his clothes? Will Vandal be able to avoid the hangman's noose? And will Whip ever get his bread?!
After the rejuvenating bath to clear the curse on his face at the Temple of Azuth, Vandal headed next door. And here at the Temple of Sharess, filled with pleasures unimaginable, he completely forgot about meeting up with his companions! Will Rasnaar and Whip find Vandal? What about Vandal and their remaining gold? And what's that smell?!
After escaping the island with the treasure, and a curse on Vandal's face, our adventurers finally arrive in Kalimport. Except, the rumor they've been chasing seems to be a false one! Will Rasnaar ever get his wish? What about Whip's bread? And will Vandal ever be beautiful again?
Our three adventurers found the X, but had some bony trouble when they found the treasure. Will they be able to haul it out of the hole? Can Rasnaar remove the skull from his fist? And what was that eyeball Vandal saw?
What was in that bag? Are our adventurers ever going to find the X? Will Whip ever grow his feathers back? And what about poor Vandal's finger?!
Trapped by the evil hag Grandmother Titchwillow, will our brave adventurers find a way to escape? Does this mean Rasnaar has a new love of cheese? What will Whip do if he can't find any newspaper? Will Vandal ever get that taste out of his mouth?! Listen and find out!
Episode 0 - Prologue Listen here to hear how our three adventurers came to be! Including some explanation of backstory, and how Rasnaar, Vandal, and Whip came to be in Titchwillow's cabin! And make sure you listen to this before continuing on to the newest episodes.