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Level Up 168 Forge of the Artificer Hoy Nacho desvaría con Matrix, trabajando con Seijo se dio cuenta de los patrones que suceden en la película Matrix que pueden extrapolarse al mundo rolero. A partir de ahí intenta trasladar todo este enfoque para diseñar un juego de rol. Eberron: Forge of the Artificer es un compendio de reglas para Dungeons & Dragons, ambientado en el mundo de Eberron, se publicó como una expansión de la quinta edición revisada (5.5e) el 9 de diciembre de 2025. Este suplemento se centra principalmente en la clase Artífice, conocida por su habilidad para combinar magia e invención tecnológica, ofreciendo nuevas opciones tanto para jugadores como para directores de juego (DMs). La clase Artífice revisada El Artífice regresa como un maestro de las invenciones mágicas, con una reestructuración profunda de sus capacidades para la nueva edición. Entre los cambios más destacados se incluyen: Tinker's Magic: reemplaza la antigua habilidad de Magical Tinkering. Ahora, el Artífice puede crear objetos cotidianos útiles como cuerdas, antorchas, garfios o proyecciones de gravilla con sus herramientas, que duran hasta el próximo descanso largo. La cantidad de usos por descanso depende del modificador de Inteligencia del Artífice. Replicate Magic Item: sustituye el sistema de Infuse Item. Ahora el Artífice aprende planos para crear objetos mágicos de distintos niveles y puede fabricarlos directamente, otorgando una flexibilidad sin precedentes. Puede crear escudos, varitas, botas voladoras y objetos mágicos sin depender de objetos base. Magic Item Tinker: a partir del nivel 6, el Artífice puede manipular sus objetos replicados: recargar cristales mágicos con hechizos, drenar objetos para recuperar espacios de hechizo y transformar un objeto replicado en otro conocido. Flash of Genius: mejorado para activarse tras un fallo de tirada, añadiendo a cualquier chequeo o salvación el modificador de Inteligencia del personaje. Epic Boon y Soul of Artifice: capacidades de niveles superiores que permiten sobrevivir a impactos mortales mediante la destrucción de objetos replicados y recuperar usos de Flash of Genius tras un descanso corto. Subclases y especializaciones Forge of the Artificer trae cinco subclases: Alchemist: experto en pociones y elixires, centrado en curación y buffs de manera versátil. Armorer: mejora armaduras y puede convertirse en un tanque con personalizada armadura mágica. Artillerist: especialista en daño a distancia, usando su Eldritch Cannon para ataque y apoyo. Battle Smith: acompañante mecánico llamado Steel Defender y roles defensivos para el grupo. Cartographer (nueva): esta subclase se enfoca en exploración y control del campo de batalla mediante mapas mágicos (Adventurer's Atlas), portales de teletransporte, y habilidades que permiten a los aliados moverse y atacar con mayor libertad. El Cartógrafo, en particular, enfatiza la movilidad y la inteligencia táctica, otorgando ventajas únicas al posicionamiento y a la coordinación durante combates, exploración y desafíos estratégicos. Opciones para jugadores El suplemento amplía la creación de personajes con más de 40 opciones de jugador, que incluyen: Especies jugables revisadas, como los Warforged mecanizados y los Khoravar (mitad elfos de Eberron). Trasfondos y dotes, incluyendo el rediseño de las Dragonmarks, accesibles ahora sin restricciones de especie. Hechizos, objetos mágicos innovadores y vehículos especiales que amplían la narración y la interacción del grupo con el mundo mágico-tecnológico de Eberron. Herramientas para directores de juego Forge of the Artificer proporciona modelos de campaña y herramientas creativas: Tres plantillas de aventura: fantasía negra, intriga política y aventura pulp, con capítulos de muestra, enganches narrativos y guías de encuentros. Más de 20 monstruos nuevos y estructuras de bastión para crear desafíos emocionantes. Reglas para el uso de airships y bases móviles, permitiendo escenarios espectaculares y dinámicos. Esperamos que os guste! Música de Uppbeat: License code: DSJHNLFTIRWBKXPO Música de Youtube
Livestreaming as always today at 2pm UK time (9am Eastern)! In this week's news we'll be covering the new Eberron-themed UA playtest, D&D's Sigil 3D VTT launch, Dragon Delves covers, and more! Join us live or catch up later on YouTube! D&D Launches New Eberron-Themed Playtest, With Dragonmarked Feats Sigil, Wizards of the Coast's VTT, Officially Launches Full Cover Treatments for Dragon Delves Revealed D&D Marilith Is Far More Bestial In 2025 Teased Lorwyn-Shadowmoor Supplement Crosses Magic: the Gathering and D&D Dimension 20 Crosses Over With WWE For New Season WizKids Announces Potato Head Beholder Miniature D&D: ‘Dungeons of Drakkenheim' Gets a New Adventure On D&D Beyond Pathfinder Gets A New CRPG...Sort Of Invincible RPG Announced by Free League Secrets of the Grave: Undead Monstrosities & Spells of Decay
We cover the story of the creation of the Draconic Prophecy, and how it relates to the Dragonmarks. We also cover the two unique houses of Vol and Tarkanan. Patreon: https://www.patreon.com/FloreFantasyandLore Email: FloreFantasyAndLore@gmail.com Facebook: https://www.facebook.com/Flore-Fantasy-and-Lore-100356535213434 YouTube: https://www.youtube.com/channel/UCHY5X5UdWTS_cESm
De todas as coisas bacanas em Eberron, as Dragonmarks (ou Marcas Dracônicas, ou Dracomarcas...) estão estre as mais legais! Confira só essa conversa sobre vários dos aspectos mágicos e políticos das marcas da Localização e da Tempestade. Quer mais conteúdo de RPG? Sessões gravadas e dicas para mestres e jogadores? Inscreva-se no canal do YouTube Mestre HerpicH RPG e nos siga no Instagram! Quer acompanhar a gente ao vivo? Essa história continua todo domingo às 16:00 em twitch.tv/pri_kachu
In this first half of the discussion on Sharn, City of Towers, Dave leads Adam through the basic layout of the city, and does a tour of both the richest and poorest areas of the city. Remember that the neighbourhoods are called "Quarters", each neighbourhood includes three vertical regions called "Wards", and each ward has multiple "Districts". Quarters:Central PlateauDuraMenthis PlateauNorthedgeTavick's Landing Landmarks:The Dagger RiverThe HiltSkywayThe CogsThe City of the Dead Central Plateau Districts:Korranath (Upper Central)Platinum Heights (Upper Central)Mithral Tower (Upper Central)Ambassador Towers (Middle Central)Dragon Towers (Middle Central)Sovereign Towers (Middle Central)Boldrei's Hearth (Lower Central)Olladra's Kitchen (Lower Central) Central Plateau Locations:Aurora Gallery (Platinum Heights)The Korranath (Korranath)Kundarak Bank of Sharn (Korranath)Lyrandar Tower (Highest Towers)Cathedral of the Cleansing Flame (Sovereign Towers)The Citadel (Ambassador Towers)The Panaceum (Dragon Towers)Pavilion of the Host (Sovereign Towers) Dura Districts:Daggerwatch (Upper Dura)Highhold (Upper Dura)Highwater (Upper Dura)Overlook (Upper Dura)The Bazaar (Middle Dura)Hareth's Folly (Middle Dura)Rattlestone (Middle Dura)Tumbledown (Middle Dura)Fallen (Lower Dura)Malleon's Gate (Lower Dura)Callestan (Lower Dura)Precarious (Lower Dura) Dura Locations:Moraggan's (Highhold)Pegasus Spire (Highwater)The Hollow Tower (Hareth's Folly)The Anvil (Callestan)The Clifftop Adventurer's Guild (Clifftop) Bazaar Merchants:The Seven LeaguesSundry's ShopRoll and Conquer Criminal Organizations:Boromar Clan (Halflings that gamble, steal, and smuggle)Daask (Droaam monsters that focus on violent crime ad extortion)House Tarkanan (Citizens with aberrant Dragonmarks that are mercenaries, thieves and assassins)The Tyrants (Changelings and magewrights that focus on forgery, grifters, deception, and information gathering) Planes:SyraniaFernia Astral Plane Monster:The Undying (Councilor and Soldier) And Djed's place seems awfully quiet these days. We hope he's alright... Available On: iTunes | Spotify | Podbean | YouTube Don’t forget to Like/Follow/Subscribe/Whatever when you listen! Social: Facebook | Instagram | Twitter | Reddit Email: info@itsamimic.com Intro/Outro Music by: Melodica's Music Logo by: Kate Skidmore
Bloodlines! Power creep! House benefits and racial variants! In this episode of Touring the Multiverse, Dave and Adam explore what it means to have a Dragonmark and what the houses have to offer in the way of plot hooks, backgrounds, and back stories!Organization:The Twelve Dragonmarks and the Houses:Mark of Detection - House MedaniMark of Finding - House TharashkMark of Handling - House VadalisMark of Healing - House JorascoMark of Hospitality - House GhallandaMark of Making - House CannithMark of Passage - House OrienMark of Scribing - House SivisMark of Sentinel - House DeneithMark of Shadow - House Phiarlan and House ThuranniMark of Storm - House LyrandarMark of Warding - House KundarakAberrant Dragonmarks - No House Ties Relationships:FoundlingIndependent ScionExcoriate Agent - including the background "House Agent" Events:Test of SiberysWar of the MarkThe Korth Edicts Monster:Kalaraq Quori (shout outs to the Hashalaq and Tsucora Quori) And stick around after the credits to see what Djed says about the common magic items: the Imbued Wood Focus and Orb of Shielding! Available On: iTunes | Spotify | Podbean | YouTube Don’t forget to Like/Follow/Subscribe/Whatever when you listen! Social: Facebook | Instagram | Twitter | Reddit Email: info@itsamimic.com Intro/Outro Music by: Melodica's Music Logo by: Kate Skidmore
Aka The History of Eberron Part 3! For the final of its' installments, Taylor catches everyone up on what the rest of the world is up to, and brings us to the brink of the Final War.Support the show (https://www.patreon.com/dungeonpedia)
Join us as we venture into Eberron this week to discuss one of the most interesting aspects of this steampunk inspired setting.Support the show (https://www.patreon.com/dungeonpedia)
The gang confronts an all new kind of danger...camping! Paxton learns a bit about Dragonmarks. Halwin piano wires another guy, and Frank makes a new friend who shares an identical nom de criminalité.
Kharataka is back! Join him and CamBamz as they go over Dragonmarks from the Wayfarers Guide to Eberron!
Keith, Scott, and Kristian discuss using dragonmarks and the dragonmarked houses in an Eberron game.
This week's show features the latest from the Miss Stormreach Pagent along with a look at Dragonmarks with ''The Stormreach Lighthouse'', a look at 28 and 32 point builds on ''Sound Concepts'' and a look at Armor Ritual crafting in ''Definitive Collectibles.'' :15 Intro 2:00 Epic Difficulty 7:15 European Patch news 7:50 Patch 2 Notes/Combat/More 16:48 Miss Stormreach Pageant 1 20:19 DDO-Europe Welcome Back Week 21:33 Mordekainen's Disjunction Bug 25:55 Keeper Development notes 30:11 Turbine Sorrowdusk Isle Video 30:43 Miss Stormeach Pageant 2 33:22 Stormreach Lighthouse - Dragonmarks 42:58 Definitive Collectibles - Armor Ritual 47:23 Sound Concepts - 28/32 Points 1:03:18 My.DDO.com guide 1:03:35 Hireling Guide 1:04:14 Sorrowdusk Isle Video 1:04:35 FPS-Radio Art of Roleplay 1:05:35 Miss Stormreach Pageant 3 1:07:18 Xfire rankings 1:08:45 Emails END TOTAL TIME: 1:13:20 ###
This week's show features a group chat about the latest news, including Update Zero, Patch 1, along with new player tips with the ''Stormreach Lighthouse'', where Dulcenea explains Korthos and quest things, and Favored Soul build advice from Samius with ''Sound Concepts.'' Lessah and Clankenbeard also have a new break bit! Awesome. :16 Intro 5:00 Patch 1, Combat Changes 24:10 Other Release Notes, Chat Filter and more 39:56 Mainetnance 40:50 Lawsuit 45:04 Rowanheal's Quest List 48:20 Sirgog quest reviews 48:34 Favor Rewards 51:00 Press talk 54:35 DDO Store talk 1:03:30 New Turbine Video 1:04:10 Traffic Report 1:11:32 Stormreach Lighthouse 1:18:06 More tip talk 1:26:08 Sound Concepts 1:33:55 XFire Contest 1:35:45 European Screenshot Contest 1:38:10 Jones Soda 1:39:33 Dragonmarks and Meridia 1:41:00 Lessah Permadeath Event END TOTAL TIME: 1:44:33 ###
This week's episode of DDOcast features an interview with DDO developer Eladrin! Also, the latest on Dragonmarks, Update 4.1, the scroll changes, the Stormreach Olympics, ''Ask Merlask'', ''Doctor Boutrous'', ''Girl Gamers'' and more!