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Download Episode 1036 – We’ve got news of the week and a big batch of reviews to talk about, so let’s not waste any time!The show kicks off with Jacob Garner, Bri Galgano, and Aki all on hand to chat about the news of the week as well as the Galaxies Gaming Showcase! We chat about a ton of the games featured as well as discussing the latest Nintendo Direct for Mario Kart World, all the latest rumors and info on the yet to be announced Oblivion remake, and a hearty batch of Xbox Game Pass additions and departures to talk about. All that and more plus reviews including emails from Horror Acolyte!0:00 - Intro/News38:13 - Big Buck Hunter: Ultimate Trophy - Cradle Games, Play Mechanix, GameMill Entertainment (Jacob)47:27 - Monaco 2 - Pocketwatch Games, Humble Games (Aki & Horror)59:09 - Hot Rod Mayhem - Casual Brothers (Jacob)1:05:08 - Pilo and the Holobook - RedDeerGames (Aki)1:11:40 - Drug Dealer Simulator - Byterunners, Movie Games, Ultimate Games (Jacob)1:19:46 - Leila - Ubik Studios (Bri)1:24:04 - The Epyx Collection: Handheld - Imagine Software, pixel games (Jacob)1:30:45 - Moving Houses - Gordon Little, eastasiasoft (Aki)1:36:36 - Finding Frankie - SUPERLOU, PERP GAMES (Horror)1:42:42 - Bear Escape Mission - YUME GAME STUDIO (Jacob)1:45:11 - Crystal Ball of Firmament - Heallies Games, Xitilon (Bri)The show ends with a track from Mega Beardo & Travis Morgan from the Spectrum of Mana album!1:49:20 - Mega Beardo & Travis Morgan - The Great Sprite Hope (Secret of Mana)https://www.cradlegames.com/https://rawthrills.com/https://gamemill.com/https://pocketwatchgames.com/https://www.humblegames.com/https://casualbrothers.com/https://www.reddeergames.com/https://byterunners.com/https://ultimate-games.com/https://www.ubikstudios.com/https://imaginesoftware.uk/https://pixelgames.uk/https://gord.games/https://www.eastasiasoft.com/https://www.youtube.com/@SUPERLOUGAMEShttps://perpgames.com/https://www.yumegamestudio.com.br/https://healliesgames.itch.io/https://xitilonic.art/http://www.megabeardo.com/https://www.spectrumofmana.com/https://ocremix.org/https://www.keymailer.co/https://itunes.apple.com/us/podcast/the-sml-podcast/id826998112https://open.spotify.com/show/6KQpzHeLsoyVy6Ln2ebNwKhttps://terraplayer.com/shows/the-sml-podcasthttps://bsky.app/profile/thesmlpodcast.comhttps://www.facebook.com/theSMLpodcast/https://thesmlpodcast-shop.fourthwall.com/ALL REVIEWED GAMES HAVE BEEN PROVIDED FOR FREE FOR THE PURPOSE OF ANY COVERAGE ON THE SHOW
If I'd paid more attention in French class, I'd try writing the entire blurb en français, but I didn't, so I'm afraid English will have to do. Either way, this week on the Stealth Boom Boom podcast, you're getting over two hours of chat on 2013 indie heist game, Monaco: What's Yours Is Mine.On this episode, we chat about the wonderful vlogs from Pocketwatch Games' Andy Schatz and how the developer prefers Out Of Sight to Ocean's Eleven. In our review, we discuss the visual motif of the game and how everything is in service to the game's theme; we chat about the variety in the game's roster of criminals, and we discuss the shotgun... because it's brilliant.Colm tests the gaming knowledge of Adam and Josh in another round of Trivia Espionage Action and then the lads give their final verdict on whether Monaco: What's Yours Is Mine is a Pass, a Play, or an Espionage Explosion.For those that would like to play along at home, we'll be reviewing Assassin's Creed on the next episode of Stealth Boom Boom.IMPORTANT LINKS TO THINGS
Guess what gaming fans! We have another exciting interview for you straight from the Super BS Presents files. This time we're joined by Andy Schatz of Pocketwatch Games. We're talking about his game Tooth and Tail, and his place in the rise of console gaming in the early 2000s. He also gives us some insight into what it means to play a strategy game with a controller, and an in-depth look into the indie games space. If you like this interview, please check out our full-length podcast and feel free to rate and review us on iTunes and Apple Podcasts. --- This episode is sponsored by · Anchor: The easiest way to make a podcast. https://anchor.fm/app
In this episode, Soren interviews independent game developer Andy Schatz, who founded Pocketwatch Games and is best known for his work on Monaco and Tooth and Tail. This episode was recorded March 23, 2018. They discuss what Monaco and Rashomon have in common, how familiarity with your best players can be more valuable than metrics, and why the flag bearer in Tooth and Tail can't attack.
In this episode, Soren interviews independent game developer Andy Schatz, who founded Pocketwatch Games and is best known for his work on Monaco and Tooth and Tail. This episode was recorded March 23, 2018. They discuss how he tried to live out Ultima's virtues, why no one was ever able to rip-off The Sims, and why we both hate click-the-stick.
This episode was recorded live for our Patreon supporters: https://patreon.com/glasshousemedia Alex P (he/him), Astrid (they/them) and Samantha (she/her) join Mat to reflect on Hood: Outlaws and Legends (2021). We recommend after watching this episode that you pick up a copy of Pocketwatch Games' Monaco instead. *** Glass House Games records in the heart of Brick Lane, London. Make sure you subscribe and turn on notifications to never miss out! Send your thoughts to community@glasshouse.games https://www.twitter.com/GHGshow https://www.instagram.com/ghgshow/ https://www.glasshouse.games/podcasts https://www.patreon.com/glasshousemedia
Episode 75 of the Nintendo Jump Podcast, a weekly Nintendo-based podcast created for Nintendo gamers, by Nintendo gamers. This week we discuss things we are thankful for (both real and sarcastic), and we feature our Developer Interview with Mr. Andy Schatz, CEO and Founder of Pocketwatch Games and the Lead Developer of Monaco: What's Yours is Mine! GamerDuels are coming. Check out our Discord for more information. Find us in the following places: Website - www.nintendojump.blogspot.com/ Discord - discord.gg/8rTGeyF Patreon - www.patreon.com/NintendoJump Twitter - twitter.com/NintendoJump Instagram - www.instagram.com/nintendojump/ Facebook - www.facebook.com/groups/NintendoJump/ Gmail - NintendoJumpPodcast@gmail.com
Josh Pederson is back as we talk Electronic Arts and their misguided decision making when it comes to the closing of Visceral Studios and their latest Star Wars game We also talk Netflix and the effect of them ramping up their anime presence is Green Lantern needed in the Justice League movie and why Black Panther may be the best Marvel movie yet All this plus Tyler Baker from the Fantasy Football Paydirt Podcast previews week 7 in the NFL for fantasy owners and another hit song by Plazma Z Plus as a BONUS Brian from the Super BS Gamescast interviews Andy Schatz of Pocketwatch Games on their latest hit title Tooth and Tail and can Gerald sing the Shasta song
As a fan of more action based real-time strategy games, I was interested to see how the next game from the makers of Monaco: What's Your is Mine was shaping up. Here is my interview from PAX East 2017 with Andy Schatz of Pocketwatch Games on Tooth and Tail.
Andy Schatz joins us again from the whirlwind of his upcoming Monaco: What's Yours is Mine release! For the episode (that answers the ultimate question of life, the universe, and everything), we discuss slices of gum, the curious violence of Bioshock Infinite, and question the death of the personal twitter account.[MP3 AUDIO]Andy on TwitterPocketwatch GamesGet $3 off today at Loot Crate w/ code "DEAD". Lootcrate.com/deadworkersGet a 30-day free trial of NetflixTry a free audiobook and support the show![LINK] The AMAZING Polygon interview with Andy Schatz[LINK] The personal twitter account is dead[LINK] The SimCity debacle[LINK] Hitbox discusses their Dustforce sales figures[LINK] NPR discusses the changing console market[LINK] We need better video game publishers
Andy Schatz of Pocketwatch Games joins us for our longest show to date! In this episode we discuss the potential for a console RTS, the social contribution of game reselling, and the target market for casual sim games. We also dig into Andy about his upcoming game, Monaco, and get stonewalled for a release date.[MP3 AUDIO]Andy on TwitterPocketwatch GamesMonaco on FacebookRasmussen College offers an online degree in Game and Simulation ProgrammingTry a free audiobook and support the show![LINK] Where are all the minecraft clones?[LINK] Consoles have just become crappy PCs[LINK] PC games poised to dominate the market... wait, what?[LINK] League of Legends releases new game mode[LINK] Why I love buying used games[LINK] Games saved my life[VID] Indirect lighting through raytracing
Holmes talks with Andy Schatz, designer of the IGF award-winning Monaco: What's Yours is Mine.