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You have a problem. Your software subscriptions are seeing record signups but you're also losing people at an alarming rate. You've got investors breathing down your neck to grow your 2 year old SaaS company. Somethings missing, you just can't put your finger on it. You end up hiring a CX/UX Consultant, like our friend Nick Cawthon, Founder of Gauge, who joins us on this episode of The Longer Game. You find out you don't have the right feedback loops in place. Because of this, nobody is telling you your software functionality isn't quite what you thought it was. People like it but they're having to do manual work that should be intuitive in your design and your next new feature? They just don't need it. Listen in to hear how Nick handles these kinds of situations and why you always need to know where the closest coffee shop is. Grab your coffee, close your eyes, and enjoy the view.The Longer Game is a podcast focused on leaning into the trends and advancements in retail so brands see a clearer path to success across ALL channels. We're looking at retail in a whole new way, looking to better understand the future of retail. It's Retail Reimagined. Sharing hope about the future. No one channel can a business sustain. Go omni-channel.Like what you're hearing? Subscribe to our channel and make sure to click or tap the bell so you get notified whenever new episodes drop.Want to learn more about The Longer Game? Head over to https://thelongergame.com to read show notes, watch more episodes, or contact us.Follow us on LinkedIn: https://linkedin.com/company/thelongergameFollow us on Instagram: https://instagram.com/thelongergameFollow us on Facebook: https://facebook.com/thelongergameOur guest's Name is Nick Cawthon. Nick helps design teams stay ahead of the curve with their AI transformation. He has been curating self-assessments for UX & Design Teams at retrain.gauge.io, helping analyze industry trends and removing barriers to adoption. Nick founded Gauge in 2001 in the San Francisco Bay Area to help organizations with evidence-based strategy and product decisions. Clients have grown to include Electronic Arts, Genentech, Airbnb, Adobe, and many others. Nick is a professor in Data Literacy and Visualization in the Design Strategy MBA program at his alma mater, California College of the Arts. You can find them at...Website: https://gauge.io/Find them on LinkedIn: https://www.linkedin.com/in/nickcawthon-ux-digital-agency-product-design-leadership/Michael Maher, the host, would love to connect with you. Reach out to him at…Email: michael@thinkcartology.comLinkedIn: https://linkedin.com/in/immichaelmaherThis podcast is sponsored by Cartology and Podcastify Me.Cartology is a customized done-for-you service agency that helps brands accelerate growth and get profitable on the Amazon marketplace. They work directly with brands to create strategy and then go right out and execute it. Want to find out more?Website: https://thinkcartology.comFind Cartology on LinkedIn: https://linkedin.com/company/cartologyFind Cartology on Instagram: https://instagram.com/thinkcartologyFind Cartology on Facebook: https://facebook.com/thinkcartologyPodcastify Me is designed to help coaches of all kinds enter the podcasting space with minimal lift for them. And, inviting past, current and future clients to your show as part of your marketing and sales process sets you apart from your competition, in a time where podcasting is really gaining popularity.Website: https://podcastify.meFind Podcastify Me on LinkedIn: https://www.linkedin.com/company/podcastify-me/Find Podcastify Me on Instagram: https://www.instagram.com/podcastify.me/Find Podcastify Me on YouTube: https://www.youtube.com/channel/UCf2biqOTN2UbZ5aaM4Sx6NQ
What does it take to lead in an industry that's constantly reinventing itself? This week's guest David Gardner takes us behind the scenes of his journey from studio founder to EA games executive to venture capitalist at LVP, sharing lessons on leadership, risk, and the future of play.Episode Highlights[00:00:00] Intro: Meet David GardnerAn introduction to David Gardner's journey in games, from his early days to becoming a leader at Electronic Arts and later a venture capital investor.[00:07:30] Breaking into Games: From Atari to EA to AtariDavid Gardner shares an overview of his journey, from his early Atari days to becoming a key figure at Electronic Arts, to VC-ing and beyond. He also shares tips and tricks about being a "super connector" and the best way to create a network.[00:13:55] Obsessed with Computers: The Poster Child with an Apple IIDavid shares how he got started with games, from knocking on doors at 12 years old, to being on first-name basis with the Atari team & being snuck into conventions.[00:22:19] The Start of EA: Hired at 17 and Flown to CaliforniaDavid talks about getting hired by EA, setting up international trade for the company, and going on his first trip to London that changed his life. They also discuss the 10,000 hours rule and the role of education in growing up. [00:33:04] EA's Beginnings: Forging a Path David tells stories from EA's early expansion, including culture, leadership, and publishing strategies that shaped the modern industry.[00:42:05] Building EA's UK Branch: Translating Business Practices InternationallyBehind-the-scenes tales of creating EA's international branches, setting trends in the packaging and selling of games, and EA's growth over 20 years. [00:49:07] The Kool-Aid from the Past: Starting Anew and Going Back HomeDavid touches on the culture shock of going back to the US, navigating company politics, and why he ultimately left for the UK again. They discuss leaving EA and his old life behind, finding your place, and feeling valued.[00:56:54] Working at Atari: The Wake Up CallDavid unpacks the challenges at Atari and the economics of games across decades, from boxed products to digital distribution & free-to-play. He also discusses his start in investing.[1:05:03] From Executive to Investor: Founding London Venture PartnersThe journey from publishing to investing and venture capital, and why David co-founded LVP to back innovative game studios and companies (Unity, Playfish, Supercell, and more).[1:12:18] Outro: Closing RemarksSupport the showThank you for listening to our podcast all about videogames and the amazing people who bring them to life!Hosted by Alexander Seropian and Aaron MarroquinFind us at www.thefourthcurtain.com Join our Patreon for early, ad-free episodes plus bonus content at https://patreon.com/FourthCurtain Come join the conversation at https://discord.gg/KWeGE4xHfeVideos available at https://www.youtube.com/@thefourthcurtainFollow us on Twitter: @fourthcurtainEdited and mastered at https://noise-floor.com Audio Editor: Bryen HensleyVideo Editor: Sarkis GrigorianProducer: Kimya TaheriArt: Paul RusselCommunity Manager: Doug ZartmanFeaturing Liberation by 505
Download Episode 1070 – We’ve got Grant “Stemage” Henry back on the show and he brings The Arkadian with him, so let’s chat!The show kicks off with Jacob Garner, Bri Galgano, and Aki on hand to welcome Grant “Stemage” Henry back to the show once again and this time he brought Jon “The Arkadian” O'neal with him! They chat about how Grant met his son only five years ago and they are BFFs to this day, playing many shows together including the upcoming RetroGameCon in October! We also get Jon’s thoughts on our recent Ball Squad show and our plans to get him involved the next time Mel drops by!We also cover the Gamescom news of the week. So much news. Silksong release date, Triangle Strategy and Rogue Prince of Persia getting surprise releases, announcements, reveals, and more! We also cover the recent PlayStation 5 price increase, the latest additions and departures for Xbox Game Pass, the confirmation of the Helldivers and Halo ODST crossover, Shenmue III, and some Movie Watch, which leads to Grant forgetting he did that jingle. All that plus a huge batch of reviews including Pinball FX DLC that is actually $14.99 for the 3-pack, not the $9.99 I say. Yay errors! (I correct it later in the review…)0:00 - Intro/Banter/News1:21:21 - EA Sports MADDEN NFL 26 - Tiburon, Electronic Arts, EA Sports (Jacob)1:37:50 - Sengoku Dynasty - Superkami, Toplitz Productions (Aki)1:50:11 - Pinball FX: Williams Pinball Volume 9 - Zen Studios (Grant, Bri, Jon)2:02:49 - Toaplan Arcade Collection Volumes 1 & 2 - Toaplan, Bitwave, Clear River Games (Jacob)2:14:25 - Herdling - Okomotive, Panic (Aki)2:22:19 - Arcade Archives 2 AQUA JET - HAMSTER (Jacob)2:28:17 - Dorfromantik - Toukana Interactive, Headup (Bri)2:34:31 - Mystery Hotel: Hidden Objects - Two Cakes Studio (Jacob)2:39:50 - Midnight Cat Heist - Synnergy Circle Games (Bri)2:43:27 - To Farm Lands - AFIL Games (Jacob, Bri, Aki)2:47:29 - Diamond Hands: To the Moon - Terror Dog Studio, Ultimate Games (Jacob & Bri)A long show ends with a long track from The Arkadian off of the Sindravania Danse Macabre 7 project!3:00:05 - The Arkadian - The Legend of Dan Fortesque (Medievil Medley)https://www.ea.com/https://www.ea.com/sportshttps://superkami.games/https://www.toplitz-productions.com/https://zenstudios.com/http://www.toaplan.org/https://www.bitwavegames.com/https://www.clearrivergames.com/https://www.okomotive.ch/https://www.panic.com/https://www.hamster.co.jp/https://www.toukana.com/https://www.headupgames.com/https://twocakesstudio.com/https://www.synnergycirclegames.com/https://afilgames.com/https://www.terrordog.com/https://ultimate-games.com/https://arkadianvgrb.bandcamp.com/https://www.stemagemusic.com/https://www.retrogamecon.com/https://linktr.ee/sindravaniahttps://ocremix.org/https://itunes.apple.com/us/podcast/the-sml-podcast/id826998112https://open.spotify.com/show/6KQpzHeLsoyVy6Ln2ebNwKhttps://terraplayer.com/shows/the-sml-podcasthttps://bsky.app/profile/thesmlpodcast.comhttps://www.facebook.com/theSMLpodcast/https://thesmlpodcast-shop.fourthwall.com/ALL REVIEWED GAMES HAVE BEEN PROVIDED FOR FREE FOR THE PURPOSE OF ANY COVERAGE ON THE SHOW
In der heutigen Folge sprechen die Finanzjournalisten Lea Oetjen und Holger Zschäpitz über die Verlierer des Sommers, neue Labubu-Rekorde und den tiefen Fall einer Biotech-Größe. Außerdem geht es um Rheinmetall, Siemens Energy, E.on, Porsche, Zalando, Hensoldt, Renk, Leonardo, Saab, WisdomTree Europe Defence ETF (WKN: A40Y9K), HelloFresh, Delivery Hero, Palantir, Arm Holdings, Oracle, Broadcom, Nvidia, Palo Alto Networks, Intel, Home Depot, Xiaomi, Pop Mart, CoinDesk Market Index, Vaneck Crypto and Blockchain Innovators ETF (WKN: A2QQ8F), Bitcoin, Ethereum, Viking Therapeutics, Nintendo, Take-Two Interactive, Roblox, Electronic Arts, Bandai Namco, Tencent, Marketvector Global Video Gaming & eSports ESG Index (WKN: A2PLDF), Bigbear AI, Recursion Pharmaceuticals, Plug Power, Opendoor Technologies, Mara Holdings, Cleanspark, Kohls, Tempus AI, Hims & Hers Health, Lucid, Lemonade, Oscar Health, Crispr Therapeutics, Celestica, Credo Technology, Thalen Energy, GE Vernova, Seaget, Primoris Services, Uranium Energy, Nextera Energy, Alphabet, Western Digital, Amphenol, Apple, Arista Networks, HP Enterprise, Kyivstar. Und hier gibt es die Tickets zum Finance Summit am 17. September! https://veranstaltung.businessinsider.de/FinanceSummit Wir freuen uns an Feedback über aaa@welt.de. Noch mehr "Alles auf Aktien" findet Ihr bei WELTplus und Apple Podcasts – inklusive aller Artikel der Hosts und AAA-Newsletter. Hier bei WELT: https://www.welt.de/podcasts/alles-auf-aktien/plus247399208/Boersen-Podcast-AAA-Bonus-Folgen-Jede-Woche-noch-mehr-Antworten-auf-Eure-Boersen-Fragen.html. Der Börsen-Podcast Disclaimer: Die im Podcast besprochenen Aktien und Fonds stellen keine spezifischen Kauf- oder Anlage-Empfehlungen dar. Die Moderatoren und der Verlag haften nicht für etwaige Verluste, die aufgrund der Umsetzung der Gedanken oder Ideen entstehen. Hörtipps: Für alle, die noch mehr wissen wollen: Holger Zschäpitz können Sie jede Woche im Finanz- und Wirtschaftspodcast "Deffner&Zschäpitz" hören. +++ Werbung +++ Du möchtest mehr über unsere Werbepartner erfahren? Hier findest du alle Infos & Rabatte! https://linktr.ee/alles_auf_aktien Impressum: https://www.welt.de/services/article7893735/Impressum.html Datenschutz: https://www.welt.de/services/article157550705/Datenschutzerklaerung-WELT-DIGITAL.html
Electronic Arts offers a brand-new college football video game with even tougher college football challenges. Read the Plugged In Review If you've listened to any of our podcasts, please give us your feedback.
Electronic Arts offers a brand-new college football video game with even tougher college football challenges. Read the Plugged In Review If you've listened to any of our podcasts, please give us your feedback. To support this ministry financially, visit: https://www.oneplace.com/donate/1005/29
The games industry is in a state of flux. Layoffs are widespread, AI is disrupting hiring, and the future feels uncertain. To navigate this new landscape, we're joined by Keith Caswell, a 20-year HR veteran with leadership experience at Microsoft, Electronic Arts, and Wizards of the Coast, for a masterclass in career and talent strategy.Whether you've been recently laid off, you're a leader struggling to hire authentic talent, or you're trying to future-proof your career, this episode provides an actionable playbook for success.In This Episode, We Discuss:The current state of the gaming job market and when it might recover.A step-by-step playbook for job seekers: networking, portfolios, and resumes.Why traditional interviews are failing and how to hire effectively in the age of AI.The real impact AI will have on game dev roles and the future of work.The debate between hardcore work ethic and work-life balance.Connect with our guest:Keith Caswell on LinkedIn: https://www.linkedin.com/in/caswellkeith/Keith's Website: keithcaswellhr.comTime Stamps:(02:41) The Current State of the Gaming Job Market(08:32) The Playbook for Recently Laid-Off Professionals(11:36) The Power of Your Network & How to Leverage Recruiters(28:03) Is Ageism a Real Factor for Industry Veterans?(51:20) The Employer's Dilemma: How to Hire in the Age of AI(01:03:09) The Best Interview Question to Ask(01:11:29) How Will AI Really Impact Game Dev Jobs?(01:26:33) The Hardcore Work Ethic vs. Work-Life Balance Debate(01:39:29) Future Predictions: Market Rebounds & Production Models
Notre série d'été Pour une poignée de pixel sur l'économie du jeu vidéo revient sur l'un des jeux les plus vendus au monde : Fifa - rebaptisé EA FC devenu l'une des principales sources de revenus pour son éditeur Electronic Arts. Décembre 1993, c'est une petite révolution pour les amateurs de foot et de jeux vidéos. Fifa international Soccer sort sur les consoles. Si le jeu est très remarqué, c'est d'abord parce qu'il offre une nouvelle façon de voir le terrain. Fini la vue à plat, sans relief, et place à la troisième dimension avec une caméra plongeante sur le terrain. Mais le jeu innove aussi et surtout de par son réalisme : des chants de supporters et jusqu'à la célébration des buts. En un mois, il s'écoule à un demi-million d'exemplaires. Un record à l'époque. Derrière ce succès, on trouve le studio Electronic Arts. L'éditeur américain a senti le bon filon. Un accord conclu avec l'instance du foot international, la Fifa, lui permet d'utiliser le nom Fifa et de proposer à ses joueurs les sélections nationales. La saga Fifa est lancée. Fifa se réinvente face à la concurrence Chaque année, le jeu est attendu des fans. Chaque année, l'éditeur soigne un peu plus les graphismes, explore — avec ou plus ou moins de succès – de nouveaux modes. On peut évoluer avec les plus grands clubs, disputer des compétitions, gérer son équipe et même affronter en réseau ses amis ou des inconnus à l'autre bout de la planète. Pourtant, à partir des années 2000, Fifa n'est plus seul. Pas assez réaliste, plus assez créatif, il se fait même doubler par son concurrent, Pro Evolution Soccer du Japonais Konami. Pour regagner le cœur des fans, la franchise doit se réinventer. Le jeu devient plus réaliste et développe surtout un nouveau mode qui va à la fois séduire le public, tout comme doper ses recettes. Le jeu Fifa, devient EA Sports FC 24 Fifa Ultimate Team, mieux connu sous le nom de FUT fait ses débuts en 2009. Le principe est simple : créer l'équipe de vos rêves. Pour cela, vous pouvez acheter des packs de joueurs grâce à des crédits accumulés dans le jeu, ou bien avec de l'argent réel via des Points Fifa. Ce système d'achat devient la machine à cash d'Electronic Arts, car les ventes de jeux explosent, mais les joueurs dépensent en plus de l'argent. Beaucoup d'argent même, à tel point qu'en 2020, ce mode « Ultimate Team », présent également sur ses autres jeux de sport Madden, NHL, NBA et UFC représente pour Electronic Arts, 1,62 milliard de dollars : plus d'un tiers de tous ses revenus. Mais en 2022, après près de trente ans de mariage, Electronic Arts et l'instance du foot international, le Fifa se séparent. Le jeu Fifa, devient EA Sports FC 24. S'il reste fidèle à son ADN, jamais pourtant il n'a encore retrouvé les records de ventes de ces dernières années. À lire aussiJeux vidéo: ne l'appelez plus FIFA 24, place à EA SPORTS FC 24
In this episode, we review the new game from Dreamhaven (former Blizzard devs) called Wildgate. It's a PvPvE shooter we're having a blast playing. You and 3 other players pilot a shop through The Reach with other ships in the battle with you. Find the artifact and take it through the Wildgate or destroy all the enemy ships. The moment to moment combat is fantastic and there's a lot of variety to gameplay that keeps us coming back for more.Grounded 2 is out in early access. This is Obsidian Entertainment's sequel to the survival "Honey I Shrunk the Kids" style game. Now we're in a big park with better graphics, simpler mechanics and tougher enemies...did we mention buggies? Battlefield 6 is back! The open beta happened last weekend and we played a ton of it. With this new title in the franchise, we have a return to form with the 4 classes, tighter maps, incredible destruction, fantastic sound and several new mechanics that change the game. This is the Battlefield we've been waiting for!Lastly, Brett is bummed with Tony Hawk Pro Skater's 3+4. It doesn't live up to the memories he had as a kid. Is the game bad? Or is our memory simply remembering the best parts of the games we played?Show Notes:1:06 - Housekeeping2:05 - Wildgate Review: Ship Heists in Space 31:52 - Grounded 2: Better in Every Way…Plus Buggies!54:33 - Battlefield 6: The Destructive Magic is Back 1:22:26 - Grinding Through Nostalgia: The Problem with Remakes1:41:33 - Upcoming Video Game Releases Become a part of the conversation! If you donate $1 or more on Patreon you can get exclusive access to the Patreon-only chat and channels on the server. Visit our website to find our social channels, check past podcasts and donate to the show.Subscribe to our YouTube channel to see all of our latest videos as they drop. Credits:"Blue Groove Deluxe" by BlueFoxMusic on audiojungle.netWoman Announcer - Ariana Guerra; Actress"Wisdom" by Super Nostalgia 64
Bei Battlefield 6 will Electronic Arts auf Nummer sicher gehen: zurück zum Spielgefühl von Battlefield 4, bloß keine Experimente. Ist das klug - oder eine kreative Bankrotterklärung?
The 5 things you need to know before the stock market opens today: AI startup Anthropic is nearing a deal to raise as much as $5 billion in new funding. SoFi Technologies under pressure after announcing a $1.5 billion share offering, video game maker Electronic Arts' F1 racing game is fueling growth, Happy Gilmore 2 had a big weekend on Netflix and the Hess Truck's back and it's better than ever. Squawk Box is hosted by Joe Kernen, Becky Quick and Andrew Ross Sorkin. Follow Squawk Pod for the best moments, interviews and analysis from our TV show in an audio-first format.
In den letzten Jahren verging kaum eine Woche ohne Meldung über Entlassung bei "X" oder "Y". Kürzlich hat es erneut tausende Menschen bei Microsoft und der Xbox-Sparte getroffen. Das war die insgesamt 3. Entlassungswelle seit der Übernahme von Activision Blizzard King. Obwohl die Zahlen in Abonnent*innen und Dollar etwas anderes sagen. Es hat ganze Studios gekillt, Franchises wurden begraben und Entwickler halbiert. Ein richtig schwerer Brocken. Hässlich ist es auch zwischen Krafton und Unknown Worlds, die an Subnautica 2 arbeiten. Vorwürfe, Entlassungen und Behauptungen - die vermutlich vorm Gericht landen und dort entschieden wird, welche der beiden Seiten Recht bekommt. Leichter fällt es natürlich über unsere zuletzt gespielten Videospiele zu sprechen. Da gab es bekannte Kost im Namen von Death Stranding 2: On the Beach, Doom: The Dark Ages und Split Fiction. Neu sind die Eindrücke zu Killing Floor III und Destiny 2: The Edge of Fate. Battlefield 6 wurde mit einem ersten Trailer gezeigt und soll laut Electronic Arts zurück zu alter Stärke finden. Also wie immer irgendwie und typisches PR-Gerede. Der Trailer ist schick, keine Frage! Wir sind gespannt und habt ihr Bock drauf? Zu guter Letzt sprechen wir noch einmal kurz über die vergangene State of Play zu Ghost of Yotei und den irren VKZ zur Nintendo Switch 2. Wir wünschen euch wie immer viel Spaß mit der neuesten Episode und hoffen euch gefällt die 194. Ausgabe des SpielBar Podcasts. Hinterlasst gerne eine Bewertung, folgt uns und bleibt den Pixeln treu! https://youtu.be/j-B_WuOqGFY?si=QmopLkYL_B9HneA4
With leaks galore coming out of its closed testing period, it should come as no surprise that Battlefield 6 is real, and it's en route very soon. Electronic Arts and its quartet of fully-owned teams under the Battlefield Studios moniker promise a full multiplayer reveal in late July, and rumors indicate the full title is primed to launch in October. Can EA finally turn the ship around and fully deliver on the potential of its ailing franchise? Or has its lunch been permanently eaten? Plus: Sony invests $450 million into Bandai Namco in return for 2.5% of the publisher, FromSoft is reportedly working on a mystery game due out in 2026, the reasons for Final Fantasy Tactics: The Ivalice Chronicles' long development cycle suddenly become clearer, Microsoft backtracks on The Outer Worlds 2's aggressive pricing, Death Stranding 2 sells big, and more. Then: Listener inquiries! Did our parents ever play games with us while we were growing up? Is Colin an unadulterated and unhinged Nintendo hater? Will shorter and more reasonable development cycles ever return to the AAA space? Could one listener's ex now be dating another listener? Download Cash App Today: https://capl.onelink.me/vFut/ty57yree #CashAppPod. As a Cash App partner, Imay earn a commission when you sign up for a Cash App account. Cash App is a financial servicesplatform, not a bank. Banking services provided by Cash App's bank partner(s). Prepaid debit cards issued by Sutton Bank, Member FDIC. Visit cash.app/legal/podcast for full disclosures. Please keep in mind that our timestamps are approximate, and will often be slightly off due to dynamic ad placement. 0:00:00 - Intro0:21:45 - Sacred Symbols lifts you up0:22:56 - Good news for a change0:23:49 - Loud yawning0:32:16 - Perfect Colin0:34:17 - Colin's allowance0:42:06 - Sony buys 2.5% of Bandai Namco0:53:29 - Battlefield 6 announced1:10:52 - What is FromSoft's Project FMC1:19:29 - New PS5 beta firmware1:29:49 - Why FF Tactics took so long1:36:53 - Outer Worlds 2 lowers its price1:48:30 - Splitgate 2 goes back to beta2:07:05 - June 2025 Circana2:16:32 - What We've Been Playing (Death Stranding 2, Donkey Kong: Bananza, Tony Hawk Remakes)2:38:07 - Playing video games with your parents2:51:03 - Is Colin jealous of his ex (Nintendo)?3:07:12 - Why does game development take so long?3:13:18 - The homogeneity of AAA gaming2:55:55 - New TV settings3:19:19 - Why do we care so much about news? Learn more about your ad choices. Visit podcastchoices.com/adchoices
Today, we are joined by Peter Bregman.Peter helps successful people become exceptional leaders and stellar human beings. He blends his deep expertise in business, leadership and people, to deliver quantifiable results such as Turnarounds, Revenue/Stock Growth, Executive Team Development, and Personal Development. Peter is recognized as the #1 executive coach in the world by Leading Global Coaches. He coaches C-Level executives in many of the world's premier organizations, including Allianz, Twilio, Electronic Arts, CBS, Mars, Pearson, Citi, Charity Navigator, United Media, FEI, and many others.Peter is ranked as a Top 30 thought leader by Thinkers 50 Radar and selected as one of the Top 8 thought leaders in leadership. He is ranked by Global Guru's as one of the top 30 best Coaches in the world and one of the top 30 best leadership speakers/trainers in the world. He is the award-winning, best selling author and contributor of 18 books, including most recently, You CAN Change Other People: The Four Steps to Help Your Colleagues, Employees—Even Family—Up Their Game. He also wrote Leading with Emotional Courage: How to Have Hard Conversations, Create Accountability, and Inspire Action on Your Most Important Work. His book, 18 Minutes: Find Your Focus, Master Distraction, and Get the Right Things Done, was a Wall Street Journal bestseller, winner of the Gold medal from the Axiom Business Book awards, named the best business book of the year by NPR, and selected by Publisher's Weekly and the New York Post as a top ten business book. He is also the author of Four Seconds: All the Time You Need to Replace Counter-Productive Habits with Ones That Really Work, a New York Post “Top Pick for Your Career” in 2015, and Point B: A Short Guide to Leading a Big Change.In this powerful conversation, we explore what emotional courage really means and why it's the secret sauce of effective leadership. Peter reveals how most of our leadership challenges stem not from lack of knowledge, skills, time, or opportunity, but from our unwillingness to feel the emotions that certain actions might trigger. Key topics include:Why emotional courage is the willingness to feel The four essential traits of powerful leadershipHow self-compassion serves as the foundation for authentic confidence The importance of owning your shadow side rather than projecting it onto othersLearning to practice irrelevancy without losing influence or impactThe metaphor of "holding the baby" when you feel powerless in challenging situationsHow to bring devotion to your workThe critical difference between expressing emotions and containing themWhether you're avoiding difficult conversations, struggling with vulnerability in leadership, or looking to deepen your emotional intelligence, Peter's insights provide a roadmap for building the emotional courage that transforms both leaders and organizations.Peter Bregman's Book: https://www.amazon.com/Leading-Emotional-Courage-Conversations-Accountability/dp/1119505690 Bregman Partners Website: https://bregmanpartners.com/ -Website and live online programs: http://ims-online.com Blog: https://blog.ims-online.com/ Podcast: https://ims-online.com/podcasts/ LinkedIn: https://www.linkedin.com/in/charlesgood/ Twitter: https://twitter.com/charlesgood99 Chapters:(00:00) Introduction(01:25) Tool: Defining Emotional Courage as Willingness to Feel(05:40) Technique: Building Emotional Courage Through Daily Practice(09:05) Tip: The Four Essential Leadership Traits Framework(12:30) Tool: Self-Compassion as Foundation for Confidence(15:10) Technique: Owning Your Shadow Side Instead of Projecting(23:05) Tip: Practicing Irrelevancy Without Losing Influence(27:30) Tool: The "Holding the Baby" Metaphor for Connection(32:05) Technique: Bringing Raw Engagement and Devotion to Work(37:30) Tip: Containing vs Expressing Emotions for Strategic Choice(39:28) Conclusion
Electronic Arts presenta ufficialmente Battlefield 6, con un trailer incentrato sulle suggestioni della campagna. Quella del nuovo FPS intenzionato a sfidare COD sarà una guerra realistica, per un immaginario forse un po' abusato ma molto efficace presso certe fasce di pubblico.Parliamo anche del piccolo "dietrofront" di Microsoft, non tanto sul prezzo dei suoi prossimi giochi Tripla A, quanto su quello di The Outer Worlds 2.
Marvel head Kevin Feige talks about the future direction for the MCU with reporters, and it means BIG news for those wondering about the future for the X-Men, Blade, Tony Stark, and more! Plus, Gerald and Josh cover the drama with the cancellation of The Late Show with Stephen Colbert, the tenuous futures for The Daily Show and South Park, and how it ties in to the not-yet-completed merger with Paramount and Skydance. All this and did YOU know EA College Football came out on the tenth? We didn't either, and what that says about Electronic Arts making the game a yearly staple. Also, Tony Hawk 3 & 4 come back to life as we tell you what the average review score is and where you can get it at the best value for your dollar. And with no DC and Marvel headed to San Diego, is it still worth it to go to this year's Comic-Con? Find out our thoughts on another packed episode of the Pop Culture Cosmos!Gear up with your favorite Pop Culture Cosmos shirts and gifts in our TeePublic store at https://www.teepublic.com/user/pop-culture-cosmos.Questions for us? Hit us up at popculturecosmos@yahoo.com or @popculturecosmo on Twitter! Don't forget to Follow, Like, and Subscribe to our shows and leave us that 5-star Review on Apple Podcasts and Spotify!Presented by Pop Culture Cosmos, Zero Cool Films, ThriveFantasy, the novel Congratulations, You Suck (available for purchase HERE), Lakers Fast Break, Pop Culture Cosmos, Inside Sports Fantasy Football, Dom-ination Sports Nation, The Happy Hoarder, and Retro City Games!
Immer mehr Videospiele mit Online-Anbindung werden abgeschaltet und so unspielbar. Im Falle von The Crew nahm Ubisoft sogar die Lizenz des Spiels zurück. Die Initiative "Stop Killing Games" will dies verhindern und Publisher dazu zwingen eine Offline-Komponente einzubauen wenn die Server abgeschaltet werden. Felix und Chris reden mit dem Sprecher der "Stop Killing Games"-Bewegung und erörtern was realistisch ist und was jeder einzelne dafür machen kann.
Paris Marx is joined by Nathan Grayson to discuss the latest round of Microsoft layoffs and how the company's ambition to remake the video game industry around its streaming service has had significant consequences.Nathan Grayson is a co-founder of Aftermath and author of Stream Big: The Triumphs and Turmoils of Twitch and the Stars Behind the Screen.Tech Won't Save Us offers a critical perspective on tech, its worldview, and wider society with the goal of inspiring people to demand better tech and a better world. Support the show on Patreon.The podcast is made in partnership with The Nation. Production is by Kyla Hewson.Also mentioned in this episode:An Xbox producer told laid off staff to use AI to help cope with unemployment.Microsoft is moving towards pressuring staff to use AI through employee evaluations.Nathan mentions that it's unclear whether Game Pass is even profitable given how they balance the books.Support the show
In this podcast episode, Dr. Jonathan H. Westover talks with Daniel Space about how we can reconcile asking people to be "authentic" but then punishing them for doing so. Dan has served as a Director HRBP for 20 years, working for prominent companies including Epic, Electronic Arts, and Spotify. He became a well-known content creator and public HR speaker following his success on TikTok, where he amassed approximately 400,000 followers across all his channels. His content focused on explaining the mechanics of job searching, compensation, promotion, career development, and even terminations. Dan has published several books and guides on his DanFromHR website and currently works as an HR consultant and guest speaker while preparing to launch his new HRBP community initiative. Check out all of the podcasts in the HCI Podcast Network!
Zitat EA: „In EA SPORTS F1® 25, dem offiziellen Videospiel zur FIA Formula One World Championship™ 2025, erwartet dich ein überarbeiteter My-Team-Modus, das spannende dritte Kapitel von Braking Point, verbesserte Anpassungsmöglichkeiten und vieles mehr.“
This episode is a conversation with Spellbook co-founder Scott Stevenson about intersection of technology and creativity. Spellbook is a AI contract co-pilot for transactional lawyers that plugs into Microsoft Word. Despite founding a legal technology company, Scott is not a lawyer but is computer engineer by training. As a kid Scott was into video games and in fourth grade he talked his parents into getting him a computer because he wanted to figure out how to create them. By middle school he was building websites and eventually landed an internship at Electronic Arts. Scott is also interested in electronic music and he launched his first start up, Mune, with a music professor, to create a whole new musical instrument that combined the power of digital music with an acoustic instrument. It was during his time at Mune that Scott started to think about building a legal tech company. After he got his first legal bill he figured there might be a more efficient and less expensive way to do legal work. So he and lawyer buddy founded Rally, a document automation and templating engine for law firms which later begat Spellbook, but he funny thing about Spellbook, it was originally conceived as a marketing idea to generate leads for Rally. Things We Talk About in This Episode Mune (Scott's Digital Instrument Startup) Episode Credits Editing and Production: Grant Blackstock Theme Music: Home Base (Instrumental Version) by TA2MI
Join Rich LaMonica as he welcomes Chris Hood, an influential speaker, strategist, and author who has reshaped the way companies approach Customer Experience (CX) and Digital Transformation. With over 35 years of experience, Chris has earned recognition as one of the Top 30 Customer Experience Gurus by Global Gurus for two consecutive years. In this captivating episode, Chris Hood dives deep into: ✅ His groundbreaking work at Google in leading digital strategy initiatives. ✅ Storytelling technologies developed at Fox, Disney, Universal, and Electronic Arts. ✅ Writing bestsellers like 'Infailible' and 'Customer Transformation', which offer practical frameworks for businesses striving to thrive in today's evolving marketplace. ✅ How AI, marketing, and customer experience are reshaping the future of business. ✅ His teaching journey at Southern New Hampshire University, guiding the next generation of leaders in the art of blending technology and strategy.
This episode is bursting with neon colours, coming-of-age movies, and acid-washed jeans, as Ryan Rumsey joins us to talk about his deep connection to the 1980s. He shares about moving across the country as a child, growing up as a "latchkey kid”, and how MTV, movies, and music became transformative influences during his youth. Ryan explores how the ‘80s represented a unique cultural moment with the advent of cable television, 24-hour news channels, and the transition of movies from art to commercial blockbusters during the Reagan era. While he appreciates modern ‘80s nostalgia in shows like Stranger Things, he notes how his children connect more with ‘80s music than films, bonding with him over classic tracks during car rides.Guest BioRyan Rumsey (he/him) is a former tech executive turned author, coach, consultant, and tiny business owner. He's the CEO of Second Wave Dive, founder of Chief Design Officer School, and partner at Jump Ship!. Ryan has extensive hands-on product, management, and executive experience at companies like Apple, Electronic Arts, and USAA. He's the author of the books Business Thinking for Designers and Play Up Your Impact.LinksRyan's website: https://www.ryanrumsey.com/Second Wave Dive: https://www.secondwavedive.com/Chief Design Officer School: https://thecdo.school/Ryan on LinkedIn: https://www.linkedin.com/in/ryanrumsey/CreditsCover design by Raquel Breternitz.
In this episode of Tacos & Tech, Neal welcomes a longtime friend, Andy Taylor, Co-Founder and CEO of RetroRate. to talk about building a company around an idea few people even know exists: assumable loans. They dig deep into Andy's journey from building software at Electronic Arts and Apple to leading product at Redfin, launching mortgage startup Approved, and now tackling a hidden opportunity in real estate finance: assumable loans. Andy shares his personal founder journey, lessons learned across big tech and startups, and why he's committed to building in San Diego. Key Topics: A walk through Andy's product career—from EA to Apple to Redfin Why assumable loans are the key to unlocking a stuck real estate market The origin story behind RetroRate and solving a problem most people don't know exists The impact of locked-in low rates on buyer power and seller mobility Lessons learned building, scaling, and selling a mortgage startup (Approved) Navigating startup life post-acquisition and deciding to build again The evolving San Diego startup landscape and why it's a great place to build Real talk on balancing work, life, and entrepreneurship with family in tow Leveraging AI and design thinking in modern proptech Links & Resources: RetroRate Connect with Andy: LinkedIn: Andy Taylor Connect with Neal: LinkedIn: Neal Bloom Twitter: @NealBloom
Welcome to Multiverse News, Your source for Information about all your favorite fictional universes.In a fairly shocking move, Marvel Studios will not have one of its classic Hall H presentations at San Diego Comic Con this year. Due to Avengers: Doomsday filming, the studio is opting not to pause production to fly actors to California. Marvel will still have panels and events throughout SDCC, just not the spectacle of Hall H, which has become a mainstay for the MCU particularly. This news is coupled with a recent appearance from the cast of The Fantastic Four: First Steps at the CCPX promotional fan event in Mexico City last weekend, as well as buzz surrounding a supposed test screening for the fast approaching filmAt the TUDUM fan event this weekend, Netflix finally revealed the final season of Stranger Things will air in three parts late this year. The first will premiere November 26, followed by part two on Christmas and the series finale on New Year's Eve .Netflix also unveiled trailers for two of its anticipated upcoming films, Frankenstein - directed by Guillermo del Toro - and Knives Out 3: Wake Up Dead Man - directed by Rian Johnson. The films premiere in November and December, respectively, and both feature star-studded casts - something we've come to expect from Johnson's Knives Out films and what makes sense for a filmmaker as storied as del Toro. Frankenstein features Oscar Isaac in the titular role, as well as Jacob Elordi as the Monster, plus Mia Goth, and Christoph Waltz. Knives Out 3 is helmed once again by Daniel Craig as Benoit Blanc, and has a list of A-lister stars including Jeremy Renner and Kerry Washington.The second full summer box office weekend was favorable, with Disney's live action Lilo & Stitch up 51 percent from the prior week, and Mission: Impossible - The Final Reckoning climbing up 55 percent. Sony's Karate Kid Legends opened to a $20 million domestic weekend as well. Seems like it's all sequels all the time right now for the summer box office.If insider Jeff Schneider's latest scoop is to be believed, Laura Linney has joined the cast of HBO's Lanterns series in an undisclosed role.HBO Max has renewed Emmy award winning series Hacks for a fifth season, which will make the series the longest-running live-action show in HBO Max's history.The highly-anticipated Elden Ring movie at A24 helmed by Alex Garland may be zeroing on a familiar face to lead the epic adaptation. Sources tell Deadline the director is in talks with Kit Connor, who recently appeared in his war pic Warfare, to star in the adaptation.Chris Hemsworth set Marvel twitter ablaze last week after posting a heartfelt message to MCU fans, which many took as a suggestion that Thor would not make it through Avengers: Doomsday. The post read: "Playing Thor has been one of the greatest honors of my life. For the last 15 years I've held Mjolnir and then Stormbreaker as the God of Thunder, but what made it truly special… was sharing it with all of you. Your passion, your cheers, and your love for this character have meant everything to me. Thank you for making my journey through the Marvel Cinematic Universe unforgettable. Next up, Doomsday!"Electronic Arts is canceling its planned Black Panther game and shutting down developer Cliffhanger Games according to IGN.Scott Caan and Elizabeth Debicki have been cast in David Fincher's sequel to Quentin Tarantino's Once Upon a Time in Hollywood and will be joining Brad Pitt in the feature that is being made by Netflix.Oscar nominee and Grammy winner Ariana Grande has joined the cast of the next installment in the Meet the Parents franchise, which will hit theaters on November 25, 2026.
We have a surprise review this week for a game called Revenge of the Savage Planet. This game was not on our radar, but we're glad we got it and played it. It's a third-person collect-a-thon where you fight bugs and other creatures, capture them and collect eggs, spool and more to level up your character. It's on Xbox Game Pass and can be easily played with a friend!We also dove back into the 8 year old Star Wars Battlefront 2. It's been getting some popularity recently because of Star Wars in Fortnite, Andor Season 2 and Star Wars Day. We quickly realized how much we enjoyed that game despite it's commercial failure due to poor business decisions. We hope the resurgence is enough to bring it back and do it right.Splitgate 2 is officially out in open beta. They had some issues with the launch but after it was fixed, it feels good jumping back into this game. We predict when the game will release and talk about what we love and don't love about the sequel to the much anticipated arena shooter.Lastly, we share our experiences both at Dreamhack Dallas and Dallas Fan Expo. One focused on gaming and esports and the other on nerd culture in comic books, sci-fi, anime and more. Show Notes:0:55 - Housekeeping4:35 - Revenge of the Savage Planet Review28:44 - Why We Need Star Wars Battlefront 351:38 - Splitgate 2: Open Beta Launch Woes and Launch Predictions1:07:56 - Dreamhack Dallas Recap1:36:10 - Dallas Fan Expo Recap1:59:07 - Upcoming Video Game Releases Become a part of the conversation! If you donate $1 or more on Patreon you can get exclusive access to the Patreon-only chat and channels on the server. Visit our website to find our social channels, check past podcasts and donate to the show.Subscribe to our YouTube channel to see all of our latest videos as they drop. Credits:"Blue Groove Deluxe" by BlueFoxMusic on audiojungle.netWoman Announcer - Ariana Guerra; Actress"Wisdom" by Super Nostalgia 64
Ben, Matt, and Steve party up for a three-person podcast about a three-player game! First, they discuss what the cancellation of Electronic Arts' Black Panther project portends for the future of superhero games and Triple-A licensed games. Then they have a spoiler-free discussion of FromSoftware's fascinating 'Elden Ring' spinoff experiment, 'Nightreign,' focusing on its difficulty, its genre-spanning appeal, and its technological drawbacks. After that, they react to the news that Alex Garland is writing and directing an A24-produced 'Elden Ring' movie and try to figure out what the adaptation could look like, before honoring 'Mission: Impossible' by identifying other major media properties that historically have been the most underserved by video games. Intro (0:00)Black Panther + Game Cancellations (2:40)Reactions to 'Elden Ring Nightreign' (11:13) 'Elden Ring' Movie Predictions Most Underserved Franchises in Video Games (56:46)Outro (1:16:48) Host: Ben LindberghGuests: Steve Ahlman and Matt JamesProducer: Devon RenaldoAdditional Production Support: Arjuna Ramgopal Learn more about your ad choices. Visit podcastchoices.com/adchoices
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Join Luke, Elliot, Bree, and Jarrod in this episode of Checkpoint on JOY where they discuss Electronic Arts' cancellation of an upcoming Black Panther game and other gaming news. ... LEARN MORE The post Up To Date: Electronic Arts cancels Black Panther game appeared first on Checkpoint.
Electronic Arts announces layoffs and cancels the Black Panther game to focus on core properties, while Summer Game Fest showcases upcoming titles and industry icons Learn more about your ad choices. Visit podcastchoices.com/adchoices
This week in PREVIOUSLY ON! Jason and Joelle react to Amazon’s decision to cancel the Wheel of Time after season 3, Electronic Arts cancelling the Black Panther game, and Chris Hemsworth’s mysterious “Tribute to Thor” video. Plus, George RR Martin blog updates and reactions to Elden Ring Nightreign and its final trailer featuring Evanescence. Follow Jason: IG & Bluesky Follow Rosie: IG & Letterboxd Follow X-Ray Vision on InstagramJoin the X-Ray Vision DiscordSee omnystudio.com/listener for privacy information.
On this week's episode, Riley, Luke, and Isaiah intend to talk about a lot of topics, but mostly can't keep themselves from talking about Clair Obscur. We start by talking about two stories Aftermath ran this week: one in favor of parrying in video games, and one against. Those stories kicked off a flurry of discourse on social media, which we found mostly to be in good fun, and we talk about how those kinds of conversations are different now that we're at Aftermath instead of a larger site. Clair Obscur features parrying, so then we talk about that game a whole lot.Then, we discuss this week's layoffs at Electronic Arts, which follow on the heels of *other* layoffs at Electronic Arts. We wonder why several companies have run into trouble with licensed games, and we talk about the challenge of getting players excited about Marvel games when the MCU is facing its own uphill battle.Last, we talk about what games we're playing lately. Luke goes through a lot of games he didn't like before landing on one he did, 9 Kings. Riley wishes he were playing more Clair Obscur, so then we talk about that game a whole bunch more, and we debate whether it can ever be “too late” to talk about a video game.To close, we answer some mailbag questions about the best wrestling moves, what we'd do if we were CEO of EA, and who we trust to give us game recommendations. Credits- Hosts: Riley MacLeod, Luke Plunkett, & Isaiah Colbert- Podcast Production & Ads: Multitude- Subscribe to Aftermath!About The ShowAftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that's too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris' frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don't know what else to tell you; it's a great time. Simply by reading this description, you're already wasting time that you could be spending listening to the show. Head to aftermath.site for more info. See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
Cancelan juegos y cierran estudios ¡Pero esperá! No estás escuchando un podcast viejo ¡Es el episodio 115 de Weekly Quest! Guillo, Chopper y Rippy te invitan a debatir acerca de la cancelación del juego de Black Panther que ni te acordabas que existia, las novedades de Battlefront 3 con lo que Electronic Arts busca salvar un poco la cara y también la decepción que nos significo Elden Ring: Nightreign, lo nuevo de From Software. Preparate para colgarte del paravalancha del gaming discutiendo la actualidad de la industria de los videojuegos una vez en New Game Plus.
Nathan Tanner is an executive coach who helps CEOs, founders, and high-impact leaders scale themselves and their companies. He's coached leaders from companies including Electronic Arts, EA, LinkedIn, Lyft, and Google. Prior to becoming a full-time coach, he held several HR executive roles, including leading the HR team at DoorDash.Nathan has served as an advisor at Y Combinator and has written for Forbes, Inc., and Fast Company. He's an IRONMAN triathlete, holds an MBA from BYU, and lives with his wife and their four children in southern Utah.In today's episode of Smashing the Plateau, you will learn how to navigate career transitions and build meaningful relationships that enhance your leadership journey.Nathan and I discuss:The unexpected path of Nathan's career journey [01:48]Insights on pursuing a career in finance and HR [03:27]The importance of finding your passion [05:24]How to identify the right business model for your skills [08:00]The distinction between the external and internal aspects of leadership [10:14]Why trust is essential in coaching relationships [12:46]Techniques for building connections with decision-makers [15:07]The role of community in personal and professional growth [18:48]Learn more about Nathan at https://www.amazon.com/dp/B0CVJWJR3H?ref_=pe_93986420_775043100 and https://nathantanner.substack.com/Thank you to our sponsor:The Smashing the Plateau CommunityJoin us now for exclusive entry to carefully selected, brief strategy tips from our podcast– mastering your journey to success is only one click away!
ew recording platform, who dis’? Yeah, we’re all a bit excited over some of the new tech we have to produce the show, and we’re all trying to do everything we can to enjoy it while it’s still fresh and shiny in this latest episode of Press Pause Radio. This session is much more casual than the last few episodes as the cast tries to parse out the tumultuous news cycle that came to pass over the last two weeks. George, Ed, and Andrew are on the cans and take the time to discuss various layoffs and terminations seen from Electronic Arts, Polygon, and Giant Bomb (luckily, one of those unfortunate deals got some of the best news ever after the episode was long recorded and sent into production.) There’s also a quick recap of Nintendo Switch 2 Direct, and some thoughts on Grand Theft Auto VI getting delayed in 2026. Afterwards, the crew talks about the gamers they’ve been playing, like Rock Band Rivals, Clair Obscur Expedition 33, Division 2, Fantavision 202X, Promise Mascot Agency, Humanity, PSVR 2, Pokémon Brown Version 20th Anniversary Edition, Persona 3 Reload, and a shit ton more! We hope y’all enjoy the show because we’re gearing up for a whole lot more in the coming months! Mail us at our new email Mailbag@presspauseradio.com, leave a voicemail at 469-PPR-TALK, and be sure to stop by at our Forums if you haven’t already registered and post your thoughts about the show. Finally, make sure to rate and subscribe to us on iTunes and YouTube, follow us on Twitch page and Twitter, and finally take part in our Facebook and Steam group!
From a bedroom coder to Game Developer's Conference OG to the creator of one of the greatest one-on-one action strategy games of the 8 bit era, Jeff Johannigman worked for some of the most legendary companies of the 80s, Epyx, Electronic Arts, and Origin and beyond. In Part 2, we talk about working on Ultima for the Gameboy, porting Dynamix titles to the Amiga, rediscovering his strategy roots at Microprose and finally deciding to exit the industry on moral and personal grounds. Jeff's insight and storytelling skill make this a wonderful chat. Recorded: September 2024 Watch the video version here: https://www.patreon.com/posts/128754521 And catch up with Part 1 of the interview here: https://www.patreon.com/posts/jeff-johannigman-125624209 Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or https://bsky.app/profile/vgnrtm.bsky.social Or videogamenewsroomtimemachine@gmail.com Links: https://www.linkedin.com/in/johannigman/ https://www.mobygames.com/game/5630/ultima-runes-of-virtue/ https://wiki.ultimacodex.com/wiki/Ultima_V:_cloth_map http://www.thealmightyguru.com/Wiki/images/e/ee/Ultima_-_Savage_Empire_-_DOS_-_Manual.pdf https://www.debonogroup.com/services/core-programs/six-thinking-hats/ https://www.youtube.com/watch?v=VwZi58u1FjI https://en.wikipedia.org/wiki/Dynamix https://www.lemonamiga.com/games/list.php?list_publisher=Dynamix&list_developer=Dynamix https://www.mobygames.com/game/444/microprose-entertainment-pack-vol-1-dr-floyds-desktop-toys/ https://www.mobygames.com/game/521/x-com-ufo-defense/ https://www.mobygames.com/game/212/master-of-orion/ Diaries: https://www.youtube.com/watch?v=SrIWJy0tAas https://www.youtube.com/watch?v=Sese4lzWNtQ https://www.youtube.com/watch?v=l1cO2uHyf58 https://en.wikipedia.org/wiki/Stellar_Conquest https://www.mobygames.com/person/5529/david-govett/ https://www.mobygames.com/game/212/master-of-orion/promo/group-52963/image-790706/ https://www.mobygames.com/game/1417/this-means-war/ https://en.wikipedia.org/wiki/Up_in_the_Air_(2009_film) https://peopletype.com/ https://www.mobygames.com/game/28566/ashen-empires/ Recommended Links: The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Retromags.com: https://www.retromags.com/ Games That Weren't - https://www.gamesthatwerent.com/ Copyright Karl Kuras
It's a Steph and Dom episode and they both have some yapping to do! There's some fun stuff going on with anime and television, including horses, Disney villains, and British comedy shows. Then, the bad news in the gaming industry and its journalism need discussed. But we come back into games and books and finish with a good discussion!Check it out!Explicit language on this one."Love Everlasting" (DDRKirby(ISQ) - https://http://ocremix.org/)Find the show on iTunes, Google Play Podcasts, Spotify, and Simplecast.fmFind the show on YouTube: https://www.youtube.com/channel/UC6QoHk8iEsVGTpd2qdTlH-gFollow us @CharacterReveal on Bluesky, Instagram, and on Facebook!Dom is @brothadom on Bluesky, tweets, tumbles and generally on the netSteph is @captainsteph on Bluesky and Twitter, @hella_steph on Instagram, and @thesnowqueer on TumblrEric is @TindiLosi on some places on the internet as a whole, like BlueskyFind everything at: https://linktr.ee/characterreveal
In Episode 54 of Venture Games, my guest Gordon Bellamy discusses his 30+ year career in gaming; his experience as a game designer at Electronic Arts in the 90s, including on the Madden franchise; and the evolution of the gaming industry and innovation over the past several decades.
Welcome to episode 62 of Shack Together! We're joined by special guest TJ Denzer to break down the newly released GTA VI trailer and discuss its May 2026 delay announcement. Our game segment features "GTA Which?", testing our knowledge of Grand Theft Auto series firsts, from GTA III's groundbreaking 3D world to GTA V's character-switching mechanics. Major announcements dominate today's news, including Destiny 2: The Edge of Fate's July 2025 release date and Gears of War: Reloaded coming in August 2025. Meanwhile, the industry sees significant financial developments with EA's strong Q4 bookings and AMD facing $1.5 billion in revenue impacts due to chip sale restrictions. In Story Time, we explore The Elder Scrolls IV: Oblivion Remastered's review and discuss GameStop Canada's acquisition by Stephan Tetrault. Electronic Arts and AMD's earnings reports reveal interesting trends in gaming industry financials, with EA spending $2.5 billion on share buybacks in FY25. And that's all for today's show! Thanks as always for listening and enjoy! Timestamps 00:01:03 NBA Playoffs 00:05:58 It's Shack Together! 00:08:08 TJ's Games: EVE Vanguard, Fatal Fury 00:19:49 Joe's Games: Clair Obscur: Expedition 33, GTA IV 00:27:25 Asif's Games: Blue Prince, F-Zero 99, Schedule I 00:40:28 GTA Which? 00:54:58 Story Time! 00:55:02 News: GTA VI Trailer, Destiny 2: The Edge of Fate, Gears of War: Reloaded Announced, teamLFG Studio, Split Fiction Sales 01:28:27 Previews: EVE Vanguard 01:35:39 Reviews: Oblivion Remastered, Tempest Rising 01:39:05 Industry News: GameStop Canada Acquisition, EA Earnings, AMD Earnings 01:46:38 Community Notes Articles mentioned in this episode GTA 6 Trailer 2 highlights GTA 6 delayed to May 26, 2026 Destiny 2: The Edge of Fate expansion release date Gears of War: Reloaded announcement The Elder Scrolls 4: Oblivion Remastered review Stephan Tetrault GameStop Canada acquisition Electronic Arts Q4 FY25 earnings results EA stock buybacks FY25 AMD Q1 2025 earnings results AMD revenue hit from China restrictions
While the Xbox console brand continues to wane, Microsoft's wise pivot to third party publishing is already paying dividends. According to recent financial reports, Xbox is now PlayStation's single biggest publishing partner, dominating PSN's very own pre-order and pre-load charts on the backs of Forza Horizon 5, Indiana Jones and the Great Circle, and Doom: The Dark Ages, not to mention strong performance across its brands, from Activision Blizzard's Call of Duty to Mojang's Minecraft and beyond. It's weird, to be sure, but predictable, too: These one-time rivals are now intrinsically linked, with both sides benefiting mightily from this new normal. With Halo, Gears, Fable, and virtually everything else Xbox-related no doubt en route to PlayStation 5 as we move forward, how deep and fruitful can this new, unusual relationship become? Plus: Long-in-development China Hero Project darling Lost Soul Aside gets delayed, Borderlands 4 experiences the extremely rare move-up in release date, Electronic Arts lays off hundreds and cancels projects at Respawn, and more. Then: Listener inquiries! Is it high-time for Sony to explore asymmetrical sticks for its controllers? Does PC gaming represent an existential threat to the console space? Should Sony tap Chinese mega-studio Virtuos to revive its old IP? Are we willing to endorse the new term "remakester?"Please keep in mind that our timestamps are approximate, and will often be slightly off due to dynamic ad placement.Timestamps: 0:00:00 - Intro 0:22:22 - Girl crying in the bathroom Part 3? 0:23:58 - Hi Jimi 0:24:35 - Sacred Wives 0:26:14 - Best man's speech gone wrong 0:38:04 - nerd slop 0:44:09 - Xbox is PlayStation's top publisher 1:07:11 - Lost Soul Aside delayed 1:13:25 - Borderlands 4 release date moved up 1:21:17 - EA and Respawn layoffs 1:35:38 - Video game sales numbers 1:39:18 - New PS+ essential games 1:49:36 - Split Fiction movie 1:53:23 - Until Dawn original writers not credited in the movie 1:59:07 - Polygon is done, Giant Bomb next likely 2:05:26 - What We've Been Playing 2:07:43 - Marathon 2:34:20 - Clair Obscur: Expedition 33 3:00:05 - Dualsense with asymmetric sticks 3:07:50 - Virtuos remakes 3:15:29 - Remakester 3:20:24 - Goofy games we liked 3:31:42 - PlayStation's future errors 3:39:27 - The best case scenario for the big three going forward Learn more about your ad choices. Visit podcastchoices.com/adchoices
Hazte Patreon de Reconectados para ayudarnos, ser parte del proyecto y participar en todos los sorteos, en https://www.patreon.com/reconectados. Aunque sea jueves del Día del Trabajador, no faltamos a la cita en podcast para empezar analizando Post Trauma, un survival horror de factura valenciana que nos transporta hasta los más oscuros túneles de metro japonés, hospital, escuela y todos los lugares emblemáticos del género de Silent Hill. Además, Forza Horizon 5 en PS5 y MotoGP 25 queman rueda, cada uno a su manera, con un resultado formidable y cositas que comentar. Y las noticias de la semana, como el State of Play dedicado a Borderlands 4 y su sospechoso adelanto del lanzamiento -¿para GTA 6?-, la faena que hace Nintendo con esto de las tarjetas virtuales a las cuentas que se compartían en varias Switch para comprar juegos entre varias personas, o el nuevo jarro de agua fría de despidos y cancelaciones en Electronic Arts o el retraso de Lost Soul Aside. ¡Gracias por escucharnos como cada jueves y os leemos en comentarios! Compra más barato en nuestro enlace de Instant Gaming: https://www.instant-gaming.com/es/?igr=reconectados ¡Apoya Reconectados, decide y participa en todos los sorteos! ✅ Patreon: https://www.patreon.com/reconectados ¡Sigue nuestro canal de Twitch! ✅ Suscríbete a Twitch: https://www.twitch.tv/reconectados ¡Únete a nuestro grupo de Telegram de ofertas! ✅ Canal de ofertas: https://t.me/ofertasvideojuegosreco ¡Escucha Reconectados cada semana: Jueves 07:00am! Ivoox: https://www.ivoox.com/podcast-reconectados-videojuegos_sq_f1467878_1.html Spotify: https://open.spotify.com/show/0TzgUfUZppavUlKeRreIXL iTunes: https://podcasts.apple.com/es/podcast/reconectados-videojuegos/id1304330116 ¡Síguenos en redes sociales! Twitter: @ReconectadosPod Facebook: https://www.facebook.com/ReconectadosPodcast/ Instagram: https://www.instagram.com/reconectadospod/ Jabote: @Jabote22 Manu: @ManuGmn Borja: @borjaruete
Psy and Ewan discuss Electronic Arts layoffs, Split Fiction and Hazelight Studio movies, and discuss upcoming releases for May and beyond. Hosted on Acast. See acast.com/privacy for more information.
Steve is a globally renowned talent strategist and advisor, sought after by leaders and organizations around the world. His client roster includes innovative organizations such as Airbnb, Salesforce, the Country Music Association, Manchester United Football Club, the BBC, and the City of Lisbon Portugal.Additionally, Steve is frequently retained by top VC firms and top consulting firms like Deloitte and McKinsey for his expertise.A dynamic speaker and educator, Steve presents at global conferences and teaches at leading universities.Before founding his firm in 2013, Steve spent over 25 years as an HR executive atindustry-leading companies like Cisco Systems and Electronic Arts.His career culminated in his role as LinkedIn's first Chief Human Resources Officer, where he helped grow the company from a private startup of 400 employees to a public powerhouse. His pioneering work in shaping LinkedIn's culture inspired Stanford University to create a graduate-level class based on his strategies.Throughout his career, the teams and cultures Steve has built have been recognized as world-class performers by The Wall Street Journal and Fortune Magazine. He has also been named one of the Top 100 Global Thought Leaders in People and Talent annually since 2021.In 2021, Steve released his acclaimed book Workquake, which explores the future of work and became an Amazon “Hot New Release” upon publication. Today, he serves on the boards of three companies and advises several forward-thinking organizations.To know more about Steve visit his website:www.stevecadigan.comThis episode is sponsored by: The Outlier ProjectWebsite: https://www.theoutlierproject.live/LinkedIn: @theoutlierproject
Worum geht's? Kurz vor der Jahrtausendwende veröffentlicht Electronic Arts mit Medal of Honor einen Ego-Shooter, der sich bewusst vom damals dominierenden Science-Fiction- und Fantasy-Setting absetzt und stattdessen den Zweiten Weltkrieg als Hintergrund wählt. Als Soldat der OSS führt der Spieler verdeckte Missionen hinter feindlichen Linien aus, filmreif in Szene gesetzt mit aufwändiger Grafik und Musik. Gunnar und Fabian sprechen in dieser Folge über die Entstehung des Spiels unter der Mitwirkung von Steven Spielberg, die Verbindung von Authentizität und Spielspaß und wie Medal of Honor den Grundstein für eine Welle von Weltkriegs-Shootern legte. Ein Rückblick auf ein Spiel, das den Krieg in einer neuen Ernsthaftigkeit ins Medium brachte. Infos zum Spiel: Thema: Medal of Honor Erscheinungstermin: November/Dezember, 1999 Plattform: Playstation Entwickler: Dreamworks Interactive Publisher: Dreamworks Interactive, Electronic Arts Genre: Ego-Shooter Designer: Peter Hirschmann, Christopher Cross, Lynn Henson, Steven Spielberg u.a. Music: Michael Giacchino Produktions-Credits: Sprecher, Redaktion: Fabian Käufer, Gunnar Lott Audioproduktion: Christian Schmidt Titelgrafik: Paul Schmidt Intro & Outro: Nino Kerl (Ansage); Trash80.com (Musik)
Welcome true believers to X-Men Horoscopes where each week our host Lodro Rinzler is in conversation with a special guest to discuss the X-Men issue that aligns with a significant month and year from their life and what that issue reveals about their future. With us this week is artist extraordinaire Terry Dodson! With over 500 covers and 130+ books he's penciled, Terry has touched more X-books than most. He comes on the show to discuss a significant comic month and year for him - when Star Wars premiered - and we dive into what that might mean for his decades-spanning career. Also in this episode: how Terry got going in comics the X-Men are bad at renting a boat this group of X-Men have no idea who Magneto is Moira pretends to be a housekeeper instead of jailer for the most dangerous mutants Magneto was a baby (for his sins) Terry's advice on finding inspiration as an artist What does any of this mean for Terry's future? Tune in to find out! Terry Dodson has worked on such comic books and characters as Harley Quinn, Spider-Man, Star Wars, Superman, Wonder Woman, the X-Men, and the Avengers. His clients include Wizards of the Coast, Marvel Animation Studio, Lucasfilm, Riot Games, Hasbro, Mattel, DC Entertainment, Warner Brothers, ESPN, Electronic Arts, Hanna-Barbera, Marvel Entertainment, Sideshow Collectibles and many others. Terry was the Character Concept Artist on DC Heroes United video game from Genvid Entertainment and a Character Designer on What If…? Season 2 and 3 from Marvel Studios. He is co-creating ADVENTUREMAN, with writer Matt Fraction from Image Comics. Terry is a regular cover artist at DC Comics and Marvel Comics. Terry has worked in toy, statue, video game and animation design, art instruction and has had gallery exhibitions featuring his paintings. He remains a popular artist in the comics industry - a status he attributes in large part to the contributions of his wife, Rachel, who adds her talented inking to his work. More of Terry's work can be found here. More of Lodro Rinzler's work can be found here and here and you can follow the podcast on Instagram at xmenpanelsdaily where we post X-Men comic panels...daily. Have a question or comment for a future episode? Reach out at xmenhoroscopes.com
E398 – "Inner Voice: A Heartfelt Chat with Dr. Foojan Zeine." In this episode, Dr. Foojan Zeine chats with Mónica Esgueva, Founder of the Ascension Institute, a renowned self-development teacher and spiritual guide known for bridging the gap between Eastern and Western philosophies. With a profound understanding of the mind, human consciousness, and spirituality, she has been helping the transformation of individuals for more than 16 years. Central to Mónica's teaching and studies is the written word. She is the author of 9 books, including the bestseller in Spain and Latin America, "Mindfulness," and her latest book in English, "The 7 Levels of Wisdom." Born with remarkable spiritual awareness, she immersed herself in profound teachings from Tibetan lamas, including the Dalai Lama, during a decade-long exploration in India and Nepal. She teaches programs and guides meditation & transcendence retreats. She has been a TEDx speaker twice, a frequent Spanish national TV guest, and an international event keynote speaker. Recently, Mónica co-directed and hosted her first documentary on spiritual awakening (Despierta), with a more than 1.5 Million views already and is co-directing a new one about the New Earth. Since 2007, she has taught emotional mastery, self-knowledge, and mindfulness to more than 2,500 executives at companies such as Accenture, Samsung, and Electronic Arts. She was honored as one of the Top 100 Women Leaders in Spain and one of the Top 10 awarded "Thinkers and Experts." In addition to Spain, she has lived in Paris, London, and Tanzania. www.monicaesgueva.com # 1 on the 20 Best California Mental Health Podcasts list by FeedSpot. https://podcasts.feedspot.com/california_mental_health_podcasts/ Check out my website: www.FoojanZeine.com, www.AwarenessIntegration.com, www.Foojan.com Summary Dr. and Monica discussed Monica's journey to spiritual enlightenment. Monica shared her experiences of feeling different since childhood, her early interest in spirituality, and her decision to leave her comfortable life in Paris to pursue a path of wisdom and compassion. She described her experiences with Tibetan Lamas and the Dalai Lama, which resonated with her and changed her life. Mònica discusses the concept of wisdom, distinguishing it from intelligence and emphasizing its ethical and moral nature. She explains that wisdom is aligned with the greater good and uses the metaphor of an architect (wisdom) and a carpenter (intelligence) to illustrate the difference. Mònica then introduces her book's concept of seven levels of wisdom, describing the first three levels: conformist, expert, and achiever. She notes that society often views the achiever level as the pinnacle, but in her framework, it is only the third of seven levels. She discussed the importance of self-transcendence and the journey towards becoming the best version of oneself. She emphasized the need to question societal norms and become more independent, resilient, and self-actualized. Mónica also highlighted the importance of accepting others as they are, regardless of their behavior and finding peace in the present moment. She suggested that this level of acceptance allows one to see the perfection in everything and live in peace. Dr. added that this unconditional acceptance and love can transform one's life and lead to mental and emotional well-being. Mónica emphasized the importance of personal interpretation and emotional control in shaping one's life experience. She argued that individuals should not be victims of their conditioning or programming but rather empowered by their thoughts and emotions. Dr. agreed, suggesting the need for daily practices to maintain equanimity and fulfillment. Mónica proposed being cautious of the media and technology, and practicing meditation or contemplation to connect with one's inner self. In the meeting, Monica emphasized the importance of introspection, reflection, and presence in daily life. She stressed the need to focus on the present moment rather than dwelling on the past or worrying about the future. Monica also highlighted the significance of having a strong moral and ethical compass, as it determines one's future and ensures a positive outcome. Dr. added that living with integrity and making choices based on the present moment can lead to fulfillment and pride in one's actions. Remember to Subscribe, Listen, Review, and Share! Find me on these sites: *iTunes (https://itunes.apple.com/us/podcast/i...) *Google Play (https://play.google.com/music/m/Inpl5...) *Stitcher (https://www.stitcher.com/) *YouTube (https://www.youtube.com/DrFoojan) Platforms to Like and Follow: *Facebook (https://www.facebook.com/DrFoojanZeine/) *Instagram (https://www.instagram.com/Dr.FoojanZeine) *Twitter (https://www.twitter.com/DrZeine/) *LinkedIn (https://www.linkedin.com/in/DrFoojanZeine) *Tiktok (https:///www.tiktok.com/dr.foojanzeine)
Craig Barry has held senior finance roles at some of the most iconic companies in tech and entertainment, including LinkedIn, Pixar, Lucasfilm, and Electronic Arts. At LinkedIn, he led central forecasting, supported more than 10 acquisitions, and played a key role in the company's integration with Microsoft before becoming Head of FP&A at BioRender- building FP&A from the ground up helping the company scale ARR from $18 million to $50 million. Now Barry is principal consultant at ClearSightIQ. In this episode My winding road to strategic finance Junior FP&A Analyst position at Electronic Arts as my first break Cost center focus in creative industries at EA with $3b sales LucasFilm (pre-Disney) run as a sole proprietorship by George Lucas Pixar head of finance for their Canadian operations and production planning LinkedIn and focus on “revenue, revenue, revenue” FP&A focus on modeling for acquisitions at LinkedIn and “virtual” P&Ls Strategy for building out FP&A from scratch at BioRender My fractional CFO life
Stanley Trost, Electronic Arts Financial Cookbook Stanley R. Trost wrote several books about early microcomputers, including Atari BASIC Programs in Minutes, Doing Business with VisiCalc, Multiplan on the Commodore 64, Useful Basic Programs the for IBM PC, VisiCalc for Science and Engineering, and others. He was also the creator of Financial Cookbook, which was published by Electronic Arts in 1984 (and one of only two "home management" titles released by EA, the other being Cut and Paste, "the Remarkably Simple Word Processor"). Financial Cookbook provided 32 financial calculators and decision-making tools, including understanding your marginal tax rate, living on your savings, how much life insurance you need, variable rate mortgages, and so on. Versions of the program were sold for Atari 8-bit and ST, Apple II, Commodore 64, Macintosh, and perhaps other platforms. This interview took place on March 24, 2025. Atari BASIC Programs in Minutes Doing Business with VisiCalc Financial Cookbook at AtariMania Inverse ATASCII podcast about Financial Cookbook, including many screenshots Video version of this interview Support Kay's interviews on Patreon
Welcome to Dev Game Club, where this week we begin a new series on 1997's Interstate '76. We set the game a bit in its time, talk about Activision (almost as an afterthought), and then start getting into the characters and the vibe, of which there is much. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: Early mission or two Issues covered: a game time forgot, playing a sim game genre, a unique take on the sim genre plus car combat, prepping the sim elements vs the actual play, other games from that year, taking a formula and doing something different with it, modern exploitation-inspired games, exploitation cinema, grindhouse, other potential influences and inspirations, why you pick sparse environments, breakable cacti, a huge variety of games, low-cost film-making and democratization, vigilantes, a bland corporation, text adventures, a business and not a game company, seeing the impact of acquisition or mergers, character introductions, fake actors playing characters, character names, Groove Champion vs Stiletto Anyway, stylized and simplified characters, flat shading and seeing every polygon, connecting to the character in the cockpit and via the radio, naturally cinematic, stylized presence, jitteriness and physics, compounding errors, deterministic physics, preserving this game and finding ways to play it, just shipping a game, dealing with a controller vs keyboard. Games, people, and influences mentioned or discussed: TIE Fighter (series), Starfighter, MechWarrior (series), Voltron, Diablo, Resident Evil, The Last Express, Fallout, GoldenEye, Castlevania: SotN, Age of Empires, Outlaws, Curse of Monkey Island, Dark Forces 2, Shadows of the Empire, Wing Commander: Prophecy, Final Fantasy VII, Mario Kart 64, Gran Turismo, PlayStation, Dark Forces, Final Fantasy Tactics, Wet, Kane and Lynch, Suda 51, Grasshopper Interactive, Killer 7, Death Race 2000, Russ Meyers, Death Proof, Mad Max (series), MegaMan 8, Kaeon, Cleopatra Jones, Enter the Dragon, Jim Kelly, Bruce Lee, Game of Death, Quentin Tarantino, Kill Bill, Fist of Fury, Starsky and Hutch, River Raid, Pitfall, David Crane, Atari, Call of Duty, Guitar Hero, Capcom, Blizzard, id Software, Interplay, Infocom, Zork (series), Witness, Enchanter (series), Ballyhoo, Lurking Horror, Electronic Arts, Bobby Kotick, Nintendo, BattleZone, Pac-Man, Jason Schreier, Play Nice: The Rise and Fall of Blizzard Entertainment, Hearthstone, Marvel Snap, Ultima (series), Bioware, Treyarch, Raven Software, Heretic/Hexen, Quake, Battletech/FASA Entertainment, Anachronox, Pam Grier, Chuck Norris, Dungeon Keeper, Half-Life 2, Indiana Jones and the Internal Machine, Video Game History Foundation, Star Wars: Episode I: Racer, Forza (series), Falcon (series), Dark Souls, Minecraft, LostLake86, Mors, Kirk Hamilton, Aaron Evers, Mark Garcia. Errata: Lost Treasures of Infocom actually originally came out in 1991. We regret the error. Next time: More I'76! Twitch Discord DevGameClub@gmail.com
In this episode of Partnering Leadership, Mahan Tavakoli speaks with Steve Cadigan, renowned talent strategist, leadership advisor, and author of the acclaimed book Workquake. Steve brings decades of experience shaping talent strategies for some of the most innovative companies in the world, including Cisco, Electronic Arts, and LinkedIn, where he played a pivotal role as the company's first Chief HR Officer during its meteoric rise.Steve Cadigan explores the seismic shifts reshaping the workplace, from the unprecedented power shift toward employees to the increasing necessity for organizations to embrace agility in a high-turnover world. In a lively and insightful conversation, he challenges traditional leadership paradigms, emphasizing the importance of rethinking outdated systems designed for a workforce that no longer exists. Whether it's hiring for potential, fostering cultures of continuous learning, or preparing for the impacts of AI, Steve delivers actionable strategies for CEOs and senior executives navigating the future of work.As the world moves at an accelerating pace, Steve highlights the critical need for organizations to adapt to the realities of shorter employee tenure and heightened workforce expectations. He shares stories and examples from his extensive career to illustrate how leaders can position their organizations to thrive by creating environments where people want to stay—not because they have to, but because they're inspired to.Actionable Takeaways"You'll learn why the war for talent is over—and why talent has already won." Hear Steve Cadigan explain how the power dynamic has shifted to employees and what leaders must do to create an environment where people want to stay."Discover why long-term employee tenure is a thing of the past." Explore how leaders can move away from outdated systems and embrace agile workforce strategies for a high-turnover reality."Hear how to attract top talent without relying on higher salaries or perks." Learn why building a culture of meaningful work and belonging is the ultimate competitive advantage in today's job market."Find out why hiring for potential beats hiring for experience." Steve shares why adaptability and learning velocity are more valuable than traditional resumes in a fast-changing world."Explore how leaders can thrive in high-turnover environments." Steve reveals strategies used by innovative companies like Google and Tesla to foster creativity and innovation despite short employee tenures."Learn how to build alumni networks that amplify your brand." Discover why staying connected with former employees is a powerful strategy for recruitment, collaboration, and long-term success."Uncover the true role of AI in reshaping work." Hear why AI should be used to enhance jobs and unlock human creativity rather than simply cutting costs and headcount."Get actionable insights on fostering learning ecosystems." Steve discusses how organizations can invest in continuous learning to remain competitive and retain talent."Understand the importance of rewriting job descriptions for today's workforce." Learn how to craft roles that inspire candidates and reflect the dynamic realities of modern work."Discover why culture is the most powerful recruiting tool you have." Steve emphasizes the importance of creating workplaces where people feelConnect with Mahan Tavakoli: Mahan Tavakoli Website Mahan Tavakoli on LinkedIn Partnering Leadership Website