A podcast that gives heuristics-driven advice on tabletop roleplaying gaming

In this episode we discuss balancing Real World accuracy with fun game rules

In this episode we talk about creating and using maps in games

In this episode we start to review a few island adventures found in the original Misty Isles adventure

In this episode we talk about several topics: Character Class does not equal character personality, when miscommunication between characters can enhance the game, how to run a high-level or high-powered game

In this episode we discuss our experiences with the classic adventure Palace of the Vampire Queen

In this episode we talk about when it is right for the DM to deceive the players

In this game, we talk about minigames with greater RPGs

In this episode we give our thoughts and experiences with the classic module

In this episode we talk about several of the recent developments in the hobby, including missteps of Hasbro concerning the Open Gaming License and the new horizon of content created by Artificial Intelligence

In this episode we explore what it would be like living in a world with D&D magic

In this episode we discuss the original megadungeon adventure Night of the Walking Wet

In this episode we try to make travel more interesting

Download the episode here Hosts: Clayton, Eliot, and Jordan In this episode we talk about the Exploration pillar of D&D and RPGs Geek Things

In this episode we answer a question and talk about how to handle PCs who commit crimes

In this episode, we talk about how to identify and implement the best pace of the game for your group

In this episode we recount our experiences in the classic module F'Chelrak's Tomb

In this episode, we talk about a variety of things that we intentionally leave out of our games

In this episode we talk about the benefits of having a designated party leader

Spoilers for Temple of the Frog Adventure! We talk about playing through it.

In this episode we talk about how to play non-human races and species

In this episode, we talk about how to have antagonists that the PCs can't, won't, or shouldn't immediately kill

In this episode, we talk about how to create a unique character voice

In this episode we talk about how experience points have changed through D&D editions

In this episode we talk about how to get better at being in-character

In this episode we talk about how limiting character options can lead to greater character depth

In this episode, I discuss some houserules I use when I GM

In this episode, I go over some of my personal house rules for D&D 5e

In this episode we try to identify what has gone missing from modern rpgs and what we want to bring back

In this episode we give you our wild speculations with almost no evidence of what is going to happen with the D&D brand

In this episode we discuss how to make combats harder through monster tactics

In this episode we talk about how COVID has impacted our gaming

In this episode we talk about the benefits of playing tabletop rpgs

In this episode we discuss some basic combat tactics that players can use in their games

In this episode we talk about pros and cons of class-based character creation systems

In this episode we discussing Monty Hall and Mini-Haul campaigns

In this episode I review Kingdom & Warfare by MCDM Productions

In this episode we go over our methods for making adventures

In this episode we talk about the use of GM fiat in social interactions

In this episode we talk about character concepts that are difficult to play

I review Van Richten's Guide to Ravenloft

In this episode we remember our favorite characters we've ever created

In this episode we talk about GMs giving info to players and players giving info

In this episode we discuss how to handle pacing issues over the course of a campaign

In this episode, we talk about our experience replacing our characters with doppelgangers

In this episode we talk about how Chaotic Evil might be able to hold itself together culturally

In this episode we discuss how to run fun dungeons in D&D

In this episode we talk about how to make travel more interesting

In this episode, we answer a variety of topics, including burnout from D&D, how to handle when the player has skills their PC does not, and how the Hero's Journey fits into tabletop RPGs

In this episode we talk about making a RPG out of the GI Joe cartoon, comics, and toys

In this episode we talk about what difficulty setting Dungeons & Dragons should be set at for maximum fun