Strap on your jerkin! Grab your favourite longsword! Roll some 20-sided dice! The time for pizza is over! The time for adventure is now! Dragon Friends is a monthly comedy show and podcast where three comedians muddle through their first Dungeons & Dragons adventure campaign.
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Listeners of Dragon Friends that love the show mention:The Dragon Friends podcast is undoubtedly one of the funniest and most entertaining D&D podcasts out there. From the core cast, DM, guests, to the live musical accompaniment, everything about this show is top-notch. I have been laughing non-stop since season 1 and can't get enough of it. There are so many hilarious moments, such as the lizard bit and Johnny Playstation singing girlfriend. The show has provided me with endless entertainment and even inspired me as a DM for my own campaign.
The best aspect of The Dragon Friends podcast is its consistent humor and comedic role-playing. The regular cast members and guests are all incredibly talented and bring chaos to the game in the most hilarious ways. Even when fan-favorite character Freezo is absent, the show remains incredibly fun. The blend of comedy and fantasy on this D&D show is seamless, keeping listeners entertained throughout each episode.
On the downside, one may argue that some of the humor can be crude or stupid at times. While this may not appeal to everyone's taste, it adds to the overall charm of the podcast for those who appreciate that kind of comedy. Additionally, some listeners may wish for more frequent uploads to satisfy their craving for more content.
In conclusion, The Dragon Friends podcast is an absolute gem. It stands out among other D&D podcasts with its exceptional humor and captivating storytelling. Whether you're a fan of D&D or new to it altogether, this show will keep you entertained from start to finish. I highly recommend giving it a listen and joining in on the laughter.
The Heroes of Yearth have a powerful new ally in tow, but what good is a single drake against a cult of dragons? Will our Heroes manage to formulate a winning plan to simply enter a cave, or will that prove too much for them to bear. Hosted on Acast. See acast.com/privacy for more information.
The Heroes of Yearth are for once on the forward foot. Being given a lead to a cave of great treasure right next to their destination. All they need to do is stick to the plan, and stay focused. Hosted on Acast. See acast.com/privacy for more information.
With their only lead fleeing from their misplaced mercy, the Heroes of Yearth are at an impasse. Luckily, an unlikely companion is on their way to provide them guidance, but can the party hold itself together in the face of a creeping corruption. Hosted on Acast. See acast.com/privacy for more information.
Despite their best efforts, the Heroes of Yearth have a lead. With a cultist in hand and an amulet stowed away, they must use all their powers of persuasion to gain the one lead that will lead to some form of narrative advancement. Hosted on Acast. See acast.com/privacy for more information.
Wading through the sewers is not a heroic feat, but it is neccessary for the Heroes of Yearth's dirty task. a small contingent of able bodies are trapped under a cathedral, and our heroes will have to rely on their strength, their cunning, and the power of their will to resist the incoming cultest force. Hosted on Acast. See acast.com/privacy for more information.
Cultists roam the streets of Greennest. The Last Heroes on Yearth could never face them head on, and so face a choice: Do they take a morally dubious bargian with the owner of Greennest's keep, or put their skills, and the aid of an unlikely ally, to use. Hosted on Acast. See acast.com/privacy for more information.
With the cinders of the governor's mansion receeding into the distance behind them, The Heroes of Yearth set off to aide in any way they can against the Dragon's wave of destruction. However, for the legendary Heroes of Yearth, being heroes to the local people may prove to be a challenge they hadn't bargained for. Hosted on Acast. See acast.com/privacy for more information.
The Heroes of Yearth have returned to a simple life. Facing the highs and lows of world-saving stardom, our heroes have to grapple with the simple challenges, like navigating their way to a fancy soiree. Hosted on Acast. See acast.com/privacy for more information.
A new season of Dragon Friends approaches, and there have been a few changes. May Celestia have mercy on us all.Join the Dungeon Master of Campaign 2's Second Season for a breakdown of what to expect for this year, updates on live shows, and the vision for the coming year of Dragon Friends! Hosted on Acast. See acast.com/privacy for more information.
Celestia has Risen. The unmaking has begun, it has all lead to this. The Heroes of Yearth have one last chance to use all they've learnt and call upon all the adventures they've had in one last gambit to put an end to Celestia once and for all. Hosted on Acast. See acast.com/privacy for more information.
The Weapons are Assembled, the heroes are prepared, and all that's left is to take one desperate last stand against Celestia. But first, The Heroes of Yearth will need to prove to the last remnants of Yearth that existence is worth it. Hosted on Acast. See acast.com/privacy for more information.
Having fallen from the Glass Elevators to Frostopolis, The Heroes of Yearth find themselves encased in ice. With time running out, can they find the Sleet Staff to right the wrongs they have caused, or will the past come back to haunt them. Hosted on Acast. See acast.com/privacy for more information.
The Heroes of Yearth approach their final confrontation. With just one more legendary artifact to find, they are once again at the place they started, staring up at the imposing spires of Frostopolis. All they need to do is get in the elevator... Hosted on Acast. See acast.com/privacy for more information.
A murder is afoot! The Heroes of Yearth find themselves in a precarious predicament as their host ends up dead, with Polly Waddle's own son the prime suspect. Hosted on Acast. See acast.com/privacy for more information.
Three weapons now in hand, the heroes of Yearth know their final destination: The Grand Capital of Frostopolis. But in their return, they cross paths with a familiar face. Hosted on Acast. See acast.com/privacy for more information.
Where the Heroes of Yearth expected danger, they instead found a house of pleasure. But does a hidden danger hide underneath the slippery surroundings? Hosted on Acast. See acast.com/privacy for more information.
Charion is set to lead. The Heroes of Yearth have been given a simple task: take 100-ish of Ironwood's finest into the forest and rescue the elven denizens. Helping them on their way is a famous sauce chef, with a deadly ambition. Hosted on Acast. See acast.com/privacy for more information.
Welcome to Ironside, where the lasagne is plentiful and bards reviled. The Heroes of Yearth find themselves pulled deeper into the city, but can't shake the feeling that there's more to one of their companions than meets the eye Hosted on Acast. See acast.com/privacy for more information.
The Heroes of Yearth are faced with their most fearsome opponent yet. It will take their combined martial prowess, cunning, and a little bit of luck to take down the guardian of the Axe. Hosted on Acast. See acast.com/privacy for more information.
The heroes of Yearth find themselves face to face with an impassable barrier. The way back is closed off and the way forward is frought with danger, will our heroes find their ruins, or will their own animosity find them first? Hosted on Acast. See acast.com/privacy for more information.
With husbands laid out before them, the Heroes of Yearth stand on the precipice of victory. However, fate works in mysterious ways and our heroes find themselves in the acidic end of trouble. Hosted on Acast. See acast.com/privacy for more information.
Having secured their transport, The Heroes of Yearth finally make it to their destination, one that is very familiar to one of their party. But when an ancient rite threatens the safety of their party, our heroes are thrust into bloody combat to protect the honour of their minotaur friend. Hosted on Acast. See acast.com/privacy for more information.
From the skies above an active volcano, to the belly of a ship on the sea, The Heroes of Yearth find themselves freed from one precarious situation only to land directly into another. What will get them first, a crew out for mutiny, or Edan's lack of nautical knowledge. Hosted on Acast. See acast.com/privacy for more information.
It's Volcano Time. The Heroes of Yearth need to escort their young companion into the depths of the temporarily dormant mountain, but enemies from above and below challenge their descent towards the fiery heart. Hosted on Acast. See acast.com/privacy for more information.
The Heroes of Yearth are faced with their first quest: Find a missing boy so that he may continue his people's lineage and partake in a firey coming of age ritual. Will they fall at the first hurdle? Hosted on Acast. See acast.com/privacy for more information.
The unlikely and unproven heroes of Yearth find themselves thrust into their first peoples in need of their aid: a race of frog people with certain moist proclivities and access to the first of the team's hidden weapons. Hosted on Acast. See acast.com/privacy for more information.
The heroes of Yearth are rapidly running out of leaders to follow, as they find themselves at the domicile of a great wizard and his mephit life partner. Surely, this screenwriting coach will be able to keep the plot on track. Hosted on Acast. See acast.com/privacy for more information.
The world is coming to an end. Having narrowly escaped a life-threatening cataclysm from the long lost god of the very Yearth itself, our heroes must regroup, discuss, and form a plan of attack. Hosted on Acast. See acast.com/privacy for more information.
We start on a land that is still. Some may even say it's not moving. From each of the Four Great Nations a champion emerges. This story is not about them. Hosted on Acast. See acast.com/privacy for more information.
A Very Merry Yulemas to one and all Hosted on Acast. See acast.com/privacy for more information.
With the team fleeing the site of a Funeral Gone Wrong, can the Dragon Friends recover enough ground to save their skins as the clock ticks down towards Yuletime and their deaths. Hosted on Acast. See acast.com/privacy for more information.
Remember when this exact thing happened to the Critical Role guys and they were powerful and competent enough to resolve it in an elegant epilogue?Yeah, I don't think we're going to be that lucky Hosted on Acast. See acast.com/privacy for more information.
When Dave's away, the cats will spend most of an episode struggling to get to the plot despite being forcibly placed back on track at the start Hosted on Acast. See acast.com/privacy for more information.
The Dragon Friends have made it into the Fae Beaucracy that will allow them to contact Bushu. If they can refrain from killing for a few moments, they may be able to file the right paperwork they need to efortlessy achieve their goal. Hosted on Acast. See acast.com/privacy for more information.
All they had to do was search the house Hosted on Acast. See acast.com/privacy for more information.
The Dragon Friends have found their charge, the now royal Lion Kit Gingerson. Will the old wounds of betrayal run deep enough to prevent Kit from hearing out his once friends and now inferiors, or will the Dragon Friends be able to show enough tact to break through. Hosted on Acast. See acast.com/privacy for more information.
The Dragon Friends have been given a glimpse into the path ahead, Three former companions adrift across the Nine Known Worlds and perhaps beyond that need to be brought home. But first, they need to get out of the room they find themselves in. Hosted on Acast. See acast.com/privacy for more information.
Bethanee Smiles has returned. An ancient contract binding her to kill The Dragon Friends. At her mercy, our heroes have to make a pleas for their lives and propose an alternative. Can they convince her of the viability of an impossible task before she completes the contract herself. Hosted on Acast. See acast.com/privacy for more information.
After so many years and so many adventures, The Dragon Friends can finally find peace. But can their hard won respite last, or will adventure come knocking for them instead. Hosted on Acast. See acast.com/privacy for more information.
Buildings are Destroyed, Clones are spent and the Troubleshooters stand divided. The system of Alpha Complex is after them, and they have some tough decisions to make before they're hunted down. Hosted on Acast. See acast.com/privacy for more information.
Violence has broken out between the troubleshooters, but a temporary peace hangs in the air. Will the team galvanise towards a common goal now that they finally understand more about eachother's true selves, or will the tension boil over once more. Hosted on Acast. See acast.com/privacy for more information.
The Troubleshooters find themselves at the door to a mutant stronghold with no way inside. Can their better instincts previal to get them safely and surruptitiously inside, or will their conflicting motives and general lack of competence be their downfall Hosted on Acast. See acast.com/privacy for more information.
The troubleshooter's most dangerous mission lies ahead of them, and so they'll need equipment just as dangerous. Equipped with weapons that are as powerful as disguises as they are weapons, the troubleshooters are dropped right behind insurgent lines.Editor's Note:Tom's mic was lost for this session, meaning his audio needed to be recovered from other microphones. Normal audio will return next episode. Hosted on Acast. See acast.com/privacy for more information.
With one mission successfully under their belt, our Troubleshooters are rapidly ascended from simple cleaning duties to matters of utmost security to Alpha Complex itself. If they can survive the trip to the quartermaster, that is Hosted on Acast. See acast.com/privacy for more information.
Our Troubleshooters have finally found their way to their first mission, but forces already seem to be moving against them. Will these external actors tear the team apart, or will they get to eachother first. Hosted on Acast. See acast.com/privacy for more information.
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A New Set of Heroes. A New Story. A New System, 48 Hours. It's December 2022, and The Dragon Friends have two recording days to complete an entire 6 months of Podcast Episodes. OK Computer is the result of that descent into madness. OK Computer will run as a Standalone Series in the standard Dragon Friends timeslot for the first half of this year, to be followed by S9 of Dragon Friends later in the year. We hope you enjoy!The Dragon Friends also have two upcoming shows, find more info and buy tickets at Watch the Dragon Friends live - The Dragon Friends Hosted on Acast. See acast.com/privacy for more information.
In just 1 week, three new Heroes will be Decanted.Based on the Tabletop RPG Paranoia and recorded over 2 maddening days, OK Computer is a Dragon Friends story of high stakes, betrayal and lying to yourself and others. Hosted on Acast. See acast.com/privacy for more information.
Six Dragon Friends. Two Companions. Two Timelines. One Dragon.The Dragon Friends are home, but it's a home that's both all too familiar and forever changed. Their intervention in their past lives has already caused them to fail their first mission, and now they have to deal with the consequences of that failure, assuming they can trust the most dangerous enemy they've come across so far: Themselves. Hosted on Acast. See acast.com/privacy for more information.
The Dragon Friends are at the end of the line. Minutes remain before they perish to the crossing between worlds, and a formidable foe stands between them and home If they have a dastardly scheme, they had better employ it quickly Hosted on Acast. See acast.com/privacy for more information.
The Dragon Friends are rapidly approaching the end of the line. They've found their way onto the only ride out of Hell and need to stay alive for a measly few minutes to get back to the plane they call home. Hosted on Acast. See acast.com/privacy for more information.