Podcasts about henrique olifiers

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Best podcasts about henrique olifiers

Latest podcast episodes about henrique olifiers

Behind The Game Podcast - Raphael Dias
Empreendedorismo, Inovação e Liderança com o CEO da Bossa Studios - Behind The Game Podcast #64

Behind The Game Podcast - Raphael Dias

Play Episode Listen Later Jan 12, 2023 80:46


A Bossa Studios é um estúdio baseado em Londres, ganhador do BAFTA e conhecido por seus jogos como o Surgeon Simulator, I am Bread e I am Fish. Nesse podcast eu conversei com o Henrique Olifiers, brasileiro que é o CEO da Bossa e também presidente do conselho da tinyBuild GAMES. O Henrique compartilhou a história da sua carreira e como ele foi de trabalhar na Rede Globo criando jogos para grandes programas até empreender em Londres sendo um dos fundadores da Bossa Studio. Nós também conversamos sobre alguns fatores que ele acredita terem sido fundamentais para o sucesso da Bossa, como ele analisa o cenário para identificar oportunidades, como lidar com inovação e equipes criativas em um estúdio de jogos, a criação de cultura dentro da Bossa, o papel das game jam mensais que eles realizam e muito mais. Esse episódio está imperdível para todos que querem empreender no mercado de games, então não deixe para depois.

World Business Report
Google and Apple accused of bowing to censorship

World Business Report

Play Episode Listen Later Sep 17, 2021 24:28


As the Russian election gets underway Google and Apple have removed a tactical voting app. Opposition activists have accused the tech giants of bowing to pressure from the Kremlin, and we get reaction to the move from Leonid Volkov, who ran jailed Russian opposition leader Alexei Navalny's campaign in 2018. Also in the programme, the BBC's Rebecca Kesby finds out how scientists are using genetic material from wild plants to make agricultural crops more resilient to climate change. Plus, we look back on the life of the British inventor, Sir Clive Sinclair, famous for developing the pioneering ZX Spectrum personal computer. Henrique Olifiers runs computer game development firm Bossa Studio, and gives us his perspective. Today's edition is presented by Mike Johnson, and produced by Lucy Burton, Deborah Weitzmann and Russell Newlove.

Abrindo o Jogo Cast - Negócios na industria de games no Brasil e no mundo!
Fundando e crescendo um estúdio de games fora do Brasil, com Henrique Olifiers da Bossa Studios

Abrindo o Jogo Cast - Negócios na industria de games no Brasil e no mundo!

Play Episode Listen Later Feb 11, 2021 61:47


Para começar a temporada de 2021 com o pe direito, recebemos o Henrique, CEO da Bossa Studios, diretamente de Londres (Criadores do Surgeon Simulator, I am Bread e outros) para falar sobre empresas brasileiras fundadas fora do Brasil. Falamos sobre diferenças burocráticas, apoio do governo, experiencia necessária e suporte aos empreendedores. Outro ponto importantíssimo da conversa, foi descobrir que o Estiga pela primeira vez não tava jogando um jogo do Game Pass. Corre la pra ouvir e descobrir o que nos temos jogado no começo do ano!

Retronauts
Retronauts Episode 323: Bill & Ted / Spectrum Next

Retronauts

Play Episode Listen Later Sep 7, 2020 126:17


Jeremy Parish, Bob Mackey, Henry Gilbert, and Stuart Gipp hop in their telephone booths to discuss the classic Bill & Ted films and their not-so-classic game tie-ins. Then Jeremy chats with Henrique Olifiers about the ZX Spectrum's return via Kickstarter. Cover art by John Pading.

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Game Dev Loadout | A Game Developer Podcast
Happy Holidays Rerun 66 JUST DO IT! with Henrique Olifiers

Game Dev Loadout | A Game Developer Podcast

Play Episode Listen Later Dec 23, 2019 44:16


Henrique Olifiers has been in the game industry for more than 30 years working on web-based games, massive multiplayer games, and social games. He is currently the CEO of the award-winning Bossa Studios, which are the makers of Surgeon Simulator, Monstermind and I Am Bread. Now they are currently working on Worlds Adrift, a sandbox MMO with real-time physics where you band together to build sky ships and explore floating islands of a shattered world. We discuss: Made games since he was a kid in school in a third world country. The games were in cassette tapes! I didn’t know there was even such a thing. Do 2-day game jams every single month at his company There are no oversaturation of good games Think about marketing from the beginning It’s not the players job to know how hard game development is Be wary of people that say or post something as gospel Excitement for AI that changes the game experience for each type of player and much more… *** If you enjoy the podcast, would you please consider leaving a short review on Apple Podcasts/iTunes? It takes less than 60 seconds, and it really makes a difference in ranking higher. Do me a huge favor and subscribe to the podcast if you felt inspired and love this content. Sign up for Tony's email newsletter at gamedevloadout.com/subscribe Follow Tony: Twitter: twitter.com/gamedevloadout Facebook: facebook.com/gamedevloadout Linkedin: https://www.linkedin.com/in/chantony/

ceo ai happy holidays excitement rerun mmo surgeon simulator bossa studios i am bread worlds adrift henrique olifiers
Game Dev Loadout | A Game Developer Podcast
66: Doing Monthly Game Jam with Henrique Olifiers of Bossa Studios

Game Dev Loadout | A Game Developer Podcast

Play Episode Listen Later Oct 30, 2017 47:00


Henrique Olifiers - "When someone ask you during an interview or process. Have you made a game? Have you made a mod? Have you made anything? Can I see it? It doesn't matter the quality of what you have done. It doesn't have to be the best game ever. That's not about it. It's about initiative. It's about having gone through the hardship to put that together. That already puts you above 99% of the people who are competing with you for the same thing." Henrique Olifiers has been in the game industry for more than 30 years working on web-based games, massive multiplayer games, and social games. He is currently the CEO of the award-winning Bossa Studios, which are the makers of Surgeon Simulator, Monstermind and I Am Bread. Now they are currently working on Worlds Adrift, a sandbox MMO with real-time physics where you band together to build skyships and explore floating islands of a shattered world. We discuss: Made games since he was a kid in school in a third world country. The games were in cassette tapes! I didn't know there was even such a thing.Do 2-day game jams every single month at his companyThere are no oversaturation of good gamesThink about marketing from the beginningIt's not the players job to know how hard game development isBe wary of people that say or post something as gospelExcitement for AI that changes the game experience for each type of playerand much more...Connect: Bossa StudiosWorlds AdriftTwitter: @OlifiersCompany Twitter: @bossastudiosResources: Book: A Theory of Fun for Game Design by Raph KosterBook: The Art of Game Design: A Book of Lenses by Jesse SchellMentorsYoutube

Retro Asylum -  The UK’s No.1 Retro Gaming Podcast
Episode 162 - Revival 2017: Jim Bagley And The ZX Spectrum Next

Retro Asylum - The UK’s No.1 Retro Gaming Podcast

Play Episode Listen Later May 28, 2017 46:50


Almost a year to the day since Henrique Olifiers brought the Spectrum Next prototype and his grand idea to our 2016 panel, Jim Bagley joins Dean Swain and Paul Jenkinson (from The Spectrum Show) to talk about the Spectrum Next, Jim’s ideas that are now part of the project and its phenomenal Kickstarter campaign. Be sure to check out The Spectrum Show: http://www.thespectrumshow.co.uk/ For the lowdown on Revival Retro Events visit: http://www.revivalretroevents.co.uk/ Huge thanks and a name check as ever to our Patreon supporters: Edward Fitzpatrick Chris Worthington Alistair Downs Nick Lees Retromash Garry Heather Help support the Retro Asylum by becoming a patron: https://www.patreon.com/retroasylum Retro Asylum on Facebook: https://www.facebook.com/retroasylum/ Retro Asylum YouTube Channel: https://www.youtube.com/channel/UCfCC9rIvCKoW3mdbuCsB7Ag Twitter: @theretroasylum

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Xbox One Party Chat
Episode 39 - I See Bread People (Bossa Studios Interview)

Xbox One Party Chat

Play Episode Listen Later Jan 25, 2017 52:18


Henrique Olifiers, co-founder and Gamer-In-Chief of Bossa studios (developers of Surgeon Simulator, I am Bread and upcoming game Worlds Adrift) drops by for a pun-free interview about new Xbox release I am Bread Ross, Rhys and the returning Uncle Jessy discuss the latest happenings from the subreddit and the world of Xbox.

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