The original classic gaming podcasts continues its endless quest to explore the history of video games, one game at a time. Join hosts Jeremy Parish and Bob Mackey each week as they team up with a host of expert guests to chronicle the creations that have paved the way for today's hits. From forgott…
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Listeners of Retronauts that love the show mention:Nadia Oxford chants the names Andrew Vestal and Shane Bettenhausen three times in reverse to summon them into an episode recording circle dedicated to exploring the influence of acclaimed horror author Stephen King on video games. We all 'cast down here… Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts
You're listening to a free preview of Retronauts Episode 508: Gaming in the Year 2003. To hear the rest, and get two exclusive extra episodes every month, access to our previous Patreon-exclusive episodes, and early access to ad-free podcasts, please visit the official Retronauts Patreon at patreon.com/retronauts.
For the LBGTQ+ community, video games have always been a way to break barriers, find community, and make friends. Nadia buddies up with her friends Len and Larch to talk about how games have influenced and shaped the LBGTQ+ community over the decades. Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts
Double feature! A ramble about retro compilations with Lewis Clark of SegaDriven.com, and an interview with Mike Mika and Chris Kohler of Digital Eclipse about their masterpiece compilation, Atari 50. Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts
As the console wars heated up, Nintendo needed something big that wouldn't necessarily involve investing in new hardware that could potentially wreck the company. And that "something" arrived in the form of Donkey Kong Country, a fairly simple platformer by the technical wizards at Rare that nonetheless impressed millions with its newfangled pre-rendered graphics. This week on Retronauts, join Bob Mackey, Stuart Gipp, Diamond Feit, and Henry Gilbert as the crew works up a mighty hunger for bananas and discusses the finer points of those damn, dirty apes. Retronauts is a completely fan-funded operation. To support the show, and get two full-length exclusive episodes every month, as well as access to 50+ previous bonus episodes, please visit the official Retronauts Patreon at patreon.com/retronauts.
Jeremy Parish, Jared Petty, Benj Edwards, and Kevin Bunch continue their conversation from four episodes ago, wrapping up the highlights of 1983 before diving into the best and most earthshaking games and events of 1993. Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts
You're listening to a free preview of Retronauts Episode 502: Holiday Special 2022 - Home Alone. To hear the rest, and get two exclusive extra episodes every month, access to our previous Patreon-exclusive episodes, and early access to ad-free podcasts, please visit the official Retronauts Patreon at patreon.com/retronauts.
It's raining men (and mechs and bombs and protein) on the podcast this week as host Diamond Feit welcomes Retro Pals Danny & Alex to recap a one-of-a-kind franchise, Cho Aniki. Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts
Here's a shocking fact for you: Since we started this crazy ride back in 2013, we've released 500 full-length podcasts. (And a whole bunch of other stuff on top of that.) It's been quite a wild ride since we started our independent run, and we've had our share of ups, downs, and global pandemics over the last near decade. So instead of turning the spotlight on a video game topic, on this very special episode, it's time to learn a little something about... ourselves. Now take a seat with Bob Mackey, Jeremy Parish, Stuart Gipp, Diamond Feit, and Nadia Oxford as we discuss the past, present, and future of the little retro gaming podcast that simply can't be stopped. Retronauts is a completely fan-funded operation. To support the show, and get two full-length exclusive episodes every month, as well as access to 50+ previous bonus episodes, please visit the official Retronauts Patreon at patreon.com/retronauts.
Three is the magic number! So say this week's four 'casters: Jeremy Parish, Benj Edwards, Kevin Bunch, and Jared Petty get ready for 2023 by traveling 40 and 50 years into the past to discuss the biggest gaming events of 1973 & '83! Stay tuned for '93... Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more and listen to the full episode at http://www.patreon.com/retronauts
Jeremy Parish, Ray Barnholt, and Brandon Sheffield reconvene for what was meant to be the third and final chapter of our Taito deep dive but ends up being a middle chapter, if that. It's not our fault! 1989-91 were crackin' years for Taito. Be sure to check out episodes 451 and 463 to bring yourself up to speed with this ever-growing epic of a conversation! Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts
Jeremy Parish, Kat Bailey, and Shane Bettenhausen connect via Codec to debate the ultimate truth of the entire Metal Gear saga: Which Metal Gear was best? Spanning the full history of the franchise, the canonical answer lies within! Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts
You're listening to a free preview of Retronauts Episode 496: Wii U. To hear the rest, and get two exclusive extra episodes every month, access to our previous Patreon-exclusive episodes, and early access to ad-free podcasts, please visit the official Retronauts Patreon at patreon.com/retronauts.
Join Stuart Gipp and master of remembering Dave Bulmer as they cling to their respective parasols and float down the Lemmings gameography, taking in classics, missteps, and weird choices that pay off.
Wow, what a hootenanny! Host Diamond Feit recruits Stuart Gipp and SuperGreatFriend to enter the world of survival horror and rank every canonical game in the Resident Evil series. Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts
Coming to you live (or formerly live) once again! Nadia Oxford kicks things off at Retro World Expo with a look at the grandest dragons in video game history, and Jeremy Parish follows up with a look into Sega's forgotten 8-bit arcade history in Portland. Enjoy this preview, then listen to the whole thing by subscribing at http://www.patreon.com/retronauts! Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content.
Throughout the '90s, Star Fox transitioned from technical showpiece to extremely reliable rail shooter; but in the following decade, Fox McCloud and the gang didn't fare nearly as well. The 2000s saw the Star Fox brand transform into a sandbox for gameplay ideas, with each attempt disappointing players still chasing the high of Star Fox 64. Then, the series went into hibernation for a decade, only to emerge when the Wii U desperately needed a hit. Still, one question remains: are these various tamperings with the Star Fox formula really all that bad? On the finale of this two-part series, join Bob Mackey, Henry Gilbert, Diamond Feit, and Kat Bailey as the crew barrel rolls into the back half of the Star Fox library to explore the lower moments of Nintendo's most tortured IP. Retronauts is a completely fan-funded operation. To support the show, and get two full-length exclusive episodes every month, as well as access to 50+ previous bonus episodes, please visit the official Retronauts Patreon at patreon.com/retronauts.
Jeremy Parish, Stuart Gipp, and Todd Ciolek talk about BMs. But no! This is not a scatological episode. Well, no more than usual, anyway. These BMs are Blaster Masters, the frog-savin' franchise that Sunsoft kicked off back in 1988 on NES. Edits by Greg Leahy; cover art by Greg Melo. Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts
You're listening to a free preview of Retronauts Episode 490: Star Fox, Part One. To hear the rest, and get two exclusive extra episodes every month, access to our previous Patreon-exclusive episodes, and early access to ad-free podcasts, please visit the official Retronauts Patreon at patreon.com/retronauts.
Nadia Oxford, Shivam Bhatt, and Scott Sharkey are joined by legendary developers Paul Riche and Fred Ford in a discussion about Star Control. What makes this RPG-adventure pioneer so compelling and popular? What comes next for the Ur-Quan Masters? Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts
Join Stuart Gipp with guests John Linneman and Thomas Nickel for a hop, skip, and headshot through this fantasy future world. Jak's gonna kill Praxis, and we here at Retronauts are gonna kill praxis. Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts
Jeremy Parish, Kurt Kalata, Jared Petty, and Joe Modzeleski collectively make amends to all the great games that we and many others failed to appreciate. They were good games! We were simply bad players, because we didn't understand them in their day. Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts
It's been 11 years since the last proper Monkey Island entry, and more than three decades since series creator Ron Gilbert left Guybrush and company in the hands of others. So it goes without saying fans were more than delighted when mid-2022 saw the announcement of Return to Monkey Island, a proper sequel to 1991's Monkey Island 2—and one that somehow doesn't discount all the installments made in between. And now it's here! On this episode of Retronauts, join Bob Mackey and Nina Matsumoto as they set sail for yet another Monkey Island journey; but this time, it's to formerly uncharted waters. Retronauts is a completely fan-funded operation. To support the show, and get two full-length exclusive episodes every month, as well as access to 50+ previous bonus episodes, please visit the official Retronauts Patreon at patreon.com/retronauts.
What: Our "History of Food Mascot Games" panel, live at PRGE 2022 When: Saturday, October 15th at 11:00 AM Where: Auditorium A (E141-E144) Who: Bob Mackey, Jeremy Parish, and Gary Butterfield Please check out the official PRGE 2022 schedule for more information!
Oh no! Final Fantasy IV: The After Years! Square Enix's belated sequel isn't exactly well-loved, but it casts a weird spell over anyone who has the patience for it. Nadia, Victor Hunter, and Ash Paulsen talk about its weaknesses... and its strengths?! Edits by Greg Leahy. Cover by Nick Wanserski. Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts
You're listening to a free preview of Retronauts Episode 478: Live from PAX West 2022. To hear the rest, and get two exclusive extra episodes every month, access to our previous Patreon-exclusive episodes, and early access to ad-free podcasts, please visit the official Retronauts Patreon at patreon.com/retronauts.
197! Boppers of the world, unite! Diamond Feit, James Eldred, Diana Goodman, and Mikel Reparaz gang up to talk about The Warriors, the landmark 1979 Walter Hill film and the video game(s) based upon it.
Jeremy Parish spins up the ol' turntable and activates Public Radio DJ mode to look at some of the best new old game music releases for 2022, including Metal Gear, Mega Man, Scott Pilgrim, Bomberman, Breath of Fire, Darius… and even some non-game tunes. Cover art by Amanda Pruitt. Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts
Live from the East Coast! First, Jeremy Parish and Nadia Oxford explore the different game experiences '80s kids had growing up in the U.S. vs. Japan. Then, Jeremy flies solo to relay his findings from a year-long trip through Sega's SG-1000 library. Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts
Jeremy Parish and Kevin Bunch spin back into the 1970s to talk about one of gaming's most important and influential foundational works and where it fits into the grand scheme of the medium's evolution: Atari's Breakout. Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts
Teenage Mutant Ninja Turtles: The Cowabunga Collection is finally here, meaning we now have the chance to officially play over a dozen TMNT games from the eight and 16-bit era—most of which never saw a re-release! But how did this compilation come together, and what are the specific quirks of the many, many turtle-based games it contains? On this episode of Retronauts, join Bob Mackey, Henry Gilbert, and Digital Eclipse's Chris Kohler for an inside look at how the ooze is made. This episode is sponsored by Konami, who provided us with pre-release copies of TMNT: The Cowabunga collection. Retronauts is a completely fan-funded operation. To support the show, and get two full-length exclusive episodes every month, as well as access to 50+ previous bonus episodes, please visit the official Retronauts Patreon at patreon.com/retronauts.
You're listening to a free preview of Retronauts Episode 478: Indiana Jones and the Last Crusade: The Graphic Adventure. To hear the rest, and get two exclusive extra episodes every month, access to our previous Patreon-exclusive episodes, and early access to ad-free podcasts, please visit the official Retronauts Patreon at patreon.com/retronauts.
It's about time to go back to school with stern taskmaster Stuart Gipp and mischievous but likeable head boy, Dave Bulmer, as they explore the ridiculously esoteric world of edu-tainment software. Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts
Recorded under the light of a full moon and surrounded by hordes of otherworldly creatures, Diamond Feit and Ant from Gaming Hell.co.uk brave the night to celebrate the DarkStalkers series. Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts
By patron request: Jeremy Parish, Todd Ciolek, and patron Scott Rothman triple-jump into history, their eyes unerringly fixed upon their collective destination: The history of Jumping Flash! creators Exact, from Geograph Seal to Ghost in the Shell. Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts
What: Our "Video Games Based on TV Shows" panel, live at PAX West 2022 When: Sun, Sep 4, 2022 at 2:00 PM Where: Sphinx Theatre (Sheraton, Level 3) Who: Bob Mackey, Jeremy Parish, and Mike Drucker Please check out the official PAX West 2022 schedule for more information!
The '00s Spider-Man movies might have put Sam Raimi on the map for most filmgoers, but the previous 20 years saw him experimenting in just about every genre. And most Raimi fans agree his greatest work to date is Evil Dead 2, an unexpected horror/comedy that—over the past 35 years—went from underground sensation to the most re-released film in the history of physical media. This week on Retronauts, join Bob Mackey, Henry Gilbert, and We Hate Movies' Steven Sajdak as the crew examines this incredibly unique and innovative movie that went on to inspire countless video games. You'll never look at chainsaws the same way again! Retronauts is a completely fan-funded operation. To support the show, and get two full-length exclusive episodes every month, as well as access to 50+ previous bonus episodes, please visit the official Retronauts Patreon at patreon.com/retronauts.
A Retronauts crew from far, far away (Retronauts East) gets together to revisit the topic of Star Wars for first time since a long time ago (99 episodes ago!) to talk about the first prequel—1999's The Phantom Menace—and its impact on pop culture. You would not believe Jeremy Parish, Benj Edwards, Chris Sims, and Ben Elgin's collective midichlorian count! Edits by Greg Leahy, art by Shaan Khan. Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts
You're listening to a free preview of Retronauts Episode 472: Street Fighter: The Movie Commentary. To hear the rest, and get two exclusive extra episodes every month, access to our previous Patreon-exclusive episodes, and early access to ad-free podcasts, please visit the official Retronauts Patreon at patreon.com/retronauts.
By the fetid breath of Dogar and Kazon! Nadia Oxford, Shivam Bhatt, and Scott Sharkey have traveled to this insignificant quadrant of the galaxy to evangelize about two games that changed space adventure games forever: Star Control I & II. Cover art by John Pading. Edits by Greg Leahy. Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts
Two halves of the same shell, as Stuart Gipp speaks to Limited Run's Joe Modzeleski about TMNT: Shredder's Revenge. Afterwards, an interview with the game's lead designer Frédéric Gémus! Turtle power! Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts
The Triforce of Jeremy Parish, Stuart Gipp, and Diamond Feit Courageously commune to share their deep Wisdom of the 2D-style Legend of Zelda games by ranking a dozen games according to the Power of their design and appeal. Which Zelda reigns eternally?! Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts
Text adventures: what are they, and where did they hide all the graphics? Until now, these questions have gone unanswered. But this week, we'll be looking at the world of games that existed before any kind of mandatory visual component—and continue to exist to this very day. And we have a real expert on hand: Aaron Reed, author of the upcoming comprehensive text adventure respective, 50 Years of Text Games: From Oregon Trail to A.I. Dungeon. So listen in as host Bob Mackey helps steer the Retronauts podcast ship through these formerly uncharted waters. (By us, anyway.) Retronauts is a completely fan-funded operation. To support the show, and get two full-length exclusive episodes every month, as well as access to 50+ previous bonus episodes, please visit the official Retronauts Patreon at patreon.com/retronauts.
Jeremy Parish, Stuart Gipp, and Shane Bettenhausen emerge from their caves, blinking and frightened, to face the ferocious fury of the sun as they lift their GBA solar sensors skyward and discuss the Metal Gear offshoot that gave nerds suntans: Boktai. Edits by Greg Leahy. Art by John Pading. Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts
You're listening to a free preview of Retronauts Episode 466: E.T. the Extra-Terrestrial. To hear the rest, and get two exclusive extra episodes every month, access to our previous Patreon-exclusive episodes, and early access to ad-free podcasts, please visit the official Retronauts Patreon at patreon.com/retronauts.
MISSION START! By patron request, three brave soldiers (Diamond Feit, Stuart Gipp, and arcade expert Lord BBH) battle their way through the history of the NEO GEO's premier run-and-gun series, METAL SLUG. Cover art by Shaan Khan, edits by Greg Leahy. Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts
The early aughts were all about 3D games on consoles, but the humble 2D platformer didn't vanish: it merely migrated, and 2002 gave us Mega Man Zero. Stuart Gipp and Brian "Protodude" Austrian dissect this action classic and lament its bananas difficulty. Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts
Jeremy Parish, Ray Barnholt, and Brandon Sheffield explore the second era of Taito's history: The late 1980s. From arcade all-timers like Bubble Bobble and Arkanoid to a major push to home consoles, it's two hours of wall-to-wall classics! Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more and enjoy this full episode (and 100+ others) at http://www.patreon.com/retronauts!
After taking off during the go-go '90s, Kirby had a bit of an identity crisis in the 2000s. With HAL hard at work on the resource-intensive Smash Bros. games, they barely had time to work on their once-signature series, outside of a few remakes—leaving them with no choice but to leave their pink puffball in the hands of other developers. And all of this was happening as Kirby's hit 100-episode anime hit the airwaves! So what did this terrible decade have in store for HAL's famous food monster? On this episode of Retronauts, join Bob Mackey, Stuart Gipp, Kallie Plagge, and patron Andrew Oliveira (who generously sponsored this episode) as the crew continues their Kirby journey. Retronauts is a completely fan-funded operation. To support the show, and get two full-length exclusive episodes every month, as well as access to 50+ previous bonus episodes, please visit the official Retronauts Patreon at patreon.com/retronauts.
Live from MGC! Jeremy Parish, Nadia Oxford, Kevin Bunch, and Brian Clark explore the 8-bit games that shaped Japanese design tastes. Plus: Kelsey Lewin and Norman Caruso share their thoughts on documenting the history of games. Recorded by Jason Gares. Art by John Pading. Edits by Greg Leahy. Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts
You're listening to a free preview of Retronauts Episode 460: Beavis and Butt-Head Games. To hear the rest, and get two exclusive extra episodes every month, access to our previous Patreon-exclusive episodes, and early access to ad-free podcasts, please visit the official Retronauts Patreon at patreon.com/retronauts.