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[Anzeige] Der IT Business Summit bringt 100 IT-Freelancer und IT-Unternehmer zusammen. Freu dich auf starke Speaker, wertvolle Kontakte und konkrete Strategien für Positionierung, Kundengewinnung und profitable Preisgestaltung. Am 13. und 14. Juli in Berlin. Sicher dir jetzt dein Ticket: www.it-business-summit.com Bodo und Krill erzählen über ihren Einstieg in die Szene und darüber, wie die Demo PETpeeve entstand.
The Great Linux/BSD Display Server War(tm) continues to rage on!Links to all the stories:https://lunduke.substack.com/p/lundukes-week-in-tech-june-14-juneUbuntu 4.10, C64, & BeOS added to the Wall!https://lunduke.substack.com/p/ubuntu-410-joins-lunduke-journalGet on The Wall with a Massively Discounted Lifetime Sub:https://lunduke.substack.com/p/50-off-yearly-and-massively-discountedMore from The Lunduke Journal:https://lunduke.com/ This is a public episode. If you'd like to discuss this with other subscribers or get access to bonus episodes, visit lunduke.substack.com/subscribe
As Microsoft, Apple, Google, & many Linux Distros rush to implement Age Verification in their systems, let's walk through which Linux versions are fighting back.OS Age Verification Status:https://github.com/BryanLunduke/DoesItAgeVerifyUbuntu 4.10, C64, & BeOS added to the Wall:https://lunduke.substack.com/p/ubuntu-410-joins-lunduke-journalGet on The Wall with a Massively Discounted Lifetime Sub:https://lunduke.substack.com/p/50-off-yearly-and-massively-discountedMore from The Lunduke Journal:https://lunduke.com/ This is a public episode. If you'd like to discuss this with other subscribers or get access to bonus episodes, visit lunduke.substack.com/subscribe
This week we take a look at one of the most influential musicians in electronic music and certainly on those composers working on the Commodore 64. Come with us then on a magical journey of light harps, Moogs, and songs that seem to go on forever as we wait patiently for Cousteau on our beach of electronic enigmas and dive into the world of Jean-Michel Jarre. Find us here: https://zappedtothepast.com/ If you would like to help us out and join our Patreon, find it here: https://www.patreon.com/zappedtothepast If you want to buy a Coffee for Zapped to the Past, go here: https://ko-fi.com/zappedtothepast Need our links in one place - you can do that too: https://online.pubhtml5.com/oowg/grrx/#p=1 Additional links mentioned in the Podcast: Discography | Discover all albums of Jean-Michel Jarre Yie Ar Kung Fu (C64) Main Theme Magnetic Fields, Pt. 4 Jarre arr. by Rob Hubbard - Zoolook (Oscilloscope View) Zoolook (new mastering) https://deepsid.chordian.net/?file=/MUSICIANS/G/Gibson_Tony/Jammin.sid&subtune=10 https://deepsid.chordian.net/?file=/MUSICIANS/C/Crowther_Antony/Son_of_Blagger.sid&subtune=2 https://deepsid.chordian.net/?file=/MUSICIANS/D/Daglish_Ben/L_O_C_O.sid&subtune=1 https://deepsid.chordian.net/?file=/MUSICIANS/H/Hansford_Graham/Trollie_Wallie.sid&subtune=3 https://deepsid.chordian.net/?file=/MUSICIANS/C/Cooksey_Mark/Bomb_Jack.sid&subtune=1 https://www.lemon64.com/game/captain-blood https://www.youtube.com/watch?v=eCPOZRG-yGs&list=RDeCPOZRG-yGs&start_radio=1 John Keating - The Uknown Planet John Keating - Space Agent Shibolet Whip Blow (Remastered) Ancestors Last Ninja 2 (C64) tune "inspired" by "Midnight in Tula" Last Ninja 2, The Mansion OST Alchemy of the Heart Gary's Recommendations “Switched on Rock” 1969 and all the Moog-related albums that sprang up in early 70s Isao Tomita “Snowflakes Are Dancing” 1974 “Firebird” 1976 Walter/Wendy Carlos “Switched On Bach” 1968 “The Well-Tempered Synthesizer” 1969 “Sonic Seasonings” 1972 “A Clockwork Orange” 1972 Tangerine Dream “Atem” 1972 “Zeit” 1972 “Phaedra” 1974 “Rubycon” 1975 “Stratosfear” 1976 “Sorceror OST” 1977 “Encore” 1977 Edgar Froese “Epsilon In Malaysian Pale” 1975 “Ages” 1978 “Stuntman” 1979 Klaus Schulze “Irrlicht” 1972 “Cyborg” 1973 “Black Dance” 1974 “Moondawn 1976 Vangelis “Heaven and Hell” 1975 “Albedo 0.39” 1976 “Spiral” 1977 Kraftwerk “Ralk & Florian” 1973 “Autobahn” 1974 “Radioactivity” 1975 “Trans Euro Express” 1977 “The Man Machine” 1978 Brian Eno “Evening Star” 1975 (with Robert Fripp) “Another Green World” 1975 “Ambient 1” 1979 Popol Vuh “Affenstunde” 1970 “Seligpreisug” 1973 Harmonia “Musik Von Harmonia” 1974 Manuel Göttsching “Inventions for Electric Guitar” 1975 John Carpenter “Assault on Precinct 13 OST” 1976 Absolute Everywhere - In Search of the Ancient Gods (concept album on the work of Daniken) 1976 William Sheller (French composer) “Lux Aeterna” 1972 Yellow Magic Orchestra “Yellow Magic Orchestra” 1979 Steve Hillage “Rainbow Dome Musick” 1979 Laurie Anderson “Big Science” 1982 Gershon Kingsley - “Popcorn” 1969 Joe Meek/The Tornados - “Telstar” 1962 The Shadows - “Apache” 1960 One-off melodic instrumental hits! Krautrock bands - Neu! / Faust / Can / La Dusseldorf / Harmonia / Kluster/Cluster. The “Berlin” school - Tangerine Dream / Klaus Schulze / Ashra - emphasis on long form improvisations. Jarre added melody and “pop” elements to this way of working. Modern composers: Stockhausen / Erik Satie / John Cage / Arvo Part / John Adams / Henryk Gorecki Minimalists: Steve Reich / Philip Glass / Terry Riley modular synthesists: Don Buchla / Suzanne Ciani Avant-garde composers in the electro-acoustic fields: Eliane Radigue / Alvin Lucier (“Sitting in a Room”) / Xenakis / Stockhausen / Pierre Henry / Edgard Varèse / Pierre Schaeffer and musique concrete and all that bollocks https://thequietus.com/interviews/bakers-dozen/jean-michel-jarre-favourite-albums-interview/
¡Cumplimos 6 años! En este programa hacemos un repaso a algunas noticias de la actualidad commodoriana y a los lanzamientos de las últimas semanas, jugamos nuestro ya tradicional Kahoot!, y en un alarde de originalidad y completo alejamiento del oportunismo (ejem), vamos a comentar algunos juegos commodorianos en los que puedes echarte un mundial de fútbol. Todo esto lo veremos con el equipo habitual formado por David Asenjo (https://twitter.com/darro99), Toni Bianchetti (https://twitter.com/seuck), Narciso Quintana "Narcisound" (https://twitter.com/narcisound), Jonatan Jiménez (https://twitter.com/jsabreman) y Paco Herrera (https://twitter.com/pacoblog64). Las noticias comentadas son: - Commodore anuncia un nuevo teléfono de concha: Callback 8020: https://commodore.net/callback/; https://youtu.be/-Zrta-v2L_o?si=SKxito5Gvr8f5vyQ - Portable Commodore 64 - "C64 boy": https://www.youtube.com/watch?v=dBGuc04T2l8 - Nueva edición de la Posadas Party 2026: https://posadasparty.com/ - Homebrew Magazine, nueva revista de videojuegos: https://x.com/homebrewmag/status/2062166791686586820 ; https://x.com/homebrewmag/status/2067989769246630303 - The Best Conversations Happen Over ̶ ̶ ̶ ̶ Lunch: https://commodore.net/best-conversations-happen-over-lunch/ - Nueva placa base de reemplazo para Amiga 2000: https://www.pcbway.com/project/shareproject/B2000_motherboard_cba7d5ee.html - Nuevo precio de Zzap!64 (dimes y diretes entre plataformas): Ver ficheros en el directorio Zzap64 - Metro Siege (basado en Streets of Rage 2), Amiga, comienza su kickstarter.: https://www.kickstarter.com/projects/metrosiege/metro-siege - Prueba 570 sistemas operativos míticos en tu navegador: https://virtualosmuseum.org/ - https://blog.elhacker.net/2026/05/prueba-570-sistemas-operativos-miticos.html": https://blog.elhacker.net/2026/05/prueba-570-sistemas-operativos-miticos.html - Nueva versión de la ReAmiga 1200: https://wordpress.hertell.nu/?p=2044 - Nueva fuente de alimentación compacta para C-64: https://github.com/sideprojectslab/PD-64 ; https://www.retrobuddys.com/shop/c64/pd-64-von-spl/?_gl=1*1q6orrm*_up*MQ..*_ga*MTc3MTA0NDIwOS4xNzgxOTczODkx*_ga_SDVM77LG8N*czE3ODE5NzM4OTAkbzEkZzAkdDE3ODE5NzM4OTAkajYwJGwwJGgw - Nueva unidad externa Mega 1581 para Mega65: https://bitbinders.com/products/mega1581; https://www.zimmers.net/cbmpics/d1565.html - Se pueden reparar nuestros teclados PET?: https://www.youtube.com/watch?v=y2COC2kp_3g - Preocupación por el estado de salud de David Pleasance: https://drive.google.com/file/d/1NxT4PecvM7bQ04HMAhUxDMgoWWY-0KQK/view?usp=drive_link - La Compute!s gazette de junio nos trae un especial de Bil Herd y el C-128: https://www.computesgazette.com/ - Reparación de una datasete por Jan Beta: https://www.youtube.com/watch?v=Q93njiMxDN4 - Review de Estrayk sobre la P-Vision: https://amigatronics.com/2026/06/02/review-de-estrayk-sobre-la-p-vision/ - VIC-IO card, nueva tarjeta d expansión para VIC-20: https://sleepingelephant.com/ipw-web/bulletin/bb/viewtopic.php?t=11557 - Nuevos kickstarters de interés commodoriano: Memories of Rainbird and Beyond Software - Commodore 64: The Birth of a Cultural Icon": Commodore 64: The Birth of a Cultural Icon Actualizaciones: - Commodore OS Vsion 3.1: https://www.commodoreos.net/CommodoreOS.aspx - FinalWriter 7.3: https://final-writer.com/ - Retro Debbuger v1.0.0: https://csdb.dk/release/?id=262051 - Petmate 9 0.9.20: https://wbochar.com/petmate9/ - Albert v2.6.0: https://www.albertpixels.com/ - Yape v1.3.0: http://yape.homeserver.hu/ - GUI64 1.98: https://github.com/WebFritzi/GUI64 - Pixcen Deluxe 1.0.7: https://pd.elysium.pl/ Los juegos y programas nuevos comentados son: - Petal Panic (Piggy 18, C64): https://piggy18.itch.io/petal-panic - Captain Victor Stormbeard And The Undead Treasure (KD Software, C64): https://kdebczynski.itch.io/captain-victor-stormbeard-and-the-undead-treasure-demo - Deluxe Paint 65 (xlar54, Mega65): https://files.mega65.org?id=a7e5305a-d2d5-4c4f-b7be-c3a480f15237 - Joust (beamrider, VIC-20): https://sleepingelephant.com/ipw-web/bulletin/bb/viewtopic.php?p=126138#p126138 - Kaboomania (Axel, Amiga): https://fancyfactory.itch.io/kaboomania - Broken Altars (drmortalwombat, C64): https://drmortalwombat.itch.io/broken-altars - Isometric Sokoban (kielack, C64): https://kielack.itch.io/isometric-sokoban - Duckling Rescue (jlemselle, C64): https://jlemselle.itch.io/duckling-rescue - Artventure (frodewin, SoupCube, Ipok, emu, negallenia, Logiker, C64): https://frodewin.itch.io/artventure - The War of the Worlds (Michel Molenaar, C64): https://michel-molenaar.itch.io/war-of-the-worlds-c64 - Fist 2 (Mayday!, C64): https://csdb.dk/release/?id=262198 - Geo's Adventure (G W I, Amiga): https://g-w-i.itch.io/geos-adventures - Walk 500 miles (James Gallagher, VIC-20): https://omenatalo.itch.io/walk-500-miles - COCYTUS RUINS: PH'NGLUI MGLW'NAFH (cristiancubillos, C64): https://cristiancubillos.itch.io/cocytus-ruins-phnglui-mglwnafh - THE ICON64 C64 SUMMER DEMO 1! (Psytronik, C64): https://psytronik.itch.io/summerdemo - OuT.Rex (Fourseasons, Amiga): https://fourseasons.itch.io/outrex - CyberCrimeFigther (Moonknight313, C64): https://moonknight313.itch.io/kenneth-johansen-cybercrimefigther
En RDC, le changement de Constitution proposé par le pouvoir provoque une vive réaction de l'opposition, qui y voit une manœuvre du président Tshisekedi pour faire un troisième mandat. Vendredi à Kinshasa, une manifestation de la coalition « Article 64 » s'est terminée par des affrontements. Quatre leaders de l'opposition ont été blessés. Parmi eux, il y a Delly Sesanga, qui a été ministre du Plan de 2003 à 2006 et qui préside aujourd'hui le parti Envol. En ligne de Kinshasa, il témoigne au micro de C. Boisbouvier. RFI : Vous avez été blessé lors de la manifestation du 12 juin à Kinshasa. Qu'est-ce qui vous est arrivé ? Delly Sesanga : Nous avons été ciblés par les escadrons envoyés par le régime qui a visé le leadership de la C64, pour décourager le peuple, comme ils ont peur du peuple congolais. Ils ont voulu désamorcer la mobilisation et la démonstration que l'on voulait faire devant le Palais du peuple. Et donc, il y a eu ce tir qui m'a atteint dans mon intégrité physique et qui a conduit à une incapacité à ce jour. Une sonde m'a été placée et je suis mis au repos pour au moins une dizaine de jours. Alors vous dites que vous avez été touché par un tir. Un tir de quoi ? Ce que je sais, c'est que le premier engin, qui a atterri entre mes jambes et qui visiblement faisait l'objet d'un tir ciblé, est un engin à déflagration. Parce que quand il est arrivé, il a éclaté et on a eu des éclats dans les jambes qui faisaient très mal. Et le deuxième, ça a été un tir d'une balle qui m'a éraflé au bas-ventre et a touché mes appareils urinaires et ainsi de suite. Ce qui a nécessité les soins que je subis aujourd'hui. Et savez-vous qui a tiré ces deux projectiles sur vous ? Nous avions en face de nous une police qui était accompagnée des Forces du progrès, qui est la milice de Monsieur Tshisekedi et de l'UDPS [Union pour la démocratie et le progrès social, le parti du chef de l'État, NDLR], qui est enrôlée aujourd'hui pour faire de la répression contre l'opposition. Ceux qui ont tiré sur moi portaient les tenues de la police. Mais je ne peux pas certifier qu'il s'agit des policiers parce qu'aujourd'hui nous sommes dans un chaos créé par Monsieur Tshisekedi, où la police se confond avec les Forces du progrès parce que les Forces du progrès sont aujourd'hui habillées en tenue de la police pour faire usage de la force. Donc, ce sont les deux mélangées. Monsieur Tshisekedi utilise une milice privée dans les forces armées et dans les forces de l'ordre pour assurer son entreprise de répression. Le gouvernement provincial de la ville de Kinshasa fait état d'un bilan de 20 blessés légers, dont 15 policiers et cinq manifestants. Est-ce que vous confirmez ? C'est complètement faux. On a vu d'abord des cadavres qui ont été récupérés par la police. Ce que nous lui demandons de restituer. Ensuite, le nombre de blessés est au-delà de ce chiffre donné. Rien que parmi les leaders de la C64, vous avez Ados Ndombasi qui a été blessé, vous avez moi-même. Vous avez Martin Fayulu, vous avez Jean-Marc Kabund. Et quand je prends les deux gardes du corps qui ont été évacués en même temps que moi et tous ceux qui sont dans les établissements ici sur place, on est au-delà de ces chiffres. Donc, c'est un mensonge éhonté. D'ailleurs, ce mardi, nous allons nous réunir à la conférence des présidents de la C64 et nous allons rendre public le bilan complet. Vous parlez de cadavres : y a-t-il eu des morts ? Il y a eu un corps qui a été récupéré au niveau de la police. Nous lui demandons de pouvoir restituer celui-ci. Et puis il a été fait état d'autres victimes de la répression qui ont perdu la vie. Après le sit-in que vous avez organisé devant le siège du parti de Martin Fayulu, les autorités vous reprochent d'avoir voulu marcher en direction du Palais du peuple, c'est-à-dire du Parlement, alors que vous n'y étiez pas autorisés. D'abord, ce sont des grands irresponsables parce que ces autorités de la ville, nous leur avons demandé de faire le sit-in à l'esplanade du Palais du peuple, le lieu où ils ont autorisé, il y a encore quelques semaines, les membres de la majorité à pouvoir s'y présenter. Nous sommes des citoyens congolais. On ne peut pas nous interdire, au nom de l'égalité de droit, de jouir des mêmes droits que la majorité. Donc, nous voulions être à l'esplanade du Palais du peuple. Donc, il n'a jamais été question de marcher sur le Palais du peuple, mais d'être plutôt à l'esplanade du Palais du peuple. Votre coalition de l'opposition s'appelle Article 64. Pourquoi pointez-vous en particulier cet article de la Constitution congolaise ? Parce que l'article 64, c'est le dernier refuge de tous les démocrates pour assurer le respect de l'ordre constitutionnel. Cet article fait un devoir à chaque Congolais de faire échec à toute personne qui veut prendre le pouvoir en violation de la Constitution, ou l'exercer en violation de celle-ci. Et l'entreprise que Monsieur Tshisekedi a initiée actuellement de vouloir changer de constitution pour se donner un troisième mandat à la tête de notre pays, c'est une tentative de renversement de l'ordre constitutionnel, une violation de son serment, une violation intentionnelle de la Constitution. C'est pourquoi nous nous mobilisons sur ce dernier refuge de la loi et de la Constitution, pour faire échec à son entreprise et pour pouvoir le plaquer au sol. Parce que le nombre et la durée des mandats du président de la République ne peuvent pas faire l'objet d'une révision de la Constitution. Et nous nous mobilisons pour faire en sorte que l'ordre constitutionnel dans notre pays soit respecté. À lire aussiRévision de la Constitution en RDC: le Sénat adopte la proposition de loi pour un référendum
We're back for Episode 180 of Pixel Gaiden! In this episode Cody and Eric catch up on the news and cover 6 Good Games With Sharks. 9:06 - Quick Questions 31:36 - Patreon Song 35:01- Tea Time With Tim - Retro Rivalries 49:00 - Eric's Take - Pico-8 Hotness 1:01:23 - News 2:11:54 - 6 Good Games With Sharks! News - Cody – New Vectrex Action! https://www.retronews.com/dark-alien-in-deep-space/ Eric - Valve Jacks Up Steam Deck Prices By As Much As $300 https://www.engadget.com/2182286/valve-jacks-up-steam-deck-prices-by-as-much-as-300/ Tim - Infe2tation from Monte Boyd for the C64 will be out in June. Maybe by the time you are listening to this! This is the follow up from infeZtation from the creator of show fave game Knights and Slimes. https://bsky.app/profile/monteboyd.bsky.social/post/3mnh2jwhf2k2x Cody - Rumor - https://www.timeextension.com/news/2026/06/rumour-sega-might-be-releasing-a-low-cost-handheld-with-removable-game-carts Eric - "They Had No Idea What They Were Doing" - Amico Teardown Sheds Light On Doomed Intellivision Console | Time Extension https://www.timeextension.com/news/2026/05/they-had-no-idea-what-they-were-doing-amico-teardown-sheds-light-on-doomed-intellivision-console Tim - Petal Panic C64 – Preview – The Piggy 18 team behind the C64 game A Pigs Quest has just released a 3-world work in progress demo of their latest platformer for the C64. Hopefully this one will blossom on to our C64 screens soon. https://piggy18.itch.io/petal-panic Cody – My Kinda Game! https://www.timeextension.com/news/2026/06/oh-my-doug-is-a-hand-drawn-metroidvania-set-inside-a-human-body-with-ren-and-stimpy-style-gross-ups#enlarge-1 Eric - UFO 50 Nonograms is an unofficial fangame of Mossmouth's UFO 50. https://m3zik.itch.io/lx-nonograms Tim – Sonic for the Next – The ZX Spectrum Next has just received a surprise port of the SMS version of Sonic the Hedgehog. Dave18 via itch.io has just released this version. It follows on the heels of his previous SMS conversion of Astro Warrior. (Via Indie Retro News) https://www.indieretronews.com/2026/06/sonic-spectrum-next-sonic-hedgehog.html#more https://dave18.itch.io/wip-sonic-spectrum-next Cody – New NeoGeo Games https://www.timeextension.com/news/2026/05/necro-pop-is-a-new-game-built-from-the-ground-up-for-neo-geo https://www.timeextension.com/features/interview-all-the-risky-stuff-is-basically-ticked-we-spoke-to-the-developer-of-the-ambitious-neo-geo-first-party-game-overserved Cody – More Cuphead!!! https://www.retronews.com/mighty-cuphead-adventure/ Eric – Playdate - Working on a port of space cadet pinball https://www.reddit.com/r/PlaydateConsole/comments/1tmjssf/working_on_a_port_of_space_cadet_pinball/ Tim – The A1200 update video (of sorts!) - Retro Games Ltd have posted a new video on BookFace showing the A1200 in action, featuring the carrousel and a selection of games. Do they go as far as showing a working Workbench demo? Well, no they don't. Plus, the video is pretty crappy looking, but hey, we get to see a little of what we could have been using already! (insert old man grumbling and shaking fist at clouds) https://www.facebook.com/reel/1599219712208942 Cody – Handrawn and now Liscensed! https://www.timeextension.com/features/this-mega-man-hand-drawn-game-guide-is-a-delightful-human-made-antidote-to-ai-generated-slop Eric - Full-size arcade gaming system folds into a cabinet when not in use https://newatlas.com/games/swap-arcade-gaming-system-folds-into-cabinet/?shem=dsdf,sharefoc,agadiscoversdl,,sh/x/discover/m1/4 Tim – Retro Frog (Todd Gill) -teases new device to use USB controllers with your Dreamcast (Via Time Extension) https://www.timeextension.com/news/2026/06/this-handy-gizmo-will-let-you-use-any-usb-controller-with-your-dreamcast-without-sacrificing-vmu-support Cody – More NeoGeo Options soon? https://www.timeextension.com/news/2026/05/im-considering-that-possibility-the-neo-geo-aes-might-be-getting-the-everdrive-treatment Eric – Flippy Drive Update - https://www.crowdsupply.com/team-offbroadway/flippydrive/updates/shipping-progress-firmware-2-0-and-more Tim – Hot off the press. Finally, a game I might be able to buy for the Switch 2! - Nintendo Direct just announced Star Fox for the Switch 2 coming soon, there is a downloadable demo available now. https://www.youtube.com/watch?v=vY6QT50zrf0&t=2182s News Of The Weird!!! https://www.timeextension.com/news/2026/05/a-first-of-its-kind-collaboration-you-can-now-own-sonic-dreamcast-and-genesis-office-chairs Please give us a review on Apple Podcasts! Thanks for listening! You can always reach us at podcast@pixelgaiden.com. Send us an email if we missed anything in the show notes you need. You can now support us on Patreon. Thank you to Henrik Ladefoged, Roy Fielding, Daniel James, 10MARC, Eric Sandgren, Brian Arsenault, Retro Gamer Nation, Maciej Sosnowski, Paradroyd, RAM OK ROM OK, Mitsoyama, David Vincent, Ant Stiller, Mr. Toast, Jason Holland, Mark Scott, Vicky Lamburn, Mark Richardson, Scott Partelow, Paul Jacobson, Steve Rasmussen, Steve Rasmussen's Mom, Retro Gamer Nation, Peter Price, Brett Alexander, Jason Warnes, Josh Malone (48kram), AndrewSan, Joe Ochwat, Mevunky, and Adam from Commodore Chronicles for making this show possible through their generous donation to the show.
En République démocratique du Congo, la tension politique est montée d'un cran. À Kinshasa, le rassemblement organisé vendredi par la plateforme d'opposition C64 contre le projet de révision de la Constitution a été violemment dispersé par les forces de l'ordre. Lors des affrontements, plusieurs leaders ont été blessés , dont Martin Fayulu, Delly Sensanga et Jean-Marc Kabund. Alors que les autorités rejettent la faute sur l'opposition, que vous inspirent ces violences ? La réforme constitutionnelle risque-t-elle d'intensifier le bras de fer entre le pouvoir et l'opposition ?Envoyez-nous vos témoignages sur WhatsApp ou appelez le standard ! Standard : +33 9 693 693 70 Mail : appels.actu@rfi.fr Facebook : Appels sur l'actualité - RFI Twitter : @appelsactu
In this episode of Retro Titans, we dive into the colourful world of one of gaming's most original creators: Jeff Minter. Joining us is filmmaker and C64 pixel artist Paul Docherty, whose new documentary Heart of Neon chronicles Minter's remarkable four-decade journey from the VIC-20 era to becoming one of the industry's most fiercely independent creative voices. Paul's own story is deeply intertwined with gaming history. Known to many as "Doc" from the Commodore 64 scene, he created iconic loading screens for classics such as The Last Ninja, Druid II and Flying Shark before embarking on a successful career in documentary filmmaking. Now, he's brought those two passions together in a labour of love that celebrates the games, artistry and philosophy of Llamasoft founder Jeff Minter. Together, we explore the making of Heart of Neon, the challenges of documenting a gaming icon, and why Minter's unique blend of arcade action, psychedelia and artistic expression continues to resonate with players today. In this episode, we cover: 1️⃣ The making of Heart of Neon How Paul Docherty went from Commodore 64 pixel artist to documentary filmmaker, and why Jeff Minter became the subject of his most ambitious project. 2️⃣ Jeff Minter's extraordinary legacy From Gridrunner and Llamatron to Space Giraffe and beyond, we discuss the games, ideas and innovations that shaped a four-decade career. 3️⃣ Video games as art Why Minter's work challenges conventional ideas about game design and continues to inspire developers, artists and creators. 4️⃣ The golden age of home computing Paul reflects on the Commodore 64 era, the UK games industry of the 1980s, and the creative opportunities that helped launch his career. 5️⃣ Preserving gaming history The role documentaries play in capturing the stories behind the games, people and movements that shaped retro gaming culture. Whether you're a lifelong Llamasoft fan, a lover of retro gaming history, or simply curious about one of the medium's most distinctive creative minds, this is a fascinating conversation about imagination, technology and the enduring power of independent game development.
Jeri Ellsworth has been widely known in retrogaming circles as a hardware wizard on platforms such as the C64, VIC-20, and ZX81. Beyond that, she's built a career on designing computer chips and systems for large companies as well as fun gaming projects. In this episode of Hungry Trilobyte, Jeri settles in for a conversation about the current dismal state of the tech industry (my words, not hers) and how her optimism and creativity might point us geeks in the direction of better days ahead. Just as an example, she tells us about Tilt Five and her venture into Augmented Reality. — See Show Notes at www.AaronBossig.com Follow me on BlueSky & Instagram - @AaronBossig
Les journalistes et experts de RFI répondent également à vos questions sur la nouvelle loi européenne des centres de retour de migrants, la visite de Romuald Wadagni au Burkina Faso et au Niger et l'opération "journée ville morte" en RDC. Corée du Sud : pourquoi 50 ministres africains étaient-ils à Séoul ? En début de semaine, Séoul a accueilli les ministres des Affaires étrangères de cinquante pays africains. Invités par leur homologue sud-coréen, Chu Hyun, ils ont échangé sur le renforcement des relations économiques, politiques et technologiques. Pourquoi la Corée du Sud s'intéresse-t-elle autant à l'Afrique ? Qu'est-il ressorti concrètement de cette réunion ? Avec Celio Fioretti, correspondant de RFI à Séoul. UE : quel est ce projet de centres pour migrants bientôt créés hors d'Europe ? Les eurodéputés et les États membres de l'Union européenne sont parvenus à un accord pour durcir la politique migratoire européenne. Parmi les mesures phares : la possibilité de créer, hors de l'Union européenne, des centres destinés à accueillir des migrants en situation irrégulière avant leur retour vers leur pays d'origine. Comment ces centres vont-ils fonctionner ? Quels pays sont prêts à les accueillir ? Pourquoi cette mesure suscite-t-elle autant de débats ? Avec Charlotte Boitiaux, journaliste à Infomigrants. Bénin-Niger : la réouverture de la frontière est-elle proche ? Après trois ans de tensions entre le Bénin et ses voisins du nord, le Niger et le Burkina Faso, le nouveau président béninois, Romuald Wadagni, s'est rendu successivement à Niamey et à Ouagadougou ce mardi. Ces visites marquent-elles un changement de cap dans la diplomatie béninoise ? Peut-on espérer une réouverture prochaine de la frontière entre le Niger et le Bénin ? Avec Joël Atayi-Guédegbé, expert en gouvernance, acteur de la société civile béninoise. RDC : qui est derrière l'appel à la journée « ville morte » ? Ce mercredi, une partie de l'opposition congolaise a appelé les habitants de Kinshasa à une journée « ville morte ». À l'origine de cette opération : la plateforme C64, une coalition de partis opposés à toute modification de la Constitution qui pourrait permettre au président Félix Tshisekedi de se maintenir au pouvoir au-delà de son second mandat. Pour la C64, il s'agissait d'un test afin de mesurer sa capacité à mobiliser. Mais qui compose cette plateforme ? D'autres actions de contestation sont -elle prévues ? Avec Ithiel Batumike, professeur de sciences politique à l'Université de Liège.
En République démocratique du Congo, la capitale a tourné au ralenti ce mercredi. À l'appel de la plateforme d'opposition C64, de nombreux habitants de Kinshasa étaient invités à observer une journée "ville morte" pour s'opposer à la volonté de la majorité au pouvoir de modifier la Constitution
Podcast 105 - The Demoscene Reaper On revient avec un podcast spéciale Révision 2026. Du bon son Amiga, Amstrad et C64 au programme. Que de belles productions durant cette demoparty, on reviendra très certainement avec un deuxième épisode. We're back with a special Revision 2026 podcast. Expect some great music from the Amiga, Amstrad, and Commodore 64 scene. There were so many outstanding productions showcased during this demoparty that we'll most likely be back with a second episode dedicated to it. Voici la tracklist de ce podcast / Here is the tracklist of this podcast : Jingle by JGG - AmigaVibes Razor1911 - Razor 1911 (0:24) Second Nature - Desire (10:11) The Comet - Focus Design (15:08) Roma.exe 2026 Intro - Tristar & Red Sector Inc. (17:38) Generation X - Binary (22:24) Legend of the Mushroom Man - Azure Onyx (34:20) Horny Bytes Lovers - Benediction (36:48) Diamondique - Nah-Kolor (43:48) High Score (47:15) Blitter Visions 4k - Lethargy (50:57) Total : 52:37 Enjoy Demoscene Music Jegougou & Jeffrey
Nchini Jamhuri ya Kidemokrasia ya Congo, kumeundwa miungano miwili ya kisiasa. Kundi la kwanza linaitwa "C4" linalounga mkono mabadiliko ya katiba, chini ya rais Felix Tshisekedi. Nao vigogo wa upinzani wakiongozwa na Martin Fayulu, Moïse Katumbi na wengine, wao wameunda C64" vuguvugu linalopinga marekebisho yoyote na kuilinda katiba ya sasa. Nini hatima ya makundi haya ? Tunachambua.
IOInteractive made PLAION to organize a 007 First Light launch event at the XPERION Event Location in Hamburg, Germany. REMUTE was invited and was able to experience the reboot of the James Bond Franchise which was long due! Learn all about how the event went and what there is to learn about this new generation of James Bond Games! Interview section starts at minute 06:15
En este programa hacemos un repaso a algunas noticias de la actualidad commodoriana y a los lanzamientos de las últimas semanas, y volvemos a repasar más juegos con notas controvertidas, títulos que tienen notas muy dispares en páginas de referencia (como Lemon64 o LemonAmiga) respecto de revistas commodorianas Todo esto lo veremos con el equipo habitual formado por David Asenjo (https://twitter.com/darro99), Toni Bianchetti (https://twitter.com/seuck), Narciso Quintana "Narcisound" (https://twitter.com/narcisound), Jonatan Jiménez (https://twitter.com/jsabreman) y Paco Herrera (https://twitter.com/pacoblog64). Las noticias comentadas son: - Zzap! 2026: https://www.commodoreplus.org/2026/05/zzap-live-2026.html - Explora Commodore en Retro Barcelona. - Ya tenemos póster del Explora Commodore 10: https://exploracommodore.com/ - Futura Tienda oficial de Commodore en Países Bajos. - Noticias del The A1200, Cloanto y Commodore. - Material de Jay Miner preservado.: https://www.youtube.com/watch?v=hUBdm0tRsw4 - Nuevo anuncio del C64 Ultimate: https://www.youtube.com/watch?v=3KGhug_z7aQ - Amigatronics finaliza temporada.: https://amigatronics.com/2026/05/08/ - Amiga UNIX 2.02 preservado: https://www.youtube.com/watch?v=sDei4Tyo6yA - Nuevo video preservado de Jack Tramiel: https://www.youtube.com/watch?v=CMZdCPK6KH8&t=2s - Nuevo video de Viejoven FX... con una disquetera de ¿DARRO?: https://www.youtube.com/watch?v=Yd0tRcVAIAY - Mods para el C64 Ultimate de Jan Beta: https://www.youtube.com/watch?v=_Mt0ZQE72vk&t=1s - Libros monograficos sobre código de juegos de Rob Hogan: Tempest (6502 y 68000): https://github.com/mwenge/TempestVsTempest - Iridis Alpha: https://github.com/mwenge/psypixels: Iridis Alpha: https://github.com/mwenge/psypixels - Pschychedelia: https://github.com/mwenge/iatheory": Pschychedelia: https://github.com/mwenge/iatheory - André Fachat construye un nuevo teclado para C-PET: https://www.youtube.com/watch?v=ZhVOTDI492A - William Shatner molesto por una pregunta sobre Commodore?: https://www.youtube.com/watch?v=-V-bPLmtAFg; https://www.youtube.com/watch?v=UK9VU1aJvTI; https://www.youtube.com/shorts/BjM83P6aM60 Actualizaciones: - JC64dis 3.2: https://iceteam.itch.io/jc64dis/devlog/1495747/jc64dis-32 - C64 DEV Machine v099.67: https://polytricity.itch.io/the-c64-dev-machine/devlog/1522668/new-in-v09967 - Wedge80 2.04 (mayo 2026): https://graham-it.itch.io/wedge80 - Denise v2.8: https://csdb.dk/release/?id=261644 - Sevgi Engine: https://github.com/alpyre/Sevgi_Engine - Red Pill 0.9.70: https://aminet.net/package/dev/misc/REDPILLGameCreator - MeDFLIstvan: https://my-commodorewelt.statichost.page/ - Amiberry 8.1.6: https://github.com/BlitterStudio/amiberry - CCS64 v4.0: http://www.ccs64.com/ - VirtualC64 6.0: https://github.com/dirkwhoffmann/virtualc64 Los juegos y programas nuevos comentados son: - Impossible Mission 3 (Psytronik Software, C64): https://psytronik.itch.io/im3-c64 - Pharaoh's Legacy (WindigoProductions, C64): https://windigoproductions.itch.io/pharaohs-legacy - SwordWork (Inufuto, Plus/4, VIC-20, PET, ): http://inufuto.web.fc2.com/8bit/sword/#c16 - MEGA Elite (xlar54, Mega65): https://files.mega65.org?id=516ecc75-8afe-4b3a-80e9-e33e5ff21832 - Return to Blacktooth (Thalamus Digital, Amiga): https://thalamusdigital.itch.io/return-to-blacktooth-amiga - Popp! (Csabo/KiCHY, Plus/4): https://www.youtube.com/watch?v=dfpplt-Bqz8 - Duo Tanx (tnd64, C64): https://tnd64.dreamhosters.com/d.html#DuoTanx - Spirit of Eternal Racer - Demo (deuteros, Amiga): https://deuteros76.itch.io/spirit-of-eternal-racer - VVVVIC (lanceewing, VIC-20): https://www.youtube.com/watch?v=2wFaIqbFz5I - The Morning Star (Dareint, C64/Amiga): https://dareint.itch.io/the-morning-star-26 - Mr.Lee (aitsch, VIC-20): https://aitsch.itch.io/mrlee - Cosmic Ark (Micke, VIC-20): https://mickep.itch.io/cosmic-ark - Gridlocker (Studio8502, C64): https://studio8502.itch.io/gridlocker - Dr. Margo (Csabo, Plus/4): https://www.youtube.com/watch?v=esXVGcrDtng - SQUADRON (aitsch, VIC-20): https://aitsch.itch.io/squadron - Dantalion (tnd64, C64): https://tnd64.dreamhosters.com/f_d.html#Dantalion - May the 4th Be With Your Amiga – X-Wing Simulator (FourSeasons, Amiga): https://fourseasons.itch.io/may-the-4th-be-with-your-amiga-x-wing-simulator - Cursor Quest (Mark Hart, Linux, macOS, Windows): https://www.mmhart.com/ - Rob-Ball (Hanyic.Robert, C64): https://hanyicrobert.itch.io/rob-ball - Delve64 (Studio8502, C64): https://studio8502.itch.io/delve64 - Crazy Thing Called Life (Chris, Plus/4): https://plus4world.powweb.com/software/Crazy_Thing_Called_Life - Sparkly (Visual Impact, C64): https://visualimpact.itch.io/sparkly - Pong (josemg64, C64): https://josemg64.itch.io/pong-commodore-64 - Star Dash (iceout, C64): https://csdb.dk/release/?id=261677 - TinyASM (aitsch, VIC-20): https://aitsch.itch.io/tinyasm - La casa al lado de la tormenta (Kozelek, C64): https://kozelek.itch.io/la-casa-al-otro-lado-de-la-tormenta - Wall-run (orac81, C64/VIC-20/C16): https://orac81.itch.io/wall-run - Bomberplanes (Bartist, Amiga): https://bartist.itch.io/bomberplanes - Broken Crown (Barracudabits, C64): https://barracudabits.itch.io/broken-crown - Rings (athomicus, C64): https://athomicus.itch.io/rings - Mazes of Malice (Studio8502, C64): https://studio8502.itch.io/mazes-of-malice - Sprint1 (Dgital MOnastery/Hokuto Force, C64): https://csdb.dk/release/?id=261432 - New kids and the blocks (Visual Impact, C64): https://visualimpact.itch.io/new-kid-and-the-blocks - Jumpin'Claus (aitsch, VIC-20): https://aitsch.itch.io/jumpinclaus - Arc4nerd (HooGames2017, Amiga): https://hoogames2017.itch.io/arc4nerd - Mega Chase (shadowfax, Plus/4): https://plus4world.powweb.com/software/Mega_Chase - ConvertMojo (quantumcodemok, Amiga): https://quantumcodemonk.itch.io/convertmojo - Eyvind's Extended Jukebox Vol 00 (Eyvind Ebsen, C64): https://eyvindebsen.itch.io/eyvinds-extended-jukebox-vol-00 - Shadowvault (bei, C64): https://bei64.itch.io/shadowvault - GloomKeep (Followj5_2026, C64): https://j5-2026.itch.io/gloomkeep - Dust (IkeC, Amiga, C64, C128, Plus/4): https://ikeserver.de/Dust/ - Galaxo blast (TND, C64): https://richard-tnd.itch.io/galaxo-blast - Doom Mine Adventure (tnd64, C64): https://tnd64.dreamhosters.com/d.html#DoomMineEnhanced - Street Sports Pogo (jmin, Flotsam, Goerp,LDX#40, C64): https://streetsportspogo.com/ - Germz Survivor (Last Minute Creations, Amiga): https://lastminutecreations.itch.io/germz-survivor - Kosmodrom: Zero Vector (b4sh3cl1ps3, C64): https://b4sh3cl1ps3.itch.io/kosmodromzv
Once again we venture to the retro fueled C64 adventureland of ZZAP! Live ... We bump into some of our amazing Patreons, have some chats and some drinks with them, check out all the brilliant warez on offer including t-shirts, mugs, books, magazines, joysticks... everything!.. AND of course the Winner of the Christmas Clacker competition finally gets their prize... Lots of fun. It is recorded live so the audio quality varies from loud to annoying - but enjoy anyway! And remember to support the Kickstarter for the Zapped to the Past Book at https://www.zappedtothepastbook.com Don't forget to back our Kickstarter if you want the Book of the Podcast in your hands at https://zappedtothepastbook.com or https://www.kickstarter.com/projects/zappedtothepast/zapped-to-the-past Find us here: https://zappedtothepast.com/ If you would like to help us out and join our Patreon, find it here: https://www.patreon.com/zappedtothepast If you want to buy a Coffee for Zapped to the Past, go here: https://ko-fi.com/zappedtothepast Need our links in one place - you can do that too: https://online.pubhtml5.com/oowg/grrx/#p=1 Additional links mentioned in the Podcast: https://www.lemonamiga.com/games/docs.php?id=1585 https://www.lemon64.com/doc/stratego/1260
We're back for Episode 178 of Pixel Gaiden! In this episode Cody and Eric catch up on the news and cover Battle Of The Systems - Boogie Wings Vs. Mystic Riders 12:10 - Quick Questions 42:32 - Patreon Song 45:02- Tea Time With Tim - Road Trip 1:02:21 - Cody's Corner 1:33:35 - News 2:35:29 - Battle Of The Systems -Boogie Wings Vs. Mystic Riders News - Cody – Iron Rails for Amiga https://www.indieretronews.com/2026/05/iron-rails-railway-strategy-game-for.html#more Eric - “Built To Extract The Best Possible Image From Your Consoles" - Pixel FX Announces The $200 'Morph 2K' Upscaler - https://www.timeextension.com/news/2026/04/built-to-extract-the-best-possible-image-from-your-consoles-pixel-fx-announces-the-usd200-morph-2k-upscaler Tim – Zippy Race Amiga port has been completed by Dimitris Giannakis or better know as YouTuber Modern Vintage Gamer (MVG). He has been vlogging the development of the port across to the Amiga on his channel and its now complete for us to play over on his itch.io site. https://modernvintagegamer.itch.io/zippy-race Cody – Hyper Megatech Spectrum and C64 Handhelds https://www.hypermegatech.com/home-computer-handhelds/ Eric - Sounds Like Plaion Has Another Console In The Works Following The Neo Geo AES+ | Time Extension https://www.timeextension.com/news/2026/04/sounds-like-plaion-has-another-console-in-the-works-following-the-neo-geo-aesplus Tim – Atari ST platformer - Miracle Boy in Dragon Land by SamSoft. This was first released in 2024 and has just been updated. Not new but new to us. Looks like an ST game worth checking out. Although its £15 so not free to download. (thanks to Time Extension) https://www.youtube.com/watch?v=bPxDA9-CP_M https://samsoft.itch.io/miracle-boy-in-dragon-land Eric – Two new ZX Spectrum Games Indie Retro News: SuperHair 2 Revenge of the Wizard - For the first time Super Hair goes Isometric in this new ZX Spectrum game from MicroChops https://www.indieretronews.com/2026/05/superhair-2-revenge-of-wizard-for-first.html https://www.indieretronews.com/2026/05/a-mouse-life-2-escape-from-science-lab.html Cody – Revolo's all Ascii Game has a free Demo to try! https://relevo.itch.io/battle-for-asciion Tim – Gridlocker a new falling block puzzler for the C64 is in beta testing for all. This has a twist. Think Tetris meets Pipe Mania! https://studio8502.itch.io/gridlocker Indie Retro News: A mouse life 2: Escape from science lab - Help a Mouse escape from the laboratory in this new ZX Spectrum 128k game from BAD BITS Eric - After 23 Years Bomberman Online For Dreamcast Is Now Back Online https://retrododo.com/after-23-years-bomberman-online-for-dreamcast-is-now-back-online/ Tim – New Speccy shooter just announced – Shadow Fields for 128k only by zxgandulf. Horizontal scrolling shooter more details on Indie Retro News and ZX Gandalfs itch.io page where you can download the game. https://www.indieretronews.com/2026/05/shadow-fields-this-side-scrolling-shoot.html?spref=tw https://zxgandulf.itch.io/shadow-fields Eric – New controller pre-order coming soon -- https://www.polygon.com/steam-controller-preorders-open-valve-date-time/ Tim – New Amiga AGA game Pauldron by Zener – This is a spell casting action game where you play as a wizard launching various spells at enemy forces that march slowly towards you. Destroy them before they reach the bottom of the screen. https://www.youtube.com/watch?v=5QM4EyijrAU https://zener.itch.io/pauldron Please give us a review on Apple Podcasts! Thanks for listening! You can always reach us at podcast@pixelgaiden.com. Send us an email if we missed anything in the show notes you need. You can now support us on Patreon. Thank you to Henrik Ladefoged, Roy Fielding, Daniel James, 10MARC, Eric Sandgren, Brian Arsenault, Retro Gamer Nation, Maciej Sosnowski, Paradroyd, RAM OK ROM OK, Mitsoyama, David Vincent, Ant Stiller, Mr. Toast, Jason Holland, Mark Scott, Vicky Lamburn, Mark Richardson, Scott Partelow, Paul Jacobson, Steve Rasmussen, Steve Rasmussen's Mom, Retro Gamer Nation, Peter Price, Brett Alexander, Jason Warnes, Josh Malone (48kram), AndrewSan, Joe Ochwat, Mevunky, and Adam from Commodore Chronicles for making this show possible through their generous donation to the show.
W najnowszym odcinku bierzemy na warsztat wielki ideologiczny i wizerunkowy reset w branży. Analizujemy powrót do marki Xbox, który pod wodzą Ashy Sharmy przynosi nie tylko nowe-stare logo i porzucenie konsolowego Copilota na rzecz czystej wydajności, ale też zwrot w strategii, na której Microsoft był od lat. Rozkładamy na czynniki pierwsze alarmujący manifest Tima Caina, który wieszczy koniec samodzielnego myślenia graczy na rzecz opinii serwowanych w 15-sekundowych klipach na TikToku. Wszystko to spina klamrą raport IGN i UC Berkeley, który oficjalnie ogłasza śmierć terminu „Gamer” – witajcie w erze „multimodalnego konsumenta rozrywki”, dla którego etyka studia jest równie ważna, co liczba klatek na sekundę. W programie wspominamy również o: drastycznych podwyżkach cen Nintendo Switch 2, klockowej Sedze Genesis za fortunę, planach Capcomu wobec marki Pragmata, bankierskich wizjach GTA VI za ponad 100$, unifikacji interfejsu Windows 11, rynkowym zwrocie w stronę kontraktów B2B oraz ugodzie Sony w sprawie monopolu na cyfrowe kody.(00:00:00) - START!(00:00:07) - Rozgrzewka
Photo by Shannon Potter on Unsplash Published 4 May 2026 e552 with Andy, Michael and Michael – stories and discussion on AI, life on Mars, life of the Vision Pro, retro C64s and a whole lot more! Andy, Michael and Michael get things started with a brace of AI articles dealing with with a wide variety of topics. First up is Meta's use of employee activities on their corporate computers to train their AI models. Then, a discussion on the SpaceX and Cursor business deal. Next, a conversation on a breach to access the Claude Mythos model. Interspersed with these is a discovery by NASA's Curiosity rover finding organic molecules on Mars. With a number of articles claiming, and paraphrasing here, that the Vision Pro is bereft of life, shuffled up its mortal coil and joined the choir invisible, Michael Rowe shares his perspective on the subject. His says his Vision Pro is not an Ex-Vision Pro. The cohosts go retro – as they are wont to do – with a flock of posts about all things Commodore. Links below if you are curious and want to see what these devices look like. While no Artemis II image for this week's episode, do check out the minifigs.me offering of the crew, along with the jar of “Studella” in the links below. There are a couple of additional bonus links that the cohosts didn't have time to include in the episode that prove that we can have nice things. What is your quest? What is your favorite Monty Python sketch? Have your bots
In this episode of Retro Titans, Phil sits down with veteran game developer Carleton Handley to explore a career that spans the golden age of gaming right through to today's retro revival. Carleton started out as a self-taught bedroom coder on the C64, before going on to work across multiple generations of games — from 8-bit classics to console and mobile titles. But in recent years, he's returned to where it all began, creating brand new games for the C64, including the brilliant puzzle game Millie and Molly. Together, they explore what draws developers back to retro platforms, how constraints can fuel creativity, and why the C64 scene is still very much alive today. In this episode, we explore: 1️⃣ From bedroom coder to professional developer Carleton's journey from learning to code as a teenager to working across Game Gear, PlayStation and early mobile games. 2️⃣ Why return to the C64? What brought him back to 8-bit development after years away from making games. 3️⃣ Designing Millie and Molly How thoughtful puzzle design and simple mechanics create a deeply rewarding experience. 4️⃣ The modern retro scene Why communities, tools and platforms are making it easier than ever to create for classic systems. Carleton also shares stories from his early career, his experiences working across different eras of the games industry, and how his passion for making games never really went away.
En este programa hacemos un repaso a algunas noticias de la actualidad commodoriana y a los lanzamientos de las últimas semanas, y vemos la revista MicroHobby 223 de 2025. Todo esto lo veremos con el equipo habitual formado por David Asenjo (https://twitter.com/darro99), Toni Bianchetti (https://twitter.com/seuck), Narciso Quintana "Narcisound" (https://twitter.com/narcisound), Jonatan Jiménez (https://twitter.com/jsabreman) y Paco Herrera (https://twitter.com/pacoblog64). Las noticias comentadas son: - Anunciamos la fecha del próximo Explora Commodore 10, será el 17/10 en el Espai Joan Bota del Recinte Fabra i Coats de Barcelona: https://exploracommodore.com/ - Publicación del código fuente de la música de Wizball por Marti Galway: https://github.com/MartinGalway/C64_music - La odisea de nuestros CUltimate - Founders : https://drive.google.com/file/d/1X4h8wVQ-dxbmo8rZO7Bvhax0MRN_StQx/view?usp=drive_link - Commodore Spain nos muestra la carga de juegos desde cinta VHS con C64: https://www.youtube.com/watch?v=_dNyOCKKOcE; https://www.commodorespain.es/cargando-juegos-de-commodore-64-con-un-vhs/ - Preorder del nuevo C64C ultimate: https://commodore.net/c-you-soon-commodore-64-ultimate-line-up-expands-with-c64c-edition-later-this-year/ - The C64 y The Spectrum se convierten en consolas portátiles: https://www.youtube.com/watch?v=TY-V0INbaR0&t=1s ; https://funstock.eu/products/thec64-handheld-collectors-edition-eu - Preorder del Impossible Mission 3 a la vista: https://psytronik.bigcartel.com/product/impossible-mission-3-c64-cartridge - VII Torneo Vasco de Commodore 64 y X Torneo Vasco de Commodore Amiga 500: https://www.commodoreplus.org/2026/04/vii-torneo-vasco-de-commodore-64-y-x.html - TEASER: Documental Fabricantes, ensambladores, clones, truchos y piratas: https://amigatronics.com/2026/04/02/teaser-documental-fabricantes-ensambladores-clones-truchos-y-piratas/#Documental - C64 Dev Machine, herramienta para desarrollar juegos para C64: https://polytricity.itch.io/the-c64-dev-machine - Análisis del PDSID por Artic Retro: https://www.youtube.com/watch?v=oswBIN6YplI - Nuevo Kickstarter de Chris Wilkins: ZZAP! Legacy Volume 2: https://www.kickstarter.com/projects/zzap642021annual/zzap-legacy-volume-2-celebrating-issue-49-onwards - Disección del MOS 6561R0 VIC PAL: https://6502.org/forum/viewtopic.php?t=8611 - Premios Commodore Manía: https://commodoremania.com/foro/index.php/topic,2979 - Peter Cherna en la VCF: https://www.youtube.com/watch?v=oqIXFNZ7LQ0 - Usar un Commodore PET como datasette para un KIM-1: https://www.youtube.com/watch?v=fVIjKZHK5h0 - Pinceladas de la Revision Party 2026: https://demozoo.org/parties/5512/ - Expansión de Worms para Amiga: https://www.generationamiga.com/2026/03/31/original-worms-on-commodore-amiga-is-getting-an-official-expansion-pack/ - Peri Fractic rifa su réplica de KITT por causas benéficas: https://commodore.net/win-k-i-t-t-in-a-giveaway-for-commodore-cares/ - Ultimate64 Manager & SID Player para Amigas OS 3.x: https://github.com/sandlbn/u64ctl - Neogeo AES+: https://plaionreplai.com/products/neogeo-aes?country=ES - Kickstarter de Amiga: Classic Games Insight Vol 2: https://www.kickstarter.com/projects/graciousfilms/amiga-classic-game-insights-vol-2 - Disponible Filamento para impresora 3D de colores C64: https://www.rosa3d.pl/en/filament-3d-refill-pla-starter-175mm-computers-8bit-retro-gray-1kg Actualizaciones: - SID-Wizard 1.95: https://csdb.dk/release/?id=261127 - RedPill v 0.9.69: https://aminet.net/package/dev/misc/REDPILLGameCreator - The Versatile Amiga Test Program v6.76: https://aminet.net/package/util/misc/VATestprogram - Amiberry: https://amiberry.com/ Los juegos y programas nuevos comentados son: - Evil Spirit (WindigoProductions, C64): https://windigoproductions.itch.io/evil-spirit - Escape From PETSCII Planet (Jimbo, C64): https://jimbo.itch.io/escape-from-petscii-planet-c64 - Crystian and the Lost Crystals (ntpr, C64): https://ntpr.itch.io/crystian-and-lost-crystals - cRSID (Hermit, Otras plataformas): https://csdb.dk/release/?id=261057 - Mazinger Rescue (KabutoCoder, C64): https://kabutocoder.itch.io/mazingerrescue - Zippy Race : A500 Edition (Dimitris Giannakis - MVG, Amiga): https://modernvintagegamer.itch.io/zippy-race - Moon Cresta (Amiten Games, Amiga): https://amiten.itch.io/amiga-moon-cresta - Super Street Fighter 2 Turbo (scl, C64): https://www.youtube.com/watch?v=cehB-NOWHYM - Sandris (Rachy/Unreal/Csabo, Plus/4): https://plus4world.powweb.com/software/Sandris - Latinorum (Roberto Ceccarelli, C64): https://www.springthing.net/2026/play.html#Latinorum - Gem'X Lite (pzsolt/hege8, Plus/4): https://plus4world.powweb.com/software/GemX_Lite - C64 Cartridge programming tool V2 (Martin Piper, C64): https://martin-piper.itch.io/c64-cartridge-programming-tool-v2 - Brek'n'Bubble (natthrafn, C64): https://natthrafn.itch.io/breknbubble - Tango Zero (Remanence Games, Amiga): https://remanence.itch.io/tango-zero - Memory Lane Z80 (C64): https://csdb.dk/release/?id=261006 - Jailbreak (jotd666, Amiga): https://jotd666.itch.io/jail-break - Giana Adventure 5 (davemaster86, C64): https://www.lemon64.com/forum/viewtopic.php?t=89041 - Galax Man (Haegar, Plus/4): https://plus4world.powweb.com/software/Galax_Man - Flat Lane (Yuoki06, C64): https://youki06.itch.io/flat-lane - VICSTRIP (Tokra/Mike, VIC20): https://sleepingelephant.com/ipw-web/bulletin/bb/viewtopic.php?p=125702#p125702 - Super Combat 3 (hambo 3, Amiga): https://hambo3.itch.io/super-combat-3 - Miner10 lines (SingletonJohn, C64): https://singletonjohn.itch.io/miner10 - Mega Race -unreleased- (Cryo Interactive, Amiga): https://www.youtube.com/watch?v=uOdQFj-XBpQ - Iron Rails (Copper Byte Games, Amiga): https://copperbytegames.itch.io/iron-rails - Hero Is Back (LC-Games, C64/C128): https://lowcarb.itch.io/hero-is-back-c64 - Dynamite Jim (orac81, Plus/4): https://plus4world.powweb.com/software/Dynamite_Jim - Worse Basic (Repose, C64): https://csdb.dk/release/?id=261115 - Skattabugz (orac81, Plus/4): https://plus4world.powweb.com/software/Skattabugz - ROB-MAN: The Ultimate C64 Arcade Challenge (Hanyic.Robert, C64): https://hanyicrobert.itch.io/rob-man-the-ultimate-c64-arcade-challenge - Rob Ball (Hanyic.Robert, C64): https://hanyicrobert.itch.io/rob-ball - RailBlaze (DionGuy, Amiga): https://dion-guy.itch.io/railblaze - Ragnov -unreleased- (Softeyes, Amiga): https://www.youtube.com/watch?v=jl6Xdh6AkYw - My 8-Bit Syndrome Zine Issue #03 (My 8-Bit Syndrome zine, Varios sistemas): https://my8bitsyndrome.itch.io/my-8-bit-syndrome-issue-no-03 - Goat Beat (Roman Werner, C64): https://romwer.itch.io/goatbeat - Echoes of Emptiness (Anna, Daniel, Leon, Wil, C64): https://csdb.dk/release/?id=260997 - Dark reaper (, Mega65): https://files.mega65.org?id=1bc1a044-3330-4034-841a-e197f414c559 - Unison (Haplo/Csabo, Plus/4): https://plus4world.powweb.com/software/Unison - Monopole Cards (Nathan Butcher, C64): https://www.lemon64.com/forum/viewtopic.php?t=89124 - Mech Wars (Rozsoft, C64): https://rozen.itch.io/mech-wars-c64 - Lincity (paulthetall, Amiga): https://paulthetall.itch.io/lincity-for-68k-amiga - Halállabirintus (Sabe, Plus/4): https://plus4world.powweb.com/software/Halallabirintus_sabe - Axion (Virtual Assets, Amiga): https://virtualassets.itch.io/axion/devlog/1480304/now-it-is-almost-game - Core C16 para MEGA65 (flag26838, Mega65): https://files.mega65.org?id=7a29a797-ae82-4455-8a27-f48cb856e524
In our new episode we welcome Clayton Weimers, the executive director of RSF USA. Press freedom is under attack worldwide and the reporters without borders Reporters Without Borders are on an important mission. Listen and learn about the USA Room Expansion of the Uncensored Library. Interview section starts at minute 22:05
2026 Show Notes Addendum: To round out our second (and final) visit to the realm of backwards VGM (and very closely related non-VGM) on Nerd Noise Radio, let's replay the 2020 original series, which was also a two-parter, but instead of being two "equal billing" parts, it was a one part "episode proper" and then a supplemental Ch F "F-isode" bonus. In addition to being one of my all-time favorite projects to work on in show history, the series also marked an important turning point in show history as the first installment was our last ever NNR broadcast on the main feed to be produced in GarageBand on MacOS (except for the deliberate call-back that was C1E75 in 2023), and the F-isode was my first ever production in Audacity and Ardour in Linux (then Ubuntu Studio (KDE), now, Fedora (GNOME)). Original Show Notes below are largely faithful to the original with one MASSIVE exception: the tracklist is now populated with all the relevant track info, where it was originally withheld to keep the mystery and mystique alive. ------------------------------------------------------------------------ Original Show Notes (modified to show track names on 04/20/2026): ------------------------------------------------------------------------ You are tuned to Nerd Noise Radio – Channel F. Today's “F-isode” is significant not only for being only the second F-isode we've had in over a year, when they used to be quite a bit more common, but is also significant for being the first ever production of Nerd Noise Radio of any type to be produced entirely on Linux. Historically, the show has been produced on Mac. With a small backlog of previously-produced, but not-yet-released music blocks that were, of course, produced on the Mac still in reserve for future episodes, it will be some time yet before the Mac presence fades from the show completely. But it is my hope to do the lion's share of future all-new production on Linux moving forward. So, the shift will be a glide, rather than a snap. But that shift starts...here. Longtime listeners of the show will know full well what a Channel F F-isode is, but a pair of really beautiful things happened early this month which will have brought new attention to the show, from faces as near and dear as my fellow Des Moinesers (and surrounding communities), to as far-flung as Linux fans all the world over. For an explanation of what Channel F is, and how it relates to Nerd Noise Radio as a whole for the newcomers, as well as the details of who and what the new faces are, and how all that came about, see below. Also, for a descripton of how this F-isode relates to our April Fool's episode, “Backtracks”, see the blog....or just sit, back, relax, and enjoy, as you listen to.....”The OTHER 50”! Timestamps provided, but track details withheld for now in case anyone wanted to play the guessing game on the tracks. A follow-up blog post on April 30th will provide the entire track list information for both Backtracks and for today's outing. So, be on the lookout for that. In the meantime, enjoy! Tracklist (ALL TRACKS ARE PLAYED IN REVERSE - except Intro)! Track# - Track - Game - System(s) - Composer(s) - Timestamp A1) Intro – 00:00:00 01) Options - Daffy Duck in Hollywood - Genesis - Matt Furniss – 00:12:13 02) September 2015 - N/A (system menu music - eShop) - 3DS / WiiU - Kazumi Totaka – 00:16:33 03) The Mall - Skate or Die 2 - NES - Rob Hubbard – 00:19:44 04) Evil Dante - Cratermaze - TG16 - Jun Chikuma, Keita Hoshi, Toshiaki Takimoto, Masaru Takahashi, and/or Takayuki Iwabuchi – 00:21:21 05) Character Select - Cosmic Carnage - 32X - Hikoshi Hashimoto – 00:23:01 06) Ethnic Cave and Flame - X-Men - Arcade - Konami Kukeiha Club – 00:25:06 07) Jazz 3 - Sim Copter - PC - Jerry Martin – 00:27:36 08) Reckless Running - Sega Rally Championship - Saturn - Naofumi Hataya – 00:32:38 09) Collision Chaos Zone (Present) - Sonic CD (NA) - Sega CD / Windows 95 - Spencer Nilsen, David Young, Mark Crew, and/or Pastiche – 00:36:45 10) Main Menu - Sonic Mania - Multiplatform - Tee Lopes – 00:40:02 11) Opening 1 - Hisou Kihei X-Serd - PC Engine - Koji Hayama – 00:41:10 12) Brinstar Red Soil - Super Metroid - SNES - Kenji Yamamoto and/or Minako Hamano – 00:42:56 13) Stage 3-3 - Ai Chou Aniki - PC Engine - Iwasaki Taku – 00:46:40 14) Options - Bram Stoker's Dracula - Genesis - Matt Furniss – 00:50:00 15) The Vile Peaks - Final Fantasy XIII - PS3 / XB360 - Masashi Hamauzu – 00:51:26 16) Twilight Palace (Outside) - LoZ: Twilight Princess - GameCube / Wii / WiiU - Toru Minegishi and/or Asuka Ohta – 00:54:49 17) Outside Ref, The Pyramid of Ice - Dungeon Explorer 2 - PC Engine - Masaaki Inoue and/or Akihiro Honma – 00:58:00 18) After the Battle - LoZ: Twilight Princess - GameCube / Wii / WiiU - Toru Minegishi and/or Asuka Ohta – 01:00:05 19) The Vertical - Ghost in the Shell - PS1 - Joey Beltram – 01:02:23 20) Spin on the Bridge - Streets of Rage 2 - Genesis - Yuzo Koshiro and/or Motohiro Kawashima – 01:08:44 21) Cycle 1 - Streets of Rage 3 - Genesis - Motohiro Kawashima and/or Yuzo Koshiro – 01:13:03 22) Track 11 - Illusion Blaze - PC (AdLib) - D.A.C. – 01:16:12 23) Naruto (Light Armor) - Cosmic Carnage - 32X - Hikoshi Hashimoto – 01:18:45 24) Bases 1 & 2 - Contra - NES - c: Kazuki Muaoka / a: Hidenori Maezawa and/or Kiyohiro Sada – 01:20:31 25) Imperial Death March - Star Wars: The Empire Strikes Back - NES - c: John Williams / a: Paul Webb – 01:22:05 26) Fly Like a Butterfly - Jet Set Radio Future - XBox - Hideki Naganuma – 01:22:43 27) At Doom's Gate - DOOM - PC (Midi) - Bobby Prince – 01:25:59 28) Alone in Love - Jewel Master - Genesis - Motoaki Takenouchi – 01:29:13 29) Naja - Cosmic Carnage - 32X - Hikoshi Hashimoto – 01:31:26 30) Swamp - Samurai Ghost - TG16 - Gappy, Miyoshi Okuyama, and/or Hiroyon – 01:33:36 31) Segadore Genesid 64 - N/A (non-VGM - original chiptune) - N/A (Genesis sound hardware - attempting to replicate C64 sound hardware) - Mr. Sonic699 – 01:34:43 32) Stage Theme 4 - Shinobi - Arcade - Yasuhiro Kawakami – 01:36:48 33) Title Theme - Double Dragon - NES - Kazunaka Yamane – 01:38:24 34) Field 3 - JJ & Jeff - TG16 - Takeaki Kunimoto – 01:40:05 35) Zena Lan (Light Armor) - Cosmic Carnage - 32X - Hikoshi Hashimoto – 01:42:07 36) Bearhattan Transfur - Fist of Awesome - Multiplatform - Brendan Ratliff – 01:44:22 37) Map - Wolfchild - Genesis - Matt Furniss – 01:47:47 38) Tyr (Heavily Armored) - Cosmic Carnage - 32X - Hikoshi Hashimoto – 01:49:03 39) Level 1 - Chip Chan Kick - PCFX - Yoshio Furakawa, Masahara Iwata and/or Hitoshi Sakamoto – 01:50:46 40) Stage Theme 1 - Spider-Man vs. The Sinister Six - NES - David Whittaker – 01:55:13 41) S.O.R. Super Mix (Stage Vers.) - Streets of Rage 2 - Genesis - Yuzo Koshiro and/or Motohiro Kawashima – 01:58:37 42) Stickerbush Symphony - Donkey Kong Country 2 - SNES - David Wise – 02:04:06 43) Level 3 - Tetris - CD-i - Jim Andron – 02:06:22 44) Unknown City - Doxa - PS4 (Unreleased) - Daniel Capo – 02:08:51 45) Main - N/A (Non-VGM - non-VGM computer program music) - PC (Microsoft Interactive Sampler) - Unknown – 02:10:06 46) Althena's Shrine - Lunar: The Silver Star - Sega CD - Noriyuki Iwadare, Hiroshi Fujioka, and/or Isao Mizoguchi – 02:11:09 47) Zora's Domain (Day) - LoZ: Breath of the Wild - WiiU / Switch / Switch 2 - c: Kōji Kondō / a: Yasuaki Iwata – 02:12:12 48) Martinis for Two - The Sims - PC - Jerry Martin and/or Marc Russo – 02:15:24 49) Ending - Super Castlevania IV - SNES - Masanori Adachi and/or Taro Kudo – 02:21:46 50) Ending - N/A (Non-VGM) - N/A (fan-made covers of Metroid OST played on a battery of analog synths) - c: Hirokazu "Hip" Tanaka / a: Luminist – 02:25:58 [There is no Outro] Total Episode Runtime: 02:28:13 About the new faces: Jeff Pitts of Des Moines Cityview Magazine did a mini-vignette on four local podcasters, and reached out to me to be one of them. The mini-article appears in the April Issue of the magazine which can be viewed online (Link below). In addition to that, Jason Evangelho, a tech-writer for Forbes Magazine who focuses on Linux very generously boosted my tweets about my first production in Linux, which went on to become the most liked and retweeted tweet in my history on the platform. I make it a point to look at “the numbers” as little as possible, so I don't know how many (if any) of the new faces stuck around. But certainly a number of them at least had a peek. If you are a new face, either brought to the show through the Cityview article, or through Jason's buff of my tweet, get a hold of me to let me know you're here! Presuming we did have at least a few stick around, I should give an explanation of what Channel F is, relative to Channel 1, and Archive Super Bonuses, so you know how this show works. I will do so at length on the blogspot version of this episode, where the blog format is more accommodating of lengthiness. But I will give you a brief overview here: Channel 1: This is “the show proper”. These are “the actual episodes”. On average, 10 fresh episodes a year (with reruns to fill in the blanks). Other than extraordinary circumstances, they follow a standard “enhanced mixtape” format: a short, semi-standard intro, and standard housekeeping outro bookending a winding, twisting journey through sound. We have had quite the spate of non-standard “Channel 1” Episodes of late though, so for the newcomers, I wanted to stress what “normal” looks like. We don't anticipate having anything else non-standard for several months moving forward. Channel F: This is my side-outlet for bonuses, betas, extras. It can be virtually anything. And additional mixtape music block (like today), but has been all sorts of things. We even had one that was an exposition on a certain episode's outro. Anything that doesn't fit in Channel 1, but that I still want to have full attention (podcast feed, blog, social media, Archive.org, etc) becomes a Channel F “F-isode”. Super Bonuses: These are for the times where I have something that I felt was worth producing, and felt was worth putting out there, but did not want to clog up the podcast feed, or the blog, or social media with. Generally, it takes the form of remixes and twists on existing content. Since they only come out on Archive, and not anywhere else, and since they're not really advertised, this creates a nice “underground” quality to them. I usually drop hints inside Episodes and F-isodes if there are any Super Bonuses planned. But beyond that, a person just needs to know to be on the lookout. They will release even less consistently than F-isodes, but will also tend to be in bursts around certain episodes that are rich for alternate twists on their content. See the blogspot version of this episode if you'd like to know more about these. Link below. Meanwhile, our next all-new episode is planned for August, though I do have some really great reruns lined up for the months between. Even those will still constitute much more of a “return to normalcy” for the show than what our past several months of fresh content offers, so a great chance to “get to know us” I hope you will enjoy! We also have a secondary podcast feed which is dedicated entirely to reruns, which will feature reruns different than the ones on the main feed, if you wish to explore even more Nerd Noise Radio history. It can be found on your podcatcher of choice by the name “Nerd Noise Radio Reruns”. Cheers! Link to the Cityview Article: http://dmcityview.com/CityviewApril2020/html5/index.html?page=1&noflash (page 50) You can find previous articles by Jeff by searching www.dmcityview.com or as compiled on Muck Rack: https://muckrack.com/jeff-pitts/articles Link to Jason Evangelho's Forbes articles (@killyourfm on Twitter) https://www.forbes.com/sites/jasonevangelho/#18ee68a0d36f Link to Blogspot version of today's “F-isode” (for the long version the Channels descriptions, etc.) https://nerdnoiseradio.blogspot.com/2020/04/channel-f-backtracks-other-50.html
It comes to this at the end of all things… Yes, after over 200 episodes and 90 issues of Zzap! 64, we finally reach the end of this long, winding and brown road and give ourselves a chance to crown the best of the best and the worst of the worst. Yes, this is the Breadbin of Breadbins Awards where we were going to pit all the winners from previous years against each other in a bare-chested, bare-knuckled, bare-bottomed battle for supremacy! We wondered what games would come out triumphant, bloodied, but unbowed? Could we say what were the best visuals? Who created the best audio? What was the biggest brown stain on the machine? And what would we consider the best game ever to be made for the C64? The fight turned out to be too tough, so consider this a massive celebration and round up of over 200 episodes and nearly 1600 games! The running order of the awards: Introduction Breadbin Stats ZTTP reflections Overall Best Visuals Crapcade Conversion Arcade Heaven Best Audio Craziest Concept Licenced Catastrophe Licenced Dream Worst Game Best Game Patreon Awards Final Thoughts Overall And don't forget to back our Kickstarter if you want the Book of the Podcast in your hands at https://zappedtothepastbook.com or https://www.kickstarter.com/projects/zappedtothepast/zapped-to-the-past Find us here: https://zappedtothepast.com/ If you would like to help us out and join our Patreon, find it here: https://www.patreon.com/zappedtothepast If you want to buy amazing Zapped to the Past merch, go here: https://zappedtothepast.shop https://www.redbubble.com/people/zappedtothepast/shop If you want to buy a Coffee for Zapped to the Past, go here: https://ko-fi.com/zappedtothepast Need our links in one place - you can do that too: https://linktr.ee/zappedtothepast
Screamer, the first arcade PC racer from the 90s is getting a re-imagination never seen in a racing game before! We had the honor to talk to talk to Executive Producer and Creative Director Andrea Basilio of the MilestoneTeam to learn everything about the game, its history, and what paved the way of bringing this arcade racer to life in a new and exciting way which is published by Plaion. Interview section starts at minute 32:29
Greetings Programs!On the 26th episode of the Commodore Chronicles Podcast, we take a look at two unlikely Konami arcade ports, Teenage Mutant Ninja Turtles: The Arcade Game and The Simpsons.Ben Daglish is the focus of the third edition of Vicious SIDs.If you have any feedback on the show, please join the Commodore Chronicles Discord Server (https://discord.gg/suUCHqtJKX) or send me an email directly to commodorechronicles@gmail.com.We hangout on Monday and Thursday around 7-8PM until 10PM US EST on Twitch and Youtube. Stop by and say hello!https://twitch.tv/commodore_chronicleshttps://www.youtube.com/@c64chroniclesSpecial thanks to my "Fast Load Collective" patron members: Chris Petzel, Jim Pones, Eric Nelson, Mr. Krystof, Brian Nagel, Bill Bright, George AKA Drumr, James Dalpiaz, Jon Poisson, Damian Frank, Mitsoyama, Graham W. Wobcke, Upshift64 and our newest Fast Loaders Todd Gill of Retro Frog, Brian of Retro PC Emporium and Lucas Boy.Also, thanks to our VIC-II Sponsor, Retro Rewind. For all of your C64, 128, C16, Plus 4, Amiga and Tandy CoCo needs, head over to https://www.retrorewind.ca and use the logged-in checkout code "CC10" to get 10% off your Retro Rewind purchases.Thanks for tuning in!
Spieleveteranen-Episode #441 (16-2026) Besetzung: Heinrich Lenhardt und Jörg Langer Aufnahmedatum: 08.04.2026 Laufzeit: 1:43:54 Stunden (0:00:15 News & Smalltalk – 0:33:43 Zeitschriften-Zeitreise) Wenn die Spieleveteranen mit der Zeitmaschine vorfahren, ist euch klar: Es geht wieder Jahrzehnt um Jahrzehnt zurück in die Vergangenheit, um zu ergründen, was die Redaktionen der Spielemagazine dereinst bewegt hat. Passenderweise finden sich diesmal schon bei den News und den jüngsten Spielerlebnissen allerlei Verbindungen zu Hardware aus früheren Tagen. Nachdem auch die Hörerpost bearbeitet wurde, geht die Reise los. Vor 10 Jahren begegnet uns ein bis heute stetig gepflegtes Indie-Gewächs, schon ganze 20 Jahre ist das vorletzte Solo-Abenteuer auf dem Kontinent Tamriel her, und vor 30 Jahren regnete es reichlich Wertungssternchen für eine grandiose Strategiespiel-Fortsetzung. Für die Patreon-Unterstützer schalten die Veteranen im Bonussegment in den Overdrive: Vor 40 Jahren bei der Happy-Computer angekommen, erwartet einen der beiden eine inquisitorische Befragung bezüglich eines gewissen Rollenspiel-Meilensteins. Unterstützt die Spieleveteranen und hört das volle Programm: https://www.patreon.com/spieleveteranen 00:15 News & Smalltalk 01:48 Gemischte News: Impossible Mission 3 erscheint bald für C64, ZX Football Manager Revisited bringt die Fußball-WM auf den Spectrum, Frédérick Raynal kickstartet ein Mega-Drive-Spiel mit Spezialcontroller, das neue Evercade-Handheld Nexus kommt im Oktober 2026, die von GOG optimierten Originalversionen von Resident Evil 1-3 landen auf Steam. 16:07 Zuletzt gespielt: Virtual Boy: Nintendo Classics, People of Note, Tomodachi Life (Demo). 29:31 Hörerpost von Toandoi und Araukaria. 33:43 Zeitschriften-Zeitreise: April 2016, 2006, 1996 34:19 GamersGlobal und GameStar 5/2016, u.a. mit Stardew Valley, Dark Souls 3 und Star Fox Zero. 53:18 GameStar 5/2006, u.a. mit The Elder Scrolls IV: Oblivion, Spellforce 2 und The Godfather. 1:09:05 PC Player 5/1996, u.a. mit Civilization II, Fantasy General und Zork: Nemesis. 1:41:28 Abspann.
Brad's back to talk about the lumpy ending of Resident Evil Requiem and the future of the RE series, nostalgic Retro Rewind modding, State of Decay 3's recent proof-of-life moves, the passing of Double Dragon's creator, defunct studios and publishers we miss, and a bunch more!(00:00:00) NOTE: Some timecodes may be inaccurate for versions other than the ad-free Patreon version due to dynamic ad insertions. Please use caution if skipping around to avoid spoilers. Thanks for listening.(00:00:10) Intro(00:09:27) Resident Evil Requiem | [PC (Microsoft Windows), PlayStation 5, Xbox Series X|S, Nintendo Switch 2] | Feb 27, 2026(00:09:56) [SPOILERS] We're talking about all of RE9 thing here.(00:42:52) First Break(00:45:24) Retro Rewind: Video Store Simulator | [PC (Microsoft Windows)] | Mar 17, 2026(01:06:18) Slay the Spire | [PC (Microsoft Windows), PC (Microsoft Windows), Linux, Linux, PC (Microsoft Windows), Mac, Linux, Mac, Mac] | Jan 23, 2019(01:13:33) Pokémon Pokopia | [Nintendo Switch 2] | Mar 05, 2026(01:16:46) Marvel MaXimum Collection | [Nintendo Switch, PC (Microsoft Windows), PlayStation 5, Xbox Series X|S] | Mar 27, 2026(01:17:26) Second Break(01:17:30) State of Decay 3 still exists!(01:25:32) Creator of Double Dragon passes(01:28:15) Someone is making an Impossible Mission 3 game for the C64(01:35:10) Emails(01:51:29) Nextlander content updates(01:53:44) Wrapping up and thanks(01:54:11) Mysterious Benefactor Shoutouts(01:56:36) See ya!
Immortal C64 Episode 113 - THE RETURN. Track Listing : Track Number / Start Time / Artist / Track Name / Track Length 01 .. 0:00:34 - Thomas Bendt - In Pass - 2:57 02 .. 0:03:37 - Krzysztof Krawczyk - Impresja - 2:11 03 .. 0:05:44 - Marcin Olkowski - Lame 3 - 2:34 04 .. 0:08:12 - Jens-Christian Huus - Sharks Game Tune 1 - 4:47 05 .. 0:12:59 - Stefan Konorkowski - Comeback - 4:57 06 .. 0:17:59 - Benny Hardin - Beloved - 3:44 07 .. 0:21:36 - Thomas Danko - Clusteroid - 1:56 08 .. 0:23:35 - Jeroen Breebaart - A Sa-Demo - 1:52 09 .. 0:25:29 - Jan D Arent Harries - Equilibrium - 2:24 10 .. 0:28:00 - Emil Gelldin - Moondance - 5:27 11 .. 0:33:26 - Torben Hansen - Oh Baby - 3:03 12 .. 0:36:27 - Dominik Szrama - Unicorn - 2:59 13 .. 0:39:21 - M De Rooij - Intro Music II v2 - 1:55 14 .. 0:41:21 - Dwayne Bakewell - Chronic Music 3 - 4:36 15 .. 0:46:05 - Jens-Christian Huus - Sharks Game Tune 2 - 4:49 16 .. 0:50:57 - Andre Schroder - Coma Light VII Part 3 - 4:47 17 .. 0:55:43 - Jimmy Neilsen - Anzion Collection Tune 3 - 2:18 18 .. 0:58:06 - Cris - When I Grow Up - 2:24 19 .. 1:00:34 - Stefan Hartwig - FPS Demosong 5 - 2:19 20 .. 1:02:53 - Lennart Koorman - Commerical Music 1 - 2:00 21 .. 1:04:56 - Peter Nagy-Miklas - The Fender of the Crown - 2:03 22 .. 1:07:03 - Tomasz Nidecki - Head Like a Hole - 4:14 23 .. 1:11:22 - M Nillon-Vanderburgh - Tron Music - 2:55 24 .. 1:14:20 - Nata - Me Against the Rock - 2:49 25 .. 1:17:07 - Krzysztof Malczewski - Boon - 2:17 26 .. 1:19:18 - Thomas Mogensen - Grillette - 6:08 Thanks for listening :) I started a Ko-fi Page, If you fancy supporting, please do! // Please support or follow my page! https://ko-fi.com/retrograde77 Real SID episodes are made using an real C64 and a SD2IEC from http://www.thefuturewas8bit.com/ I can be found on Twitter at Retrograde77 / email : akumadesigns at gmail.com
We welcome André Fachat to the show, an emulation expert, having been one of the early former members of the VICE team, being an expert on Commodore PET computers, hardware tinkerer and expert and so much more! Let's dig deep together into the fascinating world of André Fachat! You won't regret!
Cette semaine : Marathon (le test, le vrai), Monster Hunter Stories 3: Twisted Reflection, Yakuza Kiwami 3 et Dark Ties (remaster), Miks arrive dans Valorant, Street Fighter 6 récupère Alex, Pokémon Pokopia, Bitwig 6 sort de bêta, Joybuy ouvre en France (et en Belgique), Kim Gordon - Play Me, Sound Blaster Audigy FX Pro, les batteries du SCAM ?, souris C64-vibe par 8BitDo, Nvidia DLSS 4.5 Dynamic Multi-Frame Generation, et le fameux… DLSS 5... Lisez plutôt Torréfaction #365 : Marathon, Monster Hunter Stories 3, Yakuza Kiwami 3 (+ Dark Ties), Pokémon Pokopia, SB Audigy FX Pro et le drama Nvidia DLSS5 avec sa vraie mise en page sur Geekzone. Pensez à vos rétines.
To help support the channel, please consider signing up for monthly services, or just use our affiliate links to purchase things you were already going to buy anyway, at no extra cost to you: https://www.retrorgb.com/support.htmlMore info: http://www.retrorgb.com/week505.html T-Shirts: https://retrorgb.link/tshirtsAll equipment used to shoot this video can be found here: http://retrorgb.link/amazon 00:00 Welcome00:23 SNES Digital Audio: https://retrorgb.com/theretrochannels-snes-digital-audio-mod.html02:41 Lu's MiSTer Updates: https://retrorgb.com/mister-fpga-news-mat-mania-pc-jr-atari-jaguar-more.html05:51 Sonic Dreamcast Shells: https://retrorgb.com/35th-anniversary-sonic-dreamcast-shells.html07:55 Ken's inside the C64: https://retrorgb.com/kens-look-at-the-commodore-64-ultimate.html09:46 Open Source NES PPU: https://retrorgb.com/open-source-nes-ppu-replacement-rgb.html12:52 Mcbazel GBS-C: https://retrorgb.com/mcbazels-gbs-control.html 18:06 Dual-Analog Stick Dreamcast Controller: https://retrorgb.com/?p=52474&preview=true19:46 Barco Downscaler: https://retrorgb.com/barco-folsom-research-imagepro-for-downscaling-to-240p.html 21:52 Flame Thrower: https://youtu.be/T-8bnrSCjsg24:06 Thank You: https://www.retrorgb.com/support.html
Toy Bizarre by Activision (1984) is a lost C64 gem that looks similar to the original Mario Bros. platform game but adds just enough depth, action, and strategy to elevate it to a higher platform. Precent robotic toys from taking over the toy store while avoiding Hefty Helga in this classic action platform game for the Commodore 64, TOY BIZARRE!
Toy Bizarre by Activision (1984) is a lost C64 gem that looks similar to the original Mario Bros. platform game but adds just enough depth, […]
Toy Bizarre by Activision (1984) is a lost C64 gem that looks similar to the original Mario Bros. platform game but adds just enough depth, action, and strategy to elevate it to a higher platform. Precent robotic toys from taking over the toy store while avoiding Hefty Helga in this classic action platform game for the Commodore 64, TOY BIZARRE! Support Sprite Castle at Patreon.com/RobOHara iTunes | RSS | Facebook | Twitter | WWW | Patreon | Twitch
Patrick - Myrone - Lukens is a very prolific and known musician and composer who is regarded of having done the best OST of any indie game - Drift Stage - as well, as others, e.g. followed by Aero GPX and other stuff. In this podcast episode he shares his beginnings, his experiences and first steps into game soundtrack composing! The interview part starts at minute 1:00:54
Wir haben uns das neue Virtual Boy-"Remake" für die Nintendo Switch geschnappt und testen, ob das 80-Dollar-Gadget wirklich das Retro-Feeling von damals zurückbringt oder einfach nur absurd ist. Wir blicken zurück auf die Geschichte des kuriosen 3D-Kastens, reden über unsere eigenen, frühen VR-Erfahrungen und diskutieren, warum Virtual Reality sich bis heute schwertut. Außerdem werfen wir einen kritischen Blick auf den ganzen Markt der Retro-Konsolen: SNES Mini, Amiga 500 Mini, C64 und Co. – Kauft man das eigentlich nur für die Vitrine? Unsere Community-Umfrage zeigt ein klares Bild: Für die meisten sind es am Ende doch nur teure Staubfänger. Alle Links zum GameStar Podcast und unseren Werbepartnern: https://linktr.ee/gamestarpodcast
For the end or the month episode I pontificate about having a C64/128 growing up and how it helped to shape me. I also talk about my new Commodore 64! The Ultimate Commodore 64! Enjoy, hope you learn somethin'. If not that's ok too!
We are back with a historical interview at last as we talk with the inventor of the smartwatch, Eric Migicovsky about his journey which lead to the resurrection of the Pebble smartwatches and future other gadgets which are on the horizon as well! Interview starts at minute 31:19
We're back for Episode 172 of Pixel Gaiden! In this episode Cody and Eric catch up on the news and cover 6 Good Lesser-Known Genesis Titles + Tea Time With Tim! 7:01 - Quick Questions 26:12 - Patreon Song 29:46- Tea Time With Tim - AO486 Core On MiSTer 53:33 - Eric's Take - How I Prepare For The Show 1:23:48 - News 2:09:19 - 6 Good Lesser-Known Genesis Titles News - All - https://www.timeextension.com/news/2026/02/roguecraft-dx-is-available-now-on-amiga-mega65-and-game-boy-color Tim - Bubble Bobble: Lost Cave – Now out for the C64. Bubble Bobble: Lost Cave brings the legendary fan-made arcade hack Lost Cave from 2012 to the C64, featuring 100 brand-new levels originally designed by TAITO as extra content for the console versions — now carefully adapted for Commodore's beloved 8-bit machine. https://daves-retro-forge.itch.io/bubble-bobble-lost-cave-c64 Eric - Arcadeboy turns Nintendo Game Boy into arcade machine with 12.1-inch display https://www.notebookcheck.net/Arcadeboy-turns-Nintendo-Game-Boy-into-arcade-machine-with-12-1-inch-display.1202813.0.html Cody - https://www.timeextension.com/news/2026/02/doom-is-coming-to-evercade Tim - Go-Go BunnyGun – New Japanese inspired shooter out now for ZX Spectrum 48k. Six levels of intense action, colourful animated sprites, parallax scrolling and daring boss fights. Bonuses and hidden secrets to uncover. Enemies that vary their attack patterns and adapt to your actions, so never quite the same game twice. Normal and Hard modes with extra bonuses and separate Hi-Score tables. And all in a single 48K load! https://ionian-games.itch.io/go-go-bunnygun Eric - Donut Dodo is Being Ported to N64 and Dreamcast - Retro Handhelds https://retrohandhelds.gg/donut-dodo-is-being-ported-to-n64-and-dreamcast/ Cody - https://www.timeextension.com/news/2026/02/future-knight-is-a-frantic-new-run-n-gun-shooter-that-is-keeping-the-spirit-of-the-game-and-watch-alive Tim - Lost Beavis And Butt-Head Title Resurfaces On PS1 (from Time Extension) https://www.timeextension.com/news/2026/01/they-did-not-seem-like-a-very-happy-bunch-lost-beavis-and-butt-head-title-resurfaces-on-ps1 Eric - Take a Look at This Developer's WIP Engine for Retro Games https://80.lv/articles/take-a-look-at-this-developer-s-wip-engine-for-retro-games Cody - https://www.timeextension.com/news/2026/02/a-fanmade-vr-port-of-the-n64-classic-perfect-dark-is-currently-in-the-works Tim - Chrono Trigger Vinyl Soundtrack Pre-Order - (From RetroRGB) Square-Enix has launched pre-order for Chrono Trigger Original Soundtrack. It's priced at $174.99. Scheduled release is March 25th in Japan, and around April 2026 in EU and US. https://na.store.square-enix-games.com/chrono-trigger-original-soundtrack-vinyl-lp-box News Of The Weird!!! https://www.timeextension.com/news/2026/01/ataris-grand-hotel-plan-will-be-a-glowing-monolith-of-light-and-motion-in-downtown-phoenix Please give us a review on Apple Podcasts! Thanks for listening! You can always reach us at podcast@pixelgaiden.com. Send us an email if we missed anything in the show notes you need. You can now support us on Patreon. Thank you to Henrik Ladefoged, Roy Fielding, Daniel James, 10MARC, Eric Sandgren, Brian Arsenault, Retro Gamer Nation, Maciej Sosnowski, Paradroyd, RAM OK ROM OK, Mitsoyama, David Vincent, Ant Stiller, Mr. Toast, Jason Holland, Mark Scott, Vicky Lamburn, Mark Richardson, Scott Partelow, Paul Jacobson, Steve Rasmussen, Steve Rasmussen's Mom, Retro Gamer Nation, Peter Price, Brett Alexander, Jason Warnes, Josh Malone (48kram), AndrewSan, Joe Ochwat, John Shawler, and Adam from Commodore Chronicles for making this show possible through their generous donation to the show.
It's a SPRITE CASTLE / AMIGOS SUUUUUPER SHOW! Join Rob "Flack" Ohara and Amigo Aaron as we look at the Cinemaware Classic The Three Stooges! We'll talk stooge history, stooge TV, and the game on the C64 AND Amiga! Buckle up, knucklehead! This is a MASSIVE 2 HR PLUS episode!Find all of Rob "Flack" O'hara's podcasts, including Sprite Castle at : https://podcast.robohara.com/0:00:00 - 0:00:55 - Intro0:00:56 - 0:12:10 - Opening Discussion 0:12:11 - 0:16:30 - King Of The Castle0:16:31 - 0:48:47 - History Of The Three Stooges0:48:48 - 1:42:43 - The Three Stooges Game Review (Amiga and C64)1:42:44 - 1:53:30 - Memories of The Three Stooges1:53:31 - 1:54:16 - Retrorewind.ca1:54:17 - 2:02:54 - Amiga News2:02:55 - 2:09:55 - C64 News2:09:56 - 2:13:36 - Talking Smack2:13:37 - 2:16:05 - Next Weeks Games2:16:06 - 2:16:56 - Outro
I spend the first part of the show excited about my Commodore 64 Ultimate shipping this month and talk about my favorite C64 game as a kid that most people had never heard of - Agent USA. (It wasn't that great.) There is a class action lawsuit in the UK against Valve over their 30% fee on every transaction, and I explain why Valve is the target right now and not any of the other storefronts that also have a 30% fee. Sony has patented a controller that has movable buttons on a touchscreen, and I talk about why it will be great as an option, but not a replacement for tactile buttons. Then we talk to OLR about accessible controllers.
In this episode, we talk to Joaquin Alviz of Techandising who is a known Spanish tech youtuber - He shares his insights and views on content creation on YouTube as an influencer in Spain and what that means and entitles. Interview starts at minute 25:44
In this episode, we talk to David Oghla who successfully kickstarted the Vectrex Mini, and with us he spills the beans of all the challenges and features that were or weren't expected. Enjoy this insightful interview! Interview starts at minute 49:55
In this episode, we talk to David Oghla who successfully kickstarted the Vectrex Mini, and with us he spills the beans of all the challenges and features that were or weren't expected. Enjoy this insightful interview! Interview starts at minute 49:55
Chances are, you either grew up with a Commodore 64 or you knew someone who did. From Space Taxi to Ultima, it was the other side of 80s gaming across North America and Europe. Now the C64 is back. Last year, a YouTuber and hardcore retro computer superfan bought the Commodore brand and, building on a popular FPGA project, relaunched the C64 for a modern audience of longtime fans and curious newcomers alike. Sinistar picked one up, and he is here to walk you through exactly why he loves it. Press B To Cancel also on YouTube! For updates and more episodes please visit our website www.pressbtocancel.com, or find us on Twitter @pressbtocancel Want to support the show? Donate via our Patreon and gain additional Discord perks and behind the scenes clips. Press B is a member of the SuperPod Network; a gaming collective of fellow podcasters and shows. Special thanks to The Last Ancient on SoundCloud for our podcast theme. Find out more at http://pressbtocancel.comRead transcript
We're back for Episode 170 of Pixel Gaiden! In this episode Cody and Eric catch up on the news and cover Battle Of The Systems: Zynaps (ZX Spectrum) vs Armalyte (c64) Plus - All three hosts talk about their best things from 2025! 7:37 - Quick Questions 22:48 - Patreon Song 26:17- Tea Time With Tim - Indie Developer Spotlight #1 43:58 - News 1:33:25 - Battle Of The Systems: Zynaps (ZX Spectrum) vs Armalyte (c64) 2:18:43- Best of 2025 News - Cody - https://www.indieretronews.com/2025/11/world-of-spells-this-first-person.html#more Tim - Chikubi Ninja – MSX2 platformer from the MSX GameDev 25 competition. Chikubi Ninja is an auto-scrolling action-platformer shoot-‘m-up with a groovy PSG soundtrack, where sharp reflexes and quick decisions are key to defeating every opponent. Designed for MSX2, but taking advantage of the MSX2+/turboR scrolling feature if present. https://www.msxdev.org/2025/12/27/msxdev25-21-chikubi-ninja/ Eric - After 25 Years, Google Has Finally Killed Dreamcast Web Browser Support | Time Extension https://www.timeextension.com/news/2025/12/after-25-years-google-has-finally-killed-dreamcast-web-browser-support Tim – Bridle for the C64 from the awesome Roy Fielding (aka Roysterini) has now been released, a play on his previous release Turdle. Also a game thats been in dev for a while “eat ya greens” maybe back in development and out later this year. https://megastyle.itch.io/birdle-c-64 Eric - Fire Emblem: Path of Radiance Burns onto Switch Online https://www.retronews.com/fire-emblem-path-of-radiance-switch-online/ Cody – Marble Madness for 2026! https://www.retronews.com/marbles-marbles-steam/ Eric - 'About Fishing' Is What You Get When You Combine Shenmue With Sega Bass Fishing, Apparently https://www.timeextension.com/news/2026/01/about-fishing-is-what-you-get-when-you-combine-shenmue-with-sega-bass-fishing-apparently Tim – Latest installment of Vix's series on Hudson Soft has been released. In part 4 Vix takes a look at the ill fated PC-FX console and sets a few things historically right about the system that has been misreported over time. https://youtu.be/dg9dJ_0aHs8 Cody - https://www.timeextension.com/news/2026/01/someone-finally-did-it-this-homebrew-dreamcast-game-uses-two-vmu-displays-at-once Eric - SN Operator lets you play actual SNES carts on your PC, pre-orders open Dec. 30th, 2025 https://gonintendo.com/contents/56332-sn-operator-lets-you-play-actual-snes-carts-on-your-pc-pre-orders-open-dec-30th-2025 Tim - Sega Channel on MiSTer (via RetroRGB) - One of the first download services for video game consoles that was released in the 90's for the Sega Genesis and only available via Time Warner Cable service. The core is a modified version of the Mega Drive core, designed to run Sega Channel Revival ROMs released by BillyTime! Games. https://retrorgb.com/sega-channel-on-mister.html Cody - https://www.timeextension.com/news/2025/12/ais-insatiable-hunger-for-ram-is-going-to-play-havoc-with-the-emulation-handheld-industry-in-2026 Eric - Sega co-founder David Rosen dies aged 95 | Games | The Guardian https://www.theguardian.com/games/2026/jan/05/sega-co-founder-david-rosen-dies Cody – Super Important! https://www.timeextension.com/news/2025/12/who-created-the-term-metroidvania-gaming-historian-critical-kate-tries-to-find-out Eric - Retro-inspired Turn Based Tennis Title Hardcourt Balls Announced https://www.retronews.com/hardcourt-balls-announced/ Tim – PiMiga5 by Chris Edwards has been released, likely to be the last version. This is a BareMetal build of an Amiga emulator system that can be used on lots of different Intel or Arm based systems. It comes in an image you upload to an SD card or USB stick to boot from, you can also install it on an SSD. Not only does it provide Amiga emulation, but within it, it also emulates early Mac systems and allows you to run early Mac games. You do however need to provide kickstart ROMs to get it working, but if you own Amiga Forever from Colanto then you already have them! Its a great way to breathe new life into old hardware by turning it in to an Amiga. https://www.youtube.com/watch?v=OFa8YWv6j98 Eric – 2048 for Pico-8 (GREAT VERSION!) https://www.lexaloffle.com/bbs/?tid=153397 Please give us a review on Apple Podcasts! Thanks for listening! You can always reach us at podcast@pixelgaiden.com. Send us an email if we missed anything in the show notes you need. You can now support us on Patreon. Thank you to Henrik Ladefoged, Roy Fielding, Daniel James, 10MARC, Eric Sandgren, Brian Arsenault, Retro Gamer Nation, Maciej Sosnowski, Paradroyd, RAM OK ROM OK, Mitsoyama, David Vincent, Ant Stiller, Mr. Toast, Jason Holland, Mark Scott, Vicky Lamburn, Mark Richardson, Scott Partelow, Paul Jacobson, Steve Rasmussen, Steve Rasmussen's Mom, Retro Gamer Nation, Peter Price, Brett Alexander, Jason Warnes, Josh Malone (48kram), AndrewSan, Joe Ochwat, John Shawler, and Adam from Commodore Chronicles for making this show possible through their generous donation to the show.
For yet another time we welcome back the fantastic duo of Chris Smith and Darren Melbourne to talk to us about the upcoming THE1200 and what else is there to come :) Enjoy! Interview starts at minute 55:41