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Welcome to Dev Game Club, where this week we continue our series on Trespasser: The Lost World. We talk more about the physics of the game, the problems of video game proprioception, and other topics. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: To level 4 (Brett), to level 6 (Tim) Issues covered: abracadabra, discussing fixed point vs floating point, obvious and easy-to-fix bug or patch problem, backface culling, finding a human space, inelastic collisions vs elastic collisions, physics modeling and fussiness, infinite forces, doors and jambs, physics object modeling, tech demos, the box stair stepping problem, imagining a third person view, spending an hour to get up to a second floor, box vs pill, your arm and proprioception, snaking through doors, being able to rotate the boxes, a diversion into evolutionary/genetic algorithms, the abominable procedural animation, lining up the crosshairs and weird satisfaction, learning how the guns shoot, sniper spotting, procedurally generated animation systems, what works and what looks right, unnatural alive and dead, watching two T-rexes fight, approximating with ideal objects, trees: nemesis edition, sumo or inflatable costumes, standing still and they can still see you, pathing and getting back to a player behind a tree, getting away from the T Rex, emergent behavior, recontextualizing the world to get the magic, a sticky good bad game, scaring off some velociraptors with an empty gun. Games, people, and influences mentioned or discussed: PlayStation, Minnie Driver, Getting Over It With Bennett Foddy, GIRP, QWOP, Halo, Seamus Blackley, In the Kingdom of Dreams and Madness, Hayao Miyazaki, The Wind Rises, JFK, Spore, No Man's Sky, Soren Johnson, Civilization, Far Cry 2, Reed Knight, TIE Fighter, Arkham Knight, Control, Alan Wake, Kirk Hamilton, Aaron Evers, Mark Garcia. Next time: Finish the game! Notes: Genetic algorithms was the term Brett was looking for Hayao Miyazaki video Twitch: brettdouville or timlongojr, instagram:timlongojr, Twitter: @timlongojr and @devgameclub Discord DevGameClub@gmail.com
Have you ever played the game Getting Over It With Bennett Foddy? You play as a muscular man in a cauldron with only a hammer at your disposal, and you must use that hammer to climb a mountain. The mountain doesn't make any sense. Swing by swing, you look around and think "This isn't what a mountain looks like. This isn't what climbing a mountain is like. There's not haphazard wires, and houses, and garbage cans strewn about. You don't climb a mountain with only a hammer." The game is built on failure. Hard, unrelenting, absolute failure. You fall, and fall, and fall, and every trip back down the mountain feels like the last time you'll ever look at this big buff idiot in a cauldron wielding a hammer. But you keep going, because you're not going to be defeated by this stupid mountain made up of chunks of steel and rocks. The Packers are the big dumb idiot with a hammer who finally climbed the fake trash mountain. They did so by failing consistently. Anyways. Stay cheesy, drink beer, and watch football. You don't have to play Getting Over It With Bennett Foddy. Music: 53 by OverNightMike. Buy the album.
Chance Morris AKA Sodapoppin (Twitch) joins Nick and Heather to discuss the extremely difficult platformer Getting Over It With Bennett Foddy. They talk about getting started with WoW, speedruns, how completing difficult tasks becomes satisfying, and more.
Hier kommt eine kleine Bonus/Promo-Folge zur neuen Ausgabe der WASD. Im aktuellen Heft geht es um „Gerechtigkeit“ und weil heute Gegenteiltag ist, geht es in der aktuellen Podcast-Folge um Ungerechtigkeit. Mit den WASD Redakteur*innen Christian Huberts, Rainer Sigl und Sonja Wild suchen wir das ungerechteste Spiel der Computerspielgeschichte. Abgestimmt wird wie immer im Forum von last Game Standing.
Abzu, My Life at Portia, Super Metroid a Link to the Past Combo Randomizer, Void Bastards, with mention of Below.Garble News- Square Enix's Osaka team is hiring for its next Kingdom Hearts project- https://www.kh13.com/news/square-enixs-osaka-team-is-hiring-for-its-next-kingdom-hearts-project-r3153/Obscurity- Ape Out- https://store.steampowered.com/app/447150/APE_OUT/With mention of Getting Over It With Bennett Foddy.Check us out on social media at https://www.facebook.com/Game-Garble-107886813900791/Don't forget to give us a five star rating with a game you would like us to cover, and you might be featured in an upcoming episode!
What does it take to start over as a Customer Education leader? Not necessarily for those in their first role in Customer Education like we often focus on in this podcast, but what should you be thinking about if you leave your successful Customer Education team to start or lead another? It takes a balance of leaning on your previous accomplishments and expertise with listening to your business and innovating. “Getting Over It With Bennett Foddy”, the audio clip for which we mention, is an amazing game and you should play it! You can find out how through the author’s website. Getting Over It with Bennett Foddy (Steam – App Store – Play Store) We recorded this episode after both Dave and Adam moved into new roles as Customer Education leaders. Between the previous episodes and this one, both co-hosts began building and leading new Customer Education teams. We've started new stages of our journeys, which makes this a good time to reflect and to think about something that most Customer Education leaders will have to think about in their lives: starting over. (more…)
What does it take to start over as a Customer Education leader? Not necessarily for those in their first role in Customer Education like we often focus on in this podcast, but what should you be thinking about if you leave your successful Customer Education team to start or lead another? It takes a balance of leaning on your previous accomplishments and expertise with listening to your business and innovating. "Getting Over It With Bennett Foddy", the audio clip for which we mention, is an amazing game and you should play it! You can find out how through the author's website.
Joining Liam this week is a guest used to giving players of his own games challenging tests to overcome, so it’s fitting that he would be next to take on the deserted island challenge. The mind behind QWOP, Multibowl, GRIP, CLOP and the recent, “Getting Over It With Bennett Foddy”, Mr. Bennett Foddy tells us his island 8. This leads to Bennett and Liam building a small arcade bar somewhere on Delfino Plaza and of course, lots of discussion about 8 wonderful games! Enjoy! PLAY LIAM'S NEW GAME - SALARYMAN SUZUKI SAN! https://liamedwards.itch.io/salaryman-suzuki-san Don't forget to follow on Soundcloud and leave a comment about what you thought of Bennett's choices! We'd love to hear what you the listeners think of the guest's choices and let's have a lovely discussion :) You can also download this show on iTunes as well, just search for "Final Games". Please rate and review the show! apple.co/1QP0ciS Bennett Foddy: @bfod Please go check out Craig's excellent music on Soundcloud! Thank you to him for his excellent intro! @windmills-at-dawn @craigedycraig If you'd like to contact the show or Liam, or if you have any feedback please check out: @LiamBME @FinalGamesShow finalgamespodcast@gmail.com Final Games is hosted on Soundcloud at: @finalgamespodcast But is also available on iTunes, aCast and Stitcher!
Ben and Lucy have some beers on this cold and frigid night and discuss what they’ve been playing. Ben’s played two games which are almost the opposite of each other in ‘Getting Over It with Bennett Foddy’ and ‘Rime’. Lucy got back into her episodic sleuth persona and played Orwell: Ignorance is Strength. Lucy drinks starts with Gun Dog Ales ‘Scrum Dog’ and finishes with the coffee porter ‘Uppa Hela Natten’ from Marble. Ben’s gone Irish for the episode with a ‘Bran & Sceolan’ Irish IPA from The White Hag and the ‘Plain Porter’ from Porterhouse brewing.
Ben and Lucy have some beers on this cold and frigid night and discuss what they've been playing. Ben's played two games which are almost the opposite of each other in 'Getting Over It with Bennett Foddy' and 'Rime'. Lucy got back into her episodic sleuth persona and played Orwell: Ignorance is Strength. Lucy drinks starts with Gun Dog Ales 'Scrum Dog' and finishes with the coffee porter 'Uppa Hela Natten' from Marble. Ben's gone Irish for the episode with a 'Bran & Sceolan' Irish IPA from The White Hag and the 'Plain Porter' from Porterhouse brewing.
Critapocalypse is a fortnightly podcast where myself (Ant) and my buddy Matt review a number of films, games, TV shows and various other stuffs that we've been enjoying, or not, over the last few weeks. We take turns to say our piece and then apply some form of arbitrary score. This week we review: Getting Over It With Bennett Foddy: 00:09:12 Matt rambles about The Maze Runner: 00:17:11 Civilization VI: 00:33:57 The Good Place Season 2: 00:42:20 Godzilla Planet of the Monsters: 00:48:36 Altered Carbon: 00:56:29 Power Rangers In Space: 01:12:53 Teen Wolf the series or something: 01:30:39 You can also listen to Critapocalypse on itunes at: https://itunes.apple.com/gb/podcast/critapocalypse-podcast/id958341550?mt=2 Can follow Ant's stuff at: Mellow Gaming: https://www.youtube.com/user/LV54Spacemonkey Twitter: @LV54Spacemonkey You can follow Matt's Stuff at: Twitter: @Critapocalypse The Critapocalypse Theme is available, along with some other tasty jams at: https://foolatv.bandcamp.com/
If you listened to every episode of this show, we've stolen a day of your life. This week, we talk about the games that have stolen days of ours. Bob's deep in PlayerUnknown's Battlegrounds, Matt's a citizen in West of Loathing, and we still find time to talk about Getting Over It With Bennett Foddy.
From its title to its premise, Getting Over It With Bennett Foddy reads as a dark joke. Whether that a joke includes you or not, though, is impossible to say. It's true that the PC game is uproariously, darkly funny. It has a simple aim: climb this mountain. The only problem is that your character is a man stuck inside a pot, his only climbing implement a hammer he can swing.
The year finally over, you drag your tired, ragged husk into your desk chair, flick on your monitor and reach for your mouse, but your hand slips and falls to your side, sleep finally overtaking you. Two days later you wake up, rub the gunk out of your eyes, drink a half gallon of water, and feel alive for the first time you can really remember. "Let's leave the past in the past," you say aloud as you flick through your podcast library, "show me something new, I've had enough of 2017." Your eyes scan the description for the latest Idle Thumbs, and after skimming over a familiar sounding story of someone falling asleep using a computer, you settle on the final sentence. Though you didn't think you would, you smile: "Join us for a loving look back through our favorite video games of 2017." Discussed: Welcome to 2018: Take what you can get, The Legend of Zelda: Breath of the Wild, PlayerUnknown's Battlegrounds, Overwatch, Flappy Bird, Heat Signature, Super Mario Odyssey, Cuphead, West of Loathing, Thimbleweed Park, Oxygen Not Included, Getting Over It With Bennett Foddy, Gordon Freeman's Perfect Playthrough, video games academic curriculum, games you think won't be for you but end up loving, Civilization, Golf Story, Far Cry 2, Spelunky (2008), Spelunky (2012), Spelunky 2, Insufferable Pedantic Gamer With Chris Remo, the reason Sheik can't use Zelda's magic in Super Smash Bros, Star Wars, Weird Weird Popsenfarts GmbH
This week Dan and Dudley are talking about Lazer Ryderz, Mysterium, and Codenames. Dudley has been trying out Getting Over It With Bennett Foddy and starting a new game of Bloodborne. Dan has played more Fallout 4 VR, has finished Golf Story, and picked up Picross S.
This week Dan and Dudley are talking about placing workers in the worker placement game Lords of Waterdeep. Dudley has been playing The Champions Ballad for Zelda. Dan reaches a calm state in Getting Over It With Bennett Foddy and has begun Fallout 4 VR.
On this episode of The GAP Luke Lawrie, Joab Gilroy, and Jeremy ‘Junglist' Ray celebrate 400 episodes by recording a podcast after a big Star Wars day of drinking. The games they've been playing this week include Hello Neighbor, Getting Over It With Bennett Foddy, Rumu, The Legend of Zelda: Breath of the Wild, Battlerite, […]
This week Dan and Dudley are talking about announcements coming out of the Game Awards, including Death Stranding and The Champions Ballad for Zelda. Dudley played Democracy 3, and a little of Crusader Kings 2, which gets Dan rambling about laws of succession. Dan played Getting Over It With Bennett Foddy and is uncertain what he is experiencing.