Podcasts about Civilization

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Best podcasts about Civilization

Show all podcasts related to civilization

Latest podcast episodes about Civilization

One Planet Podcast
Highlights - Roy Scranton - Author of “Learning to Die in the Anthropocene”

One Planet Podcast

Play Episode Listen Later Jun 28, 2022 9:54


"It seems irresponsible to me to downplay the possible consequences of climate change. It seems irresponsible to assume that we're going to fix it. And so I think it's absolutely a responsibility for the people who are talking about it and thinking about it, to look at the worst-case scenario and to look at the current trajectories, absent technologies for carbon scrubbers, to look at where we're actually headed, the worst-case scenarios, and address that and bring that to each other and to our children and to our students. When you really look at the situation, it's scary and terrifying, and it upends everything that we've been told to make sense of life... The second part of what I think being a mentor or being a parent or being an adult or a teacher with regard to climate change means helping younger people sit with the terror, sit with the grief, the sense of unknown, and not push it away and not repress it and not try to find a way to just move past it without dealing with it, but to really inhabit that space of unknowing and fear and grief because that's the reality that we live in.”Roy Scranton, is the award-winning author of five books, including Learning to Die in the Anthropocene: Reflections on the End of a Civilization, Total Mobilization: World War II and American Literature, and We're Doomed. Now What? He has written for the NYTimes, Rolling Stone, The Nation, and other publications. He was selected for the 2015 Best American Science and Nature Writing, has been awarded a Whiting Fellowship, a Lannan Literary Fellowship, and other honors. He's an Associate Professor of English at the University of Notre Dame, and is director of the Notre Dame Environmental Humanities Initiative.http://royscranton.netNotre Dame Environmental Humanities Initiative sites.nd.edu/ehum www.oneplanetpodcast.org www.creativeprocess.info

One Planet Podcast
Roy Scranton - Author of “Learning to Die in the Anthropocene” - “We're Doomed, Now What?”

One Planet Podcast

Play Episode Listen Later Jun 28, 2022 44:31


Roy Scranton, is the award-winning author of five books, including Learning to Die in the Anthropocene: Reflections on the End of a Civilization, Total Mobilization: World War II and American Literature, and We're Doomed. Now What? He has written for the NYTimes, Rolling Stone, The Nation, and other publications. He was selected for the 2015 Best American Science and Nature Writing, has been awarded a Whiting Fellowship, a Lannan Literary Fellowship, and other honors. He's an Associate Professor of English at the University of Notre Dame, and is director of the Notre Dame Environmental Humanities Initiative."It seems irresponsible to me to downplay the possible consequences of climate change. It seems irresponsible to assume that we're going to fix it. And so I think it's absolutely a responsibility for the people who are talking about it and thinking about it, to look at the worst-case scenario and to look at the current trajectories, absent technologies for carbon scrubbers, to look at where we're actually headed, the worst-case scenarios, and address that and bring that to each other and to our children and to our students. When you really look at the situation, it's scary and terrifying, and it upends everything that we've been told to make sense of life... The second part of what I think being a mentor or being a parent or being an adult or a teacher with regard to climate change means helping younger people sit with the terror, sit with the grief, the sense of unknown, and not push it away and not repress it and not try to find a way to just move past it without dealing with it, but to really inhabit that space of unknowing and fear and grief because that's the reality that we live in.”http://royscranton.netNotre Dame Environmental Humanities Initiative sites.nd.edu/ehum www.oneplanetpodcast.org www.creativeprocess.infoPhoto by Ola Kjelbye

Sustainability, Climate Change, Politics, Circular Economy & Environmental Solutions · One Planet Podcast
Highlights - Roy Scranton - Author of “Learning to Die in the Anthropocene”

Sustainability, Climate Change, Politics, Circular Economy & Environmental Solutions · One Planet Podcast

Play Episode Listen Later Jun 28, 2022 9:54


“In terms of human wealth and general quality of life as measured in numerical terms, the costs for that are also manifest and have largely been externalized, if not necessarily into the environment, where they often are, they're also externalized into the future, which is to say, yes, there is this huge surge in human population and relative wealth and so on and so on, but there is absolutely no reason to believe that it's sustainable into the future, especially not infinitely. Infinite growth is impossible. It's just not physically possible.”Roy Scranton, is the award-winning author of five books, including Learning to Die in the Anthropocene: Reflections on the End of a Civilization, Total Mobilization: World War II and American Literature, and We're Doomed. Now What? He has written for the NYTimes, Rolling Stone, The Nation, and other publications. He was selected for the 2015 Best American Science and Nature Writing, has been awarded a Whiting Fellowship, a Lannan Literary Fellowship, and other honors. He's an Associate Professor of English at the University of Notre Dame, and is director of the Notre Dame Environmental Humanities Initiative.http://royscranton.netNotre Dame Environmental Humanities Initiative sites.nd.edu/ehum www.oneplanetpodcast.org www.creativeprocess.info

Sustainability, Climate Change, Politics, Circular Economy & Environmental Solutions · One Planet Podcast
Roy Scranton - Author of “Learning to Die in the Anthropocene” - “We're Doomed, Now What?”

Sustainability, Climate Change, Politics, Circular Economy & Environmental Solutions · One Planet Podcast

Play Episode Listen Later Jun 28, 2022 44:31


Roy Scranton, is the award-winning author of five books, including Learning to Die in the Anthropocene: Reflections on the End of a Civilization, Total Mobilization: World War II and American Literature, and We're Doomed. Now What? He has written for the NYTimes, Rolling Stone, The Nation, and other publications. He was selected for the 2015 Best American Science and Nature Writing, has been awarded a Whiting Fellowship, a Lannan Literary Fellowship, and other honors. He's an Associate Professor of English at the University of Notre Dame, and is director of the Notre Dame Environmental Humanities Initiative. “In terms of human wealth and general quality of life as measured in numerical terms, the costs for that are also manifest and have largely been externalized, if not necessarily into the environment, where they often are, they're also externalized into the future, which is to say, yes, there is this huge surge in human population and relative wealth and so on and so on, but there is absolutely no reason to believe that it's sustainable into the future, especially not infinitely. Infinite growth is impossible. It's just not physically possible.”http://royscranton.netNotre Dame Environmental Humanities Initiative sites.nd.edu/ehum www.oneplanetpodcast.org www.creativeprocess.infoPhoto by Ola Kjelbye

Bulldog Mindset Podcast
#734 Elon Says TikTok is DESTROYING Civilization, He's WRONG - Bulldog Mindset Podcast

Bulldog Mindset Podcast

Play Episode Listen Later Jun 27, 2022 7:00


Subscribe To Bulldog Mindset YouTube Channel: https://bulldogmindset.com/bulldog-yt-podcast Are You A Bulldog? TAKE THE QUIZ: https://bulldogmindset.com/bulldog-quiz-podcast

The Seen and the Unseen - hosted by Amit Varma
Ep 283: The Forgotten Greatness of PV Narasimha Rao

The Seen and the Unseen - hosted by Amit Varma

Play Episode Listen Later Jun 27, 2022 261:59


If leaders are to be judged by their actions, PV Narasimha Rao was our tallest leader. Vinay Sitapati joins Amit Varma in episode 283 of The Seen and the Unseen to discuss how Rao showed  conviction and political skill in going against the tides of the day to enable the 1991 reforms, which brought hundreds of millions of Indians out of poverty Also check out: 1. Half-Lion: How PV Narasimha Rao Transformed India -- Vinay Sitapati. 2. Jugalbandi: The BJP Before Modi -- Vinay Sitapati. 3. The BJP Before Modi -- Episode 202 of The Seen and the Unseen (w Vinay Sitapati). 4. The Insider -- PV Narasimha Rao. 5. The Importance of the 1991 Reforms -- Episode 237 of The Seen and the Unseen (w Shruti Rajagopalan and Ajay Shah). 6. Gandhi's Assassin: The Making of Nathuram Godse and His Idea of India -- Dhirendra Jha. 7. Ascetic Games and Ayodhya: A Dark Night. 8. How the BJP wins: Inside India's Greatest Election Machine -- Prashant Jha. 9. The BJP's Magic Formula -- Episode 45 of The Seen and the Unseen (w Prashant Jha). 10. India's Problem is Poverty, Not Inequality — Amit Varma. 11. On Inequality — Harry Frankfurt. 12. A Life in Indian Politics -- Episode 149 of The Seen and the Unseen. 13. Gita Press and the Making of Hindu India — Akshaya Mukul. 14. The Gita Press and Hindu Nationalism — Episode 139 of The Seen and the Unseen (w Akshaya Mukul). 15. The Life and Times of Vir Sanghvi -- Episode 236 of The Seen and the Unseen. 16. The Clash of Civilizations? (the article) -- Samuel Huntington. 17. The Clash of Civilization and the Remaking of World Order -- Samuel Huntington. 18. Cut the Clutter with Shekhar Gupta. 19. Headley And I -- S Hussain Zaidi and Rahul Bhatt. 20. Wanting -- Luke Burgis. 21. Abhijit Bhaduri Breaks the Algorithm -- Episode 279 of The Seen and the Unseen. 22. René Girard on Amazon and Wikipedia. 23. Amit Varma's tweet on winning the Asian Championships of Match Poker. 24. The Blue Bedspread -- Raj Kamal Jha. 25. The Looming Tower: Al Qaeda's Road to 9/11 -- Lawrence Wright. 26. Modi's Domination – What We Often Overlook — Keshava Guha. 27. India's Lost Decade -- Episode 116 of The Seen and the Unseen (w Puja Mehra). 28. The Alchemy of Finance -- George Soros. 29. Sturgeon's Law and Survivorship Bias. 30. The Loneliness of the Long-Distance Libertarian -- Amit Varma. 31. Ancient India: Culture of Contradictions -- Upinder Singh. 32. Somanatha: The Many Voices of a History -- Romila Thapar. 33. Romila Thapar, DD Kosambi and Irfan Habib. 34. A Culture of Discrimination Or A Culture Of Emancipation? -- Aravindan Neelakandan on Romila Thapar. 35. The Wire -- David Simon etc. 36. Dekalog — Krzysztof Kieślowski. 37. The Fissures of Modern Hinduism -- Pratap Bhanu Mehta delivers the DD Kosambi Memorial Lecture. 38. Upinder Singh, Nayanjot Lahiri and Iravatham Mahadevan on Amazon. 39. The Power Broker -- Robert A Caro. 40. Robert A Caro on Amazon. 41. The World Is What It Is -- Patrick French. 42. Deng Xiaoping and the Transformation of China -- Ezra Vogel. 43. Lessons from an Ankhon Dekhi Prime Minister — Amit Varma. 44. Sex tape: Andhra Governor N D Tiwari resigns. 45. Bad liver and a broken heart -- Sunil Murthy on Leela Naidu. 46. The Law of Truly Large Numbers. 47. Unlikely is Inevitable -- Amit Varma. 48. Team of Rivals: The Political Genius of Abraham Lincoln -- Doris Kearns Goodwin. 49. To the Brink and Back: India's 1991 Story -- Jairam Ramesh. 50. Brideshead Revisited -- Evelyn Waugh. 51. Brideshead Revisited, the TV series. This episode is sponsored by CTQ Compounds. Check out The Daily Reader and FutureStack. Use the code UNSEEN for Rs 2500 off. Check out Amit's online course, The Art of Clear Writing. And subscribe to The India Uncut Newsletter. It's free! The illustration for this episode is by Nishant Jain aka Sneaky Artist. Check out his work on Twitter, Instagram and Substack.

Keen On Democracy
Martin Puchner: How to Fix the Environment? A Four-Thousand-Year-Old Reading List for Confronting Our Climate Emergency

Keen On Democracy

Play Episode Listen Later Jun 22, 2022 30:00


Hosted by Andrew Keen, Keen On features conversations with some of the world's leading thinkers and writers about the economic, political, and technological issues being discussed in the news, right now. In this episode, Andrew is joined by Martin Puchner, author of Literature for a Changing Planet. Martin Puchner is the Byron and Anita Wien Professor of English and Comparative Literature at Harvard University. He is a prize-winning and bestselling author whose books include The Language of Thieves: My Family's Obsession with a Secret Code the Nazis Tried to Eliminate and The Written World: The Power of Stories to Shape People, History, Civilization. He is the general editor of The Norton Anthology of World Literature. He lives in Cambridge, Massachusetts. Learn more about your ad choices. Visit megaphone.fm/adchoices

Italian Wine Podcast
Ep. 963 Lisa Granik MW | Voices

Italian Wine Podcast

Play Episode Listen Later Jun 22, 2022 36:05


Welcome to Episode 963 Cynthia Chaplin interviews Lisa Granik, in this installment of Voices, on the Italian Wine Podcast. More about today's guest: Lisa Granik MW entered the wine trade following an earlier career as a lawyer and law professor. In 2010 she established Tastingworks, which offers tailored go-to-market strategies for wine regions and family-run wineries seeking to develop brands, to enter and/or improve their penetration in the American market. Her career in wine has included work in wine production, retail, import and distribution channels, working with both small and large wholesalers and importers around the United States. She was a Professor of Wine, Beer and Spirits at the New York Institute of Technology from 2013-2015. Her multiple speaking engagements include the Smithsonian Institution, the Cité du Vin et Civilization in Bordeaux, and numerous conferences. Lisa frequently judges in wine competitions worldwide. Her writings on wine have appeared in publications such as Sommelier Journal, The World of Fine Wine, and The New York Times. Lisa became a Master of Wine in 2006. She has a BS and MS in Foreign Service from Georgetown University, a JD from Georgetown, her LL.M and doctorate from Yale Law School. Widely published both in wine and in the law, she is the recipient of numerous awards and fellowships, among them two distinct Fulbright Scholarships (in 1990-91 and in 2017-18), the Villa Maria Award, a Waitrose Fellowship, and the Thomas Jefferson Award from the Pennsylvania Academy of Fine Arts. She is currently serves on the Board of the Women in Wine Leadership Symposium. She serves as a Board Member of the Institute of Masters of Wine (North America) from 2007-2018, and served as a member of the governing Council of the Institute of Masters of Wine, for which she co-chairs both the Governance and Diversity Committees. She recently was declared a “Leading Woman in Wine” in Somm Journal. Her book, The Wines of Georgia, was published in 2020 and is regarded as the definitive book on the subject. Her annual “Granik's Guide to Georgian Wine” was released in 2021. To learn more about today's guest visit: Website: granikmw.com Instagram: lagmw Facebook: Lisa Granik MW About today's Host: Cynthia Chaplin is a Vinitaly International Academy certified Italian Wine Ambassador, a professional sommelier with Fondazione Italiana Sommelier, a member of Le Donne del Vino, and a Professor of Italian wine and culture. Born in the USA, Cynthia moved to Europe in 1990 where she has lived in Spain, Belgium, England and Italy. She chose to center her career in Rome and immerse herself in the Italian wine sector, which is her passion. She has taught university students and expats, works with embassies, corporations and private clients, creating and presenting tastings, events, seminars and in-depth courses. Cynthia is a wine writer, translator, and a judge at international wine and sake competitions. She consults with restaurants and enotecas assisting in the development of comprehensive wine lists and excellent food pairings, as well as advising private clients who want to develop a comprehensive Italian wine collection. She lives with her British photographer husband on the shore of Lake Bracciano, north of Rome, where they share their beautiful garden with one massive grapevine, two border collies and an arrogant diva cat. If you want to learn more about today's host, you can by visiting: Facebook: Italian Wines in English Instagram: kiss_my_glassx Linkedin: https://www.linkedin.com/in/cynthia-chaplin-190647179/ Let's keep in touch! Follow us on our social media channels: Instagram @italianwinepodcast Facebook @ItalianWinePodcast Twitter @itawinepodcast Tiktok @MammaJumboShrimp LinkedIn @ItalianWinePodcast If you feel like helping us, donate here www.italianwinepodcast.com/donate-to-show/ Until next time, Cin Cin!

The AllCreation Podcast
Jeremy Lent on Restoring Connective Tissue

The AllCreation Podcast

Play Episode Listen Later Jun 21, 2022 59:04


In this interview, Jeremy Lent, "one of the greatest thinkers of our age" according to renown journalist George Monbiot, discusses ecological reality, how we understand it, and what we should do next as a society. Jeremy contrasts our modern ways of thinking about existence with the ancient ways from China and the world's Indigenous communities. He shares how connectedness, "which is to say love," is the essence of these ancient worldviews and today's burgeoning complexity science. Jeremy describes the necessity of "deep transformation" into an "ecological civilization," the reality that "the health of the whole system requres the health of each part of the system", and shares what keeps him going. About JeremyJeremy Lent is author of two breakthrough books on consciousness and Western Civilization. The Patterning Instinct is a cultural history of humanity's search for meaning, and The Web of Meaning explores and weaves together wisdom from ancient China, traditional Indigenous communities, Western philosophy, and today's Sciences. Jeremy also recently launched a global network for ecological civilization called The Deep Transformation Network. References  The Patterning Instinct (Jeremy's first book) The Web of Meaning (Jeremy's second book) The Deep Transformation Network Confucianism - a philosophy / ethics Taoism - a philosophy / religion Buddhism - a philosophy / practice Neo-Confucianism - rationality-based fusion of Confucianism, Taoism, and Buddhism  Complexity science Gewu: to study nature in order to learn how to trive António Guterres, Secretary General of the United Nations Coral reefs will collapse UN predicts billions of people will be facing severe water stress Jevons paradox Slavlov Zizek  Dualism The Selfish Gene is not true Re: the belief, "Humans and nature are selfish" Systems orientation to the world, how things connect  Mutually-beneficial symbiosis Consensus trance Ecological Civilization Program0:00 Welcome & IntroA REALITY CHECK4:00 How series is the ecological crisis? 7:40 How much disruption & suffering do you envision? 10:30 What's driving this?16:15 How have we made “meaning” here in the West?20:30 Why do we believe Nature is a machine?A NEW VIEW OF REALITY24:00 What ancient Asian, Indigenous, and complexity science wisdom are you drawing from now?28:00 Chi & Li explanation 29:00 The contrast between neo-Confucian Gei Wu, Materialism's desire to conquer Nature 34:15 Separation from Nature, our way of life, is madness, isn't it?38:00 And the opposite, re-connecting, brings out love?CONNECTING to an ECOLOGICAL CIVILIZATION39:50 So, is the first step to reconnect to our own bodies?42: 50 What are the moral implications of our modern way of life? What is an Ecological Civilization? 47:15 Please identify some “ecological principles”51:10 What is The Deep Transformation Network?53:50 What keeps you going as a “possibilitarian”? What is your spiritual source, what is helping you do this?WRAP UP58:00 “How are your connections?”Quotes Even though in the West we're just beginning to uncover the importance of making these connections, Traditional ways of making sense of things always focused on these connections. So in early China, for example, about 1,000 years ago, they integrated three of the great Chinese traditions from the past: Buddhism, Taoism, and Confucianism…You don't have the universe without all the stuff and all the relationships…Every one of (the big shifts) happened because of symbiosis with other species, where they take their specialist skills … and that is what we get from today, where if we walk in a forest we get … and transfer their seeds … and the fungal network underground… the whole thing is a symbiotic ecosystems. And if we can start to look at our human relationship, not at how can we conquer it, then we have a chance at shifting our trajectory.We can really understand “love” as being really, like, the realization and embrace of (our) connectedness. When we open our eyes, to that connectedness, embrace it with our being, that is love. . . It's all about this recognition of connectedness.“I think therefore I am” … is saying that thinking capacity is the only thing that actually is fundamentally my identity… but again, this is where modern science shows how fundamentally wrong that is… It's actually not the only part of our intelligence… What we really are as human beings is a combined, conceptual consciousness that allows us to think in those symbolic ways, and, what we can think of as our animate consciousness, our embodied wisdom, which actually is that vast bulk of what we are as human organisms and is also a gateway to connect us with the rest of life, because some of the deepest elements of what we have within our bodies are what we share with all life. And again, modern science validates that. Half of the genes we see in a banana are shared with us.… And that's not just a gee whiz fact, what that basically points to is that the way in which our bodies organize themselves, the way in which they actually are coherent and allow us to have awareness and consciousness are deeply similar. . . In Biology this is called “homology,” the deep history of our evolution is shared with all these other creatures around us…Once we realize that other animals, far from being machines, are actually sentient, feeling beings. and, in fact that any animal with a nervous system and a brain capable of cognizing, the chicken, cows, and pigs that we put in those factory farms, those are animals that suffer. And they may not think in the same way we do, but they are suffering in every bit just as terrible a way from torture and a diminishment of their own life possibilities, just as humans would. . . There is a deep, a profound, moral implication to that. It's quite possible that what we've done with factory farming, where 80 Billion animals every year are tortured and slaughtered for our benefit, is perhaps the greatest amount of suffering that has ever been caused on Planet Earth since life began billions of years ago. We have to face up to that. An “Ecological Civilization” looks at Life itself as the basis for how we actually construct our society.Ecosystems are based on principles of Life hat gave allowed them to be flouring in many cases through millions years, through changes in climate, through all kinds of disruptions, these ecosystems can accommodate that and stay healthy and resilient.An Ecological Civilization asks, “What are the principles that we can learn from Nature that we can apply to human Civilization that can allow for flourishing into the indefinite future?"The ancient Chinese had a concept called, “Ren.” To them Rev meant this profound sense of deep interconnectedness of all life. This recognition that we have … the opposite is “no Rev”, which translates to anesthesia. Perhaps the most important principle is "mutually-beneficial symbiosis."When we look at the way nature evolved, it evolved fractally. Basically “fractals” are patterns that repeat themselves at different scales. So you see that in things like lighting, the branching of the bronchia in our lungs, or neurons in the brain, or coastlines, you see it everywhere in Nature because they show self-organized activity. Ad ecosystems work fractally…Similarly, what that means if we apply that to human society is that the health of each part requires the health of the whole system. . . Our society can only truly flourish and make sure that they're flourishing.There's millions upon millions of people around the world who recognize there's something is profoundly wrong, and they often times feel very isolated because they're part of that consensus trance… We can only get to the transformation we need when we realize we're part of this deeper systemic shift.The Deep Transformation Network is “a global community to share these ideas and to actually work together to realize how deeply interconnected all these transformations are within our society.We need to look very clearly that we are headed into something even worse, unless we do this transformation, and I think we need to recognize that to have those feelings is actually part of what it means to be alive, to have that Ren, to realize that dee[ connection to other life.  . . the sense of expanded identity that “I am life”.That recognition that I actually am Life, that really drives me… I look to Life itself, as a source of, "What does Life want from me?" And the answer i get is that Life wants me to feel into that pain enough to be energized, enough to care, enough to change what I'm doing in my life, to really struggle for Life's own future. But Life doesn't also want me to fall into some sort of pit of despair and get stuck there. It wants me to be engaged, to engage with others… so that together, as a group, we have the potential to turn things around. It's about how I can amplify and resonate with the work of others, and how as a system of transformation we can make our civilization redirect — that's what gives me a sense of what's possible.Thanks for listening. This podcast is 1 of 4 keynotes from our Summer Solstice 2022 collection, "Restoring Connective Tissue." It was produced and edited by Chris Searles. 

Living 4D with Paul Chek
EP 194 — Jonathan Bluestein: Investigating Deception

Living 4D with Paul Chek

Play Episode Listen Later Jun 21, 2022 150:51


Is our civilization heading to a time of neo-feudalism, an age of faceless, invisible kings?Martial arts headmaster, teacher, author and lawyer Jonathan Bluestein shares his insights into the world at large, why we shouldn't be afraid of civil disobedience and reads a passage from his book, Exceptional Ideas About Humanity, in this historical Living 4D conversation.Learn more about Jonathan at Blue Jade Martial Arts and on Facebook and YouTube.Show NotesNeo-feudalism: The age of the invisible kings. (4:36)Is World War 3 happening now? (18:14)The societal blueprint for the class system was written centuries ago by Plato. (25:47)A downward drift in consistently teaching outdated things throughout the generations for no good reason. (33:41)Defining the middle class by looking above and below. (41:03)Is modern Western civilization really a continuation of a foundation laid by the Greeks and Romans? (54:01)Different flavors of veganism. (1:01:54)Replacing the spiritual. (1:14:22)“At the end of the day, we've got to work on fixing one thing, then go from there.” (1:30:39)A koan. (1:44:54)Jonathan reads The Hole. (1:53:11)Why The Hole is relevant for our current time. (2:09:32)Jonathan's action items. (2:14:25)ResourcesProsperism: Limited Capital, Boundless Plenty, Research of Martial Arts and The Martial Arts Teacher by Jonathan BluesteinThe Republic by PlatoThe Decline of the West by Oswald SpenglerThe Erotic and The Holy by Marc GafniThus Spoke Zarathustra by Friedrich NietzschePlato's The Republic as read on YouTubeMaslow's Hierarchy of Needs More show notes and resources for this episode are available on our website.Thanks to our awesome sponsors: CHEK Institute/IMS 1 Online, Paleovalley (save 15 percent on your purchase by using the code chek15 at checkout), BiOptimizers (save an extra 10 percent on your purchase by using the code PAUL10 at checkout), Cymbiotika (save 15 percent on your purchase by using the code CHEK15 at checkout), Organifi (save 20 percent on your purchase by using the code CHEK20 at checkout) and Airestech (save 15 percent on any purchase you make by using the code CHEK15 at checkout).We may earn commissions from qualifying purchases using affiliate links.

INNER BOSS PODCAST | Marketing, NLP, Sales Psychology
Healing Humanity, Civilization, and Mother Earth ft. Carla Cobos Hull | 256

INNER BOSS PODCAST | Marketing, NLP, Sales Psychology

Play Episode Listen Later Jun 21, 2022 81:19


Let's awaken together!   Today I am joined by my private client and friend Carla Cobos Hull. She is a mystic maverick helping humans bridge the gap between the unknowns of the ethers and the humanness of self within the world.    TW: depression, suicidal thoughts In this episode, we're talking about...  • Why Healing Humanity, Civilization, and Mother Earth Starts from Within Ourselves • The importance of understanding that all Spirituality is our own Distortion & Interpretation • Trusting the Powers you're Awakening, and how to allow yourself space to integrate SHOW NOTES: heyjencasey.com/256 DISCOVER HOW TO RELEASE THE “HEAVINESS” IN YOUR BODY & ACCESS HIGHER LEVELS OF CONSCIOUSNESS—JUST BY USING YOUR BREATH. LIVE BREATHWORK EXPERIENCE: heyjencasey.com/breathwork Learn more about Carla: carlacoboshull.com Did you love this episode?  If you've had an ah-ha or breakthrough from the show, it would mean the world if you would share this episode and leave us a rating and review. If you do, share a screenshot of your review on our THANK YOU GIFT form over at heyjencasey.com/podcast and we'll send you our Money Activation Hypnosis as a thank you!  Want to go deeper? Check out my current courses, one on one, mastermind offerings over at heyjencasey.com Struggling to effectively coach your clients? Learn how to reframe the 12 most common limiting beliefs, so that you can facilitate faster client breakthroughs! Download it free at » heyjencasey.com/guide

The 'X' Zone Radio Show
Rob McConnell Interviews - DR. CHRIS HUMPHREY - From UFOs to Forbidden Science

The 'X' Zone Radio Show

Play Episode Listen Later Jun 21, 2022 41:21


Chris Humphrey, Ph.D has Degrees in Physics from Oberlin and Philosophy Ph.D. from the University of Washington in Seattle, July 1967. Dr Humphrey spent 10 years in academia, at USC, Kansas State and Oklahoma State, 20 years in Computer Science. Retired early at 55 to devote himself full time to philosophy and physics. Dr Humphrey is the author of Books Whole Earth Inner Space, 1973; Revelations of the Nameless One, 1982; A Science of Civilization, 2002; Jumping Light-years, 2003, UFOs, PSI and Spiritual Evolution, 2004.For Your Listening Pleasure all the radio shows available on The 'X' Zone Broadcast Network with our compliments, visit - https://www.spreaker.com/user/xzoneradiotv.Our radio shows archives and programming include: A Different Perspective with Kevin Randle; Alien Cosmic Expo Lecture Series; Alien Worlds Radio Show; America's Soul Doctor with Ken Unger; Back in Control Radio Show with Dr. David Hanscom, MD; Connecting with Coincidence with Dr. Bernard Beitman, MD; Dick Tracy; Dimension X; Exploring Tomorrow Radio Show; Flash Gordon; Imagine More Success Radio Show with Syndee Hendricks and Thomas Hydes; Jet Jungle Radio Show; Journey Into Space; Know the Name with Sharon Lynn Wyeth; Lux Radio Theatre - Classic Old Time Radio; Mission Evolution with Gwilda Wiyaka; Paranormal StakeOut with Larry Lawson; Ray Bradbury - Tales Of The Bizarre; Sci Fi Radio Show; Seek Reality with Roberta Grimes; Space Patrol; Stairway to Heaven with Gwilda Wiyaka; The 'X' Zone Radio Show with Rob McConnell; Two Good To Be True with Justina Marsh and Peter Marsh; and many other!That's The ‘X' Zone Broadcast Network Shows and Archives - https://www.spreaker.com/user/xzoneradiotv*** AND NOW ***The ‘X' Zone TV Channel on SimulTV - www.simultv.comThe ‘X' Chronicles Newspaper - www.xchroniclesnewspaper.com

Audio Mises Wire
The Great Reset: Turning Back the Clock on Civilization

Audio Mises Wire

Play Episode Listen Later Jun 21, 2022


The so-called Great Reset is an attempt by wealthy elites and their allies to control people's lives. Their schemes need to be both exposed and resisted. Original Article: "The Great Reset: Turning Back the Clock on Civilization" This Audio Mises Wire is generously sponsored by Christopher Condon.

The Secret Teachings
The Secret Teachings 6/17/22 - Beauty is in the AI of the Beholder w. Derek Murphy

The Secret Teachings

Play Episode Listen Later Jun 20, 2022 120:01


There is an intriguing correlation between technology, machines, and artificial intelligence, and the tentacles, oceanic abyss, and black goo of popular culture, etc. Now that octopuses are considered sentient in countries around the world and found in some capacity in virtually all forms of entertainment, it seems that their black ink and tentacles (also of the squid) likely symbolize interconnected computer networks and possessive forces working through the black mirror screens of our devices. In 2021, Elon Musk suggested that a brain parasite is possibly forcing Man to create artificial intelligence. Now the two are working together, as a human being for the first time teamed up with an artificial intelligence image generator to create a comic book series called the ‘Abolition of Man', set to be released in 2022. The name of the comic is also that of a C.S. Lewis story about man's power over nature and the value of objectivity and natural law, wherein he argues that emotion should conform to reason in science. Carson Grubaugh, who co-created the AI comic, went on to say that we need this technology because all man can seem to do is substitute rich creative gold of the past with “recycled lead of the present.” However, it only seems this way because our entertainment is filled with the same imagery everywhere we look, especially darker imagery of the unconquered sub-conscious. Humans are either being forced, influenced, or choosing, not to express their creativity and instead of making Faustian deals with cosmic forces for cheap rewards. A UK astronomer, Lord Martin Rees, also suggested in 2022 -robots have already replaced aliens from other worlds and are looking to target humans next. This is an idea that seems far advanced already with mankind being promised "all the kingdoms of the world" by technology on the "very high mountain" of madness; that we could have everlasting life physically, be directly connected with each other, and obtain vast creative powers through deepfake, deep voice, text to image AI, etc. However, such promises are a distortion, desecration, and destruction of nature - an abolition of man - since mankind already possesses spiritual immortality, emotional connections with other humans, and nature, and immense creative powers.

Conservation Careers Podcast
Long-term solutions for people and wildlife | Anna Hixson (Institute for Ecological Civilization)

Conservation Careers Podcast

Play Episode Listen Later Jun 20, 2022 49:11


How can we tackle some of the biggest challenges facing us as a global society, for the betterment of people and wildlife? Can we rebuild and transform economic systems in favour of human and ecological wellbeing, and what does the future look like for protected areas? This forms part of the energetic discussion with today's guest Anna Hixson. Anna is the Associate Director, Projects and Foundations Relations at the Institute for Ecological Civilization, or EcoCiv for short. Anna talks us through the work of EcoCiv, and what it's like to do her role day-to-day. Having worked previously in HR, we also discuss her top tips for applications, along with her advice for aspiring conservation starters and switchers on how to get going in the sector. It's an exciting, wide-ranging and informative discussion. Enjoy.

Ivan Teller
Energy Upgrade Saturn Civilization Congo Loch Ness Monster Channeling

Ivan Teller

Play Episode Listen Later Jun 19, 2022 30:45


Music from the Goddess' VaultPodcast
Episode 109: Sumerian Paganism Episode

Music from the Goddess' VaultPodcast

Play Episode Listen Later Jun 18, 2022 42:15


What it's All About:Another Middle Eastern form of paganism. It is somewhat similar to Mesopotamian paganism. Much like the Romans borrowed the Greek gods from the Greeks, Mesopotamia borrowed from tribes like the Sumerians. I will discuss some interesting facts about the ancient Sumerians and how this pantheon can be incorporated into modern paganism. The Spirit Guide of the Week is Ereshkigal. And the Dream Symbols are Sandals, Scalp, and Sea.Songs Featured:1. Midsummer Fever by David Wood2. Midsummer Lullaby by Eleanor and the Lost3. Ancient Mother by Helouise Pilkington4. There is Only the Dead Inside by Inkubus Sukkubus5. Inanna Blue by Hecate's Wheel6. Sea Chant by Vanessa Cardui7. Deep Relaxation in 5 minutes (Guided 5 Minute Calming Meditation) by the Honest Guys8. The Calm Before the Storm by Arcana9. Inanna by Reclaiming featuring Suzanne SterlingLinks Mentioned:- Sumer - www.history.com/topics/ancient-mi…20understand%20it- Sumer - en.wikipedia.org/wiki/Sumer- 9 Things You Didn't Know About the Ancient Sumerians - www.history.com/news/9-things-you…ancient-sumerians- Sumerians - www.worldhistory.org/Sumerians/- Ereshkigal - en.wikipedia.org/wiki/Ereshkigal- The Ishtar Gate - www.theishtargate.com/- Interview: Temple of Sumer - witchesandpagans.com/pagan-culture-…-of-sumer.html- Temple of Sumer - www.facebook.com/groups/TempleofSumer/- Pagan Trinity, Holy Trinity - rowman.com/ISBN/9781461626701/…estern-Civilization- #sumerian paganism - www.tumblr.com/tagged/sumerian%20paganism?sort=top- cuneiform - www.britannica.com/topic/cuneiform- Music From the Goddess' Vault on Ko-Fi - ko-fi.com/goddessvault- Episode 8: The Sumerians - The Fall of the First Cities - www.youtube.com/watch?v=d2lJUOv0hLA&t=3s- The Complete and Concise History of the Sumerians and Early Bronze Age Mesopotamia (7000-2000 BC) - www.youtube.com/watch?v=szFjxmY7jQA&t=3s- A Short History of Sumer and the Sumerian Civilization from Mesopotamia - www.youtube.com/watch?v=JS4dc1lEhZk&t=2s

The Catholic Current
Civilization, Christendom, and the West (Dr. Duke Pesta)

The Catholic Current

Play Episode Listen Later Jun 16, 2022 52:15


We welcome Dr. Duke Pesta of FreedomProject Academy to discuss some of Fr. McTeigue's favorite subjects: Christendom and Western Civilization. Why do academics denigrate the impact of the West, and what can be done about it? FreedomProject Academy The Dr. Duke Show - FreedomProject Media FreedomProject Media iOS App Looking for Jesus at the Philadelphia Museum of Art

Real Coffee with Scott Adams
Episode 1776 Scott Adams: The Highlight Of Civilization Is About To Begin

Real Coffee with Scott Adams

Play Episode Listen Later Jun 16, 2022 74:00


My new book LOSERTHINK, available now on Amazon https://tinyurl.com/rqmjc2a Find my "extra" content on Locals: https://ScottAdams.Locals.com Content: J6, a 4-jump play Punishing Border Patrol for political gain Ted Cruz questions FBI Rep over J6, Ray Epps Correcting Cenk Uygur and Jim Cramer Gun deaths in poor America vs rich America Rep. Jamaal Bowman attacks Elon Musk ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ If you would like to enjoy this same content plus bonus content from Scott Adams, including micro-lessons on lots of useful topics to build your talent stack, please see scottadams.locals.com for full access to that secret treasure. --- Support this podcast: https://anchor.fm/scott-adams00/support

The Jaipur Dialogues
Fixing the Sanatana Civilization Sankrant Sanu, Pandit Satish Sharma, Vibhuti Jha, Sanjay Dixit.

The Jaipur Dialogues

Play Episode Listen Later Jun 16, 2022 58:12


Can the Sanatana civilization be fixed by police action or getting a party supported by you in power? Is anti-Sanatana a problem within India or a global problem? Does privileging global majorities within India help? Sankrant Sanu and Pandit Satish Sharma join Vibhuti Jha and Sanjay Dixit.

Mind & Matter
Dimitris Xygalatas: Ritual Behavior, Habits, Human Culture, Religion, Civilization, Marriage, Death, Music, Burning Man & Community | #75

Mind & Matter

Play Episode Listen Later Jun 16, 2022 136:12


Nick talks to anthropologist Dr. Dimitris Xygalatas, who is an associate professor at the University of Connecticut. His research interests center around human ritual behavior and the interaction between cognition and culture. They discuss his new Book, "Ritual: How Seemingly Senseless Acts Make Life Worth Living." Topics covered: Rituals vs. habits; the psychological purpose of ritual; ritualism as an antidote to anxiety; religion and spiritual practices; culture & the birth of civilization; the physiological and psychoactive effects of ritual; Ayahuasca and psychoactive drugs; rituals in sports, gambling, and other human activities; the evolution of language & symbolic cognition; religion, community & Burning Man.USEFUL LINKSBuy "Ritual" by Dimitris Xygalatas[https://linktr.ee/mindandmatter_books]Sign up for the weekly Mind & Matter newsletter[https://mindandmatter.substack.com/?sort=top]Follow Nick's work through Linktree:[https://linktr.ee/trikomes]Elysium Health, a life sciences company focused on aging research. Use code MIND for 10% off first purchase of any of their supplement products. Valid until 6/22/2022.[https://www.elysiumhealth.com/discount/MIND]DoubleBlind Magazine, a leading source of news, information, and education about psychedelics. Use code MINDMATTER for 20% site-wide.[https://www.doubleblindmag.com/mindmatter]Athletic Greens, comprehensive daily nutrition (Free 1-year supply Vitamin D w/ purchase)[https://www.athleticgreens.com/mindandmatter]Organize your digital highlights & notes w/ Readwise (2 months free w/ sub)[https://readwise.io/nickjikomes/]Support the show

SL Advisors Talks Energy
Hydrocarbons Support The Four Pillars Of Civilization

SL Advisors Talks Energy

Play Episode Listen Later Jun 15, 2022 6:29


Vaclav Smil is a polymath whose prolific writing on energy has produced his latest book, How the World Really Works. You read Smil slowly, taking time to digest the facts and conclusions that are his trade. He combines expertise across several disciplines to explain the technology and inputs supporting modern western lifestyles. In Fossil Future, […]

New Books in Science, Technology, and Society
John Wills, "Gamer Nation: Video Games and American Culture" (Johns Hopkins UP, 2019)

New Books in Science, Technology, and Society

Play Episode Listen Later Jun 15, 2022 56:21


In 1975, design engineer Dave Nutting completed work on a new arcade machine. A version of Taito's Western Gun, a recent Japanese arcade machine, Nutting's Gun Fight depicted a classic showdown between gunfighters. Rich in Western folklore, the game seemed perfect for the American market; players easily adapted to the new technology, becoming pistol-wielding pixel cowboys. One of the first successful early arcade titles, Gun Fight helped introduce an entire nation to video-gaming and sold more than 8,000 units. In Gamer Nation: Video Games and American Culture (Johns Hopkins UP, 2019), John Wills examines how video games co-opt national landscapes, livelihoods, and legends. Arguing that video games toy with Americans' mass cultural and historical understanding, Wills show how games reprogram the American experience as a simulated reality. Blockbuster games such as Civilization, Call of Duty, and Red Dead Redemption repackage the past, refashioning history into novel and immersive digital states of America. Controversial titles such as Custer's Revenge and 08.46 recode past tragedies. Meanwhile, online worlds such as Second Life cater to a desire to inhabit alternate versions of America, while Paperboy and The Sims transform the mundane tasks of everyday suburbia into fun and addictive challenges. Working with a range of popular and influential games, from Pong, Civilization, and The Oregon Trail to Grand Theft Auto, Silent Hill, and Fortnite, Wills critically explores these gamic depictions of America. Touching on organized crime, nuclear fallout, environmental degradation, and the War on Terror, Wills uncovers a world where players casually massacre Native Americans and Cold War soldiers alike, a world where neo-colonialism, naive patriotism, disassociated violence, and racial conflict abound, and a world where the boundaries of fantasy and reality are increasingly blurred. Ultimately, Gamer Nation reveals not only how video games are a key aspect of contemporary American culture, but also how games affect how people relate to America itself. Rudolf Inderst is a professor of Game Design at the IU International University of Applied Science. Learn more about your ad choices. Visit megaphone.fm/adchoices Support our show by becoming a premium member! https://newbooksnetwork.supportingcast.fm/science-technology-and-society

New Books in Economic and Business History
John Wills, "Gamer Nation: Video Games and American Culture" (Johns Hopkins UP, 2019)

New Books in Economic and Business History

Play Episode Listen Later Jun 15, 2022 56:21


In 1975, design engineer Dave Nutting completed work on a new arcade machine. A version of Taito's Western Gun, a recent Japanese arcade machine, Nutting's Gun Fight depicted a classic showdown between gunfighters. Rich in Western folklore, the game seemed perfect for the American market; players easily adapted to the new technology, becoming pistol-wielding pixel cowboys. One of the first successful early arcade titles, Gun Fight helped introduce an entire nation to video-gaming and sold more than 8,000 units. In Gamer Nation: Video Games and American Culture (Johns Hopkins UP, 2019), John Wills examines how video games co-opt national landscapes, livelihoods, and legends. Arguing that video games toy with Americans' mass cultural and historical understanding, Wills show how games reprogram the American experience as a simulated reality. Blockbuster games such as Civilization, Call of Duty, and Red Dead Redemption repackage the past, refashioning history into novel and immersive digital states of America. Controversial titles such as Custer's Revenge and 08.46 recode past tragedies. Meanwhile, online worlds such as Second Life cater to a desire to inhabit alternate versions of America, while Paperboy and The Sims transform the mundane tasks of everyday suburbia into fun and addictive challenges. Working with a range of popular and influential games, from Pong, Civilization, and The Oregon Trail to Grand Theft Auto, Silent Hill, and Fortnite, Wills critically explores these gamic depictions of America. Touching on organized crime, nuclear fallout, environmental degradation, and the War on Terror, Wills uncovers a world where players casually massacre Native Americans and Cold War soldiers alike, a world where neo-colonialism, naive patriotism, disassociated violence, and racial conflict abound, and a world where the boundaries of fantasy and reality are increasingly blurred. Ultimately, Gamer Nation reveals not only how video games are a key aspect of contemporary American culture, but also how games affect how people relate to America itself. Rudolf Inderst is a professor of Game Design at the IU International University of Applied Science. Learn more about your ad choices. Visit megaphone.fm/adchoices

New Books in Communications
John Wills, "Gamer Nation: Video Games and American Culture" (Johns Hopkins UP, 2019)

New Books in Communications

Play Episode Listen Later Jun 15, 2022 56:21


In 1975, design engineer Dave Nutting completed work on a new arcade machine. A version of Taito's Western Gun, a recent Japanese arcade machine, Nutting's Gun Fight depicted a classic showdown between gunfighters. Rich in Western folklore, the game seemed perfect for the American market; players easily adapted to the new technology, becoming pistol-wielding pixel cowboys. One of the first successful early arcade titles, Gun Fight helped introduce an entire nation to video-gaming and sold more than 8,000 units. In Gamer Nation: Video Games and American Culture (Johns Hopkins UP, 2019), John Wills examines how video games co-opt national landscapes, livelihoods, and legends. Arguing that video games toy with Americans' mass cultural and historical understanding, Wills show how games reprogram the American experience as a simulated reality. Blockbuster games such as Civilization, Call of Duty, and Red Dead Redemption repackage the past, refashioning history into novel and immersive digital states of America. Controversial titles such as Custer's Revenge and 08.46 recode past tragedies. Meanwhile, online worlds such as Second Life cater to a desire to inhabit alternate versions of America, while Paperboy and The Sims transform the mundane tasks of everyday suburbia into fun and addictive challenges. Working with a range of popular and influential games, from Pong, Civilization, and The Oregon Trail to Grand Theft Auto, Silent Hill, and Fortnite, Wills critically explores these gamic depictions of America. Touching on organized crime, nuclear fallout, environmental degradation, and the War on Terror, Wills uncovers a world where players casually massacre Native Americans and Cold War soldiers alike, a world where neo-colonialism, naive patriotism, disassociated violence, and racial conflict abound, and a world where the boundaries of fantasy and reality are increasingly blurred. Ultimately, Gamer Nation reveals not only how video games are a key aspect of contemporary American culture, but also how games affect how people relate to America itself. Rudolf Inderst is a professor of Game Design at the IU International University of Applied Science. Learn more about your ad choices. Visit megaphone.fm/adchoices Support our show by becoming a premium member! https://newbooksnetwork.supportingcast.fm/communications

NBN Book of the Day
John Wills, "Gamer Nation: Video Games and American Culture" (Johns Hopkins UP, 2019)

NBN Book of the Day

Play Episode Listen Later Jun 15, 2022 56:21


In 1975, design engineer Dave Nutting completed work on a new arcade machine. A version of Taito's Western Gun, a recent Japanese arcade machine, Nutting's Gun Fight depicted a classic showdown between gunfighters. Rich in Western folklore, the game seemed perfect for the American market; players easily adapted to the new technology, becoming pistol-wielding pixel cowboys. One of the first successful early arcade titles, Gun Fight helped introduce an entire nation to video-gaming and sold more than 8,000 units. In Gamer Nation: Video Games and American Culture (Johns Hopkins UP, 2019), John Wills examines how video games co-opt national landscapes, livelihoods, and legends. Arguing that video games toy with Americans' mass cultural and historical understanding, Wills show how games reprogram the American experience as a simulated reality. Blockbuster games such as Civilization, Call of Duty, and Red Dead Redemption repackage the past, refashioning history into novel and immersive digital states of America. Controversial titles such as Custer's Revenge and 08.46 recode past tragedies. Meanwhile, online worlds such as Second Life cater to a desire to inhabit alternate versions of America, while Paperboy and The Sims transform the mundane tasks of everyday suburbia into fun and addictive challenges. Working with a range of popular and influential games, from Pong, Civilization, and The Oregon Trail to Grand Theft Auto, Silent Hill, and Fortnite, Wills critically explores these gamic depictions of America. Touching on organized crime, nuclear fallout, environmental degradation, and the War on Terror, Wills uncovers a world where players casually massacre Native Americans and Cold War soldiers alike, a world where neo-colonialism, naive patriotism, disassociated violence, and racial conflict abound, and a world where the boundaries of fantasy and reality are increasingly blurred. Ultimately, Gamer Nation reveals not only how video games are a key aspect of contemporary American culture, but also how games affect how people relate to America itself. Rudolf Inderst is a professor of Game Design at the IU International University of Applied Science. Learn more about your ad choices. Visit megaphone.fm/adchoices Support our show by becoming a premium member! https://newbooksnetwork.supportingcast.fm/book-of-the-day

New Books in Popular Culture
John Wills, "Gamer Nation: Video Games and American Culture" (Johns Hopkins UP, 2019)

New Books in Popular Culture

Play Episode Listen Later Jun 15, 2022 56:21


In 1975, design engineer Dave Nutting completed work on a new arcade machine. A version of Taito's Western Gun, a recent Japanese arcade machine, Nutting's Gun Fight depicted a classic showdown between gunfighters. Rich in Western folklore, the game seemed perfect for the American market; players easily adapted to the new technology, becoming pistol-wielding pixel cowboys. One of the first successful early arcade titles, Gun Fight helped introduce an entire nation to video-gaming and sold more than 8,000 units. In Gamer Nation: Video Games and American Culture (Johns Hopkins UP, 2019), John Wills examines how video games co-opt national landscapes, livelihoods, and legends. Arguing that video games toy with Americans' mass cultural and historical understanding, Wills show how games reprogram the American experience as a simulated reality. Blockbuster games such as Civilization, Call of Duty, and Red Dead Redemption repackage the past, refashioning history into novel and immersive digital states of America. Controversial titles such as Custer's Revenge and 08.46 recode past tragedies. Meanwhile, online worlds such as Second Life cater to a desire to inhabit alternate versions of America, while Paperboy and The Sims transform the mundane tasks of everyday suburbia into fun and addictive challenges. Working with a range of popular and influential games, from Pong, Civilization, and The Oregon Trail to Grand Theft Auto, Silent Hill, and Fortnite, Wills critically explores these gamic depictions of America. Touching on organized crime, nuclear fallout, environmental degradation, and the War on Terror, Wills uncovers a world where players casually massacre Native Americans and Cold War soldiers alike, a world where neo-colonialism, naive patriotism, disassociated violence, and racial conflict abound, and a world where the boundaries of fantasy and reality are increasingly blurred. Ultimately, Gamer Nation reveals not only how video games are a key aspect of contemporary American culture, but also how games affect how people relate to America itself. Rudolf Inderst is a professor of Game Design at the IU International University of Applied Science. Learn more about your ad choices. Visit megaphone.fm/adchoices Support our show by becoming a premium member! https://newbooksnetwork.supportingcast.fm/popular-culture

New Books in Sociology
John Wills, "Gamer Nation: Video Games and American Culture" (Johns Hopkins UP, 2019)

New Books in Sociology

Play Episode Listen Later Jun 15, 2022 56:21


In 1975, design engineer Dave Nutting completed work on a new arcade machine. A version of Taito's Western Gun, a recent Japanese arcade machine, Nutting's Gun Fight depicted a classic showdown between gunfighters. Rich in Western folklore, the game seemed perfect for the American market; players easily adapted to the new technology, becoming pistol-wielding pixel cowboys. One of the first successful early arcade titles, Gun Fight helped introduce an entire nation to video-gaming and sold more than 8,000 units. In Gamer Nation: Video Games and American Culture (Johns Hopkins UP, 2019), John Wills examines how video games co-opt national landscapes, livelihoods, and legends. Arguing that video games toy with Americans' mass cultural and historical understanding, Wills show how games reprogram the American experience as a simulated reality. Blockbuster games such as Civilization, Call of Duty, and Red Dead Redemption repackage the past, refashioning history into novel and immersive digital states of America. Controversial titles such as Custer's Revenge and 08.46 recode past tragedies. Meanwhile, online worlds such as Second Life cater to a desire to inhabit alternate versions of America, while Paperboy and The Sims transform the mundane tasks of everyday suburbia into fun and addictive challenges. Working with a range of popular and influential games, from Pong, Civilization, and The Oregon Trail to Grand Theft Auto, Silent Hill, and Fortnite, Wills critically explores these gamic depictions of America. Touching on organized crime, nuclear fallout, environmental degradation, and the War on Terror, Wills uncovers a world where players casually massacre Native Americans and Cold War soldiers alike, a world where neo-colonialism, naive patriotism, disassociated violence, and racial conflict abound, and a world where the boundaries of fantasy and reality are increasingly blurred. Ultimately, Gamer Nation reveals not only how video games are a key aspect of contemporary American culture, but also how games affect how people relate to America itself. Rudolf Inderst is a professor of Game Design at the IU International University of Applied Science. Learn more about your ad choices. Visit megaphone.fm/adchoices Support our show by becoming a premium member! https://newbooksnetwork.supportingcast.fm/sociology

New Books in History
John Wills, "Gamer Nation: Video Games and American Culture" (Johns Hopkins UP, 2019)

New Books in History

Play Episode Listen Later Jun 15, 2022 56:21


In 1975, design engineer Dave Nutting completed work on a new arcade machine. A version of Taito's Western Gun, a recent Japanese arcade machine, Nutting's Gun Fight depicted a classic showdown between gunfighters. Rich in Western folklore, the game seemed perfect for the American market; players easily adapted to the new technology, becoming pistol-wielding pixel cowboys. One of the first successful early arcade titles, Gun Fight helped introduce an entire nation to video-gaming and sold more than 8,000 units. In Gamer Nation: Video Games and American Culture (Johns Hopkins UP, 2019), John Wills examines how video games co-opt national landscapes, livelihoods, and legends. Arguing that video games toy with Americans' mass cultural and historical understanding, Wills show how games reprogram the American experience as a simulated reality. Blockbuster games such as Civilization, Call of Duty, and Red Dead Redemption repackage the past, refashioning history into novel and immersive digital states of America. Controversial titles such as Custer's Revenge and 08.46 recode past tragedies. Meanwhile, online worlds such as Second Life cater to a desire to inhabit alternate versions of America, while Paperboy and The Sims transform the mundane tasks of everyday suburbia into fun and addictive challenges. Working with a range of popular and influential games, from Pong, Civilization, and The Oregon Trail to Grand Theft Auto, Silent Hill, and Fortnite, Wills critically explores these gamic depictions of America. Touching on organized crime, nuclear fallout, environmental degradation, and the War on Terror, Wills uncovers a world where players casually massacre Native Americans and Cold War soldiers alike, a world where neo-colonialism, naive patriotism, disassociated violence, and racial conflict abound, and a world where the boundaries of fantasy and reality are increasingly blurred. Ultimately, Gamer Nation reveals not only how video games are a key aspect of contemporary American culture, but also how games affect how people relate to America itself. Rudolf Inderst is a professor of Game Design at the IU International University of Applied Science. Learn more about your ad choices. Visit megaphone.fm/adchoices Support our show by becoming a premium member! https://newbooksnetwork.supportingcast.fm/history

New Books Network
John Wills, "Gamer Nation: Video Games and American Culture" (Johns Hopkins UP, 2019)

New Books Network

Play Episode Listen Later Jun 15, 2022 56:21


In 1975, design engineer Dave Nutting completed work on a new arcade machine. A version of Taito's Western Gun, a recent Japanese arcade machine, Nutting's Gun Fight depicted a classic showdown between gunfighters. Rich in Western folklore, the game seemed perfect for the American market; players easily adapted to the new technology, becoming pistol-wielding pixel cowboys. One of the first successful early arcade titles, Gun Fight helped introduce an entire nation to video-gaming and sold more than 8,000 units. In Gamer Nation: Video Games and American Culture (Johns Hopkins UP, 2019), John Wills examines how video games co-opt national landscapes, livelihoods, and legends. Arguing that video games toy with Americans' mass cultural and historical understanding, Wills show how games reprogram the American experience as a simulated reality. Blockbuster games such as Civilization, Call of Duty, and Red Dead Redemption repackage the past, refashioning history into novel and immersive digital states of America. Controversial titles such as Custer's Revenge and 08.46 recode past tragedies. Meanwhile, online worlds such as Second Life cater to a desire to inhabit alternate versions of America, while Paperboy and The Sims transform the mundane tasks of everyday suburbia into fun and addictive challenges. Working with a range of popular and influential games, from Pong, Civilization, and The Oregon Trail to Grand Theft Auto, Silent Hill, and Fortnite, Wills critically explores these gamic depictions of America. Touching on organized crime, nuclear fallout, environmental degradation, and the War on Terror, Wills uncovers a world where players casually massacre Native Americans and Cold War soldiers alike, a world where neo-colonialism, naive patriotism, disassociated violence, and racial conflict abound, and a world where the boundaries of fantasy and reality are increasingly blurred. Ultimately, Gamer Nation reveals not only how video games are a key aspect of contemporary American culture, but also how games affect how people relate to America itself. Rudolf Inderst is a professor of Game Design at the IU International University of Applied Science. Learn more about your ad choices. Visit megaphone.fm/adchoices Support our show by becoming a premium member! https://newbooksnetwork.supportingcast.fm/new-books-network

New Books in Technology
John Wills, "Gamer Nation: Video Games and American Culture" (Johns Hopkins UP, 2019)

New Books in Technology

Play Episode Listen Later Jun 15, 2022 56:21


In 1975, design engineer Dave Nutting completed work on a new arcade machine. A version of Taito's Western Gun, a recent Japanese arcade machine, Nutting's Gun Fight depicted a classic showdown between gunfighters. Rich in Western folklore, the game seemed perfect for the American market; players easily adapted to the new technology, becoming pistol-wielding pixel cowboys. One of the first successful early arcade titles, Gun Fight helped introduce an entire nation to video-gaming and sold more than 8,000 units. In Gamer Nation: Video Games and American Culture (Johns Hopkins UP, 2019), John Wills examines how video games co-opt national landscapes, livelihoods, and legends. Arguing that video games toy with Americans' mass cultural and historical understanding, Wills show how games reprogram the American experience as a simulated reality. Blockbuster games such as Civilization, Call of Duty, and Red Dead Redemption repackage the past, refashioning history into novel and immersive digital states of America. Controversial titles such as Custer's Revenge and 08.46 recode past tragedies. Meanwhile, online worlds such as Second Life cater to a desire to inhabit alternate versions of America, while Paperboy and The Sims transform the mundane tasks of everyday suburbia into fun and addictive challenges. Working with a range of popular and influential games, from Pong, Civilization, and The Oregon Trail to Grand Theft Auto, Silent Hill, and Fortnite, Wills critically explores these gamic depictions of America. Touching on organized crime, nuclear fallout, environmental degradation, and the War on Terror, Wills uncovers a world where players casually massacre Native Americans and Cold War soldiers alike, a world where neo-colonialism, naive patriotism, disassociated violence, and racial conflict abound, and a world where the boundaries of fantasy and reality are increasingly blurred. Ultimately, Gamer Nation reveals not only how video games are a key aspect of contemporary American culture, but also how games affect how people relate to America itself. Rudolf Inderst is a professor of Game Design at the IU International University of Applied Science. Learn more about your ad choices. Visit megaphone.fm/adchoices Support our show by becoming a premium member! https://newbooksnetwork.supportingcast.fm/technology

New Books in American Studies
John Wills, "Gamer Nation: Video Games and American Culture" (Johns Hopkins UP, 2019)

New Books in American Studies

Play Episode Listen Later Jun 15, 2022 56:21


In 1975, design engineer Dave Nutting completed work on a new arcade machine. A version of Taito's Western Gun, a recent Japanese arcade machine, Nutting's Gun Fight depicted a classic showdown between gunfighters. Rich in Western folklore, the game seemed perfect for the American market; players easily adapted to the new technology, becoming pistol-wielding pixel cowboys. One of the first successful early arcade titles, Gun Fight helped introduce an entire nation to video-gaming and sold more than 8,000 units. In Gamer Nation: Video Games and American Culture (Johns Hopkins UP, 2019), John Wills examines how video games co-opt national landscapes, livelihoods, and legends. Arguing that video games toy with Americans' mass cultural and historical understanding, Wills show how games reprogram the American experience as a simulated reality. Blockbuster games such as Civilization, Call of Duty, and Red Dead Redemption repackage the past, refashioning history into novel and immersive digital states of America. Controversial titles such as Custer's Revenge and 08.46 recode past tragedies. Meanwhile, online worlds such as Second Life cater to a desire to inhabit alternate versions of America, while Paperboy and The Sims transform the mundane tasks of everyday suburbia into fun and addictive challenges. Working with a range of popular and influential games, from Pong, Civilization, and The Oregon Trail to Grand Theft Auto, Silent Hill, and Fortnite, Wills critically explores these gamic depictions of America. Touching on organized crime, nuclear fallout, environmental degradation, and the War on Terror, Wills uncovers a world where players casually massacre Native Americans and Cold War soldiers alike, a world where neo-colonialism, naive patriotism, disassociated violence, and racial conflict abound, and a world where the boundaries of fantasy and reality are increasingly blurred. Ultimately, Gamer Nation reveals not only how video games are a key aspect of contemporary American culture, but also how games affect how people relate to America itself. Rudolf Inderst is a professor of Game Design at the IU International University of Applied Science. Learn more about your ad choices. Visit megaphone.fm/adchoices Support our show by becoming a premium member! https://newbooksnetwork.supportingcast.fm/american-studies

Pass the Chipotle Podcast

Presented by: Rocio Carvajal Food anthropologist, culture & gastronomy educator. Episode 81 When Salvador packed his camera and got off to start a journey documenting traditional drinks of Mexico, he didn't know that his life was about to change forever. This adventure became the beginning of a transformative experience for him and the many lives he has touched. In this candid, honest and rich conversation, we discuss his motivations, the creative and personal process behind the making of his book “Beverages of Oaxaca”, social responsibility, the challenges of being a content creator, and he shares advice for those who want to pursue a similar path. Get the book: https://bebidasdeoaxaca.com/ Contact Shava: Podcast: Bebidas de México https://tinyurl.com/28mttv34 Instagram: Bebidas de México https://www.instagram.com/bebidasdemexico/ + Salvador Cueva https://www.instagram.com/shavacueva/ Twitter: https://twitter.com/shavaC Youtube: https://tinyurl.com/yxsu2btq Facebook: https://www.facebook.com/bebidasdeoaxaca Email: info@bebidasdeoaxaca.com Links mentioned on todays episode: Deep Mexico [Mexico Profundo] Reclaiming a Civilization by Guillermo Bonfil Batalla. https://amzn.to/3NJbUuR Rene Redzepi's: A Work in Progress. https://amzn.to/3xqUnAP The Steal Like an Artist Journal: A Notebook for Creative Kleptomaniacs. https://amzn.to/3tBopR7 Recetario tradicional sudcaliforniano (free). https://tinyurl.com/ycjap4g2 ……………………………………………….. Sign up to muy newsletter: eepurl.com/cV5AsH Twitter: twitter.com/chipotlepodcast + https://twitter.com/rocio_carvajalc Instagram: https://www.instagram.com/rocio.carvajalc/ email: hello@passthechipotle.com web: http//www.passthechipotle.com Youtube: https://tin