2017 3D open-world platformer video game developed by Nintendo
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Hayes Madsen from Inverse returns to Creature Cast to talk about Donkey Kong Bananza, the upcoming 3D platformer coming to the Nintendo Switch. From top-level thoughts to the voxel-based destruction, Bobby and Hayes go through the best of what Donkey Kong Bananza has to offer. Review: Donkey Kong Bananza is far deeper than I ever anticipated, and it's absolutely one of this year's best games. From the moment I started to the moment I finished, I was laughing and smiling through each sublevel while exploring, and Bananza elevates the 3D platformer to a new high for Nintendo by doubling down on what Super Mario Odyssey does so well while re-introducing one of its best characters in a new game. This is undoubtedly what I wanted from the Switch 2, and Donkey Kong Bananza is a charming, elevated open-world platformer.Like and follow us on Social Media:Bluesky: @consolecreatures.comYouTube: @ConsoleCreaturesTwitter: @ConsoleCreatureFacebook: @RealConsoleCreatureInstagram: @ConsoleCreaturesThreads: @Consolecreatures
BANANANANANANZA! Vi har slengt oss i lianer og skutt oss via tønner med piler på inn i studio for å snakke om et av spillene som virkelig har tatt oss på senga i år, og som KOMMER I MORGEN: Donkey Kong Bananza!
Donkey Kong mag na ruim een kwart eeuw eindelijk weer in zijn eigen wereld in drie dimensies bewegen in Donkey Kong Bananza! De eerste 3D-platformer met een Nintendo-personage op de Switch 2 heeft veel weg van Super Mario Odyssey en doet afvragen of Donkey Kong Bananza niet gewoon de lanceertitel had moeten zijn - in plaats van Mario Kart World. Niels Kooloos heeft de game de hele dag bij Nintendo mogen spelen en geeft antwoord aan Jochem Visser en Donner Bakker in deze Mini-Game-Aflevering van All in the Game. Donkey Kong Bananza is vanaf 17 juli te spelen op de Nintendo Switch 2. Over All in the GameOnder leiding van BNR's techredacteur Joe van Burik hoor je gesprekken met andere gamekenners, zoals beursnerd Jochem Visser, techredacteurs Niels Kooloos en Daniël Mol én popcultuurkenners Donner Bakker en Sam van Zuilen. Ook hoogleraar computerwetenschappen Felienne Hermans en universiteit docent Laura van der Lubbe schuiven geregeld aan, en je hoort bijdragen van audioproducers André Dortmont en Wesley Schouwenaars. Elke week hoor je minimaal één aflevering van All in the Game. Of juist meerdere, wanneer er veel speelt in de wereld van games. Soms met impressies en analyses over actuele ontwikkelingen en nieuwe games. Andere keren kun je luisteren naar interviews met makers van bijzondere games, van Grand Theft Auto (GTA) tot Baldur's Gate 3 - zowel Nederlandse als internationale ontwikkelaars. Of we praten met e-sport-atleten, onderzoekers en andere experts in de wereld van videogames, in onze rubriek Main Game. En regelmatig laten we iemand van BNR Nieuwsradio aanschuiven om te vertelen over diens favoriete game van vroeger in de Retro-rubriek. In deze podcast kijken we verder dan alleen wat een game leuk maakt: we bespreken juist ook in de culturele, maatschappelijke, economische en technologische impact ervan. Jaarlijks gaat er immers zo'n 200 miljard euro om in de wereldwijde game-industrie, dat is al (vele jaren zelfs) daadwerkelijk meer dan de muziek- en filmindustrie bij elkaar opgeteld. Zo hoor je bij All in the Game niet alleen wat je moet spelen - en op welk nieuwe (game)platform - maar kun je daar nog bewuster mee bezig zijn, over praten en natuurlijk van genieten. Of het nou gaat om Super Mario of Sonic the Hedgehog, Fortnite of Roblox, voetbalgames van EA Sports FC of de FIFA, Call of Duty of Battlefield, League of Legends of Dota,of goude oude titels zoals Tetris, Rollercoaster Tycoon, The Sims of zelfs Snake. En we hebben ook aandacht voor liefhebberijen die dicht op games zitten, zoals Dungeons & Dragons, Lego en de films, series en strips rond reeksen zoals Star Wars en Marvel. Het komt allemaal aan bod in All in the Game. All in the Game werd als podcast al in 2022 opgenomen in het archief van Het Nederlands instituut voor Beeld & Geluid in Hilversum - als eerste podcast van BNR Nieuwsradio en één van de eerste gamepodcasts van allemaal. Gezamenlijk met talloze Nederlandse televisieprogramma’s, radioshows, games, websites, webvideo’s en podcast vormt dit materiaal de Nederlandse mediageschiedenis. Over Joe van BurikJoe van Burik is presentator, podcastmaker en techredacteur bij BNR Nieuwsradio. Je hoort hem bijna dagelijks in de Tech Update met het laatste nieuws over digitale technologie, en gaat daar in BNR Digitaal (samen met Ben van der Burg) elke woensdag dieper op in met gasten uit de techwereld.See omnystudio.com/listener for privacy information.
We unpack our 10/10 review of Donkey Kong Bananza and why it's better than Super Mario Odyssey. Brodie also shares his thoughts on Tony Hawk Pro Skater 3+4, we react to The Legend of Zelda cast announcement and the Ghost of Yotei State of Play. 00:00 Coming Up01:01 Pokémon Presents Predictions03:26 Donkey Kong Bananza Review26:58 Tony Hawk Pro Skater 3+4 Review36:50 The Legend of Zelda Movie Cast Announcement41:30 Ghost of Yotei State of Play Reactions49:51 Rapid Fire Question53:27 What The Wiki?! The Press Start Podcast is Press Start Australia's weekly video game discussion podcast. SUBSCRIBE LiSTNR: https://play.listnr.com/podcast/the-press-start-podcastSpotify: https://open.spotify.com/show/70QgrzSyPK476F9cTsfUWJApple: https://podcasts.apple.com/au/podcast/the-press-start-podcast/id812891885YouTube: https://youtube.com/playlist?list=PLvh0fsLvVCs9Pym8WExQiXdiqQsscybcK&si=Zh7Gw4QsFJQGFoUU For more gaming news, reviews & more visit https://www.press-start.com.au SUBSCRIBE | https://goo.gl/i9FGAxFOLLOW US | https://www.facebook.com/gaming/PressStartAu https://twitter.com/PressStartAU https://www.instagram.com/pressstartau/ https://www.tiktok.com/@pressstartau Contact us at hello@press-start.com.au #gaming #podcast #nintendoSee omnystudio.com/listener for privacy information.
Donkey Kong mag na ruim een kwart eeuw eindelijk weer in zijn eigen wereld in drie dimensies bewegen in Donkey Kong Bananza! De eerste 3D-platformer met een Nintendo-personage op de Switch 2 heeft veel weg van Super Mario Odyssey en doet afvragen of Donkey Kong Bananza niet gewoon de lanceertitel had moeten zijn - in plaats van Mario Kart World. Niels Kooloos heeft de game de hele dag bij Nintendo mogen spelen en geeft antwoord aan Jochem Visser en Donner Bakker in deze Mini-Game-Aflevering van All in the Game.
In dieser Folge sprechen wir über Donkey Kong Bananza. Wir tauchen in die unterirdische Welt ein, erkunden Donkey Kongs neue Fähigkeiten, Paulines Rolle bei dem Ganzen und die innovativen Gameplay-Mechaniken. Wie schlägt sich das Spiel im Vergleich zu Super Mario Odyssey und früheren Donkey-Kong-Titeln? Freut euch auf Highlights, Kritikpunkte und unser Fazit zu diesem einzigartigen Abenteuer! Obendrein gibt es natürlich aktuelle News rund um Nintendo Switch 2.Viel Spaß beim Hören!Schaut gerne auf pixelpolygoneplauderei.de vorbei. Wenn euch die Episode gefallen hat, sagt es uns in den Kommentaren hier oder bei Threads und Instagram oder auch auf Spotify und hinterlasst eine Bewertung. Wir freuen uns über jedes Feedback.
Thank you so much to our Patreon community for supporting this channel. Join us today at http://www.Patreon.com/KitAndKrysta for exclusive content including predictions and reactions to the latest Switch 2 news *~*~*~*~*~*~*~*~*~* Today we're going to be telling you everything we know about Donkey Kong Bananza's producer - Kenta Motokura. We worked closely with Motokura-san on Super Mario Odyssey while we were at Nintendo and have some fun stories to share about him. Most importantly, we want to dig into him a bit more as a person because we think that will give us a good indication of what to expect from Donkey Kong Bananza. Follow Us! https://www.patreon.com/kitandkrysta https://twitter.com/kitandkrysta https://www.tiktok.com/@kitandkrysta https://www.instagram.com/kitandkrysta/ http://www.facebook.com/kitandkrysta/ https://bsky.app/profile/kitandkrysta.bsky.social -Kit & Krysta
Welcome back to the club!This week, Al, Graydon, and Emmett are finally going to talk about what has been discussed on the show and hinted at all year…the updated standings in our Fantasy Critic league! We're halfway through the year now, so let's see how Al, Josh, Graydon, and Emmett are doing so far. Who's winning? What games have been drafted since the start of the year? Who's most likely to take home the prize at the end of the year? Tune in and find out?Plus, in the Whatcha Playin segment, Al finally talks about their time with the Switch 2 and games like Pokémon Scarlet Violet and Super Mario Odyssey. Also, Al talks about his time with Sleeping Dogs, and Emmett talks about his time with Darksiders Genesis and Star Overdrive.Timestamps:-Start 00:00-TotS: Fantasy Critic Update 3:44 -Whatcha Playin (Switch 2) 1:01:46 -Sleeping Dogs 1:48:43 -Darksiders Genesis 1:58:16 -Star Overdrive 2:10:34 -Housekeeping 2:19:08 Housekeeping:-Episode 5 - Gundam: Requiem for Vengeance (2024) | O Say Can UC? A Beginner's Guide to Gundam-Edge of Sanity | VGU Test Drive-Grapple Car | VGU Test Drive-Star Overdrive Review (& My Problem with Open World Games) - VGU.TV-Beastieball | VGU Test Drive Check out YouTube Channel here!Follow us on Bluesky, @vgu.bsky.social!Like us on Facebook!Follow us on Instagram!
We unfortunately have to start this week's episode with the brutal cuts at Xbox, which saw studios shuttered and projects like Everwild and Perfect Dark straight up cancelled, but also touch on Donkey Kong Bananza and the next 3D Mario game, get way deeper into Death Stranding 2, try to make sense of the increasingly fantastic casting for the new Street Fighter movie, and more. CHAPTERS (00:00:00) NOTE: Some timecodes may be inaccurate for versions other than the ad-free Patreon version due to dynamic ad insertions. Please use caution if skipping around to avoid spoilers. Thanks for listening. (00:00:10) Intro (00:01:18) Microsoft begins layoffs, cancellations, and closures (00:39:26) SPOILERS - We'll be talking about Death Stranding 2 next, including early game story moments. (00:40:37) First Break (00:40:55) Assassin's Creed Shadows | [Mac, PC (Microsoft Windows), PlayStation 5, Xbox Series X|S] | Mar 20, 2025 (00:42:37) Death Stranding 2: On The Beach | [PlayStation 5] | Jun 26, 2025 (01:36:08) Next week's Ramblecast and our favorite games (01:37:12) Second Break (01:37:17) News (01:37:27) Updates to the Microsoft news (01:41:35) Donkey Kong Bananza and the Super Mario Odyssey team (01:47:40) The original Switch will get a price increase in Canada (01:50:21) 2K Sports might be getting back to college basketball? (01:54:31) The Street Fighter movie gets more casting news (02:16:41) Emails (02:27:35) Nextlander content updates (02:30:05) Wrapping up and thanks (02:30:40) Mysterious Benefactor Shoutouts (02:33:10) We're heading out for vacation for a week (02:33:45) See ya!
Nintendo finally joins Sony and Microsoft in increasing hardware prices, at least in Canada, where the Switch 1 will be getting a price increase due to 'market conditions.' Marvel Rivals shows off the trailer for Season 3, with new characters Blade and Phoenix being revealed, going up against the king of symbiotes, Knull. Lastly, Nintendo reveals that the team behind Donkey Kong Bananza is the Super Mario Odyssey one, which should speak to the quality we can expect. #nintendo #microsoft #marvelrivals #donkeykong #switch #switch2 #videogames #allyoucangeek
Death Stranding 2, Xbox Lay Offs and more – Geekoholics Anonymous Video Game Podcast 493 On this weeks episode we blab about the following Games and topics: Whatcha Been Playing? Death Stranding 2 22:15 Pokemon Scarlet DLC 31:05 News: Cross Platform / PC / Misc. Subnautica studio Unknown Worlds has lost its leadership team 51:03 Neil Druckmann is stepping away from The Last of Us TV show to ‘transition complete focus' on game development 57:13 Nintendo Nintendo raising prices on Switch, games and more in Canada 1:02:23 Nintendo confirms Donkey Kong Bananza's developer is ‘the same team as Super Mario Odyssey' 1:07:58 PlayStation Mark Cerny says PS5 Pro will get its major ‘replacement for the current PSSR' upscaler next year 1:10:50 Xbox Microsoft begins substantial layoff process across gaming division, King and Zenimax impacted 1:13:50 Rare's Everwild reportedly cancelled following Xbox job cuts Xbox has cancelled its Perfect Dark reboot and closed its developer PSA's: Epic Games Store Freebies: Backpack Hero and Figment Here are the games Prime Gaming members can claim in July Help support the show: - Subscribe to our Twitch channel http://twitch.tv/geekoholics - Use our Epic Creator Code: GEEKOHOLICS when purchasing items in Fortnite or buying games on the Epic Games Store - Please review the show (bit.ly/geekoholics) on Apple Music, Apple Podcasts and to share with your friends. Reviews help us reach more listeners, and the feedback helps us to produce a better show. Join our Discord server: CLICK HERE Don't forget to follow our Social Media Feeds to keep up to date on our adventures: Youtube Twitter Instagram Facebook Thanks for listening and have a great weekend! You can reach me on Twitter @RicF
Press XJoin the Press X Discord: https://discord.gg/MAXtvmv2rw Topics:Nintendo confirms Donkey Kong Bananza was developed by ‘the same team as Super Mario Odyssey' https://www.videogameschronicle.com/news/nintendo-says-donkey-kong-bananzas-developer-is-the-same-team-as-super-mario-odyssey/Super Mario Strikers joins GameCube NSO on July 3 https://x.com/NintendoAmerica/status/1938402228047429699“Dear me, I was” is a textless adventure game launching exclusively for Switch 2 this summer https://www.youtube.com/watch?v=Kt4ojxXBIckBloomberg: Nintendo pulled its products from Amazon US over third-party merchants undercutting Nintendo's prices https://archive.md/h0WR2Switch 2 screen has a terrible average response time https://bsky.app/profile/dark1x.bsky.social/post/3lsdytube7s2aPrices of Nintendo Switch family of systems and products will increase in Canada in August https://www.nintendo.com/en-ca/whatsnew/nintendo-switch-pricing-update/ Former Japanese Nintendo employees talk about feeling inferiority while working there because Nintendo employees are like “celestial beings” https://automaton-media.com/en/news/nintendo-is-so-full-of-geniuses-even-zelda-and-star-fox-veteran-takaya-imamura-felt-a-constant-sense-of-inferiority-working-with-them/EA and 2K both tease new college basketball games on the same day https://x.com/EASPORTS/status/1939703160479637660 / https://x.com/NBA2K/status/1939805441468342727Microsoft lays off 9,000 employees, fourth mass layoff for Xbox in 18 months, 10% of King laid off - BloombergEverwild and Zenimax MMO canceled The Initiative shut down, Perfect Dark canceled, unannounced projects canceled https://www.windowscentral.com/gaming/xbox/microsoft-is-closing-down-xbox-studio-the-initiativeBanjo-Kazooie, Sea of Thieves director Gregg Mayles reportedly leaves Rare after 35 years https://www.videogameschronicle.com/news/sources-banjo-kazooie-sea-of-thieves-director-leaves-rare-after-35-years-following-everwild-cancellation/Xbox user research team apparently halved https://www.theverge.com/news/697111/microsoft-xbox-layoffs-user-research-child-safety‘I think Xbox hardware is dead', says founding Xbox team member Laura Fryer https://www.videogameschronicle.com/news/i-think-xbox-hardware-is-dead-says-microsoft-gaming-veteran/ Questions from Discord: jtlawbass: Finished Expedition 33 over the weekend. Loved the music. What game scores or soundtracks do you like best? I'm currently working my way through all 8.5 hrs of tracks (!) in the E33 score and it's inspired me to create a game soundtrack playlist. Would love suggestions for it.
On today's Daily Fix, Capcom and Legendary have reportedly cast David Dastmalchian as M. Bison in their upcoming live-action Street Fighter movie, set to release in 2026. Dastmalchian joins a cast that includes Jason Momoa as Blanka, Noah Centineo as Ken, Roman Reigns as Akuma, Andrew Koji as Ryu, Orville Peck as Vega, Callina Liang as Chun-Li, and 50 Cent as Balrog. Meanwhile, Nintendo has officially confirmed that the developers behind Super Mario Odyssey are working on Donkey Kong Bonanza, making it the next big 3D platformer for the Switch 2. And finally, Red Dead Online has received its first major update since 2021, featuring four new “Strange Tales” missions and a new zombie-infected mode, hinting at more content on the way.
Bienvenidas y bienvenidos a Recarga Activa, el podcast diario de AnaitGames en el que filtramos lo más relevante de la actualidad del videojuego en pildorazos de 15 minutos. La Recarga Activa de hoy: Ben Starr y Neil Newbon se incorporan a Dead Take Nintendo confirma que EPD Tokyo, el equipo de Super Mario Odyssey, ha sido el encargado del desarrollo de Donkey Kong: Bananza Tony Hawk's Pro Skater 3 + 4 lidera las incorporaciones a Game Pass para la primera quincena de julio Este viernes a las 15:00 comienza una nueva edición de Bengala!, el evento organizado por La Madriguera LGBT+ Suscríbete para recibir el siguiente episodio en tu gestor de podcasts favorito. Puedes apoyar nuestro proyecto (y acceder a un montón de contenido exclusivo) en Patreon: https://www.patreon.com/anaitreload ♫ Sintonía del programa: Senseless, de Johny Grimes Learn more about your ad choices. Visit megaphone.fm/adchoices
Mario, Zelda, Fire Emblem, Kirby e muitos outros jogos fazem parte do episódio de hoje do Galinha Viajante! Samuca e Leon chamam Bruce pra eleger os doze melhores jogos do Nintendo Switch e, entre eles, coroar o campeão, o vencedor, o Top Dúzia! Ouça aí essa discussão com candidatos surpreendentes e embates duvidosos.APOIE O GALINHA VIAJANTEAcesse catarse.me/galinhaviajanteLINKS DA GALINHACatarse | Youtube | Instagram | BlueskyContato: cast@galinhaviajante.com.brAcesse nosso SITE: galinhaviajante.com.brJOGOS COMENTADOS NO EPISÓDIOMetroid Dread, Animal Crossing New Horizons, Zelda Tears of The Kingdom, Mario Kart 8 Deluxe, Super Mario Wonder, Xenoblade Chronicles X, Captain Toad Treasure Tracker, Fire Emblem Three Houses, Kirby The Forgotten Land, Super Smash Bros Ultimate, Bayonetta 3, Super Mario Odyssey, Hyrule Warriors Age of Calamity, F-Zero 99, Pokémon Legends Arceus, Mario Party Superstars, Mario Party Jamboree, Zelda Link's Awakening, Metroid Prime Remastered, Pokemon Sword e Shield, Cadence of Hyrule, Ring Fit Adventure, Mario + Rabbids, Pikmin 4, Super Mario Maker, Astral Chain, Paper Mario 1000 Year Door.TRILHA SONORA12 PM (Animal Crossing New Horizons), Bowser Jr Battle (Super Mario Wonder), Fodlan Winds Rain (Fire Emblem Three Houses), Field Battle Fierce (Zelda TOTK), Main Theme (Smash Bros Ultimate), New Donk City (Super Mario Odyssey), Sword of The Surviving Guardian (Kirby The Forgotten Land), Mario Kart Stadium, Race Intro, Race Victory, Winning Grand Prix (Mario Kart 8 Deluxe)Let's Get Ready To Rumble (Space Jam)Rainbow Road Mario Kart 64 Jazz Cover (insaneintherain)Battle On The Jazzy Bridge (Quasar)00:00:00 - Abertura do Episódio00:04:26 - Top Dúzia Jogos do Switch01:34:28 - Encerramento do EpisódioO Galinha vai ao ar toda semana graças aos Escudeiros da Galinha Viajante! Apoie você também o nosso projeto no Catarse e junte-se à Escudaria!Apresentado e produzido por Leon Cleveland e Samuel R. Auras.Contato: cast@galinhaviajante.com.brSupport the show
In today's Daily Fix:In today's Donkey Kong Bananza-centric Nintendo Direct, the company has confirmed that Pauline is indeed in the game, and is playable via a two-player co-op mode. Interestingly, this is a younger version of Pauline than we've seen in 2017's Super Mario Odyssey (where she sang her now-famous "Jump Up, Superstar" as Mayor of New Donk City), or even her first appearance in the original Donkey Kong back in 1981. So does that make Bananza a prequel? Other details dropped in the Direct include returning Donkey Kong Country characters, DK's new powers, and more. In other news, Bungie's Marathon has been delayed again, this time to an unspecified date. Bungie is taking feedback from April's test to heart, while publisher Sony is eager to not make the same mistakes Concord did, which died a quick death within two weeks of its launch. And finally, Civil War director and 28 Years Later writer Alex Garland is on his seventh playthrough of FromSoftware's Elden Ring. Speaking with IGN, the filmmaker had some tips to share for the game, but unfortunately no updates on the A24-produced live-action movie he's making.
Nintendo Therapy Episode 125 – “Delays, Ninjas, and the Future of Switch”In this packed episode, Kevin and the crew dive deep into Metroid, Splatoon, and the classic era of NES ninja games, all while reflecting on Nintendo's current trajectory.
Bienvenidos una vez más a Ultimo Nivel Podcast, esta semana nos visitó Mariano "Mana" Randazzo, PR independiente dedicado a los videojuegos, productor y columnista en el medio Reconectados y una persona con una historia super interesante. Además, Nico nos trajo la Nintendo Switch 2 y nos dejó unas primeras impresiones super completas, desde la consola misma a cómo se sienten el sistema y los juegos. Pero cómo una imagen dice más que mil palabras no sólo nos contó sino que además mostró gameplay en vivo de Super Mario Odyssey, The Legend of Zelda Tears of the Kingdom y el Nuevo Super Mario Kart World. Para más contenido nos pueden encontrar en Instagram, Blogspot y Twitch cómo UltimoNivelvg, en Spotify cómo Ultimo Nivel Podcast. https://www.instagram.com/ultimonivelvg/https://ultimonivelvg.blogspot.com/https://www.twitch.tv/ultimonivelvgA Mana lo pueden encontrar en Reconectados o cómo Mana.Randazzo:https://www.instagram.com/Mana.randazzohttps://www.instagram.com/ReConectados
Hey Podtimists,This week we change up the formula AGAIN. We talk about the games we're playing sure but we're also momentarily joined by Into the Aether's own, Brendon Bigley.Then we do a mid year check-in on how we're feeling about the games we've played this year and which ones are feeling like GOTY contenders and which one's are certified NOTY.---Timestamps:(0:00) - Intro(1:53) - Brendon's hunt for Fantasy Life(4:14) - Switch 2 Status(11:52) - How's Fantasy Life(24:04) - What else Chase has been played(24:16) - Monster Train 2(34:50) - What David has been playing(35:33) - Super Mario Odyssey(40:44) - Black Myth Wukong(50:31) - Kingdom Come Deliverance 2(56:25) - Clair Obscur: Expedition 33(1:06:52) - Mid Year Gaming Check-in(1:07:45) - Dynasty Warriors Origins(1:09:19) - Avowed(1:10:01) - Blue Prince(1:11:55) - Mullet Madjack(1:14:07) - Indiana Jones and the Great Circle(1:16:09) - Cyberpunk 2077(1:18:54) - Fortnite(1:23:24) - Trails in the Sky(1:26:33) - 1000xRESIST(1:28:55) - Persona 3 Reloaded(1:29:37) - Returnal(1:30:56) - Outro---Games mentioned: Fantasy LifeMonster Train 2Super Mario OdysseyBlack Myth WukongKingdom Come Deliverance 2 Clair Obscur: Expedition 33Dynasty Warriors OriginsAvowedBlue PrinceMullet Madjack Indiana Jones and the Great CircleCyberpunk 2077FortniteTrails in the Sky1000xRESISTPersona 3 ReloadedReturnal
Vi tar vår årlige vurdering av spillbransjen og retter søkelyset på både positive og negative sider av mediet vi er så glad i. Peter er tilbake for å fortelle sine inntrykk fra Doom: The Dark Ages, Ingar lufter sine frustrasjoner om metroids i Metroid Prime Remastered og John-Edvard deler viktige perspektiver rundt KI og stemmeskuespill, blant annet i Fortnite. Tidsstempler: Intro: (00:00) Kunngjøringer: (05:03) Temadel: (Spill)Riksrevisjonen 2025 (17:47) Lytterpost: (1:08:55) Hva har du spilt: (1:15:24) Anbefaling: (1:37:05) Kuriositet: (1:41:09) Postludium: (1:46:03) Spill vi snakker om i episode 148: Doom: The Dark Ages, Grand Theft Auto VI, Assassin's Creed Shadows, Metroid Prime Remastered, Sly 2: Band of Thieves, Dark Souls, Bloodborne, Sekiro: Shadows Die Twice, Elden Ring, Persona 5 X, Fortnite, Stellar Blade 2, The Holy Gosh Darn, Snusmumriken: Melodien i Mummidalen, Super Mario Odyssey, The Legend of Zelda: Link's Awakening/Echoes of Wisdom, Pokémon Scarlet/Violet, Big Brain Academy: Brain vs. Brain, Warhammer 40,000: Dawn of War/Space Marine, Dragon Quest I & II HD-2D Remaster, Dino Crisis, Valheim, Counter-Strike, League of Legends.
Mais um Top Dúzia no Galinha Viajante! Leon e Samuca chamam Marko do Vai Logar Hoje pra eleger os doze melhores collectathons 3D da história! De Mario 64 a Astro Bot, velharias e novidades se enfrentam no ringue do Galinha onde doze jogos entram e só um jogo sai!APOIE O GALINHA VIAJANTEAcesse catarse.me/galinhaviajanteLINKS DA GALINHACatarse | Youtube | Instagram | BlueskyContato: cast@galinhaviajante.com.brAcesse nosso SITE: galinhaviajante.com.brJOGOS CITADOSSuper Mario 64, Lego Lord of The Rings, Psychonauts 2, Astro Bot, Super Mario Odyssey, Spyro 2 Ripto's Rage, Jak and Daxter The Precursor's Legacy, Rayman 2 The Great Escape, Donkey Kong 64, Banjo Kazooie, Penny's Big Breakaway, Kirby The Forgotten Land, Banjo Tooie, A Hat In TimeTRILHA SONORAAstro, Goal (Astro Bot), Fossil Falls (Super Mario Odyssey), Jig's Up Penny (Penny's Big Breakaway), Mountain Pass (Jak and Daxter), The Fairy Glade, Final Battle (Rayman 2), Glimmer (Spyro Reignited Trilogy)Let's Get Ready To Rumble (Space Jam)Midside Notes (Martin Landstrom)Battle On The Jazzy Bridge (Quasar)00:00:00 - Abertura do Episódio00:02:55 - Top Dúzia - Collectathons 3D01:28:55 - Encerramento do EpisódioO Galinha vai ao ar toda semana graças aos Escudeiros da Galinha Viajante! Apoie você também o nosso projeto no Catarse e junte-se à Escudaria!Apresentado e produzido por Leon Cleveland e Samuel R. Auras.Contato: cast@galinhaviajante.com.brSupport the show
Photography is an every-person hobby! Anyone out there can grab a camera, hop in an autonomous vehicle, fill their backpack with apples and smoke bombs, and go take pictures of flora and fauna! Of course, I'm talking about 1999's smash hit, Pokemon Snap. While Pokemon Snap did get a sequel in 2021, there continues to be a staunch lack of photography games available to gamers in 2025. That's why the execs at DT!HQ called us in to pitch some new Snap-Likes. This week we're asking, "What IP would make the best backdrop for a photography game?" Kyle suggests we photograph the horrors of a post-apocalyptic world. Andrew suggests we photograph the horrors of a post-apocalyptic world. Todd suggests we undercut a union. The title of this week's episode was selected by our Patrons in our Discord Community! If you want to help us choose the next one, join our discord, and/or get some bonus content, become part of #ButtThwompNation at patreon.com/debatethiscast! Have you seen out Patreon? patreon.com/debatethiscast Have you seen our Instagram? instagram.com/debatethiscast Have you seen our Threads? threads.net/debatethiscast Want to send us an email? debatethiscast@gmail.com MERCH! We have that! Right now you can go on the internet and order things that say Debate This! On them! All you need to do is head to MerchThis.net and give us your money! Ever wanted socks with the DT! logo on them? Well now you can get em! One more time that website is MerchThis.net! Properties we talked about this week: Pokemon Snap, Fallout, Fallout New Vegas, The Last of Us, Super Mario Odyssey, Overwatch 2 Stadium, Outlast Music for Debate This! is provided by composer Ozzed under a creative commons license. Check out more of their 8-bit bops at www.ozzed.net!
Welcome to episode 59 of Shack Together! Today's show features our inaugural "Blue Switch" segment, where we test our knowledge of Nintendo Switch Metacritic scores, comparing titles like Super Mario Odyssey and Breath of the Wild against surprising high-scorers like [redacted - you'll have to listen!]. The latest news from Nintendo's Mario Kart World Direct dominate our news coverage, with exciting revelations about character skin unlocks through Yoshi's restaurant, free-roam fast travel features, and new items including Coin Shells and Hammers. We also discuss the Nintendo Switch 2's camera technology, capable of recognizing and tracking up to four faces simultaneously. In Story Time, we explore new previews of Capcom Fighting Collection 2 and Palia's expansion to PS5 and Xbox Series X/S, while covering reviews of Lost Records: Bloom & Rage and the Lunar Remastered Collection. Industry news brings significant developments with Google's advertising technology monopoly ruling and OpenAI's reported social network plans. And that's all for today's show! Thanks as always for listening and enjoy! Timestamps 00:01:25 Food Poisoning 00:04:58 It's Shack Together! 00:05:27 Donovan's Game: MLB The Show '25 00:12:18 David's Games: Animal Crossing New Horizons, WWE 2K25 00:17:27 Joe's Games: Blue Prince, Joe's PC 00:30:24 Asif's Games: Schedule I, F-Zero 99 00:43:43 Blue Switch 01:08:53 Story Time 01:08:57 Previews: Capcom Fighting Collection 2, Palia 01:11:41 Reviews: Lost Records: Bloom & Rage, Lunar Remastered Collection, Rusty Rabbit 01:16:14 News: Nintendo Switch 2 Camera, Mario Kart World Direct, RTX 5060, Star Wars Zero Company 01:39:31 Industry: Google's Advertising Monopoly, NLRB Whistleblower, OpenAI Social Network 01:49:57 Community Notes Articles mentioned in this episode Capcom Fighting Collection 2 preview Palia Elderwood PS5 & Xbox Series X/S impressions Lost Records: Bloom & Rage review Lunar Remastered Collection review Nintendo Switch 2 camera face tracking Mario Kart World skin unlocks Mario Kart World free roam fast travel Star Wars Zero Company reveal Google ad market monopoly lawsuit OpenAI social media network
Jurandir Filho, Felipe Mesquita, Evandro de Freitas e Bruno Carvalho retornam com um papo sobre as trilhas da franquia Mario. As músicas de "Super Mario Bros." são verdadeiros ícones da cultura pop, sendo reconhecidas instantaneamente por fãs ao redor do mundo. Desde o lançamento do primeiro jogo, em 1985, a trilha sonora de Mario, composta principalmente por Koji Kondo, desempenhou um papel essencial na construção da atmosfera e da identidade dos jogos.A primeira música que vem à mente de qualquer fã de Mario é a icônica "Overworld Theme" do jogo original. A melodia alegre, cativante e energética capturou perfeitamente o espírito da aventura e se tornou um dos temas mais reconhecíveis da história dos videogames. Com seu ritmo contagiante e simplicidade charmosa, essa música é uma das mais lembradas e reinterpretações de fãs e músicos são constantes até hoje. Além de Kondo, outros compositores também contribuíram para as trilhas sonoras de Mario em títulos mais recentes, como "Super Mario Galaxy" e "Super Mario Odyssey", mantendo a consistência na qualidade e a sensação de familiaridade, ao mesmo tempo que exploraram novas sonoridades e arranjos orquestrais.A música de "Super Mario" é muito mais que uma simples trilha sonora; ela é uma parte integral da experiência de jogo. Ela nos transporta de volta aos nossos momentos de infância e sua energia continua a cativar novas gerações de jogadores. É difícil imaginar a franquia sem essas melodias que, ao longo de mais de 35 anos, se tornaram tão emblemáticas quanto o próprio encanador bigodudo.Essa é mais uma edição da nossa série PancaTOP!- ALURA | Estude na Alura, a maior escola de tecnologia on-line do Brasil! Acesse o nosso link e ganhe 15% de desconto na matrícula! https://alura.com.br/99vidas
Kevin and Aislinn talk about Wanderstop, the new game from the creator of The Stanley Parable Timings 00:00:00: Theme Tune 00:00:30: Intro 00:01:23: What Have We Been Up To 00:11:58: Game News 00:29:07: New Games 00:31:44: Wanderstop 01:15:33: Outro Links Pixelshire Release Date Honeymancer Early Access Release Date Space Sprouts Release Date Dave the Diver “Ichiban’s Holiday” DLC Another Harvest Moon G-Mode Game Cattle Country Optional Combat Funguys Swarm Contact Al on Mastodon: https://mastodon.scot/@TheScotBot Email Us: https://harvestseason.club/contact/ Transcript (0:00:30) Kevin: Hello farmers, and welcome to another episode of the harvest season. My name is Kevin (0:00:34) Aislinn: And my name is Aislinn. (0:00:35) Kevin: And we are here to talk about cottagecore games supposedly that’s a little box. It’s whoo (0:00:40) Aislinn: Woo! (0:00:42) Kevin: I forget about that. Well, I always try to be a bit of a smart alec and adding nonsense there, but whoo (0:00:49) Kevin: Although I’m although I don’t know how much I like wooing at this game. I’m very hesitant about whoo (0:00:50) Aislinn: Woo! It’s cute, I like it. (0:00:56) Aislinn: That’s true, that’s true, you make a good point. (0:00:57) Kevin: I’m kidding. I love I love (0:00:58) Aislinn: Spoilers! (0:01:00) Kevin: We’re here to talk about wander stop the tea shop game by the I forget the actual dead team name the Stanley parable people (0:01:09) Kevin: Brace yourself because anyone who’s familiar Stanley parable knows that means things (0:01:16) Aislinn: I wholeheartedly agree. (0:01:17) Kevin: But (0:01:18) Kevin: Okay, but before we get to those things let’s talk about other things (0:01:23) Kevin: Aisling what’s what’s up? What’s been going on tell me about your sky high life? (0:01:26) Aislinn: Um, I think you already know what’s been going on. (0:01:30) Kevin: You (0:01:31) Aislinn: We’ve been very busy with work and when not working, (0:01:36) Aislinn: I’ve been very busy trying to make as much progress as humanly possible in Wandershop. (0:01:42) Kevin: Yeah (0:01:42) Aislinn: And when I’m not doing that, then I’m doing the usual like dailies on my phone of like (0:01:48) Aislinn: Pokémon Sleep, TCG Pocket. I’m hard into Neko Atsume right now. (0:01:50) Kevin: Uh-huh (0:01:52) Kevin: Okay (0:01:56) Aislinn: It’s just the original, and I want to try and get everything in Neko Atsume as much as possible. (0:01:57) Kevin: Okay, wait, what is that one do tell the name escapes me (0:02:03) Aislinn: It’s a cat collecting game. It’s a cat collecting mobile game, (0:02:07) Aislinn: and it’s literally just cat collection, and it’s so cute. It’s so cute. And there’s a new Neko Atsume (0:02:08) Kevin: oh yes okay i’m familiar with this one yes it is (0:02:14) Aislinn: that came out somewhat recently, so I’m like, I’m not gonna play that until I finish the original. (0:02:20) Aislinn: So that’s what I’ve been doing. And then if I’m not doing any of those, (0:02:22) Kevin: Sure. (0:02:25) Aislinn: that I’m doing a lot of wedding planning. (0:02:26) Aislinn: So that’s pretty much what I’ve been up to, yeah. (0:02:27) Kevin: Ahhh! (0:02:29) Kevin: Has that been on the show? Wait, has that been discussed on the show at all? (0:02:32) Kevin: I don’t, I don’t know if it… (0:02:32) Aislinn: No, it has not been discussed in the show, so. (0:02:34) Kevin: Ahh, okay, how far are we? What’s, uh, what’s our target date here? (0:02:39) Aislinn: Our tar- actually, I have not announced to, like, everyone the target date. (0:02:43) Kevin: Oh! (0:02:45) Aislinn: I’ve been keeping that, like, more on a personal note, but I can tell you June. (0:02:47) Kevin: Okay, well you got a range? (0:02:49) Kevin: Sure. (0:02:50) Kevin: Okay. Okay. Well, sure. Sure. Sure. Yeah. (0:02:52) Aislinn: Yeah, so we’re almost there. (0:02:52) Kevin: Yes. That’s correct. That’s correct. Very, um, very, very, uh, impressive dedicated you to to playing your wedding during the, the, the Go Fest this year, or whatever the thing’s called. (0:02:56) Aislinn: Yeah. (0:02:57) Aislinn: Yeah, yeah, yeah. (0:03:00) Aislinn: Literally, we’re not quite there yet. (0:03:06) Aislinn: It’s, yeah, no, each month that progresses closer and closer. (0:03:08) Kevin: Yes. That’s correct. That’s correct. Very, um, very, very, uh, impressive dedicated you to, to playing your wedding during the, the, the, the Go Fest this year, or whatever the thing’s called. (0:03:09) Aislinn: I’m like more and more just panic, panic, panic. (0:03:22) Aislinn: Well, that wasn’t that wasn’t in the works (0:03:22) Kevin: The, um, all right, but, uh, good stuff. Okay. So let’s see here. Okay. Just, just a side note on that. Have you, uh, I’d play a different kind of cat collecting game. Have you ever heard of the battle cats? (0:03:25) Aislinn: That wasn’t that wasn’t supposed to happen, but it just happened to happen and I was like well (0:03:29) Aislinn: We’re gonna see what happens with that (0:03:46) Aislinn: Um, no, what is that? I’m looking that up right now. (0:03:46) Kevin: Oh, I think I’ve talked to that on the show, but, um, (0:03:52) Kevin: you know, I’m going to tag you an image on the slack. I’m creating the, the live slack thread of me. (0:03:58) Aislinn: Wait, this looks so cute. (0:04:04) Kevin: What are you, you googled it. (0:04:04) Aislinn: I’m looking at it right now. (0:04:05) Aislinn: Yeah, of course I googled it. (0:04:08) Kevin: Okay. Because I was going to show all, but did you see the freaky ones yet? Um, yes, those are legs. Did you see the one with the buff one? That’s the last four legs. (0:04:10) Aislinn: Oh, those are legs. (0:04:19) Aislinn: I have not seen that yet. (0:04:22) Kevin: Yes. They’re kind of cute, but also terrifying. Like it’s, it’s a very cheek cheeky, like comical tone. Um, yeah. Yeah. There you go. There’s good old fish cat. And those are just the basics, right? Like this, it’s a gotcha game. (0:04:30) Aislinn: It’s a it’s a good aesthetic. I like, oh, I found the buff one. I found the buff one. (0:04:40) Kevin: So, and it’s, I think 10 years old now and they actually get a lot of crossovers. They’ve crossed over, they cross over like Hatsune Miku every six years. Um, Street Fighter was one. (0:04:50) Aislinn: Ooh. (0:04:54) Kevin: Um, Konosuba, I think lots of animes. I don’t know. Um, but it’s yeah. And on the best part, the best part about their crossover is you get both ways. You get Hatsune Miku as a playable character and then you get a cat that looks like Hatsune Miku. (0:05:00) Aislinn: You got me with Miku, that’s it. That’s the end-all for me. Miku or boss? That’s it. (0:05:13) Aislinn: Oh my god. That is wonderful. (0:05:14) Kevin: Here, I’ll see if I can find it. Um, I play that one on and off. My brother is a big, um, is a big, uh, (0:05:22) Kevin: battle cats fan more than ISO. Um, uh, but, uh, yeah, it’s, it’s a great one there. I posted a pic. You want to see it. Um, there’s your Hatsune Miku cat. Um, they literally just used the standard cat and put the costume on it. It’s, it’s hilarious. Oh, one of my favorite ones. They did Evangelion. (0:05:34) Aislinn: Oh my god! It’s so cute! It’s so good! (0:05:40) Aislinn: That’s wonderful! (0:05:46) Aislinn: Ooh, that’s sick. That’s really cool. (0:05:50) Kevin: That was a good one, that was a good one. (0:05:54) Kevin: Anyways, so anything else, I’m sorry? (0:05:55) Aislinn: Well, I will be checking out this game. (0:05:58) Aislinn: I will be checking out this game. (0:05:58) Kevin: Oh, it’s free, be warned. (0:06:02) Aislinn: Oh, perfect! That’s all I need. Free is for me. That’s it. (0:06:04) Kevin: There you go. (0:06:04) Aislinn: um that’s pretty much been it I guess actually one one little thing that I can kind of announce (0:06:06) Kevin: Aw, sick, I can’t wait to hear your thoughts on Battle Cats. (0:06:08) Kevin: It’s pretty fun. (0:06:10) Kevin: Anything else you’ve been up to? (0:06:19) Aislinn: and we’re really really hoping the best so like you know how I kept saying for today like oh i (0:06:21) Kevin: Yes, to be fair, you’re always busy so that wasn’t out of the ordinary. (0:06:23) Aislinn: have i’m busy earlier in the day and that’s we’re recording at 9 p.m eastern um yeah but it’s more (0:06:33) Aislinn: fun news so hope (0:06:34) Aislinn: we will have a new kitty or two in the household here so that’s what we were doing earlier today so i’m like I i’ve been holding that like i’ve been withholding that just for like a I wanted to get your genuine reaction like first reaction to it so (0:06:42) Kevin: Oh, oh hot off the press (0:06:54) Kevin: Oh (0:06:55) Aislinn: pause cast exclusive (0:06:57) Kevin: Podcast exclusive you heard it first here. Oh, that’s okay. Okay. You said possibly multiple. Well, yeah (0:07:05) Aislinn: yeah we’re just waiting on what I i’m not saying too much just because there’s a lot of logistics which I can tell you about later there’s a lot of logistics that we’re currently figuring out but it should hopefully work out tomorrow question mark. (0:07:11) Kevin: Sure (0:07:14) Kevin: Okay (0:07:15) Kevin: Yeah as (0:07:18) Kevin: You know, well, that’s that’s exciting. I can’t wait to hear and see them and so on but but that’s good (0:07:22) Aislinn: yeah. (0:07:24) Kevin: There should be logistics involved unlike us who a guy just kind of said. Hey, you want a free cat and handed us two kittens? (0:07:26) Aislinn: absolutely. (0:07:33) Kevin: Okay, oh they they are very love yes (0:07:33) Aislinn: but they are loved and that’s all that (0:07:34) Aislinn: matters but otherwise that’s it no not by any means (0:07:40) Kevin: Yeah that and let’s be honest cats are not the hardest to take care of (0:07:44) Kevin: You know that the hard part is cat. No, no such thing as catproofing but bracing for the uncommon storm, but (0:07:52) Aislinn: Yeah, we are definitely bracing here. (0:07:54) Kevin: Oh (0:07:55) Kevin: That’s exciting. I can’t wait to hear more. Um, congratulations. Very very excited about that (0:07:57) Aislinn: Yeah! Thank you! (0:08:00) Aislinn: What about for you? (0:08:01) Kevin: Okay, um (0:08:02) Kevin: so I will (0:08:02) Aislinn: I like your just Chicago man. (0:08:04) Kevin: Yeah, so I I don’t know if I mentioned it on this show, but I started a new job (0:08:12) Kevin: About a month and a half ago started February (0:08:15) Kevin: and (0:08:18) Kevin: I’m hit the ground running. They sent me to a trade show to man a booth (0:08:22) Kevin: and that was (0:08:24) Kevin: I was there all week this past week (0:08:26) Kevin: my feet are dead (0:08:28) Kevin: I’m ready to be chopped off (0:08:30) Kevin: not my first time in Chicago (0:08:32) Kevin: I actually went to that same event (0:08:34) Kevin: two years ago but (0:08:36) Kevin: as an attendee, not an exhibitor (0:08:38) Kevin: so yeah (0:08:38) Aislinn: Uh-huh. (0:08:40) Kevin: my role is partially sales now (0:08:42) Kevin: so I actually have to go up (0:08:44) Kevin: and pitch and talk to people and so on (0:08:46) Kevin: and so forth and try to get leads (0:08:48) Kevin: so that was (0:08:50) Kevin: busy, excited, it was good work (0:08:52) Kevin: Um, yeah. (0:08:52) Aislinn: Yeah. (0:08:54) Kevin: Um, I, I, I learned a lot trial by fire, absolutely, but good times. (0:08:58) Kevin: Um, and, and there was other enjoy it. (0:09:00) Kevin: Well, it was, it was like 90% work, but there were some nice dinners. (0:09:05) Kevin: One night we hit a piano bar. (0:09:07) Kevin: That was quite fun. (0:09:08) Aislinn: Ooooh, that’s really cool. (0:09:09) Kevin: Uh, it wasn’t, it wasn’t even, it wasn’t a super classy one. (0:09:12) Kevin: Um, it was very more bar than piano, if that makes sense. (0:09:15) Kevin: But you had the guy up there playing the songs and, and, and you can make requests (0:09:19) Kevin: and there was enough space to dance, which I did. (0:09:21) Kevin: I am a dancing machine. (0:09:22) Aislinn: Bye! (0:09:22) Kevin: fun fact. (0:09:24) Kevin: so yeah so which after a full day of standing and exhibiting wasn’t the best (0:09:30) Kevin: idea of my I pre bled my feet for the next day but but so worth it yeah yeah (0:09:34) Aislinn: Eh, it’s all in good fun. It’s all in good fun! (0:09:37) Kevin: um yeah that was uh that was fun I tried the deep dish that was good weather (0:09:44) Kevin: weather was insane it was it was snowing when I landed and like the next day we (0:09:50) Kevin: We hit 70 degrees and then two days later it hailed. (0:09:50) Aislinn: Oh, my. (0:09:54) Aislinn: Oh, my. (0:09:54) Kevin: It was a roller coaster. (0:09:56) Aislinn: Oh, my. (0:09:56) Kevin: Oh, a life first. I had a hailstone land directly into my mouth. (0:10:02) Kevin: As I said, was that hail and the duke just right in there? (0:10:06) Aislinn: Why do I feel like that’s like such a you thing? (0:10:10) Aislinn: That feels like such a you thing. (0:10:10) Kevin: Yeah, that’s… that’s correct. (0:10:12) Kevin: That is 100% correct. (0:10:16) Aislinn: I’ve never heard that before. That’s amazing. (0:10:18) Kevin: Yeah. (0:10:20) Kevin: Yup. (0:10:20) Aislinn: So it sounds like you had a great time in Chicago. (0:10:24) Kevin: Yeah, it was a lot of work, but it was a legendary time. (0:10:28) Kevin: We’ll be back in two years. Next year there’s a different trade. (0:10:30) Kevin: So actually here, right here in Atlanta, home turf. (0:10:34) Kevin: So at least I don’t have to do the major travel bit, but I’m sure it will be just as busy. (0:10:40) Kevin: But yes, good times were had, success was had by kind of me. (0:10:46) Kevin: Baby salesmen on his training wheels did little salesmen. (0:10:46) Aislinn: I’m sure you did great. (0:10:52) Kevin: Aside from that, obviously (0:10:54) Kevin: not a lot of time for games. I snuck in a few of the regulars. Marvel, Snap, Rivals, Unite, here and there on different occasions and so on. (0:11:00) Kevin: That’s all fine and all. (0:11:04) Kevin: Wander Stop, like you said, trying to squeeze in as much time humanly possible. (0:11:08) Kevin: And not even just because I want to play for the show, because I just want to play more Wander Stop. (0:11:08) Aislinn: No, me too I feel that, which we’ll definitely get into. (0:11:16) Kevin: And also, for the Mario-verse over there on the other show of Rainbow Road Radio, (0:11:22) Kevin: I play (0:11:24) Kevin: I did the same Kingdom. That’s not the little Mexican (0:11:27) Kevin: Kingdom in Super Mario Odyssey good times (0:11:30) Aislinn: Oh, sick. (0:11:31) Kevin: Yes, good. I love you mate. It’s all a replay (0:11:35) Kevin: But super enjoyable. I’m Mexican. What can I say? I’m super biased. They did I did Mario, Mexico (0:11:38) Aislinn: that game in general was just fantastic so i’m glad to hear that too that that section is like (0:11:40) Kevin: I have no complaints. They got him into sombrero (0:11:45) Kevin: It is yeah like (0:11:47) Kevin: What can I say what? (0:11:48) Aislinn: enjoyable for you (0:11:49) Kevin: She’s shocking this revisit to Super Mario Odyssey. Yeah, I’ve determined. It’s a good game (0:11:57) Kevin: Alright. (0:11:58) Kevin: Speaking of good games, I say that with an asterisk, or you have no idea. (0:12:02) Kevin: laughs Let’s talk about some game news. laughs Let’s talk about some announcements and such. (0:12:05) Aislinn: yeah (0:12:07) Kevin: Alright, take us away Ace with our first one. (0:12:09) Aislinn: all right so in game news the first game that I am looking at is pixel shire that’s going to be (0:12:16) Aislinn: releasing on the 8th of may and from what i’m looking at on the steam page it says that it is (0:12:22) Aislinn: an adventure farming sim 2d single player game from the developer capibits and it it really does (0:12:30) Aislinn: seem like a adventure farming sim 2d single player 2d single player game it also has notes about unique (0:12:37) Aislinn: RPG sandbox. (0:12:38) Aislinn: Which mixes Lifesim elements with town building, exploration, and combat. (0:12:46) Aislinn: And you can trade, you can do all the things that are normally in most farming sim games. (0:12:53) Kevin: that’s correct (0:12:55) Kevin: uh… I would (0:12:55) Aislinn: But it looks really cute! (0:12:56) Kevin: okay cs the first of all okay up (0:12:59) Kevin: the name I would imply it’s to be pixel art and it is cute (0:13:02) Kevin: uh… it is a a bit more chibi ask or or eight-bit than say uh… (0:13:05) Aislinn: Yeah. (0:13:08) Kevin: uh… stardew valley (0:13:09) Aislinn: It’s more round. (0:13:09) Kevin: uh… so you know (0:13:11) Kevin: uh… it’s a it’s different flavor (0:13:13) Kevin: uh… but there are some actually notable elements I think in here that (0:13:16) Kevin: they were talking about on first of all like you mentioned (0:13:18) Kevin: uh… sandbox as in (0:13:20) Kevin: I would say Animal Crossing New Leaf or Minecraft. (0:13:23) Aislinn: Yeah. Yeah, I think that’s really, really cool. (0:13:24) Kevin: I would say Animal Crossing New Leaf or Minecraft. (0:13:32) Aislinn: Yeah. Mm-hmm. (0:13:53) Kevin: I would say Animal Crossing New Leaf or Minecraft. (0:13:53) Aislinn: Oh, I didn’t realize that about this game too! That’s awesome! (0:14:08) Aislinn: I agree. Yeah, I like the art style. I like the kind of, I guess you could say animal (0:14:14) Aislinn: crossing aspect, but more so, more generally, the sandbox aspect of being able to, as it (0:14:20) Aislinn: says, re-sculpt the world through terraforming. I think that’s really, really cool. And honestly, (0:14:23) Kevin: Yeah, yeah, they they emphasize on the yeah, yeah, so. (0:14:25) Aislinn: any game that has animals that you can raise to, they are so cute in this game. I love (0:14:31) Aislinn: it. So, but it looks, it looks great. Like as someone, as someone has been in a stance (0:14:36) Aislinn: of like being overwhelmed constantly by (0:14:38) Aislinn: farming games. This is this is a farming game. I know. This (0:14:40) Kevin: Welcome, welcome to the show, Eastland. (0:14:45) Aislinn: is one farming game that actually does peak more (0:14:47) Aislinn: interest versus other farming games. So yeah, big props to (0:14:48) Kevin: Yeah. (0:14:51) Aislinn: them. Looks really, really cool. (0:14:53) Kevin: I have not facepalmed the one watching the trailer. (0:14:56) Kevin: So good on you. (0:14:58) Kevin: That’s a thumbs up. (0:15:00) Kevin: No, and you know what? (0:15:02) Kevin: I’m, I may jinx it, but I didn’t see any romance in there. (0:15:06) Aislinn: I’m sure there’s romance. There’s no way there’s not. There’s no way there’s not. (0:15:06) Kevin: Free free from the shackles. (0:15:08) Kevin: No, well, either way. (0:15:13) Kevin: Oh, oh, okay. (0:15:15) Kevin: Wait, hold on one second. (0:15:16) Kevin: I just want to say, okay, sorry about that. (0:15:16) Aislinn: Yeah. (0:15:18) Kevin: The jaws theme played as my puppy entered the room. (0:15:21) Aislinn: Oh, no. (0:15:21) Kevin: Um… [laughs] (0:15:23) Kevin: Um… [laughs] (0:15:25) Kevin: Okay. Alright, what’s up next? Do tell me. (0:15:28) Aislinn: All right, so the next game that I’m looking at here is Honeymancer, and it’s coming soon to Early Access. (0:15:36) Aislinn: It’s currently on March 27th. (0:15:38) Aislinn: So, yeah, or actually, yeah, that’s what it seems to look like. March 27th, Early Access, coming soon, and also another Pixel 2D-looking situation, but this is more so the tags are Indie, RPG, Pixel Graphics, Tower Defense 2D, and it looks like this is not really a farming game at all. (0:16:01) Aislinn: And when I first looked at it with the just because of the art style alone, I was like, oh, it’s another far (0:16:06) Aislinn: I’m again, I’m like, oh, wait, no, it’s not. Wait, that’s really cool. And it’s got bees and we love bees here. So (0:16:09) Kevin: Yeah (0:16:12) Kevin: Yeah, all right, so there’s a few few things going on here right first of all the premise of bear wizard (0:16:19) Kevin: That’s pretty strong already right you’re you’re setting its own bear witch excuse me (0:16:25) Kevin: You have a one you’re shooting things in combat (0:16:28) Kevin: You’re fighting off robots invading the forest with other cute neighbor animals (0:16:33) Aislinn: which the robots look so cute by the way I just again the art style I’m just like gosh I love (0:16:35) Kevin: They do (0:16:38) Aislinn: this art style it’s so cute I’m such a sucker for good art styles yeah they do it’s so cute (0:16:40) Kevin: I (0:16:41) Kevin: Yup, it is a it is a very strong art style. Absolutely. I’m again 2d pixel, but it’s a very strong one (0:16:47) Kevin: I like how even the trees kind of look like beehives. It’s a very cute little touch (0:16:53) Kevin: yep (0:16:54) Kevin: there looks like there’s (0:16:57) Kevin: Management of some kind you’re growing flowers for bees making potions. So, you know, there’s elements of cottagecore stuff (0:17:03) Kevin: But it’s not your standard you have grandpa’s farm or whatever on which is fun (0:17:09) Kevin: Special shoutouts to the as they describe it the bee dog. There’s a large bumblebee flying you around. It’s more bee than dog (0:17:17) Kevin: we the the big question which (0:17:20) Kevin: You know, we’ll have to wait is where does it land on the Cody scale of acceptability? (0:17:25) Aislinn: I know, we’ll have to stay tuned to find out, right? (0:17:28) Kevin: Is it is it is it Cheeba fight is it cartoonified enough? (0:17:34) Kevin: But I mean, it’s a pretty big bee. So I think she’s gonna be on (0:17:36) Aislinn: It is a very big B. (0:17:39) Kevin: Bigger than you. So I think I think she’s gonna be on board with this one (0:17:40) Aislinn: It really is. (0:17:44) Kevin: But there are other non giant bees that you are helping raise. So that’s fun (0:17:49) Kevin: You know, it’s hard to tell how deep they’re going into it and unexpected to be (0:17:53) Kevin: You know for on be sim but but it looks good enough. It goes into the bear honey (0:17:59) Aislinn: Yeah, no, it looks it looks really cute. It’s hard to get much information based off of just (0:17:59) Kevin: So yeah (0:18:03) Aislinn: the Steam page, but like it looks generally really cute. We’ll see you soon in early access. (0:18:04) Kevin: Yeah (0:18:06) Kevin: Yeah (0:18:09) Aislinn: If this is your type of gameplay, I think it’s worth checking out because it just the (0:18:09) Kevin: March 27th (0:18:13) Kevin: Yeah (0:18:13) Aislinn: colors alone are like really pretty too. Yeah, I love that. Uh-huh. Yeah, they feel very anime. (0:18:15) Kevin: The colors are very well done (0:18:16) Kevin: I like the expressions on the characters and the little portraits when they’re speaking they get exaggerated in cartoonish. That’s that’s (0:18:24) Kevin: Yeah. Yeah, it’s it’s fantastic (0:18:26) Kevin: I’m right because I think that’s probably a big criticism (0:18:30) Kevin: You have a lot of these cottage cores like the this character portraits are somewhat muted a lot of times (0:18:35) Kevin: I would say this one’s going for the anime eyes and everything (0:18:39) Aislinn: Yeah, I like it. I really do like it (0:18:39) Kevin: It’s great. I have one big criticism against it though (0:18:45) Kevin: And it’s nothing the game itself done, but unfortunately the title of honeymancer actually (0:18:45) Aislinn: Oh, okay (0:18:52) Kevin: I think it’s honey wizard has already been claimed by Winnie the Pooh in the Lorkana (0:18:57) Kevin: Card game have you okay? I posted it in the thread if you’ll take a look Aislin (0:19:01) Aislinn: Let me see. (0:19:02) Kevin: Lorkana the Disney TCG came out with a card called Winnie the Pooh honey wizard and (0:19:03) Aislinn: Oh my gosh, I’ve never, (0:19:07) Aislinn: I’ve never seen Winnie the Pooh look so magical. (0:19:09) Kevin: It’s pretty amazing. It’s (0:19:12) Kevin: Possibly the best card. They’ve ever come out with and so (0:19:15) Kevin: you know you do a lot of great things honeyman sir, but (0:19:16) Aislinn: Was that a pun? (0:19:20) Kevin: You got a tall tall bar or tall bear. I guess to cross to overcome there (0:19:24) Aislinn: What was that a pun though? Is that possibly you get it the pun because you said possibly possibly (0:19:28) Kevin: Do what oh (0:19:31) Kevin: Yes, yes (0:19:35) Kevin: Okay, I guess all right there all right beautiful (0:19:37) Aislinn: We got it we got we got there one way or another we got there (0:19:39) Kevin: I like this shot of the raccoon screaming in the trailer just eyes fisheyes in different directions with full vertical mouth. It’s great (0:19:52) Kevin: Yeah, all right (0:19:55) Kevin: What a speaking of moods. What do we actually I do have a mood. I don’t know what’s next. What’s next? (0:19:58) Aislinn: The next game is the next game is Space Sprouts, an exploration puzzle physics simulation 2D (0:20:01) Kevin: No, it’s (0:20:09) Aislinn: game are the tags, and it does primarily look like it’s a puzzle game where you bend the (0:20:17) Aislinn: rule of physics, experiment with unusual gadgets, and toss everything around. (0:20:23) Aislinn: I think out of the three games that we discussed so far, I think this game feels mostly up (0:20:28) Aislinn: because I’m always down for a good puzzle game, and the fact that there is physics in this too (0:20:31) Kevin: Uh huh. Yeah, in a good way. Yeah, that that that is a very specific alliterative title (0:20:33) Aislinn: really also intrigues me. It looks like it also kind of infuriates me, but I’m kind of, (0:20:38) Aislinn: oh perfect, cozy cosmic chaos feels like the perfect description for this game. (0:20:47) Kevin: and it works. Right, so space is the key thing right here, right? We’re not we’re managing (0:20:52) Kevin: a space station. And so you’re going to have gravity physics and light bending and all (0:20:56) Kevin: sorts of nonsense. There’s all in the trailer, you see the water floating around, you have (0:21:01) Kevin: a push it or whatever. So expect space shenanigans. Um, that sounds kind of cute. Like a very muted (0:21:09) Kevin: storybook looking design for these characters. Yep. Yeah. Yeah, it is a very nice looking (0:21:12) Aislinn: Yeah, I like the colors. (0:21:15) Aislinn: I’m all about the colors of all of these games so far. (0:21:18) Aislinn: All of these games look really, really nice. (0:21:21) Kevin: game. Demo out now if you are curious and full release date in just a little over a (0:21:28) Kevin: for a week on March 31st. (0:21:30) Aislinn: Almost there! (0:21:32) Kevin: Yup, so, uh, good on you space sprouts. (0:21:35) Kevin: Um, yeah, I’m sure some people hint, hint on the show. (0:21:39) Kevin: Might like, I don’t, I, I have no idea who, but I feel like somebody (0:21:42) Aislinn: I mean, I like it, I’m interested in it. (0:21:43) Kevin: on the show will want to play. (0:21:48) Kevin: Well, oh, there we, okay. (0:21:49) Kevin: That’s one down. (0:21:50) Kevin: Let’s, let’s get another, we’ll, we’ll, we’ll see. (0:21:53) Aislinn: I might be infuriated, I don’t know, but I’m also like, it’s a good type of infuriating (0:21:57) Kevin: Well, yeah, and that’s fine. (0:21:57) Aislinn: and that’s what this game looks like, so I’m into it. (0:22:01) Kevin: I’ve had the bad period on the show many, many times, possibly more than not. (0:22:07) Aislinn: It’d really be that way. (0:22:11) Kevin: All right, next up. (0:22:12) Kevin: Ooh, this is a good one. (0:22:14) Aislinn: You take the floor. (0:22:14) Kevin: I think they’d announced it. (0:22:16) Kevin: Yeah, I think they announced it during the game awards or no. (0:22:20) Kevin: Was that the jungle DLC? (0:22:21) Kevin: I feel like this was announced at some point, but if not, we got a full, (0:22:25) Kevin: uh, a more proper breakdown of Dave, the diver DLC can’t. (0:22:31) Kevin: Stop won’t stop. (0:22:32) Kevin: I mean, I mean, they’re made by the maple story desk, so they have (0:22:35) Kevin: the money to actually never stop. (0:22:37) Aislinn: Just keep going. (0:22:37) Kevin: Um, yeah, basically. (0:22:41) Kevin: Um, and so it is a, not that it is the second, um, crossover DLC this time (0:22:46) Kevin: with the like a dragon series, AKA previously known as the Yakuza series. (0:22:51) Kevin: Um, you are teaming up with itchy bond, um, and doing all sorts of shenanigans. (0:22:57) Kevin: Are you familiar with like a dragon at all? (0:22:59) Aislinn: I am like not I’ve never played the games, but like I am familiar and I remember when I heard about this (0:23:05) Aislinn: Because I heard about this like a while ago. I don’t remember how long it was long ago. It was but I was like, what? (0:23:10) Kevin: Yeah (0:23:10) Aislinn: I was like, how did the two these two worlds collide? I need to know how these two worlds collided. This is so cool (0:23:15) Kevin: Well (0:23:19) Kevin: It is and at the same time that feels appropriate for both franchises how on earth did this happen (0:23:25) Kevin: Um, I have never played one myself, but I am also familiar very familiar with the series (0:23:30) Kevin: so introduced we have (0:23:33) Kevin: Included in all these features. We have a genuine 2d beat ’em up side scroller where you can play as Ichiban and (0:23:41) Kevin: Cobra yeah, I think it plays Cobra Wow Oh Cobra’s playable. I didn’t catch that. That’s so cool (0:23:47) Kevin: There is a karaoke minigame because if nothing else what if that was included how could this be called like a dragon? (0:23:56) Kevin: We have let’s see what else here (0:23:59) Kevin: We’ve got we got several characters from the like a dragon series as staff members for your restaurant. It’s fun (0:24:07) Aislinn: I like that there seems to be the karaoke minigame. I feel like that fear feels very, like, Yakuza-esque. (0:24:08) Kevin: Ah, junk. (0:24:11) Kevin: Yeah. (0:24:15) Kevin: Oh, yeah, it is. (0:24:17) Kevin: Um, yeah, that land that launches, uh, April 10th, not terribly far away, about two weeks away. (0:24:26) Kevin: Um, so there, there will probably be a return to David diver sometime in the future. (0:24:32) Kevin: Uh, because I’m playing this. (0:24:34) Kevin: Absolutely. (0:24:36) Kevin: Um, that looks great. (0:24:36) Aislinn: It looks great, it really does look great. (0:24:40) Kevin: So I keep an eye out and then the jungle DLC is still being worked on and coming in the future. (0:24:45) Kevin: So again, can’t stop, won’t stop. (0:24:49) Kevin: Um, Dave keeps diving and doing everyone’s work. (0:24:52) Kevin: Um, all right, let’s see next up. (0:24:55) Kevin: Another series that has not yet stopped as of now. (0:24:58) Kevin: Uh, we’ve got story of seasons or I guess this one is like harvest moon proper because it’s, it’s in Japanese as of now, um, a harvest moon G mode game. (0:25:10) Kevin: Um, it, it is a port of a phone game from, what was it like 2008, I think on the harvest moon series. (0:25:16) Aislinn: Yes, it says 2008 on the Steam page, and yeah, it’s a port coming to Steam, but… (0:25:21) Kevin: Yup. (0:25:22) Kevin: Yup. (0:25:23) Kevin: So it’s a early mobile farming game and you know, that’s, that’s cool. (0:25:27) Kevin: You can see it, you can feel it kind of GBA S graphics, um, which is fun and cute. (0:25:34) Kevin: Um, you know, too bad it’s all in Japanese. (0:25:36) Aislinn: I, you know, cause I’ve been telling myself for the past like couple weeks, like I really (0:25:36) Kevin: So, this one I won’t be playing, probably. (0:25:45) Aislinn: should actively get back into learning Japanese. Cause I was learning Japanese at one point (0:25:50) Aislinn: when I was in like first grade and then I fell off cause I was a stubborn kid, long (0:25:54) Kevin: Hmm. Okay. (laughs) (0:25:55) Aislinn: story short, but like, I don’t know. Maybe if I get back into actually learning properly, (0:26:00) Aislinn: maybe I’ll pick up this game. It looks cute, but I don’t know anything about it because (0:26:02) Kevin: yeah it does (0:26:06) Kevin: yeah we can’t read a thing on it we just (0:26:10) Kevin: it’s all I can do is point and says that looks like a harvest moon game for a (0:26:14) Aislinn: I was like, “That’s a cow! That’s chicken! That’s all I’ve got!” (0:26:14) Kevin: phone (0:26:18) Kevin: there are anime pretty people that you can probably romance (0:26:22) Kevin: yeah uh… (0:26:24) Kevin: but uh… (0:26:26) Kevin: yeah uh… releasing on steam do we have a date for that (0:26:29) Kevin: And it’s coming soon. Yeah. (0:26:30) Aislinn: As of now, we do not have a date, but regardless, if you are interested in this and you can (0:26:33) Kevin: But yeah, we, yeah. (0:26:36) Aislinn: read Japanese, even if you can’t read Japanese and you are interested in it, it is coming soon! (0:26:41) Kevin: Oh man, go back to those early 2000s when you have the fan translation from GameFacts. (0:26:47) Kevin: Good times. (0:26:50) Kevin: But but yeah, you know, one thing to note, this is a second port that they’ve done in the series, (0:26:55) Kevin: which is interesting to me, suggesting that the first one was successful enough to warrant it. (0:27:00) Aislinn: I guess so. (0:27:01) Kevin: That’s pretty cool. (0:27:02) Aislinn: I’m glad. (0:27:02) Kevin: Yeah, I know nothing either. I should’ve picked up Japanese. I’m too big of a weeb not to. (0:27:03) Aislinn: I’m glad for the people that do care about this. (0:27:05) Aislinn: I know nothing about it, but I am happy for those that care about it. (0:27:12) Kevin: I mean, I know some Japanese words. I want to make them echo the journey one day, but in due time I guess. (0:27:20) Kevin: Alright, let’s see here. Next up we’ve got info on cattle country. Yes, not Kent County. Country bigger than that. (0:27:30) Kevin: We have got (0:27:33) Kevin: They say so what interesting thing (0:27:37) Kevin: The thing probably the biggest note is, you know, they’re talking about some features and whatnot, but combat is totally optional (0:27:44) Kevin: Which is kind of wild to see in these games right cuz (0:27:48) Kevin: You know most cottagecore games following the stardew template (0:27:53) Kevin: How you know have some kind of? (0:27:56) Kevin: combat stuck in there, right (0:27:58) Kevin: And it’s you know, just because it’s optional. It’s not bad here. I’m looking that you got bows and arrows (0:28:02) Kevin: And guns and all sorts of stuff (0:28:05) Kevin: But the fact that it’s optional and they’re advertising that that’s uh, that’s pretty fun (0:28:10) Aislinn: I think it’s great yeah I i don’t know why that would put that would it’s a great it’s (0:28:15) Aislinn: it’s a great thing honestly like I have nothing else to say besides like this is something that (0:28:19) Aislinn: is a great feature because if you want to do it you can do it if you don’t want to (0:28:22) Aislinn: you just ignore it’s a win-win (0:28:24) Kevin: Yup. Yup. This is another game where it looks like you can partner up with some of your neighbors or villagers and whatnot, so that’s, that’s fun. (0:28:32) Kevin: There’s, yeah, I think we’ve talked about it before, but there’s, if you look at the trailer, there’s square dancing. They’re playing a nice Western medley song. (0:28:40) Kevin: Um, you’re, it’s very, how, it’s, it’s HANU. Um, that’s what it is. We got state coaches, we got trains, all the good stuff. (0:28:40) Aislinn: Very, it’s definitely very howdy partner. (0:28:52) Kevin: Um, they’re good at ge– (0:28:54) Kevin: Hey, howdy, hey, get your snake in your boot and keep an eye out for cattle count–country. (0:28:57) Aislinn: I mean, there’s even a character named Bandit, so take that as you will. (0:29:00) Kevin: Um, again, I don’t– (0:29:02) Kevin: Yeah, there you go! Eyes required. (0:29:07) Kevin: Alright, next up, a new game, we’ve got, uh, okay. (0:29:10) Kevin: So I started looking at this, and, you know, pre-recording, you know, going over, preparing, whatnot. (0:29:15) Kevin: And I stopped because I just kept saying, “What is this?” I needed to– (0:29:20) Kevin: to put some of that energy into the recording. (0:29:24) Kevin: We are looking at a game called “Fungi’s Swarm.” (0:29:24) Aislinn: It’s so silly. (0:29:28) Kevin: Um, so, you know, G-U-Y-S, “Sworn.” (0:29:32) Kevin: Um, it is a bullet hell game. (0:29:36) Kevin: Um, it is their first dev, uh, like, dev blog. (0:29:41) Kevin: Um, and they are showing it’s– (0:29:44) Kevin: Kinda what the whole thing, right? It is a cartoony, survivor bullet hell, where you become a fungi, (0:29:49) Kevin: wield forest-crafted weapons and unleash bonkers powers against the fire killer. (0:29:54) Kevin: So you there’s a lot going on here. There’s a mushroom guy running around. There’s pumpkin vegetable monsters and bears and like vegetables. I don’t an apple bear and an apple. (0:30:08) Aislinn: There’s a there’s an easter egg for from Coral Island of a waterfowl and it’s the cutest thing I’ve ever seen (0:30:14) Kevin: What I didn’t see that’s incredible. That’s incredible. (0:30:20) Kevin: incredible you’re running around is your little fungus guy with (0:30:24) Kevin: giant watermelon acts like the waterman slice is bigger than you are (0:30:27) Kevin: it’s enormous there’s a great blaster gun thing you’ve got the powers like oh (0:30:34) Kevin: oh yeah that’s uh this is some good stuff there’s what is going on with this (0:30:40) Kevin: apple teeny it’s a half-eaten apple with a warm a very buff warm popping out of (0:30:45) Kevin: it you know there’s runs it’s oh it’s colorful it’s wacky it’s cartoony it’s (0:30:54) Kevin: magnificent I don’t what are these little for sanctuary pals you got like (0:30:58) Kevin: buzz balls with fruit stems there’s all block (0:31:00) Aislinn: I have no, not a single clue, but it looks like, it looks cute and fun, cozy and fun. (0:31:08) Kevin: yep yep (0:31:08) Aislinn: It looks like it’s a good balance of that, I feel like. (0:31:11) Aislinn: I feel like it does somehow fit into the Cottagecore game. (0:31:14) Aislinn: It just, it just somehow does fit, yes it is like a bullet hell game, but it still feels, (0:31:20) Aislinn: it feels like it’s going to be accessible enough to fall into the category of Cottagecore. (0:31:20) Kevin: Oh, yeah for sure. Um, it’s certainly caught my eye (0:31:27) Kevin: Obviously, we’re gonna be a ways off from this bad boy coming out, but I’m definitely keeping my out that is again fun guys swarm (0:31:35) Kevin: They’re good on you a lot of good news stories this week. Nothing. Nothing. Give me any heartache or anything (0:31:38) Aislinn: Honestly, yeah. (0:31:42) Kevin: That’s exciting stuff. Oh (0:31:45) Kevin: All right, and with that let’s talk about some let’s move on to something else exciting. Let’s talk about (0:31:50) Aislinn: Yeah. Oh my gosh. (0:31:50) Kevin: Wonder stuff, huh? (0:31:53) Kevin: Okay, so again, this is the tea shop simulator created by the Stanley parable dev team (0:32:01) Kevin: If you haven’t played Stanley parable (0:32:04) Kevin: You might want to pause go listen because I think we need to talk about it because that’s important for context (0:32:09) Kevin: and (0:32:10) Kevin: So important that acelin has actually played Stanley parable prior to the gay wonder stuff in preparation (0:32:17) Kevin: So let’s hear some thoughts (0:32:17) Aislinn: I did. Yeah, so I, yeah, once I found out that this game was being created by the people (0:32:25) Aislinn: that made Stanley Parable, I very much was like, I’ve always wanted to play Stanley Parable, (0:32:31) Aislinn: but I put that way up on my, I moved that way up for my backlog, because I knew and (0:32:35) Kevin: Uh-huh (0:32:37) Aislinn: I’ve heard great things about this game, which I think everyone knows about. If you haven’t (0:32:41) Aislinn: played the game, you still know the premise of the game and what the game is all about. (0:32:43) Kevin: John (0:32:44) Kevin: Yep for for (0:32:45) Aislinn: And I was very curious to check it out. (0:32:46) Kevin: Yeah for clarity. I have not played it myself, but as you said, I am very familiar (0:32:50) Kevin: I know all the secrets. I don’t feel free to let out whatever you want. Um, you just listener assume we’re spoiling whatever. Okay, it’s (0:32:53) Aislinn: Yeah, I played as many, spoiler warning for Stanley Parable, a very long time. (0:32:59) Kevin: Yes game that’s been out how long now (0:33:04) Aislinn: But the thing is, before I played Stanley Parable, I knew it was a strange game or a (0:33:08) Aislinn: very interesting game that a lot of people liked, but I didn’t know what the premise (0:33:11) Aislinn: of the game was. (0:33:12) Aislinn: So I went in pretty blind and it was an experience for sure. (0:33:17) Aislinn: It took me a while to get into because I was like, “What is happening?” (0:33:21) Kevin: Ha ha ha ha! (0:33:23) Aislinn: As I continued, I was like, “Okay, I’m starting to get it. (0:33:26) Aislinn: I’m starting to understand.” (0:33:27) Aislinn: And it was a very, very fun and fascinating and silly game. (0:33:33) Aislinn: And I did pretty much almost all of the endings except the ones like the, what was it, like (0:33:40) Aislinn: the baby one with like the dog and like the, you have to like stand up. (0:33:42) Kevin: Yeah, that’s correct. (0:33:44) Aislinn: You know that one, that one ending, we have to like be in the game for like three hours (0:33:47) Aislinn: or something. (0:33:49) Aislinn: I refused to do that one. (0:33:49) Kevin: Yeah, that’s correct. (0:33:50) Aislinn: I just watched it on YouTube. (0:33:51) Aislinn: I was like, “There’s no way I’m doing this.” (0:33:54) Aislinn: But just like that absurdity and like that confusion, I’m just like, “Yeah, no. (0:33:59) Aislinn: Okay. (0:33:59) Aislinn: I understand why people like this game now. (0:34:01) Aislinn: Like I have not experienced this in a game in a very, very, very long time.” (0:34:05) Aislinn: And it just took twists and turns and I was like, “Huh.” (0:34:09) Aislinn: And I was happy that I got to experience that before playing this game. (0:34:13) Aislinn: Cause I was curious if they were going to do things in this game that also (0:34:16) Aislinn: kind of caught me off guard and surprised me and that definitely did happen. (0:34:18) Kevin: All right, yep. (0:34:23) Aislinn: As a general notice, we’re not going to spoil like main plots of the game. (0:34:30) Aislinn: We may talk about a little bit of hint towards a little couple of things here (0:34:33) Aislinn: and there, but we’ll try our best to not spoil the game because both of us are (0:34:37) Aislinn: just about at the same point in the story and we both kind of share the sentiment (0:34:40) Aislinn: that we want y’all to check out the game and experience the not absurdity, but (0:34:47) Aislinn: just like the twists and turns of the game that also surprised me. (0:34:49) Kevin: Yep. (0:34:53) Aislinn: I was playing Wanderstop as I continued into it. (0:34:55) Kevin: Uh-huh. (0:34:56) Aislinn: Like it took me a while to get into Stanley Parable. (0:34:57) Aislinn: It took me a while to get into Wanderstop. (0:34:59) Aislinn: And as I continue, I was like start, I felt the same feeling that I felt when I (0:34:59) Kevin: Yeah. (0:35:03) Aislinn: was playing Wanderstop versus when I was playing Stanley Parable, but in just (0:35:04) Kevin: So. (0:35:07) Kevin: Mm-hmm. (0:35:08) Kevin: Right. (0:35:09) Kevin: Okay, so. (0:35:11) Kevin: Again, if someone who- so, that’s all great. (0:35:13) Kevin: And I appreciate you played it, ‘cause at least one of us can speak to it, but, um… (0:35:15) Aislinn: Well, you know about it too, you know. (0:35:19) Kevin: And so. (0:35:21) Kevin: Like. (0:35:22) Kevin: Maybe I don’t fully have heard everything, but the tone of Stanley Parable is almost… (0:35:29) Kevin: It’s very absurdist, very- almost adversarial in times, right? (0:35:32) Kevin: Like the narrator is constantly fighting against you, or you’re being sent down roads that are unpleasant, or so on and so forth, right? (0:35:39) Kevin: Like, it’s an enjoyable experience and a lot of fun, don’t get me, like, clearly, but… (0:35:45) Kevin: It is a very different vibe from a Cottagecore game, right? (0:35:49) Aislinn: Yes, very much so. (0:35:49) Kevin: So, when you- (0:35:51) Kevin: Right? (0:35:52) Kevin: And so when you hear they’re doing this- a tea shop simil- and they’re, you know, outright saying it’s gonna be a cozy game, like… (0:36:00) Kevin: What am I- what am I gonna do? I’m- I’m on guard, like, you’re the Stanley Parable people. (0:36:02) Aislinn: I know! (0:36:04) Kevin: I don’t believe a word you say, I am- (0:36:06) Aislinn: It literally says on the Steam page, “From the creator of the Stanley Parable.” (0:36:11) Aislinn: It’s the first line! (0:36:11) Kevin: Yep, so. (0:36:12) Kevin: Yup. (0:36:13) Kevin: So, I’m, you know, I’m coming into Wanderstop armed with a knife, just ready to fight back whatever this game’s- (0:36:19) Kevin: he’s gonna throw at me, right? (0:36:21) Kevin: Um… (0:36:22) Kevin: And, um… (0:36:24) Kevin: Well, I mean, shocker, it’s not the Stanley Parable, right? Like, some things carry over, like, it’s quality-quality writing. (0:36:31) Kevin: Excellent writing throughout, absolutely. (0:36:33) Kevin: There are some twists and turns, but it’s- it’s not in the insane, zany Stanley Parable way, it’s- it’s all, you know, in a narrative structure that- that fits it and whatnot. (0:36:46) Kevin: Um… (0:36:47) Kevin: I can confirm. (0:36:49) Kevin: I would call this a cozy game, but it’s a cozy game that sometimes pulls out a knife on you because sometimes I’m not ready for it. (0:36:54) Aislinn: Yes. (0:36:59) Aislinn: Yes. (0:37:00) Aislinn: Yes. (0:37:02) Kevin: I’ll get to that in a second, but the point being, there’s no secret endings, there’s no crazy insane tasks. (0:37:13) Kevin: And I tried, like one of the first things I did, like when you start the game you can run back into the force. I ran into the force like ten times. (0:37:19) Kevin: I was expecting something and nothing happened. I looked it up and there’s nothing, no insane hidden things like Stanley Parable, right? (0:37:30) Kevin: There’s some stuff, but nothing just completely insane. (0:37:36) Kevin: So yeah, it’s wild to see that they’re actually playing it straight. We’re getting a “cozy game”. (0:37:44) Kevin: So with that in mind, let’s talk about the premise, because I say (0:37:49) Kevin: “cozy” but there’s a big asterisk here because it is possibly one of the most “uncozy” openings to any game ever. (0:37:52) Aislinn: Mm-hmm. Mm-hmm. (0:37:57) Aislinn: But I loved it. I genuinely loved it. (0:37:57) Kevin: And yes, yep. So this is, and you’re not an avatar, you’re not a Stanley, a blankly avatar more or less, you are playing a character named Alta. (0:38:09) Kevin: She is a fighter, a warrior, goes into tournaments. The story starts with her description of her wanting to be the best. (0:38:18) Kevin: she’s undefeated for like three. (0:38:19) Kevin: and she just totally off her game so what does she do she seeks out help she (0:38:21) Aislinn: Very, very long time, but yeah. (0:38:45) Kevin: He seeks out Master Winters, a legendary warrior. (0:38:49) Kevin: Who she thinks can help her get a groove back. (0:38:52) Kevin: So, Alta runs through the forest, but then at some point, her body starts to fail her. (0:38:59) Kevin: She collapses, and she wakes up in this clearing in the forest, in front of a tea shop called “Wanderstup”. (0:39:06) Kevin: She meets the proprietor, a man named Boro, who is a fantastic… (0:39:10) Aislinn: Oh, he’s wonderful. I love him. (0:39:13) Kevin: He is the complete, I would say foil, like opposite foil to Alta. (0:39:16) Aislinn: Yeah. (0:39:17) Kevin: She is the most chills (0:39:19) Kevin: Zen just goes with the flow kind of guy. He’s happy. Good luck. He always cracking jokes and whatnot. Um (0:39:24) Aislinn: So sweet (0:39:26) Kevin: He’s a wonderful man. Um, he is the one who rescued Alta (0:39:30) Kevin: explains where she is and (0:39:33) Kevin: and basically suggests for her to take a break because (0:39:38) Kevin: One of the first thing she does is try to pick her her sword and she can’t (0:39:41) Kevin: Why meanwhile borrow can pick it up. No problem. And it’s just something (0:39:46) Kevin: Something going on with Arthur. She can’t fight. She can’t… (0:39:49) Kevin: She can’t lift her. (0:39:50) Kevin: if you run back into the forest like I did you just collapse and are sent back to the clearing so (0:39:54) Aislinn: I did too for context. I also did the same thing as you, because I was like, I just need to know. (0:39:57) Kevin: Yeah (0:39:59) Kevin: Yeah, it’s though it would be that (0:40:00) Aislinn: Especially again, coming off of Stanley Parable, I was like, I just need to know. (0:40:02) Kevin: it (0:40:04) Kevin: It would be the most Stanley peril thing in the world right the run out you get it ending (0:40:08) Kevin: like absolutely, so (0:40:10) Kevin: So yeah, so that um so with you know after repeated attempts if you do or you just give up (0:40:17) Kevin: Boro suggests to Ulta to just stay there (0:40:20) Kevin: and the tea shop to help out to try to rest and recover (0:40:23) Kevin: because she’s clearly suffering from over exhaustion. (0:40:27) Kevin: And and so that and already at this very 10 minute initial premise, (0:40:33) Kevin: the game is is is going at me like directly targeting me bullseye because. (0:40:39) Kevin: So, OK, you are a hard worker. (0:40:42) Kevin: You probably relate to this. (0:40:44) Kevin: I think a lot of people from our generation, how we were raised, like, (0:40:48) Kevin: you know, we a lot of people, (0:40:50) Kevin: we’re raising the very drive, like driven generation, right? (0:40:54) Kevin: Work hard, work hard, succeed, go to the next thing, right? (0:40:56) Aislinn: Yeah. Yeah. Yeah. (0:40:57) Kevin: Be the top, be first in class, right? (0:40:59) Kevin: And and I personally like my I was in the warrior, (0:41:02) Kevin: but like I graduated salutatorian in high school. (0:41:05) Kevin: Like my academic pursuits were like everything to me. (0:41:08) Aislinn: Mm-hmm. (0:41:10) Kevin: So I can relate to that very much so. (0:41:13) Kevin: And then there comes a point when life just punches you in the face (0:41:17) Kevin: And you, you know, you just, you’re, you’re knocked out a few. (0:41:20) Kevin: Notches. So I get this and I’m already very not comfortable with how personal this story has gotten. (0:41:26) Aislinn: Yeah, yeah, I really felt the anger that Alta was feeling in the beginning, not to the fullest extent, because I’m just generally not a very like angry person. But like, what, like the underlying emotions of that anger, I genuinely felt because I definitely also feel that in the sense that as a person that considers myself very hardworking as well, to be working so hard, and then to be knocked down like that, it really, really, really sucks. I get that. (0:41:34) Kevin: Yeah. Right. (0:41:54) Kevin: Yep (0:41:56) Aislinn: I definitely really felt for her right off the bat. Like immediately, I was like, Oh, this is one of those games. Oh, no, my heart. I was like, Oh, no, they really did. (0:42:00) Kevin: Yeah (0:42:04) Kevin: Yup (0:42:10) Kevin: Yup, yup. Yup. They have set the stage (0:42:15) Kevin: and and and again in right there in contrast with Boro a wonderful truly cozy character and then also the most (0:42:24) Kevin: I have possibly seen in a cottage core game (0:42:28) Kevin: But (0:42:30) Kevin: Like for me that one of the bits that really resonated is just running through the forest right getting back up going back (0:42:36) Kevin: Like I relate to that very much so to to maybe not on well (0:42:42) Kevin: Okay, I’ll say someone on the healthy levels, but or it’s let’s say it’s affected me right like I’ve definitely (0:42:47) Aislinn: We all go through it. We’re human. We all go through it. (0:42:48) Kevin: Right, right. Yeah (0:42:51) Kevin: Um, and so being forced to stop. (0:42:54) Kevin: That out of your control, that’s something I wouldn’t handle. (0:42:57) Kevin: Well, I&am
A little late on the upload, but Mario and Andy are back for their #9 games. First, they recap the Oscars and maybe moan a bit about the state of film criticism. Then, they review Lady Gaga's new album "Mayhem", talk some more about Obsidian's "Avowed", and Mario shares his thoughts on Tape 1 of Don't Nod's new episodic game "Lost Records" for the director of the original Life is Strange. From there, Andy finally gets to talk about his most anticipated film of 2024 AND 2025 with Bong-Joon Ho's "Mickey 17". Andy then talks about his number 9, the latest 3D platformer in the Mario series "Super Mario Odyssey" while Mario talks about his number 9, another lost game in 2K's "Spec Ops: The Line". Music Credits: DJ Shadow - Rocket Fuel, Lady Gaga - Disease, Dan Deacon - Feel the Lightning, Lauren Mayberry - Something in the Air
In 1985, Super Mario Bros debuted on the NES. Now 40 years on, two podcasters from Scotland don their finest denim overalls to deep dive into what makes the series so iconic today. Let's a go!In this episode, join Satsunami and Martin MacAlistair as they discuss one of the greatest Nintendo Switch titles Super Mario Odyssey! But how does this game from 2017 still hold up 8 years on? How has it maintained such a dedicated community? And how stylish can our podcasting duo look with different hats? Without any further ado, let's jump up in the air and find out!This podcast is a member of the PodPack Collective, an indie podcasting group dedicated to spreading positivity within the podcast community. For further information, please follow the link: https://linktr.ee/podpackcollectiveCheck out all of our content here: https://linktr.ee/chatsunamiWebsite: chatsunami.comTwitter/X: https://twitter.com/ChatsunamiPodInstagram: https://www.instagram.com/chatsunami/TikTok: tiktok.com/@chatsunamiPatrons:Super Pandalorian Tier: Battle Toaster Sonia Ghostie Cryptic1991Red Panda Tier: Greenshield95 Danny Brown Aaron HuggettFree Members: Middle-aged Bodcast IRIDYSCENZIA Rob Harvey Aaron (Super Pod Saga) Billy StrachanUse my special link zen.ai/chatsunami and use chatsunami to save 30% off your first three months of Zencastr professional. #madeonzencastrCreate your podcast today! #madeonzencastrStay safe, stay awesome and most importantly, stay hydrated!
It's a chill week in the Boardroom, as Logan and Justin discuss if they expect a Nintendo Direct next week, and what games could show up for Switch 1 if it does happen. Plus, hear about what they're playing, including Metroid Fusion, Donkey Kong 94, Super Mario Odyssey, Paper Mario, and more. Then, they spend the bulk of the show catching up on the big backlog of E. Gadd's Emails!
notjosh is a long-time Smash Bros. gamer with Rey and Dan and gets the hallowed episode #103 to come on and chat Super Smash Bros. Ultimate, Super Mario Odyssey, and Sonic the Hedgehog 2. You can find all of notjosh's socials at c3.gg/notjosh Our hosts' links can be found at c3.gg/rey and c3.gg/dan The show is Executive Produced by Channel 3 Founder Joel Willis who can be found at c3.gg/joel Our theme song is provided by Castor Garden. Find all of their tracks on Spotify by simply going to c3.gg/castorgardenmusic or find all of their links at c3.gg/castorgarden ALSO! https://adam-evalt.itch.io/neoclassical-mystery is a music package that our own castorgarden put together for game developers. Go check it out or contact Castor Garden for your own custom music package. About Channel3.gg: channel3.gg is social networking built from the ground up for gamers. Sure you can do all the stuff like on the old social medias like post pictures, videos, comments and the like. Channel 3 is so much more than that though. It takes the social media experience and game-ifies it. Made a great post that someone likes (1-ups) or respawns? You earn XP experience points that level you up. New levels mean chances to win tickets for physical prizes, earn digital flair for your profile, and more. Additionally there are weekly events hosted by Channel 3 that let the community unwind and kick back with a little friendly competition. Sure, you want to win but it's more about hanging out and the vibes. These events are hosted on C3's Twitch Channel and also earn XP for participants. XP can also be earned for completing quests-questions related to games and being a gamer, challenges where you go forth and complete a task in a game, rating & reviewing games and systems, creating specifically themed lists of games and more. You can find Channel 3 in both the Android and Apple App Stores or at c3.gg/app
One hour of totally unfounded waffle and pointless commentary. This week's music is from the Super Mario Odyssey soundtrack by Naoto Kubo, Shiho Fujii and Koji Kondo. Hosted on Acast. See acast.com/privacy for more information.
Em O X do Controle Top, PH Lutti Lippe e Guilherme Dias criam listas e rankings baseados no mundo dos games. Desta vez, aproveitamos o fim de ano e iminência do sucessor do Switch para fazer um XdC Top especial, que acontece pela primeira vez em vídeo. Reunimos 10 títulos do Switch que valem a compra do console. Se você estava procurando quais os melhores games para se ter na plataforma, se prepare porque temos dicas de vários! MARCAÇÕES DE TEMPO (0:00:00) - Abertura: Top em vídeo e nossa história com o Switch (0:06:32) - Tetris 99 (0:12:24) - Animal Crossing: New Horizons (0:19:45) - Donkey Kong Country: Tropical Freeze (0:27:18) - Super Mario Odyssey (0:38:14) - Mario + Rabbids: Kingdom Battle (0:44:21) - Splatoon 3 (0:51:33) - Mario Kart 8 Deluxe (0:54:51) - Super Smash Bros. Ultimate (0:58:32) - The Legend of Zelda: Tears of the Kingdom (1:05:30) - Xenoblade Chronicles 3 (1:11:55) - Menções Honrosas (1:13:53) - Encerramento Apoie O X do Controle: orelo.cc/xdocontrole Contato: contato@xdocontrole.com Siga o @xdocontrole nas outras redes: https://linkme.bio/xdocontrole CRÉDITOS: Apresentação: Guilherme Dias e PH Lutti Lippe Roteiro: PH Lutti Lippe Edição: Gabriel Sales Thumbnail: Lucas Ferreira Seja apoiador | YouTube | Twitter | Instagram | Tik Tok Nossas plataformas Contato: contato@xdocontrole.com
This GAH has the trio joined by special guest: Stephen O'Bent! The episode features mention of all the usual stuff from the challenges of game audio education to the importance of playing Super Mario Odyssey with your kids! Other notable mentions include: Fumiya Tanaka (Music Producer/DJ)The Diplomat (Political Thriller TV series)Storybundle (E-book website)RME UCX II (Audio interface)Company (Musical by Stephen Sondheim)Fez (game by Polytron Corporation) Featuring: Alex May, Michael Gordon Shapiro, Vincent Diamante, and Stephen O'Bent Recorded November 14, 2024
Leave it to Nintendo: we turn our backs for just a couple of weeks and they exponentially increase their wackiness. Well I can officially tell this to our favorite baffling company: Chill out, we're awake and we have ready access to the Internet! Your clock and your music app is very cute, but shouldn't you be working on a new console or something? Wake me up once you're ready to tell me what the Super Mario Odyssey team has been working on.
Sony has been making headlines for some weird reasons over the last few weeks, so this week we're asking: What are the weirdest things Nintendo has done this generation? Join Logan and Chris as they talk about Super Mario Odyssey's lack of DLC, Labo VR, and more. Plus, Logan played Super Mario Party Jamboree and Chris has some questions about the lack of Dry Bones. Finally, the panel discusses the Splatoon 3 Grand Festival and the best 3D platformers. Follow us on X: ToadstoolBR | https://x.com/toadstoolbr Logan Plant | https://x.com/loganjplant Justin Koreis | https://x.com/koreis Chris Shriver | https://x.com/SHRIVES93 Join our Discord: https://discord.gg/aaQWzc4mea
The political season is heating up and the Beat of the Month Crew are getting in on the action! We've got a double dose of political antics this episode with a look at games with a political theme. We play a bit fast and loose with the theme as usual, but we played some Ghost of Tsushima, Super Mario Odyssey, Cult of the Lamb, and a little Disco Elysium (and by a little, I mean a little). We've also got some odds and ends in there like Nintendo World Championship and Mr. Gimmick. We also fill our ballots and cast our votes for the perfect video game character election featuring the President, Vice President, Secretary of Defense, and more - it's a packed episode! And join us next episode for a deep dive on Papers, Please where we keep the political theme going.
We run off a list of accessible titles that are responsible for introducing gaming to non-gamers and managed to hook'em long enough to transform them into either hardcore, niche, or casual gamers! Level 857 Video Game Podcast Ep-327: Video Games That Hooked Non-Gamers! 00:00 - Intro 02:07 - Games Played Discussion - Abathor, Aragami 2, Multiversus, Manic Mechanic 17:50 - Choc played Tekken 8, Mortal Kombat 1, Halo Infinite 28:06 - Al played Resident Evil 4, Berserk Boy, Buckshot Roulette 37:02 - Turb played Super Mario Odyssey, Nier Automata, Marvel Midnight Suns, Sonic Frontiers 44:37 - Stikz played Black Myth Wukong 49:57 - Stal played Spiderman 2 55:54 - Indie Game of the Week Spotlight - Unsighted 59:45 - Two Transformers Games Are Confirmed From Microsoft Studios, And They May Be Announced Soon 1:07:33 - MARVEL vs. CAPCOM Fighting Collection: Arcade Classics will release on Xbox One! 1:12:10 - Concord Is Suddenly Getting Pulled Offline With Sony Promising Full Refunds 1:23:44 - Break: Free Game Giveaway Reminder 1:27:44 - Video Games That Hooked Non-Gamers! If you enjoyed the podcast and would like to show support, feel free to do so in any of the following ways below: (1) Subscribe and share this podcast with close friends/family (2) Rate/Review us on your preferred podcasting platform: https://podcasters.spotify.com/pod/show/level857 (3) Anyone interested in making a donation can do so here: https://podcasters.spotify.com/pod/show/level857/support (4) Hit the bell and subscribe to our live podcast and multiplayer, co-op gaming channel: https://goo.gl/Zy9RTD --- Support this podcast: https://podcasters.spotify.com/pod/show/level857/support
TAKE OUR FAMILY FEUD SURVEY PLS: https://forms.gle/2SGrFwT9t4vZr8rp8 It's a year that's divisible by four and here in America, that means two things. 1.) We're going absolutely feral over sports you've never heard of. And 2.) There's a presidential election. Now despite the name of this podcast, we don't do a lot of political debating here. Well listener, that changes today. This week we're trying to decide "Which video game character should be the next POTUS?" Todd suggests we elect our first feline president. Andrew suggests we elect our first demigod president. Matt suggests we elect our first mayoral president. The title of this week's episode was selected by our Patrons in our Discord Community! If you want to help us choose the next one, join our discord, and/or get some bonus content, become part of #ButtThwompNation at patreon.com/debatethiscast Have you seen our Twitter? twitter.com/debatethiscast Have you seen our Instagram? instagram.com/debatethiscast Want to send us an email? debatethiscast@gmail.com MERCH! We have that! Right now you can go on the internet and order things that say Debate This! On them! All you need to do is head to MerchThis.net and give us your money! Ever wanted socks with the DT! logo on them? Well now you can get em! One more time that website is MerchThis.net! Properties we talked about this week: The Borderlands Movie, Death Stranding, Bubsy in: Claws Encounters of the Furred Kind, Kratos, God of War, God of War Ragnarok, Pauline, Super Mario Odyssey, Donkey Kong, this is the part of the show notes where we try to get some SEO so I'm going to say Donald Trump, Joe Biden and Kamala Harris even though we literally never mention them :) Music for Debate This! is provided by composer Ozzed under a creative commons license. Check out more of their 8-bit bops at www.ozzed.net!
Episode 172 It has been over two years since Sony purchased Bungie for 3.6 billion dollars in an effort to bolster its live-service efforts, and the results have been...less than stellar. Now in the wake of mass layoffs, we take stock of where Bungie is as a studio and discuss why their crown jewel, Destiny, has lost much of its luster. We also discuss Bungie's now-uncertain future, and how Marathon may hold the key to their survival. As always, we conclude with the games we're playing (A Plumber For All Seasons, Linkito, Super Mario Odyssey). This episode was recorded in August 2024. Royalty free music from BenSound. Questions or comments? Check us out on Instagram, Tiktok, and Twitter at @PodcastGametalk Or chat us up in Discord - discord.gg/JZCj5Qn Timestamps: 0:00 - Bungie Downsizing and The Current State of Destiny 7:58 - The Acquisition 13:20 - Marathon and Sony's Ill-Advised Pivot 20:26 - Bungie and Destiny's Uncertain Future 33:14 - Bungie's New Splinter Studio and Bloated AAA Dev Times 38:52 - A Plumber For All Seasons 42:55 - Linkito 48:26 - Revisiting Super Mario Odyssey
2023 was one of the best years in gaming, hands down. As we look back at 2023, I'm sure like us you're thinking "what ARE the best years in gaming?". Maybe you're thinking about 1998; Metal Gear Solid, Starcraft, Resident Evil 2 but your hosts the Delco Nerd Network; Anthony and Chris were barely even 5 years old then. We think being there in the moment is important. Well, 2017 is more recent; Legend Zelda: Breath of the Wild, Horizon Zero Dawn, Super Mario Odyssey but that was (believe it or not) only a few years ago. 2007 is definitely one of them and that was almost 20 years ago, as scary as that sounds! Halo 3, Uncharted, Bioshock, Super Mario Galaxy. Shall I continue? Let's go back to the 7th generation of consoles and discuss just why 2007 was one of the best years in gaming. 00:00 - 4:13 Intro 4:14 - 58:45 What we're doing, watching, playing 58:46 - 2:03:07 2007: A Look Back on One of the Best Years In Games 2:03:08 - 2:05:34 Outro Hosts: Chris Trio & Anthony Ragucci Guest: Jason Green Join our community! https://discord.gg/jUqBvC9Fmx Watch us live on twitch at twitch.tv/delconerdnetwork! Follow Us! https://www.flow.page/delconerds Intro and Outro Music by Alex Rome. https://www.youtube.com/channel/UCh1M... Lower Thirds By Alejandro Hernandez https://www.ajhdesign.co/ Table by House of Me https://www.instagram.com/thehouseof_me/?hl=en https://www.athomewithelm.com/
“OH! DAISY DAISY” Four years since we covered Super Mario Odyssey, and 35 years after its release, it's time for Super Mario Land to get the Cane and Rinse podcast treatment. Leon, Chris Worthington, James and Leah raid the cupboards in search of enough batteries to beat the platforming plumber's first portable outing. Which isn't many batteries. Because the game is really short. As usual we also get memories and opinions shared by a number of the game's 18 million plus players as we await Super Mario Land's arrival on the Nintendo Switch. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_611.mp3 Music featured in this issue: 1. Marine & Sky Pop by Hirokazu Tanaka2. Muda Kingdom by Hirokazu Tanaka Edited by Jay Taylor You can support Cane and Rinse and in return receive an often extended version of the podcast four weeks early, along with exclusive podcasts, if you subscribe to our Patreon for the minimum of $2 per month (+VAT). Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
Yakuza's back for like the eighth time, and it's never looked better! Join us as we discuss Ichiban and Kiryu's tropical vacation, and also the finer points of goose breeding.Also discussed: Tingus Goose: Weird Idle Game, Taskmaster, Cobalt Core, Football, Only Weird Games, Super Mario Odyssey, The Traitors Subscribe to our newsletter at besties.fan!