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There's lots of research going on about video games. Some of it involves product testing like VR games or the effectiveness of interfaces. Some of it looks at the impact of gaming on players for things like violence, sexism, and addiction. What ethical concerns come into play when doing research like this on live human beings like you and I? --------------------------- Ashley ML Guajardo is an associate professor of Entertainment Arts and Engineering at the University of Utah where she teaches game design and games user research. When she isn't researching Twitch streamers or Twitch streaming herself, she serves on the Institutional Review Board and is currently co-directing the #gamesUR Summit 2022- the largest conference for games user researchers. Ann Johnson has degrees in biology, chemistry, and public health, and her career is making sure people who volunteer to be in research studies are as safe and respected as possible. She's the Director of the University of Utah's IRB & Human Research Protection Program --------------------------- JOIN THE ETHICS AND VIDEO GAMES COMMUNITY: - Follow/like/share us on Facebook, Twitter, and YouTube - Explore our website and check out our Video Games Ethics Resources Center: https://ethicsandvideogames.com - If you're game to lend us your financial support, we'd love to have it and can definitely use it! You can do that here: SUPPORT OUR PODCAST! - Give us a review whereever you listen to podcasts - If you've got an idea or an ethical issue involving video games that you think would make for a good podcast, please let us know! Contact us at ethicsandvideogames.com or email us at contact@ethicsandvideogames.com. We'd love to hear from you! Hosted by Shlomo Sher, Ph.D. and Andy Ashcraft Production by Carmen Elena Mitchell Music and graphics by Daniel Sher
Historian Kevin Impellizeri shares a story of a video game controversy to his friends: Elford Stephens, Phil Thomas, and Kate Lynch. In today's episode, we take a deep dive into the research that claims playing violent video games leads to aggression, antisocial behavior, and violent crime. The gang examine the evolution of "violent video games" as a political issue in the United States, why so much of the research is flawed, and the motivations of the people and organizations behind the studies. Topics discussed include: a video game based on C. Everett Koop, the relationship between video games and sass, and the chilling relationship between violent video game studies and police violence. If you want to know more about the debate over violent video game research, check out Patrick M. Markey and Christopher J. Ferguson, Moral Combat: Why the War on Violent Video Games is Wrong (Dallas, TX: BenBella Books, 2017) .For more on Dave Grossman, check out the following pieces:Josh Eells, "Lt. Col. Dave Grossman, the 'Killologist' Training America's Cops," Mens Journal (February 8, 2017): https://www.mensjournal.com/health-fitness/lt-dave-grossman-the-self-described-killologist-training-americas-cops-w463304/Bryan Schatz, "'Are You Prepared to Kill Somebody?' A Day With One of America's Most Popular Police Trainers," Mother Jones (March/April 2017): https://www.motherjones.com/politics/2017/02/dave-grossman-training-police-militarization/.Theme Music: Occam's Sikhwee by Sikh Knowledge (Free Music Archive: https://bit.ly/33G4sLO), used under CC BY-NC-SA 3.0 US (https://bit.ly/33JXogQ) More info, including show notes and sources at http://scandalousgamespodcast.wordpress.com.
Sure GTA gets the headlines for its love of anarchy but the vast majority of games these days actually have complex moral choices built into the storylines, and those games are having a positive effect on moral reasoning in adolescents, a study from Bournemouth University psychology professor Sarah Hodges finds. We take a look at her methodology, why it argues in favor for ESRB ratings (in some cases) and why video games have a stronger positive effect than a negative one when it comes to moral reasoning. Read up more on Hodges' study here (https://theconversation.com/video-games-affect-your-moral-development-but-only-until-youre-18-new-study-142769) If you enjoyed the podcast, please rate and subscribe, it helps us out a ton! New episodes Monday through Friday. For daily news hits on everything in the wider esports industry, check out the Esports Minute. (https://www.esportstopstories.com/) For more in-depth news check out our feature show the Esportz Network Podcast The Esports Network Podcast (https://www.esportznetworkpodcast.com/). Follow Mitch on Twitter @Mitch_Reames (https://twitter.com/Mitch_Reames) Follow Esportz Network on Twitter (https://twitter.com/EsportzNetwork), Instagram (https://www.instagram.com/esportznetwork/), and Facebook (https://www.facebook.com/EsportzNetwork) @EsportzNetwork Or visit our website esportznetwork.com (https://www.esportznetwork.com/) for updates on what's to come!
In this special episode, Lindsey, Marlee, and Steph discuss the many benefits of gaming with friend of the podcast, Adrienne White. Adrienne conducted multiple studies on how video games specifically have helped those with Autism Spectrum Disorder (ASD), and they wanted to know all about it and how they can apply it to their own mental wellness. Adrienne is the host of She’s So Cool podcast, from Fempower Media. Games mentioned in this episode: Red Dead Redemption 2 Online, Fifa, Zelda, God of War, Animal Crossing, Final Fantasy, The Sims, Marvel’s Spider-Man, and Overcooked. See acast.com/privacy for privacy and opt-out information.
Learn how a newly detected methane spike on Mars may change our understanding of the red planet; and how you can participate in a new research study on game transfer phenomena, with researcher Angelica Ortiz de Gortari. In this podcast, Cody Gough and Ashley Hamer discuss the following story from Curiosity.com about a methane spike we found on Mars: https://curiosity.im/2RyGmf3 Additional Game Transfer Phenomena resources from Angelica Ortiz de Gortari: Gamers Needed for Web Experiment on Game Transfer Phenomena (Participate in the Study Here) — https://gametransferphenomena.com/2019/05/gamers-needed-for-web-experiment-on-game-transfer-phenomena-2/ Game Transfer Phenomena Website — https://gametransferphenomena.com/ Follow Angelica Ortiz de Gortari on Twitter @cyberpsyke — https://twitter.com/cyberpsyke Game Transfer Phenomena and its associated factors: An exploratory empirical online survey study | ScienceDirect — https://www.sciencedirect.com/science/article/pii/S0747563215003568 If you love our show and you're interested in hearing full-length interviews, then please consider supporting us on Patreon. You'll get exclusive episodes and access to our archives as soon as you become a Patron! https://www.patreon.com/curiositydotcom Download the FREE 5-star Curiosity app for Android and iOS at https://curiosity.im/podcast-app. And Amazon smart speaker users: you can listen to our podcast as part of your Amazon Alexa Flash Briefing — just click “enable” here: https://curiosity.im/podcast-flash-briefing.
This is an episode from BosBattle, the predecessor to How Indie Games Get Made.MIT professor T.L. Taylor discusses her new book, "Watch Me Play: Twitch and the Rise of Game Live Streaming," what she has learned from studying esports, streaming and video games cultures for a living, how playing EverQuest led her to pursue video game academia and what role platforms should play in fostering inclusion and diversity in streaming.Subscribe to BosBattle's newsletter: http://bit.ly/bosbattle.Music by Jesse Gertz: http://jessegertz.com/.Mastering by Kegan Zema: https://www.keganzema.com/.Recorded at PRX's Podcast Garage in Allston: https://www.podcastgarage.org/.
#43: Welcome to the first collaboration between the Geek Therapy Podcast and The Chicago School of Professional Psychology’s Geek Culture in Therapy course taught by Dr. Patrick O’Connor. This is the audio recording of a Google Hangout in which Josué and Patrick interview renowned researcher Chris Ferguson about his research into video games. You can […] The post Video Game Research w/ Chris Ferguson appeared first on Geek Therapy.
In this show the use of games in the military is explored. In a recent study in the journal, Military Psychology, it was found that 43% of their over 10,000 soldier respondents reported gaming on a weekly basis. These individuals were largely male, young, and of the lower ranks. Given that almost all young people have played or currently … Read more about this episode...
Dr. Patrick Markey director of the Interpersonal Lab at Villanova University is interviewed. He has examined how personality can be a predictor of aggression resulting from gaming. He talks about three personality traits that are particularly likely to predict negative outcomes of violent video game play. You’ll learn what these are as well as how does situation affect aggressive modeling … Read more about this episode...
Dr. Evelyn Ellerman, chair of the Department of Communication Studies at Athabasca University, is interviewed in this show. She talks about the implications of gaming for the field of Communication Studies. Dr. Ellerman will address the role of narrative in games as a form of storytelling. How media overlap with newer media transforming older media is a theme in this … Read more about this episode...
This show is a conversation with a female serious video game player. Eva Murzyn, who is originally from Poland, completed her PhD at the University of Dundee in the United Kingdom. Her research on individual differences in black and white dreaming, and their relationship with black and white media. In part this research interest emerged from her own experiences … Read more about this episode...