21st episode of the fourth season of ''Star Trek: Enterprise''
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When Paxton's ultimatum puts a lot of aliens on edge, Samuels insists there's only one way to be sure he won't fire the array. But after an away team makes it to the polar region of Mars, wooden shoes are flying in every direction and Phlox can't save Tucker and T'Pol's baby. What's the garment of secrets? When is marinara sauce like water? Who on the away team is in violation of a restraining order? It's the episode that might possibly trigger celiac disease. Support the production of The Greatest Generation Get a thing at podshop.biz! Sign up for our mailing list! Follow The Game of Buttholes: The Will of the Riker - Quantum Leap The Greatest Generation is produced by Wynde Priddy Social media is managed by Rob Adler and Bill Tilley Music by Adam Ragusea & Dark Materia Friends of DeSoto for: Labor | Democracy | Justice Discuss the show using the hashtag #GreatestGen and find us on social media: YouTube | Instagram | Bluesky And check out these online communities run by FODs: Reddit | USS Hood Discord | Facebook group | Wikia | FriendsOfDeSoto.social Hosted by Simplecast, an AdsWizz company. See pcm.adswizz.com for information about our collection and use of personal data for advertising.
The party catches its breath just long enough to sharpen new powers, deepen dangerous bonds, and step through a portal that very clearly does not want them alive. What follows is a disorienting plunge into a place where time folds, reality stutters, and the line between witness and participant begins to blur. bit.ly/4mFi3cy Credit: Bloodstone Logo and Theme (Crimson Crown) by Tony Stephens
When two scary character actors and a baby threaten a newly-formed coalition of planets, Trip and T'Pol go undercover to learn more about Terra Prime. But after Mayweather's love interest turns out to be a honeypot, the mining colony launches and Paxton broadcasts his demands for racial purity on Earth. Where is Trip currently on the xenophobia spectrum? Who was on the bucket list for LeVar Burton? What's a good strategy for staying in the game? It's the episode with another Star Trek hair prop. Support the production of The Greatest Generation Get a thing at podshop.biz! Sign up for our mailing list! Follow The Game of Buttholes: The Will of the Riker - Quantum Leap The Greatest Generation is produced by Wynde Priddy Social media is managed by Rob Adler and Bill Tilley Music by Adam Ragusea & Dark Materia Friends of DeSoto for: Labor | Democracy | Justice Discuss the show using the hashtag #GreatestGen and find us on social media: YouTube | Instagram | Bluesky And check out these online communities run by FODs: Reddit | USS Hood Discord | Facebook group | Wikia | FriendsOfDeSoto.social Hosted by Simplecast, an AdsWizz company. See pcm.adswizz.com for information about our collection and use of personal data for advertising.
The party is racing against time as hard-won knowledge turns the tide of a citywide nightmare and shifts the fight from survival to precision. Battles erupt across rooftops and waterways while a single glowing truth pulls the crew into the heart of the storm, where every move carries enormous risk. bit.ly/4mFi3cy Credit: Bloodstone Logo and Theme (Crimson Crown) by Tony Stephens
The party barely catches its breath before a city cries out for help, trading hard-won rest for a plunge into fog-choked streets and rising dread. New tools, new tactics, and old scars collide as they step into a battlefield where the enemy seems endless and the mist itself feels alive. With a ghostly warship looming and the streets filling fast, the crew must decide how to fight when the darkness keeps coming back for more. bit.ly/4mFi3cy Credit: Bloodstone Logo and Theme (Crimson Crown) by Tony Stephens
The fight plunges into raw desperation as the party faces towering horrors in a flooded cavern where every step, strike, and breath matters. Reinforcements arrive at the moment hope begins to fray, turning chaos into coordination as fire, steel, and willpower clash against something that refuses to stay dead. bit.ly/4mFi3cy Credit: Bloodstone Logo and Theme (Crimson Crown) by Tony Stephens
A daring plan collapses into nightmare as the party confronts the true form of Ambrosius Veyl beneath Veythrone. What was meant to be a decisive strike instead unleashes horrors that warp flesh and challenge survival. Trapped deep underground with impossible foes closing in, the heroes are forced to rely on instinct, ingenuity, and each other in order to endure. bit.ly/4mFi3cy Credit: Bloodstone Logo and Theme (Crimson Crown) by Tony Stephens
Drawn deep beneath Veythrone into the moonlit arteries of the Veinmarket, the party enters into an uneasy alliance with the Argent Order. Secrets from Mike's past resurface as a bold infiltration gambit brings the heroes face-to-face with a legend of the city's underworld. bit.ly/4mFi3cy Credit: Bloodstone Logo and Theme (Crimson Crown) by Tony Stephens
The streets of Veythrone erupt into violence as a hidden threat finally reveals itself in the open. Blades flash, magic surges, and alliances are tested in a battle that turns the marketplace into a war zone. bit.ly/4mFi3cy Credit: Bloodstone Logo by Tony Stephens Crimson Crown (Bloodstone Theme) by Tony Stephens
A rare moment of rest in Veythrone gives way to hard choices, old grudges, and dangerous intel. As the party fans out across the city, whispers of the Argent Order and the shadowy underworld begin to converge in unsettling ways. bit.ly/4mFi3cy Credit: Bloodstone Logo by Tony Stephens Crimson Crown (Bloodstone Theme) by Tony Stephens
The party battles through a tide of blighted guardians whose corruption threatens both their bodies and their momentum toward Veythrone. An unexpected arrival raises new questions about what transpired in the tower—and what dangers still lie ahead. With time running short and a looming supernatural threat on the horizon, the heroes must make a difficult choice. bit.ly/4mFi3cy Credit: Bloodstone Logo by Tony Stephens Crimson Crown (Bloodstone Theme) by Tony Stephens
The party braves the eerie expanse of the Moonveil Strand, where shifting waters and rising mists turn their journey toward Veythrone into a trial of endurance. Guided only by instinct and dwindling visibility, they soon find the fog hiding more than just the shoreline. When ancient forces stir in the darkness around them, the heroes must confront the consequences of treading where nature itself has grown hostile. bit.ly/4mFi3cy Credit: Bloodstone Logo by Tony Stephens Crimson Crown (Bloodstone Theme) by Tony Stephens
The party awakens in the Astral Spire and begins piecing together the aftermath of their most intense battle yet. Unexpected reunions, strange new allies, and unsettling revelations shape their next steps as they attempt to make sense of the tower's mysteries. bit.ly/4mFi3cy Credit: Bloodstone Logo by Tony Stephens Crimson Crown (Bloodstone Theme) by Tony Stephens
The party reaches the pinnacle of the Astral Spire, only to find Calvus Draewyn waiting—with spectral guardians and a sky of impossible stars above. A fierce battle erupts as illusions, falling constellations, and a possessed mage push the heroes to their limits. bit.ly/4mFi3cy Credit: Bloodstone Logo by Tony Stephens Crimson Crown (Bloodstone Theme) by Tony Stephens
The heroes push deeper into the Astral Spire, where warped space, lingering illusions, and shifting party members test their grip on reality. bit.ly/4mFi3cy Credit: Bloodstone Logo by Tony Stephens Crimson Crown (Bloodstone Theme) by Tony Stephens
The party reaches the gleaming Astral Spire—only to find its mystical defenses very much awake. bit.ly/4mFi3cy Credit: Bloodstone Logo by Tony Stephens Crimson Crown (Bloodstone Theme) by Tony Stephens
The heroes return to Wolfsbrunn, their mission to cure the blight-infected child hanging by a thread and their prize glowing faintly in the dark. bit.ly/4mFi3cy Credit: Bloodstone Logo by Tony Stephens Crimson Crown (Bloodstone Theme) by Tony Stephens
As their young charge's life hangs by a thread, a perilous cure is proposed—one buried deep within the cursed heart of Blightwood. While the village whispers of werewolves and corruption, the heroes must decide how far they're willing to go to save an innocent soul. bit.ly/4mFi3cy Credit: Bloodstone Logo by Tony Stephens Crimson Crown (Bloodstone Theme) by Tony Stephens
The party reaches the mist-veiled village of Wolfsbrunn, where a mysterious doctor offers both hope and dread in equal measure. bit.ly/4mFi3cy Credit: Bloodstone Logo by Tony Stephens Crimson Crown (Bloodstone Theme) by Tony Stephens
A young survivor's mysterious affliction sets them on a perilous journey beyond the safety of the treetops in search of divine aid. But the shadows that linger in her wound hint that the corruption spreading through the Schattwald has only just begun to reveal itself. bit.ly/4mFi3cy Credit: Bloodstone Logo by Tony Stephens Crimson Crown (Bloodstone Theme) by Tony Stephens
TrekRanks - Member of The Tricorder Transmissions : a Star Trek Podcast Network
"You can't be afraid of the wind" and you can't be afraid of the new TrekRanks as this week we salute the heroic captain of the NX-01 Enterprise with our "Top 5 Archer Episodes." It's a deep dive episode of TrekRanks that traverses the temporal cold war to bring you all of Archer's greatest moments from "Broken Bow" to "Terra Prime." Our expert panel of host Jim Moorhouse and guests Michael Angie and Melanie get deep into the defining actions and motivations of Starfleet's original captain – the one who set the standard for all who followed. This is a very special episode of TrekRanks. Don't miss it. Episode Rundown: Diagnostic Cycle: We go through our role call of past "character deep dive episodes" (this is the 21st!) and break down that it is the fifth and final episode showcasing the legacy Trek captains, coming on the heels of Kirk, Picard, Sisko and Janeway. Prime Directive: Each guest on this week's panel reveals exactly how they narrowed down their list and made their final choices, and everyone reveals their one-word to help define Captain Archer. The Order of Things: All the picks are revealed with the TrekRanks' original "Five words and a hashtag" summary. Secondary Systems: For a few extra picks that just missed our final list. Regeneration Cycle: The panel recaps their picks and we dissect some of the interesting statistical anomalies that arose from the discussion. Temporal Inversion: We reveal a secret temporal inversion hidden inside this week's episode. It's pretty cool, and pretty special. If you have your own picks you would like to relay to us, please hail us at 757-828-RANK (7265) and record your own personal TrekRanks log to let us know your Top 5 Archer Episodes. (Or you can record it yourself and just DM us @TrekRanks.com on Bluesky.) Your comments could be used as part of a Temporal Causality Loop on an upcoming episode (and might get you a chance to be a guest on a future episode, too). And don't forget to check out TrekRanks.com for our entire back catalog of episodes and a detailed rundown on every episode of Star Trek ever.
Dawn breaks over Crow's Hollow as the heroes face the haunting aftermath of their battle. bit.ly/4mFi3cy Credit: Bloodstone Logo by Tony Stephens Crimson Crown (Bloodstone Theme) by Tony Stephens
Crow's Hollow faces its first true test as an unforeseen threat emerges from the mists of the Schattwald. bit.ly/4mFi3cy Credit: Bloodstone Logo by Tony Stephens Crimson Crown (Bloodstone Theme) by Tony Stephens
We descend into the misty treetops of Crow's Hollow, a hidden village suspended in the haunted woods of Gräuhaven. Here, a band of unlikely heroes—each harboring secrets as strange as the forest itself—find refuge among rope bridges and hollowed trees. But as night falls and the howls draw near, peace gives way to dread, and the shadows of the Schattwald begin to stir. bit.ly/4mFi3cy Credit: Bloodstone Logo by Tony Stephens Crimson Crown (Bloodstone Theme) by Tony Stephens
The United Terran Guard launches a high-stakes mission to Echo 7 in Antarctica to rescue Dr. Piers and prevent an all out war with the machines. bit.ly/4mFi3cy Credit: Mainframe Logo by Tony Stephens Music from #Uppbeat (free for Creators!): https://uppbeat.io/t/anuch/alert
The United Terran Guard infiltrates the exclusive Club Void under the guise of a traveling band, using music and glamour in search of Sandman. bit.ly/4mFi3cy Credit: Mainframe Logo by Tony Stephens Music from #Uppbeat (free for Creators!): https://uppbeat.io/t/anuch/alert
The UTG infiltrate the main laboratory, caught in the crossfire between mercenaries and highly advanced automatons using non-lethal yet coordinated combat tactics. bit.ly/4mFi3cy Credit: Mainframe Logo by Tony Stephens Music from #Uppbeat (free for Creators!): https://uppbeat.io/t/anuch/alert
Our last Section 31 Spotlight Series episode before we review the Section 31 movie continues where Enterprise's "Demons" leaves off. Paxton, the self-proclaimed leader of Terra Prime, forces Trip to help fix the array in order to shoot it at Earth. He gives all aliens 24 hours to leave Earth as Archer and the Enterprise race to Mars to stop him from completing his objective. T'Pol and Trip face the fact that their daughter, Elizabeth, doesn't make it in an incredibly emotional ending scene.
Sent to a sealed research facility in Russia, the UTG uncovers cryptic transmissions, stolen technology, and evidence that Dr. Piers' work has spiraled far beyond control. bit.ly/4mFi3cy Credit: Mainframe Logo by Tony Stephens Music from #Uppbeat (free for Creators!): https://uppbeat.io/t/anuch/alert
In the Arctic wilderness, Torin and Ragnulf brave a blizzard to hunt down escaping drones and secure the missing prototype. bit.ly/4mFi3cy Credit: Mainframe Logo by Tony Stephens Music from #Uppbeat (free for Creators!): https://uppbeat.io/t/anuch/alert
In the Arctic wilderness, Torin and Ragnulf brave a blizzard to hunt down escaping drones and secure the missing prototype. bit.ly/4mFi3cy Credit: Mainframe Logo by Tony Stephens Music from #Uppbeat (free for Creators!): https://uppbeat.io/t/anuch/alert
In a brutal firefight with automated turrets, the team combines shapeshifting trickery, swordsmanship, lightning strikes, and precision gunfire to retaliate against the facility's defenses. bit.ly/4mFi3cy Credit: Mainframe Logo by Tony Stephens Music from #Uppbeat (free for Creators!): https://uppbeat.io/t/anuch/alert
At S.O.A.R. headquarters, Director Locke briefs the newly assembled superteam on their first mission: investigate White Spire, a covert drone telemetry facility in the Netherlands that has gone dark under mysterious circumstances. bit.ly/4mFi3cy Credit: Mainframe Logo by Tony Stephens Music from #Uppbeat (free for Creators!): https://uppbeat.io/t/anuch/alert
Torin Storm—rock star, lightning-wielder, and S.O.A.R recruiter—assembles a diverse team, bringing in Ragnulf, Xero the amnesiac cyber-warrior, and Derek “Lazarus” the sword-wielding librarian. Together, this unlikely alliance begins its mission to defend Earth from supernatural threats and restore balance to a world scarred by dark forces. bit.ly/4mFi3cy Credit: Mainframe Logo by Tony Stephens Music from #Uppbeat (free for Creators!): https://uppbeat.io/t/anuch/alert
Six months after a catastrophic breach between Terra Prime and the Shadow Dimension, the newly formed global defense agency S.O.A.R. begins assembling the United Terran Guard—a coalition of veteran heroes and fresh champions from around the world. bit.ly/4mFi3cy Credit: Mainframe Logo by Tony Stephens Music from #Uppbeat (free for Creators!): https://uppbeat.io/t/anuch/alert
In this epic climax, a long-buried evil ascends, revealing a master plan centuries in the making. As reality shatters and the battlefield shifts, the heroes reunite with their allies for one final stand against a godlike enemy whose power threatens to consume existence itself. With the fate of Terra Prime on the line, the stage is set for a confrontation that will decide the future of their world. https://linktr.ee/sngllc Credit: The Great War Logo by Tony Stephens Music from #Uppbeat (free for Creators!): https://uppbeat.io/t/hartzmann/no-time-to-die
In the explosive finale of The Great War, Squad Scion confronts a terrifying truth as a dark power reveals its true form and ancient purpose. The scope of the conflict expands beyond mortal comprehension with celestial laws unraveling and chaos breaking loose. The fate of the world teeters on the edge of oblivion. https://linktr.ee/sngllc Credit: The Great War Logo by Tony Stephens Music from #Uppbeat (free for Creators!): https://uppbeat.io/t/hartzmann/no-time-to-die
After infiltrating the heart of the enemy stronghold and stepping into an opulent chamber hiding deadly resistance, Squad Scion faces off against a trio of powerful foes in a battle that tests their limits. https://linktr.ee/sngllc Credit: The Great War Logo by Tony Stephens Music from #Uppbeat (free for Creators!): https://uppbeat.io/t/hartzmann/no-time-to-die
Squad Scion splits into specialized units, coordinating with resistance allies and executing a daring plan to turn the enemy's weapons against them. https://linktr.ee/sngllc Credit: The Great War Logo by Tony Stephens Music from #Uppbeat (free for Creators!): https://uppbeat.io/t/hartzmann/no-time-to-die
Exploring a vast underground chamber, Bravo team comes face-to-face with a strange mechanical threat unlike anything they've seen before. https://linktr.ee/sngllc Credit: The Great War Logo by Tony Stephens Music from #Uppbeat (free for Creators!): https://uppbeat.io/t/hartzmann/no-time-to-die
Aboard a cargo plane en route to a mysterious mountaintop destination, Bravo team closes in on a frost-covered facility shrouded in arcane symbols and hidden dangers. https://linktr.ee/sngllc Credit: The Great War Logo by Tony Stephens Music from #Uppbeat (free for Creators!): https://uppbeat.io/t/hartzmann/no-time-to-die
Strange encounters and powerful new abilities reshape the path forward, while long-lost allies and critical intel come to light. With their destination finally in sight, Bravo team makes a high-risk escape toward the heart of enemy territory. https://linktr.ee/sngllc Credit: The Great War Logo by Tony Stephens Music from #Uppbeat (free for Creators!): https://uppbeat.io/t/hartzmann/no-time-to-die
Though the geopolitics were a complicated web of interconnected parts, certain events before, during and after Earth's 3rd World War are undisputed. At least, today. One of the most infamous figures in Human history is Colonel Phillip Green - a key player in the build-up to war and the literal fallout to follow. He's viewed - rightfully - as one of the biggest villains ever to walk the Earth.As World War 3 raged on Allied New United Nations and Eastern Coalition troops alike became disillusioned and deserted their posts to follow a new way they believed would ultimately prevail. Sovereign nations, including the United States, essentially ceased to exist following the war, the country falling into barbarism, carved up into fiefdoms controlled by competing warlords, Such as Green. He had slowly amassed a loyal army and began his brutal reign over the pacific northwest of North America.
Bravo team gears up for a high-stakes rescue mission deep in hostile territory, navigating mission complications, shifting alliances, and dangerous terrain. https://linktr.ee/sngllc Credit: The Great War Logo by Tony Stephens Music from #Uppbeat (free for Creators!): https://uppbeat.io/t/hartzmann/no-time-to-die
In this episode we discuss Star Trek Enterprise's "Demons". The third of four Section 31 centric episodes, Demons is part 1 of a 2 part episode looking at the interworking of a xenophobic group of humans, calling themselves "Terra Prime". When Archer needs information, he has a change of heart....asking Reed to reach out to his contact, Harris, in Section 31, to learn as much as he can following the discovery of a human/vulcan hybrid baby belonging to Trip and T'Pol. This sets off an investigation & discovery of the baby which is controlled by Terra Prime's leader Paxton.
Bravo team faces off against a deadly General Viktor Sokolov whose void-infused powers and mechs push the squad to their limits. Patrick and Takeshi battle their way to the upper floors. https://linktr.ee/sngllc Credit: The Great War Logo by Tony Stephens Music from #Uppbeat (free for Creators!): https://uppbeat.io/t/hartzmann/no-time-to-die
Hosts Cam Smith and Tyler Orton plot to steal a Xindi weapon while assembling their definitive Top 10 list of Enterprise episodes. From Mirror Universe hijinx, to Trip Tucker clones and undercover Vulcans, the duo sift through almost 100 stories to determine which ones hit the hardest. Join our Facebook page for exclusive content such as videos and bonus episodes. And you can also visit our blog, or follow us on Twitter and YouTube! Send any other questions, topic ideas or feedback to subspacetransmissionspod@gmail.com! Related Podcast Episodes: ENT: "Twilight" ENT: "E2" ENT: "Home" Enterprise: "In a Mirror, Darkly" Enterprise: "Demons," "Terra Prime" and "These Are the Voyages..." The Best Voyager Episodes Join us next time as we revisit Strange New Worlds' second season!
Hawk experiences a powerful flashback to a stealth operation in Lubeck, where the team investigated the mysterious “Remnant Project”. https://linktr.ee/sngllc Credit: The Great War Logo by Tony Stephens Music from #Uppbeat (free for Creators!): https://uppbeat.io/t/hartzmann/no-time-to-die
Inside the tower, Gaston focuses on the Tesla relays controlling the revenants as Patrick scouts the generator room and prepares explosives. https://linktr.ee/sngllc Credit: The Great War Logo by Tony Stephens Music from #Uppbeat (free for Creators!): https://uppbeat.io/t/hartzmann/no-time-to-die
Deep beneath Warsaw, Bravo team regroups in the sewers to plan their assault on the Revenant Tower, joined by amnesiac marksman Hunter Hawk Williamson. https://linktr.ee/sngllc Credit: The Great War Logo by Tony Stephens Music from #Uppbeat (free for Creators!): https://uppbeat.io/t/hartzmann/no-time-to-die