Duck in Games

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Game design and no business practices there. Let's dive into the wonderful world of what makes any game fun part or not. Let's see if some of the most common game design practices serve enriching the game, or are they here just to sell you some useless stuff and pretend that it's an experience. Let…

AngryDucky


    • Nov 4, 2021 LATEST EPISODE
    • infrequent NEW EPISODES
    • 25m AVG DURATION
    • 30 EPISODES


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    Latest episodes from Duck in Games

    The Outer Worlds: A Meaningless RPG

    Play Episode Listen Later Nov 4, 2021 33:39


    Sometimes there are characters in video games that make you care for them. Sometimes characters are there just to establish that this thing you are about to dispose of - was a humanoid. But what happens if the characters you were supposed to root for are but a bare shell of a character? And what happens if the game was supposed to be a story-rich? I would consider it a disaster. Maybe I am in the wrong here but maybe not. Let's dive in the wonderful world of the character development of the Outer Worlds and try to figure it out. Video version of a podcast: https://youtu.be/h01NLyYmx5c This Episode became possible thanks to beautiful patrons: Maccrocgaming Nathan Neumeister VauseKV Have fun, have a good time, come around to say hi. Throw me a mail to MrAngryDucky(at)duckracy.com if you want to share your own thoughts, and don't forget to leave feedback. And if you have suggestions on what should I check out next – suggest them in your mail or in the Discord: https://discord.gg/BVGJGxP

    Soulless creations Vs Games with soul. Guess which one is better

    Play Episode Listen Later Jul 11, 2021 27:58


    All right. Time for us all to get on the same level of terminology. Sometimes I say that the game is soulless and it can’t be judged appropriately. Yes, some games have nothing but a dream of a big corporation for a profit. Some games are designed like the soulless meat-grinder that can decide who is the very best of them all, and some games are full of soul. Where is this thing come from? How do we catch it? I have no idea really. All I know is that you can have a game with a soul. But how can one do that – that’s the question for this episode. This Episode became possible thanks to beautiful patrons: Maccrocgaming Nathan Neumeister VauseKV Have fun, have a good time, come around to say hi. Throw me a mail to MrAngryDucky(at)duckracy.com if you want to share your own thoughts, and don't forget to leave feedback. And if you have suggestions on what should I check out next – suggest them in your mail or in the Discord: https://discord.gg/BVGJGxP

    Doom 3: How to make a solid game bad

    Play Episode Listen Later May 16, 2021 43:07


    Usually people try and make the best they can do. At least we all hope people try to strive for greatness. Not a lot of people try to make bad things, not a lot of developers try to make bad games. But bad games happen. And sometimes bad games happen with some of the absolute best and most known and loved franchises. And Doom 3 was one of those games. How did this happen? How is it even legal? Who are we going to blame for that? All of those questions are not going to be answered in this episode, but we’re going to dig through some of the most troublesome problems Doom 3 has. And yes, we are going to mention shotgun. Hop in. This Episode became possible thanks to beautiful patrons: Maccrocgaming Nathan Neumeister VauseKV Have fun, have a good time, come around to say hi. Throw me a mail to MrAngryDucky(at)duckracy.com if you want to share your own thoughts, and don’t forget to leave feedback. And if you have suggestions on what should I check out next – suggest them in your mail or in the Discord: https://discord.gg/BVGJGxP

    Omikron: the Nomad Soul: Everyone sucks in the beginning

    Play Episode Listen Later Apr 4, 2021 40:19


    Remember that time when I told you that you’re going to suck when you begin? No? Well, here’s the link: https://duckracy.com/podcast/you-are-going-to-suck-when-you-begin/ Now you know. Back when I made this episode, I didn’t play Omikron: the Nomad Soul. I didn’t know that perfect example of the first ever project where everything you wanted to create meets harsh reality and you get the realization, that your first project is not the best thing to ever hit the universe, but a monstrosity, that you desperately tried to make alive. And after that – if you go on and learn and create more projects, develop skill and improve, you can repeat Quantic Dream’s way: from Omicron to Detroit. But you also have to be famous or rich enough to make people write articles about your games. But that’s easy, right? This Episode became possible thanks to beautiful patrons: Tomas Høgemark Nathan Neumeister VauseKV Have fun, have a good time, come around to say hi. Throw me a mail to MrAngryDucky(at)duckracy.com if you want to share your own thoughts, and don’t forget to leave feedback. And if you have suggestions on what should I check out next – suggest them in your mail or in the Discord: https://discord.gg/BVGJGxP

    Saints Row 4, Quake 2: power fantasy doesn’t always work

    Play Episode Listen Later Mar 14, 2021 36:05


    That was not an easy episode to make and I know that I took a lot of time to make it but I hope that it’s all worth it in the end. This time we get to the bottom of the power fantasy trope and we contemplate how bad is the power fantasy for the interactive media. Because I suppose it’s not bad at all. It has its merit and doesn’t deserve to be automatically shunned for being a power fantasy alone. After all, what is fantasy without power in it? This Episode became possible thanks to beautiful patrons: Tomas Høgemark Nathan Neumeister Have fun, have a good time, come around to say hi. Throw me a mail to MrAngryDucky(at)duckracy.com if you want to share your own thoughts, and don’t forget to leave feedback. And if you have suggestions on what should I check out next – suggest them in your mail or in the Discord: https://discord.gg/BVGJGxP

    Follow-up episode where we right our wrongs.

    Play Episode Listen Later Feb 14, 2021 27:51


    Sometimes it is good to stop what you’re doing and look back. To rethink something and to admit that things have changed, you might have changed and your perspective changed. This is the episode where we do just that: we try and make things right. I talk about 3 major episodes in history of Duck in Games podcast: 1. Gamers who play games The anniversary 50-th episode of Duck in Games podcast 2. In space no one can hear you being bored The episode about Alien: Isolation 3. The first ever episode of Duck in games. Yes, we have come a long way. And we take some time to correct most of the things that went wrong in those episodes. Or maybe just reinforce the statements with new knowledge we gained through the experience. Tune in to find out! This Episode became possible thanks to beautiful patrons: Tomas Høgemark Nathan Neumeister Have fun, have a good time, come around to say hi. Throw me a mail to MrAngryDucky(at)duckracy.com if you want to share your own thoughts, and don’t forget to leave feedback. And if you have suggestions on what should I check out next – suggest them in your mail or in the Discord: https://discord.gg/BVGJGxP

    Ion Fury: When games are done with passion

    Play Episode Listen Later Jan 24, 2021 31:04


    You know sometimes the games are done with best practices in mind, with some experience and with some thoughts about making the most marketable products, but sometimes there are games like Doom, like Carmageddon, like Ion Fury, games that are just made to bring fun to the creators and people like them. The creators had an idea of the game they wanted to play and they proceeded creating said game. Which was… a success! I am convinced that Ion Fury is the fourth classic Build Engine game. Listen to find out more or – even better – go get yourself Ion Fury and play it! This Episode became possible thanks to beautiful patrons: Heather Welch Tomas Høgemark Nathan Neumeister Have fun, have a good time, come around to say hi. Throw me a mail to MrAngryDucky(at)duckracy.com if you want to share your own thoughts, and don’t forget to leave feedback. And if you have suggestions on what should I check out next – suggest them in your mail or in the Discord: https://discord.gg/BVGJGxP

    Year in games. Duck version

    Play Episode Listen Later Jan 3, 2021 36:55


    Yeah. It’s that one most wonderful time of the year when we all sit around and contemplate what the hell had happened. And this time it’s not just me asking myself “what the hell was that” but everyone who survived the year. Was it that bad really though? I don’t know. We had some good games and some pretty bad ones. But most importantly we had some time to play them (not me though I was working day job). And I hope that we have become more content with what we have and what we achieved. I wish you all to survive the upcoming year and have more interesting games in your life as well as more time to play them. And you heard that right: Duck in Games is now part of Geeks Rising network. I am happy as Duck about it. This Episode became possible thanks to beautiful patrons: Heather Welch Tomas Høgemark Nathan Neumeister Have fun, have a good time, come around to say hi. Throw me a mail to MrAngryDucky(at)duckracy.com if you want to share your own thoughts, and don’t forget to leave feedback. And if you have suggestions on what should I check out next – suggest them in your mail or in the Discord: https://discord.gg/BVGJGxP

    I have No Mouth And I Must Scream: Author’s vision vs the Publisher

    Play Episode Listen Later Dec 13, 2020 23:46


    The game has the same name as the novel by Harlan Ellison! Wow! Could it be that the game is based on the novel? Could it be that we are people of fine culture now? Not so fast, cowboy. How about we chop the game up and make it a really good story with no author’s vision, but with uplifting and Freudian ending? Yeah, it’s not a bad game for what it’s worth, but the ending was not the one Mr Ellison wanted and it shows. The game that starts great ends up on a very meh and unbelievable note. But it’s worth to play and it’s worth to learn the story of it. So fire this up and let’s go on an adventure where we learn something new! This Episode became possible thanks to beautiful patrons: Heather Welch Tomas Høgemark Nathan Neumeister Have fun, have a good time, come around to say hi. Throw me a mail to MrAngryDucky(at)duckracy.com if you want to share your own thoughts, and don’t forget to leave feedback. And if you have suggestions on what should I check out next – suggest them in your mail or in the Discord: https://discord.gg/BVGJGxP

    Tales of Monkey Island: Dead monkeys tell no tales

    Play Episode Listen Later Nov 22, 2020 28:54


    This quacker is back with another rant about how good was back in the days and how bad things are now, right? Wrong! I have proof that modernized installment of the well-established franchise is inferior to its origins. And I can back it up not with just my own thoughts and impressions, but also with an objective result of it: Secret of Monkey Island is more widely known than Tales of Monkey Island. So yeah. There is a distinct lack of something in the Tales of Monkey Island and I think I know what it is. And if you want to know too I am more than willing to share it with you because I have spent WEEKS trying to understand it not to make it disappear into the oblivion with me. Have this episode and enjoy! This Episode became possible thanks to beautiful patrons: Heather Welch Tomas Høgemark Nathan Neumeister Have fun, have a good time, come around to say hi. Throw me a mail to MrAngryDucky(at)duckracy.com if you want to share your own thoughts, and don’t forget to leave feedback. And if you have suggestions on what should I check out next – suggest them in your mail or in the Discord: https://discord.gg/BVGJGxP

    secret tales discord throw monkey island tales of monkey island dead monkeys
    What to play and how to play it

    Play Episode Listen Later Oct 25, 2020 26:00


    During these uneasy times when we have to stay for a while in the house and play games with no way of getting to the bar and having a very adult drink to quite adult-ly lose control over the actions till we can’t remember anything the next day it is important to know what kind of games do you play and what levels of interactivity in your games you prefer. Maybe you are really into those TV shows, where you have no control over the situation, or maybe you are one of those creative personalities who loves to build giant golden cocks (roosters if you’re from the US) in Minecraft? I’m saying that it’s about time we explore the ways you play and the games you prefer to know yourself better. And – hopefully – to decide what you like to play so you never again buy a game and learn that it’s not what you have expected. This Episode became possible thanks to beautiful patrons: Heather Welch Tomas Høgemark Nathan Neumeister Have fun, have a good time, come around to say hi. Throw me a mail to MrAngryDucky(at)duckracy.com if you want to share your own thoughts, and don’t forget to leave feedback. And if you have suggestions on what should I check out next – suggest them in your mail or in the Discord: https://discord.gg/BVGJGxP

    Untitled Goose Game: Goose stole my gameplay!

    Play Episode Listen Later Oct 11, 2020 21:16


    You know how people always argue, that the gameplay is more important than any kind of story, then some degenerate appears that says that the graphics is the thing to go, but they never even anticipated THE GOOSE! The Untitled Goose Game appeared and proved once and for all – gameplay and the story both matter, because Goose game had nothing to offer in both. But people did have fun with it and people still care about it! How can I say, that UGG has nothing?! Well, my friend, the game has a gimmick. It has nothing to do with the gameplay or story. This Episode became possible thanks to beautiful patrons: Heather Welch Tomas Høgemark Nathan Neumeister Have fun, have a good time, come around to say hi. Throw me a mail to MrAngryDucky(at)duckracy.com if you want to share your own thoughts, and don’t forget to leave feedback. And if you have suggestions on what should I check out next – suggest them in your mail or in the Discord: https://discord.gg/BVGJGxP

    Strategy games and pacing

    Play Episode Listen Later Sep 27, 2020 18:12


    Pacing of the game is important because if you pace your game right, it makes players pay more attention and look for more stuff to do in your game. Also good pacing is benevolent to the game flow in general. Everything will feel natural and nothing will feel out of place. Strategy games have it the most obvious way and although due to various personal reasons I didn’t prepare well for the episode, I hope sharing my experience and thoughts is still acceptable. This Episode became possible thanks to beautiful patrons: Heather Welch Tomas Høgemark Nathan Neumeister Have fun, have a good time, come around to say hi. Throw me a mail to MrAngryDucky(at)duckracy.com if you want to share your own thoughts, and don’t forget to leave feedback. And if you have suggestions on what should I check out next – suggest them in your mail or in the Discord: https://discord.gg/BVGJGxP

    TeS4: Oblivion. The game that we don’t deserve

    Play Episode Listen Later Sep 6, 2020 23:57


    We deserve much better! We deserve more! We should be able to play a game that has more work put into it, that has less unbelievable things that break immersion in it. We deserve more and we deserve it better. And we got Skyrim. Yeah… About that… But this podcast is about Oblivion, it is about comparing Oblivion to Morrowind, which is better and Skyrim, which is also better, to try and figure out what was so wrong about the Oblivion, that it is rarely remembered as a game but mostly for some history and facts about the imperial province of Cyrodiil. And I think we can grasp it, guys! This Episode became possible thanks to beautiful patrons: Heather Welch Tomas Høgemark Nathan Neumeister Have fun, have a good time, come around to say hi. Throw me a mail to MrAngryDucky(at)duckracy.com if you want to share your own thoughts, and don’t forget to leave feedback. And if you have suggestions on what should I check out next – suggest them in your mail or in the Discord: https://discord.gg/BVGJGxP

    In space no one can hear you being bored

    Play Episode Listen Later Aug 23, 2020 22:28


    What is the idea of video games and gaming in general? Excitement, fun, emotions galore! Not boredom, isn’t it? Although there are games, that rely on you having a good time by repeating the same process over and over there are games like Farming sim and so on, but sometimes when you hear that there is an Alien game you don’t expect it to be a farming sim. You expect it to be something more exciting. A horror game maybe? But you will be gravely mistaken for the game is not really scary nor it’s well-put together. I am going through all of the problems with the idea of the game in the podcast and you can agree or disagree with me, but the fact remains the same – game could have been improved and improved a lot! This Episode became possible thanks to beautiful patrons: Heather Welch Tomas Høgemark Nathan Neumeister Have fun, have a good time, come around to say hi. Throw me a mail to MrAngryDucky(at)duckracy.com if you want to share your own thoughts, and don’t forget to leave feedback. And if you have suggestions on what should I check out next – suggest them in your mail or in the Discord: https://discord.gg/BVGJGxP

    The Prey shall come

    Play Episode Listen Later Aug 9, 2020 23:56


    Did you ever play the original Prey? Chances are – you never heard, that there was a Prey before Bethesda’s Prey. And chances are – you may have never seen it. But if you did – you know how good it was and what a journey it sent you off to. The story, the uncertain gravitation, the portals, all that appeared as a novelty, that didn’t get old. But there is also a chance you enjoyed the new Prey. And you might not understand why people trash it in comparison to the original. Well, if you are curious to know what the original did so good, that the newer couldn’t and what the hell even was Prey before Bethesda decided not to remaster it – you’re more than welcome to listen to the podcast and figure that out. This Episode became possible thanks to beautiful patrons: Heather Welch Tomas Høgemark Nathan Neumeister Have fun, have a good time, come around to say hi. Throw me a mail to MrAngryDucky(at)duckracy.com if you want to share your own thoughts, and don’t forget to leave feedback. And if you have suggestions on what should I check out next – suggest them in your mail or in the Discord: https://discord.gg/BVGJGxP

    Gamers who play games

    Play Episode Listen Later Jul 19, 2020 23:21


    This is the 50th episode of Duck in Games and this time I tried to make some research about the gamers who play games. I never understood what fun is it for little kid to play cookie clicker or what fun is it for some office worker to play Destiny 2. I never even understood, what could be so moving in the Last of Us part 1 story. And I decided to take a look into this matter and I have found some interesting stats there about those audiences and games they play. Take a listen for yourself. This Episode became possible thanks to beautiful patrons: Heather Welch Tomas Høgemark Nathan Neumeister Have fun, have a good time, come around to say hi. Throw me a mail to MrAngryDucky(at)duckracy.com if you want to share your own thoughts, and don’t forget to leave feedback. And if you have suggestions on what should I check out next – suggest them in your mail or in the Discord: https://discord.gg/BVGJGxP

    The episode where we take our time to admire smaller games

    Play Episode Listen Later Jul 5, 2020 16:41


    And Dungeon Keeper. Because I have played it. And I have not much info to share. I tried to find something to talk about, to improve and to make my – most valuable – opinion count, but this time the episode is about some indie games and Dungeon Keeper. Enjoy! Link to the Twitch: https://www.twitch.tv/mrangryducky This Episode became possible thanks to beautiful patrons: Heather Welch Tomas Høgemark Nathan Neumeister Have fun, have a good time, come around to say hi. Throw me a mail to MrAngryDucky(at)duckracy.com if you want to share your own thoughts, and don’t forget to leave feedback. And if you have suggestions on what should I check out next – suggest them in your mail or in the Discord: https://discord.gg/BVGJGxP

    Halo is the pinnacle of millenial shooters

    Play Episode Listen Later Jun 21, 2020 25:50


    All right, my fellow boomers, let’s get that Monster drinks out and have a good little chat about how new generation of people doesn’t appreciate everything ever and how we were the best ever generation that was so good, we sacrificed everything to make the best entertainment in the galaxy – watching football on TV! Remember though how we laughed at nerds and their stupid video games? Yeah! What a time to be alive! *sips Monster drink* But seriously, this episode is about Halo Combat Evolved. Boy it did evolve farther than I expected. In fact so far, that I felt myself turning into a boomer, who likes and knows how to play all those shooters, that were there in the 90-s and before even Half-Life. I still enjoyed Halo and I am still standing by it. This Episode became possible thanks to beautiful patrons: Heather Welch Tomas Høgemark Nathan Neumeister Have fun, have a good time, come around to say hi. Throw me a mail to MrAngryDucky(at)duckracy.com if you want to share your own thoughts, and don’t forget to leave feedback. And if you have suggestions on what should I check out next – suggest them in your mail or in the Discord: https://discord.gg/BVGJGxP

    In the rhythm of disco!

    Play Episode Listen Later May 31, 2020 20:49


    Disco Elysium is a big game. It has ambitions, it has world, it has everything to grab your interest. In fact, it grabs the interest so much, that only while rendering the episode I thought, that I have never touched the aspect of fights in the game. RPG, where fighting is not even a tertiary thing. It’s so unimportant, that you can go through the game and never even physically oppose anyone. And you may still win at the game! Well… win as in… do whatever you feel like and not get punished for it. So yeah, the whole episode is about one single game – Disco Elysium and why you should get it for yourself and play it. You will not regret it. You wouldn’t believe me, would you? But they were making everything they could to build the immersive sim and save the most amount of money in the process. Apparently it didn’t work well and the more they researched, the less their games were the exciting worlds to dwell in and the more boring checkbox ticking events. Want to know more? It’s in the podcast. This Episode became possible thanks to beautiful patrons: Heather Welch Tomas Høgemark Nathan Neumeister Have fun, have a good time, come around to say hi. Throw me a mail to MrAngryDucky(at)duckracy.com if you want to share your own thoughts, and don’t forget to leave feedback. And if you have suggestions on what should I check out next – suggest them in your mail or in the Discord: https://discord.gg/BVGJGxP

    Bethesda became more professional

    Play Episode Listen Later May 17, 2020 23:47


    What if I told you that Bethesda didn’t just turn bad with Fallout 76, they didn’t even make others see what they did all these years? What if I told you, that they were trying their best at building an immersive sim? You wouldn’t believe me, would you? But they were making everything they could to build the immersive sim and save the most amount of money in the process. Apparently it didn’t work well and the more they researched, the less their games were the exciting worlds to dwell in and the more boring checkbox ticking events. Want to know more? It’s in the podcast. This Episode became possible thanks to beautiful patrons: Heather Welch Tomas Høgemark Nathan Neumeister Have fun, have a good time, come around to say hi. Throw me a mail to MrAngryDucky(at)duckracy.com if you want to share your own thoughts, and don’t forget to leave feedback. And if you have suggestions on what should I check out next – suggest them in your mail or in the Discord: https://discord.gg/BVGJGxP

    Not half as bad as Half-Life 2

    Play Episode Listen Later May 3, 2020 21:18


    Controversial opinions are something that I usually spill out here but this time I decided to get my honest thoughts about Half-Life 2 story. I grew up with an idea, that Half-Life and Half-Life 2 are the best ever games that humanity can hope for, but recently I thought that it’s time for us to get in there and see for ourselves if the story for Half-Life 2 is really the marvel to behold. Because I don’t think so. It has a lot of room for improvement. This Episode became possible thanks to beautiful patrons: Heather Welch Tomas Høgemark Nathan Neumeister Have fun, have a good time, come around to say hi. Throw me a mail to MrAngryDucky(at)duckracy.com if you want to share your own thoughts, and don’t forget to leave feedback. And if you have suggestions on what should I check out next – suggest them in your mail or in the Discord: https://discord.gg/BVGJGxP

    Evolve your games

    Play Episode Listen Later Apr 19, 2020 20:22


    Hey you! Yes, you! You need to make the games to evolve! I know that you don’t make any games and you are here to play them, but you can endorse developers and publishers to make changes to your favorite game franchises. Consider making an objective review of the game if you will, waiting for the sale to buy the game or even telling those game jornos, that they are wrong for praising the game to have no change since the last installment. If we do that we might not get any more cloned Fifa games or calls of duties, that look like the same game over and over. And we might have genres moving towards being something better than they are now. You know how I know it? I was trying to grasp the phenomenon of JRPGs, the thing, that didn’t evolve for so long, that it took Final Fantasy 15 (fifteen!) to change something in combat and make it right. So let’s look at Final Fantasy a bit closer and pretend that we’re hip and we replay the 7-th installment. This Episode became possible thanks to beautiful patrons: Heather Welch Tomas Høgemark Nathan Neumeister Have fun, have a good time, come around to say hi. Throw me a mail to MrAngryDucky(at)duckracy.com if you want to share your own thoughts, and don’t forget to leave feedback. And if you have suggestions on what should I check out next – suggest them in your mail or in the Discord: https://discord.gg/BVGJGxP

    The audiolog you have found during your quest

    Play Episode Listen Later Apr 5, 2020 22:28


    This is a strange audiolog you have found during your quest while you were going through that one barren wasteland, that once was our homeworld. You might want to have a listen to it because someone scratched a familiar Duckracy seal on it. Must be something worthy of your time. But then again – I’m just a flavor text, what do I know of your intentions? This item weights 0.1 pound, value of the item is 20 caps. This Episode became possible thanks to beautiful patrons: Heather Welch Tomas Høgemark Nathan Neumeister Have fun, have a good time, come around to say hi. Throw me a mail to MrAngryDucky(at)duckracy.com if you want to share your own thoughts, and don’t forget to leave feedback. And if you have suggestions on what should I check out next – suggest them in your mail or in the Discord: https://discord.gg/BVGJGxP

    Journey into the mental health

    Play Episode Listen Later Mar 15, 2020 29:15


    Story that taps into the real problem of psychosis, the game, that tried and failed. But still won a video game awards of various kinds. Hellblade: Senua’s sacrifice is a game about something else. I know, that I’m not going to win any friends by calling this game out for its story, but I think it’s the wasted opportunity for the game developers, who wanted to make a game with deep meaning to finish up with just another pretentious game. You are free to disagree with me at any time. But don’t forget, that I’m not attacking anyone. I am speaking about the game and the developer company as an entity, not about the people, who skipped weekends to polish everything up and make sure things work as intended. This Episode became possible thanks to beautiful patron: Heather Welch Have fun, have a good time, come around to say hi. Throw me a mail to MrAngryDucky(at)duckracy.com if you want to share your own thoughts, and don’t forget to leave feedback. And if you have suggestions on what should I check out next – suggest them in your mail or in the Discord: https://discord.gg/BVGJGxP

    Story or gameplay? Shocking reveal

    Play Episode Listen Later Mar 1, 2020 20:38


    Sometimes it’s important to know which is more valuable for your game – story or the gameplay? What will be the selling point? Good story or a solid gameplay? Usually game design books tell you that gameplay is important and story too, but whatever you do, think about it yourself. Today we tap into this question and on the most basic examples we’ll decide what is more important for you. And since it’s not a subject to much debate, there is also a bonus about the shocking value of your game This Episode became possible thanks to beautiful patron: Heather Welch Tomas Høgemark Nathan Neumeister Have fun, have a good time, come around to say hi. Throw me a mail to MrAngryDucky(at)duckracy.com if you want to share your own thoughts, and don’t forget to leave feedback. And if you have suggestions on what should I check out next – suggest them in your mail or in the Discord: https://discord.gg/BVGJGxP

    What is the point of that all?

    Play Episode Listen Later Feb 16, 2020 22:57


    We have discussed, what tricks you could use to make your players interested in the game and make them play it more, but tonight we look at the other side if that coin – what to avoid to make players not want to touch anything gaming related anymore. And we are doing it because Quake made me want to stop playing anything entirely for some time. Yes, that one classic Quake, that is usually praised for being the breakthrough of the shooters. But hey, let’s see, how it goes, shall we? This Episode became possible thanks to beautiful patron: Heather Welch Tomas Høgemark Nathan Neumeister Have fun, have a good time, come around to say hi. Throw me a mail to MrAngryDucky(at)duckracy.com if you want to share your own thoughts, and don’t forget to leave feedback. And if you have suggestions on what should I check out next – suggest them in your mail or in the Discord: https://discord.gg/BVGJGxP

    Who are you people?!

    Play Episode Listen Later Feb 2, 2020 20:19


    When you wake up in the dank cave remembering nothing it is a very bad sign. Or it is one of those adventure game starting points and you might end up being a prince of some sort. Though amnesia of the protagonist is always considered an overused trait in gaming, there was never a shortage of developers to try and add something new and exciting to this formula. Let’s see, how and why do they make it? This Episode became possible thanks to beautiful patron: Heather Welch Tomas Høgemark Nathan Neumeister Have fun, have a good time, come around to say hi. Throw me a mail to MrAngryDucky(at)duckracy.com if you want to share your own thoughts, and don’t forget to leave feedback. And if you have suggestions on what should I check out next – suggest them in your mail or in the Discord: https://discord.gg/BVGJGxP

    Make them gamers play

    Play Episode Listen Later Jan 12, 2020 20:40


    All right, you have your own totally original idea, you make the game and… now what? How do you make gamers play your masterpiece, how will you ever be able to make sure everyone saw that one resolution you worked so hard on. Or how will you know if someone have actually beaten your game? Well, here goes it: how to make players play your game. The episode, that will not extensively cover the topic, but definitely will make some steps into the right direction. This Episode became possible thanks to beautiful patron: Heather Welch Tomas Høgemark Have fun, have a good time, come around to say hi. Throw me a mail to MrAngryDucky(at)duckracy.com if you want to share your own thoughts, and don’t forget to leave feedback. And if you have suggestions on what should I check out next – suggest them in your mail or in the Discord: https://discord.gg/BVGJGxP

    New Year Special

    Play Episode Listen Later Dec 29, 2019 22:29


    This is the most valid time in the year to honor the tradition set the last year – make a podcast about something we have achieved in the journey and make some resolutions for the upcoming year. For those who’s interested in my Quacking the last year – have a look here: https://youtu.be/w61EuB6VyPI Heather and Sunshine and Powercuts podcast: https://www.sunshineandpowercuts.com/ Mr Unchosen on Twitch: https://www.twitch.tv/mivortv This Episode became possible thanks to beautiful patron: Heather Welch Tomas Høgemark Have fun, have a good time, come around to say hi. Throw me a mail to MrAngryDucky(at)duckracy.com if you want to share your own thoughts, and don’t forget to leave feedback. And if you have suggestions on what should I check out next – suggest them in your mail or in the Discord: https://discord.gg/BVGJGxP

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